diff --git a/Source/OpenTK/Graphics/ES11/Delegates.cs b/Source/OpenTK/Graphics/ES11/Delegates.cs deleted file mode 100644 index 25979aea..00000000 --- a/Source/OpenTK/Graphics/ES11/Delegates.cs +++ /dev/null @@ -1,787 +0,0 @@ -#region License -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2009 the Open Toolkit library. -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// -#endregion - -namespace OpenTK.Graphics.ES11 -{ - using System; - using System.Text; - using System.Runtime.InteropServices; - #pragma warning disable 0649 - #pragma warning disable 3019 - #pragma warning disable 1591 - - partial class GL - { - internal static partial class Delegates - { - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ActiveTexture(OpenTK.Graphics.ES11.All texture); - internal static ActiveTexture glActiveTexture; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void AlphaFunc(OpenTK.Graphics.ES11.All func, Single @ref); - internal static AlphaFunc glAlphaFunc; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void AlphaFuncx(OpenTK.Graphics.ES11.All func, int @ref); - internal static AlphaFuncx glAlphaFuncx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void AlphaFuncxOES(OpenTK.Graphics.ES11.All func, int @ref); - internal static AlphaFuncxOES glAlphaFuncxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BindBuffer(OpenTK.Graphics.ES11.All target, UInt32 buffer); - internal static BindBuffer glBindBuffer; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BindFramebufferOES(OpenTK.Graphics.ES11.All target, UInt32 framebuffer); - internal static BindFramebufferOES glBindFramebufferOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BindRenderbufferOES(OpenTK.Graphics.ES11.All target, UInt32 renderbuffer); - internal static BindRenderbufferOES glBindRenderbufferOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BindTexture(OpenTK.Graphics.ES11.All target, UInt32 texture); - internal static BindTexture glBindTexture; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BlendEquationOES(OpenTK.Graphics.ES11.All mode); - internal static BlendEquationOES glBlendEquationOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BlendEquationSeparateOES(OpenTK.Graphics.ES11.All modeRGB, OpenTK.Graphics.ES11.All modeAlpha); - internal static BlendEquationSeparateOES glBlendEquationSeparateOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BlendFunc(OpenTK.Graphics.ES11.All sfactor, OpenTK.Graphics.ES11.All dfactor); - internal static BlendFunc glBlendFunc; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BlendFuncSeparateOES(OpenTK.Graphics.ES11.All srcRGB, OpenTK.Graphics.ES11.All dstRGB, OpenTK.Graphics.ES11.All srcAlpha, OpenTK.Graphics.ES11.All dstAlpha); - internal static BlendFuncSeparateOES glBlendFuncSeparateOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, IntPtr data, OpenTK.Graphics.ES11.All usage); - internal static BufferData glBufferData; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, IntPtr data); - internal static BufferSubData glBufferSubData; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate OpenTK.Graphics.ES11.All CheckFramebufferStatusOES(OpenTK.Graphics.ES11.All target); - internal static CheckFramebufferStatusOES glCheckFramebufferStatusOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Clear(UInt32 mask); - internal static Clear glClear; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearColor(Single red, Single green, Single blue, Single alpha); - internal static ClearColor glClearColor; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearColorx(int red, int green, int blue, int alpha); - internal static ClearColorx glClearColorx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearColorxOES(int red, int green, int blue, int alpha); - internal static ClearColorxOES glClearColorxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearDepthf(Single depth); - internal static ClearDepthf glClearDepthf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearDepthfOES(Single depth); - internal static ClearDepthfOES glClearDepthfOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearDepthx(int depth); - internal static ClearDepthx glClearDepthx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearDepthxOES(int depth); - internal static ClearDepthxOES glClearDepthxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearStencil(Int32 s); - internal static ClearStencil glClearStencil; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClientActiveTexture(OpenTK.Graphics.ES11.All texture); - internal static ClientActiveTexture glClientActiveTexture; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ClipPlanef(OpenTK.Graphics.ES11.All plane, Single* equation); - internal unsafe static ClipPlanef glClipPlanef; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ClipPlanefIMG(OpenTK.Graphics.ES11.All p, Single* eqn); - internal unsafe static ClipPlanefIMG glClipPlanefIMG; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ClipPlanefOES(OpenTK.Graphics.ES11.All plane, Single* equation); - internal unsafe static ClipPlanefOES glClipPlanefOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ClipPlanex(OpenTK.Graphics.ES11.All plane, int* equation); - internal unsafe static ClipPlanex glClipPlanex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ClipPlanexIMG(OpenTK.Graphics.ES11.All p, int* eqn); - internal unsafe static ClipPlanexIMG glClipPlanexIMG; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ClipPlanexOES(OpenTK.Graphics.ES11.All plane, int* equation); - internal unsafe static ClipPlanexOES glClipPlanexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Color4f(Single red, Single green, Single blue, Single alpha); - internal static Color4f glColor4f; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Color4ub(Byte red, Byte green, Byte blue, Byte alpha); - internal static Color4ub glColor4ub; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Color4x(int red, int green, int blue, int alpha); - internal static Color4x glColor4x; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Color4xOES(int red, int green, int blue, int alpha); - internal static Color4xOES glColor4xOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ColorMask(bool red, bool green, bool blue, bool alpha); - internal static ColorMask glColorMask; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); - internal static ColorPointer glColorPointer; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); - internal static CompressedTexImage2D glCompressedTexImage2D; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, IntPtr data); - internal static CompressedTexSubImage2D glCompressedTexSubImage2D; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CopyTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); - internal static CopyTexImage2D glCopyTexImage2D; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CopyTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); - internal static CopyTexSubImage2D glCopyTexSubImage2D; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CullFace(OpenTK.Graphics.ES11.All mode); - internal static CullFace glCullFace; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CurrentPaletteMatrixOES(UInt32 matrixpaletteindex); - internal static CurrentPaletteMatrixOES glCurrentPaletteMatrixOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DeleteBuffers(Int32 n, UInt32* buffers); - internal unsafe static DeleteBuffers glDeleteBuffers; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DeleteFencesNV(Int32 n, UInt32* fences); - internal unsafe static DeleteFencesNV glDeleteFencesNV; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DeleteFramebuffersOES(Int32 n, UInt32* framebuffers); - internal unsafe static DeleteFramebuffersOES glDeleteFramebuffersOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DeleteRenderbuffersOES(Int32 n, UInt32* renderbuffers); - internal unsafe static DeleteRenderbuffersOES glDeleteRenderbuffersOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DeleteTextures(Int32 n, UInt32* textures); - internal unsafe static DeleteTextures glDeleteTextures; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DepthFunc(OpenTK.Graphics.ES11.All func); - internal static DepthFunc glDepthFunc; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DepthMask(bool flag); - internal static DepthMask glDepthMask; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DepthRangef(Single zNear, Single zFar); - internal static DepthRangef glDepthRangef; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DepthRangefOES(Single zNear, Single zFar); - internal static DepthRangefOES glDepthRangefOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DepthRangex(int zNear, int zFar); - internal static DepthRangex glDepthRangex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DepthRangexOES(int zNear, int zFar); - internal static DepthRangexOES glDepthRangexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Disable(OpenTK.Graphics.ES11.All cap); - internal static Disable glDisable; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DisableClientState(OpenTK.Graphics.ES11.All array); - internal static DisableClientState glDisableClientState; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DisableDriverControlQCOM(UInt32 driverControl); - internal static DisableDriverControlQCOM glDisableDriverControlQCOM; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawArrays(OpenTK.Graphics.ES11.All mode, Int32 first, Int32 count); - internal static DrawArrays glDrawArrays; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, IntPtr indices); - internal static DrawElements glDrawElements; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawTexfOES(Single x, Single y, Single z, Single width, Single height); - internal static DrawTexfOES glDrawTexfOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DrawTexfvOES(Single* coords); - internal unsafe static DrawTexfvOES glDrawTexfvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawTexiOES(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height); - internal static DrawTexiOES glDrawTexiOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DrawTexivOES(Int32* coords); - internal unsafe static DrawTexivOES glDrawTexivOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawTexsOES(Int16 x, Int16 y, Int16 z, Int16 width, Int16 height); - internal static DrawTexsOES glDrawTexsOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DrawTexsvOES(Int16* coords); - internal unsafe static DrawTexsvOES glDrawTexsvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawTexxOES(int x, int y, int z, int width, int height); - internal static DrawTexxOES glDrawTexxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DrawTexxvOES(int* coords); - internal unsafe static DrawTexxvOES glDrawTexxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES11.All target, IntPtr image); - internal static EGLImageTargetRenderbufferStorageOES glEGLImageTargetRenderbufferStorageOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES11.All target, IntPtr image); - internal static EGLImageTargetTexture2DOES glEGLImageTargetTexture2DOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Enable(OpenTK.Graphics.ES11.All cap); - internal static Enable glEnable; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void EnableClientState(OpenTK.Graphics.ES11.All array); - internal static EnableClientState glEnableClientState; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void EnableDriverControlQCOM(UInt32 driverControl); - internal static EnableDriverControlQCOM glEnableDriverControlQCOM; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Finish(); - internal static Finish glFinish; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FinishFenceNV(UInt32 fence); - internal static FinishFenceNV glFinishFenceNV; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Flush(); - internal static Flush glFlush; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Fogf(OpenTK.Graphics.ES11.All pname, Single param); - internal static Fogf glFogf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Fogfv(OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static Fogfv glFogfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Fogx(OpenTK.Graphics.ES11.All pname, int param); - internal static Fogx glFogx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FogxOES(OpenTK.Graphics.ES11.All pname, int param); - internal static FogxOES glFogxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Fogxv(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static Fogxv glFogxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void FogxvOES(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static FogxvOES glFogxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FramebufferRenderbufferOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, UInt32 renderbuffer); - internal static FramebufferRenderbufferOES glFramebufferRenderbufferOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FramebufferTexture2DOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, UInt32 texture, Int32 level); - internal static FramebufferTexture2DOES glFramebufferTexture2DOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FrontFace(OpenTK.Graphics.ES11.All mode); - internal static FrontFace glFrontFace; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Frustumf(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); - internal static Frustumf glFrustumf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FrustumfOES(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); - internal static FrustumfOES glFrustumfOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Frustumx(int left, int right, int bottom, int top, int zNear, int zFar); - internal static Frustumx glFrustumx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FrustumxOES(int left, int right, int bottom, int top, int zNear, int zFar); - internal static FrustumxOES glFrustumxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GenBuffers(Int32 n, UInt32* buffers); - internal unsafe static GenBuffers glGenBuffers; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void GenerateMipmapOES(OpenTK.Graphics.ES11.All target); - internal static GenerateMipmapOES glGenerateMipmapOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GenFencesNV(Int32 n, UInt32* fences); - internal unsafe static GenFencesNV glGenFencesNV; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GenFramebuffersOES(Int32 n, UInt32* framebuffers); - internal unsafe static GenFramebuffersOES glGenFramebuffersOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GenRenderbuffersOES(Int32 n, UInt32* renderbuffers); - internal unsafe static GenRenderbuffersOES glGenRenderbuffersOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GenTextures(Int32 n, UInt32* textures); - internal unsafe static GenTextures glGenTextures; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetBooleanv(OpenTK.Graphics.ES11.All pname, bool* @params); - internal unsafe static GetBooleanv glGetBooleanv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetBufferParameteriv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetBufferParameteriv glGetBufferParameteriv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void GetBufferPointervOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, IntPtr @params); - internal static GetBufferPointervOES glGetBufferPointervOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetClipPlanef(OpenTK.Graphics.ES11.All pname, Single* eqn); - internal unsafe static GetClipPlanef glGetClipPlanef; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetClipPlanefOES(OpenTK.Graphics.ES11.All pname, Single* eqn); - internal unsafe static GetClipPlanefOES glGetClipPlanefOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetClipPlanex(OpenTK.Graphics.ES11.All pname, int* eqn); - internal unsafe static GetClipPlanex glGetClipPlanex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetClipPlanexOES(OpenTK.Graphics.ES11.All pname, int* eqn); - internal unsafe static GetClipPlanexOES glGetClipPlanexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetDriverControlsQCOM(Int32* num, Int32 size, UInt32* driverControls); - internal unsafe static GetDriverControlsQCOM glGetDriverControlsQCOM; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, Int32* length, String driverControlString); - internal unsafe static GetDriverControlStringQCOM glGetDriverControlStringQCOM; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate OpenTK.Graphics.ES11.All GetError(); - internal static GetError glGetError; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetFenceivNV glGetFenceivNV; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetFixedv(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetFixedv glGetFixedv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetFixedvOES(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetFixedvOES glGetFixedvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetFloatv(OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static GetFloatv glGetFloatv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetFramebufferAttachmentParameterivOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetFramebufferAttachmentParameterivOES glGetFramebufferAttachmentParameterivOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetIntegerv(OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetIntegerv glGetIntegerv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetLightfv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static GetLightfv glGetLightfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetLightxv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetLightxv glGetLightxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetLightxvOES(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetLightxvOES glGetLightxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetMaterialfv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static GetMaterialfv glGetMaterialfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetMaterialxv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetMaterialxv glGetMaterialxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetMaterialxvOES(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetMaterialxvOES glGetMaterialxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void GetPointerv(OpenTK.Graphics.ES11.All pname, IntPtr @params); - internal static GetPointerv glGetPointerv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetRenderbufferParameterivOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetRenderbufferParameterivOES glGetRenderbufferParameterivOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate System.IntPtr GetString(OpenTK.Graphics.ES11.All name); - internal unsafe static GetString glGetString; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexEnvfv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static GetTexEnvfv glGetTexEnvfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexEnviv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetTexEnviv glGetTexEnviv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexEnvxv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetTexEnvxv glGetTexEnvxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexEnvxvOES(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetTexEnvxvOES glGetTexEnvxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexGenfvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static GetTexGenfvOES glGetTexGenfvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexGenivOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetTexGenivOES glGetTexGenivOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexGenxvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetTexGenxvOES glGetTexGenxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexParameterfv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static GetTexParameterfv glGetTexParameterfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexParameteriv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static GetTexParameteriv glGetTexParameteriv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexParameterxv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetTexParameterxv glGetTexParameterxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetTexParameterxvOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static GetTexParameterxvOES glGetTexParameterxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Hint(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All mode); - internal static Hint glHint; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool IsBuffer(UInt32 buffer); - internal static IsBuffer glIsBuffer; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool IsEnabled(OpenTK.Graphics.ES11.All cap); - internal static IsEnabled glIsEnabled; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool IsFenceNV(UInt32 fence); - internal static IsFenceNV glIsFenceNV; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool IsFramebufferOES(UInt32 framebuffer); - internal static IsFramebufferOES glIsFramebufferOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool IsRenderbufferOES(UInt32 renderbuffer); - internal static IsRenderbufferOES glIsRenderbufferOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool IsTexture(UInt32 texture); - internal static IsTexture glIsTexture; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Lightf(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single param); - internal static Lightf glLightf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Lightfv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static Lightfv glLightfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LightModelf(OpenTK.Graphics.ES11.All pname, Single param); - internal static LightModelf glLightModelf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void LightModelfv(OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static LightModelfv glLightModelfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LightModelx(OpenTK.Graphics.ES11.All pname, int param); - internal static LightModelx glLightModelx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LightModelxOES(OpenTK.Graphics.ES11.All pname, int param); - internal static LightModelxOES glLightModelxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void LightModelxv(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static LightModelxv glLightModelxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void LightModelxvOES(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static LightModelxvOES glLightModelxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int param); - internal static Lightx glLightx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LightxOES(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int param); - internal static LightxOES glLightxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Lightxv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static Lightxv glLightxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void LightxvOES(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static LightxvOES glLightxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LineWidth(Single width); - internal static LineWidth glLineWidth; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LineWidthx(int width); - internal static LineWidthx glLineWidthx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LineWidthxOES(int width); - internal static LineWidthxOES glLineWidthxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LoadIdentity(); - internal static LoadIdentity glLoadIdentity; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void LoadMatrixf(Single* m); - internal unsafe static LoadMatrixf glLoadMatrixf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void LoadMatrixx(int* m); - internal unsafe static LoadMatrixx glLoadMatrixx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void LoadMatrixxOES(int* m); - internal unsafe static LoadMatrixxOES glLoadMatrixxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LoadPaletteFromModelViewMatrixOES(); - internal static LoadPaletteFromModelViewMatrixOES glLoadPaletteFromModelViewMatrixOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void LogicOp(OpenTK.Graphics.ES11.All opcode); - internal static LogicOp glLogicOp; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate System.IntPtr MapBufferOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All access); - internal unsafe static MapBufferOES glMapBufferOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Materialf(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single param); - internal static Materialf glMaterialf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Materialfv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static Materialfv glMaterialfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int param); - internal static Materialx glMaterialx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MaterialxOES(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int param); - internal static MaterialxOES glMaterialxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Materialxv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static Materialxv glMaterialxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void MaterialxvOES(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static MaterialxvOES glMaterialxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MatrixIndexPointerOES(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); - internal static MatrixIndexPointerOES glMatrixIndexPointerOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MatrixMode(OpenTK.Graphics.ES11.All mode); - internal static MatrixMode glMatrixMode; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MultiTexCoord4f(OpenTK.Graphics.ES11.All target, Single s, Single t, Single r, Single q); - internal static MultiTexCoord4f glMultiTexCoord4f; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MultiTexCoord4x(OpenTK.Graphics.ES11.All target, int s, int t, int r, int q); - internal static MultiTexCoord4x glMultiTexCoord4x; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MultiTexCoord4xOES(OpenTK.Graphics.ES11.All target, int s, int t, int r, int q); - internal static MultiTexCoord4xOES glMultiTexCoord4xOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void MultMatrixf(Single* m); - internal unsafe static MultMatrixf glMultMatrixf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void MultMatrixx(int* m); - internal unsafe static MultMatrixx glMultMatrixx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void MultMatrixxOES(int* m); - internal unsafe static MultMatrixxOES glMultMatrixxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Normal3f(Single nx, Single ny, Single nz); - internal static Normal3f glNormal3f; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Normal3x(int nx, int ny, int nz); - internal static Normal3x glNormal3x; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Normal3xOES(int nx, int ny, int nz); - internal static Normal3xOES glNormal3xOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); - internal static NormalPointer glNormalPointer; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Orthof(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); - internal static Orthof glOrthof; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void OrthofOES(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); - internal static OrthofOES glOrthofOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Orthox(int left, int right, int bottom, int top, int zNear, int zFar); - internal static Orthox glOrthox; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void OrthoxOES(int left, int right, int bottom, int top, int zNear, int zFar); - internal static OrthoxOES glOrthoxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PixelStorei(OpenTK.Graphics.ES11.All pname, Int32 param); - internal static PixelStorei glPixelStorei; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PointParameterf(OpenTK.Graphics.ES11.All pname, Single param); - internal static PointParameterf glPointParameterf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void PointParameterfv(OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static PointParameterfv glPointParameterfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PointParameterx(OpenTK.Graphics.ES11.All pname, int param); - internal static PointParameterx glPointParameterx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PointParameterxOES(OpenTK.Graphics.ES11.All pname, int param); - internal static PointParameterxOES glPointParameterxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void PointParameterxv(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static PointParameterxv glPointParameterxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void PointParameterxvOES(OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static PointParameterxvOES glPointParameterxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PointSize(Single size); - internal static PointSize glPointSize; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PointSizePointerOES(OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); - internal static PointSizePointerOES glPointSizePointerOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PointSizex(int size); - internal static PointSizex glPointSizex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PointSizexOES(int size); - internal static PointSizexOES glPointSizexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PolygonOffset(Single factor, Single units); - internal static PolygonOffset glPolygonOffset; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PolygonOffsetx(int factor, int units); - internal static PolygonOffsetx glPolygonOffsetx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PolygonOffsetxOES(int factor, int units); - internal static PolygonOffsetxOES glPolygonOffsetxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PopMatrix(); - internal static PopMatrix glPopMatrix; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void PushMatrix(); - internal static PushMatrix glPushMatrix; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate Int32 QueryMatrixxOES(int* mantissa, Int32* exponent); - internal unsafe static QueryMatrixxOES glQueryMatrixxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels); - internal static ReadPixels glReadPixels; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void RenderbufferStorageOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height); - internal static RenderbufferStorageOES glRenderbufferStorageOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Rotatef(Single angle, Single x, Single y, Single z); - internal static Rotatef glRotatef; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Rotatex(int angle, int x, int y, int z); - internal static Rotatex glRotatex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void RotatexOES(int angle, int x, int y, int z); - internal static RotatexOES glRotatexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void SampleCoverage(Single value, bool invert); - internal static SampleCoverage glSampleCoverage; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void SampleCoveragex(int value, bool invert); - internal static SampleCoveragex glSampleCoveragex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void SampleCoveragexOES(int value, bool invert); - internal static SampleCoveragexOES glSampleCoveragexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Scalef(Single x, Single y, Single z); - internal static Scalef glScalef; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Scalex(int x, int y, int z); - internal static Scalex glScalex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ScalexOES(int x, int y, int z); - internal static ScalexOES glScalexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); - internal static Scissor glScissor; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES11.All condition); - internal static SetFenceNV glSetFenceNV; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ShadeModel(OpenTK.Graphics.ES11.All mode); - internal static ShadeModel glShadeModel; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void StencilFunc(OpenTK.Graphics.ES11.All func, Int32 @ref, UInt32 mask); - internal static StencilFunc glStencilFunc; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void StencilMask(UInt32 mask); - internal static StencilMask glStencilMask; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void StencilOp(OpenTK.Graphics.ES11.All fail, OpenTK.Graphics.ES11.All zfail, OpenTK.Graphics.ES11.All zpass); - internal static StencilOp glStencilOp; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool TestFenceNV(UInt32 fence); - internal static TestFenceNV glTestFenceNV; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); - internal static TexCoordPointer glTexCoordPointer; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexEnvf(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param); - internal static TexEnvf glTexEnvf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexEnvfv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static TexEnvfv glTexEnvfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexEnvi(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param); - internal static TexEnvi glTexEnvi; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexEnviv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static TexEnviv glTexEnviv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); - internal static TexEnvx glTexEnvx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexEnvxOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); - internal static TexEnvxOES glTexEnvxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexEnvxv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static TexEnvxv glTexEnvxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexEnvxvOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static TexEnvxvOES glTexEnvxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexGenfOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single param); - internal static TexGenfOES glTexGenfOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexGenfvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static TexGenfvOES glTexGenfvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexGeniOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32 param); - internal static TexGeniOES glTexGeniOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexGenivOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static TexGenivOES glTexGenivOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexGenxOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int param); - internal static TexGenxOES glTexGenxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexGenxvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static TexGenxvOES glTexGenxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels); - internal static TexImage2D glTexImage2D; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexParameterf(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param); - internal static TexParameterf glTexParameterf; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexParameterfv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params); - internal unsafe static TexParameterfv glTexParameterfv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexParameteri(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param); - internal static TexParameteri glTexParameteri; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexParameteriv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); - internal unsafe static TexParameteriv glTexParameteriv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); - internal static TexParameterx glTexParameterx; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexParameterxOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); - internal static TexParameterxOES glTexParameterxOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexParameterxv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static TexParameterxv glTexParameterxv; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void TexParameterxvOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); - internal unsafe static TexParameterxvOES glTexParameterxvOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels); - internal static TexSubImage2D glTexSubImage2D; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Translatef(Single x, Single y, Single z); - internal static Translatef glTranslatef; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Translatex(int x, int y, int z); - internal static Translatex glTranslatex; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TranslatexOES(int x, int y, int z); - internal static TranslatexOES glTranslatexOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool UnmapBufferOES(OpenTK.Graphics.ES11.All target); - internal static UnmapBufferOES glUnmapBufferOES; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); - internal static VertexPointer glVertexPointer; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); - internal static Viewport glViewport; - [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void WeightPointerOES(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); - internal static WeightPointerOES glWeightPointerOES; - } - } -} diff --git a/Source/OpenTK/Graphics/ES11/ES.cs b/Source/OpenTK/Graphics/ES11/ES.cs deleted file mode 100644 index a9104b43..00000000 --- a/Source/OpenTK/Graphics/ES11/ES.cs +++ /dev/null @@ -1,14491 +0,0 @@ -#region License -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2009 the Open Toolkit library. -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// -#endregion - -namespace OpenTK.Graphics.ES11 -{ - using System; - using System.Text; - using System.Runtime.InteropServices; - #pragma warning disable 3019 - #pragma warning disable 1591 - #pragma warning disable 1572 - #pragma warning disable 1573 - #pragma warning disable 3006 - - partial class GL - { - - - /// [requires: v1.1 and 1.1] - /// Select active texture unit - /// - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glActiveTexture")] - public static - void ActiveTexture(OpenTK.Graphics.ES11.All texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glActiveTexture((OpenTK.Graphics.ES11.All)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify the alpha test function - /// - /// - /// - /// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glAlphaFunc")] - public static - void AlphaFunc(OpenTK.Graphics.ES11.All func, Single @ref) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glAlphaFunc((OpenTK.Graphics.ES11.All)func, (Single)@ref); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glAlphaFuncx")] - public static - void AlphaFuncx(OpenTK.Graphics.ES11.All func, int @ref) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glAlphaFuncx((OpenTK.Graphics.ES11.All)func, (int)@ref); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindBuffer")] - public static - void BindBuffer(OpenTK.Graphics.ES11.All target, Int32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindBuffer((OpenTK.Graphics.ES11.All)target, (UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindBuffer")] - public static - void BindBuffer(OpenTK.Graphics.ES11.All target, UInt32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindBuffer((OpenTK.Graphics.ES11.All)target, (UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindTexture")] - public static - void BindTexture(OpenTK.Graphics.ES11.All target, Int32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindTexture((OpenTK.Graphics.ES11.All)target, (UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindTexture")] - public static - void BindTexture(OpenTK.Graphics.ES11.All target, UInt32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindTexture((OpenTK.Graphics.ES11.All)target, (UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify pixel arithmetic - /// - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBlendFunc")] - public static - void BlendFunc(OpenTK.Graphics.ES11.All sfactor, OpenTK.Graphics.ES11.All dfactor) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendFunc((OpenTK.Graphics.ES11.All)sfactor, (OpenTK.Graphics.ES11.All)dfactor); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, IntPtr data, OpenTK.Graphics.ES11.All usage) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBufferData((OpenTK.Graphics.ES11.All)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.ES11.All)usage); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES11.All)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.All)usage); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES11.All)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.All)usage); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES11.All)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.All)usage); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.ES11.All usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES11.All)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.All)usage); - data = (T2)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBufferSubData((OpenTK.Graphics.ES11.All)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES11.All)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES11.All)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES11.All)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES11.All)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T3)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Clear buffers to preset values - /// - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClear")] - public static - void Clear(Int32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClear((UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Clear buffers to preset values - /// - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClear")] - public static - void Clear(UInt32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClear((UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify clear values for the color buffers - /// - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearColor")] - public static - void ClearColor(Single red, Single green, Single blue, Single alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearColorx")] - public static - void ClearColorx(int red, int green, int blue, int alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearColorx((int)red, (int)green, (int)blue, (int)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify the clear value for the depth buffer - /// - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearDepthf")] - public static - void ClearDepth(Single depth) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearDepthf((Single)depth); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearDepthx")] - public static - void ClearDepthx(int depth) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearDepthx((int)depth); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify the clear value for the stencil buffer - /// - /// - /// - /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearStencil")] - public static - void ClearStencil(Int32 s) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearStencil((Int32)s); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Select active texture unit - /// - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClientActiveTexture")] - public static - void ClientActiveTexture(OpenTK.Graphics.ES11.All texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClientActiveTexture((OpenTK.Graphics.ES11.All)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanef")] - public static - void ClipPlane(OpenTK.Graphics.ES11.All plane, Single[] equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* equation_ptr = equation) - { - Delegates.glClipPlanef((OpenTK.Graphics.ES11.All)plane, (Single*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanef")] - public static - void ClipPlane(OpenTK.Graphics.ES11.All plane, ref Single equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* equation_ptr = &equation) - { - Delegates.glClipPlanef((OpenTK.Graphics.ES11.All)plane, (Single*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanef")] - public static - unsafe void ClipPlane(OpenTK.Graphics.ES11.All plane, Single* equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClipPlanef((OpenTK.Graphics.ES11.All)plane, (Single*)equation); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanefIMG")] - public static - void ClipPlanefIMG(OpenTK.Graphics.ES11.All p, Single[] eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* eqn_ptr = eqn) - { - Delegates.glClipPlanefIMG((OpenTK.Graphics.ES11.All)p, (Single*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanefIMG")] - public static - void ClipPlanefIMG(OpenTK.Graphics.ES11.All p, ref Single eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* eqn_ptr = &eqn) - { - Delegates.glClipPlanefIMG((OpenTK.Graphics.ES11.All)p, (Single*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanefIMG")] - public static - unsafe void ClipPlanefIMG(OpenTK.Graphics.ES11.All p, Single* eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClipPlanefIMG((OpenTK.Graphics.ES11.All)p, (Single*)eqn); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanex")] - public static - void ClipPlanex(OpenTK.Graphics.ES11.All plane, int[] equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* equation_ptr = equation) - { - Delegates.glClipPlanex((OpenTK.Graphics.ES11.All)plane, (int*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanex")] - public static - void ClipPlanex(OpenTK.Graphics.ES11.All plane, ref int equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* equation_ptr = &equation) - { - Delegates.glClipPlanex((OpenTK.Graphics.ES11.All)plane, (int*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanex")] - public static - unsafe void ClipPlanex(OpenTK.Graphics.ES11.All plane, int* equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClipPlanex((OpenTK.Graphics.ES11.All)plane, (int*)equation); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanexIMG")] - public static - void ClipPlanexIMG(OpenTK.Graphics.ES11.All p, int[] eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* eqn_ptr = eqn) - { - Delegates.glClipPlanexIMG((OpenTK.Graphics.ES11.All)p, (int*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanexIMG")] - public static - void ClipPlanexIMG(OpenTK.Graphics.ES11.All p, ref int eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* eqn_ptr = &eqn) - { - Delegates.glClipPlanexIMG((OpenTK.Graphics.ES11.All)p, (int*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanexIMG")] - public static - unsafe void ClipPlanexIMG(OpenTK.Graphics.ES11.All p, int* eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClipPlanexIMG((OpenTK.Graphics.ES11.All)p, (int*)eqn); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColor4f")] - public static - void Color4(Single red, Single green, Single blue, Single alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glColor4f((Single)red, (Single)green, (Single)blue, (Single)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColor4ub")] - public static - void Color4(Byte red, Byte green, Byte blue, Byte alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glColor4ub((Byte)red, (Byte)green, (Byte)blue, (Byte)alpha); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColor4x")] - public static - void Color4x(int red, int green, int blue, int alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glColor4x((int)red, (int)green, (int)blue, (int)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Enable and disable writing of frame buffer color components - /// - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColorMask")] - public static - void ColorMask(bool red, bool green, bool blue, bool alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColorPointer")] - public static - void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColorPointer")] - public static - void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColorPointer")] - public static - void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColorPointer")] - public static - void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColorPointer")] - public static - void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T3)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (OpenTK.Graphics.ES11.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (OpenTK.Graphics.ES11.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (OpenTK.Graphics.ES11.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (OpenTK.Graphics.ES11.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (OpenTK.Graphics.ES11.All)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T7)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (Int32)imageSize, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T8)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Copy pixels into a 2D texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . - /// - /// - /// - /// - /// Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer . - /// - /// - /// - /// - /// Specifies the width of the border. Must be either 0 or 1. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCopyTexImage2D")] - public static - void CopyTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCopyTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (OpenTK.Graphics.ES11.All)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Copy a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")] - public static - void CopyTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCopyTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify whether front- or back-facing facets can be culled - /// - /// - /// - /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCullFace")] - public static - void CullFace(OpenTK.Graphics.ES11.All mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCullFace((OpenTK.Graphics.ES11.All)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, Int32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, ref Int32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = &buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteBuffers")] - public static - unsafe void DeleteBuffers(Int32 n, Int32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, UInt32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, ref UInt32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = &buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteBuffers")] - public static - unsafe void DeleteBuffers(Int32 n, UInt32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, Int32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, ref Int32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = &textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteTextures")] - public static - unsafe void DeleteTextures(Int32 n, Int32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, UInt32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, ref UInt32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = &textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteTextures")] - public static - unsafe void DeleteTextures(Int32 n, UInt32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify the value used for depth buffer comparisons - /// - /// - /// - /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDepthFunc")] - public static - void DepthFunc(OpenTK.Graphics.ES11.All func) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthFunc((OpenTK.Graphics.ES11.All)func); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Enable or disable writing into the depth buffer - /// - /// - /// - /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDepthMask")] - public static - void DepthMask(bool flag) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthMask((bool)flag); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDepthRangef")] - public static - void DepthRange(Single zNear, Single zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthRangef((Single)zNear, (Single)zFar); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDepthRangex")] - public static - void DepthRangex(int zNear, int zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthRangex((int)zNear, (int)zFar); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDisable")] - public static - void Disable(OpenTK.Graphics.ES11.All cap) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisable((OpenTK.Graphics.ES11.All)cap); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDisableClientState")] - public static - void DisableClientState(OpenTK.Graphics.ES11.All array) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisableClientState((OpenTK.Graphics.ES11.All)array); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawArrays")] - public static - void DrawArrays(OpenTK.Graphics.ES11.All mode, Int32 first, Int32 count) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawArrays((OpenTK.Graphics.ES11.All)mode, (Int32)first, (Int32)count); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, IntPtr indices) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawElements((OpenTK.Graphics.ES11.All)mode, (Int32)count, (OpenTK.Graphics.ES11.All)type, (IntPtr)indices); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T3[] indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES11.All)mode, (Int32)count, (OpenTK.Graphics.ES11.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T3[,] indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES11.All)mode, (Int32)count, (OpenTK.Graphics.ES11.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T3[,,] indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES11.All)mode, (Int32)count, (OpenTK.Graphics.ES11.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] ref T3 indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES11.All)mode, (Int32)count, (OpenTK.Graphics.ES11.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - indices = (T3)indices_ptr.Target; - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Enable or disable server-side GL capabilities - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glEnable")] - public static - void Enable(OpenTK.Graphics.ES11.All cap) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnable((OpenTK.Graphics.ES11.All)cap); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Enable or disable client-side capability - /// - /// - /// - /// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glEnableClientState")] - public static - void EnableClientState(OpenTK.Graphics.ES11.All array) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnableClientState((OpenTK.Graphics.ES11.All)array); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Block until all GL execution is complete - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFinish")] - public static - void Finish() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFinish(); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Force execution of GL commands in finite time - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFlush")] - public static - void Flush() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFlush(); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogf")] - public static - void Fog(OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFogf((OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogfv")] - public static - void Fog(OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glFogfv((OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogfv")] - public static - unsafe void Fog(OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFogfv((OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogx")] - public static - void Fogx(OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFogx((OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogxv")] - public static - void Fogx(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glFogxv((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogxv")] - public static - unsafe void Fogx(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFogxv((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define front- and back-facing polygons - /// - /// - /// - /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFrontFace")] - public static - void FrontFace(OpenTK.Graphics.ES11.All mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFrontFace((OpenTK.Graphics.ES11.All)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFrustumf")] - public static - void Frustum(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFrustumf((Single)left, (Single)right, (Single)bottom, (Single)top, (Single)zNear, (Single)zFar); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFrustumx")] - public static - void Frustumx(int left, int right, int bottom, int top, int zNear, int zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFrustumx((int)left, (int)right, (int)bottom, (int)top, (int)zNear, (int)zFar); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, Int32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, ref Int32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = &buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenBuffers")] - public static - unsafe void GenBuffers(Int32 n, Int32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, UInt32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, ref UInt32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = &buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenBuffers")] - public static - unsafe void GenBuffers(Int32 n, UInt32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, Int32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, ref Int32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = &textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenTextures")] - public static - unsafe void GenTextures(Int32 n, Int32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, UInt32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, ref UInt32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = &textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenTextures")] - public static - unsafe void GenTextures(Int32 n, UInt32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBooleanv")] - public static - void GetBoolean(OpenTK.Graphics.ES11.All pname, bool[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (bool* @params_ptr = @params) - { - Delegates.glGetBooleanv((OpenTK.Graphics.ES11.All)pname, (bool*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBooleanv")] - public static - void GetBoolean(OpenTK.Graphics.ES11.All pname, ref bool @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (bool* @params_ptr = &@params) - { - Delegates.glGetBooleanv((OpenTK.Graphics.ES11.All)pname, (bool*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBooleanv")] - public static - unsafe void GetBoolean(OpenTK.Graphics.ES11.All pname, bool* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetBooleanv((OpenTK.Graphics.ES11.All)pname, (bool*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferParameteriv")] - public static - void GetBufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferParameteriv")] - public static - void GetBufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferParameteriv")] - public static - unsafe void GetBufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanef")] - public static - void GetClipPlane(OpenTK.Graphics.ES11.All pname, Single[] eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* eqn_ptr = eqn) - { - Delegates.glGetClipPlanef((OpenTK.Graphics.ES11.All)pname, (Single*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanef")] - public static - void GetClipPlane(OpenTK.Graphics.ES11.All pname, ref Single eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* eqn_ptr = &eqn) - { - Delegates.glGetClipPlanef((OpenTK.Graphics.ES11.All)pname, (Single*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanef")] - public static - unsafe void GetClipPlane(OpenTK.Graphics.ES11.All pname, Single* eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetClipPlanef((OpenTK.Graphics.ES11.All)pname, (Single*)eqn); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanex")] - public static - void GetClipPlanex(OpenTK.Graphics.ES11.All pname, int[] eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* eqn_ptr = eqn) - { - Delegates.glGetClipPlanex((OpenTK.Graphics.ES11.All)pname, (int*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanex")] - public static - void GetClipPlanex(OpenTK.Graphics.ES11.All pname, ref int eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* eqn_ptr = &eqn) - { - Delegates.glGetClipPlanex((OpenTK.Graphics.ES11.All)pname, (int*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanex")] - public static - unsafe void GetClipPlanex(OpenTK.Graphics.ES11.All pname, int* eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetClipPlanex((OpenTK.Graphics.ES11.All)pname, (int*)eqn); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return error information - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetError")] - public static - OpenTK.Graphics.ES11.All GetError() - { - return Delegates.glGetError(); - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFixedv")] - public static - void GetFixed(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetFixedv((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFixedv")] - public static - void GetFixed(OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetFixedv((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFixedv")] - public static - unsafe void GetFixed(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFixedv((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFloatv")] - public static - void GetFloat(OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetFloatv((OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFloatv")] - public static - void GetFloat(OpenTK.Graphics.ES11.All pname, ref Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetFloatv((OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFloatv")] - public static - unsafe void GetFloat(OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFloatv((OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetIntegerv")] - public static - void GetInteger(OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetIntegerv((OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetIntegerv")] - public static - void GetInteger(OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetIntegerv((OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetIntegerv")] - public static - unsafe void GetInteger(OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetIntegerv((OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightfv")] - public static - void GetLight(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetLightfv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightfv")] - public static - void GetLight(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, ref Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetLightfv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightfv")] - public static - unsafe void GetLight(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetLightfv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightxv")] - public static - void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetLightxv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightxv")] - public static - void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetLightxv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightxv")] - public static - unsafe void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetLightxv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialfv")] - public static - void GetMaterial(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetMaterialfv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialfv")] - public static - void GetMaterial(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, ref Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetMaterialfv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialfv")] - public static - unsafe void GetMaterial(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetMaterialfv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialxv")] - public static - void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetMaterialxv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialxv")] - public static - void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetMaterialxv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialxv")] - public static - unsafe void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetMaterialxv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetPointerv")] - public static - void GetPointer(OpenTK.Graphics.ES11.All pname, IntPtr @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPointerv((OpenTK.Graphics.ES11.All)pname, (IntPtr)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetPointerv")] - public static - void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetPointerv((OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetPointerv")] - public static - void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetPointerv((OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetPointerv")] - public static - void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetPointerv((OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetPointerv")] - public static - void GetPointer(OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetPointerv((OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - @params = (T1)@params_ptr.Target; - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return a string describing the current GL connection - /// - /// - /// - /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. - /// - /// - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetString")] - public static - unsafe System.String GetString(OpenTK.Graphics.ES11.All name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe { return new string((sbyte*)Delegates.glGetString((OpenTK.Graphics.ES11.All)name)); } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvfv")] - public static - void GetTexEnv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetTexEnvfv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvfv")] - public static - void GetTexEnv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, ref Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetTexEnvfv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvfv")] - public static - unsafe void GetTexEnv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexEnvfv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnviv")] - public static - void GetTexEnv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetTexEnviv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnviv")] - public static - void GetTexEnv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetTexEnviv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnviv")] - public static - unsafe void GetTexEnv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexEnviv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvxv")] - public static - void GetTexEnvx(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetTexEnvxv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvxv")] - public static - void GetTexEnvx(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetTexEnvxv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvxv")] - public static - unsafe void GetTexEnvx(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexEnvxv((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterfv")] - public static - void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetTexParameterfv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterfv")] - public static - void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, ref Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetTexParameterfv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterfv")] - public static - unsafe void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexParameterfv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameteriv")] - public static - void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetTexParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameteriv")] - public static - void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetTexParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameteriv")] - public static - unsafe void GetTexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterxv")] - public static - void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetTexParameterxv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterxv")] - public static - void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetTexParameterxv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterxv")] - public static - unsafe void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexParameterxv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify implementation-specific hints - /// - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. - /// - /// - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glHint")] - public static - void Hint(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glHint((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsBuffer")] - public static - bool IsBuffer(Int32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsBuffer((UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsBuffer")] - public static - bool IsBuffer(UInt32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsBuffer((UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Test whether a capability is enabled - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsEnabled")] - public static - bool IsEnabled(OpenTK.Graphics.ES11.All cap) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsEnabled((OpenTK.Graphics.ES11.All)cap); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsTexture")] - public static - bool IsTexture(Int32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsTexture((UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsTexture")] - public static - bool IsTexture(UInt32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsTexture((UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightf")] - public static - void Light(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightf((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightfv")] - public static - void Light(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glLightfv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightfv")] - public static - unsafe void Light(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightfv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelf")] - public static - void LightModel(OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightModelf((OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelfv")] - public static - void LightModel(OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glLightModelfv((OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelfv")] - public static - unsafe void LightModel(OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightModelfv((OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelx")] - public static - void LightModelx(OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightModelx((OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelxv")] - public static - void LightModelx(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glLightModelxv((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelxv")] - public static - unsafe void LightModelx(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightModelxv((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightx")] - public static - void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightx((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightxv")] - public static - void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glLightxv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightxv")] - public static - unsafe void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightxv((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify the width of rasterized lines - /// - /// - /// - /// Specifies the width of rasterized lines. The initial value is 1. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLineWidth")] - public static - void LineWidth(Single width) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLineWidth((Single)width); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLineWidthx")] - public static - void LineWidthx(int width) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLineWidthx((int)width); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Replace the current matrix with the identity matrix - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadIdentity")] - public static - void LoadIdentity() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLoadIdentity(); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixf")] - public static - void LoadMatrix(Single[] m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* m_ptr = m) - { - Delegates.glLoadMatrixf((Single*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixf")] - public static - void LoadMatrix(ref Single m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* m_ptr = &m) - { - Delegates.glLoadMatrixf((Single*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixf")] - public static - unsafe void LoadMatrix(Single* m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLoadMatrixf((Single*)m); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixx")] - public static - void LoadMatrixx(int[] m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = m) - { - Delegates.glLoadMatrixx((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixx")] - public static - void LoadMatrixx(ref int m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = &m) - { - Delegates.glLoadMatrixx((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixx")] - public static - unsafe void LoadMatrixx(int* m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLoadMatrixx((int*)m); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a logical pixel operation for rendering - /// - /// - /// - /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLogicOp")] - public static - void LogicOp(OpenTK.Graphics.ES11.All opcode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLogicOp((OpenTK.Graphics.ES11.All)opcode); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialf")] - public static - void Material(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMaterialf((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialfv")] - public static - void Material(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glMaterialfv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialfv")] - public static - unsafe void Material(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMaterialfv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialx")] - public static - void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMaterialx((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialxv")] - public static - void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glMaterialxv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialxv")] - public static - unsafe void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMaterialxv((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify which matrix is the current matrix - /// - /// - /// - /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMatrixMode")] - public static - void MatrixMode(OpenTK.Graphics.ES11.All mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMatrixMode((OpenTK.Graphics.ES11.All)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultiTexCoord4f")] - public static - void MultiTexCoord4(OpenTK.Graphics.ES11.All target, Single s, Single t, Single r, Single q) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultiTexCoord4f((OpenTK.Graphics.ES11.All)target, (Single)s, (Single)t, (Single)r, (Single)q); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultiTexCoord4x")] - public static - void MultiTexCoord4x(OpenTK.Graphics.ES11.All target, int s, int t, int r, int q) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultiTexCoord4x((OpenTK.Graphics.ES11.All)target, (int)s, (int)t, (int)r, (int)q); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixf")] - public static - void MultMatrix(Single[] m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* m_ptr = m) - { - Delegates.glMultMatrixf((Single*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixf")] - public static - void MultMatrix(ref Single m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* m_ptr = &m) - { - Delegates.glMultMatrixf((Single*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixf")] - public static - unsafe void MultMatrix(Single* m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultMatrixf((Single*)m); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixx")] - public static - void MultMatrixx(int[] m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = m) - { - Delegates.glMultMatrixx((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixx")] - public static - void MultMatrixx(ref int m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = &m) - { - Delegates.glMultMatrixx((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixx")] - public static - unsafe void MultMatrixx(int* m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultMatrixx((int*)m); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormal3f")] - public static - void Normal3(Single nx, Single ny, Single nz) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glNormal3f((Single)nx, (Single)ny, (Single)nz); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormal3x")] - public static - void Normal3x(int nx, int ny, int nz) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glNormal3x((int)nx, (int)ny, (int)nz); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormalPointer")] - public static - void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glNormalPointer((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormalPointer")] - public static - void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glNormalPointer((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormalPointer")] - public static - void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glNormalPointer((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormalPointer")] - public static - void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glNormalPointer((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormalPointer")] - public static - void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glNormalPointer((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T2)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glOrthof")] - public static - void Ortho(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glOrthof((Single)left, (Single)right, (Single)bottom, (Single)top, (Single)zNear, (Single)zFar); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glOrthox")] - public static - void Orthox(int left, int right, int bottom, int top, int zNear, int zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glOrthox((int)left, (int)right, (int)bottom, (int)top, (int)zNear, (int)zFar); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set pixel storage modes - /// - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. - /// - /// - /// - /// - /// Specifies the value that pname is set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPixelStorei")] - public static - void PixelStore(OpenTK.Graphics.ES11.All pname, Int32 param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPixelStorei((OpenTK.Graphics.ES11.All)pname, (Int32)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterf")] - public static - void PointParameter(OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointParameterf((OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterfv")] - public static - void PointParameter(OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glPointParameterfv((OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterfv")] - public static - unsafe void PointParameter(OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointParameterfv((OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterx")] - public static - void PointParameterx(OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointParameterx((OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterxv")] - public static - void PointParameterx(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glPointParameterxv((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterxv")] - public static - unsafe void PointParameterx(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointParameterxv((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify the diameter of rasterized points - /// - /// - /// - /// Specifies the diameter of rasterized points. The initial value is 1. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSize")] - public static - void PointSize(Single size) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointSize((Single)size); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSizex")] - public static - void PointSizex(int size) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointSizex((int)size); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the scale and units used to calculate depth values - /// - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPolygonOffset")] - public static - void PolygonOffset(Single factor, Single units) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPolygonOffset((Single)factor, (Single)units); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPolygonOffsetx")] - public static - void PolygonOffsetx(int factor, int units) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPolygonOffsetx((int)factor, (int)units); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPopMatrix")] - public static - void PopMatrix() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPopMatrix(); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Push and pop the current matrix stack - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPushMatrix")] - public static - void PushMatrix() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPushMatrix(); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T6[] pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T6[,] pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T6[,,] pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] ref T6 pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T6)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix by a rotation matrix - /// - /// - /// - /// Specifies the angle of rotation, in degrees. - /// - /// - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glRotatef")] - public static - void Rotate(Single angle, Single x, Single y, Single z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRotatef((Single)angle, (Single)x, (Single)y, (Single)z); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glRotatex")] - public static - void Rotatex(int angle, int x, int y, int z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRotatex((int)angle, (int)x, (int)y, (int)z); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify multisample coverage parameters - /// - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glSampleCoverage")] - public static - void SampleCoverage(Single value, bool invert) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSampleCoverage((Single)value, (bool)invert); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glSampleCoveragex")] - public static - void SampleCoveragex(int value, bool invert) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSampleCoveragex((int)value, (bool)invert); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix by a general scaling matrix - /// - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glScalef")] - public static - void Scale(Single x, Single y, Single z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glScalef((Single)x, (Single)y, (Single)z); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glScalex")] - public static - void Scalex(int x, int y, int z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glScalex((int)x, (int)y, (int)z); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define the scissor box - /// - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glScissor")] - public static - void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Select flat or smooth shading - /// - /// - /// - /// Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glShadeModel")] - public static - void ShadeModel(OpenTK.Graphics.ES11.All mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glShadeModel((OpenTK.Graphics.ES11.All)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set front and back function and reference value for stencil testing - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glStencilFunc")] - public static - void StencilFunc(OpenTK.Graphics.ES11.All func, Int32 @ref, Int32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilFunc((OpenTK.Graphics.ES11.All)func, (Int32)@ref, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set front and back function and reference value for stencil testing - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glStencilFunc")] - public static - void StencilFunc(OpenTK.Graphics.ES11.All func, Int32 @ref, UInt32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilFunc((OpenTK.Graphics.ES11.All)func, (Int32)@ref, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glStencilMask")] - public static - void StencilMask(Int32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilMask((UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glStencilMask")] - public static - void StencilMask(UInt32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilMask((UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set front and back stencil test actions - /// - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glStencilOp")] - public static - void StencilOp(OpenTK.Graphics.ES11.All fail, OpenTK.Graphics.ES11.All zfail, OpenTK.Graphics.ES11.All zpass) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilOp((OpenTK.Graphics.ES11.All)fail, (OpenTK.Graphics.ES11.All)zfail, (OpenTK.Graphics.ES11.All)zpass); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - public static - void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - public static - void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - public static - void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - public static - void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexCoordPointer")] - public static - void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T3)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvf")] - public static - void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnvf((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvfv")] - public static - void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glTexEnvfv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvfv")] - public static - unsafe void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnvfv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvi")] - public static - void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnvi((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnviv")] - public static - void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glTexEnviv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnviv")] - public static - unsafe void TexEnv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnviv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvx")] - public static - void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnvx((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvxv")] - public static - void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glTexEnvxv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvxv")] - public static - unsafe void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnvxv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T8)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterf")] - public static - void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterf((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterfv")] - public static - void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glTexParameterfv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterfv")] - public static - unsafe void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterfv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameteri")] - public static - void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameteri((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32)param); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameteriv")] - public static - void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glTexParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameteriv")] - public static - unsafe void TexParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameteriv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterx")] - public static - void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterx((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterxv")] - public static - void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glTexParameterxv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterxv")] - public static - unsafe void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterxv((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.All)format, (OpenTK.Graphics.ES11.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T8)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Multiply the current matrix by a translation matrix - /// - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTranslatef")] - public static - void Translate(Single x, Single y, Single z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTranslatef((Single)x, (Single)y, (Single)z); - #if DEBUG - } - #endif - } - - /// [requires: v1.1 and 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTranslatex")] - public static - void Translatex(int x, int y, int z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTranslatex((int)x, (int)y, (int)z); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glVertexPointer")] - public static - void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glVertexPointer")] - public static - void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glVertexPointer")] - public static - void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glVertexPointer")] - public static - void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glVertexPointer")] - public static - void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T3)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v1.1 and 1.1] - /// Set the viewport - /// - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glViewport")] - public static - void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - public static partial class NV - { - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, Int32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, ref Int32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = &fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFencesNV")] - public static - unsafe void DeleteFences(Int32 n, Int32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, UInt32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, ref UInt32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = &fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFencesNV")] - public static - unsafe void DeleteFences(Int32 n, UInt32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFinishFenceNV")] - public static - void FinishFence(Int32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFinishFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFinishFenceNV")] - public static - void FinishFence(UInt32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFinishFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, Int32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, ref Int32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = &fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFencesNV")] - public static - unsafe void GenFences(Int32 n, Int32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, UInt32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, ref UInt32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = &fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFencesNV")] - public static - unsafe void GenFences(Int32 n, UInt32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(Int32 fence, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(Int32 fence, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFenceivNV")] - public static - unsafe void GetFence(Int32 fence, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(UInt32 fence, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(UInt32 fence, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFenceivNV")] - public static - unsafe void GetFence(UInt32 fence, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsFenceNV")] - public static - bool IsFence(Int32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsFenceNV")] - public static - bool IsFence(UInt32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glSetFenceNV")] - public static - void SetFence(Int32 fence, OpenTK.Graphics.ES11.All condition) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES11.All)condition); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glSetFenceNV")] - public static - void SetFence(UInt32 fence, OpenTK.Graphics.ES11.All condition) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES11.All)condition); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTestFenceNV")] - public static - bool TestFence(Int32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glTestFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTestFenceNV")] - public static - bool TestFence(UInt32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glTestFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - } - - public static partial class Oes - { - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glAlphaFuncxOES")] - public static - void AlphaFuncx(OpenTK.Graphics.ES11.All func, int @ref) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glAlphaFuncxOES((OpenTK.Graphics.ES11.All)func, (int)@ref); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindFramebufferOES")] - public static - void BindFramebuffer(OpenTK.Graphics.ES11.All target, Int32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindFramebufferOES((OpenTK.Graphics.ES11.All)target, (UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindFramebufferOES")] - public static - void BindFramebuffer(OpenTK.Graphics.ES11.All target, UInt32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindFramebufferOES((OpenTK.Graphics.ES11.All)target, (UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindRenderbufferOES")] - public static - void BindRenderbuffer(OpenTK.Graphics.ES11.All target, Int32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindRenderbufferOES((OpenTK.Graphics.ES11.All)target, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBindRenderbufferOES")] - public static - void BindRenderbuffer(OpenTK.Graphics.ES11.All target, UInt32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindRenderbufferOES((OpenTK.Graphics.ES11.All)target, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBlendEquationOES")] - public static - void BlendEquation(OpenTK.Graphics.ES11.All mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendEquationOES((OpenTK.Graphics.ES11.All)mode); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBlendEquationSeparateOES")] - public static - void BlendEquationSeparate(OpenTK.Graphics.ES11.All modeRGB, OpenTK.Graphics.ES11.All modeAlpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendEquationSeparateOES((OpenTK.Graphics.ES11.All)modeRGB, (OpenTK.Graphics.ES11.All)modeAlpha); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glBlendFuncSeparateOES")] - public static - void BlendFuncSeparate(OpenTK.Graphics.ES11.All srcRGB, OpenTK.Graphics.ES11.All dstRGB, OpenTK.Graphics.ES11.All srcAlpha, OpenTK.Graphics.ES11.All dstAlpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendFuncSeparateOES((OpenTK.Graphics.ES11.All)srcRGB, (OpenTK.Graphics.ES11.All)dstRGB, (OpenTK.Graphics.ES11.All)srcAlpha, (OpenTK.Graphics.ES11.All)dstAlpha); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Check the completeness status of a framebuffer - /// - /// - /// - /// Specify the target of the framebuffer completeness check. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCheckFramebufferStatusOES")] - public static - OpenTK.Graphics.ES11.All CheckFramebufferStatus(OpenTK.Graphics.ES11.All target) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glCheckFramebufferStatusOES((OpenTK.Graphics.ES11.All)target); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearColorxOES")] - public static - void ClearColorx(int red, int green, int blue, int alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearColorxOES((int)red, (int)green, (int)blue, (int)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Specify the clear value for the depth buffer - /// - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearDepthfOES")] - public static - void ClearDepth(Single depth) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearDepthfOES((Single)depth); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClearDepthxOES")] - public static - void ClearDepthx(int depth) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearDepthxOES((int)depth); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanefOES")] - public static - void ClipPlane(OpenTK.Graphics.ES11.All plane, Single[] equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* equation_ptr = equation) - { - Delegates.glClipPlanefOES((OpenTK.Graphics.ES11.All)plane, (Single*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanefOES")] - public static - void ClipPlane(OpenTK.Graphics.ES11.All plane, ref Single equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* equation_ptr = &equation) - { - Delegates.glClipPlanefOES((OpenTK.Graphics.ES11.All)plane, (Single*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanefOES")] - public static - unsafe void ClipPlane(OpenTK.Graphics.ES11.All plane, Single* equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClipPlanefOES((OpenTK.Graphics.ES11.All)plane, (Single*)equation); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanexOES")] - public static - void ClipPlanex(OpenTK.Graphics.ES11.All plane, int[] equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* equation_ptr = equation) - { - Delegates.glClipPlanexOES((OpenTK.Graphics.ES11.All)plane, (int*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanexOES")] - public static - void ClipPlanex(OpenTK.Graphics.ES11.All plane, ref int equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* equation_ptr = &equation) - { - Delegates.glClipPlanexOES((OpenTK.Graphics.ES11.All)plane, (int*)equation_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glClipPlanexOES")] - public static - unsafe void ClipPlanex(OpenTK.Graphics.ES11.All plane, int* equation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClipPlanexOES((OpenTK.Graphics.ES11.All)plane, (int*)equation); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glColor4xOES")] - public static - void Color4x(int red, int green, int blue, int alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glColor4xOES((int)red, (int)green, (int)blue, (int)alpha); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCurrentPaletteMatrixOES")] - public static - void CurrentPaletteMatrix(Int32 matrixpaletteindex) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCurrentPaletteMatrixOES((UInt32)matrixpaletteindex); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glCurrentPaletteMatrixOES")] - public static - void CurrentPaletteMatrix(UInt32 matrixpaletteindex) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCurrentPaletteMatrixOES((UInt32)matrixpaletteindex); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFramebuffersOES")] - public static - void DeleteFramebuffers(Int32 n, Int32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = framebuffers) - { - Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFramebuffersOES")] - public static - void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = &framebuffers) - { - Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFramebuffersOES")] - public static - unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFramebuffersOES")] - public static - void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = framebuffers) - { - Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFramebuffersOES")] - public static - void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = &framebuffers) - { - Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteFramebuffersOES")] - public static - unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteRenderbuffersOES")] - public static - void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = renderbuffers) - { - Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteRenderbuffersOES")] - public static - void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteRenderbuffersOES")] - public static - unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteRenderbuffersOES")] - public static - void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = renderbuffers) - { - Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteRenderbuffersOES")] - public static - void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDeleteRenderbuffersOES")] - public static - unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDepthRangefOES")] - public static - void DepthRange(Single zNear, Single zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthRangefOES((Single)zNear, (Single)zFar); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDepthRangexOES")] - public static - void DepthRangex(int zNear, int zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthRangexOES((int)zNear, (int)zFar); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexfOES")] - public static - void DrawTex(Single x, Single y, Single z, Single width, Single height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexfOES((Single)x, (Single)y, (Single)z, (Single)width, (Single)height); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexfvOES")] - public static - void DrawTex(Single[] coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* coords_ptr = coords) - { - Delegates.glDrawTexfvOES((Single*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexfvOES")] - public static - void DrawTex(ref Single coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* coords_ptr = &coords) - { - Delegates.glDrawTexfvOES((Single*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexfvOES")] - public static - unsafe void DrawTex(Single* coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexfvOES((Single*)coords); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexiOES")] - public static - void DrawTex(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexiOES((Int32)x, (Int32)y, (Int32)z, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexivOES")] - public static - void DrawTex(Int32[] coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* coords_ptr = coords) - { - Delegates.glDrawTexivOES((Int32*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexivOES")] - public static - void DrawTex(ref Int32 coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* coords_ptr = &coords) - { - Delegates.glDrawTexivOES((Int32*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexivOES")] - public static - unsafe void DrawTex(Int32* coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexivOES((Int32*)coords); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexsOES")] - public static - void DrawTex(Int16 x, Int16 y, Int16 z, Int16 width, Int16 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexsOES((Int16)x, (Int16)y, (Int16)z, (Int16)width, (Int16)height); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexsvOES")] - public static - void DrawTex(Int16[] coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int16* coords_ptr = coords) - { - Delegates.glDrawTexsvOES((Int16*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexsvOES")] - public static - void DrawTex(ref Int16 coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int16* coords_ptr = &coords) - { - Delegates.glDrawTexsvOES((Int16*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexsvOES")] - public static - unsafe void DrawTex(Int16* coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexsvOES((Int16*)coords); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexxOES")] - public static - void DrawTexx(int x, int y, int z, int width, int height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexxOES((int)x, (int)y, (int)z, (int)width, (int)height); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexxvOES")] - public static - void DrawTexx(int[] coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* coords_ptr = coords) - { - Delegates.glDrawTexxvOES((int*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexxvOES")] - public static - void DrawTexx(ref int coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* coords_ptr = &coords) - { - Delegates.glDrawTexxvOES((int*)coords_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDrawTexxvOES")] - public static - unsafe void DrawTexx(int* coords) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawTexxvOES((int*)coords); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")] - public static - void EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES11.All target, IntPtr image) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEGLImageTargetRenderbufferStorageOES((OpenTK.Graphics.ES11.All)target, (IntPtr)image); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glEGLImageTargetTexture2DOES")] - public static - void EGLImageTargetTexture2D(OpenTK.Graphics.ES11.All target, IntPtr image) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEGLImageTargetTexture2DOES((OpenTK.Graphics.ES11.All)target, (IntPtr)image); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogxOES")] - public static - void Fogx(OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFogxOES((OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogxvOES")] - public static - void Fogx(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glFogxvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFogxvOES")] - public static - unsafe void Fogx(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFogxvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFramebufferRenderbufferOES")] - public static - void FramebufferRenderbuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, Int32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferRenderbufferOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)attachment, (OpenTK.Graphics.ES11.All)renderbuffertarget, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFramebufferRenderbufferOES")] - public static - void FramebufferRenderbuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, UInt32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferRenderbufferOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)attachment, (OpenTK.Graphics.ES11.All)renderbuffertarget, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFramebufferTexture2DOES")] - public static - void FramebufferTexture2D(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, Int32 texture, Int32 level) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferTexture2DOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)attachment, (OpenTK.Graphics.ES11.All)textarget, (UInt32)texture, (Int32)level); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFramebufferTexture2DOES")] - public static - void FramebufferTexture2D(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, UInt32 texture, Int32 level) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferTexture2DOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)attachment, (OpenTK.Graphics.ES11.All)textarget, (UInt32)texture, (Int32)level); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFrustumfOES")] - public static - void Frustum(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFrustumfOES((Single)left, (Single)right, (Single)bottom, (Single)top, (Single)zNear, (Single)zFar); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glFrustumxOES")] - public static - void Frustumx(int left, int right, int bottom, int top, int zNear, int zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFrustumxOES((int)left, (int)right, (int)bottom, (int)top, (int)zNear, (int)zFar); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate mipmaps for a specified texture target - /// - /// - /// - /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenerateMipmapOES")] - public static - void GenerateMipmap(OpenTK.Graphics.ES11.All target) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenerateMipmapOES((OpenTK.Graphics.ES11.All)target); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFramebuffersOES")] - public static - void GenFramebuffers(Int32 n, Int32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = framebuffers) - { - Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFramebuffersOES")] - public static - void GenFramebuffers(Int32 n, ref Int32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = &framebuffers) - { - Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFramebuffersOES")] - public static - unsafe void GenFramebuffers(Int32 n, Int32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFramebuffersOES")] - public static - void GenFramebuffers(Int32 n, UInt32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = framebuffers) - { - Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFramebuffersOES")] - public static - void GenFramebuffers(Int32 n, ref UInt32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = &framebuffers) - { - Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenFramebuffersOES")] - public static - unsafe void GenFramebuffers(Int32 n, UInt32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenRenderbuffersOES")] - public static - void GenRenderbuffers(Int32 n, Int32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = renderbuffers) - { - Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenRenderbuffersOES")] - public static - void GenRenderbuffers(Int32 n, ref Int32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenRenderbuffersOES")] - public static - unsafe void GenRenderbuffers(Int32 n, Int32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenRenderbuffersOES")] - public static - void GenRenderbuffers(Int32 n, UInt32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = renderbuffers) - { - Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenRenderbuffersOES")] - public static - void GenRenderbuffers(Int32 n, ref UInt32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGenRenderbuffersOES")] - public static - unsafe void GenRenderbuffers(Int32 n, UInt32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, IntPtr @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (IntPtr)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - @params = (T2)@params_ptr.Target; - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanefOES")] - public static - void GetClipPlane(OpenTK.Graphics.ES11.All pname, Single[] eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* eqn_ptr = eqn) - { - Delegates.glGetClipPlanefOES((OpenTK.Graphics.ES11.All)pname, (Single*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanefOES")] - public static - void GetClipPlane(OpenTK.Graphics.ES11.All pname, ref Single eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* eqn_ptr = &eqn) - { - Delegates.glGetClipPlanefOES((OpenTK.Graphics.ES11.All)pname, (Single*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanefOES")] - public static - unsafe void GetClipPlane(OpenTK.Graphics.ES11.All pname, Single* eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetClipPlanefOES((OpenTK.Graphics.ES11.All)pname, (Single*)eqn); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanexOES")] - public static - void GetClipPlanex(OpenTK.Graphics.ES11.All pname, int[] eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* eqn_ptr = eqn) - { - Delegates.glGetClipPlanexOES((OpenTK.Graphics.ES11.All)pname, (int*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanexOES")] - public static - void GetClipPlanex(OpenTK.Graphics.ES11.All pname, ref int eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* eqn_ptr = &eqn) - { - Delegates.glGetClipPlanexOES((OpenTK.Graphics.ES11.All)pname, (int*)eqn_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetClipPlanexOES")] - public static - unsafe void GetClipPlanex(OpenTK.Graphics.ES11.All pname, int* eqn) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetClipPlanexOES((OpenTK.Graphics.ES11.All)pname, (int*)eqn); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFixedvOES")] - public static - void GetFixed(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetFixedvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFixedvOES")] - public static - void GetFixed(OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetFixedvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFixedvOES")] - public static - unsafe void GetFixed(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFixedvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - public static - void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetFramebufferAttachmentParameterivOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)attachment, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - public static - void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetFramebufferAttachmentParameterivOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)attachment, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] - public static - unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFramebufferAttachmentParameterivOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)attachment, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightxvOES")] - public static - void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetLightxvOES((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightxvOES")] - public static - void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetLightxvOES((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetLightxvOES")] - public static - unsafe void GetLightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetLightxvOES((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialxvOES")] - public static - void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetMaterialxvOES((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialxvOES")] - public static - void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetMaterialxvOES((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetMaterialxvOES")] - public static - unsafe void GetMaterialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetMaterialxvOES((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetRenderbufferParameterivOES")] - public static - void GetRenderbufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetRenderbufferParameterivOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetRenderbufferParameterivOES")] - public static - void GetRenderbufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetRenderbufferParameterivOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetRenderbufferParameterivOES")] - public static - unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetRenderbufferParameterivOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvxvOES")] - public static - void GetTexEnvx(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetTexEnvxvOES((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvxvOES")] - public static - void GetTexEnvx(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetTexEnvxvOES((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexEnvxvOES")] - public static - unsafe void GetTexEnvx(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexEnvxvOES((OpenTK.Graphics.ES11.All)env, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenfvOES")] - public static - void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetTexGenfvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenfvOES")] - public static - void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, ref Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetTexGenfvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenfvOES")] - public static - unsafe void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexGenfvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenivOES")] - public static - void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetTexGenivOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenivOES")] - public static - void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetTexGenivOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenivOES")] - public static - unsafe void GetTexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexGenivOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenxvOES")] - public static - void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenxvOES")] - public static - void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexGenxvOES")] - public static - unsafe void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterxvOES")] - public static - void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glGetTexParameterxvOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterxvOES")] - public static - void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glGetTexParameterxvOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetTexParameterxvOES")] - public static - unsafe void GetTexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexParameterxvOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsFramebufferOES")] - public static - bool IsFramebuffer(Int32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFramebufferOES((UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsFramebufferOES")] - public static - bool IsFramebuffer(UInt32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFramebufferOES((UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsRenderbufferOES")] - public static - bool IsRenderbuffer(Int32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsRenderbufferOES((UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glIsRenderbufferOES")] - public static - bool IsRenderbuffer(UInt32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsRenderbufferOES((UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelxOES")] - public static - void LightModelx(OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightModelxOES((OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelxvOES")] - public static - void LightModelx(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glLightModelxvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightModelxvOES")] - public static - unsafe void LightModelx(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightModelxvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightxOES")] - public static - void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightxOES((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightxvOES")] - public static - void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glLightxvOES((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLightxvOES")] - public static - unsafe void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLightxvOES((OpenTK.Graphics.ES11.All)light, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLineWidthxOES")] - public static - void LineWidthx(int width) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLineWidthxOES((int)width); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixxOES")] - public static - void LoadMatrixx(int[] m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = m) - { - Delegates.glLoadMatrixxOES((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixxOES")] - public static - void LoadMatrixx(ref int m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = &m) - { - Delegates.glLoadMatrixxOES((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadMatrixxOES")] - public static - unsafe void LoadMatrixx(int* m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLoadMatrixxOES((int*)m); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glLoadPaletteFromModelViewMatrixOES")] - public static - void LoadPaletteFromModelViewMatrix() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLoadPaletteFromModelViewMatrixOES(); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Map a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMapBufferOES")] - public static - unsafe System.IntPtr MapBuffer(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All access) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glMapBufferOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)access); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialxOES")] - public static - void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMaterialxOES((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialxvOES")] - public static - void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glMaterialxvOES((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMaterialxvOES")] - public static - unsafe void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMaterialxvOES((OpenTK.Graphics.ES11.All)face, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMatrixIndexPointerOES")] - public static - void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMatrixIndexPointerOES")] - public static - void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMatrixIndexPointerOES")] - public static - void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMatrixIndexPointerOES")] - public static - void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMatrixIndexPointerOES")] - public static - void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T3)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultiTexCoord4xOES")] - public static - void MultiTexCoord4x(OpenTK.Graphics.ES11.All target, int s, int t, int r, int q) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultiTexCoord4xOES((OpenTK.Graphics.ES11.All)target, (int)s, (int)t, (int)r, (int)q); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixxOES")] - public static - void MultMatrixx(int[] m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = m) - { - Delegates.glMultMatrixxOES((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixxOES")] - public static - void MultMatrixx(ref int m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* m_ptr = &m) - { - Delegates.glMultMatrixxOES((int*)m_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glMultMatrixxOES")] - public static - unsafe void MultMatrixx(int* m) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultMatrixxOES((int*)m); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glNormal3xOES")] - public static - void Normal3x(int nx, int ny, int nz) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glNormal3xOES((int)nx, (int)ny, (int)nz); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glOrthofOES")] - public static - void Ortho(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glOrthofOES((Single)left, (Single)right, (Single)bottom, (Single)top, (Single)zNear, (Single)zFar); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glOrthoxOES")] - public static - void Orthox(int left, int right, int bottom, int top, int zNear, int zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glOrthoxOES((int)left, (int)right, (int)bottom, (int)top, (int)zNear, (int)zFar); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterxOES")] - public static - void PointParameterx(OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointParameterxOES((OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterxvOES")] - public static - void PointParameterx(OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glPointParameterxvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointParameterxvOES")] - public static - unsafe void PointParameterx(OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointParameterxvOES((OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSizePointerOES")] - public static - void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSizePointerOES")] - public static - void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSizePointerOES")] - public static - void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSizePointerOES")] - public static - void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSizePointerOES")] - public static - void PointSizePointer(OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T2)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPointSizexOES")] - public static - void PointSizex(int size) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPointSizexOES((int)size); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glPolygonOffsetxOES")] - public static - void PolygonOffsetx(int factor, int units) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPolygonOffsetxOES((int)factor, (int)units); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glQueryMatrixxOES")] - public static - Int32 QueryMatrixx(int[] mantissa, Int32[] exponent) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* mantissa_ptr = mantissa) - fixed (Int32* exponent_ptr = exponent) - { - return Delegates.glQueryMatrixxOES((int*)mantissa_ptr, (Int32*)exponent_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glQueryMatrixxOES")] - public static - Int32 QueryMatrixx(ref int mantissa, ref Int32 exponent) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* mantissa_ptr = &mantissa) - fixed (Int32* exponent_ptr = &exponent) - { - return Delegates.glQueryMatrixxOES((int*)mantissa_ptr, (Int32*)exponent_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glQueryMatrixxOES")] - public static - unsafe Int32 QueryMatrixx(int* mantissa, Int32* exponent) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glQueryMatrixxOES((int*)mantissa, (Int32*)exponent); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Establish data storage, format and dimensions of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glRenderbufferStorageOES")] - public static - void RenderbufferStorage(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRenderbufferStorageOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)internalformat, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glRotatexOES")] - public static - void Rotatex(int angle, int x, int y, int z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRotatexOES((int)angle, (int)x, (int)y, (int)z); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glSampleCoveragexOES")] - public static - void SampleCoveragex(int value, bool invert) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSampleCoveragexOES((int)value, (bool)invert); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glScalexOES")] - public static - void Scalex(int x, int y, int z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glScalexOES((int)x, (int)y, (int)z); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvxOES")] - public static - void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnvxOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvxvOES")] - public static - void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glTexEnvxvOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexEnvxvOES")] - public static - unsafe void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexEnvxvOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenfOES")] - public static - void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexGenfOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenfvOES")] - public static - void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glTexGenfvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenfvOES")] - public static - unsafe void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexGenfvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGeniOES")] - public static - void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32 param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexGeniOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Int32)param); - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenivOES")] - public static - void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glTexGenivOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 1.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenivOES")] - public static - unsafe void TexGen(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexGenivOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenxOES")] - public static - void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexGenxOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenxvOES")] - public static - void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexGenxvOES")] - public static - unsafe void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterxOES")] - public static - void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterxOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int)param); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterxvOES")] - public static - void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = @params) - { - Delegates.glTexParameterxvOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTexParameterxvOES")] - public static - unsafe void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterxvOES((OpenTK.Graphics.ES11.All)target, (OpenTK.Graphics.ES11.All)pname, (int*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glTranslatexOES")] - public static - void Translatex(int x, int y, int z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTranslatexOES((int)x, (int)y, (int)z); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glUnmapBufferOES")] - public static - bool UnmapBuffer(OpenTK.Graphics.ES11.All target) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glUnmapBufferOES((OpenTK.Graphics.ES11.All)target); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glWeightPointerOES")] - public static - void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glWeightPointerOES")] - public static - void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glWeightPointerOES")] - public static - void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glWeightPointerOES")] - public static - void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glWeightPointerOES")] - public static - void WeightPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.All)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T3)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - } - - public static partial class Qcom - { - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDisableDriverControlQCOM")] - public static - void DisableDriverControl(Int32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glDisableDriverControlQCOM")] - public static - void DisableDriverControl(UInt32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glEnableDriverControlQCOM")] - public static - void EnableDriverControl(Int32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glEnableDriverControlQCOM")] - public static - void EnableDriverControl(UInt32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl(Int32[] num, Int32 size, Int32[] driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = num) - fixed (Int32* driverControls_ptr = driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl(Int32[] num, Int32 size, UInt32[] driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = num) - fixed (UInt32* driverControls_ptr = driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl(ref Int32 num, Int32 size, ref Int32 driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = &num) - fixed (Int32* driverControls_ptr = &driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl(ref Int32 num, Int32 size, ref UInt32 driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = &num) - fixed (UInt32* driverControls_ptr = &driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlsQCOM")] - public static - unsafe void GetDriverControl(Int32* num, Int32 size, Int32* driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlsQCOM")] - public static - unsafe void GetDriverControl(Int32* num, Int32 size, UInt32* driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(Int32 driverControl, Int32 bufSize, Int32[] length, String driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (String)driverControlString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(Int32 driverControl, Int32 bufSize, ref Int32 length, String driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (String)driverControlString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlStringQCOM")] - public static - unsafe void GetDriverControlString(Int32 driverControl, Int32 bufSize, Int32* length, String driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (String)driverControlString); - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(UInt32 driverControl, Int32 bufSize, Int32[] length, String driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (String)driverControlString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(UInt32 driverControl, Int32 bufSize, ref Int32 length, String driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (String)driverControlString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 1.1] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "1.1", Version = "1.1", EntryPoint = "glGetDriverControlStringQCOM")] - public static - unsafe void GetDriverControlString(UInt32 driverControl, Int32 bufSize, Int32* length, String driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (String)driverControlString); - #if DEBUG - } - #endif - } - - } - - } -} diff --git a/Source/OpenTK/Graphics/ES11/ES11.cs b/Source/OpenTK/Graphics/ES11/ES11.cs new file mode 100644 index 00000000..a5eb7e73 --- /dev/null +++ b/Source/OpenTK/Graphics/ES11/ES11.cs @@ -0,0 +1,23249 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.ES11 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 3019 + #pragma warning disable 1591 + #pragma warning disable 1572 + #pragma warning disable 1573 + + partial class GL + { + + public static partial class Apple + { + + /// [requires: APPLE_sync] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] + public static + OpenTK.Graphics.ES11.AppleSync ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] + public static + OpenTK.Graphics.ES11.AppleSync ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_copy_texture_levels] + [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] + public static + void CopyTextureLevel(Int32 destinationTexture, Int32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTextureLevelsAPPLE((UInt32)destinationTexture, (UInt32)sourceTexture, (Int32)sourceBaseLevel, (Int32)sourceLevelCount); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_copy_texture_levels] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] + public static + void CopyTextureLevel(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTextureLevelsAPPLE((UInt32)destinationTexture, (UInt32)sourceTexture, (Int32)sourceBaseLevel, (Int32)sourceLevelCount); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Delete a sync object + /// + /// + /// + /// The sync object to be deleted. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glDeleteSyncAPPLE")] + public static + void DeleteSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSyncAPPLE((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES11.AppleSync condition, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSyncAPPLE((OpenTK.Graphics.ES11.AppleSync)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES11.AppleSync condition, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSyncAPPLE((OpenTK.Graphics.ES11.AppleSync)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + void GetInteger64(OpenTK.Graphics.ES11.AppleSync pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES11.AppleSync)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + void GetInteger64(OpenTK.Graphics.ES11.AppleSync pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES11.AppleSync)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + unsafe void GetInteger64(OpenTK.Graphics.ES11.AppleSync pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES11.AppleSync)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES11.AppleSync pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (Int32* values_ptr = values) + { + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES11.AppleSync)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES11.AppleSync pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* values_ptr = &values) + { + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES11.AppleSync)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + length = *length_ptr; + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES11.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES11.AppleSync)pname, (Int32)bufSize, (Int32*)length, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Determine if a name corresponds to a sync object + /// + /// + /// + /// Specifies a value that may be the name of a sync object. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glIsSyncAPPLE")] + public static + bool IsSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSyncAPPLE((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES11.AppleFramebufferMultisample internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleAPPLE((OpenTK.Graphics.ES11.AppleFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.ES11.AppleFramebufferMultisample)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_framebuffer_multisample] + [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glResolveMultisampleFramebufferAPPLE")] + public static + void ResolveMultisampleFramebuffer() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glResolveMultisampleFramebufferAPPLE(); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] + public static + void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] + public static + void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + } + + + /// [requires: v1.0] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glActiveTexture")] + public static + void ActiveTexture(OpenTK.Graphics.ES11.VersionEsCm10 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveTexture((OpenTK.Graphics.ES11.VersionEsCm10)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the alpha test function + /// + /// + /// + /// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glAlphaFunc")] + public static + void AlphaFunc(OpenTK.Graphics.ES11.AlphaFunction func, Single @ref) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAlphaFunc((OpenTK.Graphics.ES11.AlphaFunction)func, (Single)@ref); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glAlphaFuncx")] + public static + void AlphaFuncx(OpenTK.Graphics.ES11.VersionEsCm10 func, int @ref) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAlphaFuncx((OpenTK.Graphics.ES11.VersionEsCm10)func, (int)@ref); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.ES11.VersionEsCm10 target, Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.ES11.VersionEsCm10)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.ES11.VersionEsCm10 target, UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.ES11.VersionEsCm10)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.ES11.TextureTarget target, Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.ES11.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.ES11.TextureTarget target, UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.ES11.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] + public static + void BlendFunc(OpenTK.Graphics.ES11.BlendingFactorSrc sfactor, OpenTK.Graphics.ES11.BlendingFactorDest dfactor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunc((OpenTK.Graphics.ES11.BlendingFactorSrc)sfactor, (OpenTK.Graphics.ES11.BlendingFactorDest)dfactor); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr size, IntPtr data, OpenTK.Graphics.ES11.VersionEsCm10 usage) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.ES11.VersionEsCm10)usage); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.ES11.VersionEsCm10 usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.VersionEsCm10)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.ES11.VersionEsCm10 usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.VersionEsCm10)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.ES11.VersionEsCm10 usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.VersionEsCm10)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.ES11.VersionEsCm10 usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES11.VersionEsCm10)usage); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr offset, IntPtr size, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferSubData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES11.VersionEsCm10)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Clear buffers to preset values + /// + /// + /// + /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClear")] + public static + void Clear(OpenTK.Graphics.ES11.ClearBufferMask mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClear((OpenTK.Graphics.ES11.ClearBufferMask)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify clear values for the color buffers + /// + /// + /// + /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearColor")] + public static + void ClearColor(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearColorx")] + public static + void ClearColorx(int red, int green, int blue, int alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearColorx((int)red, (int)green, (int)blue, (int)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearDepthf")] + public static + void ClearDepth(Single d) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepthf((Single)d); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearDepthx")] + public static + void ClearDepthx(int depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepthx((int)depth); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the clear value for the stencil buffer + /// + /// + /// + /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClearStencil")] + public static + void ClearStencil(Int32 s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearStencil((Int32)s); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClientActiveTexture")] + public static + void ClientActiveTexture(OpenTK.Graphics.ES11.VersionEsCm10 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClientActiveTexture((OpenTK.Graphics.ES11.VersionEsCm10)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] + public static + void ClipPlane(OpenTK.Graphics.ES11.VersionEsCm10 p, Single[] eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* eqn_ptr = eqn) + { + Delegates.glClipPlanef((OpenTK.Graphics.ES11.VersionEsCm10)p, (Single*)eqn_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] + public static + void ClipPlane(OpenTK.Graphics.ES11.VersionEsCm10 p, ref Single eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* eqn_ptr = &eqn) + { + Delegates.glClipPlanef((OpenTK.Graphics.ES11.VersionEsCm10)p, (Single*)eqn_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanef")] + public static + unsafe void ClipPlane(OpenTK.Graphics.ES11.VersionEsCm10 p, Single* eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClipPlanef((OpenTK.Graphics.ES11.VersionEsCm10)p, (Single*)eqn); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] + public static + void ClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, int[] equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = equation) + { + Delegates.glClipPlanex((OpenTK.Graphics.ES11.VersionEsCm10)plane, (int*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] + public static + void ClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, ref int equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = &equation) + { + Delegates.glClipPlanex((OpenTK.Graphics.ES11.VersionEsCm10)plane, (int*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glClipPlanex")] + public static + unsafe void ClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, int* equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClipPlanex((OpenTK.Graphics.ES11.VersionEsCm10)plane, (int*)equation); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColor4f")] + public static + void Color4(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColor4f((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColor4ub")] + public static + void Color4(Byte red, Byte green, Byte blue, Byte alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColor4ub((Byte)red, (Byte)green, (Byte)blue, (Byte)alpha); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColor4x")] + public static + void Color4x(int red, int green, int blue, int alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColor4x((int)red, (int)green, (int)blue, (int)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorMask")] + public static + void ColorMask(bool red, bool green, bool blue, bool alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] + public static + void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.ColorPointerType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] + public static + void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] + public static + void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] + public static + void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glColorPointer")] + public static + void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.ES11.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T3)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES11.VersionEsCm10)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES11.VersionEsCm10)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES11.VersionEsCm10)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES11.VersionEsCm10)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES11.VersionEsCm10)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Copy pixels into a 2D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. + /// + /// + /// + /// + /// Specifies the height of the texture image. + /// + /// + /// + /// + /// Must be 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCopyTexImage2D")] + public static + void CopyTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES11.VersionEsCm10)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Copy a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCopyTexSubImage2D")] + public static + void CopyTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify whether front- or back-facing facets can be culled + /// + /// + /// + /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glCullFace")] + public static + void CullFace(OpenTK.Graphics.ES11.CullFaceMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCullFace((OpenTK.Graphics.ES11.CullFaceMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the value used for depth buffer comparisons + /// + /// + /// + /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] + public static + void DepthFunc(OpenTK.Graphics.ES11.DepthFunction func) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthFunc((OpenTK.Graphics.ES11.DepthFunction)func); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Enable or disable writing into the depth buffer + /// + /// + /// + /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthMask")] + public static + void DepthMask(bool flag) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthMask((bool)flag); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthRangef")] + public static + void DepthRange(Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangef((Single)n, (Single)f); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDepthRangex")] + public static + void DepthRangex(int n, int f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangex((int)n, (int)f); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDisable")] + public static + void Disable(OpenTK.Graphics.ES11.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisable((OpenTK.Graphics.ES11.EnableCap)cap); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDisableClientState")] + public static + void DisableClientState(OpenTK.Graphics.ES11.EnableCap array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableClientState((OpenTK.Graphics.ES11.EnableCap)array); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawArrays")] + public static + void DrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 first, Int32 count) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArrays((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32)first, (Int32)count); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.VersionEsCm10 type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElements((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES11.VersionEsCm10)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.VersionEsCm10 type, [InAttribute, OutAttribute] T3[] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES11.VersionEsCm10)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.VersionEsCm10 type, [InAttribute, OutAttribute] T3[,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES11.VersionEsCm10)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.VersionEsCm10 type, [InAttribute, OutAttribute] T3[,,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES11.VersionEsCm10)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.VersionEsCm10 type, [InAttribute, OutAttribute] ref T3 indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES11.VersionEsCm10)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glEnable")] + public static + void Enable(OpenTK.Graphics.ES11.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnable((OpenTK.Graphics.ES11.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Enable or disable client-side capability + /// + /// + /// + /// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glEnableClientState")] + public static + void EnableClientState(OpenTK.Graphics.ES11.EnableCap array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableClientState((OpenTK.Graphics.ES11.EnableCap)array); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Block until all GL execution is complete + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFinish")] + public static + void Finish() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinish(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Force execution of GL commands in finite time + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFlush")] + public static + void Flush() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlush(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogf")] + public static + void Fog(OpenTK.Graphics.ES11.FogParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFogf((OpenTK.Graphics.ES11.FogParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogfv")] + public static + void Fog(OpenTK.Graphics.ES11.FogParameter pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glFogfv((OpenTK.Graphics.ES11.FogParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogfv")] + public static + unsafe void Fog(OpenTK.Graphics.ES11.FogParameter pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFogfv((OpenTK.Graphics.ES11.FogParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogx")] + public static + void Fogx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFogx((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogxv")] + public static + void Fogx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* param_ptr = param) + { + Delegates.glFogxv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFogxv")] + public static + unsafe void Fogx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFogxv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define front- and back-facing polygons + /// + /// + /// + /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFrontFace")] + public static + void FrontFace(OpenTK.Graphics.ES11.FrontFaceDirection mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrontFace((OpenTK.Graphics.ES11.FrontFaceDirection)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix by a perspective matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFrustumf")] + public static + void Frustum(Single l, Single r, Single b, Single t, Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrustumf((Single)l, (Single)r, (Single)b, (Single)t, (Single)n, (Single)f); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glFrustumx")] + public static + void Frustumx(int l, int r, int b, int t, int n, int f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrustumx((int)l, (int)r, (int)b, (int)t, (int)n, (int)f); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] bool[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = @params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.ES11.GetPName)pname, (bool*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] out bool @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = &@params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.ES11.GetPName)pname, (bool*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] + public static + unsafe void GetBoolean(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] bool* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBooleanv((OpenTK.Graphics.ES11.GetPName)pname, (bool*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetBufferParameteriv")] + public static + unsafe void GetBufferParameter(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] + public static + void GetClipPlane(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] Single[] equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* equation_ptr = equation) + { + Delegates.glGetClipPlanef((OpenTK.Graphics.ES11.VersionEsCm10)plane, (Single*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] + public static + void GetClipPlane(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] out Single equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* equation_ptr = &equation) + { + Delegates.glGetClipPlanef((OpenTK.Graphics.ES11.VersionEsCm10)plane, (Single*)equation_ptr); + equation = *equation_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanef")] + public static + unsafe void GetClipPlane(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] Single* equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetClipPlanef((OpenTK.Graphics.ES11.VersionEsCm10)plane, (Single*)equation); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] + public static + void GetClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] int[] equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = equation) + { + Delegates.glGetClipPlanex((OpenTK.Graphics.ES11.VersionEsCm10)plane, (int*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] + public static + void GetClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] out int equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = &equation) + { + Delegates.glGetClipPlanex((OpenTK.Graphics.ES11.VersionEsCm10)plane, (int*)equation_ptr); + equation = *equation_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetClipPlanex")] + public static + unsafe void GetClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] int* equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetClipPlanex((OpenTK.Graphics.ES11.VersionEsCm10)plane, (int*)equation); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return error information + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetError")] + public static + OpenTK.Graphics.ES11.ErrorCode GetError() + { + return Delegates.glGetError(); + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] + public static + void GetFixed(OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetFixedv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] + public static + void GetFixed(OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetFixedv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFixedv")] + public static + unsafe void GetFixed(OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFixedv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetFloatv((OpenTK.Graphics.ES11.GetPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetFloatv((OpenTK.Graphics.ES11.GetPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] + public static + unsafe void GetFloat(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloatv((OpenTK.Graphics.ES11.GetPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.ES11.GetPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.ES11.GetPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegerv((OpenTK.Graphics.ES11.GetPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] + public static + void GetLight(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetLightfv((OpenTK.Graphics.ES11.LightName)light, (OpenTK.Graphics.ES11.LightParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] + public static + void GetLight(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetLightfv((OpenTK.Graphics.ES11.LightName)light, (OpenTK.Graphics.ES11.LightParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] + public static + unsafe void GetLight(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetLightfv((OpenTK.Graphics.ES11.LightName)light, (OpenTK.Graphics.ES11.LightParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] + public static + void GetLightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetLightxv((OpenTK.Graphics.ES11.VersionEsCm10)light, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] + public static + void GetLightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetLightxv((OpenTK.Graphics.ES11.VersionEsCm10)light, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetLightxv")] + public static + unsafe void GetLightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetLightxv((OpenTK.Graphics.ES11.VersionEsCm10)light, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] + public static + void GetMaterial(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetMaterialfv((OpenTK.Graphics.ES11.MaterialFace)face, (OpenTK.Graphics.ES11.MaterialParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] + public static + void GetMaterial(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetMaterialfv((OpenTK.Graphics.ES11.MaterialFace)face, (OpenTK.Graphics.ES11.MaterialParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] + public static + unsafe void GetMaterial(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMaterialfv((OpenTK.Graphics.ES11.MaterialFace)face, (OpenTK.Graphics.ES11.MaterialParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] + public static + void GetMaterialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetMaterialxv((OpenTK.Graphics.ES11.VersionEsCm10)face, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] + public static + void GetMaterialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetMaterialxv((OpenTK.Graphics.ES11.VersionEsCm10)face, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetMaterialxv")] + public static + unsafe void GetMaterialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMaterialxv((OpenTK.Graphics.ES11.VersionEsCm10)face, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] + public static + void GetPixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, [OutAttribute] int[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* values_ptr = values) + { + Delegates.glGetPixelMapxv((OpenTK.Graphics.ES11.OesFixedPoint)map, (Int32)size, (int*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] + public static + void GetPixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, [OutAttribute] out int values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* values_ptr = &values) + { + Delegates.glGetPixelMapxv((OpenTK.Graphics.ES11.OesFixedPoint)map, (Int32)size, (int*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] + public static + unsafe void GetPixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, [OutAttribute] int* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPixelMapxv((OpenTK.Graphics.ES11.OesFixedPoint)map, (Int32)size, (int*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointerv((OpenTK.Graphics.ES11.GetPointervPName)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES11.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES11.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES11.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES11.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES11.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetString")] + public static + String GetString(OpenTK.Graphics.ES11.StringName name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetString((OpenTK.Graphics.ES11.StringName)name)); } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] + public static + void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetTexEnvfv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] + public static + void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetTexEnvfv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] + public static + unsafe void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexEnvfv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] + public static + void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexEnviv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] + public static + void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexEnviv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] + public static + unsafe void GetTexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexEnviv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] + public static + void GetTexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetTexEnvxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] + public static + void GetTexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetTexEnvxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexEnvxv")] + public static + unsafe void GetTexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexEnvxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.GetTextureParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.GetTextureParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.GetTextureParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.GetTextureParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.GetTextureParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.GetTextureParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] + public static + void GetTexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetTexParameterxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] + public static + void GetTexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetTexParameterxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glGetTexParameterxv")] + public static + unsafe void GetTexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify implementation-specific hints + /// + /// + /// + /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. + /// + /// + /// + /// + /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glHint")] + public static + void Hint(OpenTK.Graphics.ES11.HintTarget target, OpenTK.Graphics.ES11.HintMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glHint((OpenTK.Graphics.ES11.HintTarget)target, (OpenTK.Graphics.ES11.HintMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] + public static + bool IsEnabled(OpenTK.Graphics.ES11.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsEnabled((OpenTK.Graphics.ES11.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsTexture")] + public static + bool IsTexture(Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glIsTexture")] + public static + bool IsTexture(UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightf")] + public static + void Light(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightf((OpenTK.Graphics.ES11.LightName)light, (OpenTK.Graphics.ES11.LightParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightfv")] + public static + void Light(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glLightfv((OpenTK.Graphics.ES11.LightName)light, (OpenTK.Graphics.ES11.LightParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightfv")] + public static + unsafe void Light(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightfv((OpenTK.Graphics.ES11.LightName)light, (OpenTK.Graphics.ES11.LightParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelf")] + public static + void LightModel(OpenTK.Graphics.ES11.LightModelParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightModelf((OpenTK.Graphics.ES11.LightModelParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] + public static + void LightModel(OpenTK.Graphics.ES11.LightModelParameter pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glLightModelfv((OpenTK.Graphics.ES11.LightModelParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] + public static + unsafe void LightModel(OpenTK.Graphics.ES11.LightModelParameter pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightModelfv((OpenTK.Graphics.ES11.LightModelParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelx")] + public static + void LightModelx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightModelx((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelxv")] + public static + void LightModelx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* param_ptr = param) + { + Delegates.glLightModelxv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightModelxv")] + public static + unsafe void LightModelx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightModelxv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightx")] + public static + void Lightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightx((OpenTK.Graphics.ES11.VersionEsCm10)light, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightxv")] + public static + void Lightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glLightxv((OpenTK.Graphics.ES11.VersionEsCm10)light, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLightxv")] + public static + unsafe void Lightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightxv((OpenTK.Graphics.ES11.VersionEsCm10)light, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the width of rasterized lines + /// + /// + /// + /// Specifies the width of rasterized lines. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLineWidth")] + public static + void LineWidth(Single width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLineWidth((Single)width); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLineWidthx")] + public static + void LineWidthx(int width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLineWidthx((int)width); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Replace the current matrix with the identity matrix + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadIdentity")] + public static + void LoadIdentity() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLoadIdentity(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] + public static + void LoadMatrix(Single[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* m_ptr = m) + { + Delegates.glLoadMatrixf((Single*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] + public static + void LoadMatrix(ref Single m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* m_ptr = &m) + { + Delegates.glLoadMatrixf((Single*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] + public static + unsafe void LoadMatrix(Single* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLoadMatrixf((Single*)m); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixx")] + public static + void LoadMatrixx(int[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = m) + { + Delegates.glLoadMatrixx((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixx")] + public static + void LoadMatrixx(ref int m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = &m) + { + Delegates.glLoadMatrixx((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLoadMatrixx")] + public static + unsafe void LoadMatrixx(int* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLoadMatrixx((int*)m); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a logical pixel operation for rendering + /// + /// + /// + /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glLogicOp")] + public static + void LogicOp(OpenTK.Graphics.ES11.LogicOp opcode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLogicOp((OpenTK.Graphics.ES11.LogicOp)opcode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialf")] + public static + void Material(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMaterialf((OpenTK.Graphics.ES11.MaterialFace)face, (OpenTK.Graphics.ES11.MaterialParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] + public static + void Material(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glMaterialfv((OpenTK.Graphics.ES11.MaterialFace)face, (OpenTK.Graphics.ES11.MaterialParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] + public static + unsafe void Material(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMaterialfv((OpenTK.Graphics.ES11.MaterialFace)face, (OpenTK.Graphics.ES11.MaterialParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialx")] + public static + void Materialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMaterialx((OpenTK.Graphics.ES11.VersionEsCm10)face, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialxv")] + public static + void Materialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, int[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* param_ptr = param) + { + Delegates.glMaterialxv((OpenTK.Graphics.ES11.VersionEsCm10)face, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMaterialxv")] + public static + unsafe void Materialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMaterialxv((OpenTK.Graphics.ES11.VersionEsCm10)face, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify which matrix is the current matrix + /// + /// + /// + /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMatrixMode")] + public static + void MatrixMode(OpenTK.Graphics.ES11.MatrixMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMatrixMode((OpenTK.Graphics.ES11.MatrixMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultiTexCoord4f")] + public static + void MultiTexCoord4(OpenTK.Graphics.ES11.VersionEsCm10 target, Single s, Single t, Single r, Single q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4f((OpenTK.Graphics.ES11.VersionEsCm10)target, (Single)s, (Single)t, (Single)r, (Single)q); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultiTexCoord4x")] + public static + void MultiTexCoord4x(OpenTK.Graphics.ES11.VersionEsCm10 texture, int s, int t, int r, int q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4x((OpenTK.Graphics.ES11.VersionEsCm10)texture, (int)s, (int)t, (int)r, (int)q); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] + public static + void MultMatrix(Single[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* m_ptr = m) + { + Delegates.glMultMatrixf((Single*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] + public static + void MultMatrix(ref Single m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* m_ptr = &m) + { + Delegates.glMultMatrixf((Single*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] + public static + unsafe void MultMatrix(Single* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultMatrixf((Single*)m); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixx")] + public static + void MultMatrixx(int[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = m) + { + Delegates.glMultMatrixx((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixx")] + public static + void MultMatrixx(ref int m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = &m) + { + Delegates.glMultMatrixx((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glMultMatrixx")] + public static + unsafe void MultMatrixx(int* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultMatrixx((int*)m); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormal3f")] + public static + void Normal3(Single nx, Single ny, Single nz) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormal3f((Single)nx, (Single)ny, (Single)nz); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormal3x")] + public static + void Normal3x(int nx, int ny, int nz) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormal3x((int)nx, (int)ny, (int)nz); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] + public static + void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormalPointer((OpenTK.Graphics.ES11.NormalPointerType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] + public static + void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glNormalPointer((OpenTK.Graphics.ES11.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] + public static + void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glNormalPointer((OpenTK.Graphics.ES11.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] + public static + void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glNormalPointer((OpenTK.Graphics.ES11.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glNormalPointer")] + public static + void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glNormalPointer((OpenTK.Graphics.ES11.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix with an orthographic matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glOrthof")] + public static + void Ortho(Single l, Single r, Single b, Single t, Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glOrthof((Single)l, (Single)r, (Single)b, (Single)t, (Single)n, (Single)f); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glOrthox")] + public static + void Orthox(int l, int r, int b, int t, int n, int f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glOrthox((int)l, (int)r, (int)b, (int)t, (int)n, (int)f); + #if DEBUG + } + #endif + } + + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] + public static + void PixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, int[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* values_ptr = values) + { + Delegates.glPixelMapx((OpenTK.Graphics.ES11.OesFixedPoint)map, (Int32)size, (int*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] + public static + void PixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, ref int values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* values_ptr = &values) + { + Delegates.glPixelMapx((OpenTK.Graphics.ES11.OesFixedPoint)map, (Int32)size, (int*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] + public static + unsafe void PixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, int* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelMapx((OpenTK.Graphics.ES11.OesFixedPoint)map, (Int32)size, (int*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set pixel storage modes + /// + /// + /// + /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] + public static + void PixelStore(OpenTK.Graphics.ES11.PixelStoreParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelStorei((OpenTK.Graphics.ES11.PixelStoreParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelStorex")] + public static + void PixelStorex(OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelStorex((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterf")] + public static + void PointParameter(OpenTK.Graphics.ES11.VersionEsCm10 pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterf((OpenTK.Graphics.ES11.VersionEsCm10)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterfv")] + public static + void PointParameter(OpenTK.Graphics.ES11.VersionEsCm10 pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glPointParameterfv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterfv")] + public static + unsafe void PointParameter(OpenTK.Graphics.ES11.VersionEsCm10 pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterfv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterx")] + public static + void PointParameterx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterx((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterxv")] + public static + void PointParameterx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glPointParameterxv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointParameterxv")] + public static + unsafe void PointParameterx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterxv((OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the diameter of rasterized points + /// + /// + /// + /// Specifies the diameter of rasterized points. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointSize")] + public static + void PointSize(Single size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointSize((Single)size); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPointSizex")] + public static + void PointSizex(int size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointSizex((int)size); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the scale and units used to calculate depth values + /// + /// + /// + /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. + /// + /// + /// + /// + /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPolygonOffset")] + public static + void PolygonOffset(Single factor, Single units) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPolygonOffset((Single)factor, (Single)units); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPolygonOffsetx")] + public static + void PolygonOffsetx(int factor, int units) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPolygonOffsetx((int)factor, (int)units); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPopMatrix")] + public static + void PopMatrix() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopMatrix(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Push and pop the current matrix stack + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glPushMatrix")] + public static + void PushMatrix() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushMatrix(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [OutAttribute] IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T6[] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T6)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix by a rotation matrix + /// + /// + /// + /// Specifies the angle of rotation, in degrees. + /// + /// + /// + /// + /// Specify the x, y, and z coordinates of a vector, respectively. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glRotatef")] + public static + void Rotate(Single angle, Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRotatef((Single)angle, (Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glRotatex")] + public static + void Rotatex(int angle, int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRotatex((int)angle, (int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glSampleCoverage")] + public static + void SampleCoverage(Single value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoverage((Single)value, (bool)invert); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glSampleCoveragex")] + public static + void SampleCoveragex(int value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoveragex((int)value, (bool)invert); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix by a general scaling matrix + /// + /// + /// + /// Specify scale factors along the x, y, and z axes, respectively. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glScalef")] + public static + void Scale(Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScalef((Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glScalex")] + public static + void Scalex(int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScalex((int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define the scissor box + /// + /// + /// + /// Specify the lower left corner of the scissor box. Initially (0, 0). + /// + /// + /// + /// + /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glScissor")] + public static + void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Select flat or smooth shading + /// + /// + /// + /// Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glShadeModel")] + public static + void ShadeModel(OpenTK.Graphics.ES11.ShadingModel mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShadeModel((OpenTK.Graphics.ES11.ShadingModel)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.ES11.StencilFunction func, Int32 @ref, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.ES11.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.ES11.StencilFunction func, Int32 @ref, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.ES11.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set front and back stencil test actions + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glStencilOp")] + public static + void StencilOp(OpenTK.Graphics.ES11.StencilOp fail, OpenTK.Graphics.ES11.StencilOp zfail, OpenTK.Graphics.ES11.StencilOp zpass) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilOp((OpenTK.Graphics.ES11.StencilOp)fail, (OpenTK.Graphics.ES11.StencilOp)zfail, (OpenTK.Graphics.ES11.StencilOp)zpass); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] + public static + void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] + public static + void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] + public static + void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] + public static + void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexCoordPointer")] + public static + void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.ES11.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T3)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvf")] + public static + void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnvf((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] + public static + void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glTexEnvfv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] + public static + unsafe void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnvfv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvi")] + public static + void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnvi((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] + public static + void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glTexEnviv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] + public static + unsafe void TexEnv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnviv((OpenTK.Graphics.ES11.TextureEnvTarget)target, (OpenTK.Graphics.ES11.TextureEnvParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvx")] + public static + void TexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnvx((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvxv")] + public static + void TexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glTexEnvxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexEnvxv")] + public static + unsafe void TexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnvxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] + public static + void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterf((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.TextureParameterName)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] + public static + void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glTexParameterfv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.TextureParameterName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] + public static + unsafe void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterfv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.TextureParameterName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] + public static + void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteri((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.TextureParameterName)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] + public static + void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glTexParameteriv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.TextureParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] + public static + unsafe void TexParameter(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteriv((OpenTK.Graphics.ES11.TextureTarget)target, (OpenTK.Graphics.ES11.TextureParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterx")] + public static + void TexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterx((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterxv")] + public static + void TexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glTexParameterxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexParameterxv")] + public static + unsafe void TexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterxv((OpenTK.Graphics.ES11.VersionEsCm10)target, (OpenTK.Graphics.ES11.VersionEsCm10)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES11.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.PixelFormat)format, (OpenTK.Graphics.ES11.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Multiply the current matrix by a translation matrix + /// + /// + /// + /// Specify the x, y, and z coordinates of a translation vector. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTranslatef")] + public static + void Translate(Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTranslatef((Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glTranslatex")] + public static + void Translatex(int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTranslatex((int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] + public static + void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.VertexPointerType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] + public static + void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] + public static + void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] + public static + void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glVertexPointer")] + public static + void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.ES11.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T3)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the viewport + /// + /// + /// + /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "VERSION_ES_CM_1_0", Version = "1.0", EntryPoint = "glViewport")] + public static + void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + public static partial class Ext + { + + /// [requires: EXT_blend_minmax] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] + public static + void BlendEquation(OpenTK.Graphics.ES11.ExtBlendMinmax mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationEXT((OpenTK.Graphics.ES11.ExtBlendMinmax)mode); + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + void DiscardFramebuffer(OpenTK.Graphics.ES11.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES11.ExtDiscardFramebuffer[] attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES11.ExtDiscardFramebuffer* attachments_ptr = attachments) + { + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES11.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES11.ExtDiscardFramebuffer*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + void DiscardFramebuffer(OpenTK.Graphics.ES11.ExtDiscardFramebuffer target, Int32 numAttachments, ref OpenTK.Graphics.ES11.ExtDiscardFramebuffer attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES11.ExtDiscardFramebuffer* attachments_ptr = &attachments) + { + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES11.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES11.ExtDiscardFramebuffer*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + unsafe void DiscardFramebuffer(OpenTK.Graphics.ES11.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES11.ExtDiscardFramebuffer* attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES11.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES11.ExtDiscardFramebuffer*)attachments); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Indicate modifications to a range of a mapped buffer + /// + /// + /// + /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the start of the buffer subrange, in basic machine units. + /// + /// + /// + /// + /// Specifies the length of the buffer subrange, in basic machine units. + /// + /// + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] + public static + void FlushMappedBufferRange(OpenTK.Graphics.ES11.ExtMapBufferRange target, IntPtr offset, IntPtr length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlushMappedBufferRangeEXT((OpenTK.Graphics.ES11.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multisampled_render_to_texture] + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture textarget, Int32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleEXT((OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)target, (OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multisampled_render_to_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleEXT((OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)target, (OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusEXT")] + public static + OpenTK.Graphics.ES11.ExtRobustness GetGraphicsResetStatus() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetGraphicsResetStatusEXT(); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES11.ExtMapBufferRange target, IntPtr offset, IntPtr length, Int32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRangeEXT((OpenTK.Graphics.ES11.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES11.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRangeEXT((OpenTK.Graphics.ES11.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + void MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, Int32[] first, Int32[] count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = first) + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + void MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = &first) + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + unsafe void MultiDrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)first, (Int32*)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES11.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES11.ExtMultiDrawArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.ExtRobustness format, OpenTK.Graphics.ES11.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.ExtRobustness)format, (OpenTK.Graphics.ES11.ExtRobustness)type, (Int32)bufSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.ExtRobustness format, OpenTK.Graphics.ES11.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.ExtRobustness)format, (OpenTK.Graphics.ES11.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.ExtRobustness format, OpenTK.Graphics.ES11.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.ExtRobustness)format, (OpenTK.Graphics.ES11.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.ExtRobustness format, OpenTK.Graphics.ES11.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.ExtRobustness)format, (OpenTK.Graphics.ES11.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.ExtRobustness format, OpenTK.Graphics.ES11.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES11.ExtRobustness)format, (OpenTK.Graphics.ES11.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multisampled_render_to_texture] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleEXT((OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)target, (Int32)samples, (OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a one-dimensional texture + /// + /// + /// + /// Specify the target of the operation. target must be either GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage1DEXT")] + public static + void TexStorage1D(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage1DEXT((OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage2DEXT")] + public static + void TexStorage2D(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage2DEXT((OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_ARRAY, or GL_PROXY_TEXTURE_CUBE_ARRAY. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")] + public static + void TexStorage3D(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage3DEXT((OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] + public static + void TextureStorage1D(Int32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] + public static + void TextureStorage1D(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] + public static + void TextureStorage2D(Int32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] + public static + void TextureStorage2D(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] + public static + void TextureStorage3D(Int32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] + public static + void TextureStorage3D(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.ES11.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES11.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + } + + public static partial class Img + { + + /// [requires: IMG_user_clip_plane] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] + public static + void ClipPlane(OpenTK.Graphics.ES11.ImgUserClipPlane p, Single[] eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* eqn_ptr = eqn) + { + Delegates.glClipPlanefIMG((OpenTK.Graphics.ES11.ImgUserClipPlane)p, (Single*)eqn_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: IMG_user_clip_plane] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] + public static + void ClipPlane(OpenTK.Graphics.ES11.ImgUserClipPlane p, ref Single eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* eqn_ptr = &eqn) + { + Delegates.glClipPlanefIMG((OpenTK.Graphics.ES11.ImgUserClipPlane)p, (Single*)eqn_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: IMG_user_clip_plane] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanefIMG")] + public static + unsafe void ClipPlane(OpenTK.Graphics.ES11.ImgUserClipPlane p, Single* eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClipPlanefIMG((OpenTK.Graphics.ES11.ImgUserClipPlane)p, (Single*)eqn); + #if DEBUG + } + #endif + } + + /// [requires: IMG_user_clip_plane] + [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] + public static + void ClipPlanex(OpenTK.Graphics.ES11.ImgUserClipPlane p, int[] eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* eqn_ptr = eqn) + { + Delegates.glClipPlanexIMG((OpenTK.Graphics.ES11.ImgUserClipPlane)p, (int*)eqn_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: IMG_user_clip_plane] + [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] + public static + void ClipPlanex(OpenTK.Graphics.ES11.ImgUserClipPlane p, ref int eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* eqn_ptr = &eqn) + { + Delegates.glClipPlanexIMG((OpenTK.Graphics.ES11.ImgUserClipPlane)p, (int*)eqn_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: IMG_user_clip_plane] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "IMG_user_clip_plane", Version = "", EntryPoint = "glClipPlanexIMG")] + public static + unsafe void ClipPlanex(OpenTK.Graphics.ES11.ImgUserClipPlane p, int* eqn) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClipPlanexIMG((OpenTK.Graphics.ES11.ImgUserClipPlane)p, (int*)eqn); + #if DEBUG + } + #endif + } + + /// [requires: IMG_multisampled_render_to_texture] + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture textarget, Int32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleIMG((OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)target, (OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + /// [requires: IMG_multisampled_render_to_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleIMG((OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)target, (OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + + /// [requires: IMG_multisampled_render_to_texture] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleIMG")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleIMG((OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)target, (Int32)samples, (OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + } + + public static partial class NV + { + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, Int32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, ref Int32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = &fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + unsafe void DeleteFences(Int32 n, Int32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, UInt32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, ref UInt32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = &fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + unsafe void DeleteFences(Int32 n, UInt32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] + public static + void FinishFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinishFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] + public static + void FinishFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinishFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] Int32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] out Int32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = &fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + fences = *fences_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] UInt32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] out UInt32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = &fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + fences = *fences_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(Int32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(Int32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + unsafe void GetFence(Int32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(UInt32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(UInt32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + unsafe void GetFence(UInt32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] + public static + bool IsFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] + public static + bool IsFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] + public static + void SetFence(Int32 fence, OpenTK.Graphics.ES11.NvFence condition) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)condition); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] + public static + void SetFence(UInt32 fence, OpenTK.Graphics.ES11.NvFence condition) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES11.NvFence)condition); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] + public static + bool TestFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glTestFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] + public static + bool TestFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glTestFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + } + + public static partial class Oes + { + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAccumxOES")] + public static + void Accumx(OpenTK.Graphics.ES11.OesFixedPoint op, int value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAccumxOES((OpenTK.Graphics.ES11.OesFixedPoint)op, (int)value); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAlphaFuncxOES")] + public static + void AlphaFuncx(OpenTK.Graphics.ES11.OesFixedPoint func, int @ref) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAlphaFuncxOES((OpenTK.Graphics.ES11.OesFixedPoint)func, (int)@ref); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferOES")] + public static + void BindFramebuffer(OpenTK.Graphics.ES11.OesFramebufferObject target, Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebufferOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferOES")] + public static + void BindFramebuffer(OpenTK.Graphics.ES11.OesFramebufferObject target, UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebufferOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferOES")] + public static + void BindRenderbuffer(OpenTK.Graphics.ES11.OesFramebufferObject target, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbufferOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferOES")] + public static + void BindRenderbuffer(OpenTK.Graphics.ES11.OesFramebufferObject target, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbufferOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] + public static + void BindVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] + public static + void BindVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] + public static + void Bitmapx(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte[] bitmap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* bitmap_ptr = bitmap) + { + Delegates.glBitmapxOES((Int32)width, (Int32)height, (int)xorig, (int)yorig, (int)xmove, (int)ymove, (Byte*)bitmap_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] + public static + void Bitmapx(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, ref Byte bitmap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* bitmap_ptr = &bitmap) + { + Delegates.glBitmapxOES((Int32)width, (Int32)height, (int)xorig, (int)yorig, (int)xmove, (int)ymove, (Byte*)bitmap_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] + public static + unsafe void Bitmapx(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte* bitmap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBitmapxOES((Int32)width, (Int32)height, (int)xorig, (int)yorig, (int)xmove, (int)ymove, (Byte*)bitmap); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBlendColorxOES")] + public static + void BlendColorx(int red, int green, int blue, int alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendColorxOES((int)red, (int)green, (int)blue, (int)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: OES_blend_subtract] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "OES_blend_subtract", Version = "", EntryPoint = "glBlendEquationOES")] + public static + void BlendEquation(OpenTK.Graphics.ES11.OesBlendSubtract mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationOES((OpenTK.Graphics.ES11.OesBlendSubtract)mode); + #if DEBUG + } + #endif + } + + + /// [requires: OES_blend_equation_separate] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "OES_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateOES")] + public static + void BlendEquationSeparate(OpenTK.Graphics.ES11.OesBlendEquationSeparate modeRGB, OpenTK.Graphics.ES11.OesBlendEquationSeparate modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparateOES((OpenTK.Graphics.ES11.OesBlendEquationSeparate)modeRGB, (OpenTK.Graphics.ES11.OesBlendEquationSeparate)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: OES_blend_func_separate] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "OES_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateOES")] + public static + void BlendFuncSeparate(OpenTK.Graphics.ES11.OesBlendFuncSeparate srcRGB, OpenTK.Graphics.ES11.OesBlendFuncSeparate dstRGB, OpenTK.Graphics.ES11.OesBlendFuncSeparate srcAlpha, OpenTK.Graphics.ES11.OesBlendFuncSeparate dstAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparateOES((OpenTK.Graphics.ES11.OesBlendFuncSeparate)srcRGB, (OpenTK.Graphics.ES11.OesBlendFuncSeparate)dstRGB, (OpenTK.Graphics.ES11.OesBlendFuncSeparate)srcAlpha, (OpenTK.Graphics.ES11.OesBlendFuncSeparate)dstAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Check the completeness status of a framebuffer + /// + /// + /// + /// Specify the target of the framebuffer completeness check. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glCheckFramebufferStatusOES")] + public static + OpenTK.Graphics.ES11.OesFramebufferObject CheckFramebufferStatus(OpenTK.Graphics.ES11.OesFramebufferObject target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCheckFramebufferStatusOES((OpenTK.Graphics.ES11.OesFramebufferObject)target); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearAccumxOES")] + public static + void ClearAccumx(int red, int green, int blue, int alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearAccumxOES((int)red, (int)green, (int)blue, (int)alpha); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearColorxOES")] + public static + void ClearColorx(int red, int green, int blue, int alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearColorxOES((int)red, (int)green, (int)blue, (int)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClearDepthfOES")] + public static + void ClearDepth(Single depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepthfOES((Single)depth); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearDepthxOES")] + public static + void ClearDepthx(int depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepthxOES((int)depth); + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] + public static + void ClipPlane(OpenTK.Graphics.ES11.OesSinglePrecision plane, Single[] equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* equation_ptr = equation) + { + Delegates.glClipPlanefOES((OpenTK.Graphics.ES11.OesSinglePrecision)plane, (Single*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] + public static + void ClipPlane(OpenTK.Graphics.ES11.OesSinglePrecision plane, ref Single equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* equation_ptr = &equation) + { + Delegates.glClipPlanefOES((OpenTK.Graphics.ES11.OesSinglePrecision)plane, (Single*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] + public static + unsafe void ClipPlane(OpenTK.Graphics.ES11.OesSinglePrecision plane, Single* equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClipPlanefOES((OpenTK.Graphics.ES11.OesSinglePrecision)plane, (Single*)equation); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] + public static + void ClipPlanex(OpenTK.Graphics.ES11.OesFixedPoint plane, int[] equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = equation) + { + Delegates.glClipPlanexOES((OpenTK.Graphics.ES11.OesFixedPoint)plane, (int*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] + public static + void ClipPlanex(OpenTK.Graphics.ES11.OesFixedPoint plane, ref int equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = &equation) + { + Delegates.glClipPlanexOES((OpenTK.Graphics.ES11.OesFixedPoint)plane, (int*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] + public static + unsafe void ClipPlanex(OpenTK.Graphics.ES11.OesFixedPoint plane, int* equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClipPlanexOES((OpenTK.Graphics.ES11.OesFixedPoint)plane, (int*)equation); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xOES")] + public static + void Color3x(int red, int green, int blue) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColor3xOES((int)red, (int)green, (int)blue); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] + public static + void Color3x(int[] components) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* components_ptr = components) + { + Delegates.glColor3xvOES((int*)components_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] + public static + void Color3x(ref int components) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* components_ptr = &components) + { + Delegates.glColor3xvOES((int*)components_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] + public static + unsafe void Color3x(int* components) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColor3xvOES((int*)components); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xOES")] + public static + void Color4x(int red, int green, int blue, int alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColor4xOES((int)red, (int)green, (int)blue, (int)alpha); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] + public static + void Color4x(int[] components) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* components_ptr = components) + { + Delegates.glColor4xvOES((int*)components_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] + public static + void Color4x(ref int components) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* components_ptr = &components) + { + Delegates.glColor4xvOES((int*)components_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] + public static + unsafe void Color4x(int* components) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColor4xvOES((int*)components); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxOES")] + public static + void ConvolutionParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionParameterxOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] + public static + void ConvolutionParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glConvolutionParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] + public static + unsafe void ConvolutionParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glCurrentPaletteMatrixOES")] + public static + void CurrentPaletteMatrix(Int32 matrixpaletteindex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCurrentPaletteMatrixOES((UInt32)matrixpaletteindex); + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glCurrentPaletteMatrixOES")] + public static + void CurrentPaletteMatrix(UInt32 matrixpaletteindex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCurrentPaletteMatrixOES((UInt32)matrixpaletteindex); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] + public static + void DeleteFramebuffers(Int32 n, Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] + public static + void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] + public static + unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] + public static + void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] + public static + void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersOES")] + public static + unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffersOES((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] + public static + void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] + public static + void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] + public static + unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] + public static + void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] + public static + void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersOES")] + public static + unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, ref Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, ref UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glDepthRangefOES")] + public static + void DepthRange(Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangefOES((Single)n, (Single)f); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glDepthRangexOES")] + public static + void DepthRangex(int n, int f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangexOES((int)n, (int)f); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfOES")] + public static + void DrawTex(Single x, Single y, Single z, Single width, Single height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexfOES((Single)x, (Single)y, (Single)z, (Single)width, (Single)height); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfvOES")] + public static + void DrawTex(Single[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* coords_ptr = coords) + { + Delegates.glDrawTexfvOES((Single*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfvOES")] + public static + void DrawTex(ref Single coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* coords_ptr = &coords) + { + Delegates.glDrawTexfvOES((Single*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexfvOES")] + public static + unsafe void DrawTex(Single* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexfvOES((Single*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexiOES")] + public static + void DrawTex(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexiOES((Int32)x, (Int32)y, (Int32)z, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexivOES")] + public static + void DrawTex(Int32[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* coords_ptr = coords) + { + Delegates.glDrawTexivOES((Int32*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexivOES")] + public static + void DrawTex(ref Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* coords_ptr = &coords) + { + Delegates.glDrawTexivOES((Int32*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexivOES")] + public static + unsafe void DrawTex(Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexivOES((Int32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsOES")] + public static + void DrawTex(Int16 x, Int16 y, Int16 z, Int16 width, Int16 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexsOES((Int16)x, (Int16)y, (Int16)z, (Int16)width, (Int16)height); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsvOES")] + public static + void DrawTex(Int16[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* coords_ptr = coords) + { + Delegates.glDrawTexsvOES((Int16*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsvOES")] + public static + void DrawTex(ref Int16 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* coords_ptr = &coords) + { + Delegates.glDrawTexsvOES((Int16*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexsvOES")] + public static + unsafe void DrawTex(Int16* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexsvOES((Int16*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxOES")] + public static + void DrawTexx(int x, int y, int z, int width, int height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexxOES((int)x, (int)y, (int)z, (int)width, (int)height); + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxvOES")] + public static + void DrawTexx(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glDrawTexxvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxvOES")] + public static + void DrawTexx(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glDrawTexxvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_draw_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_draw_texture", Version = "", EntryPoint = "glDrawTexxvOES")] + public static + unsafe void DrawTexx(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTexxvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_EGL_image] + [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")] + public static + void EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES11.OesEglImage target, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEGLImageTargetRenderbufferStorageOES((OpenTK.Graphics.ES11.OesEglImage)target, (IntPtr)image); + #if DEBUG + } + #endif + } + + /// [requires: OES_EGL_image] + [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetTexture2DOES")] + public static + void EGLImageTargetTexture2D(OpenTK.Graphics.ES11.OesEglImage target, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEGLImageTargetTexture2DOES((OpenTK.Graphics.ES11.OesEglImage)target, (IntPtr)image); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xOES")] + public static + void EvalCoord1x(int u) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEvalCoord1xOES((int)u); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xvOES")] + public static + unsafe void EvalCoord1x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEvalCoord1xvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xOES")] + public static + void EvalCoord2x(int u, int v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEvalCoord2xOES((int)u, (int)v); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] + public static + void EvalCoord2x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glEvalCoord2xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] + public static + void EvalCoord2x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glEvalCoord2xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] + public static + unsafe void EvalCoord2x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEvalCoord2xvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] + public static + void FeedbackBufferx(Int32 n, OpenTK.Graphics.ES11.OesFixedPoint type, int[] buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* buffer_ptr = buffer) + { + Delegates.glFeedbackBufferxOES((Int32)n, (OpenTK.Graphics.ES11.OesFixedPoint)type, (int*)buffer_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] + public static + void FeedbackBufferx(Int32 n, OpenTK.Graphics.ES11.OesFixedPoint type, ref int buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* buffer_ptr = &buffer) + { + Delegates.glFeedbackBufferxOES((Int32)n, (OpenTK.Graphics.ES11.OesFixedPoint)type, (int*)buffer_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] + public static + unsafe void FeedbackBufferx(Int32 n, OpenTK.Graphics.ES11.OesFixedPoint type, int* buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFeedbackBufferxOES((Int32)n, (OpenTK.Graphics.ES11.OesFixedPoint)type, (int*)buffer); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxOES")] + public static + void Fogx(OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFogxOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] + public static + void Fogx(OpenTK.Graphics.ES11.OesFixedPoint pname, int[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* param_ptr = param) + { + Delegates.glFogxvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] + public static + unsafe void Fogx(OpenTK.Graphics.ES11.OesFixedPoint pname, int* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFogxvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)param); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferOES")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject renderbuffertarget, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbufferOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)attachment, (OpenTK.Graphics.ES11.OesFramebufferObject)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferOES")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject renderbuffertarget, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbufferOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)attachment, (OpenTK.Graphics.ES11.OesFramebufferObject)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + /// [requires: OES_framebuffer_object] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DOES")] + public static + void FramebufferTexture2D(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject textarget, Int32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)attachment, (OpenTK.Graphics.ES11.OesFramebufferObject)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: OES_framebuffer_object] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DOES")] + public static + void FramebufferTexture2D(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject textarget, UInt32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)attachment, (OpenTK.Graphics.ES11.OesFramebufferObject)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Multiply the current matrix by a perspective matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glFrustumfOES")] + public static + void Frustum(Single l, Single r, Single b, Single t, Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrustumfOES((Single)l, (Single)r, (Single)b, (Single)t, (Single)n, (Single)f); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFrustumxOES")] + public static + void Frustumx(int l, int r, int b, int t, int n, int f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrustumxOES((int)l, (int)r, (int)b, (int)t, (int)n, (int)f); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate mipmaps for a specified texture target + /// + /// + /// + /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenerateMipmapOES")] + public static + void GenerateMipmap(OpenTK.Graphics.ES11.OesFramebufferObject target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenerateMipmapOES((OpenTK.Graphics.ES11.OesFramebufferObject)target); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersOES")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffersOES((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersOES")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffersOES((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.OesMapbuffer)target, (OpenTK.Graphics.ES11.OesMapbuffer)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer pname, [InAttribute, OutAttribute] T2[] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.OesMapbuffer)target, (OpenTK.Graphics.ES11.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer pname, [InAttribute, OutAttribute] T2[,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.OesMapbuffer)target, (OpenTK.Graphics.ES11.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer pname, [InAttribute, OutAttribute] T2[,,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.OesMapbuffer)target, (OpenTK.Graphics.ES11.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer pname, [InAttribute, OutAttribute] ref T2 @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES11.OesMapbuffer)target, (OpenTK.Graphics.ES11.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T2)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] + public static + void GetClipPlane(OpenTK.Graphics.ES11.OesSinglePrecision plane, [OutAttribute] Single[] equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* equation_ptr = equation) + { + Delegates.glGetClipPlanefOES((OpenTK.Graphics.ES11.OesSinglePrecision)plane, (Single*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] + public static + void GetClipPlane(OpenTK.Graphics.ES11.OesSinglePrecision plane, [OutAttribute] out Single equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* equation_ptr = &equation) + { + Delegates.glGetClipPlanefOES((OpenTK.Graphics.ES11.OesSinglePrecision)plane, (Single*)equation_ptr); + equation = *equation_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] + public static + unsafe void GetClipPlane(OpenTK.Graphics.ES11.OesSinglePrecision plane, [OutAttribute] Single* equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetClipPlanefOES((OpenTK.Graphics.ES11.OesSinglePrecision)plane, (Single*)equation); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] + public static + void GetClipPlanex(OpenTK.Graphics.ES11.OesFixedPoint plane, [OutAttribute] int[] equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = equation) + { + Delegates.glGetClipPlanexOES((OpenTK.Graphics.ES11.OesFixedPoint)plane, (int*)equation_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] + public static + void GetClipPlanex(OpenTK.Graphics.ES11.OesFixedPoint plane, [OutAttribute] out int equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* equation_ptr = &equation) + { + Delegates.glGetClipPlanexOES((OpenTK.Graphics.ES11.OesFixedPoint)plane, (int*)equation_ptr); + equation = *equation_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] + public static + unsafe void GetClipPlanex(OpenTK.Graphics.ES11.OesFixedPoint plane, [OutAttribute] int* equation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetClipPlanexOES((OpenTK.Graphics.ES11.OesFixedPoint)plane, (int*)equation); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] + public static + void GetConvolutionParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetConvolutionParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] + public static + void GetConvolutionParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetConvolutionParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] + public static + unsafe void GetConvolutionParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetConvolutionParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] + public static + void GetFixed(OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetFixedvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] + public static + void GetFixed(OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetFixedvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] + public static + unsafe void GetFixed(OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFixedvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFramebufferAttachmentParameterivOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)attachment, (OpenTK.Graphics.ES11.OesFramebufferObject)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFramebufferAttachmentParameterivOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)attachment, (OpenTK.Graphics.ES11.OesFramebufferObject)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivOES")] + public static + unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFramebufferAttachmentParameterivOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)attachment, (OpenTK.Graphics.ES11.OesFramebufferObject)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] + public static + void GetHistogramParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetHistogramParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] + public static + void GetHistogramParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetHistogramParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] + public static + unsafe void GetHistogramParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetHistogramParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] + public static + void GetLightx(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetLightxOES((OpenTK.Graphics.ES11.OesFixedPoint)light, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] + public static + void GetLightx(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetLightxOES((OpenTK.Graphics.ES11.OesFixedPoint)light, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] + public static + unsafe void GetLightx(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetLightxOES((OpenTK.Graphics.ES11.OesFixedPoint)light, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] + public static + void GetMapx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint query, [OutAttribute] int[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* v_ptr = v) + { + Delegates.glGetMapxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)query, (int*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] + public static + void GetMapx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint query, [OutAttribute] out int v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* v_ptr = &v) + { + Delegates.glGetMapxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)query, (int*)v_ptr); + v = *v_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] + public static + unsafe void GetMapx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint query, [OutAttribute] int* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMapxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)query, (int*)v); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxOES")] + public static + void GetMaterialx(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMaterialxOES((OpenTK.Graphics.ES11.OesFixedPoint)face, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] + public static + void GetMaterialx(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetMaterialxvOES((OpenTK.Graphics.ES11.OesFixedPoint)face, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] + public static + unsafe void GetMaterialx(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMaterialxvOES((OpenTK.Graphics.ES11.OesFixedPoint)face, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetRenderbufferParameterivOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetRenderbufferParameterivOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivOES")] + public static + unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetRenderbufferParameterivOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] + public static + void GetTexEnvx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetTexEnvxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] + public static + void GetTexEnvx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetTexEnvxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] + public static + unsafe void GetTexEnvx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexEnvxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] + public static + void GetTexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetTexGenfvOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] + public static + void GetTexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetTexGenfvOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenfvOES")] + public static + unsafe void GetTexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexGenfvOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] + public static + void GetTexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexGenivOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] + public static + void GetTexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexGenivOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenivOES")] + public static + unsafe void GetTexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexGenivOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point|OES_texture_cube_map] + [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] + public static + void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point|OES_texture_cube_map] + [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] + public static + void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point|OES_texture_cube_map] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glGetTexGenxvOES")] + public static + unsafe void GetTexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] + public static + void GetTexLevelParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, Int32 level, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetTexLevelParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (Int32)level, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] + public static + void GetTexLevelParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, Int32 level, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetTexLevelParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (Int32)level, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] + public static + unsafe void GetTexLevelParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, Int32 level, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexLevelParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (Int32)level, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] + public static + void GetTexParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetTexParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] + public static + void GetTexParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] out int @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = &@params) + { + Delegates.glGetTexParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] + public static + unsafe void GetTexParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxOES")] + public static + void Indexx(int component) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glIndexxOES((int)component); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxvOES")] + public static + unsafe void Indexx(int* component) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glIndexxvOES((int*)component); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferOES")] + public static + bool IsFramebuffer(Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebufferOES((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferOES")] + public static + bool IsFramebuffer(UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebufferOES((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferOES")] + public static + bool IsRenderbuffer(Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbufferOES((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferOES")] + public static + bool IsRenderbuffer(UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbufferOES((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] + public static + bool IsVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] + public static + bool IsVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxOES")] + public static + void LightModelx(OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightModelxOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] + public static + void LightModelx(OpenTK.Graphics.ES11.OesFixedPoint pname, int[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* param_ptr = param) + { + Delegates.glLightModelxvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] + public static + unsafe void LightModelx(OpenTK.Graphics.ES11.OesFixedPoint pname, int* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightModelxvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxOES")] + public static + void Lightx(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightxOES((OpenTK.Graphics.ES11.OesFixedPoint)light, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] + public static + void Lightx(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glLightxvOES((OpenTK.Graphics.ES11.OesFixedPoint)light, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] + public static + unsafe void Lightx(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLightxvOES((OpenTK.Graphics.ES11.OesFixedPoint)light, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLineWidthxOES")] + public static + void LineWidthx(int width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLineWidthxOES((int)width); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] + public static + void LoadMatrixx(int[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = m) + { + Delegates.glLoadMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] + public static + void LoadMatrixx(ref int m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = &m) + { + Delegates.glLoadMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] + public static + unsafe void LoadMatrixx(int* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLoadMatrixxOES((int*)m); + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glLoadPaletteFromModelViewMatrixOES")] + public static + void LoadPaletteFromModelViewMatrix() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLoadPaletteFromModelViewMatrixOES(); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] + public static + void LoadTransposeMatrixx(int[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = m) + { + Delegates.glLoadTransposeMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] + public static + void LoadTransposeMatrixx(ref int m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = &m) + { + Delegates.glLoadTransposeMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] + public static + unsafe void LoadTransposeMatrixx(int* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLoadTransposeMatrixxOES((int*)m); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap1xOES")] + public static + void Map1x(OpenTK.Graphics.ES11.OesFixedPoint target, int u1, int u2, Int32 stride, Int32 order, int points) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMap1xOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (int)u1, (int)u2, (Int32)stride, (Int32)order, (int)points); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap2xOES")] + public static + void Map2x(OpenTK.Graphics.ES11.OesFixedPoint target, int u1, int u2, Int32 ustride, Int32 uorder, int v1, int v2, Int32 vstride, Int32 vorder, int points) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMap2xOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (int)u1, (int)u2, (Int32)ustride, (Int32)uorder, (int)v1, (int)v2, (Int32)vstride, (Int32)vorder, (int)points); + #if DEBUG + } + #endif + } + + + /// [requires: OES_mapbuffer] + /// Map a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. + /// + /// + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glMapBufferOES")] + public static + IntPtr MapBuffer(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferOES((OpenTK.Graphics.ES11.OesMapbuffer)target, (OpenTK.Graphics.ES11.OesMapbuffer)access); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid1xOES")] + public static + void MapGrid1x(Int32 n, int u1, int u2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMapGrid1xOES((Int32)n, (int)u1, (int)u2); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid2xOES")] + public static + void MapGrid2x(Int32 n, int u1, int u2, int v1, int v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMapGrid2xOES((Int32)n, (int)u1, (int)u2, (int)v1, (int)v2); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxOES")] + public static + void Materialx(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMaterialxOES((OpenTK.Graphics.ES11.OesFixedPoint)face, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] + public static + void Materialx(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* param_ptr = param) + { + Delegates.glMaterialxvOES((OpenTK.Graphics.ES11.OesFixedPoint)face, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] + public static + unsafe void Materialx(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMaterialxvOES((OpenTK.Graphics.ES11.OesFixedPoint)face, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] + public static + void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] + public static + void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] + public static + void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] + public static + void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerOES")] + public static + void MatrixIndexPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glMatrixIndexPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T3)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] + public static + void MultiTexCoord1(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord1bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] + public static + void MultiTexCoord1(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord1bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] + public static + unsafe void MultiTexCoord1(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord1bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] + public static + unsafe void MultiTexCoord1(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord1bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xOES")] + public static + void MultiTexCoord1x(OpenTK.Graphics.ES11.OesFixedPoint texture, int s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord1xOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int)s); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xvOES")] + public static + unsafe void MultiTexCoord1x(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord1xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] + public static + void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte s, Byte t) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord2bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s, (SByte)t); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] + public static + void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord2bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s, (SByte)t); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] + public static + void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glMultiTexCoord2bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] + public static + void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glMultiTexCoord2bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] + public static + unsafe void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord2bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] + public static + void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glMultiTexCoord2bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] + public static + void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glMultiTexCoord2bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] + public static + unsafe void MultiTexCoord2(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord2bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xOES")] + public static + void MultiTexCoord2x(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord2xOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int)s, (int)t); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] + public static + void MultiTexCoord2x(OpenTK.Graphics.ES11.OesFixedPoint texture, int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glMultiTexCoord2xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] + public static + void MultiTexCoord2x(OpenTK.Graphics.ES11.OesFixedPoint texture, ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glMultiTexCoord2xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] + public static + unsafe void MultiTexCoord2x(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord2xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] + public static + void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte s, Byte t, Byte r) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord3bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s, (SByte)t, (SByte)r); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] + public static + void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t, SByte r) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord3bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s, (SByte)t, (SByte)r); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] + public static + void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glMultiTexCoord3bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] + public static + void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glMultiTexCoord3bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] + public static + unsafe void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord3bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] + public static + void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glMultiTexCoord3bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] + public static + void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glMultiTexCoord3bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] + public static + unsafe void MultiTexCoord3(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord3bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xOES")] + public static + void MultiTexCoord3x(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t, int r) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord3xOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int)s, (int)t, (int)r); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] + public static + void MultiTexCoord3x(OpenTK.Graphics.ES11.OesFixedPoint texture, int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glMultiTexCoord3xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] + public static + void MultiTexCoord3x(OpenTK.Graphics.ES11.OesFixedPoint texture, ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glMultiTexCoord3xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] + public static + unsafe void MultiTexCoord3x(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord3xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] + public static + void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte s, Byte t, Byte r, Byte q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s, (SByte)t, (SByte)r, (SByte)q); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] + public static + void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t, SByte r, SByte q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4bOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte)s, (SByte)t, (SByte)r, (SByte)q); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] + public static + void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glMultiTexCoord4bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] + public static + void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glMultiTexCoord4bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] + public static + unsafe void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] + public static + void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glMultiTexCoord4bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] + public static + void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glMultiTexCoord4bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] + public static + unsafe void MultiTexCoord4(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4bvOES((OpenTK.Graphics.ES11.OesByteCoordinates)texture, (SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xOES")] + public static + void MultiTexCoord4x(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t, int r, int q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4xOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int)s, (int)t, (int)r, (int)q); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] + public static + void MultiTexCoord4x(OpenTK.Graphics.ES11.OesFixedPoint texture, int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glMultiTexCoord4xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] + public static + void MultiTexCoord4x(OpenTK.Graphics.ES11.OesFixedPoint texture, ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glMultiTexCoord4xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] + public static + unsafe void MultiTexCoord4x(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoord4xvOES((OpenTK.Graphics.ES11.OesFixedPoint)texture, (int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] + public static + void MultMatrixx(int[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = m) + { + Delegates.glMultMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] + public static + void MultMatrixx(ref int m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = &m) + { + Delegates.glMultMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] + public static + unsafe void MultMatrixx(int* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultMatrixxOES((int*)m); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] + public static + void MultTransposeMatrixx(int[] m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = m) + { + Delegates.glMultTransposeMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] + public static + void MultTransposeMatrixx(ref int m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* m_ptr = &m) + { + Delegates.glMultTransposeMatrixxOES((int*)m_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] + public static + unsafe void MultTransposeMatrixx(int* m) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultTransposeMatrixxOES((int*)m); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xOES")] + public static + void Normal3x(int nx, int ny, int nz) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormal3xOES((int)nx, (int)ny, (int)nz); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] + public static + void Normal3x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glNormal3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] + public static + void Normal3x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glNormal3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] + public static + unsafe void Normal3x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormal3xvOES((int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_single_precision] + /// Multiply the current matrix with an orthographic matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glOrthofOES")] + public static + void Ortho(Single l, Single r, Single b, Single t, Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glOrthofOES((Single)l, (Single)r, (Single)b, (Single)t, (Single)n, (Single)f); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glOrthoxOES")] + public static + void Orthox(int l, int r, int b, int t, int n, int f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glOrthoxOES((int)l, (int)r, (int)b, (int)t, (int)n, (int)f); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPassThroughxOES")] + public static + void PassThroughx(int token) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPassThroughxOES((int)token); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelTransferxOES")] + public static + void PixelTransferx(OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelTransferxOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelZoomxOES")] + public static + void PixelZoomx(int xfactor, int yfactor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelZoomxOES((int)xfactor, (int)yfactor); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxOES")] + public static + void PointParameterx(OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterxOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] + public static + void PointParameterx(OpenTK.Graphics.ES11.OesFixedPoint pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glPointParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] + public static + unsafe void PointParameterx(OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_point_size_array] + [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] + public static + void PointSizePointer(OpenTK.Graphics.ES11.OesPointSizeArray type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.OesPointSizeArray)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: OES_point_size_array] + [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] + public static + void PointSizePointer(OpenTK.Graphics.ES11.OesPointSizeArray type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.OesPointSizeArray)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_point_size_array] + [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] + public static + void PointSizePointer(OpenTK.Graphics.ES11.OesPointSizeArray type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.OesPointSizeArray)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_point_size_array] + [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] + public static + void PointSizePointer(OpenTK.Graphics.ES11.OesPointSizeArray type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.OesPointSizeArray)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_point_size_array] + [AutoGenerated(Category = "OES_point_size_array", Version = "", EntryPoint = "glPointSizePointerOES")] + public static + void PointSizePointer(OpenTK.Graphics.ES11.OesPointSizeArray type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glPointSizePointerOES((OpenTK.Graphics.ES11.OesPointSizeArray)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointSizexOES")] + public static + void PointSizex(int size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointSizexOES((int)size); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPolygonOffsetxOES")] + public static + void PolygonOffsetx(int factor, int units) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPolygonOffsetxOES((int)factor, (int)units); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] + public static + void PrioritizeTexturesx(Int32 n, Int32[] textures, int[] priorities) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + fixed (int* priorities_ptr = priorities) + { + Delegates.glPrioritizeTexturesxOES((Int32)n, (UInt32*)textures_ptr, (int*)priorities_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] + public static + void PrioritizeTexturesx(Int32 n, ref Int32 textures, ref int priorities) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + fixed (int* priorities_ptr = &priorities) + { + Delegates.glPrioritizeTexturesxOES((Int32)n, (UInt32*)textures_ptr, (int*)priorities_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] + public static + unsafe void PrioritizeTexturesx(Int32 n, Int32* textures, int* priorities) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPrioritizeTexturesxOES((Int32)n, (UInt32*)textures, (int*)priorities); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] + public static + void PrioritizeTexturesx(Int32 n, UInt32[] textures, int[] priorities) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + fixed (int* priorities_ptr = priorities) + { + Delegates.glPrioritizeTexturesxOES((Int32)n, (UInt32*)textures_ptr, (int*)priorities_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] + public static + void PrioritizeTexturesx(Int32 n, ref UInt32 textures, ref int priorities) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + fixed (int* priorities_ptr = &priorities) + { + Delegates.glPrioritizeTexturesxOES((Int32)n, (UInt32*)textures_ptr, (int*)priorities_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] + public static + unsafe void PrioritizeTexturesx(Int32 n, UInt32* textures, int* priorities) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPrioritizeTexturesxOES((Int32)n, (UInt32*)textures, (int*)priorities); + #if DEBUG + } + #endif + } + + /// [requires: OES_query_matrix] + [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] + public static + Int32 QueryMatrixx([OutAttribute] int[] mantissa, [OutAttribute] Int32[] exponent) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* mantissa_ptr = mantissa) + fixed (Int32* exponent_ptr = exponent) + { + return Delegates.glQueryMatrixxOES((int*)mantissa_ptr, (Int32*)exponent_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_query_matrix] + [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] + public static + Int32 QueryMatrixx([OutAttribute] out int mantissa, [OutAttribute] out Int32 exponent) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* mantissa_ptr = &mantissa) + fixed (Int32* exponent_ptr = &exponent) + { + Int32 retval = Delegates.glQueryMatrixxOES((int*)mantissa_ptr, (Int32*)exponent_ptr); + mantissa = *mantissa_ptr; + exponent = *exponent_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_query_matrix] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] + public static + unsafe Int32 QueryMatrixx([OutAttribute] int* mantissa, [OutAttribute] Int32* exponent) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glQueryMatrixxOES((int*)mantissa, (Int32*)exponent); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xOES")] + public static + void RasterPos2x(int x, int y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRasterPos2xOES((int)x, (int)y); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] + public static + void RasterPos2x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glRasterPos2xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] + public static + void RasterPos2x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glRasterPos2xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] + public static + unsafe void RasterPos2x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRasterPos2xvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xOES")] + public static + void RasterPos3x(int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRasterPos3xOES((int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] + public static + void RasterPos3x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glRasterPos3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] + public static + void RasterPos3x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glRasterPos3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] + public static + unsafe void RasterPos3x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRasterPos3xvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xOES")] + public static + void RasterPos4x(int x, int y, int z, int w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRasterPos4xOES((int)x, (int)y, (int)z, (int)w); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] + public static + void RasterPos4x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glRasterPos4xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] + public static + void RasterPos4x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glRasterPos4xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] + public static + unsafe void RasterPos4x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRasterPos4xvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxOES")] + public static + void Rectx(int x1, int y1, int x2, int y2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRectxOES((int)x1, (int)y1, (int)x2, (int)y2); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] + public static + void Rectx(int[] v1, int[] v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* v1_ptr = v1) + fixed (int* v2_ptr = v2) + { + Delegates.glRectxvOES((int*)v1_ptr, (int*)v2_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] + public static + void Rectx(ref int v1, ref int v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* v1_ptr = &v1) + fixed (int* v2_ptr = &v2) + { + Delegates.glRectxvOES((int*)v1_ptr, (int*)v2_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] + public static + unsafe void Rectx(int* v1, int* v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRectxvOES((int*)v1, (int*)v2); + #if DEBUG + } + #endif + } + + + /// [requires: OES_framebuffer_object] + /// Establish data storage, format and dimensions of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "OES_framebuffer_object", Version = "", EntryPoint = "glRenderbufferStorageOES")] + public static + void RenderbufferStorage(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageOES((OpenTK.Graphics.ES11.OesFramebufferObject)target, (OpenTK.Graphics.ES11.OesFramebufferObject)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRotatexOES")] + public static + void Rotatex(int angle, int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRotatexOES((int)angle, (int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + + /// [requires: OES_fixed_point] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glSampleCoverageOES")] + public static + void SampleCoverage(int value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoverageOES((int)value, (bool)invert); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glSampleCoveragexOES")] + public static + void SampleCoveragex(int value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoveragexOES((int)value, (bool)invert); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glScalexOES")] + public static + void Scalex(int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScalexOES((int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] + public static + void TexCoord1(Byte s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord1bOES((SByte)s); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] + public static + void TexCoord1(SByte s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord1bOES((SByte)s); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] + public static + unsafe void TexCoord1(Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord1bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] + public static + unsafe void TexCoord1(SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord1bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xOES")] + public static + void TexCoord1x(int s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord1xOES((int)s); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xvOES")] + public static + unsafe void TexCoord1x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord1xvOES((int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] + public static + void TexCoord2(Byte s, Byte t) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord2bOES((SByte)s, (SByte)t); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] + public static + void TexCoord2(SByte s, SByte t) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord2bOES((SByte)s, (SByte)t); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] + public static + void TexCoord2(Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glTexCoord2bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] + public static + void TexCoord2(ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glTexCoord2bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] + public static + unsafe void TexCoord2(Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord2bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] + public static + void TexCoord2(SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glTexCoord2bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] + public static + void TexCoord2(ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glTexCoord2bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] + public static + unsafe void TexCoord2(SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord2bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xOES")] + public static + void TexCoord2x(int s, int t) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord2xOES((int)s, (int)t); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] + public static + void TexCoord2x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glTexCoord2xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] + public static + void TexCoord2x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glTexCoord2xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] + public static + unsafe void TexCoord2x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord2xvOES((int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] + public static + void TexCoord3(Byte s, Byte t, Byte r) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord3bOES((SByte)s, (SByte)t, (SByte)r); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] + public static + void TexCoord3(SByte s, SByte t, SByte r) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord3bOES((SByte)s, (SByte)t, (SByte)r); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] + public static + void TexCoord3(Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glTexCoord3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] + public static + void TexCoord3(ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glTexCoord3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] + public static + unsafe void TexCoord3(Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord3bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] + public static + void TexCoord3(SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glTexCoord3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] + public static + void TexCoord3(ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glTexCoord3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] + public static + unsafe void TexCoord3(SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord3bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xOES")] + public static + void TexCoord3x(int s, int t, int r) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord3xOES((int)s, (int)t, (int)r); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] + public static + void TexCoord3x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glTexCoord3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] + public static + void TexCoord3x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glTexCoord3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] + public static + unsafe void TexCoord3x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord3xvOES((int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] + public static + void TexCoord4(Byte s, Byte t, Byte r, Byte q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord4bOES((SByte)s, (SByte)t, (SByte)r, (SByte)q); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] + public static + void TexCoord4(SByte s, SByte t, SByte r, SByte q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord4bOES((SByte)s, (SByte)t, (SByte)r, (SByte)q); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] + public static + void TexCoord4(Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glTexCoord4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] + public static + void TexCoord4(ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glTexCoord4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] + public static + unsafe void TexCoord4(Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord4bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] + public static + void TexCoord4(SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glTexCoord4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] + public static + void TexCoord4(ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glTexCoord4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] + public static + unsafe void TexCoord4(SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord4bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xOES")] + public static + void TexCoord4x(int s, int t, int r, int q) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord4xOES((int)s, (int)t, (int)r, (int)q); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] + public static + void TexCoord4x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glTexCoord4xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] + public static + void TexCoord4x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glTexCoord4xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] + public static + unsafe void TexCoord4x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoord4xvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxOES")] + public static + void TexEnvx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnvxOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] + public static + void TexEnvx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glTexEnvxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] + public static + unsafe void TexEnvx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexEnvxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfOES")] + public static + void TexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexGenfOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfvOES")] + public static + void TexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glTexGenfvOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenfvOES")] + public static + unsafe void TexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexGenfvOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGeniOES")] + public static + void TexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexGeniOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenivOES")] + public static + void TexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glTexGenivOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_cube_map] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_texture_cube_map", Version = "", EntryPoint = "glTexGenivOES")] + public static + unsafe void TexGen(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexGenivOES((OpenTK.Graphics.ES11.OesTextureCubeMap)coord, (OpenTK.Graphics.ES11.OesTextureCubeMap)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point|OES_texture_cube_map] + [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxOES")] + public static + void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexGenxOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point|OES_texture_cube_map] + [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxvOES")] + public static + void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point|OES_texture_cube_map] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point|OES_texture_cube_map", Version = "", EntryPoint = "glTexGenxvOES")] + public static + unsafe void TexGenx(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexGenxvOES((OpenTK.Graphics.ES11.All)coord, (OpenTK.Graphics.ES11.All)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxOES")] + public static + void TexParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterxOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] + public static + void TexParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glTexParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] + public static + unsafe void TexParameterx(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterxvOES((OpenTK.Graphics.ES11.OesFixedPoint)target, (OpenTK.Graphics.ES11.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTranslatexOES")] + public static + void Translatex(int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTranslatexOES((int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glUnmapBufferOES")] + public static + bool UnmapBuffer(OpenTK.Graphics.ES11.OesMapbuffer target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glUnmapBufferOES((OpenTK.Graphics.ES11.OesMapbuffer)target); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] + public static + void Vertex2(Byte x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex2bOES((SByte)x); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] + public static + void Vertex2(SByte x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex2bOES((SByte)x); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] + public static + void Vertex2(Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glVertex2bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] + public static + unsafe void Vertex2(Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex2bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] + public static + void Vertex2(SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glVertex2bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] + public static + unsafe void Vertex2(SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex2bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xOES")] + public static + void Vertex2x(int x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex2xOES((int)x); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] + public static + void Vertex2x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glVertex2xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] + public static + unsafe void Vertex2x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex2xvOES((int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] + public static + void Vertex3(Byte x, Byte y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex3bOES((SByte)x, (SByte)y); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] + public static + void Vertex3(SByte x, SByte y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex3bOES((SByte)x, (SByte)y); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] + public static + void Vertex3(Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glVertex3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] + public static + void Vertex3(ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glVertex3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] + public static + unsafe void Vertex3(Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex3bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] + public static + void Vertex3(SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glVertex3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] + public static + void Vertex3(ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glVertex3bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] + public static + unsafe void Vertex3(SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex3bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xOES")] + public static + void Vertex3x(int x, int y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex3xOES((int)x, (int)y); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] + public static + void Vertex3x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glVertex3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] + public static + void Vertex3x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glVertex3xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] + public static + unsafe void Vertex3x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex3xvOES((int*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] + public static + void Vertex4(Byte x, Byte y, Byte z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex4bOES((SByte)x, (SByte)y, (SByte)z); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] + public static + void Vertex4(SByte x, SByte y, SByte z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex4bOES((SByte)x, (SByte)y, (SByte)z); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] + public static + void Vertex4(Byte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = coords) + { + Delegates.glVertex4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] + public static + void Vertex4(ref Byte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* coords_ptr = &coords) + { + Delegates.glVertex4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] + public static + unsafe void Vertex4(Byte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex4bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] + public static + void Vertex4(SByte[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = coords) + { + Delegates.glVertex4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] + public static + void Vertex4(ref SByte coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* coords_ptr = &coords) + { + Delegates.glVertex4bvOES((SByte*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] + public static + unsafe void Vertex4(SByte* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex4bvOES((SByte*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xOES")] + public static + void Vertex4x(int x, int y, int z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex4xOES((int)x, (int)y, (int)z); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] + public static + void Vertex4x(int[] coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = coords) + { + Delegates.glVertex4xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] + public static + void Vertex4x(ref int coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* coords_ptr = &coords) + { + Delegates.glVertex4xvOES((int*)coords_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] + public static + unsafe void Vertex4x(int* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertex4xvOES((int*)coords); + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] + public static + void WeightPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] + public static + void WeightPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] + public static + void WeightPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] + public static + void WeightPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_matrix_palette] + [AutoGenerated(Category = "OES_matrix_palette", Version = "", EntryPoint = "glWeightPointerOES")] + public static + void WeightPointer(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glWeightPointerOES((Int32)size, (OpenTK.Graphics.ES11.OesMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T3)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + } + + public static partial class Qcom + { + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] + public static + void DisableDriverControl(Int32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] + public static + void DisableDriverControl(UInt32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] + public static + void EnableDriverControl(Int32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] + public static + void EnableDriverControl(UInt32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] + public static + void EndTiling(Int32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTilingQCOM((UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] + public static + void EndTiling(UInt32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTilingQCOM((UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES11.QcomExtendedGet target, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES11.QcomExtendedGet target, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES11.QcomExtendedGet target, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES11.QcomExtendedGet target, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES11.QcomExtendedGet target, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] Int32[] buffers, Int32 maxBuffers, [OutAttribute] Int32[] numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + fixed (Int32* numBuffers_ptr = numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] out Int32 buffers, Int32 maxBuffers, [OutAttribute] out Int32 numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + fixed (Int32* numBuffers_ptr = &numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + buffers = *buffers_ptr; + numBuffers = *numBuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + unsafe void ExtGetBuffers([OutAttribute] Int32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] UInt32[] buffers, Int32 maxBuffers, [OutAttribute] Int32[] numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + fixed (Int32* numBuffers_ptr = numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] out UInt32 buffers, Int32 maxBuffers, [OutAttribute] out Int32 numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + fixed (Int32* numBuffers_ptr = &numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + buffers = *buffers_ptr; + numBuffers = *numBuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + unsafe void ExtGetBuffers([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] Int32[] framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32[] numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + fixed (Int32* numFramebuffers_ptr = numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] out Int32 framebuffers, Int32 maxFramebuffers, [OutAttribute] out Int32 numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + fixed (Int32* numFramebuffers_ptr = &numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + framebuffers = *framebuffers_ptr; + numFramebuffers = *numFramebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + unsafe void ExtGetFramebuffers([OutAttribute] Int32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] UInt32[] framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32[] numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + fixed (Int32* numFramebuffers_ptr = numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] out UInt32 framebuffers, Int32 maxFramebuffers, [OutAttribute] out Int32 numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + fixed (Int32* numFramebuffers_ptr = &numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + framebuffers = *framebuffers_ptr; + numFramebuffers = *numFramebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + unsafe void ExtGetFramebuffers([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES11.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] out Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES11.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES11.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES11.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] out Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES11.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES11.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] Int32[] programs, Int32 maxPrograms, [OutAttribute] Int32[] numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* programs_ptr = programs) + fixed (Int32* numPrograms_ptr = numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] out Int32 programs, Int32 maxPrograms, [OutAttribute] out Int32 numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* programs_ptr = &programs) + fixed (Int32* numPrograms_ptr = &numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + programs = *programs_ptr; + numPrograms = *numPrograms_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + unsafe void ExtGetProgram([OutAttribute] Int32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] UInt32[] programs, Int32 maxPrograms, [OutAttribute] Int32[] numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* programs_ptr = programs) + fixed (Int32* numPrograms_ptr = numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] out UInt32 programs, Int32 maxPrograms, [OutAttribute] out Int32 numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* programs_ptr = &programs) + fixed (Int32* numPrograms_ptr = &numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + programs = *programs_ptr; + numPrograms = *numPrograms_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + unsafe void ExtGetProgram([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] Int32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32[] numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] out Int32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute] out Int32 numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + numRenderbuffers = *numRenderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + unsafe void ExtGetRenderbuffers([OutAttribute] Int32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] UInt32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32[] numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] out UInt32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute] out Int32 numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + numRenderbuffers = *numRenderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + unsafe void ExtGetRenderbuffers([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] Int32[] shaders, Int32 maxShaders, [OutAttribute] Int32[] numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + fixed (Int32* numShaders_ptr = numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] out Int32 shaders, Int32 maxShaders, [OutAttribute] out Int32 numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + fixed (Int32* numShaders_ptr = &numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + shaders = *shaders_ptr; + numShaders = *numShaders_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + unsafe void ExtGetShaders([OutAttribute] Int32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] UInt32[] shaders, Int32 maxShaders, [OutAttribute] Int32[] numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + fixed (Int32* numShaders_ptr = numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] out UInt32 shaders, Int32 maxShaders, [OutAttribute] out Int32 numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + fixed (Int32* numShaders_ptr = &numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + shaders = *shaders_ptr; + numShaders = *numShaders_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + unsafe void ExtGetShaders([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES11.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES11.QcomExtendedGet)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES11.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES11.QcomExtendedGet)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + unsafe void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES11.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES11.QcomExtendedGet)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES11.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES11.QcomExtendedGet)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES11.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES11.QcomExtendedGet)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + unsafe void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES11.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES11.QcomExtendedGet)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES11.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.QcomExtendedGet format, OpenTK.Graphics.ES11.QcomExtendedGet type, [OutAttribute] IntPtr texels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES11.QcomExtendedGet)format, (OpenTK.Graphics.ES11.QcomExtendedGet)type, (IntPtr)texels); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES11.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.QcomExtendedGet format, OpenTK.Graphics.ES11.QcomExtendedGet type, [InAttribute, OutAttribute] T10[] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES11.QcomExtendedGet)format, (OpenTK.Graphics.ES11.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES11.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.QcomExtendedGet format, OpenTK.Graphics.ES11.QcomExtendedGet type, [InAttribute, OutAttribute] T10[,] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES11.QcomExtendedGet)format, (OpenTK.Graphics.ES11.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES11.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.QcomExtendedGet format, OpenTK.Graphics.ES11.QcomExtendedGet type, [InAttribute, OutAttribute] T10[,,] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES11.QcomExtendedGet)format, (OpenTK.Graphics.ES11.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES11.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.QcomExtendedGet format, OpenTK.Graphics.ES11.QcomExtendedGet type, [InAttribute, OutAttribute] ref T10 texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES11.QcomExtendedGet)format, (OpenTK.Graphics.ES11.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + texels = (T10)texels_ptr.Target; + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] Int32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + fixed (Int32* numTextures_ptr = numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] out Int32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + fixed (Int32* numTextures_ptr = &numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + textures = *textures_ptr; + numTextures = *numTextures_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + unsafe void ExtGetTextures([OutAttribute] Int32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] UInt32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + fixed (Int32* numTextures_ptr = numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] out UInt32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + fixed (Int32* numTextures_ptr = &numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + textures = *textures_ptr; + numTextures = *numTextures_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + unsafe void ExtGetTextures([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] + public static + bool ExtIsProgramBinary(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] + public static + bool ExtIsProgramBinary(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtTexObjectStateOverrideiQCOM")] + public static + void ExtTexObjectStateOverride(OpenTK.Graphics.ES11.QcomExtendedGet target, OpenTK.Graphics.ES11.QcomExtendedGet pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtTexObjectStateOverrideiQCOM((OpenTK.Graphics.ES11.QcomExtendedGet)target, (OpenTK.Graphics.ES11.QcomExtendedGet)pname, (Int32)param); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] Int32[] driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = num) + fixed (Int32* driverControls_ptr = driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] UInt32[] driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = num) + fixed (UInt32* driverControls_ptr = driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out Int32 driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = &num) + fixed (Int32* driverControls_ptr = &driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + num = *num_ptr; + driverControls = *driverControls_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out UInt32 driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = &num) + fixed (UInt32* driverControls_ptr = &driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + num = *num_ptr; + driverControls = *driverControls_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] Int32* driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + unsafe void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + unsafe void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] + public static + void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, Int32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] + public static + void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); + #if DEBUG + } + #endif + } + + } + + } +} diff --git a/Source/OpenTK/Graphics/ES11/Core.cs b/Source/OpenTK/Graphics/ES11/ES11Core.cs similarity index 52% rename from Source/OpenTK/Graphics/ES11/Core.cs rename to Source/OpenTK/Graphics/ES11/ES11Core.cs index 2df43124..7b807164 100644 --- a/Source/OpenTK/Graphics/ES11/Core.cs +++ b/Source/OpenTK/Graphics/ES11/ES11Core.cs @@ -1,8 +1,7 @@ -#region License // // The Open Toolkit Library License // -// Copyright (c) 2006 - 2009 the Open Toolkit library. +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal @@ -23,7 +22,8 @@ // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // -#endregion + + namespace OpenTK.Graphics.ES11 { @@ -39,54 +39,72 @@ namespace OpenTK.Graphics.ES11 internal static partial class Core { + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAccumxOES", ExactSpelling = true)] + internal extern static void AccumxOES(OpenTK.Graphics.ES11.OesFixedPoint op, int value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveTexture", ExactSpelling = true)] - internal extern static void ActiveTexture(OpenTK.Graphics.ES11.All texture); + internal extern static void ActiveTexture(OpenTK.Graphics.ES11.VersionEsCm10 texture); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAlphaFunc", ExactSpelling = true)] - internal extern static void AlphaFunc(OpenTK.Graphics.ES11.All func, Single @ref); + internal extern static void AlphaFunc(OpenTK.Graphics.ES11.AlphaFunction func, Single @ref); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAlphaFuncx", ExactSpelling = true)] - internal extern static void AlphaFuncx(OpenTK.Graphics.ES11.All func, int @ref); + internal extern static void AlphaFuncx(OpenTK.Graphics.ES11.VersionEsCm10 func, int @ref); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAlphaFuncxOES", ExactSpelling = true)] - internal extern static void AlphaFuncxOES(OpenTK.Graphics.ES11.All func, int @ref); + internal extern static void AlphaFuncxOES(OpenTK.Graphics.ES11.OesFixedPoint func, int @ref); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBuffer", ExactSpelling = true)] - internal extern static void BindBuffer(OpenTK.Graphics.ES11.All target, UInt32 buffer); + internal extern static void BindBuffer(OpenTK.Graphics.ES11.VersionEsCm10 target, UInt32 buffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindFramebufferOES", ExactSpelling = true)] - internal extern static void BindFramebufferOES(OpenTK.Graphics.ES11.All target, UInt32 framebuffer); + internal extern static void BindFramebufferOES(OpenTK.Graphics.ES11.OesFramebufferObject target, UInt32 framebuffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindRenderbufferOES", ExactSpelling = true)] - internal extern static void BindRenderbufferOES(OpenTK.Graphics.ES11.All target, UInt32 renderbuffer); + internal extern static void BindRenderbufferOES(OpenTK.Graphics.ES11.OesFramebufferObject target, UInt32 renderbuffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTexture", ExactSpelling = true)] - internal extern static void BindTexture(OpenTK.Graphics.ES11.All target, UInt32 texture); + internal extern static void BindTexture(OpenTK.Graphics.ES11.TextureTarget target, UInt32 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexArrayOES", ExactSpelling = true)] + internal extern static void BindVertexArrayOES(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBitmapxOES", ExactSpelling = true)] + internal extern static unsafe void BitmapxOES(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte* bitmap); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendColorxOES", ExactSpelling = true)] + internal extern static void BlendColorxOES(int red, int green, int blue, int alpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationEXT", ExactSpelling = true)] + internal extern static void BlendEquationEXT(OpenTK.Graphics.ES11.ExtBlendMinmax mode); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationOES", ExactSpelling = true)] - internal extern static void BlendEquationOES(OpenTK.Graphics.ES11.All mode); + internal extern static void BlendEquationOES(OpenTK.Graphics.ES11.OesBlendSubtract mode); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationSeparateOES", ExactSpelling = true)] - internal extern static void BlendEquationSeparateOES(OpenTK.Graphics.ES11.All modeRGB, OpenTK.Graphics.ES11.All modeAlpha); + internal extern static void BlendEquationSeparateOES(OpenTK.Graphics.ES11.OesBlendEquationSeparate modeRGB, OpenTK.Graphics.ES11.OesBlendEquationSeparate modeAlpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFunc", ExactSpelling = true)] - internal extern static void BlendFunc(OpenTK.Graphics.ES11.All sfactor, OpenTK.Graphics.ES11.All dfactor); + internal extern static void BlendFunc(OpenTK.Graphics.ES11.BlendingFactorSrc sfactor, OpenTK.Graphics.ES11.BlendingFactorDest dfactor); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFuncSeparateOES", ExactSpelling = true)] - internal extern static void BlendFuncSeparateOES(OpenTK.Graphics.ES11.All srcRGB, OpenTK.Graphics.ES11.All dstRGB, OpenTK.Graphics.ES11.All srcAlpha, OpenTK.Graphics.ES11.All dstAlpha); + internal extern static void BlendFuncSeparateOES(OpenTK.Graphics.ES11.OesBlendFuncSeparate srcRGB, OpenTK.Graphics.ES11.OesBlendFuncSeparate dstRGB, OpenTK.Graphics.ES11.OesBlendFuncSeparate srcAlpha, OpenTK.Graphics.ES11.OesBlendFuncSeparate dstAlpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferData", ExactSpelling = true)] - internal extern static void BufferData(OpenTK.Graphics.ES11.All target, IntPtr size, IntPtr data, OpenTK.Graphics.ES11.All usage); + internal extern static void BufferData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr size, IntPtr data, OpenTK.Graphics.ES11.VersionEsCm10 usage); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferSubData", ExactSpelling = true)] - internal extern static void BufferSubData(OpenTK.Graphics.ES11.All target, IntPtr offset, IntPtr size, IntPtr data); + internal extern static void BufferSubData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr offset, IntPtr size, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCheckFramebufferStatusOES", ExactSpelling = true)] - internal extern static OpenTK.Graphics.ES11.All CheckFramebufferStatusOES(OpenTK.Graphics.ES11.All target); + internal extern static OpenTK.Graphics.ES11.OesFramebufferObject CheckFramebufferStatusOES(OpenTK.Graphics.ES11.OesFramebufferObject target); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClear", ExactSpelling = true)] - internal extern static void Clear(UInt32 mask); + internal extern static void Clear(OpenTK.Graphics.ES11.ClearBufferMask mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearAccumxOES", ExactSpelling = true)] + internal extern static void ClearAccumxOES(int red, int green, int blue, int alpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearColor", ExactSpelling = true)] internal extern static void ClearColor(Single red, Single green, Single blue, Single alpha); @@ -98,7 +116,7 @@ namespace OpenTK.Graphics.ES11 internal extern static void ClearColorxOES(int red, int green, int blue, int alpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearDepthf", ExactSpelling = true)] - internal extern static void ClearDepthf(Single depth); + internal extern static void ClearDepthf(Single d); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearDepthfOES", ExactSpelling = true)] internal extern static void ClearDepthfOES(Single depth); @@ -113,25 +131,34 @@ namespace OpenTK.Graphics.ES11 internal extern static void ClearStencil(Int32 s); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClientActiveTexture", ExactSpelling = true)] - internal extern static void ClientActiveTexture(OpenTK.Graphics.ES11.All texture); + internal extern static void ClientActiveTexture(OpenTK.Graphics.ES11.VersionEsCm10 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClientWaitSyncAPPLE", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES11.AppleSync ClientWaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClipPlanef", ExactSpelling = true)] - internal extern static unsafe void ClipPlanef(OpenTK.Graphics.ES11.All plane, Single* equation); + internal extern static unsafe void ClipPlanef(OpenTK.Graphics.ES11.VersionEsCm10 p, Single* eqn); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClipPlanefIMG", ExactSpelling = true)] - internal extern static unsafe void ClipPlanefIMG(OpenTK.Graphics.ES11.All p, Single* eqn); + internal extern static unsafe void ClipPlanefIMG(OpenTK.Graphics.ES11.ImgUserClipPlane p, Single* eqn); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClipPlanefOES", ExactSpelling = true)] - internal extern static unsafe void ClipPlanefOES(OpenTK.Graphics.ES11.All plane, Single* equation); + internal extern static unsafe void ClipPlanefOES(OpenTK.Graphics.ES11.OesSinglePrecision plane, Single* equation); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClipPlanex", ExactSpelling = true)] - internal extern static unsafe void ClipPlanex(OpenTK.Graphics.ES11.All plane, int* equation); + internal extern static unsafe void ClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, int* equation); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClipPlanexIMG", ExactSpelling = true)] - internal extern static unsafe void ClipPlanexIMG(OpenTK.Graphics.ES11.All p, int* eqn); + internal extern static unsafe void ClipPlanexIMG(OpenTK.Graphics.ES11.ImgUserClipPlane p, int* eqn); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClipPlanexOES", ExactSpelling = true)] - internal extern static unsafe void ClipPlanexOES(OpenTK.Graphics.ES11.All plane, int* equation); + internal extern static unsafe void ClipPlanexOES(OpenTK.Graphics.ES11.OesFixedPoint plane, int* equation); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColor3xOES", ExactSpelling = true)] + internal extern static void Color3xOES(int red, int green, int blue); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColor3xvOES", ExactSpelling = true)] + internal extern static unsafe void Color3xvOES(int* components); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColor4f", ExactSpelling = true)] internal extern static void Color4f(Single red, Single green, Single blue, Single alpha); @@ -145,26 +172,38 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColor4xOES", ExactSpelling = true)] internal extern static void Color4xOES(int red, int green, int blue, int alpha); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColor4xvOES", ExactSpelling = true)] + internal extern static unsafe void Color4xvOES(int* components); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorMask", ExactSpelling = true)] internal extern static void ColorMask(bool red, bool green, bool blue, bool alpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorPointer", ExactSpelling = true)] - internal extern static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); + internal extern static void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage2D", ExactSpelling = true)] - internal extern static void CompressedTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); + internal extern static void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage2D", ExactSpelling = true)] - internal extern static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, Int32 imageSize, IntPtr data); + internal extern static void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionParameterxOES", ExactSpelling = true)] + internal extern static void ConvolutionParameterxOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionParameterxvOES", ExactSpelling = true)] + internal extern static unsafe void ConvolutionParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexImage2D", ExactSpelling = true)] - internal extern static void CopyTexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, OpenTK.Graphics.ES11.All internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); + internal extern static void CopyTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage2D", ExactSpelling = true)] - internal extern static void CopyTexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal extern static void CopyTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTextureLevelsAPPLE", ExactSpelling = true)] + internal extern static void CopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCullFace", ExactSpelling = true)] - internal extern static void CullFace(OpenTK.Graphics.ES11.All mode); + internal extern static void CullFace(OpenTK.Graphics.ES11.CullFaceMode mode); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCurrentPaletteMatrixOES", ExactSpelling = true)] internal extern static void CurrentPaletteMatrixOES(UInt32 matrixpaletteindex); @@ -181,41 +220,50 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteRenderbuffersOES", ExactSpelling = true)] internal extern static unsafe void DeleteRenderbuffersOES(Int32 n, UInt32* renderbuffers); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteSyncAPPLE", ExactSpelling = true)] + internal extern static void DeleteSyncAPPLE(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteTextures", ExactSpelling = true)] internal extern static unsafe void DeleteTextures(Int32 n, UInt32* textures); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteVertexArraysOES", ExactSpelling = true)] + internal extern static unsafe void DeleteVertexArraysOES(Int32 n, UInt32* arrays); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthFunc", ExactSpelling = true)] - internal extern static void DepthFunc(OpenTK.Graphics.ES11.All func); + internal extern static void DepthFunc(OpenTK.Graphics.ES11.DepthFunction func); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthMask", ExactSpelling = true)] internal extern static void DepthMask(bool flag); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangef", ExactSpelling = true)] - internal extern static void DepthRangef(Single zNear, Single zFar); + internal extern static void DepthRangef(Single n, Single f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangefOES", ExactSpelling = true)] - internal extern static void DepthRangefOES(Single zNear, Single zFar); + internal extern static void DepthRangefOES(Single n, Single f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangex", ExactSpelling = true)] - internal extern static void DepthRangex(int zNear, int zFar); + internal extern static void DepthRangex(int n, int f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangexOES", ExactSpelling = true)] - internal extern static void DepthRangexOES(int zNear, int zFar); + internal extern static void DepthRangexOES(int n, int f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisable", ExactSpelling = true)] - internal extern static void Disable(OpenTK.Graphics.ES11.All cap); + internal extern static void Disable(OpenTK.Graphics.ES11.EnableCap cap); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableClientState", ExactSpelling = true)] - internal extern static void DisableClientState(OpenTK.Graphics.ES11.All array); + internal extern static void DisableClientState(OpenTK.Graphics.ES11.EnableCap array); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableDriverControlQCOM", ExactSpelling = true)] internal extern static void DisableDriverControlQCOM(UInt32 driverControl); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDiscardFramebufferEXT", ExactSpelling = true)] + internal extern static unsafe void DiscardFramebufferEXT(OpenTK.Graphics.ES11.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES11.ExtDiscardFramebuffer* attachments); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArrays", ExactSpelling = true)] - internal extern static void DrawArrays(OpenTK.Graphics.ES11.All mode, Int32 first, Int32 count); + internal extern static void DrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 first, Int32 count); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElements", ExactSpelling = true)] - internal extern static void DrawElements(OpenTK.Graphics.ES11.All mode, Int32 count, OpenTK.Graphics.ES11.All type, IntPtr indices); + internal extern static void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.VersionEsCm10 type, IntPtr indices); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawTexfOES", ExactSpelling = true)] internal extern static void DrawTexfOES(Single x, Single y, Single z, Single width, Single height); @@ -242,20 +290,77 @@ namespace OpenTK.Graphics.ES11 internal extern static unsafe void DrawTexxvOES(int* coords); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEGLImageTargetRenderbufferStorageOES", ExactSpelling = true)] - internal extern static void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES11.All target, IntPtr image); + internal extern static void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES11.OesEglImage target, IntPtr image); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEGLImageTargetTexture2DOES", ExactSpelling = true)] - internal extern static void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES11.All target, IntPtr image); + internal extern static void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES11.OesEglImage target, IntPtr image); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnable", ExactSpelling = true)] - internal extern static void Enable(OpenTK.Graphics.ES11.All cap); + internal extern static void Enable(OpenTK.Graphics.ES11.EnableCap cap); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableClientState", ExactSpelling = true)] - internal extern static void EnableClientState(OpenTK.Graphics.ES11.All array); + internal extern static void EnableClientState(OpenTK.Graphics.ES11.EnableCap array); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableDriverControlQCOM", ExactSpelling = true)] internal extern static void EnableDriverControlQCOM(UInt32 driverControl); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndTilingQCOM", ExactSpelling = true)] + internal extern static void EndTilingQCOM(UInt32 preserveMask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEvalCoord1xOES", ExactSpelling = true)] + internal extern static void EvalCoord1xOES(int u); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEvalCoord1xvOES", ExactSpelling = true)] + internal extern static unsafe void EvalCoord1xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEvalCoord2xOES", ExactSpelling = true)] + internal extern static void EvalCoord2xOES(int u, int v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEvalCoord2xvOES", ExactSpelling = true)] + internal extern static unsafe void EvalCoord2xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetBufferPointervQCOM", ExactSpelling = true)] + internal extern static void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES11.QcomExtendedGet target, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetBuffersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetBuffersQCOM([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetFramebuffersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetFramebuffersQCOM([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetProgramBinarySourceQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetProgramsQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetProgramsQCOM([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetRenderbuffersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetRenderbuffersQCOM([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetShadersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetShadersQCOM([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexLevelParameterivQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexSubImageQCOM", ExactSpelling = true)] + internal extern static void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES11.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.QcomExtendedGet format, OpenTK.Graphics.ES11.QcomExtendedGet type, [OutAttribute] IntPtr texels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexturesQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtIsProgramBinaryQCOM", ExactSpelling = true)] + internal extern static bool ExtIsProgramBinaryQCOM(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtTexObjectStateOverrideiQCOM", ExactSpelling = true)] + internal extern static void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES11.QcomExtendedGet target, OpenTK.Graphics.ES11.QcomExtendedGet pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFeedbackBufferxOES", ExactSpelling = true)] + internal extern static unsafe void FeedbackBufferxOES(Int32 n, OpenTK.Graphics.ES11.OesFixedPoint type, int* buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFenceSyncAPPLE", ExactSpelling = true)] + internal extern static IntPtr FenceSyncAPPLE(OpenTK.Graphics.ES11.AppleSync condition, UInt32 flags); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFinish", ExactSpelling = true)] internal extern static void Finish(); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -265,179 +370,233 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlush", ExactSpelling = true)] internal extern static void Flush(); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlushMappedBufferRangeEXT", ExactSpelling = true)] + internal extern static void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES11.ExtMapBufferRange target, IntPtr offset, IntPtr length); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFogf", ExactSpelling = true)] - internal extern static void Fogf(OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void Fogf(OpenTK.Graphics.ES11.FogParameter pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFogfv", ExactSpelling = true)] - internal extern static unsafe void Fogfv(OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void Fogfv(OpenTK.Graphics.ES11.FogParameter pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFogx", ExactSpelling = true)] - internal extern static void Fogx(OpenTK.Graphics.ES11.All pname, int param); + internal extern static void Fogx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFogxOES", ExactSpelling = true)] - internal extern static void FogxOES(OpenTK.Graphics.ES11.All pname, int param); + internal extern static void FogxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFogxv", ExactSpelling = true)] - internal extern static unsafe void Fogxv(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void Fogxv(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFogxvOES", ExactSpelling = true)] - internal extern static unsafe void FogxvOES(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void FogxvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferRenderbufferOES", ExactSpelling = true)] - internal extern static void FramebufferRenderbufferOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, UInt32 renderbuffer); + internal extern static void FramebufferRenderbufferOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject renderbuffertarget, UInt32 renderbuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleEXT", ExactSpelling = true)] + internal extern static void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleIMG", ExactSpelling = true)] + internal extern static void FramebufferTexture2DMultisampleIMG(OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DOES", ExactSpelling = true)] - internal extern static void FramebufferTexture2DOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All textarget, UInt32 texture, Int32 level); + internal extern static void FramebufferTexture2DOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject textarget, UInt32 texture, Int32 level); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrontFace", ExactSpelling = true)] - internal extern static void FrontFace(OpenTK.Graphics.ES11.All mode); + internal extern static void FrontFace(OpenTK.Graphics.ES11.FrontFaceDirection mode); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrustumf", ExactSpelling = true)] - internal extern static void Frustumf(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); + internal extern static void Frustumf(Single l, Single r, Single b, Single t, Single n, Single f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrustumfOES", ExactSpelling = true)] - internal extern static void FrustumfOES(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); + internal extern static void FrustumfOES(Single l, Single r, Single b, Single t, Single n, Single f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrustumx", ExactSpelling = true)] - internal extern static void Frustumx(int left, int right, int bottom, int top, int zNear, int zFar); + internal extern static void Frustumx(int l, int r, int b, int t, int n, int f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrustumxOES", ExactSpelling = true)] - internal extern static void FrustumxOES(int left, int right, int bottom, int top, int zNear, int zFar); + internal extern static void FrustumxOES(int l, int r, int b, int t, int n, int f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenBuffers", ExactSpelling = true)] - internal extern static unsafe void GenBuffers(Int32 n, UInt32* buffers); + internal extern static unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenerateMipmapOES", ExactSpelling = true)] - internal extern static void GenerateMipmapOES(OpenTK.Graphics.ES11.All target); + internal extern static void GenerateMipmapOES(OpenTK.Graphics.ES11.OesFramebufferObject target); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenFencesNV", ExactSpelling = true)] - internal extern static unsafe void GenFencesNV(Int32 n, UInt32* fences); + internal extern static unsafe void GenFencesNV(Int32 n, [OutAttribute] UInt32* fences); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenFramebuffersOES", ExactSpelling = true)] - internal extern static unsafe void GenFramebuffersOES(Int32 n, UInt32* framebuffers); + internal extern static unsafe void GenFramebuffersOES(Int32 n, [OutAttribute] UInt32* framebuffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenRenderbuffersOES", ExactSpelling = true)] - internal extern static unsafe void GenRenderbuffersOES(Int32 n, UInt32* renderbuffers); + internal extern static unsafe void GenRenderbuffersOES(Int32 n, [OutAttribute] UInt32* renderbuffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenTextures", ExactSpelling = true)] - internal extern static unsafe void GenTextures(Int32 n, UInt32* textures); + internal extern static unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenVertexArraysOES", ExactSpelling = true)] + internal extern static unsafe void GenVertexArraysOES(Int32 n, [OutAttribute] UInt32* arrays); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBooleanv", ExactSpelling = true)] - internal extern static unsafe void GetBooleanv(OpenTK.Graphics.ES11.All pname, bool* @params); + internal extern static unsafe void GetBooleanv(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] bool* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferParameteriv", ExactSpelling = true)] - internal extern static unsafe void GetBufferParameteriv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetBufferParameteriv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferPointervOES", ExactSpelling = true)] - internal extern static void GetBufferPointervOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, IntPtr @params); + internal extern static void GetBufferPointervOES(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer pname, [OutAttribute] IntPtr @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetClipPlanef", ExactSpelling = true)] - internal extern static unsafe void GetClipPlanef(OpenTK.Graphics.ES11.All pname, Single* eqn); + internal extern static unsafe void GetClipPlanef(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] Single* equation); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetClipPlanefOES", ExactSpelling = true)] - internal extern static unsafe void GetClipPlanefOES(OpenTK.Graphics.ES11.All pname, Single* eqn); + internal extern static unsafe void GetClipPlanefOES(OpenTK.Graphics.ES11.OesSinglePrecision plane, [OutAttribute] Single* equation); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetClipPlanex", ExactSpelling = true)] - internal extern static unsafe void GetClipPlanex(OpenTK.Graphics.ES11.All pname, int* eqn); + internal extern static unsafe void GetClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] int* equation); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetClipPlanexOES", ExactSpelling = true)] - internal extern static unsafe void GetClipPlanexOES(OpenTK.Graphics.ES11.All pname, int* eqn); + internal extern static unsafe void GetClipPlanexOES(OpenTK.Graphics.ES11.OesFixedPoint plane, [OutAttribute] int* equation); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetConvolutionParameterxvOES", ExactSpelling = true)] + internal extern static unsafe void GetConvolutionParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDriverControlsQCOM", ExactSpelling = true)] - internal extern static unsafe void GetDriverControlsQCOM(Int32* num, Int32 size, UInt32* driverControls); + internal extern static unsafe void GetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDriverControlStringQCOM", ExactSpelling = true)] - internal extern static unsafe void GetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, Int32* length, String driverControlString); + internal extern static unsafe void GetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetError", ExactSpelling = true)] - internal extern static OpenTK.Graphics.ES11.All GetError(); + internal extern static OpenTK.Graphics.ES11.ErrorCode GetError(); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFenceivNV", ExactSpelling = true)] - internal extern static unsafe void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFixedv", ExactSpelling = true)] - internal extern static unsafe void GetFixedv(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetFixedv(OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFixedvOES", ExactSpelling = true)] - internal extern static unsafe void GetFixedvOES(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetFixedvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloatv", ExactSpelling = true)] - internal extern static unsafe void GetFloatv(OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void GetFloatv(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFramebufferAttachmentParameterivOES", ExactSpelling = true)] - internal extern static unsafe void GetFramebufferAttachmentParameterivOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetFramebufferAttachmentParameterivOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetGraphicsResetStatusEXT", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES11.ExtRobustness GetGraphicsResetStatusEXT(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetHistogramParameterxvOES", ExactSpelling = true)] + internal extern static unsafe void GetHistogramParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64vAPPLE", ExactSpelling = true)] + internal extern static unsafe void GetInteger64vAPPLE(OpenTK.Graphics.ES11.AppleSync pname, [OutAttribute] Int64* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegerv", ExactSpelling = true)] - internal extern static unsafe void GetIntegerv(OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetIntegerv(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetLightfv", ExactSpelling = true)] - internal extern static unsafe void GetLightfv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void GetLightfv(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetLightxOES", ExactSpelling = true)] + internal extern static unsafe void GetLightxOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetLightxv", ExactSpelling = true)] - internal extern static unsafe void GetLightxv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetLightxv(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetLightxvOES", ExactSpelling = true)] - internal extern static unsafe void GetLightxvOES(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetLightxvOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMapxvOES", ExactSpelling = true)] + internal extern static unsafe void GetMapxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint query, [OutAttribute] int* v); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMaterialfv", ExactSpelling = true)] - internal extern static unsafe void GetMaterialfv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void GetMaterialfv(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMaterialxOES", ExactSpelling = true)] + internal extern static void GetMaterialxOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMaterialxv", ExactSpelling = true)] - internal extern static unsafe void GetMaterialxv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetMaterialxv(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMaterialxvOES", ExactSpelling = true)] - internal extern static unsafe void GetMaterialxvOES(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetMaterialxvOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformfvEXT", ExactSpelling = true)] + internal extern static unsafe void GetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformivEXT", ExactSpelling = true)] + internal extern static unsafe void GetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPixelMapxv", ExactSpelling = true)] + internal extern static unsafe void GetPixelMapxv(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, [OutAttribute] int* values); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointerv", ExactSpelling = true)] - internal extern static void GetPointerv(OpenTK.Graphics.ES11.All pname, IntPtr @params); + internal extern static void GetPointerv(OpenTK.Graphics.ES11.GetPointervPName pname, [OutAttribute] IntPtr @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetRenderbufferParameterivOES", ExactSpelling = true)] - internal extern static unsafe void GetRenderbufferParameterivOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetRenderbufferParameterivOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetString", ExactSpelling = true)] - internal extern static unsafe System.IntPtr GetString(OpenTK.Graphics.ES11.All name); + internal extern static IntPtr GetString(OpenTK.Graphics.ES11.StringName name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSyncivAPPLE", ExactSpelling = true)] + internal extern static unsafe void GetSyncivAPPLE(IntPtr sync, OpenTK.Graphics.ES11.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexEnvfv", ExactSpelling = true)] - internal extern static unsafe void GetTexEnvfv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void GetTexEnvfv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexEnviv", ExactSpelling = true)] - internal extern static unsafe void GetTexEnviv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetTexEnviv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexEnvxv", ExactSpelling = true)] - internal extern static unsafe void GetTexEnvxv(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetTexEnvxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexEnvxvOES", ExactSpelling = true)] - internal extern static unsafe void GetTexEnvxvOES(OpenTK.Graphics.ES11.All env, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetTexEnvxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexGenfvOES", ExactSpelling = true)] - internal extern static unsafe void GetTexGenfvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void GetTexGenfvOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexGenivOES", ExactSpelling = true)] - internal extern static unsafe void GetTexGenivOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetTexGenivOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexGenxvOES", ExactSpelling = true)] - internal extern static unsafe void GetTexGenxvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetTexGenxvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute] int* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexLevelParameterxvOES", ExactSpelling = true)] + internal extern static unsafe void GetTexLevelParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, Int32 level, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterfv", ExactSpelling = true)] - internal extern static unsafe void GetTexParameterfv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void GetTexParameterfv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameteriv", ExactSpelling = true)] - internal extern static unsafe void GetTexParameteriv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void GetTexParameteriv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterxv", ExactSpelling = true)] - internal extern static unsafe void GetTexParameterxv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetTexParameterxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterxvOES", ExactSpelling = true)] - internal extern static unsafe void GetTexParameterxvOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void GetTexParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glHint", ExactSpelling = true)] - internal extern static void Hint(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All mode); + internal extern static void Hint(OpenTK.Graphics.ES11.HintTarget target, OpenTK.Graphics.ES11.HintMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIndexxOES", ExactSpelling = true)] + internal extern static void IndexxOES(int component); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIndexxvOES", ExactSpelling = true)] + internal extern static unsafe void IndexxvOES(int* component); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsBuffer", ExactSpelling = true)] internal extern static bool IsBuffer(UInt32 buffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsEnabled", ExactSpelling = true)] - internal extern static bool IsEnabled(OpenTK.Graphics.ES11.All cap); + internal extern static bool IsEnabled(OpenTK.Graphics.ES11.EnableCap cap); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsFenceNV", ExactSpelling = true)] internal extern static bool IsFenceNV(UInt32 fence); @@ -448,44 +607,50 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsRenderbufferOES", ExactSpelling = true)] internal extern static bool IsRenderbufferOES(UInt32 renderbuffer); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsSyncAPPLE", ExactSpelling = true)] + internal extern static bool IsSyncAPPLE(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTexture", ExactSpelling = true)] internal extern static bool IsTexture(UInt32 texture); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsVertexArrayOES", ExactSpelling = true)] + internal extern static bool IsVertexArrayOES(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightf", ExactSpelling = true)] - internal extern static void Lightf(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void Lightf(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightfv", ExactSpelling = true)] - internal extern static unsafe void Lightfv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void Lightfv(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightModelf", ExactSpelling = true)] - internal extern static void LightModelf(OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void LightModelf(OpenTK.Graphics.ES11.LightModelParameter pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightModelfv", ExactSpelling = true)] - internal extern static unsafe void LightModelfv(OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void LightModelfv(OpenTK.Graphics.ES11.LightModelParameter pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightModelx", ExactSpelling = true)] - internal extern static void LightModelx(OpenTK.Graphics.ES11.All pname, int param); + internal extern static void LightModelx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightModelxOES", ExactSpelling = true)] - internal extern static void LightModelxOES(OpenTK.Graphics.ES11.All pname, int param); + internal extern static void LightModelxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightModelxv", ExactSpelling = true)] - internal extern static unsafe void LightModelxv(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void LightModelxv(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightModelxvOES", ExactSpelling = true)] - internal extern static unsafe void LightModelxvOES(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void LightModelxvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightx", ExactSpelling = true)] - internal extern static void Lightx(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void Lightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightxOES", ExactSpelling = true)] - internal extern static void LightxOES(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void LightxOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightxv", ExactSpelling = true)] - internal extern static unsafe void Lightxv(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void Lightxv(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLightxvOES", ExactSpelling = true)] - internal extern static unsafe void LightxvOES(OpenTK.Graphics.ES11.All light, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void LightxvOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLineWidth", ExactSpelling = true)] internal extern static void LineWidth(Single width); @@ -511,44 +676,113 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLoadPaletteFromModelViewMatrixOES", ExactSpelling = true)] internal extern static void LoadPaletteFromModelViewMatrixOES(); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLoadTransposeMatrixxOES", ExactSpelling = true)] + internal extern static unsafe void LoadTransposeMatrixxOES(int* m); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLogicOp", ExactSpelling = true)] - internal extern static void LogicOp(OpenTK.Graphics.ES11.All opcode); + internal extern static void LogicOp(OpenTK.Graphics.ES11.LogicOp opcode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMap1xOES", ExactSpelling = true)] + internal extern static void Map1xOES(OpenTK.Graphics.ES11.OesFixedPoint target, int u1, int u2, Int32 stride, Int32 order, int points); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMap2xOES", ExactSpelling = true)] + internal extern static void Map2xOES(OpenTK.Graphics.ES11.OesFixedPoint target, int u1, int u2, Int32 ustride, Int32 uorder, int v1, int v2, Int32 vstride, Int32 vorder, int points); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferOES", ExactSpelling = true)] - internal extern static unsafe System.IntPtr MapBufferOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All access); + internal extern static IntPtr MapBufferOES(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferRangeEXT", ExactSpelling = true)] + internal extern static IntPtr MapBufferRangeEXT(OpenTK.Graphics.ES11.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapGrid1xOES", ExactSpelling = true)] + internal extern static void MapGrid1xOES(Int32 n, int u1, int u2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapGrid2xOES", ExactSpelling = true)] + internal extern static void MapGrid2xOES(Int32 n, int u1, int u2, int v1, int v2); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMaterialf", ExactSpelling = true)] - internal extern static void Materialf(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void Materialf(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMaterialfv", ExactSpelling = true)] - internal extern static unsafe void Materialfv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void Materialfv(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMaterialx", ExactSpelling = true)] - internal extern static void Materialx(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void Materialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMaterialxOES", ExactSpelling = true)] - internal extern static void MaterialxOES(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void MaterialxOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMaterialxv", ExactSpelling = true)] - internal extern static unsafe void Materialxv(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void Materialxv(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMaterialxvOES", ExactSpelling = true)] - internal extern static unsafe void MaterialxvOES(OpenTK.Graphics.ES11.All face, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void MaterialxvOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMatrixIndexPointerOES", ExactSpelling = true)] - internal extern static void MatrixIndexPointerOES(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); + internal extern static void MatrixIndexPointerOES(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMatrixMode", ExactSpelling = true)] - internal extern static void MatrixMode(OpenTK.Graphics.ES11.All mode); + internal extern static void MatrixMode(OpenTK.Graphics.ES11.MatrixMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysEXT", ExactSpelling = true)] + internal extern static unsafe void MultiDrawArraysEXT(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsEXT", ExactSpelling = true)] + internal extern static unsafe void MultiDrawElementsEXT(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord1bOES", ExactSpelling = true)] + internal extern static void MultiTexCoord1bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord1bvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord1bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord1xOES", ExactSpelling = true)] + internal extern static void MultiTexCoord1xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord1xvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord1xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord2bOES", ExactSpelling = true)] + internal extern static void MultiTexCoord2bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord2bvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord2bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord2xOES", ExactSpelling = true)] + internal extern static void MultiTexCoord2xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord2xvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord2xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord3bOES", ExactSpelling = true)] + internal extern static void MultiTexCoord3bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t, SByte r); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord3bvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord3bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord3xOES", ExactSpelling = true)] + internal extern static void MultiTexCoord3xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t, int r); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord3xvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord3xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord4bOES", ExactSpelling = true)] + internal extern static void MultiTexCoord4bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t, SByte r, SByte q); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord4bvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord4bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord4f", ExactSpelling = true)] - internal extern static void MultiTexCoord4f(OpenTK.Graphics.ES11.All target, Single s, Single t, Single r, Single q); + internal extern static void MultiTexCoord4f(OpenTK.Graphics.ES11.VersionEsCm10 target, Single s, Single t, Single r, Single q); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord4x", ExactSpelling = true)] - internal extern static void MultiTexCoord4x(OpenTK.Graphics.ES11.All target, int s, int t, int r, int q); + internal extern static void MultiTexCoord4x(OpenTK.Graphics.ES11.VersionEsCm10 texture, int s, int t, int r, int q); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord4xOES", ExactSpelling = true)] - internal extern static void MultiTexCoord4xOES(OpenTK.Graphics.ES11.All target, int s, int t, int r, int q); + internal extern static void MultiTexCoord4xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t, int r, int q); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoord4xvOES", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoord4xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultMatrixf", ExactSpelling = true)] internal extern static unsafe void MultMatrixf(Single* m); @@ -559,6 +793,9 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultMatrixxOES", ExactSpelling = true)] internal extern static unsafe void MultMatrixxOES(int* m); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultTransposeMatrixxOES", ExactSpelling = true)] + internal extern static unsafe void MultTransposeMatrixxOES(int* m); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNormal3f", ExactSpelling = true)] internal extern static void Normal3f(Single nx, Single ny, Single nz); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -568,47 +805,65 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNormal3xOES", ExactSpelling = true)] internal extern static void Normal3xOES(int nx, int ny, int nz); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNormal3xvOES", ExactSpelling = true)] + internal extern static unsafe void Normal3xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNormalPointer", ExactSpelling = true)] - internal extern static void NormalPointer(OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); + internal extern static void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glOrthof", ExactSpelling = true)] - internal extern static void Orthof(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); + internal extern static void Orthof(Single l, Single r, Single b, Single t, Single n, Single f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glOrthofOES", ExactSpelling = true)] - internal extern static void OrthofOES(Single left, Single right, Single bottom, Single top, Single zNear, Single zFar); + internal extern static void OrthofOES(Single l, Single r, Single b, Single t, Single n, Single f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glOrthox", ExactSpelling = true)] - internal extern static void Orthox(int left, int right, int bottom, int top, int zNear, int zFar); + internal extern static void Orthox(int l, int r, int b, int t, int n, int f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glOrthoxOES", ExactSpelling = true)] - internal extern static void OrthoxOES(int left, int right, int bottom, int top, int zNear, int zFar); + internal extern static void OrthoxOES(int l, int r, int b, int t, int n, int f); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPassThroughxOES", ExactSpelling = true)] + internal extern static void PassThroughxOES(int token); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelMapx", ExactSpelling = true)] + internal extern static unsafe void PixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, int* values); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelStorei", ExactSpelling = true)] - internal extern static void PixelStorei(OpenTK.Graphics.ES11.All pname, Int32 param); + internal extern static void PixelStorei(OpenTK.Graphics.ES11.PixelStoreParameter pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelStorex", ExactSpelling = true)] + internal extern static void PixelStorex(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelTransferxOES", ExactSpelling = true)] + internal extern static void PixelTransferxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelZoomxOES", ExactSpelling = true)] + internal extern static void PixelZoomxOES(int xfactor, int yfactor); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterf", ExactSpelling = true)] - internal extern static void PointParameterf(OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void PointParameterf(OpenTK.Graphics.ES11.VersionEsCm10 pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterfv", ExactSpelling = true)] - internal extern static unsafe void PointParameterfv(OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void PointParameterfv(OpenTK.Graphics.ES11.VersionEsCm10 pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterx", ExactSpelling = true)] - internal extern static void PointParameterx(OpenTK.Graphics.ES11.All pname, int param); + internal extern static void PointParameterx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterxOES", ExactSpelling = true)] - internal extern static void PointParameterxOES(OpenTK.Graphics.ES11.All pname, int param); + internal extern static void PointParameterxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterxv", ExactSpelling = true)] - internal extern static unsafe void PointParameterxv(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void PointParameterxv(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterxvOES", ExactSpelling = true)] - internal extern static unsafe void PointParameterxvOES(OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void PointParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointSize", ExactSpelling = true)] internal extern static void PointSize(Single size); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointSizePointerOES", ExactSpelling = true)] - internal extern static void PointSizePointerOES(OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); + internal extern static void PointSizePointerOES(OpenTK.Graphics.ES11.OesPointSizeArray type, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointSizex", ExactSpelling = true)] internal extern static void PointSizex(int size); @@ -628,17 +883,59 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopMatrix", ExactSpelling = true)] internal extern static void PopMatrix(); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPrioritizeTexturesxOES", ExactSpelling = true)] + internal extern static unsafe void PrioritizeTexturesxOES(Int32 n, UInt32* textures, int* priorities); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushMatrix", ExactSpelling = true)] internal extern static void PushMatrix(); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glQueryMatrixxOES", ExactSpelling = true)] - internal extern static unsafe Int32 QueryMatrixxOES(int* mantissa, Int32* exponent); + internal extern static unsafe Int32 QueryMatrixxOES([OutAttribute] int* mantissa, [OutAttribute] Int32* exponent); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRasterPos2xOES", ExactSpelling = true)] + internal extern static void RasterPos2xOES(int x, int y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRasterPos2xvOES", ExactSpelling = true)] + internal extern static unsafe void RasterPos2xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRasterPos3xOES", ExactSpelling = true)] + internal extern static void RasterPos3xOES(int x, int y, int z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRasterPos3xvOES", ExactSpelling = true)] + internal extern static unsafe void RasterPos3xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRasterPos4xOES", ExactSpelling = true)] + internal extern static void RasterPos4xOES(int x, int y, int z, int w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRasterPos4xvOES", ExactSpelling = true)] + internal extern static unsafe void RasterPos4xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadnPixelsEXT", ExactSpelling = true)] + internal extern static void ReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.ExtRobustness format, OpenTK.Graphics.ES11.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadPixels", ExactSpelling = true)] - internal extern static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels); + internal extern static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [OutAttribute] IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRectxOES", ExactSpelling = true)] + internal extern static void RectxOES(int x1, int y1, int x2, int y2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRectxvOES", ExactSpelling = true)] + internal extern static unsafe void RectxvOES(int* v1, int* v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleAPPLE", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleAPPLE(OpenTK.Graphics.ES11.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES11.AppleFramebufferMultisample internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleEXT", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleEXT(OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleIMG", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleIMG(OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageOES", ExactSpelling = true)] - internal extern static void RenderbufferStorageOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All internalformat, Int32 width, Int32 height); + internal extern static void RenderbufferStorageOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glResolveMultisampleFramebufferAPPLE", ExactSpelling = true)] + internal extern static void ResolveMultisampleFramebufferAPPLE(); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRotatef", ExactSpelling = true)] internal extern static void Rotatef(Single angle, Single x, Single y, Single z); @@ -652,6 +949,9 @@ namespace OpenTK.Graphics.ES11 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleCoverage", ExactSpelling = true)] internal extern static void SampleCoverage(Single value, bool invert); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleCoverageOES", ExactSpelling = true)] + internal extern static void SampleCoverageOES(int value, bool invert); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleCoveragex", ExactSpelling = true)] internal extern static void SampleCoveragex(int value, bool invert); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -671,61 +971,112 @@ namespace OpenTK.Graphics.ES11 internal extern static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSetFenceNV", ExactSpelling = true)] - internal extern static void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES11.All condition); + internal extern static void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES11.NvFence condition); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShadeModel", ExactSpelling = true)] - internal extern static void ShadeModel(OpenTK.Graphics.ES11.All mode); + internal extern static void ShadeModel(OpenTK.Graphics.ES11.ShadingModel mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStartTilingQCOM", ExactSpelling = true)] + internal extern static void StartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFunc", ExactSpelling = true)] - internal extern static void StencilFunc(OpenTK.Graphics.ES11.All func, Int32 @ref, UInt32 mask); + internal extern static void StencilFunc(OpenTK.Graphics.ES11.StencilFunction func, Int32 @ref, UInt32 mask); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilMask", ExactSpelling = true)] internal extern static void StencilMask(UInt32 mask); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilOp", ExactSpelling = true)] - internal extern static void StencilOp(OpenTK.Graphics.ES11.All fail, OpenTK.Graphics.ES11.All zfail, OpenTK.Graphics.ES11.All zpass); + internal extern static void StencilOp(OpenTK.Graphics.ES11.StencilOp fail, OpenTK.Graphics.ES11.StencilOp zfail, OpenTK.Graphics.ES11.StencilOp zpass); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTestFenceNV", ExactSpelling = true)] internal extern static bool TestFenceNV(UInt32 fence); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord1bOES", ExactSpelling = true)] + internal extern static void TexCoord1bOES(SByte s); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord1bvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord1bvOES(SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord1xOES", ExactSpelling = true)] + internal extern static void TexCoord1xOES(int s); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord1xvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord1xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord2bOES", ExactSpelling = true)] + internal extern static void TexCoord2bOES(SByte s, SByte t); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord2bvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord2bvOES(SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord2xOES", ExactSpelling = true)] + internal extern static void TexCoord2xOES(int s, int t); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord2xvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord2xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord3bOES", ExactSpelling = true)] + internal extern static void TexCoord3bOES(SByte s, SByte t, SByte r); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord3bvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord3bvOES(SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord3xOES", ExactSpelling = true)] + internal extern static void TexCoord3xOES(int s, int t, int r); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord3xvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord3xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord4bOES", ExactSpelling = true)] + internal extern static void TexCoord4bOES(SByte s, SByte t, SByte r, SByte q); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord4bvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord4bvOES(SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord4xOES", ExactSpelling = true)] + internal extern static void TexCoord4xOES(int s, int t, int r, int q); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoord4xvOES", ExactSpelling = true)] + internal extern static unsafe void TexCoord4xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordPointer", ExactSpelling = true)] - internal extern static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); + internal extern static void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnvf", ExactSpelling = true)] - internal extern static void TexEnvf(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void TexEnvf(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnvfv", ExactSpelling = true)] - internal extern static unsafe void TexEnvfv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void TexEnvfv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnvi", ExactSpelling = true)] - internal extern static void TexEnvi(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param); + internal extern static void TexEnvi(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32 param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnviv", ExactSpelling = true)] - internal extern static unsafe void TexEnviv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void TexEnviv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnvx", ExactSpelling = true)] - internal extern static void TexEnvx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void TexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnvxOES", ExactSpelling = true)] - internal extern static void TexEnvxOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void TexEnvxOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnvxv", ExactSpelling = true)] - internal extern static unsafe void TexEnvxv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void TexEnvxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexEnvxvOES", ExactSpelling = true)] - internal extern static unsafe void TexEnvxvOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void TexEnvxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexGenfOES", ExactSpelling = true)] - internal extern static void TexGenfOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void TexGenfOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexGenfvOES", ExactSpelling = true)] - internal extern static unsafe void TexGenfvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void TexGenfvOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexGeniOES", ExactSpelling = true)] - internal extern static void TexGeniOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32 param); + internal extern static void TexGeniOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Int32 param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexGenivOES", ExactSpelling = true)] - internal extern static unsafe void TexGenivOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void TexGenivOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexGenxOES", ExactSpelling = true)] internal extern static void TexGenxOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int param); @@ -734,34 +1085,52 @@ namespace OpenTK.Graphics.ES11 internal extern static unsafe void TexGenxvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage2D", ExactSpelling = true)] - internal extern static void TexImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels); + internal extern static void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterf", ExactSpelling = true)] - internal extern static void TexParameterf(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single param); + internal extern static void TexParameterf(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterfv", ExactSpelling = true)] - internal extern static unsafe void TexParameterfv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Single* @params); + internal extern static unsafe void TexParameterfv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameteri", ExactSpelling = true)] - internal extern static void TexParameteri(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32 param); + internal extern static void TexParameteri(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32 param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameteriv", ExactSpelling = true)] - internal extern static unsafe void TexParameteriv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, Int32* @params); + internal extern static unsafe void TexParameteriv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterx", ExactSpelling = true)] - internal extern static void TexParameterx(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void TexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterxOES", ExactSpelling = true)] - internal extern static void TexParameterxOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int param); + internal extern static void TexParameterxOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterxv", ExactSpelling = true)] - internal extern static unsafe void TexParameterxv(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void TexParameterxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterxvOES", ExactSpelling = true)] - internal extern static unsafe void TexParameterxvOES(OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All pname, int* @params); + internal extern static unsafe void TexParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage1DEXT", ExactSpelling = true)] + internal extern static void TexStorage1DEXT(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage2DEXT", ExactSpelling = true)] + internal extern static void TexStorage2DEXT(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3DEXT", ExactSpelling = true)] + internal extern static void TexStorage3DEXT(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage2D", ExactSpelling = true)] - internal extern static void TexSubImage2D(OpenTK.Graphics.ES11.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.All format, OpenTK.Graphics.ES11.All type, IntPtr pixels); + internal extern static void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage1DEXT", ExactSpelling = true)] + internal extern static void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage2DEXT", ExactSpelling = true)] + internal extern static void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage3DEXT", ExactSpelling = true)] + internal extern static void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTranslatef", ExactSpelling = true)] internal extern static void Translatef(Single x, Single y, Single z); @@ -773,16 +1142,55 @@ namespace OpenTK.Graphics.ES11 internal extern static void TranslatexOES(int x, int y, int z); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUnmapBufferOES", ExactSpelling = true)] - internal extern static bool UnmapBufferOES(OpenTK.Graphics.ES11.All target); + internal extern static bool UnmapBufferOES(OpenTK.Graphics.ES11.OesMapbuffer target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex2bOES", ExactSpelling = true)] + internal extern static void Vertex2bOES(SByte x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex2bvOES", ExactSpelling = true)] + internal extern static unsafe void Vertex2bvOES(SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex2xOES", ExactSpelling = true)] + internal extern static void Vertex2xOES(int x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex2xvOES", ExactSpelling = true)] + internal extern static unsafe void Vertex2xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex3bOES", ExactSpelling = true)] + internal extern static void Vertex3bOES(SByte x, SByte y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex3bvOES", ExactSpelling = true)] + internal extern static unsafe void Vertex3bvOES(SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex3xOES", ExactSpelling = true)] + internal extern static void Vertex3xOES(int x, int y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex3xvOES", ExactSpelling = true)] + internal extern static unsafe void Vertex3xvOES(int* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex4bOES", ExactSpelling = true)] + internal extern static void Vertex4bOES(SByte x, SByte y, SByte z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex4bvOES", ExactSpelling = true)] + internal extern static unsafe void Vertex4bvOES(SByte* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex4xOES", ExactSpelling = true)] + internal extern static void Vertex4xOES(int x, int y, int z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertex4xvOES", ExactSpelling = true)] + internal extern static unsafe void Vertex4xvOES(int* coords); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexPointer", ExactSpelling = true)] - internal extern static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); + internal extern static void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glViewport", ExactSpelling = true)] internal extern static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glWaitSyncAPPLE", ExactSpelling = true)] + internal extern static void WaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glWeightPointerOES", ExactSpelling = true)] - internal extern static void WeightPointerOES(Int32 size, OpenTK.Graphics.ES11.All type, Int32 stride, IntPtr pointer); + internal extern static void WeightPointerOES(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, IntPtr pointer); } } } diff --git a/Source/OpenTK/Graphics/ES11/ES11Delegates.cs b/Source/OpenTK/Graphics/ES11/ES11Delegates.cs new file mode 100644 index 00000000..6b63b60d --- /dev/null +++ b/Source/OpenTK/Graphics/ES11/ES11Delegates.cs @@ -0,0 +1,1195 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.ES11 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 0649 + #pragma warning disable 3019 + #pragma warning disable 1591 + + partial class GL + { + internal static partial class Delegates + { + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AccumxOES(OpenTK.Graphics.ES11.OesFixedPoint op, int value); + internal static AccumxOES glAccumxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveTexture(OpenTK.Graphics.ES11.VersionEsCm10 texture); + internal static ActiveTexture glActiveTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AlphaFunc(OpenTK.Graphics.ES11.AlphaFunction func, Single @ref); + internal static AlphaFunc glAlphaFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AlphaFuncx(OpenTK.Graphics.ES11.VersionEsCm10 func, int @ref); + internal static AlphaFuncx glAlphaFuncx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AlphaFuncxOES(OpenTK.Graphics.ES11.OesFixedPoint func, int @ref); + internal static AlphaFuncxOES glAlphaFuncxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindBuffer(OpenTK.Graphics.ES11.VersionEsCm10 target, UInt32 buffer); + internal static BindBuffer glBindBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindFramebufferOES(OpenTK.Graphics.ES11.OesFramebufferObject target, UInt32 framebuffer); + internal static BindFramebufferOES glBindFramebufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindRenderbufferOES(OpenTK.Graphics.ES11.OesFramebufferObject target, UInt32 renderbuffer); + internal static BindRenderbufferOES glBindRenderbufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindTexture(OpenTK.Graphics.ES11.TextureTarget target, UInt32 texture); + internal static BindTexture glBindTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindVertexArrayOES(UInt32 array); + internal static BindVertexArrayOES glBindVertexArrayOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BitmapxOES(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte* bitmap); + internal unsafe static BitmapxOES glBitmapxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendColorxOES(int red, int green, int blue, int alpha); + internal static BlendColorxOES glBlendColorxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationEXT(OpenTK.Graphics.ES11.ExtBlendMinmax mode); + internal static BlendEquationEXT glBlendEquationEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationOES(OpenTK.Graphics.ES11.OesBlendSubtract mode); + internal static BlendEquationOES glBlendEquationOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationSeparateOES(OpenTK.Graphics.ES11.OesBlendEquationSeparate modeRGB, OpenTK.Graphics.ES11.OesBlendEquationSeparate modeAlpha); + internal static BlendEquationSeparateOES glBlendEquationSeparateOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFunc(OpenTK.Graphics.ES11.BlendingFactorSrc sfactor, OpenTK.Graphics.ES11.BlendingFactorDest dfactor); + internal static BlendFunc glBlendFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFuncSeparateOES(OpenTK.Graphics.ES11.OesBlendFuncSeparate srcRGB, OpenTK.Graphics.ES11.OesBlendFuncSeparate dstRGB, OpenTK.Graphics.ES11.OesBlendFuncSeparate srcAlpha, OpenTK.Graphics.ES11.OesBlendFuncSeparate dstAlpha); + internal static BlendFuncSeparateOES glBlendFuncSeparateOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr size, IntPtr data, OpenTK.Graphics.ES11.VersionEsCm10 usage); + internal static BufferData glBufferData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferSubData(OpenTK.Graphics.ES11.VersionEsCm10 target, IntPtr offset, IntPtr size, IntPtr data); + internal static BufferSubData glBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES11.OesFramebufferObject CheckFramebufferStatusOES(OpenTK.Graphics.ES11.OesFramebufferObject target); + internal static CheckFramebufferStatusOES glCheckFramebufferStatusOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Clear(OpenTK.Graphics.ES11.ClearBufferMask mask); + internal static Clear glClear; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearAccumxOES(int red, int green, int blue, int alpha); + internal static ClearAccumxOES glClearAccumxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearColor(Single red, Single green, Single blue, Single alpha); + internal static ClearColor glClearColor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearColorx(int red, int green, int blue, int alpha); + internal static ClearColorx glClearColorx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearColorxOES(int red, int green, int blue, int alpha); + internal static ClearColorxOES glClearColorxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearDepthf(Single d); + internal static ClearDepthf glClearDepthf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearDepthfOES(Single depth); + internal static ClearDepthfOES glClearDepthfOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearDepthx(int depth); + internal static ClearDepthx glClearDepthx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearDepthxOES(int depth); + internal static ClearDepthxOES glClearDepthxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearStencil(Int32 s); + internal static ClearStencil glClearStencil; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClientActiveTexture(OpenTK.Graphics.ES11.VersionEsCm10 texture); + internal static ClientActiveTexture glClientActiveTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES11.AppleSync ClientWaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static ClientWaitSyncAPPLE glClientWaitSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClipPlanef(OpenTK.Graphics.ES11.VersionEsCm10 p, Single* eqn); + internal unsafe static ClipPlanef glClipPlanef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClipPlanefIMG(OpenTK.Graphics.ES11.ImgUserClipPlane p, Single* eqn); + internal unsafe static ClipPlanefIMG glClipPlanefIMG; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClipPlanefOES(OpenTK.Graphics.ES11.OesSinglePrecision plane, Single* equation); + internal unsafe static ClipPlanefOES glClipPlanefOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, int* equation); + internal unsafe static ClipPlanex glClipPlanex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClipPlanexIMG(OpenTK.Graphics.ES11.ImgUserClipPlane p, int* eqn); + internal unsafe static ClipPlanexIMG glClipPlanexIMG; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClipPlanexOES(OpenTK.Graphics.ES11.OesFixedPoint plane, int* equation); + internal unsafe static ClipPlanexOES glClipPlanexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Color3xOES(int red, int green, int blue); + internal static Color3xOES glColor3xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Color3xvOES(int* components); + internal unsafe static Color3xvOES glColor3xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Color4f(Single red, Single green, Single blue, Single alpha); + internal static Color4f glColor4f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Color4ub(Byte red, Byte green, Byte blue, Byte alpha); + internal static Color4ub glColor4ub; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Color4x(int red, int green, int blue, int alpha); + internal static Color4x glColor4x; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Color4xOES(int red, int green, int blue, int alpha); + internal static Color4xOES glColor4xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Color4xvOES(int* components); + internal unsafe static Color4xvOES glColor4xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorMask(bool red, bool green, bool blue, bool alpha); + internal static ColorMask glColorMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorPointer(Int32 size, OpenTK.Graphics.ES11.ColorPointerType type, Int32 stride, IntPtr pointer); + internal static ColorPointer glColorPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); + internal static CompressedTexImage2D glCompressedTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, Int32 imageSize, IntPtr data); + internal static CompressedTexSubImage2D glCompressedTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ConvolutionParameterxOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static ConvolutionParameterxOES glConvolutionParameterxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ConvolutionParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); + internal unsafe static ConvolutionParameterxvOES glConvolutionParameterxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, OpenTK.Graphics.ES11.VersionEsCm10 internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); + internal static CopyTexImage2D glCopyTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal static CopyTexSubImage2D glCopyTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); + internal static CopyTextureLevelsAPPLE glCopyTextureLevelsAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CullFace(OpenTK.Graphics.ES11.CullFaceMode mode); + internal static CullFace glCullFace; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CurrentPaletteMatrixOES(UInt32 matrixpaletteindex); + internal static CurrentPaletteMatrixOES glCurrentPaletteMatrixOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteBuffers(Int32 n, UInt32* buffers); + internal unsafe static DeleteBuffers glDeleteBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteFencesNV(Int32 n, UInt32* fences); + internal unsafe static DeleteFencesNV glDeleteFencesNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteFramebuffersOES(Int32 n, UInt32* framebuffers); + internal unsafe static DeleteFramebuffersOES glDeleteFramebuffersOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteRenderbuffersOES(Int32 n, UInt32* renderbuffers); + internal unsafe static DeleteRenderbuffersOES glDeleteRenderbuffersOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteSyncAPPLE(IntPtr sync); + internal static DeleteSyncAPPLE glDeleteSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteTextures(Int32 n, UInt32* textures); + internal unsafe static DeleteTextures glDeleteTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteVertexArraysOES(Int32 n, UInt32* arrays); + internal unsafe static DeleteVertexArraysOES glDeleteVertexArraysOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthFunc(OpenTK.Graphics.ES11.DepthFunction func); + internal static DepthFunc glDepthFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthMask(bool flag); + internal static DepthMask glDepthMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRangef(Single n, Single f); + internal static DepthRangef glDepthRangef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRangefOES(Single n, Single f); + internal static DepthRangefOES glDepthRangefOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRangex(int n, int f); + internal static DepthRangex glDepthRangex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRangexOES(int n, int f); + internal static DepthRangexOES glDepthRangexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Disable(OpenTK.Graphics.ES11.EnableCap cap); + internal static Disable glDisable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableClientState(OpenTK.Graphics.ES11.EnableCap array); + internal static DisableClientState glDisableClientState; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableDriverControlQCOM(UInt32 driverControl); + internal static DisableDriverControlQCOM glDisableDriverControlQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DiscardFramebufferEXT(OpenTK.Graphics.ES11.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES11.ExtDiscardFramebuffer* attachments); + internal unsafe static DiscardFramebufferEXT glDiscardFramebufferEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArrays(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 first, Int32 count); + internal static DrawArrays glDrawArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElements(OpenTK.Graphics.ES11.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES11.VersionEsCm10 type, IntPtr indices); + internal static DrawElements glDrawElements; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTexfOES(Single x, Single y, Single z, Single width, Single height); + internal static DrawTexfOES glDrawTexfOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawTexfvOES(Single* coords); + internal unsafe static DrawTexfvOES glDrawTexfvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTexiOES(Int32 x, Int32 y, Int32 z, Int32 width, Int32 height); + internal static DrawTexiOES glDrawTexiOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawTexivOES(Int32* coords); + internal unsafe static DrawTexivOES glDrawTexivOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTexsOES(Int16 x, Int16 y, Int16 z, Int16 width, Int16 height); + internal static DrawTexsOES glDrawTexsOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawTexsvOES(Int16* coords); + internal unsafe static DrawTexsvOES glDrawTexsvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTexxOES(int x, int y, int z, int width, int height); + internal static DrawTexxOES glDrawTexxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawTexxvOES(int* coords); + internal unsafe static DrawTexxvOES glDrawTexxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES11.OesEglImage target, IntPtr image); + internal static EGLImageTargetRenderbufferStorageOES glEGLImageTargetRenderbufferStorageOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES11.OesEglImage target, IntPtr image); + internal static EGLImageTargetTexture2DOES glEGLImageTargetTexture2DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Enable(OpenTK.Graphics.ES11.EnableCap cap); + internal static Enable glEnable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableClientState(OpenTK.Graphics.ES11.EnableCap array); + internal static EnableClientState glEnableClientState; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableDriverControlQCOM(UInt32 driverControl); + internal static EnableDriverControlQCOM glEnableDriverControlQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndTilingQCOM(UInt32 preserveMask); + internal static EndTilingQCOM glEndTilingQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EvalCoord1xOES(int u); + internal static EvalCoord1xOES glEvalCoord1xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void EvalCoord1xvOES(int* coords); + internal unsafe static EvalCoord1xvOES glEvalCoord1xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EvalCoord2xOES(int u, int v); + internal static EvalCoord2xOES glEvalCoord2xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void EvalCoord2xvOES(int* coords); + internal unsafe static EvalCoord2xvOES glEvalCoord2xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES11.QcomExtendedGet target, [OutAttribute] IntPtr @params); + internal static ExtGetBufferPointervQCOM glExtGetBufferPointervQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetBuffersQCOM([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers); + internal unsafe static ExtGetBuffersQCOM glExtGetBuffersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetFramebuffersQCOM([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers); + internal unsafe static ExtGetFramebuffersQCOM glExtGetFramebuffersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES11.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length); + internal unsafe static ExtGetProgramBinarySourceQCOM glExtGetProgramBinarySourceQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetProgramsQCOM([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms); + internal unsafe static ExtGetProgramsQCOM glExtGetProgramsQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetRenderbuffersQCOM([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers); + internal unsafe static ExtGetRenderbuffersQCOM glExtGetRenderbuffersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetShadersQCOM([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders); + internal unsafe static ExtGetShadersQCOM glExtGetShadersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES11.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES11.QcomExtendedGet pname, [OutAttribute] Int32* @params); + internal unsafe static ExtGetTexLevelParameterivQCOM glExtGetTexLevelParameterivQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES11.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES11.QcomExtendedGet format, OpenTK.Graphics.ES11.QcomExtendedGet type, [OutAttribute] IntPtr texels); + internal static ExtGetTexSubImageQCOM glExtGetTexSubImageQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); + internal unsafe static ExtGetTexturesQCOM glExtGetTexturesQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool ExtIsProgramBinaryQCOM(UInt32 program); + internal static ExtIsProgramBinaryQCOM glExtIsProgramBinaryQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES11.QcomExtendedGet target, OpenTK.Graphics.ES11.QcomExtendedGet pname, Int32 param); + internal static ExtTexObjectStateOverrideiQCOM glExtTexObjectStateOverrideiQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void FeedbackBufferxOES(Int32 n, OpenTK.Graphics.ES11.OesFixedPoint type, int* buffer); + internal unsafe static FeedbackBufferxOES glFeedbackBufferxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr FenceSyncAPPLE(OpenTK.Graphics.ES11.AppleSync condition, UInt32 flags); + internal static FenceSyncAPPLE glFenceSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Finish(); + internal static Finish glFinish; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FinishFenceNV(UInt32 fence); + internal static FinishFenceNV glFinishFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Flush(); + internal static Flush glFlush; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES11.ExtMapBufferRange target, IntPtr offset, IntPtr length); + internal static FlushMappedBufferRangeEXT glFlushMappedBufferRangeEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Fogf(OpenTK.Graphics.ES11.FogParameter pname, Single param); + internal static Fogf glFogf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Fogfv(OpenTK.Graphics.ES11.FogParameter pname, Single* @params); + internal unsafe static Fogfv glFogfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Fogx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); + internal static Fogx glFogx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FogxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static FogxOES glFogxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Fogxv(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param); + internal unsafe static Fogxv glFogxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void FogxvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int* param); + internal unsafe static FogxvOES glFogxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferRenderbufferOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject renderbuffertarget, UInt32 renderbuffer); + internal static FramebufferRenderbufferOES glFramebufferRenderbufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + internal static FramebufferTexture2DMultisampleEXT glFramebufferTexture2DMultisampleEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2DMultisampleIMG(OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + internal static FramebufferTexture2DMultisampleIMG glFramebufferTexture2DMultisampleIMG; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2DOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject textarget, UInt32 texture, Int32 level); + internal static FramebufferTexture2DOES glFramebufferTexture2DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FrontFace(OpenTK.Graphics.ES11.FrontFaceDirection mode); + internal static FrontFace glFrontFace; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Frustumf(Single l, Single r, Single b, Single t, Single n, Single f); + internal static Frustumf glFrustumf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FrustumfOES(Single l, Single r, Single b, Single t, Single n, Single f); + internal static FrustumfOES glFrustumfOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Frustumx(int l, int r, int b, int t, int n, int f); + internal static Frustumx glFrustumx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FrustumxOES(int l, int r, int b, int t, int n, int f); + internal static FrustumxOES glFrustumxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers); + internal unsafe static GenBuffers glGenBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GenerateMipmapOES(OpenTK.Graphics.ES11.OesFramebufferObject target); + internal static GenerateMipmapOES glGenerateMipmapOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenFencesNV(Int32 n, [OutAttribute] UInt32* fences); + internal unsafe static GenFencesNV glGenFencesNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenFramebuffersOES(Int32 n, [OutAttribute] UInt32* framebuffers); + internal unsafe static GenFramebuffersOES glGenFramebuffersOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenRenderbuffersOES(Int32 n, [OutAttribute] UInt32* renderbuffers); + internal unsafe static GenRenderbuffersOES glGenRenderbuffersOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenTextures(Int32 n, [OutAttribute] UInt32* textures); + internal unsafe static GenTextures glGenTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenVertexArraysOES(Int32 n, [OutAttribute] UInt32* arrays); + internal unsafe static GenVertexArraysOES glGenVertexArraysOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBooleanv(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] bool* @params); + internal unsafe static GetBooleanv glGetBooleanv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBufferParameteriv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] Int32* @params); + internal unsafe static GetBufferParameteriv glGetBufferParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetBufferPointervOES(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer pname, [OutAttribute] IntPtr @params); + internal static GetBufferPointervOES glGetBufferPointervOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetClipPlanef(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] Single* equation); + internal unsafe static GetClipPlanef glGetClipPlanef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetClipPlanefOES(OpenTK.Graphics.ES11.OesSinglePrecision plane, [OutAttribute] Single* equation); + internal unsafe static GetClipPlanefOES glGetClipPlanefOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetClipPlanex(OpenTK.Graphics.ES11.VersionEsCm10 plane, [OutAttribute] int* equation); + internal unsafe static GetClipPlanex glGetClipPlanex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetClipPlanexOES(OpenTK.Graphics.ES11.OesFixedPoint plane, [OutAttribute] int* equation); + internal unsafe static GetClipPlanexOES glGetClipPlanexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetConvolutionParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetConvolutionParameterxvOES glGetConvolutionParameterxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls); + internal unsafe static GetDriverControlsQCOM glGetDriverControlsQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString); + internal unsafe static GetDriverControlStringQCOM glGetDriverControlStringQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES11.ErrorCode GetError(); + internal static GetError glGetError; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES11.NvFence pname, [OutAttribute] Int32* @params); + internal unsafe static GetFenceivNV glGetFenceivNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFixedv(OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); + internal unsafe static GetFixedv glGetFixedv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFixedvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetFixedvOES glGetFixedvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFloatv(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Single* @params); + internal unsafe static GetFloatv glGetFloatv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFramebufferAttachmentParameterivOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject attachment, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32* @params); + internal unsafe static GetFramebufferAttachmentParameterivOES glGetFramebufferAttachmentParameterivOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES11.ExtRobustness GetGraphicsResetStatusEXT(); + internal static GetGraphicsResetStatusEXT glGetGraphicsResetStatusEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetHistogramParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetHistogramParameterxvOES glGetHistogramParameterxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInteger64vAPPLE(OpenTK.Graphics.ES11.AppleSync pname, [OutAttribute] Int64* @params); + internal unsafe static GetInteger64vAPPLE glGetInteger64vAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetIntegerv(OpenTK.Graphics.ES11.GetPName pname, [OutAttribute] Int32* @params); + internal unsafe static GetIntegerv glGetIntegerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetLightfv(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetLightfv glGetLightfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetLightxOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetLightxOES glGetLightxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetLightxv(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); + internal unsafe static GetLightxv glGetLightxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetLightxvOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetLightxvOES glGetLightxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMapxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint query, [OutAttribute] int* v); + internal unsafe static GetMapxvOES glGetMapxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMaterialfv(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetMaterialfv glGetMaterialfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetMaterialxOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static GetMaterialxOES glGetMaterialxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMaterialxv(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); + internal unsafe static GetMaterialxv glGetMaterialxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMaterialxvOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetMaterialxvOES glGetMaterialxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + internal unsafe static GetnUniformfvEXT glGetnUniformfvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + internal unsafe static GetnUniformivEXT glGetnUniformivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetPixelMapxv(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, [OutAttribute] int* values); + internal unsafe static GetPixelMapxv glGetPixelMapxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointerv(OpenTK.Graphics.ES11.GetPointervPName pname, [OutAttribute] IntPtr @params); + internal static GetPointerv glGetPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetRenderbufferParameterivOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject pname, [OutAttribute] Int32* @params); + internal unsafe static GetRenderbufferParameterivOES glGetRenderbufferParameterivOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr GetString(OpenTK.Graphics.ES11.StringName name); + internal static GetString glGetString; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSyncivAPPLE(IntPtr sync, OpenTK.Graphics.ES11.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + internal unsafe static GetSyncivAPPLE glGetSyncivAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexEnvfv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetTexEnvfv glGetTexEnvfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexEnviv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetTexEnviv glGetTexEnviv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexEnvxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); + internal unsafe static GetTexEnvxv glGetTexEnvxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexEnvxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetTexEnvxvOES glGetTexEnvxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexGenfvOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Single* @params); + internal unsafe static GetTexGenfvOES glGetTexGenfvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexGenivOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, [OutAttribute] Int32* @params); + internal unsafe static GetTexGenivOES glGetTexGenivOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexGenxvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, [OutAttribute] int* @params); + internal unsafe static GetTexGenxvOES glGetTexGenxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexLevelParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, Int32 level, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetTexLevelParameterxvOES glGetTexLevelParameterxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameterfv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetTexParameterfv glGetTexParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameteriv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.GetTextureParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetTexParameteriv glGetTexParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameterxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, [OutAttribute] int* @params); + internal unsafe static GetTexParameterxv glGetTexParameterxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetTexParameterxvOES glGetTexParameterxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Hint(OpenTK.Graphics.ES11.HintTarget target, OpenTK.Graphics.ES11.HintMode mode); + internal static Hint glHint; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void IndexxOES(int component); + internal static IndexxOES glIndexxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void IndexxvOES(int* component); + internal unsafe static IndexxvOES glIndexxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsBuffer(UInt32 buffer); + internal static IsBuffer glIsBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsEnabled(OpenTK.Graphics.ES11.EnableCap cap); + internal static IsEnabled glIsEnabled; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsFenceNV(UInt32 fence); + internal static IsFenceNV glIsFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsFramebufferOES(UInt32 framebuffer); + internal static IsFramebufferOES glIsFramebufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsRenderbufferOES(UInt32 renderbuffer); + internal static IsRenderbufferOES glIsRenderbufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsSyncAPPLE(IntPtr sync); + internal static IsSyncAPPLE glIsSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsTexture(UInt32 texture); + internal static IsTexture glIsTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsVertexArrayOES(UInt32 array); + internal static IsVertexArrayOES glIsVertexArrayOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Lightf(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single param); + internal static Lightf glLightf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Lightfv(OpenTK.Graphics.ES11.LightName light, OpenTK.Graphics.ES11.LightParameter pname, Single* @params); + internal unsafe static Lightfv glLightfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LightModelf(OpenTK.Graphics.ES11.LightModelParameter pname, Single param); + internal static LightModelf glLightModelf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LightModelfv(OpenTK.Graphics.ES11.LightModelParameter pname, Single* @params); + internal unsafe static LightModelfv glLightModelfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LightModelx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); + internal static LightModelx glLightModelx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LightModelxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static LightModelxOES glLightModelxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LightModelxv(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param); + internal unsafe static LightModelxv glLightModelxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LightModelxvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int* param); + internal unsafe static LightModelxvOES glLightModelxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Lightx(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); + internal static Lightx glLightx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LightxOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static LightxOES glLightxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Lightxv(OpenTK.Graphics.ES11.VersionEsCm10 light, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); + internal unsafe static Lightxv glLightxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LightxvOES(OpenTK.Graphics.ES11.OesFixedPoint light, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); + internal unsafe static LightxvOES glLightxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LineWidth(Single width); + internal static LineWidth glLineWidth; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LineWidthx(int width); + internal static LineWidthx glLineWidthx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LineWidthxOES(int width); + internal static LineWidthxOES glLineWidthxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LoadIdentity(); + internal static LoadIdentity glLoadIdentity; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LoadMatrixf(Single* m); + internal unsafe static LoadMatrixf glLoadMatrixf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LoadMatrixx(int* m); + internal unsafe static LoadMatrixx glLoadMatrixx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LoadMatrixxOES(int* m); + internal unsafe static LoadMatrixxOES glLoadMatrixxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LoadPaletteFromModelViewMatrixOES(); + internal static LoadPaletteFromModelViewMatrixOES glLoadPaletteFromModelViewMatrixOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void LoadTransposeMatrixxOES(int* m); + internal unsafe static LoadTransposeMatrixxOES glLoadTransposeMatrixxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LogicOp(OpenTK.Graphics.ES11.LogicOp opcode); + internal static LogicOp glLogicOp; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Map1xOES(OpenTK.Graphics.ES11.OesFixedPoint target, int u1, int u2, Int32 stride, Int32 order, int points); + internal static Map1xOES glMap1xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Map2xOES(OpenTK.Graphics.ES11.OesFixedPoint target, int u1, int u2, Int32 ustride, Int32 uorder, int v1, int v2, Int32 vstride, Int32 vorder, int points); + internal static Map2xOES glMap2xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr MapBufferOES(OpenTK.Graphics.ES11.OesMapbuffer target, OpenTK.Graphics.ES11.OesMapbuffer access); + internal static MapBufferOES glMapBufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr MapBufferRangeEXT(OpenTK.Graphics.ES11.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access); + internal static MapBufferRangeEXT glMapBufferRangeEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MapGrid1xOES(Int32 n, int u1, int u2); + internal static MapGrid1xOES glMapGrid1xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MapGrid2xOES(Int32 n, int u1, int u2, int v1, int v2); + internal static MapGrid2xOES glMapGrid2xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Materialf(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single param); + internal static Materialf glMaterialf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Materialfv(OpenTK.Graphics.ES11.MaterialFace face, OpenTK.Graphics.ES11.MaterialParameter pname, Single* @params); + internal unsafe static Materialfv glMaterialfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Materialx(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); + internal static Materialx glMaterialx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MaterialxOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static MaterialxOES glMaterialxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Materialxv(OpenTK.Graphics.ES11.VersionEsCm10 face, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* param); + internal unsafe static Materialxv glMaterialxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MaterialxvOES(OpenTK.Graphics.ES11.OesFixedPoint face, OpenTK.Graphics.ES11.OesFixedPoint pname, int* param); + internal unsafe static MaterialxvOES glMaterialxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MatrixIndexPointerOES(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, IntPtr pointer); + internal static MatrixIndexPointerOES glMatrixIndexPointerOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MatrixMode(OpenTK.Graphics.ES11.MatrixMode mode); + internal static MatrixMode glMatrixMode; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawArraysEXT(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); + internal unsafe static MultiDrawArraysEXT glMultiDrawArraysEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawElementsEXT(OpenTK.Graphics.ES11.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES11.ExtMultiDrawArrays type, IntPtr indices, Int32 primcount); + internal unsafe static MultiDrawElementsEXT glMultiDrawElementsEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord1bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s); + internal static MultiTexCoord1bOES glMultiTexCoord1bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord1bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); + internal unsafe static MultiTexCoord1bvOES glMultiTexCoord1bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord1xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s); + internal static MultiTexCoord1xOES glMultiTexCoord1xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord1xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); + internal unsafe static MultiTexCoord1xvOES glMultiTexCoord1xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord2bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t); + internal static MultiTexCoord2bOES glMultiTexCoord2bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord2bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); + internal unsafe static MultiTexCoord2bvOES glMultiTexCoord2bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord2xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t); + internal static MultiTexCoord2xOES glMultiTexCoord2xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord2xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); + internal unsafe static MultiTexCoord2xvOES glMultiTexCoord2xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord3bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t, SByte r); + internal static MultiTexCoord3bOES glMultiTexCoord3bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord3bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); + internal unsafe static MultiTexCoord3bvOES glMultiTexCoord3bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord3xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t, int r); + internal static MultiTexCoord3xOES glMultiTexCoord3xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord3xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); + internal unsafe static MultiTexCoord3xvOES glMultiTexCoord3xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord4bOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte s, SByte t, SByte r, SByte q); + internal static MultiTexCoord4bOES glMultiTexCoord4bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord4bvOES(OpenTK.Graphics.ES11.OesByteCoordinates texture, SByte* coords); + internal unsafe static MultiTexCoord4bvOES glMultiTexCoord4bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord4f(OpenTK.Graphics.ES11.VersionEsCm10 target, Single s, Single t, Single r, Single q); + internal static MultiTexCoord4f glMultiTexCoord4f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord4x(OpenTK.Graphics.ES11.VersionEsCm10 texture, int s, int t, int r, int q); + internal static MultiTexCoord4x glMultiTexCoord4x; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoord4xOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int s, int t, int r, int q); + internal static MultiTexCoord4xOES glMultiTexCoord4xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoord4xvOES(OpenTK.Graphics.ES11.OesFixedPoint texture, int* coords); + internal unsafe static MultiTexCoord4xvOES glMultiTexCoord4xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultMatrixf(Single* m); + internal unsafe static MultMatrixf glMultMatrixf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultMatrixx(int* m); + internal unsafe static MultMatrixx glMultMatrixx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultMatrixxOES(int* m); + internal unsafe static MultMatrixxOES glMultMatrixxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultTransposeMatrixxOES(int* m); + internal unsafe static MultTransposeMatrixxOES glMultTransposeMatrixxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Normal3f(Single nx, Single ny, Single nz); + internal static Normal3f glNormal3f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Normal3x(int nx, int ny, int nz); + internal static Normal3x glNormal3x; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Normal3xOES(int nx, int ny, int nz); + internal static Normal3xOES glNormal3xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Normal3xvOES(int* coords); + internal unsafe static Normal3xvOES glNormal3xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void NormalPointer(OpenTK.Graphics.ES11.NormalPointerType type, Int32 stride, IntPtr pointer); + internal static NormalPointer glNormalPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Orthof(Single l, Single r, Single b, Single t, Single n, Single f); + internal static Orthof glOrthof; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void OrthofOES(Single l, Single r, Single b, Single t, Single n, Single f); + internal static OrthofOES glOrthofOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Orthox(int l, int r, int b, int t, int n, int f); + internal static Orthox glOrthox; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void OrthoxOES(int l, int r, int b, int t, int n, int f); + internal static OrthoxOES glOrthoxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PassThroughxOES(int token); + internal static PassThroughxOES glPassThroughxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PixelMapx(OpenTK.Graphics.ES11.OesFixedPoint map, Int32 size, int* values); + internal unsafe static PixelMapx glPixelMapx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PixelStorei(OpenTK.Graphics.ES11.PixelStoreParameter pname, Int32 param); + internal static PixelStorei glPixelStorei; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PixelStorex(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static PixelStorex glPixelStorex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PixelTransferxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static PixelTransferxOES glPixelTransferxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PixelZoomxOES(int xfactor, int yfactor); + internal static PixelZoomxOES glPixelZoomxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointParameterf(OpenTK.Graphics.ES11.VersionEsCm10 pname, Single param); + internal static PointParameterf glPointParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PointParameterfv(OpenTK.Graphics.ES11.VersionEsCm10 pname, Single* @params); + internal unsafe static PointParameterfv glPointParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointParameterx(OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); + internal static PointParameterx glPointParameterx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointParameterxOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static PointParameterxOES glPointParameterxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PointParameterxv(OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); + internal unsafe static PointParameterxv glPointParameterxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PointParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); + internal unsafe static PointParameterxvOES glPointParameterxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointSize(Single size); + internal static PointSize glPointSize; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointSizePointerOES(OpenTK.Graphics.ES11.OesPointSizeArray type, Int32 stride, IntPtr pointer); + internal static PointSizePointerOES glPointSizePointerOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointSizex(int size); + internal static PointSizex glPointSizex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointSizexOES(int size); + internal static PointSizexOES glPointSizexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PolygonOffset(Single factor, Single units); + internal static PolygonOffset glPolygonOffset; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PolygonOffsetx(int factor, int units); + internal static PolygonOffsetx glPolygonOffsetx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PolygonOffsetxOES(int factor, int units); + internal static PolygonOffsetxOES glPolygonOffsetxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopMatrix(); + internal static PopMatrix glPopMatrix; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PrioritizeTexturesxOES(Int32 n, UInt32* textures, int* priorities); + internal unsafe static PrioritizeTexturesxOES glPrioritizeTexturesxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushMatrix(); + internal static PushMatrix glPushMatrix; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 QueryMatrixxOES([OutAttribute] int* mantissa, [OutAttribute] Int32* exponent); + internal unsafe static QueryMatrixxOES glQueryMatrixxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RasterPos2xOES(int x, int y); + internal static RasterPos2xOES glRasterPos2xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void RasterPos2xvOES(int* coords); + internal unsafe static RasterPos2xvOES glRasterPos2xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RasterPos3xOES(int x, int y, int z); + internal static RasterPos3xOES glRasterPos3xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void RasterPos3xvOES(int* coords); + internal unsafe static RasterPos3xvOES glRasterPos3xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RasterPos4xOES(int x, int y, int z, int w); + internal static RasterPos4xOES glRasterPos4xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void RasterPos4xvOES(int* coords); + internal unsafe static RasterPos4xvOES glRasterPos4xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.ExtRobustness format, OpenTK.Graphics.ES11.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); + internal static ReadnPixelsEXT glReadnPixelsEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, [OutAttribute] IntPtr pixels); + internal static ReadPixels glReadPixels; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RectxOES(int x1, int y1, int x2, int y2); + internal static RectxOES glRectxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void RectxvOES(int* v1, int* v2); + internal unsafe static RectxvOES glRectxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleAPPLE(OpenTK.Graphics.ES11.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES11.AppleFramebufferMultisample internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleAPPLE glRenderbufferStorageMultisampleAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleEXT(OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES11.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleEXT glRenderbufferStorageMultisampleEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleIMG(OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES11.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleIMG glRenderbufferStorageMultisampleIMG; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageOES(OpenTK.Graphics.ES11.OesFramebufferObject target, OpenTK.Graphics.ES11.OesFramebufferObject internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageOES glRenderbufferStorageOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ResolveMultisampleFramebufferAPPLE(); + internal static ResolveMultisampleFramebufferAPPLE glResolveMultisampleFramebufferAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Rotatef(Single angle, Single x, Single y, Single z); + internal static Rotatef glRotatef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Rotatex(int angle, int x, int y, int z); + internal static Rotatex glRotatex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RotatexOES(int angle, int x, int y, int z); + internal static RotatexOES glRotatexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleCoverage(Single value, bool invert); + internal static SampleCoverage glSampleCoverage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleCoverageOES(int value, bool invert); + internal static SampleCoverageOES glSampleCoverageOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleCoveragex(int value, bool invert); + internal static SampleCoveragex glSampleCoveragex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleCoveragexOES(int value, bool invert); + internal static SampleCoveragexOES glSampleCoveragexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Scalef(Single x, Single y, Single z); + internal static Scalef glScalef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Scalex(int x, int y, int z); + internal static Scalex glScalex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ScalexOES(int x, int y, int z); + internal static ScalexOES glScalexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); + internal static Scissor glScissor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES11.NvFence condition); + internal static SetFenceNV glSetFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ShadeModel(OpenTK.Graphics.ES11.ShadingModel mode); + internal static ShadeModel glShadeModel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask); + internal static StartTilingQCOM glStartTilingQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilFunc(OpenTK.Graphics.ES11.StencilFunction func, Int32 @ref, UInt32 mask); + internal static StencilFunc glStencilFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilMask(UInt32 mask); + internal static StencilMask glStencilMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilOp(OpenTK.Graphics.ES11.StencilOp fail, OpenTK.Graphics.ES11.StencilOp zfail, OpenTK.Graphics.ES11.StencilOp zpass); + internal static StencilOp glStencilOp; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool TestFenceNV(UInt32 fence); + internal static TestFenceNV glTestFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord1bOES(SByte s); + internal static TexCoord1bOES glTexCoord1bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord1bvOES(SByte* coords); + internal unsafe static TexCoord1bvOES glTexCoord1bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord1xOES(int s); + internal static TexCoord1xOES glTexCoord1xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord1xvOES(int* coords); + internal unsafe static TexCoord1xvOES glTexCoord1xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord2bOES(SByte s, SByte t); + internal static TexCoord2bOES glTexCoord2bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord2bvOES(SByte* coords); + internal unsafe static TexCoord2bvOES glTexCoord2bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord2xOES(int s, int t); + internal static TexCoord2xOES glTexCoord2xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord2xvOES(int* coords); + internal unsafe static TexCoord2xvOES glTexCoord2xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord3bOES(SByte s, SByte t, SByte r); + internal static TexCoord3bOES glTexCoord3bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord3bvOES(SByte* coords); + internal unsafe static TexCoord3bvOES glTexCoord3bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord3xOES(int s, int t, int r); + internal static TexCoord3xOES glTexCoord3xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord3xvOES(int* coords); + internal unsafe static TexCoord3xvOES glTexCoord3xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord4bOES(SByte s, SByte t, SByte r, SByte q); + internal static TexCoord4bOES glTexCoord4bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord4bvOES(SByte* coords); + internal unsafe static TexCoord4bvOES glTexCoord4bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoord4xOES(int s, int t, int r, int q); + internal static TexCoord4xOES glTexCoord4xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoord4xvOES(int* coords); + internal unsafe static TexCoord4xvOES glTexCoord4xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoordPointer(Int32 size, OpenTK.Graphics.ES11.TexCoordPointerType type, Int32 stride, IntPtr pointer); + internal static TexCoordPointer glTexCoordPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexEnvf(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single param); + internal static TexEnvf glTexEnvf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexEnvfv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Single* @params); + internal unsafe static TexEnvfv glTexEnvfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexEnvi(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32 param); + internal static TexEnvi glTexEnvi; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexEnviv(OpenTK.Graphics.ES11.TextureEnvTarget target, OpenTK.Graphics.ES11.TextureEnvParameter pname, Int32* @params); + internal unsafe static TexEnviv glTexEnviv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexEnvx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); + internal static TexEnvx glTexEnvx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexEnvxOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static TexEnvxOES glTexEnvxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexEnvxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); + internal unsafe static TexEnvxv glTexEnvxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexEnvxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); + internal unsafe static TexEnvxvOES glTexEnvxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexGenfOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Single param); + internal static TexGenfOES glTexGenfOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexGenfvOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Single* @params); + internal unsafe static TexGenfvOES glTexGenfvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexGeniOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Int32 param); + internal static TexGeniOES glTexGeniOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexGenivOES(OpenTK.Graphics.ES11.OesTextureCubeMap coord, OpenTK.Graphics.ES11.OesTextureCubeMap pname, Int32* @params); + internal unsafe static TexGenivOES glTexGenivOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexGenxOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int param); + internal static TexGenxOES glTexGenxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexGenxvOES(OpenTK.Graphics.ES11.All coord, OpenTK.Graphics.ES11.All pname, int* @params); + internal unsafe static TexGenxvOES glTexGenxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, IntPtr pixels); + internal static TexImage2D glTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameterf(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single param); + internal static TexParameterf glTexParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameterfv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Single* @params); + internal unsafe static TexParameterfv glTexParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameteri(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32 param); + internal static TexParameteri glTexParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameteriv(OpenTK.Graphics.ES11.TextureTarget target, OpenTK.Graphics.ES11.TextureParameterName pname, Int32* @params); + internal unsafe static TexParameteriv glTexParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameterx(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int param); + internal static TexParameterx glTexParameterx; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameterxOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int param); + internal static TexParameterxOES glTexParameterxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameterxv(OpenTK.Graphics.ES11.VersionEsCm10 target, OpenTK.Graphics.ES11.VersionEsCm10 pname, int* @params); + internal unsafe static TexParameterxv glTexParameterxv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameterxvOES(OpenTK.Graphics.ES11.OesFixedPoint target, OpenTK.Graphics.ES11.OesFixedPoint pname, int* @params); + internal unsafe static TexParameterxvOES glTexParameterxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage1DEXT(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width); + internal static TexStorage1DEXT glTexStorage1DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage2DEXT(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height); + internal static TexStorage2DEXT glTexStorage2DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage3DEXT(OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal static TexStorage3DEXT glTexStorage3DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexSubImage2D(OpenTK.Graphics.ES11.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES11.PixelFormat format, OpenTK.Graphics.ES11.PixelType type, IntPtr pixels); + internal static TexSubImage2D glTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width); + internal static TextureStorage1DEXT glTextureStorage1DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height); + internal static TextureStorage2DEXT glTextureStorage2DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.ES11.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES11.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal static TextureStorage3DEXT glTextureStorage3DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Translatef(Single x, Single y, Single z); + internal static Translatef glTranslatef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Translatex(int x, int y, int z); + internal static Translatex glTranslatex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TranslatexOES(int x, int y, int z); + internal static TranslatexOES glTranslatexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool UnmapBufferOES(OpenTK.Graphics.ES11.OesMapbuffer target); + internal static UnmapBufferOES glUnmapBufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Vertex2bOES(SByte x); + internal static Vertex2bOES glVertex2bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Vertex2bvOES(SByte* coords); + internal unsafe static Vertex2bvOES glVertex2bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Vertex2xOES(int x); + internal static Vertex2xOES glVertex2xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Vertex2xvOES(int* coords); + internal unsafe static Vertex2xvOES glVertex2xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Vertex3bOES(SByte x, SByte y); + internal static Vertex3bOES glVertex3bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Vertex3bvOES(SByte* coords); + internal unsafe static Vertex3bvOES glVertex3bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Vertex3xOES(int x, int y); + internal static Vertex3xOES glVertex3xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Vertex3xvOES(int* coords); + internal unsafe static Vertex3xvOES glVertex3xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Vertex4bOES(SByte x, SByte y, SByte z); + internal static Vertex4bOES glVertex4bOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Vertex4bvOES(SByte* coords); + internal unsafe static Vertex4bvOES glVertex4bvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Vertex4xOES(int x, int y, int z); + internal static Vertex4xOES glVertex4xOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Vertex4xvOES(int* coords); + internal unsafe static Vertex4xvOES glVertex4xvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexPointer(Int32 size, OpenTK.Graphics.ES11.VertexPointerType type, Int32 stride, IntPtr pointer); + internal static VertexPointer glVertexPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); + internal static Viewport glViewport; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void WaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static WaitSyncAPPLE glWaitSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void WeightPointerOES(Int32 size, OpenTK.Graphics.ES11.OesMatrixPalette type, Int32 stride, IntPtr pointer); + internal static WeightPointerOES glWeightPointerOES; + } + } +} diff --git a/Source/OpenTK/Graphics/ES11/ES11Enums.cs b/Source/OpenTK/Graphics/ES11/ES11Enums.cs new file mode 100644 index 00000000..7f683a74 --- /dev/null +++ b/Source/OpenTK/Graphics/ES11/ES11Enums.cs @@ -0,0 +1,15616 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +using System; + +namespace OpenTK.Graphics.ES11 +{ + /// + /// Not used directly. + /// + public enum AccumOp : int + { + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + } + + /// + /// Used in GL.Oes.GetTexGenx, GL.Oes.TexGenx + /// + public enum All : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 + /// + ColorBufferBit0Qcom = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 + /// + SyncFlushCommandsBitApple = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 + /// + ColorBufferBit1Qcom = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 + /// + ColorBufferBit2Qcom = ((int)0x00000004) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 + /// + ColorBufferBit3Qcom = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 + /// + ColorBufferBit4Qcom = ((int)0x00000010) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 + /// + ColorBufferBit5Qcom = ((int)0x00000020) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 + /// + ColorBufferBit6Qcom = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 + /// + ColorBufferBit7Qcom = ((int)0x00000080) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 + /// + DepthBufferBit0Qcom = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 + /// + DepthBufferBit1Qcom = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 + /// + DepthBufferBit2Qcom = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 + /// + DepthBufferBit3Qcom = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 + /// + DepthBufferBit4Qcom = ((int)0x00001000) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 + /// + DepthBufferBit5Qcom = ((int)0x00002000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 + /// + DepthBufferBit6Qcom = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 + /// + DepthBufferBit7Qcom = ((int)0x00008000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 + /// + StencilBufferBit0Qcom = ((int)0x00010000) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 + /// + StencilBufferBit1Qcom = ((int)0x00020000) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 + /// + StencilBufferBit2Qcom = ((int)0x00040000) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 + /// + StencilBufferBit3Qcom = ((int)0x00080000) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 + /// + StencilBufferBit4Qcom = ((int)0x00100000) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 + /// + StencilBufferBit5Qcom = ((int)0x00200000) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 + /// + StencilBufferBit6Qcom = ((int)0x00400000) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 + /// + StencilBufferBit7Qcom = ((int)0x00800000) , + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 + /// + MultisampleBufferBit0Qcom = ((int)0x01000000) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 + /// + MultisampleBufferBit1Qcom = ((int)0x02000000) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 + /// + MultisampleBufferBit2Qcom = ((int)0x04000000) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 + /// + MultisampleBufferBit3Qcom = ((int)0x08000000) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32 + /// + MaxClipPlanesImg = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 + /// + MultisampleBufferBit4Qcom = ((int)0x10000000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_FIXED_OES = 0x140C + /// + FixedOes = ((int)0x140C) , + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 + /// + MultisampleBufferBit5Qcom = ((int)0x20000000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_TEXTURE_GEN_MODE_OES = 0x2500 + /// + TextureGenModeOes = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0_IMG = 0x3000 + /// + ClipPlane0Img = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1_IMG = 0x3001 + /// + ClipPlane1Img = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2_IMG = 0x3002 + /// + ClipPlane2Img = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3_IMG = 0x3003 + /// + ClipPlane3Img = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4_IMG = 0x3004 + /// + ClipPlane4Img = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5_IMG = 0x3005 + /// + ClipPlane5Img = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 + /// + MultisampleBufferBit6Qcom = ((int)0x40000000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 + /// + MultisampleBufferBit7Qcom = unchecked((int)0x80000000) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_FUNC_ADD_OES = 0x8006 + /// + FuncAddOes = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_OES = 0x8009 + /// + BlendEquationOes = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_RGB_OES = 0x8009 + /// + BlendEquationRgbOes = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_SUBTRACT_OES = 0x800A + /// + FuncSubtractOes = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B + /// + FuncReverseSubtractOes = ((int)0x800B) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL = 0x803A + /// + RescaleNormal = ((int)0x803A) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA8_EXT = 0x803C + /// + Alpha8Ext = ((int)0x803C) , + /// + /// Original was GL_ALPHA8_OES = 0x803C + /// + Alpha8Oes = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_EXT = 0x8040 + /// + Luminance8Ext = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_OES = 0x8040 + /// + Luminance8Oes = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 + /// + Luminance4Alpha4Oes = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 + /// + Luminance8Alpha8Ext = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 + /// + Luminance8Alpha8Oes = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGBA4_OES = 0x8056 + /// + Rgba4Oes = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGB5_A1_OES = 0x8057 + /// + Rgb5A1Oes = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_MULTISAMPLE = 0x809D + /// + Multisample = ((int)0x809D) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F + /// + SampleAlphaToOne = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_BLEND_DST_RGB_OES = 0x80C8 + /// + BlendDstRgbOes = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB_OES = 0x80C9 + /// + BlendSrcRgbOes = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA_OES = 0x80CA + /// + BlendDstAlphaOes = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB + /// + BlendSrcAlphaOes = ((int)0x80CB) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_BGRA_IMG = 0x80E1 + /// + BgraImg = ((int)0x80E1) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D + /// + TextureMaxLevelApple = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 + /// + DepthComponent16Oes = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 + /// + FramebufferAttachmentColorEncodingExt = ((int)0x8210) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_R32F_EXT = 0x822E + /// + R32fExt = ((int)0x822E) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RG32F_EXT = 0x8230 + /// + Rg32fExt = ((int)0x8230) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 + /// + LoseContextOnResetExt = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 + /// + GuiltyContextResetExt = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 + /// + InnocentContextResetExt = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 + /// + UnknownContextResetExt = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 + /// + ResetNotificationStrategyExt = ((int)0x8256) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 + /// + NoResetNotificationExt = ((int)0x8261) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 + /// + UnsignedShort4444RevExt = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 + /// + UnsignedShort4444RevImg = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 + /// + UnsignedShort1555RevExt = ((int)0x8366) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + /// + /// Original was GL_MIRRORED_REPEAT_OES = 0x8370 + /// + MirroredRepeatOes = ((int)0x8370) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 + /// + ClientActiveTexture = ((int)0x84E1) , + /// + /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 + /// + MaxTextureUnits = ((int)0x84E2) , + /// + /// Original was GL_SUBTRACT = 0x84E7 + /// + Subtract = ((int)0x84E7) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 + /// + MaxRenderbufferSizeOes = ((int)0x84E8) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_ALL_COMPLETED_NV = 0x84F2 + /// + AllCompletedNv = ((int)0x84F2) , + /// + /// Original was GL_FENCE_STATUS_NV = 0x84F3 + /// + FenceStatusNv = ((int)0x84F3) , + /// + /// Original was GL_FENCE_CONDITION_NV = 0x84F4 + /// + FenceConditionNv = ((int)0x84F4) , + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD + /// + MaxTextureLodBiasExt = ((int)0x84FD) , + /// + /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + /// + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , + /// + /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 + /// + TextureFilterControlExt = ((int)0x8500) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 + /// + TextureLodBiasExt = ((int)0x8501) , + /// + /// Original was GL_INCR_WRAP_OES = 0x8507 + /// + IncrWrapOes = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP_OES = 0x8508 + /// + DecrWrapOes = ((int)0x8508) , + /// + /// Original was GL_NORMAL_MAP_OES = 0x8511 + /// + NormalMapOes = ((int)0x8511) , + /// + /// Original was GL_REFLECTION_MAP_OES = 0x8512 + /// + ReflectionMapOes = ((int)0x8512) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513 + /// + TextureCubeMapOes = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 + /// + TextureBindingCubeMapOes = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 + /// + TextureCubeMapPositiveXOes = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 + /// + TextureCubeMapNegativeXOes = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 + /// + TextureCubeMapPositiveYOes = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 + /// + TextureCubeMapNegativeYOes = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 + /// + TextureCubeMapPositiveZOes = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A + /// + TextureCubeMapNegativeZOes = ((int)0x851A) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C + /// + MaxCubeMapTextureSizeOes = ((int)0x851C) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_COMBINE = 0x8570 + /// + Combine = ((int)0x8570) , + /// + /// Original was GL_COMBINE_RGB = 0x8571 + /// + CombineRgb = ((int)0x8571) , + /// + /// Original was GL_COMBINE_ALPHA = 0x8572 + /// + CombineAlpha = ((int)0x8572) , + /// + /// Original was GL_RGB_SCALE = 0x8573 + /// + RgbScale = ((int)0x8573) , + /// + /// Original was GL_ADD_SIGNED = 0x8574 + /// + AddSigned = ((int)0x8574) , + /// + /// Original was GL_INTERPOLATE = 0x8575 + /// + Interpolate = ((int)0x8575) , + /// + /// Original was GL_CONSTANT = 0x8576 + /// + Constant = ((int)0x8576) , + /// + /// Original was GL_PRIMARY_COLOR = 0x8577 + /// + PrimaryColor = ((int)0x8577) , + /// + /// Original was GL_PREVIOUS = 0x8578 + /// + Previous = ((int)0x8578) , + /// + /// Original was GL_SRC0_RGB = 0x8580 + /// + Src0Rgb = ((int)0x8580) , + /// + /// Original was GL_SRC1_RGB = 0x8581 + /// + Src1Rgb = ((int)0x8581) , + /// + /// Original was GL_SRC2_RGB = 0x8582 + /// + Src2Rgb = ((int)0x8582) , + /// + /// Original was GL_SRC0_ALPHA = 0x8588 + /// + Src0Alpha = ((int)0x8588) , + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_SRC2_ALPHA = 0x858A + /// + Src2Alpha = ((int)0x858A) , + /// + /// Original was GL_OPERAND0_RGB = 0x8590 + /// + Operand0Rgb = ((int)0x8590) , + /// + /// Original was GL_OPERAND1_RGB = 0x8591 + /// + Operand1Rgb = ((int)0x8591) , + /// + /// Original was GL_OPERAND2_RGB = 0x8592 + /// + Operand2Rgb = ((int)0x8592) , + /// + /// Original was GL_OPERAND0_ALPHA = 0x8598 + /// + Operand0Alpha = ((int)0x8598) , + /// + /// Original was GL_OPERAND1_ALPHA = 0x8599 + /// + Operand1Alpha = ((int)0x8599) , + /// + /// Original was GL_OPERAND2_ALPHA = 0x859A + /// + Operand2Alpha = ((int)0x859A) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 + /// + VertexArrayBindingOes = ((int)0x85B5) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4 + /// + MaxVertexUnitsOes = ((int)0x86A4) , + /// + /// Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 + /// + WeightArrayTypeOes = ((int)0x86A9) , + /// + /// Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA + /// + WeightArrayStrideOes = ((int)0x86AA) , + /// + /// Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB + /// + WeightArraySizeOes = ((int)0x86AB) , + /// + /// Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC + /// + WeightArrayPointerOes = ((int)0x86AC) , + /// + /// Original was GL_WEIGHT_ARRAY_OES = 0x86AD + /// + WeightArrayOes = ((int)0x86AD) , + /// + /// Original was GL_DOT3_RGB = 0x86AE + /// + Dot3Rgb = ((int)0x86AE) , + /// + /// Original was GL_DOT3_RGBA = 0x86AF + /// + Dot3Rgba = ((int)0x86AF) , + /// + /// Original was GL_DOT3_RGBA_IMG = 0x86AF + /// + Dot3RgbaImg = ((int)0x86AF) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE + /// + AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) , + /// + /// Original was GL_3DC_X_AMD = 0x87F9 + /// + Gl3DcXAmd = ((int)0x87F9) , + /// + /// Original was GL_3DC_XY_AMD = 0x87FA + /// + Gl3DcXyAmd = ((int)0x87FA) , + /// + /// Original was GL_RGBA32F_EXT = 0x8814 + /// + Rgba32fExt = ((int)0x8814) , + /// + /// Original was GL_RGB32F_EXT = 0x8815 + /// + Rgb32fExt = ((int)0x8815) , + /// + /// Original was GL_ALPHA32F_EXT = 0x8816 + /// + Alpha32fExt = ((int)0x8816) , + /// + /// Original was GL_LUMINANCE32F_EXT = 0x8818 + /// + Luminance32fExt = ((int)0x8818) , + /// + /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 + /// + LuminanceAlpha32fExt = ((int)0x8819) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_ALPHA16F_EXT = 0x881C + /// + Alpha16fExt = ((int)0x881C) , + /// + /// Original was GL_LUMINANCE16F_EXT = 0x881E + /// + Luminance16fExt = ((int)0x881E) , + /// + /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F + /// + LuminanceAlpha16fExt = ((int)0x881F) , + /// + /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 + /// + WriteonlyRenderingQcom = ((int)0x8823) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D + /// + BlendEquationAlphaOes = ((int)0x883D) , + /// + /// Original was GL_MATRIX_PALETTE_OES = 0x8840 + /// + MatrixPaletteOes = ((int)0x8840) , + /// + /// Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842 + /// + MaxPaletteMatricesOes = ((int)0x8842) , + /// + /// Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 + /// + CurrentPaletteMatrixOes = ((int)0x8843) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844 + /// + MatrixIndexArrayOes = ((int)0x8844) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 + /// + MatrixIndexArraySizeOes = ((int)0x8846) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 + /// + MatrixIndexArrayTypeOes = ((int)0x8847) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 + /// + MatrixIndexArrayStrideOes = ((int)0x8848) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 + /// + MatrixIndexArrayPointerOes = ((int)0x8849) , + /// + /// Original was GL_POINT_SPRITE_OES = 0x8861 + /// + PointSpriteOes = ((int)0x8861) , + /// + /// Original was GL_COORD_REPLACE_OES = 0x8862 + /// + CoordReplaceOes = ((int)0x8862) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 + /// + VertexArrayBufferBinding = ((int)0x8896) , + /// + /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 + /// + NormalArrayBufferBinding = ((int)0x8897) , + /// + /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 + /// + ColorArrayBufferBinding = ((int)0x8898) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A + /// + TextureCoordArrayBufferBinding = ((int)0x889A) , + /// + /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E + /// + WeightArrayBufferBindingOes = ((int)0x889E) , + /// + /// Original was GL_WRITE_ONLY_OES = 0x88B9 + /// + WriteOnlyOes = ((int)0x88B9) , + /// + /// Original was GL_BUFFER_ACCESS_OES = 0x88BB + /// + BufferAccessOes = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED_OES = 0x88BC + /// + BufferMappedOes = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD + /// + BufferMapPointerOes = ((int)0x88BD) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + /// + /// Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A + /// + PointSizeArrayTypeOes = ((int)0x898A) , + /// + /// Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B + /// + PointSizeArrayStrideOes = ((int)0x898B) , + /// + /// Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C + /// + PointSizeArrayPointerOes = ((int)0x898C) , + /// + /// Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D + /// + ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D) , + /// + /// Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E + /// + ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E) , + /// + /// Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F + /// + TextureMatrixFloatAsIntBitsOes = ((int)0x898F) , + /// + /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 + /// + SyncObjectApple = ((int)0x8A53) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 + /// + Palette4Rgb8Oes = ((int)0x8B90) , + /// + /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 + /// + Palette4Rgba8Oes = ((int)0x8B91) , + /// + /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 + /// + Palette4R5G6B5Oes = ((int)0x8B92) , + /// + /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 + /// + Palette4Rgba4Oes = ((int)0x8B93) , + /// + /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 + /// + Palette4Rgb5A1Oes = ((int)0x8B94) , + /// + /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 + /// + Palette8Rgb8Oes = ((int)0x8B95) , + /// + /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 + /// + Palette8Rgba8Oes = ((int)0x8B96) , + /// + /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 + /// + Palette8R5G6B5Oes = ((int)0x8B97) , + /// + /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 + /// + Palette8Rgba4Oes = ((int)0x8B98) , + /// + /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 + /// + Palette8Rgb5A1Oes = ((int)0x8B99) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A + /// + ImplementationColorReadTypeOes = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B + /// + ImplementationColorReadFormatOes = ((int)0x8B9B) , + /// + /// Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C + /// + PointSizeArrayOes = ((int)0x8B9C) , + /// + /// Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D + /// + TextureCropRectOes = ((int)0x8B9D) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E + /// + MatrixIndexArrayBufferBindingOes = ((int)0x8B9E) , + /// + /// Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F + /// + PointSizeArrayBufferBindingOes = ((int)0x8B9F) , + /// + /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 + /// + TextureWidthQcom = ((int)0x8BD2) , + /// + /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 + /// + TextureHeightQcom = ((int)0x8BD3) , + /// + /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 + /// + TextureDepthQcom = ((int)0x8BD4) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 + /// + TextureInternalFormatQcom = ((int)0x8BD5) , + /// + /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 + /// + TextureFormatQcom = ((int)0x8BD6) , + /// + /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 + /// + TextureTypeQcom = ((int)0x8BD7) , + /// + /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 + /// + TextureImageValidQcom = ((int)0x8BD8) , + /// + /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 + /// + TextureNumLevelsQcom = ((int)0x8BD9) , + /// + /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA + /// + TextureTargetQcom = ((int)0x8BDA) , + /// + /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB + /// + TextureObjectValidQcom = ((int)0x8BDB) , + /// + /// Original was GL_STATE_RESTORE = 0x8BDC + /// + StateRestore = ((int)0x8BDC) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 + /// + CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 + /// + CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 + /// + CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 + /// + CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) , + /// + /// Original was GL_MODULATE_COLOR_IMG = 0x8C04 + /// + ModulateColorImg = ((int)0x8C04) , + /// + /// Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 + /// + RecipAddSignedAlphaImg = ((int)0x8C05) , + /// + /// Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 + /// + TextureAlphaModulateImg = ((int)0x8C06) , + /// + /// Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 + /// + FactorAlphaModulateImg = ((int)0x8C07) , + /// + /// Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 + /// + FragmentAlphaModulateImg = ((int)0x8C08) , + /// + /// Original was GL_ADD_BLEND_IMG = 0x8C09 + /// + AddBlendImg = ((int)0x8C09) , + /// + /// Original was GL_SRGB_EXT = 0x8C40 + /// + SrgbExt = ((int)0x8C40) , + /// + /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 + /// + SrgbAlphaExt = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 + /// + Srgb8Alpha8Ext = ((int)0x8C43) , + /// + /// Original was GL_ATC_RGB_AMD = 0x8C92 + /// + AtcRgbAmd = ((int)0x8C92) , + /// + /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 + /// + AtcRgbaExplicitAlphaAmd = ((int)0x8C93) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 + /// + DrawFramebufferBindingApple = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 + /// + FramebufferBindingOes = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7 + /// + RenderbufferBindingOes = ((int)0x8CA7) , + /// + /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 + /// + ReadFramebufferApple = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 + /// + DrawFramebufferApple = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA + /// + ReadFramebufferBindingApple = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB + /// + RenderbufferSamplesApple = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB + /// + RenderbufferSamplesExt = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 + /// + FramebufferAttachmentObjectTypeOes = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 + /// + FramebufferAttachmentObjectNameOes = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 + /// + FramebufferAttachmentTextureLevelOes = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 + /// + FramebufferCompleteOes = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 + /// + FramebufferIncompleteAttachmentOes = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 + /// + FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 + /// + FramebufferIncompleteDimensionsOes = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA + /// + FramebufferIncompleteFormatsOes = ((int)0x8CDA) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD + /// + FramebufferUnsupportedOes = ((int)0x8CDD) , + /// + /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 + /// + ColorAttachment0Oes = ((int)0x8CE0) , + /// + /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 + /// + DepthAttachmentOes = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20 + /// + StencilAttachmentOes = ((int)0x8D20) , + /// + /// Original was GL_FRAMEBUFFER_OES = 0x8D40 + /// + FramebufferOes = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER_OES = 0x8D41 + /// + RenderbufferOes = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42 + /// + RenderbufferWidthOes = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 + /// + RenderbufferHeightOes = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 + /// + RenderbufferInternalFormatOes = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 + /// + StencilIndex1Oes = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 + /// + StencilIndex4Oes = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 + /// + StencilIndex8Oes = ((int)0x8D48) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 + /// + RenderbufferRedSizeOes = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 + /// + RenderbufferGreenSizeOes = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 + /// + RenderbufferBlueSizeOes = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 + /// + RenderbufferAlphaSizeOes = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 + /// + RenderbufferDepthSizeOes = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 + /// + RenderbufferStencilSizeOes = ((int)0x8D55) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 + /// + FramebufferIncompleteMultisampleApple = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + /// + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 + /// + MaxSamplesApple = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 + /// + MaxSamplesExt = ((int)0x8D57) , + /// + /// Original was GL_TEXTURE_GEN_STR_OES = 0x8D60 + /// + TextureGenStrOes = ((int)0x8D60) , + /// + /// Original was GL_RGB565_OES = 0x8D62 + /// + Rgb565Oes = ((int)0x8D62) , + /// + /// Original was GL_ETC1_RGB8_OES = 0x8D64 + /// + Etc1Rgb8Oes = ((int)0x8D64) , + /// + /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 + /// + TextureExternalOes = ((int)0x8D65) , + /// + /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 + /// + SamplerExternalOes = ((int)0x8D66) , + /// + /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 + /// + TextureBindingExternalOes = ((int)0x8D67) , + /// + /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 + /// + RequiredTextureImageUnitsOes = ((int)0x8D68) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C + /// + FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) , + /// + /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 + /// + PerfmonGlobalModeQcom = ((int)0x8FA0) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + /// + /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 + /// + ContextRobustAccessExt = ((int)0x90F3) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 + /// + MaxServerWaitTimeoutApple = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 + /// + ObjectTypeApple = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 + /// + SyncConditionApple = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS_APPLE = 0x9114 + /// + SyncStatusApple = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 + /// + SyncFlagsApple = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE_APPLE = 0x9116 + /// + SyncFenceApple = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 + /// + SyncGpuCommandsCompleteApple = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED_APPLE = 0x9118 + /// + UnsignaledApple = ((int)0x9118) , + /// + /// Original was GL_SIGNALED_APPLE = 0x9119 + /// + SignaledApple = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A + /// + AlreadySignaledApple = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B + /// + TimeoutExpiredApple = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C + /// + ConditionSatisfiedApple = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED_APPLE = 0x911D + /// + WaitFailedApple = ((int)0x911D) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F + /// + TextureImmutableFormatExt = ((int)0x912F) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 + /// + RenderbufferSamplesImg = ((int)0x9133) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 + /// + FramebufferIncompleteMultisampleImg = ((int)0x9134) , + /// + /// Original was GL_MAX_SAMPLES_IMG = 0x9135 + /// + MaxSamplesImg = ((int)0x9135) , + /// + /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 + /// + TextureSamplesImg = ((int)0x9136) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + /// + /// Original was GL_VERSION_ES_CL_1_0 = 1 + /// + VersionEsCl10 = ((int)1) , + /// + /// Original was GL_VERSION_ES_CL_1_1 = 1 + /// + VersionEsCl11 = ((int)1) , + /// + /// Original was GL_VERSION_ES_CM_1_1 = 1 + /// + VersionEsCm11 = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + } + + /// + /// Used in GL.AlphaFunc + /// + public enum AlphaFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Not used directly. + /// + public enum AmdCompressed3DcTexture : int + { + /// + /// Original was GL_3DC_X_AMD = 0x87F9 + /// + Gl3DcXAmd = ((int)0x87F9) , + /// + /// Original was GL_3DC_XY_AMD = 0x87FA + /// + Gl3DcXyAmd = ((int)0x87FA) , + } + + /// + /// Not used directly. + /// + public enum AmdCompressedAtcTexture : int + { + /// + /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE + /// + AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) , + /// + /// Original was GL_ATC_RGB_AMD = 0x8C92 + /// + AtcRgbAmd = ((int)0x8C92) , + /// + /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 + /// + AtcRgbaExplicitAlphaAmd = ((int)0x8C93) , + } + + /// + /// Not used directly. + /// + public enum AppleCopyTextureLevels : int + { + } + + /// + /// Used in GL.Apple.RenderbufferStorageMultisample + /// + public enum AppleFramebufferMultisample : int + { + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 + /// + DrawFramebufferBindingApple = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 + /// + ReadFramebufferApple = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 + /// + DrawFramebufferApple = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA + /// + ReadFramebufferBindingApple = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB + /// + RenderbufferSamplesApple = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 + /// + FramebufferIncompleteMultisampleApple = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 + /// + MaxSamplesApple = ((int)0x8D57) , + } + + /// + /// Used in GL.Apple.FenceSync, GL.Apple.GetInteger64 and 1 other function + /// + public enum AppleSync : int + { + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 + /// + SyncFlushCommandsBitApple = ((int)0x00000001) , + /// + /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 + /// + SyncObjectApple = ((int)0x8A53) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 + /// + MaxServerWaitTimeoutApple = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 + /// + ObjectTypeApple = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 + /// + SyncConditionApple = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS_APPLE = 0x9114 + /// + SyncStatusApple = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 + /// + SyncFlagsApple = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE_APPLE = 0x9116 + /// + SyncFenceApple = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 + /// + SyncGpuCommandsCompleteApple = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED_APPLE = 0x9118 + /// + UnsignaledApple = ((int)0x9118) , + /// + /// Original was GL_SIGNALED_APPLE = 0x9119 + /// + SignaledApple = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A + /// + AlreadySignaledApple = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B + /// + TimeoutExpiredApple = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C + /// + ConditionSatisfiedApple = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED_APPLE = 0x911D + /// + WaitFailedApple = ((int)0x911D) , + /// + /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum AppleTexture2DLimitedNpot : int + { + } + + /// + /// Not used directly. + /// + public enum AppleTextureFormatBgra8888 : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + } + + /// + /// Not used directly. + /// + public enum AppleTextureMaxLevel : int + { + /// + /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D + /// + TextureMaxLevelApple = ((int)0x813D) , + } + + /// + /// Not used directly. + /// + public enum ArmRgba8 : int + { + } + + /// + /// Not used directly. + /// + [Flags] + public enum AttribMask : int + { + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum BlendEquationModeExt : int + { + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + } + + /// + /// Used in GL.BlendFunc + /// + public enum BlendingFactorDest : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + } + + /// + /// Used in GL.BlendFunc + /// + public enum BlendingFactorSrc : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + } + + /// + /// Not used directly. + /// + public enum Boolean : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Used in GL.Clear + /// + [Flags] + public enum ClearBufferMask : int + { + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ClientAttribMask : int + { + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ClipPlaneName : int + { + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + } + + /// + /// Used in GL.ColorPointer + /// + public enum ColorPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum ColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + } + + /// + /// Not used directly. + /// + public enum ColorTableTargetSgi : int + { + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextFlagMask : int + { + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextProfileMask : int + { + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionBorderModeExt : int + { + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionParameterExt : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionTargetExt : int + { + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + } + + /// + /// Used in GL.CullFace + /// + public enum CullFaceMode : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum DataType : int + { + } + + /// + /// Used in GL.DepthFunc + /// + public enum DepthFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Not used directly. + /// + public enum DrawBufferMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + } + + /// + /// Used in GL.Disable, GL.DisableClientState and 3 other functions + /// + public enum EnableCap : int + { + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + } + + /// + /// Not used directly. + /// + public enum ErrorCode : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + } + + /// + /// Used in GL.Ext.BlendEquation + /// + public enum ExtBlendMinmax : int + { + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + } + + /// + /// Used in GL.Ext.DiscardFramebuffer + /// + public enum ExtDiscardFramebuffer : int + { + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + } + + /// + /// Used in GL.Ext.FlushMappedBufferRange, GL.Ext.MapBufferRange + /// + public enum ExtMapBufferRange : int + { + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + } + + /// + /// Used in GL.Ext.MultiDrawElements + /// + public enum ExtMultiDrawArrays : int + { + } + + /// + /// Used in GL.Ext.FramebufferTexture2DMultisample, GL.Ext.RenderbufferStorageMultisample + /// + public enum ExtMultisampledRenderToTexture : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB + /// + RenderbufferSamplesExt = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + /// + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 + /// + MaxSamplesExt = ((int)0x8D57) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C + /// + FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) , + } + + /// + /// Not used directly. + /// + public enum ExtReadFormatBgra : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 + /// + UnsignedShort4444RevExt = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 + /// + UnsignedShort1555RevExt = ((int)0x8366) , + } + + /// + /// Used in GL.Ext.ReadnPixels + /// + public enum ExtRobustness : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 + /// + LoseContextOnResetExt = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 + /// + GuiltyContextResetExt = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 + /// + InnocentContextResetExt = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 + /// + UnknownContextResetExt = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 + /// + ResetNotificationStrategyExt = ((int)0x8256) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 + /// + NoResetNotificationExt = ((int)0x8261) , + /// + /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 + /// + ContextRobustAccessExt = ((int)0x90F3) , + } + + /// + /// Not used directly. + /// + public enum ExtSrgb : int + { + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 + /// + FramebufferAttachmentColorEncodingExt = ((int)0x8210) , + /// + /// Original was GL_SRGB_EXT = 0x8C40 + /// + SrgbExt = ((int)0x8C40) , + /// + /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 + /// + SrgbAlphaExt = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 + /// + Srgb8Alpha8Ext = ((int)0x8C43) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureCompressionDxt1 : int + { + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureFilterAnisotropic : int + { + /// + /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + /// + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureFormatBgra8888 : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureLodBias : int + { + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD + /// + MaxTextureLodBiasExt = ((int)0x84FD) , + /// + /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 + /// + TextureFilterControlExt = ((int)0x8500) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 + /// + TextureLodBiasExt = ((int)0x8501) , + } + + /// + /// Used in GL.Ext.TexStorage1D, GL.Ext.TexStorage2D and 4 other functions + /// + public enum ExtTextureStorage : int + { + /// + /// Original was GL_ALPHA8_EXT = 0x803C + /// + Alpha8Ext = ((int)0x803C) , + /// + /// Original was GL_LUMINANCE8_EXT = 0x8040 + /// + Luminance8Ext = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 + /// + Luminance8Alpha8Ext = ((int)0x8045) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_R32F_EXT = 0x822E + /// + R32fExt = ((int)0x822E) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RG32F_EXT = 0x8230 + /// + Rg32fExt = ((int)0x8230) , + /// + /// Original was GL_RGBA32F_EXT = 0x8814 + /// + Rgba32fExt = ((int)0x8814) , + /// + /// Original was GL_RGB32F_EXT = 0x8815 + /// + Rgb32fExt = ((int)0x8815) , + /// + /// Original was GL_ALPHA32F_EXT = 0x8816 + /// + Alpha32fExt = ((int)0x8816) , + /// + /// Original was GL_LUMINANCE32F_EXT = 0x8818 + /// + Luminance32fExt = ((int)0x8818) , + /// + /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 + /// + LuminanceAlpha32fExt = ((int)0x8819) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_ALPHA16F_EXT = 0x881C + /// + Alpha16fExt = ((int)0x881C) , + /// + /// Original was GL_LUMINANCE16F_EXT = 0x881E + /// + Luminance16fExt = ((int)0x881E) , + /// + /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F + /// + LuminanceAlpha16fExt = ((int)0x881F) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F + /// + TextureImmutableFormatExt = ((int)0x912F) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + } + + /// + /// Not used directly. + /// + public enum FeedBackToken : int + { + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + } + + /// + /// Not used directly. + /// + public enum FeedbackType : int + { + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum FfdMaskSgix : int + { + } + + /// + /// Not used directly. + /// + public enum FfdTargetSgix : int + { + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum FogMode : int + { + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + } + + /// + /// Used in GL.Fog + /// + public enum FogParameter : int + { + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + } + + /// + /// Not used directly. + /// + public enum FragmentLightModelParameterSgix : int + { + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + } + + /// + /// Used in GL.FrontFace + /// + public enum FrontFaceDirection : int + { + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + } + + /// + /// Not used directly. + /// + public enum GetColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + } + + /// + /// Not used directly. + /// + public enum GetConvolutionParameter : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + } + + /// + /// Not used directly. + /// + public enum GetHistogramParameterPNameExt : int + { + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + } + + /// + /// Not used directly. + /// + public enum GetMapQuery : int + { + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + } + + /// + /// Not used directly. + /// + public enum GetMinmaxParameterPNameExt : int + { + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + } + + /// + /// Not used directly. + /// + public enum GetPixelMap : int + { + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + } + + /// + /// Used in GL.GetBoolean, GL.GetFloat and 1 other function + /// + public enum GetPName : int + { + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + } + + /// + /// Used in GL.GetPointer + /// + public enum GetPointervPName : int + { + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + } + + /// + /// Used in GL.GetTexParameter + /// + public enum GetTextureParameter : int + { + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + } + + /// + /// Used in GL.Hint + /// + public enum HintMode : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + } + + /// + /// Used in GL.Hint + /// + public enum HintTarget : int + { + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + } + + /// + /// Not used directly. + /// + public enum HistogramTargetExt : int + { + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + } + + /// + /// Used in GL.Img.FramebufferTexture2DMultisample, GL.Img.RenderbufferStorageMultisample + /// + public enum ImgMultisampledRenderToTexture : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 + /// + RenderbufferSamplesImg = ((int)0x9133) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 + /// + FramebufferIncompleteMultisampleImg = ((int)0x9134) , + /// + /// Original was GL_MAX_SAMPLES_IMG = 0x9135 + /// + MaxSamplesImg = ((int)0x9135) , + /// + /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 + /// + TextureSamplesImg = ((int)0x9136) , + } + + /// + /// Not used directly. + /// + public enum ImgReadFormat : int + { + /// + /// Original was GL_BGRA_IMG = 0x80E1 + /// + BgraImg = ((int)0x80E1) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 + /// + UnsignedShort4444RevImg = ((int)0x8365) , + } + + /// + /// Not used directly. + /// + public enum ImgTextureCompressionPvrtc : int + { + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 + /// + CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 + /// + CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 + /// + CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 + /// + CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) , + } + + /// + /// Not used directly. + /// + public enum ImgTextureEnvEnhancedFixedFunction : int + { + /// + /// Original was GL_DOT3_RGBA_IMG = 0x86AF + /// + Dot3RgbaImg = ((int)0x86AF) , + /// + /// Original was GL_MODULATE_COLOR_IMG = 0x8C04 + /// + ModulateColorImg = ((int)0x8C04) , + /// + /// Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 + /// + RecipAddSignedAlphaImg = ((int)0x8C05) , + /// + /// Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 + /// + TextureAlphaModulateImg = ((int)0x8C06) , + /// + /// Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 + /// + FactorAlphaModulateImg = ((int)0x8C07) , + /// + /// Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 + /// + FragmentAlphaModulateImg = ((int)0x8C08) , + /// + /// Original was GL_ADD_BLEND_IMG = 0x8C09 + /// + AddBlendImg = ((int)0x8C09) , + } + + /// + /// Used in GL.Img.ClipPlane, GL.Img.ClipPlanex + /// + public enum ImgUserClipPlane : int + { + /// + /// Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32 + /// + MaxClipPlanesImg = ((int)0x0D32) , + /// + /// Original was GL_CLIP_PLANE0_IMG = 0x3000 + /// + ClipPlane0Img = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1_IMG = 0x3001 + /// + ClipPlane1Img = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2_IMG = 0x3002 + /// + ClipPlane2Img = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3_IMG = 0x3003 + /// + ClipPlane3Img = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4_IMG = 0x3004 + /// + ClipPlane4Img = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5_IMG = 0x3005 + /// + ClipPlane5Img = ((int)0x3005) , + } + + /// + /// Not used directly. + /// + public enum IndexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum InterleavedArrayFormat : int + { + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + } + + /// + /// Not used directly. + /// + public enum InternalFormat : int + { + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + } + + /// + /// Not used directly. + /// + public enum LightEnvModeSgix : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + } + + /// + /// Not used directly. + /// + public enum LightEnvParameterSgix : int + { + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + } + + /// + /// Not used directly. + /// + public enum LightModelColorControl : int + { + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + } + + /// + /// Used in GL.LightModel + /// + public enum LightModelParameter : int + { + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + } + + /// + /// Used in GL.GetLight, GL.Light + /// + public enum LightName : int + { + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + } + + /// + /// Used in GL.GetLight, GL.Light + /// + public enum LightParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + } + + /// + /// Not used directly. + /// + public enum ListMode : int + { + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + } + + /// + /// Not used directly. + /// + public enum ListNameType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + } + + /// + /// Not used directly. + /// + public enum ListParameterName : int + { + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + } + + /// + /// Used in GL.LogicOp + /// + public enum LogicOp : int + { + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MapBufferUsageMask : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + } + + /// + /// Not used directly. + /// + public enum MapTarget : int + { + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum MapTextureFormatIntel : int + { + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + } + + /// + /// Used in GL.GetMaterial, GL.Material + /// + public enum MaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Used in GL.GetMaterial, GL.Material + /// + public enum MaterialParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + } + + /// + /// Used in GL.MatrixMode + /// + public enum MatrixMode : int + { + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MemoryBarrierMask : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum MeshMode1 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + } + + /// + /// Not used directly. + /// + public enum MeshMode2 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Not used directly. + /// + public enum MinmaxTargetExt : int + { + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + } + + /// + /// Used in GL.NormalPointer + /// + public enum NormalPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Used in GL.NV.GetFence, GL.NV.SetFence + /// + public enum NvFence : int + { + /// + /// Original was GL_ALL_COMPLETED_NV = 0x84F2 + /// + AllCompletedNv = ((int)0x84F2) , + /// + /// Original was GL_FENCE_STATUS_NV = 0x84F3 + /// + FenceStatusNv = ((int)0x84F3) , + /// + /// Original was GL_FENCE_CONDITION_NV = 0x84F4 + /// + FenceConditionNv = ((int)0x84F4) , + } + + /// + /// Used in GL.Oes.BlendEquationSeparate + /// + public enum OesBlendEquationSeparate : int + { + /// + /// Original was GL_BLEND_EQUATION_RGB_OES = 0x8009 + /// + BlendEquationRgbOes = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D + /// + BlendEquationAlphaOes = ((int)0x883D) , + } + + /// + /// Used in GL.Oes.BlendFuncSeparate + /// + public enum OesBlendFuncSeparate : int + { + /// + /// Original was GL_BLEND_DST_RGB_OES = 0x80C8 + /// + BlendDstRgbOes = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB_OES = 0x80C9 + /// + BlendSrcRgbOes = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA_OES = 0x80CA + /// + BlendDstAlphaOes = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB + /// + BlendSrcAlphaOes = ((int)0x80CB) , + } + + /// + /// Used in GL.Oes.BlendEquation + /// + public enum OesBlendSubtract : int + { + /// + /// Original was GL_FUNC_ADD_OES = 0x8006 + /// + FuncAddOes = ((int)0x8006) , + /// + /// Original was GL_BLEND_EQUATION_OES = 0x8009 + /// + BlendEquationOes = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT_OES = 0x800A + /// + FuncSubtractOes = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B + /// + FuncReverseSubtractOes = ((int)0x800B) , + } + + /// + /// Used in GL.Oes.MultiTexCoord1, GL.Oes.MultiTexCoord2 and 2 other functions + /// + public enum OesByteCoordinates : int + { + } + + /// + /// Not used directly. + /// + public enum OesCompressedEtc1Rgb8Texture : int + { + /// + /// Original was GL_ETC1_RGB8_OES = 0x8D64 + /// + Etc1Rgb8Oes = ((int)0x8D64) , + } + + /// + /// Not used directly. + /// + public enum OesCompressedPalettedTexture : int + { + /// + /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 + /// + Palette4Rgb8Oes = ((int)0x8B90) , + /// + /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 + /// + Palette4Rgba8Oes = ((int)0x8B91) , + /// + /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 + /// + Palette4R5G6B5Oes = ((int)0x8B92) , + /// + /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 + /// + Palette4Rgba4Oes = ((int)0x8B93) , + /// + /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 + /// + Palette4Rgb5A1Oes = ((int)0x8B94) , + /// + /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 + /// + Palette8Rgb8Oes = ((int)0x8B95) , + /// + /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 + /// + Palette8Rgba8Oes = ((int)0x8B96) , + /// + /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 + /// + Palette8R5G6B5Oes = ((int)0x8B97) , + /// + /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 + /// + Palette8Rgba4Oes = ((int)0x8B98) , + /// + /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 + /// + Palette8Rgb5A1Oes = ((int)0x8B99) , + } + + /// + /// Not used directly. + /// + public enum OesDepth24 : int + { + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + } + + /// + /// Not used directly. + /// + public enum OesDepth32 : int + { + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + } + + /// + /// Not used directly. + /// + public enum OesDrawTexture : int + { + /// + /// Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D + /// + TextureCropRectOes = ((int)0x8B9D) , + } + + /// + /// Used in GL.Oes.EGLImageTargetRenderbufferStorage, GL.Oes.EGLImageTargetTexture2D + /// + public enum OesEglImage : int + { + } + + /// + /// Not used directly. + /// + public enum OesEglImageExternal : int + { + /// + /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 + /// + TextureExternalOes = ((int)0x8D65) , + /// + /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 + /// + SamplerExternalOes = ((int)0x8D66) , + /// + /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 + /// + TextureBindingExternalOes = ((int)0x8D67) , + /// + /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 + /// + RequiredTextureImageUnitsOes = ((int)0x8D68) , + } + + /// + /// Not used directly. + /// + public enum OesElementIndexUint : int + { + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + } + + /// + /// Not used directly. + /// + public enum OesExtendedMatrixPalette : int + { + } + + /// + /// Not used directly. + /// + public enum OesFboRenderMipmap : int + { + } + + /// + /// Used in GL.GetPixelMapx, GL.PixelMapx and 30 other functions + /// + public enum OesFixedPoint : int + { + /// + /// Original was GL_FIXED_OES = 0x140C + /// + FixedOes = ((int)0x140C) , + } + + /// + /// Used in GL.Oes.BindFramebuffer, GL.Oes.BindRenderbuffer and 7 other functions + /// + public enum OesFramebufferObject : int + { + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_RGBA4_OES = 0x8056 + /// + Rgba4Oes = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1_OES = 0x8057 + /// + Rgb5A1Oes = ((int)0x8057) , + /// + /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 + /// + DepthComponent16Oes = ((int)0x81A5) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 + /// + MaxRenderbufferSizeOes = ((int)0x84E8) , + /// + /// Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 + /// + FramebufferBindingOes = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7 + /// + RenderbufferBindingOes = ((int)0x8CA7) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 + /// + FramebufferAttachmentObjectTypeOes = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 + /// + FramebufferAttachmentObjectNameOes = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 + /// + FramebufferAttachmentTextureLevelOes = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 + /// + FramebufferCompleteOes = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 + /// + FramebufferIncompleteAttachmentOes = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 + /// + FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 + /// + FramebufferIncompleteDimensionsOes = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA + /// + FramebufferIncompleteFormatsOes = ((int)0x8CDA) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD + /// + FramebufferUnsupportedOes = ((int)0x8CDD) , + /// + /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 + /// + ColorAttachment0Oes = ((int)0x8CE0) , + /// + /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 + /// + DepthAttachmentOes = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20 + /// + StencilAttachmentOes = ((int)0x8D20) , + /// + /// Original was GL_FRAMEBUFFER_OES = 0x8D40 + /// + FramebufferOes = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER_OES = 0x8D41 + /// + RenderbufferOes = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42 + /// + RenderbufferWidthOes = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 + /// + RenderbufferHeightOes = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 + /// + RenderbufferInternalFormatOes = ((int)0x8D44) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 + /// + RenderbufferRedSizeOes = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 + /// + RenderbufferGreenSizeOes = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 + /// + RenderbufferBlueSizeOes = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 + /// + RenderbufferAlphaSizeOes = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 + /// + RenderbufferDepthSizeOes = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 + /// + RenderbufferStencilSizeOes = ((int)0x8D55) , + /// + /// Original was GL_RGB565_OES = 0x8D62 + /// + Rgb565Oes = ((int)0x8D62) , + } + + /// + /// Used in GL.Oes.GetBufferPointer, GL.Oes.MapBuffer and 1 other function + /// + public enum OesMapbuffer : int + { + /// + /// Original was GL_WRITE_ONLY_OES = 0x88B9 + /// + WriteOnlyOes = ((int)0x88B9) , + /// + /// Original was GL_BUFFER_ACCESS_OES = 0x88BB + /// + BufferAccessOes = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED_OES = 0x88BC + /// + BufferMappedOes = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD + /// + BufferMapPointerOes = ((int)0x88BD) , + } + + /// + /// Not used directly. + /// + public enum OesMatrixGet : int + { + /// + /// Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D + /// + ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D) , + /// + /// Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E + /// + ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E) , + /// + /// Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F + /// + TextureMatrixFloatAsIntBitsOes = ((int)0x898F) , + } + + /// + /// Used in GL.Oes.MatrixIndexPointer, GL.Oes.WeightPointer + /// + public enum OesMatrixPalette : int + { + /// + /// Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4 + /// + MaxVertexUnitsOes = ((int)0x86A4) , + /// + /// Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 + /// + WeightArrayTypeOes = ((int)0x86A9) , + /// + /// Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA + /// + WeightArrayStrideOes = ((int)0x86AA) , + /// + /// Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB + /// + WeightArraySizeOes = ((int)0x86AB) , + /// + /// Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC + /// + WeightArrayPointerOes = ((int)0x86AC) , + /// + /// Original was GL_WEIGHT_ARRAY_OES = 0x86AD + /// + WeightArrayOes = ((int)0x86AD) , + /// + /// Original was GL_MATRIX_PALETTE_OES = 0x8840 + /// + MatrixPaletteOes = ((int)0x8840) , + /// + /// Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842 + /// + MaxPaletteMatricesOes = ((int)0x8842) , + /// + /// Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 + /// + CurrentPaletteMatrixOes = ((int)0x8843) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844 + /// + MatrixIndexArrayOes = ((int)0x8844) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 + /// + MatrixIndexArraySizeOes = ((int)0x8846) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 + /// + MatrixIndexArrayTypeOes = ((int)0x8847) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 + /// + MatrixIndexArrayStrideOes = ((int)0x8848) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 + /// + MatrixIndexArrayPointerOes = ((int)0x8849) , + /// + /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E + /// + WeightArrayBufferBindingOes = ((int)0x889E) , + /// + /// Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E + /// + MatrixIndexArrayBufferBindingOes = ((int)0x8B9E) , + } + + /// + /// Not used directly. + /// + public enum OesPackedDepthStencil : int + { + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + } + + /// + /// Used in GL.Oes.PointSizePointer + /// + public enum OesPointSizeArray : int + { + /// + /// Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A + /// + PointSizeArrayTypeOes = ((int)0x898A) , + /// + /// Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B + /// + PointSizeArrayStrideOes = ((int)0x898B) , + /// + /// Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C + /// + PointSizeArrayPointerOes = ((int)0x898C) , + /// + /// Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C + /// + PointSizeArrayOes = ((int)0x8B9C) , + /// + /// Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F + /// + PointSizeArrayBufferBindingOes = ((int)0x8B9F) , + } + + /// + /// Not used directly. + /// + public enum OesPointSprite : int + { + /// + /// Original was GL_POINT_SPRITE_OES = 0x8861 + /// + PointSpriteOes = ((int)0x8861) , + /// + /// Original was GL_COORD_REPLACE_OES = 0x8862 + /// + CoordReplaceOes = ((int)0x8862) , + } + + /// + /// Not used directly. + /// + public enum OesQueryMatrix : int + { + } + + /// + /// Not used directly. + /// + public enum OesReadFormat : int + { + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A + /// + ImplementationColorReadTypeOes = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B + /// + ImplementationColorReadFormatOes = ((int)0x8B9B) , + } + + /// + /// Not used directly. + /// + public enum OesRequiredInternalformat : int + { + /// + /// Original was GL_ALPHA8_OES = 0x803C + /// + Alpha8Oes = ((int)0x803C) , + /// + /// Original was GL_LUMINANCE8_OES = 0x8040 + /// + Luminance8Oes = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 + /// + Luminance4Alpha4Oes = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 + /// + Luminance8Alpha8Oes = ((int)0x8045) , + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGBA4_OES = 0x8056 + /// + Rgba4Oes = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1_OES = 0x8057 + /// + Rgb5A1Oes = ((int)0x8057) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 + /// + DepthComponent16Oes = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + /// + /// Original was GL_RGB565_OES = 0x8D62 + /// + Rgb565Oes = ((int)0x8D62) , + } + + /// + /// Not used directly. + /// + public enum OesRgb8Rgba8 : int + { + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + } + + /// + /// Used in GL.Oes.ClipPlane, GL.Oes.GetClipPlane + /// + public enum OesSinglePrecision : int + { + } + + /// + /// Not used directly. + /// + public enum OesStencil1 : int + { + /// + /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 + /// + StencilIndex1Oes = ((int)0x8D46) , + } + + /// + /// Not used directly. + /// + public enum OesStencil4 : int + { + /// + /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 + /// + StencilIndex4Oes = ((int)0x8D47) , + } + + /// + /// Not used directly. + /// + public enum OesStencil8 : int + { + /// + /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 + /// + StencilIndex8Oes = ((int)0x8D48) , + } + + /// + /// Not used directly. + /// + public enum OesStencilWrap : int + { + /// + /// Original was GL_INCR_WRAP_OES = 0x8507 + /// + IncrWrapOes = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP_OES = 0x8508 + /// + DecrWrapOes = ((int)0x8508) , + } + + /// + /// Used in GL.Oes.GetTexGen, GL.Oes.TexGen + /// + public enum OesTextureCubeMap : int + { + /// + /// Original was GL_TEXTURE_GEN_MODE_OES = 0x2500 + /// + TextureGenModeOes = ((int)0x2500) , + /// + /// Original was GL_NORMAL_MAP_OES = 0x8511 + /// + NormalMapOes = ((int)0x8511) , + /// + /// Original was GL_REFLECTION_MAP_OES = 0x8512 + /// + ReflectionMapOes = ((int)0x8512) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513 + /// + TextureCubeMapOes = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 + /// + TextureBindingCubeMapOes = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 + /// + TextureCubeMapPositiveXOes = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 + /// + TextureCubeMapNegativeXOes = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 + /// + TextureCubeMapPositiveYOes = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 + /// + TextureCubeMapNegativeYOes = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 + /// + TextureCubeMapPositiveZOes = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A + /// + TextureCubeMapNegativeZOes = ((int)0x851A) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C + /// + MaxCubeMapTextureSizeOes = ((int)0x851C) , + /// + /// Original was GL_TEXTURE_GEN_STR_OES = 0x8D60 + /// + TextureGenStrOes = ((int)0x8D60) , + } + + /// + /// Not used directly. + /// + public enum OesTextureEnvCrossbar : int + { + } + + /// + /// Not used directly. + /// + public enum OesTextureMirroredRepeat : int + { + /// + /// Original was GL_MIRRORED_REPEAT_OES = 0x8370 + /// + MirroredRepeatOes = ((int)0x8370) , + } + + /// + /// Not used directly. + /// + public enum OesVertexArrayObject : int + { + /// + /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 + /// + VertexArrayBindingOes = ((int)0x85B5) , + } + + /// + /// Not used directly. + /// + public enum PixelCopyType : int + { + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + } + + /// + /// Used in GL.CompressedTexSubImage2D, GL.ReadPixels and 2 other functions + /// + public enum PixelFormat : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + } + + /// + /// Not used directly. + /// + public enum PixelMap : int + { + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + } + + /// + /// Used in GL.PixelStore + /// + public enum PixelStoreParameter : int + { + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreResampleMode : int + { + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreSubsampleRate : int + { + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenParameterNameSgis : int + { + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + } + + /// + /// Not used directly. + /// + public enum PixelTransferParameter : int + { + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + } + + /// + /// Used in GL.ReadPixels, GL.TexImage2D and 1 other function + /// + public enum PixelType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + } + + /// + /// Not used directly. + /// + public enum PointParameterNameSgis : int + { + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + } + + /// + /// Not used directly. + /// + public enum PolygonMode : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Used in GL.DrawArrays, GL.DrawElements and 2 other functions + /// + public enum PrimitiveType : int + { + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + } + + /// + /// Not used directly. + /// + public enum QcomDriverControl : int + { + } + + /// + /// Used in GL.Qcom.ExtGetBufferPointer, GL.Qcom.ExtGetTexLevelParameter and 2 other functions + /// + public enum QcomExtendedGet : int + { + /// + /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 + /// + TextureWidthQcom = ((int)0x8BD2) , + /// + /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 + /// + TextureHeightQcom = ((int)0x8BD3) , + /// + /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 + /// + TextureDepthQcom = ((int)0x8BD4) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 + /// + TextureInternalFormatQcom = ((int)0x8BD5) , + /// + /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 + /// + TextureFormatQcom = ((int)0x8BD6) , + /// + /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 + /// + TextureTypeQcom = ((int)0x8BD7) , + /// + /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 + /// + TextureImageValidQcom = ((int)0x8BD8) , + /// + /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 + /// + TextureNumLevelsQcom = ((int)0x8BD9) , + /// + /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA + /// + TextureTargetQcom = ((int)0x8BDA) , + /// + /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB + /// + TextureObjectValidQcom = ((int)0x8BDB) , + /// + /// Original was GL_STATE_RESTORE = 0x8BDC + /// + StateRestore = ((int)0x8BDC) , + } + + /// + /// Used in GL.Qcom.ExtGetProgramBinarySource + /// + public enum QcomExtendedGet2 : int + { + } + + /// + /// Not used directly. + /// + public enum QcomPerfmonGlobalMode : int + { + /// + /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 + /// + PerfmonGlobalModeQcom = ((int)0x8FA0) , + } + + /// + /// Not used directly. + /// + public enum QcomTiledRendering : int + { + /// + /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 + /// + ColorBufferBit0Qcom = ((int)0x00000001) , + /// + /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 + /// + ColorBufferBit1Qcom = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 + /// + ColorBufferBit2Qcom = ((int)0x00000004) , + /// + /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 + /// + ColorBufferBit3Qcom = ((int)0x00000008) , + /// + /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 + /// + ColorBufferBit4Qcom = ((int)0x00000010) , + /// + /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 + /// + ColorBufferBit5Qcom = ((int)0x00000020) , + /// + /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 + /// + ColorBufferBit6Qcom = ((int)0x00000040) , + /// + /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 + /// + ColorBufferBit7Qcom = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 + /// + DepthBufferBit0Qcom = ((int)0x00000100) , + /// + /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 + /// + DepthBufferBit1Qcom = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 + /// + DepthBufferBit2Qcom = ((int)0x00000400) , + /// + /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 + /// + DepthBufferBit3Qcom = ((int)0x00000800) , + /// + /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 + /// + DepthBufferBit4Qcom = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 + /// + DepthBufferBit5Qcom = ((int)0x00002000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 + /// + DepthBufferBit6Qcom = ((int)0x00004000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 + /// + DepthBufferBit7Qcom = ((int)0x00008000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 + /// + StencilBufferBit0Qcom = ((int)0x00010000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 + /// + StencilBufferBit1Qcom = ((int)0x00020000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 + /// + StencilBufferBit2Qcom = ((int)0x00040000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 + /// + StencilBufferBit3Qcom = ((int)0x00080000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 + /// + StencilBufferBit4Qcom = ((int)0x00100000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 + /// + StencilBufferBit5Qcom = ((int)0x00200000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 + /// + StencilBufferBit6Qcom = ((int)0x00400000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 + /// + StencilBufferBit7Qcom = ((int)0x00800000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 + /// + MultisampleBufferBit0Qcom = ((int)0x01000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 + /// + MultisampleBufferBit1Qcom = ((int)0x02000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 + /// + MultisampleBufferBit2Qcom = ((int)0x04000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 + /// + MultisampleBufferBit3Qcom = ((int)0x08000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 + /// + MultisampleBufferBit4Qcom = ((int)0x10000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 + /// + MultisampleBufferBit5Qcom = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 + /// + MultisampleBufferBit6Qcom = ((int)0x40000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 + /// + MultisampleBufferBit7Qcom = unchecked((int)0x80000000) , + } + + /// + /// Not used directly. + /// + public enum QcomWriteonlyRendering : int + { + /// + /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 + /// + WriteonlyRenderingQcom = ((int)0x8823) , + } + + /// + /// Not used directly. + /// + public enum ReadBufferMode : int + { + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + } + + /// + /// Not used directly. + /// + public enum RenderingMode : int + { + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + } + + /// + /// Not used directly. + /// + public enum SamplePatternSgis : int + { + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + } + + /// + /// Not used directly. + /// + public enum SeparableTargetExt : int + { + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + } + + /// + /// Used in GL.ShadeModel + /// + public enum ShadingModel : int + { + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + } + + /// + /// Used in GL.StencilFunc + /// + public enum StencilFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Used in GL.StencilOp + /// + public enum StencilOp : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + } + + /// + /// Used in GL.GetString + /// + public enum StringName : int + { + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + } + + /// + /// Used in GL.TexCoordPointer + /// + public enum TexCoordPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum TextureCoordName : int + { + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvMode : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + } + + /// + /// Used in GL.GetTexEnv, GL.TexEnv + /// + public enum TextureEnvParameter : int + { + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + } + + /// + /// Used in GL.GetTexEnv, GL.TexEnv + /// + public enum TextureEnvTarget : int + { + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + } + + /// + /// Not used directly. + /// + public enum TextureFilterFuncSgis : int + { + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + } + + /// + /// Not used directly. + /// + public enum TextureGenMode : int + { + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + } + + /// + /// Not used directly. + /// + public enum TextureGenParameter : int + { + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + } + + /// + /// Not used directly. + /// + public enum TextureMagFilter : int + { + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + } + + /// + /// Not used directly. + /// + public enum TextureMinFilter : int + { + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + } + + /// + /// Used in GL.TexParameter + /// + public enum TextureParameterName : int + { + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + } + + /// + /// Used in GL.BindTexture, GL.CompressedTexImage2D and 7 other functions + /// + public enum TextureTarget : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + } + + /// + /// Not used directly. + /// + public enum TextureWrapMode : int + { + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum UseProgramStageMask : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Used in GL.ActiveTexture, GL.AlphaFuncx and 27 other functions + /// + public enum VersionEsCm10 : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_RESCALE_NORMAL = 0x803A + /// + RescaleNormal = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_MULTISAMPLE = 0x809D + /// + Multisample = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F + /// + SampleAlphaToOne = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 + /// + ClientActiveTexture = ((int)0x84E1) , + /// + /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 + /// + MaxTextureUnits = ((int)0x84E2) , + /// + /// Original was GL_SUBTRACT = 0x84E7 + /// + Subtract = ((int)0x84E7) , + /// + /// Original was GL_COMBINE = 0x8570 + /// + Combine = ((int)0x8570) , + /// + /// Original was GL_COMBINE_RGB = 0x8571 + /// + CombineRgb = ((int)0x8571) , + /// + /// Original was GL_COMBINE_ALPHA = 0x8572 + /// + CombineAlpha = ((int)0x8572) , + /// + /// Original was GL_RGB_SCALE = 0x8573 + /// + RgbScale = ((int)0x8573) , + /// + /// Original was GL_ADD_SIGNED = 0x8574 + /// + AddSigned = ((int)0x8574) , + /// + /// Original was GL_INTERPOLATE = 0x8575 + /// + Interpolate = ((int)0x8575) , + /// + /// Original was GL_CONSTANT = 0x8576 + /// + Constant = ((int)0x8576) , + /// + /// Original was GL_PRIMARY_COLOR = 0x8577 + /// + PrimaryColor = ((int)0x8577) , + /// + /// Original was GL_PREVIOUS = 0x8578 + /// + Previous = ((int)0x8578) , + /// + /// Original was GL_SRC0_RGB = 0x8580 + /// + Src0Rgb = ((int)0x8580) , + /// + /// Original was GL_SRC1_RGB = 0x8581 + /// + Src1Rgb = ((int)0x8581) , + /// + /// Original was GL_SRC2_RGB = 0x8582 + /// + Src2Rgb = ((int)0x8582) , + /// + /// Original was GL_SRC0_ALPHA = 0x8588 + /// + Src0Alpha = ((int)0x8588) , + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_SRC2_ALPHA = 0x858A + /// + Src2Alpha = ((int)0x858A) , + /// + /// Original was GL_OPERAND0_RGB = 0x8590 + /// + Operand0Rgb = ((int)0x8590) , + /// + /// Original was GL_OPERAND1_RGB = 0x8591 + /// + Operand1Rgb = ((int)0x8591) , + /// + /// Original was GL_OPERAND2_RGB = 0x8592 + /// + Operand2Rgb = ((int)0x8592) , + /// + /// Original was GL_OPERAND0_ALPHA = 0x8598 + /// + Operand0Alpha = ((int)0x8598) , + /// + /// Original was GL_OPERAND1_ALPHA = 0x8599 + /// + Operand1Alpha = ((int)0x8599) , + /// + /// Original was GL_OPERAND2_ALPHA = 0x859A + /// + Operand2Alpha = ((int)0x859A) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_DOT3_RGB = 0x86AE + /// + Dot3Rgb = ((int)0x86AE) , + /// + /// Original was GL_DOT3_RGBA = 0x86AF + /// + Dot3Rgba = ((int)0x86AF) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 + /// + VertexArrayBufferBinding = ((int)0x8896) , + /// + /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 + /// + NormalArrayBufferBinding = ((int)0x8897) , + /// + /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 + /// + ColorArrayBufferBinding = ((int)0x8898) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A + /// + TextureCoordArrayBufferBinding = ((int)0x889A) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + /// + /// Original was GL_VERSION_ES_CL_1_0 = 1 + /// + VersionEsCl10 = ((int)1) , + /// + /// Original was GL_VERSION_ES_CL_1_1 = 1 + /// + VersionEsCl11 = ((int)1) , + /// + /// Original was GL_VERSION_ES_CM_1_1 = 1 + /// + VersionEsCm11 = ((int)1) , + } + + /// + /// Used in GL.VertexPointer + /// + public enum VertexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + +} diff --git a/Source/OpenTK/Graphics/ES11/Enums.cs b/Source/OpenTK/Graphics/ES11/Enums.cs deleted file mode 100644 index f112175c..00000000 --- a/Source/OpenTK/Graphics/ES11/Enums.cs +++ /dev/null @@ -1,1426 +0,0 @@ -#region License -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2009 the Open Toolkit library. -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// -#endregion - -using System; - -namespace OpenTK.Graphics.ES11 -{ - #pragma warning disable 1591 - - public enum All : int - { - False = ((int)0), - NoError = ((int)0), - NoneOes = ((int)0), - Zero = ((int)0), - Points = ((int)0x0000), - DepthBufferBit = ((int)0x00000100), - StencilBufferBit = ((int)0x00000400), - ColorBufferBit = ((int)0x00004000), - Lines = ((int)0x0001), - LineLoop = ((int)0x0002), - LineStrip = ((int)0x0003), - Triangles = ((int)0x0004), - TriangleStrip = ((int)0x0005), - TriangleFan = ((int)0x0006), - Add = ((int)0x0104), - Never = ((int)0x0200), - Less = ((int)0x0201), - Equal = ((int)0x0202), - Lequal = ((int)0x0203), - Greater = ((int)0x0204), - Notequal = ((int)0x0205), - Gequal = ((int)0x0206), - Always = ((int)0x0207), - SrcColor = ((int)0x0300), - OneMinusSrcColor = ((int)0x0301), - SrcAlpha = ((int)0x0302), - OneMinusSrcAlpha = ((int)0x0303), - DstAlpha = ((int)0x0304), - OneMinusDstAlpha = ((int)0x0305), - DstColor = ((int)0x0306), - OneMinusDstColor = ((int)0x0307), - SrcAlphaSaturate = ((int)0x0308), - Front = ((int)0x0404), - Back = ((int)0x0405), - FrontAndBack = ((int)0x0408), - InvalidEnum = ((int)0x0500), - InvalidValue = ((int)0x0501), - InvalidOperation = ((int)0x0502), - StackOverflow = ((int)0x0503), - StackUnderflow = ((int)0x0504), - OutOfMemory = ((int)0x0505), - InvalidFramebufferOperationOes = ((int)0x0506), - Exp = ((int)0x0800), - Exp2 = ((int)0x0801), - Cw = ((int)0x0900), - Ccw = ((int)0x0901), - CurrentColor = ((int)0x0B00), - CurrentNormal = ((int)0x0B02), - CurrentTextureCoords = ((int)0x0B03), - PointSmooth = ((int)0x0B10), - PointSize = ((int)0x0B11), - SmoothPointSizeRange = ((int)0x0B12), - LineSmooth = ((int)0x0B20), - LineWidth = ((int)0x0B21), - SmoothLineWidthRange = ((int)0x0B22), - CullFace = ((int)0x0B44), - CullFaceMode = ((int)0x0B45), - FrontFace = ((int)0x0B46), - Lighting = ((int)0x0B50), - LightModelTwoSide = ((int)0x0B52), - LightModelAmbient = ((int)0x0B53), - ShadeModel = ((int)0x0B54), - ColorMaterial = ((int)0x0B57), - Fog = ((int)0x0B60), - FogDensity = ((int)0x0B62), - FogStart = ((int)0x0B63), - FogEnd = ((int)0x0B64), - FogMode = ((int)0x0B65), - FogColor = ((int)0x0B66), - DepthRange = ((int)0x0B70), - DepthTest = ((int)0x0B71), - DepthWritemask = ((int)0x0B72), - DepthClearValue = ((int)0x0B73), - DepthFunc = ((int)0x0B74), - StencilTest = ((int)0x0B90), - StencilClearValue = ((int)0x0B91), - StencilFunc = ((int)0x0B92), - StencilValueMask = ((int)0x0B93), - StencilFail = ((int)0x0B94), - StencilPassDepthFail = ((int)0x0B95), - StencilPassDepthPass = ((int)0x0B96), - StencilRef = ((int)0x0B97), - StencilWritemask = ((int)0x0B98), - MatrixMode = ((int)0x0BA0), - Normalize = ((int)0x0BA1), - Viewport = ((int)0x0BA2), - ModelviewStackDepth = ((int)0x0BA3), - ProjectionStackDepth = ((int)0x0BA4), - TextureStackDepth = ((int)0x0BA5), - ModelviewMatrix = ((int)0x0BA6), - ProjectionMatrix = ((int)0x0BA7), - TextureMatrix = ((int)0x0BA8), - AlphaTest = ((int)0x0BC0), - AlphaTestFunc = ((int)0x0BC1), - AlphaTestRef = ((int)0x0BC2), - Dither = ((int)0x0BD0), - BlendDst = ((int)0x0BE0), - BlendSrc = ((int)0x0BE1), - Blend = ((int)0x0BE2), - LogicOpMode = ((int)0x0BF0), - ColorLogicOp = ((int)0x0BF2), - ScissorBox = ((int)0x0C10), - ScissorTest = ((int)0x0C11), - ColorClearValue = ((int)0x0C22), - ColorWritemask = ((int)0x0C23), - PerspectiveCorrectionHint = ((int)0x0C50), - PointSmoothHint = ((int)0x0C51), - LineSmoothHint = ((int)0x0C52), - FogHint = ((int)0x0C54), - UnpackAlignment = ((int)0x0CF5), - PackAlignment = ((int)0x0D05), - AlphaScale = ((int)0x0D1C), - MaxLights = ((int)0x0D31), - MaxClipPlanes = ((int)0x0D32), - MaxClipPlanesImg = ((int)0x0D32), - MaxTextureSize = ((int)0x0D33), - MaxModelviewStackDepth = ((int)0x0D36), - MaxProjectionStackDepth = ((int)0x0D38), - MaxTextureStackDepth = ((int)0x0D39), - MaxViewportDims = ((int)0x0D3A), - SubpixelBits = ((int)0x0D50), - RedBits = ((int)0x0D52), - GreenBits = ((int)0x0D53), - BlueBits = ((int)0x0D54), - AlphaBits = ((int)0x0D55), - DepthBits = ((int)0x0D56), - StencilBits = ((int)0x0D57), - Texture2D = ((int)0x0DE1), - DontCare = ((int)0x1100), - Fastest = ((int)0x1101), - Nicest = ((int)0x1102), - Ambient = ((int)0x1200), - Diffuse = ((int)0x1201), - Specular = ((int)0x1202), - Position = ((int)0x1203), - SpotDirection = ((int)0x1204), - SpotExponent = ((int)0x1205), - SpotCutoff = ((int)0x1206), - ConstantAttenuation = ((int)0x1207), - LinearAttenuation = ((int)0x1208), - QuadraticAttenuation = ((int)0x1209), - Byte = ((int)0x1400), - UnsignedByte = ((int)0x1401), - Short = ((int)0x1402), - UnsignedShort = ((int)0x1403), - Float = ((int)0x1406), - Fixed = ((int)0x140C), - FixedOes = ((int)0x140C), - Clear = ((int)0x1500), - And = ((int)0x1501), - AndReverse = ((int)0x1502), - Copy = ((int)0x1503), - AndInverted = ((int)0x1504), - Noop = ((int)0x1505), - Xor = ((int)0x1506), - Or = ((int)0x1507), - Nor = ((int)0x1508), - Equiv = ((int)0x1509), - Invert = ((int)0x150A), - OrReverse = ((int)0x150B), - CopyInverted = ((int)0x150C), - OrInverted = ((int)0x150D), - Nand = ((int)0x150E), - Set = ((int)0x150F), - Emission = ((int)0x1600), - Shininess = ((int)0x1601), - AmbientAndDiffuse = ((int)0x1602), - Modelview = ((int)0x1700), - Projection = ((int)0x1701), - Texture = ((int)0x1702), - Alpha = ((int)0x1906), - Rgb = ((int)0x1907), - Rgba = ((int)0x1908), - Luminance = ((int)0x1909), - LuminanceAlpha = ((int)0x190A), - Flat = ((int)0x1D00), - Smooth = ((int)0x1D01), - Keep = ((int)0x1E00), - Replace = ((int)0x1E01), - Incr = ((int)0x1E02), - Decr = ((int)0x1E03), - Vendor = ((int)0x1F00), - Renderer = ((int)0x1F01), - Version = ((int)0x1F02), - Extensions = ((int)0x1F03), - Modulate = ((int)0x2100), - Decal = ((int)0x2101), - TextureEnvMode = ((int)0x2200), - TextureEnvColor = ((int)0x2201), - TextureEnv = ((int)0x2300), - TextureGenModeOes = ((int)0x2500), - Nearest = ((int)0x2600), - Linear = ((int)0x2601), - NearestMipmapNearest = ((int)0x2700), - LinearMipmapNearest = ((int)0x2701), - NearestMipmapLinear = ((int)0x2702), - LinearMipmapLinear = ((int)0x2703), - TextureMagFilter = ((int)0x2800), - TextureMinFilter = ((int)0x2801), - TextureWrapS = ((int)0x2802), - TextureWrapT = ((int)0x2803), - Repeat = ((int)0x2901), - PolygonOffsetUnits = ((int)0x2A00), - ClipPlane0 = ((int)0x3000), - ClipPlane0Img = ((int)0x3000), - ClipPlane1 = ((int)0x3001), - ClipPlane1Img = ((int)0x3001), - ClipPlane2 = ((int)0x3002), - ClipPlane2Img = ((int)0x3002), - ClipPlane3 = ((int)0x3003), - ClipPlane3Img = ((int)0x3003), - ClipPlane4 = ((int)0x3004), - ClipPlane4Img = ((int)0x3004), - ClipPlane5 = ((int)0x3005), - ClipPlane5Img = ((int)0x3005), - Light0 = ((int)0x4000), - Light1 = ((int)0x4001), - Light2 = ((int)0x4002), - Light3 = ((int)0x4003), - Light4 = ((int)0x4004), - Light5 = ((int)0x4005), - Light6 = ((int)0x4006), - Light7 = ((int)0x4007), - FuncAddOes = ((int)0x8006), - BlendEquationOes = ((int)0x8009), - BlendEquationRgbOes = ((int)0x8009), - FuncSubtractOes = ((int)0x800A), - FuncReverseSubtractOes = ((int)0x800B), - UnsignedShort4444 = ((int)0x8033), - UnsignedShort5551 = ((int)0x8034), - PolygonOffsetFill = ((int)0x8037), - PolygonOffsetFactor = ((int)0x8038), - RescaleNormal = ((int)0x803A), - Rgb8Oes = ((int)0x8051), - Rgba4Oes = ((int)0x8056), - Rgb5A1Oes = ((int)0x8057), - Rgba8Oes = ((int)0x8058), - TextureBinding2D = ((int)0x8069), - VertexArray = ((int)0x8074), - NormalArray = ((int)0x8075), - ColorArray = ((int)0x8076), - TextureCoordArray = ((int)0x8078), - VertexArraySize = ((int)0x807A), - VertexArrayType = ((int)0x807B), - VertexArrayStride = ((int)0x807C), - NormalArrayType = ((int)0x807E), - NormalArrayStride = ((int)0x807F), - ColorArraySize = ((int)0x8081), - ColorArrayType = ((int)0x8082), - ColorArrayStride = ((int)0x8083), - TextureCoordArraySize = ((int)0x8088), - TextureCoordArrayType = ((int)0x8089), - TextureCoordArrayStride = ((int)0x808A), - VertexArrayPointer = ((int)0x808E), - NormalArrayPointer = ((int)0x808F), - ColorArrayPointer = ((int)0x8090), - TextureCoordArrayPointer = ((int)0x8092), - Multisample = ((int)0x809D), - SampleAlphaToCoverage = ((int)0x809E), - SampleAlphaToOne = ((int)0x809F), - SampleCoverage = ((int)0x80A0), - SampleBuffers = ((int)0x80A8), - Samples = ((int)0x80A9), - SampleCoverageValue = ((int)0x80AA), - SampleCoverageInvert = ((int)0x80AB), - BlendDstRgbOes = ((int)0x80C8), - BlendSrcRgbOes = ((int)0x80C9), - BlendDstAlphaOes = ((int)0x80CA), - BlendSrcAlphaOes = ((int)0x80CB), - Bgra = ((int)0x80E1), - PointSizeMin = ((int)0x8126), - PointSizeMax = ((int)0x8127), - PointFadeThresholdSize = ((int)0x8128), - PointDistanceAttenuation = ((int)0x8129), - ClampToEdge = ((int)0x812F), - GenerateMipmap = ((int)0x8191), - GenerateMipmapHint = ((int)0x8192), - DepthComponent16Oes = ((int)0x81A5), - DepthComponent24Oes = ((int)0x81A6), - DepthComponent32Oes = ((int)0x81A7), - UnsignedShort565 = ((int)0x8363), - UnsignedShort4444Rev = ((int)0x8365), - UnsignedShort1555Rev = ((int)0x8366), - MirroredRepeatOes = ((int)0x8370), - AliasedPointSizeRange = ((int)0x846D), - AliasedLineWidthRange = ((int)0x846E), - Texture0 = ((int)0x84C0), - Texture1 = ((int)0x84C1), - Texture2 = ((int)0x84C2), - Texture3 = ((int)0x84C3), - Texture4 = ((int)0x84C4), - Texture5 = ((int)0x84C5), - Texture6 = ((int)0x84C6), - Texture7 = ((int)0x84C7), - Texture8 = ((int)0x84C8), - Texture9 = ((int)0x84C9), - Texture10 = ((int)0x84CA), - Texture11 = ((int)0x84CB), - Texture12 = ((int)0x84CC), - Texture13 = ((int)0x84CD), - Texture14 = ((int)0x84CE), - Texture15 = ((int)0x84CF), - Texture16 = ((int)0x84D0), - Texture17 = ((int)0x84D1), - Texture18 = ((int)0x84D2), - Texture19 = ((int)0x84D3), - Texture20 = ((int)0x84D4), - Texture21 = ((int)0x84D5), - Texture22 = ((int)0x84D6), - Texture23 = ((int)0x84D7), - Texture24 = ((int)0x84D8), - Texture25 = ((int)0x84D9), - Texture26 = ((int)0x84DA), - Texture27 = ((int)0x84DB), - Texture28 = ((int)0x84DC), - Texture29 = ((int)0x84DD), - Texture30 = ((int)0x84DE), - Texture31 = ((int)0x84DF), - ActiveTexture = ((int)0x84E0), - ClientActiveTexture = ((int)0x84E1), - MaxTextureUnits = ((int)0x84E2), - Subtract = ((int)0x84E7), - MaxRenderbufferSizeOes = ((int)0x84E8), - AllCompletedNv = ((int)0x84F2), - FenceStatusNv = ((int)0x84F3), - FenceConditionNv = ((int)0x84F4), - DepthStencilOes = ((int)0x84F9), - UnsignedInt248Oes = ((int)0x84FA), - TextureMaxAnisotropyExt = ((int)0x84FE), - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - IncrWrapOes = ((int)0x8507), - DecrWrapOes = ((int)0x8508), - NormalMapOes = ((int)0x8511), - ReflectionMapOes = ((int)0x8512), - TextureCubeMapOes = ((int)0x8513), - TextureBindingCubeMapOes = ((int)0x8514), - TextureCubeMapPositiveXOes = ((int)0x8515), - TextureCubeMapNegativeXOes = ((int)0x8516), - TextureCubeMapPositiveYOes = ((int)0x8517), - TextureCubeMapNegativeYOes = ((int)0x8518), - TextureCubeMapPositiveZOes = ((int)0x8519), - TextureCubeMapNegativeZOes = ((int)0x851A), - MaxCubeMapTextureSizeOes = ((int)0x851C), - Combine = ((int)0x8570), - CombineRgb = ((int)0x8571), - CombineAlpha = ((int)0x8572), - RgbScale = ((int)0x8573), - AddSigned = ((int)0x8574), - Interpolate = ((int)0x8575), - Constant = ((int)0x8576), - PrimaryColor = ((int)0x8577), - Previous = ((int)0x8578), - Src0Rgb = ((int)0x8580), - Src1Rgb = ((int)0x8581), - Src2Rgb = ((int)0x8582), - Src0Alpha = ((int)0x8588), - Src1Alpha = ((int)0x8589), - Src2Alpha = ((int)0x858A), - Operand0Rgb = ((int)0x8590), - Operand1Rgb = ((int)0x8591), - Operand2Rgb = ((int)0x8592), - Operand0Alpha = ((int)0x8598), - Operand1Alpha = ((int)0x8599), - Operand2Alpha = ((int)0x859A), - NumCompressedTextureFormats = ((int)0x86A2), - CompressedTextureFormats = ((int)0x86A3), - MaxVertexUnitsOes = ((int)0x86A4), - WeightArrayTypeOes = ((int)0x86A9), - WeightArrayStrideOes = ((int)0x86AA), - WeightArraySizeOes = ((int)0x86AB), - WeightArrayPointerOes = ((int)0x86AC), - WeightArrayOes = ((int)0x86AD), - Dot3Rgb = ((int)0x86AE), - Dot3Rgba = ((int)0x86AF), - Dot3RgbaImg = ((int)0x86AF), - BufferSize = ((int)0x8764), - BufferUsage = ((int)0x8765), - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - Gl3DcXAmd = ((int)0x87F9), - Gl3DcXyAmd = ((int)0x87FA), - BlendEquationAlphaOes = ((int)0x883D), - MatrixPaletteOes = ((int)0x8840), - MaxPaletteMatricesOes = ((int)0x8842), - CurrentPaletteMatrixOes = ((int)0x8843), - MatrixIndexArrayOes = ((int)0x8844), - MatrixIndexArraySizeOes = ((int)0x8846), - MatrixIndexArrayTypeOes = ((int)0x8847), - MatrixIndexArrayStrideOes = ((int)0x8848), - MatrixIndexArrayPointerOes = ((int)0x8849), - PointSpriteOes = ((int)0x8861), - CoordReplaceOes = ((int)0x8862), - ArrayBuffer = ((int)0x8892), - ElementArrayBuffer = ((int)0x8893), - ArrayBufferBinding = ((int)0x8894), - ElementArrayBufferBinding = ((int)0x8895), - VertexArrayBufferBinding = ((int)0x8896), - NormalArrayBufferBinding = ((int)0x8897), - ColorArrayBufferBinding = ((int)0x8898), - TextureCoordArrayBufferBinding = ((int)0x889A), - WeightArrayBufferBindingOes = ((int)0x889E), - WriteOnlyOes = ((int)0x88B9), - BufferAccessOes = ((int)0x88BB), - BufferMappedOes = ((int)0x88BC), - BufferMapPointerOes = ((int)0x88BD), - StaticDraw = ((int)0x88E4), - DynamicDraw = ((int)0x88E8), - Depth24Stencil8Oes = ((int)0x88F0), - PointSizeArrayTypeOes = ((int)0x898A), - PointSizeArrayStrideOes = ((int)0x898B), - PointSizeArrayPointerOes = ((int)0x898C), - ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D), - ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), - TextureMatrixFloatAsIntBitsOes = ((int)0x898F), - Palette4Rgb8Oes = ((int)0x8B90), - Palette4Rgba8Oes = ((int)0x8B91), - Palette4R5G6B5Oes = ((int)0x8B92), - Palette4Rgba4Oes = ((int)0x8B93), - Palette4Rgb5A1Oes = ((int)0x8B94), - Palette8Rgb8Oes = ((int)0x8B95), - Palette8Rgba8Oes = ((int)0x8B96), - Palette8R5G6B5Oes = ((int)0x8B97), - Palette8Rgba4Oes = ((int)0x8B98), - Palette8Rgb5A1Oes = ((int)0x8B99), - ImplementationColorReadTypeOes = ((int)0x8B9A), - ImplementationColorReadFormatOes = ((int)0x8B9B), - PointSizeArrayOes = ((int)0x8B9C), - TextureCropRectOes = ((int)0x8B9D), - MatrixIndexArrayBufferBindingOes = ((int)0x8B9E), - PointSizeArrayBufferBindingOes = ((int)0x8B9F), - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - ModulateColorImg = ((int)0x8C04), - RecipAddSignedAlphaImg = ((int)0x8C05), - TextureAlphaModulateImg = ((int)0x8C06), - FactorAlphaModulateImg = ((int)0x8C07), - FragmentAlphaModulateImg = ((int)0x8C08), - AddBlendImg = ((int)0x8C09), - AtcRgbAmd = ((int)0x8C92), - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - FramebufferBindingOes = ((int)0x8CA6), - RenderbufferBindingOes = ((int)0x8CA7), - FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), - FramebufferAttachmentObjectNameOes = ((int)0x8CD1), - FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), - FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3), - FramebufferCompleteOes = ((int)0x8CD5), - FramebufferIncompleteAttachmentOes = ((int)0x8CD6), - FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), - FramebufferIncompleteDimensionsOes = ((int)0x8CD9), - FramebufferIncompleteFormatsOes = ((int)0x8CDA), - FramebufferUnsupportedOes = ((int)0x8CDD), - ColorAttachment0Oes = ((int)0x8CE0), - DepthAttachmentOes = ((int)0x8D00), - StencilAttachmentOes = ((int)0x8D20), - FramebufferOes = ((int)0x8D40), - RenderbufferOes = ((int)0x8D41), - RenderbufferWidthOes = ((int)0x8D42), - RenderbufferHeightOes = ((int)0x8D43), - RenderbufferInternalFormatOes = ((int)0x8D44), - StencilIndex1Oes = ((int)0x8D46), - StencilIndex4Oes = ((int)0x8D47), - StencilIndex8Oes = ((int)0x8D48), - RenderbufferRedSizeOes = ((int)0x8D50), - RenderbufferGreenSizeOes = ((int)0x8D51), - RenderbufferBlueSizeOes = ((int)0x8D52), - RenderbufferAlphaSizeOes = ((int)0x8D53), - RenderbufferDepthSizeOes = ((int)0x8D54), - RenderbufferStencilSizeOes = ((int)0x8D55), - TextureGenStrOes = ((int)0x8D60), - Rgb565Oes = ((int)0x8D62), - Etc1Rgb8Oes = ((int)0x8D64), - PerfmonGlobalModeQcom = ((int)0x8FA0), - AmdCompressed3DcTexture = ((int)1), - AmdCompressedAtcTexture = ((int)1), - ExtTextureFilterAnisotropic = ((int)1), - ExtTextureFormatBgra8888 = ((int)1), - ImgReadFormat = ((int)1), - ImgTextureCompressionPvrtc = ((int)1), - ImgTextureEnvEnhancedFixedFunction = ((int)1), - ImgUserClipPlane = ((int)1), - NvFence = ((int)1), - OesBlendEquationSeparate = ((int)1), - OesBlendFuncSeparate = ((int)1), - OesBlendSubtract = ((int)1), - OesByteCoordinates = ((int)1), - OesCompressedEtc1Rgb8Texture = ((int)1), - OesCompressedPalettedTexture = ((int)1), - OesDepth24 = ((int)1), - OesDepth32 = ((int)1), - OesDrawTexture = ((int)1), - OesEglImage = ((int)1), - OesElementIndexUint = ((int)1), - OesExtendedMatrixPalette = ((int)1), - OesFboRenderMipmap = ((int)1), - OesFixedPoint = ((int)1), - OesFramebufferObject = ((int)1), - OesMapbuffer = ((int)1), - OesMatrixGet = ((int)1), - OesMatrixPalette = ((int)1), - OesPackedDepthStencil = ((int)1), - OesPointSizeArray = ((int)1), - OesPointSprite = ((int)1), - OesQueryMatrix = ((int)1), - OesReadFormat = ((int)1), - OesRgb8Rgba8 = ((int)1), - OesSinglePrecision = ((int)1), - OesStencil1 = ((int)1), - OesStencil4 = ((int)1), - OesStencil8 = ((int)1), - OesStencilWrap = ((int)1), - OesTextureCubeMap = ((int)1), - OesTextureEnvCrossbar = ((int)1), - OesTextureMirroredRepeat = ((int)1), - One = ((int)1), - QcomDriverControl = ((int)1), - QcomPerfmonGlobalMode = ((int)1), - True = ((int)1), - VersionEsCl10 = ((int)1), - VersionEsCl11 = ((int)1), - VersionEsCm10 = ((int)1), - VersionEsCm11 = ((int)1), - } - - public enum AlphaFunction : int - { - Never = ((int)0x0200), - Less = ((int)0x0201), - Equal = ((int)0x0202), - Lequal = ((int)0x0203), - Greater = ((int)0x0204), - Notequal = ((int)0x0205), - Gequal = ((int)0x0206), - Always = ((int)0x0207), - } - - public enum AmdCompressed3Dctexture : int - { - Gl3DcXAmd = ((int)0x87F9), - Gl3DcXyAmd = ((int)0x87FA), - AmdCompressed3DcTexture = ((int)1), - } - - public enum AmdCompressedAtctexture : int - { - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - AtcRgbAmd = ((int)0x8C92), - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - AmdCompressedAtcTexture = ((int)1), - } - - public enum BeginMode : int - { - Points = ((int)0x0000), - Lines = ((int)0x0001), - LineLoop = ((int)0x0002), - LineStrip = ((int)0x0003), - Triangles = ((int)0x0004), - TriangleStrip = ((int)0x0005), - TriangleFan = ((int)0x0006), - } - - public enum BlendingFactorDest : int - { - Zero = ((int)0), - SrcColor = ((int)0x0300), - OneMinusSrcColor = ((int)0x0301), - SrcAlpha = ((int)0x0302), - OneMinusSrcAlpha = ((int)0x0303), - DstAlpha = ((int)0x0304), - OneMinusDstAlpha = ((int)0x0305), - One = ((int)1), - } - - public enum BlendingFactorSrc : int - { - DstColor = ((int)0x0306), - OneMinusDstColor = ((int)0x0307), - SrcAlphaSaturate = ((int)0x0308), - } - - public enum Boolean : int - { - False = ((int)0), - True = ((int)1), - } - - public enum BufferObjects : int - { - BufferSize = ((int)0x8764), - BufferUsage = ((int)0x8765), - ArrayBuffer = ((int)0x8892), - ElementArrayBuffer = ((int)0x8893), - ArrayBufferBinding = ((int)0x8894), - ElementArrayBufferBinding = ((int)0x8895), - VertexArrayBufferBinding = ((int)0x8896), - NormalArrayBufferBinding = ((int)0x8897), - ColorArrayBufferBinding = ((int)0x8898), - TextureCoordArrayBufferBinding = ((int)0x889A), - StaticDraw = ((int)0x88E4), - DynamicDraw = ((int)0x88E8), - } - - [Flags] - public enum ClearBufferMask : int - { - DepthBufferBit = ((int)0x00000100), - StencilBufferBit = ((int)0x00000400), - ColorBufferBit = ((int)0x00004000), - } - - public enum ClipPlaneName : int - { - ClipPlane0 = ((int)0x3000), - ClipPlane1 = ((int)0x3001), - ClipPlane2 = ((int)0x3002), - ClipPlane3 = ((int)0x3003), - ClipPlane4 = ((int)0x3004), - ClipPlane5 = ((int)0x3005), - } - - public enum CullFaceMode : int - { - Front = ((int)0x0404), - Back = ((int)0x0405), - FrontAndBack = ((int)0x0408), - } - - public enum DataType : int - { - Byte = ((int)0x1400), - UnsignedByte = ((int)0x1401), - Short = ((int)0x1402), - UnsignedShort = ((int)0x1403), - Float = ((int)0x1406), - Fixed = ((int)0x140C), - } - - public enum EnableCap : int - { - PointSmooth = ((int)0x0B10), - LineSmooth = ((int)0x0B20), - CullFace = ((int)0x0B44), - Lighting = ((int)0x0B50), - ColorMaterial = ((int)0x0B57), - Fog = ((int)0x0B60), - DepthTest = ((int)0x0B71), - StencilTest = ((int)0x0B90), - Normalize = ((int)0x0BA1), - AlphaTest = ((int)0x0BC0), - Dither = ((int)0x0BD0), - Blend = ((int)0x0BE2), - ColorLogicOp = ((int)0x0BF2), - ScissorTest = ((int)0x0C11), - Texture2D = ((int)0x0DE1), - PolygonOffsetFill = ((int)0x8037), - RescaleNormal = ((int)0x803A), - VertexArray = ((int)0x8074), - NormalArray = ((int)0x8075), - ColorArray = ((int)0x8076), - TextureCoordArray = ((int)0x8078), - Multisample = ((int)0x809D), - SampleAlphaToCoverage = ((int)0x809E), - SampleAlphaToOne = ((int)0x809F), - SampleCoverage = ((int)0x80A0), - } - - public enum ErrorCode : int - { - NoError = ((int)0), - InvalidEnum = ((int)0x0500), - InvalidValue = ((int)0x0501), - InvalidOperation = ((int)0x0502), - StackOverflow = ((int)0x0503), - StackUnderflow = ((int)0x0504), - OutOfMemory = ((int)0x0505), - } - - public enum ExtTextureFilterAnisotropic : int - { - TextureMaxAnisotropyExt = ((int)0x84FE), - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - ExtTextureFilterAnisotropic = ((int)1), - } - - public enum ExtTextureFormatBgra8888 : int - { - Bgra = ((int)0x80E1), - ExtTextureFormatBgra8888 = ((int)1), - } - - public enum FogMode : int - { - Exp = ((int)0x0800), - Exp2 = ((int)0x0801), - } - - public enum FogParameter : int - { - FogDensity = ((int)0x0B62), - FogStart = ((int)0x0B63), - FogEnd = ((int)0x0B64), - FogMode = ((int)0x0B65), - FogColor = ((int)0x0B66), - } - - public enum FrontFaceDirection : int - { - Cw = ((int)0x0900), - Ccw = ((int)0x0901), - } - - public enum GetPName : int - { - CurrentColor = ((int)0x0B00), - CurrentNormal = ((int)0x0B02), - CurrentTextureCoords = ((int)0x0B03), - PointSize = ((int)0x0B11), - SmoothPointSizeRange = ((int)0x0B12), - LineWidth = ((int)0x0B21), - SmoothLineWidthRange = ((int)0x0B22), - CullFaceMode = ((int)0x0B45), - FrontFace = ((int)0x0B46), - ShadeModel = ((int)0x0B54), - DepthRange = ((int)0x0B70), - DepthWritemask = ((int)0x0B72), - DepthClearValue = ((int)0x0B73), - DepthFunc = ((int)0x0B74), - StencilClearValue = ((int)0x0B91), - StencilFunc = ((int)0x0B92), - StencilValueMask = ((int)0x0B93), - StencilFail = ((int)0x0B94), - StencilPassDepthFail = ((int)0x0B95), - StencilPassDepthPass = ((int)0x0B96), - StencilRef = ((int)0x0B97), - StencilWritemask = ((int)0x0B98), - MatrixMode = ((int)0x0BA0), - Viewport = ((int)0x0BA2), - ModelviewStackDepth = ((int)0x0BA3), - ProjectionStackDepth = ((int)0x0BA4), - TextureStackDepth = ((int)0x0BA5), - ModelviewMatrix = ((int)0x0BA6), - ProjectionMatrix = ((int)0x0BA7), - TextureMatrix = ((int)0x0BA8), - AlphaTestFunc = ((int)0x0BC1), - AlphaTestRef = ((int)0x0BC2), - BlendDst = ((int)0x0BE0), - BlendSrc = ((int)0x0BE1), - LogicOpMode = ((int)0x0BF0), - ScissorBox = ((int)0x0C10), - ScissorTest = ((int)0x0C11), - ColorClearValue = ((int)0x0C22), - ColorWritemask = ((int)0x0C23), - UnpackAlignment = ((int)0x0CF5), - PackAlignment = ((int)0x0D05), - MaxLights = ((int)0x0D31), - MaxClipPlanes = ((int)0x0D32), - MaxTextureSize = ((int)0x0D33), - MaxModelviewStackDepth = ((int)0x0D36), - MaxProjectionStackDepth = ((int)0x0D38), - MaxTextureStackDepth = ((int)0x0D39), - MaxViewportDims = ((int)0x0D3A), - SubpixelBits = ((int)0x0D50), - RedBits = ((int)0x0D52), - GreenBits = ((int)0x0D53), - BlueBits = ((int)0x0D54), - AlphaBits = ((int)0x0D55), - DepthBits = ((int)0x0D56), - StencilBits = ((int)0x0D57), - PolygonOffsetUnits = ((int)0x2A00), - PolygonOffsetFill = ((int)0x8037), - PolygonOffsetFactor = ((int)0x8038), - TextureBinding2D = ((int)0x8069), - VertexArraySize = ((int)0x807A), - VertexArrayType = ((int)0x807B), - VertexArrayStride = ((int)0x807C), - NormalArrayType = ((int)0x807E), - NormalArrayStride = ((int)0x807F), - ColorArraySize = ((int)0x8081), - ColorArrayType = ((int)0x8082), - ColorArrayStride = ((int)0x8083), - TextureCoordArraySize = ((int)0x8088), - TextureCoordArrayType = ((int)0x8089), - TextureCoordArrayStride = ((int)0x808A), - VertexArrayPointer = ((int)0x808E), - NormalArrayPointer = ((int)0x808F), - ColorArrayPointer = ((int)0x8090), - TextureCoordArrayPointer = ((int)0x8092), - SampleBuffers = ((int)0x80A8), - Samples = ((int)0x80A9), - SampleCoverageValue = ((int)0x80AA), - SampleCoverageInvert = ((int)0x80AB), - PointSizeMin = ((int)0x8126), - PointSizeMax = ((int)0x8127), - PointFadeThresholdSize = ((int)0x8128), - PointDistanceAttenuation = ((int)0x8129), - AliasedPointSizeRange = ((int)0x846D), - AliasedLineWidthRange = ((int)0x846E), - MaxTextureUnits = ((int)0x84E2), - } - - public enum GetTextureParameter : int - { - NumCompressedTextureFormats = ((int)0x86A2), - CompressedTextureFormats = ((int)0x86A3), - } - - public enum HintMode : int - { - DontCare = ((int)0x1100), - Fastest = ((int)0x1101), - Nicest = ((int)0x1102), - } - - public enum HintTarget : int - { - PerspectiveCorrectionHint = ((int)0x0C50), - PointSmoothHint = ((int)0x0C51), - LineSmoothHint = ((int)0x0C52), - FogHint = ((int)0x0C54), - GenerateMipmapHint = ((int)0x8192), - } - - public enum ImgreadFormat : int - { - Bgra = ((int)0x80E1), - UnsignedShort4444Rev = ((int)0x8365), - UnsignedShort1555Rev = ((int)0x8366), - ImgReadFormat = ((int)1), - } - - public enum ImgtextureCompressionPvrtc : int - { - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - ImgTextureCompressionPvrtc = ((int)1), - } - - public enum ImgtextureEnvEnhancedFixedFunction : int - { - Dot3RgbaImg = ((int)0x86AF), - ModulateColorImg = ((int)0x8C04), - RecipAddSignedAlphaImg = ((int)0x8C05), - TextureAlphaModulateImg = ((int)0x8C06), - FactorAlphaModulateImg = ((int)0x8C07), - FragmentAlphaModulateImg = ((int)0x8C08), - AddBlendImg = ((int)0x8C09), - ImgTextureEnvEnhancedFixedFunction = ((int)1), - } - - public enum ImguserClipPlane : int - { - MaxClipPlanesImg = ((int)0x0D32), - ClipPlane0Img = ((int)0x3000), - ClipPlane1Img = ((int)0x3001), - ClipPlane2Img = ((int)0x3002), - ClipPlane3Img = ((int)0x3003), - ClipPlane4Img = ((int)0x3004), - ClipPlane5Img = ((int)0x3005), - ImgUserClipPlane = ((int)1), - } - - public enum LightModelParameter : int - { - LightModelTwoSide = ((int)0x0B52), - LightModelAmbient = ((int)0x0B53), - } - - public enum LightName : int - { - Light0 = ((int)0x4000), - Light1 = ((int)0x4001), - Light2 = ((int)0x4002), - Light3 = ((int)0x4003), - Light4 = ((int)0x4004), - Light5 = ((int)0x4005), - Light6 = ((int)0x4006), - Light7 = ((int)0x4007), - } - - public enum LightParameter : int - { - Ambient = ((int)0x1200), - Diffuse = ((int)0x1201), - Specular = ((int)0x1202), - Position = ((int)0x1203), - SpotDirection = ((int)0x1204), - SpotExponent = ((int)0x1205), - SpotCutoff = ((int)0x1206), - ConstantAttenuation = ((int)0x1207), - LinearAttenuation = ((int)0x1208), - QuadraticAttenuation = ((int)0x1209), - } - - public enum LogicOp : int - { - Clear = ((int)0x1500), - And = ((int)0x1501), - AndReverse = ((int)0x1502), - Copy = ((int)0x1503), - AndInverted = ((int)0x1504), - Noop = ((int)0x1505), - Xor = ((int)0x1506), - Or = ((int)0x1507), - Nor = ((int)0x1508), - Equiv = ((int)0x1509), - Invert = ((int)0x150A), - OrReverse = ((int)0x150B), - CopyInverted = ((int)0x150C), - OrInverted = ((int)0x150D), - Nand = ((int)0x150E), - Set = ((int)0x150F), - } - - public enum MaterialParameter : int - { - Emission = ((int)0x1600), - Shininess = ((int)0x1601), - AmbientAndDiffuse = ((int)0x1602), - } - - public enum MatrixMode : int - { - Modelview = ((int)0x1700), - Projection = ((int)0x1701), - Texture = ((int)0x1702), - } - - public enum Nvfence : int - { - AllCompletedNv = ((int)0x84F2), - FenceStatusNv = ((int)0x84F3), - FenceConditionNv = ((int)0x84F4), - NvFence = ((int)1), - } - - public enum OesBlendEquationSeparate : int - { - BlendEquationRgbOes = ((int)0x8009), - BlendEquationAlphaOes = ((int)0x883D), - OesBlendEquationSeparate = ((int)1), - } - - public enum OesBlendFuncSeparate : int - { - BlendDstRgbOes = ((int)0x80C8), - BlendSrcRgbOes = ((int)0x80C9), - BlendDstAlphaOes = ((int)0x80CA), - BlendSrcAlphaOes = ((int)0x80CB), - OesBlendFuncSeparate = ((int)1), - } - - public enum OesBlendSubtract : int - { - FuncAddOes = ((int)0x8006), - BlendEquationOes = ((int)0x8009), - FuncSubtractOes = ((int)0x800A), - FuncReverseSubtractOes = ((int)0x800B), - OesBlendSubtract = ((int)1), - } - - public enum OesByteCoordinates : int - { - OesByteCoordinates = ((int)1), - } - - public enum OesCompressedEtc1Rgb8Texture : int - { - Etc1Rgb8Oes = ((int)0x8D64), - OesCompressedEtc1Rgb8Texture = ((int)1), - } - - public enum OesCompressedPalettedTexture : int - { - Palette4Rgb8Oes = ((int)0x8B90), - Palette4Rgba8Oes = ((int)0x8B91), - Palette4R5G6B5Oes = ((int)0x8B92), - Palette4Rgba4Oes = ((int)0x8B93), - Palette4Rgb5A1Oes = ((int)0x8B94), - Palette8Rgb8Oes = ((int)0x8B95), - Palette8Rgba8Oes = ((int)0x8B96), - Palette8R5G6B5Oes = ((int)0x8B97), - Palette8Rgba4Oes = ((int)0x8B98), - Palette8Rgb5A1Oes = ((int)0x8B99), - OesCompressedPalettedTexture = ((int)1), - } - - public enum OesDepth24 : int - { - DepthComponent24Oes = ((int)0x81A6), - OesDepth24 = ((int)1), - } - - public enum OesDepth32 : int - { - DepthComponent32Oes = ((int)0x81A7), - OesDepth32 = ((int)1), - } - - public enum OesDrawTexture : int - { - TextureCropRectOes = ((int)0x8B9D), - OesDrawTexture = ((int)1), - } - - public enum OesEglimage : int - { - OesEglImage = ((int)1), - } - - public enum OesElementIndexUint : int - { - OesElementIndexUint = ((int)1), - } - - public enum OesExtendedMatrixPalette : int - { - OesExtendedMatrixPalette = ((int)1), - } - - public enum OesFboRenderMipmap : int - { - OesFboRenderMipmap = ((int)1), - } - - public enum OesFixedPoint : int - { - FixedOes = ((int)0x140C), - OesFixedPoint = ((int)1), - } - - public enum OesFramebufferObject : int - { - NoneOes = ((int)0), - InvalidFramebufferOperationOes = ((int)0x0506), - Rgba4Oes = ((int)0x8056), - Rgb5A1Oes = ((int)0x8057), - DepthComponent16Oes = ((int)0x81A5), - MaxRenderbufferSizeOes = ((int)0x84E8), - FramebufferBindingOes = ((int)0x8CA6), - RenderbufferBindingOes = ((int)0x8CA7), - FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), - FramebufferAttachmentObjectNameOes = ((int)0x8CD1), - FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), - FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3), - FramebufferCompleteOes = ((int)0x8CD5), - FramebufferIncompleteAttachmentOes = ((int)0x8CD6), - FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), - FramebufferIncompleteDimensionsOes = ((int)0x8CD9), - FramebufferIncompleteFormatsOes = ((int)0x8CDA), - FramebufferUnsupportedOes = ((int)0x8CDD), - ColorAttachment0Oes = ((int)0x8CE0), - DepthAttachmentOes = ((int)0x8D00), - StencilAttachmentOes = ((int)0x8D20), - FramebufferOes = ((int)0x8D40), - RenderbufferOes = ((int)0x8D41), - RenderbufferWidthOes = ((int)0x8D42), - RenderbufferHeightOes = ((int)0x8D43), - RenderbufferInternalFormatOes = ((int)0x8D44), - RenderbufferRedSizeOes = ((int)0x8D50), - RenderbufferGreenSizeOes = ((int)0x8D51), - RenderbufferBlueSizeOes = ((int)0x8D52), - RenderbufferAlphaSizeOes = ((int)0x8D53), - RenderbufferDepthSizeOes = ((int)0x8D54), - RenderbufferStencilSizeOes = ((int)0x8D55), - Rgb565Oes = ((int)0x8D62), - OesFramebufferObject = ((int)1), - } - - public enum OesMapbuffer : int - { - WriteOnlyOes = ((int)0x88B9), - BufferAccessOes = ((int)0x88BB), - BufferMappedOes = ((int)0x88BC), - BufferMapPointerOes = ((int)0x88BD), - OesMapbuffer = ((int)1), - } - - public enum OesMatrixGet : int - { - ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D), - ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), - TextureMatrixFloatAsIntBitsOes = ((int)0x898F), - OesMatrixGet = ((int)1), - } - - public enum OesMatrixPalette : int - { - MaxVertexUnitsOes = ((int)0x86A4), - WeightArrayTypeOes = ((int)0x86A9), - WeightArrayStrideOes = ((int)0x86AA), - WeightArraySizeOes = ((int)0x86AB), - WeightArrayPointerOes = ((int)0x86AC), - WeightArrayOes = ((int)0x86AD), - MatrixPaletteOes = ((int)0x8840), - MaxPaletteMatricesOes = ((int)0x8842), - CurrentPaletteMatrixOes = ((int)0x8843), - MatrixIndexArrayOes = ((int)0x8844), - MatrixIndexArraySizeOes = ((int)0x8846), - MatrixIndexArrayTypeOes = ((int)0x8847), - MatrixIndexArrayStrideOes = ((int)0x8848), - MatrixIndexArrayPointerOes = ((int)0x8849), - WeightArrayBufferBindingOes = ((int)0x889E), - MatrixIndexArrayBufferBindingOes = ((int)0x8B9E), - OesMatrixPalette = ((int)1), - } - - public enum OesPackedDepthStencil : int - { - DepthStencilOes = ((int)0x84F9), - UnsignedInt248Oes = ((int)0x84FA), - Depth24Stencil8Oes = ((int)0x88F0), - OesPackedDepthStencil = ((int)1), - } - - public enum OesPointSizeArray : int - { - PointSizeArrayTypeOes = ((int)0x898A), - PointSizeArrayStrideOes = ((int)0x898B), - PointSizeArrayPointerOes = ((int)0x898C), - PointSizeArrayOes = ((int)0x8B9C), - PointSizeArrayBufferBindingOes = ((int)0x8B9F), - OesPointSizeArray = ((int)1), - } - - public enum OesPointSprite : int - { - PointSpriteOes = ((int)0x8861), - CoordReplaceOes = ((int)0x8862), - OesPointSprite = ((int)1), - } - - public enum OesQueryMatrix : int - { - OesQueryMatrix = ((int)1), - } - - public enum OesReadFormat : int - { - ImplementationColorReadTypeOes = ((int)0x8B9A), - ImplementationColorReadFormatOes = ((int)0x8B9B), - OesReadFormat = ((int)1), - } - - public enum OesRgb8Rgba8 : int - { - Rgb8Oes = ((int)0x8051), - Rgba8Oes = ((int)0x8058), - OesRgb8Rgba8 = ((int)1), - } - - public enum OesSinglePrecision : int - { - OesSinglePrecision = ((int)1), - } - - public enum OesStencil1 : int - { - StencilIndex1Oes = ((int)0x8D46), - OesStencil1 = ((int)1), - } - - public enum OesStencil4 : int - { - StencilIndex4Oes = ((int)0x8D47), - OesStencil4 = ((int)1), - } - - public enum OesStencil8 : int - { - StencilIndex8Oes = ((int)0x8D48), - OesStencil8 = ((int)1), - } - - public enum OesStencilWrap : int - { - IncrWrapOes = ((int)0x8507), - DecrWrapOes = ((int)0x8508), - OesStencilWrap = ((int)1), - } - - public enum OesTextureCubeMap : int - { - TextureGenModeOes = ((int)0x2500), - NormalMapOes = ((int)0x8511), - ReflectionMapOes = ((int)0x8512), - TextureCubeMapOes = ((int)0x8513), - TextureBindingCubeMapOes = ((int)0x8514), - TextureCubeMapPositiveXOes = ((int)0x8515), - TextureCubeMapNegativeXOes = ((int)0x8516), - TextureCubeMapPositiveYOes = ((int)0x8517), - TextureCubeMapNegativeYOes = ((int)0x8518), - TextureCubeMapPositiveZOes = ((int)0x8519), - TextureCubeMapNegativeZOes = ((int)0x851A), - MaxCubeMapTextureSizeOes = ((int)0x851C), - TextureGenStrOes = ((int)0x8D60), - OesTextureCubeMap = ((int)1), - } - - public enum OesTextureEnvCrossbar : int - { - OesTextureEnvCrossbar = ((int)1), - } - - public enum OesTextureMirroredRepeat : int - { - MirroredRepeatOes = ((int)0x8370), - OesTextureMirroredRepeat = ((int)1), - } - - public enum OpenGlescoreVersions : int - { - VersionEsCl10 = ((int)1), - VersionEsCl11 = ((int)1), - VersionEsCm10 = ((int)1), - VersionEsCm11 = ((int)1), - } - - public enum PixelFormat : int - { - Alpha = ((int)0x1906), - Rgb = ((int)0x1907), - Rgba = ((int)0x1908), - Luminance = ((int)0x1909), - LuminanceAlpha = ((int)0x190A), - } - - public enum PixelStoreParameter : int - { - UnpackAlignment = ((int)0x0CF5), - PackAlignment = ((int)0x0D05), - } - - public enum PixelType : int - { - UnsignedShort4444 = ((int)0x8033), - UnsignedShort5551 = ((int)0x8034), - UnsignedShort565 = ((int)0x8363), - } - - public enum QcomDriverControl : int - { - QcomDriverControl = ((int)1), - } - - public enum QcomPerfmonGlobalMode : int - { - PerfmonGlobalModeQcom = ((int)0x8FA0), - QcomPerfmonGlobalMode = ((int)1), - } - - public enum ShadingModel : int - { - Flat = ((int)0x1D00), - Smooth = ((int)0x1D01), - } - - public enum StencilOp : int - { - Keep = ((int)0x1E00), - Replace = ((int)0x1E01), - Incr = ((int)0x1E02), - Decr = ((int)0x1E03), - } - - public enum StringName : int - { - Vendor = ((int)0x1F00), - Renderer = ((int)0x1F01), - Version = ((int)0x1F02), - Extensions = ((int)0x1F03), - } - - public enum TextureCombineDot3 : int - { - AlphaScale = ((int)0x0D1C), - Subtract = ((int)0x84E7), - Combine = ((int)0x8570), - CombineRgb = ((int)0x8571), - CombineAlpha = ((int)0x8572), - RgbScale = ((int)0x8573), - AddSigned = ((int)0x8574), - Interpolate = ((int)0x8575), - Constant = ((int)0x8576), - PrimaryColor = ((int)0x8577), - Previous = ((int)0x8578), - Src0Rgb = ((int)0x8580), - Src1Rgb = ((int)0x8581), - Src2Rgb = ((int)0x8582), - Src0Alpha = ((int)0x8588), - Src1Alpha = ((int)0x8589), - Src2Alpha = ((int)0x858A), - Operand0Rgb = ((int)0x8590), - Operand1Rgb = ((int)0x8591), - Operand2Rgb = ((int)0x8592), - Operand0Alpha = ((int)0x8598), - Operand1Alpha = ((int)0x8599), - Operand2Alpha = ((int)0x859A), - Dot3Rgb = ((int)0x86AE), - Dot3Rgba = ((int)0x86AF), - } - - public enum TextureEnvMode : int - { - Add = ((int)0x0104), - Modulate = ((int)0x2100), - Decal = ((int)0x2101), - } - - public enum TextureEnvParameter : int - { - TextureEnvMode = ((int)0x2200), - TextureEnvColor = ((int)0x2201), - } - - public enum TextureEnvTarget : int - { - TextureEnv = ((int)0x2300), - } - - public enum TextureMagFilter : int - { - Nearest = ((int)0x2600), - Linear = ((int)0x2601), - } - - public enum TextureMinFilter : int - { - NearestMipmapNearest = ((int)0x2700), - LinearMipmapNearest = ((int)0x2701), - NearestMipmapLinear = ((int)0x2702), - LinearMipmapLinear = ((int)0x2703), - } - - public enum TextureParameterName : int - { - TextureMagFilter = ((int)0x2800), - TextureMinFilter = ((int)0x2801), - TextureWrapS = ((int)0x2802), - TextureWrapT = ((int)0x2803), - GenerateMipmap = ((int)0x8191), - } - - public enum TextureUnit : int - { - Texture0 = ((int)0x84C0), - Texture1 = ((int)0x84C1), - Texture2 = ((int)0x84C2), - Texture3 = ((int)0x84C3), - Texture4 = ((int)0x84C4), - Texture5 = ((int)0x84C5), - Texture6 = ((int)0x84C6), - Texture7 = ((int)0x84C7), - Texture8 = ((int)0x84C8), - Texture9 = ((int)0x84C9), - Texture10 = ((int)0x84CA), - Texture11 = ((int)0x84CB), - Texture12 = ((int)0x84CC), - Texture13 = ((int)0x84CD), - Texture14 = ((int)0x84CE), - Texture15 = ((int)0x84CF), - Texture16 = ((int)0x84D0), - Texture17 = ((int)0x84D1), - Texture18 = ((int)0x84D2), - Texture19 = ((int)0x84D3), - Texture20 = ((int)0x84D4), - Texture21 = ((int)0x84D5), - Texture22 = ((int)0x84D6), - Texture23 = ((int)0x84D7), - Texture24 = ((int)0x84D8), - Texture25 = ((int)0x84D9), - Texture26 = ((int)0x84DA), - Texture27 = ((int)0x84DB), - Texture28 = ((int)0x84DC), - Texture29 = ((int)0x84DD), - Texture30 = ((int)0x84DE), - Texture31 = ((int)0x84DF), - ActiveTexture = ((int)0x84E0), - ClientActiveTexture = ((int)0x84E1), - } - - public enum TextureWrapMode : int - { - Repeat = ((int)0x2901), - ClampToEdge = ((int)0x812F), - } - -} diff --git a/Source/OpenTK/Graphics/ES20/ES.cs b/Source/OpenTK/Graphics/ES20/ES.cs deleted file mode 100644 index bcad6f80..00000000 --- a/Source/OpenTK/Graphics/ES20/ES.cs +++ /dev/null @@ -1,24777 +0,0 @@ -#region License -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2009 the Open Toolkit library. -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// -#endregion - -namespace OpenTK.Graphics.ES20 -{ - using System; - using System.Text; - using System.Runtime.InteropServices; - #pragma warning disable 3019 - #pragma warning disable 1591 - #pragma warning disable 1572 - #pragma warning disable 1573 - #pragma warning disable 3006 - - partial class GL - { - - public static partial class Amd - { - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBeginPerfMonitorAMD")] - public static - void BeginPerfMonitor(Int32 monitor) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBeginPerfMonitorAMD((UInt32)monitor); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBeginPerfMonitorAMD")] - public static - void BeginPerfMonitor(UInt32 monitor) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBeginPerfMonitorAMD((UInt32)monitor); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeletePerfMonitorsAMD")] - public static - void DeletePerfMonitors(Int32 n, Int32[] monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* monitors_ptr = monitors) - { - Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeletePerfMonitorsAMD")] - public static - void DeletePerfMonitors(Int32 n, ref Int32 monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* monitors_ptr = &monitors) - { - Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeletePerfMonitorsAMD")] - public static - unsafe void DeletePerfMonitors(Int32 n, Int32* monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeletePerfMonitorsAMD")] - public static - void DeletePerfMonitors(Int32 n, UInt32[] monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* monitors_ptr = monitors) - { - Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeletePerfMonitorsAMD")] - public static - void DeletePerfMonitors(Int32 n, ref UInt32 monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* monitors_ptr = &monitors) - { - Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeletePerfMonitorsAMD")] - public static - unsafe void DeletePerfMonitors(Int32 n, UInt32* monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEndPerfMonitorAMD")] - public static - void EndPerfMonitor(Int32 monitor) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEndPerfMonitorAMD((UInt32)monitor); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEndPerfMonitorAMD")] - public static - void EndPerfMonitor(UInt32 monitor) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEndPerfMonitorAMD((UInt32)monitor); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenPerfMonitorsAMD")] - public static - void GenPerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* monitors_ptr = monitors) - { - Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenPerfMonitorsAMD")] - public static - void GenPerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* monitors_ptr = &monitors) - { - Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - monitors = *monitors_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenPerfMonitorsAMD")] - public static - unsafe void GenPerfMonitors(Int32 n, [OutAttribute] Int32* monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenPerfMonitorsAMD")] - public static - void GenPerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* monitors_ptr = monitors) - { - Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenPerfMonitorsAMD")] - public static - void GenPerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* monitors_ptr = &monitors) - { - Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); - monitors = *monitors_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenPerfMonitorsAMD")] - public static - unsafe void GenPerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - public static - void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] Int32[] data, [OutAttribute] Int32[] bytesWritten) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* data_ptr = data) - fixed (Int32* bytesWritten_ptr = bytesWritten) - { - Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.All)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - public static - void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] out Int32 data, [OutAttribute] out Int32 bytesWritten) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* data_ptr = &data) - fixed (Int32* bytesWritten_ptr = &bytesWritten) - { - Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.All)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); - data = *data_ptr; - bytesWritten = *bytesWritten_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - public static - unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] Int32* data, [OutAttribute] Int32* bytesWritten) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.All)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - public static - void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] UInt32[] data, [OutAttribute] Int32[] bytesWritten) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* data_ptr = data) - fixed (Int32* bytesWritten_ptr = bytesWritten) - { - Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.All)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - public static - void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] out UInt32 data, [OutAttribute] out Int32 bytesWritten) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* data_ptr = &data) - fixed (Int32* bytesWritten_ptr = &bytesWritten) - { - Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.All)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); - data = *data_ptr; - bytesWritten = *bytesWritten_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterDataAMD")] - public static - unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.All)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T3)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] - public static - void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.All)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T3)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCountersAMD")] - public static - void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32[] numCounters, [OutAttribute] Int32[] maxActiveCounters, Int32 counterSize, [OutAttribute] Int32[] counters) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numCounters_ptr = numCounters) - fixed (Int32* maxActiveCounters_ptr = maxActiveCounters) - fixed (Int32* counters_ptr = counters) - { - Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCountersAMD")] - public static - void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out Int32 counters) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numCounters_ptr = &numCounters) - fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) - fixed (Int32* counters_ptr = &counters) - { - Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); - numCounters = *numCounters_ptr; - maxActiveCounters = *maxActiveCounters_ptr; - counters = *counters_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCountersAMD")] - public static - unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32* counters) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCountersAMD")] - public static - void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32[] numCounters, [OutAttribute] Int32[] maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32[] counters) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numCounters_ptr = numCounters) - fixed (Int32* maxActiveCounters_ptr = maxActiveCounters) - fixed (UInt32* counters_ptr = counters) - { - Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCountersAMD")] - public static - void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out UInt32 counters) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numCounters_ptr = &numCounters) - fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) - fixed (UInt32* counters_ptr = &counters) - { - Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); - numCounters = *numCounters_ptr; - maxActiveCounters = *maxActiveCounters_ptr; - counters = *counters_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCountersAMD")] - public static - unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - public static - void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder counterString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - public static - void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - public static - unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - public static - void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder counterString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - public static - void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorCounterStringAMD")] - public static - unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupsAMD")] - public static - void GetPerfMonitorGroup([OutAttribute] Int32[] numGroups, Int32 groupsSize, [OutAttribute] Int32[] groups) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numGroups_ptr = numGroups) - fixed (Int32* groups_ptr = groups) - { - Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupsAMD")] - public static - void GetPerfMonitorGroup([OutAttribute] Int32[] numGroups, Int32 groupsSize, [OutAttribute] UInt32[] groups) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numGroups_ptr = numGroups) - fixed (UInt32* groups_ptr = groups) - { - Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupsAMD")] - public static - void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out Int32 groups) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numGroups_ptr = &numGroups) - fixed (Int32* groups_ptr = &groups) - { - Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); - numGroups = *numGroups_ptr; - groups = *groups_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupsAMD")] - public static - void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out UInt32 groups) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* numGroups_ptr = &numGroups) - fixed (UInt32* groups_ptr = &groups) - { - Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); - numGroups = *numGroups_ptr; - groups = *groups_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupsAMD")] - public static - unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32* groups) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupsAMD")] - public static - unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - public static - void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder groupString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - public static - void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - public static - unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - public static - void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder groupString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - public static - void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetPerfMonitorGroupStringAMD")] - public static - unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSelectPerfMonitorCountersAMD")] - public static - void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, Int32[] countersList) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* countersList_ptr = countersList) - { - Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)countersList_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSelectPerfMonitorCountersAMD")] - public static - void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, ref Int32 countersList) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* countersList_ptr = &countersList) - { - Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)countersList_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSelectPerfMonitorCountersAMD")] - public static - unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, Int32* countersList) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)countersList); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSelectPerfMonitorCountersAMD")] - public static - void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, UInt32[] countersList) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* countersList_ptr = countersList) - { - Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)countersList_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSelectPerfMonitorCountersAMD")] - public static - void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, ref UInt32 countersList) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* countersList_ptr = &countersList) - { - Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)countersList_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSelectPerfMonitorCountersAMD")] - public static - unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, UInt32* countersList) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)countersList); - #if DEBUG - } - #endif - } - - } - - public static partial class Angle - { - - /// [requires: 2.0] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. - /// - /// - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBlitFramebufferANGLE")] - public static - void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, Int32 mask, OpenTK.Graphics.ES20.All filter) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlitFramebufferANGLE((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES20.All)filter); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. - /// - /// - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBlitFramebufferANGLE")] - public static - void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.All filter) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlitFramebufferANGLE((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES20.All)filter); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glRenderbufferStorageMultisampleANGLE")] - public static - void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRenderbufferStorageMultisampleANGLE((OpenTK.Graphics.ES20.All)target, (Int32)samples, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - } - - public static partial class Apple - { - - /// [requires: 2.0] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] - public static - void RenderbufferStorageMultisample() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRenderbufferStorageMultisampleAPPLE(); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glResolveMultisampleFramebufferAPPLE")] - public static - void ResolveMultisampleFramebuffer() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glResolveMultisampleFramebufferAPPLE(); - #if DEBUG - } - #endif - } - - } - - - /// [requires: v2.0 and 2.0] - /// Select active texture unit - /// - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glActiveTexture")] - public static - void ActiveTexture(OpenTK.Graphics.ES20.TextureUnit texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glActiveTexture((OpenTK.Graphics.ES20.TextureUnit)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Attaches a shader object to a program object - /// - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// - /// - /// Specifies the shader object that is to be attached. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glAttachShader")] - public static - void AttachShader(Int32 program, Int32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glAttachShader((UInt32)program, (UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Attaches a shader object to a program object - /// - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// - /// - /// Specifies the shader object that is to be attached. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glAttachShader")] - public static - void AttachShader(UInt32 program, UInt32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glAttachShader((UInt32)program, (UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - public static - void BindAttribLocation(Int32 program, Int32 index, String name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindAttribLocation")] - public static - void BindAttribLocation(UInt32 program, UInt32 index, String name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindBuffer")] - public static - void BindBuffer(OpenTK.Graphics.ES20.BufferTarget target, Int32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindBuffer((OpenTK.Graphics.ES20.BufferTarget)target, (UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindBuffer")] - public static - void BindBuffer(OpenTK.Graphics.ES20.BufferTarget target, UInt32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindBuffer((OpenTK.Graphics.ES20.BufferTarget)target, (UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindFramebuffer")] - public static - void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, Int32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindFramebuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindFramebuffer")] - public static - void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindFramebuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] - public static - void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindRenderbuffer((OpenTK.Graphics.ES20.RenderbufferTarget)target, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] - public static - void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, UInt32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindRenderbuffer((OpenTK.Graphics.ES20.RenderbufferTarget)target, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindTexture")] - public static - void BindTexture(OpenTK.Graphics.ES20.TextureTarget target, Int32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindTexture((OpenTK.Graphics.ES20.TextureTarget)target, (UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindTexture")] - public static - void BindTexture(OpenTK.Graphics.ES20.TextureTarget target, UInt32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindTexture((OpenTK.Graphics.ES20.TextureTarget)target, (UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set the blend color - /// - /// - /// - /// specify the components of GL_BLEND_COLOR - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBlendColor")] - public static - void BlendColor(Single red, Single green, Single blue, Single alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBlendEquation")] - public static - void BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendEquation((OpenTK.Graphics.ES20.BlendEquationMode)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] - public static - void BlendEquationSeparate(OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendEquationSeparate((OpenTK.Graphics.ES20.BlendEquationMode)modeRGB, (OpenTK.Graphics.ES20.BlendEquationMode)modeAlpha); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify pixel arithmetic - /// - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBlendFunc")] - public static - void BlendFunc(OpenTK.Graphics.ES20.BlendingFactorSrc sfactor, OpenTK.Graphics.ES20.BlendingFactorDest dfactor) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendFunc((OpenTK.Graphics.ES20.BlendingFactorSrc)sfactor, (OpenTK.Graphics.ES20.BlendingFactorDest)dfactor); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBlendFuncSeparate")] - public static - void BlendFuncSeparate(OpenTK.Graphics.ES20.BlendingFactorSrc srcRGB, OpenTK.Graphics.ES20.BlendingFactorDest dstRGB, OpenTK.Graphics.ES20.BlendingFactorSrc srcAlpha, OpenTK.Graphics.ES20.BlendingFactorDest dstAlpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBlendFuncSeparate((OpenTK.Graphics.ES20.BlendingFactorSrc)srcRGB, (OpenTK.Graphics.ES20.BlendingFactorDest)dstRGB, (OpenTK.Graphics.ES20.BlendingFactorSrc)srcAlpha, (OpenTK.Graphics.ES20.BlendingFactorDest)dstAlpha); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.ES20.BufferUsage usage) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.ES20.BufferUsage)usage); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferData")] - public static - void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.ES20.BufferUsage usage) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); - data = (T2)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBufferSubData")] - public static - void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T3)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Check the completeness status of a framebuffer - /// - /// - /// - /// Specify the target of the framebuffer completeness check. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCheckFramebufferStatus")] - public static - OpenTK.Graphics.ES20.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.ES20.FramebufferTarget target) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glCheckFramebufferStatus((OpenTK.Graphics.ES20.FramebufferTarget)target); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Clear buffers to preset values - /// - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glClear")] - public static - void Clear(OpenTK.Graphics.ES20.ClearBufferMask mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClear((OpenTK.Graphics.ES20.ClearBufferMask)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify clear values for the color buffers - /// - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glClearColor")] - public static - void ClearColor(Single red, Single green, Single blue, Single alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the clear value for the depth buffer - /// - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glClearDepthf")] - public static - void ClearDepth(Single depth) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearDepthf((Single)depth); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the clear value for the stencil buffer - /// - /// - /// - /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glClearStencil")] - public static - void ClearStencil(Int32 s) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glClearStencil((Int32)s); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// - /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glColorMask")] - public static - void ColorMask(bool red, bool green, bool blue, bool alpha) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Compiles a shader object - /// - /// - /// - /// Specifies the shader object to be compiled. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompileShader")] - public static - void CompileShader(Int32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompileShader((UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Compiles a shader object - /// - /// - /// - /// Specifies the shader object to be compiled. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompileShader")] - public static - void CompileShader(UInt32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompileShader((UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] - public static - void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) - where T7 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T7)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] - public static - void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T8)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Copy pixels into a 2D texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . - /// - /// - /// - /// - /// Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer . - /// - /// - /// - /// - /// Specifies the width of the border. Must be either 0 or 1. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCopyTexImage2D")] - public static - void CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCopyTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Copy a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")] - public static - void CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCopyTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Creates a program object - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCreateProgram")] - public static - Int32 CreateProgram() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glCreateProgram(); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Creates a shader object - /// - /// - /// - /// Specifies the type of shader to be created. Must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCreateShader")] - public static - Int32 CreateShader(OpenTK.Graphics.ES20.ShaderType type) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glCreateShader((OpenTK.Graphics.ES20.ShaderType)type); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify whether front- or back-facing facets can be culled - /// - /// - /// - /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCullFace")] - public static - void CullFace(OpenTK.Graphics.ES20.CullFaceMode mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCullFace((OpenTK.Graphics.ES20.CullFaceMode)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, Int32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, ref Int32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = &buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - public static - unsafe void DeleteBuffers(Int32 n, Int32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, UInt32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - public static - void DeleteBuffers(Int32 n, ref UInt32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = &buffers) - { - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteBuffers")] - public static - unsafe void DeleteBuffers(Int32 n, UInt32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - public static - void DeleteFramebuffers(Int32 n, Int32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = framebuffers) - { - Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - public static - void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = &framebuffers) - { - Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - public static - unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - public static - void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = framebuffers) - { - Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - public static - void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = &framebuffers) - { - Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] - public static - unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteProgram")] - public static - void DeleteProgram(Int32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteProgram")] - public static - void DeleteProgram(UInt32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - public static - void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = renderbuffers) - { - Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - public static - void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - public static - unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - public static - void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = renderbuffers) - { - Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - public static - void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] - public static - unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Deletes a shader object - /// - /// - /// - /// Specifies the shader object to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteShader")] - public static - void DeleteShader(Int32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteShader((UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Deletes a shader object - /// - /// - /// - /// Specifies the shader object to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteShader")] - public static - void DeleteShader(UInt32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteShader((UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, Int32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, ref Int32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = &textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteTextures")] - public static - unsafe void DeleteTextures(Int32 n, Int32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, UInt32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteTextures")] - public static - void DeleteTextures(Int32 n, ref UInt32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = &textures) - { - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteTextures")] - public static - unsafe void DeleteTextures(Int32 n, UInt32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// - /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDepthFunc")] - public static - void DepthFunc(OpenTK.Graphics.ES20.DepthFunction func) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthFunc((OpenTK.Graphics.ES20.DepthFunction)func); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Enable or disable writing into the depth buffer - /// - /// - /// - /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDepthMask")] - public static - void DepthMask(bool flag) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthMask((bool)flag); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDepthRangef")] - public static - void DepthRange(Single zNear, Single zFar) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDepthRangef((Single)zNear, (Single)zFar); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// - /// - /// Specifies the shader object to be detached. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDetachShader")] - public static - void DetachShader(Int32 program, Int32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDetachShader((UInt32)program, (UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// - /// - /// Specifies the shader object to be detached. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDetachShader")] - public static - void DetachShader(UInt32 program, UInt32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDetachShader((UInt32)program, (UInt32)shader); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDisable")] - public static - void Disable(OpenTK.Graphics.ES20.EnableCap cap) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisable((OpenTK.Graphics.ES20.EnableCap)cap); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - public static - void DisableVertexAttribArray(Int32 index) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisableVertexAttribArray((UInt32)index); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] - public static - void DisableVertexAttribArray(UInt32 index) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisableVertexAttribArray((UInt32)index); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDrawArrays")] - public static - void DrawArrays(OpenTK.Graphics.ES20.BeginMode mode, Int32 first, Int32 count) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawArrays((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)first, (Int32)count); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDrawElements")] - public static - void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); - indices = (T3)indices_ptr.Target; - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEnable")] - public static - void Enable(OpenTK.Graphics.ES20.EnableCap cap) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnable((OpenTK.Graphics.ES20.EnableCap)cap); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - public static - void EnableVertexAttribArray(Int32 index) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnableVertexAttribArray((UInt32)index); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] - public static - void EnableVertexAttribArray(UInt32 index) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnableVertexAttribArray((UInt32)index); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Block until all GL execution is complete - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFinish")] - public static - void Finish() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFinish(); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Force execution of GL commands in finite time - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFlush")] - public static - void Flush() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFlush(); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - public static - void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] - public static - void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - public static - void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.TextureTarget)textarget, (UInt32)texture, (Int32)level); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] - public static - void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.TextureTarget)textarget, (UInt32)texture, (Int32)level); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] - public static - void FramebufferTexture2DMultisampleIMG() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferTexture2DMultisampleIMG(); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define front- and back-facing polygons - /// - /// - /// - /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFrontFace")] - public static - void FrontFace(OpenTK.Graphics.ES20.FrontFaceDirection mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFrontFace((OpenTK.Graphics.ES20.FrontFaceDirection)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = &buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - buffers = *buffers_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenBuffers")] - public static - unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenBuffers")] - public static - void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = &buffers) - { - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); - buffers = *buffers_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenBuffers")] - public static - unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate mipmaps for a specified texture target - /// - /// - /// - /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenerateMipmap")] - public static - void GenerateMipmap(OpenTK.Graphics.ES20.TextureTarget target) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenerateMipmap((OpenTK.Graphics.ES20.TextureTarget)target); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - public static - void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = framebuffers) - { - Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - public static - void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = &framebuffers) - { - Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - framebuffers = *framebuffers_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - public static - unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - public static - void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = framebuffers) - { - Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - public static - void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = &framebuffers) - { - Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); - framebuffers = *framebuffers_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFramebuffers")] - public static - unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - public static - void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = renderbuffers) - { - Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - public static - void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - renderbuffers = *renderbuffers_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - public static - unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - public static - void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = renderbuffers) - { - Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - public static - void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = &renderbuffers) - { - Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); - renderbuffers = *renderbuffers_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] - public static - unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, [OutAttribute] Int32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, [OutAttribute] out Int32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = &textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - textures = *textures_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenTextures")] - public static - unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenTextures")] - public static - void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = &textures) - { - Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); - textures = *textures_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenTextures")] - public static - unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenTextures((Int32)n, (UInt32*)textures); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - public static - void GetActiveAttrib(Int32 program, Int32 index, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType[] type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (Int32* size_ptr = size) - fixed (OpenTK.Graphics.ES20.ActiveAttribType* type_ptr = type) - { - Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveAttribType*)type_ptr, (StringBuilder)name); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - public static - void GetActiveAttrib(Int32 program, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveAttribType type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (Int32* size_ptr = &size) - fixed (OpenTK.Graphics.ES20.ActiveAttribType* type_ptr = &type) - { - Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveAttribType*)type_ptr, (StringBuilder)name); - length = *length_ptr; - size = *size_ptr; - type = *type_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - public static - unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveAttribType*)type, (StringBuilder)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - public static - void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType[] type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (Int32* size_ptr = size) - fixed (OpenTK.Graphics.ES20.ActiveAttribType* type_ptr = type) - { - Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveAttribType*)type_ptr, (StringBuilder)name); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - public static - void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveAttribType type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (Int32* size_ptr = &size) - fixed (OpenTK.Graphics.ES20.ActiveAttribType* type_ptr = &type) - { - Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveAttribType*)type_ptr, (StringBuilder)name); - length = *length_ptr; - size = *size_ptr; - type = *type_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] - public static - unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveAttribType*)type, (StringBuilder)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - public static - void GetActiveUniform(Int32 program, Int32 index, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType[] type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (Int32* size_ptr = size) - fixed (OpenTK.Graphics.ES20.ActiveUniformType* type_ptr = type) - { - Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveUniformType*)type_ptr, (StringBuilder)name); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - public static - void GetActiveUniform(Int32 program, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveUniformType type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (Int32* size_ptr = &size) - fixed (OpenTK.Graphics.ES20.ActiveUniformType* type_ptr = &type) - { - Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveUniformType*)type_ptr, (StringBuilder)name); - length = *length_ptr; - size = *size_ptr; - type = *type_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - public static - unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveUniformType*)type, (StringBuilder)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - public static - void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType[] type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (Int32* size_ptr = size) - fixed (OpenTK.Graphics.ES20.ActiveUniformType* type_ptr = type) - { - Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveUniformType*)type_ptr, (StringBuilder)name); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - public static - void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveUniformType type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (Int32* size_ptr = &size) - fixed (OpenTK.Graphics.ES20.ActiveUniformType* type_ptr = &type) - { - Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveUniformType*)type_ptr, (StringBuilder)name); - length = *length_ptr; - size = *size_ptr; - type = *type_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetActiveUniform")] - public static - unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufsize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveUniformType*)type, (StringBuilder)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in objects. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - public static - void GetAttachedShaders(Int32 program, Int32 maxcount, [OutAttribute] Int32[] count, [OutAttribute] Int32[] shaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* count_ptr = count) - fixed (Int32* shaders_ptr = shaders) - { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxcount, (Int32*)count_ptr, (UInt32*)shaders_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in objects. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - public static - void GetAttachedShaders(Int32 program, Int32 maxcount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 shaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* count_ptr = &count) - fixed (Int32* shaders_ptr = &shaders) - { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxcount, (Int32*)count_ptr, (UInt32*)shaders_ptr); - count = *count_ptr; - shaders = *shaders_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in objects. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - public static - unsafe void GetAttachedShaders(Int32 program, Int32 maxcount, [OutAttribute] Int32* count, [OutAttribute] Int32* shaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxcount, (Int32*)count, (UInt32*)shaders); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in objects. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - public static - void GetAttachedShaders(UInt32 program, Int32 maxcount, [OutAttribute] Int32[] count, [OutAttribute] UInt32[] shaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* count_ptr = count) - fixed (UInt32* shaders_ptr = shaders) - { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxcount, (Int32*)count_ptr, (UInt32*)shaders_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in objects. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - public static - void GetAttachedShaders(UInt32 program, Int32 maxcount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 shaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* count_ptr = &count) - fixed (UInt32* shaders_ptr = &shaders) - { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxcount, (Int32*)count_ptr, (UInt32*)shaders_ptr); - count = *count_ptr; - shaders = *shaders_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in objects. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] - public static - unsafe void GetAttachedShaders(UInt32 program, Int32 maxcount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxcount, (Int32*)count, (UInt32*)shaders); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the location of an attribute variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - public static - int GetAttribLocation(Int32 program, String name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glGetAttribLocation((UInt32)program, (String)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the location of an attribute variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetAttribLocation")] - public static - int GetAttribLocation(UInt32 program, String name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glGetAttribLocation((UInt32)program, (String)name); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBooleanv")] - public static - void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] bool[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (bool* @params_ptr = @params) - { - Delegates.glGetBooleanv((OpenTK.Graphics.ES20.GetPName)pname, (bool*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBooleanv")] - public static - void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] out bool @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (bool* @params_ptr = &@params) - { - Delegates.glGetBooleanv((OpenTK.Graphics.ES20.GetPName)pname, (bool*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBooleanv")] - public static - unsafe void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] bool* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetBooleanv((OpenTK.Graphics.ES20.GetPName)pname, (bool*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - public static - void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES20.BufferTarget)target, (OpenTK.Graphics.ES20.BufferParameterName)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - public static - void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES20.BufferTarget)target, (OpenTK.Graphics.ES20.BufferParameterName)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] - public static - unsafe void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES20.BufferTarget)target, (OpenTK.Graphics.ES20.BufferParameterName)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return error information - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetError")] - public static - OpenTK.Graphics.ES20.ErrorCode GetError() - { - return Delegates.glGetError(); - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFloatv")] - public static - void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetFloatv((OpenTK.Graphics.ES20.GetPName)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFloatv")] - public static - void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] out Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetFloatv((OpenTK.Graphics.ES20.GetPName)pname, (Single*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFloatv")] - public static - unsafe void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFloatv((OpenTK.Graphics.ES20.GetPName)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - public static - void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.FramebufferParameterName)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - public static - void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.FramebufferParameterName)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] - public static - unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.FramebufferParameterName)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetIntegerv")] - public static - void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetIntegerv((OpenTK.Graphics.ES20.GetPName)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetIntegerv")] - public static - void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetIntegerv((OpenTK.Graphics.ES20.GetPName)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetIntegerv")] - public static - unsafe void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetIntegerv((OpenTK.Graphics.ES20.GetPName)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - public static - void GetProgramInfoLog(Int32 program, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - public static - void GetProgramInfoLog(Int32 program, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - public static - unsafe void GetProgramInfoLog(Int32 program, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufsize, (Int32*)length, (StringBuilder)infolog); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - public static - void GetProgramInfoLog(UInt32 program, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - public static - void GetProgramInfoLog(UInt32 program, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] - public static - unsafe void GetProgramInfoLog(UInt32 program, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufsize, (Int32*)length, (StringBuilder)infolog); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramiv")] - public static - void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramiv")] - public static - void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramiv")] - public static - unsafe void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramiv")] - public static - void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramiv")] - public static - void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramiv")] - public static - unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - public static - void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferParameterName)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - public static - void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferParameterName)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] - public static - unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferParameterName)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - public static - void GetShaderInfoLog(Int32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - public static - void GetShaderInfoLog(Int32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - public static - unsafe void GetShaderInfoLog(Int32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)infolog); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - public static - void GetShaderInfoLog(UInt32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - public static - void GetShaderInfoLog(UInt32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)infolog); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] - public static - unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)infolog); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderiv")] - public static - void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderiv")] - public static - void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderiv")] - public static - unsafe void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderiv")] - public static - void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderiv")] - public static - void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderiv")] - public static - unsafe void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// - /// - /// - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// - /// - /// - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - public static - void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] Int32[] range, [OutAttribute] Int32[] precision) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* range_ptr = range) - fixed (Int32* precision_ptr = precision) - { - Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES20.ShaderType)shadertype, (OpenTK.Graphics.ES20.ShaderPrecision)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// - /// - /// - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// - /// - /// - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - public static - void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] out Int32 range, [OutAttribute] out Int32 precision) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* range_ptr = &range) - fixed (Int32* precision_ptr = &precision) - { - Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES20.ShaderType)shadertype, (OpenTK.Graphics.ES20.ShaderPrecision)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); - range = *range_ptr; - precision = *precision_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// - /// - /// - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// - /// - /// - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] - public static - unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES20.ShaderType)shadertype, (OpenTK.Graphics.ES20.ShaderPrecision)precisiontype, (Int32*)range, (Int32*)precision); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderSource")] - public static - void GetShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetShaderSource((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderSource")] - public static - void GetShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetShaderSource((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderSource")] - public static - unsafe void GetShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetShaderSource((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)source); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderSource")] - public static - void GetShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetShaderSource((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderSource")] - public static - void GetShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetShaderSource((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetShaderSource")] - public static - unsafe void GetShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetShaderSource((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)source); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a string describing the current GL connection - /// - /// - /// - /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. - /// - /// - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetString")] - public static - unsafe System.String GetString(OpenTK.Graphics.ES20.StringName name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe { return new string((sbyte*)Delegates.glGetString((OpenTK.Graphics.ES20.StringName)name)); } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - public static - void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - public static - void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] out Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Single*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] - public static - unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - public static - void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - public static - void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] - public static - unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformfv")] - public static - void GetUniform(Int32 program, Int32 location, [OutAttribute] Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformfv")] - public static - void GetUniform(Int32 program, Int32 location, [OutAttribute] out Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformfv")] - public static - unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformfv")] - public static - void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformfv")] - public static - void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformfv")] - public static - unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformiv")] - public static - void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformiv")] - public static - void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformiv")] - public static - unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformiv")] - public static - void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformiv")] - public static - void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformiv")] - public static - unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the location of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - public static - int GetUniformLocation(Int32 program, String name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glGetUniformLocation((UInt32)program, (String)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Returns the location of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetUniformLocation")] - public static - int GetUniformLocation(UInt32 program, String name) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glGetUniformLocation((UInt32)program, (String)name); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - public static - void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - public static - void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - public static - unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - public static - void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - public static - void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Single @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = &@params) - { - Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] - public static - unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - public static - void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - public static - void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - public static - unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - public static - void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - public static - void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] - public static - unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T2)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] - public static - void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); - try - { - Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); - pointer = (T2)pointer_ptr.Target; - } - finally - { - pointer_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify implementation-specific hints - /// - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. - /// - /// - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glHint")] - public static - void Hint(OpenTK.Graphics.ES20.HintTarget target, OpenTK.Graphics.ES20.HintMode mode) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glHint((OpenTK.Graphics.ES20.HintTarget)target, (OpenTK.Graphics.ES20.HintMode)mode); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsBuffer")] - public static - bool IsBuffer(Int32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsBuffer((UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsBuffer")] - public static - bool IsBuffer(UInt32 buffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsBuffer((UInt32)buffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Test whether a capability is enabled - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsEnabled")] - public static - bool IsEnabled(OpenTK.Graphics.ES20.EnableCap cap) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsEnabled((OpenTK.Graphics.ES20.EnableCap)cap); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsFramebuffer")] - public static - bool IsFramebuffer(Int32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFramebuffer((UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsFramebuffer")] - public static - bool IsFramebuffer(UInt32 framebuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFramebuffer((UInt32)framebuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsProgram")] - public static - bool IsProgram(Int32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsProgram")] - public static - bool IsProgram(UInt32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] - public static - bool IsRenderbuffer(Int32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsRenderbuffer((UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] - public static - bool IsRenderbuffer(UInt32 renderbuffer) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsRenderbuffer((UInt32)renderbuffer); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// - /// Specifies a potential shader object. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsShader")] - public static - bool IsShader(Int32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsShader((UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// - /// Specifies a potential shader object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsShader")] - public static - bool IsShader(UInt32 shader) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsShader((UInt32)shader); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsTexture")] - public static - bool IsTexture(Int32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsTexture((UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsTexture")] - public static - bool IsTexture(UInt32 texture) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsTexture((UInt32)texture); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the width of rasterized lines - /// - /// - /// - /// Specifies the width of rasterized lines. The initial value is 1. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glLineWidth")] - public static - void LineWidth(Single width) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLineWidth((Single)width); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Links a program object - /// - /// - /// - /// Specifies the handle of the program object to be linked. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glLinkProgram")] - public static - void LinkProgram(Int32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLinkProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Links a program object - /// - /// - /// - /// Specifies the handle of the program object to be linked. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glLinkProgram")] - public static - void LinkProgram(UInt32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glLinkProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set pixel storage modes - /// - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. - /// - /// - /// - /// - /// Specifies the value that pname is set to. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glPixelStorei")] - public static - void PixelStore(OpenTK.Graphics.ES20.PixelStoreParameter pname, Int32 param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPixelStorei((OpenTK.Graphics.ES20.PixelStoreParameter)pname, (Int32)param); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set the scale and units used to calculate depth values - /// - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glPolygonOffset")] - public static - void PolygonOffset(Single factor, Single units) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glPolygonOffset((Single)factor, (Single)units); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T6[] pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glReadPixels")] - public static - void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) - where T6 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T6)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Release resources consumed by the implementation's shader compiler - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glReleaseShaderCompiler")] - public static - void ReleaseShaderCompiler() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glReleaseShaderCompiler(); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Establish data storage, format and dimensions of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glRenderbufferStorage")] - public static - void RenderbufferStorage(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRenderbufferStorage((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferInternalFormat)internalformat, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glRenderbufferStorageMultisampleIMG")] - public static - void RenderbufferStorageMultisampleIMG() - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glRenderbufferStorageMultisampleIMG(); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify multisample coverage parameters - /// - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSampleCoverage")] - public static - void SampleCoverage(Single value, bool invert) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSampleCoverage((Single)value, (bool)invert); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define the scissor box - /// - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glScissor")] - public static - void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = shaders) - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T3)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = &shaders) - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T3)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T3)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = shaders) - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T3)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = &shaders) - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - void ShaderBinary(Int32 n, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = &shaders) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T3)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderBinary")] - public static - unsafe void ShaderBinary(Int32 n, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glShaderBinary((Int32)n, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T3)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderSource")] - public static - void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32[] length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderSource")] - public static - void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderSource")] - public static - unsafe void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32* length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderSource")] - public static - void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32[] length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderSource")] - public static - void ShaderSource(UInt32 shader, Int32 count, String[] @string, ref Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glShaderSource")] - public static - unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilFunc")] - public static - void StencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilFunc((OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilFunc")] - public static - void StencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilFunc((OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - public static - void StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilFuncSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] - public static - void StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilFuncSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilMask")] - public static - void StencilMask(Int32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilMask((UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilMask")] - public static - void StencilMask(UInt32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilMask((UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - public static - void StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode face, Int32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilMaskSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] - public static - void StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode face, UInt32 mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilMaskSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (UInt32)mask); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set front and back stencil test actions - /// - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilOp")] - public static - void StencilOp(OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilOp((OpenTK.Graphics.ES20.StencilOp)fail, (OpenTK.Graphics.ES20.StencilOp)zfail, (OpenTK.Graphics.ES20.StencilOp)zpass); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set front and/or back stencil test actions - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] - public static - void StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStencilOpSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (OpenTK.Graphics.ES20.StencilOp)fail, (OpenTK.Graphics.ES20.StencilOp)zfail, (OpenTK.Graphics.ES20.StencilOp)zpass); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage2D")] - public static - void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T8)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexParameterf")] - public static - void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterf((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Single)param); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexParameterfv")] - public static - void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* @params_ptr = @params) - { - Delegates.glTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Single*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexParameterfv")] - public static - unsafe void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Single*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexParameteri")] - public static - void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32 param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameteri((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Int32)param); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexParameteriv")] - public static - void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexParameteriv")] - public static - unsafe void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage2D")] - public static - void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T8)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1f")] - public static - void Uniform1(Int32 location, Single x) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform1f((Int32)location, (Single)x); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1fv")] - public static - void Uniform1(Int32 location, Int32 count, Single[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = v) - { - Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1fv")] - public static - void Uniform1(Int32 location, Int32 count, ref Single v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = &v) - { - Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1fv")] - public static - unsafe void Uniform1(Int32 location, Int32 count, Single* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)v); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1i")] - public static - void Uniform1(Int32 location, Int32 x) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform1i((Int32)location, (Int32)x); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1iv")] - public static - void Uniform1(Int32 location, Int32 count, Int32[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* v_ptr = v) - { - Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1iv")] - public static - void Uniform1(Int32 location, Int32 count, ref Int32 v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* v_ptr = &v) - { - Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform1iv")] - public static - unsafe void Uniform1(Int32 location, Int32 count, Int32* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)v); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform2f")] - public static - void Uniform2(Int32 location, Single x, Single y) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform2f((Int32)location, (Single)x, (Single)y); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform2fv")] - public static - void Uniform2(Int32 location, Int32 count, Single[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = v) - { - Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform2fv")] - public static - void Uniform2(Int32 location, Int32 count, ref Single v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = &v) - { - Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform2fv")] - public static - unsafe void Uniform2(Int32 location, Int32 count, Single* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)v); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform2i")] - public static - void Uniform2(Int32 location, Int32 x, Int32 y) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform2i((Int32)location, (Int32)x, (Int32)y); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform2iv")] - public static - void Uniform2(Int32 location, Int32 count, Int32[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* v_ptr = v) - { - Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform2iv")] - public static - unsafe void Uniform2(Int32 location, Int32 count, Int32* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)v); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3f")] - public static - void Uniform3(Int32 location, Single x, Single y, Single z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform3f((Int32)location, (Single)x, (Single)y, (Single)z); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3fv")] - public static - void Uniform3(Int32 location, Int32 count, Single[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = v) - { - Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3fv")] - public static - void Uniform3(Int32 location, Int32 count, ref Single v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = &v) - { - Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3fv")] - public static - unsafe void Uniform3(Int32 location, Int32 count, Single* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)v); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3i")] - public static - void Uniform3(Int32 location, Int32 x, Int32 y, Int32 z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform3i((Int32)location, (Int32)x, (Int32)y, (Int32)z); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3iv")] - public static - void Uniform3(Int32 location, Int32 count, Int32[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* v_ptr = v) - { - Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3iv")] - public static - void Uniform3(Int32 location, Int32 count, ref Int32 v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* v_ptr = &v) - { - Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform3iv")] - public static - unsafe void Uniform3(Int32 location, Int32 count, Int32* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)v); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4f")] - public static - void Uniform4(Int32 location, Single x, Single y, Single z, Single w) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform4f((Int32)location, (Single)x, (Single)y, (Single)z, (Single)w); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4fv")] - public static - void Uniform4(Int32 location, Int32 count, Single[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = v) - { - Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4fv")] - public static - void Uniform4(Int32 location, Int32 count, ref Single v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* v_ptr = &v) - { - Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4fv")] - public static - unsafe void Uniform4(Int32 location, Int32 count, Single* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)v); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4i")] - public static - void Uniform4(Int32 location, Int32 x, Int32 y, Int32 z, Int32 w) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform4i((Int32)location, (Int32)x, (Int32)y, (Int32)z, (Int32)w); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4iv")] - public static - void Uniform4(Int32 location, Int32 count, Int32[] v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* v_ptr = v) - { - Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4iv")] - public static - void Uniform4(Int32 location, Int32 count, ref Int32 v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* v_ptr = &v) - { - Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)v_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniform4iv")] - public static - unsafe void Uniform4(Int32 location, Int32 count, Int32* v) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)v); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - public static - void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* value_ptr = value) - { - Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - public static - void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* value_ptr = &value) - { - Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] - public static - unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - public static - void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* value_ptr = value) - { - Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - public static - void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* value_ptr = &value) - { - Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] - public static - unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - public static - void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* value_ptr = value) - { - Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - public static - void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* value_ptr = &value) - { - Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: v2.0 and 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] - public static - unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUseProgram")] - public static - void UseProgram(Int32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUseProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUseProgram")] - public static - void UseProgram(UInt32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glUseProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Validates a program object - /// - /// - /// - /// Specifies the handle of the program object to be validated. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glValidateProgram")] - public static - void ValidateProgram(Int32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glValidateProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Validates a program object - /// - /// - /// - /// Specifies the handle of the program object to be validated. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glValidateProgram")] - public static - void ValidateProgram(UInt32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glValidateProgram((UInt32)program); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - public static - void VertexAttrib1(Int32 indx, Single x) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib1f((UInt32)indx, (Single)x); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] - public static - void VertexAttrib1(UInt32 indx, Single x) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib1f((UInt32)indx, (Single)x); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - public static - void VertexAttrib1(Int32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib1fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - public static - unsafe void VertexAttrib1(Int32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib1fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - public static - void VertexAttrib1(UInt32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib1fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] - public static - unsafe void VertexAttrib1(UInt32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib1fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - public static - void VertexAttrib2(Int32 indx, Single x, Single y) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib2f((UInt32)indx, (Single)x, (Single)y); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] - public static - void VertexAttrib2(UInt32 indx, Single x, Single y) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib2f((UInt32)indx, (Single)x, (Single)y); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - public static - void VertexAttrib2(Int32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib2fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - public static - void VertexAttrib2(Int32 indx, ref Single values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = &values) - { - Delegates.glVertexAttrib2fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - public static - unsafe void VertexAttrib2(Int32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib2fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - public static - void VertexAttrib2(UInt32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib2fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - public static - void VertexAttrib2(UInt32 indx, ref Single values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = &values) - { - Delegates.glVertexAttrib2fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] - public static - unsafe void VertexAttrib2(UInt32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib2fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - public static - void VertexAttrib3(Int32 indx, Single x, Single y, Single z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib3f((UInt32)indx, (Single)x, (Single)y, (Single)z); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] - public static - void VertexAttrib3(UInt32 indx, Single x, Single y, Single z) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib3f((UInt32)indx, (Single)x, (Single)y, (Single)z); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - public static - void VertexAttrib3(Int32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib3fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - public static - void VertexAttrib3(Int32 indx, ref Single values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = &values) - { - Delegates.glVertexAttrib3fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - public static - unsafe void VertexAttrib3(Int32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib3fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - public static - void VertexAttrib3(UInt32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib3fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - public static - void VertexAttrib3(UInt32 indx, ref Single values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = &values) - { - Delegates.glVertexAttrib3fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] - public static - unsafe void VertexAttrib3(UInt32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib3fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - public static - void VertexAttrib4(Int32 indx, Single x, Single y, Single z, Single w) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib4f((UInt32)indx, (Single)x, (Single)y, (Single)z, (Single)w); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] - public static - void VertexAttrib4(UInt32 indx, Single x, Single y, Single z, Single w) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib4f((UInt32)indx, (Single)x, (Single)y, (Single)z, (Single)w); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - public static - void VertexAttrib4(Int32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib4fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - public static - void VertexAttrib4(Int32 indx, ref Single values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = &values) - { - Delegates.glVertexAttrib4fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - public static - unsafe void VertexAttrib4(Int32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib4fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - public static - void VertexAttrib4(UInt32 indx, Single[] values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = values) - { - Delegates.glVertexAttrib4fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - public static - void VertexAttrib4(UInt32 indx, ref Single values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Single* values_ptr = &values) - { - Delegates.glVertexAttrib4fv((UInt32)indx, (Single*)values_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] - public static - unsafe void VertexAttrib4(UInt32 indx, Single* values) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttrib4fv((UInt32)indx, (Single*)values); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(Int32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr ptr) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(Int32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(Int32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(Int32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(Int32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - ptr = (T5)ptr_ptr.Target; - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(UInt32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr ptr) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr); - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(UInt32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(UInt32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(UInt32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] - public static - void VertexAttribPointer(UInt32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 ptr) - where T5 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); - try - { - Delegates.glVertexAttribPointer((UInt32)indx, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)ptr_ptr.AddrOfPinnedObject()); - ptr = (T5)ptr_ptr.Target; - } - finally - { - ptr_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: v2.0 and 2.0] - /// Set the viewport - /// - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glViewport")] - public static - void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - public static partial class Ext - { - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDiscardFramebufferEXT")] - public static - void DiscardFramebuffer(OpenTK.Graphics.ES20.All target, Int32 numAttachments, OpenTK.Graphics.ES20.All[] attachments) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (OpenTK.Graphics.ES20.All* attachments_ptr = attachments) - { - Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES20.All)target, (Int32)numAttachments, (OpenTK.Graphics.ES20.All*)attachments_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDiscardFramebufferEXT")] - public static - void DiscardFramebuffer(OpenTK.Graphics.ES20.All target, Int32 numAttachments, ref OpenTK.Graphics.ES20.All attachments) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (OpenTK.Graphics.ES20.All* attachments_ptr = &attachments) - { - Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES20.All)target, (Int32)numAttachments, (OpenTK.Graphics.ES20.All*)attachments_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDiscardFramebufferEXT")] - public static - unsafe void DiscardFramebuffer(OpenTK.Graphics.ES20.All target, Int32 numAttachments, OpenTK.Graphics.ES20.All* attachments) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES20.All)target, (Int32)numAttachments, (OpenTK.Graphics.ES20.All*)attachments); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawArraysEXT")] - public static - void MultiDrawArrays(OpenTK.Graphics.ES20.All mode, Int32[] first, Int32[] count, Int32 primcount) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = first) - fixed (Int32* count_ptr = count) - { - Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawArraysEXT")] - public static - void MultiDrawArrays(OpenTK.Graphics.ES20.All mode, ref Int32 first, ref Int32 count, Int32 primcount) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = &first) - fixed (Int32* count_ptr = &count) - { - Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawArraysEXT")] - public static - unsafe void MultiDrawArrays(OpenTK.Graphics.ES20.All mode, Int32* first, Int32* count, Int32 primcount) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first, (Int32*)count, (Int32)primcount); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32[] first, OpenTK.Graphics.ES20.All type, IntPtr indices, Int32 primcount) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = first) - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices, (Int32)primcount); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32[] first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32[] first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32[] first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32[] first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - indices = (T3)indices_ptr.Target; - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, ref Int32 first, OpenTK.Graphics.ES20.All type, IntPtr indices, Int32 primcount) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = &first) - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices, (Int32)primcount); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, ref Int32 first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = &first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, ref Int32 first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = &first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, ref Int32 first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = &first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - void MultiDrawElements(OpenTK.Graphics.ES20.All mode, ref Int32 first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* first_ptr = &first) - { - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first_ptr, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - indices = (T3)indices_ptr.Target; - } - finally - { - indices_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32* first, OpenTK.Graphics.ES20.All type, IntPtr indices, Int32 primcount) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices, (Int32)primcount); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32* first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32* first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32* first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count array. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMultiDrawElementsEXT")] - public static - unsafe void MultiDrawElements(OpenTK.Graphics.ES20.All mode, Int32* first, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) - where T3 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); - try - { - Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.All)mode, (Int32*)first, (OpenTK.Graphics.ES20.All)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); - indices = (T3)indices_ptr.Target; - } - finally - { - indices_ptr.Free(); - } - #if DEBUG - } - #endif - } - - } - - public static partial class NV - { - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCoverageMaskNV")] - public static - void CoverageMask(bool mask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCoverageMaskNV((bool)mask); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCoverageOperationNV")] - public static - void CoverageOperation(OpenTK.Graphics.ES20.All operation) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCoverageOperationNV((OpenTK.Graphics.ES20.All)operation); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, Int32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, ref Int32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = &fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFencesNV")] - public static - unsafe void DeleteFences(Int32 n, Int32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, UInt32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFencesNV")] - public static - void DeleteFences(Int32 n, ref UInt32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = &fences) - { - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteFencesNV")] - public static - unsafe void DeleteFences(Int32 n, UInt32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFinishFenceNV")] - public static - void FinishFence(Int32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFinishFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFinishFenceNV")] - public static - void FinishFence(UInt32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFinishFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, [OutAttribute] Int32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, [OutAttribute] out Int32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* fences_ptr = &fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - fences = *fences_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFencesNV")] - public static - unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, [OutAttribute] UInt32[] fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFencesNV")] - public static - void GenFences(Int32 n, [OutAttribute] out UInt32 fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* fences_ptr = &fences) - { - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); - fences = *fences_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenFencesNV")] - public static - unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(Int32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(Int32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFenceivNV")] - public static - unsafe void GetFence(Int32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFenceivNV")] - public static - void GetFence(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - @params = *@params_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetFenceivNV")] - public static - unsafe void GetFence(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsFenceNV")] - public static - bool IsFence(Int32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsFenceNV")] - public static - bool IsFence(UInt32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSetFenceNV")] - public static - void SetFence(Int32 fence, OpenTK.Graphics.ES20.All condition) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES20.All)condition); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glSetFenceNV")] - public static - void SetFence(UInt32 fence, OpenTK.Graphics.ES20.All condition) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES20.All)condition); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTestFenceNV")] - public static - bool TestFence(Int32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glTestFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTestFenceNV")] - public static - bool TestFence(UInt32 fence) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glTestFenceNV((UInt32)fence); - #if DEBUG - } - #endif - } - - } - - public static partial class Oes - { - - /// [requires: 2.0] - /// Bind a vertex array object - /// - /// - /// - /// Specifies the name of the vertex array to bind. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindVertexArrayOES")] - public static - void BindVertexArray(Int32 array) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindVertexArrayOES((UInt32)array); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Bind a vertex array object - /// - /// - /// - /// Specifies the name of the vertex array to bind. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glBindVertexArrayOES")] - public static - void BindVertexArray(UInt32 array) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glBindVertexArrayOES((UInt32)array); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage3DOES")] - public static - void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage3DOES")] - public static - void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage3DOES")] - public static - void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage3DOES")] - public static - void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexImage3DOES")] - public static - void CompressedTexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) - where T8 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T8)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage3DOES")] - public static - void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, IntPtr data) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (Int32)imageSize, (IntPtr)data); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage3DOES")] - public static - void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage3DOES")] - public static - void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage3DOES")] - public static - void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCompressedTexSubImage3DOES")] - public static - void CompressedTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); - try - { - Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); - data = (T10)data_ptr.Target; - } - finally - { - data_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Copy a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glCopyTexSubImage3DOES")] - public static - void CopyTexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glCopyTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteVertexArraysOES")] - public static - void DeleteVertexArrays(Int32 n, Int32[] arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* arrays_ptr = arrays) - { - Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteVertexArraysOES")] - public static - void DeleteVertexArrays(Int32 n, ref Int32 arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* arrays_ptr = &arrays) - { - Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteVertexArraysOES")] - public static - unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteVertexArraysOES")] - public static - void DeleteVertexArrays(Int32 n, UInt32[] arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* arrays_ptr = arrays) - { - Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteVertexArraysOES")] - public static - void DeleteVertexArrays(Int32 n, ref UInt32 arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* arrays_ptr = &arrays) - { - Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDeleteVertexArraysOES")] - public static - unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")] - public static - void EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES20.All target, IntPtr image) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEGLImageTargetRenderbufferStorageOES((OpenTK.Graphics.ES20.All)target, (IntPtr)image); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEGLImageTargetTexture2DOES")] - public static - void EGLImageTargetTexture2D(OpenTK.Graphics.ES20.All target, IntPtr image) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEGLImageTargetTexture2DOES((OpenTK.Graphics.ES20.All)target, (IntPtr)image); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFramebufferTexture3DOES")] - public static - void FramebufferTexture3D(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, Int32 texture, Int32 level, Int32 zoffset) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferTexture3DOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)attachment, (OpenTK.Graphics.ES20.All)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glFramebufferTexture3DOES")] - public static - void FramebufferTexture3D(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 zoffset) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glFramebufferTexture3DOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)attachment, (OpenTK.Graphics.ES20.All)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenVertexArraysOES")] - public static - void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* arrays_ptr = arrays) - { - Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenVertexArraysOES")] - public static - void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* arrays_ptr = &arrays) - { - Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - arrays = *arrays_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenVertexArraysOES")] - public static - unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenVertexArraysOES")] - public static - void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* arrays_ptr = arrays) - { - Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenVertexArraysOES")] - public static - void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* arrays_ptr = &arrays) - { - Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); - arrays = *arrays_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGenVertexArraysOES")] - public static - unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (IntPtr)@params); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T2[] @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T2[,] @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] T2[,,] @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetBufferPointervOES")] - public static - void GetBufferPointer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [InAttribute, OutAttribute] ref T2 @params) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); - @params = (T2)@params_ptr.Target; - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [OutAttribute] IntPtr binary) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] T4[] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] T4[,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] ref T4 binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - binary = (T4)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [OutAttribute] IntPtr binary) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T4[] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T4[,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] ref T4 binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - binary = (T4)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [OutAttribute] IntPtr binary) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] T4[] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - binary = (T4)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [OutAttribute] IntPtr binary) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary); - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] T4[] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] T4[,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.All[] binaryFormat, [InAttribute, OutAttribute] ref T4 binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - binary = (T4)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [OutAttribute] IntPtr binary) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T4[] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T4[,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] ref T4 binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - fixed (OpenTK.Graphics.ES20.All* binaryFormat_ptr = &binaryFormat) - { - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.All*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); - length = *length_ptr; - binaryFormat = *binaryFormat_ptr; - binary = (T4)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - } - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [OutAttribute] IntPtr binary) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] T4[] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetProgramBinaryOES")] - public static - unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) - where T4 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.All*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); - binary = (T4)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsVertexArrayOES")] - public static - bool IsVertexArray(Int32 array) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsVertexArrayOES((UInt32)array); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glIsVertexArrayOES")] - public static - bool IsVertexArray(UInt32 array) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glIsVertexArrayOES((UInt32)array); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Map a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glMapBufferOES")] - public static - unsafe System.IntPtr MapBuffer(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All access) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glMapBufferOES((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)access); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary, (Int32)length); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T2)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, IntPtr binary, Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary, (Int32)length); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glProgramBinaryOES")] - public static - void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) - where T2 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); - try - { - Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.All)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); - binary = (T2)binary_ptr.Target; - } - finally - { - binary_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage3DOES")] - public static - void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage3DOES")] - public static - void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T9[] pixels) - where T9 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage3DOES")] - public static - void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T9[,] pixels) - where T9 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage3DOES")] - public static - void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T9[,,] pixels) - where T9 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexImage3DOES")] - public static - void TexImage3D(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] ref T9 pixels) - where T9 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (OpenTK.Graphics.ES20.All)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T9)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage3DOES")] - public static - void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr pixels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels); - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage3DOES")] - public static - void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[] pixels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage3DOES")] - public static - void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[,] pixels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage3DOES")] - public static - void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[,,] pixels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - - /// [requires: 2.0] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glTexSubImage3DOES")] - public static - void TexSubImage3D(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] ref T10 pixels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); - try - { - Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); - pixels = (T10)pixels_ptr.Target; - } - finally - { - pixels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glUnmapBufferOES")] - public static - bool UnmapBuffer(OpenTK.Graphics.ES20.All target) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glUnmapBufferOES((OpenTK.Graphics.ES20.All)target); - #if DEBUG - } - #endif - } - - } - - public static partial class Qcom - { - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDisableDriverControlQCOM")] - public static - void DisableDriverControl(Int32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glDisableDriverControlQCOM")] - public static - void DisableDriverControl(UInt32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glDisableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEnableDriverControlQCOM")] - public static - void EnableDriverControl(Int32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEnableDriverControlQCOM")] - public static - void EnableDriverControl(UInt32 driverControl) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEnableDriverControlQCOM((UInt32)driverControl); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEndTilingQCOM")] - public static - void EndTiling(Int32 preserveMask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEndTilingQCOM((UInt32)preserveMask); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glEndTilingQCOM")] - public static - void EndTiling(UInt32 preserveMask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glEndTilingQCOM((UInt32)preserveMask); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBufferPointervQCOM")] - public static - void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, IntPtr @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.All)target, (IntPtr)@params); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBufferPointervQCOM")] - public static - void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] T1[] @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.All)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBufferPointervQCOM")] - public static - void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] T1[,] @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.All)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBufferPointervQCOM")] - public static - void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] T1[,,] @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.All)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBufferPointervQCOM")] - public static - void ExtGetBufferPointer(OpenTK.Graphics.ES20.All target, [InAttribute, OutAttribute] ref T1 @params) - where T1 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); - try - { - Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.All)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); - @params = (T1)@params_ptr.Target; - } - finally - { - @params_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBuffersQCOM")] - public static - void ExtGetBuffers(Int32[] buffers, Int32 maxBuffers, Int32[] numBuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = buffers) - fixed (Int32* numBuffers_ptr = numBuffers) - { - Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBuffersQCOM")] - public static - void ExtGetBuffers(ref Int32 buffers, Int32 maxBuffers, ref Int32 numBuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* buffers_ptr = &buffers) - fixed (Int32* numBuffers_ptr = &numBuffers) - { - Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBuffersQCOM")] - public static - unsafe void ExtGetBuffers(Int32* buffers, Int32 maxBuffers, Int32* numBuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBuffersQCOM")] - public static - void ExtGetBuffers(UInt32[] buffers, Int32 maxBuffers, Int32[] numBuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = buffers) - fixed (Int32* numBuffers_ptr = numBuffers) - { - Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBuffersQCOM")] - public static - void ExtGetBuffers(ref UInt32 buffers, Int32 maxBuffers, ref Int32 numBuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* buffers_ptr = &buffers) - fixed (Int32* numBuffers_ptr = &numBuffers) - { - Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetBuffersQCOM")] - public static - unsafe void ExtGetBuffers(UInt32* buffers, Int32 maxBuffers, Int32* numBuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetFramebuffersQCOM")] - public static - void ExtGetFramebuffers(Int32[] framebuffers, Int32 maxFramebuffers, Int32[] numFramebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = framebuffers) - fixed (Int32* numFramebuffers_ptr = numFramebuffers) - { - Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetFramebuffersQCOM")] - public static - void ExtGetFramebuffers(ref Int32 framebuffers, Int32 maxFramebuffers, ref Int32 numFramebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* framebuffers_ptr = &framebuffers) - fixed (Int32* numFramebuffers_ptr = &numFramebuffers) - { - Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetFramebuffersQCOM")] - public static - unsafe void ExtGetFramebuffers(Int32* framebuffers, Int32 maxFramebuffers, Int32* numFramebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetFramebuffersQCOM")] - public static - void ExtGetFramebuffers(UInt32[] framebuffers, Int32 maxFramebuffers, Int32[] numFramebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = framebuffers) - fixed (Int32* numFramebuffers_ptr = numFramebuffers) - { - Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetFramebuffersQCOM")] - public static - void ExtGetFramebuffers(ref UInt32 framebuffers, Int32 maxFramebuffers, ref Int32 numFramebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* framebuffers_ptr = &framebuffers) - fixed (Int32* numFramebuffers_ptr = &numFramebuffers) - { - Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetFramebuffersQCOM")] - public static - unsafe void ExtGetFramebuffers(UInt32* framebuffers, Int32 maxFramebuffers, Int32* numFramebuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - public static - void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.All shadertype, String source, Int32[] length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.All)shadertype, (String)source, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - public static - void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.All shadertype, String source, ref Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.All)shadertype, (String)source, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - public static - unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.All shadertype, String source, Int32* length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.All)shadertype, (String)source, (Int32*)length); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - public static - void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.All shadertype, String source, Int32[] length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.All)shadertype, (String)source, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - public static - void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.All shadertype, String source, ref Int32 length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.All)shadertype, (String)source, (Int32*)length_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramBinarySourceQCOM")] - public static - unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.All shadertype, String source, Int32* length) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.All)shadertype, (String)source, (Int32*)length); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramsQCOM")] - public static - void ExtGetProgram(Int32[] programs, Int32 maxPrograms, Int32[] numPrograms) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* programs_ptr = programs) - fixed (Int32* numPrograms_ptr = numPrograms) - { - Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramsQCOM")] - public static - void ExtGetProgram(ref Int32 programs, Int32 maxPrograms, ref Int32 numPrograms) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* programs_ptr = &programs) - fixed (Int32* numPrograms_ptr = &numPrograms) - { - Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramsQCOM")] - public static - unsafe void ExtGetProgram(Int32* programs, Int32 maxPrograms, Int32* numPrograms) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramsQCOM")] - public static - void ExtGetProgram(UInt32[] programs, Int32 maxPrograms, Int32[] numPrograms) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* programs_ptr = programs) - fixed (Int32* numPrograms_ptr = numPrograms) - { - Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramsQCOM")] - public static - void ExtGetProgram(ref UInt32 programs, Int32 maxPrograms, ref Int32 numPrograms) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* programs_ptr = &programs) - fixed (Int32* numPrograms_ptr = &numPrograms) - { - Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetProgramsQCOM")] - public static - unsafe void ExtGetProgram(UInt32* programs, Int32 maxPrograms, Int32* numPrograms) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetRenderbuffersQCOM")] - public static - void ExtGetRenderbuffers(Int32[] renderbuffers, Int32 maxRenderbuffers, Int32[] numRenderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = renderbuffers) - fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) - { - Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetRenderbuffersQCOM")] - public static - void ExtGetRenderbuffers(ref Int32 renderbuffers, Int32 maxRenderbuffers, ref Int32 numRenderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* renderbuffers_ptr = &renderbuffers) - fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) - { - Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetRenderbuffersQCOM")] - public static - unsafe void ExtGetRenderbuffers(Int32* renderbuffers, Int32 maxRenderbuffers, Int32* numRenderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetRenderbuffersQCOM")] - public static - void ExtGetRenderbuffers(UInt32[] renderbuffers, Int32 maxRenderbuffers, Int32[] numRenderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = renderbuffers) - fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) - { - Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetRenderbuffersQCOM")] - public static - void ExtGetRenderbuffers(ref UInt32 renderbuffers, Int32 maxRenderbuffers, ref Int32 numRenderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* renderbuffers_ptr = &renderbuffers) - fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) - { - Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetRenderbuffersQCOM")] - public static - unsafe void ExtGetRenderbuffers(UInt32* renderbuffers, Int32 maxRenderbuffers, Int32* numRenderbuffers) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetShadersQCOM")] - public static - void ExtGetShaders(Int32[] shaders, Int32 maxShaders, Int32[] numShaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = shaders) - fixed (Int32* numShaders_ptr = numShaders) - { - Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetShadersQCOM")] - public static - void ExtGetShaders(ref Int32 shaders, Int32 maxShaders, ref Int32 numShaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* shaders_ptr = &shaders) - fixed (Int32* numShaders_ptr = &numShaders) - { - Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetShadersQCOM")] - public static - unsafe void ExtGetShaders(Int32* shaders, Int32 maxShaders, Int32* numShaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetShadersQCOM")] - public static - void ExtGetShaders(UInt32[] shaders, Int32 maxShaders, Int32[] numShaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = shaders) - fixed (Int32* numShaders_ptr = numShaders) - { - Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetShadersQCOM")] - public static - void ExtGetShaders(ref UInt32 shaders, Int32 maxShaders, ref Int32 numShaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* shaders_ptr = &shaders) - fixed (Int32* numShaders_ptr = &numShaders) - { - Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetShadersQCOM")] - public static - unsafe void ExtGetShaders(UInt32* shaders, Int32 maxShaders, Int32* numShaders) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - public static - void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.All)face, (Int32)level, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - public static - void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.All)face, (Int32)level, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - public static - unsafe void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.All)face, (Int32)level, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - public static - void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, Int32[] @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = @params) - { - Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.All)face, (Int32)level, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - public static - void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, ref Int32 @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* @params_ptr = &@params) - { - Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.All)face, (Int32)level, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexLevelParameterivQCOM")] - public static - unsafe void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, Int32* @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.All)face, (Int32)level, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexSubImageQCOM")] - public static - void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr texels) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)texels); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexSubImageQCOM")] - public static - void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[] texels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); - try - { - Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); - } - finally - { - texels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexSubImageQCOM")] - public static - void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[,] texels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); - try - { - Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); - } - finally - { - texels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexSubImageQCOM")] - public static - void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] T10[,,] texels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); - try - { - Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); - } - finally - { - texels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexSubImageQCOM")] - public static - void ExtGetTexSubImage(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, [InAttribute, OutAttribute] ref T10 texels) - where T10 : struct - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); - try - { - Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.All)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.All)format, (OpenTK.Graphics.ES20.All)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); - texels = (T10)texels_ptr.Target; - } - finally - { - texels_ptr.Free(); - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexturesQCOM")] - public static - void ExtGetTextures(Int32[] textures, Int32 maxTextures, Int32[] numTextures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = textures) - fixed (Int32* numTextures_ptr = numTextures) - { - Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexturesQCOM")] - public static - void ExtGetTextures(ref Int32 textures, Int32 maxTextures, ref Int32 numTextures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* textures_ptr = &textures) - fixed (Int32* numTextures_ptr = &numTextures) - { - Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexturesQCOM")] - public static - unsafe void ExtGetTextures(Int32* textures, Int32 maxTextures, Int32* numTextures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexturesQCOM")] - public static - void ExtGetTextures(UInt32[] textures, Int32 maxTextures, Int32[] numTextures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = textures) - fixed (Int32* numTextures_ptr = numTextures) - { - Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexturesQCOM")] - public static - void ExtGetTextures(ref UInt32 textures, Int32 maxTextures, ref Int32 numTextures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (UInt32* textures_ptr = &textures) - fixed (Int32* numTextures_ptr = &numTextures) - { - Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtGetTexturesQCOM")] - public static - unsafe void ExtGetTextures(UInt32* textures, Int32 maxTextures, Int32* numTextures) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtIsProgramBinaryQCOM")] - public static - bool ExtIsProgramBinary(Int32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtIsProgramBinaryQCOM")] - public static - bool ExtIsProgramBinary(UInt32 program) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glExtTexObjectStateOverrideiQCOM")] - public static - void ExtTexObjectStateOverride(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, Int32 param) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glExtTexObjectStateOverrideiQCOM((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (Int32)param); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] Int32[] driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = num) - fixed (Int32* driverControls_ptr = driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] UInt32[] driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = num) - fixed (UInt32* driverControls_ptr = driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out Int32 driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = &num) - fixed (Int32* driverControls_ptr = &driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - num = *num_ptr; - driverControls = *driverControls_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlsQCOM")] - public static - void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out UInt32 driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* num_ptr = &num) - fixed (UInt32* driverControls_ptr = &driverControls) - { - Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); - num = *num_ptr; - driverControls = *driverControls_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlsQCOM")] - public static - unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] Int32* driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlsQCOM")] - public static - unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlStringQCOM")] - public static - unsafe void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlStringQCOM")] - public static - void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (Int32* length_ptr = &length) - { - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); - length = *length_ptr; - } - } - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glGetDriverControlStringQCOM")] - public static - unsafe void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStartTilingQCOM")] - public static - void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, Int32 preserveMask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); - #if DEBUG - } - #endif - } - - /// [requires: 2.0] - [System.CLSCompliant(false)] - [AutoGenerated(Category = "2.0", Version = "2.0", EntryPoint = "glStartTilingQCOM")] - public static - void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); - #if DEBUG - } - #endif - } - - } - - } -} diff --git a/Source/OpenTK/Graphics/ES20/ES20.cs b/Source/OpenTK/Graphics/ES20/ES20.cs new file mode 100644 index 00000000..4547fef0 --- /dev/null +++ b/Source/OpenTK/Graphics/ES20/ES20.cs @@ -0,0 +1,39790 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.ES20 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 3019 + #pragma warning disable 1591 + #pragma warning disable 1572 + #pragma warning disable 1573 + + partial class GL + { + + public static partial class Amd + { + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] + public static + void BeginPerfMonitor(Int32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] + public static + void BeginPerfMonitor(UInt32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = &monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] Int32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = &monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] + public static + void EndPerfMonitor(Int32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] + public static + void EndPerfMonitor(UInt32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = &monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + unsafe void GenPerfMonitors(Int32 n, [OutAttribute] Int32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = &monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + unsafe void GenPerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32[] data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out Int32 data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + data = *data_ptr; + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32* data, [OutAttribute] Int32* bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32[] data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* data_ptr = data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out UInt32 data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* data_ptr = &data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + data = *data_ptr; + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES20.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] Int32[] counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (Int32* counters_ptr = counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out Int32 counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (Int32* counters_ptr = &counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + counters = *counters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32* counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32[] counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (UInt32* counters_ptr = counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out UInt32 counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (UInt32* counters_ptr = &counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + counters = *counters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] Int32[] groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (Int32* groups_ptr = groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out Int32 groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (Int32* groups_ptr = &groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + groups = *groups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] UInt32[] groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (UInt32* groups_ptr = groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out UInt32 groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (UInt32* groups_ptr = &groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + groups = *groups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32* groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32[] counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* counterList_ptr = counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] out Int32 counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* counterList_ptr = &counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + counterList = *counterList_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32* counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32[] counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* counterList_ptr = counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] out UInt32 counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* counterList_ptr = &counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + counterList = *counterList_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList); + #if DEBUG + } + #endif + } + + } + + public static partial class Angle + { + + /// [requires: ANGLE_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, Int32 mask, OpenTK.Graphics.ES20.AngleFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferANGLE((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES20.AngleFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.AngleFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferANGLE((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES20.AngleFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedANGLE")] + public static + void DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedANGLE((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.AngleInstancedArrays type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.AngleInstancedArrays)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.AngleInstancedArrays type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.AngleInstancedArrays type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.AngleInstancedArrays type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.AngleInstancedArrays type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + unsafe void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + unsafe void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "ANGLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleANGLE")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.AngleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.AngleFramebufferMultisample internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleANGLE((OpenTK.Graphics.ES20.AngleFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.ES20.AngleFramebufferMultisample)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorANGLE((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorANGLE((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + } + + public static partial class Apple + { + + /// [requires: APPLE_sync] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] + public static + OpenTK.Graphics.ES20.AppleSync ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] + public static + OpenTK.Graphics.ES20.AppleSync ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_copy_texture_levels] + [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] + public static + void CopyTextureLevel(Int32 destinationTexture, Int32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTextureLevelsAPPLE((UInt32)destinationTexture, (UInt32)sourceTexture, (Int32)sourceBaseLevel, (Int32)sourceLevelCount); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_copy_texture_levels] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] + public static + void CopyTextureLevel(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTextureLevelsAPPLE((UInt32)destinationTexture, (UInt32)sourceTexture, (Int32)sourceBaseLevel, (Int32)sourceLevelCount); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Delete a sync object + /// + /// + /// + /// The sync object to be deleted. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glDeleteSyncAPPLE")] + public static + void DeleteSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSyncAPPLE((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES20.AppleSync condition, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSyncAPPLE((OpenTK.Graphics.ES20.AppleSync)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES20.AppleSync condition, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSyncAPPLE((OpenTK.Graphics.ES20.AppleSync)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + void GetInteger64(OpenTK.Graphics.ES20.AppleSync pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES20.AppleSync)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + void GetInteger64(OpenTK.Graphics.ES20.AppleSync pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES20.AppleSync)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + unsafe void GetInteger64(OpenTK.Graphics.ES20.AppleSync pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES20.AppleSync)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES20.AppleSync pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (Int32* values_ptr = values) + { + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES20.AppleSync)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES20.AppleSync pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* values_ptr = &values) + { + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES20.AppleSync)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + length = *length_ptr; + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES20.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES20.AppleSync)pname, (Int32)bufSize, (Int32*)length, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Determine if a name corresponds to a sync object + /// + /// + /// + /// Specifies a value that may be the name of a sync object. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glIsSyncAPPLE")] + public static + bool IsSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSyncAPPLE((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.AppleFramebufferMultisample internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleAPPLE((OpenTK.Graphics.ES20.AppleFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.ES20.AppleFramebufferMultisample)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_framebuffer_multisample] + [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glResolveMultisampleFramebufferAPPLE")] + public static + void ResolveMultisampleFramebuffer() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glResolveMultisampleFramebufferAPPLE(); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] + public static + void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] + public static + void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glActiveTexture")] + public static + void ActiveTexture(OpenTK.Graphics.ES20.TextureUnit texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveTexture((OpenTK.Graphics.ES20.TextureUnit)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] + public static + void AttachShader(Int32 program, Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAttachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] + public static + void AttachShader(UInt32 program, UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAttachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] + public static + void BindAttribLocation(Int32 program, Int32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] + public static + void BindAttribLocation(UInt32 program, UInt32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.ES20.BufferTarget target, Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.ES20.BufferTarget)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.ES20.BufferTarget target, UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.ES20.BufferTarget)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] + public static + void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] + public static + void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] + public static + void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbuffer((OpenTK.Graphics.ES20.RenderbufferTarget)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] + public static + void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbuffer((OpenTK.Graphics.ES20.RenderbufferTarget)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.ES20.TextureTarget target, Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.ES20.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.ES20.TextureTarget target, UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.ES20.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the blend color + /// + /// + /// + /// specify the components of GL_BLEND_COLOR + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendColor")] + public static + void BlendColor(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquation")] + public static + void BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquation((OpenTK.Graphics.ES20.BlendEquationMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] + public static + void BlendEquationSeparate(OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparate((OpenTK.Graphics.ES20.BlendEquationMode)modeRGB, (OpenTK.Graphics.ES20.BlendEquationMode)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFunc")] + public static + void BlendFunc(OpenTK.Graphics.ES20.BlendingFactorSrc sfactor, OpenTK.Graphics.ES20.BlendingFactorDest dfactor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunc((OpenTK.Graphics.ES20.BlendingFactorSrc)sfactor, (OpenTK.Graphics.ES20.BlendingFactorDest)dfactor); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFuncSeparate")] + public static + void BlendFuncSeparate(OpenTK.Graphics.ES20.EsVersion20 sfactorRGB, OpenTK.Graphics.ES20.EsVersion20 dfactorRGB, OpenTK.Graphics.ES20.EsVersion20 sfactorAlpha, OpenTK.Graphics.ES20.EsVersion20 dfactorAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparate((OpenTK.Graphics.ES20.EsVersion20)sfactorRGB, (OpenTK.Graphics.ES20.EsVersion20)dfactorRGB, (OpenTK.Graphics.ES20.EsVersion20)sfactorAlpha, (OpenTK.Graphics.ES20.EsVersion20)dfactorAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.ES20.BufferUsage usage) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.ES20.BufferUsage)usage); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.ES20.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.ES20.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.ES20.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.ES20.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES20.BufferUsage)usage); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES20.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Check the completeness status of a framebuffer + /// + /// + /// + /// Specify the target of the framebuffer completeness check. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCheckFramebufferStatus")] + public static + OpenTK.Graphics.ES20.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.ES20.FramebufferTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCheckFramebufferStatus((OpenTK.Graphics.ES20.FramebufferTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Clear buffers to preset values + /// + /// + /// + /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClear")] + public static + void Clear(OpenTK.Graphics.ES20.ClearBufferMask mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClear((OpenTK.Graphics.ES20.ClearBufferMask)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify clear values for the color buffers + /// + /// + /// + /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearColor")] + public static + void ClearColor(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearDepthf")] + public static + void ClearDepth(Single d) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepthf((Single)d); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the clear value for the stencil buffer + /// + /// + /// + /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearStencil")] + public static + void ClearStencil(Int32 s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearStencil((Int32)s); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glColorMask")] + public static + void ColorMask(bool red, bool green, bool blue, bool alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] + public static + void CompileShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] + public static + void CompileShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Copy pixels into a 2D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. + /// + /// + /// + /// + /// Specifies the height of the texture image. + /// + /// + /// + /// + /// Must be 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexImage2D")] + public static + void CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Copy a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")] + public static + void CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates a program object + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] + public static + Int32 CreateProgram() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateProgram(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates a shader object + /// + /// + /// + /// Specifies the type of shader to be created. Must be one of GL_COMPUTE_SHADER, GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] + public static + Int32 CreateShader(OpenTK.Graphics.ES20.ShaderType type) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShader((OpenTK.Graphics.ES20.ShaderType)type); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify whether front- or back-facing facets can be culled + /// + /// + /// + /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCullFace")] + public static + void CullFace(OpenTK.Graphics.ES20.CullFaceMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCullFace((OpenTK.Graphics.ES20.CullFaceMode)mode); + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControl((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControl((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, Int32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsert((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, UInt32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsert((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] + public static + void DeleteProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] + public static + void DeleteProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] + public static + void DeleteShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] + public static + void DeleteShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value used for depth buffer comparisons + /// + /// + /// + /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthFunc")] + public static + void DepthFunc(OpenTK.Graphics.ES20.DepthFunction func) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthFunc((OpenTK.Graphics.ES20.DepthFunction)func); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable writing into the depth buffer + /// + /// + /// + /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthMask")] + public static + void DepthMask(bool flag) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthMask((bool)flag); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthRangef")] + public static + void DepthRange(Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangef((Single)n, (Single)f); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] + public static + void DetachShader(Int32 program, Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDetachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] + public static + void DetachShader(UInt32 program, UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDetachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisable")] + public static + void Disable(OpenTK.Graphics.ES20.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisable((OpenTK.Graphics.ES20.EnableCap)cap); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] + public static + void DisableVertexAttribArray(Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] + public static + void DisableVertexAttribArray(UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawArrays")] + public static + void DrawArrays(OpenTK.Graphics.ES20.BeginMode mode, Int32 first, Int32 count) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArrays((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)first, (Int32)count); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES20.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnable")] + public static + void Enable(OpenTK.Graphics.ES20.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnable((OpenTK.Graphics.ES20.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] + public static + void EnableVertexAttribArray(Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] + public static + void EnableVertexAttribArray(UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Block until all GL execution is complete + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFinish")] + public static + void Finish() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinish(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Force execution of GL commands in finite time + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFlush")] + public static + void Flush() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlush(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] + public static + void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, Int32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] + public static + void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define front- and back-facing polygons + /// + /// + /// + /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFrontFace")] + public static + void FrontFace(OpenTK.Graphics.ES20.FrontFaceDirection mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrontFace((OpenTK.Graphics.ES20.FrontFaceDirection)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate mipmaps for a specified texture target + /// + /// + /// + /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenerateMipmap")] + public static + void GenerateMipmap(OpenTK.Graphics.ES20.TextureTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenerateMipmap((OpenTK.Graphics.ES20.TextureTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES20.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES20.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveUniformType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES20.ActiveUniformType* type_ptr = &type) + { + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveUniformType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveUniformType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES20.ActiveUniformType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES20.ActiveUniformType* type_ptr = &type) + { + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES20.ActiveUniformType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES20.ActiveUniformType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* shaders_ptr = shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* shaders_ptr = &shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + shaders = *shaders_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (UInt32* shaders_ptr = shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (UInt32* shaders_ptr = &shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + shaders = *shaders_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] + public static + Int32 GetAttribLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetAttribLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] + public static + Int32 GetAttribLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetAttribLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] bool[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = @params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.ES20.GetPName)pname, (bool*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] out bool @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = &@params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.ES20.GetPName)pname, (bool*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] + public static + unsafe void GetBoolean(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] bool* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBooleanv((OpenTK.Graphics.ES20.GetPName)pname, (bool*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES20.BufferTarget)target, (OpenTK.Graphics.ES20.BufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES20.BufferTarget)target, (OpenTK.Graphics.ES20.BufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] + public static + unsafe void GetBufferParameter(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES20.BufferTarget)target, (OpenTK.Graphics.ES20.BufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources, (OpenTK.Graphics.ES20.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES20.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources, (OpenTK.Graphics.ES20.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES20.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return error information + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetError")] + public static + OpenTK.Graphics.ES20.ErrorCode GetError() + { + return Delegates.glGetError(); + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetFloatv((OpenTK.Graphics.ES20.GetPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetFloatv((OpenTK.Graphics.ES20.GetPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] + public static + unsafe void GetFloat(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloatv((OpenTK.Graphics.ES20.GetPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.FramebufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.FramebufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES20.FramebufferTarget)target, (OpenTK.Graphics.ES20.FramebufferSlot)attachment, (OpenTK.Graphics.ES20.FramebufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.ES20.GetPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.ES20.GetPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegerv((OpenTK.Graphics.ES20.GetPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointerv((OpenTK.Graphics.ES20.GetPointervPName)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES20.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES20.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES20.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES20.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES20.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + unsafe void GetProgram(Int32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES20.ProgramParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + unsafe void GetShader(Int32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + unsafe void GetShader(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES20.ShaderParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] + public static + void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] Int32[] range, [OutAttribute] Int32[] precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* range_ptr = range) + fixed (Int32* precision_ptr = precision) + { + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES20.ShaderType)shadertype, (OpenTK.Graphics.ES20.ShaderPrecision)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] + public static + void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] out Int32 range, [OutAttribute] out Int32 precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* range_ptr = &range) + fixed (Int32* precision_ptr = &precision) + { + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES20.ShaderType)shadertype, (OpenTK.Graphics.ES20.ShaderPrecision)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); + range = *range_ptr; + precision = *precision_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] + public static + unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES20.ShaderType)shadertype, (OpenTK.Graphics.ES20.ShaderPrecision)precisiontype, (Int32*)range, (Int32*)precision); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetString")] + public static + String GetString(OpenTK.Graphics.ES20.StringName name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetString((OpenTK.Graphics.ES20.StringName)name)); } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.GetTextureParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] + public static + Int32 GetUniformLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] + public static + Int32 GetUniformLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES20.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES20.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify implementation-specific hints + /// + /// + /// + /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. + /// + /// + /// + /// + /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glHint")] + public static + void Hint(OpenTK.Graphics.ES20.HintTarget target, OpenTK.Graphics.ES20.HintMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glHint((OpenTK.Graphics.ES20.HintTarget)target, (OpenTK.Graphics.ES20.HintMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsEnabled")] + public static + bool IsEnabled(OpenTK.Graphics.ES20.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsEnabled((OpenTK.Graphics.ES20.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")] + public static + bool IsFramebuffer(Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebuffer((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")] + public static + bool IsFramebuffer(UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebuffer((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] + public static + bool IsProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] + public static + bool IsProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] + public static + bool IsRenderbuffer(Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbuffer((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] + public static + bool IsRenderbuffer(UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbuffer((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] + public static + bool IsShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] + public static + bool IsShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")] + public static + bool IsTexture(Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")] + public static + bool IsTexture(UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the width of rasterized lines + /// + /// + /// + /// Specifies the width of rasterized lines. The initial value is 1. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLineWidth")] + public static + void LineWidth(Single width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLineWidth((Single)width); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] + public static + void LinkProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLinkProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] + public static + void LinkProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLinkProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] + public static + void ObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] + public static + void ObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabel((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectPtrLabel((IntPtr)ptr, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set pixel storage modes + /// + /// + /// + /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPixelStorei")] + public static + void PixelStore(OpenTK.Graphics.ES20.PixelStoreParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelStorei((OpenTK.Graphics.ES20.PixelStoreParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the scale and units used to calculate depth values + /// + /// + /// + /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. + /// + /// + /// + /// + /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPolygonOffset")] + public static + void PolygonOffset(Single factor, Single units) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPolygonOffset((Single)factor, (Single)units); + #if DEBUG + } + #endif + } + + + /// + /// Pop the active debug group + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroup")] + public static + void PopDebugGroup() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopDebugGroup(); + #if DEBUG + } + #endif + } + + + /// + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] + public static + void PushDebugGroup(OpenTK.Graphics.ES20.KhrDebug source, Int32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroup((OpenTK.Graphics.ES20.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] + public static + void PushDebugGroup(OpenTK.Graphics.ES20.KhrDebug source, UInt32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroup((OpenTK.Graphics.ES20.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [OutAttribute] IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T6[] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T6)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Release resources consumed by the implementation's shader compiler + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReleaseShaderCompiler")] + public static + void ReleaseShaderCompiler() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReleaseShaderCompiler(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Establish data storage, format and dimensions of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glRenderbufferStorage")] + public static + void RenderbufferStorage(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorage((OpenTK.Graphics.ES20.RenderbufferTarget)target, (OpenTK.Graphics.ES20.RenderbufferInternalFormat)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glSampleCoverage")] + public static + void SampleCoverage(Single value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoverage((Single)value, (bool)invert); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define the scissor box + /// + /// + /// + /// Specify the lower left corner of the scissor box. Initially (0, 0). + /// + /// + /// + /// + /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glScissor")] + public static + void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES20.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + unsafe void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(UInt32 shader, Int32 count, String[] @string, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] + public static + void StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFuncSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] + public static + void StencilFuncSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilFunction func, Int32 @ref, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFuncSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (OpenTK.Graphics.ES20.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] + public static + void StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode face, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMaskSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] + public static + void StencilMaskSeparate(OpenTK.Graphics.ES20.CullFaceMode face, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMaskSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and back stencil test actions + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOp")] + public static + void StencilOp(OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilOp((OpenTK.Graphics.ES20.StencilOp)fail, (OpenTK.Graphics.ES20.StencilOp)zfail, (OpenTK.Graphics.ES20.StencilOp)zpass); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and/or back stencil test actions + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] + public static + void StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilOp sfail, OpenTK.Graphics.ES20.StencilOp dpfail, OpenTK.Graphics.ES20.StencilOp dppass) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilOpSeparate((OpenTK.Graphics.ES20.CullFaceMode)face, (OpenTK.Graphics.ES20.StencilOp)sfail, (OpenTK.Graphics.ES20.StencilOp)dpfail, (OpenTK.Graphics.ES20.StencilOp)dppass); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES20.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterf")] + public static + void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterf((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] + public static + void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] + public static + unsafe void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterfv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteri")] + public static + void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteri((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] + public static + void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] + public static + unsafe void TexParameter(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteriv((OpenTK.Graphics.ES20.TextureTarget)target, (OpenTK.Graphics.ES20.TextureParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES20.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.PixelFormat)format, (OpenTK.Graphics.ES20.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] + public static + void Uniform1(Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1f((Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + void Uniform1(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + void Uniform1(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] + public static + void Uniform1(Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1i((Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + void Uniform1(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + void Uniform1(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] + public static + void Uniform2(Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2f((Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + void Uniform2(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + void Uniform2(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] + public static + void Uniform2(Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2i((Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] + public static + void Uniform2(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] + public static + void Uniform3(Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3f((Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + void Uniform3(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + void Uniform3(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] + public static + void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + void Uniform3(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + void Uniform3(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] + public static + void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4f((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + void Uniform4(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + void Uniform4(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] + public static + void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + void Uniform4(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + void Uniform4(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] + public static + void UseProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] + public static + void UseProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] + public static + void ValidateProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] + public static + void ValidateProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] + public static + void VertexAttrib1(Int32 index, Single x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1f((UInt32)index, (Single)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] + public static + void VertexAttrib1(UInt32 index, Single x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1f((UInt32)index, (Single)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] + public static + unsafe void VertexAttrib1(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] + public static + unsafe void VertexAttrib1(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] + public static + void VertexAttrib2(Int32 index, Single x, Single y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] + public static + void VertexAttrib2(UInt32 index, Single x, Single y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + unsafe void VertexAttrib2(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + unsafe void VertexAttrib2(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] + public static + void VertexAttrib3(Int32 index, Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] + public static + void VertexAttrib3(UInt32 index, Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + unsafe void VertexAttrib3(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + unsafe void VertexAttrib3(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] + public static + void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] + public static + void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + unsafe void VertexAttrib4(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + unsafe void VertexAttrib4(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T5)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES20.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T5)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the viewport + /// + /// + /// + /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glViewport")] + public static + void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + public static partial class Ext + { + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] + public static + void ActiveProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveProgramEXT((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] + public static + void ActiveProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveProgramEXT((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] + public static + void ActiveShaderProgram(Int32 pipeline, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgramEXT((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] + public static + void ActiveShaderProgram(UInt32 pipeline, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgramEXT((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] + public static + void BeginQuery(OpenTK.Graphics.ES20.All target, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQueryEXT((OpenTK.Graphics.ES20.All)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] + public static + void BeginQuery(OpenTK.Graphics.ES20.All target, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQueryEXT((OpenTK.Graphics.ES20.All)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] + public static + void BindProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] + public static + void BindProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_blend_minmax] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] + public static + void BlendEquation(OpenTK.Graphics.ES20.ExtBlendMinmax mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationEXT((OpenTK.Graphics.ES20.ExtBlendMinmax)mode); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] + public static + Int32 CreateShaderProgram(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, String @string) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShaderProgramEXT((OpenTK.Graphics.ES20.ExtSeparateShaderObjects)type, (String)@string); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] + public static + Int32 CreateShaderProgram(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, Int32 count, String[] strings) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShaderProgramvEXT((OpenTK.Graphics.ES20.ExtSeparateShaderObjects)type, (Int32)count, (String[])strings); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, ref Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, ref Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + unsafe void DeleteQueries(Int32 n, Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, ref UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + unsafe void DeleteQueries(Int32 n, UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + void DiscardFramebuffer(OpenTK.Graphics.ES20.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES20.ExtDiscardFramebuffer[] attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.ExtDiscardFramebuffer* attachments_ptr = attachments) + { + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES20.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES20.ExtDiscardFramebuffer*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + void DiscardFramebuffer(OpenTK.Graphics.ES20.ExtDiscardFramebuffer target, Int32 numAttachments, ref OpenTK.Graphics.ES20.ExtDiscardFramebuffer attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.ExtDiscardFramebuffer* attachments_ptr = &attachments) + { + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES20.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES20.ExtDiscardFramebuffer*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + unsafe void DiscardFramebuffer(OpenTK.Graphics.ES20.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES20.ExtDiscardFramebuffer* attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES20.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES20.ExtDiscardFramebuffer*)attachments); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] + public static + void DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)start, (Int32)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] + public static + void DrawBuffers(Int32 n, OpenTK.Graphics.ES20.ExtDrawBuffers[] bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.ExtDrawBuffers* bufs_ptr = bufs) + { + Delegates.glDrawBuffersEXT((Int32)n, (OpenTK.Graphics.ES20.ExtDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] + public static + void DrawBuffers(Int32 n, ref OpenTK.Graphics.ES20.ExtDrawBuffers bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.ExtDrawBuffers* bufs_ptr = &bufs) + { + Delegates.glDrawBuffersEXT((Int32)n, (OpenTK.Graphics.ES20.ExtDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] + public static + unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.ES20.ExtDrawBuffers* bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffersEXT((Int32)n, (OpenTK.Graphics.ES20.ExtDrawBuffers*)bufs); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] + public static + void DrawBuffersIndexed(Int32 n, OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers[] location, Int32[] indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers* location_ptr = location) + fixed (Int32* indices_ptr = indices) + { + Delegates.glDrawBuffersIndexedEXT((Int32)n, (OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers*)location_ptr, (Int32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] + public static + void DrawBuffersIndexed(Int32 n, ref OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers location, ref Int32 indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers* location_ptr = &location) + fixed (Int32* indices_ptr = &indices) + { + Delegates.glDrawBuffersIndexedEXT((Int32)n, (OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers*)location_ptr, (Int32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] + public static + unsafe void DrawBuffersIndexed(Int32 n, OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers* location, Int32* indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffersIndexedEXT((Int32)n, (OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers*)location, (Int32*)indices); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glEndQueryEXT")] + public static + void EndQuery(OpenTK.Graphics.ES20.All target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndQueryEXT((OpenTK.Graphics.ES20.All)target); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Indicate modifications to a range of a mapped buffer + /// + /// + /// + /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the start of the buffer subrange, in basic machine units. + /// + /// + /// + /// + /// Specifies the length of the buffer subrange, in basic machine units. + /// + /// + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] + public static + void FlushMappedBufferRange(OpenTK.Graphics.ES20.ExtMapBufferRange target, IntPtr offset, IntPtr length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlushMappedBufferRangeEXT((OpenTK.Graphics.ES20.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multisampled_render_to_texture] + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture textarget, Int32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleEXT((OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)target, (OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multisampled_render_to_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleEXT((OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)target, (OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] out Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusEXT")] + public static + OpenTK.Graphics.ES20.ExtRobustness GetGraphicsResetStatus() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetGraphicsResetStatusEXT(); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, Int32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, Int32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, Int32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES20.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] + public static + void GetQuery(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryivEXT((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] + public static + void GetQuery(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryivEXT((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] + public static + unsafe void GetQuery(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryivEXT((OpenTK.Graphics.ES20.All)target, (OpenTK.Graphics.ES20.All)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] UInt64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = @params) + { + Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (UInt64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] out UInt64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = &@params) + { + Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (UInt64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] UInt64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)pname, (UInt64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES20.All)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES20.All)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES20.All)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES20.All)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES20.All)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES20.All)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_marker] + [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")] + public static + void InsertEventMarker(Int32 length, String marker) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInsertEventMarkerEXT((Int32)length, (String)marker); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] + public static + bool IsProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] + public static + bool IsProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glIsQueryEXT")] + public static + bool IsQuery(Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQueryEXT((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glIsQueryEXT")] + public static + bool IsQuery(UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQueryEXT((UInt32)id); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_label] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] + public static + void LabelObject(OpenTK.Graphics.ES20.ExtDebugLabel type, Int32 @object, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLabelObjectEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_label] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] + public static + void LabelObject(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLabelObjectEXT((OpenTK.Graphics.ES20.ExtDebugLabel)type, (UInt32)@object, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES20.ExtMapBufferRange target, IntPtr offset, IntPtr length, Int32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRangeEXT((OpenTK.Graphics.ES20.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES20.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRangeEXT((OpenTK.Graphics.ES20.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + void MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType mode, Int32[] first, Int32[] count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = first) + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + void MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = &first) + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + unsafe void MultiDrawArrays(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)first, (Int32*)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES20.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_marker] + [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")] + public static + void PopGroupMarker() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopGroupMarkerEXT(); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] + public static + void ProgramParameter(Int32 program, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteriEXT((UInt32)program, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] + public static + void ProgramParameter(UInt32 program, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteriEXT((UInt32)program, (OpenTK.Graphics.ES20.ExtSeparateShaderObjects)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fEXT((UInt32)program, (Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fEXT((UInt32)program, (Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1iEXT((UInt32)program, (Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1iEXT((UInt32)program, (Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1uiEXT((UInt32)program, (Int32)location, (UInt32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_marker] + [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")] + public static + void PushGroupMarker(Int32 length, String marker) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushGroupMarkerEXT((Int32)length, (String)marker); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] + public static + void QueryCounter(Int32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glQueryCounterEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)target); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] + public static + void QueryCounter(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glQueryCounterEXT((UInt32)id, (OpenTK.Graphics.ES20.ExtDisjointTimerQuery)target); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glReadBufferIndexedEXT")] + public static + void ReadBufferIndexed(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers src, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadBufferIndexedEXT((OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers)src, (Int32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.ExtRobustness format, OpenTK.Graphics.ES20.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.ExtRobustness)format, (OpenTK.Graphics.ES20.ExtRobustness)type, (Int32)bufSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.ExtRobustness format, OpenTK.Graphics.ES20.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.ExtRobustness)format, (OpenTK.Graphics.ES20.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.ExtRobustness format, OpenTK.Graphics.ES20.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.ExtRobustness)format, (OpenTK.Graphics.ES20.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.ExtRobustness format, OpenTK.Graphics.ES20.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.ExtRobustness)format, (OpenTK.Graphics.ES20.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.ExtRobustness format, OpenTK.Graphics.ES20.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES20.ExtRobustness)format, (OpenTK.Graphics.ES20.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multisampled_render_to_texture] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleEXT((OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)target, (Int32)samples, (OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a one-dimensional texture + /// + /// + /// + /// Specify the target of the operation. target must be either GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage1DEXT")] + public static + void TexStorage1D(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage1DEXT((OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage2DEXT")] + public static + void TexStorage2D(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage2DEXT((OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_ARRAY, or GL_PROXY_TEXTURE_CUBE_ARRAY. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")] + public static + void TexStorage3D(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage3DEXT((OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] + public static + void TextureStorage1D(Int32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] + public static + void TextureStorage1D(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] + public static + void TextureStorage2D(Int32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] + public static + void TextureStorage2D(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] + public static + void TextureStorage3D(Int32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] + public static + void TextureStorage3D(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.ES20.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES20.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] + public static + void UseProgramStages(Int32 pipeline, Int32 stages, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStagesEXT((UInt32)pipeline, (UInt32)stages, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] + public static + void UseProgramStages(UInt32 pipeline, UInt32 stages, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStagesEXT((UInt32)pipeline, (UInt32)stages, (UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] + public static + void UseShaderProgram(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseShaderProgramEXT((OpenTK.Graphics.ES20.ExtSeparateShaderObjects)type, (UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] + public static + void UseShaderProgram(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseShaderProgramEXT((OpenTK.Graphics.ES20.ExtSeparateShaderObjects)type, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] + public static + void ValidateProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] + public static + void ValidateProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "EXT_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorEXT")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorEXT((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorEXT")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorEXT((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + } + + public static partial class Img + { + /// [requires: IMG_multisampled_render_to_texture] + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture textarget, Int32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleIMG((OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)target, (OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + /// [requires: IMG_multisampled_render_to_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleIMG((OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)target, (OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + + /// [requires: IMG_multisampled_render_to_texture] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleIMG")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleIMG((OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)target, (Int32)samples, (OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + } + + public static partial class Khr + { + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, Int32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, UInt32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.ES20.KhrDebug)source, (OpenTK.Graphics.ES20.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES20.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources, (OpenTK.Graphics.ES20.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES20.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.ES20.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES20.KhrDebug* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES20.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES20.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES20.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES20.KhrDebug*)sources, (OpenTK.Graphics.ES20.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES20.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES20.KhrDebug pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointervKHR((OpenTK.Graphics.ES20.KhrDebug)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES20.KhrDebug pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES20.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES20.KhrDebug pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES20.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES20.KhrDebug pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES20.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES20.KhrDebug pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES20.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, Int32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.ES20.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectPtrLabelKHR((IntPtr)ptr, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Pop the active debug group + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] + public static + void PopDebugGroup() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopDebugGroupKHR(); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.ES20.KhrDebug source, Int32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.ES20.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.ES20.KhrDebug source, UInt32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.ES20.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + } + + public static partial class NV + { + /// [requires: NV_blend_equation_advanced] + [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")] + public static + void BlendBarrier() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendBarrierNV(); + #if DEBUG + } + #endif + } + + /// [requires: NV_blend_equation_advanced] + [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")] + public static + void BlendParameter(OpenTK.Graphics.ES20.NvBlendEquationAdvanced pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendParameteriNV((OpenTK.Graphics.ES20.NvBlendEquationAdvanced)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: NV_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "NV_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferNV")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, Int32 mask, OpenTK.Graphics.ES20.NvFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferNV((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES20.NvFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: NV_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferNV")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.NvFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferNV((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES20.NvFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: NV_copy_buffer] + /// Copy part of the data store of a buffer object to the data store of another buffer object + /// + /// + /// + /// Specifies the target from whose data store data should be read. + /// + /// + /// + /// + /// Specifies the target to whose data store data should be written. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. + /// + /// + /// + /// + /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. + /// + /// + [AutoGenerated(Category = "NV_copy_buffer", Version = "", EntryPoint = "glCopyBufferSubDataNV")] + public static + void CopyBufferSubData(OpenTK.Graphics.ES20.NvCopyBuffer readTarget, OpenTK.Graphics.ES20.NvCopyBuffer writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyBufferSubDataNV((OpenTK.Graphics.ES20.NvCopyBuffer)readTarget, (OpenTK.Graphics.ES20.NvCopyBuffer)writeTarget, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size); + #if DEBUG + } + #endif + } + + /// [requires: NV_coverage_sample] + [AutoGenerated(Category = "NV_coverage_sample", Version = "", EntryPoint = "glCoverageMaskNV")] + public static + void CoverageMask(bool mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCoverageMaskNV((bool)mask); + #if DEBUG + } + #endif + } + + /// [requires: NV_coverage_sample] + [AutoGenerated(Category = "NV_coverage_sample", Version = "", EntryPoint = "glCoverageOperationNV")] + public static + void CoverageOperation(OpenTK.Graphics.ES20.NvCoverageSample operation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCoverageOperationNV((OpenTK.Graphics.ES20.NvCoverageSample)operation); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, Int32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, ref Int32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = &fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + unsafe void DeleteFences(Int32 n, Int32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, UInt32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, ref UInt32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = &fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + unsafe void DeleteFences(Int32 n, UInt32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedNV")] + public static + void DrawArraysInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedNV((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] + public static + void DrawBuffers(Int32 n, OpenTK.Graphics.ES20.NvDrawBuffers[] bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.NvDrawBuffers* bufs_ptr = bufs) + { + Delegates.glDrawBuffersNV((Int32)n, (OpenTK.Graphics.ES20.NvDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] + public static + void DrawBuffers(Int32 n, ref OpenTK.Graphics.ES20.NvDrawBuffers bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES20.NvDrawBuffers* bufs_ptr = &bufs) + { + Delegates.glDrawBuffersNV((Int32)n, (OpenTK.Graphics.ES20.NvDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] + public static + unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.ES20.NvDrawBuffers* bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffersNV((Int32)n, (OpenTK.Graphics.ES20.NvDrawBuffers*)bufs); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.NvDrawInstanced type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.NvDrawInstanced)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.NvDrawInstanced type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.NvDrawInstanced type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.NvDrawInstanced type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.NvDrawInstanced type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES20.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES20.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] + public static + void FinishFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinishFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] + public static + void FinishFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinishFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] Int32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] out Int32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = &fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + fences = *fences_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] UInt32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] out UInt32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = &fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + fences = *fences_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(Int32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(Int32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + unsafe void GetFence(Int32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(UInt32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(UInt32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + unsafe void GetFence(UInt32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] + public static + bool IsFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] + public static + bool IsFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + + /// [requires: NV_read_buffer] + /// Select a color buffer source for pixels + /// + /// + /// + /// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and the constants GL_COLOR_ATTACHMENTi. + /// + /// + [AutoGenerated(Category = "NV_read_buffer", Version = "", EntryPoint = "glReadBufferNV")] + public static + void ReadBuffer(OpenTK.Graphics.ES20.NvReadBuffer mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadBufferNV((OpenTK.Graphics.ES20.NvReadBuffer)mode); + #if DEBUG + } + #endif + } + + + /// [requires: NV_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "NV_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleNV")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES20.NvFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.NvFramebufferMultisample internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleNV((OpenTK.Graphics.ES20.NvFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.ES20.NvFramebufferMultisample)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] + public static + void SetFence(Int32 fence, OpenTK.Graphics.ES20.NvFence condition) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)condition); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] + public static + void SetFence(UInt32 fence, OpenTK.Graphics.ES20.NvFence condition) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES20.NvFence)condition); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] + public static + bool TestFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glTestFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] + public static + bool TestFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glTestFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] + public static + unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] + public static + unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] + public static + unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] + public static + unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] + public static + unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] + public static + unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: NV_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "NV_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorNV")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorNV((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: NV_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorNV")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorNV((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + } + + public static partial class Oes + { + + /// [requires: OES_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] + public static + void BindVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] + public static + void BindVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Copy a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCopyTexSubImage3DOES")] + public static + void CopyTexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, ref Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, ref UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + /// [requires: OES_EGL_image] + [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")] + public static + void EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES20.OesEglImage target, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEGLImageTargetRenderbufferStorageOES((OpenTK.Graphics.ES20.OesEglImage)target, (IntPtr)image); + #if DEBUG + } + #endif + } + + /// [requires: OES_EGL_image] + [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetTexture2DOES")] + public static + void EGLImageTargetTexture2D(OpenTK.Graphics.ES20.OesEglImage target, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEGLImageTargetTexture2DOES((OpenTK.Graphics.ES20.OesEglImage)target, (IntPtr)image); + #if DEBUG + } + #endif + } + + /// [requires: OES_texture_3D] + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] + public static + void FramebufferTexture3D(OpenTK.Graphics.ES20.OesTexture3D target, OpenTK.Graphics.ES20.OesTexture3D attachment, OpenTK.Graphics.ES20.OesTexture3D textarget, Int32 texture, Int32 level, Int32 zoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (OpenTK.Graphics.ES20.OesTexture3D)attachment, (OpenTK.Graphics.ES20.OesTexture3D)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); + #if DEBUG + } + #endif + } + + /// [requires: OES_texture_3D] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] + public static + void FramebufferTexture3D(OpenTK.Graphics.ES20.OesTexture3D target, OpenTK.Graphics.ES20.OesTexture3D attachment, OpenTK.Graphics.ES20.OesTexture3D textarget, UInt32 texture, Int32 level, Int32 zoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (OpenTK.Graphics.ES20.OesTexture3D)attachment, (OpenTK.Graphics.ES20.OesTexture3D)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.OesMapbuffer)target, (OpenTK.Graphics.ES20.OesMapbuffer)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer pname, [InAttribute, OutAttribute] T2[] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.OesMapbuffer)target, (OpenTK.Graphics.ES20.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer pname, [InAttribute, OutAttribute] T2[,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.OesMapbuffer)target, (OpenTK.Graphics.ES20.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer pname, [InAttribute, OutAttribute] T2[,,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.OesMapbuffer)target, (OpenTK.Graphics.ES20.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer pname, [InAttribute, OutAttribute] ref T2 @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES20.OesMapbuffer)target, (OpenTK.Graphics.ES20.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T2)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES20.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] + public static + bool IsVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] + public static + bool IsVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_mapbuffer] + /// Map a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. + /// + /// + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glMapBufferOES")] + public static + IntPtr MapBuffer(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferOES((OpenTK.Graphics.ES20.OesMapbuffer)target, (OpenTK.Graphics.ES20.OesMapbuffer)access); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES20.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] T9[] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] T9[,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] T9[,,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] ref T9 pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES20.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T9)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] T10[] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] T10[,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] T10[,,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, [InAttribute, OutAttribute] ref T10 pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES20.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.OesTexture3D)format, (OpenTK.Graphics.ES20.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T10)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glUnmapBufferOES")] + public static + bool UnmapBuffer(OpenTK.Graphics.ES20.OesMapbuffer target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glUnmapBufferOES((OpenTK.Graphics.ES20.OesMapbuffer)target); + #if DEBUG + } + #endif + } + + } + + public static partial class Qcom + { + + /// [requires: QCOM_alpha_test] + /// Specify the alpha test function + /// + /// + /// + /// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. + /// + /// + [AutoGenerated(Category = "QCOM_alpha_test", Version = "", EntryPoint = "glAlphaFuncQCOM")] + public static + void AlphaFunc(OpenTK.Graphics.ES20.QcomAlphaTest func, Single @ref) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAlphaFuncQCOM((OpenTK.Graphics.ES20.QcomAlphaTest)func, (Single)@ref); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] + public static + void DisableDriverControl(Int32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] + public static + void DisableDriverControl(UInt32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] + public static + void EnableDriverControl(Int32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] + public static + void EnableDriverControl(UInt32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] + public static + void EndTiling(Int32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTilingQCOM((UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] + public static + void EndTiling(UInt32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTilingQCOM((UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES20.QcomExtendedGet target, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES20.QcomExtendedGet target, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES20.QcomExtendedGet target, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES20.QcomExtendedGet target, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES20.QcomExtendedGet target, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] Int32[] buffers, Int32 maxBuffers, [OutAttribute] Int32[] numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + fixed (Int32* numBuffers_ptr = numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] out Int32 buffers, Int32 maxBuffers, [OutAttribute] out Int32 numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + fixed (Int32* numBuffers_ptr = &numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + buffers = *buffers_ptr; + numBuffers = *numBuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + unsafe void ExtGetBuffers([OutAttribute] Int32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] UInt32[] buffers, Int32 maxBuffers, [OutAttribute] Int32[] numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + fixed (Int32* numBuffers_ptr = numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] out UInt32 buffers, Int32 maxBuffers, [OutAttribute] out Int32 numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + fixed (Int32* numBuffers_ptr = &numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + buffers = *buffers_ptr; + numBuffers = *numBuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + unsafe void ExtGetBuffers([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] Int32[] framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32[] numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + fixed (Int32* numFramebuffers_ptr = numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] out Int32 framebuffers, Int32 maxFramebuffers, [OutAttribute] out Int32 numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + fixed (Int32* numFramebuffers_ptr = &numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + framebuffers = *framebuffers_ptr; + numFramebuffers = *numFramebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + unsafe void ExtGetFramebuffers([OutAttribute] Int32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] UInt32[] framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32[] numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + fixed (Int32* numFramebuffers_ptr = numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] out UInt32 framebuffers, Int32 maxFramebuffers, [OutAttribute] out Int32 numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + fixed (Int32* numFramebuffers_ptr = &numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + framebuffers = *framebuffers_ptr; + numFramebuffers = *numFramebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + unsafe void ExtGetFramebuffers([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] out Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] out Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES20.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] Int32[] programs, Int32 maxPrograms, [OutAttribute] Int32[] numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* programs_ptr = programs) + fixed (Int32* numPrograms_ptr = numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] out Int32 programs, Int32 maxPrograms, [OutAttribute] out Int32 numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* programs_ptr = &programs) + fixed (Int32* numPrograms_ptr = &numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + programs = *programs_ptr; + numPrograms = *numPrograms_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + unsafe void ExtGetProgram([OutAttribute] Int32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] UInt32[] programs, Int32 maxPrograms, [OutAttribute] Int32[] numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* programs_ptr = programs) + fixed (Int32* numPrograms_ptr = numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] out UInt32 programs, Int32 maxPrograms, [OutAttribute] out Int32 numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* programs_ptr = &programs) + fixed (Int32* numPrograms_ptr = &numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + programs = *programs_ptr; + numPrograms = *numPrograms_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + unsafe void ExtGetProgram([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] Int32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32[] numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] out Int32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute] out Int32 numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + numRenderbuffers = *numRenderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + unsafe void ExtGetRenderbuffers([OutAttribute] Int32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] UInt32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32[] numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] out UInt32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute] out Int32 numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + numRenderbuffers = *numRenderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + unsafe void ExtGetRenderbuffers([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] Int32[] shaders, Int32 maxShaders, [OutAttribute] Int32[] numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + fixed (Int32* numShaders_ptr = numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] out Int32 shaders, Int32 maxShaders, [OutAttribute] out Int32 numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + fixed (Int32* numShaders_ptr = &numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + shaders = *shaders_ptr; + numShaders = *numShaders_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + unsafe void ExtGetShaders([OutAttribute] Int32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] UInt32[] shaders, Int32 maxShaders, [OutAttribute] Int32[] numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + fixed (Int32* numShaders_ptr = numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] out UInt32 shaders, Int32 maxShaders, [OutAttribute] out Int32 numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + fixed (Int32* numShaders_ptr = &numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + shaders = *shaders_ptr; + numShaders = *numShaders_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + unsafe void ExtGetShaders([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES20.QcomExtendedGet)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES20.QcomExtendedGet)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + unsafe void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES20.QcomExtendedGet)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES20.QcomExtendedGet)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES20.QcomExtendedGet)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + unsafe void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES20.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES20.QcomExtendedGet)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES20.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.QcomExtendedGet format, OpenTK.Graphics.ES20.QcomExtendedGet type, [OutAttribute] IntPtr texels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.QcomExtendedGet)format, (OpenTK.Graphics.ES20.QcomExtendedGet)type, (IntPtr)texels); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES20.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.QcomExtendedGet format, OpenTK.Graphics.ES20.QcomExtendedGet type, [InAttribute, OutAttribute] T10[] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.QcomExtendedGet)format, (OpenTK.Graphics.ES20.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES20.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.QcomExtendedGet format, OpenTK.Graphics.ES20.QcomExtendedGet type, [InAttribute, OutAttribute] T10[,] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.QcomExtendedGet)format, (OpenTK.Graphics.ES20.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES20.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.QcomExtendedGet format, OpenTK.Graphics.ES20.QcomExtendedGet type, [InAttribute, OutAttribute] T10[,,] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.QcomExtendedGet)format, (OpenTK.Graphics.ES20.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES20.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.QcomExtendedGet format, OpenTK.Graphics.ES20.QcomExtendedGet type, [InAttribute, OutAttribute] ref T10 texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES20.QcomExtendedGet)format, (OpenTK.Graphics.ES20.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + texels = (T10)texels_ptr.Target; + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] Int32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + fixed (Int32* numTextures_ptr = numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] out Int32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + fixed (Int32* numTextures_ptr = &numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + textures = *textures_ptr; + numTextures = *numTextures_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + unsafe void ExtGetTextures([OutAttribute] Int32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] UInt32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + fixed (Int32* numTextures_ptr = numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] out UInt32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + fixed (Int32* numTextures_ptr = &numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + textures = *textures_ptr; + numTextures = *numTextures_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + unsafe void ExtGetTextures([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] + public static + bool ExtIsProgramBinary(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] + public static + bool ExtIsProgramBinary(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtTexObjectStateOverrideiQCOM")] + public static + void ExtTexObjectStateOverride(OpenTK.Graphics.ES20.QcomExtendedGet target, OpenTK.Graphics.ES20.QcomExtendedGet pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtTexObjectStateOverrideiQCOM((OpenTK.Graphics.ES20.QcomExtendedGet)target, (OpenTK.Graphics.ES20.QcomExtendedGet)pname, (Int32)param); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] Int32[] driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = num) + fixed (Int32* driverControls_ptr = driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] UInt32[] driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = num) + fixed (UInt32* driverControls_ptr = driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out Int32 driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = &num) + fixed (Int32* driverControls_ptr = &driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + num = *num_ptr; + driverControls = *driverControls_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out UInt32 driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = &num) + fixed (UInt32* driverControls_ptr = &driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + num = *num_ptr; + driverControls = *driverControls_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] Int32* driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + unsafe void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + unsafe void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] + public static + void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, Int32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] + public static + void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); + #if DEBUG + } + #endif + } + + } + + } +} diff --git a/Source/OpenTK/Graphics/ES20/Core.cs b/Source/OpenTK/Graphics/ES20/ES20Core.cs similarity index 53% rename from Source/OpenTK/Graphics/ES20/Core.cs rename to Source/OpenTK/Graphics/ES20/ES20Core.cs index 07037e0b..de852f07 100644 --- a/Source/OpenTK/Graphics/ES20/Core.cs +++ b/Source/OpenTK/Graphics/ES20/ES20Core.cs @@ -1,8 +1,7 @@ -#region License // // The Open Toolkit Library License // -// Copyright (c) 2006 - 2009 the Open Toolkit library. +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal @@ -23,7 +22,8 @@ // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // -#endregion + + namespace OpenTK.Graphics.ES20 { @@ -39,16 +39,28 @@ namespace OpenTK.Graphics.ES20 internal static partial class Core { + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveProgramEXT", ExactSpelling = true)] + internal extern static void ActiveProgramEXT(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveShaderProgramEXT", ExactSpelling = true)] + internal extern static void ActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveTexture", ExactSpelling = true)] internal extern static void ActiveTexture(OpenTK.Graphics.ES20.TextureUnit texture); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAlphaFuncQCOM", ExactSpelling = true)] + internal extern static void AlphaFuncQCOM(OpenTK.Graphics.ES20.QcomAlphaTest func, Single @ref); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAttachShader", ExactSpelling = true)] internal extern static void AttachShader(UInt32 program, UInt32 shader); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginPerfMonitorAMD", ExactSpelling = true)] internal extern static void BeginPerfMonitorAMD(UInt32 monitor); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginQueryEXT", ExactSpelling = true)] + internal extern static void BeginQueryEXT(OpenTK.Graphics.ES20.All target, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindAttribLocation", ExactSpelling = true)] internal extern static void BindAttribLocation(UInt32 program, UInt32 index, String name); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -58,6 +70,9 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindFramebuffer", ExactSpelling = true)] internal extern static void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 framebuffer); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindProgramPipelineEXT", ExactSpelling = true)] + internal extern static void BindProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindRenderbuffer", ExactSpelling = true)] internal extern static void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, UInt32 renderbuffer); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -67,12 +82,18 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexArrayOES", ExactSpelling = true)] internal extern static void BindVertexArrayOES(UInt32 array); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendBarrierNV", ExactSpelling = true)] + internal extern static void BlendBarrierNV(); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendColor", ExactSpelling = true)] internal extern static void BlendColor(Single red, Single green, Single blue, Single alpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquation", ExactSpelling = true)] internal extern static void BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode mode); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationEXT", ExactSpelling = true)] + internal extern static void BlendEquationEXT(OpenTK.Graphics.ES20.ExtBlendMinmax mode); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationSeparate", ExactSpelling = true)] internal extern static void BlendEquationSeparate(OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -80,10 +101,16 @@ namespace OpenTK.Graphics.ES20 internal extern static void BlendFunc(OpenTK.Graphics.ES20.BlendingFactorSrc sfactor, OpenTK.Graphics.ES20.BlendingFactorDest dfactor); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFuncSeparate", ExactSpelling = true)] - internal extern static void BlendFuncSeparate(OpenTK.Graphics.ES20.BlendingFactorSrc srcRGB, OpenTK.Graphics.ES20.BlendingFactorDest dstRGB, OpenTK.Graphics.ES20.BlendingFactorSrc srcAlpha, OpenTK.Graphics.ES20.BlendingFactorDest dstAlpha); + internal extern static void BlendFuncSeparate(OpenTK.Graphics.ES20.EsVersion20 sfactorRGB, OpenTK.Graphics.ES20.EsVersion20 dfactorRGB, OpenTK.Graphics.ES20.EsVersion20 sfactorAlpha, OpenTK.Graphics.ES20.EsVersion20 dfactorAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendParameteriNV", ExactSpelling = true)] + internal extern static void BlendParameteriNV(OpenTK.Graphics.ES20.NvBlendEquationAdvanced pname, Int32 value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlitFramebufferANGLE", ExactSpelling = true)] - internal extern static void BlitFramebufferANGLE(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.All filter); + internal extern static void BlitFramebufferANGLE(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.AngleFramebufferBlit filter); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlitFramebufferNV", ExactSpelling = true)] + internal extern static void BlitFramebufferNV(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.NvFramebufferBlit filter); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferData", ExactSpelling = true)] internal extern static void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.ES20.BufferUsage usage); @@ -101,11 +128,14 @@ namespace OpenTK.Graphics.ES20 internal extern static void ClearColor(Single red, Single green, Single blue, Single alpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearDepthf", ExactSpelling = true)] - internal extern static void ClearDepthf(Single depth); + internal extern static void ClearDepthf(Single d); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearStencil", ExactSpelling = true)] internal extern static void ClearStencil(Int32 s); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClientWaitSyncAPPLE", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES20.AppleSync ClientWaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorMask", ExactSpelling = true)] internal extern static void ColorMask(bool red, bool green, bool blue, bool alpha); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -116,13 +146,16 @@ namespace OpenTK.Graphics.ES20 internal extern static void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage3DOES", ExactSpelling = true)] - internal extern static void CompressedTexImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + internal extern static void CompressedTexImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage2D", ExactSpelling = true)] internal extern static void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage3DOES", ExactSpelling = true)] - internal extern static void CompressedTexSubImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, IntPtr data); + internal extern static void CompressedTexSubImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyBufferSubDataNV", ExactSpelling = true)] + internal extern static void CopyBufferSubDataNV(OpenTK.Graphics.ES20.NvCopyBuffer readTarget, OpenTK.Graphics.ES20.NvCopyBuffer writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexImage2D", ExactSpelling = true)] internal extern static void CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); @@ -131,13 +164,16 @@ namespace OpenTK.Graphics.ES20 internal extern static void CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage3DOES", ExactSpelling = true)] - internal extern static void CopyTexSubImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal extern static void CopyTexSubImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTextureLevelsAPPLE", ExactSpelling = true)] + internal extern static void CopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCoverageMaskNV", ExactSpelling = true)] internal extern static void CoverageMaskNV(bool mask); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCoverageOperationNV", ExactSpelling = true)] - internal extern static void CoverageOperationNV(OpenTK.Graphics.ES20.All operation); + internal extern static void CoverageOperationNV(OpenTK.Graphics.ES20.NvCoverageSample operation); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateProgram", ExactSpelling = true)] internal extern static Int32 CreateProgram(); @@ -145,9 +181,33 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShader", ExactSpelling = true)] internal extern static Int32 CreateShader(OpenTK.Graphics.ES20.ShaderType type); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShaderProgramEXT", ExactSpelling = true)] + internal extern static Int32 CreateShaderProgramEXT(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, String @string); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShaderProgramvEXT", ExactSpelling = true)] + internal extern static Int32 CreateShaderProgramvEXT(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, Int32 count, String[] strings); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCullFace", ExactSpelling = true)] internal extern static void CullFace(OpenTK.Graphics.ES20.CullFaceMode mode); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallback", ExactSpelling = true)] + internal extern static void DebugMessageCallback(DebugProc callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallbackKHR", ExactSpelling = true)] + internal extern static void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControl", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControlKHR", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControlKHR(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsert", ExactSpelling = true)] + internal extern static void DebugMessageInsert(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, UInt32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsertKHR", ExactSpelling = true)] + internal extern static void DebugMessageInsertKHR(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, UInt32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteBuffers", ExactSpelling = true)] internal extern static unsafe void DeleteBuffers(Int32 n, UInt32* buffers); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -158,17 +218,26 @@ namespace OpenTK.Graphics.ES20 internal extern static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeletePerfMonitorsAMD", ExactSpelling = true)] - internal extern static unsafe void DeletePerfMonitorsAMD(Int32 n, UInt32* monitors); + internal extern static unsafe void DeletePerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgram", ExactSpelling = true)] internal extern static void DeleteProgram(UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgramPipelinesEXT", ExactSpelling = true)] + internal extern static unsafe void DeleteProgramPipelinesEXT(Int32 n, UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteQueriesEXT", ExactSpelling = true)] + internal extern static unsafe void DeleteQueriesEXT(Int32 n, UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteRenderbuffers", ExactSpelling = true)] internal extern static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteShader", ExactSpelling = true)] internal extern static void DeleteShader(UInt32 shader); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteSyncAPPLE", ExactSpelling = true)] + internal extern static void DeleteSyncAPPLE(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteTextures", ExactSpelling = true)] internal extern static unsafe void DeleteTextures(Int32 n, UInt32* textures); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -182,7 +251,7 @@ namespace OpenTK.Graphics.ES20 internal extern static void DepthMask(bool flag); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangef", ExactSpelling = true)] - internal extern static void DepthRangef(Single zNear, Single zFar); + internal extern static void DepthRangef(Single n, Single f); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDetachShader", ExactSpelling = true)] internal extern static void DetachShader(UInt32 program, UInt32 shader); @@ -197,19 +266,46 @@ namespace OpenTK.Graphics.ES20 internal extern static void DisableVertexAttribArray(UInt32 index); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDiscardFramebufferEXT", ExactSpelling = true)] - internal extern static unsafe void DiscardFramebufferEXT(OpenTK.Graphics.ES20.All target, Int32 numAttachments, OpenTK.Graphics.ES20.All* attachments); + internal extern static unsafe void DiscardFramebufferEXT(OpenTK.Graphics.ES20.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES20.ExtDiscardFramebuffer* attachments); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArrays", ExactSpelling = true)] internal extern static void DrawArrays(OpenTK.Graphics.ES20.BeginMode mode, Int32 first, Int32 count); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstancedANGLE", ExactSpelling = true)] + internal extern static void DrawArraysInstancedANGLE(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstancedEXT", ExactSpelling = true)] + internal extern static void DrawArraysInstancedEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstancedNV", ExactSpelling = true)] + internal extern static void DrawArraysInstancedNV(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffersEXT", ExactSpelling = true)] + internal extern static unsafe void DrawBuffersEXT(Int32 n, OpenTK.Graphics.ES20.ExtDrawBuffers* bufs); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffersIndexedEXT", ExactSpelling = true)] + internal extern static unsafe void DrawBuffersIndexedEXT(Int32 n, OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers* location, Int32* indices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffersNV", ExactSpelling = true)] + internal extern static unsafe void DrawBuffersNV(Int32 n, OpenTK.Graphics.ES20.NvDrawBuffers* bufs); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElements", ExactSpelling = true)] internal extern static void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedANGLE", ExactSpelling = true)] + internal extern static void DrawElementsInstancedANGLE(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.AngleInstancedArrays type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedEXT", ExactSpelling = true)] + internal extern static void DrawElementsInstancedEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedNV", ExactSpelling = true)] + internal extern static void DrawElementsInstancedNV(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.NvDrawInstanced type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEGLImageTargetRenderbufferStorageOES", ExactSpelling = true)] - internal extern static void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES20.All target, IntPtr image); + internal extern static void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES20.OesEglImage target, IntPtr image); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEGLImageTargetTexture2DOES", ExactSpelling = true)] - internal extern static void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES20.All target, IntPtr image); + internal extern static void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES20.OesEglImage target, IntPtr image); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnable", ExactSpelling = true)] internal extern static void Enable(OpenTK.Graphics.ES20.EnableCap cap); @@ -223,44 +319,50 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndPerfMonitorAMD", ExactSpelling = true)] internal extern static void EndPerfMonitorAMD(UInt32 monitor); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndQueryEXT", ExactSpelling = true)] + internal extern static void EndQueryEXT(OpenTK.Graphics.ES20.All target); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndTilingQCOM", ExactSpelling = true)] internal extern static void EndTilingQCOM(UInt32 preserveMask); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetBufferPointervQCOM", ExactSpelling = true)] - internal extern static void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES20.All target, IntPtr @params); + internal extern static void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES20.QcomExtendedGet target, [OutAttribute] IntPtr @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetBuffersQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetBuffersQCOM(UInt32* buffers, Int32 maxBuffers, Int32* numBuffers); + internal extern static unsafe void ExtGetBuffersQCOM([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetFramebuffersQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetFramebuffersQCOM(UInt32* framebuffers, Int32 maxFramebuffers, Int32* numFramebuffers); + internal extern static unsafe void ExtGetFramebuffersQCOM([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetProgramBinarySourceQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES20.All shadertype, String source, Int32* length); + internal extern static unsafe void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetProgramsQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetProgramsQCOM(UInt32* programs, Int32 maxPrograms, Int32* numPrograms); + internal extern static unsafe void ExtGetProgramsQCOM([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetRenderbuffersQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetRenderbuffersQCOM(UInt32* renderbuffers, Int32 maxRenderbuffers, Int32* numRenderbuffers); + internal extern static unsafe void ExtGetRenderbuffersQCOM([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetShadersQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetShadersQCOM(UInt32* shaders, Int32 maxShaders, Int32* numShaders); + internal extern static unsafe void ExtGetShadersQCOM([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexLevelParameterivQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, Int32* @params); + internal extern static unsafe void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexSubImageQCOM", ExactSpelling = true)] - internal extern static void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr texels); + internal extern static void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES20.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.QcomExtendedGet format, OpenTK.Graphics.ES20.QcomExtendedGet type, [OutAttribute] IntPtr texels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexturesQCOM", ExactSpelling = true)] - internal extern static unsafe void ExtGetTexturesQCOM(UInt32* textures, Int32 maxTextures, Int32* numTextures); + internal extern static unsafe void ExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtIsProgramBinaryQCOM", ExactSpelling = true)] internal extern static bool ExtIsProgramBinaryQCOM(UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtTexObjectStateOverrideiQCOM", ExactSpelling = true)] - internal extern static void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, Int32 param); + internal extern static void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES20.QcomExtendedGet target, OpenTK.Graphics.ES20.QcomExtendedGet pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFenceSyncAPPLE", ExactSpelling = true)] + internal extern static IntPtr FenceSyncAPPLE(OpenTK.Graphics.ES20.AppleSync condition, UInt32 flags); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFinish", ExactSpelling = true)] internal extern static void Finish(); @@ -271,17 +373,23 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlush", ExactSpelling = true)] internal extern static void Flush(); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlushMappedBufferRangeEXT", ExactSpelling = true)] + internal extern static void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES20.ExtMapBufferRange target, IntPtr offset, IntPtr length); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferRenderbuffer", ExactSpelling = true)] internal extern static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2D", ExactSpelling = true)] internal extern static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleEXT", ExactSpelling = true)] + internal extern static void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleIMG", ExactSpelling = true)] - internal extern static void FramebufferTexture2DMultisampleIMG(); + internal extern static void FramebufferTexture2DMultisampleIMG(OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture3DOES", ExactSpelling = true)] - internal extern static void FramebufferTexture3DOES(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 zoffset); + internal extern static void FramebufferTexture3DOES(OpenTK.Graphics.ES20.OesTexture3D target, OpenTK.Graphics.ES20.OesTexture3D attachment, OpenTK.Graphics.ES20.OesTexture3D textarget, UInt32 texture, Int32 level, Int32 zoffset); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrontFace", ExactSpelling = true)] internal extern static void FrontFace(OpenTK.Graphics.ES20.FrontFaceDirection mode); @@ -301,6 +409,12 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenPerfMonitorsAMD", ExactSpelling = true)] internal extern static unsafe void GenPerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenProgramPipelinesEXT", ExactSpelling = true)] + internal extern static unsafe void GenProgramPipelinesEXT(Int32 n, [OutAttribute] UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenQueriesEXT", ExactSpelling = true)] + internal extern static unsafe void GenQueriesEXT(Int32 n, [OutAttribute] UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenRenderbuffers", ExactSpelling = true)] internal extern static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -311,16 +425,16 @@ namespace OpenTK.Graphics.ES20 internal extern static unsafe void GenVertexArraysOES(Int32 n, [OutAttribute] UInt32* arrays); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveAttrib", ExactSpelling = true)] - internal extern static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name); + internal extern static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniform", ExactSpelling = true)] - internal extern static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name); + internal extern static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttachedShaders", ExactSpelling = true)] - internal extern static unsafe void GetAttachedShaders(UInt32 program, Int32 maxcount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); + internal extern static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttribLocation", ExactSpelling = true)] - internal extern static int GetAttribLocation(UInt32 program, String name); + internal extern static Int32 GetAttribLocation(UInt32 program, String name); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBooleanv", ExactSpelling = true)] internal extern static unsafe void GetBooleanv(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] bool* @params); @@ -329,7 +443,13 @@ namespace OpenTK.Graphics.ES20 internal extern static unsafe void GetBufferParameteriv(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferPointervOES", ExactSpelling = true)] - internal extern static void GetBufferPointervOES(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr @params); + internal extern static void GetBufferPointervOES(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLog", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLogKHR", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDriverControlsQCOM", ExactSpelling = true)] internal extern static unsafe void GetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls); @@ -341,7 +461,7 @@ namespace OpenTK.Graphics.ES20 internal extern static OpenTK.Graphics.ES20.ErrorCode GetError(); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFenceivNV", ExactSpelling = true)] - internal extern static unsafe void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params); + internal extern static unsafe void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloatv", ExactSpelling = true)] internal extern static unsafe void GetFloatv(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Single* @params); @@ -349,14 +469,44 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFramebufferAttachmentParameteriv", ExactSpelling = true)] internal extern static unsafe void GetFramebufferAttachmentParameteriv(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetGraphicsResetStatusEXT", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES20.ExtRobustness GetGraphicsResetStatusEXT(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64vAPPLE", ExactSpelling = true)] + internal extern static unsafe void GetInteger64vAPPLE(OpenTK.Graphics.ES20.AppleSync pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegeri_vEXT", ExactSpelling = true)] + internal extern static unsafe void GetIntegeri_vEXT(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32* data); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegerv", ExactSpelling = true)] internal extern static unsafe void GetIntegerv(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformfvEXT", ExactSpelling = true)] + internal extern static unsafe void GetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformivEXT", ExactSpelling = true)] + internal extern static unsafe void GetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabel", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabelEXT", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabelEXT(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabelKHR(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabel", ExactSpelling = true)] + internal extern static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorCounterDataAMD", ExactSpelling = true)] - internal extern static unsafe void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten); + internal extern static unsafe void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorCounterInfoAMD", ExactSpelling = true)] - internal extern static void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr data); + internal extern static void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorCountersAMD", ExactSpelling = true)] internal extern static unsafe void GetPerfMonitorCountersAMD(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters); @@ -370,20 +520,47 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorGroupStringAMD", ExactSpelling = true)] internal extern static unsafe void GetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointerv", ExactSpelling = true)] + internal extern static void GetPointerv(OpenTK.Graphics.ES20.GetPointervPName pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointervKHR", ExactSpelling = true)] + internal extern static void GetPointervKHR(OpenTK.Graphics.ES20.KhrDebug pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramBinaryOES", ExactSpelling = true)] - internal extern static unsafe void GetProgramBinaryOES(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [OutAttribute] IntPtr binary); + internal extern static unsafe void GetProgramBinaryOES(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramInfoLog", ExactSpelling = true)] - internal extern static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog); + internal extern static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramiv", ExactSpelling = true)] internal extern static unsafe void GetProgramiv(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineInfoLogEXT", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineivEXT", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineivEXT(UInt32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryivEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryivEXT(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjecti64vEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjecti64vEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectivEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectivEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectui64vEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectui64vEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] UInt64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectuivEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectuivEXT(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetRenderbufferParameteriv", ExactSpelling = true)] internal extern static unsafe void GetRenderbufferParameteriv(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderInfoLog", ExactSpelling = true)] - internal extern static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog); + internal extern static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderiv", ExactSpelling = true)] internal extern static unsafe void GetShaderiv(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32* @params); @@ -392,10 +569,13 @@ namespace OpenTK.Graphics.ES20 internal extern static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderSource", ExactSpelling = true)] - internal extern static unsafe void GetShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + internal extern static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetString", ExactSpelling = true)] - internal extern static unsafe System.IntPtr GetString(OpenTK.Graphics.ES20.StringName name); + internal extern static IntPtr GetString(OpenTK.Graphics.ES20.StringName name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSyncivAPPLE", ExactSpelling = true)] + internal extern static unsafe void GetSyncivAPPLE(IntPtr sync, OpenTK.Graphics.ES20.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterfv", ExactSpelling = true)] internal extern static unsafe void GetTexParameterfv(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Single* @params); @@ -403,6 +583,9 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameteriv", ExactSpelling = true)] internal extern static unsafe void GetTexParameteriv(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTranslatedShaderSourceANGLE", ExactSpelling = true)] + internal extern static unsafe void GetTranslatedShaderSourceANGLE(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformfv", ExactSpelling = true)] internal extern static unsafe void GetUniformfv(UInt32 program, Int32 location, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -410,7 +593,7 @@ namespace OpenTK.Graphics.ES20 internal extern static unsafe void GetUniformiv(UInt32 program, Int32 location, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformLocation", ExactSpelling = true)] - internal extern static int GetUniformLocation(UInt32 program, String name); + internal extern static Int32 GetUniformLocation(UInt32 program, String name); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribfv", ExactSpelling = true)] internal extern static unsafe void GetVertexAttribfv(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single* @params); @@ -424,6 +607,9 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glHint", ExactSpelling = true)] internal extern static void Hint(OpenTK.Graphics.ES20.HintTarget target, OpenTK.Graphics.ES20.HintMode mode); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInsertEventMarkerEXT", ExactSpelling = true)] + internal extern static void InsertEventMarkerEXT(Int32 length, String marker); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsBuffer", ExactSpelling = true)] internal extern static bool IsBuffer(UInt32 buffer); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -439,18 +625,30 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgram", ExactSpelling = true)] internal extern static bool IsProgram(UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgramPipelineEXT", ExactSpelling = true)] + internal extern static bool IsProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsQueryEXT", ExactSpelling = true)] + internal extern static bool IsQueryEXT(UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsRenderbuffer", ExactSpelling = true)] internal extern static bool IsRenderbuffer(UInt32 renderbuffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsShader", ExactSpelling = true)] internal extern static bool IsShader(UInt32 shader); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsSyncAPPLE", ExactSpelling = true)] + internal extern static bool IsSyncAPPLE(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTexture", ExactSpelling = true)] internal extern static bool IsTexture(UInt32 texture); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsVertexArrayOES", ExactSpelling = true)] internal extern static bool IsVertexArrayOES(UInt32 array); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLabelObjectEXT", ExactSpelling = true)] + internal extern static void LabelObjectEXT(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLineWidth", ExactSpelling = true)] internal extern static void LineWidth(Single width); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -458,13 +656,28 @@ namespace OpenTK.Graphics.ES20 internal extern static void LinkProgram(UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferOES", ExactSpelling = true)] - internal extern static unsafe System.IntPtr MapBufferOES(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All access); + internal extern static IntPtr MapBufferOES(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferRangeEXT", ExactSpelling = true)] + internal extern static IntPtr MapBufferRangeEXT(OpenTK.Graphics.ES20.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysEXT", ExactSpelling = true)] - internal extern static unsafe void MultiDrawArraysEXT(OpenTK.Graphics.ES20.All mode, Int32* first, Int32* count, Int32 primcount); + internal extern static unsafe void MultiDrawArraysEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsEXT", ExactSpelling = true)] - internal extern static unsafe void MultiDrawElementsEXT(OpenTK.Graphics.ES20.All mode, Int32* first, OpenTK.Graphics.ES20.All type, IntPtr indices, Int32 primcount); + internal extern static unsafe void MultiDrawElementsEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabel", ExactSpelling = true)] + internal extern static void ObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabelKHR", ExactSpelling = true)] + internal extern static void ObjectLabelKHR(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabel", ExactSpelling = true)] + internal extern static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelStorei", ExactSpelling = true)] internal extern static void PixelStorei(OpenTK.Graphics.ES20.PixelStoreParameter pname, Int32 param); @@ -472,11 +685,143 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPolygonOffset", ExactSpelling = true)] internal extern static void PolygonOffset(Single factor, Single units); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroup", ExactSpelling = true)] + internal extern static void PopDebugGroup(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroupKHR", ExactSpelling = true)] + internal extern static void PopDebugGroupKHR(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopGroupMarkerEXT", ExactSpelling = true)] + internal extern static void PopGroupMarkerEXT(); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramBinaryOES", ExactSpelling = true)] - internal extern static void ProgramBinaryOES(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, IntPtr binary, Int32 length); + internal extern static void ProgramBinaryOES(UInt32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramParameteriEXT", ExactSpelling = true)] + internal extern static void ProgramParameteriEXT(UInt32 program, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, Int32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroup", ExactSpelling = true)] + internal extern static void PushDebugGroup(OpenTK.Graphics.ES20.KhrDebug source, UInt32 id, Int32 length, String message); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroupKHR", ExactSpelling = true)] + internal extern static void PushDebugGroupKHR(OpenTK.Graphics.ES20.KhrDebug source, UInt32 id, Int32 length, String message); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushGroupMarkerEXT", ExactSpelling = true)] + internal extern static void PushGroupMarkerEXT(Int32 length, String marker); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glQueryCounterEXT", ExactSpelling = true)] + internal extern static void QueryCounterEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadBufferIndexedEXT", ExactSpelling = true)] + internal extern static void ReadBufferIndexedEXT(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers src, Int32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadBufferNV", ExactSpelling = true)] + internal extern static void ReadBufferNV(OpenTK.Graphics.ES20.NvReadBuffer mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadnPixelsEXT", ExactSpelling = true)] + internal extern static void ReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.ExtRobustness format, OpenTK.Graphics.ES20.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadPixels", ExactSpelling = true)] - internal extern static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels); + internal extern static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [OutAttribute] IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReleaseShaderCompiler", ExactSpelling = true)] internal extern static void ReleaseShaderCompiler(); @@ -485,13 +830,19 @@ namespace OpenTK.Graphics.ES20 internal extern static void RenderbufferStorage(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleANGLE", ExactSpelling = true)] - internal extern static void RenderbufferStorageMultisampleANGLE(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height); + internal extern static void RenderbufferStorageMultisampleANGLE(OpenTK.Graphics.ES20.AngleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.AngleFramebufferMultisample internalformat, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleAPPLE", ExactSpelling = true)] - internal extern static void RenderbufferStorageMultisampleAPPLE(); + internal extern static void RenderbufferStorageMultisampleAPPLE(OpenTK.Graphics.ES20.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.AppleFramebufferMultisample internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleEXT", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleEXT(OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleIMG", ExactSpelling = true)] - internal extern static void RenderbufferStorageMultisampleIMG(); + internal extern static void RenderbufferStorageMultisampleIMG(OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleNV", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleNV(OpenTK.Graphics.ES20.NvFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.NvFramebufferMultisample internalformat, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glResolveMultisampleFramebufferAPPLE", ExactSpelling = true)] internal extern static void ResolveMultisampleFramebufferAPPLE(); @@ -503,13 +854,13 @@ namespace OpenTK.Graphics.ES20 internal extern static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSelectPerfMonitorCountersAMD", ExactSpelling = true)] - internal extern static unsafe void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, UInt32* countersList); + internal extern static unsafe void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSetFenceNV", ExactSpelling = true)] - internal extern static void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES20.All condition); + internal extern static void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES20.NvFence condition); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShaderBinary", ExactSpelling = true)] - internal extern static unsafe void ShaderBinary(Int32 n, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length); + internal extern static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShaderSource", ExactSpelling = true)] internal extern static unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length); @@ -533,7 +884,7 @@ namespace OpenTK.Graphics.ES20 internal extern static void StencilOp(OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilOpSeparate", ExactSpelling = true)] - internal extern static void StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass); + internal extern static void StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilOp sfail, OpenTK.Graphics.ES20.StencilOp dpfail, OpenTK.Graphics.ES20.StencilOp dppass); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTestFenceNV", ExactSpelling = true)] internal extern static bool TestFenceNV(UInt32 fence); @@ -542,7 +893,7 @@ namespace OpenTK.Graphics.ES20 internal extern static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage3DOES", ExactSpelling = true)] - internal extern static void TexImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr pixels); + internal extern static void TexImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterf", ExactSpelling = true)] internal extern static void TexParameterf(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single param); @@ -556,107 +907,164 @@ namespace OpenTK.Graphics.ES20 [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameteriv", ExactSpelling = true)] internal extern static unsafe void TexParameteriv(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage1DEXT", ExactSpelling = true)] + internal extern static void TexStorage1DEXT(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage2DEXT", ExactSpelling = true)] + internal extern static void TexStorage2DEXT(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3DEXT", ExactSpelling = true)] + internal extern static void TexStorage3DEXT(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage2D", ExactSpelling = true)] internal extern static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage3DOES", ExactSpelling = true)] - internal extern static void TexSubImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr pixels); + internal extern static void TexSubImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage1DEXT", ExactSpelling = true)] + internal extern static void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage2DEXT", ExactSpelling = true)] + internal extern static void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage3DEXT", ExactSpelling = true)] + internal extern static void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1f", ExactSpelling = true)] - internal extern static void Uniform1f(Int32 location, Single x); + internal extern static void Uniform1f(Int32 location, Single v0); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1fv", ExactSpelling = true)] - internal extern static unsafe void Uniform1fv(Int32 location, Int32 count, Single* v); + internal extern static unsafe void Uniform1fv(Int32 location, Int32 count, Single* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1i", ExactSpelling = true)] - internal extern static void Uniform1i(Int32 location, Int32 x); + internal extern static void Uniform1i(Int32 location, Int32 v0); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1iv", ExactSpelling = true)] - internal extern static unsafe void Uniform1iv(Int32 location, Int32 count, Int32* v); + internal extern static unsafe void Uniform1iv(Int32 location, Int32 count, Int32* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2f", ExactSpelling = true)] - internal extern static void Uniform2f(Int32 location, Single x, Single y); + internal extern static void Uniform2f(Int32 location, Single v0, Single v1); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2fv", ExactSpelling = true)] - internal extern static unsafe void Uniform2fv(Int32 location, Int32 count, Single* v); + internal extern static unsafe void Uniform2fv(Int32 location, Int32 count, Single* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2i", ExactSpelling = true)] - internal extern static void Uniform2i(Int32 location, Int32 x, Int32 y); + internal extern static void Uniform2i(Int32 location, Int32 v0, Int32 v1); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2iv", ExactSpelling = true)] - internal extern static unsafe void Uniform2iv(Int32 location, Int32 count, Int32* v); + internal extern static unsafe void Uniform2iv(Int32 location, Int32 count, Int32* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3f", ExactSpelling = true)] - internal extern static void Uniform3f(Int32 location, Single x, Single y, Single z); + internal extern static void Uniform3f(Int32 location, Single v0, Single v1, Single v2); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3fv", ExactSpelling = true)] - internal extern static unsafe void Uniform3fv(Int32 location, Int32 count, Single* v); + internal extern static unsafe void Uniform3fv(Int32 location, Int32 count, Single* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3i", ExactSpelling = true)] - internal extern static void Uniform3i(Int32 location, Int32 x, Int32 y, Int32 z); + internal extern static void Uniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3iv", ExactSpelling = true)] - internal extern static unsafe void Uniform3iv(Int32 location, Int32 count, Int32* v); + internal extern static unsafe void Uniform3iv(Int32 location, Int32 count, Int32* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4f", ExactSpelling = true)] - internal extern static void Uniform4f(Int32 location, Single x, Single y, Single z, Single w); + internal extern static void Uniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4fv", ExactSpelling = true)] - internal extern static unsafe void Uniform4fv(Int32 location, Int32 count, Single* v); + internal extern static unsafe void Uniform4fv(Int32 location, Int32 count, Single* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4i", ExactSpelling = true)] - internal extern static void Uniform4i(Int32 location, Int32 x, Int32 y, Int32 z, Int32 w); + internal extern static void Uniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4iv", ExactSpelling = true)] - internal extern static unsafe void Uniform4iv(Int32 location, Int32 count, Int32* v); + internal extern static unsafe void Uniform4iv(Int32 location, Int32 count, Int32* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2fv", ExactSpelling = true)] internal extern static unsafe void UniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x3fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x4fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3fv", ExactSpelling = true)] internal extern static unsafe void UniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x2fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x4fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4fv", ExactSpelling = true)] internal extern static unsafe void UniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x2fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x3fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUnmapBufferOES", ExactSpelling = true)] - internal extern static bool UnmapBufferOES(OpenTK.Graphics.ES20.All target); + internal extern static bool UnmapBufferOES(OpenTK.Graphics.ES20.OesMapbuffer target); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgram", ExactSpelling = true)] internal extern static void UseProgram(UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgramStagesEXT", ExactSpelling = true)] + internal extern static void UseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseShaderProgramEXT", ExactSpelling = true)] + internal extern static void UseShaderProgramEXT(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgram", ExactSpelling = true)] internal extern static void ValidateProgram(UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgramPipelineEXT", ExactSpelling = true)] + internal extern static void ValidateProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1f", ExactSpelling = true)] - internal extern static void VertexAttrib1f(UInt32 indx, Single x); + internal extern static void VertexAttrib1f(UInt32 index, Single x); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1fv", ExactSpelling = true)] - internal extern static unsafe void VertexAttrib1fv(UInt32 indx, Single* values); + internal extern static unsafe void VertexAttrib1fv(UInt32 index, Single* v); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2f", ExactSpelling = true)] - internal extern static void VertexAttrib2f(UInt32 indx, Single x, Single y); + internal extern static void VertexAttrib2f(UInt32 index, Single x, Single y); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2fv", ExactSpelling = true)] - internal extern static unsafe void VertexAttrib2fv(UInt32 indx, Single* values); + internal extern static unsafe void VertexAttrib2fv(UInt32 index, Single* v); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3f", ExactSpelling = true)] - internal extern static void VertexAttrib3f(UInt32 indx, Single x, Single y, Single z); + internal extern static void VertexAttrib3f(UInt32 index, Single x, Single y, Single z); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3fv", ExactSpelling = true)] - internal extern static unsafe void VertexAttrib3fv(UInt32 indx, Single* values); + internal extern static unsafe void VertexAttrib3fv(UInt32 index, Single* v); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4f", ExactSpelling = true)] - internal extern static void VertexAttrib4f(UInt32 indx, Single x, Single y, Single z, Single w); + internal extern static void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4fv", ExactSpelling = true)] - internal extern static unsafe void VertexAttrib4fv(UInt32 indx, Single* values); + internal extern static unsafe void VertexAttrib4fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisorANGLE", ExactSpelling = true)] + internal extern static void VertexAttribDivisorANGLE(UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisorEXT", ExactSpelling = true)] + internal extern static void VertexAttribDivisorEXT(UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisorNV", ExactSpelling = true)] + internal extern static void VertexAttribDivisorNV(UInt32 index, UInt32 divisor); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribPointer", ExactSpelling = true)] - internal extern static void VertexAttribPointer(UInt32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr ptr); + internal extern static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glViewport", ExactSpelling = true)] internal extern static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glWaitSyncAPPLE", ExactSpelling = true)] + internal extern static void WaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); } } } diff --git a/Source/OpenTK/Graphics/ES20/Delegates.cs b/Source/OpenTK/Graphics/ES20/ES20Delegates.cs similarity index 51% rename from Source/OpenTK/Graphics/ES20/Delegates.cs rename to Source/OpenTK/Graphics/ES20/ES20Delegates.cs index 8a1a9faf..267e1423 100644 --- a/Source/OpenTK/Graphics/ES20/Delegates.cs +++ b/Source/OpenTK/Graphics/ES20/ES20Delegates.cs @@ -1,8 +1,7 @@ -#region License // // The Open Toolkit Library License // -// Copyright (c) 2006 - 2009 the Open Toolkit library. +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal @@ -23,7 +22,8 @@ // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // -#endregion + + namespace OpenTK.Graphics.ES20 { @@ -38,16 +38,28 @@ namespace OpenTK.Graphics.ES20 { internal static partial class Delegates { + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveProgramEXT(UInt32 program); + internal static ActiveProgramEXT glActiveProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); + internal static ActiveShaderProgramEXT glActiveShaderProgramEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ActiveTexture(OpenTK.Graphics.ES20.TextureUnit texture); internal static ActiveTexture glActiveTexture; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AlphaFuncQCOM(OpenTK.Graphics.ES20.QcomAlphaTest func, Single @ref); + internal static AlphaFuncQCOM glAlphaFuncQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void AttachShader(UInt32 program, UInt32 shader); internal static AttachShader glAttachShader; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BeginPerfMonitorAMD(UInt32 monitor); internal static BeginPerfMonitorAMD glBeginPerfMonitorAMD; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginQueryEXT(OpenTK.Graphics.ES20.All target, UInt32 id); + internal static BeginQueryEXT glBeginQueryEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BindAttribLocation(UInt32 program, UInt32 index, String name); internal static BindAttribLocation glBindAttribLocation; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -57,6 +69,9 @@ namespace OpenTK.Graphics.ES20 internal delegate void BindFramebuffer(OpenTK.Graphics.ES20.FramebufferTarget target, UInt32 framebuffer); internal static BindFramebuffer glBindFramebuffer; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindProgramPipelineEXT(UInt32 pipeline); + internal static BindProgramPipelineEXT glBindProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BindRenderbuffer(OpenTK.Graphics.ES20.RenderbufferTarget target, UInt32 renderbuffer); internal static BindRenderbuffer glBindRenderbuffer; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -66,24 +81,36 @@ namespace OpenTK.Graphics.ES20 internal delegate void BindVertexArrayOES(UInt32 array); internal static BindVertexArrayOES glBindVertexArrayOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendBarrierNV(); + internal static BlendBarrierNV glBlendBarrierNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BlendColor(Single red, Single green, Single blue, Single alpha); internal static BlendColor glBlendColor; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BlendEquation(OpenTK.Graphics.ES20.BlendEquationMode mode); internal static BlendEquation glBlendEquation; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationEXT(OpenTK.Graphics.ES20.ExtBlendMinmax mode); + internal static BlendEquationEXT glBlendEquationEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BlendEquationSeparate(OpenTK.Graphics.ES20.BlendEquationMode modeRGB, OpenTK.Graphics.ES20.BlendEquationMode modeAlpha); internal static BlendEquationSeparate glBlendEquationSeparate; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BlendFunc(OpenTK.Graphics.ES20.BlendingFactorSrc sfactor, OpenTK.Graphics.ES20.BlendingFactorDest dfactor); internal static BlendFunc glBlendFunc; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BlendFuncSeparate(OpenTK.Graphics.ES20.BlendingFactorSrc srcRGB, OpenTK.Graphics.ES20.BlendingFactorDest dstRGB, OpenTK.Graphics.ES20.BlendingFactorSrc srcAlpha, OpenTK.Graphics.ES20.BlendingFactorDest dstAlpha); + internal delegate void BlendFuncSeparate(OpenTK.Graphics.ES20.EsVersion20 sfactorRGB, OpenTK.Graphics.ES20.EsVersion20 dfactorRGB, OpenTK.Graphics.ES20.EsVersion20 sfactorAlpha, OpenTK.Graphics.ES20.EsVersion20 dfactorAlpha); internal static BlendFuncSeparate glBlendFuncSeparate; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BlitFramebufferANGLE(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.All filter); + internal delegate void BlendParameteriNV(OpenTK.Graphics.ES20.NvBlendEquationAdvanced pname, Int32 value); + internal static BlendParameteriNV glBlendParameteriNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlitFramebufferANGLE(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.AngleFramebufferBlit filter); internal static BlitFramebufferANGLE glBlitFramebufferANGLE; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlitFramebufferNV(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES20.NvFramebufferBlit filter); + internal static BlitFramebufferNV glBlitFramebufferNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BufferData(OpenTK.Graphics.ES20.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.ES20.BufferUsage usage); internal static BufferData glBufferData; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -99,12 +126,15 @@ namespace OpenTK.Graphics.ES20 internal delegate void ClearColor(Single red, Single green, Single blue, Single alpha); internal static ClearColor glClearColor; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearDepthf(Single depth); + internal delegate void ClearDepthf(Single d); internal static ClearDepthf glClearDepthf; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearStencil(Int32 s); internal static ClearStencil glClearStencil; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES20.AppleSync ClientWaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static ClientWaitSyncAPPLE glClientWaitSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ColorMask(bool red, bool green, bool blue, bool alpha); internal static ColorMask glColorMask; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -114,28 +144,34 @@ namespace OpenTK.Graphics.ES20 internal delegate void CompressedTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); internal static CompressedTexImage2D glCompressedTexImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CompressedTexImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + internal delegate void CompressedTexImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); internal static CompressedTexImage3DOES glCompressedTexImage3DOES; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CompressedTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, Int32 imageSize, IntPtr data); internal static CompressedTexSubImage2D glCompressedTexSubImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CompressedTexSubImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, Int32 imageSize, IntPtr data); + internal delegate void CompressedTexSubImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, Int32 imageSize, IntPtr data); internal static CompressedTexSubImage3DOES glCompressedTexSubImage3DOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyBufferSubDataNV(OpenTK.Graphics.ES20.NvCopyBuffer readTarget, OpenTK.Graphics.ES20.NvCopyBuffer writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); + internal static CopyBufferSubDataNV glCopyBufferSubDataNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CopyTexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); internal static CopyTexImage2D glCopyTexImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CopyTexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); internal static CopyTexSubImage2D glCopyTexSubImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CopyTexSubImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal delegate void CopyTexSubImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); internal static CopyTexSubImage3DOES glCopyTexSubImage3DOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); + internal static CopyTextureLevelsAPPLE glCopyTextureLevelsAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CoverageMaskNV(bool mask); internal static CoverageMaskNV glCoverageMaskNV; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void CoverageOperationNV(OpenTK.Graphics.ES20.All operation); + internal delegate void CoverageOperationNV(OpenTK.Graphics.ES20.NvCoverageSample operation); internal static CoverageOperationNV glCoverageOperationNV; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int32 CreateProgram(); @@ -144,9 +180,33 @@ namespace OpenTK.Graphics.ES20 internal delegate Int32 CreateShader(OpenTK.Graphics.ES20.ShaderType type); internal static CreateShader glCreateShader; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateShaderProgramEXT(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, String @string); + internal static CreateShaderProgramEXT glCreateShaderProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateShaderProgramvEXT(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, Int32 count, String[] strings); + internal static CreateShaderProgramvEXT glCreateShaderProgramvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CullFace(OpenTK.Graphics.ES20.CullFaceMode mode); internal static CullFace glCullFace; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallback(DebugProc callback, IntPtr userParam); + internal static DebugMessageCallback glDebugMessageCallback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + internal static DebugMessageCallbackKHR glDebugMessageCallbackKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControl(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControl glDebugMessageControl; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControlKHR(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, OpenTK.Graphics.ES20.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControlKHR glDebugMessageControlKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsert(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, UInt32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf); + internal static DebugMessageInsert glDebugMessageInsert; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsertKHR(OpenTK.Graphics.ES20.KhrDebug source, OpenTK.Graphics.ES20.KhrDebug type, UInt32 id, OpenTK.Graphics.ES20.KhrDebug severity, Int32 length, String buf); + internal static DebugMessageInsertKHR glDebugMessageInsertKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DeleteBuffers(Int32 n, UInt32* buffers); internal unsafe static DeleteBuffers glDeleteBuffers; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -156,18 +216,27 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void DeleteFramebuffers(Int32 n, UInt32* framebuffers); internal unsafe static DeleteFramebuffers glDeleteFramebuffers; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DeletePerfMonitorsAMD(Int32 n, UInt32* monitors); + internal unsafe delegate void DeletePerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); internal unsafe static DeletePerfMonitorsAMD glDeletePerfMonitorsAMD; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DeleteProgram(UInt32 program); internal static DeleteProgram glDeleteProgram; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteProgramPipelinesEXT(Int32 n, UInt32* pipelines); + internal unsafe static DeleteProgramPipelinesEXT glDeleteProgramPipelinesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteQueriesEXT(Int32 n, UInt32* ids); + internal unsafe static DeleteQueriesEXT glDeleteQueriesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers); internal unsafe static DeleteRenderbuffers glDeleteRenderbuffers; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DeleteShader(UInt32 shader); internal static DeleteShader glDeleteShader; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteSyncAPPLE(IntPtr sync); + internal static DeleteSyncAPPLE glDeleteSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DeleteTextures(Int32 n, UInt32* textures); internal unsafe static DeleteTextures glDeleteTextures; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -180,7 +249,7 @@ namespace OpenTK.Graphics.ES20 internal delegate void DepthMask(bool flag); internal static DepthMask glDepthMask; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DepthRangef(Single zNear, Single zFar); + internal delegate void DepthRangef(Single n, Single f); internal static DepthRangef glDepthRangef; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DetachShader(UInt32 program, UInt32 shader); @@ -195,19 +264,46 @@ namespace OpenTK.Graphics.ES20 internal delegate void DisableVertexAttribArray(UInt32 index); internal static DisableVertexAttribArray glDisableVertexAttribArray; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void DiscardFramebufferEXT(OpenTK.Graphics.ES20.All target, Int32 numAttachments, OpenTK.Graphics.ES20.All* attachments); + internal unsafe delegate void DiscardFramebufferEXT(OpenTK.Graphics.ES20.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES20.ExtDiscardFramebuffer* attachments); internal unsafe static DiscardFramebufferEXT glDiscardFramebufferEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DrawArrays(OpenTK.Graphics.ES20.BeginMode mode, Int32 first, Int32 count); internal static DrawArrays glDrawArrays; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstancedANGLE(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + internal static DrawArraysInstancedANGLE glDrawArraysInstancedANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstancedEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount); + internal static DrawArraysInstancedEXT glDrawArraysInstancedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstancedNV(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + internal static DrawArraysInstancedNV glDrawArraysInstancedNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffersEXT(Int32 n, OpenTK.Graphics.ES20.ExtDrawBuffers* bufs); + internal unsafe static DrawBuffersEXT glDrawBuffersEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffersIndexedEXT(Int32 n, OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers* location, Int32* indices); + internal unsafe static DrawBuffersIndexedEXT glDrawBuffersIndexedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffersNV(Int32 n, OpenTK.Graphics.ES20.NvDrawBuffers* bufs); + internal unsafe static DrawBuffersNV glDrawBuffersNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DrawElements(OpenTK.Graphics.ES20.BeginMode mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices); internal static DrawElements glDrawElements; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES20.All target, IntPtr image); + internal delegate void DrawElementsInstancedANGLE(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.AngleInstancedArrays type, IntPtr indices, Int32 primcount); + internal static DrawElementsInstancedANGLE glDrawElementsInstancedANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount); + internal static DrawElementsInstancedEXT glDrawElementsInstancedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedNV(OpenTK.Graphics.ES20.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES20.NvDrawInstanced type, IntPtr indices, Int32 primcount); + internal static DrawElementsInstancedNV glDrawElementsInstancedNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES20.OesEglImage target, IntPtr image); internal static EGLImageTargetRenderbufferStorageOES glEGLImageTargetRenderbufferStorageOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES20.All target, IntPtr image); + internal delegate void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES20.OesEglImage target, IntPtr image); internal static EGLImageTargetTexture2DOES glEGLImageTargetTexture2DOES; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Enable(OpenTK.Graphics.ES20.EnableCap cap); @@ -222,45 +318,51 @@ namespace OpenTK.Graphics.ES20 internal delegate void EndPerfMonitorAMD(UInt32 monitor); internal static EndPerfMonitorAMD glEndPerfMonitorAMD; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndQueryEXT(OpenTK.Graphics.ES20.All target); + internal static EndQueryEXT glEndQueryEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void EndTilingQCOM(UInt32 preserveMask); internal static EndTilingQCOM glEndTilingQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES20.All target, IntPtr @params); + internal delegate void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES20.QcomExtendedGet target, [OutAttribute] IntPtr @params); internal static ExtGetBufferPointervQCOM glExtGetBufferPointervQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetBuffersQCOM(UInt32* buffers, Int32 maxBuffers, Int32* numBuffers); + internal unsafe delegate void ExtGetBuffersQCOM([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers); internal unsafe static ExtGetBuffersQCOM glExtGetBuffersQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetFramebuffersQCOM(UInt32* framebuffers, Int32 maxFramebuffers, Int32* numFramebuffers); + internal unsafe delegate void ExtGetFramebuffersQCOM([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers); internal unsafe static ExtGetFramebuffersQCOM glExtGetFramebuffersQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES20.All shadertype, String source, Int32* length); + internal unsafe delegate void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES20.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length); internal unsafe static ExtGetProgramBinarySourceQCOM glExtGetProgramBinarySourceQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetProgramsQCOM(UInt32* programs, Int32 maxPrograms, Int32* numPrograms); + internal unsafe delegate void ExtGetProgramsQCOM([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms); internal unsafe static ExtGetProgramsQCOM glExtGetProgramsQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetRenderbuffersQCOM(UInt32* renderbuffers, Int32 maxRenderbuffers, Int32* numRenderbuffers); + internal unsafe delegate void ExtGetRenderbuffersQCOM([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers); internal unsafe static ExtGetRenderbuffersQCOM glExtGetRenderbuffersQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetShadersQCOM(UInt32* shaders, Int32 maxShaders, Int32* numShaders); + internal unsafe delegate void ExtGetShadersQCOM([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders); internal unsafe static ExtGetShadersQCOM glExtGetShadersQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES20.All face, Int32 level, OpenTK.Graphics.ES20.All pname, Int32* @params); + internal unsafe delegate void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES20.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES20.QcomExtendedGet pname, [OutAttribute] Int32* @params); internal unsafe static ExtGetTexLevelParameterivQCOM glExtGetTexLevelParameterivQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr texels); + internal delegate void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES20.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.QcomExtendedGet format, OpenTK.Graphics.ES20.QcomExtendedGet type, [OutAttribute] IntPtr texels); internal static ExtGetTexSubImageQCOM glExtGetTexSubImageQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ExtGetTexturesQCOM(UInt32* textures, Int32 maxTextures, Int32* numTextures); + internal unsafe delegate void ExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); internal unsafe static ExtGetTexturesQCOM glExtGetTexturesQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool ExtIsProgramBinaryQCOM(UInt32 program); internal static ExtIsProgramBinaryQCOM glExtIsProgramBinaryQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, Int32 param); + internal delegate void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES20.QcomExtendedGet target, OpenTK.Graphics.ES20.QcomExtendedGet pname, Int32 param); internal static ExtTexObjectStateOverrideiQCOM glExtTexObjectStateOverrideiQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr FenceSyncAPPLE(OpenTK.Graphics.ES20.AppleSync condition, UInt32 flags); + internal static FenceSyncAPPLE glFenceSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Finish(); internal static Finish glFinish; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -270,16 +372,22 @@ namespace OpenTK.Graphics.ES20 internal delegate void Flush(); internal static Flush glFlush; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES20.ExtMapBufferRange target, IntPtr offset, IntPtr length); + internal static FlushMappedBufferRangeEXT glFlushMappedBufferRangeEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); internal static FramebufferRenderbuffer glFramebufferRenderbuffer; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget textarget, UInt32 texture, Int32 level); internal static FramebufferTexture2D glFramebufferTexture2D; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FramebufferTexture2DMultisampleIMG(); + internal delegate void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + internal static FramebufferTexture2DMultisampleEXT glFramebufferTexture2DMultisampleEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2DMultisampleIMG(OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); internal static FramebufferTexture2DMultisampleIMG glFramebufferTexture2DMultisampleIMG; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void FramebufferTexture3DOES(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 zoffset); + internal delegate void FramebufferTexture3DOES(OpenTK.Graphics.ES20.OesTexture3D target, OpenTK.Graphics.ES20.OesTexture3D attachment, OpenTK.Graphics.ES20.OesTexture3D textarget, UInt32 texture, Int32 level, Int32 zoffset); internal static FramebufferTexture3DOES glFramebufferTexture3DOES; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void FrontFace(OpenTK.Graphics.ES20.FrontFaceDirection mode); @@ -300,6 +408,12 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void GenPerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); internal unsafe static GenPerfMonitorsAMD glGenPerfMonitorsAMD; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenProgramPipelinesEXT(Int32 n, [OutAttribute] UInt32* pipelines); + internal unsafe static GenProgramPipelinesEXT glGenProgramPipelinesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenQueriesEXT(Int32 n, [OutAttribute] UInt32* ids); + internal unsafe static GenQueriesEXT glGenQueriesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers); internal unsafe static GenRenderbuffers glGenRenderbuffers; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -309,16 +423,16 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void GenVertexArraysOES(Int32 n, [OutAttribute] UInt32* arrays); internal unsafe static GenVertexArraysOES glGenVertexArraysOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name); + internal unsafe delegate void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveAttribType* type, [OutAttribute] StringBuilder name); internal unsafe static GetActiveAttrib glGetActiveAttrib; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name); + internal unsafe delegate void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES20.ActiveUniformType* type, [OutAttribute] StringBuilder name); internal unsafe static GetActiveUniform glGetActiveUniform; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetAttachedShaders(UInt32 program, Int32 maxcount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); + internal unsafe delegate void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); internal unsafe static GetAttachedShaders glGetAttachedShaders; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate int GetAttribLocation(UInt32 program, String name); + internal delegate Int32 GetAttribLocation(UInt32 program, String name); internal static GetAttribLocation glGetAttribLocation; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetBooleanv(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] bool* @params); @@ -327,9 +441,15 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void GetBufferParameteriv(OpenTK.Graphics.ES20.BufferTarget target, OpenTK.Graphics.ES20.BufferParameterName pname, [OutAttribute] Int32* @params); internal unsafe static GetBufferParameteriv glGetBufferParameteriv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void GetBufferPointervOES(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr @params); + internal delegate void GetBufferPointervOES(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer pname, [OutAttribute] IntPtr @params); internal static GetBufferPointervOES glGetBufferPointervOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLog glGetDebugMessageLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES20.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLogKHR glGetDebugMessageLogKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls); internal unsafe static GetDriverControlsQCOM glGetDriverControlsQCOM; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -339,7 +459,7 @@ namespace OpenTK.Graphics.ES20 internal delegate OpenTK.Graphics.ES20.ErrorCode GetError(); internal static GetError glGetError; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params); + internal unsafe delegate void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES20.NvFence pname, [OutAttribute] Int32* @params); internal unsafe static GetFenceivNV glGetFenceivNV; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetFloatv(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Single* @params); @@ -348,13 +468,43 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void GetFramebufferAttachmentParameteriv(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.FramebufferParameterName pname, [OutAttribute] Int32* @params); internal unsafe static GetFramebufferAttachmentParameteriv glGetFramebufferAttachmentParameteriv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES20.ExtRobustness GetGraphicsResetStatusEXT(); + internal static GetGraphicsResetStatusEXT glGetGraphicsResetStatusEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInteger64vAPPLE(OpenTK.Graphics.ES20.AppleSync pname, [OutAttribute] Int64* @params); + internal unsafe static GetInteger64vAPPLE glGetInteger64vAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetIntegeri_vEXT(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32* data); + internal unsafe static GetIntegeri_vEXT glGetIntegeri_vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetIntegerv(OpenTK.Graphics.ES20.GetPName pname, [OutAttribute] Int32* @params); internal unsafe static GetIntegerv glGetIntegerv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.ES20.All pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten); + internal unsafe delegate void GetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + internal unsafe static GetnUniformfvEXT glGetnUniformfvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + internal unsafe static GetnUniformivEXT glGetnUniformivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabel glGetObjectLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabelEXT(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabelEXT glGetObjectLabelEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabelKHR(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabelKHR glGetObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectPtrLabel glGetObjectPtrLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectPtrLabelKHR glGetObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten); internal unsafe static GetPerfMonitorCounterDataAMD glGetPerfMonitorCounterDataAMD; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.All pname, [OutAttribute] IntPtr data); + internal delegate void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.ES20.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data); internal static GetPerfMonitorCounterInfoAMD glGetPerfMonitorCounterInfoAMD; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetPerfMonitorCountersAMD(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters); @@ -369,19 +519,46 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void GetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString); internal unsafe static GetPerfMonitorGroupStringAMD glGetPerfMonitorGroupStringAMD; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetProgramBinaryOES(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.All* binaryFormat, [OutAttribute] IntPtr binary); + internal delegate void GetPointerv(OpenTK.Graphics.ES20.GetPointervPName pname, [OutAttribute] IntPtr @params); + internal static GetPointerv glGetPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointervKHR(OpenTK.Graphics.ES20.KhrDebug pname, [OutAttribute] IntPtr @params); + internal static GetPointervKHR glGetPointervKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramBinaryOES(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES20.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary); internal unsafe static GetProgramBinaryOES glGetProgramBinaryOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetProgramInfoLog(UInt32 program, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog); + internal unsafe delegate void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); internal unsafe static GetProgramInfoLog glGetProgramInfoLog; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetProgramiv(UInt32 program, OpenTK.Graphics.ES20.ProgramParameter pname, [OutAttribute] Int32* @params); internal unsafe static GetProgramiv glGetProgramiv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetProgramPipelineInfoLogEXT glGetProgramPipelineInfoLogEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineivEXT(UInt32 pipeline, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params); + internal unsafe static GetProgramPipelineivEXT glGetProgramPipelineivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryivEXT(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryivEXT glGetQueryivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjecti64vEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params); + internal unsafe static GetQueryObjecti64vEXT glGetQueryObjecti64vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectivEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryObjectivEXT glGetQueryObjectivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectui64vEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery pname, [OutAttribute] UInt64* @params); + internal unsafe static GetQueryObjectui64vEXT glGetQueryObjectui64vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectuivEXT(UInt32 id, OpenTK.Graphics.ES20.All pname, [OutAttribute] UInt32* @params); + internal unsafe static GetQueryObjectuivEXT glGetQueryObjectuivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetRenderbufferParameteriv(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferParameterName pname, [OutAttribute] Int32* @params); internal unsafe static GetRenderbufferParameteriv glGetRenderbufferParameteriv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetShaderInfoLog(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infolog); + internal unsafe delegate void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); internal unsafe static GetShaderInfoLog glGetShaderInfoLog; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetShaderiv(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32* @params); @@ -390,11 +567,14 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void GetShaderPrecisionFormat(OpenTK.Graphics.ES20.ShaderType shadertype, OpenTK.Graphics.ES20.ShaderPrecision precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision); internal unsafe static GetShaderPrecisionFormat glGetShaderPrecisionFormat; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + internal unsafe delegate void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); internal unsafe static GetShaderSource glGetShaderSource; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate System.IntPtr GetString(OpenTK.Graphics.ES20.StringName name); - internal unsafe static GetString glGetString; + internal delegate IntPtr GetString(OpenTK.Graphics.ES20.StringName name); + internal static GetString glGetString; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSyncivAPPLE(IntPtr sync, OpenTK.Graphics.ES20.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + internal unsafe static GetSyncivAPPLE glGetSyncivAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetTexParameterfv(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Single* @params); internal unsafe static GetTexParameterfv glGetTexParameterfv; @@ -402,13 +582,16 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void GetTexParameteriv(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.GetTextureParameter pname, [OutAttribute] Int32* @params); internal unsafe static GetTexParameteriv glGetTexParameteriv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTranslatedShaderSourceANGLE(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + internal unsafe static GetTranslatedShaderSourceANGLE glGetTranslatedShaderSourceANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetUniformfv(UInt32 program, Int32 location, [OutAttribute] Single* @params); internal unsafe static GetUniformfv glGetUniformfv; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetUniformiv(UInt32 program, Int32 location, [OutAttribute] Int32* @params); internal unsafe static GetUniformiv glGetUniformiv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate int GetUniformLocation(UInt32 program, String name); + internal delegate Int32 GetUniformLocation(UInt32 program, String name); internal static GetUniformLocation glGetUniformLocation; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetVertexAttribfv(UInt32 index, OpenTK.Graphics.ES20.VertexAttribParameter pname, [OutAttribute] Single* @params); @@ -423,6 +606,9 @@ namespace OpenTK.Graphics.ES20 internal delegate void Hint(OpenTK.Graphics.ES20.HintTarget target, OpenTK.Graphics.ES20.HintMode mode); internal static Hint glHint; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void InsertEventMarkerEXT(Int32 length, String marker); + internal static InsertEventMarkerEXT glInsertEventMarkerEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsBuffer(UInt32 buffer); internal static IsBuffer glIsBuffer; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -438,43 +624,202 @@ namespace OpenTK.Graphics.ES20 internal delegate bool IsProgram(UInt32 program); internal static IsProgram glIsProgram; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsProgramPipelineEXT(UInt32 pipeline); + internal static IsProgramPipelineEXT glIsProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsQueryEXT(UInt32 id); + internal static IsQueryEXT glIsQueryEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsRenderbuffer(UInt32 renderbuffer); internal static IsRenderbuffer glIsRenderbuffer; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsShader(UInt32 shader); internal static IsShader glIsShader; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsSyncAPPLE(IntPtr sync); + internal static IsSyncAPPLE glIsSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsTexture(UInt32 texture); internal static IsTexture glIsTexture; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsVertexArrayOES(UInt32 array); internal static IsVertexArrayOES glIsVertexArrayOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LabelObjectEXT(OpenTK.Graphics.ES20.ExtDebugLabel type, UInt32 @object, Int32 length, String label); + internal static LabelObjectEXT glLabelObjectEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LineWidth(Single width); internal static LineWidth glLineWidth; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void LinkProgram(UInt32 program); internal static LinkProgram glLinkProgram; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate System.IntPtr MapBufferOES(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All access); - internal unsafe static MapBufferOES glMapBufferOES; + internal delegate IntPtr MapBufferOES(OpenTK.Graphics.ES20.OesMapbuffer target, OpenTK.Graphics.ES20.OesMapbuffer access); + internal static MapBufferOES glMapBufferOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void MultiDrawArraysEXT(OpenTK.Graphics.ES20.All mode, Int32* first, Int32* count, Int32 primcount); + internal delegate IntPtr MapBufferRangeEXT(OpenTK.Graphics.ES20.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access); + internal static MapBufferRangeEXT glMapBufferRangeEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawArraysEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); internal unsafe static MultiDrawArraysEXT glMultiDrawArraysEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void MultiDrawElementsEXT(OpenTK.Graphics.ES20.All mode, Int32* first, OpenTK.Graphics.ES20.All type, IntPtr indices, Int32 primcount); + internal unsafe delegate void MultiDrawElementsEXT(OpenTK.Graphics.ES20.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES20.DrawElementsType type, IntPtr indices, Int32 primcount); internal unsafe static MultiDrawElementsEXT glMultiDrawElementsEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectLabel(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 length, String label); + internal static ObjectLabel glObjectLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectLabelKHR(OpenTK.Graphics.ES20.KhrDebug identifier, UInt32 name, Int32 length, String label); + internal static ObjectLabelKHR glObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); + internal static ObjectPtrLabel glObjectPtrLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); + internal static ObjectPtrLabelKHR glObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PixelStorei(OpenTK.Graphics.ES20.PixelStoreParameter pname, Int32 param); internal static PixelStorei glPixelStorei; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PolygonOffset(Single factor, Single units); internal static PolygonOffset glPolygonOffset; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ProgramBinaryOES(UInt32 program, OpenTK.Graphics.ES20.All binaryFormat, IntPtr binary, Int32 length); + internal delegate void PopDebugGroup(); + internal static PopDebugGroup glPopDebugGroup; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopDebugGroupKHR(); + internal static PopDebugGroupKHR glPopDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopGroupMarkerEXT(); + internal static PopGroupMarkerEXT glPopGroupMarkerEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramBinaryOES(UInt32 program, OpenTK.Graphics.ES20.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length); internal static ProgramBinaryOES glProgramBinaryOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels); + internal delegate void ProgramParameteriEXT(UInt32 program, OpenTK.Graphics.ES20.ExtSeparateShaderObjects pname, Int32 value); + internal static ProgramParameteriEXT glProgramParameteriEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); + internal static ProgramUniform1fEXT glProgramUniform1fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform1fvEXT glProgramUniform1fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); + internal static ProgramUniform1iEXT glProgramUniform1iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform1ivEXT glProgramUniform1ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); + internal static ProgramUniform1uiEXT glProgramUniform1uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform1uivEXT glProgramUniform1uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); + internal static ProgramUniform2fEXT glProgramUniform2fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform2fvEXT glProgramUniform2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); + internal static ProgramUniform2iEXT glProgramUniform2iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform2ivEXT glProgramUniform2ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); + internal static ProgramUniform2uiEXT glProgramUniform2uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform2uivEXT glProgramUniform2uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); + internal static ProgramUniform3fEXT glProgramUniform3fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform3fvEXT glProgramUniform3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); + internal static ProgramUniform3iEXT glProgramUniform3iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform3ivEXT glProgramUniform3ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + internal static ProgramUniform3uiEXT glProgramUniform3uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform3uivEXT glProgramUniform3uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); + internal static ProgramUniform4fEXT glProgramUniform4fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform4fvEXT glProgramUniform4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + internal static ProgramUniform4iEXT glProgramUniform4iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform4ivEXT glProgramUniform4ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + internal static ProgramUniform4uiEXT glProgramUniform4uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform4uivEXT glProgramUniform4uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2fvEXT glProgramUniformMatrix2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2x3fvEXT glProgramUniformMatrix2x3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2x4fvEXT glProgramUniformMatrix2x4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3fvEXT glProgramUniformMatrix3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3x2fvEXT glProgramUniformMatrix3x2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3x4fvEXT glProgramUniformMatrix3x4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4fvEXT glProgramUniformMatrix4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4x2fvEXT glProgramUniformMatrix4x2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4x3fvEXT glProgramUniformMatrix4x3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushDebugGroup(OpenTK.Graphics.ES20.KhrDebug source, UInt32 id, Int32 length, String message); + internal static PushDebugGroup glPushDebugGroup; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushDebugGroupKHR(OpenTK.Graphics.ES20.KhrDebug source, UInt32 id, Int32 length, String message); + internal static PushDebugGroupKHR glPushDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushGroupMarkerEXT(Int32 length, String marker); + internal static PushGroupMarkerEXT glPushGroupMarkerEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void QueryCounterEXT(UInt32 id, OpenTK.Graphics.ES20.ExtDisjointTimerQuery target); + internal static QueryCounterEXT glQueryCounterEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadBufferIndexedEXT(OpenTK.Graphics.ES20.ExtMultiviewDrawBuffers src, Int32 index); + internal static ReadBufferIndexedEXT glReadBufferIndexedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadBufferNV(OpenTK.Graphics.ES20.NvReadBuffer mode); + internal static ReadBufferNV glReadBufferNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.ExtRobustness format, OpenTK.Graphics.ES20.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); + internal static ReadnPixelsEXT glReadnPixelsEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, [OutAttribute] IntPtr pixels); internal static ReadPixels glReadPixels; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ReleaseShaderCompiler(); @@ -483,15 +828,21 @@ namespace OpenTK.Graphics.ES20 internal delegate void RenderbufferStorage(OpenTK.Graphics.ES20.RenderbufferTarget target, OpenTK.Graphics.ES20.RenderbufferInternalFormat internalformat, Int32 width, Int32 height); internal static RenderbufferStorage glRenderbufferStorage; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void RenderbufferStorageMultisampleANGLE(OpenTK.Graphics.ES20.All target, Int32 samples, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height); + internal delegate void RenderbufferStorageMultisampleANGLE(OpenTK.Graphics.ES20.AngleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.AngleFramebufferMultisample internalformat, Int32 width, Int32 height); internal static RenderbufferStorageMultisampleANGLE glRenderbufferStorageMultisampleANGLE; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void RenderbufferStorageMultisampleAPPLE(); + internal delegate void RenderbufferStorageMultisampleAPPLE(OpenTK.Graphics.ES20.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.AppleFramebufferMultisample internalformat, Int32 width, Int32 height); internal static RenderbufferStorageMultisampleAPPLE glRenderbufferStorageMultisampleAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void RenderbufferStorageMultisampleIMG(); + internal delegate void RenderbufferStorageMultisampleEXT(OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES20.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleEXT glRenderbufferStorageMultisampleEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleIMG(OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES20.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height); internal static RenderbufferStorageMultisampleIMG glRenderbufferStorageMultisampleIMG; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleNV(OpenTK.Graphics.ES20.NvFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES20.NvFramebufferMultisample internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleNV glRenderbufferStorageMultisampleNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ResolveMultisampleFramebufferAPPLE(); internal static ResolveMultisampleFramebufferAPPLE glResolveMultisampleFramebufferAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -501,13 +852,13 @@ namespace OpenTK.Graphics.ES20 internal delegate void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); internal static Scissor glScissor; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, UInt32* countersList); + internal unsafe delegate void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList); internal unsafe static SelectPerfMonitorCountersAMD glSelectPerfMonitorCountersAMD; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES20.All condition); + internal delegate void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES20.NvFence condition); internal static SetFenceNV glSetFenceNV; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void ShaderBinary(Int32 n, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length); + internal unsafe delegate void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES20.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length); internal unsafe static ShaderBinary glShaderBinary; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length); @@ -531,7 +882,7 @@ namespace OpenTK.Graphics.ES20 internal delegate void StencilOp(OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass); internal static StencilOp glStencilOp; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass); + internal delegate void StencilOpSeparate(OpenTK.Graphics.ES20.CullFaceMode face, OpenTK.Graphics.ES20.StencilOp sfail, OpenTK.Graphics.ES20.StencilOp dpfail, OpenTK.Graphics.ES20.StencilOp dppass); internal static StencilOpSeparate glStencilOpSeparate; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool TestFenceNV(UInt32 fence); @@ -540,7 +891,7 @@ namespace OpenTK.Graphics.ES20 internal delegate void TexImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, OpenTK.Graphics.ES20.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels); internal static TexImage2D glTexImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, OpenTK.Graphics.ES20.All internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr pixels); + internal delegate void TexImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, OpenTK.Graphics.ES20.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, IntPtr pixels); internal static TexImage3DOES glTexImage3DOES; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexParameterf(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single param); @@ -555,107 +906,164 @@ namespace OpenTK.Graphics.ES20 internal unsafe delegate void TexParameteriv(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Int32* @params); internal unsafe static TexParameteriv glTexParameteriv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage1DEXT(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width); + internal static TexStorage1DEXT glTexStorage1DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage2DEXT(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height); + internal static TexStorage2DEXT glTexStorage2DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage3DEXT(OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal static TexStorage3DEXT glTexStorage3DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels); internal static TexSubImage2D glTexSubImage2D; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TexSubImage3DOES(OpenTK.Graphics.ES20.All target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.All format, OpenTK.Graphics.ES20.All type, IntPtr pixels); + internal delegate void TexSubImage3DOES(OpenTK.Graphics.ES20.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES20.OesTexture3D format, OpenTK.Graphics.ES20.OesTexture3D type, IntPtr pixels); internal static TexSubImage3DOES glTexSubImage3DOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform1f(Int32 location, Single x); + internal delegate void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width); + internal static TextureStorage1DEXT glTextureStorage1DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height); + internal static TextureStorage2DEXT glTextureStorage2DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.ES20.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES20.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal static TextureStorage3DEXT glTextureStorage3DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1f(Int32 location, Single v0); internal static Uniform1f glUniform1f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform1fv(Int32 location, Int32 count, Single* v); + internal unsafe delegate void Uniform1fv(Int32 location, Int32 count, Single* value); internal unsafe static Uniform1fv glUniform1fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform1i(Int32 location, Int32 x); + internal delegate void Uniform1i(Int32 location, Int32 v0); internal static Uniform1i glUniform1i; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform1iv(Int32 location, Int32 count, Int32* v); + internal unsafe delegate void Uniform1iv(Int32 location, Int32 count, Int32* value); internal unsafe static Uniform1iv glUniform1iv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform2f(Int32 location, Single x, Single y); + internal delegate void Uniform2f(Int32 location, Single v0, Single v1); internal static Uniform2f glUniform2f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform2fv(Int32 location, Int32 count, Single* v); + internal unsafe delegate void Uniform2fv(Int32 location, Int32 count, Single* value); internal unsafe static Uniform2fv glUniform2fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform2i(Int32 location, Int32 x, Int32 y); + internal delegate void Uniform2i(Int32 location, Int32 v0, Int32 v1); internal static Uniform2i glUniform2i; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform2iv(Int32 location, Int32 count, Int32* v); + internal unsafe delegate void Uniform2iv(Int32 location, Int32 count, Int32* value); internal unsafe static Uniform2iv glUniform2iv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform3f(Int32 location, Single x, Single y, Single z); + internal delegate void Uniform3f(Int32 location, Single v0, Single v1, Single v2); internal static Uniform3f glUniform3f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform3fv(Int32 location, Int32 count, Single* v); + internal unsafe delegate void Uniform3fv(Int32 location, Int32 count, Single* value); internal unsafe static Uniform3fv glUniform3fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform3i(Int32 location, Int32 x, Int32 y, Int32 z); + internal delegate void Uniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); internal static Uniform3i glUniform3i; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform3iv(Int32 location, Int32 count, Int32* v); + internal unsafe delegate void Uniform3iv(Int32 location, Int32 count, Int32* value); internal unsafe static Uniform3iv glUniform3iv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform4f(Int32 location, Single x, Single y, Single z, Single w); + internal delegate void Uniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); internal static Uniform4f glUniform4f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform4fv(Int32 location, Int32 count, Single* v); + internal unsafe delegate void Uniform4fv(Int32 location, Int32 count, Single* value); internal unsafe static Uniform4fv glUniform4fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void Uniform4i(Int32 location, Int32 x, Int32 y, Int32 z, Int32 w); + internal delegate void Uniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); internal static Uniform4i glUniform4i; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void Uniform4iv(Int32 location, Int32 count, Int32* v); + internal unsafe delegate void Uniform4iv(Int32 location, Int32 count, Int32* value); internal unsafe static Uniform4iv glUniform4iv; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void UniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value); internal unsafe static UniformMatrix2fv glUniformMatrix2fv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x3fvNV glUniformMatrix2x3fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x4fvNV glUniformMatrix2x4fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void UniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value); internal unsafe static UniformMatrix3fv glUniformMatrix3fv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x2fvNV glUniformMatrix3x2fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x4fvNV glUniformMatrix3x4fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void UniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value); internal unsafe static UniformMatrix4fv glUniformMatrix4fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate bool UnmapBufferOES(OpenTK.Graphics.ES20.All target); + internal unsafe delegate void UniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x2fvNV glUniformMatrix4x2fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x3fvNV glUniformMatrix4x3fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool UnmapBufferOES(OpenTK.Graphics.ES20.OesMapbuffer target); internal static UnmapBufferOES glUnmapBufferOES; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void UseProgram(UInt32 program); internal static UseProgram glUseProgram; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program); + internal static UseProgramStagesEXT glUseProgramStagesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseShaderProgramEXT(OpenTK.Graphics.ES20.ExtSeparateShaderObjects type, UInt32 program); + internal static UseShaderProgramEXT glUseShaderProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ValidateProgram(UInt32 program); internal static ValidateProgram glValidateProgram; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexAttrib1f(UInt32 indx, Single x); + internal delegate void ValidateProgramPipelineEXT(UInt32 pipeline); + internal static ValidateProgramPipelineEXT glValidateProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib1f(UInt32 index, Single x); internal static VertexAttrib1f glVertexAttrib1f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void VertexAttrib1fv(UInt32 indx, Single* values); + internal unsafe delegate void VertexAttrib1fv(UInt32 index, Single* v); internal unsafe static VertexAttrib1fv glVertexAttrib1fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexAttrib2f(UInt32 indx, Single x, Single y); + internal delegate void VertexAttrib2f(UInt32 index, Single x, Single y); internal static VertexAttrib2f glVertexAttrib2f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void VertexAttrib2fv(UInt32 indx, Single* values); + internal unsafe delegate void VertexAttrib2fv(UInt32 index, Single* v); internal unsafe static VertexAttrib2fv glVertexAttrib2fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexAttrib3f(UInt32 indx, Single x, Single y, Single z); + internal delegate void VertexAttrib3f(UInt32 index, Single x, Single y, Single z); internal static VertexAttrib3f glVertexAttrib3f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void VertexAttrib3fv(UInt32 indx, Single* values); + internal unsafe delegate void VertexAttrib3fv(UInt32 index, Single* v); internal unsafe static VertexAttrib3fv glVertexAttrib3fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexAttrib4f(UInt32 indx, Single x, Single y, Single z, Single w); + internal delegate void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); internal static VertexAttrib4f glVertexAttrib4f; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void VertexAttrib4fv(UInt32 indx, Single* values); + internal unsafe delegate void VertexAttrib4fv(UInt32 index, Single* v); internal unsafe static VertexAttrib4fv glVertexAttrib4fv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexAttribPointer(UInt32 indx, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr ptr); + internal delegate void VertexAttribDivisorANGLE(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisorANGLE glVertexAttribDivisorANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribDivisorEXT(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisorEXT glVertexAttribDivisorEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribDivisorNV(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisorNV glVertexAttribDivisorNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES20.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); internal static VertexAttribPointer glVertexAttribPointer; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); internal static Viewport glViewport; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void WaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static WaitSyncAPPLE glWaitSyncAPPLE; } } } diff --git a/Source/OpenTK/Graphics/ES20/ES20Enums.cs b/Source/OpenTK/Graphics/ES20/ES20Enums.cs new file mode 100644 index 00000000..9cb75ea5 --- /dev/null +++ b/Source/OpenTK/Graphics/ES20/ES20Enums.cs @@ -0,0 +1,22309 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +using System; + +namespace OpenTK.Graphics.ES20 +{ + /// + /// Not used directly. + /// + public enum AccumOp : int + { + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + } + + /// + /// Used in GL.GetActiveAttrib + /// + public enum ActiveAttribType : int + { + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_FloatVec2 = 0X8b50 + /// + FloatVec2 = ((int)0X8b50) , + /// + /// Original was GL_FloatVec3 = 0X8b51 + /// + FloatVec3 = ((int)0X8b51) , + /// + /// Original was GL_FloatVec4 = 0X8b52 + /// + FloatVec4 = ((int)0X8b52) , + /// + /// Original was GL_FloatMat2 = 0X8b5a + /// + FloatMat2 = ((int)0X8b5a) , + /// + /// Original was GL_FloatMat3 = 0X8b5b + /// + FloatMat3 = ((int)0X8b5b) , + /// + /// Original was GL_FloatMat4 = 0X8b5c + /// + FloatMat4 = ((int)0X8b5c) , + } + + /// + /// Used in GL.GetActiveUniform + /// + public enum ActiveUniformType : int + { + /// + /// Original was GL_Int = 0X1404 + /// + Int = ((int)0X1404) , + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_FloatVec2 = 0X8b50 + /// + FloatVec2 = ((int)0X8b50) , + /// + /// Original was GL_FloatVec3 = 0X8b51 + /// + FloatVec3 = ((int)0X8b51) , + /// + /// Original was GL_FloatVec4 = 0X8b52 + /// + FloatVec4 = ((int)0X8b52) , + /// + /// Original was GL_IntVec2 = 0X8b53 + /// + IntVec2 = ((int)0X8b53) , + /// + /// Original was GL_IntVec3 = 0X8b54 + /// + IntVec3 = ((int)0X8b54) , + /// + /// Original was GL_IntVec4 = 0X8b55 + /// + IntVec4 = ((int)0X8b55) , + /// + /// Original was GL_Bool = 0X8b56 + /// + Bool = ((int)0X8b56) , + /// + /// Original was GL_BoolVec2 = 0X8b57 + /// + BoolVec2 = ((int)0X8b57) , + /// + /// Original was GL_BoolVec3 = 0X8b58 + /// + BoolVec3 = ((int)0X8b58) , + /// + /// Original was GL_BoolVec4 = 0X8b59 + /// + BoolVec4 = ((int)0X8b59) , + /// + /// Original was GL_FloatMat2 = 0X8b5a + /// + FloatMat2 = ((int)0X8b5a) , + /// + /// Original was GL_FloatMat3 = 0X8b5b + /// + FloatMat3 = ((int)0X8b5b) , + /// + /// Original was GL_FloatMat4 = 0X8b5c + /// + FloatMat4 = ((int)0X8b5c) , + /// + /// Original was GL_Sampler2D = 0X8b5e + /// + Sampler2D = ((int)0X8b5e) , + /// + /// Original was GL_SamplerCube = 0X8b60 + /// + SamplerCube = ((int)0X8b60) , + } + + /// + /// Used in GL.Ext.BeginQuery, GL.Ext.EndQuery and 2 other functions + /// + public enum All : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_Zero = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_Points = 0X0000 + /// + Points = ((int)0X0000) , + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 + /// + ColorBufferBit0Qcom = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 + /// + SyncFlushCommandsBitApple = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 + /// + ColorBufferBit1Qcom = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 + /// + ColorBufferBit2Qcom = ((int)0x00000004) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 + /// + ColorBufferBit3Qcom = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 + /// + ColorBufferBit4Qcom = ((int)0x00000010) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 + /// + ColorBufferBit5Qcom = ((int)0x00000020) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 + /// + ColorBufferBit6Qcom = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 + /// + ColorBufferBit7Qcom = ((int)0x00000080) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 + /// + DepthBufferBit0Qcom = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 + /// + DepthBufferBit1Qcom = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 + /// + DepthBufferBit2Qcom = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 + /// + DepthBufferBit3Qcom = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 + /// + DepthBufferBit4Qcom = ((int)0x00001000) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 + /// + DepthBufferBit5Qcom = ((int)0x00002000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 + /// + DepthBufferBit6Qcom = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 + /// + DepthBufferBit7Qcom = ((int)0x00008000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_Lines = 0X0001 + /// + Lines = ((int)0X0001) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 + /// + StencilBufferBit0Qcom = ((int)0x00010000) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 + /// + StencilBufferBit1Qcom = ((int)0x00020000) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_Triangles = 0X0004 + /// + Triangles = ((int)0X0004) , + /// + /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 + /// + StencilBufferBit2Qcom = ((int)0x00040000) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 + /// + StencilBufferBit3Qcom = ((int)0x00080000) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 + /// + StencilBufferBit4Qcom = ((int)0x00100000) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 + /// + StencilBufferBit5Qcom = ((int)0x00200000) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 + /// + StencilBufferBit6Qcom = ((int)0x00400000) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 + /// + StencilBufferBit7Qcom = ((int)0x00800000) , + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 + /// + MultisampleBufferBit0Qcom = ((int)0x01000000) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_Never = 0X0200 + /// + Never = ((int)0X0200) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 + /// + MultisampleBufferBit1Qcom = ((int)0x02000000) , + /// + /// Original was GL_Less = 0X0201 + /// + Less = ((int)0X0201) , + /// + /// Original was GL_Equal = 0X0202 + /// + Equal = ((int)0X0202) , + /// + /// Original was GL_Lequal = 0X0203 + /// + Lequal = ((int)0X0203) , + /// + /// Original was GL_Greater = 0X0204 + /// + Greater = ((int)0X0204) , + /// + /// Original was GL_Notequal = 0X0205 + /// + Notequal = ((int)0X0205) , + /// + /// Original was GL_Gequal = 0X0206 + /// + Gequal = ((int)0X0206) , + /// + /// Original was GL_Always = 0X0207 + /// + Always = ((int)0X0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 + /// + MultisampleBufferBit2Qcom = ((int)0x04000000) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_Front = 0X0404 + /// + Front = ((int)0X0404) , + /// + /// Original was GL_Back = 0X0405 + /// + Back = ((int)0X0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 + /// + MultisampleBufferBit3Qcom = ((int)0x08000000) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_Cw = 0X0900 + /// + Cw = ((int)0X0900) , + /// + /// Original was GL_Ccw = 0X0901 + /// + Ccw = ((int)0X0901) , + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_Viewport = 0X0ba2 + /// + Viewport = ((int)0X0ba2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_Dither = 0X0bd0 + /// + Dither = ((int)0X0bd0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_Blend = 0X0be2 + /// + Blend = ((int)0X0be2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 + /// + MultisampleBufferBit4Qcom = ((int)0x10000000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_Fastest = 0X1101 + /// + Fastest = ((int)0X1101) , + /// + /// Original was GL_Nicest = 0X1102 + /// + Nicest = ((int)0X1102) , + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + /// + /// Original was GL_Byte = 0X1400 + /// + Byte = ((int)0X1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_Short = 0X1402 + /// + Short = ((int)0X1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_Int = 0X1404 + /// + Int = ((int)0X1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_Fixed = 0X140c + /// + Fixed = ((int)0X140c) , + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_XOR_NV = 0x1506 + /// + XorNv = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_Invert = 0X150a + /// + Invert = ((int)0X150a) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_RED_NV = 0x1903 + /// + RedNv = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_GREEN_NV = 0x1904 + /// + GreenNv = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_BLUE_NV = 0x1905 + /// + BlueNv = ((int)0x1905) , + /// + /// Original was GL_Alpha = 0X1906 + /// + Alpha = ((int)0X1906) , + /// + /// Original was GL_Rgb = 0X1907 + /// + Rgb = ((int)0X1907) , + /// + /// Original was GL_Rgba = 0X1908 + /// + Rgba = ((int)0X1908) , + /// + /// Original was GL_Luminance = 0X1909 + /// + Luminance = ((int)0X1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + /// + /// Original was GL_Keep = 0X1e00 + /// + Keep = ((int)0X1e00) , + /// + /// Original was GL_Replace = 0X1e01 + /// + Replace = ((int)0X1e01) , + /// + /// Original was GL_Incr = 0X1e02 + /// + Incr = ((int)0X1e02) , + /// + /// Original was GL_Decr = 0X1e03 + /// + Decr = ((int)0X1e03) , + /// + /// Original was GL_Vendor = 0X1f00 + /// + Vendor = ((int)0X1f00) , + /// + /// Original was GL_Renderer = 0X1f01 + /// + Renderer = ((int)0X1f01) , + /// + /// Original was GL_Version = 0X1f02 + /// + Version = ((int)0X1f02) , + /// + /// Original was GL_Extensions = 0X1f03 + /// + Extensions = ((int)0X1f03) , + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 + /// + MultisampleBufferBit5Qcom = ((int)0x20000000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_Nearest = 0X2600 + /// + Nearest = ((int)0X2600) , + /// + /// Original was GL_Linear = 0X2601 + /// + Linear = ((int)0X2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 + /// + MultisampleBufferBit6Qcom = ((int)0x40000000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 + /// + MultisampleBufferBit7Qcom = unchecked((int)0x80000000) , + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_BLEND_COLOR = 0x8005 + /// + BlendColor = ((int)0x8005) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION = 0x8009 + /// + BlendEquation = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_RGB = 0x8009 + /// + BlendEquationRgb = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA8_EXT = 0x803C + /// + Alpha8Ext = ((int)0x803C) , + /// + /// Original was GL_ALPHA8_OES = 0x803C + /// + Alpha8Oes = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_EXT = 0x8040 + /// + Luminance8Ext = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_OES = 0x8040 + /// + Luminance8Oes = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 + /// + Luminance4Alpha4Oes = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 + /// + Luminance8Alpha8Ext = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 + /// + Luminance8Alpha8Oes = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4_OES = 0x8056 + /// + Rgba4Oes = ((int)0x8056) , + /// + /// Original was GL_Rgba4 = 0X8056 + /// + Rgba4 = ((int)0X8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGB5_A1_OES = 0x8057 + /// + Rgb5A1Oes = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A + /// + TextureBinding3DOes = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 + /// + Max3DTextureSize = ((int)0x8073) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 + /// + Max3DTextureSizeOes = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_Samples = 0X80a9 + /// + Samples = ((int)0X80a9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_BLEND_DST_RGB = 0x80C8 + /// + BlendDstRgb = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB = 0x80C9 + /// + BlendSrcRgb = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA = 0x80CA + /// + BlendDstAlpha = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA = 0x80CB + /// + BlendSrcAlpha = ((int)0x80CB) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_BGRA_IMG = 0x80E1 + /// + BgraImg = ((int)0x80E1) , + /// + /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 + /// + MaxElementsVertices = ((int)0x80E8) , + /// + /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 + /// + MaxElementsIndices = ((int)0x80E9) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D + /// + TextureMaxLevelApple = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 + /// + DepthComponent16Oes = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 + /// + DepthComponent24 = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 + /// + FramebufferAttachmentColorEncodingExt = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 + /// + FramebufferAttachmentComponentTypeExt = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 + /// + FramebufferUndefinedOes = ((int)0x8219) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_MAJOR_VERSION = 0x821B + /// + MajorVersion = ((int)0x821B) , + /// + /// Original was GL_MINOR_VERSION = 0x821C + /// + MinorVersion = ((int)0x821C) , + /// + /// Original was GL_NUM_EXTENSIONS = 0x821D + /// + NumExtensions = ((int)0x821D) , + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_EXT = 0x8227 + /// + RgExt = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_R32F_EXT = 0x822E + /// + R32fExt = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_RG32F_EXT = 0x8230 + /// + Rg32fExt = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 + /// + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 + /// + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 + /// + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 + /// + LoseContextOnResetExt = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 + /// + GuiltyContextResetExt = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 + /// + InnocentContextResetExt = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 + /// + UnknownContextResetExt = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 + /// + ResetNotificationStrategyExt = ((int)0x8256) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 + /// + ProgramSeparableExt = ((int)0x8258) , + /// + /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259 + /// + ActiveProgramExt = ((int)0x8259) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A + /// + ProgramPipelineBindingExt = ((int)0x825A) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 + /// + NoResetNotificationExt = ((int)0x8261) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C + /// + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D + /// + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF + /// + TextureImmutableLevels = ((int)0x82DF) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , + /// + /// Original was GL_DISPLAY_LIST = 0x82E7 + /// + DisplayList = ((int)0x82E7) , + /// + /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 + /// + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 + /// + UnsignedShort4444RevExt = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 + /// + UnsignedShort4444RevImg = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 + /// + UnsignedShort1555RevExt = ((int)0x8366) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 + /// + UnsignedInt2101010RevExt = ((int)0x8368) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + /// + /// Original was GL_MIRRORED_REPEAT = 0x8370 + /// + MirroredRepeat = ((int)0x8370) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 + /// + CompressedRgbaS3tcDxt3Angle = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + /// + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 + /// + CompressedRgbaS3tcDxt5Angle = ((int)0x83F3) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + /// + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_Texture0 = 0X84c0 + /// + Texture0 = ((int)0X84c0) , + /// + /// Original was GL_Texture1 = 0X84c1 + /// + Texture1 = ((int)0X84c1) , + /// + /// Original was GL_Texture2 = 0X84c2 + /// + Texture2 = ((int)0X84c2) , + /// + /// Original was GL_Texture3 = 0X84c3 + /// + Texture3 = ((int)0X84c3) , + /// + /// Original was GL_Texture4 = 0X84c4 + /// + Texture4 = ((int)0X84c4) , + /// + /// Original was GL_Texture5 = 0X84c5 + /// + Texture5 = ((int)0X84c5) , + /// + /// Original was GL_Texture6 = 0X84c6 + /// + Texture6 = ((int)0X84c6) , + /// + /// Original was GL_Texture7 = 0X84c7 + /// + Texture7 = ((int)0X84c7) , + /// + /// Original was GL_Texture8 = 0X84c8 + /// + Texture8 = ((int)0X84c8) , + /// + /// Original was GL_Texture9 = 0X84c9 + /// + Texture9 = ((int)0X84c9) , + /// + /// Original was GL_Texture10 = 0X84ca + /// + Texture10 = ((int)0X84ca) , + /// + /// Original was GL_Texture11 = 0X84cb + /// + Texture11 = ((int)0X84cb) , + /// + /// Original was GL_Texture12 = 0X84cc + /// + Texture12 = ((int)0X84cc) , + /// + /// Original was GL_Texture13 = 0X84cd + /// + Texture13 = ((int)0X84cd) , + /// + /// Original was GL_Texture14 = 0X84ce + /// + Texture14 = ((int)0X84ce) , + /// + /// Original was GL_Texture15 = 0X84cf + /// + Texture15 = ((int)0X84cf) , + /// + /// Original was GL_Texture16 = 0X84d0 + /// + Texture16 = ((int)0X84d0) , + /// + /// Original was GL_Texture17 = 0X84d1 + /// + Texture17 = ((int)0X84d1) , + /// + /// Original was GL_Texture18 = 0X84d2 + /// + Texture18 = ((int)0X84d2) , + /// + /// Original was GL_Texture19 = 0X84d3 + /// + Texture19 = ((int)0X84d3) , + /// + /// Original was GL_Texture20 = 0X84d4 + /// + Texture20 = ((int)0X84d4) , + /// + /// Original was GL_Texture21 = 0X84d5 + /// + Texture21 = ((int)0X84d5) , + /// + /// Original was GL_Texture22 = 0X84d6 + /// + Texture22 = ((int)0X84d6) , + /// + /// Original was GL_Texture23 = 0X84d7 + /// + Texture23 = ((int)0X84d7) , + /// + /// Original was GL_Texture24 = 0X84d8 + /// + Texture24 = ((int)0X84d8) , + /// + /// Original was GL_Texture25 = 0X84d9 + /// + Texture25 = ((int)0X84d9) , + /// + /// Original was GL_Texture26 = 0X84da + /// + Texture26 = ((int)0X84da) , + /// + /// Original was GL_Texture27 = 0X84db + /// + Texture27 = ((int)0X84db) , + /// + /// Original was GL_Texture28 = 0X84dc + /// + Texture28 = ((int)0X84dc) , + /// + /// Original was GL_Texture29 = 0X84dd + /// + Texture29 = ((int)0X84dd) , + /// + /// Original was GL_Texture30 = 0X84de + /// + Texture30 = ((int)0X84de) , + /// + /// Original was GL_Texture31 = 0X84df + /// + Texture31 = ((int)0X84df) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_ALL_COMPLETED_NV = 0x84F2 + /// + AllCompletedNv = ((int)0x84F2) , + /// + /// Original was GL_FENCE_STATUS_NV = 0x84F3 + /// + FenceStatusNv = ((int)0x84F3) , + /// + /// Original was GL_FENCE_CONDITION_NV = 0x84F4 + /// + FenceConditionNv = ((int)0x84F4) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD + /// + MaxTextureLodBias = ((int)0x84FD) , + /// + /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + /// + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , + /// + /// Original was GL_INCR_WRAP = 0x8507 + /// + IncrWrap = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP = 0x8508 + /// + DecrWrap = ((int)0x8508) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + /// + TextureCubeMapPositiveX = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + /// + TextureCubeMapNegativeX = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + /// + TextureCubeMapPositiveY = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + /// + TextureCubeMapNegativeY = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + /// + TextureCubeMapPositiveZ = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + /// + TextureCubeMapNegativeZ = ((int)0x851A) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + /// + MaxCubeMapTextureSize = ((int)0x851C) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 + /// + VertexArrayBindingOes = ((int)0x85B5) , + /// + /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA + /// + UnsignedShort88Apple = ((int)0x85BA) , + /// + /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB + /// + UnsignedShort88RevApple = ((int)0x85BB) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 + /// + VertexAttribArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 + /// + VertexAttribArraySize = ((int)0x8623) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 + /// + VertexAttribArrayStride = ((int)0x8624) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 + /// + VertexAttribArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 + /// + VertexAttribArrayPointer = ((int)0x8645) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_Z400_BINARY_AMD = 0x8740 + /// + Z400BinaryAmd = ((int)0x8740) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 + /// + ProgramBinaryLength = ((int)0x8741) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 + /// + ProgramBinaryLengthOes = ((int)0x8741) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE + /// + AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) , + /// + /// Original was GL_3DC_X_AMD = 0x87F9 + /// + Gl3DcXAmd = ((int)0x87F9) , + /// + /// Original was GL_3DC_XY_AMD = 0x87FA + /// + Gl3DcXyAmd = ((int)0x87FA) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE + /// + NumProgramBinaryFormatsOes = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF + /// + ProgramBinaryFormatsOes = ((int)0x87FF) , + /// + /// Original was GL_STENCIL_BACK_FUNC = 0x8800 + /// + StencilBackFunc = ((int)0x8800) , + /// + /// Original was GL_STENCIL_BACK_FAIL = 0x8801 + /// + StencilBackFail = ((int)0x8801) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 + /// + StencilBackPassDepthFail = ((int)0x8802) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 + /// + StencilBackPassDepthPass = ((int)0x8803) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGBA32F_EXT = 0x8814 + /// + Rgba32fExt = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGB32F_EXT = 0x8815 + /// + Rgb32fExt = ((int)0x8815) , + /// + /// Original was GL_ALPHA32F_EXT = 0x8816 + /// + Alpha32fExt = ((int)0x8816) , + /// + /// Original was GL_LUMINANCE32F_EXT = 0x8818 + /// + Luminance32fExt = ((int)0x8818) , + /// + /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 + /// + LuminanceAlpha32fExt = ((int)0x8819) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_ALPHA16F_EXT = 0x881C + /// + Alpha16fExt = ((int)0x881C) , + /// + /// Original was GL_LUMINANCE16F_EXT = 0x881E + /// + Luminance16fExt = ((int)0x881E) , + /// + /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F + /// + LuminanceAlpha16fExt = ((int)0x881F) , + /// + /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 + /// + WriteonlyRenderingQcom = ((int)0x8823) , + /// + /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 + /// + MaxDrawBuffers = ((int)0x8824) , + /// + /// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824 + /// + MaxDrawBuffersExt = ((int)0x8824) , + /// + /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 + /// + MaxDrawBuffersNv = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0 = 0x8825 + /// + DrawBuffer0 = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER0_EXT = 0x8825 + /// + DrawBuffer0Ext = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER0_NV = 0x8825 + /// + DrawBuffer0Nv = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1 = 0x8826 + /// + DrawBuffer1 = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER1_EXT = 0x8826 + /// + DrawBuffer1Ext = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER1_NV = 0x8826 + /// + DrawBuffer1Nv = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2 = 0x8827 + /// + DrawBuffer2 = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER2_EXT = 0x8827 + /// + DrawBuffer2Ext = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER2_NV = 0x8827 + /// + DrawBuffer2Nv = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3 = 0x8828 + /// + DrawBuffer3 = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER3_EXT = 0x8828 + /// + DrawBuffer3Ext = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER3_NV = 0x8828 + /// + DrawBuffer3Nv = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4 = 0x8829 + /// + DrawBuffer4 = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER4_EXT = 0x8829 + /// + DrawBuffer4Ext = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER4_NV = 0x8829 + /// + DrawBuffer4Nv = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5 = 0x882A + /// + DrawBuffer5 = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER5_EXT = 0x882A + /// + DrawBuffer5Ext = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER5_NV = 0x882A + /// + DrawBuffer5Nv = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6 = 0x882B + /// + DrawBuffer6 = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER6_EXT = 0x882B + /// + DrawBuffer6Ext = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER6_NV = 0x882B + /// + DrawBuffer6Nv = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7 = 0x882C + /// + DrawBuffer7 = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER7_EXT = 0x882C + /// + DrawBuffer7Ext = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER7_NV = 0x882C + /// + DrawBuffer7Nv = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8 = 0x882D + /// + DrawBuffer8 = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER8_EXT = 0x882D + /// + DrawBuffer8Ext = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER8_NV = 0x882D + /// + DrawBuffer8Nv = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9 = 0x882E + /// + DrawBuffer9 = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER9_EXT = 0x882E + /// + DrawBuffer9Ext = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER9_NV = 0x882E + /// + DrawBuffer9Nv = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10 = 0x882F + /// + DrawBuffer10 = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER10_EXT = 0x882F + /// + DrawBuffer10Ext = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER10_NV = 0x882F + /// + DrawBuffer10Nv = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11 = 0x8830 + /// + DrawBuffer11 = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER11_EXT = 0x8830 + /// + DrawBuffer11Ext = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER11_NV = 0x8830 + /// + DrawBuffer11Nv = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12 = 0x8831 + /// + DrawBuffer12 = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER12_EXT = 0x8831 + /// + DrawBuffer12Ext = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER12_NV = 0x8831 + /// + DrawBuffer12Nv = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13 = 0x8832 + /// + DrawBuffer13 = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER13_EXT = 0x8832 + /// + DrawBuffer13Ext = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER13_NV = 0x8832 + /// + DrawBuffer13Nv = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14 = 0x8833 + /// + DrawBuffer14 = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER14_EXT = 0x8833 + /// + DrawBuffer14Ext = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER14_NV = 0x8833 + /// + DrawBuffer14Nv = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15 = 0x8834 + /// + DrawBuffer15 = ((int)0x8834) , + /// + /// Original was GL_DRAW_BUFFER15_EXT = 0x8834 + /// + DrawBuffer15Ext = ((int)0x8834) , + /// + /// Original was GL_DRAW_BUFFER15_NV = 0x8834 + /// + DrawBuffer15Nv = ((int)0x8834) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D + /// + BlendEquationAlpha = ((int)0x883D) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C + /// + TextureCompareModeExt = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D + /// + TextureCompareFuncExt = ((int)0x884D) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E + /// + CompareRefToTexture = ((int)0x884E) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E + /// + CompareRefToTextureExt = ((int)0x884E) , + /// + /// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864 + /// + QueryCounterBitsExt = ((int)0x8864) , + /// + /// Original was GL_CURRENT_QUERY = 0x8865 + /// + CurrentQuery = ((int)0x8865) , + /// + /// Original was GL_CURRENT_QUERY_EXT = 0x8865 + /// + CurrentQueryExt = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT = 0x8866 + /// + QueryResult = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_EXT = 0x8866 + /// + QueryResultExt = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 + /// + QueryResultAvailable = ((int)0x8867) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 + /// + QueryResultAvailableExt = ((int)0x8867) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 + /// + MaxVertexAttribs = ((int)0x8869) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A + /// + VertexAttribArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 + /// + MaxTextureImageUnits = ((int)0x8872) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + /// + VertexAttribArrayBufferBinding = ((int)0x889F) , + /// + /// Original was GL_WRITE_ONLY_OES = 0x88B9 + /// + WriteOnlyOes = ((int)0x88B9) , + /// + /// Original was GL_BUFFER_ACCESS_OES = 0x88BB + /// + BufferAccessOes = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAPPED_OES = 0x88BC + /// + BufferMappedOes = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + /// + /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD + /// + BufferMapPointerOes = ((int)0x88BD) , + /// + /// Original was GL_TIME_ELAPSED_EXT = 0x88BF + /// + TimeElapsedExt = ((int)0x88BF) , + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + /// + /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB + /// + PixelPackBuffer = ((int)0x88EB) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC + /// + PixelUnpackBuffer = ((int)0x88EC) , + /// + /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED + /// + PixelPackBufferBinding = ((int)0x88ED) , + /// + /// Original was GL_ETC1_SRGB8_NV = 0x88EE + /// + Etc1Srgb8Nv = ((int)0x88EE) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF + /// + PixelUnpackBufferBinding = ((int)0x88EF) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + /// + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE + /// + VertexAttribArrayDivisor = ((int)0x88FE) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE + /// + VertexAttribArrayDivisorAngle = ((int)0x88FE) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE + /// + VertexAttribArrayDivisorExt = ((int)0x88FE) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE + /// + VertexAttribArrayDivisorNv = ((int)0x88FE) , + /// + /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + /// + MaxArrayTextureLayers = ((int)0x88FF) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + /// + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + /// + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_RGB_422_APPLE = 0x8A1F + /// + Rgb422Apple = ((int)0x8A1F) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 + /// + TextureSrgbDecodeExt = ((int)0x8A48) , + /// + /// Original was GL_DECODE_EXT = 0x8A49 + /// + DecodeExt = ((int)0x8A49) , + /// + /// Original was GL_SKIP_DECODE_EXT = 0x8A4A + /// + SkipDecodeExt = ((int)0x8A4A) , + /// + /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F + /// + ProgramPipelineObjectExt = ((int)0x8A4F) , + /// + /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 + /// + RgbRaw422Apple = ((int)0x8A51) , + /// + /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 + /// + FragmentShaderDiscardsSamplesExt = ((int)0x8A52) , + /// + /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 + /// + SyncObjectApple = ((int)0x8A53) , + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 + /// + CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54) , + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 + /// + CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 + /// + CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 + /// + CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57) , + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 + /// + ProgramObjectExt = ((int)0x8B40) , + /// + /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 + /// + ShaderObjectExt = ((int)0x8B48) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 + /// + MaxFragmentUniformComponents = ((int)0x8B49) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A + /// + MaxVertexUniformComponents = ((int)0x8B4A) , + /// + /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B + /// + MaxVaryingComponents = ((int)0x8B4B) , + /// + /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C + /// + MaxVertexTextureImageUnits = ((int)0x8B4C) , + /// + /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D + /// + MaxCombinedTextureImageUnits = ((int)0x8B4D) , + /// + /// Original was GL_SHADER_TYPE = 0x8B4F + /// + ShaderType = ((int)0x8B4F) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_Bool = 0X8b56 + /// + Bool = ((int)0X8b56) , + /// + /// Original was GL_BOOL_VEC2 = 0x8B57 + /// + BoolVec2 = ((int)0x8B57) , + /// + /// Original was GL_BOOL_VEC3 = 0x8B58 + /// + BoolVec3 = ((int)0x8B58) , + /// + /// Original was GL_BOOL_VEC4 = 0x8B59 + /// + BoolVec4 = ((int)0x8B59) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_SAMPLER_2D = 0x8B5E + /// + Sampler2D = ((int)0x8B5E) , + /// + /// Original was GL_SAMPLER_3D = 0x8B5F + /// + Sampler3D = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_3D_OES = 0x8B5F + /// + Sampler3DOes = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_CUBE = 0x8B60 + /// + SamplerCube = ((int)0x8B60) , + /// + /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 + /// + Sampler2DShadow = ((int)0x8B62) , + /// + /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 + /// + Sampler2DShadowExt = ((int)0x8B62) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 + /// + FloatMat2x3Nv = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 + /// + FloatMat2x4Nv = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2 = 0x8B67 + /// + FloatMat3x2 = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 + /// + FloatMat3x2Nv = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 + /// + FloatMat3x4Nv = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 + /// + FloatMat4x2Nv = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A + /// + FloatMat4x3Nv = ((int)0x8B6A) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_COMPILE_STATUS = 0x8B81 + /// + CompileStatus = ((int)0x8B81) , + /// + /// Original was GL_LINK_STATUS = 0x8B82 + /// + LinkStatus = ((int)0x8B82) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_ATTACHED_SHADERS = 0x8B85 + /// + AttachedShaders = ((int)0x8B85) , + /// + /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 + /// + ActiveUniforms = ((int)0x8B86) , + /// + /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 + /// + ActiveUniformMaxLength = ((int)0x8B87) , + /// + /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 + /// + ShaderSourceLength = ((int)0x8B88) , + /// + /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 + /// + ActiveAttributes = ((int)0x8B89) , + /// + /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A + /// + ActiveAttributeMaxLength = ((int)0x8B8A) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + /// + /// Original was GL_CURRENT_PROGRAM = 0x8B8D + /// + CurrentProgram = ((int)0x8B8D) , + /// + /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 + /// + Palette4Rgb8Oes = ((int)0x8B90) , + /// + /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 + /// + Palette4Rgba8Oes = ((int)0x8B91) , + /// + /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 + /// + Palette4R5G6B5Oes = ((int)0x8B92) , + /// + /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 + /// + Palette4Rgba4Oes = ((int)0x8B93) , + /// + /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 + /// + Palette4Rgb5A1Oes = ((int)0x8B94) , + /// + /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 + /// + Palette8Rgb8Oes = ((int)0x8B95) , + /// + /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 + /// + Palette8Rgba8Oes = ((int)0x8B96) , + /// + /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 + /// + Palette8R5G6B5Oes = ((int)0x8B97) , + /// + /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 + /// + Palette8Rgba4Oes = ((int)0x8B98) , + /// + /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 + /// + Palette8Rgb5A1Oes = ((int)0x8B99) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 + /// + CounterTypeAmd = ((int)0x8BC0) , + /// + /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 + /// + CounterRangeAmd = ((int)0x8BC1) , + /// + /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 + /// + UnsignedInt64Amd = ((int)0x8BC2) , + /// + /// Original was GL_PERCENTAGE_AMD = 0x8BC3 + /// + PercentageAmd = ((int)0x8BC3) , + /// + /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 + /// + PerfmonResultAvailableAmd = ((int)0x8BC4) , + /// + /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 + /// + PerfmonResultSizeAmd = ((int)0x8BC5) , + /// + /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 + /// + PerfmonResultAmd = ((int)0x8BC6) , + /// + /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 + /// + TextureWidthQcom = ((int)0x8BD2) , + /// + /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 + /// + TextureHeightQcom = ((int)0x8BD3) , + /// + /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 + /// + TextureDepthQcom = ((int)0x8BD4) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 + /// + TextureInternalFormatQcom = ((int)0x8BD5) , + /// + /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 + /// + TextureFormatQcom = ((int)0x8BD6) , + /// + /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 + /// + TextureTypeQcom = ((int)0x8BD7) , + /// + /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 + /// + TextureImageValidQcom = ((int)0x8BD8) , + /// + /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 + /// + TextureNumLevelsQcom = ((int)0x8BD9) , + /// + /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA + /// + TextureTargetQcom = ((int)0x8BDA) , + /// + /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB + /// + TextureObjectValidQcom = ((int)0x8BDB) , + /// + /// Original was GL_STATE_RESTORE = 0x8BDC + /// + StateRestore = ((int)0x8BDC) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 + /// + CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 + /// + CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 + /// + CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 + /// + CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) , + /// + /// Original was GL_SGX_BINARY_IMG = 0x8C0A + /// + SgxBinaryImg = ((int)0x8C0A) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + /// + /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 + /// + UnsignedNormalizedExt = ((int)0x8C17) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D + /// + TextureBinding2DArray = ((int)0x8C1D) , + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F + /// + AnySamplesPassedExt = ((int)0x8C2F) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + /// + UnsignedInt5999Rev = ((int)0x8C3E) , + /// + /// Original was GL_SRGB = 0x8C40 + /// + Srgb = ((int)0x8C40) , + /// + /// Original was GL_SRGB_EXT = 0x8C40 + /// + SrgbExt = ((int)0x8C40) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB8_NV = 0x8C41 + /// + Srgb8Nv = ((int)0x8C41) , + /// + /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 + /// + SrgbAlphaExt = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 + /// + Srgb8Alpha8Ext = ((int)0x8C43) , + /// + /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 + /// + SluminanceAlphaNv = ((int)0x8C44) , + /// + /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 + /// + Sluminance8Alpha8Nv = ((int)0x8C45) , + /// + /// Original was GL_SLUMINANCE_NV = 0x8C46 + /// + SluminanceNv = ((int)0x8C46) , + /// + /// Original was GL_SLUMINANCE8_NV = 0x8C47 + /// + Sluminance8Nv = ((int)0x8C47) , + /// + /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C + /// + CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D + /// + CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E + /// + CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F + /// + CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + /// + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + /// + TransformFeedbackBufferMode = ((int)0x8C7F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + /// + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + /// + TransformFeedbackVaryings = ((int)0x8C83) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + /// + TransformFeedbackBufferStart = ((int)0x8C84) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + /// + TransformFeedbackBufferSize = ((int)0x8C85) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + /// + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , + /// + /// Original was GL_RASTERIZER_DISCARD = 0x8C89 + /// + RasterizerDiscard = ((int)0x8C89) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + /// + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + /// + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , + /// + /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C + /// + InterleavedAttribs = ((int)0x8C8C) , + /// + /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D + /// + SeparateAttribs = ((int)0x8C8D) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + /// + TransformFeedbackBufferBinding = ((int)0x8C8F) , + /// + /// Original was GL_ATC_RGB_AMD = 0x8C92 + /// + AtcRgbAmd = ((int)0x8C92) , + /// + /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 + /// + AtcRgbaExplicitAlphaAmd = ((int)0x8C93) , + /// + /// Original was GL_STENCIL_BACK_REF = 0x8CA3 + /// + StencilBackRef = ((int)0x8CA3) , + /// + /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 + /// + StencilBackValueMask = ((int)0x8CA4) , + /// + /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 + /// + StencilBackWritemask = ((int)0x8CA5) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 + /// + DrawFramebufferBindingAngle = ((int)0x8CA6) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 + /// + DrawFramebufferBindingApple = ((int)0x8CA6) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 + /// + DrawFramebufferBindingNv = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 + /// + ReadFramebufferAngle = ((int)0x8CA8) , + /// + /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 + /// + ReadFramebufferApple = ((int)0x8CA8) , + /// + /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 + /// + ReadFramebufferNv = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 + /// + DrawFramebufferAngle = ((int)0x8CA9) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 + /// + DrawFramebufferApple = ((int)0x8CA9) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 + /// + DrawFramebufferNv = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA + /// + ReadFramebufferBindingAngle = ((int)0x8CAA) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA + /// + ReadFramebufferBindingApple = ((int)0x8CAA) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA + /// + ReadFramebufferBindingNv = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB + /// + RenderbufferSamplesAngle = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB + /// + RenderbufferSamplesApple = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB + /// + RenderbufferSamplesExt = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB + /// + RenderbufferSamplesNv = ((int)0x8CAB) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 + /// + FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 + /// + FramebufferIncompleteDimensions = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + /// + MaxColorAttachmentsExt = ((int)0x8CDF) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF + /// + MaxColorAttachmentsNv = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 + /// + ColorAttachment0Ext = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 + /// + ColorAttachment0Nv = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 + /// + ColorAttachment1Ext = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 + /// + ColorAttachment1Nv = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 + /// + ColorAttachment2Ext = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 + /// + ColorAttachment2Nv = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 + /// + ColorAttachment3Ext = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 + /// + ColorAttachment3Nv = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 + /// + ColorAttachment4Ext = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 + /// + ColorAttachment4Nv = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 + /// + ColorAttachment5Ext = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 + /// + ColorAttachment5Nv = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 + /// + ColorAttachment6Ext = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 + /// + ColorAttachment6Nv = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 + /// + ColorAttachment7Ext = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 + /// + ColorAttachment7Nv = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 + /// + ColorAttachment8Ext = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 + /// + ColorAttachment8Nv = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 + /// + ColorAttachment9Ext = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 + /// + ColorAttachment9Nv = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA + /// + ColorAttachment10Ext = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA + /// + ColorAttachment10Nv = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB + /// + ColorAttachment11Ext = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB + /// + ColorAttachment11Nv = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC + /// + ColorAttachment12Ext = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC + /// + ColorAttachment12Nv = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED + /// + ColorAttachment13Ext = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED + /// + ColorAttachment13Nv = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE + /// + ColorAttachment14Ext = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE + /// + ColorAttachment14Nv = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF + /// + ColorAttachment15Ext = ((int)0x8CEF) , + /// + /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF + /// + ColorAttachment15Nv = ((int)0x8CEF) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_Framebuffer = 0X8d40 + /// + Framebuffer = ((int)0X8d40) , + /// + /// Original was GL_Renderbuffer = 0X8d41 + /// + Renderbuffer = ((int)0X8d41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 + /// + StencilIndex1Oes = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 + /// + StencilIndex4Oes = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 + /// + FramebufferIncompleteMultisampleAngle = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 + /// + FramebufferIncompleteMultisampleApple = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + /// + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 + /// + FramebufferIncompleteMultisampleNv = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 + /// + MaxSamplesAngle = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 + /// + MaxSamplesApple = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 + /// + MaxSamplesExt = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_NV = 0x8D57 + /// + MaxSamplesNv = ((int)0x8D57) , + /// + /// Original was GL_HALF_FLOAT_OES = 0x8D61 + /// + HalfFloatOes = ((int)0x8D61) , + /// + /// Original was GL_RGB565_OES = 0x8D62 + /// + Rgb565Oes = ((int)0x8D62) , + /// + /// Original was GL_Rgb565 = 0X8d62 + /// + Rgb565 = ((int)0X8d62) , + /// + /// Original was GL_ETC1_RGB8_OES = 0x8D64 + /// + Etc1Rgb8Oes = ((int)0x8D64) , + /// + /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 + /// + TextureExternalOes = ((int)0x8D65) , + /// + /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 + /// + SamplerExternalOes = ((int)0x8D66) , + /// + /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 + /// + TextureBindingExternalOes = ((int)0x8D67) , + /// + /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 + /// + RequiredTextureImageUnitsOes = ((int)0x8D68) , + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A + /// + AnySamplesPassedConservativeExt = ((int)0x8D6A) , + /// + /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B + /// + MaxElementIndex = ((int)0x8D6B) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C + /// + FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_RED_INTEGER = 0x8D94 + /// + RedInteger = ((int)0x8D94) , + /// + /// Original was GL_RGB_INTEGER = 0x8D98 + /// + RgbInteger = ((int)0x8D98) , + /// + /// Original was GL_RGBA_INTEGER = 0x8D99 + /// + RgbaInteger = ((int)0x8D99) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + /// + /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 + /// + FramebufferSrgbExt = ((int)0x8DB9) , + /// + /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 + /// + Sampler2DArray = ((int)0x8DC1) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + /// + Sampler2DArrayShadow = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 + /// + Sampler2DArrayShadowNv = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 + /// + SamplerCubeShadow = ((int)0x8DC5) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 + /// + SamplerCubeShadowNv = ((int)0x8DC5) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_INT_SAMPLER_2D = 0x8DCA + /// + IntSampler2D = ((int)0x8DCA) , + /// + /// Original was GL_INT_SAMPLER_3D = 0x8DCB + /// + IntSampler3D = ((int)0x8DCB) , + /// + /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC + /// + IntSamplerCube = ((int)0x8DCC) , + /// + /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF + /// + IntSampler2DArray = ((int)0x8DCF) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + /// + UnsignedIntSampler2D = ((int)0x8DD2) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + /// + UnsignedIntSampler3D = ((int)0x8DD3) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + /// + UnsignedIntSamplerCube = ((int)0x8DD4) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + /// + UnsignedIntSampler2DArray = ((int)0x8DD7) , + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 + /// + UnsignedInt1010102Oes = ((int)0x8DF6) , + /// + /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 + /// + Int1010102Oes = ((int)0x8DF7) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 + /// + TransformFeedbackPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 + /// + TransformFeedbackActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + /// + /// Original was GL_TIMESTAMP_EXT = 0x8E28 + /// + TimestampExt = ((int)0x8E28) , + /// + /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C + /// + DepthComponent16NonlinearNv = ((int)0x8E2C) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 + /// + CoverageComponentNv = ((int)0x8ED0) , + /// + /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 + /// + CoverageComponent4Nv = ((int)0x8ED1) , + /// + /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 + /// + CoverageAttachmentNv = ((int)0x8ED2) , + /// + /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 + /// + CoverageBuffersNv = ((int)0x8ED3) , + /// + /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 + /// + CoverageSamplesNv = ((int)0x8ED4) , + /// + /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 + /// + CoverageAllFragmentsNv = ((int)0x8ED5) , + /// + /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 + /// + CoverageEdgeFragmentsNv = ((int)0x8ED6) , + /// + /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 + /// + CoverageAutomaticNv = ((int)0x8ED7) , + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 + /// + CopyReadBufferBinding = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_NV = 0x8F36 + /// + CopyReadBufferNv = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 + /// + CopyWriteBufferBinding = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37 + /// + CopyWriteBufferNv = ((int)0x8F37) , + /// + /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 + /// + MaliShaderBinaryArm = ((int)0x8F60) , + /// + /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 + /// + MaliProgramBinaryArm = ((int)0x8F61) , + /// + /// Original was GL_R8_SNORM = 0x8F94 + /// + R8Snorm = ((int)0x8F94) , + /// + /// Original was GL_RG8_SNORM = 0x8F95 + /// + Rg8Snorm = ((int)0x8F95) , + /// + /// Original was GL_RGB8_SNORM = 0x8F96 + /// + Rgb8Snorm = ((int)0x8F96) , + /// + /// Original was GL_RGBA8_SNORM = 0x8F97 + /// + Rgba8Snorm = ((int)0x8F97) , + /// + /// Original was GL_SIGNED_NORMALIZED = 0x8F9C + /// + SignedNormalized = ((int)0x8F9C) , + /// + /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 + /// + PerfmonGlobalModeQcom = ((int)0x8FA0) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + /// + /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 + /// + CpuOptimizedQcom = ((int)0x8FB1) , + /// + /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 + /// + GpuOptimizedQcom = ((int)0x8FB2) , + /// + /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 + /// + RenderDirectToFramebufferQcom = ((int)0x8FB3) , + /// + /// Original was GL_GPU_DISJOINT_EXT = 0x8FBB + /// + GpuDisjointExt = ((int)0x8FBB) , + /// + /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 + /// + ShaderBinaryViv = ((int)0x8FC4) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + /// + /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 + /// + ColorAttachmentExt = ((int)0x90F0) , + /// + /// Original was GL_MULTIVIEW_EXT = 0x90F1 + /// + MultiviewExt = ((int)0x90F1) , + /// + /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 + /// + MaxMultiviewBuffersExt = ((int)0x90F2) , + /// + /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 + /// + ContextRobustAccessExt = ((int)0x90F3) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 + /// + MaxServerWaitTimeout = ((int)0x9111) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 + /// + MaxServerWaitTimeoutApple = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 + /// + ObjectTypeApple = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 + /// + SyncConditionApple = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_STATUS_APPLE = 0x9114 + /// + SyncStatusApple = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + /// + /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 + /// + SyncFlagsApple = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE = 0x9116 + /// + SyncFence = ((int)0x9116) , + /// + /// Original was GL_SYNC_FENCE_APPLE = 0x9116 + /// + SyncFenceApple = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 + /// + SyncGpuCommandsCompleteApple = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED = 0x9118 + /// + Unsignaled = ((int)0x9118) , + /// + /// Original was GL_UNSIGNALED_APPLE = 0x9118 + /// + UnsignaledApple = ((int)0x9118) , + /// + /// Original was GL_SIGNALED = 0x9119 + /// + Signaled = ((int)0x9119) , + /// + /// Original was GL_SIGNALED_APPLE = 0x9119 + /// + SignaledApple = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A + /// + AlreadySignaledApple = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B + /// + TimeoutExpiredApple = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C + /// + ConditionSatisfiedApple = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + /// + /// Original was GL_WAIT_FAILED_APPLE = 0x911D + /// + WaitFailedApple = ((int)0x911D) , + /// + /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F + /// + BufferAccessFlags = ((int)0x911F) , + /// + /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 + /// + BufferMapLength = ((int)0x9120) , + /// + /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 + /// + BufferMapOffset = ((int)0x9121) , + /// + /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + /// + MaxVertexOutputComponents = ((int)0x9122) , + /// + /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + /// + MaxFragmentInputComponents = ((int)0x9125) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F + /// + TextureImmutableFormat = ((int)0x912F) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F + /// + TextureImmutableFormatExt = ((int)0x912F) , + /// + /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 + /// + SgxProgramBinaryImg = ((int)0x9130) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 + /// + RenderbufferSamplesImg = ((int)0x9133) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 + /// + FramebufferIncompleteMultisampleImg = ((int)0x9134) , + /// + /// Original was GL_MAX_SAMPLES_IMG = 0x9135 + /// + MaxSamplesImg = ((int)0x9135) , + /// + /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 + /// + TextureSamplesImg = ((int)0x9136) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 + /// + CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 + /// + CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 + /// + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 + /// + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 + /// + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , + /// + /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 + /// + BufferObjectExt = ((int)0x9151) , + /// + /// Original was GL_QUERY_OBJECT_EXT = 0x9153 + /// + QueryObjectExt = ((int)0x9153) , + /// + /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 + /// + VertexArrayObjectExt = ((int)0x9154) , + /// + /// Original was GL_SHADER_BINARY_DMP = 0x9250 + /// + ShaderBinaryDmp = ((int)0x9250) , + /// + /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 + /// + GccsoShaderBinaryFj = ((int)0x9260) , + /// + /// Original was GL_COMPRESSED_R11_EAC = 0x9270 + /// + CompressedR11Eac = ((int)0x9270) , + /// + /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + /// + CompressedSignedR11Eac = ((int)0x9271) , + /// + /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 + /// + CompressedRg11Eac = ((int)0x9272) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + /// + CompressedSignedRg11Eac = ((int)0x9273) , + /// + /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 + /// + CompressedRgb8Etc2 = ((int)0x9274) , + /// + /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + /// + CompressedSrgb8Etc2 = ((int)0x9275) , + /// + /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + /// + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , + /// + /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + /// + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , + /// + /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + /// + CompressedRgba8Etc2Eac = ((int)0x9278) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + /// + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + /// + /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 + /// + BlendPremultipliedSrcNv = ((int)0x9280) , + /// + /// Original was GL_BLEND_OVERLAP_NV = 0x9281 + /// + BlendOverlapNv = ((int)0x9281) , + /// + /// Original was GL_UNCORRELATED_NV = 0x9282 + /// + UncorrelatedNv = ((int)0x9282) , + /// + /// Original was GL_DISJOINT_NV = 0x9283 + /// + DisjointNv = ((int)0x9283) , + /// + /// Original was GL_CONJOINT_NV = 0x9284 + /// + ConjointNv = ((int)0x9284) , + /// + /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 + /// + BlendAdvancedCoherentNv = ((int)0x9285) , + /// + /// Original was GL_SRC_NV = 0x9286 + /// + SrcNv = ((int)0x9286) , + /// + /// Original was GL_DST_NV = 0x9287 + /// + DstNv = ((int)0x9287) , + /// + /// Original was GL_SRC_OVER_NV = 0x9288 + /// + SrcOverNv = ((int)0x9288) , + /// + /// Original was GL_DST_OVER_NV = 0x9289 + /// + DstOverNv = ((int)0x9289) , + /// + /// Original was GL_SRC_IN_NV = 0x928A + /// + SrcInNv = ((int)0x928A) , + /// + /// Original was GL_DST_IN_NV = 0x928B + /// + DstInNv = ((int)0x928B) , + /// + /// Original was GL_SRC_OUT_NV = 0x928C + /// + SrcOutNv = ((int)0x928C) , + /// + /// Original was GL_DST_OUT_NV = 0x928D + /// + DstOutNv = ((int)0x928D) , + /// + /// Original was GL_SRC_ATOP_NV = 0x928E + /// + SrcAtopNv = ((int)0x928E) , + /// + /// Original was GL_DST_ATOP_NV = 0x928F + /// + DstAtopNv = ((int)0x928F) , + /// + /// Original was GL_PLUS_NV = 0x9291 + /// + PlusNv = ((int)0x9291) , + /// + /// Original was GL_PLUS_DARKER_NV = 0x9292 + /// + PlusDarkerNv = ((int)0x9292) , + /// + /// Original was GL_MULTIPLY_NV = 0x9294 + /// + MultiplyNv = ((int)0x9294) , + /// + /// Original was GL_SCREEN_NV = 0x9295 + /// + ScreenNv = ((int)0x9295) , + /// + /// Original was GL_OVERLAY_NV = 0x9296 + /// + OverlayNv = ((int)0x9296) , + /// + /// Original was GL_DARKEN_NV = 0x9297 + /// + DarkenNv = ((int)0x9297) , + /// + /// Original was GL_LIGHTEN_NV = 0x9298 + /// + LightenNv = ((int)0x9298) , + /// + /// Original was GL_COLORDODGE_NV = 0x9299 + /// + ColordodgeNv = ((int)0x9299) , + /// + /// Original was GL_COLORBURN_NV = 0x929A + /// + ColorburnNv = ((int)0x929A) , + /// + /// Original was GL_HARDLIGHT_NV = 0x929B + /// + HardlightNv = ((int)0x929B) , + /// + /// Original was GL_SOFTLIGHT_NV = 0x929C + /// + SoftlightNv = ((int)0x929C) , + /// + /// Original was GL_DIFFERENCE_NV = 0x929E + /// + DifferenceNv = ((int)0x929E) , + /// + /// Original was GL_MINUS_NV = 0x929F + /// + MinusNv = ((int)0x929F) , + /// + /// Original was GL_EXCLUSION_NV = 0x92A0 + /// + ExclusionNv = ((int)0x92A0) , + /// + /// Original was GL_CONTRAST_NV = 0x92A1 + /// + ContrastNv = ((int)0x92A1) , + /// + /// Original was GL_INVERT_RGB_NV = 0x92A3 + /// + InvertRgbNv = ((int)0x92A3) , + /// + /// Original was GL_LINEARDODGE_NV = 0x92A4 + /// + LineardodgeNv = ((int)0x92A4) , + /// + /// Original was GL_LINEARBURN_NV = 0x92A5 + /// + LinearburnNv = ((int)0x92A5) , + /// + /// Original was GL_VIVIDLIGHT_NV = 0x92A6 + /// + VividlightNv = ((int)0x92A6) , + /// + /// Original was GL_LINEARLIGHT_NV = 0x92A7 + /// + LinearlightNv = ((int)0x92A7) , + /// + /// Original was GL_PINLIGHT_NV = 0x92A8 + /// + PinlightNv = ((int)0x92A8) , + /// + /// Original was GL_HARDMIX_NV = 0x92A9 + /// + HardmixNv = ((int)0x92A9) , + /// + /// Original was GL_HSL_HUE_NV = 0x92AD + /// + HslHueNv = ((int)0x92AD) , + /// + /// Original was GL_HSL_SATURATION_NV = 0x92AE + /// + HslSaturationNv = ((int)0x92AE) , + /// + /// Original was GL_HSL_COLOR_NV = 0x92AF + /// + HslColorNv = ((int)0x92AF) , + /// + /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 + /// + HslLuminosityNv = ((int)0x92B0) , + /// + /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 + /// + PlusClampedNv = ((int)0x92B1) , + /// + /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 + /// + PlusClampedAlphaNv = ((int)0x92B2) , + /// + /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 + /// + MinusClampedNv = ((int)0x92B3) , + /// + /// Original was GL_INVERT_OVG_NV = 0x92B4 + /// + InvertOvgNv = ((int)0x92B4) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + /// + /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 + /// + TranslatedShaderSourceLengthAngle = ((int)0x93A0) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + /// + /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 + /// + TextureUsageAngle = ((int)0x93A2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 + /// + FramebufferAttachmentAngle = ((int)0x93A3) , + /// + /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 + /// + PackReverseRowOrderAngle = ((int)0x93A4) , + /// + /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 + /// + ProgramBinaryAngle = ((int)0x93A6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_INVALID_INDEX = 0xFFFFFFFF + /// + InvalidIndex = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_One = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + } + + /// + /// Not used directly. + /// + public enum AlphaFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Not used directly. + /// + public enum AmdCompressed3DcTexture : int + { + /// + /// Original was GL_3DC_X_AMD = 0x87F9 + /// + Gl3DcXAmd = ((int)0x87F9) , + /// + /// Original was GL_3DC_XY_AMD = 0x87FA + /// + Gl3DcXyAmd = ((int)0x87FA) , + } + + /// + /// Not used directly. + /// + public enum AmdCompressedAtcTexture : int + { + /// + /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE + /// + AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) , + /// + /// Original was GL_ATC_RGB_AMD = 0x8C92 + /// + AtcRgbAmd = ((int)0x8C92) , + /// + /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 + /// + AtcRgbaExplicitAlphaAmd = ((int)0x8C93) , + } + + /// + /// Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo + /// + public enum AmdPerformanceMonitor : int + { + /// + /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 + /// + CounterTypeAmd = ((int)0x8BC0) , + /// + /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 + /// + CounterRangeAmd = ((int)0x8BC1) , + /// + /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 + /// + UnsignedInt64Amd = ((int)0x8BC2) , + /// + /// Original was GL_PERCENTAGE_AMD = 0x8BC3 + /// + PercentageAmd = ((int)0x8BC3) , + /// + /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 + /// + PerfmonResultAvailableAmd = ((int)0x8BC4) , + /// + /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 + /// + PerfmonResultSizeAmd = ((int)0x8BC5) , + /// + /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 + /// + PerfmonResultAmd = ((int)0x8BC6) , + } + + /// + /// Not used directly. + /// + public enum AmdProgramBinaryZ400 : int + { + /// + /// Original was GL_Z400_BINARY_AMD = 0x8740 + /// + Z400BinaryAmd = ((int)0x8740) , + } + + /// + /// Not used directly. + /// + public enum AngleDepthTexture : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + } + + /// + /// Used in GL.Angle.BlitFramebuffer + /// + public enum AngleFramebufferBlit : int + { + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 + /// + DrawFramebufferBindingAngle = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 + /// + ReadFramebufferAngle = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 + /// + DrawFramebufferAngle = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA + /// + ReadFramebufferBindingAngle = ((int)0x8CAA) , + } + + /// + /// Used in GL.Angle.RenderbufferStorageMultisample + /// + public enum AngleFramebufferMultisample : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB + /// + RenderbufferSamplesAngle = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 + /// + FramebufferIncompleteMultisampleAngle = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 + /// + MaxSamplesAngle = ((int)0x8D57) , + } + + /// + /// Used in GL.Angle.DrawElementsInstanced + /// + public enum AngleInstancedArrays : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE + /// + VertexAttribArrayDivisorAngle = ((int)0x88FE) , + } + + /// + /// Not used directly. + /// + public enum AnglePackReverseRowOrder : int + { + /// + /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 + /// + PackReverseRowOrderAngle = ((int)0x93A4) , + } + + /// + /// Not used directly. + /// + public enum AngleProgramBinary : int + { + /// + /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 + /// + ProgramBinaryAngle = ((int)0x93A6) , + } + + /// + /// Not used directly. + /// + public enum AngleTextureCompressionDxt3 : int + { + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 + /// + CompressedRgbaS3tcDxt3Angle = ((int)0x83F2) , + } + + /// + /// Not used directly. + /// + public enum AngleTextureCompressionDxt5 : int + { + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 + /// + CompressedRgbaS3tcDxt5Angle = ((int)0x83F3) , + } + + /// + /// Not used directly. + /// + public enum AngleTextureUsage : int + { + /// + /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 + /// + TextureUsageAngle = ((int)0x93A2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 + /// + FramebufferAttachmentAngle = ((int)0x93A3) , + } + + /// + /// Not used directly. + /// + public enum AngleTranslatedShaderSource : int + { + /// + /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 + /// + TranslatedShaderSourceLengthAngle = ((int)0x93A0) , + } + + /// + /// Not used directly. + /// + public enum AppleCopyTextureLevels : int + { + } + + /// + /// Used in GL.Apple.RenderbufferStorageMultisample + /// + public enum AppleFramebufferMultisample : int + { + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 + /// + DrawFramebufferBindingApple = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 + /// + ReadFramebufferApple = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 + /// + DrawFramebufferApple = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA + /// + ReadFramebufferBindingApple = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB + /// + RenderbufferSamplesApple = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 + /// + FramebufferIncompleteMultisampleApple = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 + /// + MaxSamplesApple = ((int)0x8D57) , + } + + /// + /// Not used directly. + /// + public enum AppleRgb422 : int + { + /// + /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA + /// + UnsignedShort88Apple = ((int)0x85BA) , + /// + /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB + /// + UnsignedShort88RevApple = ((int)0x85BB) , + /// + /// Original was GL_RGB_422_APPLE = 0x8A1F + /// + Rgb422Apple = ((int)0x8A1F) , + /// + /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 + /// + RgbRaw422Apple = ((int)0x8A51) , + } + + /// + /// Used in GL.Apple.FenceSync, GL.Apple.GetInteger64 and 1 other function + /// + public enum AppleSync : int + { + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 + /// + SyncFlushCommandsBitApple = ((int)0x00000001) , + /// + /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 + /// + SyncObjectApple = ((int)0x8A53) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 + /// + MaxServerWaitTimeoutApple = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 + /// + ObjectTypeApple = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 + /// + SyncConditionApple = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS_APPLE = 0x9114 + /// + SyncStatusApple = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 + /// + SyncFlagsApple = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE_APPLE = 0x9116 + /// + SyncFenceApple = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 + /// + SyncGpuCommandsCompleteApple = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED_APPLE = 0x9118 + /// + UnsignaledApple = ((int)0x9118) , + /// + /// Original was GL_SIGNALED_APPLE = 0x9119 + /// + SignaledApple = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A + /// + AlreadySignaledApple = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B + /// + TimeoutExpiredApple = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C + /// + ConditionSatisfiedApple = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED_APPLE = 0x911D + /// + WaitFailedApple = ((int)0x911D) , + /// + /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum AppleTextureFormatBgra8888 : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + } + + /// + /// Not used directly. + /// + public enum AppleTextureMaxLevel : int + { + /// + /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D + /// + TextureMaxLevelApple = ((int)0x813D) , + } + + /// + /// Not used directly. + /// + public enum ArmMaliProgramBinary : int + { + /// + /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 + /// + MaliProgramBinaryArm = ((int)0x8F61) , + } + + /// + /// Not used directly. + /// + public enum ArmMaliShaderBinary : int + { + /// + /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 + /// + MaliShaderBinaryArm = ((int)0x8F60) , + } + + /// + /// Not used directly. + /// + public enum ArmRgba8 : int + { + } + + /// + /// Not used directly. + /// + [Flags] + public enum AttribMask : int + { + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Used in GL.DrawArrays, GL.DrawElements + /// + public enum BeginMode : int + { + /// + /// Original was GL_Points = 0X0000 + /// + Points = ((int)0X0000) , + /// + /// Original was GL_Lines = 0X0001 + /// + Lines = ((int)0X0001) , + /// + /// Original was GL_LineLoop = 0X0002 + /// + LineLoop = ((int)0X0002) , + /// + /// Original was GL_LineStrip = 0X0003 + /// + LineStrip = ((int)0X0003) , + /// + /// Original was GL_Triangles = 0X0004 + /// + Triangles = ((int)0X0004) , + /// + /// Original was GL_TriangleStrip = 0X0005 + /// + TriangleStrip = ((int)0X0005) , + /// + /// Original was GL_TriangleFan = 0X0006 + /// + TriangleFan = ((int)0X0006) , + } + + /// + /// Used in GL.BlendEquation, GL.BlendEquationSeparate + /// + public enum BlendEquationMode : int + { + /// + /// Original was GL_FuncAdd = 0X8006 + /// + FuncAdd = ((int)0X8006) , + /// + /// Original was GL_FuncSubtract = 0X800a + /// + FuncSubtract = ((int)0X800a) , + /// + /// Original was GL_FuncReverseSubtract = 0X800b + /// + FuncReverseSubtract = ((int)0X800b) , + } + + /// + /// Not used directly. + /// + public enum BlendEquationModeExt : int + { + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + } + + /// + /// Used in GL.BlendFunc + /// + public enum BlendingFactorDest : int + { + /// + /// Original was GL_Zero = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DstColor = 0X0306 + /// + DstColor = ((int)0X0306) , + /// + /// Original was GL_OneMinusDstColor = 0X0307 + /// + OneMinusDstColor = ((int)0X0307) , + /// + /// Original was GL_SrcAlphaSaturate = 0X0308 + /// + SrcAlphaSaturate = ((int)0X0308) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ConstantColor = 0X8001 + /// + ConstantColor = ((int)0X8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_OneMinusConstantColor = 0X8002 + /// + OneMinusConstantColor = ((int)0X8002) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ConstantAlpha = 0X8003 + /// + ConstantAlpha = ((int)0X8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_OneMinusConstantAlpha = 0X8004 + /// + OneMinusConstantAlpha = ((int)0X8004) , + /// + /// Original was GL_One = 1 + /// + One = ((int)1) , + } + + /// + /// Used in GL.BlendFunc + /// + public enum BlendingFactorSrc : int + { + /// + /// Original was GL_Zero = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SrcColor = 0X0300 + /// + SrcColor = ((int)0X0300) , + /// + /// Original was GL_OneMinusSrcColor = 0X0301 + /// + OneMinusSrcColor = ((int)0X0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ConstantColor = 0X8001 + /// + ConstantColor = ((int)0X8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_OneMinusConstantColor = 0X8002 + /// + OneMinusConstantColor = ((int)0X8002) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ConstantAlpha = 0X8003 + /// + ConstantAlpha = ((int)0X8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_OneMinusConstantAlpha = 0X8004 + /// + OneMinusConstantAlpha = ((int)0X8004) , + /// + /// Original was GL_One = 1 + /// + One = ((int)1) , + } + + /// + /// Not used directly. + /// + public enum Boolean : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Used in GL.GetBufferParameter + /// + public enum BufferParameterName : int + { + /// + /// Original was GL_BufferSize = 0X8764 + /// + BufferSize = ((int)0X8764) , + /// + /// Original was GL_BufferUsage = 0X8765 + /// + BufferUsage = ((int)0X8765) , + } + + /// + /// Used in GL.BindBuffer, GL.BufferData and 2 other functions + /// + public enum BufferTarget : int + { + /// + /// Original was GL_ArrayBuffer = 0X8892 + /// + ArrayBuffer = ((int)0X8892) , + /// + /// Original was GL_ElementArrayBuffer = 0X8893 + /// + ElementArrayBuffer = ((int)0X8893) , + } + + /// + /// Used in GL.BufferData + /// + public enum BufferUsage : int + { + /// + /// Original was GL_StreamDraw = 0X88e0 + /// + StreamDraw = ((int)0X88e0) , + /// + /// Original was GL_StaticDraw = 0X88e4 + /// + StaticDraw = ((int)0X88e4) , + /// + /// Original was GL_DynamicDraw = 0X88e8 + /// + DynamicDraw = ((int)0X88e8) , + } + + /// + /// Used in GL.Clear + /// + [Flags] + public enum ClearBufferMask : int + { + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ClientAttribMask : int + { + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ClipPlaneName : int + { + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + } + + /// + /// Not used directly. + /// + public enum ColorPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum ColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + } + + /// + /// Not used directly. + /// + public enum ColorTableTargetSgi : int + { + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextFlagMask : int + { + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextProfileMask : int + { + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionBorderModeExt : int + { + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionParameterExt : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionTargetExt : int + { + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + } + + /// + /// Used in GL.CullFace, GL.StencilFuncSeparate and 2 other functions + /// + public enum CullFaceMode : int + { + /// + /// Original was GL_Front = 0X0404 + /// + Front = ((int)0X0404) , + /// + /// Original was GL_Back = 0X0405 + /// + Back = ((int)0X0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum DataType : int + { + } + + /// + /// Not used directly. + /// + public enum DebugSeverity : int + { + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + } + + /// + /// Not used directly. + /// + public enum DebugSeverityControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + } + + /// + /// Not used directly. + /// + public enum DebugSource : int + { + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + } + + /// + /// Not used directly. + /// + public enum DebugSourceControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + } + + /// + /// Not used directly. + /// + public enum DebugSourceExternal : int + { + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + } + + /// + /// Not used directly. + /// + public enum DebugType : int + { + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + } + + /// + /// Not used directly. + /// + public enum DebugTypeControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + } + + /// + /// Used in GL.DepthFunc + /// + public enum DepthFunction : int + { + /// + /// Original was GL_Never = 0X0200 + /// + Never = ((int)0X0200) , + /// + /// Original was GL_Less = 0X0201 + /// + Less = ((int)0X0201) , + /// + /// Original was GL_Equal = 0X0202 + /// + Equal = ((int)0X0202) , + /// + /// Original was GL_Lequal = 0X0203 + /// + Lequal = ((int)0X0203) , + /// + /// Original was GL_Greater = 0X0204 + /// + Greater = ((int)0X0204) , + /// + /// Original was GL_Notequal = 0X0205 + /// + Notequal = ((int)0X0205) , + /// + /// Original was GL_Gequal = 0X0206 + /// + Gequal = ((int)0X0206) , + /// + /// Original was GL_Always = 0X0207 + /// + Always = ((int)0X0207) , + } + + /// + /// Not used directly. + /// + public enum DmpShaderBinary : int + { + /// + /// Original was GL_SHADER_BINARY_DMP = 0x9250 + /// + ShaderBinaryDmp = ((int)0x9250) , + } + + /// + /// Not used directly. + /// + public enum DrawBufferMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + } + + /// + /// Used in GL.DrawElements, GL.Ext.DrawElementsInstanced and 1 other function + /// + public enum DrawElementsType : int + { + /// + /// Original was GL_UnsignedByte = 0X1401 + /// + UnsignedByte = ((int)0X1401) , + /// + /// Original was GL_UnsignedShort = 0X1403 + /// + UnsignedShort = ((int)0X1403) , + } + + /// + /// Used in GL.Disable, GL.Enable and 1 other function + /// + public enum EnableCap : int + { + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_Dither = 0X0bd0 + /// + Dither = ((int)0X0bd0) , + /// + /// Original was GL_Blend = 0X0be2 + /// + Blend = ((int)0X0be2) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SampleAlphaToCoverage = 0X809e + /// + SampleAlphaToCoverage = ((int)0X809e) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_SampleCoverage = 0X80a0 + /// + SampleCoverage = ((int)0X80a0) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + } + + /// + /// Not used directly. + /// + public enum ErrorCode : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + } + + /// + /// Used in GL.BlendFuncSeparate + /// + public enum EsVersion20 : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_BLEND_COLOR = 0x8005 + /// + BlendColor = ((int)0x8005) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_BLEND_EQUATION = 0x8009 + /// + BlendEquation = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_RGB = 0x8009 + /// + BlendEquationRgb = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_BLEND_DST_RGB = 0x80C8 + /// + BlendDstRgb = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB = 0x80C9 + /// + BlendSrcRgb = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA = 0x80CA + /// + BlendDstAlpha = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA = 0x80CB + /// + BlendSrcAlpha = ((int)0x80CB) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_MIRRORED_REPEAT = 0x8370 + /// + MirroredRepeat = ((int)0x8370) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_INCR_WRAP = 0x8507 + /// + IncrWrap = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP = 0x8508 + /// + DecrWrap = ((int)0x8508) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + /// + TextureCubeMapPositiveX = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + /// + TextureCubeMapNegativeX = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + /// + TextureCubeMapPositiveY = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + /// + TextureCubeMapNegativeY = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + /// + TextureCubeMapPositiveZ = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + /// + TextureCubeMapNegativeZ = ((int)0x851A) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + /// + MaxCubeMapTextureSize = ((int)0x851C) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 + /// + VertexAttribArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 + /// + VertexAttribArraySize = ((int)0x8623) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 + /// + VertexAttribArrayStride = ((int)0x8624) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 + /// + VertexAttribArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 + /// + VertexAttribArrayPointer = ((int)0x8645) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_STENCIL_BACK_FUNC = 0x8800 + /// + StencilBackFunc = ((int)0x8800) , + /// + /// Original was GL_STENCIL_BACK_FAIL = 0x8801 + /// + StencilBackFail = ((int)0x8801) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 + /// + StencilBackPassDepthFail = ((int)0x8802) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 + /// + StencilBackPassDepthPass = ((int)0x8803) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D + /// + BlendEquationAlpha = ((int)0x883D) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 + /// + MaxVertexAttribs = ((int)0x8869) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A + /// + VertexAttribArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 + /// + MaxTextureImageUnits = ((int)0x8872) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + /// + VertexAttribArrayBufferBinding = ((int)0x889F) , + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C + /// + MaxVertexTextureImageUnits = ((int)0x8B4C) , + /// + /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D + /// + MaxCombinedTextureImageUnits = ((int)0x8B4D) , + /// + /// Original was GL_SHADER_TYPE = 0x8B4F + /// + ShaderType = ((int)0x8B4F) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_BOOL = 0x8B56 + /// + Bool = ((int)0x8B56) , + /// + /// Original was GL_BOOL_VEC2 = 0x8B57 + /// + BoolVec2 = ((int)0x8B57) , + /// + /// Original was GL_BOOL_VEC3 = 0x8B58 + /// + BoolVec3 = ((int)0x8B58) , + /// + /// Original was GL_BOOL_VEC4 = 0x8B59 + /// + BoolVec4 = ((int)0x8B59) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_SAMPLER_2D = 0x8B5E + /// + Sampler2D = ((int)0x8B5E) , + /// + /// Original was GL_SAMPLER_CUBE = 0x8B60 + /// + SamplerCube = ((int)0x8B60) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_COMPILE_STATUS = 0x8B81 + /// + CompileStatus = ((int)0x8B81) , + /// + /// Original was GL_LINK_STATUS = 0x8B82 + /// + LinkStatus = ((int)0x8B82) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_ATTACHED_SHADERS = 0x8B85 + /// + AttachedShaders = ((int)0x8B85) , + /// + /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 + /// + ActiveUniforms = ((int)0x8B86) , + /// + /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 + /// + ActiveUniformMaxLength = ((int)0x8B87) , + /// + /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 + /// + ShaderSourceLength = ((int)0x8B88) , + /// + /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 + /// + ActiveAttributes = ((int)0x8B89) , + /// + /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A + /// + ActiveAttributeMaxLength = ((int)0x8B8A) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + /// + /// Original was GL_CURRENT_PROGRAM = 0x8B8D + /// + CurrentProgram = ((int)0x8B8D) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_STENCIL_BACK_REF = 0x8CA3 + /// + StencilBackRef = ((int)0x8CA3) , + /// + /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 + /// + StencilBackValueMask = ((int)0x8CA4) , + /// + /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 + /// + StencilBackWritemask = ((int)0x8CA5) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 + /// + FramebufferIncompleteDimensions = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_FRAMEBUFFER = 0x8D40 + /// + Framebuffer = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_RGB565 = 0x8D62 + /// + Rgb565 = ((int)0x8D62) , + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Not used directly. + /// + public enum EsVersion30 : int + { + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 + /// + Max3DTextureSize = ((int)0x8073) , + /// + /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 + /// + MaxElementsVertices = ((int)0x80E8) , + /// + /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 + /// + MaxElementsIndices = ((int)0x80E9) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 + /// + DepthComponent24 = ((int)0x81A6) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_MAJOR_VERSION = 0x821B + /// + MajorVersion = ((int)0x821B) , + /// + /// Original was GL_MINOR_VERSION = 0x821C + /// + MinorVersion = ((int)0x821C) , + /// + /// Original was GL_NUM_EXTENSIONS = 0x821D + /// + NumExtensions = ((int)0x821D) , + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF + /// + TextureImmutableLevels = ((int)0x82DF) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD + /// + MaxTextureLodBias = ((int)0x84FD) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 + /// + ProgramBinaryLength = ((int)0x8741) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 + /// + MaxDrawBuffers = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0 = 0x8825 + /// + DrawBuffer0 = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1 = 0x8826 + /// + DrawBuffer1 = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2 = 0x8827 + /// + DrawBuffer2 = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3 = 0x8828 + /// + DrawBuffer3 = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4 = 0x8829 + /// + DrawBuffer4 = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5 = 0x882A + /// + DrawBuffer5 = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6 = 0x882B + /// + DrawBuffer6 = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7 = 0x882C + /// + DrawBuffer7 = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8 = 0x882D + /// + DrawBuffer8 = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9 = 0x882E + /// + DrawBuffer9 = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10 = 0x882F + /// + DrawBuffer10 = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11 = 0x8830 + /// + DrawBuffer11 = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12 = 0x8831 + /// + DrawBuffer12 = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13 = 0x8832 + /// + DrawBuffer13 = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14 = 0x8833 + /// + DrawBuffer14 = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15 = 0x8834 + /// + DrawBuffer15 = ((int)0x8834) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E + /// + CompareRefToTexture = ((int)0x884E) , + /// + /// Original was GL_CURRENT_QUERY = 0x8865 + /// + CurrentQuery = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT = 0x8866 + /// + QueryResult = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 + /// + QueryResultAvailable = ((int)0x8867) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + /// + /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB + /// + PixelPackBuffer = ((int)0x88EB) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC + /// + PixelUnpackBuffer = ((int)0x88EC) , + /// + /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED + /// + PixelPackBufferBinding = ((int)0x88ED) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF + /// + PixelUnpackBufferBinding = ((int)0x88EF) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + /// + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE + /// + VertexAttribArrayDivisor = ((int)0x88FE) , + /// + /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + /// + MaxArrayTextureLayers = ((int)0x88FF) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + /// + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + /// + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 + /// + MaxFragmentUniformComponents = ((int)0x8B49) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A + /// + MaxVertexUniformComponents = ((int)0x8B4A) , + /// + /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B + /// + MaxVaryingComponents = ((int)0x8B4B) , + /// + /// Original was GL_SAMPLER_3D = 0x8B5F + /// + Sampler3D = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 + /// + Sampler2DShadow = ((int)0x8B62) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2 = 0x8B67 + /// + FloatMat3x2 = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D + /// + TextureBinding2DArray = ((int)0x8C1D) , + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + /// + UnsignedInt5999Rev = ((int)0x8C3E) , + /// + /// Original was GL_SRGB = 0x8C40 + /// + Srgb = ((int)0x8C40) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + /// + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + /// + TransformFeedbackBufferMode = ((int)0x8C7F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + /// + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + /// + TransformFeedbackVaryings = ((int)0x8C83) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + /// + TransformFeedbackBufferStart = ((int)0x8C84) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + /// + TransformFeedbackBufferSize = ((int)0x8C85) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + /// + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , + /// + /// Original was GL_RASTERIZER_DISCARD = 0x8C89 + /// + RasterizerDiscard = ((int)0x8C89) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + /// + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + /// + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , + /// + /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C + /// + InterleavedAttribs = ((int)0x8C8C) , + /// + /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D + /// + SeparateAttribs = ((int)0x8C8D) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + /// + TransformFeedbackBufferBinding = ((int)0x8C8F) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B + /// + MaxElementIndex = ((int)0x8D6B) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_RED_INTEGER = 0x8D94 + /// + RedInteger = ((int)0x8D94) , + /// + /// Original was GL_RGB_INTEGER = 0x8D98 + /// + RgbInteger = ((int)0x8D98) , + /// + /// Original was GL_RGBA_INTEGER = 0x8D99 + /// + RgbaInteger = ((int)0x8D99) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + /// + /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 + /// + Sampler2DArray = ((int)0x8DC1) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + /// + Sampler2DArrayShadow = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 + /// + SamplerCubeShadow = ((int)0x8DC5) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_INT_SAMPLER_2D = 0x8DCA + /// + IntSampler2D = ((int)0x8DCA) , + /// + /// Original was GL_INT_SAMPLER_3D = 0x8DCB + /// + IntSampler3D = ((int)0x8DCB) , + /// + /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC + /// + IntSamplerCube = ((int)0x8DCC) , + /// + /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF + /// + IntSampler2DArray = ((int)0x8DCF) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + /// + UnsignedIntSampler2D = ((int)0x8DD2) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + /// + UnsignedIntSampler3D = ((int)0x8DD3) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + /// + UnsignedIntSamplerCube = ((int)0x8DD4) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + /// + UnsignedIntSampler2DArray = ((int)0x8DD7) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 + /// + TransformFeedbackPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 + /// + TransformFeedbackActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 + /// + CopyReadBufferBinding = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 + /// + CopyWriteBufferBinding = ((int)0x8F37) , + /// + /// Original was GL_R8_SNORM = 0x8F94 + /// + R8Snorm = ((int)0x8F94) , + /// + /// Original was GL_RG8_SNORM = 0x8F95 + /// + Rg8Snorm = ((int)0x8F95) , + /// + /// Original was GL_RGB8_SNORM = 0x8F96 + /// + Rgb8Snorm = ((int)0x8F96) , + /// + /// Original was GL_RGBA8_SNORM = 0x8F97 + /// + Rgba8Snorm = ((int)0x8F97) , + /// + /// Original was GL_SIGNED_NORMALIZED = 0x8F9C + /// + SignedNormalized = ((int)0x8F9C) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 + /// + MaxServerWaitTimeout = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE = 0x9116 + /// + SyncFence = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED = 0x9118 + /// + Unsignaled = ((int)0x9118) , + /// + /// Original was GL_SIGNALED = 0x9119 + /// + Signaled = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + /// + /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F + /// + BufferAccessFlags = ((int)0x911F) , + /// + /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 + /// + BufferMapLength = ((int)0x9120) , + /// + /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 + /// + BufferMapOffset = ((int)0x9121) , + /// + /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + /// + MaxVertexOutputComponents = ((int)0x9122) , + /// + /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + /// + MaxFragmentInputComponents = ((int)0x9125) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F + /// + TextureImmutableFormat = ((int)0x912F) , + /// + /// Original was GL_COMPRESSED_R11_EAC = 0x9270 + /// + CompressedR11Eac = ((int)0x9270) , + /// + /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + /// + CompressedSignedR11Eac = ((int)0x9271) , + /// + /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 + /// + CompressedRg11Eac = ((int)0x9272) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + /// + CompressedSignedRg11Eac = ((int)0x9273) , + /// + /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 + /// + CompressedRgb8Etc2 = ((int)0x9274) , + /// + /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + /// + CompressedSrgb8Etc2 = ((int)0x9275) , + /// + /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + /// + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , + /// + /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + /// + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , + /// + /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + /// + CompressedRgba8Etc2Eac = ((int)0x9278) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + /// + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + /// + /// Original was GL_INVALID_INDEX = 0xFFFFFFFF + /// + InvalidIndex = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , + } + + /// + /// Used in GL.Ext.BlendEquation + /// + public enum ExtBlendMinmax : int + { + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + } + + /// + /// Not used directly. + /// + public enum ExtColorBufferHalfFloat : int + { + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 + /// + FramebufferAttachmentComponentTypeExt = ((int)0x8211) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 + /// + UnsignedNormalizedExt = ((int)0x8C17) , + } + + /// + /// Used in GL.Ext.GetObjectLabel, GL.Ext.LabelObject + /// + public enum ExtDebugLabel : int + { + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F + /// + ProgramPipelineObjectExt = ((int)0x8A4F) , + /// + /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 + /// + ProgramObjectExt = ((int)0x8B40) , + /// + /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 + /// + ShaderObjectExt = ((int)0x8B48) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 + /// + BufferObjectExt = ((int)0x9151) , + /// + /// Original was GL_QUERY_OBJECT_EXT = 0x9153 + /// + QueryObjectExt = ((int)0x9153) , + /// + /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 + /// + VertexArrayObjectExt = ((int)0x9154) , + } + + /// + /// Not used directly. + /// + public enum ExtDebugMarker : int + { + } + + /// + /// Used in GL.Ext.DiscardFramebuffer + /// + public enum ExtDiscardFramebuffer : int + { + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + } + + /// + /// Used in GL.Ext.GetQueryObject, GL.Ext.QueryCounter + /// + public enum ExtDisjointTimerQuery : int + { + /// + /// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864 + /// + QueryCounterBitsExt = ((int)0x8864) , + /// + /// Original was GL_CURRENT_QUERY_EXT = 0x8865 + /// + CurrentQueryExt = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT_EXT = 0x8866 + /// + QueryResultExt = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 + /// + QueryResultAvailableExt = ((int)0x8867) , + /// + /// Original was GL_TIME_ELAPSED_EXT = 0x88BF + /// + TimeElapsedExt = ((int)0x88BF) , + /// + /// Original was GL_TIMESTAMP_EXT = 0x8E28 + /// + TimestampExt = ((int)0x8E28) , + /// + /// Original was GL_GPU_DISJOINT_EXT = 0x8FBB + /// + GpuDisjointExt = ((int)0x8FBB) , + } + + /// + /// Used in GL.Ext.DrawBuffers + /// + public enum ExtDrawBuffers : int + { + /// + /// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824 + /// + MaxDrawBuffersExt = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0_EXT = 0x8825 + /// + DrawBuffer0Ext = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1_EXT = 0x8826 + /// + DrawBuffer1Ext = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2_EXT = 0x8827 + /// + DrawBuffer2Ext = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3_EXT = 0x8828 + /// + DrawBuffer3Ext = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4_EXT = 0x8829 + /// + DrawBuffer4Ext = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5_EXT = 0x882A + /// + DrawBuffer5Ext = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6_EXT = 0x882B + /// + DrawBuffer6Ext = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7_EXT = 0x882C + /// + DrawBuffer7Ext = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8_EXT = 0x882D + /// + DrawBuffer8Ext = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9_EXT = 0x882E + /// + DrawBuffer9Ext = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10_EXT = 0x882F + /// + DrawBuffer10Ext = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11_EXT = 0x8830 + /// + DrawBuffer11Ext = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12_EXT = 0x8831 + /// + DrawBuffer12Ext = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13_EXT = 0x8832 + /// + DrawBuffer13Ext = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14_EXT = 0x8833 + /// + DrawBuffer14Ext = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15_EXT = 0x8834 + /// + DrawBuffer15Ext = ((int)0x8834) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + /// + MaxColorAttachmentsExt = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 + /// + ColorAttachment0Ext = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 + /// + ColorAttachment1Ext = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 + /// + ColorAttachment2Ext = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 + /// + ColorAttachment3Ext = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 + /// + ColorAttachment4Ext = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 + /// + ColorAttachment5Ext = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 + /// + ColorAttachment6Ext = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 + /// + ColorAttachment7Ext = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 + /// + ColorAttachment8Ext = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 + /// + ColorAttachment9Ext = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA + /// + ColorAttachment10Ext = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB + /// + ColorAttachment11Ext = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC + /// + ColorAttachment12Ext = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED + /// + ColorAttachment13Ext = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE + /// + ColorAttachment14Ext = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF + /// + ColorAttachment15Ext = ((int)0x8CEF) , + } + + /// + /// Not used directly. + /// + public enum ExtDrawInstanced : int + { + } + + /// + /// Not used directly. + /// + public enum ExtInstancedArrays : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE + /// + VertexAttribArrayDivisorExt = ((int)0x88FE) , + } + + /// + /// Used in GL.Ext.FlushMappedBufferRange, GL.Ext.MapBufferRange + /// + public enum ExtMapBufferRange : int + { + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + } + + /// + /// Not used directly. + /// + public enum ExtMultiDrawArrays : int + { + } + + /// + /// Used in GL.Ext.FramebufferTexture2DMultisample, GL.Ext.RenderbufferStorageMultisample + /// + public enum ExtMultisampledRenderToTexture : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB + /// + RenderbufferSamplesExt = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + /// + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 + /// + MaxSamplesExt = ((int)0x8D57) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C + /// + FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) , + } + + /// + /// Used in GL.Ext.DrawBuffersIndexed, GL.Ext.GetInteger and 1 other function + /// + public enum ExtMultiviewDrawBuffers : int + { + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 + /// + ColorAttachmentExt = ((int)0x90F0) , + /// + /// Original was GL_MULTIVIEW_EXT = 0x90F1 + /// + MultiviewExt = ((int)0x90F1) , + /// + /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 + /// + MaxMultiviewBuffersExt = ((int)0x90F2) , + } + + /// + /// Not used directly. + /// + public enum ExtOcclusionQueryBoolean : int + { + /// + /// Original was GL_CURRENT_QUERY_EXT = 0x8865 + /// + CurrentQueryExt = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT_EXT = 0x8866 + /// + QueryResultExt = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 + /// + QueryResultAvailableExt = ((int)0x8867) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F + /// + AnySamplesPassedExt = ((int)0x8C2F) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A + /// + AnySamplesPassedConservativeExt = ((int)0x8D6A) , + } + + /// + /// Not used directly. + /// + public enum ExtPvrtcSrgb : int + { + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 + /// + CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54) , + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 + /// + CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 + /// + CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 + /// + CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57) , + } + + /// + /// Not used directly. + /// + public enum ExtReadFormatBgra : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 + /// + UnsignedShort4444RevExt = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 + /// + UnsignedShort1555RevExt = ((int)0x8366) , + } + + /// + /// Used in GL.Ext.ReadnPixels + /// + public enum ExtRobustness : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 + /// + LoseContextOnResetExt = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 + /// + GuiltyContextResetExt = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 + /// + InnocentContextResetExt = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 + /// + UnknownContextResetExt = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 + /// + ResetNotificationStrategyExt = ((int)0x8256) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 + /// + NoResetNotificationExt = ((int)0x8261) , + /// + /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 + /// + ContextRobustAccessExt = ((int)0x90F3) , + } + + /// + /// Used in GL.Ext.CreateShaderProgram, GL.Ext.GetProgramPipeline and 2 other functions + /// + public enum ExtSeparateShaderObjects : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 + /// + ProgramSeparableExt = ((int)0x8258) , + /// + /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259 + /// + ActiveProgramExt = ((int)0x8259) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A + /// + ProgramPipelineBindingExt = ((int)0x825A) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ExtShaderFramebufferFetch : int + { + /// + /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 + /// + FragmentShaderDiscardsSamplesExt = ((int)0x8A52) , + } + + /// + /// Not used directly. + /// + public enum ExtShaderIntegerMix : int + { + } + + /// + /// Not used directly. + /// + public enum ExtShaderTextureLod : int + { + } + + /// + /// Not used directly. + /// + public enum ExtShadowSamplers : int + { + /// + /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C + /// + TextureCompareModeExt = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D + /// + TextureCompareFuncExt = ((int)0x884D) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E + /// + CompareRefToTextureExt = ((int)0x884E) , + /// + /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 + /// + Sampler2DShadowExt = ((int)0x8B62) , + } + + /// + /// Not used directly. + /// + public enum ExtSrgb : int + { + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 + /// + FramebufferAttachmentColorEncodingExt = ((int)0x8210) , + /// + /// Original was GL_SRGB_EXT = 0x8C40 + /// + SrgbExt = ((int)0x8C40) , + /// + /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 + /// + SrgbAlphaExt = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 + /// + Srgb8Alpha8Ext = ((int)0x8C43) , + } + + /// + /// Not used directly. + /// + public enum ExtSrgbWriteControl : int + { + /// + /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 + /// + FramebufferSrgbExt = ((int)0x8DB9) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureCompressionDxt1 : int + { + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureCompressionS3tc : int + { + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + /// + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + /// + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureFilterAnisotropic : int + { + /// + /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + /// + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureFormatBgra8888 : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureRg : int + { + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_RG_EXT = 0x8227 + /// + RgExt = ((int)0x8227) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureSrgbDecode : int + { + /// + /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 + /// + TextureSrgbDecodeExt = ((int)0x8A48) , + /// + /// Original was GL_DECODE_EXT = 0x8A49 + /// + DecodeExt = ((int)0x8A49) , + /// + /// Original was GL_SKIP_DECODE_EXT = 0x8A4A + /// + SkipDecodeExt = ((int)0x8A4A) , + } + + /// + /// Used in GL.Ext.TexStorage1D, GL.Ext.TexStorage2D and 4 other functions + /// + public enum ExtTextureStorage : int + { + /// + /// Original was GL_ALPHA8_EXT = 0x803C + /// + Alpha8Ext = ((int)0x803C) , + /// + /// Original was GL_LUMINANCE8_EXT = 0x8040 + /// + Luminance8Ext = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 + /// + Luminance8Alpha8Ext = ((int)0x8045) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_R32F_EXT = 0x822E + /// + R32fExt = ((int)0x822E) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RG32F_EXT = 0x8230 + /// + Rg32fExt = ((int)0x8230) , + /// + /// Original was GL_RGBA32F_EXT = 0x8814 + /// + Rgba32fExt = ((int)0x8814) , + /// + /// Original was GL_RGB32F_EXT = 0x8815 + /// + Rgb32fExt = ((int)0x8815) , + /// + /// Original was GL_ALPHA32F_EXT = 0x8816 + /// + Alpha32fExt = ((int)0x8816) , + /// + /// Original was GL_LUMINANCE32F_EXT = 0x8818 + /// + Luminance32fExt = ((int)0x8818) , + /// + /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 + /// + LuminanceAlpha32fExt = ((int)0x8819) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_ALPHA16F_EXT = 0x881C + /// + Alpha16fExt = ((int)0x881C) , + /// + /// Original was GL_LUMINANCE16F_EXT = 0x881E + /// + Luminance16fExt = ((int)0x881E) , + /// + /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F + /// + LuminanceAlpha16fExt = ((int)0x881F) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F + /// + TextureImmutableFormatExt = ((int)0x912F) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureType2101010Rev : int + { + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 + /// + UnsignedInt2101010RevExt = ((int)0x8368) , + } + + /// + /// Not used directly. + /// + public enum ExtUnpackSubimage : int + { + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + } + + /// + /// Not used directly. + /// + public enum FeedBackToken : int + { + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + } + + /// + /// Not used directly. + /// + public enum FeedbackType : int + { + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum FfdMaskSgix : int + { + } + + /// + /// Not used directly. + /// + public enum FfdTargetSgix : int + { + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum FjShaderBinaryGccso : int + { + /// + /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 + /// + GccsoShaderBinaryFj = ((int)0x9260) , + } + + /// + /// Not used directly. + /// + public enum FogMode : int + { + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + } + + /// + /// Not used directly. + /// + public enum FogParameter : int + { + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + } + + /// + /// Not used directly. + /// + public enum FragmentLightModelParameterSgix : int + { + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + } + + /// + /// Not used directly. + /// + public enum FramebufferErrorCode : int + { + /// + /// Original was GL_FramebufferComplete = 0X8cd5 + /// + FramebufferComplete = ((int)0X8cd5) , + /// + /// Original was GL_FramebufferIncompleteAttachment = 0X8cd6 + /// + FramebufferIncompleteAttachment = ((int)0X8cd6) , + /// + /// Original was GL_FramebufferIncompleteMissingAttachment = 0X8cd7 + /// + FramebufferIncompleteMissingAttachment = ((int)0X8cd7) , + /// + /// Original was GL_FramebufferIncompleteDimensions = 0X8cd9 + /// + FramebufferIncompleteDimensions = ((int)0X8cd9) , + /// + /// Original was GL_FramebufferUnsupported = 0X8cdd + /// + FramebufferUnsupported = ((int)0X8cdd) , + } + + /// + /// Used in GL.GetFramebufferAttachmentParameter + /// + public enum FramebufferParameterName : int + { + /// + /// Original was GL_FramebufferAttachmentObjectType = 0X8cd0 + /// + FramebufferAttachmentObjectType = ((int)0X8cd0) , + /// + /// Original was GL_FramebufferAttachmentObjectName = 0X8cd1 + /// + FramebufferAttachmentObjectName = ((int)0X8cd1) , + /// + /// Original was GL_FramebufferAttachmentTextureLevel = 0X8cd2 + /// + FramebufferAttachmentTextureLevel = ((int)0X8cd2) , + /// + /// Original was GL_FramebufferAttachmentTextureCubeMapFace = 0X8cd3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3) , + } + + /// + /// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function + /// + public enum FramebufferSlot : int + { + /// + /// Original was GL_ColorAttachment0 = 0X8ce0 + /// + ColorAttachment0 = ((int)0X8ce0) , + /// + /// Original was GL_DepthAttachment = 0X8d00 + /// + DepthAttachment = ((int)0X8d00) , + /// + /// Original was GL_StencilAttachment = 0X8d20 + /// + StencilAttachment = ((int)0X8d20) , + } + + /// + /// Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 3 other functions + /// + public enum FramebufferTarget : int + { + /// + /// Original was GL_Framebuffer = 0X8d40 + /// + Framebuffer = ((int)0X8d40) , + } + + /// + /// Used in GL.FrontFace + /// + public enum FrontFaceDirection : int + { + /// + /// Original was GL_Cw = 0X0900 + /// + Cw = ((int)0X0900) , + /// + /// Original was GL_Ccw = 0X0901 + /// + Ccw = ((int)0X0901) , + } + + /// + /// Not used directly. + /// + public enum GetColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + } + + /// + /// Not used directly. + /// + public enum GetConvolutionParameter : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + } + + /// + /// Not used directly. + /// + public enum GetHistogramParameterPNameExt : int + { + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + } + + /// + /// Not used directly. + /// + public enum GetMapQuery : int + { + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + } + + /// + /// Not used directly. + /// + public enum GetMinmaxParameterPNameExt : int + { + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + } + + /// + /// Not used directly. + /// + public enum GetPixelMap : int + { + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + } + + /// + /// Used in GL.GetBoolean, GL.GetFloat and 1 other function + /// + public enum GetPName : int + { + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_Viewport = 0X0ba2 + /// + Viewport = ((int)0X0ba2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_Dither = 0X0bd0 + /// + Dither = ((int)0X0bd0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_Blend = 0X0be2 + /// + Blend = ((int)0X0be2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_BlendColor = 0X8005 + /// + BlendColor = ((int)0X8005) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_BlendEquation = 0X8009 + /// + BlendEquation = ((int)0X8009) , + /// + /// Original was GL_BlendEquationRgb = 0X8009 + /// + BlendEquationRgb = ((int)0X8009) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SampleAlphaToCoverage = 0X809e + /// + SampleAlphaToCoverage = ((int)0X809e) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_SampleCoverage = 0X80a0 + /// + SampleCoverage = ((int)0X80a0) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SampleBuffers = 0X80a8 + /// + SampleBuffers = ((int)0X80a8) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_Samples = 0X80a9 + /// + Samples = ((int)0X80a9) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SampleCoverageValue = 0X80aa + /// + SampleCoverageValue = ((int)0X80aa) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SampleCoverageInvert = 0X80ab + /// + SampleCoverageInvert = ((int)0X80ab) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_BlendDstRgb = 0X80c8 + /// + BlendDstRgb = ((int)0X80c8) , + /// + /// Original was GL_BlendSrcRgb = 0X80c9 + /// + BlendSrcRgb = ((int)0X80c9) , + /// + /// Original was GL_BlendDstAlpha = 0X80ca + /// + BlendDstAlpha = ((int)0X80ca) , + /// + /// Original was GL_BlendSrcAlpha = 0X80cb + /// + BlendSrcAlpha = ((int)0X80cb) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_GenerateMipmapHint = 0X8192 + /// + GenerateMipmapHint = ((int)0X8192) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_ActiveTexture = 0X84e0 + /// + ActiveTexture = ((int)0X84e0) , + /// + /// Original was GL_MaxRenderbufferSize = 0X84e8 + /// + MaxRenderbufferSize = ((int)0X84e8) , + /// + /// Original was GL_TextureBindingCubeMap = 0X8514 + /// + TextureBindingCubeMap = ((int)0X8514) , + /// + /// Original was GL_MaxCubeMapTextureSize = 0X851c + /// + MaxCubeMapTextureSize = ((int)0X851c) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_NumCompressedTextureFormats = 0X86a2 + /// + NumCompressedTextureFormats = ((int)0X86a2) , + /// + /// Original was GL_CompressedTextureFormats = 0X86a3 + /// + CompressedTextureFormats = ((int)0X86a3) , + /// + /// Original was GL_StencilBackFunc = 0X8800 + /// + StencilBackFunc = ((int)0X8800) , + /// + /// Original was GL_StencilBackFail = 0X8801 + /// + StencilBackFail = ((int)0X8801) , + /// + /// Original was GL_StencilBackPassDepthFail = 0X8802 + /// + StencilBackPassDepthFail = ((int)0X8802) , + /// + /// Original was GL_StencilBackPassDepthPass = 0X8803 + /// + StencilBackPassDepthPass = ((int)0X8803) , + /// + /// Original was GL_BlendEquationAlpha = 0X883d + /// + BlendEquationAlpha = ((int)0X883d) , + /// + /// Original was GL_MaxVertexAttribs = 0X8869 + /// + MaxVertexAttribs = ((int)0X8869) , + /// + /// Original was GL_MaxTextureImageUnits = 0X8872 + /// + MaxTextureImageUnits = ((int)0X8872) , + /// + /// Original was GL_ArrayBufferBinding = 0X8894 + /// + ArrayBufferBinding = ((int)0X8894) , + /// + /// Original was GL_ElementArrayBufferBinding = 0X8895 + /// + ElementArrayBufferBinding = ((int)0X8895) , + /// + /// Original was GL_MaxVertexTextureImageUnits = 0X8b4c + /// + MaxVertexTextureImageUnits = ((int)0X8b4c) , + /// + /// Original was GL_MaxCombinedTextureImageUnits = 0X8b4d + /// + MaxCombinedTextureImageUnits = ((int)0X8b4d) , + /// + /// Original was GL_CurrentProgram = 0X8b8d + /// + CurrentProgram = ((int)0X8b8d) , + /// + /// Original was GL_ImplementationColorReadType = 0X8b9a + /// + ImplementationColorReadType = ((int)0X8b9a) , + /// + /// Original was GL_ImplementationColorReadFormat = 0X8b9b + /// + ImplementationColorReadFormat = ((int)0X8b9b) , + /// + /// Original was GL_StencilBackRef = 0X8ca3 + /// + StencilBackRef = ((int)0X8ca3) , + /// + /// Original was GL_StencilBackValueMask = 0X8ca4 + /// + StencilBackValueMask = ((int)0X8ca4) , + /// + /// Original was GL_StencilBackWritemask = 0X8ca5 + /// + StencilBackWritemask = ((int)0X8ca5) , + /// + /// Original was GL_FramebufferBinding = 0X8ca6 + /// + FramebufferBinding = ((int)0X8ca6) , + /// + /// Original was GL_RenderbufferBinding = 0X8ca7 + /// + RenderbufferBinding = ((int)0X8ca7) , + /// + /// Original was GL_ShaderBinaryFormats = 0X8df8 + /// + ShaderBinaryFormats = ((int)0X8df8) , + /// + /// Original was GL_NumShaderBinaryFormats = 0X8df9 + /// + NumShaderBinaryFormats = ((int)0X8df9) , + /// + /// Original was GL_ShaderCompiler = 0X8dfa + /// + ShaderCompiler = ((int)0X8dfa) , + /// + /// Original was GL_MaxVertexUniformVectors = 0X8dfb + /// + MaxVertexUniformVectors = ((int)0X8dfb) , + /// + /// Original was GL_MaxVaryingVectors = 0X8dfc + /// + MaxVaryingVectors = ((int)0X8dfc) , + /// + /// Original was GL_MaxFragmentUniformVectors = 0X8dfd + /// + MaxFragmentUniformVectors = ((int)0X8dfd) , + } + + /// + /// Used in GL.GetPointer + /// + public enum GetPointervPName : int + { + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + } + + /// + /// Used in GL.GetTexParameter + /// + public enum GetTextureParameter : int + { + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + } + + /// + /// Used in GL.Hint + /// + public enum HintMode : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_Fastest = 0X1101 + /// + Fastest = ((int)0X1101) , + /// + /// Original was GL_Nicest = 0X1102 + /// + Nicest = ((int)0X1102) , + } + + /// + /// Used in GL.Hint + /// + public enum HintTarget : int + { + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + } + + /// + /// Not used directly. + /// + public enum HistogramTargetExt : int + { + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + } + + /// + /// Used in GL.Img.FramebufferTexture2DMultisample, GL.Img.RenderbufferStorageMultisample + /// + public enum ImgMultisampledRenderToTexture : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 + /// + RenderbufferSamplesImg = ((int)0x9133) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 + /// + FramebufferIncompleteMultisampleImg = ((int)0x9134) , + /// + /// Original was GL_MAX_SAMPLES_IMG = 0x9135 + /// + MaxSamplesImg = ((int)0x9135) , + /// + /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 + /// + TextureSamplesImg = ((int)0x9136) , + } + + /// + /// Not used directly. + /// + public enum ImgProgramBinary : int + { + /// + /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 + /// + SgxProgramBinaryImg = ((int)0x9130) , + } + + /// + /// Not used directly. + /// + public enum ImgReadFormat : int + { + /// + /// Original was GL_BGRA_IMG = 0x80E1 + /// + BgraImg = ((int)0x80E1) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 + /// + UnsignedShort4444RevImg = ((int)0x8365) , + } + + /// + /// Not used directly. + /// + public enum ImgShaderBinary : int + { + /// + /// Original was GL_SGX_BINARY_IMG = 0x8C0A + /// + SgxBinaryImg = ((int)0x8C0A) , + } + + /// + /// Not used directly. + /// + public enum ImgTextureCompressionPvrtc : int + { + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 + /// + CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 + /// + CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 + /// + CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 + /// + CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) , + } + + /// + /// Not used directly. + /// + public enum ImgTextureCompressionPvrtc2 : int + { + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 + /// + CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 + /// + CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138) , + } + + /// + /// Not used directly. + /// + public enum IndexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum InterleavedArrayFormat : int + { + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + } + + /// + /// Not used directly. + /// + public enum InternalFormat : int + { + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + } + + /// + /// Used in GL.DebugMessageControl, GL.DebugMessageInsert and 11 other functions + /// + public enum KhrDebug : int + { + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 + /// + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 + /// + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 + /// + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C + /// + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D + /// + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , + /// + /// Original was GL_DISPLAY_LIST = 0x82E7 + /// + DisplayList = ((int)0x82E7) , + /// + /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 + /// + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 + /// + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 + /// + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 + /// + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , + } + + /// + /// Not used directly. + /// + public enum KhrTextureCompressionAstcHdr : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum KhrTextureCompressionAstcLdr : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum LightEnvModeSgix : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + } + + /// + /// Not used directly. + /// + public enum LightEnvParameterSgix : int + { + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + } + + /// + /// Not used directly. + /// + public enum LightModelColorControl : int + { + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + } + + /// + /// Not used directly. + /// + public enum LightModelParameter : int + { + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + } + + /// + /// Not used directly. + /// + public enum LightName : int + { + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + } + + /// + /// Not used directly. + /// + public enum LightParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + } + + /// + /// Not used directly. + /// + public enum ListMode : int + { + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + } + + /// + /// Not used directly. + /// + public enum ListNameType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + } + + /// + /// Not used directly. + /// + public enum ListParameterName : int + { + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + } + + /// + /// Not used directly. + /// + public enum LogicOp : int + { + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MapBufferUsageMask : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + } + + /// + /// Not used directly. + /// + public enum MapTarget : int + { + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum MapTextureFormatIntel : int + { + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + } + + /// + /// Not used directly. + /// + public enum MaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum MaterialParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + } + + /// + /// Not used directly. + /// + public enum MatrixMode : int + { + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MemoryBarrierMask : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum MeshMode1 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + } + + /// + /// Not used directly. + /// + public enum MeshMode2 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Not used directly. + /// + public enum MinmaxTargetExt : int + { + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + } + + /// + /// Not used directly. + /// + public enum NormalPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Used in GL.NV.BlendParameter + /// + public enum NvBlendEquationAdvanced : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_XOR_NV = 0x1506 + /// + XorNv = ((int)0x1506) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_NV = 0x1903 + /// + RedNv = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_GREEN_NV = 0x1904 + /// + GreenNv = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_BLUE_NV = 0x1905 + /// + BlueNv = ((int)0x1905) , + /// + /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 + /// + BlendPremultipliedSrcNv = ((int)0x9280) , + /// + /// Original was GL_BLEND_OVERLAP_NV = 0x9281 + /// + BlendOverlapNv = ((int)0x9281) , + /// + /// Original was GL_UNCORRELATED_NV = 0x9282 + /// + UncorrelatedNv = ((int)0x9282) , + /// + /// Original was GL_DISJOINT_NV = 0x9283 + /// + DisjointNv = ((int)0x9283) , + /// + /// Original was GL_CONJOINT_NV = 0x9284 + /// + ConjointNv = ((int)0x9284) , + /// + /// Original was GL_SRC_NV = 0x9286 + /// + SrcNv = ((int)0x9286) , + /// + /// Original was GL_DST_NV = 0x9287 + /// + DstNv = ((int)0x9287) , + /// + /// Original was GL_SRC_OVER_NV = 0x9288 + /// + SrcOverNv = ((int)0x9288) , + /// + /// Original was GL_DST_OVER_NV = 0x9289 + /// + DstOverNv = ((int)0x9289) , + /// + /// Original was GL_SRC_IN_NV = 0x928A + /// + SrcInNv = ((int)0x928A) , + /// + /// Original was GL_DST_IN_NV = 0x928B + /// + DstInNv = ((int)0x928B) , + /// + /// Original was GL_SRC_OUT_NV = 0x928C + /// + SrcOutNv = ((int)0x928C) , + /// + /// Original was GL_DST_OUT_NV = 0x928D + /// + DstOutNv = ((int)0x928D) , + /// + /// Original was GL_SRC_ATOP_NV = 0x928E + /// + SrcAtopNv = ((int)0x928E) , + /// + /// Original was GL_DST_ATOP_NV = 0x928F + /// + DstAtopNv = ((int)0x928F) , + /// + /// Original was GL_PLUS_NV = 0x9291 + /// + PlusNv = ((int)0x9291) , + /// + /// Original was GL_PLUS_DARKER_NV = 0x9292 + /// + PlusDarkerNv = ((int)0x9292) , + /// + /// Original was GL_MULTIPLY_NV = 0x9294 + /// + MultiplyNv = ((int)0x9294) , + /// + /// Original was GL_SCREEN_NV = 0x9295 + /// + ScreenNv = ((int)0x9295) , + /// + /// Original was GL_OVERLAY_NV = 0x9296 + /// + OverlayNv = ((int)0x9296) , + /// + /// Original was GL_DARKEN_NV = 0x9297 + /// + DarkenNv = ((int)0x9297) , + /// + /// Original was GL_LIGHTEN_NV = 0x9298 + /// + LightenNv = ((int)0x9298) , + /// + /// Original was GL_COLORDODGE_NV = 0x9299 + /// + ColordodgeNv = ((int)0x9299) , + /// + /// Original was GL_COLORBURN_NV = 0x929A + /// + ColorburnNv = ((int)0x929A) , + /// + /// Original was GL_HARDLIGHT_NV = 0x929B + /// + HardlightNv = ((int)0x929B) , + /// + /// Original was GL_SOFTLIGHT_NV = 0x929C + /// + SoftlightNv = ((int)0x929C) , + /// + /// Original was GL_DIFFERENCE_NV = 0x929E + /// + DifferenceNv = ((int)0x929E) , + /// + /// Original was GL_MINUS_NV = 0x929F + /// + MinusNv = ((int)0x929F) , + /// + /// Original was GL_EXCLUSION_NV = 0x92A0 + /// + ExclusionNv = ((int)0x92A0) , + /// + /// Original was GL_CONTRAST_NV = 0x92A1 + /// + ContrastNv = ((int)0x92A1) , + /// + /// Original was GL_INVERT_RGB_NV = 0x92A3 + /// + InvertRgbNv = ((int)0x92A3) , + /// + /// Original was GL_LINEARDODGE_NV = 0x92A4 + /// + LineardodgeNv = ((int)0x92A4) , + /// + /// Original was GL_LINEARBURN_NV = 0x92A5 + /// + LinearburnNv = ((int)0x92A5) , + /// + /// Original was GL_VIVIDLIGHT_NV = 0x92A6 + /// + VividlightNv = ((int)0x92A6) , + /// + /// Original was GL_LINEARLIGHT_NV = 0x92A7 + /// + LinearlightNv = ((int)0x92A7) , + /// + /// Original was GL_PINLIGHT_NV = 0x92A8 + /// + PinlightNv = ((int)0x92A8) , + /// + /// Original was GL_HARDMIX_NV = 0x92A9 + /// + HardmixNv = ((int)0x92A9) , + /// + /// Original was GL_HSL_HUE_NV = 0x92AD + /// + HslHueNv = ((int)0x92AD) , + /// + /// Original was GL_HSL_SATURATION_NV = 0x92AE + /// + HslSaturationNv = ((int)0x92AE) , + /// + /// Original was GL_HSL_COLOR_NV = 0x92AF + /// + HslColorNv = ((int)0x92AF) , + /// + /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 + /// + HslLuminosityNv = ((int)0x92B0) , + /// + /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 + /// + PlusClampedNv = ((int)0x92B1) , + /// + /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 + /// + PlusClampedAlphaNv = ((int)0x92B2) , + /// + /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 + /// + MinusClampedNv = ((int)0x92B3) , + /// + /// Original was GL_INVERT_OVG_NV = 0x92B4 + /// + InvertOvgNv = ((int)0x92B4) , + } + + /// + /// Not used directly. + /// + public enum NvBlendEquationAdvancedCoherent : int + { + /// + /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 + /// + BlendAdvancedCoherentNv = ((int)0x9285) , + } + + /// + /// Used in GL.NV.CopyBufferSubData + /// + public enum NvCopyBuffer : int + { + /// + /// Original was GL_COPY_READ_BUFFER_NV = 0x8F36 + /// + CopyReadBufferNv = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37 + /// + CopyWriteBufferNv = ((int)0x8F37) , + } + + /// + /// Used in GL.NV.CoverageOperation + /// + public enum NvCoverageSample : int + { + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + /// + /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 + /// + CoverageComponentNv = ((int)0x8ED0) , + /// + /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 + /// + CoverageComponent4Nv = ((int)0x8ED1) , + /// + /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 + /// + CoverageAttachmentNv = ((int)0x8ED2) , + /// + /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 + /// + CoverageBuffersNv = ((int)0x8ED3) , + /// + /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 + /// + CoverageSamplesNv = ((int)0x8ED4) , + /// + /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 + /// + CoverageAllFragmentsNv = ((int)0x8ED5) , + /// + /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 + /// + CoverageEdgeFragmentsNv = ((int)0x8ED6) , + /// + /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 + /// + CoverageAutomaticNv = ((int)0x8ED7) , + } + + /// + /// Not used directly. + /// + public enum NvDepthNonlinear : int + { + /// + /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C + /// + DepthComponent16NonlinearNv = ((int)0x8E2C) , + } + + /// + /// Used in GL.NV.DrawBuffers + /// + public enum NvDrawBuffers : int + { + /// + /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 + /// + MaxDrawBuffersNv = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0_NV = 0x8825 + /// + DrawBuffer0Nv = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1_NV = 0x8826 + /// + DrawBuffer1Nv = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2_NV = 0x8827 + /// + DrawBuffer2Nv = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3_NV = 0x8828 + /// + DrawBuffer3Nv = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4_NV = 0x8829 + /// + DrawBuffer4Nv = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5_NV = 0x882A + /// + DrawBuffer5Nv = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6_NV = 0x882B + /// + DrawBuffer6Nv = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7_NV = 0x882C + /// + DrawBuffer7Nv = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8_NV = 0x882D + /// + DrawBuffer8Nv = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9_NV = 0x882E + /// + DrawBuffer9Nv = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10_NV = 0x882F + /// + DrawBuffer10Nv = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11_NV = 0x8830 + /// + DrawBuffer11Nv = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12_NV = 0x8831 + /// + DrawBuffer12Nv = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13_NV = 0x8832 + /// + DrawBuffer13Nv = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14_NV = 0x8833 + /// + DrawBuffer14Nv = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15_NV = 0x8834 + /// + DrawBuffer15Nv = ((int)0x8834) , + /// + /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 + /// + ColorAttachment0Nv = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 + /// + ColorAttachment1Nv = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 + /// + ColorAttachment2Nv = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 + /// + ColorAttachment3Nv = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 + /// + ColorAttachment4Nv = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 + /// + ColorAttachment5Nv = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 + /// + ColorAttachment6Nv = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 + /// + ColorAttachment7Nv = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 + /// + ColorAttachment8Nv = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 + /// + ColorAttachment9Nv = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA + /// + ColorAttachment10Nv = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB + /// + ColorAttachment11Nv = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC + /// + ColorAttachment12Nv = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED + /// + ColorAttachment13Nv = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE + /// + ColorAttachment14Nv = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF + /// + ColorAttachment15Nv = ((int)0x8CEF) , + } + + /// + /// Used in GL.NV.DrawElementsInstanced + /// + public enum NvDrawInstanced : int + { + } + + /// + /// Not used directly. + /// + public enum NvExplicitAttribLocation : int + { + } + + /// + /// Not used directly. + /// + public enum NvFboColorAttachments : int + { + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF + /// + MaxColorAttachmentsNv = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 + /// + ColorAttachment0Nv = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 + /// + ColorAttachment1Nv = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 + /// + ColorAttachment2Nv = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 + /// + ColorAttachment3Nv = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 + /// + ColorAttachment4Nv = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 + /// + ColorAttachment5Nv = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 + /// + ColorAttachment6Nv = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 + /// + ColorAttachment7Nv = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 + /// + ColorAttachment8Nv = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 + /// + ColorAttachment9Nv = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA + /// + ColorAttachment10Nv = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB + /// + ColorAttachment11Nv = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC + /// + ColorAttachment12Nv = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED + /// + ColorAttachment13Nv = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE + /// + ColorAttachment14Nv = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF + /// + ColorAttachment15Nv = ((int)0x8CEF) , + } + + /// + /// Used in GL.NV.GetFence, GL.NV.SetFence + /// + public enum NvFence : int + { + /// + /// Original was GL_ALL_COMPLETED_NV = 0x84F2 + /// + AllCompletedNv = ((int)0x84F2) , + /// + /// Original was GL_FENCE_STATUS_NV = 0x84F3 + /// + FenceStatusNv = ((int)0x84F3) , + /// + /// Original was GL_FENCE_CONDITION_NV = 0x84F4 + /// + FenceConditionNv = ((int)0x84F4) , + } + + /// + /// Used in GL.NV.BlitFramebuffer + /// + public enum NvFramebufferBlit : int + { + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 + /// + DrawFramebufferBindingNv = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 + /// + ReadFramebufferNv = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 + /// + DrawFramebufferNv = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA + /// + ReadFramebufferBindingNv = ((int)0x8CAA) , + } + + /// + /// Used in GL.NV.RenderbufferStorageMultisample + /// + public enum NvFramebufferMultisample : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB + /// + RenderbufferSamplesNv = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 + /// + FramebufferIncompleteMultisampleNv = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_NV = 0x8D57 + /// + MaxSamplesNv = ((int)0x8D57) , + } + + /// + /// Not used directly. + /// + public enum NvGenerateMipmapSrgb : int + { + } + + /// + /// Not used directly. + /// + public enum NvInstancedArrays : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE + /// + VertexAttribArrayDivisorNv = ((int)0x88FE) , + } + + /// + /// Not used directly. + /// + public enum NvNonSquareMatrices : int + { + /// + /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 + /// + FloatMat2x3Nv = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 + /// + FloatMat2x4Nv = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 + /// + FloatMat3x2Nv = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 + /// + FloatMat3x4Nv = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 + /// + FloatMat4x2Nv = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A + /// + FloatMat4x3Nv = ((int)0x8B6A) , + } + + /// + /// Used in GL.NV.ReadBuffer + /// + public enum NvReadBuffer : int + { + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + } + + /// + /// Not used directly. + /// + public enum NvReadBufferFront : int + { + } + + /// + /// Not used directly. + /// + public enum NvReadDepth : int + { + } + + /// + /// Not used directly. + /// + public enum NvReadDepthStencil : int + { + } + + /// + /// Not used directly. + /// + public enum NvReadStencil : int + { + } + + /// + /// Not used directly. + /// + public enum NvShadowSamplersArray : int + { + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 + /// + Sampler2DArrayShadowNv = ((int)0x8DC4) , + } + + /// + /// Not used directly. + /// + public enum NvShadowSamplersCube : int + { + /// + /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 + /// + SamplerCubeShadowNv = ((int)0x8DC5) , + } + + /// + /// Not used directly. + /// + public enum NvSrgbFormats : int + { + /// + /// Original was GL_ETC1_SRGB8_NV = 0x88EE + /// + Etc1Srgb8Nv = ((int)0x88EE) , + /// + /// Original was GL_SRGB8_NV = 0x8C41 + /// + Srgb8Nv = ((int)0x8C41) , + /// + /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 + /// + SluminanceAlphaNv = ((int)0x8C44) , + /// + /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 + /// + Sluminance8Alpha8Nv = ((int)0x8C45) , + /// + /// Original was GL_SLUMINANCE_NV = 0x8C46 + /// + SluminanceNv = ((int)0x8C46) , + /// + /// Original was GL_SLUMINANCE8_NV = 0x8C47 + /// + Sluminance8Nv = ((int)0x8C47) , + /// + /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C + /// + CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D + /// + CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E + /// + CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F + /// + CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F) , + } + + /// + /// Not used directly. + /// + public enum NvTextureBorderClamp : int + { + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + } + + /// + /// Not used directly. + /// + public enum NvTextureCompressionS3tcUpdate : int + { + } + + /// + /// Not used directly. + /// + public enum NvTextureNpot2DMipmap : int + { + } + + /// + /// Not used directly. + /// + public enum OesCompressedEtc1Rgb8Texture : int + { + /// + /// Original was GL_ETC1_RGB8_OES = 0x8D64 + /// + Etc1Rgb8Oes = ((int)0x8D64) , + } + + /// + /// Not used directly. + /// + public enum OesCompressedPalettedTexture : int + { + /// + /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 + /// + Palette4Rgb8Oes = ((int)0x8B90) , + /// + /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 + /// + Palette4Rgba8Oes = ((int)0x8B91) , + /// + /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 + /// + Palette4R5G6B5Oes = ((int)0x8B92) , + /// + /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 + /// + Palette4Rgba4Oes = ((int)0x8B93) , + /// + /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 + /// + Palette4Rgb5A1Oes = ((int)0x8B94) , + /// + /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 + /// + Palette8Rgb8Oes = ((int)0x8B95) , + /// + /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 + /// + Palette8Rgba8Oes = ((int)0x8B96) , + /// + /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 + /// + Palette8R5G6B5Oes = ((int)0x8B97) , + /// + /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 + /// + Palette8Rgba4Oes = ((int)0x8B98) , + /// + /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 + /// + Palette8Rgb5A1Oes = ((int)0x8B99) , + } + + /// + /// Not used directly. + /// + public enum OesDepth24 : int + { + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + } + + /// + /// Not used directly. + /// + public enum OesDepth32 : int + { + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + } + + /// + /// Not used directly. + /// + public enum OesDepthTexture : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + } + + /// + /// Used in GL.Oes.EGLImageTargetRenderbufferStorage, GL.Oes.EGLImageTargetTexture2D + /// + public enum OesEglImage : int + { + } + + /// + /// Not used directly. + /// + public enum OesEglImageExternal : int + { + /// + /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 + /// + TextureExternalOes = ((int)0x8D65) , + /// + /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 + /// + SamplerExternalOes = ((int)0x8D66) , + /// + /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 + /// + TextureBindingExternalOes = ((int)0x8D67) , + /// + /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 + /// + RequiredTextureImageUnitsOes = ((int)0x8D68) , + } + + /// + /// Not used directly. + /// + public enum OesElementIndexUint : int + { + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + } + + /// + /// Not used directly. + /// + public enum OesFboRenderMipmap : int + { + } + + /// + /// Not used directly. + /// + public enum OesFragmentPrecisionHigh : int + { + } + + /// + /// Used in GL.Oes.GetProgramBinary, GL.Oes.ProgramBinary + /// + public enum OesGetProgramBinary : int + { + /// + /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 + /// + ProgramBinaryLengthOes = ((int)0x8741) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE + /// + NumProgramBinaryFormatsOes = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF + /// + ProgramBinaryFormatsOes = ((int)0x87FF) , + } + + /// + /// Used in GL.Oes.GetBufferPointer, GL.Oes.MapBuffer and 1 other function + /// + public enum OesMapbuffer : int + { + /// + /// Original was GL_WRITE_ONLY_OES = 0x88B9 + /// + WriteOnlyOes = ((int)0x88B9) , + /// + /// Original was GL_BUFFER_ACCESS_OES = 0x88BB + /// + BufferAccessOes = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED_OES = 0x88BC + /// + BufferMappedOes = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD + /// + BufferMapPointerOes = ((int)0x88BD) , + } + + /// + /// Not used directly. + /// + public enum OesPackedDepthStencil : int + { + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + } + + /// + /// Not used directly. + /// + public enum OesRequiredInternalformat : int + { + /// + /// Original was GL_ALPHA8_OES = 0x803C + /// + Alpha8Oes = ((int)0x803C) , + /// + /// Original was GL_LUMINANCE8_OES = 0x8040 + /// + Luminance8Oes = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 + /// + Luminance4Alpha4Oes = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 + /// + Luminance8Alpha8Oes = ((int)0x8045) , + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGBA4_OES = 0x8056 + /// + Rgba4Oes = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1_OES = 0x8057 + /// + Rgb5A1Oes = ((int)0x8057) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 + /// + DepthComponent16Oes = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + /// + /// Original was GL_RGB565_OES = 0x8D62 + /// + Rgb565Oes = ((int)0x8D62) , + } + + /// + /// Not used directly. + /// + public enum OesRgb8Rgba8 : int + { + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + } + + /// + /// Not used directly. + /// + public enum OesStandardDerivatives : int + { + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + } + + /// + /// Not used directly. + /// + public enum OesStencil1 : int + { + /// + /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 + /// + StencilIndex1Oes = ((int)0x8D46) , + } + + /// + /// Not used directly. + /// + public enum OesStencil4 : int + { + /// + /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 + /// + StencilIndex4Oes = ((int)0x8D47) , + } + + /// + /// Not used directly. + /// + public enum OesSurfacelessContext : int + { + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 + /// + FramebufferUndefinedOes = ((int)0x8219) , + } + + /// + /// Used in GL.Oes.CompressedTexImage3D, GL.Oes.CompressedTexSubImage3D and 4 other functions + /// + public enum OesTexture3D : int + { + /// + /// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A + /// + TextureBinding3DOes = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 + /// + Max3DTextureSizeOes = ((int)0x8073) , + /// + /// Original was GL_SAMPLER_3D_OES = 0x8B5F + /// + Sampler3DOes = ((int)0x8B5F) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 + /// + FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4) , + } + + /// + /// Not used directly. + /// + public enum OesTextureCompressionAstc : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum OesTextureFloat : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + } + + /// + /// Not used directly. + /// + public enum OesTextureFloatLinear : int + { + } + + /// + /// Not used directly. + /// + public enum OesTextureHalfFloat : int + { + /// + /// Original was GL_HALF_FLOAT_OES = 0x8D61 + /// + HalfFloatOes = ((int)0x8D61) , + } + + /// + /// Not used directly. + /// + public enum OesTextureHalfFloatLinear : int + { + } + + /// + /// Not used directly. + /// + public enum OesTextureNpot : int + { + } + + /// + /// Not used directly. + /// + public enum OesVertexArrayObject : int + { + /// + /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 + /// + VertexArrayBindingOes = ((int)0x85B5) , + } + + /// + /// Not used directly. + /// + public enum OesVertexHalfFloat : int + { + /// + /// Original was GL_HALF_FLOAT_OES = 0x8D61 + /// + HalfFloatOes = ((int)0x8D61) , + } + + /// + /// Not used directly. + /// + public enum OesVertexType1010102 : int + { + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 + /// + UnsignedInt1010102Oes = ((int)0x8DF6) , + /// + /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 + /// + Int1010102Oes = ((int)0x8DF7) , + } + + /// + /// Not used directly. + /// + public enum PixelCopyType : int + { + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + } + + /// + /// Used in GL.CompressedTexSubImage2D, GL.ReadPixels and 2 other functions + /// + public enum PixelFormat : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_Alpha = 0X1906 + /// + Alpha = ((int)0X1906) , + /// + /// Original was GL_Rgb = 0X1907 + /// + Rgb = ((int)0X1907) , + /// + /// Original was GL_Rgba = 0X1908 + /// + Rgba = ((int)0X1908) , + /// + /// Original was GL_Luminance = 0X1909 + /// + Luminance = ((int)0X1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + } + + /// + /// Used in GL.CompressedTexImage2D, GL.CopyTexImage2D and 1 other function + /// + public enum PixelInternalFormat : int + { + /// + /// Original was GL_Alpha = 0X1906 + /// + Alpha = ((int)0X1906) , + /// + /// Original was GL_Rgb = 0X1907 + /// + Rgb = ((int)0X1907) , + /// + /// Original was GL_Rgba = 0X1908 + /// + Rgba = ((int)0X1908) , + /// + /// Original was GL_Luminance = 0X1909 + /// + Luminance = ((int)0X1909) , + /// + /// Original was GL_LuminanceAlpha = 0X190a + /// + LuminanceAlpha = ((int)0X190a) , + } + + /// + /// Not used directly. + /// + public enum PixelMap : int + { + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + } + + /// + /// Used in GL.PixelStore + /// + public enum PixelStoreParameter : int + { + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreResampleMode : int + { + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreSubsampleRate : int + { + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenParameterNameSgis : int + { + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + } + + /// + /// Not used directly. + /// + public enum PixelTransferParameter : int + { + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + } + + /// + /// Used in GL.ReadPixels, GL.TexImage2D and 1 other function + /// + public enum PixelType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + /// + /// Original was GL_UnsignedShort565 = 0X8363 + /// + UnsignedShort565 = ((int)0X8363) , + } + + /// + /// Not used directly. + /// + public enum PointParameterNameSgis : int + { + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + } + + /// + /// Not used directly. + /// + public enum PolygonMode : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 6 other functions + /// + public enum PrimitiveType : int + { + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + } + + /// + /// Used in GL.GetProgram + /// + public enum ProgramParameter : int + { + /// + /// Original was GL_DeleteStatus = 0X8b80 + /// + DeleteStatus = ((int)0X8b80) , + /// + /// Original was GL_LinkStatus = 0X8b82 + /// + LinkStatus = ((int)0X8b82) , + /// + /// Original was GL_ValidateStatus = 0X8b83 + /// + ValidateStatus = ((int)0X8b83) , + /// + /// Original was GL_InfoLogLength = 0X8b84 + /// + InfoLogLength = ((int)0X8b84) , + /// + /// Original was GL_AttachedShaders = 0X8b85 + /// + AttachedShaders = ((int)0X8b85) , + /// + /// Original was GL_ActiveUniforms = 0X8b86 + /// + ActiveUniforms = ((int)0X8b86) , + /// + /// Original was GL_ActiveUniformMaxLength = 0X8b87 + /// + ActiveUniformMaxLength = ((int)0X8b87) , + /// + /// Original was GL_ActiveAttributes = 0X8b89 + /// + ActiveAttributes = ((int)0X8b89) , + /// + /// Original was GL_ActiveAttributeMaxLength = 0X8b8a + /// + ActiveAttributeMaxLength = ((int)0X8b8a) , + } + + /// + /// Used in GL.Qcom.AlphaFunc + /// + public enum QcomAlphaTest : int + { + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + } + + /// + /// Not used directly. + /// + public enum QcomBinningControl : int + { + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + /// + /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 + /// + CpuOptimizedQcom = ((int)0x8FB1) , + /// + /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 + /// + GpuOptimizedQcom = ((int)0x8FB2) , + /// + /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 + /// + RenderDirectToFramebufferQcom = ((int)0x8FB3) , + } + + /// + /// Not used directly. + /// + public enum QcomDriverControl : int + { + } + + /// + /// Used in GL.Qcom.ExtGetBufferPointer, GL.Qcom.ExtGetTexLevelParameter and 2 other functions + /// + public enum QcomExtendedGet : int + { + /// + /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 + /// + TextureWidthQcom = ((int)0x8BD2) , + /// + /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 + /// + TextureHeightQcom = ((int)0x8BD3) , + /// + /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 + /// + TextureDepthQcom = ((int)0x8BD4) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 + /// + TextureInternalFormatQcom = ((int)0x8BD5) , + /// + /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 + /// + TextureFormatQcom = ((int)0x8BD6) , + /// + /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 + /// + TextureTypeQcom = ((int)0x8BD7) , + /// + /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 + /// + TextureImageValidQcom = ((int)0x8BD8) , + /// + /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 + /// + TextureNumLevelsQcom = ((int)0x8BD9) , + /// + /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA + /// + TextureTargetQcom = ((int)0x8BDA) , + /// + /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB + /// + TextureObjectValidQcom = ((int)0x8BDB) , + /// + /// Original was GL_STATE_RESTORE = 0x8BDC + /// + StateRestore = ((int)0x8BDC) , + } + + /// + /// Used in GL.Qcom.ExtGetProgramBinarySource + /// + public enum QcomExtendedGet2 : int + { + } + + /// + /// Not used directly. + /// + public enum QcomPerfmonGlobalMode : int + { + /// + /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 + /// + PerfmonGlobalModeQcom = ((int)0x8FA0) , + } + + /// + /// Not used directly. + /// + public enum QcomTiledRendering : int + { + /// + /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 + /// + ColorBufferBit0Qcom = ((int)0x00000001) , + /// + /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 + /// + ColorBufferBit1Qcom = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 + /// + ColorBufferBit2Qcom = ((int)0x00000004) , + /// + /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 + /// + ColorBufferBit3Qcom = ((int)0x00000008) , + /// + /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 + /// + ColorBufferBit4Qcom = ((int)0x00000010) , + /// + /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 + /// + ColorBufferBit5Qcom = ((int)0x00000020) , + /// + /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 + /// + ColorBufferBit6Qcom = ((int)0x00000040) , + /// + /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 + /// + ColorBufferBit7Qcom = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 + /// + DepthBufferBit0Qcom = ((int)0x00000100) , + /// + /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 + /// + DepthBufferBit1Qcom = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 + /// + DepthBufferBit2Qcom = ((int)0x00000400) , + /// + /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 + /// + DepthBufferBit3Qcom = ((int)0x00000800) , + /// + /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 + /// + DepthBufferBit4Qcom = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 + /// + DepthBufferBit5Qcom = ((int)0x00002000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 + /// + DepthBufferBit6Qcom = ((int)0x00004000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 + /// + DepthBufferBit7Qcom = ((int)0x00008000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 + /// + StencilBufferBit0Qcom = ((int)0x00010000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 + /// + StencilBufferBit1Qcom = ((int)0x00020000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 + /// + StencilBufferBit2Qcom = ((int)0x00040000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 + /// + StencilBufferBit3Qcom = ((int)0x00080000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 + /// + StencilBufferBit4Qcom = ((int)0x00100000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 + /// + StencilBufferBit5Qcom = ((int)0x00200000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 + /// + StencilBufferBit6Qcom = ((int)0x00400000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 + /// + StencilBufferBit7Qcom = ((int)0x00800000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 + /// + MultisampleBufferBit0Qcom = ((int)0x01000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 + /// + MultisampleBufferBit1Qcom = ((int)0x02000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 + /// + MultisampleBufferBit2Qcom = ((int)0x04000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 + /// + MultisampleBufferBit3Qcom = ((int)0x08000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 + /// + MultisampleBufferBit4Qcom = ((int)0x10000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 + /// + MultisampleBufferBit5Qcom = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 + /// + MultisampleBufferBit6Qcom = ((int)0x40000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 + /// + MultisampleBufferBit7Qcom = unchecked((int)0x80000000) , + } + + /// + /// Not used directly. + /// + public enum QcomWriteonlyRendering : int + { + /// + /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 + /// + WriteonlyRenderingQcom = ((int)0x8823) , + } + + /// + /// Not used directly. + /// + public enum ReadBufferMode : int + { + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + } + + /// + /// Used in GL.RenderbufferStorage + /// + public enum RenderbufferInternalFormat : int + { + /// + /// Original was GL_Rgba4 = 0X8056 + /// + Rgba4 = ((int)0X8056) , + /// + /// Original was GL_Rgb5A1 = 0X8057 + /// + Rgb5A1 = ((int)0X8057) , + /// + /// Original was GL_DepthComponent16 = 0X81a5 + /// + DepthComponent16 = ((int)0X81a5) , + /// + /// Original was GL_StencilIndex8 = 0X8d48 + /// + StencilIndex8 = ((int)0X8d48) , + /// + /// Original was GL_Rgb565 = 0X8d62 + /// + Rgb565 = ((int)0X8d62) , + } + + /// + /// Used in GL.GetRenderbufferParameter + /// + public enum RenderbufferParameterName : int + { + /// + /// Original was GL_RenderbufferWidth = 0X8d42 + /// + RenderbufferWidth = ((int)0X8d42) , + /// + /// Original was GL_RenderbufferHeight = 0X8d43 + /// + RenderbufferHeight = ((int)0X8d43) , + /// + /// Original was GL_RenderbufferInternalFormat = 0X8d44 + /// + RenderbufferInternalFormat = ((int)0X8d44) , + /// + /// Original was GL_RenderbufferRedSize = 0X8d50 + /// + RenderbufferRedSize = ((int)0X8d50) , + /// + /// Original was GL_RenderbufferGreenSize = 0X8d51 + /// + RenderbufferGreenSize = ((int)0X8d51) , + /// + /// Original was GL_RenderbufferBlueSize = 0X8d52 + /// + RenderbufferBlueSize = ((int)0X8d52) , + /// + /// Original was GL_RenderbufferAlphaSize = 0X8d53 + /// + RenderbufferAlphaSize = ((int)0X8d53) , + /// + /// Original was GL_RenderbufferDepthSize = 0X8d54 + /// + RenderbufferDepthSize = ((int)0X8d54) , + /// + /// Original was GL_RenderbufferStencilSize = 0X8d55 + /// + RenderbufferStencilSize = ((int)0X8d55) , + } + + /// + /// Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer and 2 other functions + /// + public enum RenderbufferTarget : int + { + /// + /// Original was GL_Renderbuffer = 0X8d41 + /// + Renderbuffer = ((int)0X8d41) , + } + + /// + /// Not used directly. + /// + public enum RenderingMode : int + { + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + } + + /// + /// Not used directly. + /// + public enum SamplePatternSgis : int + { + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + } + + /// + /// Not used directly. + /// + public enum SeparableTargetExt : int + { + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + } + + /// + /// Used in GL.ShaderBinary + /// + public enum ShaderBinaryFormat : int + { + } + + /// + /// Used in GL.GetShader + /// + public enum ShaderParameter : int + { + /// + /// Original was GL_ShaderType = 0X8b4f + /// + ShaderType = ((int)0X8b4f) , + /// + /// Original was GL_DeleteStatus = 0X8b80 + /// + DeleteStatus = ((int)0X8b80) , + /// + /// Original was GL_CompileStatus = 0X8b81 + /// + CompileStatus = ((int)0X8b81) , + /// + /// Original was GL_InfoLogLength = 0X8b84 + /// + InfoLogLength = ((int)0X8b84) , + /// + /// Original was GL_ShaderSourceLength = 0X8b88 + /// + ShaderSourceLength = ((int)0X8b88) , + } + + /// + /// Used in GL.GetShaderPrecisionFormat + /// + public enum ShaderPrecision : int + { + /// + /// Original was GL_LowFloat = 0X8df0 + /// + LowFloat = ((int)0X8df0) , + /// + /// Original was GL_MediumFloat = 0X8df1 + /// + MediumFloat = ((int)0X8df1) , + /// + /// Original was GL_HighFloat = 0X8df2 + /// + HighFloat = ((int)0X8df2) , + /// + /// Original was GL_LowInt = 0X8df3 + /// + LowInt = ((int)0X8df3) , + /// + /// Original was GL_MediumInt = 0X8df4 + /// + MediumInt = ((int)0X8df4) , + /// + /// Original was GL_HighInt = 0X8df5 + /// + HighInt = ((int)0X8df5) , + } + + /// + /// Used in GL.CreateShader, GL.GetShaderPrecisionFormat + /// + public enum ShaderType : int + { + /// + /// Original was GL_FragmentShader = 0X8b30 + /// + FragmentShader = ((int)0X8b30) , + /// + /// Original was GL_VertexShader = 0X8b31 + /// + VertexShader = ((int)0X8b31) , + } + + /// + /// Not used directly. + /// + public enum ShadingModel : int + { + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + } + + /// + /// Used in GL.StencilFunc, GL.StencilFuncSeparate + /// + public enum StencilFunction : int + { + /// + /// Original was GL_Never = 0X0200 + /// + Never = ((int)0X0200) , + /// + /// Original was GL_Less = 0X0201 + /// + Less = ((int)0X0201) , + /// + /// Original was GL_Equal = 0X0202 + /// + Equal = ((int)0X0202) , + /// + /// Original was GL_Lequal = 0X0203 + /// + Lequal = ((int)0X0203) , + /// + /// Original was GL_Greater = 0X0204 + /// + Greater = ((int)0X0204) , + /// + /// Original was GL_Notequal = 0X0205 + /// + Notequal = ((int)0X0205) , + /// + /// Original was GL_Gequal = 0X0206 + /// + Gequal = ((int)0X0206) , + /// + /// Original was GL_Always = 0X0207 + /// + Always = ((int)0X0207) , + } + + /// + /// Used in GL.StencilOp, GL.StencilOpSeparate + /// + public enum StencilOp : int + { + /// + /// Original was GL_Zero = 0X0000 + /// + Zero = ((int)0X0000) , + /// + /// Original was GL_Invert = 0X150a + /// + Invert = ((int)0X150a) , + /// + /// Original was GL_Keep = 0X1e00 + /// + Keep = ((int)0X1e00) , + /// + /// Original was GL_Replace = 0X1e01 + /// + Replace = ((int)0X1e01) , + /// + /// Original was GL_Incr = 0X1e02 + /// + Incr = ((int)0X1e02) , + /// + /// Original was GL_Decr = 0X1e03 + /// + Decr = ((int)0X1e03) , + /// + /// Original was GL_IncrWrap = 0X8507 + /// + IncrWrap = ((int)0X8507) , + /// + /// Original was GL_DecrWrap = 0X8508 + /// + DecrWrap = ((int)0X8508) , + } + + /// + /// Used in GL.GetString + /// + public enum StringName : int + { + /// + /// Original was GL_Vendor = 0X1f00 + /// + Vendor = ((int)0X1f00) , + /// + /// Original was GL_Renderer = 0X1f01 + /// + Renderer = ((int)0X1f01) , + /// + /// Original was GL_Version = 0X1f02 + /// + Version = ((int)0X1f02) , + /// + /// Original was GL_Extensions = 0X1f03 + /// + Extensions = ((int)0X1f03) , + /// + /// Original was GL_ShadingLanguageVersion = 0X8b8c + /// + ShadingLanguageVersion = ((int)0X8b8c) , + } + + /// + /// Not used directly. + /// + public enum TexCoordPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum TextureCoordName : int + { + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvMode : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvParameter : int + { + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvTarget : int + { + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + } + + /// + /// Not used directly. + /// + public enum TextureFilterFuncSgis : int + { + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + } + + /// + /// Not used directly. + /// + public enum TextureGenMode : int + { + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + } + + /// + /// Not used directly. + /// + public enum TextureGenParameter : int + { + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + } + + /// + /// Not used directly. + /// + public enum TextureMagFilter : int + { + /// + /// Original was GL_Nearest = 0X2600 + /// + Nearest = ((int)0X2600) , + /// + /// Original was GL_Linear = 0X2601 + /// + Linear = ((int)0X2601) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + } + + /// + /// Not used directly. + /// + public enum TextureMinFilter : int + { + /// + /// Original was GL_Nearest = 0X2600 + /// + Nearest = ((int)0X2600) , + /// + /// Original was GL_Linear = 0X2601 + /// + Linear = ((int)0X2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + } + + /// + /// Used in GL.TexParameter + /// + public enum TextureParameterName : int + { + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + } + + /// + /// Used in GL.BindTexture, GL.CompressedTexImage2D and 9 other functions + /// + public enum TextureTarget : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_TextureCubeMap = 0X8513 + /// + TextureCubeMap = ((int)0X8513) , + /// + /// Original was GL_TextureCubeMapPositiveX = 0X8515 + /// + TextureCubeMapPositiveX = ((int)0X8515) , + /// + /// Original was GL_TextureCubeMapNegativeX = 0X8516 + /// + TextureCubeMapNegativeX = ((int)0X8516) , + /// + /// Original was GL_TextureCubeMapPositiveY = 0X8517 + /// + TextureCubeMapPositiveY = ((int)0X8517) , + /// + /// Original was GL_TextureCubeMapNegativeY = 0X8518 + /// + TextureCubeMapNegativeY = ((int)0X8518) , + /// + /// Original was GL_TextureCubeMapPositiveZ = 0X8519 + /// + TextureCubeMapPositiveZ = ((int)0X8519) , + /// + /// Original was GL_TextureCubeMapNegativeZ = 0X851a + /// + TextureCubeMapNegativeZ = ((int)0X851a) , + } + + /// + /// Used in GL.ActiveTexture + /// + public enum TextureUnit : int + { + /// + /// Original was GL_Texture0 = 0X84c0 + /// + Texture0 = ((int)0X84c0) , + /// + /// Original was GL_Texture1 = 0X84c1 + /// + Texture1 = ((int)0X84c1) , + /// + /// Original was GL_Texture2 = 0X84c2 + /// + Texture2 = ((int)0X84c2) , + /// + /// Original was GL_Texture3 = 0X84c3 + /// + Texture3 = ((int)0X84c3) , + /// + /// Original was GL_Texture4 = 0X84c4 + /// + Texture4 = ((int)0X84c4) , + /// + /// Original was GL_Texture5 = 0X84c5 + /// + Texture5 = ((int)0X84c5) , + /// + /// Original was GL_Texture6 = 0X84c6 + /// + Texture6 = ((int)0X84c6) , + /// + /// Original was GL_Texture7 = 0X84c7 + /// + Texture7 = ((int)0X84c7) , + /// + /// Original was GL_Texture8 = 0X84c8 + /// + Texture8 = ((int)0X84c8) , + /// + /// Original was GL_Texture9 = 0X84c9 + /// + Texture9 = ((int)0X84c9) , + /// + /// Original was GL_Texture10 = 0X84ca + /// + Texture10 = ((int)0X84ca) , + /// + /// Original was GL_Texture11 = 0X84cb + /// + Texture11 = ((int)0X84cb) , + /// + /// Original was GL_Texture12 = 0X84cc + /// + Texture12 = ((int)0X84cc) , + /// + /// Original was GL_Texture13 = 0X84cd + /// + Texture13 = ((int)0X84cd) , + /// + /// Original was GL_Texture14 = 0X84ce + /// + Texture14 = ((int)0X84ce) , + /// + /// Original was GL_Texture15 = 0X84cf + /// + Texture15 = ((int)0X84cf) , + /// + /// Original was GL_Texture16 = 0X84d0 + /// + Texture16 = ((int)0X84d0) , + /// + /// Original was GL_Texture17 = 0X84d1 + /// + Texture17 = ((int)0X84d1) , + /// + /// Original was GL_Texture18 = 0X84d2 + /// + Texture18 = ((int)0X84d2) , + /// + /// Original was GL_Texture19 = 0X84d3 + /// + Texture19 = ((int)0X84d3) , + /// + /// Original was GL_Texture20 = 0X84d4 + /// + Texture20 = ((int)0X84d4) , + /// + /// Original was GL_Texture21 = 0X84d5 + /// + Texture21 = ((int)0X84d5) , + /// + /// Original was GL_Texture22 = 0X84d6 + /// + Texture22 = ((int)0X84d6) , + /// + /// Original was GL_Texture23 = 0X84d7 + /// + Texture23 = ((int)0X84d7) , + /// + /// Original was GL_Texture24 = 0X84d8 + /// + Texture24 = ((int)0X84d8) , + /// + /// Original was GL_Texture25 = 0X84d9 + /// + Texture25 = ((int)0X84d9) , + /// + /// Original was GL_Texture26 = 0X84da + /// + Texture26 = ((int)0X84da) , + /// + /// Original was GL_Texture27 = 0X84db + /// + Texture27 = ((int)0X84db) , + /// + /// Original was GL_Texture28 = 0X84dc + /// + Texture28 = ((int)0X84dc) , + /// + /// Original was GL_Texture29 = 0X84dd + /// + Texture29 = ((int)0X84dd) , + /// + /// Original was GL_Texture30 = 0X84de + /// + Texture30 = ((int)0X84de) , + /// + /// Original was GL_Texture31 = 0X84df + /// + Texture31 = ((int)0X84df) , + } + + /// + /// Not used directly. + /// + public enum TextureWrapMode : int + { + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum UseProgramStageMask : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Used in GL.GetVertexAttrib + /// + public enum VertexAttribParameter : int + { + /// + /// Original was GL_VertexAttribArrayEnabled = 0X8622 + /// + VertexAttribArrayEnabled = ((int)0X8622) , + /// + /// Original was GL_VertexAttribArraySize = 0X8623 + /// + VertexAttribArraySize = ((int)0X8623) , + /// + /// Original was GL_VertexAttribArrayStride = 0X8624 + /// + VertexAttribArrayStride = ((int)0X8624) , + /// + /// Original was GL_VertexAttribArrayType = 0X8625 + /// + VertexAttribArrayType = ((int)0X8625) , + /// + /// Original was GL_CurrentVertexAttrib = 0X8626 + /// + CurrentVertexAttrib = ((int)0X8626) , + /// + /// Original was GL_VertexAttribArrayNormalized = 0X886a + /// + VertexAttribArrayNormalized = ((int)0X886a) , + /// + /// Original was GL_VertexAttribArrayBufferBinding = 0X889f + /// + VertexAttribArrayBufferBinding = ((int)0X889f) , + } + + /// + /// Used in GL.GetVertexAttribPointer + /// + public enum VertexAttribPointerParameter : int + { + /// + /// Original was GL_VertexAttribArrayPointer = 0X8645 + /// + VertexAttribArrayPointer = ((int)0X8645) , + } + + /// + /// Used in GL.VertexAttribPointer + /// + public enum VertexAttribPointerType : int + { + /// + /// Original was GL_Byte = 0X1400 + /// + Byte = ((int)0X1400) , + /// + /// Original was GL_UnsignedByte = 0X1401 + /// + UnsignedByte = ((int)0X1401) , + /// + /// Original was GL_Short = 0X1402 + /// + Short = ((int)0X1402) , + /// + /// Original was GL_UnsignedShort = 0X1403 + /// + UnsignedShort = ((int)0X1403) , + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_Fixed = 0X140c + /// + Fixed = ((int)0X140c) , + } + + /// + /// Not used directly. + /// + public enum VertexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum VivShaderBinary : int + { + /// + /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 + /// + ShaderBinaryViv = ((int)0x8FC4) , + } + +} diff --git a/Source/OpenTK/Graphics/ES20/Enums.cs b/Source/OpenTK/Graphics/ES20/Enums.cs deleted file mode 100644 index 09a60ff8..00000000 --- a/Source/OpenTK/Graphics/ES20/Enums.cs +++ /dev/null @@ -1,1760 +0,0 @@ -#region License -// -// The Open Toolkit Library License -// -// Copyright (c) 2006 - 2009 the Open Toolkit library. -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights to -// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -// the Software, and to permit persons to whom the Software is furnished to do -// so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES -// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR -// OTHER DEALINGS IN THE SOFTWARE. -// -#endregion - -using System; - -namespace OpenTK.Graphics.ES20 -{ - #pragma warning disable 1591 - - public enum ActiveAttribType : int - { - Float = ((int)0X1406), - FloatVec2 = ((int)0X8b50), - FloatVec3 = ((int)0X8b51), - FloatVec4 = ((int)0X8b52), - FloatMat2 = ((int)0X8b5a), - FloatMat3 = ((int)0X8b5b), - FloatMat4 = ((int)0X8b5c), - } - - public enum ActiveUniformType : int - { - Int = ((int)0X1404), - Float = ((int)0X1406), - FloatVec2 = ((int)0X8b50), - FloatVec3 = ((int)0X8b51), - FloatVec4 = ((int)0X8b52), - IntVec2 = ((int)0X8b53), - IntVec3 = ((int)0X8b54), - IntVec4 = ((int)0X8b55), - Bool = ((int)0X8b56), - BoolVec2 = ((int)0X8b57), - BoolVec3 = ((int)0X8b58), - BoolVec4 = ((int)0X8b59), - FloatMat2 = ((int)0X8b5a), - FloatMat3 = ((int)0X8b5b), - FloatMat4 = ((int)0X8b5c), - Sampler2D = ((int)0X8b5e), - SamplerCube = ((int)0X8b60), - } - - public enum All : int - { - False = ((int)0), - NoError = ((int)0), - None = ((int)0), - Zero = ((int)0), - Points = ((int)0x0000), - ColorBufferBit0Qcom = ((int)0x00000001), - ColorBufferBit1Qcom = ((int)0x00000002), - ColorBufferBit2Qcom = ((int)0x00000004), - ColorBufferBit3Qcom = ((int)0x00000008), - ColorBufferBit4Qcom = ((int)0x00000010), - ColorBufferBit5Qcom = ((int)0x00000020), - ColorBufferBit6Qcom = ((int)0x00000040), - ColorBufferBit7Qcom = ((int)0x00000080), - DepthBufferBit = ((int)0x00000100), - DepthBufferBit0Qcom = ((int)0x00000100), - DepthBufferBit1Qcom = ((int)0x00000200), - DepthBufferBit2Qcom = ((int)0x00000400), - StencilBufferBit = ((int)0x00000400), - DepthBufferBit3Qcom = ((int)0x00000800), - DepthBufferBit4Qcom = ((int)0x00001000), - DepthBufferBit5Qcom = ((int)0x00002000), - ColorBufferBit = ((int)0x00004000), - DepthBufferBit6Qcom = ((int)0x00004000), - DepthBufferBit7Qcom = ((int)0x00008000), - Lines = ((int)0x0001), - StencilBufferBit0Qcom = ((int)0x00010000), - LineLoop = ((int)0x0002), - StencilBufferBit1Qcom = ((int)0x00020000), - LineStrip = ((int)0x0003), - Triangles = ((int)0x0004), - StencilBufferBit2Qcom = ((int)0x00040000), - TriangleStrip = ((int)0x0005), - TriangleFan = ((int)0x0006), - StencilBufferBit3Qcom = ((int)0x00080000), - StencilBufferBit4Qcom = ((int)0x00100000), - StencilBufferBit5Qcom = ((int)0x00200000), - StencilBufferBit6Qcom = ((int)0x00400000), - StencilBufferBit7Qcom = ((int)0x00800000), - MultisampleBufferBit0Qcom = ((int)0x01000000), - Never = ((int)0x0200), - MultisampleBufferBit1Qcom = ((int)0x02000000), - Less = ((int)0x0201), - Equal = ((int)0x0202), - Lequal = ((int)0x0203), - Greater = ((int)0x0204), - Notequal = ((int)0x0205), - Gequal = ((int)0x0206), - Always = ((int)0x0207), - SrcColor = ((int)0x0300), - OneMinusSrcColor = ((int)0x0301), - SrcAlpha = ((int)0x0302), - OneMinusSrcAlpha = ((int)0x0303), - DstAlpha = ((int)0x0304), - OneMinusDstAlpha = ((int)0x0305), - DstColor = ((int)0x0306), - OneMinusDstColor = ((int)0x0307), - SrcAlphaSaturate = ((int)0x0308), - MultisampleBufferBit2Qcom = ((int)0x04000000), - Front = ((int)0x0404), - Back = ((int)0x0405), - FrontAndBack = ((int)0x0408), - InvalidEnum = ((int)0x0500), - InvalidValue = ((int)0x0501), - InvalidOperation = ((int)0x0502), - OutOfMemory = ((int)0x0505), - InvalidFramebufferOperation = ((int)0x0506), - MultisampleBufferBit3Qcom = ((int)0x08000000), - Cw = ((int)0x0900), - Ccw = ((int)0x0901), - LineWidth = ((int)0x0B21), - CullFace = ((int)0x0B44), - CullFaceMode = ((int)0x0B45), - FrontFace = ((int)0x0B46), - DepthRange = ((int)0x0B70), - DepthTest = ((int)0x0B71), - DepthWritemask = ((int)0x0B72), - DepthClearValue = ((int)0x0B73), - DepthFunc = ((int)0x0B74), - StencilTest = ((int)0x0B90), - StencilClearValue = ((int)0x0B91), - StencilFunc = ((int)0x0B92), - StencilValueMask = ((int)0x0B93), - StencilFail = ((int)0x0B94), - StencilPassDepthFail = ((int)0x0B95), - StencilPassDepthPass = ((int)0x0B96), - StencilRef = ((int)0x0B97), - StencilWritemask = ((int)0x0B98), - Viewport = ((int)0x0BA2), - Dither = ((int)0x0BD0), - Blend = ((int)0x0BE2), - ScissorBox = ((int)0x0C10), - ScissorTest = ((int)0x0C11), - ColorClearValue = ((int)0x0C22), - ColorWritemask = ((int)0x0C23), - UnpackAlignment = ((int)0x0CF5), - PackAlignment = ((int)0x0D05), - MaxTextureSize = ((int)0x0D33), - MaxViewportDims = ((int)0x0D3A), - SubpixelBits = ((int)0x0D50), - RedBits = ((int)0x0D52), - GreenBits = ((int)0x0D53), - BlueBits = ((int)0x0D54), - AlphaBits = ((int)0x0D55), - DepthBits = ((int)0x0D56), - StencilBits = ((int)0x0D57), - Texture2D = ((int)0x0DE1), - MultisampleBufferBit4Qcom = ((int)0x10000000), - DontCare = ((int)0x1100), - Fastest = ((int)0x1101), - Nicest = ((int)0x1102), - Byte = ((int)0x1400), - UnsignedByte = ((int)0x1401), - Short = ((int)0x1402), - UnsignedShort = ((int)0x1403), - Int = ((int)0x1404), - UnsignedInt = ((int)0x1405), - Float = ((int)0x1406), - Fixed = ((int)0x140C), - Invert = ((int)0x150A), - Texture = ((int)0x1702), - ColorExt = ((int)0x1800), - DepthExt = ((int)0x1801), - StencilExt = ((int)0x1802), - StencilIndex = ((int)0x1901), - DepthComponent = ((int)0x1902), - Alpha = ((int)0x1906), - Rgb = ((int)0x1907), - Rgba = ((int)0x1908), - Luminance = ((int)0x1909), - LuminanceAlpha = ((int)0x190A), - Keep = ((int)0x1E00), - Replace = ((int)0x1E01), - Incr = ((int)0x1E02), - Decr = ((int)0x1E03), - Vendor = ((int)0x1F00), - Renderer = ((int)0x1F01), - Version = ((int)0x1F02), - Extensions = ((int)0x1F03), - MultisampleBufferBit5Qcom = ((int)0x20000000), - Nearest = ((int)0x2600), - Linear = ((int)0x2601), - NearestMipmapNearest = ((int)0x2700), - LinearMipmapNearest = ((int)0x2701), - NearestMipmapLinear = ((int)0x2702), - LinearMipmapLinear = ((int)0x2703), - TextureMagFilter = ((int)0x2800), - TextureMinFilter = ((int)0x2801), - TextureWrapS = ((int)0x2802), - TextureWrapT = ((int)0x2803), - Repeat = ((int)0x2901), - PolygonOffsetUnits = ((int)0x2A00), - MultisampleBufferBit6Qcom = ((int)0x40000000), - CoverageBufferBitNv = ((int)0x8000), - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - ConstantColor = ((int)0x8001), - OneMinusConstantColor = ((int)0x8002), - ConstantAlpha = ((int)0x8003), - OneMinusConstantAlpha = ((int)0x8004), - BlendColor = ((int)0x8005), - FuncAdd = ((int)0x8006), - MinExt = ((int)0x8007), - MaxExt = ((int)0x8008), - BlendEquation = ((int)0x8009), - BlendEquationRgb = ((int)0X8009), - FuncSubtract = ((int)0x800A), - FuncReverseSubtract = ((int)0x800B), - UnsignedShort4444 = ((int)0x8033), - UnsignedShort5551 = ((int)0x8034), - PolygonOffsetFill = ((int)0x8037), - PolygonOffsetFactor = ((int)0x8038), - Rgb8Oes = ((int)0x8051), - Rgba4 = ((int)0x8056), - Rgb5A1 = ((int)0x8057), - Rgba8Oes = ((int)0x8058), - TextureBinding2D = ((int)0x8069), - TextureBinding3DOes = ((int)0x806A), - Texture3DOes = ((int)0x806F), - TextureWrapROes = ((int)0x8072), - Max3DTextureSizeOes = ((int)0x8073), - SampleAlphaToCoverage = ((int)0x809E), - SampleCoverage = ((int)0x80A0), - SampleBuffers = ((int)0x80A8), - Samples = ((int)0x80A9), - SampleCoverageValue = ((int)0x80AA), - SampleCoverageInvert = ((int)0x80AB), - BlendDstRgb = ((int)0x80C8), - BlendSrcRgb = ((int)0x80C9), - BlendDstAlpha = ((int)0x80CA), - BlendSrcAlpha = ((int)0x80CB), - BgraExt = ((int)0x80E1), - BgraImg = ((int)0x80E1), - ClampToEdge = ((int)0x812F), - TextureMaxLevelApple = ((int)0x813D), - GenerateMipmapHint = ((int)0x8192), - DepthComponent16 = ((int)0x81A5), - DepthComponent24Oes = ((int)0x81A6), - DepthComponent32Oes = ((int)0x81A7), - UnsignedShort565 = ((int)0x8363), - UnsignedShort4444RevExt = ((int)0x8365), - UnsignedShort4444RevImg = ((int)0x8365), - UnsignedShort1555RevExt = ((int)0x8366), - UnsignedInt2101010RevExt = ((int)0x8368), - MirroredRepeat = ((int)0x8370), - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - AliasedPointSizeRange = ((int)0x846D), - AliasedLineWidthRange = ((int)0x846E), - Texture0 = ((int)0x84C0), - Texture1 = ((int)0x84C1), - Texture2 = ((int)0x84C2), - Texture3 = ((int)0x84C3), - Texture4 = ((int)0x84C4), - Texture5 = ((int)0x84C5), - Texture6 = ((int)0x84C6), - Texture7 = ((int)0x84C7), - Texture8 = ((int)0x84C8), - Texture9 = ((int)0x84C9), - Texture10 = ((int)0x84CA), - Texture11 = ((int)0x84CB), - Texture12 = ((int)0x84CC), - Texture13 = ((int)0x84CD), - Texture14 = ((int)0x84CE), - Texture15 = ((int)0x84CF), - Texture16 = ((int)0x84D0), - Texture17 = ((int)0x84D1), - Texture18 = ((int)0x84D2), - Texture19 = ((int)0x84D3), - Texture20 = ((int)0x84D4), - Texture21 = ((int)0x84D5), - Texture22 = ((int)0x84D6), - Texture23 = ((int)0x84D7), - Texture24 = ((int)0x84D8), - Texture25 = ((int)0x84D9), - Texture26 = ((int)0x84DA), - Texture27 = ((int)0x84DB), - Texture28 = ((int)0x84DC), - Texture29 = ((int)0x84DD), - Texture30 = ((int)0x84DE), - Texture31 = ((int)0x84DF), - ActiveTexture = ((int)0x84E0), - MaxRenderbufferSize = ((int)0x84E8), - AllCompletedNv = ((int)0x84F2), - FenceStatusNv = ((int)0x84F3), - FenceConditionNv = ((int)0x84F4), - DepthStencilOes = ((int)0x84F9), - UnsignedInt248Oes = ((int)0x84FA), - TextureMaxAnisotropyExt = ((int)0x84FE), - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - IncrWrap = ((int)0x8507), - DecrWrap = ((int)0x8508), - TextureCubeMap = ((int)0x8513), - TextureBindingCubeMap = ((int)0x8514), - TextureCubeMapPositiveX = ((int)0x8515), - TextureCubeMapNegativeX = ((int)0x8516), - TextureCubeMapPositiveY = ((int)0x8517), - TextureCubeMapNegativeY = ((int)0x8518), - TextureCubeMapPositiveZ = ((int)0x8519), - TextureCubeMapNegativeZ = ((int)0x851A), - MaxCubeMapTextureSize = ((int)0x851C), - VertexArrayBindingOes = ((int)0x85B5), - UnsignedShort88Apple = ((int)0x85BA), - UnsignedShort88RevApple = ((int)0x85BB), - VertexAttribArrayEnabled = ((int)0x8622), - VertexAttribArraySize = ((int)0x8623), - VertexAttribArrayStride = ((int)0x8624), - VertexAttribArrayType = ((int)0x8625), - CurrentVertexAttrib = ((int)0x8626), - VertexAttribArrayPointer = ((int)0x8645), - NumCompressedTextureFormats = ((int)0x86A2), - CompressedTextureFormats = ((int)0x86A3), - Z400BinaryAmd = ((int)0x8740), - ProgramBinaryLengthOes = ((int)0x8741), - BufferSize = ((int)0x8764), - BufferUsage = ((int)0x8765), - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - Gl3DcXAmd = ((int)0x87F9), - Gl3DcXyAmd = ((int)0x87FA), - NumProgramBinaryFormatsOes = ((int)0x87FE), - ProgramBinaryFormatsOes = ((int)0x87FF), - StencilBackFunc = ((int)0x8800), - StencilBackFail = ((int)0x8801), - StencilBackPassDepthFail = ((int)0x8802), - StencilBackPassDepthPass = ((int)0x8803), - WriteonlyRenderingQcom = ((int)0x8823), - BlendEquationAlpha = ((int)0x883D), - MaxVertexAttribs = ((int)0x8869), - VertexAttribArrayNormalized = ((int)0x886A), - MaxTextureImageUnits = ((int)0x8872), - ArrayBuffer = ((int)0x8892), - ElementArrayBuffer = ((int)0x8893), - ArrayBufferBinding = ((int)0x8894), - ElementArrayBufferBinding = ((int)0x8895), - VertexAttribArrayBufferBinding = ((int)0x889F), - WriteOnlyOes = ((int)0x88B9), - BufferAccessOes = ((int)0x88BB), - BufferMappedOes = ((int)0x88BC), - BufferMapPointerOes = ((int)0x88BD), - StreamDraw = ((int)0x88E0), - StaticDraw = ((int)0x88E4), - DynamicDraw = ((int)0x88E8), - Depth24Stencil8Oes = ((int)0x88F0), - Rgb422Apple = ((int)0x8A1F), - FragmentShader = ((int)0x8B30), - VertexShader = ((int)0x8B31), - MaxVertexTextureImageUnits = ((int)0x8B4C), - MaxCombinedTextureImageUnits = ((int)0x8B4D), - ShaderType = ((int)0x8B4F), - FloatVec2 = ((int)0x8B50), - FloatVec3 = ((int)0x8B51), - FloatVec4 = ((int)0x8B52), - IntVec2 = ((int)0x8B53), - IntVec3 = ((int)0x8B54), - IntVec4 = ((int)0x8B55), - Bool = ((int)0x8B56), - BoolVec2 = ((int)0x8B57), - BoolVec3 = ((int)0x8B58), - BoolVec4 = ((int)0x8B59), - FloatMat2 = ((int)0x8B5A), - FloatMat3 = ((int)0x8B5B), - FloatMat4 = ((int)0x8B5C), - Sampler2D = ((int)0x8B5E), - Sampler3DOes = ((int)0x8B5F), - SamplerCube = ((int)0x8B60), - DeleteStatus = ((int)0x8B80), - CompileStatus = ((int)0x8B81), - LinkStatus = ((int)0x8B82), - ValidateStatus = ((int)0x8B83), - InfoLogLength = ((int)0x8B84), - AttachedShaders = ((int)0x8B85), - ActiveUniforms = ((int)0x8B86), - ActiveUniformMaxLength = ((int)0x8B87), - ShaderSourceLength = ((int)0x8B88), - ActiveAttributes = ((int)0x8B89), - ActiveAttributeMaxLength = ((int)0x8B8A), - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - ShadingLanguageVersion = ((int)0x8B8C), - CurrentProgram = ((int)0x8B8D), - Palette4Rgb8Oes = ((int)0x8B90), - Palette4Rgba8Oes = ((int)0x8B91), - Palette4R5G6B5Oes = ((int)0x8B92), - Palette4Rgba4Oes = ((int)0x8B93), - Palette4Rgb5A1Oes = ((int)0x8B94), - Palette8Rgb8Oes = ((int)0x8B95), - Palette8Rgba8Oes = ((int)0x8B96), - Palette8R5G6B5Oes = ((int)0x8B97), - Palette8Rgba4Oes = ((int)0x8B98), - Palette8Rgb5A1Oes = ((int)0x8B99), - ImplementationColorReadType = ((int)0x8B9A), - ImplementationColorReadFormat = ((int)0x8B9B), - CounterTypeAmd = ((int)0x8BC0), - CounterRangeAmd = ((int)0x8BC1), - UnsignedInt64Amd = ((int)0x8BC2), - PercentageAmd = ((int)0x8BC3), - PerfmonResultAvailableAmd = ((int)0x8BC4), - PerfmonResultSizeAmd = ((int)0x8BC5), - PerfmonResultAmd = ((int)0x8BC6), - TextureWidthQcom = ((int)0x8BD2), - TextureHeightQcom = ((int)0x8BD3), - TextureDepthQcom = ((int)0x8BD4), - TextureInternalFormatQcom = ((int)0x8BD5), - TextureFormatQcom = ((int)0x8BD6), - TextureTypeQcom = ((int)0x8BD7), - TextureImageValidQcom = ((int)0x8BD8), - TextureNumLevelsQcom = ((int)0x8BD9), - TextureTargetQcom = ((int)0x8BDA), - TextureObjectValidQcom = ((int)0x8BDB), - StateRestore = ((int)0x8BDC), - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - SgxBinaryImg = ((int)0x8C0A), - AtcRgbAmd = ((int)0x8C92), - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - StencilBackRef = ((int)0x8CA3), - StencilBackValueMask = ((int)0x8CA4), - StencilBackWritemask = ((int)0x8CA5), - DrawFramebufferBindingAngle = ((int)0x8CA6), - DrawFramebufferBindingApple = ((int)0x8CA6), - FramebufferBinding = ((int)0x8CA6), - RenderbufferBinding = ((int)0x8CA7), - ReadFramebufferAngle = ((int)0x8CA8), - ReadFramebufferApple = ((int)0x8CA8), - DrawFramebufferAngle = ((int)0x8CA9), - DrawFramebufferApple = ((int)0x8CA9), - ReadFramebufferBindingAngle = ((int)0x8CAA), - ReadFramebufferBindingApple = ((int)0x8CAA), - RenderbufferSamplesAngle = ((int)0x8CAB), - RenderbufferSamplesApple = ((int)0x8CAB), - FramebufferAttachmentObjectType = ((int)0x8CD0), - FramebufferAttachmentObjectName = ((int)0x8CD1), - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4), - FramebufferComplete = ((int)0x8CD5), - FramebufferIncompleteAttachment = ((int)0x8CD6), - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - FramebufferIncompleteDimensions = ((int)0x8CD9), - FramebufferUnsupported = ((int)0x8CDD), - ColorAttachment0 = ((int)0x8CE0), - DepthAttachment = ((int)0x8D00), - StencilAttachment = ((int)0x8D20), - Framebuffer = ((int)0x8D40), - Renderbuffer = ((int)0x8D41), - RenderbufferWidth = ((int)0x8D42), - RenderbufferHeight = ((int)0x8D43), - RenderbufferInternalFormat = ((int)0x8D44), - StencilIndex1Oes = ((int)0x8D46), - StencilIndex4Oes = ((int)0x8D47), - StencilIndex8 = ((int)0x8D48), - RenderbufferRedSize = ((int)0x8D50), - RenderbufferGreenSize = ((int)0x8D51), - RenderbufferBlueSize = ((int)0x8D52), - RenderbufferAlphaSize = ((int)0x8D53), - RenderbufferDepthSize = ((int)0x8D54), - RenderbufferStencilSize = ((int)0x8D55), - FramebufferIncompleteMultisampleAngle = ((int)0x8D56), - FramebufferIncompleteMultisampleApple = ((int)0x8D56), - MaxSamplesAngle = ((int)0x8D57), - MaxSamplesApple = ((int)0x8D57), - HalfFloatOes = ((int)0x8D61), - Rgb565 = ((int)0x8D62), - Etc1Rgb8Oes = ((int)0x8D64), - LowFloat = ((int)0x8DF0), - MediumFloat = ((int)0x8DF1), - HighFloat = ((int)0x8DF2), - LowInt = ((int)0x8DF3), - MediumInt = ((int)0x8DF4), - HighInt = ((int)0x8DF5), - UnsignedInt1010102Oes = ((int)0x8DF6), - Int1010102Oes = ((int)0x8DF7), - ShaderBinaryFormats = ((int)0x8DF8), - NumShaderBinaryFormats = ((int)0x8DF9), - ShaderCompiler = ((int)0x8DFA), - MaxVertexUniformVectors = ((int)0x8DFB), - MaxVaryingVectors = ((int)0x8DFC), - MaxFragmentUniformVectors = ((int)0x8DFD), - DepthComponent16NonlinearNv = ((int)0x8E2C), - CoverageComponentNv = ((int)0x8ED0), - CoverageComponent4Nv = ((int)0x8ED1), - CoverageAttachmentNv = ((int)0x8ED2), - CoverageBuffersNv = ((int)0x8ED3), - CoverageSamplesNv = ((int)0x8ED4), - CoverageAllFragmentsNv = ((int)0x8ED5), - CoverageEdgeFragmentsNv = ((int)0x8ED6), - CoverageAutomaticNv = ((int)0x8ED7), - MaliShaderBinaryArm = ((int)0x8F60), - PerfmonGlobalModeQcom = ((int)0x8FA0), - ShaderBinaryViv = ((int)0x8FC4), - SgxProgramBinaryImg = ((int)0x9130), - RenderbufferSamplesImg = ((int)0x9133), - FramebufferIncompleteMultisampleImg = ((int)0x9134), - MaxSamplesImg = ((int)0x9135), - TextureSamplesImg = ((int)0x9136), - AmdCompressed3DcTexture = ((int)1), - AmdCompressedAtcTexture = ((int)1), - AmdPerformanceMonitor = ((int)1), - AmdProgramBinaryZ400 = ((int)1), - AngleFramebufferBlit = ((int)1), - AngleFramebufferMultisample = ((int)1), - AppleFramebufferMultisample = ((int)1), - AppleRgb422 = ((int)1), - AppleTextureFormatBgra8888 = ((int)1), - AppleTextureMaxLevel = ((int)1), - ArmMaliShaderBinary = ((int)1), - ArmRgba8 = ((int)1), - EsVersion20 = ((int)1), - ExtBlendMinmax = ((int)1), - ExtDiscardFramebuffer = ((int)1), - ExtMultiDrawArrays = ((int)1), - ExtReadFormatBgra = ((int)1), - ExtShaderTextureLod = ((int)1), - ExtTextureCompressionDxt1 = ((int)1), - ExtTextureFilterAnisotropic = ((int)1), - ExtTextureFormatBgra8888 = ((int)1), - ExtTextureType2101010Rev = ((int)1), - ImgMultisampledRenderToTexture = ((int)1), - ImgProgramBinary = ((int)1), - ImgReadFormat = ((int)1), - ImgShaderBinary = ((int)1), - ImgTextureCompressionPvrtc = ((int)1), - NvCoverageSample = ((int)1), - NvDepthNonlinear = ((int)1), - NvFence = ((int)1), - OesCompressedEtc1Rgb8Texture = ((int)1), - OesCompressedPalettedTexture = ((int)1), - OesDepth24 = ((int)1), - OesDepth32 = ((int)1), - OesDepthTexture = ((int)1), - OesEglImage = ((int)1), - OesElementIndexUint = ((int)1), - OesFboRenderMipmap = ((int)1), - OesFragmentPrecisionHigh = ((int)1), - OesGetProgramBinary = ((int)1), - OesMapbuffer = ((int)1), - OesPackedDepthStencil = ((int)1), - OesRgb8Rgba8 = ((int)1), - OesStandardDerivatives = ((int)1), - OesStencil1 = ((int)1), - OesStencil4 = ((int)1), - OesTexture3D = ((int)1), - OesTextureFloat = ((int)1), - OesTextureFloatLinear = ((int)1), - OesTextureHalfFloat = ((int)1), - OesTextureHalfFloatLinear = ((int)1), - OesTextureNpot = ((int)1), - OesVertexArrayObject = ((int)1), - OesVertexHalfFloat = ((int)1), - OesVertexType1010102 = ((int)1), - One = ((int)1), - QcomDriverControl = ((int)1), - QcomExtendedGet = ((int)1), - QcomExtendedGet2 = ((int)1), - QcomPerfmonGlobalMode = ((int)1), - QcomTiledRendering = ((int)1), - QcomWriteonlyRendering = ((int)1), - True = ((int)1), - VivShaderBinary = ((int)1), - } - - public enum AmdCompressed3Dctexture : int - { - Gl3DcXAmd = ((int)0x87F9), - Gl3DcXyAmd = ((int)0x87FA), - AmdCompressed3DcTexture = ((int)1), - } - - public enum AmdCompressedAtctexture : int - { - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), - AtcRgbAmd = ((int)0x8C92), - AtcRgbaExplicitAlphaAmd = ((int)0x8C93), - AmdCompressedAtcTexture = ((int)1), - } - - public enum AmdPerformanceMonitor : int - { - CounterTypeAmd = ((int)0x8BC0), - CounterRangeAmd = ((int)0x8BC1), - UnsignedInt64Amd = ((int)0x8BC2), - PercentageAmd = ((int)0x8BC3), - PerfmonResultAvailableAmd = ((int)0x8BC4), - PerfmonResultSizeAmd = ((int)0x8BC5), - PerfmonResultAmd = ((int)0x8BC6), - AmdPerformanceMonitor = ((int)1), - } - - public enum AmdProgramBinaryZ400 : int - { - Z400BinaryAmd = ((int)0x8740), - AmdProgramBinaryZ400 = ((int)1), - } - - public enum AngleFramebufferBlit : int - { - DrawFramebufferBindingAngle = ((int)0x8CA6), - ReadFramebufferAngle = ((int)0x8CA8), - DrawFramebufferAngle = ((int)0x8CA9), - ReadFramebufferBindingAngle = ((int)0x8CAA), - AngleFramebufferBlit = ((int)1), - } - - public enum AngleFramebufferMultisample : int - { - RenderbufferSamplesAngle = ((int)0x8CAB), - FramebufferIncompleteMultisampleAngle = ((int)0x8D56), - MaxSamplesAngle = ((int)0x8D57), - AngleFramebufferMultisample = ((int)1), - } - - public enum AppleFramebufferMultisample : int - { - DrawFramebufferBindingApple = ((int)0x8CA6), - ReadFramebufferApple = ((int)0x8CA8), - DrawFramebufferApple = ((int)0x8CA9), - ReadFramebufferBindingApple = ((int)0x8CAA), - RenderbufferSamplesApple = ((int)0x8CAB), - FramebufferIncompleteMultisampleApple = ((int)0x8D56), - MaxSamplesApple = ((int)0x8D57), - AppleFramebufferMultisample = ((int)1), - } - - public enum AppleRgb422 : int - { - UnsignedShort88Apple = ((int)0x85BA), - UnsignedShort88RevApple = ((int)0x85BB), - Rgb422Apple = ((int)0x8A1F), - AppleRgb422 = ((int)1), - } - - public enum AppleTextureFormatBgra8888 : int - { - BgraExt = ((int)0x80E1), - AppleTextureFormatBgra8888 = ((int)1), - } - - public enum AppleTextureMaxLevel : int - { - TextureMaxLevelApple = ((int)0x813D), - AppleTextureMaxLevel = ((int)1), - } - - public enum ArmMaliShaderBinary : int - { - MaliShaderBinaryArm = ((int)0x8F60), - ArmMaliShaderBinary = ((int)1), - } - - public enum ArmRgba8 : int - { - ArmRgba8 = ((int)1), - } - - public enum BeginMode : int - { - Points = ((int)0x0000), - Lines = ((int)0x0001), - LineLoop = ((int)0x0002), - LineStrip = ((int)0x0003), - Triangles = ((int)0x0004), - TriangleStrip = ((int)0x0005), - TriangleFan = ((int)0x0006), - } - - public enum BlendEquationMode : int - { - FuncAdd = ((int)0X8006), - FuncSubtract = ((int)0X800a), - FuncReverseSubtract = ((int)0X800b), - } - - public enum BlendEquationSeparate : int - { - FuncAdd = ((int)0x8006), - BlendEquation = ((int)0x8009), - BlendEquationAlpha = ((int)0x883D), - } - - public enum BlendingFactorDest : int - { - Zero = ((int)0), - SrcColor = ((int)0x0300), - OneMinusSrcColor = ((int)0x0301), - SrcAlpha = ((int)0x0302), - OneMinusSrcAlpha = ((int)0x0303), - DstAlpha = ((int)0x0304), - OneMinusDstAlpha = ((int)0x0305), - DstColor = ((int)0X0306), - OneMinusDstColor = ((int)0X0307), - SrcAlphaSaturate = ((int)0X0308), - ConstantColor = ((int)0X8001), - OneMinusConstantColor = ((int)0X8002), - ConstantAlpha = ((int)0X8003), - OneMinusConstantAlpha = ((int)0X8004), - One = ((int)1), - } - - public enum BlendingFactorSrc : int - { - Zero = ((int)0), - SrcColor = ((int)0X0300), - OneMinusSrcColor = ((int)0X0301), - SrcAlpha = ((int)0X0302), - OneMinusSrcAlpha = ((int)0X0303), - DstAlpha = ((int)0X0304), - OneMinusDstAlpha = ((int)0X0305), - DstColor = ((int)0x0306), - OneMinusDstColor = ((int)0x0307), - SrcAlphaSaturate = ((int)0x0308), - ConstantColor = ((int)0X8001), - OneMinusConstantColor = ((int)0X8002), - ConstantAlpha = ((int)0X8003), - OneMinusConstantAlpha = ((int)0X8004), - One = ((int)1), - } - - public enum BlendSubtract : int - { - FuncSubtract = ((int)0x800A), - FuncReverseSubtract = ((int)0x800B), - } - - public enum Boolean : int - { - False = ((int)0), - True = ((int)1), - } - - public enum BufferObjects : int - { - CurrentVertexAttrib = ((int)0x8626), - BufferSize = ((int)0x8764), - BufferUsage = ((int)0x8765), - ArrayBuffer = ((int)0x8892), - ElementArrayBuffer = ((int)0x8893), - ArrayBufferBinding = ((int)0x8894), - ElementArrayBufferBinding = ((int)0x8895), - StreamDraw = ((int)0x88E0), - StaticDraw = ((int)0x88E4), - DynamicDraw = ((int)0x88E8), - } - - public enum BufferParameterName : int - { - BufferSize = ((int)0X8764), - BufferUsage = ((int)0X8765), - } - - public enum BufferTarget : int - { - ArrayBuffer = ((int)0X8892), - ElementArrayBuffer = ((int)0X8893), - } - - public enum BufferUsage : int - { - StreamDraw = ((int)0X88e0), - StaticDraw = ((int)0X88e4), - DynamicDraw = ((int)0X88e8), - } - - [Flags] - public enum ClearBufferMask : int - { - DepthBufferBit = ((int)0x00000100), - StencilBufferBit = ((int)0x00000400), - ColorBufferBit = ((int)0x00004000), - } - - public enum CullFaceMode : int - { - Front = ((int)0x0404), - Back = ((int)0x0405), - FrontAndBack = ((int)0x0408), - } - - public enum DataType : int - { - Byte = ((int)0x1400), - UnsignedByte = ((int)0x1401), - Short = ((int)0x1402), - UnsignedShort = ((int)0x1403), - Int = ((int)0x1404), - UnsignedInt = ((int)0x1405), - Float = ((int)0x1406), - Fixed = ((int)0x140C), - } - - public enum DepthFunction : int - { - Never = ((int)0X0200), - Less = ((int)0X0201), - Equal = ((int)0X0202), - Lequal = ((int)0X0203), - Greater = ((int)0X0204), - Notequal = ((int)0X0205), - Gequal = ((int)0X0206), - Always = ((int)0X0207), - } - - public enum DrawElementsType : int - { - UnsignedByte = ((int)0X1401), - UnsignedShort = ((int)0X1403), - } - - public enum EnableCap : int - { - CullFace = ((int)0x0B44), - DepthTest = ((int)0x0B71), - StencilTest = ((int)0x0B90), - Dither = ((int)0x0BD0), - Blend = ((int)0x0BE2), - ScissorTest = ((int)0x0C11), - Texture2D = ((int)0x0DE1), - PolygonOffsetFill = ((int)0x8037), - SampleAlphaToCoverage = ((int)0x809E), - SampleCoverage = ((int)0x80A0), - } - - public enum ErrorCode : int - { - NoError = ((int)0), - InvalidEnum = ((int)0x0500), - InvalidValue = ((int)0x0501), - InvalidOperation = ((int)0x0502), - OutOfMemory = ((int)0x0505), - InvalidFramebufferOperation = ((int)0X0506), - } - - public enum ExtBlendMinmax : int - { - MinExt = ((int)0x8007), - MaxExt = ((int)0x8008), - ExtBlendMinmax = ((int)1), - } - - public enum ExtDiscardFramebuffer : int - { - ColorExt = ((int)0x1800), - DepthExt = ((int)0x1801), - StencilExt = ((int)0x1802), - ExtDiscardFramebuffer = ((int)1), - } - - public enum ExtReadFormatBgra : int - { - BgraExt = ((int)0x80E1), - UnsignedShort4444RevExt = ((int)0x8365), - UnsignedShort1555RevExt = ((int)0x8366), - ExtReadFormatBgra = ((int)1), - } - - public enum ExtShaderTextureLod : int - { - ExtShaderTextureLod = ((int)1), - } - - public enum ExtTextureCompressionDxt1 : int - { - CompressedRgbS3tcDxt1Ext = ((int)0x83F0), - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), - ExtTextureCompressionDxt1 = ((int)1), - } - - public enum ExtTextureFilterAnisotropic : int - { - TextureMaxAnisotropyExt = ((int)0x84FE), - MaxTextureMaxAnisotropyExt = ((int)0x84FF), - ExtTextureFilterAnisotropic = ((int)1), - } - - public enum ExtTextureFormatBgra8888 : int - { - BgraExt = ((int)0x80E1), - ExtTextureFormatBgra8888 = ((int)1), - } - - public enum ExtTextureType2101010Rev : int - { - UnsignedInt2101010RevExt = ((int)0x8368), - ExtTextureType2101010Rev = ((int)1), - } - - public enum FramebufferErrorCode : int - { - FramebufferComplete = ((int)0X8cd5), - FramebufferIncompleteAttachment = ((int)0X8cd6), - FramebufferIncompleteMissingAttachment = ((int)0X8cd7), - FramebufferIncompleteDimensions = ((int)0X8cd9), - FramebufferUnsupported = ((int)0X8cdd), - } - - public enum FramebufferObject : int - { - None = ((int)0), - InvalidFramebufferOperation = ((int)0x0506), - StencilIndex = ((int)0x1901), - Rgba4 = ((int)0x8056), - Rgb5A1 = ((int)0x8057), - DepthComponent16 = ((int)0x81A5), - MaxRenderbufferSize = ((int)0x84E8), - FramebufferBinding = ((int)0x8CA6), - RenderbufferBinding = ((int)0x8CA7), - FramebufferAttachmentObjectType = ((int)0x8CD0), - FramebufferAttachmentObjectName = ((int)0x8CD1), - FramebufferAttachmentTextureLevel = ((int)0x8CD2), - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), - FramebufferComplete = ((int)0x8CD5), - FramebufferIncompleteAttachment = ((int)0x8CD6), - FramebufferIncompleteMissingAttachment = ((int)0x8CD7), - FramebufferIncompleteDimensions = ((int)0x8CD9), - FramebufferUnsupported = ((int)0x8CDD), - ColorAttachment0 = ((int)0x8CE0), - DepthAttachment = ((int)0x8D00), - StencilAttachment = ((int)0x8D20), - Framebuffer = ((int)0x8D40), - Renderbuffer = ((int)0x8D41), - RenderbufferWidth = ((int)0x8D42), - RenderbufferHeight = ((int)0x8D43), - RenderbufferInternalFormat = ((int)0x8D44), - StencilIndex8 = ((int)0x8D48), - RenderbufferRedSize = ((int)0x8D50), - RenderbufferGreenSize = ((int)0x8D51), - RenderbufferBlueSize = ((int)0x8D52), - RenderbufferAlphaSize = ((int)0x8D53), - RenderbufferDepthSize = ((int)0x8D54), - RenderbufferStencilSize = ((int)0x8D55), - Rgb565 = ((int)0x8D62), - } - - public enum FramebufferParameterName : int - { - FramebufferAttachmentObjectType = ((int)0X8cd0), - FramebufferAttachmentObjectName = ((int)0X8cd1), - FramebufferAttachmentTextureLevel = ((int)0X8cd2), - FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3), - } - - public enum FramebufferSlot : int - { - ColorAttachment0 = ((int)0X8ce0), - DepthAttachment = ((int)0X8d00), - StencilAttachment = ((int)0X8d20), - } - - public enum FramebufferTarget : int - { - Framebuffer = ((int)0X8d40), - } - - public enum FrontFaceDirection : int - { - Cw = ((int)0x0900), - Ccw = ((int)0x0901), - } - - public enum GetPName : int - { - LineWidth = ((int)0x0B21), - CullFace = ((int)0X0b44), - CullFaceMode = ((int)0x0B45), - FrontFace = ((int)0x0B46), - DepthRange = ((int)0x0B70), - DepthTest = ((int)0X0b71), - DepthWritemask = ((int)0x0B72), - DepthClearValue = ((int)0x0B73), - DepthFunc = ((int)0x0B74), - StencilTest = ((int)0X0b90), - StencilClearValue = ((int)0x0B91), - StencilFunc = ((int)0x0B92), - StencilValueMask = ((int)0x0B93), - StencilFail = ((int)0x0B94), - StencilPassDepthFail = ((int)0x0B95), - StencilPassDepthPass = ((int)0x0B96), - StencilRef = ((int)0x0B97), - StencilWritemask = ((int)0x0B98), - Viewport = ((int)0x0BA2), - Dither = ((int)0X0bd0), - Blend = ((int)0X0be2), - ScissorBox = ((int)0x0C10), - ScissorTest = ((int)0X0c11), - ColorClearValue = ((int)0x0C22), - ColorWritemask = ((int)0x0C23), - UnpackAlignment = ((int)0x0CF5), - PackAlignment = ((int)0x0D05), - MaxTextureSize = ((int)0x0D33), - MaxViewportDims = ((int)0x0D3A), - SubpixelBits = ((int)0x0D50), - RedBits = ((int)0x0D52), - GreenBits = ((int)0x0D53), - BlueBits = ((int)0x0D54), - AlphaBits = ((int)0x0D55), - DepthBits = ((int)0x0D56), - StencilBits = ((int)0x0D57), - Texture2D = ((int)0X0de1), - PolygonOffsetUnits = ((int)0x2A00), - BlendColor = ((int)0X8005), - BlendEquation = ((int)0X8009), - BlendEquationRgb = ((int)0X8009), - PolygonOffsetFill = ((int)0X8037), - PolygonOffsetFactor = ((int)0x8038), - TextureBinding2D = ((int)0x8069), - SampleAlphaToCoverage = ((int)0X809e), - SampleCoverage = ((int)0X80a0), - SampleBuffers = ((int)0x80A8), - Samples = ((int)0x80A9), - SampleCoverageValue = ((int)0x80AA), - SampleCoverageInvert = ((int)0x80AB), - BlendDstRgb = ((int)0X80c8), - BlendSrcRgb = ((int)0X80c9), - BlendDstAlpha = ((int)0X80ca), - BlendSrcAlpha = ((int)0X80cb), - GenerateMipmapHint = ((int)0X8192), - AliasedPointSizeRange = ((int)0x846D), - AliasedLineWidthRange = ((int)0x846E), - ActiveTexture = ((int)0X84e0), - MaxRenderbufferSize = ((int)0X84e8), - TextureBindingCubeMap = ((int)0X8514), - MaxCubeMapTextureSize = ((int)0X851c), - NumCompressedTextureFormats = ((int)0X86a2), - CompressedTextureFormats = ((int)0X86a3), - StencilBackFunc = ((int)0x8800), - StencilBackFail = ((int)0x8801), - StencilBackPassDepthFail = ((int)0x8802), - StencilBackPassDepthPass = ((int)0x8803), - BlendEquationAlpha = ((int)0X883d), - MaxVertexAttribs = ((int)0X8869), - MaxTextureImageUnits = ((int)0X8872), - ArrayBufferBinding = ((int)0X8894), - ElementArrayBufferBinding = ((int)0X8895), - MaxVertexTextureImageUnits = ((int)0X8b4c), - MaxCombinedTextureImageUnits = ((int)0X8b4d), - CurrentProgram = ((int)0X8b8d), - ImplementationColorReadType = ((int)0X8b9a), - ImplementationColorReadFormat = ((int)0X8b9b), - StencilBackRef = ((int)0x8CA3), - StencilBackValueMask = ((int)0x8CA4), - StencilBackWritemask = ((int)0x8CA5), - FramebufferBinding = ((int)0X8ca6), - RenderbufferBinding = ((int)0X8ca7), - ShaderBinaryFormats = ((int)0X8df8), - NumShaderBinaryFormats = ((int)0X8df9), - ShaderCompiler = ((int)0X8dfa), - MaxVertexUniformVectors = ((int)0X8dfb), - MaxVaryingVectors = ((int)0X8dfc), - MaxFragmentUniformVectors = ((int)0X8dfd), - } - - public enum GetTextureParameter : int - { - TextureMagFilter = ((int)0X2800), - TextureMinFilter = ((int)0X2801), - TextureWrapS = ((int)0X2802), - TextureWrapT = ((int)0X2803), - NumCompressedTextureFormats = ((int)0x86A2), - CompressedTextureFormats = ((int)0x86A3), - } - - public enum HintMode : int - { - DontCare = ((int)0x1100), - Fastest = ((int)0x1101), - Nicest = ((int)0x1102), - } - - public enum HintTarget : int - { - GenerateMipmapHint = ((int)0x8192), - } - - public enum ImgmultisampledRenderToTexture : int - { - RenderbufferSamplesImg = ((int)0x9133), - FramebufferIncompleteMultisampleImg = ((int)0x9134), - MaxSamplesImg = ((int)0x9135), - TextureSamplesImg = ((int)0x9136), - ImgMultisampledRenderToTexture = ((int)1), - } - - public enum ImgprogramBinary : int - { - SgxProgramBinaryImg = ((int)0x9130), - ImgProgramBinary = ((int)1), - } - - public enum ImgreadFormat : int - { - BgraImg = ((int)0x80E1), - UnsignedShort4444RevImg = ((int)0x8365), - ImgReadFormat = ((int)1), - } - - public enum ImgshaderBinary : int - { - SgxBinaryImg = ((int)0x8C0A), - ImgShaderBinary = ((int)1), - } - - public enum ImgtextureCompressionPvrtc : int - { - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), - ImgTextureCompressionPvrtc = ((int)1), - } - - public enum NvcoverageSample : int - { - CoverageBufferBitNv = ((int)0x8000), - CoverageComponentNv = ((int)0x8ED0), - CoverageComponent4Nv = ((int)0x8ED1), - CoverageAttachmentNv = ((int)0x8ED2), - CoverageBuffersNv = ((int)0x8ED3), - CoverageSamplesNv = ((int)0x8ED4), - CoverageAllFragmentsNv = ((int)0x8ED5), - CoverageEdgeFragmentsNv = ((int)0x8ED6), - CoverageAutomaticNv = ((int)0x8ED7), - NvCoverageSample = ((int)1), - } - - public enum NvdepthNonlinear : int - { - DepthComponent16NonlinearNv = ((int)0x8E2C), - NvDepthNonlinear = ((int)1), - } - - public enum Nvfence : int - { - AllCompletedNv = ((int)0x84F2), - FenceStatusNv = ((int)0x84F3), - FenceConditionNv = ((int)0x84F4), - NvFence = ((int)1), - } - - public enum OesCompressedEtc1Rgb8Texture : int - { - Etc1Rgb8Oes = ((int)0x8D64), - OesCompressedEtc1Rgb8Texture = ((int)1), - } - - public enum OesCompressedPalettedTexture : int - { - Palette4Rgb8Oes = ((int)0x8B90), - Palette4Rgba8Oes = ((int)0x8B91), - Palette4R5G6B5Oes = ((int)0x8B92), - Palette4Rgba4Oes = ((int)0x8B93), - Palette4Rgb5A1Oes = ((int)0x8B94), - Palette8Rgb8Oes = ((int)0x8B95), - Palette8Rgba8Oes = ((int)0x8B96), - Palette8R5G6B5Oes = ((int)0x8B97), - Palette8Rgba4Oes = ((int)0x8B98), - Palette8Rgb5A1Oes = ((int)0x8B99), - OesCompressedPalettedTexture = ((int)1), - } - - public enum OesDepth24 : int - { - DepthComponent24Oes = ((int)0x81A6), - OesDepth24 = ((int)1), - } - - public enum OesDepth32 : int - { - DepthComponent32Oes = ((int)0x81A7), - OesDepth32 = ((int)1), - } - - public enum OesDepthTexture : int - { - OesDepthTexture = ((int)1), - } - - public enum OesEglimage : int - { - OesEglImage = ((int)1), - } - - public enum OesElementIndexUint : int - { - UnsignedInt = ((int)0x1405), - OesElementIndexUint = ((int)1), - } - - public enum OesFboRenderMipmap : int - { - OesFboRenderMipmap = ((int)1), - } - - public enum OesFragmentPrecisionHigh : int - { - OesFragmentPrecisionHigh = ((int)1), - } - - public enum OesGetProgramBinary : int - { - ProgramBinaryLengthOes = ((int)0x8741), - NumProgramBinaryFormatsOes = ((int)0x87FE), - ProgramBinaryFormatsOes = ((int)0x87FF), - OesGetProgramBinary = ((int)1), - } - - public enum OesMapbuffer : int - { - WriteOnlyOes = ((int)0x88B9), - BufferAccessOes = ((int)0x88BB), - BufferMappedOes = ((int)0x88BC), - BufferMapPointerOes = ((int)0x88BD), - OesMapbuffer = ((int)1), - } - - public enum OesPackedDepthStencil : int - { - DepthStencilOes = ((int)0x84F9), - UnsignedInt248Oes = ((int)0x84FA), - Depth24Stencil8Oes = ((int)0x88F0), - OesPackedDepthStencil = ((int)1), - } - - public enum OesRgb8Rgba8 : int - { - Rgb8Oes = ((int)0x8051), - Rgba8Oes = ((int)0x8058), - OesRgb8Rgba8 = ((int)1), - } - - public enum OesStandardDerivatives : int - { - FragmentShaderDerivativeHintOes = ((int)0x8B8B), - OesStandardDerivatives = ((int)1), - } - - public enum OesStencil1 : int - { - StencilIndex1Oes = ((int)0x8D46), - OesStencil1 = ((int)1), - } - - public enum OesStencil4 : int - { - StencilIndex4Oes = ((int)0x8D47), - OesStencil4 = ((int)1), - } - - public enum OesTexture3D : int - { - TextureBinding3DOes = ((int)0x806A), - Texture3DOes = ((int)0x806F), - TextureWrapROes = ((int)0x8072), - Max3DTextureSizeOes = ((int)0x8073), - Sampler3DOes = ((int)0x8B5F), - FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4), - OesTexture3D = ((int)1), - } - - public enum OesTextureFloat : int - { - OesTextureFloat = ((int)1), - } - - public enum OesTextureFloatLinear : int - { - OesTextureFloatLinear = ((int)1), - } - - public enum OesTextureHalfFloat : int - { - HalfFloatOes = ((int)0x8D61), - OesTextureHalfFloat = ((int)1), - } - - public enum OesTextureHalfFloatLinear : int - { - OesTextureHalfFloatLinear = ((int)1), - } - - public enum OesTextureNpot : int - { - OesTextureNpot = ((int)1), - } - - public enum OesVertexArrayObject : int - { - VertexArrayBindingOes = ((int)0x85B5), - OesVertexArrayObject = ((int)1), - } - - public enum OesVertexHalfFloat : int - { - OesVertexHalfFloat = ((int)1), - } - - public enum OesVertexType1010102 : int - { - UnsignedInt1010102Oes = ((int)0x8DF6), - Int1010102Oes = ((int)0x8DF7), - OesVertexType1010102 = ((int)1), - } - - public enum OpenGlescoreVersions : int - { - EsVersion20 = ((int)1), - } - - public enum PixelFormat : int - { - DepthComponent = ((int)0x1902), - Alpha = ((int)0x1906), - Rgb = ((int)0x1907), - Rgba = ((int)0x1908), - Luminance = ((int)0x1909), - LuminanceAlpha = ((int)0x190A), - } - - public enum PixelInternalFormat : int - { - Alpha = ((int)0X1906), - Rgb = ((int)0X1907), - Rgba = ((int)0X1908), - Luminance = ((int)0X1909), - LuminanceAlpha = ((int)0X190a), - } - - public enum PixelStoreParameter : int - { - UnpackAlignment = ((int)0X0cf5), - PackAlignment = ((int)0X0d05), - } - - public enum PixelType : int - { - UnsignedByte = ((int)0X1401), - UnsignedShort4444 = ((int)0x8033), - UnsignedShort5551 = ((int)0x8034), - UnsignedShort565 = ((int)0x8363), - } - - public enum ProgramParameter : int - { - DeleteStatus = ((int)0X8b80), - LinkStatus = ((int)0X8b82), - ValidateStatus = ((int)0X8b83), - InfoLogLength = ((int)0X8b84), - AttachedShaders = ((int)0X8b85), - ActiveUniforms = ((int)0X8b86), - ActiveUniformMaxLength = ((int)0X8b87), - ActiveAttributes = ((int)0X8b89), - ActiveAttributeMaxLength = ((int)0X8b8a), - } - - public enum QcomDriverControl : int - { - QcomDriverControl = ((int)1), - } - - public enum QcomExtendedGet : int - { - TextureWidthQcom = ((int)0x8BD2), - TextureHeightQcom = ((int)0x8BD3), - TextureDepthQcom = ((int)0x8BD4), - TextureInternalFormatQcom = ((int)0x8BD5), - TextureFormatQcom = ((int)0x8BD6), - TextureTypeQcom = ((int)0x8BD7), - TextureImageValidQcom = ((int)0x8BD8), - TextureNumLevelsQcom = ((int)0x8BD9), - TextureTargetQcom = ((int)0x8BDA), - TextureObjectValidQcom = ((int)0x8BDB), - StateRestore = ((int)0x8BDC), - QcomExtendedGet = ((int)1), - } - - public enum QcomExtendedGet2 : int - { - QcomExtendedGet2 = ((int)1), - } - - public enum QcomPerfmonGlobalMode : int - { - PerfmonGlobalModeQcom = ((int)0x8FA0), - QcomPerfmonGlobalMode = ((int)1), - } - - public enum QcomTiledRendering : int - { - ColorBufferBit0Qcom = ((int)0x00000001), - ColorBufferBit1Qcom = ((int)0x00000002), - ColorBufferBit2Qcom = ((int)0x00000004), - ColorBufferBit3Qcom = ((int)0x00000008), - ColorBufferBit4Qcom = ((int)0x00000010), - ColorBufferBit5Qcom = ((int)0x00000020), - ColorBufferBit6Qcom = ((int)0x00000040), - ColorBufferBit7Qcom = ((int)0x00000080), - DepthBufferBit0Qcom = ((int)0x00000100), - DepthBufferBit1Qcom = ((int)0x00000200), - DepthBufferBit2Qcom = ((int)0x00000400), - DepthBufferBit3Qcom = ((int)0x00000800), - DepthBufferBit4Qcom = ((int)0x00001000), - DepthBufferBit5Qcom = ((int)0x00002000), - DepthBufferBit6Qcom = ((int)0x00004000), - DepthBufferBit7Qcom = ((int)0x00008000), - StencilBufferBit0Qcom = ((int)0x00010000), - StencilBufferBit1Qcom = ((int)0x00020000), - StencilBufferBit2Qcom = ((int)0x00040000), - StencilBufferBit3Qcom = ((int)0x00080000), - StencilBufferBit4Qcom = ((int)0x00100000), - StencilBufferBit5Qcom = ((int)0x00200000), - StencilBufferBit6Qcom = ((int)0x00400000), - StencilBufferBit7Qcom = ((int)0x00800000), - MultisampleBufferBit0Qcom = ((int)0x01000000), - MultisampleBufferBit1Qcom = ((int)0x02000000), - MultisampleBufferBit2Qcom = ((int)0x04000000), - MultisampleBufferBit3Qcom = ((int)0x08000000), - MultisampleBufferBit4Qcom = ((int)0x10000000), - MultisampleBufferBit5Qcom = ((int)0x20000000), - MultisampleBufferBit6Qcom = ((int)0x40000000), - MultisampleBufferBit7Qcom = unchecked((int)0x80000000), - QcomTiledRendering = ((int)1), - } - - public enum QcomWriteonlyRendering : int - { - WriteonlyRenderingQcom = ((int)0x8823), - QcomWriteonlyRendering = ((int)1), - } - - public enum ReadFormat : int - { - ImplementationColorReadType = ((int)0x8B9A), - ImplementationColorReadFormat = ((int)0x8B9B), - } - - public enum RenderbufferInternalFormat : int - { - Rgba4 = ((int)0X8056), - Rgb5A1 = ((int)0X8057), - DepthComponent16 = ((int)0X81a5), - StencilIndex8 = ((int)0X8d48), - Rgb565 = ((int)0X8d62), - } - - public enum RenderbufferParameterName : int - { - RenderbufferWidth = ((int)0X8d42), - RenderbufferHeight = ((int)0X8d43), - RenderbufferInternalFormat = ((int)0X8d44), - RenderbufferRedSize = ((int)0X8d50), - RenderbufferGreenSize = ((int)0X8d51), - RenderbufferBlueSize = ((int)0X8d52), - RenderbufferAlphaSize = ((int)0X8d53), - RenderbufferDepthSize = ((int)0X8d54), - RenderbufferStencilSize = ((int)0X8d55), - } - - public enum RenderbufferTarget : int - { - Renderbuffer = ((int)0X8d41), - } - - public enum SeparateBlendFunctions : int - { - ConstantColor = ((int)0x8001), - OneMinusConstantColor = ((int)0x8002), - ConstantAlpha = ((int)0x8003), - OneMinusConstantAlpha = ((int)0x8004), - BlendColor = ((int)0x8005), - BlendDstRgb = ((int)0x80C8), - BlendSrcRgb = ((int)0x80C9), - BlendDstAlpha = ((int)0x80CA), - BlendSrcAlpha = ((int)0x80CB), - } - - public enum ShaderBinary : int - { - ShaderBinaryFormats = ((int)0x8DF8), - NumShaderBinaryFormats = ((int)0x8DF9), - } - - public enum ShaderBinaryFormat : int - { - } - - public enum ShaderParameter : int - { - ShaderType = ((int)0X8b4f), - DeleteStatus = ((int)0X8b80), - CompileStatus = ((int)0X8b81), - InfoLogLength = ((int)0X8b84), - ShaderSourceLength = ((int)0X8b88), - } - - public enum ShaderPrecision : int - { - LowFloat = ((int)0X8df0), - MediumFloat = ((int)0X8df1), - HighFloat = ((int)0X8df2), - LowInt = ((int)0X8df3), - MediumInt = ((int)0X8df4), - HighInt = ((int)0X8df5), - } - - public enum ShaderPrecisionSpecifiedTypes : int - { - LowFloat = ((int)0x8DF0), - MediumFloat = ((int)0x8DF1), - HighFloat = ((int)0x8DF2), - LowInt = ((int)0x8DF3), - MediumInt = ((int)0x8DF4), - HighInt = ((int)0x8DF5), - } - - public enum Shaders : int - { - MaxVertexAttribs = ((int)0x8869), - MaxTextureImageUnits = ((int)0x8872), - FragmentShader = ((int)0x8B30), - VertexShader = ((int)0x8B31), - MaxVertexTextureImageUnits = ((int)0x8B4C), - MaxCombinedTextureImageUnits = ((int)0x8B4D), - ShaderType = ((int)0x8B4F), - DeleteStatus = ((int)0x8B80), - LinkStatus = ((int)0x8B82), - ValidateStatus = ((int)0x8B83), - AttachedShaders = ((int)0x8B85), - ActiveUniforms = ((int)0x8B86), - ActiveUniformMaxLength = ((int)0x8B87), - ActiveAttributes = ((int)0x8B89), - ActiveAttributeMaxLength = ((int)0x8B8A), - ShadingLanguageVersion = ((int)0x8B8C), - CurrentProgram = ((int)0x8B8D), - MaxVertexUniformVectors = ((int)0x8DFB), - MaxVaryingVectors = ((int)0x8DFC), - MaxFragmentUniformVectors = ((int)0x8DFD), - } - - public enum ShaderSource : int - { - CompileStatus = ((int)0x8B81), - InfoLogLength = ((int)0x8B84), - ShaderSourceLength = ((int)0x8B88), - ShaderCompiler = ((int)0x8DFA), - } - - public enum ShaderType : int - { - FragmentShader = ((int)0X8b30), - VertexShader = ((int)0X8b31), - } - - public enum StencilFunction : int - { - Never = ((int)0x0200), - Less = ((int)0x0201), - Equal = ((int)0x0202), - Lequal = ((int)0x0203), - Greater = ((int)0x0204), - Notequal = ((int)0x0205), - Gequal = ((int)0x0206), - Always = ((int)0x0207), - } - - public enum StencilOp : int - { - Zero = ((int)0X0000), - Invert = ((int)0x150A), - Keep = ((int)0x1E00), - Replace = ((int)0x1E01), - Incr = ((int)0x1E02), - Decr = ((int)0x1E03), - IncrWrap = ((int)0x8507), - DecrWrap = ((int)0x8508), - } - - public enum StringName : int - { - Vendor = ((int)0x1F00), - Renderer = ((int)0x1F01), - Version = ((int)0x1F02), - Extensions = ((int)0x1F03), - ShadingLanguageVersion = ((int)0X8b8c), - } - - public enum TextureMagFilter : int - { - Nearest = ((int)0x2600), - Linear = ((int)0x2601), - } - - public enum TextureMinFilter : int - { - Nearest = ((int)0X2600), - Linear = ((int)0X2601), - NearestMipmapNearest = ((int)0x2700), - LinearMipmapNearest = ((int)0x2701), - NearestMipmapLinear = ((int)0x2702), - LinearMipmapLinear = ((int)0x2703), - } - - public enum TextureParameterName : int - { - TextureMagFilter = ((int)0x2800), - TextureMinFilter = ((int)0x2801), - TextureWrapS = ((int)0x2802), - TextureWrapT = ((int)0x2803), - } - - public enum TextureTarget : int - { - Texture2D = ((int)0X0de1), - Texture = ((int)0x1702), - TextureCubeMap = ((int)0x8513), - TextureBindingCubeMap = ((int)0x8514), - TextureCubeMapPositiveX = ((int)0x8515), - TextureCubeMapNegativeX = ((int)0x8516), - TextureCubeMapPositiveY = ((int)0x8517), - TextureCubeMapNegativeY = ((int)0x8518), - TextureCubeMapPositiveZ = ((int)0x8519), - TextureCubeMapNegativeZ = ((int)0x851A), - MaxCubeMapTextureSize = ((int)0x851C), - } - - public enum TextureUnit : int - { - Texture0 = ((int)0x84C0), - Texture1 = ((int)0x84C1), - Texture2 = ((int)0x84C2), - Texture3 = ((int)0x84C3), - Texture4 = ((int)0x84C4), - Texture5 = ((int)0x84C5), - Texture6 = ((int)0x84C6), - Texture7 = ((int)0x84C7), - Texture8 = ((int)0x84C8), - Texture9 = ((int)0x84C9), - Texture10 = ((int)0x84CA), - Texture11 = ((int)0x84CB), - Texture12 = ((int)0x84CC), - Texture13 = ((int)0x84CD), - Texture14 = ((int)0x84CE), - Texture15 = ((int)0x84CF), - Texture16 = ((int)0x84D0), - Texture17 = ((int)0x84D1), - Texture18 = ((int)0x84D2), - Texture19 = ((int)0x84D3), - Texture20 = ((int)0x84D4), - Texture21 = ((int)0x84D5), - Texture22 = ((int)0x84D6), - Texture23 = ((int)0x84D7), - Texture24 = ((int)0x84D8), - Texture25 = ((int)0x84D9), - Texture26 = ((int)0x84DA), - Texture27 = ((int)0x84DB), - Texture28 = ((int)0x84DC), - Texture29 = ((int)0x84DD), - Texture30 = ((int)0x84DE), - Texture31 = ((int)0x84DF), - ActiveTexture = ((int)0x84E0), - } - - public enum TextureWrapMode : int - { - Repeat = ((int)0x2901), - ClampToEdge = ((int)0x812F), - MirroredRepeat = ((int)0x8370), - } - - public enum UniformTypes : int - { - FloatVec2 = ((int)0x8B50), - FloatVec3 = ((int)0x8B51), - FloatVec4 = ((int)0x8B52), - IntVec2 = ((int)0x8B53), - IntVec3 = ((int)0x8B54), - IntVec4 = ((int)0x8B55), - Bool = ((int)0x8B56), - BoolVec2 = ((int)0x8B57), - BoolVec3 = ((int)0x8B58), - BoolVec4 = ((int)0x8B59), - FloatMat2 = ((int)0x8B5A), - FloatMat3 = ((int)0x8B5B), - FloatMat4 = ((int)0x8B5C), - Sampler2D = ((int)0x8B5E), - SamplerCube = ((int)0x8B60), - } - - public enum Unknown : int - { - ExtMultiDrawArrays = ((int)1), - } - - public enum VertexArrays : int - { - VertexAttribArrayEnabled = ((int)0x8622), - VertexAttribArraySize = ((int)0x8623), - VertexAttribArrayStride = ((int)0x8624), - VertexAttribArrayType = ((int)0x8625), - VertexAttribArrayPointer = ((int)0x8645), - VertexAttribArrayNormalized = ((int)0x886A), - VertexAttribArrayBufferBinding = ((int)0x889F), - } - - public enum VertexAttribParameter : int - { - VertexAttribArrayEnabled = ((int)0X8622), - VertexAttribArraySize = ((int)0X8623), - VertexAttribArrayStride = ((int)0X8624), - VertexAttribArrayType = ((int)0X8625), - CurrentVertexAttrib = ((int)0X8626), - VertexAttribArrayNormalized = ((int)0X886a), - VertexAttribArrayBufferBinding = ((int)0X889f), - } - - public enum VertexAttribPointerParameter : int - { - VertexAttribArrayPointer = ((int)0X8645), - } - - public enum VertexAttribPointerType : int - { - Byte = ((int)0X1400), - UnsignedByte = ((int)0X1401), - Short = ((int)0X1402), - UnsignedShort = ((int)0X1403), - Float = ((int)0X1406), - Fixed = ((int)0X140c), - } - - public enum VivshaderBinary : int - { - ShaderBinaryViv = ((int)0x8FC4), - VivShaderBinary = ((int)1), - } - -} diff --git a/Source/OpenTK/Graphics/ES30/ES30.cs b/Source/OpenTK/Graphics/ES30/ES30.cs new file mode 100644 index 00000000..d0e718b6 --- /dev/null +++ b/Source/OpenTK/Graphics/ES30/ES30.cs @@ -0,0 +1,52878 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.ES30 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 3019 + #pragma warning disable 1591 + #pragma warning disable 1572 + #pragma warning disable 1573 + + partial class GL + { + + public static partial class Amd + { + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] + public static + void BeginPerfMonitor(Int32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] + public static + void BeginPerfMonitor(UInt32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = &monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] Int32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + void DeletePerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = &monitors) + { + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] + public static + unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] + public static + void EndPerfMonitor(Int32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] + public static + void EndPerfMonitor(UInt32 monitor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndPerfMonitorAMD((UInt32)monitor); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* monitors_ptr = &monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + unsafe void GenPerfMonitors(Int32 n, [OutAttribute] Int32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + void GenPerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* monitors_ptr = &monitors) + { + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); + monitors = *monitors_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] + public static + unsafe void GenPerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32[] data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out Int32 data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + data = *data_ptr; + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32* data, [OutAttribute] Int32* bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32[] data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* data_ptr = data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out UInt32 data, [OutAttribute] out Int32 bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* data_ptr = &data) + fixed (Int32* bytesWritten_ptr = &bytesWritten) + { + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); + data = *data_ptr; + bytesWritten = *bytesWritten_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + public static + unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + public static + void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.ES30.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] Int32[] counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (Int32* counters_ptr = counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out Int32 counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (Int32* counters_ptr = &counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + counters = *counters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32* counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32[] counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (UInt32* counters_ptr = counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out UInt32 counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numCounters_ptr = &numCounters) + fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) + fixed (UInt32* counters_ptr = &counters) + { + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); + numCounters = *numCounters_ptr; + maxActiveCounters = *maxActiveCounters_ptr; + counters = *counters_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] + public static + unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + public static + unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] Int32[] groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (Int32* groups_ptr = groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out Int32 groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (Int32* groups_ptr = &groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + groups = *groups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] UInt32[] groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (UInt32* groups_ptr = groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out UInt32 groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* numGroups_ptr = &numGroups) + fixed (UInt32* groups_ptr = &groups) + { + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); + numGroups = *numGroups_ptr; + groups = *groups_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32* groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] + public static + unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + public static + unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32[] counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* counterList_ptr = counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] out Int32 counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* counterList_ptr = &counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + counterList = *counterList_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32* counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList); + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32[] counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* counterList_ptr = counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] out UInt32 counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* counterList_ptr = &counterList) + { + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); + counterList = *counterList_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: AMD_performance_monitor] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] + public static + unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList); + #if DEBUG + } + #endif + } + + } + + public static partial class Angle + { + + /// [requires: ANGLE_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, Int32 mask, OpenTK.Graphics.ES30.AngleFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferANGLE((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES30.AngleFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferANGLE")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES30.AngleFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferANGLE((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES30.AngleFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedANGLE")] + public static + void DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedANGLE((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.AngleInstancedArrays type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.AngleInstancedArrays)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.AngleInstancedArrays type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.AngleInstancedArrays type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.AngleInstancedArrays type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedANGLE")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.AngleInstancedArrays type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedANGLE((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.AngleInstancedArrays)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + unsafe void GetTranslatedShaderSource(Int32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ANGLE_translated_shader_source] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_translated_shader_source", Version = "", EntryPoint = "glGetTranslatedShaderSourceANGLE")] + public static + unsafe void GetTranslatedShaderSource(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTranslatedShaderSourceANGLE((UInt32)shader, (Int32)bufsize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "ANGLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleANGLE")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.AngleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.AngleFramebufferMultisample internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleANGLE((OpenTK.Graphics.ES30.AngleFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.ES30.AngleFramebufferMultisample)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorANGLE((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: ANGLE_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ANGLE_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorANGLE")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorANGLE((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + } + + public static partial class Apple + { + + /// [requires: APPLE_sync] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] + public static + OpenTK.Graphics.ES30.AppleSync ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glClientWaitSyncAPPLE")] + public static + OpenTK.Graphics.ES30.AppleSync ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_copy_texture_levels] + [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] + public static + void CopyTextureLevel(Int32 destinationTexture, Int32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTextureLevelsAPPLE((UInt32)destinationTexture, (UInt32)sourceTexture, (Int32)sourceBaseLevel, (Int32)sourceLevelCount); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_copy_texture_levels] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_copy_texture_levels", Version = "", EntryPoint = "glCopyTextureLevelsAPPLE")] + public static + void CopyTextureLevel(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTextureLevelsAPPLE((UInt32)destinationTexture, (UInt32)sourceTexture, (Int32)sourceBaseLevel, (Int32)sourceLevelCount); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Delete a sync object + /// + /// + /// + /// The sync object to be deleted. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glDeleteSyncAPPLE")] + public static + void DeleteSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSyncAPPLE((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES30.AppleSync condition, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSyncAPPLE((OpenTK.Graphics.ES30.AppleSync)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glFenceSyncAPPLE")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES30.AppleSync condition, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSyncAPPLE((OpenTK.Graphics.ES30.AppleSync)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + void GetInteger64(OpenTK.Graphics.ES30.AppleSync pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES30.AppleSync)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + void GetInteger64(OpenTK.Graphics.ES30.AppleSync pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES30.AppleSync)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: APPLE_sync] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetInteger64vAPPLE")] + public static + unsafe void GetInteger64(OpenTK.Graphics.ES30.AppleSync pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64vAPPLE((OpenTK.Graphics.ES30.AppleSync)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES30.AppleSync pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (Int32* values_ptr = values) + { + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES30.AppleSync)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES30.AppleSync pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* values_ptr = &values) + { + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES30.AppleSync)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + length = *length_ptr; + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glGetSyncivAPPLE")] + public static + unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES30.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSyncivAPPLE((IntPtr)sync, (OpenTK.Graphics.ES30.AppleSync)pname, (Int32)bufSize, (Int32*)length, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Determine if a name corresponds to a sync object + /// + /// + /// + /// Specifies a value that may be the name of a sync object. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glIsSyncAPPLE")] + public static + bool IsSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSyncAPPLE((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.AppleFramebufferMultisample internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleAPPLE((OpenTK.Graphics.ES30.AppleFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.ES30.AppleFramebufferMultisample)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: APPLE_framebuffer_multisample] + [AutoGenerated(Category = "APPLE_framebuffer_multisample", Version = "", EntryPoint = "glResolveMultisampleFramebufferAPPLE")] + public static + void ResolveMultisampleFramebuffer() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glResolveMultisampleFramebufferAPPLE(); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] + public static + void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: APPLE_sync] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "APPLE_sync", Version = "", EntryPoint = "glWaitSyncAPPLE")] + public static + void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSyncAPPLE((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glActiveTexture")] + public static + void ActiveTexture(OpenTK.Graphics.ES30.TextureUnit texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveTexture((OpenTK.Graphics.ES30.TextureUnit)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] + public static + void AttachShader(Int32 program, Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAttachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] + public static + void AttachShader(UInt32 program, UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAttachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBeginQuery")] + public static + void BeginQuery(OpenTK.Graphics.ES30.EsVersion30 target, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQuery((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBeginQuery")] + public static + void BeginQuery(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQuery((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Start transform feedback operation + /// + /// + /// + /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] + public static + void BeginTransformFeedback(OpenTK.Graphics.ES30.EsVersion30 primitiveMode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginTransformFeedback((OpenTK.Graphics.ES30.EsVersion30)primitiveMode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] + public static + void BindAttribLocation(Int32 program, Int32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] + public static + void BindAttribLocation(UInt32 program, UInt32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.ES30.BufferTarget target, Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.ES30.BufferTarget)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.ES30.BufferTarget target, UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.ES30.BufferTarget)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] + public static + void BindBufferBase(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferBase((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] + public static + void BindBufferBase(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferBase((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] + public static + void BindBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferRange((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] + public static + void BindBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferRange((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] + public static + void BindFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget target, Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindFramebuffer")] + public static + void BindFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget target, UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] + public static + void BindRenderbuffer(OpenTK.Graphics.ES30.RenderbufferTarget target, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbuffer((OpenTK.Graphics.ES30.RenderbufferTarget)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindRenderbuffer")] + public static + void BindRenderbuffer(OpenTK.Graphics.ES30.RenderbufferTarget target, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbuffer((OpenTK.Graphics.ES30.RenderbufferTarget)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a named sampler to a texturing target + /// + /// + /// + /// Specifies the index of the texture unit to which the sampler is bound. + /// + /// + /// + /// + /// Specifies the name of a sampler. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindSampler")] + public static + void BindSampler(Int32 unit, Int32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSampler((UInt32)unit, (UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a named sampler to a texturing target + /// + /// + /// + /// Specifies the index of the texture unit to which the sampler is bound. + /// + /// + /// + /// + /// Specifies the name of a sampler. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindSampler")] + public static + void BindSampler(UInt32 unit, UInt32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSampler((UInt32)unit, (UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.ES30.TextureTarget target, Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.ES30.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.ES30.TextureTarget target, UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.ES30.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindTransformFeedback")] + public static + void BindTransformFeedback(OpenTK.Graphics.ES30.EsVersion30 target, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTransformFeedback((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindTransformFeedback")] + public static + void BindTransformFeedback(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTransformFeedback((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] + public static + void BindVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")] + public static + void BindVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the blend color + /// + /// + /// + /// specify the components of GL_BLEND_COLOR + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendColor")] + public static + void BlendColor(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquation")] + public static + void BlendEquation(OpenTK.Graphics.ES30.BlendEquationMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquation((OpenTK.Graphics.ES30.BlendEquationMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] + public static + void BlendEquationSeparate(OpenTK.Graphics.ES30.BlendEquationMode modeRGB, OpenTK.Graphics.ES30.BlendEquationMode modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparate((OpenTK.Graphics.ES30.BlendEquationMode)modeRGB, (OpenTK.Graphics.ES30.BlendEquationMode)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFunc")] + public static + void BlendFunc(OpenTK.Graphics.ES30.BlendingFactorSrc sfactor, OpenTK.Graphics.ES30.BlendingFactorDest dfactor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunc((OpenTK.Graphics.ES30.BlendingFactorSrc)sfactor, (OpenTK.Graphics.ES30.BlendingFactorDest)dfactor); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBlendFuncSeparate")] + public static + void BlendFuncSeparate(OpenTK.Graphics.ES30.EsVersion20 sfactorRGB, OpenTK.Graphics.ES30.EsVersion20 dfactorRGB, OpenTK.Graphics.ES30.EsVersion20 sfactorAlpha, OpenTK.Graphics.ES30.EsVersion20 dfactorAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparate((OpenTK.Graphics.ES30.EsVersion20)sfactorRGB, (OpenTK.Graphics.ES30.EsVersion20)dfactorRGB, (OpenTK.Graphics.ES30.EsVersion20)sfactorAlpha, (OpenTK.Graphics.ES30.EsVersion20)dfactorAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES30.ClearBufferMask mask, OpenTK.Graphics.ES30.EsVersion30 filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebuffer((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (OpenTK.Graphics.ES30.ClearBufferMask)mask, (OpenTK.Graphics.ES30.EsVersion30)filter); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.ES30.BufferUsage usage) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.ES30.BufferUsage)usage); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.ES30.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES30.BufferUsage)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.ES30.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES30.BufferUsage)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.ES30.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES30.BufferUsage)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.ES30.BufferUsage usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.ES30.BufferUsage)usage); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferSubData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.ES30.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Check the completeness status of a framebuffer + /// + /// + /// + /// Specify the target of the framebuffer completeness check. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCheckFramebufferStatus")] + public static + OpenTK.Graphics.ES30.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.ES30.FramebufferTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCheckFramebufferStatus((OpenTK.Graphics.ES30.FramebufferTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Clear buffers to preset values + /// + /// + /// + /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClear")] + public static + void Clear(OpenTK.Graphics.ES30.ClearBufferMask mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClear((OpenTK.Graphics.ES30.ClearBufferMask)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] + public static + void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Single depth, Int32 stencil) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferfi((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (Single)depth, (Int32)stencil); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] + public static + void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glClearBufferfv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] + public static + void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glClearBufferfv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] + public static + unsafe void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferfv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] + public static + void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glClearBufferiv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] + public static + void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glClearBufferiv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] + public static + unsafe void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferiv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] + public static + void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glClearBufferuiv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] + public static + void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glClearBufferuiv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] + public static + unsafe void ClearBuffer(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferuiv((OpenTK.Graphics.ES30.EsVersion30)buffer, (Int32)drawbuffer, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify clear values for the color buffers + /// + /// + /// + /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearColor")] + public static + void ClearColor(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearDepthf")] + public static + void ClearDepth(Single d) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepthf((Single)d); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the clear value for the stencil buffer + /// + /// + /// + /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glClearStencil")] + public static + void ClearStencil(Int32 s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearStencil((Int32)s); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClientWaitSync")] + public static + OpenTK.Graphics.ES30.EsVersion30 ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glClientWaitSync")] + public static + OpenTK.Graphics.ES30.EsVersion30 ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glColorMask")] + public static + void ColorMask(bool red, bool green, bool blue, bool alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] + public static + void CompileShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] + public static + void CompileShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Copy part of the data store of a buffer object to the data store of another buffer object + /// + /// + /// + /// Specifies the target from whose data store data should be read. + /// + /// + /// + /// + /// Specifies the target to whose data store data should be written. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. + /// + /// + /// + /// + /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCopyBufferSubData")] + public static + void CopyBufferSubData(OpenTK.Graphics.ES30.EsVersion30 readTarget, OpenTK.Graphics.ES30.EsVersion30 writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyBufferSubData((OpenTK.Graphics.ES30.EsVersion30)readTarget, (OpenTK.Graphics.ES30.EsVersion30)writeTarget, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Copy pixels into a 2D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. + /// + /// + /// + /// + /// Specifies the height of the texture image. + /// + /// + /// + /// + /// Must be 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexImage2D")] + public static + void CopyTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Copy a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCopyTexSubImage2D")] + public static + void CopyTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Copy a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glCopyTexSubImage3D")] + public static + void CopyTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates a program object + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] + public static + Int32 CreateProgram() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateProgram(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Creates a shader object + /// + /// + /// + /// Specifies the type of shader to be created. Must be one of GL_COMPUTE_SHADER, GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] + public static + Int32 CreateShader(OpenTK.Graphics.ES30.ShaderType type) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShader((OpenTK.Graphics.ES30.ShaderType)type); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify whether front- or back-facing facets can be culled + /// + /// + /// + /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glCullFace")] + public static + void CullFace(OpenTK.Graphics.ES30.CullFaceMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCullFace((OpenTK.Graphics.ES30.CullFaceMode)mode); + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControl((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControl")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControl((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, Int32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsert((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsert")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, UInt32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsert((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteFramebuffers")] + public static + unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] + public static + void DeleteProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] + public static + void DeleteProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, ref Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")] + public static + unsafe void DeleteQueries(Int32 n, Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, ref UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteQueries")] + public static + unsafe void DeleteQueries(Int32 n, UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteRenderbuffers")] + public static + unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, Int32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, ref Int32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = &samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")] + public static + unsafe void DeleteSamplers(Int32 count, Int32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, UInt32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, ref UInt32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = &samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSamplers")] + public static + unsafe void DeleteSamplers(Int32 count, UInt32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] + public static + void DeleteShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] + public static + void DeleteShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete a sync object + /// + /// + /// + /// The sync object to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteSync")] + public static + void DeleteSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSync((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, ref Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + unsafe void DeleteTransformFeedback(Int32 n, Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, ref UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + unsafe void DeleteTransformFeedback(Int32 n, UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, ref Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, ref UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value used for depth buffer comparisons + /// + /// + /// + /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthFunc")] + public static + void DepthFunc(OpenTK.Graphics.ES30.DepthFunction func) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthFunc((OpenTK.Graphics.ES30.DepthFunction)func); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable writing into the depth buffer + /// + /// + /// + /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthMask")] + public static + void DepthMask(bool flag) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthMask((bool)flag); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDepthRangef")] + public static + void DepthRange(Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangef((Single)n, (Single)f); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] + public static + void DetachShader(Int32 program, Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDetachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] + public static + void DetachShader(UInt32 program, UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDetachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisable")] + public static + void Disable(OpenTK.Graphics.ES30.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisable((OpenTK.Graphics.ES30.EnableCap)cap); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] + public static + void DisableVertexAttribArray(Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] + public static + void DisableVertexAttribArray(UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawArrays")] + public static + void DrawArrays(OpenTK.Graphics.ES30.BeginMode mode, Int32 first, Int32 count) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArrays((OpenTK.Graphics.ES30.BeginMode)mode, (Int32)first, (Int32)count); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawArraysInstanced")] + public static + void DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstanced((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawBuffers")] + public static + void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.EsVersion30[] bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.EsVersion30* bufs_ptr = bufs) + { + Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.ES30.EsVersion30*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawBuffers")] + public static + void DrawBuffers(Int32 n, ref OpenTK.Graphics.ES30.EsVersion30 bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.EsVersion30* bufs_ptr = &bufs) + { + Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.ES30.EsVersion30*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawBuffers")] + public static + unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.EsVersion30* bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.ES30.EsVersion30*)bufs); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES30.BeginMode mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElements((OpenTK.Graphics.ES30.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES30.BeginMode mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES30.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES30.BeginMode mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES30.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES30.BeginMode mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES30.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.ES30.BeginMode mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.ES30.BeginMode)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstanced((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T5)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.ES30.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T5)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnable")] + public static + void Enable(OpenTK.Graphics.ES30.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnable((OpenTK.Graphics.ES30.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] + public static + void EnableVertexAttribArray(Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] + public static + void EnableVertexAttribArray(UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glEndQuery")] + public static + void EndQuery(OpenTK.Graphics.ES30.EsVersion30 target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndQuery((OpenTK.Graphics.ES30.EsVersion30)target); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")] + public static + void EndTransformFeedback() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTransformFeedback(); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFenceSync")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES30.EsVersion30 condition, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSync((OpenTK.Graphics.ES30.EsVersion30)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFenceSync")] + public static + IntPtr FenceSync(OpenTK.Graphics.ES30.EsVersion30 condition, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSync((OpenTK.Graphics.ES30.EsVersion30)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Block until all GL execution is complete + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFinish")] + public static + void Finish() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinish(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Force execution of GL commands in finite time + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFlush")] + public static + void Flush() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlush(); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Indicate modifications to a range of a mapped buffer + /// + /// + /// + /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the start of the buffer subrange, in basic machine units. + /// + /// + /// + /// + /// Specifies the length of the buffer subrange, in basic machine units. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] + public static + void FlushMappedBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, IntPtr offset, IntPtr length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlushMappedBufferRange((OpenTK.Graphics.ES30.EsVersion30)target, (IntPtr)offset, (IntPtr)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] + public static + void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget textarget, Int32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")] + public static + void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget textarget, UInt32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] + public static + void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.EsVersion30 attachment, Int32 texture, Int32 level, Int32 layer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.EsVersion30)attachment, (UInt32)texture, (Int32)level, (Int32)layer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] + public static + void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.EsVersion30 attachment, UInt32 texture, Int32 level, Int32 layer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.EsVersion30)attachment, (UInt32)texture, (Int32)level, (Int32)layer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define front- and back-facing polygons + /// + /// + /// + /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFrontFace")] + public static + void FrontFace(OpenTK.Graphics.ES30.FrontFaceDirection mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrontFace((OpenTK.Graphics.ES30.FrontFaceDirection)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate mipmaps for a specified texture target + /// + /// + /// + /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenerateMipmap")] + public static + void GenerateMipmap(OpenTK.Graphics.ES30.TextureTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenerateMipmap((OpenTK.Graphics.ES30.TextureTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenFramebuffers")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] out Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenQueries")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenRenderbuffers")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] Int32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] out Int32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = &samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + samplers = *samplers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")] + public static + unsafe void GenSamplers(Int32 count, [OutAttribute] Int32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] UInt32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] out UInt32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = &samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + samplers = *samplers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenSamplers")] + public static + unsafe void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] out Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")] + public static + unsafe void GenTransformFeedback(Int32 n, [OutAttribute] Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] out UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenTransformFeedbacks")] + public static + unsafe void GenTransformFeedback(Int32 n, [OutAttribute] UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES30.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES30.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES30.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES30.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES30.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES30.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES30.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES30.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES30.ActiveUniformType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES30.ActiveUniformType* type_ptr = &type) + { + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES30.ActiveUniformType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveUniformType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES30.ActiveUniformType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES30.ActiveUniformType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES30.ActiveUniformType* type_ptr = &type) + { + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES30.ActiveUniformType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveUniformType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES30.ActiveUniformType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")] + public static + unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockiv")] + public static + unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")] + public static + void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformBlockName); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")] + public static + unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")] + public static + void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformBlockName); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformBlockName")] + public static + unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = uniformIndices) + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = &uniformIndices) + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")] + public static + unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = uniformIndices) + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = &uniformIndices) + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetActiveUniformsiv")] + public static + unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* shaders_ptr = shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* shaders_ptr = &shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + shaders = *shaders_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (UInt32* shaders_ptr = shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (UInt32* shaders_ptr = &shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + shaders = *shaders_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] + public static + Int32 GetAttribLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetAttribLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] + public static + Int32 GetAttribLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetAttribLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] bool[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = @params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.ES30.GetPName)pname, (bool*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] out bool @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = &@params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.ES30.GetPName)pname, (bool*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBooleanv")] + public static + unsafe void GetBoolean(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] bool* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBooleanv((OpenTK.Graphics.ES30.GetPName)pname, (bool*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferParameteri64v")] + public static + void GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetBufferParameteri64v((OpenTK.Graphics.ES30.BufferTarget)target, (OpenTK.Graphics.ES30.BufferParameterName)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferParameteri64v")] + public static + void GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetBufferParameteri64v((OpenTK.Graphics.ES30.BufferTarget)target, (OpenTK.Graphics.ES30.BufferParameterName)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferParameteri64v")] + public static + unsafe void GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferParameteri64v((OpenTK.Graphics.ES30.BufferTarget)target, (OpenTK.Graphics.ES30.BufferParameterName)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES30.BufferTarget)target, (OpenTK.Graphics.ES30.BufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES30.BufferTarget)target, (OpenTK.Graphics.ES30.BufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetBufferParameteriv")] + public static + unsafe void GetBufferParameter(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferParameteriv((OpenTK.Graphics.ES30.BufferTarget)target, (OpenTK.Graphics.ES30.BufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferPointerv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [InAttribute, OutAttribute] T2[] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [InAttribute, OutAttribute] T2[,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [InAttribute, OutAttribute] T2[,,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [InAttribute, OutAttribute] ref T2 @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T2)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources, (OpenTK.Graphics.ES30.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES30.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLog")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources, (OpenTK.Graphics.ES30.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES30.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return error information + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetError")] + public static + OpenTK.Graphics.ES30.ErrorCode GetError() + { + return Delegates.glGetError(); + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetFloatv((OpenTK.Graphics.ES30.GetPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetFloatv((OpenTK.Graphics.ES30.GetPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFloatv")] + public static + unsafe void GetFloat(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloatv((OpenTK.Graphics.ES30.GetPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] + public static + Int32 GetFragDataLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetFragDataLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] + public static + Int32 GetFragDataLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetFragDataLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.FramebufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.FramebufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.FramebufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, [OutAttribute] Int64[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int64*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, [OutAttribute] out Int64 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = &data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int64*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, [OutAttribute] Int64* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64i_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int64*)data); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int64[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int64*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] out Int64 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = &data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int64*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64i_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int64* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64i_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int64*)data); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64v")] + public static + void GetInteger64(OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetInteger64v((OpenTK.Graphics.ES30.EsVersion30)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64v")] + public static + void GetInteger64(OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetInteger64v((OpenTK.Graphics.ES30.EsVersion30)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInteger64v")] + public static + unsafe void GetInteger64(OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64v((OpenTK.Graphics.ES30.EsVersion30)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, Int32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_v((OpenTK.Graphics.ES30.EsVersion30)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.ES30.GetPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.ES30.GetPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetIntegerv")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegerv((OpenTK.Graphics.ES30.GetPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInternalformativ")] + public static + void GetInternalformat(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 internalformat, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetInternalformativ((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)internalformat, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInternalformativ")] + public static + void GetInternalformat(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 internalformat, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetInternalformativ((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)internalformat, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetInternalformativ")] + public static + unsafe void GetInternalformat(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 internalformat, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInternalformativ((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)internalformat, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabel")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES30.GetPointervPName pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointerv((OpenTK.Graphics.ES30.GetPointervPName)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES30.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES30.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES30.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES30.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES30.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES30.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.ES30.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.ES30.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.EsVersion30* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.EsVersion30*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(Int32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES30.ProgramParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(Int32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES30.ProgramParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + unsafe void GetProgram(Int32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES30.ProgramParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(UInt32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES30.ProgramParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(UInt32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES30.ProgramParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + unsafe void GetProgram(UInt32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.ES30.ProgramParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryiv")] + public static + void GetQuery(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryiv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryiv")] + public static + void GetQuery(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryiv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryiv")] + public static + unsafe void GetQuery(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryiv((OpenTK.Graphics.ES30.EsVersion30)target, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetQueryObjectuiv")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES30.RenderbufferTarget)target, (OpenTK.Graphics.ES30.RenderbufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES30.RenderbufferTarget)target, (OpenTK.Graphics.ES30.RenderbufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + unsafe void GetRenderbufferParameter(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.ES30.RenderbufferTarget)target, (OpenTK.Graphics.ES30.RenderbufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")] + public static + unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameterfv")] + public static + unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")] + public static + unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSamplerParameteriv")] + public static + unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(Int32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES30.ShaderParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(Int32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES30.ShaderParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + unsafe void GetShader(Int32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES30.ShaderParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(UInt32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES30.ShaderParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(UInt32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES30.ShaderParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + unsafe void GetShader(UInt32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.ES30.ShaderParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] + public static + void GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType shadertype, OpenTK.Graphics.ES30.ShaderPrecision precisiontype, [OutAttribute] Int32[] range, [OutAttribute] Int32[] precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* range_ptr = range) + fixed (Int32* precision_ptr = precision) + { + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES30.ShaderType)shadertype, (OpenTK.Graphics.ES30.ShaderPrecision)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] + public static + void GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType shadertype, OpenTK.Graphics.ES30.ShaderPrecision precisiontype, [OutAttribute] out Int32 range, [OutAttribute] out Int32 precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* range_ptr = &range) + fixed (Int32* precision_ptr = &precision) + { + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES30.ShaderType)shadertype, (OpenTK.Graphics.ES30.ShaderPrecision)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); + range = *range_ptr; + precision = *precision_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderPrecisionFormat")] + public static + unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType shadertype, OpenTK.Graphics.ES30.ShaderPrecision precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.ES30.ShaderType)shadertype, (OpenTK.Graphics.ES30.ShaderPrecision)precisiontype, (Int32*)range, (Int32*)precision); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetString")] + public static + String GetString(OpenTK.Graphics.ES30.StringName name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetString((OpenTK.Graphics.ES30.StringName)name)); } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] + public static + String GetString(OpenTK.Graphics.ES30.StringName name, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetStringi((OpenTK.Graphics.ES30.StringName)name, (UInt32)index)); } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] + public static + String GetString(OpenTK.Graphics.ES30.StringName name, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetStringi((OpenTK.Graphics.ES30.StringName)name, (UInt32)index)); } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSynciv")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* values_ptr = values) + { + Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSynciv")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* values_ptr = &values) + { + Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + length = *length_ptr; + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetSynciv")] + public static + unsafe void GetSync(IntPtr sync, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)bufSize, (Int32*)length, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.GetTextureParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.GetTextureParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameterfv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterfv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.GetTextureParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.GetTextureParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.GetTextureParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetTexParameteriv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameteriv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.GetTextureParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES30.EsVersion30* type_ptr = &type) + { + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES30.EsVersion30*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES30.EsVersion30*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.ES30.EsVersion30 type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.ES30.EsVersion30* type_ptr = &type) + { + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.ES30.EsVersion30*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.ES30.EsVersion30*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformBlockIndex")] + public static + Int32 GetUniformBlockIndex(Int32 program, String uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformBlockIndex")] + public static + Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32[] uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out Int32 uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = &uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + uniformIndices = *uniformIndices_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")] + public static + unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32* uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32[] uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out UInt32 uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = &uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + uniformIndices = *uniformIndices_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformIndices")] + public static + unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] + public static + Int32 GetUniformLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] + public static + Int32 GetUniformLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + void GetVertexAttribI(Int32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] + public static + void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] + public static + unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.ES30.EsVersion30)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.ES30.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify implementation-specific hints + /// + /// + /// + /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. + /// + /// + /// + /// + /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glHint")] + public static + void Hint(OpenTK.Graphics.ES30.HintTarget target, OpenTK.Graphics.ES30.HintMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glHint((OpenTK.Graphics.ES30.HintTarget)target, (OpenTK.Graphics.ES30.HintMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateFramebuffer")] + public static + void InvalidateFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30[] attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.EsVersion30* attachments_ptr = attachments) + { + Delegates.glInvalidateFramebuffer((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.EsVersion30*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateFramebuffer")] + public static + void InvalidateFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, ref OpenTK.Graphics.ES30.EsVersion30 attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.EsVersion30* attachments_ptr = &attachments) + { + Delegates.glInvalidateFramebuffer((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.EsVersion30*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateFramebuffer")] + public static + unsafe void InvalidateFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30* attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateFramebuffer((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.EsVersion30*)attachments); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateSubFramebuffer")] + public static + void InvalidateSubFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.EsVersion30* attachments_ptr = attachments) + { + Delegates.glInvalidateSubFramebuffer((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.EsVersion30*)attachments_ptr, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateSubFramebuffer")] + public static + void InvalidateSubFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, ref OpenTK.Graphics.ES30.EsVersion30 attachments, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.EsVersion30* attachments_ptr = &attachments) + { + Delegates.glInvalidateSubFramebuffer((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.EsVersion30*)attachments_ptr, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glInvalidateSubFramebuffer")] + public static + unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30* attachments, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateSubFramebuffer((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.EsVersion30*)attachments, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsEnabled")] + public static + bool IsEnabled(OpenTK.Graphics.ES30.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsEnabled((OpenTK.Graphics.ES30.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")] + public static + bool IsFramebuffer(Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebuffer((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsFramebuffer")] + public static + bool IsFramebuffer(UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebuffer((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] + public static + bool IsProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] + public static + bool IsProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsQuery")] + public static + bool IsQuery(Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQuery((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsQuery")] + public static + bool IsQuery(UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQuery((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] + public static + bool IsRenderbuffer(Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbuffer((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsRenderbuffer")] + public static + bool IsRenderbuffer(UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbuffer((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a sampler object + /// + /// + /// + /// Specifies a value that may be the name of a sampler object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsSampler")] + public static + bool IsSampler(Int32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSampler((UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a sampler object + /// + /// + /// + /// Specifies a value that may be the name of a sampler object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsSampler")] + public static + bool IsSampler(UInt32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSampler((UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] + public static + bool IsShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] + public static + bool IsShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a sync object + /// + /// + /// + /// Specifies a value that may be the name of a sync object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsSync")] + public static + bool IsSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSync((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")] + public static + bool IsTexture(Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glIsTexture")] + public static + bool IsTexture(UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsTransformFeedback")] + public static + bool IsTransformFeedback(Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTransformFeedback((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsTransformFeedback")] + public static + bool IsTransformFeedback(UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTransformFeedback((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] + public static + bool IsVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")] + public static + bool IsVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the width of rasterized lines + /// + /// + /// + /// Specifies the width of rasterized lines. The initial value is 1. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLineWidth")] + public static + void LineWidth(Single width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLineWidth((Single)width); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] + public static + void LinkProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLinkProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] + public static + void LinkProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLinkProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, IntPtr offset, IntPtr length, Int32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRange((OpenTK.Graphics.ES30.EsVersion30)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, IntPtr offset, IntPtr length, UInt32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRange((OpenTK.Graphics.ES30.EsVersion30)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] + public static + void ObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabel")] + public static + void ObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabel((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectPtrLabel((IntPtr)ptr, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Pause transform feedback operations + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glPauseTransformFeedback")] + public static + void PauseTransformFeedback() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPauseTransformFeedback(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set pixel storage modes + /// + /// + /// + /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPixelStorei")] + public static + void PixelStore(OpenTK.Graphics.ES30.PixelStoreParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelStorei((OpenTK.Graphics.ES30.PixelStoreParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the scale and units used to calculate depth values + /// + /// + /// + /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. + /// + /// + /// + /// + /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glPolygonOffset")] + public static + void PolygonOffset(Single factor, Single units) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPolygonOffset((Single)factor, (Single)units); + #if DEBUG + } + #endif + } + + + /// + /// Pop the active debug group + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroup")] + public static + void PopDebugGroup() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopDebugGroup(); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramParameteri")] + public static + void ProgramParameter(Int32 program, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteri((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glProgramParameteri")] + public static + void ProgramParameter(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteri((UInt32)program, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] + public static + void PushDebugGroup(OpenTK.Graphics.ES30.KhrDebug source, Int32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroup((OpenTK.Graphics.ES30.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroup")] + public static + void PushDebugGroup(OpenTK.Graphics.ES30.KhrDebug source, UInt32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroup((OpenTK.Graphics.ES30.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Select a color buffer source for pixels + /// + /// + /// + /// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and the constants GL_COLOR_ATTACHMENTi. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glReadBuffer")] + public static + void ReadBuffer(OpenTK.Graphics.ES30.ReadBufferMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadBuffer((OpenTK.Graphics.ES30.ReadBufferMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [OutAttribute] IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T6[] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T6)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Release resources consumed by the implementation's shader compiler + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glReleaseShaderCompiler")] + public static + void ReleaseShaderCompiler() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReleaseShaderCompiler(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Establish data storage, format and dimensions of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glRenderbufferStorage")] + public static + void RenderbufferStorage(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferInternalFormat internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorage((OpenTK.Graphics.ES30.RenderbufferTarget)target, (OpenTK.Graphics.ES30.RenderbufferInternalFormat)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.EsVersion30 target, Int32 samples, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisample((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)samples, (OpenTK.Graphics.ES30.EsVersion30)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Resume transform feedback operations + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glResumeTransformFeedback")] + public static + void ResumeTransformFeedback() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glResumeTransformFeedback(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glSampleCoverage")] + public static + void SampleCoverage(Single value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoverage((Single)value, (bool)invert); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterf")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterf((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterf")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterf((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* param_ptr = param) + { + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")] + public static + unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* param_ptr = param) + { + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameterfv")] + public static + unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Single*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteri")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteri((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteri")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteri((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")] + public static + unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glSamplerParameteriv")] + public static + unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.ES30.EsVersion30)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define the scissor box + /// + /// + /// + /// Specify the lower left corner of the scissor box. Initially (0, 0). + /// + /// + /// + /// + /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glScissor")] + public static + void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.ES30.ShaderBinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + unsafe void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(UInt32 shader, Int32 count, String[] @string, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.ES30.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.ES30.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] + public static + void StencilFuncSeparate(OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFuncSeparate((OpenTK.Graphics.ES30.CullFaceMode)face, (OpenTK.Graphics.ES30.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] + public static + void StencilFuncSeparate(OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFuncSeparate((OpenTK.Graphics.ES30.CullFaceMode)face, (OpenTK.Graphics.ES30.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] + public static + void StencilMaskSeparate(OpenTK.Graphics.ES30.CullFaceMode face, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMaskSeparate((OpenTK.Graphics.ES30.CullFaceMode)face, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] + public static + void StencilMaskSeparate(OpenTK.Graphics.ES30.CullFaceMode face, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMaskSeparate((OpenTK.Graphics.ES30.CullFaceMode)face, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and back stencil test actions + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOp")] + public static + void StencilOp(OpenTK.Graphics.ES30.StencilOp fail, OpenTK.Graphics.ES30.StencilOp zfail, OpenTK.Graphics.ES30.StencilOp zpass) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilOp((OpenTK.Graphics.ES30.StencilOp)fail, (OpenTK.Graphics.ES30.StencilOp)zfail, (OpenTK.Graphics.ES30.StencilOp)zpass); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set front and/or back stencil test actions + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] + public static + void StencilOpSeparate(OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilOp sfail, OpenTK.Graphics.ES30.StencilOp dpfail, OpenTK.Graphics.ES30.StencilOp dppass) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilOpSeparate((OpenTK.Graphics.ES30.CullFaceMode)face, (OpenTK.Graphics.ES30.StencilOp)sfail, (OpenTK.Graphics.ES30.StencilOp)dpfail, (OpenTK.Graphics.ES30.StencilOp)dppass); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (OpenTK.Graphics.ES30.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T9[] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T9)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterf")] + public static + void TexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterf((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.TextureParameterName)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] + public static + void TexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glTexParameterfv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.TextureParameterName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameterfv")] + public static + unsafe void TexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterfv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.TextureParameterName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteri")] + public static + void TexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteri((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.TextureParameterName)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] + public static + void TexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glTexParameteriv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.TextureParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexParameteriv")] + public static + unsafe void TexParameter(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteriv((OpenTK.Graphics.ES30.TextureTarget)target, (OpenTK.Graphics.ES30.TextureParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexStorage2D")] + public static + void TexStorage2D(OpenTK.Graphics.ES30.EsVersion30 target, Int32 levels, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage2D((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)levels, (OpenTK.Graphics.ES30.EsVersion30)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_ARRAY, or GL_PROXY_TEXTURE_CUBE_ARRAY. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in texels. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexStorage3D")] + public static + void TexStorage3D(OpenTK.Graphics.ES30.EsVersion30 target, Int32 levels, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage3D((OpenTK.Graphics.ES30.EsVersion30)target, (Int32)levels, (OpenTK.Graphics.ES30.EsVersion30)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T10[] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.ES30.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.PixelFormat)format, (OpenTK.Graphics.ES30.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T10)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] + public static + void TransformFeedbackVaryings(Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.ES30.EsVersion30 bufferMode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.ES30.EsVersion30)bufferMode); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] + public static + void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.ES30.EsVersion30 bufferMode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.ES30.EsVersion30)bufferMode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] + public static + void Uniform1(Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1f((Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + void Uniform1(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + void Uniform1(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] + public static + void Uniform1(Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1i((Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + void Uniform1(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + void Uniform1(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")] + public static + void Uniform1(Int32 location, UInt32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1ui((Int32)location, (UInt32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] + public static + void Uniform1(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] + public static + void Uniform1(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] + public static + void Uniform2(Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2f((Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + void Uniform2(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + void Uniform2(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] + public static + void Uniform2(Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2i((Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] + public static + void Uniform2(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")] + public static + void Uniform2(Int32 location, UInt32 v0, UInt32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2ui((Int32)location, (UInt32)v0, (UInt32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] + public static + void Uniform2(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] + public static + void Uniform2(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] + public static + void Uniform3(Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3f((Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + void Uniform3(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + void Uniform3(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] + public static + void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + void Uniform3(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + void Uniform3(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")] + public static + void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] + public static + void Uniform3(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] + public static + void Uniform3(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] + public static + void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4f((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + void Uniform4(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + void Uniform4(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] + public static + void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + void Uniform4(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + void Uniform4(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")] + public static + void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] + public static + void Uniform4(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] + public static + void Uniform4(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Assign a binding point to an active uniform block + /// + /// + /// + /// The name of a program object containing the active uniform block whose binding to assign. + /// + /// + /// + /// + /// The index of the active uniform block within program whose binding to assign. + /// + /// + /// + /// + /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformBlockBinding")] + public static + void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Assign a binding point to an active uniform block + /// + /// + /// + /// The name of a program object containing the active uniform block whose binding to assign. + /// + /// + /// + /// + /// The index of the active uniform block within program whose binding to assign. + /// + /// + /// + /// + /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformBlockBinding")] + public static + void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x3fv")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x3fv")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x3fv")] + public static + unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x4fv")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x4fv")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix2x4fv")] + public static + unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x2fv")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x2fv")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x2fv")] + public static + unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x4fv")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x4fv")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix3x4fv")] + public static + unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0 and ES_VERSION_2_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x2fv")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x2fv")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x2fv")] + public static + unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x3fv")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x3fv")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUniformMatrix4x3fv")] + public static + unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glUnmapBuffer")] + public static + bool UnmapBuffer(OpenTK.Graphics.ES30.EsVersion30 target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glUnmapBuffer((OpenTK.Graphics.ES30.EsVersion30)target); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] + public static + void UseProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] + public static + void UseProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] + public static + void ValidateProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] + public static + void ValidateProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] + public static + void VertexAttrib1(Int32 index, Single x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1f((UInt32)index, (Single)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] + public static + void VertexAttrib1(UInt32 index, Single x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1f((UInt32)index, (Single)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] + public static + unsafe void VertexAttrib1(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] + public static + unsafe void VertexAttrib1(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] + public static + void VertexAttrib2(Int32 index, Single x, Single y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] + public static + void VertexAttrib2(UInt32 index, Single x, Single y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + unsafe void VertexAttrib2(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + unsafe void VertexAttrib2(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] + public static + void VertexAttrib3(Int32 index, Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] + public static + void VertexAttrib3(UInt32 index, Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + unsafe void VertexAttrib3(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + unsafe void VertexAttrib3(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] + public static + void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] + public static + void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + unsafe void VertexAttrib4(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + unsafe void VertexAttrib4(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribDivisor")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribDivisor")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] + public static + void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] + public static + void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(Int32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(Int32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + unsafe void VertexAttribI4(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(UInt32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(UInt32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + unsafe void VertexAttribI4(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")] + public static + void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4ui((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] + public static + void VertexAttribI4(UInt32 index, UInt32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = v) + { + Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] + public static + void VertexAttribI4(UInt32 index, ref UInt32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = &v) + { + Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] + public static + unsafe void VertexAttribI4(UInt32 index, UInt32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T4)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0 and ES_VERSION_3_0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.EsVersion30)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T4)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T5)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.ES30.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T5)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0 and ES_VERSION_2_0] + /// Set the viewport + /// + /// + /// + /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glViewport")] + public static + void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glWaitSync")] + public static + void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0 and ES_VERSION_3_0] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glWaitSync")] + public static + void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + public static partial class Ext + { + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] + public static + void ActiveProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveProgramEXT((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] + public static + void ActiveProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveProgramEXT((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] + public static + void ActiveShaderProgram(Int32 pipeline, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgramEXT((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] + public static + void ActiveShaderProgram(UInt32 pipeline, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgramEXT((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] + public static + void BeginQuery(OpenTK.Graphics.ES30.All target, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQueryEXT((OpenTK.Graphics.ES30.All)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glBeginQueryEXT")] + public static + void BeginQuery(OpenTK.Graphics.ES30.All target, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQueryEXT((OpenTK.Graphics.ES30.All)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] + public static + void BindProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] + public static + void BindProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_blend_minmax] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] + public static + void BlendEquation(OpenTK.Graphics.ES30.ExtBlendMinmax mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationEXT((OpenTK.Graphics.ES30.ExtBlendMinmax)mode); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] + public static + Int32 CreateShaderProgram(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, String @string) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShaderProgramEXT((OpenTK.Graphics.ES30.ExtSeparateShaderObjects)type, (String)@string); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] + public static + Int32 CreateShaderProgram(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, Int32 count, String[] strings) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShaderProgramvEXT((OpenTK.Graphics.ES30.ExtSeparateShaderObjects)type, (Int32)count, (String[])strings); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, ref Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, ref Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + unsafe void DeleteQueries(Int32 n, Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + void DeleteQueries(Int32 n, ref UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glDeleteQueriesEXT")] + public static + unsafe void DeleteQueries(Int32 n, UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + void DiscardFramebuffer(OpenTK.Graphics.ES30.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES30.ExtDiscardFramebuffer[] attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.ExtDiscardFramebuffer* attachments_ptr = attachments) + { + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES30.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.ExtDiscardFramebuffer*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + void DiscardFramebuffer(OpenTK.Graphics.ES30.ExtDiscardFramebuffer target, Int32 numAttachments, ref OpenTK.Graphics.ES30.ExtDiscardFramebuffer attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.ExtDiscardFramebuffer* attachments_ptr = &attachments) + { + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES30.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.ExtDiscardFramebuffer*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_discard_framebuffer] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_discard_framebuffer", Version = "", EntryPoint = "glDiscardFramebufferEXT")] + public static + unsafe void DiscardFramebuffer(OpenTK.Graphics.ES30.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES30.ExtDiscardFramebuffer* attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDiscardFramebufferEXT((OpenTK.Graphics.ES30.ExtDiscardFramebuffer)target, (Int32)numAttachments, (OpenTK.Graphics.ES30.ExtDiscardFramebuffer*)attachments); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] + public static + void DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)start, (Int32)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] + public static + void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.ExtDrawBuffers[] bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.ExtDrawBuffers* bufs_ptr = bufs) + { + Delegates.glDrawBuffersEXT((Int32)n, (OpenTK.Graphics.ES30.ExtDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] + public static + void DrawBuffers(Int32 n, ref OpenTK.Graphics.ES30.ExtDrawBuffers bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.ExtDrawBuffers* bufs_ptr = &bufs) + { + Delegates.glDrawBuffersEXT((Int32)n, (OpenTK.Graphics.ES30.ExtDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_draw_buffers", Version = "", EntryPoint = "glDrawBuffersEXT")] + public static + unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.ExtDrawBuffers* bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffersEXT((Int32)n, (OpenTK.Graphics.ES30.ExtDrawBuffers*)bufs); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] + public static + void DrawBuffersIndexed(Int32 n, OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers[] location, Int32[] indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers* location_ptr = location) + fixed (Int32* indices_ptr = indices) + { + Delegates.glDrawBuffersIndexedEXT((Int32)n, (OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers*)location_ptr, (Int32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] + public static + void DrawBuffersIndexed(Int32 n, ref OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers location, ref Int32 indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers* location_ptr = &location) + fixed (Int32* indices_ptr = &indices) + { + Delegates.glDrawBuffersIndexedEXT((Int32)n, (OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers*)location_ptr, (Int32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glDrawBuffersIndexedEXT")] + public static + unsafe void DrawBuffersIndexed(Int32 n, OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers* location, Int32* indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffersIndexedEXT((Int32)n, (OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers*)location, (Int32*)indices); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_draw_instanced|EXT_instanced_arrays] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced|EXT_instanced_arrays", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glEndQueryEXT")] + public static + void EndQuery(OpenTK.Graphics.ES30.All target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndQueryEXT((OpenTK.Graphics.ES30.All)target); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Indicate modifications to a range of a mapped buffer + /// + /// + /// + /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the start of the buffer subrange, in basic machine units. + /// + /// + /// + /// + /// Specifies the length of the buffer subrange, in basic machine units. + /// + /// + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeEXT")] + public static + void FlushMappedBufferRange(OpenTK.Graphics.ES30.ExtMapBufferRange target, IntPtr offset, IntPtr length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlushMappedBufferRangeEXT((OpenTK.Graphics.ES30.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multisampled_render_to_texture] + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture textarget, Int32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleEXT((OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)target, (OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multisampled_render_to_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleEXT")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleEXT((OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)target, (OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] out Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGenQueriesEXT")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueriesEXT((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusEXT")] + public static + OpenTK.Graphics.ES30.ExtRobustness GetGraphicsResetStatus() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetGraphicsResetStatusEXT(); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, Int32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, Int32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, Int32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + void GetInteger(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glGetIntegeri_vEXT")] + public static + unsafe void GetInteger(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_vEXT((OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformfvEXT")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glGetnUniformivEXT")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivEXT((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES30.ExtDebugLabel type, Int32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_debug_label] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] + public static + void GetQuery(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryivEXT((OpenTK.Graphics.ES30.All)target, (OpenTK.Graphics.ES30.All)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] + public static + void GetQuery(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryivEXT((OpenTK.Graphics.ES30.All)target, (OpenTK.Graphics.ES30.All)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryivEXT")] + public static + unsafe void GetQuery(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryivEXT((OpenTK.Graphics.ES30.All)target, (OpenTK.Graphics.ES30.All)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectivEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectivEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] UInt64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = @params) + { + Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (UInt64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] out UInt64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = &@params) + { + Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (UInt64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] UInt64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)pname, (UInt64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES30.All)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES30.All)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES30.All)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES30.All)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES30.All)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glGetQueryObjectuivEXT")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectuivEXT((UInt32)id, (OpenTK.Graphics.ES30.All)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_marker] + [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")] + public static + void InsertEventMarker(Int32 length, String marker) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInsertEventMarkerEXT((Int32)length, (String)marker); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] + public static + bool IsProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] + public static + bool IsProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glIsQueryEXT")] + public static + bool IsQuery(Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQueryEXT((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query|EXT_occlusion_query_boolean] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query|EXT_occlusion_query_boolean", Version = "", EntryPoint = "glIsQueryEXT")] + public static + bool IsQuery(UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQueryEXT((UInt32)id); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_label] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] + public static + void LabelObject(OpenTK.Graphics.ES30.ExtDebugLabel type, Int32 @object, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLabelObjectEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_label] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")] + public static + void LabelObject(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLabelObjectEXT((OpenTK.Graphics.ES30.ExtDebugLabel)type, (UInt32)@object, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES30.ExtMapBufferRange target, IntPtr offset, IntPtr length, Int32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRangeEXT((OpenTK.Graphics.ES30.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_map_buffer_range] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_map_buffer_range", Version = "", EntryPoint = "glMapBufferRangeEXT")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.ES30.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRangeEXT((OpenTK.Graphics.ES30.ExtMapBufferRange)target, (IntPtr)offset, (IntPtr)length, (UInt32)access); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + void MultiDrawArrays(OpenTK.Graphics.ES30.PrimitiveType mode, Int32[] first, Int32[] count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = first) + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + void MultiDrawArrays(OpenTK.Graphics.ES30.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = &first) + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] + public static + unsafe void MultiDrawArrays(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)first, (Int32*)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32[] count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES30.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.ES30.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_marker] + [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")] + public static + void PopGroupMarker() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopGroupMarkerEXT(); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] + public static + void ProgramParameter(Int32 program, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteriEXT((UInt32)program, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] + public static + void ProgramParameter(UInt32 program, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteriEXT((UInt32)program, (OpenTK.Graphics.ES30.ExtSeparateShaderObjects)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fEXT((UInt32)program, (Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fEXT((UInt32)program, (Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1iEXT((UInt32)program, (Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1iEXT((UInt32)program, (Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1uiEXT((UInt32)program, (Int32)location, (UInt32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + public static + unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + public static + unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + public static + unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + public static + unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + public static + unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + public static + unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects|EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + public static + unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + public static + unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + public static + unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: EXT_debug_marker] + [AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")] + public static + void PushGroupMarker(Int32 length, String marker) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushGroupMarkerEXT((Int32)length, (String)marker); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] + public static + void QueryCounter(Int32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glQueryCounterEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)target); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_disjoint_timer_query] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_disjoint_timer_query", Version = "", EntryPoint = "glQueryCounterEXT")] + public static + void QueryCounter(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glQueryCounterEXT((UInt32)id, (OpenTK.Graphics.ES30.ExtDisjointTimerQuery)target); + #if DEBUG + } + #endif + } + + /// [requires: EXT_multiview_draw_buffers] + [AutoGenerated(Category = "EXT_multiview_draw_buffers", Version = "", EntryPoint = "glReadBufferIndexedEXT")] + public static + void ReadBufferIndexed(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers src, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadBufferIndexedEXT((OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers)src, (Int32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.ExtRobustness format, OpenTK.Graphics.ES30.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.ExtRobustness)format, (OpenTK.Graphics.ES30.ExtRobustness)type, (Int32)bufSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.ExtRobustness format, OpenTK.Graphics.ES30.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.ExtRobustness)format, (OpenTK.Graphics.ES30.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.ExtRobustness format, OpenTK.Graphics.ES30.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.ExtRobustness)format, (OpenTK.Graphics.ES30.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.ExtRobustness format, OpenTK.Graphics.ES30.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.ExtRobustness)format, (OpenTK.Graphics.ES30.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_robustness] + [AutoGenerated(Category = "EXT_robustness", Version = "", EntryPoint = "glReadnPixelsEXT")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.ExtRobustness format, OpenTK.Graphics.ES30.ExtRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsEXT((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.ES30.ExtRobustness)format, (OpenTK.Graphics.ES30.ExtRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_multisampled_render_to_texture] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "EXT_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleEXT((OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)target, (Int32)samples, (OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a one-dimensional texture + /// + /// + /// + /// Specify the target of the operation. target must be either GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage1DEXT")] + public static + void TexStorage1D(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage1DEXT((OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage2DEXT")] + public static + void TexStorage2D(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage2DEXT((OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_texture_storage] + /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_ARRAY, or GL_PROXY_TEXTURE_CUBE_ARRAY. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in texels. + /// + /// + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")] + public static + void TexStorage3D(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage3DEXT((OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] + public static + void TextureStorage1D(Int32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage1DEXT")] + public static + void TextureStorage1D(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] + public static + void TextureStorage2D(Int32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage2DEXT")] + public static + void TextureStorage2D(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] + public static + void TextureStorage3D(Int32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + /// [requires: EXT_texture_storage] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTextureStorage3DEXT")] + public static + void TextureStorage3D(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.ES30.ExtTextureStorage)target, (Int32)levels, (OpenTK.Graphics.ES30.ExtTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] + public static + void UseProgramStages(Int32 pipeline, Int32 stages, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStagesEXT((UInt32)pipeline, (UInt32)stages, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] + public static + void UseProgramStages(UInt32 pipeline, UInt32 stages, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStagesEXT((UInt32)pipeline, (UInt32)stages, (UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] + public static + void UseShaderProgram(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseShaderProgramEXT((OpenTK.Graphics.ES30.ExtSeparateShaderObjects)type, (UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: EXT_separate_shader_objects] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] + public static + void UseShaderProgram(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseShaderProgramEXT((OpenTK.Graphics.ES30.ExtSeparateShaderObjects)type, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] + public static + void ValidateProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] + public static + void ValidateProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "EXT_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorEXT")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorEXT((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorEXT")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorEXT((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + } + + public static partial class Img + { + /// [requires: IMG_multisampled_render_to_texture] + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture textarget, Int32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleIMG((OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)target, (OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + /// [requires: IMG_multisampled_render_to_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTexture2DMultisampleIMG")] + public static + void FramebufferTexture2DMultisample(OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2DMultisampleIMG((OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)target, (OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)attachment, (OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)textarget, (UInt32)texture, (Int32)level, (Int32)samples); + #if DEBUG + } + #endif + } + + + /// [requires: IMG_multisampled_render_to_texture] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "IMG_multisampled_render_to_texture", Version = "", EntryPoint = "glRenderbufferStorageMultisampleIMG")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleIMG((OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)target, (Int32)samples, (OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + } + + public static partial class Khr + { + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, Int32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, UInt32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.ES30.KhrDebug)source, (OpenTK.Graphics.ES30.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.ES30.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources, (OpenTK.Graphics.ES30.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES30.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.ES30.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.ES30.KhrDebug* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.ES30.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources_ptr, (OpenTK.Graphics.ES30.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.ES30.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.ES30.KhrDebug*)sources, (OpenTK.Graphics.ES30.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.ES30.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES30.KhrDebug pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointervKHR((OpenTK.Graphics.ES30.KhrDebug)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES30.KhrDebug pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES30.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES30.KhrDebug pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES30.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES30.KhrDebug pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES30.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.ES30.KhrDebug pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.ES30.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, Int32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.ES30.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectPtrLabelKHR((IntPtr)ptr, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Pop the active debug group + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] + public static + void PopDebugGroup() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopDebugGroupKHR(); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.ES30.KhrDebug source, Int32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.ES30.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.ES30.KhrDebug source, UInt32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.ES30.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + } + + public static partial class NV + { + /// [requires: NV_blend_equation_advanced] + [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")] + public static + void BlendBarrier() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendBarrierNV(); + #if DEBUG + } + #endif + } + + /// [requires: NV_blend_equation_advanced] + [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")] + public static + void BlendParameter(OpenTK.Graphics.ES30.NvBlendEquationAdvanced pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendParameteriNV((OpenTK.Graphics.ES30.NvBlendEquationAdvanced)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: NV_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "NV_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferNV")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, Int32 mask, OpenTK.Graphics.ES30.NvFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferNV((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES30.NvFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: NV_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferNV")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES30.NvFramebufferBlit filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebufferNV((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (UInt32)mask, (OpenTK.Graphics.ES30.NvFramebufferBlit)filter); + #if DEBUG + } + #endif + } + + + /// [requires: NV_copy_buffer] + /// Copy part of the data store of a buffer object to the data store of another buffer object + /// + /// + /// + /// Specifies the target from whose data store data should be read. + /// + /// + /// + /// + /// Specifies the target to whose data store data should be written. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. + /// + /// + /// + /// + /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. + /// + /// + [AutoGenerated(Category = "NV_copy_buffer", Version = "", EntryPoint = "glCopyBufferSubDataNV")] + public static + void CopyBufferSubData(OpenTK.Graphics.ES30.NvCopyBuffer readTarget, OpenTK.Graphics.ES30.NvCopyBuffer writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyBufferSubDataNV((OpenTK.Graphics.ES30.NvCopyBuffer)readTarget, (OpenTK.Graphics.ES30.NvCopyBuffer)writeTarget, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size); + #if DEBUG + } + #endif + } + + /// [requires: NV_coverage_sample] + [AutoGenerated(Category = "NV_coverage_sample", Version = "", EntryPoint = "glCoverageMaskNV")] + public static + void CoverageMask(bool mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCoverageMaskNV((bool)mask); + #if DEBUG + } + #endif + } + + /// [requires: NV_coverage_sample] + [AutoGenerated(Category = "NV_coverage_sample", Version = "", EntryPoint = "glCoverageOperationNV")] + public static + void CoverageOperation(OpenTK.Graphics.ES30.NvCoverageSample operation) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCoverageOperationNV((OpenTK.Graphics.ES30.NvCoverageSample)operation); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, Int32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, ref Int32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = &fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + unsafe void DeleteFences(Int32 n, Int32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, UInt32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + void DeleteFences(Int32 n, ref UInt32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = &fences) + { + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] + public static + unsafe void DeleteFences(Int32 n, UInt32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedNV")] + public static + void DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedNV((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] + public static + void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.NvDrawBuffers[] bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.NvDrawBuffers* bufs_ptr = bufs) + { + Delegates.glDrawBuffersNV((Int32)n, (OpenTK.Graphics.ES30.NvDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] + public static + void DrawBuffers(Int32 n, ref OpenTK.Graphics.ES30.NvDrawBuffers bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.ES30.NvDrawBuffers* bufs_ptr = &bufs) + { + Delegates.glDrawBuffersNV((Int32)n, (OpenTK.Graphics.ES30.NvDrawBuffers*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_draw_buffers", Version = "", EntryPoint = "glDrawBuffersNV")] + public static + unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.NvDrawBuffers* bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffersNV((Int32)n, (OpenTK.Graphics.ES30.NvDrawBuffers*)bufs); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.NvDrawInstanced type, IntPtr indices, Int32 primcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.NvDrawInstanced)type, (IntPtr)indices, (Int32)primcount); + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.NvDrawInstanced type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.NvDrawInstanced type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.NvDrawInstanced type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: NV_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "NV_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedNV")] + public static + void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.NvDrawInstanced type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedNV((OpenTK.Graphics.ES30.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.ES30.NvDrawInstanced)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] + public static + void FinishFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinishFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] + public static + void FinishFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinishFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] Int32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] out Int32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* fences_ptr = &fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + fences = *fences_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] UInt32[] fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + void GenFences(Int32 n, [OutAttribute] out UInt32 fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* fences_ptr = &fences) + { + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); + fences = *fences_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] + public static + unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(Int32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(Int32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + unsafe void GetFence(Int32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(UInt32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + void GetFence(UInt32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] + public static + unsafe void GetFence(UInt32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] + public static + bool IsFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] + public static + bool IsFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + + /// [requires: NV_read_buffer] + /// Select a color buffer source for pixels + /// + /// + /// + /// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and the constants GL_COLOR_ATTACHMENTi. + /// + /// + [AutoGenerated(Category = "NV_read_buffer", Version = "", EntryPoint = "glReadBufferNV")] + public static + void ReadBuffer(OpenTK.Graphics.ES30.NvReadBuffer mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadBufferNV((OpenTK.Graphics.ES30.NvReadBuffer)mode); + #if DEBUG + } + #endif + } + + + /// [requires: NV_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "NV_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleNV")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.NvFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.NvFramebufferMultisample internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisampleNV((OpenTK.Graphics.ES30.NvFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.ES30.NvFramebufferMultisample)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] + public static + void SetFence(Int32 fence, OpenTK.Graphics.ES30.NvFence condition) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)condition); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] + public static + void SetFence(UInt32 fence, OpenTK.Graphics.ES30.NvFence condition) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.ES30.NvFence)condition); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] + public static + bool TestFence(Int32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glTestFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_fence] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] + public static + bool TestFence(UInt32 fence) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glTestFenceNV((UInt32)fence); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x3fvNV")] + public static + unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix2x4fvNV")] + public static + unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x2fvNV")] + public static + unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix3x4fvNV")] + public static + unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x4fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x2fvNV")] + public static + unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x2fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: NV_non_square_matrices] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_non_square_matrices", Version = "", EntryPoint = "glUniformMatrix4x3fvNV")] + public static + unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x3fvNV((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: NV_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "NV_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorNV")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorNV((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: NV_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "NV_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorNV")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisorNV((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + } + + public static partial class Oes + { + + /// [requires: OES_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] + public static + void BindVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayOES")] + public static + void BindVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexImage3DOES")] + public static + void CompressedTexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCompressedTexSubImage3DOES")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Copy a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glCopyTexSubImage3DOES")] + public static + void CopyTexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, ref Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + void DeleteVertexArrays(Int32 n, ref UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysOES")] + public static + unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + /// [requires: OES_EGL_image] + [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")] + public static + void EGLImageTargetRenderbufferStorage(OpenTK.Graphics.ES30.OesEglImage target, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEGLImageTargetRenderbufferStorageOES((OpenTK.Graphics.ES30.OesEglImage)target, (IntPtr)image); + #if DEBUG + } + #endif + } + + /// [requires: OES_EGL_image] + [AutoGenerated(Category = "OES_EGL_image", Version = "", EntryPoint = "glEGLImageTargetTexture2DOES")] + public static + void EGLImageTargetTexture2D(OpenTK.Graphics.ES30.OesEglImage target, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEGLImageTargetTexture2DOES((OpenTK.Graphics.ES30.OesEglImage)target, (IntPtr)image); + #if DEBUG + } + #endif + } + + /// [requires: OES_texture_3D] + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] + public static + void FramebufferTexture3D(OpenTK.Graphics.ES30.OesTexture3D target, OpenTK.Graphics.ES30.OesTexture3D attachment, OpenTK.Graphics.ES30.OesTexture3D textarget, Int32 texture, Int32 level, Int32 zoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (OpenTK.Graphics.ES30.OesTexture3D)attachment, (OpenTK.Graphics.ES30.OesTexture3D)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); + #if DEBUG + } + #endif + } + + /// [requires: OES_texture_3D] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glFramebufferTexture3DOES")] + public static + void FramebufferTexture3D(OpenTK.Graphics.ES30.OesTexture3D target, OpenTK.Graphics.ES30.OesTexture3D attachment, OpenTK.Graphics.ES30.OesTexture3D textarget, UInt32 texture, Int32 level, Int32 zoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (OpenTK.Graphics.ES30.OesTexture3D)attachment, (OpenTK.Graphics.ES30.OesTexture3D)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysOES")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArraysOES((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES30.OesMapbuffer)target, (OpenTK.Graphics.ES30.OesMapbuffer)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer pname, [InAttribute, OutAttribute] T2[] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES30.OesMapbuffer)target, (OpenTK.Graphics.ES30.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer pname, [InAttribute, OutAttribute] T2[,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES30.OesMapbuffer)target, (OpenTK.Graphics.ES30.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer pname, [InAttribute, OutAttribute] T2[,,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES30.OesMapbuffer)target, (OpenTK.Graphics.ES30.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glGetBufferPointervOES")] + public static + void GetBufferPointer(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer pname, [InAttribute, OutAttribute] ref T2 @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointervOES((OpenTK.Graphics.ES30.OesMapbuffer)target, (OpenTK.Graphics.ES30.OesMapbuffer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T2)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary[] binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glGetProgramBinaryOES")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinaryOES((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.ES30.OesGetProgramBinary*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] + public static + bool IsVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayOES")] + public static + bool IsVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArrayOES((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: OES_mapbuffer] + /// Map a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. + /// + /// + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glMapBufferOES")] + public static + IntPtr MapBuffer(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferOES((OpenTK.Graphics.ES30.OesMapbuffer)target, (OpenTK.Graphics.ES30.OesMapbuffer)access); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_get_program_binary] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_get_program_binary", Version = "", EntryPoint = "glProgramBinaryOES")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinaryOES((UInt32)program, (OpenTK.Graphics.ES30.OesGetProgramBinary)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] T9[] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] T9[,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] T9[,,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexImage3DOES")] + public static + void TexImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] ref T9 pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (OpenTK.Graphics.ES30.OesTexture3D)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T9)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] T10[] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] T10[,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] T10[,,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: OES_texture_3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "OES_texture_3D", Version = "", EntryPoint = "glTexSubImage3DOES")] + public static + void TexSubImage3D(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, [InAttribute, OutAttribute] ref T10 pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3DOES((OpenTK.Graphics.ES30.OesTexture3D)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.OesTexture3D)format, (OpenTK.Graphics.ES30.OesTexture3D)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T10)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: OES_mapbuffer] + [AutoGenerated(Category = "OES_mapbuffer", Version = "", EntryPoint = "glUnmapBufferOES")] + public static + bool UnmapBuffer(OpenTK.Graphics.ES30.OesMapbuffer target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glUnmapBufferOES((OpenTK.Graphics.ES30.OesMapbuffer)target); + #if DEBUG + } + #endif + } + + } + + public static partial class Qcom + { + + /// [requires: QCOM_alpha_test] + /// Specify the alpha test function + /// + /// + /// + /// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. + /// + /// + [AutoGenerated(Category = "QCOM_alpha_test", Version = "", EntryPoint = "glAlphaFuncQCOM")] + public static + void AlphaFunc(OpenTK.Graphics.ES30.QcomAlphaTest func, Single @ref) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAlphaFuncQCOM((OpenTK.Graphics.ES30.QcomAlphaTest)func, (Single)@ref); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] + public static + void DisableDriverControl(Int32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glDisableDriverControlQCOM")] + public static + void DisableDriverControl(UInt32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] + public static + void EnableDriverControl(Int32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glEnableDriverControlQCOM")] + public static + void EnableDriverControl(UInt32 driverControl) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableDriverControlQCOM((UInt32)driverControl); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] + public static + void EndTiling(Int32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTilingQCOM((UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glEndTilingQCOM")] + public static + void EndTiling(UInt32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTilingQCOM((UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES30.QcomExtendedGet target, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES30.QcomExtendedGet target, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES30.QcomExtendedGet target, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES30.QcomExtendedGet target, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBufferPointervQCOM")] + public static + void ExtGetBufferPointer(OpenTK.Graphics.ES30.QcomExtendedGet target, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glExtGetBufferPointervQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] Int32[] buffers, Int32 maxBuffers, [OutAttribute] Int32[] numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + fixed (Int32* numBuffers_ptr = numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] out Int32 buffers, Int32 maxBuffers, [OutAttribute] out Int32 numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + fixed (Int32* numBuffers_ptr = &numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + buffers = *buffers_ptr; + numBuffers = *numBuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + unsafe void ExtGetBuffers([OutAttribute] Int32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] UInt32[] buffers, Int32 maxBuffers, [OutAttribute] Int32[] numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + fixed (Int32* numBuffers_ptr = numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + void ExtGetBuffers([OutAttribute] out UInt32 buffers, Int32 maxBuffers, [OutAttribute] out Int32 numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + fixed (Int32* numBuffers_ptr = &numBuffers) + { + Delegates.glExtGetBuffersQCOM((UInt32*)buffers_ptr, (Int32)maxBuffers, (Int32*)numBuffers_ptr); + buffers = *buffers_ptr; + numBuffers = *numBuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetBuffersQCOM")] + public static + unsafe void ExtGetBuffers([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetBuffersQCOM((UInt32*)buffers, (Int32)maxBuffers, (Int32*)numBuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] Int32[] framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32[] numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + fixed (Int32* numFramebuffers_ptr = numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] out Int32 framebuffers, Int32 maxFramebuffers, [OutAttribute] out Int32 numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + fixed (Int32* numFramebuffers_ptr = &numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + framebuffers = *framebuffers_ptr; + numFramebuffers = *numFramebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + unsafe void ExtGetFramebuffers([OutAttribute] Int32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] UInt32[] framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32[] numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + fixed (Int32* numFramebuffers_ptr = numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + void ExtGetFramebuffers([OutAttribute] out UInt32 framebuffers, Int32 maxFramebuffers, [OutAttribute] out Int32 numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + fixed (Int32* numFramebuffers_ptr = &numFramebuffers) + { + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers_ptr, (Int32)maxFramebuffers, (Int32*)numFramebuffers_ptr); + framebuffers = *framebuffers_ptr; + numFramebuffers = *numFramebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetFramebuffersQCOM")] + public static + unsafe void ExtGetFramebuffers([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetFramebuffersQCOM((UInt32*)framebuffers, (Int32)maxFramebuffers, (Int32*)numFramebuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES30.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] out Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES30.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + unsafe void ExtGetProgramBinarySource(Int32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES30.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES30.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] out Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES30.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramBinarySourceQCOM")] + public static + unsafe void ExtGetProgramBinarySource(UInt32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramBinarySourceQCOM((UInt32)program, (OpenTK.Graphics.ES30.QcomExtendedGet2)shadertype, (StringBuilder)source, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] Int32[] programs, Int32 maxPrograms, [OutAttribute] Int32[] numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* programs_ptr = programs) + fixed (Int32* numPrograms_ptr = numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] out Int32 programs, Int32 maxPrograms, [OutAttribute] out Int32 numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* programs_ptr = &programs) + fixed (Int32* numPrograms_ptr = &numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + programs = *programs_ptr; + numPrograms = *numPrograms_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + unsafe void ExtGetProgram([OutAttribute] Int32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] UInt32[] programs, Int32 maxPrograms, [OutAttribute] Int32[] numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* programs_ptr = programs) + fixed (Int32* numPrograms_ptr = numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + void ExtGetProgram([OutAttribute] out UInt32 programs, Int32 maxPrograms, [OutAttribute] out Int32 numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* programs_ptr = &programs) + fixed (Int32* numPrograms_ptr = &numPrograms) + { + Delegates.glExtGetProgramsQCOM((UInt32*)programs_ptr, (Int32)maxPrograms, (Int32*)numPrograms_ptr); + programs = *programs_ptr; + numPrograms = *numPrograms_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetProgramsQCOM")] + public static + unsafe void ExtGetProgram([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetProgramsQCOM((UInt32*)programs, (Int32)maxPrograms, (Int32*)numPrograms); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] Int32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32[] numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] out Int32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute] out Int32 numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + numRenderbuffers = *numRenderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + unsafe void ExtGetRenderbuffers([OutAttribute] Int32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] UInt32[] renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32[] numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + fixed (Int32* numRenderbuffers_ptr = numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + void ExtGetRenderbuffers([OutAttribute] out UInt32 renderbuffers, Int32 maxRenderbuffers, [OutAttribute] out Int32 numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + fixed (Int32* numRenderbuffers_ptr = &numRenderbuffers) + { + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers_ptr, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + numRenderbuffers = *numRenderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetRenderbuffersQCOM")] + public static + unsafe void ExtGetRenderbuffers([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetRenderbuffersQCOM((UInt32*)renderbuffers, (Int32)maxRenderbuffers, (Int32*)numRenderbuffers); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] Int32[] shaders, Int32 maxShaders, [OutAttribute] Int32[] numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + fixed (Int32* numShaders_ptr = numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] out Int32 shaders, Int32 maxShaders, [OutAttribute] out Int32 numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + fixed (Int32* numShaders_ptr = &numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + shaders = *shaders_ptr; + numShaders = *numShaders_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + unsafe void ExtGetShaders([OutAttribute] Int32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] UInt32[] shaders, Int32 maxShaders, [OutAttribute] Int32[] numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + fixed (Int32* numShaders_ptr = numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + void ExtGetShaders([OutAttribute] out UInt32 shaders, Int32 maxShaders, [OutAttribute] out Int32 numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + fixed (Int32* numShaders_ptr = &numShaders) + { + Delegates.glExtGetShadersQCOM((UInt32*)shaders_ptr, (Int32)maxShaders, (Int32*)numShaders_ptr); + shaders = *shaders_ptr; + numShaders = *numShaders_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtGetShadersQCOM")] + public static + unsafe void ExtGetShaders([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetShadersQCOM((UInt32*)shaders, (Int32)maxShaders, (Int32*)numShaders); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES30.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES30.QcomExtendedGet)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES30.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES30.QcomExtendedGet)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + unsafe void ExtGetTexLevelParameter(Int32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES30.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES30.QcomExtendedGet)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES30.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES30.QcomExtendedGet)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES30.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES30.QcomExtendedGet)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexLevelParameterivQCOM")] + public static + unsafe void ExtGetTexLevelParameter(UInt32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexLevelParameterivQCOM((UInt32)texture, (OpenTK.Graphics.ES30.QcomExtendedGet)face, (Int32)level, (OpenTK.Graphics.ES30.QcomExtendedGet)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES30.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.QcomExtendedGet format, OpenTK.Graphics.ES30.QcomExtendedGet type, [OutAttribute] IntPtr texels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.QcomExtendedGet)format, (OpenTK.Graphics.ES30.QcomExtendedGet)type, (IntPtr)texels); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES30.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.QcomExtendedGet format, OpenTK.Graphics.ES30.QcomExtendedGet type, [InAttribute, OutAttribute] T10[] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.QcomExtendedGet)format, (OpenTK.Graphics.ES30.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES30.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.QcomExtendedGet format, OpenTK.Graphics.ES30.QcomExtendedGet type, [InAttribute, OutAttribute] T10[,] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.QcomExtendedGet)format, (OpenTK.Graphics.ES30.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES30.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.QcomExtendedGet format, OpenTK.Graphics.ES30.QcomExtendedGet type, [InAttribute, OutAttribute] T10[,,] texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.QcomExtendedGet)format, (OpenTK.Graphics.ES30.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexSubImageQCOM")] + public static + void ExtGetTexSubImage(OpenTK.Graphics.ES30.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.QcomExtendedGet format, OpenTK.Graphics.ES30.QcomExtendedGet type, [InAttribute, OutAttribute] ref T10 texels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle texels_ptr = GCHandle.Alloc(texels, GCHandleType.Pinned); + try + { + Delegates.glExtGetTexSubImageQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.ES30.QcomExtendedGet)format, (OpenTK.Graphics.ES30.QcomExtendedGet)type, (IntPtr)texels_ptr.AddrOfPinnedObject()); + texels = (T10)texels_ptr.Target; + } + finally + { + texels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] Int32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + fixed (Int32* numTextures_ptr = numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] out Int32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + fixed (Int32* numTextures_ptr = &numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + textures = *textures_ptr; + numTextures = *numTextures_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + unsafe void ExtGetTextures([OutAttribute] Int32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] UInt32[] textures, Int32 maxTextures, [OutAttribute] Int32[] numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + fixed (Int32* numTextures_ptr = numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + void ExtGetTextures([OutAttribute] out UInt32 textures, Int32 maxTextures, [OutAttribute] out Int32 numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + fixed (Int32* numTextures_ptr = &numTextures) + { + Delegates.glExtGetTexturesQCOM((UInt32*)textures_ptr, (Int32)maxTextures, (Int32*)numTextures_ptr); + textures = *textures_ptr; + numTextures = *numTextures_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtGetTexturesQCOM")] + public static + unsafe void ExtGetTextures([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtGetTexturesQCOM((UInt32*)textures, (Int32)maxTextures, (Int32*)numTextures); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] + public static + bool ExtIsProgramBinary(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_extended_get2", Version = "", EntryPoint = "glExtIsProgramBinaryQCOM")] + public static + bool ExtIsProgramBinary(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glExtIsProgramBinaryQCOM((UInt32)program); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_extended_get] + [AutoGenerated(Category = "QCOM_extended_get", Version = "", EntryPoint = "glExtTexObjectStateOverrideiQCOM")] + public static + void ExtTexObjectStateOverride(OpenTK.Graphics.ES30.QcomExtendedGet target, OpenTK.Graphics.ES30.QcomExtendedGet pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glExtTexObjectStateOverrideiQCOM((OpenTK.Graphics.ES30.QcomExtendedGet)target, (OpenTK.Graphics.ES30.QcomExtendedGet)pname, (Int32)param); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] Int32[] driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = num) + fixed (Int32* driverControls_ptr = driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] Int32[] num, Int32 size, [OutAttribute] UInt32[] driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = num) + fixed (UInt32* driverControls_ptr = driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out Int32 driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = &num) + fixed (Int32* driverControls_ptr = &driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + num = *num_ptr; + driverControls = *driverControls_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + void GetDriverControl([OutAttribute] out Int32 num, Int32 size, [OutAttribute] out UInt32 driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* num_ptr = &num) + fixed (UInt32* driverControls_ptr = &driverControls) + { + Delegates.glGetDriverControlsQCOM((Int32*)num_ptr, (Int32)size, (UInt32*)driverControls_ptr); + num = *num_ptr; + driverControls = *driverControls_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] Int32* driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlsQCOM")] + public static + unsafe void GetDriverControl([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlsQCOM((Int32*)num, (Int32)size, (UInt32*)driverControls); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + unsafe void GetDriverControlString(Int32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)driverControlString); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: QCOM_driver_control] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_driver_control", Version = "", EntryPoint = "glGetDriverControlStringQCOM")] + public static + unsafe void GetDriverControlString(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDriverControlStringQCOM((UInt32)driverControl, (Int32)bufSize, (Int32*)length, (StringBuilder)driverControlString); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] + public static + void StartTiling(Int32 x, Int32 y, Int32 width, Int32 height, Int32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); + #if DEBUG + } + #endif + } + + /// [requires: QCOM_tiled_rendering] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "QCOM_tiled_rendering", Version = "", EntryPoint = "glStartTilingQCOM")] + public static + void StartTiling(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStartTilingQCOM((UInt32)x, (UInt32)y, (UInt32)width, (UInt32)height, (UInt32)preserveMask); + #if DEBUG + } + #endif + } + + } + + } +} diff --git a/Source/OpenTK/Graphics/ES30/ES30Core.cs b/Source/OpenTK/Graphics/ES30/ES30Core.cs new file mode 100644 index 00000000..1b7d7dee --- /dev/null +++ b/Source/OpenTK/Graphics/ES30/ES30Core.cs @@ -0,0 +1,1382 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.ES30 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 3019 + #pragma warning disable 1591 + + partial class GL + { + + internal static partial class Core + { + + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveProgramEXT", ExactSpelling = true)] + internal extern static void ActiveProgramEXT(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveShaderProgramEXT", ExactSpelling = true)] + internal extern static void ActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveTexture", ExactSpelling = true)] + internal extern static void ActiveTexture(OpenTK.Graphics.ES30.TextureUnit texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAlphaFuncQCOM", ExactSpelling = true)] + internal extern static void AlphaFuncQCOM(OpenTK.Graphics.ES30.QcomAlphaTest func, Single @ref); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAttachShader", ExactSpelling = true)] + internal extern static void AttachShader(UInt32 program, UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginPerfMonitorAMD", ExactSpelling = true)] + internal extern static void BeginPerfMonitorAMD(UInt32 monitor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginQuery", ExactSpelling = true)] + internal extern static void BeginQuery(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginQueryEXT", ExactSpelling = true)] + internal extern static void BeginQueryEXT(OpenTK.Graphics.ES30.All target, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginTransformFeedback", ExactSpelling = true)] + internal extern static void BeginTransformFeedback(OpenTK.Graphics.ES30.EsVersion30 primitiveMode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindAttribLocation", ExactSpelling = true)] + internal extern static void BindAttribLocation(UInt32 program, UInt32 index, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBuffer", ExactSpelling = true)] + internal extern static void BindBuffer(OpenTK.Graphics.ES30.BufferTarget target, UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBufferBase", ExactSpelling = true)] + internal extern static void BindBufferBase(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBufferRange", ExactSpelling = true)] + internal extern static void BindBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindFramebuffer", ExactSpelling = true)] + internal extern static void BindFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget target, UInt32 framebuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindProgramPipelineEXT", ExactSpelling = true)] + internal extern static void BindProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindRenderbuffer", ExactSpelling = true)] + internal extern static void BindRenderbuffer(OpenTK.Graphics.ES30.RenderbufferTarget target, UInt32 renderbuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindSampler", ExactSpelling = true)] + internal extern static void BindSampler(UInt32 unit, UInt32 sampler); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTexture", ExactSpelling = true)] + internal extern static void BindTexture(OpenTK.Graphics.ES30.TextureTarget target, UInt32 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTransformFeedback", ExactSpelling = true)] + internal extern static void BindTransformFeedback(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexArray", ExactSpelling = true)] + internal extern static void BindVertexArray(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexArrayOES", ExactSpelling = true)] + internal extern static void BindVertexArrayOES(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendBarrierNV", ExactSpelling = true)] + internal extern static void BlendBarrierNV(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendColor", ExactSpelling = true)] + internal extern static void BlendColor(Single red, Single green, Single blue, Single alpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquation", ExactSpelling = true)] + internal extern static void BlendEquation(OpenTK.Graphics.ES30.BlendEquationMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationEXT", ExactSpelling = true)] + internal extern static void BlendEquationEXT(OpenTK.Graphics.ES30.ExtBlendMinmax mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationSeparate", ExactSpelling = true)] + internal extern static void BlendEquationSeparate(OpenTK.Graphics.ES30.BlendEquationMode modeRGB, OpenTK.Graphics.ES30.BlendEquationMode modeAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFunc", ExactSpelling = true)] + internal extern static void BlendFunc(OpenTK.Graphics.ES30.BlendingFactorSrc sfactor, OpenTK.Graphics.ES30.BlendingFactorDest dfactor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFuncSeparate", ExactSpelling = true)] + internal extern static void BlendFuncSeparate(OpenTK.Graphics.ES30.EsVersion20 sfactorRGB, OpenTK.Graphics.ES30.EsVersion20 dfactorRGB, OpenTK.Graphics.ES30.EsVersion20 sfactorAlpha, OpenTK.Graphics.ES30.EsVersion20 dfactorAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendParameteriNV", ExactSpelling = true)] + internal extern static void BlendParameteriNV(OpenTK.Graphics.ES30.NvBlendEquationAdvanced pname, Int32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlitFramebuffer", ExactSpelling = true)] + internal extern static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES30.ClearBufferMask mask, OpenTK.Graphics.ES30.EsVersion30 filter); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlitFramebufferANGLE", ExactSpelling = true)] + internal extern static void BlitFramebufferANGLE(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES30.AngleFramebufferBlit filter); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlitFramebufferNV", ExactSpelling = true)] + internal extern static void BlitFramebufferNV(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES30.NvFramebufferBlit filter); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferData", ExactSpelling = true)] + internal extern static void BufferData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.ES30.BufferUsage usage); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferSubData", ExactSpelling = true)] + internal extern static void BufferSubData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCheckFramebufferStatus", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES30.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.ES30.FramebufferTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClear", ExactSpelling = true)] + internal extern static void Clear(OpenTK.Graphics.ES30.ClearBufferMask mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferfi", ExactSpelling = true)] + internal extern static void ClearBufferfi(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Single depth, Int32 stencil); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferfv", ExactSpelling = true)] + internal extern static unsafe void ClearBufferfv(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferiv", ExactSpelling = true)] + internal extern static unsafe void ClearBufferiv(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferuiv", ExactSpelling = true)] + internal extern static unsafe void ClearBufferuiv(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearColor", ExactSpelling = true)] + internal extern static void ClearColor(Single red, Single green, Single blue, Single alpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearDepthf", ExactSpelling = true)] + internal extern static void ClearDepthf(Single d); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearStencil", ExactSpelling = true)] + internal extern static void ClearStencil(Int32 s); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClientWaitSync", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES30.EsVersion30 ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClientWaitSyncAPPLE", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES30.AppleSync ClientWaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorMask", ExactSpelling = true)] + internal extern static void ColorMask(bool red, bool green, bool blue, bool alpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompileShader", ExactSpelling = true)] + internal extern static void CompileShader(UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage2D", ExactSpelling = true)] + internal extern static void CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage3D", ExactSpelling = true)] + internal extern static void CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage3DOES", ExactSpelling = true)] + internal extern static void CompressedTexImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage2D", ExactSpelling = true)] + internal extern static void CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage3D", ExactSpelling = true)] + internal extern static void CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage3DOES", ExactSpelling = true)] + internal extern static void CompressedTexSubImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyBufferSubData", ExactSpelling = true)] + internal extern static void CopyBufferSubData(OpenTK.Graphics.ES30.EsVersion30 readTarget, OpenTK.Graphics.ES30.EsVersion30 writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyBufferSubDataNV", ExactSpelling = true)] + internal extern static void CopyBufferSubDataNV(OpenTK.Graphics.ES30.NvCopyBuffer readTarget, OpenTK.Graphics.ES30.NvCopyBuffer writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexImage2D", ExactSpelling = true)] + internal extern static void CopyTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage2D", ExactSpelling = true)] + internal extern static void CopyTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage3D", ExactSpelling = true)] + internal extern static void CopyTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage3DOES", ExactSpelling = true)] + internal extern static void CopyTexSubImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTextureLevelsAPPLE", ExactSpelling = true)] + internal extern static void CopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCoverageMaskNV", ExactSpelling = true)] + internal extern static void CoverageMaskNV(bool mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCoverageOperationNV", ExactSpelling = true)] + internal extern static void CoverageOperationNV(OpenTK.Graphics.ES30.NvCoverageSample operation); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateProgram", ExactSpelling = true)] + internal extern static Int32 CreateProgram(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShader", ExactSpelling = true)] + internal extern static Int32 CreateShader(OpenTK.Graphics.ES30.ShaderType type); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShaderProgramEXT", ExactSpelling = true)] + internal extern static Int32 CreateShaderProgramEXT(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, String @string); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShaderProgramvEXT", ExactSpelling = true)] + internal extern static Int32 CreateShaderProgramvEXT(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, Int32 count, String[] strings); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCullFace", ExactSpelling = true)] + internal extern static void CullFace(OpenTK.Graphics.ES30.CullFaceMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallback", ExactSpelling = true)] + internal extern static void DebugMessageCallback(DebugProc callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallbackKHR", ExactSpelling = true)] + internal extern static void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControl", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControlKHR", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControlKHR(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsert", ExactSpelling = true)] + internal extern static void DebugMessageInsert(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, UInt32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsertKHR", ExactSpelling = true)] + internal extern static void DebugMessageInsertKHR(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, UInt32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteBuffers", ExactSpelling = true)] + internal extern static unsafe void DeleteBuffers(Int32 n, UInt32* buffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteFencesNV", ExactSpelling = true)] + internal extern static unsafe void DeleteFencesNV(Int32 n, UInt32* fences); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteFramebuffers", ExactSpelling = true)] + internal extern static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeletePerfMonitorsAMD", ExactSpelling = true)] + internal extern static unsafe void DeletePerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgram", ExactSpelling = true)] + internal extern static void DeleteProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgramPipelinesEXT", ExactSpelling = true)] + internal extern static unsafe void DeleteProgramPipelinesEXT(Int32 n, UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteQueries", ExactSpelling = true)] + internal extern static unsafe void DeleteQueries(Int32 n, UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteQueriesEXT", ExactSpelling = true)] + internal extern static unsafe void DeleteQueriesEXT(Int32 n, UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteRenderbuffers", ExactSpelling = true)] + internal extern static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteSamplers", ExactSpelling = true)] + internal extern static unsafe void DeleteSamplers(Int32 count, UInt32* samplers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteShader", ExactSpelling = true)] + internal extern static void DeleteShader(UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteSync", ExactSpelling = true)] + internal extern static void DeleteSync(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteSyncAPPLE", ExactSpelling = true)] + internal extern static void DeleteSyncAPPLE(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteTextures", ExactSpelling = true)] + internal extern static unsafe void DeleteTextures(Int32 n, UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteTransformFeedbacks", ExactSpelling = true)] + internal extern static unsafe void DeleteTransformFeedbacks(Int32 n, UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteVertexArrays", ExactSpelling = true)] + internal extern static unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteVertexArraysOES", ExactSpelling = true)] + internal extern static unsafe void DeleteVertexArraysOES(Int32 n, UInt32* arrays); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthFunc", ExactSpelling = true)] + internal extern static void DepthFunc(OpenTK.Graphics.ES30.DepthFunction func); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthMask", ExactSpelling = true)] + internal extern static void DepthMask(bool flag); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangef", ExactSpelling = true)] + internal extern static void DepthRangef(Single n, Single f); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDetachShader", ExactSpelling = true)] + internal extern static void DetachShader(UInt32 program, UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisable", ExactSpelling = true)] + internal extern static void Disable(OpenTK.Graphics.ES30.EnableCap cap); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableDriverControlQCOM", ExactSpelling = true)] + internal extern static void DisableDriverControlQCOM(UInt32 driverControl); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableVertexAttribArray", ExactSpelling = true)] + internal extern static void DisableVertexAttribArray(UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDiscardFramebufferEXT", ExactSpelling = true)] + internal extern static unsafe void DiscardFramebufferEXT(OpenTK.Graphics.ES30.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES30.ExtDiscardFramebuffer* attachments); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArrays", ExactSpelling = true)] + internal extern static void DrawArrays(OpenTK.Graphics.ES30.BeginMode mode, Int32 first, Int32 count); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstanced", ExactSpelling = true)] + internal extern static void DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstancedANGLE", ExactSpelling = true)] + internal extern static void DrawArraysInstancedANGLE(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstancedEXT", ExactSpelling = true)] + internal extern static void DrawArraysInstancedEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstancedNV", ExactSpelling = true)] + internal extern static void DrawArraysInstancedNV(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffers", ExactSpelling = true)] + internal extern static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.EsVersion30* bufs); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffersEXT", ExactSpelling = true)] + internal extern static unsafe void DrawBuffersEXT(Int32 n, OpenTK.Graphics.ES30.ExtDrawBuffers* bufs); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffersIndexedEXT", ExactSpelling = true)] + internal extern static unsafe void DrawBuffersIndexedEXT(Int32 n, OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers* location, Int32* indices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffersNV", ExactSpelling = true)] + internal extern static unsafe void DrawBuffersNV(Int32 n, OpenTK.Graphics.ES30.NvDrawBuffers* bufs); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElements", ExactSpelling = true)] + internal extern static void DrawElements(OpenTK.Graphics.ES30.BeginMode mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstanced", ExactSpelling = true)] + internal extern static void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 instancecount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedANGLE", ExactSpelling = true)] + internal extern static void DrawElementsInstancedANGLE(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.AngleInstancedArrays type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedEXT", ExactSpelling = true)] + internal extern static void DrawElementsInstancedEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedNV", ExactSpelling = true)] + internal extern static void DrawElementsInstancedNV(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.NvDrawInstanced type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawRangeElements", ExactSpelling = true)] + internal extern static void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEGLImageTargetRenderbufferStorageOES", ExactSpelling = true)] + internal extern static void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES30.OesEglImage target, IntPtr image); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEGLImageTargetTexture2DOES", ExactSpelling = true)] + internal extern static void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES30.OesEglImage target, IntPtr image); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnable", ExactSpelling = true)] + internal extern static void Enable(OpenTK.Graphics.ES30.EnableCap cap); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableDriverControlQCOM", ExactSpelling = true)] + internal extern static void EnableDriverControlQCOM(UInt32 driverControl); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableVertexAttribArray", ExactSpelling = true)] + internal extern static void EnableVertexAttribArray(UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndPerfMonitorAMD", ExactSpelling = true)] + internal extern static void EndPerfMonitorAMD(UInt32 monitor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndQuery", ExactSpelling = true)] + internal extern static void EndQuery(OpenTK.Graphics.ES30.EsVersion30 target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndQueryEXT", ExactSpelling = true)] + internal extern static void EndQueryEXT(OpenTK.Graphics.ES30.All target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndTilingQCOM", ExactSpelling = true)] + internal extern static void EndTilingQCOM(UInt32 preserveMask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndTransformFeedback", ExactSpelling = true)] + internal extern static void EndTransformFeedback(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetBufferPointervQCOM", ExactSpelling = true)] + internal extern static void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES30.QcomExtendedGet target, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetBuffersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetBuffersQCOM([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetFramebuffersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetFramebuffersQCOM([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetProgramBinarySourceQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetProgramsQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetProgramsQCOM([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetRenderbuffersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetRenderbuffersQCOM([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetShadersQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetShadersQCOM([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexLevelParameterivQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexSubImageQCOM", ExactSpelling = true)] + internal extern static void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES30.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.QcomExtendedGet format, OpenTK.Graphics.ES30.QcomExtendedGet type, [OutAttribute] IntPtr texels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtGetTexturesQCOM", ExactSpelling = true)] + internal extern static unsafe void ExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtIsProgramBinaryQCOM", ExactSpelling = true)] + internal extern static bool ExtIsProgramBinaryQCOM(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glExtTexObjectStateOverrideiQCOM", ExactSpelling = true)] + internal extern static void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES30.QcomExtendedGet target, OpenTK.Graphics.ES30.QcomExtendedGet pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFenceSync", ExactSpelling = true)] + internal extern static IntPtr FenceSync(OpenTK.Graphics.ES30.EsVersion30 condition, UInt32 flags); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFenceSyncAPPLE", ExactSpelling = true)] + internal extern static IntPtr FenceSyncAPPLE(OpenTK.Graphics.ES30.AppleSync condition, UInt32 flags); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFinish", ExactSpelling = true)] + internal extern static void Finish(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFinishFenceNV", ExactSpelling = true)] + internal extern static void FinishFenceNV(UInt32 fence); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlush", ExactSpelling = true)] + internal extern static void Flush(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlushMappedBufferRange", ExactSpelling = true)] + internal extern static void FlushMappedBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, IntPtr offset, IntPtr length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlushMappedBufferRangeEXT", ExactSpelling = true)] + internal extern static void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES30.ExtMapBufferRange target, IntPtr offset, IntPtr length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferRenderbuffer", ExactSpelling = true)] + internal extern static void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2D", ExactSpelling = true)] + internal extern static void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget textarget, UInt32 texture, Int32 level); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleEXT", ExactSpelling = true)] + internal extern static void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleIMG", ExactSpelling = true)] + internal extern static void FramebufferTexture2DMultisampleIMG(OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture3DOES", ExactSpelling = true)] + internal extern static void FramebufferTexture3DOES(OpenTK.Graphics.ES30.OesTexture3D target, OpenTK.Graphics.ES30.OesTexture3D attachment, OpenTK.Graphics.ES30.OesTexture3D textarget, UInt32 texture, Int32 level, Int32 zoffset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTextureLayer", ExactSpelling = true)] + internal extern static void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.EsVersion30 attachment, UInt32 texture, Int32 level, Int32 layer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrontFace", ExactSpelling = true)] + internal extern static void FrontFace(OpenTK.Graphics.ES30.FrontFaceDirection mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenBuffers", ExactSpelling = true)] + internal extern static unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenerateMipmap", ExactSpelling = true)] + internal extern static void GenerateMipmap(OpenTK.Graphics.ES30.TextureTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenFencesNV", ExactSpelling = true)] + internal extern static unsafe void GenFencesNV(Int32 n, [OutAttribute] UInt32* fences); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenFramebuffers", ExactSpelling = true)] + internal extern static unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenPerfMonitorsAMD", ExactSpelling = true)] + internal extern static unsafe void GenPerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenProgramPipelinesEXT", ExactSpelling = true)] + internal extern static unsafe void GenProgramPipelinesEXT(Int32 n, [OutAttribute] UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenQueries", ExactSpelling = true)] + internal extern static unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenQueriesEXT", ExactSpelling = true)] + internal extern static unsafe void GenQueriesEXT(Int32 n, [OutAttribute] UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenRenderbuffers", ExactSpelling = true)] + internal extern static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenSamplers", ExactSpelling = true)] + internal extern static unsafe void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenTextures", ExactSpelling = true)] + internal extern static unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenTransformFeedbacks", ExactSpelling = true)] + internal extern static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenVertexArrays", ExactSpelling = true)] + internal extern static unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenVertexArraysOES", ExactSpelling = true)] + internal extern static unsafe void GenVertexArraysOES(Int32 n, [OutAttribute] UInt32* arrays); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveAttrib", ExactSpelling = true)] + internal extern static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveAttribType* type, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniform", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveUniformType* type, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformBlockiv", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniformBlockiv(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformBlockName", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformsiv", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttachedShaders", ExactSpelling = true)] + internal extern static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttribLocation", ExactSpelling = true)] + internal extern static Int32 GetAttribLocation(UInt32 program, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBooleanv", ExactSpelling = true)] + internal extern static unsafe void GetBooleanv(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] bool* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferParameteri64v", ExactSpelling = true)] + internal extern static unsafe void GetBufferParameteri64v(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetBufferParameteriv(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferPointerv", ExactSpelling = true)] + internal extern static void GetBufferPointerv(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferPointervOES", ExactSpelling = true)] + internal extern static void GetBufferPointervOES(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLog", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLogKHR", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDriverControlsQCOM", ExactSpelling = true)] + internal extern static unsafe void GetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDriverControlStringQCOM", ExactSpelling = true)] + internal extern static unsafe void GetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetError", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES30.ErrorCode GetError(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFenceivNV", ExactSpelling = true)] + internal extern static unsafe void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloatv", ExactSpelling = true)] + internal extern static unsafe void GetFloatv(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFragDataLocation", ExactSpelling = true)] + internal extern static Int32 GetFragDataLocation(UInt32 program, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFramebufferAttachmentParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetFramebufferAttachmentParameteriv(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetGraphicsResetStatusEXT", ExactSpelling = true)] + internal extern static OpenTK.Graphics.ES30.ExtRobustness GetGraphicsResetStatusEXT(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64i_v", ExactSpelling = true)] + internal extern static unsafe void GetInteger64i_v(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int64* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64v", ExactSpelling = true)] + internal extern static unsafe void GetInteger64v(OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64vAPPLE", ExactSpelling = true)] + internal extern static unsafe void GetInteger64vAPPLE(OpenTK.Graphics.ES30.AppleSync pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegeri_v", ExactSpelling = true)] + internal extern static unsafe void GetIntegeri_v(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int32* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegeri_vEXT", ExactSpelling = true)] + internal extern static unsafe void GetIntegeri_vEXT(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegerv", ExactSpelling = true)] + internal extern static unsafe void GetIntegerv(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInternalformativ", ExactSpelling = true)] + internal extern static unsafe void GetInternalformativ(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 internalformat, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformfvEXT", ExactSpelling = true)] + internal extern static unsafe void GetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformivEXT", ExactSpelling = true)] + internal extern static unsafe void GetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabel", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabelEXT", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabelEXT(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabelKHR(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabel", ExactSpelling = true)] + internal extern static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorCounterDataAMD", ExactSpelling = true)] + internal extern static unsafe void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorCounterInfoAMD", ExactSpelling = true)] + internal extern static void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorCountersAMD", ExactSpelling = true)] + internal extern static unsafe void GetPerfMonitorCountersAMD(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorCounterStringAMD", ExactSpelling = true)] + internal extern static unsafe void GetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorGroupsAMD", ExactSpelling = true)] + internal extern static unsafe void GetPerfMonitorGroupsAMD([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPerfMonitorGroupStringAMD", ExactSpelling = true)] + internal extern static unsafe void GetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointerv", ExactSpelling = true)] + internal extern static void GetPointerv(OpenTK.Graphics.ES30.GetPointervPName pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointervKHR", ExactSpelling = true)] + internal extern static void GetPointervKHR(OpenTK.Graphics.ES30.KhrDebug pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramBinary", ExactSpelling = true)] + internal extern static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [OutAttribute] IntPtr binary); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramBinaryOES", ExactSpelling = true)] + internal extern static unsafe void GetProgramBinaryOES(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramInfoLog", ExactSpelling = true)] + internal extern static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramiv", ExactSpelling = true)] + internal extern static unsafe void GetProgramiv(UInt32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineInfoLogEXT", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineivEXT", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineivEXT(UInt32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryiv", ExactSpelling = true)] + internal extern static unsafe void GetQueryiv(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryivEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryivEXT(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjecti64vEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjecti64vEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectivEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectivEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectui64vEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectui64vEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] UInt64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectuiv", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectuiv(UInt32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectuivEXT", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectuivEXT(UInt32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetRenderbufferParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetRenderbufferParameteriv(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferParameterName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetSamplerParameterfv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetSamplerParameteriv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderInfoLog", ExactSpelling = true)] + internal extern static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderiv", ExactSpelling = true)] + internal extern static unsafe void GetShaderiv(UInt32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderPrecisionFormat", ExactSpelling = true)] + internal extern static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType shadertype, OpenTK.Graphics.ES30.ShaderPrecision precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderSource", ExactSpelling = true)] + internal extern static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetString", ExactSpelling = true)] + internal extern static IntPtr GetString(OpenTK.Graphics.ES30.StringName name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetStringi", ExactSpelling = true)] + internal extern static IntPtr GetStringi(OpenTK.Graphics.ES30.StringName name, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSynciv", ExactSpelling = true)] + internal extern static unsafe void GetSynciv(IntPtr sync, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSyncivAPPLE", ExactSpelling = true)] + internal extern static unsafe void GetSyncivAPPLE(IntPtr sync, OpenTK.Graphics.ES30.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetTexParameterfv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetTexParameteriv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTransformFeedbackVarying", ExactSpelling = true)] + internal extern static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* type, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTranslatedShaderSourceANGLE", ExactSpelling = true)] + internal extern static unsafe void GetTranslatedShaderSourceANGLE(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformBlockIndex", ExactSpelling = true)] + internal extern static Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformfv", ExactSpelling = true)] + internal extern static unsafe void GetUniformfv(UInt32 program, Int32 location, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformIndices", ExactSpelling = true)] + internal extern static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformiv", ExactSpelling = true)] + internal extern static unsafe void GetUniformiv(UInt32 program, Int32 location, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformLocation", ExactSpelling = true)] + internal extern static Int32 GetUniformLocation(UInt32 program, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformuiv", ExactSpelling = true)] + internal extern static unsafe void GetUniformuiv(UInt32 program, Int32 location, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribfv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribfv(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribIiv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribIiv(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribIuiv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribIuiv(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribiv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribiv(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribPointerv", ExactSpelling = true)] + internal extern static void GetVertexAttribPointerv(UInt32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glHint", ExactSpelling = true)] + internal extern static void Hint(OpenTK.Graphics.ES30.HintTarget target, OpenTK.Graphics.ES30.HintMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInsertEventMarkerEXT", ExactSpelling = true)] + internal extern static void InsertEventMarkerEXT(Int32 length, String marker); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateFramebuffer", ExactSpelling = true)] + internal extern static unsafe void InvalidateFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30* attachments); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateSubFramebuffer", ExactSpelling = true)] + internal extern static unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30* attachments, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsBuffer", ExactSpelling = true)] + internal extern static bool IsBuffer(UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsEnabled", ExactSpelling = true)] + internal extern static bool IsEnabled(OpenTK.Graphics.ES30.EnableCap cap); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsFenceNV", ExactSpelling = true)] + internal extern static bool IsFenceNV(UInt32 fence); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsFramebuffer", ExactSpelling = true)] + internal extern static bool IsFramebuffer(UInt32 framebuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgram", ExactSpelling = true)] + internal extern static bool IsProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgramPipelineEXT", ExactSpelling = true)] + internal extern static bool IsProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsQuery", ExactSpelling = true)] + internal extern static bool IsQuery(UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsQueryEXT", ExactSpelling = true)] + internal extern static bool IsQueryEXT(UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsRenderbuffer", ExactSpelling = true)] + internal extern static bool IsRenderbuffer(UInt32 renderbuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsSampler", ExactSpelling = true)] + internal extern static bool IsSampler(UInt32 sampler); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsShader", ExactSpelling = true)] + internal extern static bool IsShader(UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsSync", ExactSpelling = true)] + internal extern static bool IsSync(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsSyncAPPLE", ExactSpelling = true)] + internal extern static bool IsSyncAPPLE(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTexture", ExactSpelling = true)] + internal extern static bool IsTexture(UInt32 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTransformFeedback", ExactSpelling = true)] + internal extern static bool IsTransformFeedback(UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsVertexArray", ExactSpelling = true)] + internal extern static bool IsVertexArray(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsVertexArrayOES", ExactSpelling = true)] + internal extern static bool IsVertexArrayOES(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLabelObjectEXT", ExactSpelling = true)] + internal extern static void LabelObjectEXT(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLineWidth", ExactSpelling = true)] + internal extern static void LineWidth(Single width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLinkProgram", ExactSpelling = true)] + internal extern static void LinkProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferOES", ExactSpelling = true)] + internal extern static IntPtr MapBufferOES(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferRange", ExactSpelling = true)] + internal extern static IntPtr MapBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, IntPtr offset, IntPtr length, UInt32 access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferRangeEXT", ExactSpelling = true)] + internal extern static IntPtr MapBufferRangeEXT(OpenTK.Graphics.ES30.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysEXT", ExactSpelling = true)] + internal extern static unsafe void MultiDrawArraysEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsEXT", ExactSpelling = true)] + internal extern static unsafe void MultiDrawElementsEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabel", ExactSpelling = true)] + internal extern static void ObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabelKHR", ExactSpelling = true)] + internal extern static void ObjectLabelKHR(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabel", ExactSpelling = true)] + internal extern static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPauseTransformFeedback", ExactSpelling = true)] + internal extern static void PauseTransformFeedback(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelStorei", ExactSpelling = true)] + internal extern static void PixelStorei(OpenTK.Graphics.ES30.PixelStoreParameter pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPolygonOffset", ExactSpelling = true)] + internal extern static void PolygonOffset(Single factor, Single units); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroup", ExactSpelling = true)] + internal extern static void PopDebugGroup(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroupKHR", ExactSpelling = true)] + internal extern static void PopDebugGroupKHR(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopGroupMarkerEXT", ExactSpelling = true)] + internal extern static void PopGroupMarkerEXT(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramBinary", ExactSpelling = true)] + internal extern static void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, IntPtr binary, Int32 length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramBinaryOES", ExactSpelling = true)] + internal extern static void ProgramBinaryOES(UInt32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramParameteri", ExactSpelling = true)] + internal extern static void ProgramParameteri(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramParameteriEXT", ExactSpelling = true)] + internal extern static void ProgramParameteriEXT(UInt32 program, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, Int32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4fEXT", ExactSpelling = true)] + internal extern static void ProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4iEXT", ExactSpelling = true)] + internal extern static void ProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4ivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4uiEXT", ExactSpelling = true)] + internal extern static void ProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4uivEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x2fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x3fvEXT", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroup", ExactSpelling = true)] + internal extern static void PushDebugGroup(OpenTK.Graphics.ES30.KhrDebug source, UInt32 id, Int32 length, String message); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroupKHR", ExactSpelling = true)] + internal extern static void PushDebugGroupKHR(OpenTK.Graphics.ES30.KhrDebug source, UInt32 id, Int32 length, String message); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushGroupMarkerEXT", ExactSpelling = true)] + internal extern static void PushGroupMarkerEXT(Int32 length, String marker); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glQueryCounterEXT", ExactSpelling = true)] + internal extern static void QueryCounterEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadBuffer", ExactSpelling = true)] + internal extern static void ReadBuffer(OpenTK.Graphics.ES30.ReadBufferMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadBufferIndexedEXT", ExactSpelling = true)] + internal extern static void ReadBufferIndexedEXT(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers src, Int32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadBufferNV", ExactSpelling = true)] + internal extern static void ReadBufferNV(OpenTK.Graphics.ES30.NvReadBuffer mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadnPixelsEXT", ExactSpelling = true)] + internal extern static void ReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.ExtRobustness format, OpenTK.Graphics.ES30.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadPixels", ExactSpelling = true)] + internal extern static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [OutAttribute] IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReleaseShaderCompiler", ExactSpelling = true)] + internal extern static void ReleaseShaderCompiler(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorage", ExactSpelling = true)] + internal extern static void RenderbufferStorage(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferInternalFormat internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisample", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.EsVersion30 target, Int32 samples, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleANGLE", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleANGLE(OpenTK.Graphics.ES30.AngleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.AngleFramebufferMultisample internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleAPPLE", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleAPPLE(OpenTK.Graphics.ES30.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.AppleFramebufferMultisample internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleEXT", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleEXT(OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleIMG", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleIMG(OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisampleNV", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisampleNV(OpenTK.Graphics.ES30.NvFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.NvFramebufferMultisample internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glResolveMultisampleFramebufferAPPLE", ExactSpelling = true)] + internal extern static void ResolveMultisampleFramebufferAPPLE(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glResumeTransformFeedback", ExactSpelling = true)] + internal extern static void ResumeTransformFeedback(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleCoverage", ExactSpelling = true)] + internal extern static void SampleCoverage(Single value, bool invert); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterf", ExactSpelling = true)] + internal extern static void SamplerParameterf(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterfv", ExactSpelling = true)] + internal extern static unsafe void SamplerParameterfv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameteri", ExactSpelling = true)] + internal extern static void SamplerParameteri(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameteriv", ExactSpelling = true)] + internal extern static unsafe void SamplerParameteriv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glScissor", ExactSpelling = true)] + internal extern static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSelectPerfMonitorCountersAMD", ExactSpelling = true)] + internal extern static unsafe void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSetFenceNV", ExactSpelling = true)] + internal extern static void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES30.NvFence condition); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShaderBinary", ExactSpelling = true)] + internal extern static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShaderSource", ExactSpelling = true)] + internal extern static unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStartTilingQCOM", ExactSpelling = true)] + internal extern static void StartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFunc", ExactSpelling = true)] + internal extern static void StencilFunc(OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFuncSeparate", ExactSpelling = true)] + internal extern static void StencilFuncSeparate(OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilMask", ExactSpelling = true)] + internal extern static void StencilMask(UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilMaskSeparate", ExactSpelling = true)] + internal extern static void StencilMaskSeparate(OpenTK.Graphics.ES30.CullFaceMode face, UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilOp", ExactSpelling = true)] + internal extern static void StencilOp(OpenTK.Graphics.ES30.StencilOp fail, OpenTK.Graphics.ES30.StencilOp zfail, OpenTK.Graphics.ES30.StencilOp zpass); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilOpSeparate", ExactSpelling = true)] + internal extern static void StencilOpSeparate(OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilOp sfail, OpenTK.Graphics.ES30.StencilOp dpfail, OpenTK.Graphics.ES30.StencilOp dppass); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTestFenceNV", ExactSpelling = true)] + internal extern static bool TestFenceNV(UInt32 fence); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage2D", ExactSpelling = true)] + internal extern static void TexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage3D", ExactSpelling = true)] + internal extern static void TexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage3DOES", ExactSpelling = true)] + internal extern static void TexImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterf", ExactSpelling = true)] + internal extern static void TexParameterf(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Single param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterfv", ExactSpelling = true)] + internal extern static unsafe void TexParameterfv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameteri", ExactSpelling = true)] + internal extern static void TexParameteri(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameteriv", ExactSpelling = true)] + internal extern static unsafe void TexParameteriv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage1DEXT", ExactSpelling = true)] + internal extern static void TexStorage1DEXT(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage2D", ExactSpelling = true)] + internal extern static void TexStorage2D(OpenTK.Graphics.ES30.EsVersion30 target, Int32 levels, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage2DEXT", ExactSpelling = true)] + internal extern static void TexStorage2DEXT(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3D", ExactSpelling = true)] + internal extern static void TexStorage3D(OpenTK.Graphics.ES30.EsVersion30 target, Int32 levels, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height, Int32 depth); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3DEXT", ExactSpelling = true)] + internal extern static void TexStorage3DEXT(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage2D", ExactSpelling = true)] + internal extern static void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage3D", ExactSpelling = true)] + internal extern static void TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage3DOES", ExactSpelling = true)] + internal extern static void TexSubImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage1DEXT", ExactSpelling = true)] + internal extern static void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage2DEXT", ExactSpelling = true)] + internal extern static void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage3DEXT", ExactSpelling = true)] + internal extern static void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTransformFeedbackVaryings", ExactSpelling = true)] + internal extern static void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.ES30.EsVersion30 bufferMode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1f", ExactSpelling = true)] + internal extern static void Uniform1f(Int32 location, Single v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1fv", ExactSpelling = true)] + internal extern static unsafe void Uniform1fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1i", ExactSpelling = true)] + internal extern static void Uniform1i(Int32 location, Int32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1iv", ExactSpelling = true)] + internal extern static unsafe void Uniform1iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1ui", ExactSpelling = true)] + internal extern static void Uniform1ui(Int32 location, UInt32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform1uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2f", ExactSpelling = true)] + internal extern static void Uniform2f(Int32 location, Single v0, Single v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2fv", ExactSpelling = true)] + internal extern static unsafe void Uniform2fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2i", ExactSpelling = true)] + internal extern static void Uniform2i(Int32 location, Int32 v0, Int32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2iv", ExactSpelling = true)] + internal extern static unsafe void Uniform2iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2ui", ExactSpelling = true)] + internal extern static void Uniform2ui(Int32 location, UInt32 v0, UInt32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform2uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3f", ExactSpelling = true)] + internal extern static void Uniform3f(Int32 location, Single v0, Single v1, Single v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3fv", ExactSpelling = true)] + internal extern static unsafe void Uniform3fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3i", ExactSpelling = true)] + internal extern static void Uniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3iv", ExactSpelling = true)] + internal extern static unsafe void Uniform3iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3ui", ExactSpelling = true)] + internal extern static void Uniform3ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform3uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4f", ExactSpelling = true)] + internal extern static void Uniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4fv", ExactSpelling = true)] + internal extern static unsafe void Uniform4fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4i", ExactSpelling = true)] + internal extern static void Uniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4iv", ExactSpelling = true)] + internal extern static unsafe void Uniform4iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4ui", ExactSpelling = true)] + internal extern static void Uniform4ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform4uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformBlockBinding", ExactSpelling = true)] + internal extern static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x3fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x3fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x3fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x4fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x4fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x4fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x2fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x2fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x2fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x4fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x4fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x4fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x2fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x2fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x2fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x3fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x3fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x3fvNV", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUnmapBuffer", ExactSpelling = true)] + internal extern static bool UnmapBuffer(OpenTK.Graphics.ES30.EsVersion30 target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUnmapBufferOES", ExactSpelling = true)] + internal extern static bool UnmapBufferOES(OpenTK.Graphics.ES30.OesMapbuffer target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgram", ExactSpelling = true)] + internal extern static void UseProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgramStagesEXT", ExactSpelling = true)] + internal extern static void UseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseShaderProgramEXT", ExactSpelling = true)] + internal extern static void UseShaderProgramEXT(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgram", ExactSpelling = true)] + internal extern static void ValidateProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgramPipelineEXT", ExactSpelling = true)] + internal extern static void ValidateProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1f", ExactSpelling = true)] + internal extern static void VertexAttrib1f(UInt32 index, Single x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib1fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2f", ExactSpelling = true)] + internal extern static void VertexAttrib2f(UInt32 index, Single x, Single y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib2fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3f", ExactSpelling = true)] + internal extern static void VertexAttrib3f(UInt32 index, Single x, Single y, Single z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib3fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4f", ExactSpelling = true)] + internal extern static void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisor", ExactSpelling = true)] + internal extern static void VertexAttribDivisor(UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisorANGLE", ExactSpelling = true)] + internal extern static void VertexAttribDivisorANGLE(UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisorEXT", ExactSpelling = true)] + internal extern static void VertexAttribDivisorEXT(UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisorNV", ExactSpelling = true)] + internal extern static void VertexAttribDivisorNV(UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4i", ExactSpelling = true)] + internal extern static void VertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4iv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4iv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4ui", ExactSpelling = true)] + internal extern static void VertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4uiv(UInt32 index, UInt32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribIPointer", ExactSpelling = true)] + internal extern static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, IntPtr pointer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribPointer", ExactSpelling = true)] + internal extern static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glViewport", ExactSpelling = true)] + internal extern static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glWaitSync", ExactSpelling = true)] + internal extern static void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glWaitSyncAPPLE", ExactSpelling = true)] + internal extern static void WaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + } + } +} diff --git a/Source/OpenTK/Graphics/ES30/ES30Delegates.cs b/Source/OpenTK/Graphics/ES30/ES30Delegates.cs new file mode 100644 index 00000000..1c7d9de1 --- /dev/null +++ b/Source/OpenTK/Graphics/ES30/ES30Delegates.cs @@ -0,0 +1,1381 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.ES30 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 0649 + #pragma warning disable 3019 + #pragma warning disable 1591 + + partial class GL + { + internal static partial class Delegates + { + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveProgramEXT(UInt32 program); + internal static ActiveProgramEXT glActiveProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); + internal static ActiveShaderProgramEXT glActiveShaderProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveTexture(OpenTK.Graphics.ES30.TextureUnit texture); + internal static ActiveTexture glActiveTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AlphaFuncQCOM(OpenTK.Graphics.ES30.QcomAlphaTest func, Single @ref); + internal static AlphaFuncQCOM glAlphaFuncQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AttachShader(UInt32 program, UInt32 shader); + internal static AttachShader glAttachShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginPerfMonitorAMD(UInt32 monitor); + internal static BeginPerfMonitorAMD glBeginPerfMonitorAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginQuery(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 id); + internal static BeginQuery glBeginQuery; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginQueryEXT(OpenTK.Graphics.ES30.All target, UInt32 id); + internal static BeginQueryEXT glBeginQueryEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginTransformFeedback(OpenTK.Graphics.ES30.EsVersion30 primitiveMode); + internal static BeginTransformFeedback glBeginTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindAttribLocation(UInt32 program, UInt32 index, String name); + internal static BindAttribLocation glBindAttribLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindBuffer(OpenTK.Graphics.ES30.BufferTarget target, UInt32 buffer); + internal static BindBuffer glBindBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindBufferBase(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, UInt32 buffer); + internal static BindBufferBase glBindBufferBase; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); + internal static BindBufferRange glBindBufferRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindFramebuffer(OpenTK.Graphics.ES30.FramebufferTarget target, UInt32 framebuffer); + internal static BindFramebuffer glBindFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindProgramPipelineEXT(UInt32 pipeline); + internal static BindProgramPipelineEXT glBindProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindRenderbuffer(OpenTK.Graphics.ES30.RenderbufferTarget target, UInt32 renderbuffer); + internal static BindRenderbuffer glBindRenderbuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindSampler(UInt32 unit, UInt32 sampler); + internal static BindSampler glBindSampler; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindTexture(OpenTK.Graphics.ES30.TextureTarget target, UInt32 texture); + internal static BindTexture glBindTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindTransformFeedback(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 id); + internal static BindTransformFeedback glBindTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindVertexArray(UInt32 array); + internal static BindVertexArray glBindVertexArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindVertexArrayOES(UInt32 array); + internal static BindVertexArrayOES glBindVertexArrayOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendBarrierNV(); + internal static BlendBarrierNV glBlendBarrierNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendColor(Single red, Single green, Single blue, Single alpha); + internal static BlendColor glBlendColor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquation(OpenTK.Graphics.ES30.BlendEquationMode mode); + internal static BlendEquation glBlendEquation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationEXT(OpenTK.Graphics.ES30.ExtBlendMinmax mode); + internal static BlendEquationEXT glBlendEquationEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationSeparate(OpenTK.Graphics.ES30.BlendEquationMode modeRGB, OpenTK.Graphics.ES30.BlendEquationMode modeAlpha); + internal static BlendEquationSeparate glBlendEquationSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFunc(OpenTK.Graphics.ES30.BlendingFactorSrc sfactor, OpenTK.Graphics.ES30.BlendingFactorDest dfactor); + internal static BlendFunc glBlendFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFuncSeparate(OpenTK.Graphics.ES30.EsVersion20 sfactorRGB, OpenTK.Graphics.ES30.EsVersion20 dfactorRGB, OpenTK.Graphics.ES30.EsVersion20 sfactorAlpha, OpenTK.Graphics.ES30.EsVersion20 dfactorAlpha); + internal static BlendFuncSeparate glBlendFuncSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendParameteriNV(OpenTK.Graphics.ES30.NvBlendEquationAdvanced pname, Int32 value); + internal static BlendParameteriNV glBlendParameteriNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.ES30.ClearBufferMask mask, OpenTK.Graphics.ES30.EsVersion30 filter); + internal static BlitFramebuffer glBlitFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlitFramebufferANGLE(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES30.AngleFramebufferBlit filter); + internal static BlitFramebufferANGLE glBlitFramebufferANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlitFramebufferNV(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, UInt32 mask, OpenTK.Graphics.ES30.NvFramebufferBlit filter); + internal static BlitFramebufferNV glBlitFramebufferNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.ES30.BufferUsage usage); + internal static BufferData glBufferData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferSubData(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data); + internal static BufferSubData glBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES30.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.ES30.FramebufferTarget target); + internal static CheckFramebufferStatus glCheckFramebufferStatus; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Clear(OpenTK.Graphics.ES30.ClearBufferMask mask); + internal static Clear glClear; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearBufferfi(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Single depth, Int32 stencil); + internal static ClearBufferfi glClearBufferfi; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClearBufferfv(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Single* value); + internal unsafe static ClearBufferfv glClearBufferfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClearBufferiv(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, Int32* value); + internal unsafe static ClearBufferiv glClearBufferiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClearBufferuiv(OpenTK.Graphics.ES30.EsVersion30 buffer, Int32 drawbuffer, UInt32* value); + internal unsafe static ClearBufferuiv glClearBufferuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearColor(Single red, Single green, Single blue, Single alpha); + internal static ClearColor glClearColor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearDepthf(Single d); + internal static ClearDepthf glClearDepthf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearStencil(Int32 s); + internal static ClearStencil glClearStencil; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES30.EsVersion30 ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static ClientWaitSync glClientWaitSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES30.AppleSync ClientWaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static ClientWaitSyncAPPLE glClientWaitSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorMask(bool red, bool green, bool blue, bool alpha); + internal static ColorMask glColorMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompileShader(UInt32 shader); + internal static CompileShader glCompileShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); + internal static CompressedTexImage2D glCompressedTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + internal static CompressedTexImage3D glCompressedTexImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + internal static CompressedTexImage3DOES glCompressedTexImage3DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, IntPtr data); + internal static CompressedTexSubImage2D glCompressedTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, Int32 imageSize, IntPtr data); + internal static CompressedTexSubImage3D glCompressedTexSubImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexSubImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, Int32 imageSize, IntPtr data); + internal static CompressedTexSubImage3DOES glCompressedTexSubImage3DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyBufferSubData(OpenTK.Graphics.ES30.EsVersion30 readTarget, OpenTK.Graphics.ES30.EsVersion30 writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); + internal static CopyBufferSubData glCopyBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyBufferSubDataNV(OpenTK.Graphics.ES30.NvCopyBuffer readTarget, OpenTK.Graphics.ES30.NvCopyBuffer writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); + internal static CopyBufferSubDataNV glCopyBufferSubDataNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); + internal static CopyTexImage2D glCopyTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal static CopyTexSubImage2D glCopyTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal static CopyTexSubImage3D glCopyTexSubImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexSubImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal static CopyTexSubImage3DOES glCopyTexSubImage3DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTextureLevelsAPPLE(UInt32 destinationTexture, UInt32 sourceTexture, Int32 sourceBaseLevel, Int32 sourceLevelCount); + internal static CopyTextureLevelsAPPLE glCopyTextureLevelsAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CoverageMaskNV(bool mask); + internal static CoverageMaskNV glCoverageMaskNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CoverageOperationNV(OpenTK.Graphics.ES30.NvCoverageSample operation); + internal static CoverageOperationNV glCoverageOperationNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateProgram(); + internal static CreateProgram glCreateProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateShader(OpenTK.Graphics.ES30.ShaderType type); + internal static CreateShader glCreateShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateShaderProgramEXT(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, String @string); + internal static CreateShaderProgramEXT glCreateShaderProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateShaderProgramvEXT(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, Int32 count, String[] strings); + internal static CreateShaderProgramvEXT glCreateShaderProgramvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CullFace(OpenTK.Graphics.ES30.CullFaceMode mode); + internal static CullFace glCullFace; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallback(DebugProc callback, IntPtr userParam); + internal static DebugMessageCallback glDebugMessageCallback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + internal static DebugMessageCallbackKHR glDebugMessageCallbackKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControl(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControl glDebugMessageControl; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControlKHR(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, OpenTK.Graphics.ES30.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControlKHR glDebugMessageControlKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsert(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, UInt32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf); + internal static DebugMessageInsert glDebugMessageInsert; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsertKHR(OpenTK.Graphics.ES30.KhrDebug source, OpenTK.Graphics.ES30.KhrDebug type, UInt32 id, OpenTK.Graphics.ES30.KhrDebug severity, Int32 length, String buf); + internal static DebugMessageInsertKHR glDebugMessageInsertKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteBuffers(Int32 n, UInt32* buffers); + internal unsafe static DeleteBuffers glDeleteBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteFencesNV(Int32 n, UInt32* fences); + internal unsafe static DeleteFencesNV glDeleteFencesNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteFramebuffers(Int32 n, UInt32* framebuffers); + internal unsafe static DeleteFramebuffers glDeleteFramebuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeletePerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); + internal unsafe static DeletePerfMonitorsAMD glDeletePerfMonitorsAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteProgram(UInt32 program); + internal static DeleteProgram glDeleteProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteProgramPipelinesEXT(Int32 n, UInt32* pipelines); + internal unsafe static DeleteProgramPipelinesEXT glDeleteProgramPipelinesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteQueries(Int32 n, UInt32* ids); + internal unsafe static DeleteQueries glDeleteQueries; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteQueriesEXT(Int32 n, UInt32* ids); + internal unsafe static DeleteQueriesEXT glDeleteQueriesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers); + internal unsafe static DeleteRenderbuffers glDeleteRenderbuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteSamplers(Int32 count, UInt32* samplers); + internal unsafe static DeleteSamplers glDeleteSamplers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteShader(UInt32 shader); + internal static DeleteShader glDeleteShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteSync(IntPtr sync); + internal static DeleteSync glDeleteSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteSyncAPPLE(IntPtr sync); + internal static DeleteSyncAPPLE glDeleteSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteTextures(Int32 n, UInt32* textures); + internal unsafe static DeleteTextures glDeleteTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteTransformFeedbacks(Int32 n, UInt32* ids); + internal unsafe static DeleteTransformFeedbacks glDeleteTransformFeedbacks; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteVertexArrays(Int32 n, UInt32* arrays); + internal unsafe static DeleteVertexArrays glDeleteVertexArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteVertexArraysOES(Int32 n, UInt32* arrays); + internal unsafe static DeleteVertexArraysOES glDeleteVertexArraysOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthFunc(OpenTK.Graphics.ES30.DepthFunction func); + internal static DepthFunc glDepthFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthMask(bool flag); + internal static DepthMask glDepthMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRangef(Single n, Single f); + internal static DepthRangef glDepthRangef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DetachShader(UInt32 program, UInt32 shader); + internal static DetachShader glDetachShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Disable(OpenTK.Graphics.ES30.EnableCap cap); + internal static Disable glDisable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableDriverControlQCOM(UInt32 driverControl); + internal static DisableDriverControlQCOM glDisableDriverControlQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableVertexAttribArray(UInt32 index); + internal static DisableVertexAttribArray glDisableVertexAttribArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DiscardFramebufferEXT(OpenTK.Graphics.ES30.ExtDiscardFramebuffer target, Int32 numAttachments, OpenTK.Graphics.ES30.ExtDiscardFramebuffer* attachments); + internal unsafe static DiscardFramebufferEXT glDiscardFramebufferEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArrays(OpenTK.Graphics.ES30.BeginMode mode, Int32 first, Int32 count); + internal static DrawArrays glDrawArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount); + internal static DrawArraysInstanced glDrawArraysInstanced; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstancedANGLE(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + internal static DrawArraysInstancedANGLE glDrawArraysInstancedANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstancedEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount); + internal static DrawArraysInstancedEXT glDrawArraysInstancedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstancedNV(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount); + internal static DrawArraysInstancedNV glDrawArraysInstancedNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffers(Int32 n, OpenTK.Graphics.ES30.EsVersion30* bufs); + internal unsafe static DrawBuffers glDrawBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffersEXT(Int32 n, OpenTK.Graphics.ES30.ExtDrawBuffers* bufs); + internal unsafe static DrawBuffersEXT glDrawBuffersEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffersIndexedEXT(Int32 n, OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers* location, Int32* indices); + internal unsafe static DrawBuffersIndexedEXT glDrawBuffersIndexedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffersNV(Int32 n, OpenTK.Graphics.ES30.NvDrawBuffers* bufs); + internal unsafe static DrawBuffersNV glDrawBuffersNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElements(OpenTK.Graphics.ES30.BeginMode mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices); + internal static DrawElements glDrawElements; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstanced(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 instancecount); + internal static DrawElementsInstanced glDrawElementsInstanced; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedANGLE(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.AngleInstancedArrays type, IntPtr indices, Int32 primcount); + internal static DrawElementsInstancedANGLE glDrawElementsInstancedANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount); + internal static DrawElementsInstancedEXT glDrawElementsInstancedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedNV(OpenTK.Graphics.ES30.PrimitiveType mode, Int32 count, OpenTK.Graphics.ES30.NvDrawInstanced type, IntPtr indices, Int32 primcount); + internal static DrawElementsInstancedNV glDrawElementsInstancedNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawRangeElements(OpenTK.Graphics.ES30.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices); + internal static DrawRangeElements glDrawRangeElements; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EGLImageTargetRenderbufferStorageOES(OpenTK.Graphics.ES30.OesEglImage target, IntPtr image); + internal static EGLImageTargetRenderbufferStorageOES glEGLImageTargetRenderbufferStorageOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EGLImageTargetTexture2DOES(OpenTK.Graphics.ES30.OesEglImage target, IntPtr image); + internal static EGLImageTargetTexture2DOES glEGLImageTargetTexture2DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Enable(OpenTK.Graphics.ES30.EnableCap cap); + internal static Enable glEnable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableDriverControlQCOM(UInt32 driverControl); + internal static EnableDriverControlQCOM glEnableDriverControlQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableVertexAttribArray(UInt32 index); + internal static EnableVertexAttribArray glEnableVertexAttribArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndPerfMonitorAMD(UInt32 monitor); + internal static EndPerfMonitorAMD glEndPerfMonitorAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndQuery(OpenTK.Graphics.ES30.EsVersion30 target); + internal static EndQuery glEndQuery; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndQueryEXT(OpenTK.Graphics.ES30.All target); + internal static EndQueryEXT glEndQueryEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndTilingQCOM(UInt32 preserveMask); + internal static EndTilingQCOM glEndTilingQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndTransformFeedback(); + internal static EndTransformFeedback glEndTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ExtGetBufferPointervQCOM(OpenTK.Graphics.ES30.QcomExtendedGet target, [OutAttribute] IntPtr @params); + internal static ExtGetBufferPointervQCOM glExtGetBufferPointervQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetBuffersQCOM([OutAttribute] UInt32* buffers, Int32 maxBuffers, [OutAttribute] Int32* numBuffers); + internal unsafe static ExtGetBuffersQCOM glExtGetBuffersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetFramebuffersQCOM([OutAttribute] UInt32* framebuffers, Int32 maxFramebuffers, [OutAttribute] Int32* numFramebuffers); + internal unsafe static ExtGetFramebuffersQCOM glExtGetFramebuffersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetProgramBinarySourceQCOM(UInt32 program, OpenTK.Graphics.ES30.QcomExtendedGet2 shadertype, [OutAttribute] StringBuilder source, [OutAttribute] Int32* length); + internal unsafe static ExtGetProgramBinarySourceQCOM glExtGetProgramBinarySourceQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetProgramsQCOM([OutAttribute] UInt32* programs, Int32 maxPrograms, [OutAttribute] Int32* numPrograms); + internal unsafe static ExtGetProgramsQCOM glExtGetProgramsQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetRenderbuffersQCOM([OutAttribute] UInt32* renderbuffers, Int32 maxRenderbuffers, [OutAttribute] Int32* numRenderbuffers); + internal unsafe static ExtGetRenderbuffersQCOM glExtGetRenderbuffersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetShadersQCOM([OutAttribute] UInt32* shaders, Int32 maxShaders, [OutAttribute] Int32* numShaders); + internal unsafe static ExtGetShadersQCOM glExtGetShadersQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetTexLevelParameterivQCOM(UInt32 texture, OpenTK.Graphics.ES30.QcomExtendedGet face, Int32 level, OpenTK.Graphics.ES30.QcomExtendedGet pname, [OutAttribute] Int32* @params); + internal unsafe static ExtGetTexLevelParameterivQCOM glExtGetTexLevelParameterivQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ExtGetTexSubImageQCOM(OpenTK.Graphics.ES30.QcomExtendedGet target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.QcomExtendedGet format, OpenTK.Graphics.ES30.QcomExtendedGet type, [OutAttribute] IntPtr texels); + internal static ExtGetTexSubImageQCOM glExtGetTexSubImageQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ExtGetTexturesQCOM([OutAttribute] UInt32* textures, Int32 maxTextures, [OutAttribute] Int32* numTextures); + internal unsafe static ExtGetTexturesQCOM glExtGetTexturesQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool ExtIsProgramBinaryQCOM(UInt32 program); + internal static ExtIsProgramBinaryQCOM glExtIsProgramBinaryQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ExtTexObjectStateOverrideiQCOM(OpenTK.Graphics.ES30.QcomExtendedGet target, OpenTK.Graphics.ES30.QcomExtendedGet pname, Int32 param); + internal static ExtTexObjectStateOverrideiQCOM glExtTexObjectStateOverrideiQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr FenceSync(OpenTK.Graphics.ES30.EsVersion30 condition, UInt32 flags); + internal static FenceSync glFenceSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr FenceSyncAPPLE(OpenTK.Graphics.ES30.AppleSync condition, UInt32 flags); + internal static FenceSyncAPPLE glFenceSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Finish(); + internal static Finish glFinish; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FinishFenceNV(UInt32 fence); + internal static FinishFenceNV glFinishFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Flush(); + internal static Flush glFlush; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FlushMappedBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, IntPtr offset, IntPtr length); + internal static FlushMappedBufferRange glFlushMappedBufferRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES30.ExtMapBufferRange target, IntPtr offset, IntPtr length); + internal static FlushMappedBufferRangeEXT glFlushMappedBufferRangeEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); + internal static FramebufferRenderbuffer glFramebufferRenderbuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget textarget, UInt32 texture, Int32 level); + internal static FramebufferTexture2D glFramebufferTexture2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + internal static FramebufferTexture2DMultisampleEXT glFramebufferTexture2DMultisampleEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2DMultisampleIMG(OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture target, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture attachment, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture textarget, UInt32 texture, Int32 level, Int32 samples); + internal static FramebufferTexture2DMultisampleIMG glFramebufferTexture2DMultisampleIMG; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture3DOES(OpenTK.Graphics.ES30.OesTexture3D target, OpenTK.Graphics.ES30.OesTexture3D attachment, OpenTK.Graphics.ES30.OesTexture3D textarget, UInt32 texture, Int32 level, Int32 zoffset); + internal static FramebufferTexture3DOES glFramebufferTexture3DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.EsVersion30 attachment, UInt32 texture, Int32 level, Int32 layer); + internal static FramebufferTextureLayer glFramebufferTextureLayer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FrontFace(OpenTK.Graphics.ES30.FrontFaceDirection mode); + internal static FrontFace glFrontFace; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers); + internal unsafe static GenBuffers glGenBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GenerateMipmap(OpenTK.Graphics.ES30.TextureTarget target); + internal static GenerateMipmap glGenerateMipmap; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenFencesNV(Int32 n, [OutAttribute] UInt32* fences); + internal unsafe static GenFencesNV glGenFencesNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers); + internal unsafe static GenFramebuffers glGenFramebuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenPerfMonitorsAMD(Int32 n, [OutAttribute] UInt32* monitors); + internal unsafe static GenPerfMonitorsAMD glGenPerfMonitorsAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenProgramPipelinesEXT(Int32 n, [OutAttribute] UInt32* pipelines); + internal unsafe static GenProgramPipelinesEXT glGenProgramPipelinesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenQueries(Int32 n, [OutAttribute] UInt32* ids); + internal unsafe static GenQueries glGenQueries; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenQueriesEXT(Int32 n, [OutAttribute] UInt32* ids); + internal unsafe static GenQueriesEXT glGenQueriesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers); + internal unsafe static GenRenderbuffers glGenRenderbuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers); + internal unsafe static GenSamplers glGenSamplers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenTextures(Int32 n, [OutAttribute] UInt32* textures); + internal unsafe static GenTextures glGenTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids); + internal unsafe static GenTransformFeedbacks glGenTransformFeedbacks; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays); + internal unsafe static GenVertexArrays glGenVertexArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenVertexArraysOES(Int32 n, [OutAttribute] UInt32* arrays); + internal unsafe static GenVertexArraysOES glGenVertexArraysOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveAttribType* type, [OutAttribute] StringBuilder name); + internal unsafe static GetActiveAttrib glGetActiveAttrib; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.ActiveUniformType* type, [OutAttribute] StringBuilder name); + internal unsafe static GetActiveUniform glGetActiveUniform; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniformBlockiv(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + internal unsafe static GetActiveUniformBlockiv glGetActiveUniformBlockiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName); + internal unsafe static GetActiveUniformBlockName glGetActiveUniformBlockName; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + internal unsafe static GetActiveUniformsiv glGetActiveUniformsiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); + internal unsafe static GetAttachedShaders glGetAttachedShaders; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetAttribLocation(UInt32 program, String name); + internal static GetAttribLocation glGetAttribLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBooleanv(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] bool* @params); + internal unsafe static GetBooleanv glGetBooleanv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBufferParameteri64v(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int64* @params); + internal unsafe static GetBufferParameteri64v glGetBufferParameteri64v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBufferParameteriv(OpenTK.Graphics.ES30.BufferTarget target, OpenTK.Graphics.ES30.BufferParameterName pname, [OutAttribute] Int32* @params); + internal unsafe static GetBufferParameteriv glGetBufferParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetBufferPointerv(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] IntPtr @params); + internal static GetBufferPointerv glGetBufferPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetBufferPointervOES(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer pname, [OutAttribute] IntPtr @params); + internal static GetBufferPointervOES glGetBufferPointervOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLog glGetDebugMessageLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.ES30.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLogKHR glGetDebugMessageLogKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetDriverControlsQCOM([OutAttribute] Int32* num, Int32 size, [OutAttribute] UInt32* driverControls); + internal unsafe static GetDriverControlsQCOM glGetDriverControlsQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder driverControlString); + internal unsafe static GetDriverControlStringQCOM glGetDriverControlStringQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES30.ErrorCode GetError(); + internal static GetError glGetError; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFenceivNV(UInt32 fence, OpenTK.Graphics.ES30.NvFence pname, [OutAttribute] Int32* @params); + internal unsafe static GetFenceivNV glGetFenceivNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFloatv(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Single* @params); + internal unsafe static GetFloatv glGetFloatv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetFragDataLocation(UInt32 program, String name); + internal static GetFragDataLocation glGetFragDataLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFramebufferAttachmentParameteriv(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, [OutAttribute] Int32* @params); + internal unsafe static GetFramebufferAttachmentParameteriv glGetFramebufferAttachmentParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.ES30.ExtRobustness GetGraphicsResetStatusEXT(); + internal static GetGraphicsResetStatusEXT glGetGraphicsResetStatusEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInteger64i_v(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int64* data); + internal unsafe static GetInteger64i_v glGetInteger64i_v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInteger64v(OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int64* @params); + internal unsafe static GetInteger64v glGetInteger64v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInteger64vAPPLE(OpenTK.Graphics.ES30.AppleSync pname, [OutAttribute] Int64* @params); + internal unsafe static GetInteger64vAPPLE glGetInteger64vAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetIntegeri_v(OpenTK.Graphics.ES30.EsVersion30 target, UInt32 index, [OutAttribute] Int32* data); + internal unsafe static GetIntegeri_v glGetIntegeri_v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetIntegeri_vEXT(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers target, UInt32 index, [OutAttribute] Int32* data); + internal unsafe static GetIntegeri_vEXT glGetIntegeri_vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetIntegerv(OpenTK.Graphics.ES30.GetPName pname, [OutAttribute] Int32* @params); + internal unsafe static GetIntegerv glGetIntegerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInternalformativ(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 internalformat, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] Int32* @params); + internal unsafe static GetInternalformativ glGetInternalformativ; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformfvEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + internal unsafe static GetnUniformfvEXT glGetnUniformfvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformivEXT(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + internal unsafe static GetnUniformivEXT glGetnUniformivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabel glGetObjectLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabelEXT(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabelEXT glGetObjectLabelEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabelKHR(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabelKHR glGetObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectPtrLabel glGetObjectPtrLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectPtrLabelKHR glGetObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetPerfMonitorCounterDataAMD(UInt32 monitor, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten); + internal unsafe static GetPerfMonitorCounterDataAMD glGetPerfMonitorCounterDataAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPerfMonitorCounterInfoAMD(UInt32 group, UInt32 counter, OpenTK.Graphics.ES30.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data); + internal static GetPerfMonitorCounterInfoAMD glGetPerfMonitorCounterInfoAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetPerfMonitorCountersAMD(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters); + internal unsafe static GetPerfMonitorCountersAMD glGetPerfMonitorCountersAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetPerfMonitorCounterStringAMD(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString); + internal unsafe static GetPerfMonitorCounterStringAMD glGetPerfMonitorCounterStringAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetPerfMonitorGroupsAMD([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups); + internal unsafe static GetPerfMonitorGroupsAMD glGetPerfMonitorGroupsAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString); + internal unsafe static GetPerfMonitorGroupStringAMD glGetPerfMonitorGroupStringAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointerv(OpenTK.Graphics.ES30.GetPointervPName pname, [OutAttribute] IntPtr @params); + internal static GetPointerv glGetPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointervKHR(OpenTK.Graphics.ES30.KhrDebug pname, [OutAttribute] IntPtr @params); + internal static GetPointervKHR glGetPointervKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* binaryFormat, [OutAttribute] IntPtr binary); + internal unsafe static GetProgramBinary glGetProgramBinary; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramBinaryOES(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.ES30.OesGetProgramBinary* binaryFormat, [OutAttribute] IntPtr binary); + internal unsafe static GetProgramBinaryOES glGetProgramBinaryOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetProgramInfoLog glGetProgramInfoLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramiv(UInt32 program, OpenTK.Graphics.ES30.ProgramParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetProgramiv glGetProgramiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetProgramPipelineInfoLogEXT glGetProgramPipelineInfoLogEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineivEXT(UInt32 pipeline, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params); + internal unsafe static GetProgramPipelineivEXT glGetProgramPipelineivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryiv(OpenTK.Graphics.ES30.EsVersion30 target, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryiv glGetQueryiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryivEXT(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryivEXT glGetQueryivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjecti64vEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int64* @params); + internal unsafe static GetQueryObjecti64vEXT glGetQueryObjecti64vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectivEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryObjectivEXT glGetQueryObjectivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectui64vEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery pname, [OutAttribute] UInt64* @params); + internal unsafe static GetQueryObjectui64vEXT glGetQueryObjectui64vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectuiv(UInt32 id, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] UInt32* @params); + internal unsafe static GetQueryObjectuiv glGetQueryObjectuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectuivEXT(UInt32 id, OpenTK.Graphics.ES30.All pname, [OutAttribute] UInt32* @params); + internal unsafe static GetQueryObjectuivEXT glGetQueryObjectuivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetRenderbufferParameteriv(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferParameterName pname, [OutAttribute] Int32* @params); + internal unsafe static GetRenderbufferParameteriv glGetRenderbufferParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSamplerParameterfv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Single* @params); + internal unsafe static GetSamplerParameterfv glGetSamplerParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSamplerParameteriv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + internal unsafe static GetSamplerParameteriv glGetSamplerParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetShaderInfoLog glGetShaderInfoLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderiv(UInt32 shader, OpenTK.Graphics.ES30.ShaderParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetShaderiv glGetShaderiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderPrecisionFormat(OpenTK.Graphics.ES30.ShaderType shadertype, OpenTK.Graphics.ES30.ShaderPrecision precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision); + internal unsafe static GetShaderPrecisionFormat glGetShaderPrecisionFormat; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + internal unsafe static GetShaderSource glGetShaderSource; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr GetString(OpenTK.Graphics.ES30.StringName name); + internal static GetString glGetString; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr GetStringi(OpenTK.Graphics.ES30.StringName name, UInt32 index); + internal static GetStringi glGetStringi; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSynciv(IntPtr sync, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + internal unsafe static GetSynciv glGetSynciv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSyncivAPPLE(IntPtr sync, OpenTK.Graphics.ES30.AppleSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + internal unsafe static GetSyncivAPPLE glGetSyncivAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameterfv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetTexParameterfv glGetTexParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameteriv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.GetTextureParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetTexParameteriv glGetTexParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.ES30.EsVersion30* type, [OutAttribute] StringBuilder name); + internal unsafe static GetTransformFeedbackVarying glGetTransformFeedbackVarying; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTranslatedShaderSourceANGLE(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + internal unsafe static GetTranslatedShaderSourceANGLE glGetTranslatedShaderSourceANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName); + internal static GetUniformBlockIndex glGetUniformBlockIndex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformfv(UInt32 program, Int32 location, [OutAttribute] Single* @params); + internal unsafe static GetUniformfv glGetUniformfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices); + internal unsafe static GetUniformIndices glGetUniformIndices; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformiv(UInt32 program, Int32 location, [OutAttribute] Int32* @params); + internal unsafe static GetUniformiv glGetUniformiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetUniformLocation(UInt32 program, String name); + internal static GetUniformLocation glGetUniformLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformuiv(UInt32 program, Int32 location, [OutAttribute] UInt32* @params); + internal unsafe static GetUniformuiv glGetUniformuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribfv(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetVertexAttribfv glGetVertexAttribfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribIiv(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] Int32* @params); + internal unsafe static GetVertexAttribIiv glGetVertexAttribIiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribIuiv(UInt32 index, OpenTK.Graphics.ES30.EsVersion30 pname, [OutAttribute] UInt32* @params); + internal unsafe static GetVertexAttribIuiv glGetVertexAttribIuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribiv(UInt32 index, OpenTK.Graphics.ES30.VertexAttribParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetVertexAttribiv glGetVertexAttribiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetVertexAttribPointerv(UInt32 index, OpenTK.Graphics.ES30.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer); + internal static GetVertexAttribPointerv glGetVertexAttribPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Hint(OpenTK.Graphics.ES30.HintTarget target, OpenTK.Graphics.ES30.HintMode mode); + internal static Hint glHint; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void InsertEventMarkerEXT(Int32 length, String marker); + internal static InsertEventMarkerEXT glInsertEventMarkerEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void InvalidateFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30* attachments); + internal unsafe static InvalidateFramebuffer glInvalidateFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void InvalidateSubFramebuffer(OpenTK.Graphics.ES30.EsVersion30 target, Int32 numAttachments, OpenTK.Graphics.ES30.EsVersion30* attachments, Int32 x, Int32 y, Int32 width, Int32 height); + internal unsafe static InvalidateSubFramebuffer glInvalidateSubFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsBuffer(UInt32 buffer); + internal static IsBuffer glIsBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsEnabled(OpenTK.Graphics.ES30.EnableCap cap); + internal static IsEnabled glIsEnabled; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsFenceNV(UInt32 fence); + internal static IsFenceNV glIsFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsFramebuffer(UInt32 framebuffer); + internal static IsFramebuffer glIsFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsProgram(UInt32 program); + internal static IsProgram glIsProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsProgramPipelineEXT(UInt32 pipeline); + internal static IsProgramPipelineEXT glIsProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsQuery(UInt32 id); + internal static IsQuery glIsQuery; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsQueryEXT(UInt32 id); + internal static IsQueryEXT glIsQueryEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsRenderbuffer(UInt32 renderbuffer); + internal static IsRenderbuffer glIsRenderbuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsSampler(UInt32 sampler); + internal static IsSampler glIsSampler; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsShader(UInt32 shader); + internal static IsShader glIsShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsSync(IntPtr sync); + internal static IsSync glIsSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsSyncAPPLE(IntPtr sync); + internal static IsSyncAPPLE glIsSyncAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsTexture(UInt32 texture); + internal static IsTexture glIsTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsTransformFeedback(UInt32 id); + internal static IsTransformFeedback glIsTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsVertexArray(UInt32 array); + internal static IsVertexArray glIsVertexArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsVertexArrayOES(UInt32 array); + internal static IsVertexArrayOES glIsVertexArrayOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LabelObjectEXT(OpenTK.Graphics.ES30.ExtDebugLabel type, UInt32 @object, Int32 length, String label); + internal static LabelObjectEXT glLabelObjectEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LineWidth(Single width); + internal static LineWidth glLineWidth; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LinkProgram(UInt32 program); + internal static LinkProgram glLinkProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr MapBufferOES(OpenTK.Graphics.ES30.OesMapbuffer target, OpenTK.Graphics.ES30.OesMapbuffer access); + internal static MapBufferOES glMapBufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr MapBufferRange(OpenTK.Graphics.ES30.EsVersion30 target, IntPtr offset, IntPtr length, UInt32 access); + internal static MapBufferRange glMapBufferRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr MapBufferRangeEXT(OpenTK.Graphics.ES30.ExtMapBufferRange target, IntPtr offset, IntPtr length, UInt32 access); + internal static MapBufferRangeEXT glMapBufferRangeEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawArraysEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); + internal unsafe static MultiDrawArraysEXT glMultiDrawArraysEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawElementsEXT(OpenTK.Graphics.ES30.PrimitiveType mode, Int32* count, OpenTK.Graphics.ES30.DrawElementsType type, IntPtr indices, Int32 primcount); + internal unsafe static MultiDrawElementsEXT glMultiDrawElementsEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectLabel(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 length, String label); + internal static ObjectLabel glObjectLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectLabelKHR(OpenTK.Graphics.ES30.KhrDebug identifier, UInt32 name, Int32 length, String label); + internal static ObjectLabelKHR glObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); + internal static ObjectPtrLabel glObjectPtrLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); + internal static ObjectPtrLabelKHR glObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PauseTransformFeedback(); + internal static PauseTransformFeedback glPauseTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PixelStorei(OpenTK.Graphics.ES30.PixelStoreParameter pname, Int32 param); + internal static PixelStorei glPixelStorei; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PolygonOffset(Single factor, Single units); + internal static PolygonOffset glPolygonOffset; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopDebugGroup(); + internal static PopDebugGroup glPopDebugGroup; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopDebugGroupKHR(); + internal static PopDebugGroupKHR glPopDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopGroupMarkerEXT(); + internal static PopGroupMarkerEXT glPopGroupMarkerEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramBinary(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 binaryFormat, IntPtr binary, Int32 length); + internal static ProgramBinary glProgramBinary; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramBinaryOES(UInt32 program, OpenTK.Graphics.ES30.OesGetProgramBinary binaryFormat, IntPtr binary, Int32 length); + internal static ProgramBinaryOES glProgramBinaryOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramParameteri(UInt32 program, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 value); + internal static ProgramParameteri glProgramParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramParameteriEXT(UInt32 program, OpenTK.Graphics.ES30.ExtSeparateShaderObjects pname, Int32 value); + internal static ProgramParameteriEXT glProgramParameteriEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1fEXT(UInt32 program, Int32 location, Single v0); + internal static ProgramUniform1fEXT glProgramUniform1fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform1fvEXT glProgramUniform1fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0); + internal static ProgramUniform1iEXT glProgramUniform1iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform1ivEXT glProgramUniform1ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0); + internal static ProgramUniform1uiEXT glProgramUniform1uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform1uivEXT glProgramUniform1uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1); + internal static ProgramUniform2fEXT glProgramUniform2fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform2fvEXT glProgramUniform2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1); + internal static ProgramUniform2iEXT glProgramUniform2iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform2ivEXT glProgramUniform2ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); + internal static ProgramUniform2uiEXT glProgramUniform2uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform2uivEXT glProgramUniform2uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2); + internal static ProgramUniform3fEXT glProgramUniform3fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform3fvEXT glProgramUniform3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); + internal static ProgramUniform3iEXT glProgramUniform3iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform3ivEXT glProgramUniform3ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + internal static ProgramUniform3uiEXT glProgramUniform3uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform3uivEXT glProgramUniform3uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); + internal static ProgramUniform4fEXT glProgramUniform4fEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform4fvEXT glProgramUniform4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + internal static ProgramUniform4iEXT glProgramUniform4iEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform4ivEXT glProgramUniform4ivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + internal static ProgramUniform4uiEXT glProgramUniform4uiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform4uivEXT glProgramUniform4uivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2fvEXT glProgramUniformMatrix2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2x3fvEXT glProgramUniformMatrix2x3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2x4fvEXT glProgramUniformMatrix2x4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3fvEXT glProgramUniformMatrix3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3x2fvEXT glProgramUniformMatrix3x2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3x4fvEXT glProgramUniformMatrix3x4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4fvEXT glProgramUniformMatrix4fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4x2fvEXT glProgramUniformMatrix4x2fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4x3fvEXT glProgramUniformMatrix4x3fvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushDebugGroup(OpenTK.Graphics.ES30.KhrDebug source, UInt32 id, Int32 length, String message); + internal static PushDebugGroup glPushDebugGroup; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushDebugGroupKHR(OpenTK.Graphics.ES30.KhrDebug source, UInt32 id, Int32 length, String message); + internal static PushDebugGroupKHR glPushDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushGroupMarkerEXT(Int32 length, String marker); + internal static PushGroupMarkerEXT glPushGroupMarkerEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void QueryCounterEXT(UInt32 id, OpenTK.Graphics.ES30.ExtDisjointTimerQuery target); + internal static QueryCounterEXT glQueryCounterEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadBuffer(OpenTK.Graphics.ES30.ReadBufferMode mode); + internal static ReadBuffer glReadBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadBufferIndexedEXT(OpenTK.Graphics.ES30.ExtMultiviewDrawBuffers src, Int32 index); + internal static ReadBufferIndexedEXT glReadBufferIndexedEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadBufferNV(OpenTK.Graphics.ES30.NvReadBuffer mode); + internal static ReadBufferNV glReadBufferNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.ExtRobustness format, OpenTK.Graphics.ES30.ExtRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); + internal static ReadnPixelsEXT glReadnPixelsEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, [OutAttribute] IntPtr pixels); + internal static ReadPixels glReadPixels; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReleaseShaderCompiler(); + internal static ReleaseShaderCompiler glReleaseShaderCompiler; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorage(OpenTK.Graphics.ES30.RenderbufferTarget target, OpenTK.Graphics.ES30.RenderbufferInternalFormat internalformat, Int32 width, Int32 height); + internal static RenderbufferStorage glRenderbufferStorage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisample(OpenTK.Graphics.ES30.EsVersion30 target, Int32 samples, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisample glRenderbufferStorageMultisample; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleANGLE(OpenTK.Graphics.ES30.AngleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.AngleFramebufferMultisample internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleANGLE glRenderbufferStorageMultisampleANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleAPPLE(OpenTK.Graphics.ES30.AppleFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.AppleFramebufferMultisample internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleAPPLE glRenderbufferStorageMultisampleAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleEXT(OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES30.ExtMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleEXT glRenderbufferStorageMultisampleEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleIMG(OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture target, Int32 samples, OpenTK.Graphics.ES30.ImgMultisampledRenderToTexture internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleIMG glRenderbufferStorageMultisampleIMG; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisampleNV(OpenTK.Graphics.ES30.NvFramebufferMultisample target, Int32 samples, OpenTK.Graphics.ES30.NvFramebufferMultisample internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisampleNV glRenderbufferStorageMultisampleNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ResolveMultisampleFramebufferAPPLE(); + internal static ResolveMultisampleFramebufferAPPLE glResolveMultisampleFramebufferAPPLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ResumeTransformFeedback(); + internal static ResumeTransformFeedback glResumeTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleCoverage(Single value, bool invert); + internal static SampleCoverage glSampleCoverage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SamplerParameterf(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single param); + internal static SamplerParameterf glSamplerParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SamplerParameterfv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Single* param); + internal unsafe static SamplerParameterfv glSamplerParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SamplerParameteri(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32 param); + internal static SamplerParameteri glSamplerParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SamplerParameteriv(UInt32 sampler, OpenTK.Graphics.ES30.EsVersion30 pname, Int32* param); + internal unsafe static SamplerParameteriv glSamplerParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); + internal static Scissor glScissor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList); + internal unsafe static SelectPerfMonitorCountersAMD glSelectPerfMonitorCountersAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SetFenceNV(UInt32 fence, OpenTK.Graphics.ES30.NvFence condition); + internal static SetFenceNV glSetFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, Int32 length); + internal unsafe static ShaderBinary glShaderBinary; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length); + internal unsafe static ShaderSource glShaderSource; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask); + internal static StartTilingQCOM glStartTilingQCOM; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilFunc(OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, UInt32 mask); + internal static StencilFunc glStencilFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilFuncSeparate(OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilFunction func, Int32 @ref, UInt32 mask); + internal static StencilFuncSeparate glStencilFuncSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilMask(UInt32 mask); + internal static StencilMask glStencilMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilMaskSeparate(OpenTK.Graphics.ES30.CullFaceMode face, UInt32 mask); + internal static StencilMaskSeparate glStencilMaskSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilOp(OpenTK.Graphics.ES30.StencilOp fail, OpenTK.Graphics.ES30.StencilOp zfail, OpenTK.Graphics.ES30.StencilOp zpass); + internal static StencilOp glStencilOp; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilOpSeparate(OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilOp sfail, OpenTK.Graphics.ES30.StencilOp dpfail, OpenTK.Graphics.ES30.StencilOp dppass); + internal static StencilOpSeparate glStencilOpSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool TestFenceNV(UInt32 fence); + internal static TestFenceNV glTestFenceNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, OpenTK.Graphics.ES30.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + internal static TexImage2D glTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + internal static TexImage3D glTexImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, OpenTK.Graphics.ES30.OesTexture3D internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, IntPtr pixels); + internal static TexImage3DOES glTexImage3DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameterf(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Single param); + internal static TexParameterf glTexParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameterfv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Single* @params); + internal unsafe static TexParameterfv glTexParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameteri(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Int32 param); + internal static TexParameteri glTexParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameteriv(OpenTK.Graphics.ES30.TextureTarget target, OpenTK.Graphics.ES30.TextureParameterName pname, Int32* @params); + internal unsafe static TexParameteriv glTexParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage1DEXT(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width); + internal static TexStorage1DEXT glTexStorage1DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage2D(OpenTK.Graphics.ES30.EsVersion30 target, Int32 levels, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height); + internal static TexStorage2D glTexStorage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage2DEXT(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height); + internal static TexStorage2DEXT glTexStorage2DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage3D(OpenTK.Graphics.ES30.EsVersion30 target, Int32 levels, OpenTK.Graphics.ES30.EsVersion30 internalformat, Int32 width, Int32 height, Int32 depth); + internal static TexStorage3D glTexStorage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage3DEXT(OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal static TexStorage3DEXT glTexStorage3DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + internal static TexSubImage2D glTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexSubImage3D(OpenTK.Graphics.ES30.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels); + internal static TexSubImage3D glTexSubImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexSubImage3DOES(OpenTK.Graphics.ES30.OesTexture3D target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.ES30.OesTexture3D format, OpenTK.Graphics.ES30.OesTexture3D type, IntPtr pixels); + internal static TexSubImage3DOES glTexSubImage3DOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width); + internal static TextureStorage1DEXT glTextureStorage1DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height); + internal static TextureStorage2DEXT glTextureStorage2DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.ES30.ExtTextureStorage target, Int32 levels, OpenTK.Graphics.ES30.ExtTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal static TextureStorage3DEXT glTextureStorage3DEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.ES30.EsVersion30 bufferMode); + internal static TransformFeedbackVaryings glTransformFeedbackVaryings; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1f(Int32 location, Single v0); + internal static Uniform1f glUniform1f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform1fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform1fv glUniform1fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1i(Int32 location, Int32 v0); + internal static Uniform1i glUniform1i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform1iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform1iv glUniform1iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1ui(Int32 location, UInt32 v0); + internal static Uniform1ui glUniform1ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform1uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform1uiv glUniform1uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform2f(Int32 location, Single v0, Single v1); + internal static Uniform2f glUniform2f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform2fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform2fv glUniform2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform2i(Int32 location, Int32 v0, Int32 v1); + internal static Uniform2i glUniform2i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform2iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform2iv glUniform2iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform2ui(Int32 location, UInt32 v0, UInt32 v1); + internal static Uniform2ui glUniform2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform2uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform2uiv glUniform2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform3f(Int32 location, Single v0, Single v1, Single v2); + internal static Uniform3f glUniform3f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform3fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform3fv glUniform3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); + internal static Uniform3i glUniform3i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform3iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform3iv glUniform3iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform3ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + internal static Uniform3ui glUniform3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform3uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform3uiv glUniform3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); + internal static Uniform4f glUniform4f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform4fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform4fv glUniform4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + internal static Uniform4i glUniform4i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform4iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform4iv glUniform4iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform4ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + internal static Uniform4ui glUniform4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform4uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform4uiv glUniform4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding); + internal static UniformBlockBinding glUniformBlockBinding; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2fv glUniformMatrix2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x3fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x3fv glUniformMatrix2x3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x3fvNV glUniformMatrix2x3fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x4fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x4fv glUniformMatrix2x4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x4fvNV glUniformMatrix2x4fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3fv glUniformMatrix3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x2fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x2fv glUniformMatrix3x2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x2fvNV glUniformMatrix3x2fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x4fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x4fv glUniformMatrix3x4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x4fvNV glUniformMatrix3x4fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4fv glUniformMatrix4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x2fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x2fv glUniformMatrix4x2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x2fvNV glUniformMatrix4x2fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x3fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x3fv glUniformMatrix4x3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x3fvNV(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x3fvNV glUniformMatrix4x3fvNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool UnmapBuffer(OpenTK.Graphics.ES30.EsVersion30 target); + internal static UnmapBuffer glUnmapBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool UnmapBufferOES(OpenTK.Graphics.ES30.OesMapbuffer target); + internal static UnmapBufferOES glUnmapBufferOES; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseProgram(UInt32 program); + internal static UseProgram glUseProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program); + internal static UseProgramStagesEXT glUseProgramStagesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseShaderProgramEXT(OpenTK.Graphics.ES30.ExtSeparateShaderObjects type, UInt32 program); + internal static UseShaderProgramEXT glUseShaderProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ValidateProgram(UInt32 program); + internal static ValidateProgram glValidateProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ValidateProgramPipelineEXT(UInt32 pipeline); + internal static ValidateProgramPipelineEXT glValidateProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib1f(UInt32 index, Single x); + internal static VertexAttrib1f glVertexAttrib1f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib1fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib1fv glVertexAttrib1fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib2f(UInt32 index, Single x, Single y); + internal static VertexAttrib2f glVertexAttrib2f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib2fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib2fv glVertexAttrib2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib3f(UInt32 index, Single x, Single y, Single z); + internal static VertexAttrib3f glVertexAttrib3f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib3fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib3fv glVertexAttrib3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); + internal static VertexAttrib4f glVertexAttrib4f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib4fv glVertexAttrib4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribDivisor(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisor glVertexAttribDivisor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribDivisorANGLE(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisorANGLE glVertexAttribDivisorANGLE; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribDivisorEXT(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisorEXT glVertexAttribDivisorEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribDivisorNV(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisorNV glVertexAttribDivisorNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); + internal static VertexAttribI4i glVertexAttribI4i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4iv(UInt32 index, Int32* v); + internal unsafe static VertexAttribI4iv glVertexAttribI4iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); + internal static VertexAttribI4ui glVertexAttribI4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4uiv(UInt32 index, UInt32* v); + internal unsafe static VertexAttribI4uiv glVertexAttribI4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.EsVersion30 type, Int32 stride, IntPtr pointer); + internal static VertexAttribIPointer glVertexAttribIPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.ES30.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); + internal static VertexAttribPointer glVertexAttribPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); + internal static Viewport glViewport; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static WaitSync glWaitSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void WaitSyncAPPLE(IntPtr sync, UInt32 flags, UInt64 timeout); + internal static WaitSyncAPPLE glWaitSyncAPPLE; + } + } +} diff --git a/Source/OpenTK/Graphics/ES30/ES30Enums.cs b/Source/OpenTK/Graphics/ES30/ES30Enums.cs new file mode 100644 index 00000000..5b8bb484 --- /dev/null +++ b/Source/OpenTK/Graphics/ES30/ES30Enums.cs @@ -0,0 +1,22309 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +using System; + +namespace OpenTK.Graphics.ES30 +{ + /// + /// Not used directly. + /// + public enum AccumOp : int + { + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + } + + /// + /// Used in GL.GetActiveAttrib + /// + public enum ActiveAttribType : int + { + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_FloatVec2 = 0X8b50 + /// + FloatVec2 = ((int)0X8b50) , + /// + /// Original was GL_FloatVec3 = 0X8b51 + /// + FloatVec3 = ((int)0X8b51) , + /// + /// Original was GL_FloatVec4 = 0X8b52 + /// + FloatVec4 = ((int)0X8b52) , + /// + /// Original was GL_FloatMat2 = 0X8b5a + /// + FloatMat2 = ((int)0X8b5a) , + /// + /// Original was GL_FloatMat3 = 0X8b5b + /// + FloatMat3 = ((int)0X8b5b) , + /// + /// Original was GL_FloatMat4 = 0X8b5c + /// + FloatMat4 = ((int)0X8b5c) , + } + + /// + /// Used in GL.GetActiveUniform + /// + public enum ActiveUniformType : int + { + /// + /// Original was GL_Int = 0X1404 + /// + Int = ((int)0X1404) , + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_FloatVec2 = 0X8b50 + /// + FloatVec2 = ((int)0X8b50) , + /// + /// Original was GL_FloatVec3 = 0X8b51 + /// + FloatVec3 = ((int)0X8b51) , + /// + /// Original was GL_FloatVec4 = 0X8b52 + /// + FloatVec4 = ((int)0X8b52) , + /// + /// Original was GL_IntVec2 = 0X8b53 + /// + IntVec2 = ((int)0X8b53) , + /// + /// Original was GL_IntVec3 = 0X8b54 + /// + IntVec3 = ((int)0X8b54) , + /// + /// Original was GL_IntVec4 = 0X8b55 + /// + IntVec4 = ((int)0X8b55) , + /// + /// Original was GL_Bool = 0X8b56 + /// + Bool = ((int)0X8b56) , + /// + /// Original was GL_BoolVec2 = 0X8b57 + /// + BoolVec2 = ((int)0X8b57) , + /// + /// Original was GL_BoolVec3 = 0X8b58 + /// + BoolVec3 = ((int)0X8b58) , + /// + /// Original was GL_BoolVec4 = 0X8b59 + /// + BoolVec4 = ((int)0X8b59) , + /// + /// Original was GL_FloatMat2 = 0X8b5a + /// + FloatMat2 = ((int)0X8b5a) , + /// + /// Original was GL_FloatMat3 = 0X8b5b + /// + FloatMat3 = ((int)0X8b5b) , + /// + /// Original was GL_FloatMat4 = 0X8b5c + /// + FloatMat4 = ((int)0X8b5c) , + /// + /// Original was GL_Sampler2D = 0X8b5e + /// + Sampler2D = ((int)0X8b5e) , + /// + /// Original was GL_SamplerCube = 0X8b60 + /// + SamplerCube = ((int)0X8b60) , + } + + /// + /// Used in GL.Ext.BeginQuery, GL.Ext.EndQuery and 2 other functions + /// + public enum All : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_Zero = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_Points = 0X0000 + /// + Points = ((int)0X0000) , + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 + /// + ColorBufferBit0Qcom = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 + /// + SyncFlushCommandsBitApple = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 + /// + ColorBufferBit1Qcom = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 + /// + ColorBufferBit2Qcom = ((int)0x00000004) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 + /// + ColorBufferBit3Qcom = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 + /// + ColorBufferBit4Qcom = ((int)0x00000010) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 + /// + ColorBufferBit5Qcom = ((int)0x00000020) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 + /// + ColorBufferBit6Qcom = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 + /// + ColorBufferBit7Qcom = ((int)0x00000080) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 + /// + DepthBufferBit0Qcom = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 + /// + DepthBufferBit1Qcom = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 + /// + DepthBufferBit2Qcom = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 + /// + DepthBufferBit3Qcom = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 + /// + DepthBufferBit4Qcom = ((int)0x00001000) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 + /// + DepthBufferBit5Qcom = ((int)0x00002000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 + /// + DepthBufferBit6Qcom = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 + /// + DepthBufferBit7Qcom = ((int)0x00008000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_Lines = 0X0001 + /// + Lines = ((int)0X0001) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 + /// + StencilBufferBit0Qcom = ((int)0x00010000) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 + /// + StencilBufferBit1Qcom = ((int)0x00020000) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_Triangles = 0X0004 + /// + Triangles = ((int)0X0004) , + /// + /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 + /// + StencilBufferBit2Qcom = ((int)0x00040000) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 + /// + StencilBufferBit3Qcom = ((int)0x00080000) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 + /// + StencilBufferBit4Qcom = ((int)0x00100000) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 + /// + StencilBufferBit5Qcom = ((int)0x00200000) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 + /// + StencilBufferBit6Qcom = ((int)0x00400000) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 + /// + StencilBufferBit7Qcom = ((int)0x00800000) , + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 + /// + MultisampleBufferBit0Qcom = ((int)0x01000000) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_Never = 0X0200 + /// + Never = ((int)0X0200) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 + /// + MultisampleBufferBit1Qcom = ((int)0x02000000) , + /// + /// Original was GL_Less = 0X0201 + /// + Less = ((int)0X0201) , + /// + /// Original was GL_Equal = 0X0202 + /// + Equal = ((int)0X0202) , + /// + /// Original was GL_Lequal = 0X0203 + /// + Lequal = ((int)0X0203) , + /// + /// Original was GL_Greater = 0X0204 + /// + Greater = ((int)0X0204) , + /// + /// Original was GL_Notequal = 0X0205 + /// + Notequal = ((int)0X0205) , + /// + /// Original was GL_Gequal = 0X0206 + /// + Gequal = ((int)0X0206) , + /// + /// Original was GL_Always = 0X0207 + /// + Always = ((int)0X0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 + /// + MultisampleBufferBit2Qcom = ((int)0x04000000) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_Front = 0X0404 + /// + Front = ((int)0X0404) , + /// + /// Original was GL_Back = 0X0405 + /// + Back = ((int)0X0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 + /// + MultisampleBufferBit3Qcom = ((int)0x08000000) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_Cw = 0X0900 + /// + Cw = ((int)0X0900) , + /// + /// Original was GL_Ccw = 0X0901 + /// + Ccw = ((int)0X0901) , + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_Viewport = 0X0ba2 + /// + Viewport = ((int)0X0ba2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_Dither = 0X0bd0 + /// + Dither = ((int)0X0bd0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_Blend = 0X0be2 + /// + Blend = ((int)0X0be2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 + /// + MultisampleBufferBit4Qcom = ((int)0x10000000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_Fastest = 0X1101 + /// + Fastest = ((int)0X1101) , + /// + /// Original was GL_Nicest = 0X1102 + /// + Nicest = ((int)0X1102) , + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + /// + /// Original was GL_Byte = 0X1400 + /// + Byte = ((int)0X1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_Short = 0X1402 + /// + Short = ((int)0X1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_Int = 0X1404 + /// + Int = ((int)0X1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_Fixed = 0X140c + /// + Fixed = ((int)0X140c) , + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_XOR_NV = 0x1506 + /// + XorNv = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_Invert = 0X150a + /// + Invert = ((int)0X150a) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_RED_NV = 0x1903 + /// + RedNv = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_GREEN_NV = 0x1904 + /// + GreenNv = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_BLUE_NV = 0x1905 + /// + BlueNv = ((int)0x1905) , + /// + /// Original was GL_Alpha = 0X1906 + /// + Alpha = ((int)0X1906) , + /// + /// Original was GL_Rgb = 0X1907 + /// + Rgb = ((int)0X1907) , + /// + /// Original was GL_Rgba = 0X1908 + /// + Rgba = ((int)0X1908) , + /// + /// Original was GL_Luminance = 0X1909 + /// + Luminance = ((int)0X1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + /// + /// Original was GL_Keep = 0X1e00 + /// + Keep = ((int)0X1e00) , + /// + /// Original was GL_Replace = 0X1e01 + /// + Replace = ((int)0X1e01) , + /// + /// Original was GL_Incr = 0X1e02 + /// + Incr = ((int)0X1e02) , + /// + /// Original was GL_Decr = 0X1e03 + /// + Decr = ((int)0X1e03) , + /// + /// Original was GL_Vendor = 0X1f00 + /// + Vendor = ((int)0X1f00) , + /// + /// Original was GL_Renderer = 0X1f01 + /// + Renderer = ((int)0X1f01) , + /// + /// Original was GL_Version = 0X1f02 + /// + Version = ((int)0X1f02) , + /// + /// Original was GL_Extensions = 0X1f03 + /// + Extensions = ((int)0X1f03) , + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 + /// + MultisampleBufferBit5Qcom = ((int)0x20000000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_Nearest = 0X2600 + /// + Nearest = ((int)0X2600) , + /// + /// Original was GL_Linear = 0X2601 + /// + Linear = ((int)0X2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 + /// + MultisampleBufferBit6Qcom = ((int)0x40000000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 + /// + MultisampleBufferBit7Qcom = unchecked((int)0x80000000) , + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_BLEND_COLOR = 0x8005 + /// + BlendColor = ((int)0x8005) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION = 0x8009 + /// + BlendEquation = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_RGB = 0x8009 + /// + BlendEquationRgb = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA8_EXT = 0x803C + /// + Alpha8Ext = ((int)0x803C) , + /// + /// Original was GL_ALPHA8_OES = 0x803C + /// + Alpha8Oes = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_EXT = 0x8040 + /// + Luminance8Ext = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_OES = 0x8040 + /// + Luminance8Oes = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 + /// + Luminance4Alpha4Oes = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 + /// + Luminance8Alpha8Ext = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 + /// + Luminance8Alpha8Oes = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4_OES = 0x8056 + /// + Rgba4Oes = ((int)0x8056) , + /// + /// Original was GL_Rgba4 = 0X8056 + /// + Rgba4 = ((int)0X8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGB5_A1_OES = 0x8057 + /// + Rgb5A1Oes = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A + /// + TextureBinding3DOes = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 + /// + Max3DTextureSize = ((int)0x8073) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 + /// + Max3DTextureSizeOes = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_Samples = 0X80a9 + /// + Samples = ((int)0X80a9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_BLEND_DST_RGB = 0x80C8 + /// + BlendDstRgb = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB = 0x80C9 + /// + BlendSrcRgb = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA = 0x80CA + /// + BlendDstAlpha = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA = 0x80CB + /// + BlendSrcAlpha = ((int)0x80CB) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_BGRA_IMG = 0x80E1 + /// + BgraImg = ((int)0x80E1) , + /// + /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 + /// + MaxElementsVertices = ((int)0x80E8) , + /// + /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 + /// + MaxElementsIndices = ((int)0x80E9) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D + /// + TextureMaxLevelApple = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 + /// + DepthComponent16Oes = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 + /// + DepthComponent24 = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 + /// + FramebufferAttachmentColorEncodingExt = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 + /// + FramebufferAttachmentComponentTypeExt = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 + /// + FramebufferUndefinedOes = ((int)0x8219) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_MAJOR_VERSION = 0x821B + /// + MajorVersion = ((int)0x821B) , + /// + /// Original was GL_MINOR_VERSION = 0x821C + /// + MinorVersion = ((int)0x821C) , + /// + /// Original was GL_NUM_EXTENSIONS = 0x821D + /// + NumExtensions = ((int)0x821D) , + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_EXT = 0x8227 + /// + RgExt = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_R32F_EXT = 0x822E + /// + R32fExt = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_RG32F_EXT = 0x8230 + /// + Rg32fExt = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 + /// + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 + /// + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 + /// + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 + /// + LoseContextOnResetExt = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 + /// + GuiltyContextResetExt = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 + /// + InnocentContextResetExt = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 + /// + UnknownContextResetExt = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 + /// + ResetNotificationStrategyExt = ((int)0x8256) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 + /// + ProgramSeparableExt = ((int)0x8258) , + /// + /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259 + /// + ActiveProgramExt = ((int)0x8259) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A + /// + ProgramPipelineBindingExt = ((int)0x825A) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 + /// + NoResetNotificationExt = ((int)0x8261) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C + /// + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D + /// + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF + /// + TextureImmutableLevels = ((int)0x82DF) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , + /// + /// Original was GL_DISPLAY_LIST = 0x82E7 + /// + DisplayList = ((int)0x82E7) , + /// + /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 + /// + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 + /// + UnsignedShort4444RevExt = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 + /// + UnsignedShort4444RevImg = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 + /// + UnsignedShort1555RevExt = ((int)0x8366) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 + /// + UnsignedInt2101010RevExt = ((int)0x8368) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + /// + /// Original was GL_MIRRORED_REPEAT = 0x8370 + /// + MirroredRepeat = ((int)0x8370) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 + /// + CompressedRgbaS3tcDxt3Angle = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + /// + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 + /// + CompressedRgbaS3tcDxt5Angle = ((int)0x83F3) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + /// + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_Texture0 = 0X84c0 + /// + Texture0 = ((int)0X84c0) , + /// + /// Original was GL_Texture1 = 0X84c1 + /// + Texture1 = ((int)0X84c1) , + /// + /// Original was GL_Texture2 = 0X84c2 + /// + Texture2 = ((int)0X84c2) , + /// + /// Original was GL_Texture3 = 0X84c3 + /// + Texture3 = ((int)0X84c3) , + /// + /// Original was GL_Texture4 = 0X84c4 + /// + Texture4 = ((int)0X84c4) , + /// + /// Original was GL_Texture5 = 0X84c5 + /// + Texture5 = ((int)0X84c5) , + /// + /// Original was GL_Texture6 = 0X84c6 + /// + Texture6 = ((int)0X84c6) , + /// + /// Original was GL_Texture7 = 0X84c7 + /// + Texture7 = ((int)0X84c7) , + /// + /// Original was GL_Texture8 = 0X84c8 + /// + Texture8 = ((int)0X84c8) , + /// + /// Original was GL_Texture9 = 0X84c9 + /// + Texture9 = ((int)0X84c9) , + /// + /// Original was GL_Texture10 = 0X84ca + /// + Texture10 = ((int)0X84ca) , + /// + /// Original was GL_Texture11 = 0X84cb + /// + Texture11 = ((int)0X84cb) , + /// + /// Original was GL_Texture12 = 0X84cc + /// + Texture12 = ((int)0X84cc) , + /// + /// Original was GL_Texture13 = 0X84cd + /// + Texture13 = ((int)0X84cd) , + /// + /// Original was GL_Texture14 = 0X84ce + /// + Texture14 = ((int)0X84ce) , + /// + /// Original was GL_Texture15 = 0X84cf + /// + Texture15 = ((int)0X84cf) , + /// + /// Original was GL_Texture16 = 0X84d0 + /// + Texture16 = ((int)0X84d0) , + /// + /// Original was GL_Texture17 = 0X84d1 + /// + Texture17 = ((int)0X84d1) , + /// + /// Original was GL_Texture18 = 0X84d2 + /// + Texture18 = ((int)0X84d2) , + /// + /// Original was GL_Texture19 = 0X84d3 + /// + Texture19 = ((int)0X84d3) , + /// + /// Original was GL_Texture20 = 0X84d4 + /// + Texture20 = ((int)0X84d4) , + /// + /// Original was GL_Texture21 = 0X84d5 + /// + Texture21 = ((int)0X84d5) , + /// + /// Original was GL_Texture22 = 0X84d6 + /// + Texture22 = ((int)0X84d6) , + /// + /// Original was GL_Texture23 = 0X84d7 + /// + Texture23 = ((int)0X84d7) , + /// + /// Original was GL_Texture24 = 0X84d8 + /// + Texture24 = ((int)0X84d8) , + /// + /// Original was GL_Texture25 = 0X84d9 + /// + Texture25 = ((int)0X84d9) , + /// + /// Original was GL_Texture26 = 0X84da + /// + Texture26 = ((int)0X84da) , + /// + /// Original was GL_Texture27 = 0X84db + /// + Texture27 = ((int)0X84db) , + /// + /// Original was GL_Texture28 = 0X84dc + /// + Texture28 = ((int)0X84dc) , + /// + /// Original was GL_Texture29 = 0X84dd + /// + Texture29 = ((int)0X84dd) , + /// + /// Original was GL_Texture30 = 0X84de + /// + Texture30 = ((int)0X84de) , + /// + /// Original was GL_Texture31 = 0X84df + /// + Texture31 = ((int)0X84df) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_ALL_COMPLETED_NV = 0x84F2 + /// + AllCompletedNv = ((int)0x84F2) , + /// + /// Original was GL_FENCE_STATUS_NV = 0x84F3 + /// + FenceStatusNv = ((int)0x84F3) , + /// + /// Original was GL_FENCE_CONDITION_NV = 0x84F4 + /// + FenceConditionNv = ((int)0x84F4) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD + /// + MaxTextureLodBias = ((int)0x84FD) , + /// + /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + /// + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , + /// + /// Original was GL_INCR_WRAP = 0x8507 + /// + IncrWrap = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP = 0x8508 + /// + DecrWrap = ((int)0x8508) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + /// + TextureCubeMapPositiveX = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + /// + TextureCubeMapNegativeX = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + /// + TextureCubeMapPositiveY = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + /// + TextureCubeMapNegativeY = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + /// + TextureCubeMapPositiveZ = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + /// + TextureCubeMapNegativeZ = ((int)0x851A) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + /// + MaxCubeMapTextureSize = ((int)0x851C) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 + /// + VertexArrayBindingOes = ((int)0x85B5) , + /// + /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA + /// + UnsignedShort88Apple = ((int)0x85BA) , + /// + /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB + /// + UnsignedShort88RevApple = ((int)0x85BB) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 + /// + VertexAttribArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 + /// + VertexAttribArraySize = ((int)0x8623) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 + /// + VertexAttribArrayStride = ((int)0x8624) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 + /// + VertexAttribArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 + /// + VertexAttribArrayPointer = ((int)0x8645) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_Z400_BINARY_AMD = 0x8740 + /// + Z400BinaryAmd = ((int)0x8740) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 + /// + ProgramBinaryLength = ((int)0x8741) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 + /// + ProgramBinaryLengthOes = ((int)0x8741) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE + /// + AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) , + /// + /// Original was GL_3DC_X_AMD = 0x87F9 + /// + Gl3DcXAmd = ((int)0x87F9) , + /// + /// Original was GL_3DC_XY_AMD = 0x87FA + /// + Gl3DcXyAmd = ((int)0x87FA) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE + /// + NumProgramBinaryFormatsOes = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF + /// + ProgramBinaryFormatsOes = ((int)0x87FF) , + /// + /// Original was GL_STENCIL_BACK_FUNC = 0x8800 + /// + StencilBackFunc = ((int)0x8800) , + /// + /// Original was GL_STENCIL_BACK_FAIL = 0x8801 + /// + StencilBackFail = ((int)0x8801) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 + /// + StencilBackPassDepthFail = ((int)0x8802) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 + /// + StencilBackPassDepthPass = ((int)0x8803) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGBA32F_EXT = 0x8814 + /// + Rgba32fExt = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGB32F_EXT = 0x8815 + /// + Rgb32fExt = ((int)0x8815) , + /// + /// Original was GL_ALPHA32F_EXT = 0x8816 + /// + Alpha32fExt = ((int)0x8816) , + /// + /// Original was GL_LUMINANCE32F_EXT = 0x8818 + /// + Luminance32fExt = ((int)0x8818) , + /// + /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 + /// + LuminanceAlpha32fExt = ((int)0x8819) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_ALPHA16F_EXT = 0x881C + /// + Alpha16fExt = ((int)0x881C) , + /// + /// Original was GL_LUMINANCE16F_EXT = 0x881E + /// + Luminance16fExt = ((int)0x881E) , + /// + /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F + /// + LuminanceAlpha16fExt = ((int)0x881F) , + /// + /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 + /// + WriteonlyRenderingQcom = ((int)0x8823) , + /// + /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 + /// + MaxDrawBuffers = ((int)0x8824) , + /// + /// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824 + /// + MaxDrawBuffersExt = ((int)0x8824) , + /// + /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 + /// + MaxDrawBuffersNv = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0 = 0x8825 + /// + DrawBuffer0 = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER0_EXT = 0x8825 + /// + DrawBuffer0Ext = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER0_NV = 0x8825 + /// + DrawBuffer0Nv = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1 = 0x8826 + /// + DrawBuffer1 = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER1_EXT = 0x8826 + /// + DrawBuffer1Ext = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER1_NV = 0x8826 + /// + DrawBuffer1Nv = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2 = 0x8827 + /// + DrawBuffer2 = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER2_EXT = 0x8827 + /// + DrawBuffer2Ext = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER2_NV = 0x8827 + /// + DrawBuffer2Nv = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3 = 0x8828 + /// + DrawBuffer3 = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER3_EXT = 0x8828 + /// + DrawBuffer3Ext = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER3_NV = 0x8828 + /// + DrawBuffer3Nv = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4 = 0x8829 + /// + DrawBuffer4 = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER4_EXT = 0x8829 + /// + DrawBuffer4Ext = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER4_NV = 0x8829 + /// + DrawBuffer4Nv = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5 = 0x882A + /// + DrawBuffer5 = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER5_EXT = 0x882A + /// + DrawBuffer5Ext = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER5_NV = 0x882A + /// + DrawBuffer5Nv = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6 = 0x882B + /// + DrawBuffer6 = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER6_EXT = 0x882B + /// + DrawBuffer6Ext = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER6_NV = 0x882B + /// + DrawBuffer6Nv = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7 = 0x882C + /// + DrawBuffer7 = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER7_EXT = 0x882C + /// + DrawBuffer7Ext = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER7_NV = 0x882C + /// + DrawBuffer7Nv = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8 = 0x882D + /// + DrawBuffer8 = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER8_EXT = 0x882D + /// + DrawBuffer8Ext = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER8_NV = 0x882D + /// + DrawBuffer8Nv = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9 = 0x882E + /// + DrawBuffer9 = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER9_EXT = 0x882E + /// + DrawBuffer9Ext = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER9_NV = 0x882E + /// + DrawBuffer9Nv = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10 = 0x882F + /// + DrawBuffer10 = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER10_EXT = 0x882F + /// + DrawBuffer10Ext = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER10_NV = 0x882F + /// + DrawBuffer10Nv = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11 = 0x8830 + /// + DrawBuffer11 = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER11_EXT = 0x8830 + /// + DrawBuffer11Ext = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER11_NV = 0x8830 + /// + DrawBuffer11Nv = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12 = 0x8831 + /// + DrawBuffer12 = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER12_EXT = 0x8831 + /// + DrawBuffer12Ext = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER12_NV = 0x8831 + /// + DrawBuffer12Nv = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13 = 0x8832 + /// + DrawBuffer13 = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER13_EXT = 0x8832 + /// + DrawBuffer13Ext = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER13_NV = 0x8832 + /// + DrawBuffer13Nv = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14 = 0x8833 + /// + DrawBuffer14 = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER14_EXT = 0x8833 + /// + DrawBuffer14Ext = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER14_NV = 0x8833 + /// + DrawBuffer14Nv = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15 = 0x8834 + /// + DrawBuffer15 = ((int)0x8834) , + /// + /// Original was GL_DRAW_BUFFER15_EXT = 0x8834 + /// + DrawBuffer15Ext = ((int)0x8834) , + /// + /// Original was GL_DRAW_BUFFER15_NV = 0x8834 + /// + DrawBuffer15Nv = ((int)0x8834) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D + /// + BlendEquationAlpha = ((int)0x883D) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C + /// + TextureCompareModeExt = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D + /// + TextureCompareFuncExt = ((int)0x884D) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E + /// + CompareRefToTexture = ((int)0x884E) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E + /// + CompareRefToTextureExt = ((int)0x884E) , + /// + /// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864 + /// + QueryCounterBitsExt = ((int)0x8864) , + /// + /// Original was GL_CURRENT_QUERY = 0x8865 + /// + CurrentQuery = ((int)0x8865) , + /// + /// Original was GL_CURRENT_QUERY_EXT = 0x8865 + /// + CurrentQueryExt = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT = 0x8866 + /// + QueryResult = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_EXT = 0x8866 + /// + QueryResultExt = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 + /// + QueryResultAvailable = ((int)0x8867) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 + /// + QueryResultAvailableExt = ((int)0x8867) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 + /// + MaxVertexAttribs = ((int)0x8869) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A + /// + VertexAttribArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 + /// + MaxTextureImageUnits = ((int)0x8872) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + /// + VertexAttribArrayBufferBinding = ((int)0x889F) , + /// + /// Original was GL_WRITE_ONLY_OES = 0x88B9 + /// + WriteOnlyOes = ((int)0x88B9) , + /// + /// Original was GL_BUFFER_ACCESS_OES = 0x88BB + /// + BufferAccessOes = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAPPED_OES = 0x88BC + /// + BufferMappedOes = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + /// + /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD + /// + BufferMapPointerOes = ((int)0x88BD) , + /// + /// Original was GL_TIME_ELAPSED_EXT = 0x88BF + /// + TimeElapsedExt = ((int)0x88BF) , + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + /// + /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB + /// + PixelPackBuffer = ((int)0x88EB) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC + /// + PixelUnpackBuffer = ((int)0x88EC) , + /// + /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED + /// + PixelPackBufferBinding = ((int)0x88ED) , + /// + /// Original was GL_ETC1_SRGB8_NV = 0x88EE + /// + Etc1Srgb8Nv = ((int)0x88EE) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF + /// + PixelUnpackBufferBinding = ((int)0x88EF) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + /// + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE + /// + VertexAttribArrayDivisor = ((int)0x88FE) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE + /// + VertexAttribArrayDivisorAngle = ((int)0x88FE) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE + /// + VertexAttribArrayDivisorExt = ((int)0x88FE) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE + /// + VertexAttribArrayDivisorNv = ((int)0x88FE) , + /// + /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + /// + MaxArrayTextureLayers = ((int)0x88FF) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + /// + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + /// + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_RGB_422_APPLE = 0x8A1F + /// + Rgb422Apple = ((int)0x8A1F) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 + /// + TextureSrgbDecodeExt = ((int)0x8A48) , + /// + /// Original was GL_DECODE_EXT = 0x8A49 + /// + DecodeExt = ((int)0x8A49) , + /// + /// Original was GL_SKIP_DECODE_EXT = 0x8A4A + /// + SkipDecodeExt = ((int)0x8A4A) , + /// + /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F + /// + ProgramPipelineObjectExt = ((int)0x8A4F) , + /// + /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 + /// + RgbRaw422Apple = ((int)0x8A51) , + /// + /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 + /// + FragmentShaderDiscardsSamplesExt = ((int)0x8A52) , + /// + /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 + /// + SyncObjectApple = ((int)0x8A53) , + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 + /// + CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54) , + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 + /// + CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 + /// + CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 + /// + CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57) , + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 + /// + ProgramObjectExt = ((int)0x8B40) , + /// + /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 + /// + ShaderObjectExt = ((int)0x8B48) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 + /// + MaxFragmentUniformComponents = ((int)0x8B49) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A + /// + MaxVertexUniformComponents = ((int)0x8B4A) , + /// + /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B + /// + MaxVaryingComponents = ((int)0x8B4B) , + /// + /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C + /// + MaxVertexTextureImageUnits = ((int)0x8B4C) , + /// + /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D + /// + MaxCombinedTextureImageUnits = ((int)0x8B4D) , + /// + /// Original was GL_SHADER_TYPE = 0x8B4F + /// + ShaderType = ((int)0x8B4F) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_Bool = 0X8b56 + /// + Bool = ((int)0X8b56) , + /// + /// Original was GL_BOOL_VEC2 = 0x8B57 + /// + BoolVec2 = ((int)0x8B57) , + /// + /// Original was GL_BOOL_VEC3 = 0x8B58 + /// + BoolVec3 = ((int)0x8B58) , + /// + /// Original was GL_BOOL_VEC4 = 0x8B59 + /// + BoolVec4 = ((int)0x8B59) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_SAMPLER_2D = 0x8B5E + /// + Sampler2D = ((int)0x8B5E) , + /// + /// Original was GL_SAMPLER_3D = 0x8B5F + /// + Sampler3D = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_3D_OES = 0x8B5F + /// + Sampler3DOes = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_CUBE = 0x8B60 + /// + SamplerCube = ((int)0x8B60) , + /// + /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 + /// + Sampler2DShadow = ((int)0x8B62) , + /// + /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 + /// + Sampler2DShadowExt = ((int)0x8B62) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 + /// + FloatMat2x3Nv = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 + /// + FloatMat2x4Nv = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2 = 0x8B67 + /// + FloatMat3x2 = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 + /// + FloatMat3x2Nv = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 + /// + FloatMat3x4Nv = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 + /// + FloatMat4x2Nv = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A + /// + FloatMat4x3Nv = ((int)0x8B6A) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_COMPILE_STATUS = 0x8B81 + /// + CompileStatus = ((int)0x8B81) , + /// + /// Original was GL_LINK_STATUS = 0x8B82 + /// + LinkStatus = ((int)0x8B82) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_ATTACHED_SHADERS = 0x8B85 + /// + AttachedShaders = ((int)0x8B85) , + /// + /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 + /// + ActiveUniforms = ((int)0x8B86) , + /// + /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 + /// + ActiveUniformMaxLength = ((int)0x8B87) , + /// + /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 + /// + ShaderSourceLength = ((int)0x8B88) , + /// + /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 + /// + ActiveAttributes = ((int)0x8B89) , + /// + /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A + /// + ActiveAttributeMaxLength = ((int)0x8B8A) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + /// + /// Original was GL_CURRENT_PROGRAM = 0x8B8D + /// + CurrentProgram = ((int)0x8B8D) , + /// + /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 + /// + Palette4Rgb8Oes = ((int)0x8B90) , + /// + /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 + /// + Palette4Rgba8Oes = ((int)0x8B91) , + /// + /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 + /// + Palette4R5G6B5Oes = ((int)0x8B92) , + /// + /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 + /// + Palette4Rgba4Oes = ((int)0x8B93) , + /// + /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 + /// + Palette4Rgb5A1Oes = ((int)0x8B94) , + /// + /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 + /// + Palette8Rgb8Oes = ((int)0x8B95) , + /// + /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 + /// + Palette8Rgba8Oes = ((int)0x8B96) , + /// + /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 + /// + Palette8R5G6B5Oes = ((int)0x8B97) , + /// + /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 + /// + Palette8Rgba4Oes = ((int)0x8B98) , + /// + /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 + /// + Palette8Rgb5A1Oes = ((int)0x8B99) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 + /// + CounterTypeAmd = ((int)0x8BC0) , + /// + /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 + /// + CounterRangeAmd = ((int)0x8BC1) , + /// + /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 + /// + UnsignedInt64Amd = ((int)0x8BC2) , + /// + /// Original was GL_PERCENTAGE_AMD = 0x8BC3 + /// + PercentageAmd = ((int)0x8BC3) , + /// + /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 + /// + PerfmonResultAvailableAmd = ((int)0x8BC4) , + /// + /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 + /// + PerfmonResultSizeAmd = ((int)0x8BC5) , + /// + /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 + /// + PerfmonResultAmd = ((int)0x8BC6) , + /// + /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 + /// + TextureWidthQcom = ((int)0x8BD2) , + /// + /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 + /// + TextureHeightQcom = ((int)0x8BD3) , + /// + /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 + /// + TextureDepthQcom = ((int)0x8BD4) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 + /// + TextureInternalFormatQcom = ((int)0x8BD5) , + /// + /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 + /// + TextureFormatQcom = ((int)0x8BD6) , + /// + /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 + /// + TextureTypeQcom = ((int)0x8BD7) , + /// + /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 + /// + TextureImageValidQcom = ((int)0x8BD8) , + /// + /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 + /// + TextureNumLevelsQcom = ((int)0x8BD9) , + /// + /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA + /// + TextureTargetQcom = ((int)0x8BDA) , + /// + /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB + /// + TextureObjectValidQcom = ((int)0x8BDB) , + /// + /// Original was GL_STATE_RESTORE = 0x8BDC + /// + StateRestore = ((int)0x8BDC) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 + /// + CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 + /// + CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 + /// + CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 + /// + CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) , + /// + /// Original was GL_SGX_BINARY_IMG = 0x8C0A + /// + SgxBinaryImg = ((int)0x8C0A) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + /// + /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 + /// + UnsignedNormalizedExt = ((int)0x8C17) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D + /// + TextureBinding2DArray = ((int)0x8C1D) , + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F + /// + AnySamplesPassedExt = ((int)0x8C2F) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + /// + UnsignedInt5999Rev = ((int)0x8C3E) , + /// + /// Original was GL_SRGB = 0x8C40 + /// + Srgb = ((int)0x8C40) , + /// + /// Original was GL_SRGB_EXT = 0x8C40 + /// + SrgbExt = ((int)0x8C40) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB8_NV = 0x8C41 + /// + Srgb8Nv = ((int)0x8C41) , + /// + /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 + /// + SrgbAlphaExt = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 + /// + Srgb8Alpha8Ext = ((int)0x8C43) , + /// + /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 + /// + SluminanceAlphaNv = ((int)0x8C44) , + /// + /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 + /// + Sluminance8Alpha8Nv = ((int)0x8C45) , + /// + /// Original was GL_SLUMINANCE_NV = 0x8C46 + /// + SluminanceNv = ((int)0x8C46) , + /// + /// Original was GL_SLUMINANCE8_NV = 0x8C47 + /// + Sluminance8Nv = ((int)0x8C47) , + /// + /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C + /// + CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D + /// + CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E + /// + CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F + /// + CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + /// + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + /// + TransformFeedbackBufferMode = ((int)0x8C7F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + /// + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + /// + TransformFeedbackVaryings = ((int)0x8C83) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + /// + TransformFeedbackBufferStart = ((int)0x8C84) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + /// + TransformFeedbackBufferSize = ((int)0x8C85) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + /// + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , + /// + /// Original was GL_RASTERIZER_DISCARD = 0x8C89 + /// + RasterizerDiscard = ((int)0x8C89) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + /// + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + /// + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , + /// + /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C + /// + InterleavedAttribs = ((int)0x8C8C) , + /// + /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D + /// + SeparateAttribs = ((int)0x8C8D) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + /// + TransformFeedbackBufferBinding = ((int)0x8C8F) , + /// + /// Original was GL_ATC_RGB_AMD = 0x8C92 + /// + AtcRgbAmd = ((int)0x8C92) , + /// + /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 + /// + AtcRgbaExplicitAlphaAmd = ((int)0x8C93) , + /// + /// Original was GL_STENCIL_BACK_REF = 0x8CA3 + /// + StencilBackRef = ((int)0x8CA3) , + /// + /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 + /// + StencilBackValueMask = ((int)0x8CA4) , + /// + /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 + /// + StencilBackWritemask = ((int)0x8CA5) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 + /// + DrawFramebufferBindingAngle = ((int)0x8CA6) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 + /// + DrawFramebufferBindingApple = ((int)0x8CA6) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 + /// + DrawFramebufferBindingNv = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 + /// + ReadFramebufferAngle = ((int)0x8CA8) , + /// + /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 + /// + ReadFramebufferApple = ((int)0x8CA8) , + /// + /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 + /// + ReadFramebufferNv = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 + /// + DrawFramebufferAngle = ((int)0x8CA9) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 + /// + DrawFramebufferApple = ((int)0x8CA9) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 + /// + DrawFramebufferNv = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA + /// + ReadFramebufferBindingAngle = ((int)0x8CAA) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA + /// + ReadFramebufferBindingApple = ((int)0x8CAA) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA + /// + ReadFramebufferBindingNv = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB + /// + RenderbufferSamplesAngle = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB + /// + RenderbufferSamplesApple = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB + /// + RenderbufferSamplesExt = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB + /// + RenderbufferSamplesNv = ((int)0x8CAB) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 + /// + FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 + /// + FramebufferIncompleteDimensions = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + /// + MaxColorAttachmentsExt = ((int)0x8CDF) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF + /// + MaxColorAttachmentsNv = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 + /// + ColorAttachment0Ext = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 + /// + ColorAttachment0Nv = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 + /// + ColorAttachment1Ext = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 + /// + ColorAttachment1Nv = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 + /// + ColorAttachment2Ext = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 + /// + ColorAttachment2Nv = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 + /// + ColorAttachment3Ext = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 + /// + ColorAttachment3Nv = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 + /// + ColorAttachment4Ext = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 + /// + ColorAttachment4Nv = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 + /// + ColorAttachment5Ext = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 + /// + ColorAttachment5Nv = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 + /// + ColorAttachment6Ext = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 + /// + ColorAttachment6Nv = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 + /// + ColorAttachment7Ext = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 + /// + ColorAttachment7Nv = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 + /// + ColorAttachment8Ext = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 + /// + ColorAttachment8Nv = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 + /// + ColorAttachment9Ext = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 + /// + ColorAttachment9Nv = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA + /// + ColorAttachment10Ext = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA + /// + ColorAttachment10Nv = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB + /// + ColorAttachment11Ext = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB + /// + ColorAttachment11Nv = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC + /// + ColorAttachment12Ext = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC + /// + ColorAttachment12Nv = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED + /// + ColorAttachment13Ext = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED + /// + ColorAttachment13Nv = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE + /// + ColorAttachment14Ext = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE + /// + ColorAttachment14Nv = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF + /// + ColorAttachment15Ext = ((int)0x8CEF) , + /// + /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF + /// + ColorAttachment15Nv = ((int)0x8CEF) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_Framebuffer = 0X8d40 + /// + Framebuffer = ((int)0X8d40) , + /// + /// Original was GL_Renderbuffer = 0X8d41 + /// + Renderbuffer = ((int)0X8d41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 + /// + StencilIndex1Oes = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 + /// + StencilIndex4Oes = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 + /// + FramebufferIncompleteMultisampleAngle = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 + /// + FramebufferIncompleteMultisampleApple = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + /// + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 + /// + FramebufferIncompleteMultisampleNv = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 + /// + MaxSamplesAngle = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 + /// + MaxSamplesApple = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 + /// + MaxSamplesExt = ((int)0x8D57) , + /// + /// Original was GL_MAX_SAMPLES_NV = 0x8D57 + /// + MaxSamplesNv = ((int)0x8D57) , + /// + /// Original was GL_HALF_FLOAT_OES = 0x8D61 + /// + HalfFloatOes = ((int)0x8D61) , + /// + /// Original was GL_RGB565_OES = 0x8D62 + /// + Rgb565Oes = ((int)0x8D62) , + /// + /// Original was GL_Rgb565 = 0X8d62 + /// + Rgb565 = ((int)0X8d62) , + /// + /// Original was GL_ETC1_RGB8_OES = 0x8D64 + /// + Etc1Rgb8Oes = ((int)0x8D64) , + /// + /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 + /// + TextureExternalOes = ((int)0x8D65) , + /// + /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 + /// + SamplerExternalOes = ((int)0x8D66) , + /// + /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 + /// + TextureBindingExternalOes = ((int)0x8D67) , + /// + /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 + /// + RequiredTextureImageUnitsOes = ((int)0x8D68) , + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A + /// + AnySamplesPassedConservativeExt = ((int)0x8D6A) , + /// + /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B + /// + MaxElementIndex = ((int)0x8D6B) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C + /// + FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_RED_INTEGER = 0x8D94 + /// + RedInteger = ((int)0x8D94) , + /// + /// Original was GL_RGB_INTEGER = 0x8D98 + /// + RgbInteger = ((int)0x8D98) , + /// + /// Original was GL_RGBA_INTEGER = 0x8D99 + /// + RgbaInteger = ((int)0x8D99) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + /// + /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 + /// + FramebufferSrgbExt = ((int)0x8DB9) , + /// + /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 + /// + Sampler2DArray = ((int)0x8DC1) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + /// + Sampler2DArrayShadow = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 + /// + Sampler2DArrayShadowNv = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 + /// + SamplerCubeShadow = ((int)0x8DC5) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 + /// + SamplerCubeShadowNv = ((int)0x8DC5) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_INT_SAMPLER_2D = 0x8DCA + /// + IntSampler2D = ((int)0x8DCA) , + /// + /// Original was GL_INT_SAMPLER_3D = 0x8DCB + /// + IntSampler3D = ((int)0x8DCB) , + /// + /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC + /// + IntSamplerCube = ((int)0x8DCC) , + /// + /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF + /// + IntSampler2DArray = ((int)0x8DCF) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + /// + UnsignedIntSampler2D = ((int)0x8DD2) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + /// + UnsignedIntSampler3D = ((int)0x8DD3) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + /// + UnsignedIntSamplerCube = ((int)0x8DD4) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + /// + UnsignedIntSampler2DArray = ((int)0x8DD7) , + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 + /// + UnsignedInt1010102Oes = ((int)0x8DF6) , + /// + /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 + /// + Int1010102Oes = ((int)0x8DF7) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 + /// + TransformFeedbackPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 + /// + TransformFeedbackActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + /// + /// Original was GL_TIMESTAMP_EXT = 0x8E28 + /// + TimestampExt = ((int)0x8E28) , + /// + /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C + /// + DepthComponent16NonlinearNv = ((int)0x8E2C) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 + /// + CoverageComponentNv = ((int)0x8ED0) , + /// + /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 + /// + CoverageComponent4Nv = ((int)0x8ED1) , + /// + /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 + /// + CoverageAttachmentNv = ((int)0x8ED2) , + /// + /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 + /// + CoverageBuffersNv = ((int)0x8ED3) , + /// + /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 + /// + CoverageSamplesNv = ((int)0x8ED4) , + /// + /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 + /// + CoverageAllFragmentsNv = ((int)0x8ED5) , + /// + /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 + /// + CoverageEdgeFragmentsNv = ((int)0x8ED6) , + /// + /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 + /// + CoverageAutomaticNv = ((int)0x8ED7) , + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 + /// + CopyReadBufferBinding = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_NV = 0x8F36 + /// + CopyReadBufferNv = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 + /// + CopyWriteBufferBinding = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37 + /// + CopyWriteBufferNv = ((int)0x8F37) , + /// + /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 + /// + MaliShaderBinaryArm = ((int)0x8F60) , + /// + /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 + /// + MaliProgramBinaryArm = ((int)0x8F61) , + /// + /// Original was GL_R8_SNORM = 0x8F94 + /// + R8Snorm = ((int)0x8F94) , + /// + /// Original was GL_RG8_SNORM = 0x8F95 + /// + Rg8Snorm = ((int)0x8F95) , + /// + /// Original was GL_RGB8_SNORM = 0x8F96 + /// + Rgb8Snorm = ((int)0x8F96) , + /// + /// Original was GL_RGBA8_SNORM = 0x8F97 + /// + Rgba8Snorm = ((int)0x8F97) , + /// + /// Original was GL_SIGNED_NORMALIZED = 0x8F9C + /// + SignedNormalized = ((int)0x8F9C) , + /// + /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 + /// + PerfmonGlobalModeQcom = ((int)0x8FA0) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + /// + /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 + /// + CpuOptimizedQcom = ((int)0x8FB1) , + /// + /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 + /// + GpuOptimizedQcom = ((int)0x8FB2) , + /// + /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 + /// + RenderDirectToFramebufferQcom = ((int)0x8FB3) , + /// + /// Original was GL_GPU_DISJOINT_EXT = 0x8FBB + /// + GpuDisjointExt = ((int)0x8FBB) , + /// + /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 + /// + ShaderBinaryViv = ((int)0x8FC4) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + /// + /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 + /// + ColorAttachmentExt = ((int)0x90F0) , + /// + /// Original was GL_MULTIVIEW_EXT = 0x90F1 + /// + MultiviewExt = ((int)0x90F1) , + /// + /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 + /// + MaxMultiviewBuffersExt = ((int)0x90F2) , + /// + /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 + /// + ContextRobustAccessExt = ((int)0x90F3) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 + /// + MaxServerWaitTimeout = ((int)0x9111) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 + /// + MaxServerWaitTimeoutApple = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 + /// + ObjectTypeApple = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 + /// + SyncConditionApple = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_STATUS_APPLE = 0x9114 + /// + SyncStatusApple = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + /// + /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 + /// + SyncFlagsApple = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE = 0x9116 + /// + SyncFence = ((int)0x9116) , + /// + /// Original was GL_SYNC_FENCE_APPLE = 0x9116 + /// + SyncFenceApple = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 + /// + SyncGpuCommandsCompleteApple = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED = 0x9118 + /// + Unsignaled = ((int)0x9118) , + /// + /// Original was GL_UNSIGNALED_APPLE = 0x9118 + /// + UnsignaledApple = ((int)0x9118) , + /// + /// Original was GL_SIGNALED = 0x9119 + /// + Signaled = ((int)0x9119) , + /// + /// Original was GL_SIGNALED_APPLE = 0x9119 + /// + SignaledApple = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A + /// + AlreadySignaledApple = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B + /// + TimeoutExpiredApple = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C + /// + ConditionSatisfiedApple = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + /// + /// Original was GL_WAIT_FAILED_APPLE = 0x911D + /// + WaitFailedApple = ((int)0x911D) , + /// + /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F + /// + BufferAccessFlags = ((int)0x911F) , + /// + /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 + /// + BufferMapLength = ((int)0x9120) , + /// + /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 + /// + BufferMapOffset = ((int)0x9121) , + /// + /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + /// + MaxVertexOutputComponents = ((int)0x9122) , + /// + /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + /// + MaxFragmentInputComponents = ((int)0x9125) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F + /// + TextureImmutableFormat = ((int)0x912F) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F + /// + TextureImmutableFormatExt = ((int)0x912F) , + /// + /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 + /// + SgxProgramBinaryImg = ((int)0x9130) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 + /// + RenderbufferSamplesImg = ((int)0x9133) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 + /// + FramebufferIncompleteMultisampleImg = ((int)0x9134) , + /// + /// Original was GL_MAX_SAMPLES_IMG = 0x9135 + /// + MaxSamplesImg = ((int)0x9135) , + /// + /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 + /// + TextureSamplesImg = ((int)0x9136) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 + /// + CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 + /// + CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 + /// + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 + /// + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 + /// + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , + /// + /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 + /// + BufferObjectExt = ((int)0x9151) , + /// + /// Original was GL_QUERY_OBJECT_EXT = 0x9153 + /// + QueryObjectExt = ((int)0x9153) , + /// + /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 + /// + VertexArrayObjectExt = ((int)0x9154) , + /// + /// Original was GL_SHADER_BINARY_DMP = 0x9250 + /// + ShaderBinaryDmp = ((int)0x9250) , + /// + /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 + /// + GccsoShaderBinaryFj = ((int)0x9260) , + /// + /// Original was GL_COMPRESSED_R11_EAC = 0x9270 + /// + CompressedR11Eac = ((int)0x9270) , + /// + /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + /// + CompressedSignedR11Eac = ((int)0x9271) , + /// + /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 + /// + CompressedRg11Eac = ((int)0x9272) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + /// + CompressedSignedRg11Eac = ((int)0x9273) , + /// + /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 + /// + CompressedRgb8Etc2 = ((int)0x9274) , + /// + /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + /// + CompressedSrgb8Etc2 = ((int)0x9275) , + /// + /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + /// + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , + /// + /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + /// + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , + /// + /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + /// + CompressedRgba8Etc2Eac = ((int)0x9278) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + /// + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + /// + /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 + /// + BlendPremultipliedSrcNv = ((int)0x9280) , + /// + /// Original was GL_BLEND_OVERLAP_NV = 0x9281 + /// + BlendOverlapNv = ((int)0x9281) , + /// + /// Original was GL_UNCORRELATED_NV = 0x9282 + /// + UncorrelatedNv = ((int)0x9282) , + /// + /// Original was GL_DISJOINT_NV = 0x9283 + /// + DisjointNv = ((int)0x9283) , + /// + /// Original was GL_CONJOINT_NV = 0x9284 + /// + ConjointNv = ((int)0x9284) , + /// + /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 + /// + BlendAdvancedCoherentNv = ((int)0x9285) , + /// + /// Original was GL_SRC_NV = 0x9286 + /// + SrcNv = ((int)0x9286) , + /// + /// Original was GL_DST_NV = 0x9287 + /// + DstNv = ((int)0x9287) , + /// + /// Original was GL_SRC_OVER_NV = 0x9288 + /// + SrcOverNv = ((int)0x9288) , + /// + /// Original was GL_DST_OVER_NV = 0x9289 + /// + DstOverNv = ((int)0x9289) , + /// + /// Original was GL_SRC_IN_NV = 0x928A + /// + SrcInNv = ((int)0x928A) , + /// + /// Original was GL_DST_IN_NV = 0x928B + /// + DstInNv = ((int)0x928B) , + /// + /// Original was GL_SRC_OUT_NV = 0x928C + /// + SrcOutNv = ((int)0x928C) , + /// + /// Original was GL_DST_OUT_NV = 0x928D + /// + DstOutNv = ((int)0x928D) , + /// + /// Original was GL_SRC_ATOP_NV = 0x928E + /// + SrcAtopNv = ((int)0x928E) , + /// + /// Original was GL_DST_ATOP_NV = 0x928F + /// + DstAtopNv = ((int)0x928F) , + /// + /// Original was GL_PLUS_NV = 0x9291 + /// + PlusNv = ((int)0x9291) , + /// + /// Original was GL_PLUS_DARKER_NV = 0x9292 + /// + PlusDarkerNv = ((int)0x9292) , + /// + /// Original was GL_MULTIPLY_NV = 0x9294 + /// + MultiplyNv = ((int)0x9294) , + /// + /// Original was GL_SCREEN_NV = 0x9295 + /// + ScreenNv = ((int)0x9295) , + /// + /// Original was GL_OVERLAY_NV = 0x9296 + /// + OverlayNv = ((int)0x9296) , + /// + /// Original was GL_DARKEN_NV = 0x9297 + /// + DarkenNv = ((int)0x9297) , + /// + /// Original was GL_LIGHTEN_NV = 0x9298 + /// + LightenNv = ((int)0x9298) , + /// + /// Original was GL_COLORDODGE_NV = 0x9299 + /// + ColordodgeNv = ((int)0x9299) , + /// + /// Original was GL_COLORBURN_NV = 0x929A + /// + ColorburnNv = ((int)0x929A) , + /// + /// Original was GL_HARDLIGHT_NV = 0x929B + /// + HardlightNv = ((int)0x929B) , + /// + /// Original was GL_SOFTLIGHT_NV = 0x929C + /// + SoftlightNv = ((int)0x929C) , + /// + /// Original was GL_DIFFERENCE_NV = 0x929E + /// + DifferenceNv = ((int)0x929E) , + /// + /// Original was GL_MINUS_NV = 0x929F + /// + MinusNv = ((int)0x929F) , + /// + /// Original was GL_EXCLUSION_NV = 0x92A0 + /// + ExclusionNv = ((int)0x92A0) , + /// + /// Original was GL_CONTRAST_NV = 0x92A1 + /// + ContrastNv = ((int)0x92A1) , + /// + /// Original was GL_INVERT_RGB_NV = 0x92A3 + /// + InvertRgbNv = ((int)0x92A3) , + /// + /// Original was GL_LINEARDODGE_NV = 0x92A4 + /// + LineardodgeNv = ((int)0x92A4) , + /// + /// Original was GL_LINEARBURN_NV = 0x92A5 + /// + LinearburnNv = ((int)0x92A5) , + /// + /// Original was GL_VIVIDLIGHT_NV = 0x92A6 + /// + VividlightNv = ((int)0x92A6) , + /// + /// Original was GL_LINEARLIGHT_NV = 0x92A7 + /// + LinearlightNv = ((int)0x92A7) , + /// + /// Original was GL_PINLIGHT_NV = 0x92A8 + /// + PinlightNv = ((int)0x92A8) , + /// + /// Original was GL_HARDMIX_NV = 0x92A9 + /// + HardmixNv = ((int)0x92A9) , + /// + /// Original was GL_HSL_HUE_NV = 0x92AD + /// + HslHueNv = ((int)0x92AD) , + /// + /// Original was GL_HSL_SATURATION_NV = 0x92AE + /// + HslSaturationNv = ((int)0x92AE) , + /// + /// Original was GL_HSL_COLOR_NV = 0x92AF + /// + HslColorNv = ((int)0x92AF) , + /// + /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 + /// + HslLuminosityNv = ((int)0x92B0) , + /// + /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 + /// + PlusClampedNv = ((int)0x92B1) , + /// + /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 + /// + PlusClampedAlphaNv = ((int)0x92B2) , + /// + /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 + /// + MinusClampedNv = ((int)0x92B3) , + /// + /// Original was GL_INVERT_OVG_NV = 0x92B4 + /// + InvertOvgNv = ((int)0x92B4) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + /// + /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 + /// + TranslatedShaderSourceLengthAngle = ((int)0x93A0) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + /// + /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 + /// + TextureUsageAngle = ((int)0x93A2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 + /// + FramebufferAttachmentAngle = ((int)0x93A3) , + /// + /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 + /// + PackReverseRowOrderAngle = ((int)0x93A4) , + /// + /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 + /// + ProgramBinaryAngle = ((int)0x93A6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_INVALID_INDEX = 0xFFFFFFFF + /// + InvalidIndex = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_One = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + } + + /// + /// Not used directly. + /// + public enum AlphaFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Not used directly. + /// + public enum AmdCompressed3DcTexture : int + { + /// + /// Original was GL_3DC_X_AMD = 0x87F9 + /// + Gl3DcXAmd = ((int)0x87F9) , + /// + /// Original was GL_3DC_XY_AMD = 0x87FA + /// + Gl3DcXyAmd = ((int)0x87FA) , + } + + /// + /// Not used directly. + /// + public enum AmdCompressedAtcTexture : int + { + /// + /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE + /// + AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) , + /// + /// Original was GL_ATC_RGB_AMD = 0x8C92 + /// + AtcRgbAmd = ((int)0x8C92) , + /// + /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 + /// + AtcRgbaExplicitAlphaAmd = ((int)0x8C93) , + } + + /// + /// Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo + /// + public enum AmdPerformanceMonitor : int + { + /// + /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 + /// + CounterTypeAmd = ((int)0x8BC0) , + /// + /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 + /// + CounterRangeAmd = ((int)0x8BC1) , + /// + /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 + /// + UnsignedInt64Amd = ((int)0x8BC2) , + /// + /// Original was GL_PERCENTAGE_AMD = 0x8BC3 + /// + PercentageAmd = ((int)0x8BC3) , + /// + /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 + /// + PerfmonResultAvailableAmd = ((int)0x8BC4) , + /// + /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 + /// + PerfmonResultSizeAmd = ((int)0x8BC5) , + /// + /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 + /// + PerfmonResultAmd = ((int)0x8BC6) , + } + + /// + /// Not used directly. + /// + public enum AmdProgramBinaryZ400 : int + { + /// + /// Original was GL_Z400_BINARY_AMD = 0x8740 + /// + Z400BinaryAmd = ((int)0x8740) , + } + + /// + /// Not used directly. + /// + public enum AngleDepthTexture : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + } + + /// + /// Used in GL.Angle.BlitFramebuffer + /// + public enum AngleFramebufferBlit : int + { + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 + /// + DrawFramebufferBindingAngle = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 + /// + ReadFramebufferAngle = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 + /// + DrawFramebufferAngle = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA + /// + ReadFramebufferBindingAngle = ((int)0x8CAA) , + } + + /// + /// Used in GL.Angle.RenderbufferStorageMultisample + /// + public enum AngleFramebufferMultisample : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB + /// + RenderbufferSamplesAngle = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 + /// + FramebufferIncompleteMultisampleAngle = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 + /// + MaxSamplesAngle = ((int)0x8D57) , + } + + /// + /// Used in GL.Angle.DrawElementsInstanced + /// + public enum AngleInstancedArrays : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE + /// + VertexAttribArrayDivisorAngle = ((int)0x88FE) , + } + + /// + /// Not used directly. + /// + public enum AnglePackReverseRowOrder : int + { + /// + /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 + /// + PackReverseRowOrderAngle = ((int)0x93A4) , + } + + /// + /// Not used directly. + /// + public enum AngleProgramBinary : int + { + /// + /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 + /// + ProgramBinaryAngle = ((int)0x93A6) , + } + + /// + /// Not used directly. + /// + public enum AngleTextureCompressionDxt3 : int + { + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 + /// + CompressedRgbaS3tcDxt3Angle = ((int)0x83F2) , + } + + /// + /// Not used directly. + /// + public enum AngleTextureCompressionDxt5 : int + { + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 + /// + CompressedRgbaS3tcDxt5Angle = ((int)0x83F3) , + } + + /// + /// Not used directly. + /// + public enum AngleTextureUsage : int + { + /// + /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 + /// + TextureUsageAngle = ((int)0x93A2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 + /// + FramebufferAttachmentAngle = ((int)0x93A3) , + } + + /// + /// Not used directly. + /// + public enum AngleTranslatedShaderSource : int + { + /// + /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 + /// + TranslatedShaderSourceLengthAngle = ((int)0x93A0) , + } + + /// + /// Not used directly. + /// + public enum AppleCopyTextureLevels : int + { + } + + /// + /// Used in GL.Apple.RenderbufferStorageMultisample + /// + public enum AppleFramebufferMultisample : int + { + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 + /// + DrawFramebufferBindingApple = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 + /// + ReadFramebufferApple = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 + /// + DrawFramebufferApple = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA + /// + ReadFramebufferBindingApple = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB + /// + RenderbufferSamplesApple = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 + /// + FramebufferIncompleteMultisampleApple = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_APPLE = 0x8D57 + /// + MaxSamplesApple = ((int)0x8D57) , + } + + /// + /// Not used directly. + /// + public enum AppleRgb422 : int + { + /// + /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA + /// + UnsignedShort88Apple = ((int)0x85BA) , + /// + /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB + /// + UnsignedShort88RevApple = ((int)0x85BB) , + /// + /// Original was GL_RGB_422_APPLE = 0x8A1F + /// + Rgb422Apple = ((int)0x8A1F) , + /// + /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 + /// + RgbRaw422Apple = ((int)0x8A51) , + } + + /// + /// Used in GL.Apple.FenceSync, GL.Apple.GetInteger64 and 1 other function + /// + public enum AppleSync : int + { + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 + /// + SyncFlushCommandsBitApple = ((int)0x00000001) , + /// + /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 + /// + SyncObjectApple = ((int)0x8A53) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 + /// + MaxServerWaitTimeoutApple = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 + /// + ObjectTypeApple = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 + /// + SyncConditionApple = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS_APPLE = 0x9114 + /// + SyncStatusApple = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 + /// + SyncFlagsApple = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE_APPLE = 0x9116 + /// + SyncFenceApple = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 + /// + SyncGpuCommandsCompleteApple = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED_APPLE = 0x9118 + /// + UnsignaledApple = ((int)0x9118) , + /// + /// Original was GL_SIGNALED_APPLE = 0x9119 + /// + SignaledApple = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A + /// + AlreadySignaledApple = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B + /// + TimeoutExpiredApple = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C + /// + ConditionSatisfiedApple = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED_APPLE = 0x911D + /// + WaitFailedApple = ((int)0x911D) , + /// + /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum AppleTextureFormatBgra8888 : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + } + + /// + /// Not used directly. + /// + public enum AppleTextureMaxLevel : int + { + /// + /// Original was GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D + /// + TextureMaxLevelApple = ((int)0x813D) , + } + + /// + /// Not used directly. + /// + public enum ArmMaliProgramBinary : int + { + /// + /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 + /// + MaliProgramBinaryArm = ((int)0x8F61) , + } + + /// + /// Not used directly. + /// + public enum ArmMaliShaderBinary : int + { + /// + /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 + /// + MaliShaderBinaryArm = ((int)0x8F60) , + } + + /// + /// Not used directly. + /// + public enum ArmRgba8 : int + { + } + + /// + /// Not used directly. + /// + [Flags] + public enum AttribMask : int + { + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Used in GL.DrawArrays, GL.DrawElements + /// + public enum BeginMode : int + { + /// + /// Original was GL_Points = 0X0000 + /// + Points = ((int)0X0000) , + /// + /// Original was GL_Lines = 0X0001 + /// + Lines = ((int)0X0001) , + /// + /// Original was GL_LineLoop = 0X0002 + /// + LineLoop = ((int)0X0002) , + /// + /// Original was GL_LineStrip = 0X0003 + /// + LineStrip = ((int)0X0003) , + /// + /// Original was GL_Triangles = 0X0004 + /// + Triangles = ((int)0X0004) , + /// + /// Original was GL_TriangleStrip = 0X0005 + /// + TriangleStrip = ((int)0X0005) , + /// + /// Original was GL_TriangleFan = 0X0006 + /// + TriangleFan = ((int)0X0006) , + } + + /// + /// Used in GL.BlendEquation, GL.BlendEquationSeparate + /// + public enum BlendEquationMode : int + { + /// + /// Original was GL_FuncAdd = 0X8006 + /// + FuncAdd = ((int)0X8006) , + /// + /// Original was GL_FuncSubtract = 0X800a + /// + FuncSubtract = ((int)0X800a) , + /// + /// Original was GL_FuncReverseSubtract = 0X800b + /// + FuncReverseSubtract = ((int)0X800b) , + } + + /// + /// Not used directly. + /// + public enum BlendEquationModeExt : int + { + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + } + + /// + /// Used in GL.BlendFunc + /// + public enum BlendingFactorDest : int + { + /// + /// Original was GL_Zero = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DstColor = 0X0306 + /// + DstColor = ((int)0X0306) , + /// + /// Original was GL_OneMinusDstColor = 0X0307 + /// + OneMinusDstColor = ((int)0X0307) , + /// + /// Original was GL_SrcAlphaSaturate = 0X0308 + /// + SrcAlphaSaturate = ((int)0X0308) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ConstantColor = 0X8001 + /// + ConstantColor = ((int)0X8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_OneMinusConstantColor = 0X8002 + /// + OneMinusConstantColor = ((int)0X8002) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ConstantAlpha = 0X8003 + /// + ConstantAlpha = ((int)0X8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_OneMinusConstantAlpha = 0X8004 + /// + OneMinusConstantAlpha = ((int)0X8004) , + /// + /// Original was GL_One = 1 + /// + One = ((int)1) , + } + + /// + /// Used in GL.BlendFunc + /// + public enum BlendingFactorSrc : int + { + /// + /// Original was GL_Zero = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SrcColor = 0X0300 + /// + SrcColor = ((int)0X0300) , + /// + /// Original was GL_OneMinusSrcColor = 0X0301 + /// + OneMinusSrcColor = ((int)0X0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ConstantColor = 0X8001 + /// + ConstantColor = ((int)0X8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_OneMinusConstantColor = 0X8002 + /// + OneMinusConstantColor = ((int)0X8002) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ConstantAlpha = 0X8003 + /// + ConstantAlpha = ((int)0X8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_OneMinusConstantAlpha = 0X8004 + /// + OneMinusConstantAlpha = ((int)0X8004) , + /// + /// Original was GL_One = 1 + /// + One = ((int)1) , + } + + /// + /// Not used directly. + /// + public enum Boolean : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Used in GL.GetBufferParameter + /// + public enum BufferParameterName : int + { + /// + /// Original was GL_BufferSize = 0X8764 + /// + BufferSize = ((int)0X8764) , + /// + /// Original was GL_BufferUsage = 0X8765 + /// + BufferUsage = ((int)0X8765) , + } + + /// + /// Used in GL.BindBuffer, GL.BufferData and 2 other functions + /// + public enum BufferTarget : int + { + /// + /// Original was GL_ArrayBuffer = 0X8892 + /// + ArrayBuffer = ((int)0X8892) , + /// + /// Original was GL_ElementArrayBuffer = 0X8893 + /// + ElementArrayBuffer = ((int)0X8893) , + } + + /// + /// Used in GL.BufferData + /// + public enum BufferUsage : int + { + /// + /// Original was GL_StreamDraw = 0X88e0 + /// + StreamDraw = ((int)0X88e0) , + /// + /// Original was GL_StaticDraw = 0X88e4 + /// + StaticDraw = ((int)0X88e4) , + /// + /// Original was GL_DynamicDraw = 0X88e8 + /// + DynamicDraw = ((int)0X88e8) , + } + + /// + /// Used in GL.BlitFramebuffer, GL.Clear + /// + [Flags] + public enum ClearBufferMask : int + { + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ClientAttribMask : int + { + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ClipPlaneName : int + { + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + } + + /// + /// Not used directly. + /// + public enum ColorPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum ColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + } + + /// + /// Not used directly. + /// + public enum ColorTableTargetSgi : int + { + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextFlagMask : int + { + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextProfileMask : int + { + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionBorderModeExt : int + { + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionParameterExt : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionTargetExt : int + { + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + } + + /// + /// Used in GL.CullFace, GL.StencilFuncSeparate and 2 other functions + /// + public enum CullFaceMode : int + { + /// + /// Original was GL_Front = 0X0404 + /// + Front = ((int)0X0404) , + /// + /// Original was GL_Back = 0X0405 + /// + Back = ((int)0X0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum DataType : int + { + } + + /// + /// Not used directly. + /// + public enum DebugSeverity : int + { + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + } + + /// + /// Not used directly. + /// + public enum DebugSeverityControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + } + + /// + /// Not used directly. + /// + public enum DebugSource : int + { + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + } + + /// + /// Not used directly. + /// + public enum DebugSourceControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + } + + /// + /// Not used directly. + /// + public enum DebugSourceExternal : int + { + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + } + + /// + /// Not used directly. + /// + public enum DebugType : int + { + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + } + + /// + /// Not used directly. + /// + public enum DebugTypeControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + } + + /// + /// Used in GL.DepthFunc + /// + public enum DepthFunction : int + { + /// + /// Original was GL_Never = 0X0200 + /// + Never = ((int)0X0200) , + /// + /// Original was GL_Less = 0X0201 + /// + Less = ((int)0X0201) , + /// + /// Original was GL_Equal = 0X0202 + /// + Equal = ((int)0X0202) , + /// + /// Original was GL_Lequal = 0X0203 + /// + Lequal = ((int)0X0203) , + /// + /// Original was GL_Greater = 0X0204 + /// + Greater = ((int)0X0204) , + /// + /// Original was GL_Notequal = 0X0205 + /// + Notequal = ((int)0X0205) , + /// + /// Original was GL_Gequal = 0X0206 + /// + Gequal = ((int)0X0206) , + /// + /// Original was GL_Always = 0X0207 + /// + Always = ((int)0X0207) , + } + + /// + /// Not used directly. + /// + public enum DmpShaderBinary : int + { + /// + /// Original was GL_SHADER_BINARY_DMP = 0x9250 + /// + ShaderBinaryDmp = ((int)0x9250) , + } + + /// + /// Not used directly. + /// + public enum DrawBufferMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + } + + /// + /// Used in GL.DrawElements, GL.DrawElementsInstanced and 3 other functions + /// + public enum DrawElementsType : int + { + /// + /// Original was GL_UnsignedByte = 0X1401 + /// + UnsignedByte = ((int)0X1401) , + /// + /// Original was GL_UnsignedShort = 0X1403 + /// + UnsignedShort = ((int)0X1403) , + } + + /// + /// Used in GL.Disable, GL.Enable and 1 other function + /// + public enum EnableCap : int + { + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_Dither = 0X0bd0 + /// + Dither = ((int)0X0bd0) , + /// + /// Original was GL_Blend = 0X0be2 + /// + Blend = ((int)0X0be2) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SampleAlphaToCoverage = 0X809e + /// + SampleAlphaToCoverage = ((int)0X809e) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_SampleCoverage = 0X80a0 + /// + SampleCoverage = ((int)0X80a0) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + } + + /// + /// Not used directly. + /// + public enum ErrorCode : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + } + + /// + /// Used in GL.BlendFuncSeparate + /// + public enum EsVersion20 : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_BLEND_COLOR = 0x8005 + /// + BlendColor = ((int)0x8005) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_BLEND_EQUATION = 0x8009 + /// + BlendEquation = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_RGB = 0x8009 + /// + BlendEquationRgb = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_BLEND_DST_RGB = 0x80C8 + /// + BlendDstRgb = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB = 0x80C9 + /// + BlendSrcRgb = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA = 0x80CA + /// + BlendDstAlpha = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA = 0x80CB + /// + BlendSrcAlpha = ((int)0x80CB) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_MIRRORED_REPEAT = 0x8370 + /// + MirroredRepeat = ((int)0x8370) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_INCR_WRAP = 0x8507 + /// + IncrWrap = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP = 0x8508 + /// + DecrWrap = ((int)0x8508) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + /// + TextureCubeMapPositiveX = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + /// + TextureCubeMapNegativeX = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + /// + TextureCubeMapPositiveY = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + /// + TextureCubeMapNegativeY = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + /// + TextureCubeMapPositiveZ = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + /// + TextureCubeMapNegativeZ = ((int)0x851A) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + /// + MaxCubeMapTextureSize = ((int)0x851C) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 + /// + VertexAttribArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 + /// + VertexAttribArraySize = ((int)0x8623) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 + /// + VertexAttribArrayStride = ((int)0x8624) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 + /// + VertexAttribArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 + /// + VertexAttribArrayPointer = ((int)0x8645) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_STENCIL_BACK_FUNC = 0x8800 + /// + StencilBackFunc = ((int)0x8800) , + /// + /// Original was GL_STENCIL_BACK_FAIL = 0x8801 + /// + StencilBackFail = ((int)0x8801) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 + /// + StencilBackPassDepthFail = ((int)0x8802) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 + /// + StencilBackPassDepthPass = ((int)0x8803) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D + /// + BlendEquationAlpha = ((int)0x883D) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 + /// + MaxVertexAttribs = ((int)0x8869) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A + /// + VertexAttribArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 + /// + MaxTextureImageUnits = ((int)0x8872) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + /// + VertexAttribArrayBufferBinding = ((int)0x889F) , + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C + /// + MaxVertexTextureImageUnits = ((int)0x8B4C) , + /// + /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D + /// + MaxCombinedTextureImageUnits = ((int)0x8B4D) , + /// + /// Original was GL_SHADER_TYPE = 0x8B4F + /// + ShaderType = ((int)0x8B4F) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_BOOL = 0x8B56 + /// + Bool = ((int)0x8B56) , + /// + /// Original was GL_BOOL_VEC2 = 0x8B57 + /// + BoolVec2 = ((int)0x8B57) , + /// + /// Original was GL_BOOL_VEC3 = 0x8B58 + /// + BoolVec3 = ((int)0x8B58) , + /// + /// Original was GL_BOOL_VEC4 = 0x8B59 + /// + BoolVec4 = ((int)0x8B59) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_SAMPLER_2D = 0x8B5E + /// + Sampler2D = ((int)0x8B5E) , + /// + /// Original was GL_SAMPLER_CUBE = 0x8B60 + /// + SamplerCube = ((int)0x8B60) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_COMPILE_STATUS = 0x8B81 + /// + CompileStatus = ((int)0x8B81) , + /// + /// Original was GL_LINK_STATUS = 0x8B82 + /// + LinkStatus = ((int)0x8B82) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_ATTACHED_SHADERS = 0x8B85 + /// + AttachedShaders = ((int)0x8B85) , + /// + /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 + /// + ActiveUniforms = ((int)0x8B86) , + /// + /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 + /// + ActiveUniformMaxLength = ((int)0x8B87) , + /// + /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 + /// + ShaderSourceLength = ((int)0x8B88) , + /// + /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 + /// + ActiveAttributes = ((int)0x8B89) , + /// + /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A + /// + ActiveAttributeMaxLength = ((int)0x8B8A) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + /// + /// Original was GL_CURRENT_PROGRAM = 0x8B8D + /// + CurrentProgram = ((int)0x8B8D) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_STENCIL_BACK_REF = 0x8CA3 + /// + StencilBackRef = ((int)0x8CA3) , + /// + /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 + /// + StencilBackValueMask = ((int)0x8CA4) , + /// + /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 + /// + StencilBackWritemask = ((int)0x8CA5) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 + /// + FramebufferIncompleteDimensions = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_FRAMEBUFFER = 0x8D40 + /// + Framebuffer = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_RGB565 = 0x8D62 + /// + Rgb565 = ((int)0x8D62) , + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Used in GL.BeginQuery, GL.BeginTransformFeedback and 36 other functions + /// + public enum EsVersion30 : int + { + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 + /// + Max3DTextureSize = ((int)0x8073) , + /// + /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 + /// + MaxElementsVertices = ((int)0x80E8) , + /// + /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 + /// + MaxElementsIndices = ((int)0x80E9) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 + /// + DepthComponent24 = ((int)0x81A6) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_MAJOR_VERSION = 0x821B + /// + MajorVersion = ((int)0x821B) , + /// + /// Original was GL_MINOR_VERSION = 0x821C + /// + MinorVersion = ((int)0x821C) , + /// + /// Original was GL_NUM_EXTENSIONS = 0x821D + /// + NumExtensions = ((int)0x821D) , + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF + /// + TextureImmutableLevels = ((int)0x82DF) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD + /// + MaxTextureLodBias = ((int)0x84FD) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 + /// + ProgramBinaryLength = ((int)0x8741) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 + /// + MaxDrawBuffers = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0 = 0x8825 + /// + DrawBuffer0 = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1 = 0x8826 + /// + DrawBuffer1 = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2 = 0x8827 + /// + DrawBuffer2 = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3 = 0x8828 + /// + DrawBuffer3 = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4 = 0x8829 + /// + DrawBuffer4 = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5 = 0x882A + /// + DrawBuffer5 = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6 = 0x882B + /// + DrawBuffer6 = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7 = 0x882C + /// + DrawBuffer7 = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8 = 0x882D + /// + DrawBuffer8 = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9 = 0x882E + /// + DrawBuffer9 = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10 = 0x882F + /// + DrawBuffer10 = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11 = 0x8830 + /// + DrawBuffer11 = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12 = 0x8831 + /// + DrawBuffer12 = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13 = 0x8832 + /// + DrawBuffer13 = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14 = 0x8833 + /// + DrawBuffer14 = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15 = 0x8834 + /// + DrawBuffer15 = ((int)0x8834) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E + /// + CompareRefToTexture = ((int)0x884E) , + /// + /// Original was GL_CURRENT_QUERY = 0x8865 + /// + CurrentQuery = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT = 0x8866 + /// + QueryResult = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 + /// + QueryResultAvailable = ((int)0x8867) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + /// + /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB + /// + PixelPackBuffer = ((int)0x88EB) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC + /// + PixelUnpackBuffer = ((int)0x88EC) , + /// + /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED + /// + PixelPackBufferBinding = ((int)0x88ED) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF + /// + PixelUnpackBufferBinding = ((int)0x88EF) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + /// + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE + /// + VertexAttribArrayDivisor = ((int)0x88FE) , + /// + /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + /// + MaxArrayTextureLayers = ((int)0x88FF) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + /// + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + /// + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 + /// + MaxFragmentUniformComponents = ((int)0x8B49) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A + /// + MaxVertexUniformComponents = ((int)0x8B4A) , + /// + /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B + /// + MaxVaryingComponents = ((int)0x8B4B) , + /// + /// Original was GL_SAMPLER_3D = 0x8B5F + /// + Sampler3D = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 + /// + Sampler2DShadow = ((int)0x8B62) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2 = 0x8B67 + /// + FloatMat3x2 = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D + /// + TextureBinding2DArray = ((int)0x8C1D) , + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + /// + UnsignedInt5999Rev = ((int)0x8C3E) , + /// + /// Original was GL_SRGB = 0x8C40 + /// + Srgb = ((int)0x8C40) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + /// + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + /// + TransformFeedbackBufferMode = ((int)0x8C7F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + /// + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + /// + TransformFeedbackVaryings = ((int)0x8C83) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + /// + TransformFeedbackBufferStart = ((int)0x8C84) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + /// + TransformFeedbackBufferSize = ((int)0x8C85) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + /// + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , + /// + /// Original was GL_RASTERIZER_DISCARD = 0x8C89 + /// + RasterizerDiscard = ((int)0x8C89) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + /// + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + /// + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , + /// + /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C + /// + InterleavedAttribs = ((int)0x8C8C) , + /// + /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D + /// + SeparateAttribs = ((int)0x8C8D) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + /// + TransformFeedbackBufferBinding = ((int)0x8C8F) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B + /// + MaxElementIndex = ((int)0x8D6B) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_RED_INTEGER = 0x8D94 + /// + RedInteger = ((int)0x8D94) , + /// + /// Original was GL_RGB_INTEGER = 0x8D98 + /// + RgbInteger = ((int)0x8D98) , + /// + /// Original was GL_RGBA_INTEGER = 0x8D99 + /// + RgbaInteger = ((int)0x8D99) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + /// + /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 + /// + Sampler2DArray = ((int)0x8DC1) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + /// + Sampler2DArrayShadow = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 + /// + SamplerCubeShadow = ((int)0x8DC5) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_INT_SAMPLER_2D = 0x8DCA + /// + IntSampler2D = ((int)0x8DCA) , + /// + /// Original was GL_INT_SAMPLER_3D = 0x8DCB + /// + IntSampler3D = ((int)0x8DCB) , + /// + /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC + /// + IntSamplerCube = ((int)0x8DCC) , + /// + /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF + /// + IntSampler2DArray = ((int)0x8DCF) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + /// + UnsignedIntSampler2D = ((int)0x8DD2) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + /// + UnsignedIntSampler3D = ((int)0x8DD3) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + /// + UnsignedIntSamplerCube = ((int)0x8DD4) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + /// + UnsignedIntSampler2DArray = ((int)0x8DD7) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 + /// + TransformFeedbackPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 + /// + TransformFeedbackActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 + /// + CopyReadBufferBinding = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 + /// + CopyWriteBufferBinding = ((int)0x8F37) , + /// + /// Original was GL_R8_SNORM = 0x8F94 + /// + R8Snorm = ((int)0x8F94) , + /// + /// Original was GL_RG8_SNORM = 0x8F95 + /// + Rg8Snorm = ((int)0x8F95) , + /// + /// Original was GL_RGB8_SNORM = 0x8F96 + /// + Rgb8Snorm = ((int)0x8F96) , + /// + /// Original was GL_RGBA8_SNORM = 0x8F97 + /// + Rgba8Snorm = ((int)0x8F97) , + /// + /// Original was GL_SIGNED_NORMALIZED = 0x8F9C + /// + SignedNormalized = ((int)0x8F9C) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 + /// + MaxServerWaitTimeout = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE = 0x9116 + /// + SyncFence = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED = 0x9118 + /// + Unsignaled = ((int)0x9118) , + /// + /// Original was GL_SIGNALED = 0x9119 + /// + Signaled = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + /// + /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F + /// + BufferAccessFlags = ((int)0x911F) , + /// + /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 + /// + BufferMapLength = ((int)0x9120) , + /// + /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 + /// + BufferMapOffset = ((int)0x9121) , + /// + /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + /// + MaxVertexOutputComponents = ((int)0x9122) , + /// + /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + /// + MaxFragmentInputComponents = ((int)0x9125) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F + /// + TextureImmutableFormat = ((int)0x912F) , + /// + /// Original was GL_COMPRESSED_R11_EAC = 0x9270 + /// + CompressedR11Eac = ((int)0x9270) , + /// + /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + /// + CompressedSignedR11Eac = ((int)0x9271) , + /// + /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 + /// + CompressedRg11Eac = ((int)0x9272) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + /// + CompressedSignedRg11Eac = ((int)0x9273) , + /// + /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 + /// + CompressedRgb8Etc2 = ((int)0x9274) , + /// + /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + /// + CompressedSrgb8Etc2 = ((int)0x9275) , + /// + /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + /// + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , + /// + /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + /// + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , + /// + /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + /// + CompressedRgba8Etc2Eac = ((int)0x9278) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + /// + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + /// + /// Original was GL_INVALID_INDEX = 0xFFFFFFFF + /// + InvalidIndex = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , + } + + /// + /// Used in GL.Ext.BlendEquation + /// + public enum ExtBlendMinmax : int + { + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + } + + /// + /// Not used directly. + /// + public enum ExtColorBufferHalfFloat : int + { + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 + /// + FramebufferAttachmentComponentTypeExt = ((int)0x8211) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 + /// + UnsignedNormalizedExt = ((int)0x8C17) , + } + + /// + /// Used in GL.Ext.GetObjectLabel, GL.Ext.LabelObject + /// + public enum ExtDebugLabel : int + { + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F + /// + ProgramPipelineObjectExt = ((int)0x8A4F) , + /// + /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 + /// + ProgramObjectExt = ((int)0x8B40) , + /// + /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 + /// + ShaderObjectExt = ((int)0x8B48) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 + /// + BufferObjectExt = ((int)0x9151) , + /// + /// Original was GL_QUERY_OBJECT_EXT = 0x9153 + /// + QueryObjectExt = ((int)0x9153) , + /// + /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 + /// + VertexArrayObjectExt = ((int)0x9154) , + } + + /// + /// Not used directly. + /// + public enum ExtDebugMarker : int + { + } + + /// + /// Used in GL.Ext.DiscardFramebuffer + /// + public enum ExtDiscardFramebuffer : int + { + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + } + + /// + /// Used in GL.Ext.GetQueryObject, GL.Ext.QueryCounter + /// + public enum ExtDisjointTimerQuery : int + { + /// + /// Original was GL_QUERY_COUNTER_BITS_EXT = 0x8864 + /// + QueryCounterBitsExt = ((int)0x8864) , + /// + /// Original was GL_CURRENT_QUERY_EXT = 0x8865 + /// + CurrentQueryExt = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT_EXT = 0x8866 + /// + QueryResultExt = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 + /// + QueryResultAvailableExt = ((int)0x8867) , + /// + /// Original was GL_TIME_ELAPSED_EXT = 0x88BF + /// + TimeElapsedExt = ((int)0x88BF) , + /// + /// Original was GL_TIMESTAMP_EXT = 0x8E28 + /// + TimestampExt = ((int)0x8E28) , + /// + /// Original was GL_GPU_DISJOINT_EXT = 0x8FBB + /// + GpuDisjointExt = ((int)0x8FBB) , + } + + /// + /// Used in GL.Ext.DrawBuffers + /// + public enum ExtDrawBuffers : int + { + /// + /// Original was GL_MAX_DRAW_BUFFERS_EXT = 0x8824 + /// + MaxDrawBuffersExt = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0_EXT = 0x8825 + /// + DrawBuffer0Ext = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1_EXT = 0x8826 + /// + DrawBuffer1Ext = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2_EXT = 0x8827 + /// + DrawBuffer2Ext = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3_EXT = 0x8828 + /// + DrawBuffer3Ext = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4_EXT = 0x8829 + /// + DrawBuffer4Ext = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5_EXT = 0x882A + /// + DrawBuffer5Ext = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6_EXT = 0x882B + /// + DrawBuffer6Ext = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7_EXT = 0x882C + /// + DrawBuffer7Ext = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8_EXT = 0x882D + /// + DrawBuffer8Ext = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9_EXT = 0x882E + /// + DrawBuffer9Ext = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10_EXT = 0x882F + /// + DrawBuffer10Ext = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11_EXT = 0x8830 + /// + DrawBuffer11Ext = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12_EXT = 0x8831 + /// + DrawBuffer12Ext = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13_EXT = 0x8832 + /// + DrawBuffer13Ext = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14_EXT = 0x8833 + /// + DrawBuffer14Ext = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15_EXT = 0x8834 + /// + DrawBuffer15Ext = ((int)0x8834) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + /// + MaxColorAttachmentsExt = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 + /// + ColorAttachment0Ext = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 + /// + ColorAttachment1Ext = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 + /// + ColorAttachment2Ext = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 + /// + ColorAttachment3Ext = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 + /// + ColorAttachment4Ext = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 + /// + ColorAttachment5Ext = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 + /// + ColorAttachment6Ext = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 + /// + ColorAttachment7Ext = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 + /// + ColorAttachment8Ext = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 + /// + ColorAttachment9Ext = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA + /// + ColorAttachment10Ext = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB + /// + ColorAttachment11Ext = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC + /// + ColorAttachment12Ext = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED + /// + ColorAttachment13Ext = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE + /// + ColorAttachment14Ext = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF + /// + ColorAttachment15Ext = ((int)0x8CEF) , + } + + /// + /// Not used directly. + /// + public enum ExtDrawInstanced : int + { + } + + /// + /// Not used directly. + /// + public enum ExtInstancedArrays : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE + /// + VertexAttribArrayDivisorExt = ((int)0x88FE) , + } + + /// + /// Used in GL.Ext.FlushMappedBufferRange, GL.Ext.MapBufferRange + /// + public enum ExtMapBufferRange : int + { + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + } + + /// + /// Not used directly. + /// + public enum ExtMultiDrawArrays : int + { + } + + /// + /// Used in GL.Ext.FramebufferTexture2DMultisample, GL.Ext.RenderbufferStorageMultisample + /// + public enum ExtMultisampledRenderToTexture : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB + /// + RenderbufferSamplesExt = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + /// + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 + /// + MaxSamplesExt = ((int)0x8D57) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C + /// + FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) , + } + + /// + /// Used in GL.Ext.DrawBuffersIndexed, GL.Ext.GetInteger and 1 other function + /// + public enum ExtMultiviewDrawBuffers : int + { + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 + /// + ColorAttachmentExt = ((int)0x90F0) , + /// + /// Original was GL_MULTIVIEW_EXT = 0x90F1 + /// + MultiviewExt = ((int)0x90F1) , + /// + /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 + /// + MaxMultiviewBuffersExt = ((int)0x90F2) , + } + + /// + /// Not used directly. + /// + public enum ExtOcclusionQueryBoolean : int + { + /// + /// Original was GL_CURRENT_QUERY_EXT = 0x8865 + /// + CurrentQueryExt = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT_EXT = 0x8866 + /// + QueryResultExt = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 + /// + QueryResultAvailableExt = ((int)0x8867) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F + /// + AnySamplesPassedExt = ((int)0x8C2F) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A + /// + AnySamplesPassedConservativeExt = ((int)0x8D6A) , + } + + /// + /// Not used directly. + /// + public enum ExtPvrtcSrgb : int + { + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 + /// + CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54) , + /// + /// Original was GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 + /// + CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 + /// + CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 + /// + CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57) , + } + + /// + /// Not used directly. + /// + public enum ExtReadFormatBgra : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 + /// + UnsignedShort4444RevExt = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 + /// + UnsignedShort1555RevExt = ((int)0x8366) , + } + + /// + /// Used in GL.Ext.ReadnPixels + /// + public enum ExtRobustness : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 + /// + LoseContextOnResetExt = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 + /// + GuiltyContextResetExt = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 + /// + InnocentContextResetExt = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 + /// + UnknownContextResetExt = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 + /// + ResetNotificationStrategyExt = ((int)0x8256) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_EXT = 0x8261 + /// + NoResetNotificationExt = ((int)0x8261) , + /// + /// Original was GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 + /// + ContextRobustAccessExt = ((int)0x90F3) , + } + + /// + /// Used in GL.Ext.CreateShaderProgram, GL.Ext.GetProgramPipeline and 2 other functions + /// + public enum ExtSeparateShaderObjects : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 + /// + ProgramSeparableExt = ((int)0x8258) , + /// + /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8259 + /// + ActiveProgramExt = ((int)0x8259) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A + /// + ProgramPipelineBindingExt = ((int)0x825A) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ExtShaderFramebufferFetch : int + { + /// + /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 + /// + FragmentShaderDiscardsSamplesExt = ((int)0x8A52) , + } + + /// + /// Not used directly. + /// + public enum ExtShaderIntegerMix : int + { + } + + /// + /// Not used directly. + /// + public enum ExtShaderTextureLod : int + { + } + + /// + /// Not used directly. + /// + public enum ExtShadowSamplers : int + { + /// + /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C + /// + TextureCompareModeExt = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D + /// + TextureCompareFuncExt = ((int)0x884D) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E + /// + CompareRefToTextureExt = ((int)0x884E) , + /// + /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 + /// + Sampler2DShadowExt = ((int)0x8B62) , + } + + /// + /// Not used directly. + /// + public enum ExtSrgb : int + { + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 + /// + FramebufferAttachmentColorEncodingExt = ((int)0x8210) , + /// + /// Original was GL_SRGB_EXT = 0x8C40 + /// + SrgbExt = ((int)0x8C40) , + /// + /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 + /// + SrgbAlphaExt = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 + /// + Srgb8Alpha8Ext = ((int)0x8C43) , + } + + /// + /// Not used directly. + /// + public enum ExtSrgbWriteControl : int + { + /// + /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 + /// + FramebufferSrgbExt = ((int)0x8DB9) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureCompressionDxt1 : int + { + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureCompressionS3tc : int + { + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + /// + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + /// + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureFilterAnisotropic : int + { + /// + /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + /// + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureFormatBgra8888 : int + { + /// + /// Original was GL_BGRA_EXT = 0x80E1 + /// + BgraExt = ((int)0x80E1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureRg : int + { + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_RG_EXT = 0x8227 + /// + RgExt = ((int)0x8227) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureSrgbDecode : int + { + /// + /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 + /// + TextureSrgbDecodeExt = ((int)0x8A48) , + /// + /// Original was GL_DECODE_EXT = 0x8A49 + /// + DecodeExt = ((int)0x8A49) , + /// + /// Original was GL_SKIP_DECODE_EXT = 0x8A4A + /// + SkipDecodeExt = ((int)0x8A4A) , + } + + /// + /// Used in GL.Ext.TexStorage1D, GL.Ext.TexStorage2D and 4 other functions + /// + public enum ExtTextureStorage : int + { + /// + /// Original was GL_ALPHA8_EXT = 0x803C + /// + Alpha8Ext = ((int)0x803C) , + /// + /// Original was GL_LUMINANCE8_EXT = 0x8040 + /// + Luminance8Ext = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 + /// + Luminance8Alpha8Ext = ((int)0x8045) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_R8_EXT = 0x8229 + /// + R8Ext = ((int)0x8229) , + /// + /// Original was GL_RG8_EXT = 0x822B + /// + Rg8Ext = ((int)0x822B) , + /// + /// Original was GL_R16F_EXT = 0x822D + /// + R16fExt = ((int)0x822D) , + /// + /// Original was GL_R32F_EXT = 0x822E + /// + R32fExt = ((int)0x822E) , + /// + /// Original was GL_RG16F_EXT = 0x822F + /// + Rg16fExt = ((int)0x822F) , + /// + /// Original was GL_RG32F_EXT = 0x8230 + /// + Rg32fExt = ((int)0x8230) , + /// + /// Original was GL_RGBA32F_EXT = 0x8814 + /// + Rgba32fExt = ((int)0x8814) , + /// + /// Original was GL_RGB32F_EXT = 0x8815 + /// + Rgb32fExt = ((int)0x8815) , + /// + /// Original was GL_ALPHA32F_EXT = 0x8816 + /// + Alpha32fExt = ((int)0x8816) , + /// + /// Original was GL_LUMINANCE32F_EXT = 0x8818 + /// + Luminance32fExt = ((int)0x8818) , + /// + /// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819 + /// + LuminanceAlpha32fExt = ((int)0x8819) , + /// + /// Original was GL_RGBA16F_EXT = 0x881A + /// + Rgba16fExt = ((int)0x881A) , + /// + /// Original was GL_RGB16F_EXT = 0x881B + /// + Rgb16fExt = ((int)0x881B) , + /// + /// Original was GL_ALPHA16F_EXT = 0x881C + /// + Alpha16fExt = ((int)0x881C) , + /// + /// Original was GL_LUMINANCE16F_EXT = 0x881E + /// + Luminance16fExt = ((int)0x881E) , + /// + /// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F + /// + LuminanceAlpha16fExt = ((int)0x881F) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F + /// + TextureImmutableFormatExt = ((int)0x912F) , + /// + /// Original was GL_BGRA8_EXT = 0x93A1 + /// + Bgra8Ext = ((int)0x93A1) , + } + + /// + /// Not used directly. + /// + public enum ExtTextureType2101010Rev : int + { + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 + /// + UnsignedInt2101010RevExt = ((int)0x8368) , + } + + /// + /// Not used directly. + /// + public enum ExtUnpackSubimage : int + { + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + } + + /// + /// Not used directly. + /// + public enum FeedBackToken : int + { + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + } + + /// + /// Not used directly. + /// + public enum FeedbackType : int + { + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum FfdMaskSgix : int + { + } + + /// + /// Not used directly. + /// + public enum FfdTargetSgix : int + { + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum FjShaderBinaryGccso : int + { + /// + /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 + /// + GccsoShaderBinaryFj = ((int)0x9260) , + } + + /// + /// Not used directly. + /// + public enum FogMode : int + { + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + } + + /// + /// Not used directly. + /// + public enum FogParameter : int + { + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + } + + /// + /// Not used directly. + /// + public enum FragmentLightModelParameterSgix : int + { + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + } + + /// + /// Not used directly. + /// + public enum FramebufferErrorCode : int + { + /// + /// Original was GL_FramebufferComplete = 0X8cd5 + /// + FramebufferComplete = ((int)0X8cd5) , + /// + /// Original was GL_FramebufferIncompleteAttachment = 0X8cd6 + /// + FramebufferIncompleteAttachment = ((int)0X8cd6) , + /// + /// Original was GL_FramebufferIncompleteMissingAttachment = 0X8cd7 + /// + FramebufferIncompleteMissingAttachment = ((int)0X8cd7) , + /// + /// Original was GL_FramebufferIncompleteDimensions = 0X8cd9 + /// + FramebufferIncompleteDimensions = ((int)0X8cd9) , + /// + /// Original was GL_FramebufferUnsupported = 0X8cdd + /// + FramebufferUnsupported = ((int)0X8cdd) , + } + + /// + /// Used in GL.GetFramebufferAttachmentParameter + /// + public enum FramebufferParameterName : int + { + /// + /// Original was GL_FramebufferAttachmentObjectType = 0X8cd0 + /// + FramebufferAttachmentObjectType = ((int)0X8cd0) , + /// + /// Original was GL_FramebufferAttachmentObjectName = 0X8cd1 + /// + FramebufferAttachmentObjectName = ((int)0X8cd1) , + /// + /// Original was GL_FramebufferAttachmentTextureLevel = 0X8cd2 + /// + FramebufferAttachmentTextureLevel = ((int)0X8cd2) , + /// + /// Original was GL_FramebufferAttachmentTextureCubeMapFace = 0X8cd3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3) , + } + + /// + /// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function + /// + public enum FramebufferSlot : int + { + /// + /// Original was GL_ColorAttachment0 = 0X8ce0 + /// + ColorAttachment0 = ((int)0X8ce0) , + /// + /// Original was GL_DepthAttachment = 0X8d00 + /// + DepthAttachment = ((int)0X8d00) , + /// + /// Original was GL_StencilAttachment = 0X8d20 + /// + StencilAttachment = ((int)0X8d20) , + } + + /// + /// Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 4 other functions + /// + public enum FramebufferTarget : int + { + /// + /// Original was GL_Framebuffer = 0X8d40 + /// + Framebuffer = ((int)0X8d40) , + } + + /// + /// Used in GL.FrontFace + /// + public enum FrontFaceDirection : int + { + /// + /// Original was GL_Cw = 0X0900 + /// + Cw = ((int)0X0900) , + /// + /// Original was GL_Ccw = 0X0901 + /// + Ccw = ((int)0X0901) , + } + + /// + /// Not used directly. + /// + public enum GetColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + } + + /// + /// Not used directly. + /// + public enum GetConvolutionParameter : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + } + + /// + /// Not used directly. + /// + public enum GetHistogramParameterPNameExt : int + { + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + } + + /// + /// Not used directly. + /// + public enum GetMapQuery : int + { + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + } + + /// + /// Not used directly. + /// + public enum GetMinmaxParameterPNameExt : int + { + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + } + + /// + /// Not used directly. + /// + public enum GetPixelMap : int + { + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + } + + /// + /// Used in GL.GetBoolean, GL.GetFloat and 1 other function + /// + public enum GetPName : int + { + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_Viewport = 0X0ba2 + /// + Viewport = ((int)0X0ba2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_Dither = 0X0bd0 + /// + Dither = ((int)0X0bd0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_Blend = 0X0be2 + /// + Blend = ((int)0X0be2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_BlendColor = 0X8005 + /// + BlendColor = ((int)0X8005) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_BlendEquation = 0X8009 + /// + BlendEquation = ((int)0X8009) , + /// + /// Original was GL_BlendEquationRgb = 0X8009 + /// + BlendEquationRgb = ((int)0X8009) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SampleAlphaToCoverage = 0X809e + /// + SampleAlphaToCoverage = ((int)0X809e) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_SampleCoverage = 0X80a0 + /// + SampleCoverage = ((int)0X80a0) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SampleBuffers = 0X80a8 + /// + SampleBuffers = ((int)0X80a8) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_Samples = 0X80a9 + /// + Samples = ((int)0X80a9) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SampleCoverageValue = 0X80aa + /// + SampleCoverageValue = ((int)0X80aa) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SampleCoverageInvert = 0X80ab + /// + SampleCoverageInvert = ((int)0X80ab) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_BlendDstRgb = 0X80c8 + /// + BlendDstRgb = ((int)0X80c8) , + /// + /// Original was GL_BlendSrcRgb = 0X80c9 + /// + BlendSrcRgb = ((int)0X80c9) , + /// + /// Original was GL_BlendDstAlpha = 0X80ca + /// + BlendDstAlpha = ((int)0X80ca) , + /// + /// Original was GL_BlendSrcAlpha = 0X80cb + /// + BlendSrcAlpha = ((int)0X80cb) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_GenerateMipmapHint = 0X8192 + /// + GenerateMipmapHint = ((int)0X8192) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_ActiveTexture = 0X84e0 + /// + ActiveTexture = ((int)0X84e0) , + /// + /// Original was GL_MaxRenderbufferSize = 0X84e8 + /// + MaxRenderbufferSize = ((int)0X84e8) , + /// + /// Original was GL_TextureBindingCubeMap = 0X8514 + /// + TextureBindingCubeMap = ((int)0X8514) , + /// + /// Original was GL_MaxCubeMapTextureSize = 0X851c + /// + MaxCubeMapTextureSize = ((int)0X851c) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_NumCompressedTextureFormats = 0X86a2 + /// + NumCompressedTextureFormats = ((int)0X86a2) , + /// + /// Original was GL_CompressedTextureFormats = 0X86a3 + /// + CompressedTextureFormats = ((int)0X86a3) , + /// + /// Original was GL_StencilBackFunc = 0X8800 + /// + StencilBackFunc = ((int)0X8800) , + /// + /// Original was GL_StencilBackFail = 0X8801 + /// + StencilBackFail = ((int)0X8801) , + /// + /// Original was GL_StencilBackPassDepthFail = 0X8802 + /// + StencilBackPassDepthFail = ((int)0X8802) , + /// + /// Original was GL_StencilBackPassDepthPass = 0X8803 + /// + StencilBackPassDepthPass = ((int)0X8803) , + /// + /// Original was GL_BlendEquationAlpha = 0X883d + /// + BlendEquationAlpha = ((int)0X883d) , + /// + /// Original was GL_MaxVertexAttribs = 0X8869 + /// + MaxVertexAttribs = ((int)0X8869) , + /// + /// Original was GL_MaxTextureImageUnits = 0X8872 + /// + MaxTextureImageUnits = ((int)0X8872) , + /// + /// Original was GL_ArrayBufferBinding = 0X8894 + /// + ArrayBufferBinding = ((int)0X8894) , + /// + /// Original was GL_ElementArrayBufferBinding = 0X8895 + /// + ElementArrayBufferBinding = ((int)0X8895) , + /// + /// Original was GL_MaxVertexTextureImageUnits = 0X8b4c + /// + MaxVertexTextureImageUnits = ((int)0X8b4c) , + /// + /// Original was GL_MaxCombinedTextureImageUnits = 0X8b4d + /// + MaxCombinedTextureImageUnits = ((int)0X8b4d) , + /// + /// Original was GL_CurrentProgram = 0X8b8d + /// + CurrentProgram = ((int)0X8b8d) , + /// + /// Original was GL_ImplementationColorReadType = 0X8b9a + /// + ImplementationColorReadType = ((int)0X8b9a) , + /// + /// Original was GL_ImplementationColorReadFormat = 0X8b9b + /// + ImplementationColorReadFormat = ((int)0X8b9b) , + /// + /// Original was GL_StencilBackRef = 0X8ca3 + /// + StencilBackRef = ((int)0X8ca3) , + /// + /// Original was GL_StencilBackValueMask = 0X8ca4 + /// + StencilBackValueMask = ((int)0X8ca4) , + /// + /// Original was GL_StencilBackWritemask = 0X8ca5 + /// + StencilBackWritemask = ((int)0X8ca5) , + /// + /// Original was GL_FramebufferBinding = 0X8ca6 + /// + FramebufferBinding = ((int)0X8ca6) , + /// + /// Original was GL_RenderbufferBinding = 0X8ca7 + /// + RenderbufferBinding = ((int)0X8ca7) , + /// + /// Original was GL_ShaderBinaryFormats = 0X8df8 + /// + ShaderBinaryFormats = ((int)0X8df8) , + /// + /// Original was GL_NumShaderBinaryFormats = 0X8df9 + /// + NumShaderBinaryFormats = ((int)0X8df9) , + /// + /// Original was GL_ShaderCompiler = 0X8dfa + /// + ShaderCompiler = ((int)0X8dfa) , + /// + /// Original was GL_MaxVertexUniformVectors = 0X8dfb + /// + MaxVertexUniformVectors = ((int)0X8dfb) , + /// + /// Original was GL_MaxVaryingVectors = 0X8dfc + /// + MaxVaryingVectors = ((int)0X8dfc) , + /// + /// Original was GL_MaxFragmentUniformVectors = 0X8dfd + /// + MaxFragmentUniformVectors = ((int)0X8dfd) , + } + + /// + /// Used in GL.GetPointer + /// + public enum GetPointervPName : int + { + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + } + + /// + /// Used in GL.GetTexParameter + /// + public enum GetTextureParameter : int + { + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + } + + /// + /// Used in GL.Hint + /// + public enum HintMode : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_Fastest = 0X1101 + /// + Fastest = ((int)0X1101) , + /// + /// Original was GL_Nicest = 0X1102 + /// + Nicest = ((int)0X1102) , + } + + /// + /// Used in GL.Hint + /// + public enum HintTarget : int + { + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + } + + /// + /// Not used directly. + /// + public enum HistogramTargetExt : int + { + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + } + + /// + /// Used in GL.Img.FramebufferTexture2DMultisample, GL.Img.RenderbufferStorageMultisample + /// + public enum ImgMultisampledRenderToTexture : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 + /// + RenderbufferSamplesImg = ((int)0x9133) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 + /// + FramebufferIncompleteMultisampleImg = ((int)0x9134) , + /// + /// Original was GL_MAX_SAMPLES_IMG = 0x9135 + /// + MaxSamplesImg = ((int)0x9135) , + /// + /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 + /// + TextureSamplesImg = ((int)0x9136) , + } + + /// + /// Not used directly. + /// + public enum ImgProgramBinary : int + { + /// + /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 + /// + SgxProgramBinaryImg = ((int)0x9130) , + } + + /// + /// Not used directly. + /// + public enum ImgReadFormat : int + { + /// + /// Original was GL_BGRA_IMG = 0x80E1 + /// + BgraImg = ((int)0x80E1) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 + /// + UnsignedShort4444RevImg = ((int)0x8365) , + } + + /// + /// Not used directly. + /// + public enum ImgShaderBinary : int + { + /// + /// Original was GL_SGX_BINARY_IMG = 0x8C0A + /// + SgxBinaryImg = ((int)0x8C0A) , + } + + /// + /// Not used directly. + /// + public enum ImgTextureCompressionPvrtc : int + { + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 + /// + CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) , + /// + /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 + /// + CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 + /// + CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 + /// + CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) , + } + + /// + /// Not used directly. + /// + public enum ImgTextureCompressionPvrtc2 : int + { + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 + /// + CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137) , + /// + /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 + /// + CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138) , + } + + /// + /// Not used directly. + /// + public enum IndexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum InterleavedArrayFormat : int + { + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + } + + /// + /// Not used directly. + /// + public enum InternalFormat : int + { + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + } + + /// + /// Used in GL.DebugMessageControl, GL.DebugMessageInsert and 11 other functions + /// + public enum KhrDebug : int + { + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 + /// + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 + /// + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 + /// + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C + /// + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D + /// + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , + /// + /// Original was GL_DISPLAY_LIST = 0x82E7 + /// + DisplayList = ((int)0x82E7) , + /// + /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 + /// + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 + /// + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 + /// + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 + /// + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , + } + + /// + /// Not used directly. + /// + public enum KhrTextureCompressionAstcHdr : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum KhrTextureCompressionAstcLdr : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum LightEnvModeSgix : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + } + + /// + /// Not used directly. + /// + public enum LightEnvParameterSgix : int + { + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + } + + /// + /// Not used directly. + /// + public enum LightModelColorControl : int + { + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + } + + /// + /// Not used directly. + /// + public enum LightModelParameter : int + { + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + } + + /// + /// Not used directly. + /// + public enum LightName : int + { + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + } + + /// + /// Not used directly. + /// + public enum LightParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + } + + /// + /// Not used directly. + /// + public enum ListMode : int + { + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + } + + /// + /// Not used directly. + /// + public enum ListNameType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + } + + /// + /// Not used directly. + /// + public enum ListParameterName : int + { + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + } + + /// + /// Not used directly. + /// + public enum LogicOp : int + { + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MapBufferUsageMask : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + } + + /// + /// Not used directly. + /// + public enum MapTarget : int + { + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum MapTextureFormatIntel : int + { + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + } + + /// + /// Not used directly. + /// + public enum MaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum MaterialParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + } + + /// + /// Not used directly. + /// + public enum MatrixMode : int + { + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MemoryBarrierMask : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum MeshMode1 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + } + + /// + /// Not used directly. + /// + public enum MeshMode2 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Not used directly. + /// + public enum MinmaxTargetExt : int + { + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + } + + /// + /// Not used directly. + /// + public enum NormalPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Used in GL.NV.BlendParameter + /// + public enum NvBlendEquationAdvanced : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_XOR_NV = 0x1506 + /// + XorNv = ((int)0x1506) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_NV = 0x1903 + /// + RedNv = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_GREEN_NV = 0x1904 + /// + GreenNv = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_BLUE_NV = 0x1905 + /// + BlueNv = ((int)0x1905) , + /// + /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 + /// + BlendPremultipliedSrcNv = ((int)0x9280) , + /// + /// Original was GL_BLEND_OVERLAP_NV = 0x9281 + /// + BlendOverlapNv = ((int)0x9281) , + /// + /// Original was GL_UNCORRELATED_NV = 0x9282 + /// + UncorrelatedNv = ((int)0x9282) , + /// + /// Original was GL_DISJOINT_NV = 0x9283 + /// + DisjointNv = ((int)0x9283) , + /// + /// Original was GL_CONJOINT_NV = 0x9284 + /// + ConjointNv = ((int)0x9284) , + /// + /// Original was GL_SRC_NV = 0x9286 + /// + SrcNv = ((int)0x9286) , + /// + /// Original was GL_DST_NV = 0x9287 + /// + DstNv = ((int)0x9287) , + /// + /// Original was GL_SRC_OVER_NV = 0x9288 + /// + SrcOverNv = ((int)0x9288) , + /// + /// Original was GL_DST_OVER_NV = 0x9289 + /// + DstOverNv = ((int)0x9289) , + /// + /// Original was GL_SRC_IN_NV = 0x928A + /// + SrcInNv = ((int)0x928A) , + /// + /// Original was GL_DST_IN_NV = 0x928B + /// + DstInNv = ((int)0x928B) , + /// + /// Original was GL_SRC_OUT_NV = 0x928C + /// + SrcOutNv = ((int)0x928C) , + /// + /// Original was GL_DST_OUT_NV = 0x928D + /// + DstOutNv = ((int)0x928D) , + /// + /// Original was GL_SRC_ATOP_NV = 0x928E + /// + SrcAtopNv = ((int)0x928E) , + /// + /// Original was GL_DST_ATOP_NV = 0x928F + /// + DstAtopNv = ((int)0x928F) , + /// + /// Original was GL_PLUS_NV = 0x9291 + /// + PlusNv = ((int)0x9291) , + /// + /// Original was GL_PLUS_DARKER_NV = 0x9292 + /// + PlusDarkerNv = ((int)0x9292) , + /// + /// Original was GL_MULTIPLY_NV = 0x9294 + /// + MultiplyNv = ((int)0x9294) , + /// + /// Original was GL_SCREEN_NV = 0x9295 + /// + ScreenNv = ((int)0x9295) , + /// + /// Original was GL_OVERLAY_NV = 0x9296 + /// + OverlayNv = ((int)0x9296) , + /// + /// Original was GL_DARKEN_NV = 0x9297 + /// + DarkenNv = ((int)0x9297) , + /// + /// Original was GL_LIGHTEN_NV = 0x9298 + /// + LightenNv = ((int)0x9298) , + /// + /// Original was GL_COLORDODGE_NV = 0x9299 + /// + ColordodgeNv = ((int)0x9299) , + /// + /// Original was GL_COLORBURN_NV = 0x929A + /// + ColorburnNv = ((int)0x929A) , + /// + /// Original was GL_HARDLIGHT_NV = 0x929B + /// + HardlightNv = ((int)0x929B) , + /// + /// Original was GL_SOFTLIGHT_NV = 0x929C + /// + SoftlightNv = ((int)0x929C) , + /// + /// Original was GL_DIFFERENCE_NV = 0x929E + /// + DifferenceNv = ((int)0x929E) , + /// + /// Original was GL_MINUS_NV = 0x929F + /// + MinusNv = ((int)0x929F) , + /// + /// Original was GL_EXCLUSION_NV = 0x92A0 + /// + ExclusionNv = ((int)0x92A0) , + /// + /// Original was GL_CONTRAST_NV = 0x92A1 + /// + ContrastNv = ((int)0x92A1) , + /// + /// Original was GL_INVERT_RGB_NV = 0x92A3 + /// + InvertRgbNv = ((int)0x92A3) , + /// + /// Original was GL_LINEARDODGE_NV = 0x92A4 + /// + LineardodgeNv = ((int)0x92A4) , + /// + /// Original was GL_LINEARBURN_NV = 0x92A5 + /// + LinearburnNv = ((int)0x92A5) , + /// + /// Original was GL_VIVIDLIGHT_NV = 0x92A6 + /// + VividlightNv = ((int)0x92A6) , + /// + /// Original was GL_LINEARLIGHT_NV = 0x92A7 + /// + LinearlightNv = ((int)0x92A7) , + /// + /// Original was GL_PINLIGHT_NV = 0x92A8 + /// + PinlightNv = ((int)0x92A8) , + /// + /// Original was GL_HARDMIX_NV = 0x92A9 + /// + HardmixNv = ((int)0x92A9) , + /// + /// Original was GL_HSL_HUE_NV = 0x92AD + /// + HslHueNv = ((int)0x92AD) , + /// + /// Original was GL_HSL_SATURATION_NV = 0x92AE + /// + HslSaturationNv = ((int)0x92AE) , + /// + /// Original was GL_HSL_COLOR_NV = 0x92AF + /// + HslColorNv = ((int)0x92AF) , + /// + /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 + /// + HslLuminosityNv = ((int)0x92B0) , + /// + /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 + /// + PlusClampedNv = ((int)0x92B1) , + /// + /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 + /// + PlusClampedAlphaNv = ((int)0x92B2) , + /// + /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 + /// + MinusClampedNv = ((int)0x92B3) , + /// + /// Original was GL_INVERT_OVG_NV = 0x92B4 + /// + InvertOvgNv = ((int)0x92B4) , + } + + /// + /// Not used directly. + /// + public enum NvBlendEquationAdvancedCoherent : int + { + /// + /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 + /// + BlendAdvancedCoherentNv = ((int)0x9285) , + } + + /// + /// Used in GL.NV.CopyBufferSubData + /// + public enum NvCopyBuffer : int + { + /// + /// Original was GL_COPY_READ_BUFFER_NV = 0x8F36 + /// + CopyReadBufferNv = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER_NV = 0x8F37 + /// + CopyWriteBufferNv = ((int)0x8F37) , + } + + /// + /// Used in GL.NV.CoverageOperation + /// + public enum NvCoverageSample : int + { + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + /// + /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 + /// + CoverageComponentNv = ((int)0x8ED0) , + /// + /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 + /// + CoverageComponent4Nv = ((int)0x8ED1) , + /// + /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 + /// + CoverageAttachmentNv = ((int)0x8ED2) , + /// + /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 + /// + CoverageBuffersNv = ((int)0x8ED3) , + /// + /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 + /// + CoverageSamplesNv = ((int)0x8ED4) , + /// + /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 + /// + CoverageAllFragmentsNv = ((int)0x8ED5) , + /// + /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 + /// + CoverageEdgeFragmentsNv = ((int)0x8ED6) , + /// + /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 + /// + CoverageAutomaticNv = ((int)0x8ED7) , + } + + /// + /// Not used directly. + /// + public enum NvDepthNonlinear : int + { + /// + /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C + /// + DepthComponent16NonlinearNv = ((int)0x8E2C) , + } + + /// + /// Used in GL.NV.DrawBuffers + /// + public enum NvDrawBuffers : int + { + /// + /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 + /// + MaxDrawBuffersNv = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0_NV = 0x8825 + /// + DrawBuffer0Nv = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1_NV = 0x8826 + /// + DrawBuffer1Nv = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2_NV = 0x8827 + /// + DrawBuffer2Nv = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3_NV = 0x8828 + /// + DrawBuffer3Nv = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4_NV = 0x8829 + /// + DrawBuffer4Nv = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5_NV = 0x882A + /// + DrawBuffer5Nv = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6_NV = 0x882B + /// + DrawBuffer6Nv = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7_NV = 0x882C + /// + DrawBuffer7Nv = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8_NV = 0x882D + /// + DrawBuffer8Nv = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9_NV = 0x882E + /// + DrawBuffer9Nv = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10_NV = 0x882F + /// + DrawBuffer10Nv = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11_NV = 0x8830 + /// + DrawBuffer11Nv = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12_NV = 0x8831 + /// + DrawBuffer12Nv = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13_NV = 0x8832 + /// + DrawBuffer13Nv = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14_NV = 0x8833 + /// + DrawBuffer14Nv = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15_NV = 0x8834 + /// + DrawBuffer15Nv = ((int)0x8834) , + /// + /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 + /// + ColorAttachment0Nv = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 + /// + ColorAttachment1Nv = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 + /// + ColorAttachment2Nv = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 + /// + ColorAttachment3Nv = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 + /// + ColorAttachment4Nv = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 + /// + ColorAttachment5Nv = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 + /// + ColorAttachment6Nv = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 + /// + ColorAttachment7Nv = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 + /// + ColorAttachment8Nv = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 + /// + ColorAttachment9Nv = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA + /// + ColorAttachment10Nv = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB + /// + ColorAttachment11Nv = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC + /// + ColorAttachment12Nv = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED + /// + ColorAttachment13Nv = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE + /// + ColorAttachment14Nv = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF + /// + ColorAttachment15Nv = ((int)0x8CEF) , + } + + /// + /// Used in GL.NV.DrawElementsInstanced + /// + public enum NvDrawInstanced : int + { + } + + /// + /// Not used directly. + /// + public enum NvExplicitAttribLocation : int + { + } + + /// + /// Not used directly. + /// + public enum NvFboColorAttachments : int + { + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF + /// + MaxColorAttachmentsNv = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 + /// + ColorAttachment0Nv = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 + /// + ColorAttachment1Nv = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 + /// + ColorAttachment2Nv = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 + /// + ColorAttachment3Nv = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 + /// + ColorAttachment4Nv = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 + /// + ColorAttachment5Nv = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 + /// + ColorAttachment6Nv = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 + /// + ColorAttachment7Nv = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 + /// + ColorAttachment8Nv = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 + /// + ColorAttachment9Nv = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA + /// + ColorAttachment10Nv = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB + /// + ColorAttachment11Nv = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC + /// + ColorAttachment12Nv = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED + /// + ColorAttachment13Nv = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE + /// + ColorAttachment14Nv = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF + /// + ColorAttachment15Nv = ((int)0x8CEF) , + } + + /// + /// Used in GL.NV.GetFence, GL.NV.SetFence + /// + public enum NvFence : int + { + /// + /// Original was GL_ALL_COMPLETED_NV = 0x84F2 + /// + AllCompletedNv = ((int)0x84F2) , + /// + /// Original was GL_FENCE_STATUS_NV = 0x84F3 + /// + FenceStatusNv = ((int)0x84F3) , + /// + /// Original was GL_FENCE_CONDITION_NV = 0x84F4 + /// + FenceConditionNv = ((int)0x84F4) , + } + + /// + /// Used in GL.NV.BlitFramebuffer + /// + public enum NvFramebufferBlit : int + { + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 + /// + DrawFramebufferBindingNv = ((int)0x8CA6) , + /// + /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 + /// + ReadFramebufferNv = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 + /// + DrawFramebufferNv = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA + /// + ReadFramebufferBindingNv = ((int)0x8CAA) , + } + + /// + /// Used in GL.NV.RenderbufferStorageMultisample + /// + public enum NvFramebufferMultisample : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB + /// + RenderbufferSamplesNv = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 + /// + FramebufferIncompleteMultisampleNv = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES_NV = 0x8D57 + /// + MaxSamplesNv = ((int)0x8D57) , + } + + /// + /// Not used directly. + /// + public enum NvGenerateMipmapSrgb : int + { + } + + /// + /// Not used directly. + /// + public enum NvInstancedArrays : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE + /// + VertexAttribArrayDivisorNv = ((int)0x88FE) , + } + + /// + /// Not used directly. + /// + public enum NvNonSquareMatrices : int + { + /// + /// Original was GL_FLOAT_MAT2x3_NV = 0x8B65 + /// + FloatMat2x3Nv = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4_NV = 0x8B66 + /// + FloatMat2x4Nv = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2_NV = 0x8B67 + /// + FloatMat3x2Nv = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4_NV = 0x8B68 + /// + FloatMat3x4Nv = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2_NV = 0x8B69 + /// + FloatMat4x2Nv = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3_NV = 0x8B6A + /// + FloatMat4x3Nv = ((int)0x8B6A) , + } + + /// + /// Used in GL.NV.ReadBuffer + /// + public enum NvReadBuffer : int + { + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + } + + /// + /// Not used directly. + /// + public enum NvReadBufferFront : int + { + } + + /// + /// Not used directly. + /// + public enum NvReadDepth : int + { + } + + /// + /// Not used directly. + /// + public enum NvReadDepthStencil : int + { + } + + /// + /// Not used directly. + /// + public enum NvReadStencil : int + { + } + + /// + /// Not used directly. + /// + public enum NvShadowSamplersArray : int + { + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 + /// + Sampler2DArrayShadowNv = ((int)0x8DC4) , + } + + /// + /// Not used directly. + /// + public enum NvShadowSamplersCube : int + { + /// + /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 + /// + SamplerCubeShadowNv = ((int)0x8DC5) , + } + + /// + /// Not used directly. + /// + public enum NvSrgbFormats : int + { + /// + /// Original was GL_ETC1_SRGB8_NV = 0x88EE + /// + Etc1Srgb8Nv = ((int)0x88EE) , + /// + /// Original was GL_SRGB8_NV = 0x8C41 + /// + Srgb8Nv = ((int)0x8C41) , + /// + /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 + /// + SluminanceAlphaNv = ((int)0x8C44) , + /// + /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 + /// + Sluminance8Alpha8Nv = ((int)0x8C45) , + /// + /// Original was GL_SLUMINANCE_NV = 0x8C46 + /// + SluminanceNv = ((int)0x8C46) , + /// + /// Original was GL_SLUMINANCE8_NV = 0x8C47 + /// + Sluminance8Nv = ((int)0x8C47) , + /// + /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C + /// + CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D + /// + CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E + /// + CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F + /// + CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F) , + } + + /// + /// Not used directly. + /// + public enum NvTextureBorderClamp : int + { + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + } + + /// + /// Not used directly. + /// + public enum NvTextureCompressionS3tcUpdate : int + { + } + + /// + /// Not used directly. + /// + public enum NvTextureNpot2DMipmap : int + { + } + + /// + /// Not used directly. + /// + public enum OesCompressedEtc1Rgb8Texture : int + { + /// + /// Original was GL_ETC1_RGB8_OES = 0x8D64 + /// + Etc1Rgb8Oes = ((int)0x8D64) , + } + + /// + /// Not used directly. + /// + public enum OesCompressedPalettedTexture : int + { + /// + /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 + /// + Palette4Rgb8Oes = ((int)0x8B90) , + /// + /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 + /// + Palette4Rgba8Oes = ((int)0x8B91) , + /// + /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 + /// + Palette4R5G6B5Oes = ((int)0x8B92) , + /// + /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 + /// + Palette4Rgba4Oes = ((int)0x8B93) , + /// + /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 + /// + Palette4Rgb5A1Oes = ((int)0x8B94) , + /// + /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 + /// + Palette8Rgb8Oes = ((int)0x8B95) , + /// + /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 + /// + Palette8Rgba8Oes = ((int)0x8B96) , + /// + /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 + /// + Palette8R5G6B5Oes = ((int)0x8B97) , + /// + /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 + /// + Palette8Rgba4Oes = ((int)0x8B98) , + /// + /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 + /// + Palette8Rgb5A1Oes = ((int)0x8B99) , + } + + /// + /// Not used directly. + /// + public enum OesDepth24 : int + { + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + } + + /// + /// Not used directly. + /// + public enum OesDepth32 : int + { + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + } + + /// + /// Not used directly. + /// + public enum OesDepthTexture : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + } + + /// + /// Used in GL.Oes.EGLImageTargetRenderbufferStorage, GL.Oes.EGLImageTargetTexture2D + /// + public enum OesEglImage : int + { + } + + /// + /// Not used directly. + /// + public enum OesEglImageExternal : int + { + /// + /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 + /// + TextureExternalOes = ((int)0x8D65) , + /// + /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 + /// + SamplerExternalOes = ((int)0x8D66) , + /// + /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 + /// + TextureBindingExternalOes = ((int)0x8D67) , + /// + /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 + /// + RequiredTextureImageUnitsOes = ((int)0x8D68) , + } + + /// + /// Not used directly. + /// + public enum OesElementIndexUint : int + { + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + } + + /// + /// Not used directly. + /// + public enum OesFboRenderMipmap : int + { + } + + /// + /// Not used directly. + /// + public enum OesFragmentPrecisionHigh : int + { + } + + /// + /// Used in GL.Oes.GetProgramBinary, GL.Oes.ProgramBinary + /// + public enum OesGetProgramBinary : int + { + /// + /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 + /// + ProgramBinaryLengthOes = ((int)0x8741) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE + /// + NumProgramBinaryFormatsOes = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF + /// + ProgramBinaryFormatsOes = ((int)0x87FF) , + } + + /// + /// Used in GL.Oes.GetBufferPointer, GL.Oes.MapBuffer and 1 other function + /// + public enum OesMapbuffer : int + { + /// + /// Original was GL_WRITE_ONLY_OES = 0x88B9 + /// + WriteOnlyOes = ((int)0x88B9) , + /// + /// Original was GL_BUFFER_ACCESS_OES = 0x88BB + /// + BufferAccessOes = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED_OES = 0x88BC + /// + BufferMappedOes = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD + /// + BufferMapPointerOes = ((int)0x88BD) , + } + + /// + /// Not used directly. + /// + public enum OesPackedDepthStencil : int + { + /// + /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 + /// + DepthStencilOes = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA + /// + UnsignedInt248Oes = ((int)0x84FA) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + } + + /// + /// Not used directly. + /// + public enum OesRequiredInternalformat : int + { + /// + /// Original was GL_ALPHA8_OES = 0x803C + /// + Alpha8Oes = ((int)0x803C) , + /// + /// Original was GL_LUMINANCE8_OES = 0x8040 + /// + Luminance8Oes = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE4_ALPHA4_OES = 0x8043 + /// + Luminance4Alpha4Oes = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE8_ALPHA8_OES = 0x8045 + /// + Luminance8Alpha8Oes = ((int)0x8045) , + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGB10_EXT = 0x8052 + /// + Rgb10Ext = ((int)0x8052) , + /// + /// Original was GL_RGBA4_OES = 0x8056 + /// + Rgba4Oes = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1_OES = 0x8057 + /// + Rgb5A1Oes = ((int)0x8057) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2_EXT = 0x8059 + /// + Rgb10A2Ext = ((int)0x8059) , + /// + /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 + /// + DepthComponent16Oes = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 + /// + DepthComponent24Oes = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 + /// + DepthComponent32Oes = ((int)0x81A7) , + /// + /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 + /// + Depth24Stencil8Oes = ((int)0x88F0) , + /// + /// Original was GL_RGB565_OES = 0x8D62 + /// + Rgb565Oes = ((int)0x8D62) , + } + + /// + /// Not used directly. + /// + public enum OesRgb8Rgba8 : int + { + /// + /// Original was GL_RGB8_OES = 0x8051 + /// + Rgb8Oes = ((int)0x8051) , + /// + /// Original was GL_RGBA8_OES = 0x8058 + /// + Rgba8Oes = ((int)0x8058) , + } + + /// + /// Not used directly. + /// + public enum OesStandardDerivatives : int + { + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + } + + /// + /// Not used directly. + /// + public enum OesStencil1 : int + { + /// + /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 + /// + StencilIndex1Oes = ((int)0x8D46) , + } + + /// + /// Not used directly. + /// + public enum OesStencil4 : int + { + /// + /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 + /// + StencilIndex4Oes = ((int)0x8D47) , + } + + /// + /// Not used directly. + /// + public enum OesSurfacelessContext : int + { + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 + /// + FramebufferUndefinedOes = ((int)0x8219) , + } + + /// + /// Used in GL.Oes.CompressedTexImage3D, GL.Oes.CompressedTexSubImage3D and 4 other functions + /// + public enum OesTexture3D : int + { + /// + /// Original was GL_TEXTURE_BINDING_3D_OES = 0x806A + /// + TextureBinding3DOes = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 + /// + Max3DTextureSizeOes = ((int)0x8073) , + /// + /// Original was GL_SAMPLER_3D_OES = 0x8B5F + /// + Sampler3DOes = ((int)0x8B5F) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 + /// + FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4) , + } + + /// + /// Not used directly. + /// + public enum OesTextureCompressionAstc : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum OesTextureFloat : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + } + + /// + /// Not used directly. + /// + public enum OesTextureFloatLinear : int + { + } + + /// + /// Not used directly. + /// + public enum OesTextureHalfFloat : int + { + /// + /// Original was GL_HALF_FLOAT_OES = 0x8D61 + /// + HalfFloatOes = ((int)0x8D61) , + } + + /// + /// Not used directly. + /// + public enum OesTextureHalfFloatLinear : int + { + } + + /// + /// Not used directly. + /// + public enum OesTextureNpot : int + { + } + + /// + /// Not used directly. + /// + public enum OesVertexArrayObject : int + { + /// + /// Original was GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 + /// + VertexArrayBindingOes = ((int)0x85B5) , + } + + /// + /// Not used directly. + /// + public enum OesVertexHalfFloat : int + { + /// + /// Original was GL_HALF_FLOAT_OES = 0x8D61 + /// + HalfFloatOes = ((int)0x8D61) , + } + + /// + /// Not used directly. + /// + public enum OesVertexType1010102 : int + { + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 + /// + UnsignedInt1010102Oes = ((int)0x8DF6) , + /// + /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 + /// + Int1010102Oes = ((int)0x8DF7) , + } + + /// + /// Not used directly. + /// + public enum PixelCopyType : int + { + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + } + + /// + /// Used in GL.CompressedTexSubImage2D, GL.CompressedTexSubImage3D and 5 other functions + /// + public enum PixelFormat : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_Alpha = 0X1906 + /// + Alpha = ((int)0X1906) , + /// + /// Original was GL_Rgb = 0X1907 + /// + Rgb = ((int)0X1907) , + /// + /// Original was GL_Rgba = 0X1908 + /// + Rgba = ((int)0X1908) , + /// + /// Original was GL_Luminance = 0X1909 + /// + Luminance = ((int)0X1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + } + + /// + /// Used in GL.CompressedTexImage2D, GL.CompressedTexImage3D and 2 other functions + /// + public enum PixelInternalFormat : int + { + /// + /// Original was GL_Alpha = 0X1906 + /// + Alpha = ((int)0X1906) , + /// + /// Original was GL_Rgb = 0X1907 + /// + Rgb = ((int)0X1907) , + /// + /// Original was GL_Rgba = 0X1908 + /// + Rgba = ((int)0X1908) , + /// + /// Original was GL_Luminance = 0X1909 + /// + Luminance = ((int)0X1909) , + /// + /// Original was GL_LuminanceAlpha = 0X190a + /// + LuminanceAlpha = ((int)0X190a) , + } + + /// + /// Not used directly. + /// + public enum PixelMap : int + { + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + } + + /// + /// Used in GL.PixelStore + /// + public enum PixelStoreParameter : int + { + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreResampleMode : int + { + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreSubsampleRate : int + { + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenParameterNameSgis : int + { + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + } + + /// + /// Not used directly. + /// + public enum PixelTransferParameter : int + { + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + } + + /// + /// Used in GL.ReadPixels, GL.TexImage2D and 3 other functions + /// + public enum PixelType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + /// + /// Original was GL_UnsignedShort565 = 0X8363 + /// + UnsignedShort565 = ((int)0X8363) , + } + + /// + /// Not used directly. + /// + public enum PointParameterNameSgis : int + { + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + } + + /// + /// Not used directly. + /// + public enum PolygonMode : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 9 other functions + /// + public enum PrimitiveType : int + { + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + } + + /// + /// Used in GL.GetProgram + /// + public enum ProgramParameter : int + { + /// + /// Original was GL_DeleteStatus = 0X8b80 + /// + DeleteStatus = ((int)0X8b80) , + /// + /// Original was GL_LinkStatus = 0X8b82 + /// + LinkStatus = ((int)0X8b82) , + /// + /// Original was GL_ValidateStatus = 0X8b83 + /// + ValidateStatus = ((int)0X8b83) , + /// + /// Original was GL_InfoLogLength = 0X8b84 + /// + InfoLogLength = ((int)0X8b84) , + /// + /// Original was GL_AttachedShaders = 0X8b85 + /// + AttachedShaders = ((int)0X8b85) , + /// + /// Original was GL_ActiveUniforms = 0X8b86 + /// + ActiveUniforms = ((int)0X8b86) , + /// + /// Original was GL_ActiveUniformMaxLength = 0X8b87 + /// + ActiveUniformMaxLength = ((int)0X8b87) , + /// + /// Original was GL_ActiveAttributes = 0X8b89 + /// + ActiveAttributes = ((int)0X8b89) , + /// + /// Original was GL_ActiveAttributeMaxLength = 0X8b8a + /// + ActiveAttributeMaxLength = ((int)0X8b8a) , + } + + /// + /// Used in GL.Qcom.AlphaFunc + /// + public enum QcomAlphaTest : int + { + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + } + + /// + /// Not used directly. + /// + public enum QcomBinningControl : int + { + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + /// + /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 + /// + CpuOptimizedQcom = ((int)0x8FB1) , + /// + /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 + /// + GpuOptimizedQcom = ((int)0x8FB2) , + /// + /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 + /// + RenderDirectToFramebufferQcom = ((int)0x8FB3) , + } + + /// + /// Not used directly. + /// + public enum QcomDriverControl : int + { + } + + /// + /// Used in GL.Qcom.ExtGetBufferPointer, GL.Qcom.ExtGetTexLevelParameter and 2 other functions + /// + public enum QcomExtendedGet : int + { + /// + /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 + /// + TextureWidthQcom = ((int)0x8BD2) , + /// + /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 + /// + TextureHeightQcom = ((int)0x8BD3) , + /// + /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 + /// + TextureDepthQcom = ((int)0x8BD4) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 + /// + TextureInternalFormatQcom = ((int)0x8BD5) , + /// + /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 + /// + TextureFormatQcom = ((int)0x8BD6) , + /// + /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 + /// + TextureTypeQcom = ((int)0x8BD7) , + /// + /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 + /// + TextureImageValidQcom = ((int)0x8BD8) , + /// + /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 + /// + TextureNumLevelsQcom = ((int)0x8BD9) , + /// + /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA + /// + TextureTargetQcom = ((int)0x8BDA) , + /// + /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB + /// + TextureObjectValidQcom = ((int)0x8BDB) , + /// + /// Original was GL_STATE_RESTORE = 0x8BDC + /// + StateRestore = ((int)0x8BDC) , + } + + /// + /// Used in GL.Qcom.ExtGetProgramBinarySource + /// + public enum QcomExtendedGet2 : int + { + } + + /// + /// Not used directly. + /// + public enum QcomPerfmonGlobalMode : int + { + /// + /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 + /// + PerfmonGlobalModeQcom = ((int)0x8FA0) , + } + + /// + /// Not used directly. + /// + public enum QcomTiledRendering : int + { + /// + /// Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 + /// + ColorBufferBit0Qcom = ((int)0x00000001) , + /// + /// Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 + /// + ColorBufferBit1Qcom = ((int)0x00000002) , + /// + /// Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 + /// + ColorBufferBit2Qcom = ((int)0x00000004) , + /// + /// Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 + /// + ColorBufferBit3Qcom = ((int)0x00000008) , + /// + /// Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 + /// + ColorBufferBit4Qcom = ((int)0x00000010) , + /// + /// Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 + /// + ColorBufferBit5Qcom = ((int)0x00000020) , + /// + /// Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 + /// + ColorBufferBit6Qcom = ((int)0x00000040) , + /// + /// Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 + /// + ColorBufferBit7Qcom = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 + /// + DepthBufferBit0Qcom = ((int)0x00000100) , + /// + /// Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 + /// + DepthBufferBit1Qcom = ((int)0x00000200) , + /// + /// Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 + /// + DepthBufferBit2Qcom = ((int)0x00000400) , + /// + /// Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 + /// + DepthBufferBit3Qcom = ((int)0x00000800) , + /// + /// Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 + /// + DepthBufferBit4Qcom = ((int)0x00001000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 + /// + DepthBufferBit5Qcom = ((int)0x00002000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 + /// + DepthBufferBit6Qcom = ((int)0x00004000) , + /// + /// Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 + /// + DepthBufferBit7Qcom = ((int)0x00008000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 + /// + StencilBufferBit0Qcom = ((int)0x00010000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 + /// + StencilBufferBit1Qcom = ((int)0x00020000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 + /// + StencilBufferBit2Qcom = ((int)0x00040000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 + /// + StencilBufferBit3Qcom = ((int)0x00080000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 + /// + StencilBufferBit4Qcom = ((int)0x00100000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 + /// + StencilBufferBit5Qcom = ((int)0x00200000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 + /// + StencilBufferBit6Qcom = ((int)0x00400000) , + /// + /// Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 + /// + StencilBufferBit7Qcom = ((int)0x00800000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 + /// + MultisampleBufferBit0Qcom = ((int)0x01000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 + /// + MultisampleBufferBit1Qcom = ((int)0x02000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 + /// + MultisampleBufferBit2Qcom = ((int)0x04000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 + /// + MultisampleBufferBit3Qcom = ((int)0x08000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 + /// + MultisampleBufferBit4Qcom = ((int)0x10000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 + /// + MultisampleBufferBit5Qcom = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 + /// + MultisampleBufferBit6Qcom = ((int)0x40000000) , + /// + /// Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 + /// + MultisampleBufferBit7Qcom = unchecked((int)0x80000000) , + } + + /// + /// Not used directly. + /// + public enum QcomWriteonlyRendering : int + { + /// + /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 + /// + WriteonlyRenderingQcom = ((int)0x8823) , + } + + /// + /// Used in GL.ReadBuffer + /// + public enum ReadBufferMode : int + { + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + } + + /// + /// Used in GL.RenderbufferStorage + /// + public enum RenderbufferInternalFormat : int + { + /// + /// Original was GL_Rgba4 = 0X8056 + /// + Rgba4 = ((int)0X8056) , + /// + /// Original was GL_Rgb5A1 = 0X8057 + /// + Rgb5A1 = ((int)0X8057) , + /// + /// Original was GL_DepthComponent16 = 0X81a5 + /// + DepthComponent16 = ((int)0X81a5) , + /// + /// Original was GL_StencilIndex8 = 0X8d48 + /// + StencilIndex8 = ((int)0X8d48) , + /// + /// Original was GL_Rgb565 = 0X8d62 + /// + Rgb565 = ((int)0X8d62) , + } + + /// + /// Used in GL.GetRenderbufferParameter + /// + public enum RenderbufferParameterName : int + { + /// + /// Original was GL_RenderbufferWidth = 0X8d42 + /// + RenderbufferWidth = ((int)0X8d42) , + /// + /// Original was GL_RenderbufferHeight = 0X8d43 + /// + RenderbufferHeight = ((int)0X8d43) , + /// + /// Original was GL_RenderbufferInternalFormat = 0X8d44 + /// + RenderbufferInternalFormat = ((int)0X8d44) , + /// + /// Original was GL_RenderbufferRedSize = 0X8d50 + /// + RenderbufferRedSize = ((int)0X8d50) , + /// + /// Original was GL_RenderbufferGreenSize = 0X8d51 + /// + RenderbufferGreenSize = ((int)0X8d51) , + /// + /// Original was GL_RenderbufferBlueSize = 0X8d52 + /// + RenderbufferBlueSize = ((int)0X8d52) , + /// + /// Original was GL_RenderbufferAlphaSize = 0X8d53 + /// + RenderbufferAlphaSize = ((int)0X8d53) , + /// + /// Original was GL_RenderbufferDepthSize = 0X8d54 + /// + RenderbufferDepthSize = ((int)0X8d54) , + /// + /// Original was GL_RenderbufferStencilSize = 0X8d55 + /// + RenderbufferStencilSize = ((int)0X8d55) , + } + + /// + /// Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer and 2 other functions + /// + public enum RenderbufferTarget : int + { + /// + /// Original was GL_Renderbuffer = 0X8d41 + /// + Renderbuffer = ((int)0X8d41) , + } + + /// + /// Not used directly. + /// + public enum RenderingMode : int + { + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + } + + /// + /// Not used directly. + /// + public enum SamplePatternSgis : int + { + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + } + + /// + /// Not used directly. + /// + public enum SeparableTargetExt : int + { + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + } + + /// + /// Used in GL.ShaderBinary + /// + public enum ShaderBinaryFormat : int + { + } + + /// + /// Used in GL.GetShader + /// + public enum ShaderParameter : int + { + /// + /// Original was GL_ShaderType = 0X8b4f + /// + ShaderType = ((int)0X8b4f) , + /// + /// Original was GL_DeleteStatus = 0X8b80 + /// + DeleteStatus = ((int)0X8b80) , + /// + /// Original was GL_CompileStatus = 0X8b81 + /// + CompileStatus = ((int)0X8b81) , + /// + /// Original was GL_InfoLogLength = 0X8b84 + /// + InfoLogLength = ((int)0X8b84) , + /// + /// Original was GL_ShaderSourceLength = 0X8b88 + /// + ShaderSourceLength = ((int)0X8b88) , + } + + /// + /// Used in GL.GetShaderPrecisionFormat + /// + public enum ShaderPrecision : int + { + /// + /// Original was GL_LowFloat = 0X8df0 + /// + LowFloat = ((int)0X8df0) , + /// + /// Original was GL_MediumFloat = 0X8df1 + /// + MediumFloat = ((int)0X8df1) , + /// + /// Original was GL_HighFloat = 0X8df2 + /// + HighFloat = ((int)0X8df2) , + /// + /// Original was GL_LowInt = 0X8df3 + /// + LowInt = ((int)0X8df3) , + /// + /// Original was GL_MediumInt = 0X8df4 + /// + MediumInt = ((int)0X8df4) , + /// + /// Original was GL_HighInt = 0X8df5 + /// + HighInt = ((int)0X8df5) , + } + + /// + /// Used in GL.CreateShader, GL.GetShaderPrecisionFormat + /// + public enum ShaderType : int + { + /// + /// Original was GL_FragmentShader = 0X8b30 + /// + FragmentShader = ((int)0X8b30) , + /// + /// Original was GL_VertexShader = 0X8b31 + /// + VertexShader = ((int)0X8b31) , + } + + /// + /// Not used directly. + /// + public enum ShadingModel : int + { + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + } + + /// + /// Used in GL.StencilFunc, GL.StencilFuncSeparate + /// + public enum StencilFunction : int + { + /// + /// Original was GL_Never = 0X0200 + /// + Never = ((int)0X0200) , + /// + /// Original was GL_Less = 0X0201 + /// + Less = ((int)0X0201) , + /// + /// Original was GL_Equal = 0X0202 + /// + Equal = ((int)0X0202) , + /// + /// Original was GL_Lequal = 0X0203 + /// + Lequal = ((int)0X0203) , + /// + /// Original was GL_Greater = 0X0204 + /// + Greater = ((int)0X0204) , + /// + /// Original was GL_Notequal = 0X0205 + /// + Notequal = ((int)0X0205) , + /// + /// Original was GL_Gequal = 0X0206 + /// + Gequal = ((int)0X0206) , + /// + /// Original was GL_Always = 0X0207 + /// + Always = ((int)0X0207) , + } + + /// + /// Used in GL.StencilOp, GL.StencilOpSeparate + /// + public enum StencilOp : int + { + /// + /// Original was GL_Zero = 0X0000 + /// + Zero = ((int)0X0000) , + /// + /// Original was GL_Invert = 0X150a + /// + Invert = ((int)0X150a) , + /// + /// Original was GL_Keep = 0X1e00 + /// + Keep = ((int)0X1e00) , + /// + /// Original was GL_Replace = 0X1e01 + /// + Replace = ((int)0X1e01) , + /// + /// Original was GL_Incr = 0X1e02 + /// + Incr = ((int)0X1e02) , + /// + /// Original was GL_Decr = 0X1e03 + /// + Decr = ((int)0X1e03) , + /// + /// Original was GL_IncrWrap = 0X8507 + /// + IncrWrap = ((int)0X8507) , + /// + /// Original was GL_DecrWrap = 0X8508 + /// + DecrWrap = ((int)0X8508) , + } + + /// + /// Used in GL.GetString + /// + public enum StringName : int + { + /// + /// Original was GL_Vendor = 0X1f00 + /// + Vendor = ((int)0X1f00) , + /// + /// Original was GL_Renderer = 0X1f01 + /// + Renderer = ((int)0X1f01) , + /// + /// Original was GL_Version = 0X1f02 + /// + Version = ((int)0X1f02) , + /// + /// Original was GL_Extensions = 0X1f03 + /// + Extensions = ((int)0X1f03) , + /// + /// Original was GL_ShadingLanguageVersion = 0X8b8c + /// + ShadingLanguageVersion = ((int)0X8b8c) , + } + + /// + /// Not used directly. + /// + public enum TexCoordPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum TextureCoordName : int + { + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvMode : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvParameter : int + { + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvTarget : int + { + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + } + + /// + /// Not used directly. + /// + public enum TextureFilterFuncSgis : int + { + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + } + + /// + /// Not used directly. + /// + public enum TextureGenMode : int + { + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + } + + /// + /// Not used directly. + /// + public enum TextureGenParameter : int + { + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + } + + /// + /// Not used directly. + /// + public enum TextureMagFilter : int + { + /// + /// Original was GL_Nearest = 0X2600 + /// + Nearest = ((int)0X2600) , + /// + /// Original was GL_Linear = 0X2601 + /// + Linear = ((int)0X2601) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + } + + /// + /// Not used directly. + /// + public enum TextureMinFilter : int + { + /// + /// Original was GL_Nearest = 0X2600 + /// + Nearest = ((int)0X2600) , + /// + /// Original was GL_Linear = 0X2601 + /// + Linear = ((int)0X2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + } + + /// + /// Used in GL.TexParameter + /// + public enum TextureParameterName : int + { + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + } + + /// + /// Used in GL.BindTexture, GL.CompressedTexImage2D and 14 other functions + /// + public enum TextureTarget : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_TextureCubeMap = 0X8513 + /// + TextureCubeMap = ((int)0X8513) , + /// + /// Original was GL_TextureCubeMapPositiveX = 0X8515 + /// + TextureCubeMapPositiveX = ((int)0X8515) , + /// + /// Original was GL_TextureCubeMapNegativeX = 0X8516 + /// + TextureCubeMapNegativeX = ((int)0X8516) , + /// + /// Original was GL_TextureCubeMapPositiveY = 0X8517 + /// + TextureCubeMapPositiveY = ((int)0X8517) , + /// + /// Original was GL_TextureCubeMapNegativeY = 0X8518 + /// + TextureCubeMapNegativeY = ((int)0X8518) , + /// + /// Original was GL_TextureCubeMapPositiveZ = 0X8519 + /// + TextureCubeMapPositiveZ = ((int)0X8519) , + /// + /// Original was GL_TextureCubeMapNegativeZ = 0X851a + /// + TextureCubeMapNegativeZ = ((int)0X851a) , + } + + /// + /// Used in GL.ActiveTexture + /// + public enum TextureUnit : int + { + /// + /// Original was GL_Texture0 = 0X84c0 + /// + Texture0 = ((int)0X84c0) , + /// + /// Original was GL_Texture1 = 0X84c1 + /// + Texture1 = ((int)0X84c1) , + /// + /// Original was GL_Texture2 = 0X84c2 + /// + Texture2 = ((int)0X84c2) , + /// + /// Original was GL_Texture3 = 0X84c3 + /// + Texture3 = ((int)0X84c3) , + /// + /// Original was GL_Texture4 = 0X84c4 + /// + Texture4 = ((int)0X84c4) , + /// + /// Original was GL_Texture5 = 0X84c5 + /// + Texture5 = ((int)0X84c5) , + /// + /// Original was GL_Texture6 = 0X84c6 + /// + Texture6 = ((int)0X84c6) , + /// + /// Original was GL_Texture7 = 0X84c7 + /// + Texture7 = ((int)0X84c7) , + /// + /// Original was GL_Texture8 = 0X84c8 + /// + Texture8 = ((int)0X84c8) , + /// + /// Original was GL_Texture9 = 0X84c9 + /// + Texture9 = ((int)0X84c9) , + /// + /// Original was GL_Texture10 = 0X84ca + /// + Texture10 = ((int)0X84ca) , + /// + /// Original was GL_Texture11 = 0X84cb + /// + Texture11 = ((int)0X84cb) , + /// + /// Original was GL_Texture12 = 0X84cc + /// + Texture12 = ((int)0X84cc) , + /// + /// Original was GL_Texture13 = 0X84cd + /// + Texture13 = ((int)0X84cd) , + /// + /// Original was GL_Texture14 = 0X84ce + /// + Texture14 = ((int)0X84ce) , + /// + /// Original was GL_Texture15 = 0X84cf + /// + Texture15 = ((int)0X84cf) , + /// + /// Original was GL_Texture16 = 0X84d0 + /// + Texture16 = ((int)0X84d0) , + /// + /// Original was GL_Texture17 = 0X84d1 + /// + Texture17 = ((int)0X84d1) , + /// + /// Original was GL_Texture18 = 0X84d2 + /// + Texture18 = ((int)0X84d2) , + /// + /// Original was GL_Texture19 = 0X84d3 + /// + Texture19 = ((int)0X84d3) , + /// + /// Original was GL_Texture20 = 0X84d4 + /// + Texture20 = ((int)0X84d4) , + /// + /// Original was GL_Texture21 = 0X84d5 + /// + Texture21 = ((int)0X84d5) , + /// + /// Original was GL_Texture22 = 0X84d6 + /// + Texture22 = ((int)0X84d6) , + /// + /// Original was GL_Texture23 = 0X84d7 + /// + Texture23 = ((int)0X84d7) , + /// + /// Original was GL_Texture24 = 0X84d8 + /// + Texture24 = ((int)0X84d8) , + /// + /// Original was GL_Texture25 = 0X84d9 + /// + Texture25 = ((int)0X84d9) , + /// + /// Original was GL_Texture26 = 0X84da + /// + Texture26 = ((int)0X84da) , + /// + /// Original was GL_Texture27 = 0X84db + /// + Texture27 = ((int)0X84db) , + /// + /// Original was GL_Texture28 = 0X84dc + /// + Texture28 = ((int)0X84dc) , + /// + /// Original was GL_Texture29 = 0X84dd + /// + Texture29 = ((int)0X84dd) , + /// + /// Original was GL_Texture30 = 0X84de + /// + Texture30 = ((int)0X84de) , + /// + /// Original was GL_Texture31 = 0X84df + /// + Texture31 = ((int)0X84df) , + } + + /// + /// Not used directly. + /// + public enum TextureWrapMode : int + { + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum UseProgramStageMask : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Used in GL.GetVertexAttrib + /// + public enum VertexAttribParameter : int + { + /// + /// Original was GL_VertexAttribArrayEnabled = 0X8622 + /// + VertexAttribArrayEnabled = ((int)0X8622) , + /// + /// Original was GL_VertexAttribArraySize = 0X8623 + /// + VertexAttribArraySize = ((int)0X8623) , + /// + /// Original was GL_VertexAttribArrayStride = 0X8624 + /// + VertexAttribArrayStride = ((int)0X8624) , + /// + /// Original was GL_VertexAttribArrayType = 0X8625 + /// + VertexAttribArrayType = ((int)0X8625) , + /// + /// Original was GL_CurrentVertexAttrib = 0X8626 + /// + CurrentVertexAttrib = ((int)0X8626) , + /// + /// Original was GL_VertexAttribArrayNormalized = 0X886a + /// + VertexAttribArrayNormalized = ((int)0X886a) , + /// + /// Original was GL_VertexAttribArrayBufferBinding = 0X889f + /// + VertexAttribArrayBufferBinding = ((int)0X889f) , + } + + /// + /// Used in GL.GetVertexAttribPointer + /// + public enum VertexAttribPointerParameter : int + { + /// + /// Original was GL_VertexAttribArrayPointer = 0X8645 + /// + VertexAttribArrayPointer = ((int)0X8645) , + } + + /// + /// Used in GL.VertexAttribPointer + /// + public enum VertexAttribPointerType : int + { + /// + /// Original was GL_Byte = 0X1400 + /// + Byte = ((int)0X1400) , + /// + /// Original was GL_UnsignedByte = 0X1401 + /// + UnsignedByte = ((int)0X1401) , + /// + /// Original was GL_Short = 0X1402 + /// + Short = ((int)0X1402) , + /// + /// Original was GL_UnsignedShort = 0X1403 + /// + UnsignedShort = ((int)0X1403) , + /// + /// Original was GL_Float = 0X1406 + /// + Float = ((int)0X1406) , + /// + /// Original was GL_Fixed = 0X140c + /// + Fixed = ((int)0X140c) , + } + + /// + /// Not used directly. + /// + public enum VertexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum VivShaderBinary : int + { + /// + /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 + /// + ShaderBinaryViv = ((int)0x8FC4) , + } + +} diff --git a/Source/OpenTK/Graphics/ES30/ErrorHelper.cs b/Source/OpenTK/Graphics/ES30/ErrorHelper.cs new file mode 100644 index 00000000..eaaa44fb --- /dev/null +++ b/Source/OpenTK/Graphics/ES30/ErrorHelper.cs @@ -0,0 +1,134 @@ +#region License +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2009 the Open Toolkit library. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// +#endregion + +using System; +using System.Collections.Generic; +using System.Text; +using System.Diagnostics; + +namespace OpenTK.Graphics.ES30 +{ + // Used in debug-mode only, for automatic OpenGL error-checking. + // + // Works like this: an instance is created before each OpenGL function is called. + // The constructor resets the OpenGL error state. Once the native function returns, + // the error state is checked again, raising the relevant exceptions. + // + // A using-region is used to ensure Dispose() is called. + // + // Make sure that no error checking is added to the GetError function, + // as that would cause infinite recursion! + struct ErrorHelper : IDisposable + { + #region Fields + + static readonly object SyncRoot = new object(); + static readonly Dictionary> ContextErrors = + new Dictionary>(); + readonly GraphicsContext Context; + + #endregion + + #region Constructors + + public ErrorHelper(IGraphicsContext context) + { + if (context == null) + throw new GraphicsContextMissingException(); + + Context = (GraphicsContext)context; + lock (SyncRoot) + { + if (!ContextErrors.ContainsKey(Context)) + ContextErrors.Add(Context, new List()); + } + ResetErrors(); + } + + #endregion + + #region Public Members + + // Retrieve all OpenGL errors to clear the error list. + // See http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/geterror.html + [Conditional("DEBUG")] + internal void ResetErrors() + { + if (Context.ErrorChecking) + { + while ((ErrorCode)GL.GetError() != ErrorCode.NoError) + { } + } + } + + // Retrieve all OpenGL errors and throw an exception if anything other than NoError is returned. + [Conditional("DEBUG")] + internal void CheckErrors() + { + if (Context.ErrorChecking) + { + List error_list = ContextErrors[Context]; + error_list.Clear(); + ErrorCode error; + do + { + error = (ErrorCode)GL.GetError(); + error_list.Add(error); + } while (error != ErrorCode.NoError); + + if (error_list.Count != 1) + { + StringBuilder sb = new StringBuilder(); + foreach (ErrorCode e in error_list) + { + if (e != ErrorCode.NoError) + { + sb.Append(e.ToString()); + sb.Append(", "); + } + else + break; + } + sb.Remove(sb.Length - 2, 2); // Remove the last comma + + throw new GraphicsErrorException(sb.ToString()); + } + } + } + + #endregion + + #region IDisposable Members + + public void Dispose() + { + CheckErrors(); + } + + #endregion + } +} diff --git a/Source/OpenTK/Graphics/ES30/Helper.cs b/Source/OpenTK/Graphics/ES30/Helper.cs new file mode 100644 index 00000000..6799e0f9 --- /dev/null +++ b/Source/OpenTK/Graphics/ES30/Helper.cs @@ -0,0 +1,471 @@ +#region License +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 the Open Toolkit library. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// +#endregion + +using System; +using System.Collections.Generic; +#if !MINIMAL +using System.Drawing; +#endif +using System.Text; + +namespace OpenTK.Graphics.ES30 +{ + /// + /// Provides access to OpenGL ES 3.0 methods. + /// + public sealed partial class GL : GraphicsBindingsBase + { + const string Library = "libGLESv2.dll"; + static readonly object sync_root = new object(); + + #region --- Protected Members --- + + /// + /// Returns a synchronization token unique for the GL class. + /// + protected override object SyncRoot + { + get { return sync_root; } + } + + #endregion + + #region Helper Overloads + +#pragma warning disable 3019 +#pragma warning disable 1591 +#pragma warning disable 1572 +#pragma warning disable 1573 + + // Note: Mono 1.9.1 truncates StringBuilder results (for 'out string' parameters). + // We work around this issue by doubling the StringBuilder capacity. + + #region public static void ClearColor() overloads + + public static void ClearColor(Color color) + { + GL.ClearColor(color.R / 255.0f, color.G / 255.0f, color.B / 255.0f, color.A / 255.0f); + } + + public static void ClearColor(Color4 color) + { + GL.ClearColor(color.R, color.G, color.B, color.A); + } + + #endregion + + #region public static void BlendColor() overloads + + public static void BlendColor(Color color) + { + GL.BlendColor(color.R / 255.0f, color.G / 255.0f, color.B / 255.0f, color.A / 255.0f); + } + + public static void BlendColor(Color4 color) + { + GL.BlendColor(color.R, color.G, color.B, color.A); + } + + #endregion + + #region Uniform + + [CLSCompliant(false)] + public static void Uniform2(int location, ref Vector2 vector) + { + GL.Uniform2(location, vector.X, vector.Y); + } + + [CLSCompliant(false)] + public static void Uniform3(int location, ref Vector3 vector) + { + GL.Uniform3(location, vector.X, vector.Y, vector.Z); + } + + [CLSCompliant(false)] + public static void Uniform4(int location, ref Vector4 vector) + { + GL.Uniform4(location, vector.X, vector.Y, vector.Z, vector.W); + } + + public static void Uniform2(int location, Vector2 vector) + { + GL.Uniform2(location, vector.X, vector.Y); + } + + public static void Uniform3(int location, Vector3 vector) + { + GL.Uniform3(location, vector.X, vector.Y, vector.Z); + } + + public static void Uniform4(int location, Vector4 vector) + { + GL.Uniform4(location, vector.X, vector.Y, vector.Z, vector.W); + } + + public static void Uniform4(int location, Color4 color) + { + GL.Uniform4(location, color.R, color.G, color.B, color.A); + } + + public static void Uniform4(int location, Quaternion quaternion) + { + GL.Uniform4(location, quaternion.X, quaternion.Y, quaternion.Z, quaternion.W); + } + + public static void UniformMatrix2(int location, bool transpose, ref Matrix2 matrix) + { + unsafe + { + fixed (float* matrix_ptr = &matrix.Row0.X) + { + GL.UniformMatrix2(location, 1, transpose, matrix_ptr); + } + } + } + + public static void UniformMatrix3(int location, bool transpose, ref Matrix3 matrix) + { + unsafe + { + fixed (float* matrix_ptr = &matrix.Row0.X) + { + GL.UniformMatrix3(location, 1, transpose, matrix_ptr); + } + } + } + + public static void UniformMatrix4(int location, bool transpose, ref Matrix4 matrix) + { + unsafe + { + fixed (float* matrix_ptr = &matrix.Row0.X) + { + GL.UniformMatrix4(location, 1, transpose, matrix_ptr); + } + } + } + + + #endregion + + #region Shaders + + #region GetActiveAttrib + + public static string GetActiveAttrib(int program, int index, out int size, out ActiveAttribType type) + { + int length; + GetProgram(program, ES30.ProgramParameter.ActiveAttributeMaxLength, out length); + StringBuilder sb = new StringBuilder(length == 0 ? 1 : length * 2); + + GetActiveAttrib(program, index, sb.Capacity, out length, out size, out type, sb); + return sb.ToString(); + } + + #endregion + + #region GetActiveUniform + + public static string GetActiveUniform(int program, int uniformIndex, out int size, out ActiveUniformType type) + { + int length; + GetProgram(program, ES30.ProgramParameter.ActiveUniformMaxLength, out length); + + StringBuilder sb = new StringBuilder(length == 0 ? 1 : length); + GetActiveUniform(program, uniformIndex, sb.Capacity, out length, out size, out type, sb); + return sb.ToString(); + } + + #endregion + + #region public static void ShaderSource(Int32 shader, System.String @string) + + public static void ShaderSource(Int32 shader, System.String @string) + { + unsafe + { + int length = @string.Length; + GL.ShaderSource((UInt32)shader, 1, new string[] { @string }, &length); + } + } + + #endregion + + #region public static string GetShaderInfoLog(Int32 shader) + + public static string GetShaderInfoLog(Int32 shader) + { + string info; + GetShaderInfoLog(shader, out info); + return info; + } + + #endregion + + #region public static void GetShaderInfoLog(Int32 shader, out string info) + + public static void GetShaderInfoLog(Int32 shader, out string info) + { + unsafe + { + int length; + GL.GetShader(shader, ShaderParameter.InfoLogLength, out length); + if (length == 0) + { + info = String.Empty; + return; + } + StringBuilder sb = new StringBuilder(length * 2); + GL.GetShaderInfoLog((UInt32)shader, sb.Capacity, &length, sb); + info = sb.ToString(); + } + } + + #endregion + + #region public static string GetProgramInfoLog(Int32 program) + + public static string GetProgramInfoLog(Int32 program) + { + string info; + GetProgramInfoLog(program, out info); + return info; + } + + #endregion + + #region public static void GetProgramInfoLog(Int32 program, out string info) + + public static void GetProgramInfoLog(Int32 program, out string info) + { + unsafe + { + int length; + GL.GetProgram(program, ES30.ProgramParameter.InfoLogLength, out length); if (length == 0) + { + info = String.Empty; + return; + } + StringBuilder sb = new StringBuilder(length * 2); + GL.GetProgramInfoLog((UInt32)program, sb.Capacity, &length, sb); + info = sb.ToString(); + } + } + + #endregion + + #endregion + + #region public static void VertexAttrib2(Int32 index, ref Vector2 v) + + [CLSCompliant(false)] + public static void VertexAttrib2(Int32 index, ref Vector2 v) + { + GL.VertexAttrib2(index, v.X, v.Y); + } + + #endregion + + #region public static void VertexAttrib3(Int32 index, ref Vector3 v) + + [CLSCompliant(false)] + public static void VertexAttrib3(Int32 index, ref Vector3 v) + { + GL.VertexAttrib3(index, v.X, v.Y, v.Z); + } + + #endregion + + #region public static void VertexAttrib4(Int32 index, ref Vector4 v) + + [CLSCompliant(false)] + public static void VertexAttrib4(Int32 index, ref Vector4 v) + { + GL.VertexAttrib4(index, v.X, v.Y, v.Z, v.W); + } + + #endregion + + #region public static void VertexAttrib2(Int32 index, Vector2 v) + + public static void VertexAttrib2(Int32 index, Vector2 v) + { + GL.VertexAttrib2(index, v.X, v.Y); + } + + #endregion + + #region public static void VertexAttrib3(Int32 index, Vector3 v) + + public static void VertexAttrib3(Int32 index, Vector3 v) + { + GL.VertexAttrib3(index, v.X, v.Y, v.Z); + } + + #endregion + + #region public static void VertexAttrib4(Int32 index, Vector4 v) + + public static void VertexAttrib4(Int32 index, Vector4 v) + { + GL.VertexAttrib4(index, v.X, v.Y, v.Z, v.W); + } + + #endregion + + #region VertexAttribPointer + + public static void VertexAttribPointer(int index, int size, VertexAttribPointerType type, bool normalized, int stride, int offset) + { + VertexAttribPointer(index, size, type, normalized, stride, (IntPtr)offset); + } + + [CLSCompliant(false)] + public static void VertexAttribPointer(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, int offset) + { + VertexAttribPointer(index, size, type, normalized, stride, (IntPtr)offset); + } + + #endregion + + #region DrawElements + + public static void DrawElements(BeginMode mode, int count, DrawElementsType type, int offset) + { + DrawElements(mode, count, type, new IntPtr(offset)); + } + + #endregion + + #region public static int GenTexture() + + public static int GenTexture() + { + int id; + GenTextures(1, out id); + return id; + } + + #endregion + + #region public static void DeleteTexture(int id) + + public static void DeleteTexture(int id) + { + DeleteTextures(1, ref id); + } + + #endregion + + #region Get[Float|Double] + + public static void GetFloat(GetPName pname, out Vector2 vector) + { + unsafe + { + fixed (Vector2* ptr = &vector) + GetFloat(pname, (float*)ptr); + } + } + + public static void GetFloat(GetPName pname, out Vector3 vector) + { + unsafe + { + fixed (Vector3* ptr = &vector) + GetFloat(pname, (float*)ptr); + } + } + + public static void GetFloat(GetPName pname, out Vector4 vector) + { + unsafe + { + fixed (Vector4* ptr = &vector) + GetFloat(pname, (float*)ptr); + } + } + + public static void GetFloat(GetPName pname, out Matrix4 matrix) + { + unsafe + { + fixed (Matrix4* ptr = &matrix) + GetFloat(pname, (float*)ptr); + } + } + + #endregion + + #region Viewport + + public static void Viewport(Size size) + { + GL.Viewport(0, 0, size.Width, size.Height); + } + + public static void Viewport(Point location, Size size) + { + GL.Viewport(location.X, location.Y, size.Width, size.Height); + } + + public static void Viewport(Rectangle rectangle) + { + GL.Viewport(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height); + } +#if NO_SYSDRAWING + public static void Viewport(OpenTK.Point location, OpenTK.Size size) + { + GL.Viewport(location.X, location.Y, size.Width, size.Height); + } + + public static void Viewport(OpenTK.Rectangle rectangle) + { + GL.Viewport(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height); + } +#endif + #endregion + +#pragma warning restore 3019 +#pragma warning restore 1591 +#pragma warning restore 1572 +#pragma warning restore 1573 + + #endregion + } + + public delegate void DebugProc( + DebugSource source, DebugType type, int id, + DebugSeverity severity, int length, IntPtr message, + IntPtr userParam); + + public delegate void DebugProcKhr( + DebugSource source, DebugType type, int id, + DebugSeverity severity, int length, IntPtr message, + IntPtr userParam); +} diff --git a/Source/OpenTK/Graphics/OpenGL/GL.cs b/Source/OpenTK/Graphics/OpenGL/GL.cs index 611dd77f..aa300214 100644 --- a/Source/OpenTK/Graphics/OpenGL/GL.cs +++ b/Source/OpenTK/Graphics/OpenGL/GL.cs @@ -1,7 +1,7 @@ // // The Open Toolkit Library License // -// Copyright (c) 2006 - 2010 the Open Toolkit library. +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal @@ -41,7 +41,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class GL_3dfx { /// [requires: 3DFX_tbuffer] - [AutoGenerated(Category = "3DFX_tbuffer", Version = "1.2", EntryPoint = "glTbufferMask3DFX")] + [AutoGenerated(Category = "3DFX_tbuffer", Version = "", EntryPoint = "glTbufferMask3DFX")] public static void TbufferMask(Int32 mask) { @@ -57,7 +57,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: 3DFX_tbuffer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "3DFX_tbuffer", Version = "1.2", EntryPoint = "glTbufferMask3DFX")] + [AutoGenerated(Category = "3DFX_tbuffer", Version = "", EntryPoint = "glTbufferMask3DFX")] public static void TbufferMask(UInt32 mask) { @@ -76,7 +76,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Amd { /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] public static void BeginPerfMonitor(Int32 monitor) { @@ -92,7 +92,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glBeginPerfMonitorAMD")] public static void BeginPerfMonitor(UInt32 monitor) { @@ -107,7 +107,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_draw_buffers_blend] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationIndexedAMD")] public static void BlendEquationIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend mode) { @@ -123,7 +123,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationIndexedAMD")] public static void BlendEquationIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend mode) { @@ -138,7 +138,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_draw_buffers_blend] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationSeparateIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateIndexedAMD")] public static void BlendEquationSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeAlpha) { @@ -154,7 +154,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationSeparateIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateIndexedAMD")] public static void BlendEquationSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeAlpha) { @@ -169,7 +169,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_draw_buffers_blend] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncIndexedAMD")] public static void BlendFuncIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst) { @@ -185,7 +185,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncIndexedAMD")] public static void BlendFuncIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst) { @@ -200,7 +200,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_draw_buffers_blend] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncSeparateIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateIndexedAMD")] public static void BlendFuncSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha) { @@ -216,7 +216,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncSeparateIndexedAMD")] + [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateIndexedAMD")] public static void BlendFuncSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha) { @@ -231,20 +231,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] + /// [requires: AMD_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [OutAttribute] IntPtr userParam) { @@ -259,20 +259,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] + /// [requires: AMD_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[] userParam) where T1 : struct @@ -296,20 +296,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] + /// [requires: AMD_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,] userParam) where T1 : struct @@ -333,20 +333,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] + /// [requires: AMD_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,,] userParam) where T1 : struct @@ -370,20 +370,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] + /// [requires: AMD_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] ref T1 userParam) where T1 : struct @@ -408,7 +408,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_debug_output] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, Int32[] ids, bool enabled) { @@ -429,7 +429,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_debug_output] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, ref Int32 ids, bool enabled) { @@ -451,7 +451,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_debug_output] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] public static unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, Int32* ids, bool enabled) { @@ -467,7 +467,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_debug_output] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32[] ids, bool enabled) { @@ -489,7 +489,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_debug_output] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, ref UInt32 ids, bool enabled) { @@ -511,7 +511,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_debug_output] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageEnableAMD")] public static unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32* ids, bool enabled) { @@ -526,40 +526,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// - /// The source of the debug message to insert. - /// - /// - /// - /// - /// The type of the debug message insert. - /// - /// - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// - /// - /// The address of a character array containing the message to insert. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertAMD")] + /// [requires: AMD_debug_output] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageInsertAMD")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 id, Int32 length, String buf) { @@ -574,41 +574,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// - /// The source of the debug message to insert. - /// - /// - /// - /// - /// The type of the debug message insert. - /// - /// - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// - /// - /// The address of a character array containing the message to insert. - /// - /// + /// [requires: AMD_debug_output] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glDebugMessageInsertAMD")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, UInt32 id, Int32 length, String buf) { @@ -623,7 +623,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_name_gen_delete] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, Int32[] names) { @@ -644,7 +644,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_name_gen_delete] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, ref Int32 names) { @@ -666,7 +666,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] public static unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, Int32* names) { @@ -682,7 +682,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, UInt32[] names) { @@ -704,7 +704,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, ref UInt32 names) { @@ -726,7 +726,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glDeleteNamesAMD")] public static unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, UInt32* names) { @@ -741,7 +741,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) { @@ -762,7 +762,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) { @@ -785,7 +785,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] public static unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] Int32* monitors) { @@ -801,7 +801,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) { @@ -823,7 +823,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) { @@ -846,7 +846,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glDeletePerfMonitorsAMD")] public static unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) { @@ -861,7 +861,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] public static void EndPerfMonitor(Int32 monitor) { @@ -877,7 +877,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glEndPerfMonitorAMD")] public static void EndPerfMonitor(UInt32 monitor) { @@ -892,7 +892,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_name_gen_delete] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] Int32[] names) { @@ -913,7 +913,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_name_gen_delete] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] out Int32 names) { @@ -936,7 +936,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] public static unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] Int32* names) { @@ -952,7 +952,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] UInt32[] names) { @@ -974,7 +974,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] out UInt32 names) { @@ -997,7 +997,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glGenNamesAMD")] public static unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] UInt32* names) { @@ -1012,7 +1012,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) { @@ -1033,7 +1033,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) { @@ -1056,7 +1056,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute] Int32* monitors) { @@ -1072,7 +1072,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) { @@ -1094,7 +1094,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) { @@ -1117,7 +1117,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGenPerfMonitorsAMD")] public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) { @@ -1132,50 +1132,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] + /// [requires: AMD_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute] Int32[] severities, [OutAttribute] Int32[] ids, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder message) { @@ -1199,50 +1199,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] + /// [requires: AMD_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute] out Int32 severities, [OutAttribute] out Int32 ids, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder message) { @@ -1271,51 +1271,51 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: AMD_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] Int32* severities, [OutAttribute] Int32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message) { @@ -1330,51 +1330,51 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: AMD_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute] UInt32[] severities, [OutAttribute] UInt32[] ids, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder message) { @@ -1398,51 +1398,51 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: AMD_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute] out UInt32 severities, [OutAttribute] out UInt32 ids, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder message) { @@ -1471,51 +1471,51 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: AMD_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] + [AutoGenerated(Category = "AMD_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogAMD")] public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] UInt32* severities, [OutAttribute] UInt32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message) { @@ -1530,7 +1530,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32[] data, [OutAttribute] out Int32 bytesWritten) { @@ -1553,7 +1553,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out Int32 data, [OutAttribute] out Int32 bytesWritten) { @@ -1578,7 +1578,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32* data, [OutAttribute] Int32* bytesWritten) { @@ -1594,7 +1594,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32[] data, [OutAttribute] out Int32 bytesWritten) { @@ -1618,7 +1618,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out UInt32 data, [OutAttribute] out Int32 bytesWritten) { @@ -1643,7 +1643,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten) { @@ -1658,7 +1658,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) { @@ -1673,7 +1673,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) where T3 : struct @@ -1697,7 +1697,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) where T3 : struct @@ -1721,7 +1721,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct @@ -1745,7 +1745,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) where T3 : struct @@ -1771,7 +1771,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) { @@ -1787,7 +1787,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) where T3 : struct @@ -1812,7 +1812,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) where T3 : struct @@ -1837,7 +1837,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct @@ -1862,7 +1862,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) where T3 : struct @@ -1887,7 +1887,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] public static void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] Int32[] counters) { @@ -1912,7 +1912,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] public static void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out Int32 counters) { @@ -1939,7 +1939,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32* counters) { @@ -1955,7 +1955,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32[] counters) { @@ -1981,7 +1981,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out UInt32 counters) { @@ -2008,7 +2008,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCountersAMD")] public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters) { @@ -2023,7 +2023,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) { @@ -2046,7 +2046,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) { @@ -2062,7 +2062,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) { @@ -2085,7 +2085,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) { @@ -2100,7 +2100,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] Int32[] groups) { @@ -2123,7 +2123,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out Int32 groups) { @@ -2148,7 +2148,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] UInt32[] groups) { @@ -2172,7 +2172,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out UInt32 groups) { @@ -2197,7 +2197,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32* groups) { @@ -2213,7 +2213,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups) { @@ -2228,7 +2228,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) { @@ -2251,7 +2251,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) { @@ -2267,7 +2267,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) { @@ -2290,7 +2290,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) { @@ -2305,7 +2305,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_name_gen_delete] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glIsNameAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glIsNameAMD")] public static bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 name) { @@ -2321,7 +2321,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glIsNameAMD")] + [AutoGenerated(Category = "AMD_name_gen_delete", Version = "", EntryPoint = "glIsNameAMD")] public static bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 name) { @@ -2336,30 +2336,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, IntPtr indirect, Int32 primcount, Int32 stride) { @@ -2374,30 +2374,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[] indirect, Int32 primcount, Int32 stride) where T1 : struct @@ -2421,30 +2421,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 primcount, Int32 stride) where T1 : struct @@ -2468,30 +2468,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 primcount, Int32 stride) where T1 : struct @@ -2515,30 +2515,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 primcount, Int32 stride) where T1 : struct @@ -2563,35 +2563,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, IntPtr indirect, Int32 primcount, Int32 stride) { @@ -2606,35 +2606,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect, Int32 primcount, Int32 stride) where T2 : struct @@ -2658,35 +2658,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect, Int32 primcount, Int32 stride) where T2 : struct @@ -2710,35 +2710,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 primcount, Int32 stride) where T2 : struct @@ -2762,35 +2762,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: AMD_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] + /// [requires: AMD_multi_draw_indirect] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect, Int32 primcount, Int32 stride) where T2 : struct @@ -2815,7 +2815,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32[] counterList) { @@ -2836,7 +2836,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_performance_monitor] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] out Int32 counterList) { @@ -2859,7 +2859,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32* counterList) { @@ -2875,7 +2875,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32[] counterList) { @@ -2897,7 +2897,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] out UInt32 counterList) { @@ -2920,7 +2920,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] + [AutoGenerated(Category = "AMD_performance_monitor", Version = "", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList) { @@ -2935,7 +2935,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_sample_positions] - [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] + [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, Single[] val) { @@ -2956,7 +2956,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_sample_positions] - [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] + [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, ref Single val) { @@ -2978,7 +2978,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] + [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] public static unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, Single* val) { @@ -2994,7 +2994,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] + [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, Single[] val) { @@ -3016,7 +3016,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] + [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, ref Single val) { @@ -3038,7 +3038,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] + [AutoGenerated(Category = "AMD_sample_positions", Version = "", EntryPoint = "glSetMultisamplefvAMD")] public static unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, Single* val) { @@ -3053,7 +3053,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_stencil_operation_extended] - [AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "1.2", EntryPoint = "glStencilOpValueAMD")] + [AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "", EntryPoint = "glStencilOpValueAMD")] public static void StencilOpValue(OpenTK.Graphics.OpenGL.AmdStencilOperationExtended face, Int32 value) { @@ -3069,7 +3069,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_stencil_operation_extended] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "1.2", EntryPoint = "glStencilOpValueAMD")] + [AutoGenerated(Category = "AMD_stencil_operation_extended", Version = "", EntryPoint = "glStencilOpValueAMD")] public static void StencilOpValue(OpenTK.Graphics.OpenGL.AmdStencilOperationExtended face, UInt32 value) { @@ -3084,7 +3084,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_vertex_shader_tessellator] - [AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "2.0", EntryPoint = "glTessellationFactorAMD")] + [AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "", EntryPoint = "glTessellationFactorAMD")] public static void TessellationFactor(Single factor) { @@ -3099,7 +3099,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_vertex_shader_tessellator] - [AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "2.0", EntryPoint = "glTessellationModeAMD")] + [AutoGenerated(Category = "AMD_vertex_shader_tessellator", Version = "", EntryPoint = "glTessellationModeAMD")] public static void TessellationMode(OpenTK.Graphics.OpenGL.AmdVertexShaderTessellator mode) { @@ -3114,7 +3114,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_sparse_texture] - [AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTexStorageSparseAMD")] + [AutoGenerated(Category = "AMD_sparse_texture", Version = "", EntryPoint = "glTexStorageSparseAMD")] public static void TexStorageSparse(OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, Int32 flags) { @@ -3130,7 +3130,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_sparse_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTexStorageSparseAMD")] + [AutoGenerated(Category = "AMD_sparse_texture", Version = "", EntryPoint = "glTexStorageSparseAMD")] public static void TexStorageSparse(OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, UInt32 flags) { @@ -3145,7 +3145,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: AMD_sparse_texture] - [AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTextureStorageSparseAMD")] + [AutoGenerated(Category = "AMD_sparse_texture", Version = "", EntryPoint = "glTextureStorageSparseAMD")] public static void TextureStorageSparse(Int32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, Int32 flags) { @@ -3161,7 +3161,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: AMD_sparse_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "AMD_sparse_texture", Version = "4.3", EntryPoint = "glTextureStorageSparseAMD")] + [AutoGenerated(Category = "AMD_sparse_texture", Version = "", EntryPoint = "glTextureStorageSparseAMD")] public static void TextureStorageSparse(UInt32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, UInt32 flags) { @@ -3175,20 +3175,51 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: AMD_interleaved_elements] + [AutoGenerated(Category = "AMD_interleaved_elements", Version = "", EntryPoint = "glVertexAttribParameteriAMD")] + public static + void VertexAttribParameter(Int32 index, OpenTK.Graphics.OpenGL.AmdInterleavedElements pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribParameteriAMD((UInt32)index, (OpenTK.Graphics.OpenGL.AmdInterleavedElements)pname, (Int32)param); + #if DEBUG + } + #endif + } + + /// [requires: AMD_interleaved_elements] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "AMD_interleaved_elements", Version = "", EntryPoint = "glVertexAttribParameteriAMD")] + public static + void VertexAttribParameter(UInt32 index, OpenTK.Graphics.OpenGL.AmdInterleavedElements pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribParameteriAMD((UInt32)index, (OpenTK.Graphics.OpenGL.AmdInterleavedElements)pname, (Int32)param); + #if DEBUG + } + #endif + } + } public static partial class Apple { - /// [requires: APPLE_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// - /// Specifies the name of the vertex array to bind. - /// - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glBindVertexArrayAPPLE")] + /// [requires: APPLE_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayAPPLE")] public static void BindVertexArray(Int32 array) { @@ -3203,16 +3234,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// - /// Specifies the name of the vertex array to bind. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glBindVertexArrayAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glBindVertexArrayAPPLE")] public static void BindVertexArray(UInt32 array) { @@ -3227,7 +3258,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_flush_buffer_range] - [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "1.5", EntryPoint = "glBufferParameteriAPPLE")] + [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "", EntryPoint = "glBufferParameteriAPPLE")] public static void BufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterApple pname, Int32 param) { @@ -3242,7 +3273,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, Int32[] fences) { @@ -3263,7 +3294,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, ref Int32 fences) { @@ -3285,7 +3316,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] public static unsafe void DeleteFences(Int32 n, Int32* fences) { @@ -3301,7 +3332,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, UInt32[] fences) { @@ -3323,7 +3354,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, ref UInt32 fences) { @@ -3345,7 +3376,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glDeleteFencesAPPLE")] public static unsafe void DeleteFences(Int32 n, UInt32* fences) { @@ -3360,20 +3391,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] + /// [requires: APPLE_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, Int32[] arrays) { @@ -3394,20 +3425,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] + /// [requires: APPLE_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, ref Int32 arrays) { @@ -3428,21 +3459,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] public static unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) { @@ -3457,21 +3488,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, UInt32[] arrays) { @@ -3492,21 +3523,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, ref UInt32 arrays) { @@ -3527,21 +3558,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glDeleteVertexArraysAPPLE")] public static unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) { @@ -3556,7 +3587,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glDisableVertexAttribAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glDisableVertexAttribAPPLE")] public static void DisableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { @@ -3572,7 +3603,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glDisableVertexAttribAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glDisableVertexAttribAPPLE")] public static void DisableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { @@ -3587,7 +3618,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawElementArrayAPPLE")] public static void DrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count) { @@ -3602,7 +3633,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayAPPLE")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 first, Int32 count) { @@ -3618,7 +3649,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_element_array] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayAPPLE")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 first, Int32 count) { @@ -3633,7 +3664,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, IntPtr pointer) { @@ -3648,7 +3679,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct @@ -3672,7 +3703,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct @@ -3696,7 +3727,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct @@ -3720,7 +3751,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct @@ -3745,7 +3776,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glEnableVertexAttribAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glEnableVertexAttribAPPLE")] public static void EnableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { @@ -3761,7 +3792,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glEnableVertexAttribAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glEnableVertexAttribAPPLE")] public static void EnableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { @@ -3776,7 +3807,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glFinishFenceAPPLE")] public static void FinishFence(Int32 fence) { @@ -3792,7 +3823,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glFinishFenceAPPLE")] public static void FinishFence(UInt32 fence) { @@ -3807,7 +3838,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishObjectAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glFinishObjectAPPLE")] public static void FinishObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name) { @@ -3822,25 +3853,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_flush_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// - /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - /// - [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "1.5", EntryPoint = "glFlushMappedBufferRangeAPPLE")] + /// [requires: APPLE_flush_buffer_range] + /// Indicate modifications to a range of a mapped buffer + /// + /// + /// + /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the start of the buffer subrange, in basic machine units. + /// + /// + /// + /// + /// Specifies the length of the buffer subrange, in basic machine units. + /// + /// + [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "", EntryPoint = "glFlushMappedBufferRangeAPPLE")] public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size) { @@ -3855,7 +3886,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [OutAttribute] IntPtr pointer) { @@ -3870,7 +3901,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct @@ -3894,7 +3925,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct @@ -3918,7 +3949,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct @@ -3942,7 +3973,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct @@ -3967,7 +3998,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] Int32[] fences) { @@ -3988,7 +4019,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] out Int32 fences) { @@ -4011,7 +4042,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] public static unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) { @@ -4027,7 +4058,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] UInt32[] fences) { @@ -4049,7 +4080,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] out UInt32 fences) { @@ -4072,7 +4103,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glGenFencesAPPLE")] public static unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) { @@ -4087,20 +4118,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] + /// [requires: APPLE_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) { @@ -4121,20 +4152,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] + /// [requires: APPLE_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) { @@ -4156,21 +4187,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) { @@ -4185,21 +4216,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) { @@ -4220,21 +4251,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) { @@ -4256,21 +4287,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glGenVertexArraysAPPLE")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) { @@ -4285,7 +4316,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_object_purgeable] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32[] @params) { @@ -4306,7 +4337,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_object_purgeable] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] out Int32 @params) { @@ -4329,7 +4360,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] public static unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32* @params) { @@ -4345,7 +4376,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32[] @params) { @@ -4367,7 +4398,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] out Int32 @params) { @@ -4390,7 +4421,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glGetObjectParameterivAPPLE")] public static unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32* @params) { @@ -4405,7 +4436,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [OutAttribute] IntPtr @params) { @@ -4420,7 +4451,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct @@ -4444,7 +4475,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct @@ -4468,7 +4499,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct @@ -4492,7 +4523,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct @@ -4517,7 +4548,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glIsFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glIsFenceAPPLE")] public static bool IsFence(Int32 fence) { @@ -4533,7 +4564,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glIsFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glIsFenceAPPLE")] public static bool IsFence(UInt32 fence) { @@ -4548,15 +4579,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - /// - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glIsVertexArrayAPPLE")] + /// [requires: APPLE_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayAPPLE")] public static bool IsVertexArray(Int32 array) { @@ -4571,16 +4602,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: APPLE_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - /// + /// [requires: APPLE_vertex_array_object] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glIsVertexArrayAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "", EntryPoint = "glIsVertexArrayAPPLE")] public static bool IsVertexArray(UInt32 array) { @@ -4595,7 +4626,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glIsVertexAttribEnabledAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glIsVertexAttribEnabledAPPLE")] public static bool IsVertexAttribEnabled(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { @@ -4611,7 +4642,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glIsVertexAttribEnabledAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glIsVertexAttribEnabledAPPLE")] public static bool IsVertexAttribEnabled(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { @@ -4626,7 +4657,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, Double[] points) { @@ -4647,7 +4678,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, ref Double points) { @@ -4669,7 +4700,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static unsafe void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points) { @@ -4685,7 +4716,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double[] points) { @@ -4707,7 +4738,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, ref Double points) { @@ -4729,7 +4760,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points) { @@ -4744,7 +4775,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, Single[] points) { @@ -4765,7 +4796,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, ref Single points) { @@ -4787,7 +4818,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static unsafe void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, Single* points) { @@ -4803,7 +4834,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, Single[] points) { @@ -4825,7 +4856,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, ref Single points) { @@ -4847,7 +4878,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, Single* points) { @@ -4862,7 +4893,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points) { @@ -4883,7 +4914,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points) { @@ -4905,7 +4936,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static unsafe void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points) { @@ -4921,7 +4952,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points) { @@ -4943,7 +4974,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points) { @@ -4965,7 +4996,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points) { @@ -4980,7 +5011,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points) { @@ -5001,7 +5032,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_program_evaluators] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points) { @@ -5023,7 +5054,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static unsafe void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points) { @@ -5039,7 +5070,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points) { @@ -5061,7 +5092,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points) { @@ -5083,7 +5114,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points) { @@ -5098,7 +5129,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] first, Int32[] count, Int32 primcount) { @@ -5120,7 +5151,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 primcount) { @@ -5143,7 +5174,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_element_array] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawElementArrayAPPLE")] public static unsafe void MultiDrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount) { @@ -5158,7 +5189,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32[] first, Int32[] count, Int32 primcount) { @@ -5180,7 +5211,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_element_array] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, ref Int32 first, ref Int32 count, Int32 primcount) { @@ -5203,7 +5234,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_element_array] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32* first, Int32* count, Int32 primcount) { @@ -5219,7 +5250,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_element_array] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32[] first, Int32[] count, Int32 primcount) { @@ -5242,7 +5273,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_element_array] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, ref Int32 first, ref Int32 count, Int32 primcount) { @@ -5265,7 +5296,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_element_array] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] + [AutoGenerated(Category = "APPLE_element_array", Version = "", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32* first, Int32* count, Int32 primcount) { @@ -5280,7 +5311,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_object_purgeable] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectPurgeableAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectPurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { @@ -5296,7 +5327,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectPurgeableAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectPurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { @@ -5311,7 +5342,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_object_purgeable] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectUnpurgeableAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectUnpurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { @@ -5327,7 +5358,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectUnpurgeableAPPLE")] + [AutoGenerated(Category = "APPLE_object_purgeable", Version = "", EntryPoint = "glObjectUnpurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { @@ -5342,7 +5373,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glSetFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glSetFenceAPPLE")] public static void SetFence(Int32 fence) { @@ -5358,7 +5389,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glSetFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glSetFenceAPPLE")] public static void SetFence(UInt32 fence) { @@ -5373,7 +5404,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestFenceAPPLE")] public static bool TestFence(Int32 fence) { @@ -5389,7 +5420,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestFenceAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestFenceAPPLE")] public static bool TestFence(UInt32 fence) { @@ -5404,7 +5435,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_fence] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestObjectAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestObjectAPPLE")] public static bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name) { @@ -5420,7 +5451,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: APPLE_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestObjectAPPLE")] + [AutoGenerated(Category = "APPLE_fence", Version = "", EntryPoint = "glTestObjectAPPLE")] public static bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, UInt32 name) { @@ -5435,7 +5466,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, IntPtr pointer) { @@ -5450,7 +5481,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -5474,7 +5505,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -5498,7 +5529,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -5522,7 +5553,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_texture_range] - [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] + [AutoGenerated(Category = "APPLE_texture_range", Version = "", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -5547,7 +5578,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayParameteriAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayParameteriAPPLE")] public static void VertexArrayParameter(OpenTK.Graphics.OpenGL.AppleVertexArrayRange pname, Int32 param) { @@ -5562,7 +5593,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [OutAttribute] IntPtr pointer) { @@ -5577,7 +5608,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct @@ -5601,7 +5632,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct @@ -5625,7 +5656,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct @@ -5649,7 +5680,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: APPLE_vertex_array_range] - [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] + [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct @@ -5678,15 +5709,15 @@ namespace OpenTK.Graphics.OpenGL public static partial class Arb { - /// [requires: ARB_multitexture] - /// Select active texture unit - /// - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glActiveTextureARB")] + /// [requires: ARB_multitexture] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glActiveTextureARB")] public static void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { @@ -5701,7 +5732,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glAttachObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glAttachObjectARB")] public static void AttachObject(Int32 containerObj, Int32 obj) { @@ -5717,7 +5748,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glAttachObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glAttachObjectARB")] public static void AttachObject(UInt32 containerObj, UInt32 obj) { @@ -5732,20 +5763,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delimit the boundaries of a query object - /// - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. - /// - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glBeginQueryARB")] + /// [requires: ARB_occlusion_query] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glBeginQueryARB")] public static void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, Int32 id) { @@ -5760,21 +5791,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delimit the boundaries of a query object - /// - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. - /// - /// - /// - /// - /// Specifies the name of a query object. - /// - /// + /// [requires: ARB_occlusion_query] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glBeginQueryARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glBeginQueryARB")] public static void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, UInt32 id) { @@ -5789,25 +5820,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glBindAttribLocationARB")] + /// [requires: ARB_vertex_shader] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glBindAttribLocationARB")] public static void BindAttribLocation(Int32 programObj, Int32 index, String name) { @@ -5822,26 +5853,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - /// + /// [requires: ARB_vertex_shader] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glBindAttribLocationARB")] + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glBindAttribLocationARB")] public static void BindAttribLocation(UInt32 programObj, UInt32 index, String name) { @@ -5856,20 +5887,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBindBufferARB")] + /// [requires: ARB_vertex_buffer_object] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBindBufferARB")] public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 buffer) { @@ -5884,21 +5915,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBindBufferARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBindBufferARB")] public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 buffer) { @@ -5912,8 +5943,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glBindProgramARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glBindProgramARB")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 program) { @@ -5927,9 +5958,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glBindProgramARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glBindProgramARB")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 program) { @@ -5944,20 +5975,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationiARB")] + /// [requires: ARB_draw_buffers_blend] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { @@ -5972,21 +6003,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// + /// [requires: ARB_draw_buffers_blend] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationiARB")] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { @@ -6001,25 +6032,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationSeparateiARB")] + /// [requires: ARB_draw_buffers_blend] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeAlpha) { @@ -6034,26 +6065,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// + /// [requires: ARB_draw_buffers_blend] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationSeparateiARB")] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeAlpha) { @@ -6068,25 +6099,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic - /// - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFunciARB")] + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) { @@ -6101,26 +6132,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic - /// - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. - /// - /// + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFunciARB")] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) { @@ -6135,35 +6166,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFuncSeparateiARB")] + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) { @@ -6178,36 +6209,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers_blend] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFuncSeparateiARB")] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) { @@ -6222,30 +6253,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) { @@ -6260,30 +6291,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct @@ -6307,30 +6338,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct @@ -6354,30 +6385,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct @@ -6401,30 +6432,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct @@ -6449,30 +6480,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, IntPtr data) { @@ -6487,30 +6518,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct @@ -6534,30 +6565,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct @@ -6581,30 +6612,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct @@ -6628,30 +6659,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct @@ -6676,20 +6707,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_color_buffer_float] - /// Specify whether data read via glReadPixels should be clamped - /// - /// - /// - /// Target for color clamping. target must be GL_CLAMP_READ_COLOR. - /// - /// - /// - /// - /// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE. - /// - /// - [AutoGenerated(Category = "ARB_color_buffer_float", Version = "1.5", EntryPoint = "glClampColorARB")] + /// [requires: ARB_color_buffer_float] + /// Specify whether data read via glReadPixels should be clamped + /// + /// + /// + /// Target for color clamping. target must be GL_CLAMP_READ_COLOR. + /// + /// + /// + /// + /// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE. + /// + /// + [AutoGenerated(Category = "ARB_color_buffer_float", Version = "", EntryPoint = "glClampColorARB")] public static void ClampColor(OpenTK.Graphics.OpenGL.ArbColorBufferFloat target, OpenTK.Graphics.OpenGL.ArbColorBufferFloat clamp) { @@ -6704,15 +6735,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Select active texture unit - /// - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glClientActiveTextureARB")] + /// [requires: ARB_multitexture] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glClientActiveTextureARB")] public static void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { @@ -6727,15 +6758,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Compiles a shader object - /// - /// - /// - /// Specifies the shader object to be compiled. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCompileShaderARB")] + /// [requires: ARB_shader_objects] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCompileShaderARB")] public static void CompileShader(Int32 shaderObj) { @@ -6750,16 +6781,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Compiles a shader object - /// - /// - /// - /// Specifies the shader object to be compiled. - /// - /// + /// [requires: ARB_shader_objects] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCompileShaderARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCompileShaderARB")] public static void CompileShader(UInt32 shaderObj) { @@ -6774,7 +6805,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32[] length) { @@ -6795,7 +6826,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(Int32 shader, Int32 count, String[] path, ref Int32 length) { @@ -6817,7 +6848,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] public static unsafe void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32* length) { @@ -6833,7 +6864,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32[] length) { @@ -6855,7 +6886,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, ref Int32 length) { @@ -6877,7 +6908,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] public static unsafe void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32* length) { @@ -6892,45 +6923,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data) { @@ -6945,45 +6976,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct @@ -7007,45 +7038,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct @@ -7069,45 +7100,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct @@ -7131,45 +7162,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct @@ -7194,50 +7225,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) { @@ -7252,50 +7283,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) where T7 : struct @@ -7319,50 +7350,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) where T7 : struct @@ -7386,50 +7417,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) where T7 : struct @@ -7453,50 +7484,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) where T7 : struct @@ -7521,55 +7552,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) { @@ -7584,55 +7615,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct @@ -7656,55 +7687,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct @@ -7728,55 +7759,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct @@ -7800,55 +7831,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct @@ -7873,45 +7904,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { @@ -7926,45 +7957,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct @@ -7988,45 +8019,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct @@ -8050,45 +8081,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct @@ -8112,45 +8143,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] + /// [requires: ARB_texture_compression] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct @@ -8175,55 +8206,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { @@ -8238,55 +8269,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct @@ -8310,55 +8341,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct @@ -8382,55 +8413,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct @@ -8454,55 +8485,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] + /// [requires: ARB_texture_compression] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct @@ -8527,60 +8558,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { @@ -8595,60 +8626,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) where T10 : struct @@ -8672,60 +8703,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) where T10 : struct @@ -8749,60 +8780,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) where T10 : struct @@ -8826,60 +8857,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] + /// [requires: ARB_texture_compression] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) where T10 : struct @@ -8904,7 +8935,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCreateProgramObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCreateProgramObjectARB")] public static Int32 CreateProgramObject() { @@ -8919,7 +8950,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCreateShaderObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glCreateShaderObjectARB")] public static Int32 CreateShaderObject(OpenTK.Graphics.OpenGL.ArbShaderObjects shaderType) { @@ -8934,15 +8965,22 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_cl_event] - [AutoGenerated(Category = "ARB_cl_event", Version = "4.1", EntryPoint = "glCreateSyncFromCLeventARB")] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] public static - IntPtr CreateSyncFromCLevent(IntPtr context, IntPtr @event, Int32 flags) + IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, Int32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - return Delegates.glCreateSyncFromCLeventARB((IntPtr)context, (IntPtr)@event, (UInt32)flags); + unsafe + { + fixed (IntPtr* context_ptr = context) + fixed (IntPtr* @event_ptr = @event) + { + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + } + } #if DEBUG } #endif @@ -8950,22 +8988,112 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_cl_event] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_cl_event", Version = "4.1", EntryPoint = "glCreateSyncFromCLeventARB")] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] public static - IntPtr CreateSyncFromCLevent(IntPtr context, IntPtr @event, UInt32 flags) + IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, UInt32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - return Delegates.glCreateSyncFromCLeventARB((IntPtr)context, (IntPtr)@event, (UInt32)flags); + unsafe + { + fixed (IntPtr* context_ptr = context) + fixed (IntPtr* @event_ptr = @event) + { + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (IntPtr* context_ptr = &context) + fixed (IntPtr* @event_ptr = &@event) + { + IntPtr retval = Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + context = *context_ptr; + @event = *@event_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (IntPtr* context_ptr = &context) + fixed (IntPtr* @event_ptr = &@event) + { + IntPtr retval = Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + context = *context_ptr; + @event = *@event_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context, (IntPtr*)@event, (UInt32)flags); + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context, (IntPtr*)@event, (UInt32)flags); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glCurrentPaletteMatrixARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glCurrentPaletteMatrixARB")] public static void CurrentPaletteMatrix(Int32 index) { @@ -8980,20 +9108,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, IntPtr userParam) { @@ -9008,20 +9136,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[] userParam) where T1 : struct @@ -9045,20 +9173,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,] userParam) where T1 : struct @@ -9082,20 +9210,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,,] userParam) where T1 : struct @@ -9119,20 +9247,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] ref T1 userParam) where T1 : struct @@ -9157,40 +9285,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, Int32[] ids, bool enabled) { @@ -9211,40 +9339,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, ref Int32 ids, bool enabled) { @@ -9265,41 +9393,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, Int32* ids, bool enabled) { @@ -9314,41 +9442,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32[] ids, bool enabled) { @@ -9369,41 +9497,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, ref UInt32 ids, bool enabled) { @@ -9424,41 +9552,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled) { @@ -9473,40 +9601,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// - /// The source of the debug message to insert. - /// - /// - /// - /// - /// The type of the debug message insert. - /// - /// - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// - /// - /// The address of a character array containing the message to insert. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertARB")] + /// [requires: ARB_debug_output] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, Int32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf) { @@ -9521,41 +9649,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// - /// The source of the debug message to insert. - /// - /// - /// - /// - /// The type of the debug message insert. - /// - /// - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// - /// - /// The address of a character array containing the message to insert. - /// - /// + /// [requires: ARB_debug_output] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf) { @@ -9570,20 +9698,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] + /// [requires: ARB_vertex_buffer_object] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, Int32[] buffers) { @@ -9604,20 +9732,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] + /// [requires: ARB_vertex_buffer_object] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, ref Int32 buffers) { @@ -9638,21 +9766,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] public static unsafe void DeleteBuffers(Int32 n, Int32* buffers) { @@ -9667,21 +9795,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, UInt32[] buffers) { @@ -9702,21 +9830,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, ref UInt32 buffers) { @@ -9737,21 +9865,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glDeleteBuffersARB")] public static unsafe void DeleteBuffers(Int32 n, UInt32* buffers) { @@ -9766,7 +9894,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glDeleteNamedStringARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glDeleteNamedStringARB")] public static void DeleteNamedString(Int32 namelen, String name) { @@ -9781,7 +9909,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDeleteObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDeleteObjectARB")] public static void DeleteObject(Int32 obj) { @@ -9797,7 +9925,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDeleteObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDeleteObjectARB")] public static void DeleteObject(UInt32 obj) { @@ -9812,15 +9940,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, Int32[] programs) { @@ -9841,15 +9969,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, ref Int32 programs) { @@ -9870,16 +9998,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] public static unsafe void DeleteProgram(Int32 n, Int32* programs) { @@ -9894,16 +10022,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, UInt32[] programs) { @@ -9924,16 +10052,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, ref UInt32 programs) { @@ -9954,16 +10082,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glDeleteProgramsARB")] public static unsafe void DeleteProgram(Int32 n, UInt32* programs) { @@ -9978,20 +10106,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] + /// [requires: ARB_occlusion_query] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, Int32[] ids) { @@ -10012,20 +10140,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] + /// [requires: ARB_occlusion_query] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, ref Int32 ids) { @@ -10046,21 +10174,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: ARB_occlusion_query] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] public static unsafe void DeleteQueries(Int32 n, Int32* ids) { @@ -10075,21 +10203,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: ARB_occlusion_query] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, UInt32[] ids) { @@ -10110,21 +10238,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: ARB_occlusion_query] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, ref UInt32 ids) { @@ -10145,21 +10273,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: ARB_occlusion_query] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glDeleteQueriesARB")] public static unsafe void DeleteQueries(Int32 n, UInt32* ids) { @@ -10174,7 +10302,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDetachObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDetachObjectARB")] public static void DetachObject(Int32 containerObj, Int32 attachedObj) { @@ -10190,7 +10318,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDetachObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glDetachObjectARB")] public static void DetachObject(UInt32 containerObj, UInt32 attachedObj) { @@ -10204,8 +10332,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDisableVertexAttribArrayARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glDisableVertexAttribArrayARB")] public static void DisableVertexAttribArray(Int32 index) { @@ -10219,9 +10347,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDisableVertexAttribArrayARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glDisableVertexAttribArrayARB")] public static void DisableVertexAttribArray(UInt32 index) { @@ -10235,31 +10363,62 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_compute_variable_group_size] + [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] + public static + void DispatchComputeGroupSize(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z, Int32 group_size_x, Int32 group_size_y, Int32 group_size_z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDispatchComputeGroupSizeARB((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z, (UInt32)group_size_x, (UInt32)group_size_y, (UInt32)group_size_z); + #if DEBUG + } + #endif + } + + /// [requires: ARB_compute_variable_group_size] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] + public static + void DispatchComputeGroupSize(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDispatchComputeGroupSizeARB((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z, (UInt32)group_size_x, (UInt32)group_size_y, (UInt32)group_size_z); + #if DEBUG + } + #endif + } + - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawArraysInstancedARB")] + /// [requires: ARB_draw_instanced] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedARB")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 primcount) { @@ -10274,20 +10433,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// - [AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")] + /// [requires: ARB_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers", Version = "", EntryPoint = "glDrawBuffersARB")] public static void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.ArbDrawBuffers[] bufs) { @@ -10308,20 +10467,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// - [AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")] + /// [requires: ARB_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers", Version = "", EntryPoint = "glDrawBuffersARB")] public static void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.ArbDrawBuffers bufs) { @@ -10342,21 +10501,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// + /// [requires: ARB_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")] + [AutoGenerated(Category = "ARB_draw_buffers", Version = "", EntryPoint = "glDrawBuffersARB")] public static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs) { @@ -10371,35 +10530,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] + /// [requires: ARB_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { @@ -10414,35 +10573,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] + /// [requires: ARB_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct @@ -10466,35 +10625,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] + /// [requires: ARB_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct @@ -10518,35 +10677,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] + /// [requires: ARB_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct @@ -10570,35 +10729,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] + /// [requires: ARB_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "ARB_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct @@ -10623,15 +10782,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Enable or disable a generic vertex attribute array - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glEnableVertexAttribArrayARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glEnableVertexAttribArrayARB")] public static void EnableVertexAttribArray(Int32 index) { @@ -10646,16 +10805,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Enable or disable a generic vertex attribute array - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glEnableVertexAttribArrayARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glEnableVertexAttribArrayARB")] public static void EnableVertexAttribArray(UInt32 index) { @@ -10670,7 +10829,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_occlusion_query] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glEndQueryARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glEndQueryARB")] public static void EndQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target) { @@ -10685,35 +10844,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureARB")] + /// [requires: ARB_geometry_shader4] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { @@ -10728,36 +10887,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// + /// [requires: ARB_geometry_shader4] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureARB")] + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureARB")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { @@ -10772,35 +10931,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the face of texture to attach. - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureFaceARB")] + /// [requires: ARB_geometry_shader4] + /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the face of texture to attach. + /// + /// + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { @@ -10815,36 +10974,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the face of texture to attach. - /// - /// + /// [requires: ARB_geometry_shader4] + /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the face of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureFaceARB")] + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureFaceARB")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { @@ -10859,35 +11018,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the layer of texture to attach. - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureLayerARB")] + /// [requires: ARB_geometry_shader4] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { @@ -10902,36 +11061,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the layer of texture to attach. - /// - /// + /// [requires: ARB_geometry_shader4] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureLayerARB")] + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glFramebufferTextureLayerARB")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { @@ -10946,20 +11105,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] + /// [requires: ARB_vertex_buffer_object] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) { @@ -10980,20 +11139,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] + /// [requires: ARB_vertex_buffer_object] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) { @@ -11015,21 +11174,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] public static unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) { @@ -11044,21 +11203,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) { @@ -11079,21 +11238,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) { @@ -11115,21 +11274,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGenBuffersARB")] public static unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) { @@ -11143,8 +11302,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] Int32[] programs) { @@ -11164,8 +11323,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] out Int32 programs) { @@ -11186,9 +11345,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] public static unsafe void GenProgram(Int32 n, [OutAttribute] Int32* programs) { @@ -11202,9 +11361,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] UInt32[] programs) { @@ -11224,9 +11383,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] out UInt32 programs) { @@ -11247,9 +11406,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGenProgramsARB")] public static unsafe void GenProgram(Int32 n, [OutAttribute] UInt32* programs) { @@ -11264,20 +11423,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] + /// [requires: ARB_occlusion_query] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] Int32[] ids) { @@ -11298,20 +11457,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] + /// [requires: ARB_occlusion_query] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] out Int32 ids) { @@ -11333,21 +11492,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: ARB_occlusion_query] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] public static unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) { @@ -11362,21 +11521,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: ARB_occlusion_query] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) { @@ -11397,21 +11556,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: ARB_occlusion_query] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) { @@ -11433,21 +11592,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: ARB_occlusion_query] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGenQueriesARB")] public static unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) { @@ -11462,45 +11621,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] + /// [requires: ARB_vertex_shader] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] public static void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbVertexShader type, [OutAttribute] StringBuilder name) { @@ -11526,46 +11685,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// + /// [requires: ARB_vertex_shader] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] public static unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbVertexShader* type, [OutAttribute] StringBuilder name) { @@ -11580,46 +11739,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// + /// [requires: ARB_vertex_shader] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] public static void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbVertexShader type, [OutAttribute] StringBuilder name) { @@ -11645,46 +11804,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// + /// [requires: ARB_vertex_shader] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetActiveAttribARB")] public static unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbVertexShader* type, [OutAttribute] StringBuilder name) { @@ -11699,45 +11858,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] + /// [requires: ARB_shader_objects] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] public static void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbShaderObjects type, [OutAttribute] StringBuilder name) { @@ -11763,46 +11922,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] public static unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbShaderObjects* type, [OutAttribute] StringBuilder name) { @@ -11817,46 +11976,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] public static void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbShaderObjects type, [OutAttribute] StringBuilder name) { @@ -11882,46 +12041,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetActiveUniformARB")] public static unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbShaderObjects* type, [OutAttribute] StringBuilder name) { @@ -11936,7 +12095,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] public static void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] obj) { @@ -11959,7 +12118,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] public static void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 obj) { @@ -11984,7 +12143,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] public static unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* obj) { @@ -12000,7 +12159,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] public static void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] obj) { @@ -12024,7 +12183,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] public static void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 obj) { @@ -12049,7 +12208,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetAttachedObjectsARB")] public static unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj) { @@ -12064,20 +12223,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Returns the location of an attribute variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - /// - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetAttribLocationARB")] + /// [requires: ARB_vertex_shader] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetAttribLocationARB")] public static Int32 GetAttribLocation(Int32 programObj, String name) { @@ -12092,21 +12251,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_shader] - /// Returns the location of an attribute variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - /// + /// [requires: ARB_vertex_shader] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetAttribLocationARB")] + [AutoGenerated(Category = "ARB_vertex_shader", Version = "", EntryPoint = "glGetAttribLocationARB")] public static Int32 GetAttribLocation(UInt32 programObj, String name) { @@ -12121,25 +12280,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")] + /// [requires: ARB_vertex_buffer_object] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] Int32[] @params) { @@ -12160,25 +12319,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")] + /// [requires: ARB_vertex_buffer_object] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] out Int32 @params) { @@ -12200,26 +12359,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferParameterivARB")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] Int32* @params) { @@ -12234,7 +12393,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_buffer_object] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [OutAttribute] IntPtr @params) { @@ -12249,7 +12408,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_buffer_object] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct @@ -12273,7 +12432,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_buffer_object] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct @@ -12297,7 +12456,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_buffer_object] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct @@ -12321,7 +12480,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_buffer_object] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct @@ -12346,30 +12505,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { @@ -12384,30 +12543,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct @@ -12431,30 +12590,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct @@ -12478,30 +12637,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct @@ -12525,30 +12684,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] + /// [requires: ARB_vertex_buffer_object] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct @@ -12573,25 +12732,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] + /// [requires: ARB_texture_compression] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [OutAttribute] IntPtr img) { @@ -12606,25 +12765,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] + /// [requires: ARB_texture_compression] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[] img) where T2 : struct @@ -12648,25 +12807,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] + /// [requires: ARB_texture_compression] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,] img) where T2 : struct @@ -12690,25 +12849,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] + /// [requires: ARB_texture_compression] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,,] img) where T2 : struct @@ -12732,25 +12891,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_compression] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// - [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] + /// [requires: ARB_texture_compression] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "ARB_texture_compression", Version = "", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] ref T2 img) where T2 : struct @@ -12775,52 +12934,52 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] public static - Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -12834,7 +12993,7 @@ namespace OpenTK.Graphics.OpenGL fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = severities) fixed (Int32* lengths_ptr = lengths) { - return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); } } #if DEBUG @@ -12843,52 +13002,52 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] public static - Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -12902,7 +13061,7 @@ namespace OpenTK.Graphics.OpenGL fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = &severities) fixed (Int32* lengths_ptr = &lengths) { - Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); sources = *sources_ptr; types = *types_ptr; ids = *ids_ptr; @@ -12917,112 +13076,112 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] public static - unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); #if DEBUG } #endif } - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] public static - Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -13036,7 +13195,7 @@ namespace OpenTK.Graphics.OpenGL fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = severities) fixed (Int32* lengths_ptr = lengths) { - return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); } } #if DEBUG @@ -13045,53 +13204,53 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] public static - Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -13105,7 +13264,7 @@ namespace OpenTK.Graphics.OpenGL fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = &severities) fixed (Int32* lengths_ptr = &lengths) { - Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); sources = *sources_ptr; types = *types_ptr; ids = *ids_ptr; @@ -13120,66 +13279,66 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_debug_output] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] public static - unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); #if DEBUG } #endif } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetGraphicsResetStatusARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusARB")] public static OpenTK.Graphics.OpenGL.ArbRobustness GetGraphicsResetStatus() { @@ -13194,7 +13353,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetHandleARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetHandleARB")] public static Int32 GetHandle(OpenTK.Graphics.OpenGL.ArbShaderObjects pname) { @@ -13208,8 +13367,39 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] + public static + Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ArbBindlessTexture format) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetImageHandleARB((UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL.ArbBindlessTexture)format); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] + public static + Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ArbBindlessTexture format) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetImageHandleARB((UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL.ArbBindlessTexture)format); + #if DEBUG + } + #endif + } + /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] public static void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { @@ -13232,7 +13422,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] public static unsafe void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { @@ -13248,7 +13438,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] public static void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { @@ -13271,7 +13461,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetInfoLogARB")] public static unsafe void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { @@ -13286,7 +13476,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] public static void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] out Int32 stringlen, [OutAttribute] StringBuilder @string) { @@ -13309,7 +13499,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] public static unsafe void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] Int32* stringlen, [OutAttribute] StringBuilder @string) { @@ -13324,7 +13514,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] public static void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] Int32[] @params) { @@ -13345,7 +13535,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] public static void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] out Int32 @params) { @@ -13368,7 +13558,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] public static unsafe void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] Int32* @params) { @@ -13383,7 +13573,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr table) { @@ -13398,7 +13588,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] table) where T4 : struct @@ -13422,7 +13612,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] table) where T4 : struct @@ -13446,7 +13636,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] table) where T4 : struct @@ -13470,7 +13660,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 table) where T4 : struct @@ -13495,7 +13685,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr img) { @@ -13510,7 +13700,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[] img) where T3 : struct @@ -13534,7 +13724,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,] img) where T3 : struct @@ -13558,7 +13748,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] img) where T3 : struct @@ -13582,7 +13772,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] ref T3 img) where T3 : struct @@ -13607,7 +13797,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr image) { @@ -13622,7 +13812,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] image) where T4 : struct @@ -13646,7 +13836,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] image) where T4 : struct @@ -13670,7 +13860,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] image) where T4 : struct @@ -13694,7 +13884,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 image) where T4 : struct @@ -13719,7 +13909,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values) { @@ -13734,7 +13924,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) where T5 : struct @@ -13758,7 +13948,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) where T5 : struct @@ -13782,7 +13972,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) where T5 : struct @@ -13806,7 +13996,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) where T5 : struct @@ -13831,7 +14021,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Double[] v) { @@ -13852,7 +14042,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Double v) { @@ -13875,7 +14065,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Double* v) { @@ -13890,7 +14080,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Single[] v) { @@ -13911,7 +14101,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Single v) { @@ -13934,7 +14124,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Single* v) { @@ -13949,7 +14139,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32[] v) { @@ -13970,7 +14160,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Int32 v) { @@ -13993,7 +14183,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32* v) { @@ -14008,7 +14198,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values) { @@ -14023,7 +14213,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) where T5 : struct @@ -14047,7 +14237,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) where T5 : struct @@ -14071,7 +14261,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) where T5 : struct @@ -14095,7 +14285,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) where T5 : struct @@ -14120,7 +14310,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Single[] values) { @@ -14141,7 +14331,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Single values) { @@ -14164,7 +14354,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Single* values) { @@ -14179,7 +14369,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32[] values) { @@ -14200,7 +14390,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int32 values) { @@ -14223,7 +14413,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32* values) { @@ -14239,7 +14429,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32[] values) { @@ -14261,7 +14451,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt32 values) { @@ -14284,7 +14474,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32* values) { @@ -14299,7 +14489,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16[] values) { @@ -14320,7 +14510,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int16 values) { @@ -14343,7 +14533,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16* values) { @@ -14359,7 +14549,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16[] values) { @@ -14381,7 +14571,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt16 values) { @@ -14404,7 +14594,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16* values) { @@ -14419,7 +14609,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte[] pattern) { @@ -14440,7 +14630,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] out Byte pattern) { @@ -14463,7 +14653,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern) { @@ -14478,7 +14668,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { @@ -14493,7 +14683,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[] column, [InAttribute, OutAttribute] T7[] span) where T4 : struct @@ -14523,7 +14713,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,] column, [InAttribute, OutAttribute] T7[,] span) where T4 : struct @@ -14553,7 +14743,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) where T4 : struct @@ -14583,7 +14773,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute] ref T6 column, [InAttribute, OutAttribute] ref T7 span) where T4 : struct @@ -14616,7 +14806,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr img) { @@ -14631,7 +14821,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] img) where T5 : struct @@ -14655,7 +14845,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] img) where T5 : struct @@ -14679,7 +14869,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] img) where T5 : struct @@ -14703,7 +14893,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 img) where T5 : struct @@ -14728,7 +14918,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { @@ -14749,7 +14939,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { @@ -14772,7 +14962,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { @@ -14788,7 +14978,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { @@ -14810,7 +15000,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { @@ -14833,7 +15023,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { @@ -14848,7 +15038,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { @@ -14869,7 +15059,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { @@ -14892,7 +15082,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { @@ -14908,7 +15098,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { @@ -14930,7 +15120,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { @@ -14953,7 +15143,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { @@ -14968,7 +15158,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { @@ -14989,7 +15179,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { @@ -15012,7 +15202,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { @@ -15028,7 +15218,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { @@ -15050,7 +15240,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { @@ -15073,7 +15263,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { @@ -15089,7 +15279,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { @@ -15111,7 +15301,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { @@ -15134,7 +15324,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_robustness] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { @@ -15149,7 +15339,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single[] @params) { @@ -15170,7 +15360,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Single @params) { @@ -15193,7 +15383,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] public static unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params) { @@ -15209,7 +15399,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single[] @params) { @@ -15231,7 +15421,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Single @params) { @@ -15254,7 +15444,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterfvARB")] public static unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params) { @@ -15269,7 +15459,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32[] @params) { @@ -15290,7 +15480,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Int32 @params) { @@ -15313,7 +15503,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] public static unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32* @params) { @@ -15329,7 +15519,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32[] @params) { @@ -15351,7 +15541,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Int32 @params) { @@ -15374,7 +15564,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetObjectParameterivARB")] public static unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32* @params) { @@ -15388,10 +15578,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double[] @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15401,7 +15591,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = @params) { - Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG @@ -15409,10 +15599,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Double @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15422,7 +15612,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = &@params) { - Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } @@ -15431,27 +15621,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] public static - unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double* @params) + unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); + Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double[] @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15461,7 +15651,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = @params) { - Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG @@ -15469,11 +15659,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Double @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15483,7 +15673,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = &@params) { - Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } @@ -15492,26 +15682,26 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterdvARB")] public static - unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params) + unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); + Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single[] @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15521,7 +15711,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = @params) { - Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG @@ -15529,10 +15719,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Single @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15542,7 +15732,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = &@params) { - Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } @@ -15551,27 +15741,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] public static - unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single* @params) + unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); + Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single[] @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15581,7 +15771,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = @params) { - Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG @@ -15589,11 +15779,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] public static - void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Single @params) + void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15603,7 +15793,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = &@params) { - Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } @@ -15612,42 +15802,42 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramEnvParameterfvARB")] public static - unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params) + unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); + Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramivARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramivARB")] public static void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Int32 @params) { @@ -15669,26 +15859,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramivARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramivARB")] public static unsafe void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Int32* @params) { @@ -15702,10 +15892,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double[] @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15715,7 +15905,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = @params) { - Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG @@ -15723,10 +15913,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Double @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15736,7 +15926,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = &@params) { - Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } @@ -15745,27 +15935,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] public static - unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double* @params) + unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); + Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double[] @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15775,7 +15965,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = @params) { - Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG @@ -15783,11 +15973,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Double @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15797,7 +15987,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Double* @params_ptr = &@params) { - Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); + Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } @@ -15806,26 +15996,26 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterdvARB")] public static - unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params) + unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); + Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single[] @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15835,7 +16025,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = @params) { - Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG @@ -15843,10 +16033,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Single @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15856,7 +16046,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = &@params) { - Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } @@ -15865,27 +16055,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] public static - unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single* @params) + unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); + Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single[] @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15895,7 +16085,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = @params) { - Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG @@ -15903,11 +16093,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] public static - void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Single @params) + void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -15917,7 +16107,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Single* @params_ptr = &@params) { - Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); + Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } @@ -15926,24 +16116,24 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramLocalParameterfvARB")] public static - unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params) + unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); + Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] IntPtr @string) { @@ -15957,8 +16147,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[] @string) where T2 : struct @@ -15981,8 +16171,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[,] @string) where T2 : struct @@ -16005,8 +16195,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[,,] @string) where T2 : struct @@ -16029,8 +16219,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] ref T2 @string) where T2 : struct @@ -16055,7 +16245,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_occlusion_query] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryivARB")] public static void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params) { @@ -16076,7 +16266,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_occlusion_query] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryivARB")] public static void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params) { @@ -16099,7 +16289,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryivARB")] public static unsafe void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params) { @@ -16114,25 +16304,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params) { @@ -16153,25 +16343,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params) { @@ -16193,26 +16383,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params) { @@ -16227,26 +16417,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params) { @@ -16267,26 +16457,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params) { @@ -16308,26 +16498,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectivARB")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params) { @@ -16342,26 +16532,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectuivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] UInt32[] @params) { @@ -16382,26 +16572,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectuivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out UInt32 @params) { @@ -16423,26 +16613,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: ARB_occlusion_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glGetQueryObjectuivARB")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] UInt32* @params) { @@ -16457,30 +16647,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] + /// [requires: ARB_shader_objects] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] public static void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { @@ -16502,31 +16692,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] public static unsafe void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { @@ -16541,31 +16731,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] public static void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { @@ -16587,31 +16777,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetShaderSourceARB")] public static unsafe void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { @@ -16625,26 +16815,88 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] + public static + Int64 GetTextureHandle(Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureHandleARB((UInt32)texture); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] + public static + Int64 GetTextureHandle(UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureHandleARB((UInt32)texture); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] + public static + Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureSamplerHandleARB((UInt32)texture, (UInt32)sampler); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] + public static + Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureSamplerHandleARB((UInt32)texture, (UInt32)sampler); + #if DEBUG + } + #endif + } + - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Single[] @params) { @@ -16665,25 +16917,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] out Single @params) { @@ -16705,26 +16957,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] public static unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Single* @params) { @@ -16739,26 +16991,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Single[] @params) { @@ -16779,26 +17031,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] out Single @params) { @@ -16820,26 +17072,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformfvARB")] public static unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Single* @params) { @@ -16854,25 +17106,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Int32[] @params) { @@ -16893,25 +17145,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] out Int32 @params) { @@ -16933,26 +17185,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] public static unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Int32* @params) { @@ -16967,26 +17219,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Int32[] @params) { @@ -17007,26 +17259,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] out Int32 @params) { @@ -17048,26 +17300,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformivARB")] public static unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Int32* @params) { @@ -17082,20 +17334,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the location of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformLocationARB")] + /// [requires: ARB_shader_objects] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformLocationARB")] public static Int32 GetUniformLocation(Int32 programObj, String name) { @@ -17110,21 +17362,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Returns the location of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - /// + /// [requires: ARB_shader_objects] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformLocationARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glGetUniformLocationARB")] public static Int32 GetUniformLocation(UInt32 programObj, String name) { @@ -17139,25 +17391,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double[] @params) { @@ -17178,25 +17430,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Double @params) { @@ -17218,26 +17470,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double* @params) { @@ -17252,26 +17504,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double[] @params) { @@ -17292,26 +17544,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Double @params) { @@ -17333,26 +17585,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribdvARB")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double* @params) { @@ -17367,25 +17619,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single[] @params) { @@ -17406,25 +17658,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Single @params) { @@ -17446,26 +17698,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single* @params) { @@ -17480,26 +17732,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single[] @params) { @@ -17520,26 +17772,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Single @params) { @@ -17561,26 +17813,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribfvARB")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single* @params) { @@ -17595,25 +17847,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32[] @params) { @@ -17634,25 +17886,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int32 @params) { @@ -17674,26 +17926,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32* @params) { @@ -17708,26 +17960,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32[] @params) { @@ -17748,26 +18000,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int32 @params) { @@ -17789,26 +18041,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribivARB")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32* @params) { @@ -17822,8 +18074,236 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (UInt64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] UInt64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = @params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out UInt64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = &@params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (UInt64*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute] IntPtr pointer) { @@ -17837,8 +18317,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -17861,8 +18341,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -17885,8 +18365,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -17909,8 +18389,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -17934,9 +18414,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute] IntPtr pointer) { @@ -17950,9 +18430,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -17975,9 +18455,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -18000,9 +18480,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -18025,9 +18505,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -18052,15 +18532,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glIsBufferARB")] + /// [requires: ARB_vertex_buffer_object] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glIsBufferARB")] public static bool IsBuffer(Int32 buffer) { @@ -18075,16 +18555,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_buffer_object] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// + /// [requires: ARB_vertex_buffer_object] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glIsBufferARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glIsBufferARB")] public static bool IsBuffer(UInt32 buffer) { @@ -18098,8 +18578,39 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] + public static + bool IsImageHandleResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsImageHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] + public static + bool IsImageHandleResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsImageHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glIsNamedStringARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glIsNamedStringARB")] public static bool IsNamedString(Int32 namelen, String name) { @@ -18114,15 +18625,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glIsProgramARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glIsProgramARB")] public static bool IsProgram(Int32 program) { @@ -18137,16 +18648,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// + /// [requires: ARB_fragment_program|ARB_vertex_program] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glIsProgramARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glIsProgramARB")] public static bool IsProgram(UInt32 program) { @@ -18161,15 +18672,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Determine if a name corresponds to a query object - /// - /// - /// - /// Specifies a value that may be the name of a query object. - /// - /// - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glIsQueryARB")] + /// [requires: ARB_occlusion_query] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glIsQueryARB")] public static bool IsQuery(Int32 id) { @@ -18184,16 +18695,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_occlusion_query] - /// Determine if a name corresponds to a query object - /// - /// - /// - /// Specifies a value that may be the name of a query object. - /// - /// + /// [requires: ARB_occlusion_query] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glIsQueryARB")] + [AutoGenerated(Category = "ARB_occlusion_query", Version = "", EntryPoint = "glIsQueryARB")] public static bool IsQuery(UInt32 id) { @@ -18207,16 +18718,47 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] + public static + bool IsTextureHandleResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] + public static + bool IsTextureHandleResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + - /// [requires: ARB_shader_objects] - /// Links a program object - /// - /// - /// - /// Specifies the handle of the program object to be linked. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glLinkProgramARB")] + /// [requires: ARB_shader_objects] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glLinkProgramARB")] public static void LinkProgram(Int32 programObj) { @@ -18231,16 +18773,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Links a program object - /// - /// - /// - /// Specifies the handle of the program object to be linked. - /// - /// + /// [requires: ARB_shader_objects] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glLinkProgramARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glLinkProgramARB")] public static void LinkProgram(UInt32 programObj) { @@ -18255,15 +18797,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")] + /// [requires: ARB_transpose_matrix] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixdARB")] public static void LoadTransposeMatrix(Double[] m) { @@ -18284,15 +18826,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")] + /// [requires: ARB_transpose_matrix] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixdARB")] public static void LoadTransposeMatrix(ref Double m) { @@ -18313,16 +18855,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: ARB_transpose_matrix] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")] + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixdARB")] public static unsafe void LoadTransposeMatrix(Double* m) { @@ -18337,15 +18879,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")] + /// [requires: ARB_transpose_matrix] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixfARB")] public static void LoadTransposeMatrix(Single[] m) { @@ -18366,15 +18908,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")] + /// [requires: ARB_transpose_matrix] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixfARB")] public static void LoadTransposeMatrix(ref Single m) { @@ -18395,16 +18937,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: ARB_transpose_matrix] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")] + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glLoadTransposeMatrixfARB")] public static unsafe void LoadTransposeMatrix(Single* m) { @@ -18418,21 +18960,145 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] + public static + void MakeImageHandleNonResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] + public static + void MakeImageHandleNonResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] + public static + void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL.ArbBindlessTexture access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleResidentARB((UInt64)handle, (OpenTK.Graphics.OpenGL.ArbBindlessTexture)access); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] + public static + void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL.ArbBindlessTexture access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleResidentARB((UInt64)handle, (OpenTK.Graphics.OpenGL.ArbBindlessTexture)access); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] + public static + void MakeTextureHandleNonResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] + public static + void MakeTextureHandleNonResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] + public static + void MakeTextureHandleResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] + public static + void MakeTextureHandleResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + - /// [requires: ARB_vertex_buffer_object] - /// Map a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. - /// - /// - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glMapBufferARB")] + /// [requires: ARB_vertex_buffer_object] + /// Map a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. + /// + /// + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glMapBufferARB")] public static IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexBufferObject access) { @@ -18447,7 +19113,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, IntPtr pointer) { @@ -18462,7 +19128,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct @@ -18486,7 +19152,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct @@ -18510,7 +19176,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct @@ -18534,7 +19200,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct @@ -18559,7 +19225,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexubvARB")] public static void MatrixIndex(Int32 size, Byte[] indices) { @@ -18580,7 +19246,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexubvARB")] public static void MatrixIndex(Int32 size, ref Byte indices) { @@ -18602,7 +19268,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexubvARB")] public static unsafe void MatrixIndex(Int32 size, Byte* indices) { @@ -18617,7 +19283,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, Int32[] indices) { @@ -18638,7 +19304,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, ref Int32 indices) { @@ -18660,7 +19326,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] public static unsafe void MatrixIndex(Int32 size, Int32* indices) { @@ -18676,7 +19342,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, UInt32[] indices) { @@ -18698,7 +19364,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, ref UInt32 indices) { @@ -18720,7 +19386,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexuivARB")] public static unsafe void MatrixIndex(Int32 size, UInt32* indices) { @@ -18735,7 +19401,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, Int16[] indices) { @@ -18756,7 +19422,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_matrix_palette] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, ref Int16 indices) { @@ -18778,7 +19444,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] public static unsafe void MatrixIndex(Int32 size, Int16* indices) { @@ -18794,7 +19460,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, UInt16[] indices) { @@ -18816,7 +19482,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, ref UInt16 indices) { @@ -18838,7 +19504,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] + [AutoGenerated(Category = "ARB_matrix_palette", Version = "", EntryPoint = "glMatrixIndexusvARB")] public static unsafe void MatrixIndex(Int32 size, UInt16* indices) { @@ -18853,15 +19519,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_sample_shading] - /// Specifies minimum rate at which sample shaing takes place - /// - /// - /// - /// Specifies the rate at which samples are shaded within each covered pixel. - /// - /// - [AutoGenerated(Category = "ARB_sample_shading", Version = "1.2", EntryPoint = "glMinSampleShadingARB")] + /// [requires: ARB_sample_shading] + /// Specifies minimum rate at which sample shaing takes place + /// + /// + /// + /// Specifies the rate at which samples are shaded within each covered pixel. + /// + /// + [AutoGenerated(Category = "ARB_sample_shading", Version = "", EntryPoint = "glMinSampleShadingARB")] public static void MinSampleShading(Single value) { @@ -18875,21 +19541,51 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_indirect_parameters] + [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] + public static + void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL.ArbIndirectParameters mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArraysIndirectCountARB((OpenTK.Graphics.OpenGL.ArbIndirectParameters)mode, (IntPtr)indirect, (IntPtr)drawcount, (Int32)maxdrawcount, (Int32)stride); + #if DEBUG + } + #endif + } + + /// [requires: ARB_indirect_parameters] + [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] + public static + void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL.ArbIndirectParameters mode, OpenTK.Graphics.OpenGL.ArbIndirectParameters type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsIndirectCountARB((OpenTK.Graphics.OpenGL.ArbIndirectParameters)mode, (OpenTK.Graphics.OpenGL.ArbIndirectParameters)type, (IntPtr)indirect, (IntPtr)drawcount, (Int32)maxdrawcount, (Int32)stride); + #if DEBUG + } + #endif + } + - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1dARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1dARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double s) { @@ -18904,21 +19600,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1dvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1dvARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { @@ -18933,20 +19629,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1fARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1fARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single s) { @@ -18961,21 +19657,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1fvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1fvARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { @@ -18990,20 +19686,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1iARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1iARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s) { @@ -19018,21 +19714,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1ivARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1ivARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { @@ -19047,20 +19743,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1sARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1sARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s) { @@ -19075,21 +19771,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1svARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord1svARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { @@ -19104,20 +19800,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t) { @@ -19132,20 +19828,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { @@ -19166,20 +19862,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { @@ -19200,21 +19896,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2dvARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { @@ -19229,20 +19925,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t) { @@ -19257,20 +19953,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { @@ -19291,20 +19987,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { @@ -19325,21 +20021,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2fvARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { @@ -19354,20 +20050,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2iARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2iARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t) { @@ -19382,20 +20078,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2ivARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { @@ -19416,20 +20112,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2ivARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { @@ -19450,21 +20146,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2ivARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { @@ -19479,20 +20175,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2sARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2sARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t) { @@ -19507,20 +20203,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2svARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { @@ -19541,20 +20237,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2svARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { @@ -19575,21 +20271,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord2svARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { @@ -19604,20 +20300,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r) { @@ -19632,20 +20328,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { @@ -19666,20 +20362,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { @@ -19700,21 +20396,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3dvARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { @@ -19729,20 +20425,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r) { @@ -19757,20 +20453,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { @@ -19791,20 +20487,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { @@ -19825,21 +20521,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3fvARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { @@ -19854,20 +20550,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3iARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3iARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r) { @@ -19882,20 +20578,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3ivARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { @@ -19916,20 +20612,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3ivARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { @@ -19950,21 +20646,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3ivARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { @@ -19979,20 +20675,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3sARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3sARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r) { @@ -20007,20 +20703,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3svARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { @@ -20041,20 +20737,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3svARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { @@ -20075,21 +20771,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord3svARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { @@ -20104,20 +20800,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q) { @@ -20132,20 +20828,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { @@ -20166,20 +20862,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { @@ -20200,21 +20896,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4dvARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { @@ -20229,20 +20925,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q) { @@ -20257,20 +20953,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { @@ -20291,20 +20987,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { @@ -20325,21 +21021,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4fvARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { @@ -20354,20 +21050,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4iARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4iARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q) { @@ -20382,20 +21078,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4ivARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { @@ -20416,20 +21112,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4ivARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { @@ -20450,21 +21146,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4ivARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { @@ -20479,20 +21175,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4sARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4sARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q) { @@ -20507,20 +21203,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4svARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { @@ -20541,20 +21237,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")] + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4svARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { @@ -20575,21 +21271,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multitexture] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: ARB_multitexture] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")] + [AutoGenerated(Category = "ARB_multitexture", Version = "", EntryPoint = "glMultiTexCoord4svARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { @@ -20604,15 +21300,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")] + /// [requires: ARB_transpose_matrix] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixdARB")] public static void MultTransposeMatrix(Double[] m) { @@ -20633,15 +21329,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")] + /// [requires: ARB_transpose_matrix] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixdARB")] public static void MultTransposeMatrix(ref Double m) { @@ -20662,16 +21358,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: ARB_transpose_matrix] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")] + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixdARB")] public static unsafe void MultTransposeMatrix(Double* m) { @@ -20686,15 +21382,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")] + /// [requires: ARB_transpose_matrix] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixfARB")] public static void MultTransposeMatrix(Single[] m) { @@ -20715,15 +21411,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")] + /// [requires: ARB_transpose_matrix] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixfARB")] public static void MultTransposeMatrix(ref Single m) { @@ -20744,16 +21440,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_transpose_matrix] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: ARB_transpose_matrix] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")] + [AutoGenerated(Category = "ARB_transpose_matrix", Version = "", EntryPoint = "glMultTransposeMatrixfARB")] public static unsafe void MultTransposeMatrix(Single* m) { @@ -20768,7 +21464,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shading_language_include] - [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glNamedStringARB")] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glNamedStringARB")] public static void NamedString(OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude type, Int32 namelen, String name, Int32 stringlen, String @string) { @@ -20783,20 +21479,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfARB")] + /// [requires: ARB_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "ARB_point_parameters", Version = "", EntryPoint = "glPointParameterfARB")] public static void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single param) { @@ -20811,20 +21507,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvARB")] + /// [requires: ARB_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "ARB_point_parameters", Version = "", EntryPoint = "glPointParameterfvARB")] public static void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single[] @params) { @@ -20845,21 +21541,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: ARB_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvARB")] + [AutoGenerated(Category = "ARB_point_parameters", Version = "", EntryPoint = "glPointParameterfvARB")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single* @params) { @@ -20873,8 +21569,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { @@ -20888,9 +21584,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { @@ -20904,8 +21600,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] @params) { @@ -20925,8 +21621,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double @params) { @@ -20946,9 +21642,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* @params) { @@ -20962,9 +21658,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] @params) { @@ -20984,9 +21680,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double @params) { @@ -21006,9 +21702,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4dvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* @params) { @@ -21022,8 +21718,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { @@ -21037,9 +21733,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { @@ -21053,8 +21749,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] @params) { @@ -21074,8 +21770,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single @params) { @@ -21095,9 +21791,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* @params) { @@ -21111,9 +21807,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] @params) { @@ -21133,9 +21829,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single @params) { @@ -21155,9 +21851,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramEnvParameter4fvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* @params) { @@ -21171,8 +21867,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { @@ -21186,9 +21882,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { @@ -21202,8 +21898,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] @params) { @@ -21223,8 +21919,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double @params) { @@ -21244,9 +21940,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* @params) { @@ -21260,9 +21956,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] @params) { @@ -21282,9 +21978,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double @params) { @@ -21304,9 +22000,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4dvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* @params) { @@ -21320,8 +22016,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { @@ -21335,9 +22031,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { @@ -21351,8 +22047,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] @params) { @@ -21372,8 +22068,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single @params) { @@ -21393,9 +22089,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* @params) { @@ -21409,9 +22105,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] @params) { @@ -21431,9 +22127,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single @params) { @@ -21453,9 +22149,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_fragment_program|ARB_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramLocalParameter4fvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* @params) { @@ -21470,25 +22166,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glProgramParameteriARB")] + /// [requires: ARB_geometry_shader4] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { @@ -21503,26 +22199,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: ARB_geometry_shader4] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glProgramParameteriARB")] + [AutoGenerated(Category = "ARB_geometry_shader4", Version = "", EntryPoint = "glProgramParameteriARB")] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { @@ -21536,25 +22232,25 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] public static - void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, IntPtr @string) + void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string); + Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.All)format, (Int32)len, (IntPtr)@string); #if DEBUG } #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] public static - void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[] @string) + void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute] T3[] @string) where T3 : struct { #if DEBUG @@ -21564,7 +22260,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { - Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); + Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.All)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @@ -21575,10 +22271,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] public static - void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[,] @string) + void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute] T3[,] @string) where T3 : struct { #if DEBUG @@ -21588,7 +22284,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { - Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); + Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.All)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @@ -21599,10 +22295,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] public static - void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[,,] @string) + void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute] T3[,,] @string) where T3 : struct { #if DEBUG @@ -21612,7 +22308,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { - Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); + Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.All)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @@ -21623,10 +22319,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] + /// [requires: ARB_fragment_program|ARB_vertex_program] + [AutoGenerated(Category = "ARB_fragment_program|ARB_vertex_program", Version = "", EntryPoint = "glProgramStringARB")] public static - void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] ref T3 @string) + void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, [InAttribute, OutAttribute] ref T3 @string) where T3 : struct { #if DEBUG @@ -21636,7 +22332,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { - Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); + Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.All)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T3)@string_ptr.Target; } finally @@ -21648,8 +22344,157 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] + public static + void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64ARB((UInt32)program, (Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] + public static + void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64ARB((UInt32)program, (Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, Int64[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* values_ptr = values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, ref Int64 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* values_ptr = &values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, Int64* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, UInt64[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* values_ptr = values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, ref UInt64 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* values_ptr = &values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, UInt64* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values); + #if DEBUG + } + #endif + } + /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr data) { @@ -21664,7 +22509,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) where T7 : struct @@ -21688,7 +22533,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) where T7 : struct @@ -21712,7 +22557,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) where T7 : struct @@ -21736,7 +22581,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_robustness] - [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) where T7 : struct @@ -21761,20 +22606,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_multisample] - /// Specify multisample coverage parameters - /// - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. - /// - /// - [AutoGenerated(Category = "ARB_multisample", Version = "1.2", EntryPoint = "glSampleCoverageARB")] + /// [requires: ARB_multisample] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// + [AutoGenerated(Category = "ARB_multisample", Version = "", EntryPoint = "glSampleCoverageARB")] public static void SampleCoverage(Single value, bool invert) { @@ -21789,30 +22634,74 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] + /// [requires: ARB_shader_objects] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] + public static + void ShaderSource(Int32 shaderObj, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_shader_objects] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] public static void ShaderSource(Int32 shaderObj, Int32 count, String[] @string, ref Int32 length) { @@ -21833,31 +22722,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: ARB_shader_objects] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] public static unsafe void ShaderSource(Int32 shaderObj, Int32 count, String[] @string, Int32* length) { @@ -21872,31 +22761,76 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: ARB_shader_objects] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] + public static + void ShaderSource(UInt32 shaderObj, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_shader_objects] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] public static void ShaderSource(UInt32 shaderObj, Int32 count, String[] @string, ref Int32 length) { @@ -21917,31 +22851,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: ARB_shader_objects] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glShaderSourceARB")] public static unsafe void ShaderSource(UInt32 shaderObj, Int32 count, String[] @string, Int32* length) { @@ -21956,25 +22890,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "3.0", EntryPoint = "glTexBufferARB")] + /// [requires: ARB_texture_buffer_object] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ArbTextureBufferObject internalformat, Int32 buffer) { @@ -21989,26 +22923,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// + /// [requires: ARB_texture_buffer_object] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "3.0", EntryPoint = "glTexBufferARB")] + [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "", EntryPoint = "glTexBufferARB")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ArbTextureBufferObject internalformat, UInt32 buffer) { @@ -22022,21 +22956,36 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_sparse_texture] + [AutoGenerated(Category = "ARB_sparse_texture", Version = "", EntryPoint = "glTexPageCommitmentARB")] + public static + void TexPageCommitment(OpenTK.Graphics.OpenGL.ArbSparseTexture target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexPageCommitmentARB((OpenTK.Graphics.OpenGL.ArbSparseTexture)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (bool)resident); + #if DEBUG + } + #endif + } + - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fARB")] public static void Uniform1(Int32 location, Single v0) { @@ -22051,20 +23000,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fvARB")] public static void Uniform1(Int32 location, Int32 count, Single[] value) { @@ -22085,20 +23034,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fvARB")] public static void Uniform1(Int32 location, Int32 count, ref Single value) { @@ -22119,21 +23068,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1fvARB")] public static unsafe void Uniform1(Int32 location, Int32 count, Single* value) { @@ -22148,20 +23097,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1iARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1iARB")] public static void Uniform1(Int32 location, Int32 v0) { @@ -22176,20 +23125,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1ivARB")] public static void Uniform1(Int32 location, Int32 count, Int32[] value) { @@ -22210,20 +23159,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1ivARB")] public static void Uniform1(Int32 location, Int32 count, ref Int32 value) { @@ -22244,21 +23193,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform1ivARB")] public static unsafe void Uniform1(Int32 location, Int32 count, Int32* value) { @@ -22273,20 +23222,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fARB")] public static void Uniform2(Int32 location, Single v0, Single v1) { @@ -22301,20 +23250,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fvARB")] public static void Uniform2(Int32 location, Int32 count, Single[] value) { @@ -22335,20 +23284,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fvARB")] public static void Uniform2(Int32 location, Int32 count, ref Single value) { @@ -22369,21 +23318,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2fvARB")] public static unsafe void Uniform2(Int32 location, Int32 count, Single* value) { @@ -22398,20 +23347,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2iARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2iARB")] public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { @@ -22426,20 +23375,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2ivARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2ivARB")] public static void Uniform2(Int32 location, Int32 count, Int32[] value) { @@ -22460,21 +23409,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2ivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform2ivARB")] public static unsafe void Uniform2(Int32 location, Int32 count, Int32* value) { @@ -22489,20 +23438,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fARB")] public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { @@ -22517,20 +23466,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fvARB")] public static void Uniform3(Int32 location, Int32 count, Single[] value) { @@ -22551,20 +23500,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fvARB")] public static void Uniform3(Int32 location, Int32 count, ref Single value) { @@ -22585,21 +23534,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3fvARB")] public static unsafe void Uniform3(Int32 location, Int32 count, Single* value) { @@ -22614,20 +23563,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3iARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3iARB")] public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { @@ -22642,20 +23591,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3ivARB")] public static void Uniform3(Int32 location, Int32 count, Int32[] value) { @@ -22676,20 +23625,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3ivARB")] public static void Uniform3(Int32 location, Int32 count, ref Int32 value) { @@ -22710,21 +23659,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform3ivARB")] public static unsafe void Uniform3(Int32 location, Int32 count, Int32* value) { @@ -22739,20 +23688,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fARB")] public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { @@ -22767,20 +23716,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fvARB")] public static void Uniform4(Int32 location, Int32 count, Single[] value) { @@ -22801,20 +23750,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fvARB")] public static void Uniform4(Int32 location, Int32 count, ref Single value) { @@ -22835,21 +23784,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4fvARB")] public static unsafe void Uniform4(Int32 location, Int32 count, Single* value) { @@ -22864,20 +23813,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4iARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4iARB")] public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { @@ -22892,20 +23841,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4ivARB")] public static void Uniform4(Int32 location, Int32 count, Int32[] value) { @@ -22926,20 +23875,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")] + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4ivARB")] public static void Uniform4(Int32 location, Int32 count, ref Int32 value) { @@ -22960,21 +23909,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: ARB_shader_objects] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniform4ivARB")] public static unsafe void Uniform4(Int32 location, Int32 count, Int32* value) { @@ -22988,8 +23937,157 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] + public static + void UniformHandle(Int32 location, Int64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64ARB((Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] + public static + void UniformHandle(Int32 location, UInt64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64ARB((Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, Int64[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* value_ptr = value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, ref Int64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* value_ptr = &value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + unsafe void UniformHandle(Int32 location, Int32 count, Int64* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, UInt64[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* value_ptr = value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, ref UInt64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* value_ptr = &value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + unsafe void UniformHandle(Int32 location, Int32 count, UInt64* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value); + #if DEBUG + } + #endif + } + /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix2fvARB")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) { @@ -23010,7 +24108,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix2fvARB")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) { @@ -23032,7 +24130,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix2fvARB")] public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) { @@ -23047,7 +24145,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix3fvARB")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) { @@ -23068,7 +24166,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix3fvARB")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) { @@ -23090,7 +24188,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix3fvARB")] public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) { @@ -23105,7 +24203,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix4fvARB")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) { @@ -23126,7 +24224,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix4fvARB")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) { @@ -23148,7 +24246,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUniformMatrix4fvARB")] public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) { @@ -23163,7 +24261,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_buffer_object] - [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glUnmapBufferARB")] + [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "", EntryPoint = "glUnmapBufferARB")] public static bool UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target) { @@ -23178,7 +24276,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_shader_objects] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUseProgramObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUseProgramObjectARB")] public static void UseProgramObject(Int32 programObj) { @@ -23194,7 +24292,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUseProgramObjectARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glUseProgramObjectARB")] public static void UseProgramObject(UInt32 programObj) { @@ -23209,15 +24307,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Validates a program object - /// - /// - /// - /// Specifies the handle of the program object to be validated. - /// - /// - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glValidateProgramARB")] + /// [requires: ARB_shader_objects] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glValidateProgramARB")] public static void ValidateProgram(Int32 programObj) { @@ -23232,16 +24330,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_shader_objects] - /// Validates a program object - /// - /// - /// - /// Specifies the handle of the program object to be validated. - /// - /// + /// [requires: ARB_shader_objects] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glValidateProgramARB")] + [AutoGenerated(Category = "ARB_shader_objects", Version = "", EntryPoint = "glValidateProgramARB")] public static void ValidateProgram(UInt32 programObj) { @@ -23256,20 +24354,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dARB")] public static void VertexAttrib1(Int32 index, Double x) { @@ -23284,21 +24382,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dARB")] public static void VertexAttrib1(UInt32 index, Double x) { @@ -23313,21 +24411,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dvARB")] public static unsafe void VertexAttrib1(Int32 index, Double* v) { @@ -23342,21 +24440,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1dvARB")] public static unsafe void VertexAttrib1(UInt32 index, Double* v) { @@ -23371,20 +24469,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fARB")] public static void VertexAttrib1(Int32 index, Single x) { @@ -23399,21 +24497,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fARB")] public static void VertexAttrib1(UInt32 index, Single x) { @@ -23428,21 +24526,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fvARB")] public static unsafe void VertexAttrib1(Int32 index, Single* v) { @@ -23457,21 +24555,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1fvARB")] public static unsafe void VertexAttrib1(UInt32 index, Single* v) { @@ -23486,20 +24584,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1sARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1sARB")] public static void VertexAttrib1(Int32 index, Int16 x) { @@ -23514,21 +24612,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1sARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1sARB")] public static void VertexAttrib1(UInt32 index, Int16 x) { @@ -23543,21 +24641,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1svARB")] public static unsafe void VertexAttrib1(Int32 index, Int16* v) { @@ -23572,21 +24670,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib1svARB")] public static unsafe void VertexAttrib1(UInt32 index, Int16* v) { @@ -23601,20 +24699,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dARB")] public static void VertexAttrib2(Int32 index, Double x, Double y) { @@ -23629,21 +24727,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dARB")] public static void VertexAttrib2(UInt32 index, Double x, Double y) { @@ -23658,20 +24756,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(Int32 index, Double[] v) { @@ -23692,20 +24790,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(Int32 index, ref Double v) { @@ -23726,21 +24824,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] public static unsafe void VertexAttrib2(Int32 index, Double* v) { @@ -23755,21 +24853,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(UInt32 index, Double[] v) { @@ -23790,21 +24888,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(UInt32 index, ref Double v) { @@ -23825,21 +24923,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2dvARB")] public static unsafe void VertexAttrib2(UInt32 index, Double* v) { @@ -23854,20 +24952,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fARB")] public static void VertexAttrib2(Int32 index, Single x, Single y) { @@ -23882,21 +24980,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fARB")] public static void VertexAttrib2(UInt32 index, Single x, Single y) { @@ -23911,20 +25009,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(Int32 index, Single[] v) { @@ -23945,20 +25043,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(Int32 index, ref Single v) { @@ -23979,21 +25077,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] public static unsafe void VertexAttrib2(Int32 index, Single* v) { @@ -24008,21 +25106,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(UInt32 index, Single[] v) { @@ -24043,21 +25141,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(UInt32 index, ref Single v) { @@ -24078,21 +25176,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2fvARB")] public static unsafe void VertexAttrib2(UInt32 index, Single* v) { @@ -24107,20 +25205,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2sARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2sARB")] public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { @@ -24135,21 +25233,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2sARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2sARB")] public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { @@ -24164,20 +25262,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(Int32 index, Int16[] v) { @@ -24198,20 +25296,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(Int32 index, ref Int16 v) { @@ -24232,21 +25330,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] public static unsafe void VertexAttrib2(Int32 index, Int16* v) { @@ -24261,21 +25359,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(UInt32 index, Int16[] v) { @@ -24296,21 +25394,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(UInt32 index, ref Int16 v) { @@ -24331,21 +25429,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib2svARB")] public static unsafe void VertexAttrib2(UInt32 index, Int16* v) { @@ -24360,20 +25458,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dARB")] public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { @@ -24388,21 +25486,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dARB")] public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { @@ -24417,20 +25515,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(Int32 index, Double[] v) { @@ -24451,20 +25549,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(Int32 index, ref Double v) { @@ -24485,21 +25583,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] public static unsafe void VertexAttrib3(Int32 index, Double* v) { @@ -24514,21 +25612,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(UInt32 index, Double[] v) { @@ -24549,21 +25647,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(UInt32 index, ref Double v) { @@ -24584,21 +25682,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3dvARB")] public static unsafe void VertexAttrib3(UInt32 index, Double* v) { @@ -24613,20 +25711,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fARB")] public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { @@ -24641,21 +25739,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fARB")] public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { @@ -24670,20 +25768,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(Int32 index, Single[] v) { @@ -24704,20 +25802,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(Int32 index, ref Single v) { @@ -24738,21 +25836,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] public static unsafe void VertexAttrib3(Int32 index, Single* v) { @@ -24767,21 +25865,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(UInt32 index, Single[] v) { @@ -24802,21 +25900,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(UInt32 index, ref Single v) { @@ -24837,21 +25935,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3fvARB")] public static unsafe void VertexAttrib3(UInt32 index, Single* v) { @@ -24866,20 +25964,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3sARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3sARB")] public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { @@ -24894,21 +25992,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3sARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3sARB")] public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { @@ -24923,20 +26021,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(Int32 index, Int16[] v) { @@ -24957,20 +26055,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(Int32 index, ref Int16 v) { @@ -24991,21 +26089,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] public static unsafe void VertexAttrib3(Int32 index, Int16* v) { @@ -25020,21 +26118,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(UInt32 index, Int16[] v) { @@ -25055,21 +26153,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(UInt32 index, ref Int16 v) { @@ -25090,21 +26188,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib3svARB")] public static unsafe void VertexAttrib3(UInt32 index, Int16* v) { @@ -25119,21 +26217,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4bvARB")] public static void VertexAttrib4(UInt32 index, SByte[] v) { @@ -25154,21 +26252,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4bvARB")] public static void VertexAttrib4(UInt32 index, ref SByte v) { @@ -25189,21 +26287,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4bvARB")] public static unsafe void VertexAttrib4(UInt32 index, SByte* v) { @@ -25218,20 +26316,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dARB")] public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { @@ -25246,21 +26344,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dARB")] public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { @@ -25275,20 +26373,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(Int32 index, Double[] v) { @@ -25309,20 +26407,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(Int32 index, ref Double v) { @@ -25343,21 +26441,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] public static unsafe void VertexAttrib4(Int32 index, Double* v) { @@ -25372,21 +26470,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(UInt32 index, Double[] v) { @@ -25407,21 +26505,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(UInt32 index, ref Double v) { @@ -25442,21 +26540,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4dvARB")] public static unsafe void VertexAttrib4(UInt32 index, Double* v) { @@ -25471,20 +26569,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fARB")] public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { @@ -25499,21 +26597,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fARB")] public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { @@ -25528,20 +26626,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(Int32 index, Single[] v) { @@ -25562,20 +26660,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(Int32 index, ref Single v) { @@ -25596,21 +26694,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] public static unsafe void VertexAttrib4(Int32 index, Single* v) { @@ -25625,21 +26723,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(UInt32 index, Single[] v) { @@ -25660,21 +26758,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(UInt32 index, ref Single v) { @@ -25695,21 +26793,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4fvARB")] public static unsafe void VertexAttrib4(UInt32 index, Single* v) { @@ -25724,20 +26822,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(Int32 index, Int32[] v) { @@ -25758,20 +26856,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(Int32 index, ref Int32 v) { @@ -25792,21 +26890,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] public static unsafe void VertexAttrib4(Int32 index, Int32* v) { @@ -25821,21 +26919,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(UInt32 index, Int32[] v) { @@ -25856,21 +26954,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(UInt32 index, ref Int32 v) { @@ -25891,21 +26989,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ivARB")] public static unsafe void VertexAttrib4(UInt32 index, Int32* v) { @@ -25919,9 +27017,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NbvARB")] public static void VertexAttrib4N(UInt32 index, SByte[] v) { @@ -25941,9 +27039,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NbvARB")] public static void VertexAttrib4N(UInt32 index, ref SByte v) { @@ -25963,9 +27061,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NbvARB")] public static unsafe void VertexAttrib4N(UInt32 index, SByte* v) { @@ -25979,8 +27077,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(Int32 index, Int32[] v) { @@ -26000,8 +27098,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(Int32 index, ref Int32 v) { @@ -26021,9 +27119,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] public static unsafe void VertexAttrib4N(Int32 index, Int32* v) { @@ -26037,9 +27135,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(UInt32 index, Int32[] v) { @@ -26059,9 +27157,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(UInt32 index, ref Int32 v) { @@ -26081,9 +27179,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NivARB")] public static unsafe void VertexAttrib4N(UInt32 index, Int32* v) { @@ -26097,8 +27195,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(Int32 index, Int16[] v) { @@ -26118,8 +27216,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(Int32 index, ref Int16 v) { @@ -26139,9 +27237,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] public static unsafe void VertexAttrib4N(Int32 index, Int16* v) { @@ -26155,9 +27253,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(UInt32 index, Int16[] v) { @@ -26177,9 +27275,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(UInt32 index, ref Int16 v) { @@ -26199,9 +27297,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NsvARB")] public static unsafe void VertexAttrib4N(UInt32 index, Int16* v) { @@ -26215,8 +27313,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubARB")] public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) { @@ -26230,9 +27328,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubARB")] public static void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) { @@ -26246,8 +27344,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(Int32 index, Byte[] v) { @@ -26267,8 +27365,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(Int32 index, ref Byte v) { @@ -26288,9 +27386,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] public static unsafe void VertexAttrib4N(Int32 index, Byte* v) { @@ -26304,9 +27402,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(UInt32 index, Byte[] v) { @@ -26326,9 +27424,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(UInt32 index, ref Byte v) { @@ -26348,9 +27446,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NubvARB")] public static unsafe void VertexAttrib4N(UInt32 index, Byte* v) { @@ -26364,9 +27462,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NuivARB")] public static void VertexAttrib4N(UInt32 index, UInt32[] v) { @@ -26386,9 +27484,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NuivARB")] public static void VertexAttrib4N(UInt32 index, ref UInt32 v) { @@ -26408,9 +27506,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NuivARB")] public static unsafe void VertexAttrib4N(UInt32 index, UInt32* v) { @@ -26424,9 +27522,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NusvARB")] public static void VertexAttrib4N(UInt32 index, UInt16[] v) { @@ -26446,9 +27544,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NusvARB")] public static void VertexAttrib4N(UInt32 index, ref UInt16 v) { @@ -26468,9 +27566,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_program] + /// [requires: ARB_vertex_program|ARB_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4NusvARB")] public static unsafe void VertexAttrib4N(UInt32 index, UInt16* v) { @@ -26485,20 +27583,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4sARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4sARB")] public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { @@ -26513,21 +27611,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4sARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4sARB")] public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { @@ -26542,20 +27640,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(Int32 index, Int16[] v) { @@ -26576,20 +27674,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(Int32 index, ref Int16 v) { @@ -26610,21 +27708,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] public static unsafe void VertexAttrib4(Int32 index, Int16* v) { @@ -26639,21 +27737,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(UInt32 index, Int16[] v) { @@ -26674,21 +27772,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(UInt32 index, ref Int16 v) { @@ -26709,21 +27807,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4svARB")] public static unsafe void VertexAttrib4(UInt32 index, Int16* v) { @@ -26738,20 +27836,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(Int32 index, Byte[] v) { @@ -26772,20 +27870,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(Int32 index, ref Byte v) { @@ -26806,21 +27904,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] public static unsafe void VertexAttrib4(Int32 index, Byte* v) { @@ -26835,21 +27933,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(UInt32 index, Byte[] v) { @@ -26870,21 +27968,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(UInt32 index, ref Byte v) { @@ -26905,21 +28003,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4ubvARB")] public static unsafe void VertexAttrib4(UInt32 index, Byte* v) { @@ -26934,21 +28032,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4uivARB")] public static void VertexAttrib4(UInt32 index, UInt32[] v) { @@ -26969,21 +28067,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4uivARB")] public static void VertexAttrib4(UInt32 index, ref UInt32 v) { @@ -27004,21 +28102,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4uivARB")] public static unsafe void VertexAttrib4(UInt32 index, UInt32* v) { @@ -27033,21 +28131,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4usvARB")] public static void VertexAttrib4(UInt32 index, UInt16[] v) { @@ -27068,21 +28166,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4usvARB")] public static void VertexAttrib4(UInt32 index, ref UInt16 v) { @@ -27103,21 +28201,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttrib4usvARB")] public static unsafe void VertexAttrib4(UInt32 index, UInt16* v) { @@ -27132,20 +28230,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - /// - [AutoGenerated(Category = "ARB_instanced_arrays", Version = "2.0", EntryPoint = "glVertexAttribDivisorARB")] + /// [requires: ARB_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] public static void VertexAttribDivisor(Int32 index, Int32 divisor) { @@ -27160,21 +28258,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_instanced_arrays] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - /// + /// [requires: ARB_instanced_arrays] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_instanced_arrays", Version = "2.0", EntryPoint = "glVertexAttribDivisorARB")] + [AutoGenerated(Category = "ARB_instanced_arrays", Version = "", EntryPoint = "glVertexAttribDivisorARB")] public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { @@ -27188,41 +28286,147 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] + public static + void VertexAttribL1(Int32 index, Int64 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64ARB((UInt32)index, (UInt64)x); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] + public static + void VertexAttribL1(UInt32 index, UInt64 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64ARB((UInt32)index, (UInt64)x); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + void VertexAttribL1(Int32 index, Int64[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* v_ptr = v) + { + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + unsafe void VertexAttribL1(Int32 index, Int64* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + void VertexAttribL1(UInt32 index, UInt64[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* v_ptr = v) + { + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + unsafe void VertexAttribL1(UInt32 index, UInt64* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v); + #if DEBUG + } + #endif + } + - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, IntPtr pointer) { @@ -27237,40 +28441,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) where T5 : struct @@ -27294,40 +28498,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) where T5 : struct @@ -27351,40 +28555,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) where T5 : struct @@ -27408,40 +28612,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) where T5 : struct @@ -27466,41 +28670,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, IntPtr pointer) { @@ -27515,41 +28719,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) where T5 : struct @@ -27573,41 +28777,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) where T5 : struct @@ -27631,41 +28835,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) where T5 : struct @@ -27689,41 +28893,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: ARB_vertex_program|ARB_vertex_shader] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] + [AutoGenerated(Category = "ARB_vertex_program|ARB_vertex_shader", Version = "", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) where T5 : struct @@ -27748,7 +28952,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glVertexBlendARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glVertexBlendARB")] public static void VertexBlend(Int32 count) { @@ -27764,7 +28968,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightbvARB")] public static void Weight(Int32 size, SByte[] weights) { @@ -27786,7 +28990,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightbvARB")] public static void Weight(Int32 size, ref SByte weights) { @@ -27808,7 +29012,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightbvARB")] public static unsafe void Weight(Int32 size, SByte* weights) { @@ -27823,7 +29027,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightdvARB")] public static void Weight(Int32 size, Double[] weights) { @@ -27844,7 +29048,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightdvARB")] public static void Weight(Int32 size, ref Double weights) { @@ -27866,7 +29070,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightdvARB")] public static unsafe void Weight(Int32 size, Double* weights) { @@ -27881,7 +29085,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightfvARB")] public static void Weight(Int32 size, Single[] weights) { @@ -27902,7 +29106,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightfvARB")] public static void Weight(Int32 size, ref Single weights) { @@ -27924,7 +29128,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightfvARB")] public static unsafe void Weight(Int32 size, Single* weights) { @@ -27939,7 +29143,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightivARB")] public static void Weight(Int32 size, Int32[] weights) { @@ -27960,7 +29164,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightivARB")] public static void Weight(Int32 size, ref Int32 weights) { @@ -27982,7 +29186,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightivARB")] public static unsafe void Weight(Int32 size, Int32* weights) { @@ -27997,7 +29201,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, IntPtr pointer) { @@ -28012,7 +29216,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct @@ -28036,7 +29240,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct @@ -28060,7 +29264,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct @@ -28084,7 +29288,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct @@ -28109,7 +29313,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightsvARB")] public static void Weight(Int32 size, Int16[] weights) { @@ -28130,7 +29334,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightsvARB")] public static void Weight(Int32 size, ref Int16 weights) { @@ -28152,7 +29356,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightsvARB")] public static unsafe void Weight(Int32 size, Int16* weights) { @@ -28167,7 +29371,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightubvARB")] public static void Weight(Int32 size, Byte[] weights) { @@ -28188,7 +29392,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ARB_vertex_blend] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightubvARB")] public static void Weight(Int32 size, ref Byte weights) { @@ -28210,7 +29414,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightubvARB")] public static unsafe void Weight(Int32 size, Byte* weights) { @@ -28226,7 +29430,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightuivARB")] public static void Weight(Int32 size, UInt32[] weights) { @@ -28248,7 +29452,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightuivARB")] public static void Weight(Int32 size, ref UInt32 weights) { @@ -28270,7 +29474,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightuivARB")] public static unsafe void Weight(Int32 size, UInt32* weights) { @@ -28286,7 +29490,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightusvARB")] public static void Weight(Int32 size, UInt16[] weights) { @@ -28308,7 +29512,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightusvARB")] public static void Weight(Int32 size, ref UInt16 weights) { @@ -28330,7 +29534,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")] + [AutoGenerated(Category = "ARB_vertex_blend", Version = "", EntryPoint = "glWeightusvARB")] public static unsafe void Weight(Int32 size, UInt16* weights) { @@ -28345,15 +29549,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dARB")] public static void WindowPos2(Double x, Double y) { @@ -28368,15 +29572,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dvARB")] public static void WindowPos2(Double[] v) { @@ -28397,15 +29601,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dvARB")] public static void WindowPos2(ref Double v) { @@ -28426,16 +29630,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2dvARB")] public static unsafe void WindowPos2(Double* v) { @@ -28450,15 +29654,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fARB")] public static void WindowPos2(Single x, Single y) { @@ -28473,15 +29677,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fvARB")] public static void WindowPos2(Single[] v) { @@ -28502,15 +29706,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fvARB")] public static void WindowPos2(ref Single v) { @@ -28531,16 +29735,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2fvARB")] public static unsafe void WindowPos2(Single* v) { @@ -28555,15 +29759,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2iARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2iARB")] public static void WindowPos2(Int32 x, Int32 y) { @@ -28578,15 +29782,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2ivARB")] public static void WindowPos2(Int32[] v) { @@ -28607,15 +29811,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2ivARB")] public static void WindowPos2(ref Int32 v) { @@ -28636,16 +29840,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2ivARB")] public static unsafe void WindowPos2(Int32* v) { @@ -28660,15 +29864,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2sARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2sARB")] public static void WindowPos2(Int16 x, Int16 y) { @@ -28683,15 +29887,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2svARB")] public static void WindowPos2(Int16[] v) { @@ -28712,15 +29916,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2svARB")] public static void WindowPos2(ref Int16 v) { @@ -28741,16 +29945,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos2svARB")] public static unsafe void WindowPos2(Int16* v) { @@ -28765,15 +29969,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dARB")] public static void WindowPos3(Double x, Double y, Double z) { @@ -28788,15 +29992,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dvARB")] public static void WindowPos3(Double[] v) { @@ -28817,15 +30021,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dvARB")] public static void WindowPos3(ref Double v) { @@ -28846,16 +30050,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3dvARB")] public static unsafe void WindowPos3(Double* v) { @@ -28870,15 +30074,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fARB")] public static void WindowPos3(Single x, Single y, Single z) { @@ -28893,15 +30097,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fvARB")] public static void WindowPos3(Single[] v) { @@ -28922,15 +30126,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fvARB")] public static void WindowPos3(ref Single v) { @@ -28951,16 +30155,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3fvARB")] public static unsafe void WindowPos3(Single* v) { @@ -28975,15 +30179,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3iARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3iARB")] public static void WindowPos3(Int32 x, Int32 y, Int32 z) { @@ -28998,15 +30202,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3ivARB")] public static void WindowPos3(Int32[] v) { @@ -29027,15 +30231,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3ivARB")] public static void WindowPos3(ref Int32 v) { @@ -29056,16 +30260,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3ivARB")] public static unsafe void WindowPos3(Int32* v) { @@ -29080,15 +30284,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3sARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3sARB")] public static void WindowPos3(Int16 x, Int16 y, Int16 z) { @@ -29103,15 +30307,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3svARB")] public static void WindowPos3(Int16[] v) { @@ -29132,15 +30336,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")] + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3svARB")] public static void WindowPos3(ref Int16 v) { @@ -29161,16 +30365,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ARB_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: ARB_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")] + [AutoGenerated(Category = "ARB_window_pos", Version = "", EntryPoint = "glWindowPos3svARB")] public static unsafe void WindowPos3(Int16* v) { @@ -29189,7 +30393,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Ati { /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp1ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp1ATI")] public static void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod) { @@ -29205,7 +30409,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp1ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp1ATI")] public static void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod) { @@ -29220,7 +30424,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp2ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp2ATI")] public static void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod) { @@ -29236,7 +30440,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp2ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp2ATI")] public static void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod) { @@ -29251,7 +30455,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp3ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp3ATI")] public static void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod) { @@ -29267,7 +30471,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp3ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glAlphaFragmentOp3ATI")] public static void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod) { @@ -29282,7 +30486,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glArrayObjectATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glArrayObjectATI")] public static void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset) { @@ -29298,7 +30502,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glArrayObjectATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glArrayObjectATI")] public static void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset) { @@ -29313,7 +30517,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBeginFragmentShaderATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glBeginFragmentShaderATI")] public static void BeginFragmentShader() { @@ -29328,7 +30532,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBindFragmentShaderATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glBindFragmentShaderATI")] public static void BindFragmentShader(Int32 id) { @@ -29344,7 +30548,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBindFragmentShaderATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glBindFragmentShaderATI")] public static void BindFragmentShader(UInt32 id) { @@ -29359,7 +30563,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glClientActiveVertexStreamATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glClientActiveVertexStreamATI")] public static void ClientActiveVertexStream(OpenTK.Graphics.OpenGL.AtiVertexStreams stream) { @@ -29374,7 +30578,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp1ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp1ATI")] public static void ColorFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod) { @@ -29390,7 +30594,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp1ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp1ATI")] public static void ColorFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod) { @@ -29405,7 +30609,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp2ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp2ATI")] public static void ColorFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod) { @@ -29421,7 +30625,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp2ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp2ATI")] public static void ColorFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod) { @@ -29436,7 +30640,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp3ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp3ATI")] public static void ColorFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod) { @@ -29452,7 +30656,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp3ATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glColorFragmentOp3ATI")] public static void ColorFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod) { @@ -29467,7 +30671,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glDeleteFragmentShaderATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glDeleteFragmentShaderATI")] public static void DeleteFragmentShader(Int32 id) { @@ -29483,7 +30687,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glDeleteFragmentShaderATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glDeleteFragmentShaderATI")] public static void DeleteFragmentShader(UInt32 id) { @@ -29498,20 +30702,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ATI_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// - [AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")] + /// [requires: ATI_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "ATI_draw_buffers", Version = "", EntryPoint = "glDrawBuffersATI")] public static void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.AtiDrawBuffers[] bufs) { @@ -29532,20 +30736,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ATI_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// - [AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")] + /// [requires: ATI_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "ATI_draw_buffers", Version = "", EntryPoint = "glDrawBuffersATI")] public static void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.AtiDrawBuffers bufs) { @@ -29566,21 +30770,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ATI_draw_buffers] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// + /// [requires: ATI_draw_buffers] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")] + [AutoGenerated(Category = "ATI_draw_buffers", Version = "", EntryPoint = "glDrawBuffersATI")] public static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs) { @@ -29595,7 +30799,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_element_array] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawElementArrayATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawElementArrayATI")] public static void DrawElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count) { @@ -29610,7 +30814,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_element_array] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayATI")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count) { @@ -29626,7 +30830,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_element_array] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glDrawRangeElementArrayATI")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count) { @@ -29641,7 +30845,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_element_array] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, IntPtr pointer) { @@ -29656,7 +30860,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_element_array] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct @@ -29680,7 +30884,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_element_array] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct @@ -29704,7 +30908,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_element_array] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct @@ -29728,7 +30932,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_element_array] - [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] + [AutoGenerated(Category = "ATI_element_array", Version = "", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct @@ -29753,7 +30957,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glEndFragmentShaderATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glEndFragmentShaderATI")] public static void EndFragmentShader() { @@ -29768,7 +30972,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glFreeObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glFreeObjectBufferATI")] public static void FreeObjectBuffer(Int32 buffer) { @@ -29784,7 +30988,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glFreeObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glFreeObjectBufferATI")] public static void FreeObjectBuffer(UInt32 buffer) { @@ -29799,7 +31003,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glGenFragmentShadersATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glGenFragmentShadersATI")] public static Int32 GenFragmentShaders(Int32 range) { @@ -29815,7 +31019,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glGenFragmentShadersATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glGenFragmentShadersATI")] public static Int32 GenFragmentShaders(UInt32 range) { @@ -29830,7 +31034,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectfvATI")] public static void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { @@ -29853,7 +31057,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectfvATI")] public static unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { @@ -29868,7 +31072,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectivATI")] public static void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { @@ -29891,7 +31095,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetArrayObjectivATI")] public static unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { @@ -29906,7 +31110,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] public static void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { @@ -29929,7 +31133,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] public static unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { @@ -29945,7 +31149,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] public static void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { @@ -29968,7 +31172,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferfvATI")] public static unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { @@ -29983,7 +31187,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] public static void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { @@ -30006,7 +31210,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] public static unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { @@ -30022,7 +31226,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] public static void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { @@ -30045,7 +31249,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetObjectBufferivATI")] public static unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { @@ -30060,7 +31264,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterfvATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Single[] param) { @@ -30081,7 +31285,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterfvATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] out Single param) { @@ -30104,7 +31308,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterfvATI")] public static unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Single* param) { @@ -30119,7 +31323,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterivATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Int32[] param) { @@ -30140,7 +31344,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterivATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] out Int32 param) { @@ -30163,7 +31367,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glGetTexBumpParameterivATI")] public static unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Int32* param) { @@ -30178,7 +31382,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] public static void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { @@ -30201,7 +31405,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] public static unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { @@ -30217,7 +31421,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] public static void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { @@ -30240,7 +31444,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectfvATI")] public static unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { @@ -30255,7 +31459,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] public static void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { @@ -30278,7 +31482,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] public static unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { @@ -30294,7 +31498,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] public static void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { @@ -30317,7 +31521,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glGetVariantArrayObjectivATI")] public static unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { @@ -30332,7 +31536,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_attrib_array_object] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single[] @params) { @@ -30353,7 +31557,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_attrib_array_object] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Single @params) { @@ -30376,7 +31580,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params) { @@ -30392,7 +31596,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single[] @params) { @@ -30414,7 +31618,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Single @params) { @@ -30437,7 +31641,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params) { @@ -30452,7 +31656,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_attrib_array_object] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32[] @params) { @@ -30473,7 +31677,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_attrib_array_object] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Int32 @params) { @@ -30496,7 +31700,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32* @params) { @@ -30512,7 +31716,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32[] @params) { @@ -30534,7 +31738,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Int32 @params) { @@ -30557,7 +31761,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32* @params) { @@ -30572,7 +31776,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glIsObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glIsObjectBufferATI")] public static bool IsObjectBuffer(Int32 buffer) { @@ -30588,7 +31792,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glIsObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glIsObjectBufferATI")] public static bool IsObjectBuffer(UInt32 buffer) { @@ -30603,7 +31807,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_map_object_buffer] - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glMapObjectBufferATI")] + [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glMapObjectBufferATI")] public static IntPtr MapObjectBuffer(Int32 buffer) { @@ -30619,7 +31823,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_map_object_buffer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glMapObjectBufferATI")] + [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glMapObjectBufferATI")] public static IntPtr MapObjectBuffer(UInt32 buffer) { @@ -30634,7 +31838,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) { @@ -30649,7 +31853,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct @@ -30673,7 +31877,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct @@ -30697,7 +31901,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct @@ -30721,7 +31925,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] ref T1 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct @@ -30747,7 +31951,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte nx, Byte ny, Byte nz) { @@ -30763,7 +31967,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte nx, SByte ny, SByte nz) { @@ -30778,7 +31982,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte[] coords) { @@ -30799,7 +32003,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Byte coords) { @@ -30821,7 +32025,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte* coords) { @@ -30837,7 +32041,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte[] coords) { @@ -30859,7 +32063,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref SByte coords) { @@ -30881,7 +32085,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3bvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte* coords) { @@ -30896,7 +32100,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double nx, Double ny, Double nz) { @@ -30911,7 +32115,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { @@ -30932,7 +32136,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { @@ -30954,7 +32158,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3dvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { @@ -30969,7 +32173,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single nx, Single ny, Single nz) { @@ -30984,7 +32188,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { @@ -31005,7 +32209,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { @@ -31027,7 +32231,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3fvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { @@ -31042,7 +32246,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3iATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3iATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 nx, Int32 ny, Int32 nz) { @@ -31057,7 +32261,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3ivATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { @@ -31078,7 +32282,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3ivATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { @@ -31100,7 +32304,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3ivATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { @@ -31115,7 +32319,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3sATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3sATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 nx, Int16 ny, Int16 nz) { @@ -31130,7 +32334,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3svATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { @@ -31151,7 +32355,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3svATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { @@ -31173,7 +32377,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glNormalStream3svATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { @@ -31188,7 +32392,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glPassTexCoordATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glPassTexCoordATI")] public static void PassTexCoord(Int32 dst, Int32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { @@ -31204,7 +32408,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glPassTexCoordATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glPassTexCoordATI")] public static void PassTexCoord(UInt32 dst, UInt32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { @@ -31219,7 +32423,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_pn_triangles] - [AutoGenerated(Category = "ATI_pn_triangles", Version = "1.2", EntryPoint = "glPNTrianglesfATI")] + [AutoGenerated(Category = "ATI_pn_triangles", Version = "", EntryPoint = "glPNTrianglesfATI")] public static void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Single param) { @@ -31234,7 +32438,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_pn_triangles] - [AutoGenerated(Category = "ATI_pn_triangles", Version = "1.2", EntryPoint = "glPNTrianglesiATI")] + [AutoGenerated(Category = "ATI_pn_triangles", Version = "", EntryPoint = "glPNTrianglesiATI")] public static void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Int32 param) { @@ -31249,7 +32453,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSampleMapATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSampleMapATI")] public static void SampleMap(Int32 dst, Int32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { @@ -31265,7 +32469,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSampleMapATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSampleMapATI")] public static void SampleMap(UInt32 dst, UInt32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { @@ -31280,7 +32484,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(Int32 dst, Single[] value) { @@ -31301,7 +32505,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_fragment_shader] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(Int32 dst, ref Single value) { @@ -31323,7 +32527,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] public static unsafe void SetFragmentShaderConstant(Int32 dst, Single* value) { @@ -31339,7 +32543,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(UInt32 dst, Single[] value) { @@ -31361,7 +32565,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(UInt32 dst, ref Single value) { @@ -31383,7 +32587,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] + [AutoGenerated(Category = "ATI_fragment_shader", Version = "", EntryPoint = "glSetFragmentShaderConstantATI")] public static unsafe void SetFragmentShaderConstant(UInt32 dst, Single* value) { @@ -31398,30 +32602,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ATI_separate_stencil] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// - [AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilFuncSeparateATI")] + /// [requires: ATI_separate_stencil] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "ATI_separate_stencil", Version = "", EntryPoint = "glStencilFuncSeparateATI")] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, Int32 mask) { @@ -31436,31 +32640,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ATI_separate_stencil] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// + /// [requires: ATI_separate_stencil] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilFuncSeparateATI")] + [AutoGenerated(Category = "ATI_separate_stencil", Version = "", EntryPoint = "glStencilFuncSeparateATI")] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask) { @@ -31475,30 +32679,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: ATI_separate_stencil] - /// Set front and/or back stencil test actions - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - [AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilOpSeparateATI")] + /// [requires: ATI_separate_stencil] + /// Set front and/or back stencil test actions + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "ATI_separate_stencil", Version = "", EntryPoint = "glStencilOpSeparateATI")] public static void StencilOpSeparate(OpenTK.Graphics.OpenGL.AtiSeparateStencil face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass) { @@ -31513,7 +32717,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterfvATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Single[] param) { @@ -31534,7 +32738,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterfvATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, ref Single param) { @@ -31556,7 +32760,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterfvATI")] public static unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Single* param) { @@ -31571,7 +32775,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterivATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Int32[] param) { @@ -31592,7 +32796,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_envmap_bumpmap] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterivATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, ref Int32 param) { @@ -31614,7 +32818,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")] + [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "", EntryPoint = "glTexBumpParameterivATI")] public static unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Int32* param) { @@ -31629,7 +32833,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_map_object_buffer] - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glUnmapObjectBufferATI")] + [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glUnmapObjectBufferATI")] public static void UnmapObjectBuffer(Int32 buffer) { @@ -31645,7 +32849,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_map_object_buffer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glUnmapObjectBufferATI")] + [AutoGenerated(Category = "ATI_map_object_buffer", Version = "", EntryPoint = "glUnmapObjectBufferATI")] public static void UnmapObjectBuffer(UInt32 buffer) { @@ -31660,7 +32864,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) { @@ -31675,7 +32879,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31699,7 +32903,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31723,7 +32927,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31747,7 +32951,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31773,7 +32977,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) { @@ -31789,7 +32993,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31814,7 +33018,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31839,7 +33043,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31864,7 +33068,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct @@ -31889,7 +33093,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_array_object] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glVariantArrayObjectATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glVariantArrayObjectATI")] public static void VariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset) { @@ -31905,7 +33109,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glVariantArrayObjectATI")] + [AutoGenerated(Category = "ATI_vertex_array_object", Version = "", EntryPoint = "glVariantArrayObjectATI")] public static void VariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset) { @@ -31920,15 +33124,15 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_attrib_array_object] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glVertexAttribArrayObjectATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glVertexAttribArrayObjectATI")] public static - void VertexAttribArrayObject(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, Int32 buffer, Int32 offset) + void VertexAttribArrayObject(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, Int32 buffer, Int32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset); + Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif @@ -31936,22 +33140,22 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glVertexAttribArrayObjectATI")] + [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "", EntryPoint = "glVertexAttribArrayObjectATI")] public static - void VertexAttribArrayObject(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset) + void VertexAttribArrayObject(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset); + Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexBlendEnvfATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexBlendEnvfATI")] public static void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Single param) { @@ -31966,7 +33170,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexBlendEnviATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexBlendEnviATI")] public static void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Int32 param) { @@ -31981,7 +33185,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1dATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1dATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x) { @@ -31997,7 +33201,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1dvATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { @@ -32012,7 +33216,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1fATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1fATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x) { @@ -32028,7 +33232,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1fvATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { @@ -32043,7 +33247,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1iATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1iATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x) { @@ -32059,7 +33263,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1ivATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { @@ -32074,7 +33278,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1sATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1sATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x) { @@ -32090,7 +33294,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream1svATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { @@ -32105,7 +33309,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y) { @@ -32120,7 +33324,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { @@ -32141,7 +33345,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { @@ -32163,7 +33367,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2dvATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { @@ -32178,7 +33382,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y) { @@ -32193,7 +33397,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { @@ -32214,7 +33418,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { @@ -32236,7 +33440,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2fvATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { @@ -32251,7 +33455,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2iATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2iATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y) { @@ -32266,7 +33470,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2ivATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { @@ -32287,7 +33491,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2ivATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { @@ -32309,7 +33513,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2ivATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { @@ -32324,7 +33528,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2sATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2sATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y) { @@ -32339,7 +33543,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2svATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { @@ -32360,7 +33564,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2svATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { @@ -32382,7 +33586,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream2svATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { @@ -32397,7 +33601,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z) { @@ -32412,7 +33616,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { @@ -32433,7 +33637,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { @@ -32455,7 +33659,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3dvATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { @@ -32470,7 +33674,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z) { @@ -32485,7 +33689,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { @@ -32506,7 +33710,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { @@ -32528,7 +33732,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3fvATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { @@ -32543,7 +33747,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3iATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3iATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z) { @@ -32558,7 +33762,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3ivATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { @@ -32579,7 +33783,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3ivATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { @@ -32601,7 +33805,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3ivATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { @@ -32616,7 +33820,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3sATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3sATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z) { @@ -32631,7 +33835,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3svATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { @@ -32652,7 +33856,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3svATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { @@ -32674,7 +33878,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream3svATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { @@ -32689,7 +33893,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z, Double w) { @@ -32704,7 +33908,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { @@ -32725,7 +33929,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { @@ -32747,7 +33951,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4dvATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { @@ -32762,7 +33966,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z, Single w) { @@ -32777,7 +33981,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { @@ -32798,7 +34002,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { @@ -32820,7 +34024,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4fvATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { @@ -32835,7 +34039,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4iATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4iATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z, Int32 w) { @@ -32850,7 +34054,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4ivATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { @@ -32871,7 +34075,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4ivATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { @@ -32893,7 +34097,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4ivATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { @@ -32908,7 +34112,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4sATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4sATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z, Int16 w) { @@ -32923,7 +34127,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4svATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { @@ -32944,7 +34148,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: ATI_vertex_streams] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4svATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { @@ -32966,7 +34170,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")] + [AutoGenerated(Category = "ATI_vertex_streams", Version = "", EntryPoint = "glVertexStream4svATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { @@ -32983,19 +34187,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Operate on the accumulation buffer - /// - /// - /// - /// Specifies the accumulation buffer operation. Symbolic constants GL_ACCUM, GL_LOAD, GL_ADD, GL_MULT, and GL_RETURN are accepted. - /// - /// - /// - /// - /// Specifies a floating-point value used in the accumulation buffer operation. op determines how value is used. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Operate on the accumulation buffer + /// + /// + /// + /// Specifies the accumulation buffer operation. Symbolic constants GL_ACCUM, GL_LOAD, GL_ADD, GL_MULT, and GL_RETURN are accepted. + /// + /// + /// + /// + /// Specifies a floating-point value used in the accumulation buffer operation. op determines how value is used. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glAccum")] public static void Accum(OpenTK.Graphics.OpenGL.AccumOp op, Single value) @@ -33011,20 +34215,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] + /// [requires: v4.1] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { @@ -33039,21 +34243,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Set the active program object for a program pipeline object - /// - /// - /// - /// Specifies the program pipeline object to set the active program object for. - /// - /// - /// - /// - /// Specifies the program object to set as the active program pipeline object pipeline. - /// - /// + /// [requires: v4.1] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { @@ -33068,14 +34272,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Select active texture unit - /// - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. - /// - /// + /// [requires: v1.3] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")] public static void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) @@ -33091,19 +34295,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the alpha test function - /// - /// - /// - /// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the alpha test function + /// + /// + /// + /// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glAlphaFunc")] public static void AlphaFunc(OpenTK.Graphics.OpenGL.AlphaFunction func, Single @ref) @@ -33119,24 +34323,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static bool AreTexturesResident(Int32 n, Int32[] textures, [OutAttribute] bool[] residences) @@ -33159,24 +34363,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static bool AreTexturesResident(Int32 n, ref Int32 textures, [OutAttribute] out bool residences) @@ -33201,24 +34405,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static @@ -33235,24 +34439,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static @@ -33276,24 +34480,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static @@ -33319,24 +34523,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static @@ -33353,14 +34557,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Render a vertex using the specified vertex array element - /// - /// - /// - /// Specifies an index into the enabled vertex data arrays. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Render a vertex using the specified vertex array element + /// + /// + /// + /// Specifies an index into the enabled vertex data arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glArrayElement")] public static void ArrayElement(Int32 i) @@ -33376,19 +34580,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Attaches a shader object to a program object - /// - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// - /// - /// Specifies the shader object that is to be attached. - /// - /// + /// [requires: v2.0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] public static void AttachShader(Int32 program, Int32 shader) @@ -33404,19 +34608,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Attaches a shader object to a program object - /// - /// - /// - /// Specifies the program object to which a shader object will be attached. - /// - /// - /// - /// - /// Specifies the shader object that is to be attached. - /// - /// + /// [requires: v2.0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] public static @@ -33433,14 +34637,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Delimit the vertices of a primitive or a group of like primitives - /// - /// - /// - /// Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS, GL_QUAD_STRIP, and GL_POLYGON. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Delimit the vertices of a primitive or a group of like primitives + /// + /// + /// + /// Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS, GL_QUAD_STRIP, and GL_POLYGON. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBegin")] public static void Begin(OpenTK.Graphics.OpenGL.PrimitiveType mode) @@ -33457,19 +34661,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Start conditional rendering - /// - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - /// + /// [requires: v3.0] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode) @@ -33485,19 +34689,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Start conditional rendering - /// - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - /// + /// [requires: v3.0] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] public static @@ -33514,19 +34718,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delimit the boundaries of a query object - /// - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. - /// - /// - /// - /// - /// Specifies the name of a query object. - /// - /// + /// [requires: v1.5] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] public static void BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 id) @@ -33542,19 +34746,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delimit the boundaries of a query object - /// - /// - /// - /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. - /// - /// - /// - /// - /// Specifies the name of a query object. - /// - /// + /// [requires: v1.5] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] public static @@ -33571,25 +34775,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Delimit the boundaries of a query object on an indexed target - /// - /// - /// - /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. - /// - /// - /// - /// - /// Specifies the index of the query target upon which to begin the query. - /// - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glBeginQueryIndexed")] + /// [requires: v4.0] + /// Delimit the boundaries of a query object on an indexed target + /// + /// + /// + /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the index of the query target upon which to begin the query. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, Int32 id) { @@ -33604,26 +34808,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Delimit the boundaries of a query object on an indexed target - /// - /// - /// - /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. - /// - /// - /// - /// - /// Specifies the index of the query target upon which to begin the query. - /// - /// - /// - /// - /// Specifies the name of a query object. - /// - /// + /// [requires: v4.0] + /// Delimit the boundaries of a query object on an indexed target + /// + /// + /// + /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the index of the query target upon which to begin the query. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glBeginQueryIndexed")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, UInt32 id) { @@ -33638,14 +34842,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Start transform feedback operation - /// - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - /// + /// [requires: v3.0] + /// Start transform feedback operation + /// + /// + /// + /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.BeginFeedbackMode primitiveMode) @@ -33661,24 +34865,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - /// + /// [requires: v2.0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] public static void BindAttribLocation(Int32 program, Int32 index, String name) @@ -33694,24 +34898,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Associates a generic vertex attribute index with a named attribute variable - /// - /// - /// - /// Specifies the handle of the program object in which the association is to be made. - /// - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be bound. - /// - /// - /// - /// - /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. - /// - /// + /// [requires: v2.0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] public static @@ -33728,19 +34932,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// + /// [requires: v1.5] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 buffer) @@ -33756,19 +34960,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Bind a named buffer object - /// - /// - /// - /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the name of a buffer object. - /// - /// + /// [requires: v1.5] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] public static @@ -33785,24 +34989,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// + /// [requires: v3.0] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 index, Int32 buffer) @@ -33818,24 +35022,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// + /// [requires: v3.0] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] public static @@ -33852,34 +35056,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - /// + /// [requires: v3.0] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) @@ -33895,34 +35099,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - /// + /// [requires: v3.0] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] public static @@ -33939,24 +35143,544 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - /// + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, ref Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, ref UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, Int32[] buffers, IntPtr[] offsets, IntPtr[] sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (IntPtr* sizes_ptr = sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, ref Int32 buffers, ref IntPtr offsets, ref IntPtr sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (IntPtr* sizes_ptr = &sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, Int32 first, Int32 count, Int32* buffers, IntPtr* offsets, IntPtr* sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (IntPtr*)sizes); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32[] buffers, IntPtr[] offsets, IntPtr[] sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (IntPtr* sizes_ptr = sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, ref UInt32 buffers, ref IntPtr offsets, ref IntPtr sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (IntPtr* sizes_ptr = &sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, IntPtr* sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (IntPtr*)sizes); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a user-defined varying out variable to a fragment shader color number + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] public static void BindFragDataLocation(Int32 program, Int32 color, String name) @@ -33972,24 +35696,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - /// + /// [requires: v3.0] + /// Bind a user-defined varying out variable to a fragment shader color number + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] public static @@ -34006,30 +35730,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_blend_func_extended] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - /// - [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glBindFragDataLocationIndexed")] + /// [requires: v3.3] + /// Bind a user-defined varying out variable to a fragment shader color number and index + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The index of the color input to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] public static void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) { @@ -34044,31 +35768,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_blend_func_extended] - /// Bind a user-defined varying out variable to a fragment shader color number and index - /// - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The index of the color input to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - /// + /// [requires: v3.3] + /// Bind a user-defined varying out variable to a fragment shader color number and index + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The index of the color input to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glBindFragDataLocationIndexed")] + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] public static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) { @@ -34083,20 +35807,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] + /// [requires: v3.0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer) { @@ -34111,21 +35835,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// + /// [requires: v3.0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer) { @@ -34140,45 +35864,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_image_load_store] - /// Bind a level of a texture to an image unit - /// - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// - /// - /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - /// - [AutoGenerated(Category = "ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")] + /// [requires: v4.2] + /// Bind a level of a texture to an image unit + /// + /// + /// + /// Specifies the index of the image unit to which to bind the texture + /// + /// + /// + /// + /// Specifies the name of the texture to bind to the image unit. + /// + /// + /// + /// + /// Specifies the level of the texture that is to be bound. + /// + /// + /// + /// + /// Specifies whether a layered texture binding is to be established. + /// + /// + /// + /// + /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. + /// + /// + /// + /// + /// Specifies a token indicating the type of access that will be performed on the image. + /// + /// + /// + /// + /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")] public static void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.TextureAccess access, OpenTK.Graphics.OpenGL.SizedInternalFormat format) { @@ -34193,46 +35917,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_image_load_store] - /// Bind a level of a texture to an image unit - /// - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// - /// - /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - /// + /// [requires: v4.2] + /// Bind a level of a texture to an image unit + /// + /// + /// + /// Specifies the index of the image unit to which to bind the texture + /// + /// + /// + /// + /// Specifies the name of the texture to bind to the image unit. + /// + /// + /// + /// + /// Specifies the level of the texture that is to be bound. + /// + /// + /// + /// + /// Specifies whether a layered texture binding is to be established. + /// + /// + /// + /// + /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. + /// + /// + /// + /// + /// Specifies a token indicating the type of access that will be performed on the image. + /// + /// + /// + /// + /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")] public static void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.TextureAccess access, OpenTK.Graphics.OpenGL.SizedInternalFormat format) { @@ -34247,15 +35971,241 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(Int32 first, Int32 count, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(Int32 first, Int32 count, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + unsafe void BindImageTextures(Int32 first, Int32 count, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(UInt32 first, Int32 count, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(UInt32 first, Int32 count, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + unsafe void BindImageTextures(UInt32 first, Int32 count, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] public static void BindProgramPipeline(Int32 pipeline) { @@ -34270,16 +36220,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Bind a program pipeline to the current context - /// - /// - /// - /// Specifies the name of the pipeline object to bind to the context. - /// - /// + /// [requires: v4.1] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] public static void BindProgramPipeline(UInt32 pipeline) { @@ -34294,20 +36244,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] + /// [requires: v3.0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer) { @@ -34322,21 +36272,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// + /// [requires: v3.0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer) { @@ -34351,20 +36301,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Bind a named sampler to a texturing target - /// - /// - /// - /// Specifies the index of the texture unit to which the sampler is bound. - /// - /// - /// - /// - /// Specifies the name of a sampler. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glBindSampler")] + /// [requires: v3.3] + /// Bind a named sampler to a texturing target + /// + /// + /// + /// Specifies the index of the texture unit to which the sampler is bound. + /// + /// + /// + /// + /// Specifies the name of a sampler. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glBindSampler")] public static void BindSampler(Int32 unit, Int32 sampler) { @@ -34379,21 +36329,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Bind a named sampler to a texturing target - /// - /// - /// - /// Specifies the index of the texture unit to which the sampler is bound. - /// - /// - /// - /// - /// Specifies the name of a sampler. - /// - /// + /// [requires: v3.3] + /// Bind a named sampler to a texturing target + /// + /// + /// + /// Specifies the index of the texture unit to which the sampler is bound. + /// + /// + /// + /// + /// Specifies the name of a sampler. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glBindSampler")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glBindSampler")] public static void BindSampler(UInt32 unit, UInt32 sampler) { @@ -34408,19 +36358,245 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(Int32 first, Int32 count, Int32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(Int32 first, Int32 count, ref Int32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = &samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + unsafe void BindSamplers(Int32 first, Int32 count, Int32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(UInt32 first, Int32 count, UInt32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(UInt32 first, Int32 count, ref UInt32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = &samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + unsafe void BindSamplers(UInt32 first, Int32 count, UInt32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) @@ -34436,19 +36612,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// + /// [requires: v1.1] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] public static @@ -34465,20 +36641,246 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glBindTransformFeedback")] + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(Int32 first, Int32 count, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(Int32 first, Int32 count, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + unsafe void BindTextures(Int32 first, Int32 count, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(UInt32 first, Int32 count, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(UInt32 first, Int32 count, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + unsafe void BindTextures(UInt32 first, Int32 count, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glBindTransformFeedback")] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, Int32 id) { @@ -34493,21 +36895,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - /// + /// [requires: v4.0] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glBindTransformFeedback")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glBindTransformFeedback")] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, UInt32 id) { @@ -34522,15 +36924,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// - /// Specifies the name of the vertex array to bind. - /// - /// - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] + /// [requires: v3.0] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] public static void BindVertexArray(Int32 array) { @@ -34545,16 +36947,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Bind a vertex array object - /// - /// - /// - /// Specifies the name of the vertex array to bind. - /// - /// + /// [requires: v3.0] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] public static void BindVertexArray(UInt32 array) { @@ -34569,30 +36971,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Bind a buffer to a vertex buffer bind point - /// - /// - /// - /// The index of the vertex buffer binding point to which to bind the buffer. - /// - /// - /// - /// - /// The name of an existing buffer to bind to the vertex buffer binding point. - /// - /// - /// - /// - /// The offset of the first element of the buffer. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")] + /// [requires: v4.3] + /// Bind a buffer to a vertex buffer bind point + /// + /// + /// + /// The index of the vertex buffer binding point to which to bind the buffer. + /// + /// + /// + /// + /// The name of an existing buffer to bind to the vertex buffer binding point. + /// + /// + /// + /// + /// The offset of the first element of the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")] public static void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { @@ -34607,31 +37009,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Bind a buffer to a vertex buffer bind point - /// - /// - /// - /// The index of the vertex buffer binding point to which to bind the buffer. - /// - /// - /// - /// - /// The name of an existing buffer to bind to the vertex buffer binding point. - /// - /// - /// - /// - /// The offset of the first element of the buffer. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// + /// [requires: v4.3] + /// Bind a buffer to a vertex buffer bind point + /// + /// + /// + /// The index of the vertex buffer binding point to which to bind the buffer. + /// + /// + /// + /// + /// The name of an existing buffer to bind to the vertex buffer binding point. + /// + /// + /// + /// + /// The offset of the first element of the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")] public static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { @@ -34646,29 +37048,323 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a bitmap - /// - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// - /// - /// - /// Specifies the address of the bitmap image. - /// - /// + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(Int32 first, Int32 count, Int32[] buffers, IntPtr[] offsets, Int32[] strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (Int32* strides_ptr = strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(Int32 first, Int32 count, ref Int32 buffers, ref IntPtr offsets, ref Int32 strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (Int32* strides_ptr = &strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + unsafe void BindVertexBuffers(Int32 first, Int32 count, Int32* buffers, IntPtr* offsets, Int32* strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (Int32*)strides); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(UInt32 first, Int32 count, UInt32[] buffers, IntPtr[] offsets, Int32[] strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (Int32* strides_ptr = strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(UInt32 first, Int32 count, ref UInt32 buffers, ref IntPtr offsets, ref Int32 strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (Int32* strides_ptr = &strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + unsafe void BindVertexBuffers(UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (Int32*)strides); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0][deprecated: v3.2] + /// Draw a bitmap + /// + /// + /// + /// Specify the pixel width and height of the bitmap image. + /// + /// + /// + /// + /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. + /// + /// + /// + /// + /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. + /// + /// + /// + /// + /// Specifies the address of the bitmap image. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")] public static void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte[] bitmap) @@ -34690,29 +37386,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a bitmap - /// - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// - /// - /// - /// Specifies the address of the bitmap image. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a bitmap + /// + /// + /// + /// Specify the pixel width and height of the bitmap image. + /// + /// + /// + /// + /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. + /// + /// + /// + /// + /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. + /// + /// + /// + /// + /// Specifies the address of the bitmap image. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")] public static void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, ref Byte bitmap) @@ -34734,29 +37430,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a bitmap - /// - /// - /// - /// Specify the pixel width and height of the bitmap image. - /// - /// - /// - /// - /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. - /// - /// - /// - /// - /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. - /// - /// - /// - /// - /// Specifies the address of the bitmap image. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a bitmap + /// + /// + /// + /// Specify the pixel width and height of the bitmap image. + /// + /// + /// + /// + /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. + /// + /// + /// + /// + /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. + /// + /// + /// + /// + /// Specifies the address of the bitmap image. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBitmap")] public static @@ -34773,15 +37469,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Set the blend color - /// - /// - /// - /// specify the components of GL_BLEND_COLOR - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glBlendColor")] + /// [requires: v1.4] + /// Set the blend color + /// + /// + /// + /// specify the components of GL_BLEND_COLOR + /// + /// + [AutoGenerated(Category = "VERSION_1_4|ARB_imaging", Version = "1.4", EntryPoint = "glBlendColor")] public static void BlendColor(Single red, Single green, Single blue, Single alpha) { @@ -34796,20 +37492,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glBlendEquation")] + /// [requires: v1.4] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "VERSION_1_4|ARB_imaging", Version = "1.4", EntryPoint = "glBlendEquation")] public static void BlendEquation(OpenTK.Graphics.OpenGL.BlendEquationMode mode) { @@ -34824,20 +37520,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationi")] + /// [requires: v4.0] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.Version40 mode) { @@ -34852,21 +37548,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// + /// [requires: v4.0] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationi")] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 mode) { @@ -34881,24 +37577,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// + /// [requires: v2.0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) @@ -34914,25 +37610,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationSeparatei")] + /// [requires: v4.0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { @@ -34947,26 +37643,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// + /// [requires: v4.0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationSeparatei")] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { @@ -34981,24 +37677,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify pixel arithmetic - /// - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. - /// - /// + /// [requires: v1.0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] public static void BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactor) @@ -35014,25 +37710,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify pixel arithmetic - /// - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFunci")] + /// [requires: v4.0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst) { @@ -35047,26 +37743,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify pixel arithmetic - /// - /// - /// - /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. - /// - /// + /// [requires: v4.0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFunci")] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst) { @@ -35081,34 +37777,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// + /// [requires: v1.4] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")] public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorAlpha) @@ -35124,35 +37820,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFuncSeparatei")] + /// [requires: v4.0] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha) { @@ -35167,36 +37863,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// + /// [requires: v4.0] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFuncSeparatei")] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha) { @@ -35211,30 +37907,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. - /// - /// - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBlitFramebuffer")] + /// [requires: v3.0] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBlitFramebuffer")] public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter) { @@ -35249,29 +37945,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) @@ -35287,29 +37983,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) @@ -35334,29 +38030,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) @@ -35381,29 +38077,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) @@ -35428,29 +38124,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Creates and initializes a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the size in bytes of the buffer object's new data store. - /// - /// - /// - /// - /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. - /// - /// - /// - /// - /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. - /// - /// + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) @@ -35476,29 +38172,256 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL.BufferStorageFlags)flags); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferStorageFlags)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferStorageFlags)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferStorageFlags)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferStorageFlags)flags); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data) @@ -35514,29 +38437,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) @@ -35561,29 +38484,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) @@ -35608,29 +38531,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) @@ -35655,29 +38578,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Updates a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being replaced. - /// - /// - /// - /// - /// Specifies a pointer to the new data that will be copied into the data store. - /// - /// + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) @@ -35703,14 +38626,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Execute a display list - /// - /// - /// - /// Specifies the integer name of the display list to be executed. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Execute a display list + /// + /// + /// + /// Specifies the integer name of the display list to be executed. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallList")] public static void CallList(Int32 list) @@ -35726,14 +38649,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Execute a display list - /// - /// - /// - /// Specifies the integer name of the display list to be executed. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Execute a display list + /// + /// + /// + /// Specifies the integer name of the display list to be executed. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallList")] public static @@ -35750,24 +38673,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Execute a list of display lists - /// - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// - /// - /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Execute a list of display lists + /// + /// + /// + /// Specifies the number of display lists to be executed. + /// + /// + /// + /// + /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, IntPtr lists) @@ -35783,24 +38706,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Execute a list of display lists - /// - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// - /// - /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Execute a list of display lists + /// + /// + /// + /// Specifies the number of display lists to be executed. + /// + /// + /// + /// + /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[] lists) @@ -35825,24 +38748,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Execute a list of display lists - /// - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// - /// - /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Execute a list of display lists + /// + /// + /// + /// Specifies the number of display lists to be executed. + /// + /// + /// + /// + /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[,] lists) @@ -35867,24 +38790,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Execute a list of display lists - /// - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// - /// - /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Execute a list of display lists + /// + /// + /// + /// Specifies the number of display lists to be executed. + /// + /// + /// + /// + /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[,,] lists) @@ -35909,24 +38832,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Execute a list of display lists - /// - /// - /// - /// Specifies the number of display lists to be executed. - /// - /// - /// - /// - /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Execute a list of display lists + /// + /// + /// + /// Specifies the number of display lists to be executed. + /// + /// + /// + /// + /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] ref T2 lists) @@ -35952,15 +38875,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Check the completeness status of a framebuffer - /// - /// - /// - /// Specify the target of the framebuffer completeness check. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")] + /// [requires: v3.0] + /// Check the completeness status of a framebuffer + /// + /// + /// + /// Specify the target of the framebuffer completeness check. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")] public static OpenTK.Graphics.OpenGL.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget target) { @@ -35975,19 +38898,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify whether data read via glReadPixels should be clamped - /// - /// - /// - /// Target for color clamping. target must be GL_CLAMP_READ_COLOR. - /// - /// - /// - /// - /// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE. - /// - /// + /// [requires: v3.0] + /// Specify whether data read via glReadPixels should be clamped + /// + /// + /// + /// Target for color clamping. target must be GL_CLAMP_READ_COLOR. + /// + /// + /// + /// + /// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")] public static void ClampColor(OpenTK.Graphics.OpenGL.ClampColorTarget target, OpenTK.Graphics.OpenGL.ClampColorMode clamp) @@ -36003,14 +38926,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Clear buffers to preset values - /// - /// - /// - /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. - /// - /// + /// [requires: v1.0] + /// Clear buffers to preset values + /// + /// + /// + /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")] public static void Clear(OpenTK.Graphics.OpenGL.ClearBufferMask mask) @@ -36026,14 +38949,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify clear values for the accumulation buffer - /// - /// - /// - /// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify clear values for the accumulation buffer + /// + /// + /// + /// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearAccum")] public static void ClearAccum(Single red, Single green, Single blue, Single alpha) @@ -36049,90 +38972,90 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] public static - void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data) + void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data); + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data); #if DEBUG } #endif } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] public static - void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[] data) + void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T4[] data) where T4 : struct { #if DEBUG @@ -36142,7 +39065,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -36154,42 +39077,42 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] public static - void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,] data) + void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T4[,] data) where T4 : struct { #if DEBUG @@ -36199,7 +39122,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -36211,42 +39134,42 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] public static - void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,,] data) + void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T4[,,] data) where T4 : struct { #if DEBUG @@ -36256,7 +39179,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -36268,42 +39191,42 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill a buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] public static - void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T4 data) + void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] ref T4 data) where T4 : struct { #if DEBUG @@ -36313,7 +39236,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T4)data_ptr.Target; } finally @@ -36326,34 +39249,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) @@ -36369,34 +39292,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single[] value) @@ -36418,34 +39341,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Single value) @@ -36467,34 +39390,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] public static @@ -36511,34 +39434,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) @@ -36560,34 +39483,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) @@ -36609,34 +39532,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] public static @@ -36653,100 +39576,100 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static - void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data) + void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data); + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data); #if DEBUG } #endif } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static - void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[] data) + void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T6[] data) where T6 : struct { #if DEBUG @@ -36756,7 +39679,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -36768,47 +39691,47 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static - void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,] data) + void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { #if DEBUG @@ -36818,7 +39741,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -36830,47 +39753,47 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static - void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,,] data) + void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { #if DEBUG @@ -36880,7 +39803,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -36892,47 +39815,47 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_clear_buffer_object] - /// Fill all or part of buffer object's data store with a fixed value - /// - /// - /// - /// Specify the target of the operation. target must be one of the global buffer binding targets. - /// - /// - /// - /// - /// The internal format with which the data will be stored in the buffer object. - /// - /// - /// - /// - /// The offset, in basic machine units into the buffer object's data store at which to start filling. - /// - /// - /// - /// - /// The size, in basic machine units of the range of the data store to fill. - /// - /// - /// - /// - /// The format of the data in memory addressed by data. - /// - /// - /// - /// - /// The type of the data in memory addressed by data. - /// - /// - /// - /// - /// The address of a memory location storing the data to be replicated into the buffer's data store. - /// - /// - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] public static - void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T6 data) + void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { #if DEBUG @@ -36942,7 +39865,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T6)data_ptr.Target; } finally @@ -36955,34 +39878,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] public static @@ -37005,34 +39928,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] public static @@ -37055,34 +39978,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Clear individual buffers of the currently bound draw framebuffer - /// - /// - /// - /// Specify the buffer to clear. - /// - /// - /// - /// - /// Specify a particular draw buffer to clear. - /// - /// - /// - /// - /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. - /// - /// - /// - /// - /// The value to clear a depth render buffer to. - /// - /// - /// - /// - /// The value to clear a stencil render buffer to. - /// - /// + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] public static @@ -37099,14 +40022,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify clear values for the color buffers - /// - /// - /// - /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. - /// - /// + /// [requires: v1.0] + /// Specify clear values for the color buffers + /// + /// + /// + /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")] public static void ClearColor(Single red, Single green, Single blue, Single alpha) @@ -37122,14 +40045,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify the clear value for the depth buffer - /// - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - /// + /// [requires: v1.0] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")] public static void ClearDepth(Double depth) @@ -37145,15 +40068,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Specify the clear value for the depth buffer - /// - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glClearDepthf")] + /// [requires: v4.1] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glClearDepthf")] public static void ClearDepth(Single d) { @@ -37168,14 +40091,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the clear value for the color index buffers - /// - /// - /// - /// Specifies the index used when the color index buffers are cleared. The initial value is 0. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the clear value for the color index buffers + /// + /// + /// + /// Specifies the index used when the color index buffers are cleared. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearIndex")] public static void ClearIndex(Single c) @@ -37191,14 +40114,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify the clear value for the stencil buffer - /// - /// - /// - /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. - /// - /// + /// [requires: v1.0] + /// Specify the clear value for the stencil buffer + /// + /// + /// + /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")] public static void ClearStencil(Int32 s) @@ -37214,14 +40137,1332 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Select active texture unit - /// - /// - /// - /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. - /// - /// + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T4)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T4)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3][deprecated: v3.2] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glClientActiveTexture")] public static void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) @@ -37237,20 +41478,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. - /// - /// - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glClientWaitSync")] + /// [requires: v3.2] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glClientWaitSync")] public static OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, Int64 timeout) { @@ -37265,21 +41506,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Block and wait for a sync object to become signaled - /// - /// - /// - /// The sync object whose status to wait on. - /// - /// - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. - /// - /// + /// [requires: v3.2] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glClientWaitSync")] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glClientWaitSync")] public static OpenTK.Graphics.OpenGL.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, UInt64 timeout) { @@ -37294,19 +41535,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")] public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, Double[] equation) @@ -37328,19 +41569,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")] public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, ref Double equation) @@ -37362,19 +41603,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClipPlane")] public static @@ -37391,19 +41632,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3b")] public static @@ -37420,19 +41661,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")] public static @@ -37455,19 +41696,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")] public static @@ -37490,19 +41731,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3bv")] public static @@ -37519,19 +41760,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3d")] public static void Color3(Double red, Double green, Double blue) @@ -37547,19 +41788,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")] public static void Color3(Double[] v) @@ -37581,19 +41822,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")] public static void Color3(ref Double v) @@ -37615,19 +41856,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3dv")] public static @@ -37644,19 +41885,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3f")] public static void Color3(Single red, Single green, Single blue) @@ -37672,19 +41913,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")] public static void Color3(Single[] v) @@ -37706,19 +41947,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")] public static void Color3(ref Single v) @@ -37740,19 +41981,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3fv")] public static @@ -37769,19 +42010,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3i")] public static void Color3(Int32 red, Int32 green, Int32 blue) @@ -37797,19 +42038,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")] public static void Color3(Int32[] v) @@ -37831,19 +42072,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")] public static void Color3(ref Int32 v) @@ -37865,19 +42106,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3iv")] public static @@ -37894,19 +42135,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3s")] public static void Color3(Int16 red, Int16 green, Int16 blue) @@ -37922,19 +42163,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")] public static void Color3(Int16[] v) @@ -37956,19 +42197,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")] public static void Color3(ref Int16 v) @@ -37990,19 +42231,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3sv")] public static @@ -38019,19 +42260,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ub")] public static void Color3(Byte red, Byte green, Byte blue) @@ -38047,19 +42288,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")] public static void Color3(Byte[] v) @@ -38081,19 +42322,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")] public static void Color3(ref Byte v) @@ -38115,19 +42356,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ubv")] public static @@ -38144,19 +42385,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3ui")] public static @@ -38173,19 +42414,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")] public static @@ -38208,19 +42449,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")] public static @@ -38243,19 +42484,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3uiv")] public static @@ -38272,19 +42513,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3us")] public static @@ -38301,19 +42542,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")] public static @@ -38336,19 +42577,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")] public static @@ -38371,19 +42612,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor3usv")] public static @@ -38400,19 +42641,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4b")] public static @@ -38429,19 +42670,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")] public static @@ -38464,19 +42705,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")] public static @@ -38499,19 +42740,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4bv")] public static @@ -38528,19 +42769,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4d")] public static void Color4(Double red, Double green, Double blue, Double alpha) @@ -38556,19 +42797,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")] public static void Color4(Double[] v) @@ -38590,19 +42831,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")] public static void Color4(ref Double v) @@ -38624,19 +42865,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4dv")] public static @@ -38653,19 +42894,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4f")] public static void Color4(Single red, Single green, Single blue, Single alpha) @@ -38681,19 +42922,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")] public static void Color4(Single[] v) @@ -38715,19 +42956,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")] public static void Color4(ref Single v) @@ -38749,19 +42990,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4fv")] public static @@ -38778,19 +43019,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4i")] public static void Color4(Int32 red, Int32 green, Int32 blue, Int32 alpha) @@ -38806,19 +43047,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")] public static void Color4(Int32[] v) @@ -38840,19 +43081,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")] public static void Color4(ref Int32 v) @@ -38874,19 +43115,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4iv")] public static @@ -38903,19 +43144,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4s")] public static void Color4(Int16 red, Int16 green, Int16 blue, Int16 alpha) @@ -38931,19 +43172,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")] public static void Color4(Int16[] v) @@ -38965,19 +43206,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")] public static void Color4(ref Int16 v) @@ -38999,19 +43240,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4sv")] public static @@ -39028,19 +43269,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ub")] public static void Color4(Byte red, Byte green, Byte blue, Byte alpha) @@ -39056,19 +43297,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")] public static void Color4(Byte[] v) @@ -39090,19 +43331,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")] public static void Color4(ref Byte v) @@ -39124,19 +43365,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ubv")] public static @@ -39153,19 +43394,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4ui")] public static @@ -39182,19 +43423,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")] public static @@ -39217,19 +43458,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")] public static @@ -39252,19 +43493,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4uiv")] public static @@ -39281,19 +43522,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4us")] public static @@ -39310,19 +43551,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")] public static @@ -39345,19 +43586,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")] public static @@ -39380,19 +43621,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color - /// - /// - /// - /// Specify new red, green, and blue values for the current color. - /// - /// - /// - /// - /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color + /// + /// + /// + /// Specify new red, green, and blue values for the current color. + /// + /// + /// + /// + /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColor4usv")] public static @@ -39409,19 +43650,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// - /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. - /// - /// - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. - /// - /// + /// [requires: v1.0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")] public static void ColorMask(bool red, bool green, bool blue, bool alpha) @@ -39437,19 +43678,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// - /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. - /// - /// - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. - /// - /// + /// [requires: v3.0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) @@ -39465,19 +43706,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Enable and disable writing of frame buffer color components - /// - /// - /// - /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. - /// - /// - /// - /// - /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. - /// - /// + /// [requires: v3.0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] public static @@ -39494,19 +43735,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Cause a material color to track the current color - /// - /// - /// - /// Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. The initial value is GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies which of several material parameters track the current color. Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE. The initial value is GL_AMBIENT_AND_DIFFUSE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Cause a material color to track the current color + /// + /// + /// + /// Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. The initial value is GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies which of several material parameters track the current color. Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE. The initial value is GL_AMBIENT_AND_DIFFUSE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMaterial")] public static void ColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ColorMaterialParameter mode) @@ -39521,8 +43762,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3ui")] public static void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { @@ -39536,9 +43777,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3ui")] public static void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { @@ -39552,9 +43793,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3uiv")] public static unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color) { @@ -39568,9 +43809,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3uiv")] public static unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color) { @@ -39584,8 +43825,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4ui")] public static void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { @@ -39599,9 +43840,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4ui")] public static void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { @@ -39615,9 +43856,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4uiv")] public static unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color) { @@ -39631,9 +43872,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4uiv")] public static unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color) { @@ -39648,29 +43889,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) @@ -39686,29 +43927,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) @@ -39733,29 +43974,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) @@ -39780,29 +44021,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) @@ -39827,29 +44068,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) @@ -39875,40 +44116,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")] + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { @@ -39923,40 +44164,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")] + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] data) where T5 : struct @@ -39980,40 +44221,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")] + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] data) where T5 : struct @@ -40037,40 +44278,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")] + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] data) where T5 : struct @@ -40094,40 +44335,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorSubTable")] + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 data) where T5 : struct @@ -40152,40 +44393,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")] + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table) { @@ -40200,40 +44441,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")] + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] table) where T5 : struct @@ -40257,40 +44498,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")] + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] table) where T5 : struct @@ -40314,40 +44555,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")] + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] table) where T5 : struct @@ -40371,40 +44612,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTable")] + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 table) where T5 : struct @@ -40429,25 +44670,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameterfv")] + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single[] @params) { @@ -40468,25 +44709,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameterfv")] + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Single @params) { @@ -40507,26 +44748,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameterfv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single* @params) { @@ -40541,25 +44782,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameteriv")] + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32[] @params) { @@ -40580,25 +44821,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameteriv")] + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Int32 @params) { @@ -40619,26 +44860,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glColorTableParameteriv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32* @params) { @@ -40653,14 +44894,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Compiles a shader object - /// - /// - /// - /// Specifies the shader object to be compiled. - /// - /// + /// [requires: v2.0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] public static void CompileShader(Int32 shader) @@ -40676,14 +44917,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Compiles a shader object - /// - /// - /// - /// Specifies the shader object to be compiled. - /// - /// + /// [requires: v2.0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] public static @@ -40700,44 +44941,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data) @@ -40753,44 +44994,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) @@ -40815,44 +45056,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) @@ -40877,44 +45118,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) @@ -40939,44 +45180,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) @@ -41002,49 +45243,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) @@ -41060,49 +45301,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) @@ -41127,49 +45368,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) @@ -41194,49 +45435,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) @@ -41261,49 +45502,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) @@ -41329,54 +45570,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) @@ -41392,54 +45633,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) @@ -41464,54 +45705,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) @@ -41536,54 +45777,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) @@ -41608,54 +45849,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture image in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) @@ -41681,44 +45922,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) @@ -41734,44 +45975,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) @@ -41796,44 +46037,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) @@ -41858,44 +46099,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) @@ -41920,44 +46161,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a one-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) @@ -41983,54 +46224,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) @@ -42046,54 +46287,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) @@ -42118,54 +46359,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) @@ -42190,54 +46431,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) @@ -42262,54 +46503,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a two-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) @@ -42335,59 +46576,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) @@ -42403,59 +46644,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) @@ -42480,59 +46721,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) @@ -42557,59 +46798,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) @@ -42634,59 +46875,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify a three-dimensional texture subimage in a compressed format - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the compressed image data stored at address data. - /// - /// - /// - /// - /// Specifies the number of unsigned bytes of image data starting at the address specified by data. - /// - /// - /// - /// - /// Specifies a pointer to the compressed image data in memory. - /// - /// + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) @@ -42712,40 +46953,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { @@ -42760,40 +47001,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] image) where T5 : struct @@ -42817,40 +47058,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] image) where T5 : struct @@ -42874,40 +47115,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] image) where T5 : struct @@ -42931,40 +47172,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 image) where T5 : struct @@ -42989,45 +47230,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { @@ -43042,45 +47283,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] image) where T6 : struct @@ -43104,45 +47345,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] image) where T6 : struct @@ -43166,45 +47407,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] image) where T6 : struct @@ -43228,45 +47469,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 image) where T6 : struct @@ -43291,28 +47532,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameterf")] + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterf")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single @params) { @@ -43327,28 +47568,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameterfv")] + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single[] @params) { @@ -43369,29 +47610,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameterfv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single* @params) { @@ -43406,28 +47647,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameteri")] + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteri")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32 @params) { @@ -43442,28 +47683,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameteriv")] + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32[] @params) { @@ -43484,29 +47725,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glConvolutionParameteriv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32* @params) { @@ -43521,35 +47762,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_copy_buffer] - /// Copy part of the data store of a buffer object to the data store of another buffer object - /// - /// - /// - /// Specifies the target from whose data store data should be read. - /// - /// - /// - /// - /// Specifies the target to whose data store data should be written. - /// - /// - /// - /// - /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. - /// - /// - /// - /// - /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. - /// - /// - /// - /// - /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. - /// - /// - [AutoGenerated(Category = "ARB_copy_buffer", Version = "3.0", EntryPoint = "glCopyBufferSubData")] + /// [requires: v3.1] + /// Copy part of the data store of a buffer object to the data store of another buffer object + /// + /// + /// + /// Specifies the target from whose data store data should be read. + /// + /// + /// + /// + /// Specifies the target to whose data store data should be written. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. + /// + /// + /// + /// + /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_copy_buffer", Version = "3.1", EntryPoint = "glCopyBufferSubData")] public static void CopyBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget readTarget, OpenTK.Graphics.OpenGL.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { @@ -43564,30 +47805,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyColorSubTable")] + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorSubTable")] public static void CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { @@ -43602,35 +47843,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Copy pixels into a color table - /// - /// - /// - /// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// - /// - /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// - /// - /// The width of the pixel rectangle. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyColorTable")] + /// + /// Copy pixels into a color table + /// + /// + /// + /// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. + /// + /// + /// + /// + /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. + /// + /// + /// + /// + /// The width of the pixel rectangle. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorTable")] public static void CopyColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { @@ -43645,30 +47886,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Copy pixels into a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// - /// - /// The width of the pixel array to copy. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyConvolutionFilter1D")] + /// + /// Copy pixels into a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The window space coordinates of the lower-left coordinate of the pixel array to copy. + /// + /// + /// + /// + /// The width of the pixel array to copy. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter1D")] public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { @@ -43683,35 +47924,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Copy pixels into a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// - /// - /// The width of the pixel array to copy. - /// - /// - /// - /// - /// The height of the pixel array to copy. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyConvolutionFilter2D")] + /// + /// Copy pixels into a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The window space coordinates of the lower-left coordinate of the pixel array to copy. + /// + /// + /// + /// + /// The width of the pixel array to copy. + /// + /// + /// + /// + /// The height of the pixel array to copy. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter2D")] public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { @@ -43726,80 +47967,80 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// - /// - /// The width of the region to be copied. - /// - /// - /// - /// - /// The height of the region to be copied. - /// - /// - /// - /// - /// The depth of the region to be copied. - /// - /// - [AutoGenerated(Category = "ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")] + /// [requires: v4.3] + /// Perform a raw data copy between two images + /// + /// + /// + /// The name of a texture or renderbuffer object from which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the source name srcName. + /// + /// + /// + /// + /// The mipmap level to read from the source. + /// + /// + /// + /// + /// The X coordinate of the left edge of the souce region to copy. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the souce region to copy. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the souce region to copy. + /// + /// + /// + /// + /// The name of a texture or renderbuffer object to which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the destination name dstName. + /// + /// + /// + /// + /// The X coordinate of the left edge of the destination region. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the destination region. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the destination region. + /// + /// + /// + /// + /// The width of the region to be copied. + /// + /// + /// + /// + /// The height of the region to be copied. + /// + /// + /// + /// + /// The depth of the region to be copied. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")] public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { @@ -43814,81 +48055,81 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// - /// - /// The width of the region to be copied. - /// - /// - /// - /// - /// The height of the region to be copied. - /// - /// - /// - /// - /// The depth of the region to be copied. - /// - /// + /// [requires: v4.3] + /// Perform a raw data copy between two images + /// + /// + /// + /// The name of a texture or renderbuffer object from which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the source name srcName. + /// + /// + /// + /// + /// The mipmap level to read from the source. + /// + /// + /// + /// + /// The X coordinate of the left edge of the souce region to copy. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the souce region to copy. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the souce region to copy. + /// + /// + /// + /// + /// The name of a texture or renderbuffer object to which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the destination name dstName. + /// + /// + /// + /// + /// The X coordinate of the left edge of the destination region. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the destination region. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the destination region. + /// + /// + /// + /// + /// The width of the region to be copied. + /// + /// + /// + /// + /// The height of the region to be copied. + /// + /// + /// + /// + /// The depth of the region to be copied. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")] + [AutoGenerated(Category = "VERSION_4_3|ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")] public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) { @@ -43903,24 +48144,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Copy pixels in the frame buffer - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative. - /// - /// - /// - /// - /// Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants GL_COLOR, GL_DEPTH, and GL_STENCIL are accepted. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Copy pixels in the frame buffer + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative. + /// + /// + /// + /// + /// Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants GL_COLOR, GL_DEPTH, and GL_STENCIL are accepted. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCopyPixels")] public static void CopyPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelCopyType type) @@ -43936,39 +48177,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Copy pixels into a 1D texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture image. The height of the texture image is 1. - /// - /// - /// - /// - /// Must be 0. - /// - /// + /// [requires: v1.1] + /// Copy pixels into a 1D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. The height of the texture image is 1. + /// + /// + /// + /// + /// Must be 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")] public static void CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) @@ -43984,44 +48225,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Copy pixels into a 2D texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture image. - /// - /// - /// - /// - /// Specifies the height of the texture image. - /// - /// - /// - /// - /// Must be 0. - /// - /// + /// [requires: v1.1] + /// Copy pixels into a 2D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. + /// + /// + /// + /// + /// Specifies the height of the texture image. + /// + /// + /// + /// + /// Must be 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")] public static void CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) @@ -44037,34 +48278,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Copy a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the texel offset within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// + /// [requires: v1.1] + /// Copy a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the texel offset within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")] public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) @@ -44080,44 +48321,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Copy a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// + /// [requires: v1.1] + /// Copy a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")] public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) @@ -44133,49 +48374,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Copy a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// + /// [requires: v1.2] + /// Copy a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")] public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) @@ -44191,9 +48432,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Creates a program object - /// + /// [requires: v2.0] + /// Creates a program object + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] public static Int32 CreateProgram() @@ -44209,14 +48450,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Creates a shader object - /// - /// - /// - /// Specifies the type of shader to be created. Must be one of GL_COMPUTE_SHADER, GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER. - /// - /// + /// [requires: v2.0] + /// Creates a shader object + /// + /// + /// + /// Specifies the type of shader to be created. Must be one of GL_COMPUTE_SHADER, GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] public static Int32 CreateShader(OpenTK.Graphics.OpenGL.ShaderType type) @@ -44232,25 +48473,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glCreateShaderProgramv")] + /// [requires: v4.1] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glCreateShaderProgramv")] public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType type, Int32 count, String[] strings) { @@ -44265,14 +48506,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify whether front- or back-facing facets can be culled - /// - /// - /// - /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. - /// - /// + /// [requires: v1.0] + /// Specify whether front- or back-facing facets can be culled + /// + /// + /// + /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")] public static void CullFace(OpenTK.Graphics.OpenGL.CullFaceMode mode) @@ -44288,20 +48529,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] public static void DebugMessageCallback(DebugProc callback, IntPtr userParam) { @@ -44316,20 +48557,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) where T1 : struct @@ -44353,20 +48594,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) where T1 : struct @@ -44390,20 +48631,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) where T1 : struct @@ -44427,20 +48668,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Specify a callback to receive debugging messages from the GL - /// - /// - /// - /// The address of a callback function that will be called when a debug message is generated. - /// - /// - /// - /// - /// A user supplied pointer that will be passed on each invocation of callback. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] public static void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) where T1 : struct @@ -44465,40 +48706,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, Int32[] ids, bool enabled) { @@ -44519,40 +48760,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, ref Int32 ids, bool enabled) { @@ -44573,41 +48814,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, Int32* ids, bool enabled) { @@ -44622,41 +48863,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, UInt32[] ids, bool enabled) { @@ -44677,41 +48918,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, ref UInt32 ids, bool enabled) { @@ -44732,41 +48973,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Control the reporting of debug messages in a debug context - /// - /// - /// - /// The source of debug messages to enable or disable. - /// - /// - /// - /// - /// The type of debug messages to enable or disable. - /// - /// - /// - /// - /// The severity of debug messages to enable or disable. - /// - /// - /// - /// - /// The length of the array ids. - /// - /// - /// - /// - /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. - /// - /// - /// - /// - /// A Boolean flag determining whether the selected messages should be enabled or disabled. - /// - /// + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, UInt32* ids, bool enabled) { @@ -44781,40 +49022,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// - /// The source of the debug message to insert. - /// - /// - /// - /// - /// The type of the debug message insert. - /// - /// - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// - /// - /// The address of a character array containing the message to insert. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")] + /// [requires: v4.3] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSourceExternal source, OpenTK.Graphics.OpenGL.DebugType type, Int32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, String buf) { @@ -44829,41 +49070,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Inject an application-supplied message into the debug message queue - /// - /// - /// - /// The source of the debug message to insert. - /// - /// - /// - /// - /// The type of the debug message insert. - /// - /// - /// - /// - /// The user-supplied identifier of the message to insert. - /// - /// - /// - /// - /// The severity of the debug messages to insert. - /// - /// - /// - /// - /// The length string contained in the character array whose address is given by message. - /// - /// - /// - /// - /// The address of a character array containing the message to insert. - /// - /// + /// [requires: v4.3] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.DebugSourceExternal source, OpenTK.Graphics.OpenGL.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL.DebugSeverity severity, Int32 length, String buf) { @@ -44878,19 +49119,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static void DeleteBuffers(Int32 n, Int32[] buffers) @@ -44912,19 +49153,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static void DeleteBuffers(Int32 n, ref Int32 buffers) @@ -44946,19 +49187,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static @@ -44975,19 +49216,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static @@ -45010,19 +49251,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static @@ -45045,19 +49286,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named buffer objects - /// - /// - /// - /// Specifies the number of buffer objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of buffer objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static @@ -45074,20 +49315,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, Int32[] framebuffers) { @@ -45108,20 +49349,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) { @@ -45142,21 +49383,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) { @@ -45171,21 +49412,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) { @@ -45206,21 +49447,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) { @@ -45241,21 +49482,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) { @@ -45270,19 +49511,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Delete a contiguous group of display lists - /// - /// - /// - /// Specifies the integer name of the first display list to delete. - /// - /// - /// - /// - /// Specifies the number of display lists to delete. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Delete a contiguous group of display lists + /// + /// + /// + /// Specifies the integer name of the first display list to delete. + /// + /// + /// + /// + /// Specifies the number of display lists to delete. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDeleteLists")] public static void DeleteLists(Int32 list, Int32 range) @@ -45298,19 +49539,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Delete a contiguous group of display lists - /// - /// - /// - /// Specifies the integer name of the first display list to delete. - /// - /// - /// - /// - /// Specifies the number of display lists to delete. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Delete a contiguous group of display lists + /// + /// + /// + /// Specifies the integer name of the first display list to delete. + /// + /// + /// + /// + /// Specifies the number of display lists to delete. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDeleteLists")] public static @@ -45327,14 +49568,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: v2.0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] public static void DeleteProgram(Int32 program) @@ -45350,14 +49591,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: v2.0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] public static @@ -45374,20 +49615,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of program pipeline objects to delete. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, Int32[] pipelines) { @@ -45408,20 +49649,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of program pipeline objects to delete. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, ref Int32 pipelines) { @@ -45442,21 +49683,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of program pipeline objects to delete. - /// - /// + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines) { @@ -45471,21 +49712,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of program pipeline objects to delete. - /// - /// + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, UInt32[] pipelines) { @@ -45506,21 +49747,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of program pipeline objects to delete. - /// - /// + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines) { @@ -45541,21 +49782,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Delete program pipeline objects - /// - /// - /// - /// Specifies the number of program pipeline objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of program pipeline objects to delete. - /// - /// + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines) { @@ -45570,19 +49811,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static void DeleteQueries(Int32 n, Int32[] ids) @@ -45604,19 +49845,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static void DeleteQueries(Int32 n, ref Int32 ids) @@ -45638,19 +49879,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static @@ -45667,19 +49908,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static @@ -45702,19 +49943,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static @@ -45737,19 +49978,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Delete named query objects - /// - /// - /// - /// Specifies the number of query objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of query objects to be deleted. - /// - /// + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static @@ -45766,20 +50007,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) { @@ -45800,20 +50041,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) { @@ -45834,21 +50075,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) { @@ -45863,21 +50104,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) { @@ -45898,21 +50139,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) { @@ -45933,21 +50174,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) { @@ -45962,20 +50203,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Delete named sampler objects - /// - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of sampler objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, Int32[] samplers) { @@ -45996,20 +50237,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Delete named sampler objects - /// - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of sampler objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, ref Int32 samplers) { @@ -46030,21 +50271,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Delete named sampler objects - /// - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of sampler objects to be deleted. - /// - /// + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] public static unsafe void DeleteSamplers(Int32 count, Int32* samplers) { @@ -46059,21 +50300,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Delete named sampler objects - /// - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of sampler objects to be deleted. - /// - /// + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, UInt32[] samplers) { @@ -46094,21 +50335,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Delete named sampler objects - /// - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of sampler objects to be deleted. - /// - /// + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, ref UInt32 samplers) { @@ -46129,21 +50370,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Delete named sampler objects - /// - /// - /// - /// Specifies the number of sampler objects to be deleted. - /// - /// - /// - /// - /// Specifies an array of sampler objects to be deleted. - /// - /// + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] public static unsafe void DeleteSamplers(Int32 count, UInt32* samplers) { @@ -46158,14 +50399,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Deletes a shader object - /// - /// - /// - /// Specifies the shader object to be deleted. - /// - /// + /// [requires: v2.0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] public static void DeleteShader(Int32 shader) @@ -46181,14 +50422,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Deletes a shader object - /// - /// - /// - /// Specifies the shader object to be deleted. - /// - /// + /// [requires: v2.0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] public static @@ -46205,15 +50446,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Delete a sync object - /// - /// - /// - /// The sync object to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glDeleteSync")] + /// [requires: v3.2] + /// Delete a sync object + /// + /// + /// + /// The sync object to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glDeleteSync")] public static void DeleteSync(IntPtr sync) { @@ -46228,19 +50469,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static void DeleteTextures(Int32 n, Int32[] textures) @@ -46262,19 +50503,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static void DeleteTextures(Int32 n, ref Int32 textures) @@ -46296,19 +50537,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static @@ -46325,19 +50566,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static @@ -46360,19 +50601,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static @@ -46395,19 +50636,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static @@ -46424,20 +50665,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of transform feedback objects to delete. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, Int32[] ids) { @@ -46458,20 +50699,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of transform feedback objects to delete. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, ref Int32 ids) { @@ -46492,21 +50733,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of transform feedback objects to delete. - /// - /// + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] public static unsafe void DeleteTransformFeedback(Int32 n, Int32* ids) { @@ -46521,21 +50762,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of transform feedback objects to delete. - /// - /// + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, UInt32[] ids) { @@ -46556,21 +50797,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of transform feedback objects to delete. - /// - /// + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, ref UInt32 ids) { @@ -46591,21 +50832,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Delete transform feedback objects - /// - /// - /// - /// Specifies the number of transform feedback objects to delete. - /// - /// - /// - /// - /// Specifies an array of names of transform feedback objects to delete. - /// - /// + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] public static unsafe void DeleteTransformFeedback(Int32 n, UInt32* ids) { @@ -46620,20 +50861,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, Int32[] arrays) { @@ -46654,20 +50895,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, ref Int32 arrays) { @@ -46688,21 +50929,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) { @@ -46717,21 +50958,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, UInt32[] arrays) { @@ -46752,21 +50993,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, ref UInt32 arrays) { @@ -46787,21 +51028,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Delete vertex array objects - /// - /// - /// - /// Specifies the number of vertex array objects to be deleted. - /// - /// - /// - /// - /// Specifies the address of an array containing the n names of the objects to be deleted. - /// - /// + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) { @@ -46816,14 +51057,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify the value used for depth buffer comparisons - /// - /// - /// - /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. - /// - /// + /// [requires: v1.0] + /// Specify the value used for depth buffer comparisons + /// + /// + /// + /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] public static void DepthFunc(OpenTK.Graphics.OpenGL.DepthFunction func) @@ -46839,14 +51080,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Enable or disable writing into the depth buffer - /// - /// - /// - /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. - /// - /// + /// [requires: v1.0] + /// Enable or disable writing into the depth buffer + /// + /// + /// + /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")] public static void DepthMask(bool flag) @@ -46862,19 +51103,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// + /// [requires: v1.0] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")] public static void DepthRange(Double near, Double far) @@ -46890,25 +51131,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(Int32 first, Int32 count, Double[] v) { @@ -46929,25 +51170,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(Int32 first, Int32 count, ref Double v) { @@ -46968,26 +51209,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - /// + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static unsafe void DepthRangeArray(Int32 first, Int32 count, Double* v) { @@ -47002,26 +51243,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - /// + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(UInt32 first, Int32 count, Double[] v) { @@ -47042,26 +51283,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - /// + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(UInt32 first, Int32 count, ref Double v) { @@ -47082,26 +51323,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports - /// - /// - /// - /// Specifies the index of the first viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the number of viewports whose depth range to update. - /// - /// - /// - /// - /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. - /// - /// + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static unsafe void DepthRangeArray(UInt32 first, Int32 count, Double* v) { @@ -47116,20 +51357,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glDepthRangef")] + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glDepthRangef")] public static void DepthRange(Single n, Single f) { @@ -47144,25 +51385,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport + /// + /// + /// + /// Specifies the index of the viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] public static void DepthRangeIndexed(Int32 index, Double n, Double f) { @@ -47177,26 +51418,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport - /// - /// - /// - /// Specifies the index of the viewport whose depth range to update. - /// - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport + /// + /// + /// + /// Specifies the index of the viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] public static void DepthRangeIndexed(UInt32 index, Double n, Double f) { @@ -47211,19 +51452,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// - /// - /// Specifies the shader object to be detached. - /// - /// + /// [requires: v2.0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] public static void DetachShader(Int32 program, Int32 shader) @@ -47239,19 +51480,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Detaches a shader object from a program object to which it is attached - /// - /// - /// - /// Specifies the program object from which to detach the shader object. - /// - /// - /// - /// - /// Specifies the shader object to be detached. - /// - /// + /// [requires: v2.0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] public static @@ -47282,7 +51523,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.1][deprecated: v3.1] + /// [requires: v1.1][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDisableClientState")] public static void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array) @@ -47360,25 +51601,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_compute_shader] - /// Launch one or more compute work groups - /// - /// - /// - /// The number of work groups to be launched in the X dimension. - /// - /// - /// - /// - /// The number of work groups to be launched in the Y dimension. - /// - /// - /// - /// - /// The number of work groups to be launched in the Z dimension. - /// - /// - [AutoGenerated(Category = "ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")] + /// [requires: v4.3] + /// Launch one or more compute work groups + /// + /// + /// + /// The number of work groups to be launched in the X dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Y dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Z dimension. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")] public static void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z) { @@ -47393,26 +51634,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_compute_shader] - /// Launch one or more compute work groups - /// - /// - /// - /// The number of work groups to be launched in the X dimension. - /// - /// - /// - /// - /// The number of work groups to be launched in the Y dimension. - /// - /// - /// - /// - /// The number of work groups to be launched in the Z dimension. - /// - /// + /// [requires: v4.3] + /// Launch one or more compute work groups + /// + /// + /// + /// The number of work groups to be launched in the X dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Y dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Z dimension. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")] + [AutoGenerated(Category = "VERSION_4_3|ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")] public static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z) { @@ -47427,15 +51668,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_compute_shader] - /// Launch one or more compute work groups using parameters stored in a buffer - /// - /// - /// - /// The offset into the buffer object currently bound to the GL_DISPATCH_INDIRECT_BUFFER buffer target at which the dispatch parameters are stored. - /// - /// - [AutoGenerated(Category = "ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")] + /// [requires: v4.3] + /// Launch one or more compute work groups using parameters stored in a buffer + /// + /// + /// + /// The offset into the buffer object currently bound to the GL_DISPATCH_INDIRECT_BUFFER buffer target at which the dispatch parameters are stored. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")] public static void DispatchComputeIndirect(IntPtr indirect) { @@ -47450,24 +51691,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")] public static void DrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count) @@ -47483,20 +51724,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect) { @@ -47511,20 +51752,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect) where T1 : struct @@ -47548,20 +51789,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect) where T1 : struct @@ -47585,20 +51826,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect) where T1 : struct @@ -47622,20 +51863,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect) where T1 : struct @@ -47660,29 +51901,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Draw multiple instances of a range of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// + /// [requires: v3.1] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) @@ -47698,35 +51939,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] + /// [requires: v4.2] + /// Draw multiple instances of a range of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) { @@ -47741,36 +51982,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a range of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Draw multiple instances of a range of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] public static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) { @@ -47785,14 +52026,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify which color buffers are to be drawn into - /// - /// - /// - /// Specifies up to four color buffers to be drawn into. Symbolic constants GL_NONE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_FRONT_AND_BACK are accepted. The initial value is GL_FRONT for single-buffered contexts, and GL_BACK for double-buffered contexts. - /// - /// + /// [requires: v1.0] + /// Specify which color buffers are to be drawn into + /// + /// + /// + /// Specifies up to four color buffers to be drawn into. Symbolic constants GL_NONE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_FRONT_AND_BACK are accepted. The initial value is GL_FRONT for single-buffered contexts, and GL_BACK for double-buffered contexts. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")] public static void DrawBuffer(OpenTK.Graphics.OpenGL.DrawBufferMode mode) @@ -47808,19 +52049,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// + /// [requires: v2.0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] public static void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum[] bufs) @@ -47842,19 +52083,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// + /// [requires: v2.0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] public static void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.DrawBuffersEnum bufs) @@ -47876,19 +52117,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specifies a list of color buffers to be drawn into - /// - /// - /// - /// Specifies the number of buffers in bufs. - /// - /// - /// - /// - /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. - /// - /// + /// [requires: v2.0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] public static @@ -47905,29 +52146,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) @@ -47943,29 +52184,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices) @@ -47990,29 +52231,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices) @@ -48037,29 +52278,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices) @@ -48084,29 +52325,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices) @@ -48132,35 +52373,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) { @@ -48175,35 +52416,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 basevertex) where T3 : struct @@ -48227,35 +52468,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 basevertex) where T3 : struct @@ -48279,35 +52520,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 basevertex) where T3 : struct @@ -48331,35 +52572,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 basevertex) where T3 : struct @@ -48384,60 +52625,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] public static - void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, IntPtr indirect) + void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.All type, IntPtr indirect) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect); + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect); #if DEBUG } #endif } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] public static - void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect) + void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T2[] indirect) where T2 : struct { #if DEBUG @@ -48447,7 +52688,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { @@ -48459,27 +52700,27 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] public static - void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect) + void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T2[,] indirect) where T2 : struct { #if DEBUG @@ -48489,7 +52730,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { @@ -48501,27 +52742,27 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] public static - void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect) + void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T2[,,] indirect) where T2 : struct { #if DEBUG @@ -48531,7 +52772,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { @@ -48543,27 +52784,27 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing the draw parameters. - /// - /// - [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] public static - void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect) + void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] ref T2 indirect) where T2 : struct { #if DEBUG @@ -48573,7 +52814,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); indirect = (T2)indirect_ptr.Target; } finally @@ -48586,34 +52827,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount) @@ -48629,34 +52870,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount) @@ -48681,34 +52922,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount) @@ -48733,34 +52974,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount) @@ -48785,34 +53026,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount) @@ -48838,40 +53079,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 baseinstance) { @@ -48886,41 +53127,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount, UInt32 baseinstance) { @@ -48935,40 +53176,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 baseinstance) where T3 : struct @@ -48992,41 +53233,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct @@ -49050,40 +53291,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 baseinstance) where T3 : struct @@ -49107,41 +53348,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct @@ -49165,40 +53406,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 baseinstance) where T3 : struct @@ -49222,41 +53463,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct @@ -49280,40 +53521,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 baseinstance) where T3 : struct @@ -49338,41 +53579,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Draw multiple instances of a set of elements with offset applied to instanced attributes - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] public static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, UInt32 baseinstance) where T3 : struct @@ -49397,40 +53638,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex) { @@ -49445,40 +53686,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 basevertex) where T3 : struct @@ -49502,40 +53743,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 basevertex) where T3 : struct @@ -49559,40 +53800,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 basevertex) where T3 : struct @@ -49616,40 +53857,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 basevertex) where T3 : struct @@ -49674,45 +53915,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) { @@ -49727,46 +53968,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) { @@ -49781,45 +54022,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct @@ -49843,46 +54084,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct @@ -49906,45 +54147,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct @@ -49968,46 +54209,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct @@ -50031,45 +54272,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct @@ -50093,46 +54334,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct @@ -50156,45 +54397,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) where T3 : struct @@ -50219,46 +54460,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_base_instance] - /// Render multiple instances of a set of primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the indexed geometry that should be drawn. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - /// - /// - /// Specifies the base instance for use in fetching instanced vertex attributes. - /// - /// + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] public static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) where T3 : struct @@ -50283,29 +54524,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Write a block of pixels to the frame buffer - /// - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// - /// - /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. - /// - /// - /// - /// - /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Specifies a pointer to the pixel data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Write a block of pixels to the frame buffer + /// + /// + /// + /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. + /// + /// + /// + /// + /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. + /// + /// + /// + /// + /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Specifies a pointer to the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) @@ -50321,29 +54562,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Write a block of pixels to the frame buffer - /// - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// - /// - /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. - /// - /// - /// - /// - /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Specifies a pointer to the pixel data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Write a block of pixels to the frame buffer + /// + /// + /// + /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. + /// + /// + /// + /// + /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. + /// + /// + /// + /// + /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Specifies a pointer to the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] pixels) @@ -50368,29 +54609,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Write a block of pixels to the frame buffer - /// - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// - /// - /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. - /// - /// - /// - /// - /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Specifies a pointer to the pixel data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Write a block of pixels to the frame buffer + /// + /// + /// + /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. + /// + /// + /// + /// + /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. + /// + /// + /// + /// + /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Specifies a pointer to the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] pixels) @@ -50415,29 +54656,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Write a block of pixels to the frame buffer - /// - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// - /// - /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. - /// - /// - /// - /// - /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Specifies a pointer to the pixel data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Write a block of pixels to the frame buffer + /// + /// + /// + /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. + /// + /// + /// + /// + /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. + /// + /// + /// + /// + /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Specifies a pointer to the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] pixels) @@ -50462,29 +54703,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Write a block of pixels to the frame buffer - /// - /// - /// - /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. - /// - /// - /// - /// - /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. - /// - /// - /// - /// - /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Specifies a pointer to the pixel data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Write a block of pixels to the frame buffer + /// + /// + /// + /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. + /// + /// + /// + /// + /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. + /// + /// + /// + /// + /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Specifies a pointer to the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 pixels) @@ -50510,39 +54751,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) @@ -50558,39 +54799,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) @@ -50615,39 +54856,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) @@ -50672,39 +54913,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) @@ -50729,39 +54970,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) @@ -50787,39 +55028,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static @@ -50836,39 +55077,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static @@ -50894,39 +55135,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static @@ -50952,39 +55193,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static @@ -51010,39 +55251,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static @@ -51069,45 +55310,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) { @@ -51122,45 +55363,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices, Int32 basevertex) where T5 : struct @@ -51184,45 +55425,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) where T5 : struct @@ -51246,45 +55487,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) where T5 : struct @@ -51308,45 +55549,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) where T5 : struct @@ -51371,46 +55612,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) { @@ -51425,46 +55666,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices, Int32 basevertex) where T5 : struct @@ -51488,46 +55729,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) where T5 : struct @@ -51551,46 +55792,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) where T5 : struct @@ -51614,46 +55855,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render primitives from array data with a per-element offset - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. - /// - /// + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) where T5 : struct @@ -51678,20 +55919,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.0 and ARB_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] + /// [requires: v4.0] + /// Render primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id) { @@ -51706,21 +55947,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.0 and ARB_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// + /// [requires: v4.0] + /// Render primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id) { @@ -51735,25 +55976,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_transform_feedback_instanced] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id, Int32 instancecount) { @@ -51768,26 +56009,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_transform_feedback_instanced] - /// Render multiple instances of primitives using a count derived from a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - /// + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] public static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, Int32 instancecount) { @@ -51802,25 +56043,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.0 and ARB_transform_feedback3] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] + /// [requires: v4.0] + /// Render primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id, Int32 stream) { @@ -51835,26 +56076,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.0 and ARB_transform_feedback3] - /// Render primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// + /// [requires: v4.0] + /// Render primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, UInt32 stream) { @@ -51869,30 +56110,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_transform_feedback_instanced] - /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id, Int32 stream, Int32 instancecount) { @@ -51907,31 +56148,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_transform_feedback_instanced] - /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. - /// - /// - /// - /// - /// Specifies the number of instances of the geometry to render. - /// - /// + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] public static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, UInt32 stream, Int32 instancecount) { @@ -51946,14 +56187,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Flag edges as either boundary or nonboundary - /// - /// - /// - /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Flag edges as either boundary or nonboundary + /// + /// + /// + /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEdgeFlag")] public static void EdgeFlag(bool flag) @@ -51969,19 +56210,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, IntPtr pointer) @@ -51997,19 +56238,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] T1[] pointer) @@ -52034,19 +56275,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] T1[,] pointer) @@ -52071,19 +56312,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] T1[,,] pointer) @@ -52108,19 +56349,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] ref T1 pointer) @@ -52146,14 +56387,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Flag edges as either boundary or nonboundary - /// - /// - /// - /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Flag edges as either boundary or nonboundary + /// + /// + /// + /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEdgeFlagv")] public static void EdgeFlag(bool[] flag) @@ -52175,14 +56416,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Flag edges as either boundary or nonboundary - /// - /// - /// - /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Flag edges as either boundary or nonboundary + /// + /// + /// + /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEdgeFlagv")] public static @@ -52199,14 +56440,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// + /// [requires: v1.0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnable")] public static void Enable(OpenTK.Graphics.OpenGL.EnableCap cap) @@ -52222,14 +56463,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Enable or disable client-side capability - /// - /// - /// - /// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Enable or disable client-side capability + /// + /// + /// + /// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glEnableClientState")] public static void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array) @@ -52245,14 +56486,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// + /// [requires: v3.0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] public static void Enable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) @@ -52268,14 +56509,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Enable or disable server-side GL capabilities - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// + /// [requires: v3.0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] public static @@ -52292,14 +56533,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - /// + /// [requires: v2.0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] public static void EnableVertexAttribArray(Int32 index) @@ -52315,14 +56556,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Enable or disable a generic vertex attribute array - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be enabled or disabled. - /// - /// + /// [requires: v2.0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] public static @@ -52338,7 +56579,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.0][deprecated: v3.1] + /// [requires: v1.0][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnd")] public static void End() @@ -52369,7 +56610,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.0][deprecated: v3.1] + /// [requires: v1.0][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEndList")] public static void EndList() @@ -52399,8 +56640,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_transform_feedback3] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glEndQueryIndexed")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glEndQueryIndexed")] public static void EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index) { @@ -52414,9 +56655,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_transform_feedback3] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glEndQueryIndexed")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glEndQueryIndexed")] public static void EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index) { @@ -52446,19 +56687,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1d")] public static void EvalCoord1(Double u) @@ -52474,19 +56715,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1dv")] public static @@ -52503,19 +56744,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1f")] public static void EvalCoord1(Single u) @@ -52531,19 +56772,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord1fv")] public static @@ -52560,19 +56801,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2d")] public static void EvalCoord2(Double u, Double v) @@ -52588,19 +56829,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2dv")] public static void EvalCoord2(Double[] u) @@ -52622,19 +56863,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2dv")] public static void EvalCoord2(ref Double u) @@ -52656,19 +56897,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2dv")] public static @@ -52685,19 +56926,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2f")] public static void EvalCoord2(Single u, Single v) @@ -52713,19 +56954,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2fv")] public static void EvalCoord2(Single[] u) @@ -52747,19 +56988,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2fv")] public static void EvalCoord2(ref Single u) @@ -52781,19 +57022,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Evaluate enabled one- and two-dimensional maps - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. - /// - /// - /// - /// - /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Evaluate enabled one- and two-dimensional maps + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. + /// + /// + /// + /// + /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalCoord2fv")] public static @@ -52810,19 +57051,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Compute a one- or two-dimensional grid of points or lines - /// - /// - /// - /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted. - /// - /// - /// - /// - /// Specify the first and last integer values for grid domain variable . - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Compute a one- or two-dimensional grid of points or lines + /// + /// + /// + /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted. + /// + /// + /// + /// + /// Specify the first and last integer values for grid domain variable . + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalMesh1")] public static void EvalMesh1(OpenTK.Graphics.OpenGL.MeshMode1 mode, Int32 i1, Int32 i2) @@ -52838,19 +57079,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Compute a one- or two-dimensional grid of points or lines - /// - /// - /// - /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted. - /// - /// - /// - /// - /// Specify the first and last integer values for grid domain variable . - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Compute a one- or two-dimensional grid of points or lines + /// + /// + /// + /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted. + /// + /// + /// + /// + /// Specify the first and last integer values for grid domain variable . + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalMesh2")] public static void EvalMesh2(OpenTK.Graphics.OpenGL.MeshMode2 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2) @@ -52866,19 +57107,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Generate and evaluate a single point in a mesh - /// - /// - /// - /// Specifies the integer value for grid domain variable . - /// - /// - /// - /// - /// Specifies the integer value for grid domain variable (glEvalPoint2 only). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Generate and evaluate a single point in a mesh + /// + /// + /// + /// Specifies the integer value for grid domain variable . + /// + /// + /// + /// + /// Specifies the integer value for grid domain variable (glEvalPoint2 only). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalPoint1")] public static void EvalPoint1(Int32 i) @@ -52894,19 +57135,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Generate and evaluate a single point in a mesh - /// - /// - /// - /// Specifies the integer value for grid domain variable . - /// - /// - /// - /// - /// Specifies the integer value for grid domain variable (glEvalPoint2 only). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Generate and evaluate a single point in a mesh + /// + /// + /// + /// Specifies the integer value for grid domain variable . + /// + /// + /// + /// + /// Specifies the integer value for grid domain variable (glEvalPoint2 only). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEvalPoint2")] public static void EvalPoint2(Int32 i, Int32 j) @@ -52922,24 +57163,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Controls feedback mode - /// - /// - /// - /// Specifies the maximum number of values that can be written into buffer. - /// - /// - /// - /// - /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. - /// - /// - /// - /// - /// Returns the feedback data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Controls feedback mode + /// + /// + /// + /// Specifies the maximum number of values that can be written into buffer. + /// + /// + /// + /// + /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. + /// + /// + /// + /// + /// Returns the feedback data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFeedbackBuffer")] public static void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute] Single[] buffer) @@ -52961,24 +57202,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Controls feedback mode - /// - /// - /// - /// Specifies the maximum number of values that can be written into buffer. - /// - /// - /// - /// - /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. - /// - /// - /// - /// - /// Returns the feedback data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Controls feedback mode + /// + /// + /// + /// Specifies the maximum number of values that can be written into buffer. + /// + /// + /// + /// + /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. + /// + /// + /// + /// + /// Returns the feedback data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFeedbackBuffer")] public static void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute] out Single buffer) @@ -53001,24 +57242,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Controls feedback mode - /// - /// - /// - /// Specifies the maximum number of values that can be written into buffer. - /// - /// - /// - /// - /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. - /// - /// - /// - /// - /// Returns the feedback data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Controls feedback mode + /// + /// + /// + /// Specifies the maximum number of values that can be written into buffer. + /// + /// + /// + /// + /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. + /// + /// + /// + /// + /// Returns the feedback data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFeedbackBuffer")] public static @@ -53035,20 +57276,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. - /// - /// - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - /// - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glFenceSync")] + /// [requires: v3.2] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glFenceSync")] public static IntPtr FenceSync(OpenTK.Graphics.OpenGL.SyncCondition condition, Int32 flags) { @@ -53063,21 +57304,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Create a new sync object and insert it into the GL command stream - /// - /// - /// - /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. - /// - /// - /// - /// - /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. - /// - /// + /// [requires: v3.2] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glFenceSync")] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glFenceSync")] public static IntPtr FenceSync(OpenTK.Graphics.OpenGL.SyncCondition condition, UInt32 flags) { @@ -53092,9 +57333,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Block until all GL execution is complete - /// + /// [requires: v1.0] + /// Block until all GL execution is complete + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFinish")] public static void Finish() @@ -53110,9 +57351,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Force execution of GL commands in finite time - /// + /// [requires: v1.0] + /// Force execution of GL commands in finite time + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFlush")] public static void Flush() @@ -53128,25 +57369,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_map_buffer_range] - /// Indicate modifications to a range of a mapped buffer - /// - /// - /// - /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the start of the buffer subrange, in basic machine units. - /// - /// - /// - /// - /// Specifies the length of the buffer subrange, in basic machine units. - /// - /// - [AutoGenerated(Category = "ARB_map_buffer_range", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] + /// [requires: v3.0] + /// Indicate modifications to a range of a mapped buffer + /// + /// + /// + /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the start of the buffer subrange, in basic machine units. + /// + /// + /// + /// + /// Specifies the length of the buffer subrange, in basic machine units. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_map_buffer_range", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length) { @@ -53161,14 +57402,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordd")] public static void FogCoord(Double coord) @@ -53184,14 +57425,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoorddv")] public static @@ -53208,14 +57449,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordf")] public static void FogCoord(Single coord) @@ -53231,14 +57472,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordfv")] public static @@ -53255,24 +57496,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr pointer) @@ -53288,24 +57529,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) @@ -53330,24 +57571,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) @@ -53372,24 +57613,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) @@ -53414,24 +57655,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) @@ -53457,19 +57698,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogf")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Single param) @@ -53485,19 +57726,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogfv")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Single[] @params) @@ -53519,19 +57760,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogfv")] public static @@ -53548,19 +57789,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogi")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Int32 param) @@ -53576,19 +57817,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogiv")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Int32[] @params) @@ -53610,19 +57851,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify fog parameters - /// - /// - /// - /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify fog parameters + /// + /// + /// + /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFogiv")] public static @@ -53639,25 +57880,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_framebuffer_no_attachments] - /// Set a named parameter of a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be modified. - /// - /// - /// - /// - /// The new value for the parameter named pname. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glFramebufferParameteri")] + /// [requires: v4.3] + /// Set a named parameter of a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be modified. + /// + /// + /// + /// + /// The new value for the parameter named pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glFramebufferParameteri")] public static void FramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, Int32 param) { @@ -53672,30 +57913,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] + /// [requires: v3.0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { @@ -53710,31 +57951,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// + /// [requires: v3.0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { @@ -53749,35 +57990,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - [AutoGenerated(Category = "VERSION_3_2", Version = "1.2", EntryPoint = "glFramebufferTexture")] + /// [requires: v3.2] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { @@ -53792,36 +58033,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// + /// [requires: v3.2] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_3_2", Version = "1.2", EntryPoint = "glFramebufferTexture")] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { @@ -53835,8 +58076,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0 and ARB_framebuffer_object] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { @@ -53850,9 +58091,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0 and ARB_framebuffer_object] + /// [requires: v3.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { @@ -53866,8 +58107,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0 and ARB_framebuffer_object] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { @@ -53881,9 +58122,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0 and ARB_framebuffer_object] + /// [requires: v3.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { @@ -53897,8 +58138,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0 and ARB_framebuffer_object] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { @@ -53912,9 +58153,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0 and ARB_framebuffer_object] + /// [requires: v3.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { @@ -53929,35 +58170,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the layer of texture to attach. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] + /// [requires: v3.0] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { @@ -53972,36 +58213,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the layer of texture to attach. - /// - /// + /// [requires: v3.0] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { @@ -54016,14 +58257,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Define front- and back-facing polygons - /// - /// - /// - /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. - /// - /// + /// [requires: v1.0] + /// Define front- and back-facing polygons + /// + /// + /// + /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrontFace")] public static void FrontFace(OpenTK.Graphics.OpenGL.FrontFaceDirection mode) @@ -54039,24 +58280,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix by a perspective matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrustum")] public static void Frustum(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) @@ -54072,19 +58313,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) @@ -54106,19 +58347,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) @@ -54141,19 +58382,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static @@ -54170,19 +58411,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static @@ -54205,19 +58446,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static @@ -54241,19 +58482,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate buffer object names - /// - /// - /// - /// Specifies the number of buffer object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated buffer object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static @@ -54270,15 +58511,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate mipmaps for a specified texture target - /// - /// - /// - /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenerateMipmap")] + /// [requires: v3.0] + /// Generate mipmaps for a specified texture target + /// + /// + /// + /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenerateMipmap")] public static void GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget target) { @@ -54293,20 +58534,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) { @@ -54327,20 +58568,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) { @@ -54362,21 +58603,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) { @@ -54391,21 +58632,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) { @@ -54426,21 +58667,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) { @@ -54462,21 +58703,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) { @@ -54491,14 +58732,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Generate a contiguous set of empty display lists - /// - /// - /// - /// Specifies the number of contiguous empty display lists to be generated. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Generate a contiguous set of empty display lists + /// + /// + /// + /// Specifies the number of contiguous empty display lists to be generated. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGenLists")] public static Int32 GenLists(Int32 range) @@ -54514,20 +58755,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) { @@ -54548,20 +58789,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) { @@ -54583,21 +58824,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) { @@ -54612,21 +58853,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) { @@ -54647,21 +58888,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) { @@ -54683,21 +58924,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Reserve program pipeline object names - /// - /// - /// - /// Specifies the number of program pipeline object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) { @@ -54712,19 +58953,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static void GenQueries(Int32 n, [OutAttribute] Int32[] ids) @@ -54746,19 +58987,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static void GenQueries(Int32 n, [OutAttribute] out Int32 ids) @@ -54781,19 +59022,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static @@ -54810,19 +59051,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static @@ -54845,19 +59086,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static @@ -54881,19 +59122,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Generate query object names - /// - /// - /// - /// Specifies the number of query object names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated query object names are stored. - /// - /// + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static @@ -54910,20 +59151,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) { @@ -54944,20 +59185,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) { @@ -54979,21 +59220,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) { @@ -55008,21 +59249,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) { @@ -55043,21 +59284,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) { @@ -55079,21 +59320,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) { @@ -55108,20 +59349,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Generate sampler object names - /// - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated sampler object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] Int32[] samplers) { @@ -55142,20 +59383,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Generate sampler object names - /// - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated sampler object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] out Int32 samplers) { @@ -55177,21 +59418,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Generate sampler object names - /// - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated sampler object names are stored. - /// - /// + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] public static unsafe void GenSamplers(Int32 count, [OutAttribute] Int32* samplers) { @@ -55206,21 +59447,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Generate sampler object names - /// - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated sampler object names are stored. - /// - /// + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] UInt32[] samplers) { @@ -55241,21 +59482,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Generate sampler object names - /// - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated sampler object names are stored. - /// - /// + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] out UInt32 samplers) { @@ -55277,21 +59518,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Generate sampler object names - /// - /// - /// - /// Specifies the number of sampler object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated sampler object names are stored. - /// - /// + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] public static unsafe void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers) { @@ -55306,19 +59547,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static void GenTextures(Int32 n, [OutAttribute] Int32[] textures) @@ -55340,19 +59581,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static void GenTextures(Int32 n, [OutAttribute] out Int32 textures) @@ -55375,19 +59616,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static @@ -55404,19 +59645,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static @@ -55439,19 +59680,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static @@ -55475,19 +59716,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static @@ -55504,20 +59745,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] Int32[] ids) { @@ -55538,20 +59779,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] out Int32 ids) { @@ -55573,21 +59814,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] public static unsafe void GenTransformFeedback(Int32 n, [OutAttribute] Int32* ids) { @@ -55602,21 +59843,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] UInt32[] ids) { @@ -55637,21 +59878,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] out UInt32 ids) { @@ -55673,21 +59914,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Reserve transform feedback object names - /// - /// - /// - /// Specifies the number of transform feedback object names to reserve. - /// - /// - /// - /// - /// Specifies an array of into which the reserved names will be written. - /// - /// + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] public static unsafe void GenTransformFeedback(Int32 n, [OutAttribute] UInt32* ids) { @@ -55702,20 +59943,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) { @@ -55736,20 +59977,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) { @@ -55771,21 +60012,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) { @@ -55800,21 +60041,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) { @@ -55835,21 +60076,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) { @@ -55871,21 +60112,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Generate vertex array object names - /// - /// - /// - /// Specifies the number of vertex array object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated vertex array object names are stored. - /// - /// + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) { @@ -55900,30 +60141,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_atomic_counters] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute] Int32[] @params) { @@ -55944,30 +60185,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_atomic_counters] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// - [AutoGenerated(Category = "ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] public static void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute] out Int32 @params) { @@ -55989,31 +60230,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_atomic_counters] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] public static unsafe void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute] Int32* @params) { @@ -56028,31 +60269,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_atomic_counters] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute] Int32[] @params) { @@ -56073,31 +60314,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_atomic_counters] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] public static void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute] out Int32 @params) { @@ -56119,31 +60360,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_atomic_counters] - /// Retrieve information about the set of active atomic counter buffers for a program - /// - /// - /// - /// The name of a program object from which to retrieve information. - /// - /// - /// - /// - /// Specifies index of an active atomic counter buffer. - /// - /// - /// - /// - /// Specifies which parameter of the atomic counter buffer to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] public static unsafe void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL.AtomicCounterBufferParameter pname, [OutAttribute] Int32* @params) { @@ -56158,44 +60399,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute] StringBuilder name) @@ -56222,44 +60463,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static @@ -56276,44 +60517,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static @@ -56341,44 +60582,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active attribute variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the attribute variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the attribute variable. - /// - /// - /// - /// - /// Returns the data type of the attribute variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the attribute variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static @@ -56395,40 +60636,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// - /// - /// - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] public static void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { @@ -56450,41 +60691,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// - /// - /// - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - /// + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] public static unsafe void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { @@ -56499,41 +60740,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// - /// - /// - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - /// + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] public static void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { @@ -56555,41 +60796,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query the subroutine name. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. - /// - /// - /// - /// - /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. - /// - /// + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] public static unsafe void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { @@ -56604,35 +60845,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query a property of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a into which the queried value or values will be placed. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32[] values) { @@ -56653,35 +60894,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query a property of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a into which the queried value or values will be placed. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] out Int32 values) { @@ -56703,36 +60944,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query a property of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a into which the queried value or values will be placed. - /// - /// + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] public static unsafe void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values) { @@ -56747,36 +60988,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query a property of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a into which the queried value or values will be placed. - /// - /// + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32[] values) { @@ -56797,36 +61038,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query a property of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a into which the queried value or values will be placed. - /// - /// + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] out Int32 values) { @@ -56848,36 +61089,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query a property of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a into which the queried value or values will be placed. - /// - /// + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] public static unsafe void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values) { @@ -56892,40 +61133,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// - /// - /// - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] public static void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { @@ -56947,41 +61188,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// - /// - /// - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - /// + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] public static unsafe void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { @@ -56996,41 +61237,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// - /// - /// - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - /// + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] public static void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { @@ -57052,41 +61293,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Query the name of an active shader subroutine uniform - /// - /// - /// - /// Specifies the name of the program containing the subroutine. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the index of the shader subroutine uniform. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in name. - /// - /// - /// - /// - /// Specifies the address of a variable into which is written the number of characters copied into name. - /// - /// - /// - /// - /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. - /// - /// + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] public static unsafe void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { @@ -57101,44 +61342,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveUniformType type, [OutAttribute] StringBuilder name) @@ -57165,44 +61406,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static @@ -57219,44 +61460,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static @@ -57284,44 +61525,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns information about an active uniform variable for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the index of the uniform variable to be queried. - /// - /// - /// - /// - /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. - /// - /// - /// - /// - /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. - /// - /// - /// - /// - /// Returns the size of the uniform variable. - /// - /// - /// - /// - /// Returns the data type of the uniform variable. - /// - /// - /// - /// - /// Returns a null terminated string containing the name of the uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static @@ -57338,30 +61579,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query information about an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the name of the parameter to query. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the result of the query. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32[] @params) { @@ -57382,30 +61623,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query information about an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the name of the parameter to query. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the result of the query. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] out Int32 @params) { @@ -57427,31 +61668,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query information about an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the name of the parameter to query. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the result of the query. - /// - /// + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] public static unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params) { @@ -57466,31 +61707,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query information about an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the name of the parameter to query. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the result of the query. - /// - /// + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32[] @params) { @@ -57511,31 +61752,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query information about an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the name of the parameter to query. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the result of the query. - /// - /// + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] out Int32 @params) { @@ -57557,31 +61798,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query information about an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the name of the parameter to query. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the result of the query. - /// - /// + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] public static unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params) { @@ -57596,35 +61837,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the name of an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// - /// - /// - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] public static void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) { @@ -57646,36 +61887,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the name of an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// - /// - /// - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - /// + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] public static unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) { @@ -57690,36 +61931,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the name of an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// - /// - /// - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - /// + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] public static void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) { @@ -57741,36 +61982,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the name of an active uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the index of the uniform block within program. - /// - /// - /// - /// - /// Specifies the size of the buffer addressed by uniformBlockName. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. - /// - /// - /// - /// - /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. - /// - /// + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] public static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) { @@ -57785,35 +62026,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query the name of an active uniform - /// - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// - /// - /// - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// - /// - /// - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] public static void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformName) { @@ -57835,36 +62076,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query the name of an active uniform - /// - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// - /// - /// - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// - /// - /// - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - /// + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] public static unsafe void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName) { @@ -57879,36 +62120,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query the name of an active uniform - /// - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// - /// - /// - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// - /// - /// - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - /// + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] public static void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformName) { @@ -57930,36 +62171,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Query the name of an active uniform - /// - /// - /// - /// Specifies the program containing the active uniform index uniformIndex. - /// - /// - /// - /// - /// Specifies the index of the active uniform whose name to query. - /// - /// - /// - /// - /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. - /// - /// - /// - /// - /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. - /// - /// - /// - /// - /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. - /// - /// + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] public static unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName) { @@ -57974,35 +62215,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. - /// - /// - /// - /// - /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32[] @params) { @@ -58024,35 +62265,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. - /// - /// - /// - /// - /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] out Int32 @params) { @@ -58075,36 +62316,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. - /// - /// - /// - /// - /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - /// + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] public static unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params) { @@ -58119,36 +62360,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. - /// - /// - /// - /// - /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - /// + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32[] @params) { @@ -58170,36 +62411,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. - /// - /// - /// - /// - /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - /// + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] out Int32 @params) { @@ -58222,36 +62463,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Returns information about several active uniform variables for the specified program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. - /// - /// - /// - /// - /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. - /// - /// - /// - /// - /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. - /// - /// + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] public static unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params) { @@ -58266,32 +62507,32 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in shaders. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static - void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] obj) + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] shaders) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -58300,9 +62541,9 @@ namespace OpenTK.Graphics.OpenGL unsafe { fixed (Int32* count_ptr = &count) - fixed (Int32* obj_ptr = obj) + fixed (Int32* shaders_ptr = shaders) { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); count = *count_ptr; } } @@ -58312,32 +62553,32 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in shaders. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static - void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 obj) + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 shaders) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -58346,11 +62587,11 @@ namespace OpenTK.Graphics.OpenGL unsafe { fixed (Int32* count_ptr = &count) - fixed (Int32* obj_ptr = &obj) + fixed (Int32* shaders_ptr = &shaders) { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); count = *count_ptr; - obj = *obj_ptr; + shaders = *shaders_ptr; } } #if DEBUG @@ -58359,72 +62600,72 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in shaders. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static - unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* obj) + unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* shaders) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj); + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); #if DEBUG } #endif } - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in shaders. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static - void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] obj) + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] shaders) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -58433,9 +62674,9 @@ namespace OpenTK.Graphics.OpenGL unsafe { fixed (Int32* count_ptr = &count) - fixed (UInt32* obj_ptr = obj) + fixed (UInt32* shaders_ptr = shaders) { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); count = *count_ptr; } } @@ -58445,33 +62686,33 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in shaders. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static - void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 obj) + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 shaders) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -58480,11 +62721,11 @@ namespace OpenTK.Graphics.OpenGL unsafe { fixed (Int32* count_ptr = &count) - fixed (UInt32* obj_ptr = &obj) + fixed (UInt32* shaders_ptr = &shaders) { - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); count = *count_ptr; - obj = *obj_ptr; + shaders = *shaders_ptr; } } #if DEBUG @@ -58493,58 +62734,58 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the handles of the shader objects attached to a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the size of the array for storing the returned object names. - /// - /// - /// - /// - /// Returns the number of names actually returned in shaders. - /// - /// - /// - /// - /// Specifies an array that is used to return the names of attached shader objects. - /// - /// + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static - unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj) + unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj); + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); #if DEBUG } #endif } - /// [requires: v2.0] - /// Returns the location of an attribute variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - /// + /// [requires: v2.0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] public static Int32 GetAttribLocation(Int32 program, String name) @@ -58560,19 +62801,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the location of an attribute variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. - /// - /// + /// [requires: v2.0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] public static @@ -58768,24 +63009,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: v3.2] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int64[] @params) @@ -58807,24 +63048,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: v3.2] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int64 @params) @@ -58847,24 +63088,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: v3.2] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] public static @@ -58881,24 +63122,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: v1.5] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int32[] @params) @@ -58920,24 +63161,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: v1.5] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int32 @params) @@ -58960,24 +63201,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: v1.5] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] public static @@ -58994,24 +63235,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [OutAttribute] IntPtr @params) @@ -59027,24 +63268,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) @@ -59069,24 +63310,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) @@ -59111,24 +63352,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) @@ -59153,24 +63394,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return the pointer to a mapped buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) @@ -59196,29 +63437,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) @@ -59234,29 +63475,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) @@ -59281,29 +63522,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) @@ -59328,29 +63569,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) @@ -59375,29 +63616,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Returns a subset of a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. - /// - /// - /// - /// - /// Specifies the size in bytes of the data store region being returned. - /// - /// - /// - /// - /// Specifies a pointer to the location where buffer object data is returned. - /// - /// + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) @@ -59423,19 +63664,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetClipPlane")] public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute] Double[] equation) @@ -59457,19 +63698,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetClipPlane")] public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute] out Double equation) @@ -59492,19 +63733,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetClipPlane")] public static @@ -59521,30 +63762,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTable")] + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr table) { @@ -59559,30 +63800,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTable")] + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] table) where T3 : struct @@ -59606,30 +63847,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTable")] + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] table) where T3 : struct @@ -59653,30 +63894,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTable")] + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] table) where T3 : struct @@ -59700,30 +63941,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTable")] + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 table) where T3 : struct @@ -59748,25 +63989,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")] + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single[] @params) { @@ -59787,25 +64028,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")] + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Single @params) { @@ -59827,26 +64068,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single* @params) { @@ -59861,25 +64102,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")] + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32[] @params) { @@ -59900,25 +64141,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")] + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Int32 @params) { @@ -59940,26 +64181,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32* @params) { @@ -59974,24 +64215,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [OutAttribute] IntPtr img) @@ -60007,24 +64248,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[] img) @@ -60049,24 +64290,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,] img) @@ -60091,24 +64332,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,,] img) @@ -60133,24 +64374,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Return a compressed texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Returns the compressed texture image. - /// - /// + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] ref T2 img) @@ -60176,30 +64417,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr image) { @@ -60214,30 +64455,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] image) where T3 : struct @@ -60261,30 +64502,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] image) where T3 : struct @@ -60308,30 +64549,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] image) where T3 : struct @@ -60355,30 +64596,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 image) where T3 : struct @@ -60403,25 +64644,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")] + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Single[] @params) { @@ -60442,25 +64683,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")] + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] out Single @params) { @@ -60482,26 +64723,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Single* @params) { @@ -60516,25 +64757,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")] + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Int32[] @params) { @@ -60555,25 +64796,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")] + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] out Int32 @params) { @@ -60595,26 +64836,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Int32* @params) { @@ -60629,52 +64870,52 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] public static - Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.All[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.All[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.All[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -60682,13 +64923,13 @@ namespace OpenTK.Graphics.OpenGL #endif unsafe { - fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = sources) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = types) + fixed (OpenTK.Graphics.OpenGL.All* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL.All* types_ptr = types) fixed (Int32* ids_ptr = ids) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = severities) + fixed (OpenTK.Graphics.OpenGL.All* severities_ptr = severities) fixed (Int32* lengths_ptr = lengths) { - return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.All*)sources_ptr, (OpenTK.Graphics.OpenGL.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); } } #if DEBUG @@ -60697,52 +64938,52 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] public static - Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL.All sources, [OutAttribute] out OpenTK.Graphics.OpenGL.All types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.All severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -60750,13 +64991,13 @@ namespace OpenTK.Graphics.OpenGL #endif unsafe { - fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = &sources) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = &types) + fixed (OpenTK.Graphics.OpenGL.All* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL.All* types_ptr = &types) fixed (Int32* ids_ptr = &ids) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = &severities) + fixed (OpenTK.Graphics.OpenGL.All* severities_ptr = &severities) fixed (Int32* lengths_ptr = &lengths) { - Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.All*)sources_ptr, (OpenTK.Graphics.OpenGL.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); sources = *sources_ptr; types = *types_ptr; ids = *ids_ptr; @@ -60771,112 +65012,112 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] public static - unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL.All* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources, (OpenTK.Graphics.OpenGL.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.All*)sources, (OpenTK.Graphics.OpenGL.All*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.All*)severities, (Int32*)lengths, (StringBuilder)messageLog); #if DEBUG } #endif } - /// [requires: v4.3 and KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] public static - Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.All[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.All[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.All[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -60884,13 +65125,13 @@ namespace OpenTK.Graphics.OpenGL #endif unsafe { - fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = sources) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = types) + fixed (OpenTK.Graphics.OpenGL.All* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL.All* types_ptr = types) fixed (UInt32* ids_ptr = ids) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = severities) + fixed (OpenTK.Graphics.OpenGL.All* severities_ptr = severities) fixed (Int32* lengths_ptr = lengths) { - return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.All*)sources_ptr, (OpenTK.Graphics.OpenGL.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); } } #if DEBUG @@ -60899,53 +65140,53 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] public static - Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL.All sources, [OutAttribute] out OpenTK.Graphics.OpenGL.All types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.All severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -60953,13 +65194,13 @@ namespace OpenTK.Graphics.OpenGL #endif unsafe { - fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = &sources) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = &types) + fixed (OpenTK.Graphics.OpenGL.All* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL.All* types_ptr = &types) fixed (UInt32* ids_ptr = &ids) - fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = &severities) + fixed (OpenTK.Graphics.OpenGL.All* severities_ptr = &severities) fixed (Int32* lengths_ptr = &lengths) { - Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.All*)sources_ptr, (OpenTK.Graphics.OpenGL.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); sources = *sources_ptr; types = *types_ptr; ids = *ids_ptr; @@ -60974,66 +65215,66 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve messages from the debug message log - /// - /// - /// - /// The number of debug messages to retrieve from the log. - /// - /// - /// - /// - /// The size of the buffer whose address is given by messageLog. - /// - /// - /// - /// - /// The address of an array of variables to receive the sources of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the types of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of unsigned integers to receive the ids of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the severites of the retrieved messages. - /// - /// - /// - /// - /// The address of an array of variables to receive the lengths of the received messages. - /// - /// - /// - /// - /// The address of an array of characters that will receive the messages. - /// - /// + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] public static - unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL.All* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources, (OpenTK.Graphics.OpenGL.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.All*)sources, (OpenTK.Graphics.OpenGL.All*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.All*)severities, (Int32*)lengths, (StringBuilder)messageLog); #if DEBUG } #endif } - /// [requires: v4.1 and ARB_viewport_array] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Double[] data) { @@ -61053,8 +65294,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Double data) { @@ -61075,9 +65316,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Double* data) { @@ -61091,9 +65332,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Double[] data) { @@ -61113,9 +65354,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Double data) { @@ -61136,9 +65377,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Double* data) { @@ -61212,9 +65453,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return error information - /// + /// [requires: v1.0] + /// Return error information + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetError")] public static OpenTK.Graphics.OpenGL.ErrorCode GetError() @@ -61222,8 +65463,8 @@ namespace OpenTK.Graphics.OpenGL return Delegates.glGetError(); } - /// [requires: v4.1 and ARB_viewport_array] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Single[] data) { @@ -61243,8 +65484,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Single data) { @@ -61265,9 +65506,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Single* data) { @@ -61281,9 +65522,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Single[] data) { @@ -61303,9 +65544,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Single data) { @@ -61326,9 +65567,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_viewport_array] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Single* data) { @@ -61402,20 +65643,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_blend_func_extended] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - /// - [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glGetFragDataIndex")] + /// [requires: v3.3] + /// Query the bindings of color indices to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose index to query + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glGetFragDataIndex")] public static Int32 GetFragDataIndex(Int32 program, String name) { @@ -61430,21 +65671,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_blend_func_extended] - /// Query the bindings of color indices to user-defined varying out variables - /// - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose index to query - /// - /// + /// [requires: v3.3] + /// Query the bindings of color indices to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose index to query + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glGetFragDataIndex")] + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glGetFragDataIndex")] public static Int32 GetFragDataIndex(UInt32 program, String name) { @@ -61459,19 +65700,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to query - /// - /// + /// [requires: v3.0] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] public static Int32 GetFragDataLocation(Int32 program, String name) @@ -61487,19 +65728,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to query - /// - /// + /// [requires: v3.0] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] public static @@ -61516,30 +65757,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + /// [requires: v3.0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { @@ -61560,30 +65801,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + /// [requires: v3.0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { @@ -61605,31 +65846,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// + /// [requires: v3.0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32* @params) { @@ -61644,25 +65885,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_framebuffer_no_attachments] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] + /// [requires: v4.3] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] Int32[] @params) { @@ -61683,25 +65924,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_framebuffer_no_attachments] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] + /// [requires: v4.3] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] public static void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] out Int32 @params) { @@ -61723,26 +65964,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_framebuffer_no_attachments] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// + /// [requires: v4.3] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] public static unsafe void GetFramebufferParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferDefaultParameter pname, [OutAttribute] Int32* @params) { @@ -61757,35 +65998,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogram")] + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { @@ -61800,35 +66041,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogram")] + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct @@ -61852,35 +66093,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogram")] + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct @@ -61904,35 +66145,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogram")] + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct @@ -61956,35 +66197,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogram")] + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct @@ -62009,25 +66250,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")] + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Single[] @params) { @@ -62048,25 +66289,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")] + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] out Single @params) { @@ -62088,26 +66329,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Single* @params) { @@ -62122,25 +66363,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")] + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Int32[] @params) { @@ -62161,25 +66402,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")] + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] out Int32 @params) { @@ -62201,26 +66442,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Int32* @params) { @@ -62354,10 +66595,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sync] - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetInteger64v")] + /// [requires: v3.2] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetInteger64v")] public static - void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] Int64[] @params) + void GetInteger64(OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -62367,7 +66608,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int64* @params_ptr = @params) { - Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.ArbSync)pname, (Int64*)@params_ptr); + Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.All)pname, (Int64*)@params_ptr); } } #if DEBUG @@ -62375,10 +66616,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sync] - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetInteger64v")] + /// [requires: v3.2] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetInteger64v")] public static - void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] out Int64 @params) + void GetInteger64(OpenTK.Graphics.OpenGL.All pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -62388,7 +66629,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int64* @params_ptr = &@params) { - Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.ArbSync)pname, (Int64*)@params_ptr); + Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.All)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } @@ -62397,17 +66638,17 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sync] + /// [requires: v3.2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetInteger64v")] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetInteger64v")] public static - unsafe void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] Int64* @params) + unsafe void GetInteger64(OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.ArbSync)pname, (Int64*)@params); + Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.All)pname, (Int64*)@params); #if DEBUG } #endif @@ -62592,8 +66833,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and ARB_internalformat_query2] - [AutoGenerated(Category = "ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.All internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int64[] @params) { @@ -62613,8 +66854,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and ARB_internalformat_query2] - [AutoGenerated(Category = "ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.All internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] out Int64 @params) { @@ -62635,9 +66876,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and ARB_internalformat_query2] + /// [requires: v4.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] + [AutoGenerated(Category = "VERSION_4_3|ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.All internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int64* @params) { @@ -62652,35 +66893,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_internalformat_query] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// - /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// - /// - /// Specifies the type of information to query. - /// - /// - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// - [AutoGenerated(Category = "ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] + /// [requires: v4.2] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.All internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int32[] @params) { @@ -62701,35 +66942,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_internalformat_query] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// - /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// - /// - /// Specifies the type of information to query. - /// - /// - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// - [AutoGenerated(Category = "ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] + /// [requires: v4.2] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] public static void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.All internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] out Int32 @params) { @@ -62751,36 +66992,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_internalformat_query] - /// Retrieve information about implementation-dependent support for internal formats - /// - /// - /// - /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the internal format about which to retrieve information. - /// - /// - /// - /// - /// Specifies the type of information to query. - /// - /// - /// - /// - /// Specifies the maximum number of basic machine units that may be written to params by the function. - /// - /// - /// - /// - /// Specifies the address of a variable into which to write the retrieved information. - /// - /// + /// [requires: v4.2] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] + [AutoGenerated(Category = "VERSION_4_2|ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] public static unsafe void GetInternalformat(OpenTK.Graphics.OpenGL.ImageTarget target, OpenTK.Graphics.OpenGL.All internalformat, OpenTK.Graphics.OpenGL.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int32* @params) { @@ -62795,24 +67036,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] Single[] @params) @@ -62834,24 +67075,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] out Single @params) @@ -62874,24 +67115,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightfv")] public static @@ -62908,24 +67149,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightiv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] Int32[] @params) @@ -62947,24 +67188,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightiv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] out Int32 @params) @@ -62987,24 +67228,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return light source parameter values - /// - /// - /// - /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return light source parameter values + /// + /// + /// + /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetLightiv")] public static @@ -63021,24 +67262,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapdv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Double[] v) @@ -63060,24 +67301,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapdv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] out Double v) @@ -63100,24 +67341,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapdv")] public static @@ -63134,24 +67375,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapfv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Single[] v) @@ -63173,24 +67414,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapfv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] out Single v) @@ -63213,24 +67454,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapfv")] public static @@ -63247,24 +67488,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapiv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Int32[] v) @@ -63286,24 +67527,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapiv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] out Int32 v) @@ -63326,24 +67567,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return evaluator parameters - /// - /// - /// - /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. - /// - /// - /// - /// - /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return evaluator parameters + /// + /// + /// + /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. + /// + /// + /// + /// + /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMapiv")] public static @@ -63360,24 +67601,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Single[] @params) @@ -63399,24 +67640,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Single @params) @@ -63439,24 +67680,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialfv")] public static @@ -63473,24 +67714,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialiv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Int32[] @params) @@ -63512,24 +67753,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialiv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Int32 @params) @@ -63552,24 +67793,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return material parameters - /// - /// - /// - /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. - /// - /// - /// - /// - /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return material parameters + /// + /// + /// + /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. + /// + /// + /// + /// + /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetMaterialiv")] public static @@ -63586,35 +67827,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmax")] + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { @@ -63629,35 +67870,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmax")] + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct @@ -63681,35 +67922,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmax")] + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct @@ -63733,35 +67974,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmax")] + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct @@ -63785,35 +68026,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmax")] + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct @@ -63838,25 +68079,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")] + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Single[] @params) { @@ -63877,25 +68118,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")] + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] out Single @params) { @@ -63917,26 +68158,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Single* @params) { @@ -63951,25 +68192,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")] + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Int32[] @params) { @@ -63990,25 +68231,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")] + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] out Int32 @params) { @@ -64030,26 +68271,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Int32* @params) { @@ -64064,25 +68305,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute] Single[] val) { @@ -64103,25 +68344,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute] out Single val) { @@ -64143,26 +68384,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute] Single* val) { @@ -64177,26 +68418,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single[] val) { @@ -64217,26 +68458,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute] out Single val) { @@ -64258,26 +68499,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single* val) { @@ -64292,35 +68533,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) { @@ -64341,35 +68582,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) { @@ -64391,36 +68632,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) { @@ -64435,36 +68676,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) { @@ -64485,36 +68726,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] public static void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) { @@ -64536,36 +68777,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] public static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) { @@ -64580,30 +68821,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) { @@ -64624,30 +68865,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) { @@ -64669,31 +68910,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) { @@ -64708,30 +68949,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) where T0 : struct @@ -64761,30 +69002,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) where T0 : struct @@ -64815,31 +69056,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) where T0 : struct @@ -64863,30 +69104,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) where T0 : struct @@ -64916,30 +69157,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) where T0 : struct @@ -64970,31 +69211,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) where T0 : struct @@ -65018,30 +69259,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) where T0 : struct @@ -65071,30 +69312,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) where T0 : struct @@ -65125,31 +69366,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) where T0 : struct @@ -65173,30 +69414,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) where T0 : struct @@ -65227,30 +69468,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) where T0 : struct @@ -65282,31 +69523,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Retrieve the label of a sync object identified by a pointer - /// - /// - /// - /// The name of the sync object whose label to retrieve. - /// - /// - /// - /// - /// The length of the buffer whose address is in label. - /// - /// - /// - /// - /// The address of a variable to receive the length of the object label. - /// - /// - /// - /// - /// The address of a string that will receive the object label. - /// - /// + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] public static unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) where T0 : struct @@ -65331,19 +69572,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapfv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Single[] values) @@ -65365,19 +69606,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapfv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out Single values) @@ -65400,19 +69641,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapfv")] public static @@ -65429,19 +69670,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Int32[] values) @@ -65463,19 +69704,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out Int32 values) @@ -65498,19 +69739,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static @@ -65527,19 +69768,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static @@ -65562,19 +69803,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static @@ -65598,19 +69839,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static @@ -65627,19 +69868,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Int16[] values) @@ -65661,19 +69902,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out Int16 values) @@ -65696,19 +69937,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static @@ -65725,19 +69966,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static @@ -65760,19 +70001,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static @@ -65796,19 +70037,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the specified pixel map - /// - /// - /// - /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Returns the pixel map contents. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the specified pixel map + /// + /// + /// + /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Returns the pixel map contents. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static @@ -65824,8 +70065,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetPixelMapxv")] + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] public static void GetPixelMapx(OpenTK.Graphics.OpenGL.OesFixedPoint map, Int32 size, [OutAttribute] int[] values) { @@ -65845,8 +70086,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetPixelMapxv")] + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] public static void GetPixelMapx(OpenTK.Graphics.OpenGL.OesFixedPoint map, Int32 size, [OutAttribute] out int values) { @@ -65867,9 +70108,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and OES_fixed_point] + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetPixelMapxv")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetPixelMapxv")] public static unsafe void GetPixelMapx(OpenTK.Graphics.OpenGL.OesFixedPoint map, Int32 size, [OutAttribute] int* values) { @@ -65884,20 +70125,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] + /// [requires: v1.1][deprecated: v3.2] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_1|VERSION_4_3|VERSION_4_3|KHR_debug", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute] IntPtr @params) { @@ -65912,20 +70153,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] + /// [requires: v1.1][deprecated: v3.2] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_1|VERSION_4_3|VERSION_4_3|KHR_debug", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) where T1 : struct @@ -65949,20 +70190,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] + /// [requires: v1.1][deprecated: v3.2] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_1|VERSION_4_3|VERSION_4_3|KHR_debug", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) where T1 : struct @@ -65986,20 +70227,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] + /// [requires: v1.1][deprecated: v3.2] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_1|VERSION_4_3|VERSION_4_3|KHR_debug", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) where T1 : struct @@ -66023,20 +70264,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Return the address of the specified pointer - /// - /// - /// - /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. - /// - /// - /// - /// - /// Returns the pointer value specified by pname. - /// - /// - [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] + /// [requires: v1.1][deprecated: v3.2] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_1|VERSION_4_3|VERSION_4_3|KHR_debug", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) where T1 : struct @@ -66061,14 +70302,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the polygon stipple pattern - /// - /// - /// - /// Returns the stipple pattern. The initial value is all 1's. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the polygon stipple pattern + /// + /// + /// + /// Returns the stipple pattern. The initial value is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPolygonStipple")] public static void GetPolygonStipple([OutAttribute] Byte[] mask) @@ -66090,14 +70331,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the polygon stipple pattern - /// - /// - /// - /// Returns the stipple pattern. The initial value is all 1's. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the polygon stipple pattern + /// + /// + /// + /// Returns the stipple pattern. The initial value is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPolygonStipple")] public static void GetPolygonStipple([OutAttribute] out Byte mask) @@ -66120,14 +70361,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return the polygon stipple pattern - /// - /// - /// - /// Returns the stipple pattern. The initial value is all 1's. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return the polygon stipple pattern + /// + /// + /// + /// Returns the stipple pattern. The initial value is all 1's. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetPolygonStipple")] public static @@ -66144,35 +70385,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [OutAttribute] IntPtr binary) { @@ -66196,35 +70437,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct @@ -66257,35 +70498,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct @@ -66318,35 +70559,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct @@ -66379,35 +70620,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct @@ -66441,36 +70682,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary) { @@ -66485,36 +70726,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct @@ -66538,36 +70779,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct @@ -66591,36 +70832,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct @@ -66644,36 +70885,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct @@ -66698,36 +70939,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [OutAttribute] IntPtr binary) { @@ -66751,36 +70992,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct @@ -66813,36 +71054,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct @@ -66875,36 +71116,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct @@ -66937,36 +71178,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct @@ -67000,36 +71241,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary) { @@ -67044,36 +71285,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct @@ -67097,36 +71338,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct @@ -67150,36 +71391,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct @@ -67203,36 +71444,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Return a binary representation of a program object's compiled and linked executable source - /// - /// - /// - /// Specifies the name of a program object whose binary representation to retrieve. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given by binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the number of bytes written into binary. - /// - /// - /// - /// - /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. - /// - /// - /// - /// - /// Specifies the address an array into which the GL will return program's binary representation. - /// - /// + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct @@ -67257,29 +71498,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) @@ -67302,29 +71543,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static @@ -67341,29 +71582,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static @@ -67387,29 +71628,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a program object - /// - /// - /// - /// Specifies the program object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static @@ -67426,30 +71667,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query a property of an interface in a program - /// - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// - /// - /// - /// The address of a variable to retrieve the value of pname for the program interface. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute] Int32[] @params) { @@ -67470,30 +71711,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query a property of an interface in a program - /// - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// - /// - /// - /// The address of a variable to retrieve the value of pname for the program interface. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] public static void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute] out Int32 @params) { @@ -67515,31 +71756,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query a property of an interface in a program - /// - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// - /// - /// - /// The address of a variable to retrieve the value of pname for the program interface. - /// - /// + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] public static unsafe void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute] Int32* @params) { @@ -67554,31 +71795,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query a property of an interface in a program - /// - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// - /// - /// - /// The address of a variable to retrieve the value of pname for the program interface. - /// - /// + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute] Int32[] @params) { @@ -67599,31 +71840,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query a property of an interface in a program - /// - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// - /// - /// - /// The address of a variable to retrieve the value of pname for the program interface. - /// - /// + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] public static void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute] out Int32 @params) { @@ -67645,31 +71886,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query a property of an interface in a program - /// - /// - /// - /// The name of a program object whose interface to query. - /// - /// - /// - /// - /// A token identifying the interface within program to query. - /// - /// - /// - /// - /// The name of the parameter within programInterface to query. - /// - /// - /// - /// - /// The address of a variable to retrieve the value of pname for the program interface. - /// - /// + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] public static unsafe void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, OpenTK.Graphics.OpenGL.ProgramInterfaceParameter pname, [OutAttribute] Int32* @params) { @@ -67684,24 +71925,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] Int32[] @params) @@ -67723,24 +71964,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] out Int32 @params) @@ -67763,24 +72004,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static @@ -67797,24 +72038,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static @@ -67837,24 +72078,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static @@ -67878,24 +72119,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static @@ -67912,30 +72153,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// - /// - /// - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { @@ -67957,31 +72198,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// - /// - /// - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - /// + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { @@ -67996,31 +72237,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// - /// - /// - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - /// + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { @@ -68042,31 +72283,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve the info log string from a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object from which to retrieve the info log. - /// - /// - /// - /// - /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the number of characters written into infoLog. - /// - /// - /// - /// - /// Specifies the address of an array of characters into which will be written the info log for pipeline. - /// - /// + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { @@ -68081,25 +72322,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32[] @params) { @@ -68120,25 +72361,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] out Int32 @params) { @@ -68160,26 +72401,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - /// + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32* @params) { @@ -68194,26 +72435,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - /// + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32[] @params) { @@ -68234,26 +72475,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - /// + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] out Int32 @params) { @@ -68275,26 +72516,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Retrieve properties of a program pipeline object - /// - /// - /// - /// Specifies the name of a program pipeline object whose parameter retrieve. - /// - /// - /// - /// - /// Specifies the name of the parameter to retrieve. - /// - /// - /// - /// - /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. - /// - /// + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32* @params) { @@ -68309,25 +72550,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the index of a named resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// The name of the resource to query the index of. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] + /// [requires: v4.3] + /// Query the index of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the index of. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] public static Int32 GetProgramResourceIndex(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name) { @@ -68342,26 +72583,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the index of a named resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// The name of the resource to query the index of. - /// - /// + /// [requires: v4.3] + /// Query the index of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the index of. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] public static Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name) { @@ -68376,20 +72617,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL.ProgramProperty[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] @params) { @@ -68412,20 +72653,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] public static void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL.ProgramProperty props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 @params) { @@ -68450,21 +72691,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] public static unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL.ProgramProperty* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params) { @@ -68479,21 +72720,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL.ProgramProperty[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] @params) { @@ -68516,21 +72757,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] public static void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL.ProgramProperty props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 @params) { @@ -68555,21 +72796,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Retrieve values for multiple properties of a single active resource within a program object - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] public static unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL.ProgramProperty* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params) { @@ -68584,25 +72825,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the location of a named resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// The name of the resource to query the location of. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] + /// [requires: v4.3] + /// Query the location of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] public static Int32 GetProgramResourceLocation(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name) { @@ -68617,26 +72858,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the location of a named resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// The name of the resource to query the location of. - /// - /// + /// [requires: v4.3] + /// Query the location of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] public static Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name) { @@ -68651,25 +72892,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the fragment color index of a named variable within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// The name of the resource to query the location of. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] + /// [requires: v4.3] + /// Query the fragment color index of a named variable within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] public static Int32 GetProgramResourceLocationIndex(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name) { @@ -68684,26 +72925,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the fragment color index of a named variable within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the resource named name. - /// - /// - /// - /// - /// The name of the resource to query the location of. - /// - /// + /// [requires: v4.3] + /// Query the fragment color index of a named variable within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] public static Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name) { @@ -68718,40 +72959,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the name of an indexed resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// - /// - /// The size of the character array whose address is given by name. - /// - /// - /// - /// - /// The address of a variable which will receive the length of the resource name. - /// - /// - /// - /// - /// The address of a character array into which will be written the name of the resource. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder name) { @@ -68772,40 +73013,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the name of an indexed resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// - /// - /// The size of the character array whose address is given by name. - /// - /// - /// - /// - /// The address of a variable which will receive the length of the resource name. - /// - /// - /// - /// - /// The address of a character array into which will be written the name of the resource. - /// - /// - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] public static void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { @@ -68827,41 +73068,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the name of an indexed resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// - /// - /// The size of the character array whose address is given by name. - /// - /// - /// - /// - /// The address of a variable which will receive the length of the resource name. - /// - /// - /// - /// - /// The address of a character array into which will be written the name of the resource. - /// - /// + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] public static unsafe void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { @@ -68876,41 +73117,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the name of an indexed resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// - /// - /// The size of the character array whose address is given by name. - /// - /// - /// - /// - /// The address of a variable which will receive the length of the resource name. - /// - /// - /// - /// - /// The address of a character array into which will be written the name of the resource. - /// - /// + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder name) { @@ -68931,41 +73172,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the name of an indexed resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// - /// - /// The size of the character array whose address is given by name. - /// - /// - /// - /// - /// The address of a variable which will receive the length of the resource name. - /// - /// - /// - /// - /// The address of a character array into which will be written the name of the resource. - /// - /// + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] public static void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { @@ -68987,41 +73228,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_program_interface_query] - /// Query the name of an indexed resource within a program - /// - /// - /// - /// The name of a program object whose resources to query. - /// - /// - /// - /// - /// A token identifying the interface within program containing the indexed resource. - /// - /// - /// - /// - /// The index of the resource within programInterface of program. - /// - /// - /// - /// - /// The size of the character array whose address is given by name. - /// - /// - /// - /// - /// The address of a variable which will receive the length of the resource name. - /// - /// - /// - /// - /// The address of a character array into which will be written the name of the resource. - /// - /// + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] public static unsafe void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { @@ -69036,30 +73277,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] public static void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] out Int32 values) { @@ -69081,31 +73322,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - /// + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] public static unsafe void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] Int32* values) { @@ -69120,31 +73361,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - /// + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] public static void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] out Int32 values) { @@ -69166,31 +73407,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve properties of a program object corresponding to a specified shader stage - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. - /// - /// - /// - /// - /// Specifies the address of a variable into which the queried value or values will be placed. - /// - /// + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] public static unsafe void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] Int32* values) { @@ -69205,30 +73446,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Return parameters of an indexed query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32[] @params) { @@ -69249,30 +73490,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Return parameters of an indexed query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] out Int32 @params) { @@ -69294,31 +73535,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Return parameters of an indexed query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32* @params) { @@ -69333,31 +73574,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Return parameters of an indexed query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32[] @params) { @@ -69378,31 +73619,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Return parameters of an indexed query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] out Int32 @params) { @@ -69424,31 +73665,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback3] - /// Return parameters of an indexed query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the index of the query object target. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32* @params) { @@ -69463,24 +73704,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32[] @params) @@ -69502,24 +73743,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] out Int32 @params) @@ -69542,24 +73783,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object target - /// - /// - /// - /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] public static @@ -69576,25 +73817,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64[] @params) { @@ -69615,25 +73856,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out Int64 @params) { @@ -69655,26 +73896,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64* @params) { @@ -69689,26 +73930,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64[] @params) { @@ -69729,26 +73970,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out Int64 @params) { @@ -69770,26 +74011,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64* @params) { @@ -69804,24 +74045,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int32[] @params) @@ -69843,24 +74084,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out Int32 @params) @@ -69883,24 +74124,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static @@ -69917,24 +74158,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static @@ -69957,24 +74198,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static @@ -69998,24 +74239,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static @@ -70032,26 +74273,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjectui64v")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] UInt64[] @params) { @@ -70072,26 +74313,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjectui64v")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out UInt64 @params) { @@ -70113,26 +74354,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjectui64v")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] UInt64* @params) { @@ -70147,24 +74388,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] public static @@ -70187,24 +74428,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] public static @@ -70228,24 +74469,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] public static @@ -70262,25 +74503,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] + /// [requires: v3.0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { @@ -70301,25 +74542,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] + /// [requires: v3.0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { @@ -70341,26 +74582,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// + /// [requires: v3.0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { @@ -70375,25 +74616,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single[] @params) { @@ -70414,25 +74655,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Single @params) { @@ -70454,26 +74695,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single* @params) { @@ -70488,26 +74729,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single[] @params) { @@ -70528,26 +74769,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Single @params) { @@ -70569,26 +74810,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single* @params) { @@ -70602,10 +74843,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] public static - void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32[] @params) + void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -70615,7 +74856,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = @params) { - Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)@params_ptr); } } #if DEBUG @@ -70623,10 +74864,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] public static - void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] out Int32 @params) + void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -70636,7 +74877,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = &@params) { - Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } @@ -70645,27 +74886,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] public static - unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32* @params) + unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params); + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)@params); #if DEBUG } #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] public static - void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32[] @params) + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -70675,7 +74916,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = @params) { - Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)@params_ptr); } } #if DEBUG @@ -70683,11 +74924,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] public static - void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] out Int32 @params) + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -70697,7 +74938,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = &@params) { - Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } @@ -70706,27 +74947,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] public static - unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32* @params) + unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params); + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)@params); #if DEBUG } #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIuiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] public static - void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] UInt32[] @params) + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -70736,7 +74977,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (UInt32* @params_ptr = @params) { - Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)@params_ptr); + Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (UInt32*)@params_ptr); } } #if DEBUG @@ -70744,11 +74985,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIuiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] public static - void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] out UInt32 @params) + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -70758,7 +74999,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (UInt32* @params_ptr = &@params) { - Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)@params_ptr); + Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } @@ -70767,42 +75008,42 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIuiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] public static - unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] UInt32* @params) + unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)@params); + Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (UInt32*)@params); #if DEBUG } #endif } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32[] @params) { @@ -70823,25 +75064,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Int32 @params) { @@ -70863,26 +75104,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32* @params) { @@ -70897,26 +75138,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32[] @params) { @@ -70937,26 +75178,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Int32 @params) { @@ -70978,26 +75219,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Return sampler parameter values - /// - /// - /// - /// Specifies name of the sampler object from which to retrieve parameters. - /// - /// - /// - /// - /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. - /// - /// - /// - /// - /// Returns the sampler parameters. - /// - /// + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32* @params) { @@ -71012,40 +75253,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetSeparableFilter")] + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { @@ -71060,40 +75301,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetSeparableFilter")] + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] row, [InAttribute, OutAttribute] T4[] column, [InAttribute, OutAttribute] T5[] span) where T3 : struct @@ -71123,40 +75364,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetSeparableFilter")] + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] row, [InAttribute, OutAttribute] T4[,] column, [InAttribute, OutAttribute] T5[,] span) where T3 : struct @@ -71186,40 +75427,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetSeparableFilter")] + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct @@ -71249,40 +75490,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glGetSeparableFilter")] + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 row, [InAttribute, OutAttribute] ref T4 column, [InAttribute, OutAttribute] ref T5 span) where T3 : struct @@ -71315,29 +75556,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) @@ -71360,29 +75601,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static @@ -71399,29 +75640,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static @@ -71445,29 +75686,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the information log for a shader object - /// - /// - /// - /// Specifies the shader object whose information log is to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned information log. - /// - /// - /// - /// - /// Returns the length of the string returned in infoLog (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the information log. - /// - /// + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static @@ -71484,24 +75725,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] Int32[] @params) @@ -71523,24 +75764,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] out Int32 @params) @@ -71563,24 +75804,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static @@ -71597,24 +75838,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static @@ -71637,24 +75878,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static @@ -71678,24 +75919,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns a parameter from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static @@ -71712,30 +75953,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// - /// - /// - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// - /// - /// - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] + /// [requires: v4.1] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecisionType precisiontype, [OutAttribute] Int32[] range, [OutAttribute] Int32[] precision) { @@ -71757,30 +75998,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// - /// - /// - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// - /// - /// - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] + /// [requires: v4.1] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecisionType precisiontype, [OutAttribute] out Int32 range, [OutAttribute] out Int32 precision) { @@ -71804,31 +76045,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Retrieve the range and precision for numeric formats supported by the shader compiler - /// - /// - /// - /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the numeric format whose precision and range to query. - /// - /// - /// - /// - /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. - /// - /// - /// - /// - /// Specifies the address of an integer into which the numeric precision of the implementation is written. - /// - /// + /// [requires: v4.1] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecisionType precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision) { @@ -71843,29 +76084,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) @@ -71888,29 +76129,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static @@ -71927,29 +76168,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static @@ -71973,29 +76214,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the source code string from a shader object - /// - /// - /// - /// Specifies the shader object to be queried. - /// - /// - /// - /// - /// Specifies the size of the character buffer for storing the returned source code string. - /// - /// - /// - /// - /// Returns the length of the string returned in source (excluding the null terminator). - /// - /// - /// - /// - /// Specifies an array of characters that is used to return the source code string. - /// - /// + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static @@ -72012,19 +76253,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return a string describing the current GL connection - /// - /// - /// - /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. - /// - /// - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - /// + /// [requires: v1.0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetString")] public static String GetString(OpenTK.Graphics.OpenGL.StringName name) @@ -72040,19 +76281,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// - /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. - /// - /// - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - /// + /// [requires: v3.0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] public static String GetString(OpenTK.Graphics.OpenGL.StringNameIndexed name, Int32 index) @@ -72068,19 +76309,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Return a string describing the current GL connection - /// - /// - /// - /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. - /// - /// - /// - /// - /// For glGetStringi, specifies the index of the string to return. - /// - /// + /// [requires: v3.0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] public static @@ -72097,25 +76338,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the index of a subroutine uniform of a given shader stage within a program - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineIndex")] + /// [requires: v4.0] + /// Retrieve the index of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] public static Int32 GetSubroutineIndex(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { @@ -72130,26 +76371,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the index of a subroutine uniform of a given shader stage within a program - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - /// + /// [requires: v4.0] + /// Retrieve the index of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineIndex")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] public static Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { @@ -72164,25 +76405,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the location of a subroutine uniform of a given shader stage within a program - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineUniformLocation")] + /// [requires: v4.0] + /// Retrieve the location of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] public static Int32 GetSubroutineUniformLocation(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { @@ -72197,26 +76438,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the location of a subroutine uniform of a given shader stage within a program - /// - /// - /// - /// Specifies the name of the program containing shader stage. - /// - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the name of the subroutine uniform whose index to query. - /// - /// + /// [requires: v4.0] + /// Retrieve the location of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineUniformLocation")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] public static Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { @@ -72231,35 +76472,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Query the properties of a sync object - /// - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// - /// - /// - /// Specifies the address of an array to receive the values of the queried parameter. - /// - /// - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetSynciv")] + /// [requires: v3.2] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetSynciv")] public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.SyncParameter pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] Int32[] values) { @@ -72282,35 +76523,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Query the properties of a sync object - /// - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// - /// - /// - /// Specifies the address of an array to receive the values of the queried parameter. - /// - /// - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetSynciv")] + /// [requires: v3.2] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetSynciv")] public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.SyncParameter pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) { @@ -72334,36 +76575,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Query the properties of a sync object - /// - /// - /// - /// Specifies the sync object whose properties to query. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the sync object specified in sync. - /// - /// - /// - /// - /// Specifies the size of the buffer whose address is given in values. - /// - /// - /// - /// - /// Specifies the address of an variable to receive the number of integers placed in values. - /// - /// - /// - /// - /// Specifies the address of an array to receive the values of the queried parameter. - /// - /// + /// [requires: v3.2] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetSynciv")] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetSynciv")] public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.SyncParameter pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) { @@ -72378,24 +76619,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Single[] @params) @@ -72417,24 +76658,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] out Single @params) @@ -72457,24 +76698,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnvfv")] public static @@ -72491,24 +76732,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Int32[] @params) @@ -72530,24 +76771,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] out Int32 @params) @@ -72570,24 +76811,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexEnviv")] public static @@ -72604,24 +76845,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGendv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Double[] @params) @@ -72643,24 +76884,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGendv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Double @params) @@ -72683,24 +76924,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGendv")] public static @@ -72717,24 +76958,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGenfv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Single[] @params) @@ -72756,24 +76997,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGenfv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Single @params) @@ -72796,24 +77037,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGenfv")] public static @@ -72830,24 +77071,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGeniv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Int32[] @params) @@ -72869,24 +77110,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGeniv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Int32 @params) @@ -72909,24 +77150,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Return texture coordinate generation parameters - /// - /// - /// - /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Return texture coordinate generation parameters + /// + /// + /// + /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexGeniv")] public static @@ -72943,34 +77184,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. - /// - /// - /// - /// - /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - /// + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr pixels) @@ -72986,34 +77227,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. - /// - /// - /// - /// - /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - /// + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] pixels) @@ -73038,34 +77279,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. - /// - /// - /// - /// - /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - /// + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] pixels) @@ -73090,34 +77331,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. - /// - /// - /// - /// - /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - /// + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] pixels) @@ -73142,34 +77383,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return a texture image - /// - /// - /// - /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. - /// - /// - /// - /// - /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the texture image. Should be a pointer to an array of the type specified by type. - /// - /// + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 pixels) @@ -73195,29 +77436,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// - /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) @@ -73239,29 +77480,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// - /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) @@ -73284,29 +77525,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// - /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] public static @@ -73323,29 +77564,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// - /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) @@ -73367,29 +77608,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// - /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) @@ -73412,29 +77653,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values for a specific level of detail - /// - /// - /// - /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] public static @@ -73451,24 +77692,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) @@ -73490,24 +77731,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) @@ -73530,24 +77771,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] public static @@ -73684,24 +77925,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) @@ -73723,24 +77964,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) @@ -73763,24 +78004,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Return texture parameter values - /// - /// - /// - /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. - /// - /// - /// - /// - /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. - /// - /// - /// - /// - /// Returns the texture parameters. - /// - /// + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] public static @@ -73797,44 +78038,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute] StringBuilder name) @@ -73861,44 +78102,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static @@ -73915,44 +78156,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static @@ -73980,44 +78221,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static @@ -74034,20 +78275,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformBlockIndex")] + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] public static Int32 GetUniformBlockIndex(Int32 program, String uniformBlockName) { @@ -74062,21 +78303,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing the uniform block. - /// - /// - /// - /// - /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. - /// - /// + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformBlockIndex")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] public static Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName) { @@ -74091,25 +78332,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Double[] @params) { @@ -74130,25 +78371,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Double @params) { @@ -74170,26 +78411,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Double* @params) { @@ -74204,26 +78445,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Double[] @params) { @@ -74244,26 +78485,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Double @params) { @@ -74285,26 +78526,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Double* @params) { @@ -74319,24 +78560,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Single[] @params) @@ -74358,24 +78599,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Single @params) @@ -74398,24 +78639,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static @@ -74432,24 +78673,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static @@ -74472,24 +78713,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static @@ -74513,24 +78754,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static @@ -74547,30 +78788,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// - /// - /// - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32[] uniformIndices) { @@ -74591,30 +78832,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// - /// - /// - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out Int32 uniformIndices) { @@ -74636,31 +78877,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// - /// - /// - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - /// + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] public static unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32* uniformIndices) { @@ -74675,31 +78916,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// - /// - /// - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - /// + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32[] uniformIndices) { @@ -74720,31 +78961,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// - /// - /// - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - /// + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out UInt32 uniformIndices) { @@ -74766,31 +79007,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Retrieve the index of a named uniform block - /// - /// - /// - /// Specifies the name of a program containing uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the number of uniforms whose indices to query. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. - /// - /// - /// - /// - /// Specifies the address of an array that will receive the indices of the uniforms. - /// - /// + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] public static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices) { @@ -74805,24 +79046,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) @@ -74844,24 +79085,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) @@ -74884,24 +79125,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static @@ -74918,24 +79159,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static @@ -74958,24 +79199,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static @@ -74999,24 +79240,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static @@ -75033,19 +79274,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the location of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - /// + /// [requires: v2.0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] public static Int32 GetUniformLocation(Int32 program, String name) @@ -75061,19 +79302,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Returns the location of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. - /// - /// + /// [requires: v2.0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] public static @@ -75090,25 +79331,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] out Int32 @params) { @@ -75130,26 +79371,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - /// + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] Int32* @params) { @@ -75164,26 +79405,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - /// + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] out UInt32 @params) { @@ -75205,26 +79446,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Retrieve the value of a subroutine uniform of a given shader stage of the current program - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the location of the subroutine uniform. - /// - /// - /// - /// - /// Specifies the address of a variable to receive the value or values of the subroutine uniform. - /// - /// + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] UInt32* @params) { @@ -75239,24 +79480,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] public static @@ -75279,24 +79520,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] public static @@ -75320,24 +79561,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] public static @@ -75354,24 +79595,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double[] @params) @@ -75393,24 +79634,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Double @params) @@ -75433,24 +79674,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static @@ -75467,24 +79708,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static @@ -75507,24 +79748,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static @@ -75548,24 +79789,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static @@ -75582,24 +79823,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Single[] @params) @@ -75621,24 +79862,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Single @params) @@ -75661,24 +79902,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static @@ -75695,24 +79936,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static @@ -75735,24 +79976,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static @@ -75776,24 +80017,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static @@ -75926,24 +80167,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Int32[] @params) @@ -75965,24 +80206,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Int32 @params) @@ -76005,24 +80246,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static @@ -76039,24 +80280,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static @@ -76079,24 +80320,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static @@ -76120,24 +80361,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static @@ -76153,8 +80394,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double[] @params) { @@ -76174,8 +80415,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Double @params) { @@ -76196,9 +80437,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double* @params) { @@ -76212,9 +80453,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double[] @params) { @@ -76234,9 +80475,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Double @params) { @@ -76257,9 +80498,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double* @params) { @@ -76274,24 +80515,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) @@ -76307,24 +80548,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) @@ -76349,24 +80590,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) @@ -76391,24 +80632,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) @@ -76433,24 +80674,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) @@ -76476,24 +80717,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static @@ -76510,24 +80751,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static @@ -76553,24 +80794,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static @@ -76596,24 +80837,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static @@ -76639,24 +80880,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Return the address of the specified generic vertex attribute pointer - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be returned. - /// - /// - /// - /// - /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. - /// - /// - /// - /// - /// Returns the pointer value. - /// - /// + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static @@ -76683,19 +80924,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify implementation-specific hints - /// - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. - /// - /// - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. - /// - /// + /// [requires: v1.0] + /// Specify implementation-specific hints + /// + /// + /// + /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. + /// + /// + /// + /// + /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glHint")] public static void Hint(OpenTK.Graphics.OpenGL.HintTarget target, OpenTK.Graphics.OpenGL.HintMode mode) @@ -76711,30 +80952,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define histogram table - /// - /// - /// - /// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The number of entries in the histogram table. Must be a power of 2. - /// - /// - /// - /// - /// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glHistogram")] + /// + /// Define histogram table + /// + /// + /// + /// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The number of entries in the histogram table. Must be a power of 2. + /// + /// + /// + /// + /// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glHistogram")] public static void Histogram(OpenTK.Graphics.OpenGL.HistogramTarget target, Int32 width, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { @@ -76749,17 +80990,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexd")] public static void Index(Double c) @@ -76775,17 +81016,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexdv")] public static @@ -76802,17 +81043,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexf")] public static void Index(Single c) @@ -76828,17 +81069,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexfv")] public static @@ -76855,17 +81096,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexi")] public static void Index(Int32 c) @@ -76881,17 +81122,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexiv")] public static @@ -76908,14 +81149,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the writing of individual bits in the color index buffers - /// - /// - /// - /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the writing of individual bits in the color index buffers + /// + /// + /// + /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexMask")] public static void IndexMask(Int32 mask) @@ -76931,14 +81172,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the writing of individual bits in the color index buffers - /// - /// - /// - /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the writing of individual bits in the color index buffers + /// + /// + /// + /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexMask")] public static @@ -76955,24 +81196,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr pointer) @@ -76988,24 +81229,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) @@ -77030,24 +81271,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) @@ -77072,24 +81313,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) @@ -77114,24 +81355,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) @@ -77157,17 +81398,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexs")] public static void Index(Int16 c) @@ -77183,17 +81424,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIndexsv")] public static @@ -77210,17 +81451,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexub")] public static void Index(Byte c) @@ -77236,17 +81477,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Set the current color index - /// - /// - /// - /// Specifies the new value for the current color index. - /// - /// - /// - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set the current color index + /// + /// + /// + /// Specifies the new value for the current color index. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIndexubv")] public static @@ -77263,9 +81504,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Initialize the name stack - /// + /// [requires: v1.0][deprecated: v3.2] + /// Initialize the name stack + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glInitNames")] public static void InitNames() @@ -77281,19 +81522,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// - /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. - /// - /// - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Simultaneously specify and enable several interleaved arrays + /// + /// + /// + /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. + /// + /// + /// + /// + /// Specifies the offset in bytes between each aggregate array element. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, IntPtr pointer) @@ -77309,19 +81550,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// - /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. - /// - /// - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Simultaneously specify and enable several interleaved arrays + /// + /// + /// + /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. + /// + /// + /// + /// + /// Specifies the offset in bytes between each aggregate array element. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) @@ -77346,19 +81587,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// - /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. - /// - /// - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Simultaneously specify and enable several interleaved arrays + /// + /// + /// + /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. + /// + /// + /// + /// + /// Specifies the offset in bytes between each aggregate array element. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) @@ -77383,19 +81624,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// - /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. - /// - /// - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Simultaneously specify and enable several interleaved arrays + /// + /// + /// + /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. + /// + /// + /// + /// + /// Specifies the offset in bytes between each aggregate array element. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) @@ -77420,19 +81661,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Simultaneously specify and enable several interleaved arrays - /// - /// - /// - /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. - /// - /// - /// - /// - /// Specifies the offset in bytes between each aggregate array element. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Simultaneously specify and enable several interleaved arrays + /// + /// + /// + /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. + /// + /// + /// + /// + /// Specifies the offset in bytes between each aggregate array element. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) @@ -77458,15 +81699,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content of a buffer object's data store - /// - /// - /// - /// The name of a buffer object whose data store to invalidate. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferData")] + /// [requires: v4.3] + /// Invalidate the content of a buffer object's data store + /// + /// + /// + /// The name of a buffer object whose data store to invalidate. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferData")] public static void InvalidateBufferData(Int32 buffer) { @@ -77481,16 +81722,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content of a buffer object's data store - /// - /// - /// - /// The name of a buffer object whose data store to invalidate. - /// - /// + /// [requires: v4.3] + /// Invalidate the content of a buffer object's data store + /// + /// + /// + /// The name of a buffer object whose data store to invalidate. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferData")] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferData")] public static void InvalidateBufferData(UInt32 buffer) { @@ -77505,25 +81746,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate a region of a buffer object's data store - /// - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] + /// [requires: v4.3] + /// Invalidate a region of a buffer object's data store + /// + /// + /// + /// The name of a buffer object, a subrange of whose data store to invalidate. + /// + /// + /// + /// + /// The offset within the buffer's data store of the start of the range to be invalidated. + /// + /// + /// + /// + /// The length of the range within the buffer's data store to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] public static void InvalidateBufferSubData(Int32 buffer, IntPtr offset, IntPtr length) { @@ -77538,26 +81779,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate a region of a buffer object's data store - /// - /// - /// - /// The name of a buffer object, a subrange of whose data store to invalidate. - /// - /// - /// - /// - /// The offset within the buffer's data store of the start of the range to be invalidated. - /// - /// - /// - /// - /// The length of the range within the buffer's data store to be invalidated. - /// - /// + /// [requires: v4.3] + /// Invalidate a region of a buffer object's data store + /// + /// + /// + /// The name of a buffer object, a subrange of whose data store to invalidate. + /// + /// + /// + /// + /// The offset within the buffer's data store of the start of the range to be invalidated. + /// + /// + /// + /// + /// The length of the range within the buffer's data store to be invalidated. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] public static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length) { @@ -77572,25 +81813,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// - /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. - /// - /// - /// - /// - /// The number of entries in the attachments array. - /// - /// - /// - /// - /// The address of an array identifying the attachments to be invalidated. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] + /// [requires: v4.3] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments) { @@ -77611,25 +81852,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// - /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. - /// - /// - /// - /// - /// The number of entries in the attachments array. - /// - /// - /// - /// - /// The address of an array identifying the attachments to be invalidated. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] + /// [requires: v4.3] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] public static void InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments) { @@ -77650,26 +81891,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content some or all of a framebuffer object's attachments - /// - /// - /// - /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. - /// - /// - /// - /// - /// The number of entries in the attachments array. - /// - /// - /// - /// - /// The address of an array identifying the attachments to be invalidated. - /// - /// + /// [requires: v4.3] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] public static unsafe void InvalidateFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments) { @@ -77684,45 +81925,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// - /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. - /// - /// - /// - /// - /// The number of entries in the attachments array. - /// - /// - /// - /// - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// - /// - /// The height of the region to be invalidated. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] + /// [requires: v4.3] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) { @@ -77743,45 +81984,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// - /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. - /// - /// - /// - /// - /// The number of entries in the attachments array. - /// - /// - /// - /// - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// - /// - /// The height of the region to be invalidated. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] + /// [requires: v4.3] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] public static void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, ref OpenTK.Graphics.OpenGL.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) { @@ -77802,46 +82043,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the content of a region of some or all of a framebuffer object's attachments - /// - /// - /// - /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. - /// - /// - /// - /// - /// The number of entries in the attachments array. - /// - /// - /// - /// - /// The address of an array identifying the attachments to be invalidated. - /// - /// - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// - /// - /// The height of the region to be invalidated. - /// - /// + /// [requires: v4.3] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] public static unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) { @@ -77856,20 +82097,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the entirety a texture image - /// - /// - /// - /// The name of a texture object to invalidate. - /// - /// - /// - /// - /// The level of detail of the texture object to invalidate. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexImage")] + /// [requires: v4.3] + /// Invalidate the entirety a texture image + /// + /// + /// + /// The name of a texture object to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object to invalidate. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexImage")] public static void InvalidateTexImage(Int32 texture, Int32 level) { @@ -77884,21 +82125,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate the entirety a texture image - /// - /// - /// - /// The name of a texture object to invalidate. - /// - /// - /// - /// - /// The level of detail of the texture object to invalidate. - /// - /// + /// [requires: v4.3] + /// Invalidate the entirety a texture image + /// + /// + /// + /// The name of a texture object to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object to invalidate. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexImage")] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexImage")] public static void InvalidateTexImage(UInt32 texture, Int32 level) { @@ -77913,50 +82154,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate a region of a texture image - /// - /// - /// - /// The name of a texture object a subregion of which to invalidate. - /// - /// - /// - /// - /// The level of detail of the texture object within which the region resides. - /// - /// - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// - /// - /// The Z offset of the region to be invalidated. - /// - /// - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// - /// - /// The height of the region to be invalidated. - /// - /// - /// - /// - /// The depth of the region to be invalidated. - /// - /// - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] + /// [requires: v4.3] + /// Invalidate a region of a texture image + /// + /// + /// + /// The name of a texture object a subregion of which to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object within which the region resides. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The Z offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + /// + /// + /// The depth of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] public static void InvalidateTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { @@ -77971,51 +82212,51 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_invalidate_subdata] - /// Invalidate a region of a texture image - /// - /// - /// - /// The name of a texture object a subregion of which to invalidate. - /// - /// - /// - /// - /// The level of detail of the texture object within which the region resides. - /// - /// - /// - /// - /// The X offset of the region to be invalidated. - /// - /// - /// - /// - /// The Y offset of the region to be invalidated. - /// - /// - /// - /// - /// The Z offset of the region to be invalidated. - /// - /// - /// - /// - /// The width of the region to be invalidated. - /// - /// - /// - /// - /// The height of the region to be invalidated. - /// - /// - /// - /// - /// The depth of the region to be invalidated. - /// - /// + /// [requires: v4.3] + /// Invalidate a region of a texture image + /// + /// + /// + /// The name of a texture object a subregion of which to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object within which the region resides. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The Z offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + /// + /// + /// The depth of the region to be invalidated. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] public static void InvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) { @@ -78030,14 +82271,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// + /// [requires: v1.5] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] public static bool IsBuffer(Int32 buffer) @@ -78053,14 +82294,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Determine if a name corresponds to a buffer object - /// - /// - /// - /// Specifies a value that may be the name of a buffer object. - /// - /// + /// [requires: v1.5] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] public static @@ -78077,19 +82318,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Test whether a capability is enabled - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// - /// - /// Specifies the index of the capability. - /// - /// + /// [requires: v1.0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] public static bool IsEnabled(OpenTK.Graphics.OpenGL.EnableCap cap) @@ -78105,19 +82346,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Test whether a capability is enabled - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// - /// - /// Specifies the index of the capability. - /// - /// + /// [requires: v3.0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] public static bool IsEnabled(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) @@ -78133,19 +82374,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Test whether a capability is enabled - /// - /// - /// - /// Specifies a symbolic constant indicating a GL capability. - /// - /// - /// - /// - /// Specifies the index of the capability. - /// - /// + /// [requires: v3.0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] public static @@ -78162,15 +82403,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] + /// [requires: v3.0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] public static bool IsFramebuffer(Int32 framebuffer) { @@ -78185,16 +82426,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// + /// [requires: v3.0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] public static bool IsFramebuffer(UInt32 framebuffer) { @@ -78209,14 +82450,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Determine if a name corresponds to a display list - /// - /// - /// - /// Specifies a potential display list name. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Determine if a name corresponds to a display list + /// + /// + /// + /// Specifies a potential display list name. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsList")] public static bool IsList(Int32 list) @@ -78232,14 +82473,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Determine if a name corresponds to a display list - /// - /// - /// - /// Specifies a potential display list name. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Determine if a name corresponds to a display list + /// + /// + /// + /// Specifies a potential display list name. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsList")] public static @@ -78256,14 +82497,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// + /// [requires: v2.0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] public static bool IsProgram(Int32 program) @@ -78279,14 +82520,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// + /// [requires: v2.0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] public static @@ -78303,15 +82544,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] + /// [requires: v4.1] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] public static bool IsProgramPipeline(Int32 pipeline) { @@ -78326,16 +82567,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Determine if a name corresponds to a program pipeline object - /// - /// - /// - /// Specifies a value that may be the name of a program pipeline object. - /// - /// + /// [requires: v4.1] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] public static bool IsProgramPipeline(UInt32 pipeline) { @@ -78350,14 +82591,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Determine if a name corresponds to a query object - /// - /// - /// - /// Specifies a value that may be the name of a query object. - /// - /// + /// [requires: v1.5] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] public static bool IsQuery(Int32 id) @@ -78373,14 +82614,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Determine if a name corresponds to a query object - /// - /// - /// - /// Specifies a value that may be the name of a query object. - /// - /// + /// [requires: v1.5] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] public static @@ -78397,15 +82638,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] + /// [requires: v3.0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] public static bool IsRenderbuffer(Int32 renderbuffer) { @@ -78420,16 +82661,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// + /// [requires: v3.0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] public static bool IsRenderbuffer(UInt32 renderbuffer) { @@ -78444,15 +82685,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Determine if a name corresponds to a sampler object - /// - /// - /// - /// Specifies a value that may be the name of a sampler object. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glIsSampler")] + /// [requires: v3.3] + /// Determine if a name corresponds to a sampler object + /// + /// + /// + /// Specifies a value that may be the name of a sampler object. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glIsSampler")] public static bool IsSampler(Int32 sampler) { @@ -78467,16 +82708,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Determine if a name corresponds to a sampler object - /// - /// - /// - /// Specifies a value that may be the name of a sampler object. - /// - /// + /// [requires: v3.3] + /// Determine if a name corresponds to a sampler object + /// + /// + /// + /// Specifies a value that may be the name of a sampler object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glIsSampler")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glIsSampler")] public static bool IsSampler(UInt32 sampler) { @@ -78491,14 +82732,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// - /// Specifies a potential shader object. - /// - /// + /// [requires: v2.0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] public static bool IsShader(Int32 shader) @@ -78514,14 +82755,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Determines if a name corresponds to a shader object - /// - /// - /// - /// Specifies a potential shader object. - /// - /// + /// [requires: v2.0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] public static @@ -78538,15 +82779,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Determine if a name corresponds to a sync object - /// - /// - /// - /// Specifies a value that may be the name of a sync object. - /// - /// - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glIsSync")] + /// [requires: v3.2] + /// Determine if a name corresponds to a sync object + /// + /// + /// + /// Specifies a value that may be the name of a sync object. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glIsSync")] public static bool IsSync(IntPtr sync) { @@ -78561,14 +82802,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// + /// [requires: v1.1] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] public static bool IsTexture(Int32 texture) @@ -78584,14 +82825,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// + /// [requires: v1.1] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] public static @@ -78608,15 +82849,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glIsTransformFeedback")] + /// [requires: v4.0] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glIsTransformFeedback")] public static bool IsTransformFeedback(Int32 id) { @@ -78631,16 +82872,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - /// + /// [requires: v4.0] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glIsTransformFeedback")] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glIsTransformFeedback")] public static bool IsTransformFeedback(UInt32 id) { @@ -78655,15 +82896,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - /// - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] + /// [requires: v3.0] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] public static bool IsVertexArray(Int32 array) { @@ -78678,16 +82919,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_vertex_array_object] - /// Determine if a name corresponds to a vertex array object - /// - /// - /// - /// Specifies a value that may be the name of a vertex array object. - /// - /// + /// [requires: v3.0] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] public static bool IsVertexArray(UInt32 array) { @@ -78702,24 +82943,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightf")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single param) @@ -78735,24 +82976,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightfv")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single[] @params) @@ -78774,24 +83015,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightfv")] public static @@ -78808,24 +83049,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLighti")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32 param) @@ -78841,24 +83082,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightiv")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32[] @params) @@ -78880,24 +83121,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set light source parameters - /// - /// - /// - /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. - /// - /// - /// - /// - /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. - /// - /// - /// - /// - /// Specifies the value that parameter pname of light source light will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set light source parameters + /// + /// + /// + /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. + /// + /// + /// + /// + /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. + /// + /// + /// + /// + /// Specifies the value that parameter pname of light source light will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightiv")] public static @@ -78914,19 +83155,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModelf")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Single param) @@ -78942,19 +83183,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Single[] @params) @@ -78976,19 +83217,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModelfv")] public static @@ -79005,19 +83246,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModeli")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32 param) @@ -79033,19 +83274,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModeliv")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32[] @params) @@ -79067,19 +83308,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the lighting model parameters - /// - /// - /// - /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. - /// - /// - /// - /// - /// Specifies the value that param will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the lighting model parameters + /// + /// + /// + /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. + /// + /// + /// + /// + /// Specifies the value that param will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLightModeliv")] public static @@ -79096,19 +83337,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the line stipple pattern - /// - /// - /// - /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. - /// - /// - /// - /// - /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the line stipple pattern + /// + /// + /// + /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. + /// + /// + /// + /// + /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineStipple")] public static void LineStipple(Int32 factor, Int16 pattern) @@ -79124,19 +83365,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the line stipple pattern - /// - /// - /// - /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. - /// - /// - /// - /// - /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the line stipple pattern + /// + /// + /// + /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. + /// + /// + /// + /// + /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineStipple")] public static @@ -79153,14 +83394,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify the width of rasterized lines - /// - /// - /// - /// Specifies the width of rasterized lines. The initial value is 1. - /// - /// + /// [requires: v1.0] + /// Specify the width of rasterized lines + /// + /// + /// + /// Specifies the width of rasterized lines. The initial value is 1. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineWidth")] public static void LineWidth(Single width) @@ -79176,14 +83417,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Links a program object - /// - /// - /// - /// Specifies the handle of the program object to be linked. - /// - /// + /// [requires: v2.0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] public static void LinkProgram(Int32 program) @@ -79199,14 +83440,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Links a program object - /// - /// - /// - /// Specifies the handle of the program object to be linked. - /// - /// + /// [requires: v2.0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] public static @@ -79223,14 +83464,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the display-list base for glCallLists - /// - /// - /// - /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the display-list base for glCallLists + /// + /// + /// + /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glListBase")] public static void ListBase(Int32 @base) @@ -79246,14 +83487,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the display-list base for glCallLists - /// - /// - /// - /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the display-list base for glCallLists + /// + /// + /// + /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glListBase")] public static @@ -79270,9 +83511,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Replace the current matrix with the identity matrix - /// + /// [requires: v1.0][deprecated: v3.2] + /// Replace the current matrix with the identity matrix + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadIdentity")] public static void LoadIdentity() @@ -79288,14 +83529,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixd")] public static void LoadMatrix(Double[] m) @@ -79317,14 +83558,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixd")] public static void LoadMatrix(ref Double m) @@ -79346,14 +83587,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixd")] public static @@ -79370,14 +83611,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] public static void LoadMatrix(Single[] m) @@ -79399,14 +83640,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] public static void LoadMatrix(ref Single m) @@ -79428,14 +83669,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Replace the current matrix with the specified matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Replace the current matrix with the specified matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadMatrixf")] public static @@ -79452,14 +83693,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Load a name onto the name stack - /// - /// - /// - /// Specifies a name that will replace the top value on the name stack. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Load a name onto the name stack + /// + /// + /// + /// Specifies a name that will replace the top value on the name stack. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadName")] public static void LoadName(Int32 name) @@ -79475,14 +83716,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Load a name onto the name stack - /// - /// - /// - /// Specifies a name that will replace the top value on the name stack. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Load a name onto the name stack + /// + /// + /// + /// Specifies a name that will replace the top value on the name stack. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLoadName")] public static @@ -79499,14 +83740,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] public static void LoadTransposeMatrix(Double[] m) @@ -79528,14 +83769,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] public static void LoadTransposeMatrix(ref Double m) @@ -79557,14 +83798,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] public static @@ -79581,14 +83822,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] public static void LoadTransposeMatrix(Single[] m) @@ -79610,14 +83851,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] public static void LoadTransposeMatrix(ref Single m) @@ -79639,14 +83880,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Replace the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Replace the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] public static @@ -79663,14 +83904,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a logical pixel operation for rendering - /// - /// - /// - /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY. - /// - /// + /// [requires: v1.0] + /// Specify a logical pixel operation for rendering + /// + /// + /// + /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLogicOp")] public static void LogicOp(OpenTK.Graphics.OpenGL.LogicOp opcode) @@ -79686,34 +83927,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. + /// + /// + /// + /// + /// Specifies the number of control points. Must be positive. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1d")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double[] points) @@ -79735,34 +83976,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. + /// + /// + /// + /// + /// Specifies the number of control points. Must be positive. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1d")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, ref Double points) @@ -79784,34 +84025,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. + /// + /// + /// + /// + /// Specifies the number of control points. Must be positive. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1d")] public static @@ -79828,34 +84069,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. + /// + /// + /// + /// + /// Specifies the number of control points. Must be positive. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1f")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single[] points) @@ -79877,34 +84118,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. + /// + /// + /// + /// + /// Specifies the number of control points. Must be positive. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1f")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, ref Single points) @@ -79926,34 +84167,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. - /// - /// - /// - /// - /// Specifies the number of control points. Must be positive. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. + /// + /// + /// + /// + /// Specifies the number of control points. Must be positive. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap1f")] public static @@ -79970,49 +84211,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a two-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a two-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2d")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points) @@ -80034,49 +84275,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a two-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a two-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2d")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points) @@ -80098,49 +84339,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a two-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a two-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2d")] public static @@ -80157,49 +84398,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a two-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a two-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2f")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points) @@ -80221,49 +84462,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a two-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a two-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2f")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points) @@ -80285,49 +84526,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a two-dimensional evaluator - /// - /// - /// - /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. - /// - /// - /// - /// - /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. - /// - /// - /// - /// - /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. - /// - /// - /// - /// - /// Specifies a pointer to the array of control points. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a two-dimensional evaluator + /// + /// + /// + /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. + /// + /// + /// + /// + /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. + /// + /// + /// + /// + /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. + /// + /// + /// + /// + /// Specifies a pointer to the array of control points. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMap2f")] public static @@ -80344,19 +84585,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.5] - /// Map a buffer object's data store - /// - /// - /// - /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. - /// - /// + /// [requires: v1.5] + /// Map a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. + /// + /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glMapBuffer")] public static IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferAccess access) @@ -80372,30 +84613,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_map_buffer_range] - /// Map a section of a buffer object's data store - /// - /// - /// - /// Specifies a binding to which the target buffer is bound. - /// - /// - /// - /// - /// Specifies a the starting offset within the buffer of the range to be mapped. - /// - /// - /// - /// - /// Specifies a length of the range to be mapped. - /// - /// - /// - /// - /// Specifies a combination of access flags indicating the desired access to the range. - /// - /// - [AutoGenerated(Category = "ARB_map_buffer_range", Version = "3.0", EntryPoint = "glMapBufferRange")] + /// [requires: v3.0] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_map_buffer_range", Version = "3.0", EntryPoint = "glMapBufferRange")] public static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { @@ -80410,29 +84651,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one- or two-dimensional mesh - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one- or two-dimensional mesh + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values i = 0 and i = un. + /// + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid1d")] public static void MapGrid1(Int32 un, Double u1, Double u2) @@ -80448,29 +84689,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one- or two-dimensional mesh - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one- or two-dimensional mesh + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values i = 0 and i = un. + /// + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid1f")] public static void MapGrid1(Int32 un, Single u1, Single u2) @@ -80486,29 +84727,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one- or two-dimensional mesh - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one- or two-dimensional mesh + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values i = 0 and i = un. + /// + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid2d")] public static void MapGrid2(Int32 un, Double u1, Double u2, Int32 vn, Double v1, Double v2) @@ -80524,29 +84765,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Define a one- or two-dimensional mesh - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values i = 0 and i = un. - /// - /// - /// - /// - /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). - /// - /// - /// - /// - /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Define a one- or two-dimensional mesh + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values i = 0 and i = un. + /// + /// + /// + /// + /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). + /// + /// + /// + /// + /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMapGrid2f")] public static void MapGrid2(Int32 un, Single u1, Single u2, Int32 vn, Single v1, Single v2) @@ -80562,24 +84803,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialf")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single param) @@ -80595,24 +84836,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single[] @params) @@ -80634,24 +84875,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialfv")] public static @@ -80668,24 +84909,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMateriali")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) @@ -80701,24 +84942,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialiv")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32[] @params) @@ -80740,24 +84981,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify material parameters for the lighting model - /// - /// - /// - /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. - /// - /// - /// - /// - /// Specifies the value that parameter GL_SHININESS will be set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify material parameters for the lighting model + /// + /// + /// + /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. + /// + /// + /// + /// + /// Specifies the value that parameter GL_SHININESS will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMaterialiv")] public static @@ -80774,14 +85015,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify which matrix is the current matrix - /// - /// - /// - /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify which matrix is the current matrix + /// + /// + /// + /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMatrixMode")] public static void MatrixMode(OpenTK.Graphics.OpenGL.MatrixMode mode) @@ -80797,15 +85038,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_shader_image_load_store] - /// Defines a barrier ordering memory transactions - /// - /// - /// - /// Specifies the barriers to insert. Must be a bitwise combination of GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_UNIFORM_BARRIER_BIT, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_COMMAND_BARRIER_BIT, GL_PIXEL_BUFFER_BARRIER_BIT, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_BUFFER_UPDATE_BARRIER_BIT, GL_FRAMEBUFFER_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_ATOMIC_COUNTER_BARRIER_BIT, or GL_SHADER_STORAGE_BARRIER_BIT. If the special value GL_ALL_BARRIER_BITS is specified, all supported barriers will be inserted. - /// - /// - [AutoGenerated(Category = "ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glMemoryBarrier")] + /// [requires: v4.2] + /// Defines a barrier ordering memory transactions + /// + /// + /// + /// Specifies the barriers to insert. Must be a bitwise combination of GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_UNIFORM_BARRIER_BIT, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_COMMAND_BARRIER_BIT, GL_PIXEL_BUFFER_BARRIER_BIT, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_BUFFER_UPDATE_BARRIER_BIT, GL_FRAMEBUFFER_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_ATOMIC_COUNTER_BARRIER_BIT, or GL_SHADER_STORAGE_BARRIER_BIT. If the special value GL_ALL_BARRIER_BITS is specified, all supported barriers will be inserted. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glMemoryBarrier")] public static void MemoryBarrier(OpenTK.Graphics.OpenGL.MemoryBarrierFlags barriers) { @@ -80820,25 +85061,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define minmax table - /// - /// - /// - /// The minmax table whose parameters are to be set. Must be GL_MINMAX. - /// - /// - /// - /// - /// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glMinmax")] + /// + /// Define minmax table + /// + /// + /// + /// The minmax table whose parameters are to be set. Must be GL_MINMAX. + /// + /// + /// + /// + /// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glMinmax")] public static void Minmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { @@ -80853,15 +85094,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specifies minimum rate at which sample shaing takes place - /// - /// - /// - /// Specifies the rate at which samples are shaded within each covered pixel. - /// - /// - [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glMinSampleShading")] + /// [requires: v4.0] + /// Specifies minimum rate at which sample shaing takes place + /// + /// + /// + /// Specifies the rate at which samples are shaded within each covered pixel. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glMinSampleShading")] public static void MinSampleShading(Single value) { @@ -80876,29 +85117,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] first, Int32[] count, Int32 drawcount) @@ -80921,29 +85162,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 drawcount) @@ -80966,29 +85207,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] public static @@ -81005,30 +85246,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, IntPtr indirect, Int32 drawcount, Int32 stride) { @@ -81043,30 +85284,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawcount, Int32 stride) where T1 : struct @@ -81090,30 +85331,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawcount, Int32 stride) where T1 : struct @@ -81137,30 +85378,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawcount, Int32 stride) where T1 : struct @@ -81184,30 +85425,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render multiple sets of primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of structures containing the draw parameters. - /// - /// - /// - /// - /// Specifies the the number of elements in the array of draw parameter structures. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawcount, Int32 stride) where T1 : struct @@ -81232,34 +85473,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 drawcount) @@ -81281,34 +85522,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount) @@ -81339,34 +85580,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount) @@ -81397,34 +85638,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount) @@ -81455,34 +85696,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount) @@ -81514,34 +85755,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 drawcount) @@ -81563,34 +85804,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount) @@ -81621,34 +85862,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount) @@ -81679,34 +85920,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount) @@ -81737,34 +85978,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount) @@ -81796,34 +86037,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static @@ -81840,34 +86081,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static @@ -81893,34 +86134,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static @@ -81946,34 +86187,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static @@ -81999,34 +86240,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static @@ -82053,40 +86294,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 drawcount, Int32[] basevertex) { @@ -82108,40 +86349,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount, Int32[] basevertex) where T3 : struct @@ -82172,40 +86413,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount, Int32[] basevertex) where T3 : struct @@ -82236,40 +86477,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount, Int32[] basevertex) where T3 : struct @@ -82300,40 +86541,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount, Int32[] basevertex) where T3 : struct @@ -82365,40 +86606,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 drawcount, ref Int32 basevertex) { @@ -82420,40 +86661,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount, ref Int32 basevertex) where T3 : struct @@ -82484,40 +86725,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount, ref Int32 basevertex) where T3 : struct @@ -82548,40 +86789,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount, ref Int32 basevertex) where T3 : struct @@ -82612,40 +86853,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount, ref Int32 basevertex) where T3 : struct @@ -82677,41 +86918,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 drawcount, Int32* basevertex) { @@ -82726,41 +86967,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount, Int32* basevertex) where T3 : struct @@ -82784,41 +87025,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount, Int32* basevertex) where T3 : struct @@ -82842,41 +87083,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount, Int32* basevertex) where T3 : struct @@ -82900,41 +87141,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.2 and ARB_draw_elements_base_vertex] - /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count, indices and basevertex arrays. - /// - /// - /// - /// - /// Specifies a pointer to the location where the base vertices are stored. - /// - /// + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount, Int32* basevertex) where T3 : struct @@ -82959,80 +87200,80 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] public static - void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect type, IntPtr indirect, Int32 drawcount, Int32 stride) + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.All mode, OpenTK.Graphics.OpenGL.All type, IntPtr indirect, Int32 drawcount, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)type, (IntPtr)indirect, (Int32)drawcount, (Int32)stride); + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.All)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect, (Int32)drawcount, (Int32)stride); #if DEBUG } #endif } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] public static - void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawcount, Int32 stride) + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.All mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawcount, Int32 stride) where T2 : struct { #if DEBUG @@ -83042,7 +87283,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.All)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); } finally { @@ -83054,37 +87295,37 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] public static - void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawcount, Int32 stride) + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.All mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawcount, Int32 stride) where T2 : struct { #if DEBUG @@ -83094,7 +87335,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.All)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); } finally { @@ -83106,37 +87347,37 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] public static - void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawcount, Int32 stride) + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.All mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawcount, Int32 stride) where T2 : struct { #if DEBUG @@ -83146,7 +87387,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.All)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); } finally { @@ -83158,37 +87399,37 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_multi_draw_indirect] - /// Render indexed primitives from array data, taking parameters from memory - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. - /// - /// - /// - /// - /// Specifies the address of a structure containing an array of draw parameters. - /// - /// - /// - /// - /// Specifies the number of elements in the array addressed by indirect. - /// - /// - /// - /// - /// Specifies the distance in basic machine units between elements of the draw parameter array. - /// - /// - [AutoGenerated(Category = "ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] public static - void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawcount, Int32 stride) + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.All mode, OpenTK.Graphics.OpenGL.All type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawcount, Int32 stride) where T2 : struct { #if DEBUG @@ -83198,7 +87439,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { - Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL.All)mode, (OpenTK.Graphics.OpenGL.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); indirect = (T2)indirect_ptr.Target; } finally @@ -83211,19 +87452,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1d")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double s) @@ -83239,19 +87480,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1dv")] public static @@ -83268,19 +87509,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1f")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single s) @@ -83296,19 +87537,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1fv")] public static @@ -83325,19 +87566,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1i")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s) @@ -83353,19 +87594,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1iv")] public static @@ -83382,19 +87623,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1s")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s) @@ -83410,19 +87651,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord1sv")] public static @@ -83439,19 +87680,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2d")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t) @@ -83467,19 +87708,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) @@ -83501,19 +87742,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) @@ -83535,19 +87776,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] public static @@ -83564,19 +87805,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2f")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t) @@ -83592,19 +87833,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) @@ -83626,19 +87867,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) @@ -83660,19 +87901,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] public static @@ -83689,19 +87930,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2i")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t) @@ -83717,19 +87958,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) @@ -83751,19 +87992,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) @@ -83785,19 +88026,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] public static @@ -83814,19 +88055,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2s")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t) @@ -83842,19 +88083,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) @@ -83876,19 +88117,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) @@ -83910,19 +88151,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] public static @@ -83939,19 +88180,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3d")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r) @@ -83967,19 +88208,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) @@ -84001,19 +88242,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) @@ -84035,19 +88276,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] public static @@ -84064,19 +88305,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3f")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r) @@ -84092,19 +88333,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) @@ -84126,19 +88367,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) @@ -84160,19 +88401,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] public static @@ -84189,19 +88430,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3i")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r) @@ -84217,19 +88458,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) @@ -84251,19 +88492,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) @@ -84285,19 +88526,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] public static @@ -84314,19 +88555,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3s")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r) @@ -84342,19 +88583,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) @@ -84376,19 +88617,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) @@ -84410,19 +88651,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] public static @@ -84439,19 +88680,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4d")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q) @@ -84467,19 +88708,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) @@ -84501,19 +88742,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) @@ -84535,19 +88776,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] public static @@ -84564,19 +88805,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4f")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q) @@ -84592,19 +88833,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) @@ -84626,19 +88867,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) @@ -84660,19 +88901,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] public static @@ -84689,19 +88930,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4i")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q) @@ -84717,19 +88958,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) @@ -84751,19 +88992,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) @@ -84785,19 +89026,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] public static @@ -84814,19 +89055,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4s")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q) @@ -84842,19 +89083,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) @@ -84876,19 +89117,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) @@ -84910,19 +89151,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] public static @@ -84938,8 +89179,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -84953,9 +89194,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -84969,9 +89210,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -84985,9 +89226,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -85001,8 +89242,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -85016,9 +89257,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -85032,9 +89273,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -85048,9 +89289,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -85064,8 +89305,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -85079,9 +89320,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -85095,9 +89336,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -85111,9 +89352,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -85127,8 +89368,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -85142,9 +89383,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -85158,9 +89399,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -85174,9 +89415,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -85191,14 +89432,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixd")] public static void MultMatrix(Double[] m) @@ -85220,14 +89461,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixd")] public static void MultMatrix(ref Double m) @@ -85249,14 +89490,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixd")] public static @@ -85273,14 +89514,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] public static void MultMatrix(Single[] m) @@ -85302,14 +89543,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] public static void MultMatrix(ref Single m) @@ -85331,14 +89572,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix with the specified matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix with the specified matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glMultMatrixf")] public static @@ -85355,14 +89596,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] public static void MultTransposeMatrix(Double[] m) @@ -85384,14 +89625,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] public static void MultTransposeMatrix(ref Double m) @@ -85413,14 +89654,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] public static @@ -85437,14 +89678,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] public static void MultTransposeMatrix(Single[] m) @@ -85466,14 +89707,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] public static void MultTransposeMatrix(ref Single m) @@ -85495,14 +89736,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3][deprecated: v3.1] - /// Multiply the current matrix with the specified row-major ordered matrix - /// - /// - /// - /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. - /// - /// + /// [requires: v1.3][deprecated: v3.2] + /// Multiply the current matrix with the specified row-major ordered matrix + /// + /// + /// + /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] public static @@ -85519,19 +89760,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Create or replace a display list - /// - /// - /// - /// Specifies the display-list name. - /// - /// - /// - /// - /// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Create or replace a display list + /// + /// + /// + /// Specifies the display-list name. + /// + /// + /// + /// + /// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNewList")] public static void NewList(Int32 list, OpenTK.Graphics.OpenGL.ListMode mode) @@ -85547,19 +89788,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Create or replace a display list - /// - /// - /// - /// Specifies the display-list name. - /// - /// - /// - /// - /// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Create or replace a display list + /// + /// + /// + /// Specifies the display-list name. + /// + /// + /// + /// + /// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNewList")] public static @@ -85576,17 +89817,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3b")] public static void Normal3(Byte nx, Byte ny, Byte nz) @@ -85602,17 +89843,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3b")] public static @@ -85629,17 +89870,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] public static void Normal3(Byte[] v) @@ -85661,17 +89902,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] public static void Normal3(ref Byte v) @@ -85693,17 +89934,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] public static @@ -85720,17 +89961,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] public static @@ -85753,17 +89994,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] public static @@ -85786,17 +90027,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3bv")] public static @@ -85813,17 +90054,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3d")] public static void Normal3(Double nx, Double ny, Double nz) @@ -85839,17 +90080,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3dv")] public static void Normal3(Double[] v) @@ -85871,17 +90112,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3dv")] public static void Normal3(ref Double v) @@ -85903,17 +90144,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3dv")] public static @@ -85930,17 +90171,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3f")] public static void Normal3(Single nx, Single ny, Single nz) @@ -85956,17 +90197,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3fv")] public static void Normal3(Single[] v) @@ -85988,17 +90229,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3fv")] public static void Normal3(ref Single v) @@ -86020,17 +90261,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3fv")] public static @@ -86047,17 +90288,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3i")] public static void Normal3(Int32 nx, Int32 ny, Int32 nz) @@ -86073,17 +90314,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3iv")] public static void Normal3(Int32[] v) @@ -86105,17 +90346,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3iv")] public static void Normal3(ref Int32 v) @@ -86137,17 +90378,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3iv")] public static @@ -86164,17 +90405,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3s")] public static void Normal3(Int16 nx, Int16 ny, Int16 nz) @@ -86190,17 +90431,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3sv")] public static void Normal3(Int16[] v) @@ -86222,17 +90463,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3sv")] public static void Normal3(ref Int16 v) @@ -86254,17 +90495,17 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current normal vector - /// - /// - /// - /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). - /// - /// - /// - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current normal vector + /// + /// + /// + /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). + /// + /// + /// + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glNormal3sv")] public static @@ -86280,8 +90521,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3ui")] public static void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -86295,9 +90536,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3ui")] public static void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -86311,9 +90552,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3uiv")] public static unsafe void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -86327,9 +90568,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3uiv")] public static unsafe void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -86344,24 +90585,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer) @@ -86377,24 +90618,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) @@ -86419,24 +90660,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) @@ -86461,24 +90702,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) @@ -86503,24 +90744,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) @@ -86546,30 +90787,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object to label. - /// - /// - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// - /// - /// The address of a string containing the label to assign to the object. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glObjectLabel")] + /// [requires: v4.3] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectLabel")] public static void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, Int32 name, Int32 length, String label) { @@ -86584,31 +90825,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Label a named object identified within a namespace - /// - /// - /// - /// The namespace from which the name of the object is allocated. - /// - /// - /// - /// - /// The name of the object to label. - /// - /// - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// - /// - /// The address of a string containing the label to assign to the object. - /// - /// + /// [requires: v4.3] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glObjectLabel")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectLabel")] public static void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, String label) { @@ -86623,25 +90864,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// - /// - /// The address of a string containing the label to assign to the object. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] public static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) { @@ -86656,25 +90897,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// - /// - /// The address of a string containing the label to assign to the object. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) where T0 : struct @@ -86698,25 +90939,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// - /// - /// The address of a string containing the label to assign to the object. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) where T0 : struct @@ -86740,25 +90981,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// - /// - /// The address of a string containing the label to assign to the object. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] public static void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) where T0 : struct @@ -86782,25 +91023,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Label a a sync object identified by a pointer - /// - /// - /// - /// A pointer identifying a sync object. - /// - /// - /// - /// - /// The length of the label to be used for the object. - /// - /// - /// - /// - /// The address of a string containing the label to assign to the object. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] public static void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) where T0 : struct @@ -86825,24 +91066,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix with an orthographic matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glOrtho")] public static void Ortho(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) @@ -86858,14 +91099,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Place a marker in the feedback buffer - /// - /// - /// - /// Specifies a marker value to be placed in the feedback buffer following a GL_PASS_THROUGH_TOKEN. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Place a marker in the feedback buffer + /// + /// + /// + /// Specifies a marker value to be placed in the feedback buffer following a GL_PASS_THROUGH_TOKEN. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPassThrough")] public static void PassThrough(Single token) @@ -86881,25 +91122,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. - /// - /// - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - /// - /// - /// - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - /// - [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameterfv")] + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameterfv")] public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, Single[] values) { @@ -86920,25 +91161,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. - /// - /// - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - /// - /// - /// - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - /// - [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameterfv")] + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameterfv")] public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, ref Single values) { @@ -86959,26 +91200,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. - /// - /// - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - /// - /// - /// - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - /// + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameterfv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameterfv")] public static unsafe void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, Single* values) { @@ -86993,25 +91234,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_tessellation_shader] - /// Specifies the parameters for patch primitives - /// - /// - /// - /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. - /// - /// - /// - /// - /// Specifies the new value for the parameter given by pname. - /// - /// - /// - /// - /// Specifies the address of an array containing the new values for the parameter given by pname. - /// - /// - [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameteri")] + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameteri")] public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterInt pname, Int32 value) { @@ -87026,10 +91267,10 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Pause transform feedback operations - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glPauseTransformFeedback")] + /// [requires: v4.0] + /// Pause transform feedback operations + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glPauseTransformFeedback")] public static void PauseTransformFeedback() { @@ -87044,24 +91285,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapfv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Single[] values) @@ -87083,24 +91324,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapfv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Single values) @@ -87122,24 +91363,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapfv")] public static @@ -87156,24 +91397,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int32[] values) @@ -87195,24 +91436,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Int32 values) @@ -87234,24 +91475,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static @@ -87268,24 +91509,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static @@ -87308,24 +91549,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static @@ -87348,24 +91589,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static @@ -87382,24 +91623,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int16[] values) @@ -87421,24 +91662,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Int16 values) @@ -87460,24 +91701,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] public static @@ -87494,24 +91735,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] public static @@ -87534,24 +91775,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] public static @@ -87574,24 +91815,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set up pixel transfer maps - /// - /// - /// - /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. - /// - /// - /// - /// - /// Specifies the size of the map being defined. - /// - /// - /// - /// - /// Specifies an array of mapsize values. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set up pixel transfer maps + /// + /// + /// + /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. + /// + /// + /// + /// + /// Specifies the size of the map being defined. + /// + /// + /// + /// + /// Specifies an array of mapsize values. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelMapusv")] public static @@ -87607,8 +91848,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPixelMapx")] + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] public static void PixelMapx(OpenTK.Graphics.OpenGL.OesFixedPoint map, Int32 size, int[] values) { @@ -87628,8 +91869,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPixelMapx")] + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] public static void PixelMapx(OpenTK.Graphics.OpenGL.OesFixedPoint map, Int32 size, ref int values) { @@ -87649,9 +91890,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and OES_fixed_point] + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPixelMapx")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelMapx")] public static unsafe void PixelMapx(OpenTK.Graphics.OpenGL.OesFixedPoint map, Int32 size, int* values) { @@ -87666,19 +91907,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. - /// - /// - /// - /// - /// Specifies the value that pname is set to. - /// - /// + /// [requires: v1.0] + /// Set pixel storage modes + /// + /// + /// + /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStoref")] public static void PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Single param) @@ -87694,19 +91935,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set pixel storage modes - /// - /// - /// - /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. - /// - /// - /// - /// - /// Specifies the value that pname is set to. - /// - /// + /// [requires: v1.0] + /// Set pixel storage modes + /// + /// + /// + /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] public static void PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Int32 param) @@ -87721,8 +91962,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPixelStorex")] + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelStorex")] public static void PixelStorex(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -87737,22 +91978,22 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set pixel transfer modes - /// - /// - /// - /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS. - /// - /// - /// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS. - /// - /// - /// - /// - /// Specifies the value that pname is set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set pixel transfer modes + /// + /// + /// + /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS. + /// + /// + /// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelTransferf")] public static void PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Single param) @@ -87768,22 +92009,22 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set pixel transfer modes - /// - /// - /// - /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS. - /// - /// - /// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS. - /// - /// - /// - /// - /// Specifies the value that pname is set to. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set pixel transfer modes + /// + /// + /// + /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS. + /// + /// + /// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelTransferi")] public static void PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Int32 param) @@ -87799,14 +92040,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the pixel zoom factors - /// - /// - /// - /// Specify the and zoom factors for pixel write operations. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the pixel zoom factors + /// + /// + /// + /// Specify the and zoom factors for pixel write operations. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelZoom")] public static void PixelZoom(Single xfactor, Single yfactor) @@ -87822,19 +92063,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterf")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Single param) @@ -87850,19 +92091,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Single[] @params) @@ -87884,19 +92125,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] public static @@ -87913,19 +92154,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteri")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Int32 param) @@ -87941,19 +92182,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Int32[] @params) @@ -87975,19 +92216,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] public static @@ -88004,14 +92245,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify the diameter of rasterized points - /// - /// - /// - /// Specifies the diameter of rasterized points. The initial value is 1. - /// - /// + /// [requires: v1.0] + /// Specify the diameter of rasterized points + /// + /// + /// + /// Specifies the diameter of rasterized points. The initial value is 1. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPointSize")] public static void PointSize(Single size) @@ -88027,19 +92268,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Select a polygon rasterization mode - /// - /// - /// - /// Specifies the polygons that mode applies to. Must be GL_FRONT_AND_BACK for front- and back-facing polygons. - /// - /// - /// - /// - /// Specifies how polygons will be rasterized. Accepted values are GL_POINT, GL_LINE, and GL_FILL. The initial value is GL_FILL for both front- and back-facing polygons. - /// - /// + /// [requires: v1.0] + /// Select a polygon rasterization mode + /// + /// + /// + /// Specifies the polygons that mode applies to. Must be GL_FRONT_AND_BACK for front- and back-facing polygons. + /// + /// + /// + /// + /// Specifies how polygons will be rasterized. Accepted values are GL_POINT, GL_LINE, and GL_FILL. The initial value is GL_FILL for both front- and back-facing polygons. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonMode")] public static void PolygonMode(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.PolygonMode mode) @@ -88055,19 +92296,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Set the scale and units used to calculate depth values - /// - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - /// + /// [requires: v1.1] + /// Set the scale and units used to calculate depth values + /// + /// + /// + /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. + /// + /// + /// + /// + /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPolygonOffset")] public static void PolygonOffset(Single factor, Single units) @@ -88083,14 +92324,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the polygon stippling pattern - /// - /// - /// - /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the polygon stippling pattern + /// + /// + /// + /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonStipple")] public static void PolygonStipple(Byte[] mask) @@ -88112,14 +92353,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the polygon stippling pattern - /// - /// - /// - /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the polygon stippling pattern + /// + /// + /// + /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonStipple")] public static void PolygonStipple(ref Byte mask) @@ -88141,14 +92382,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the polygon stippling pattern - /// - /// - /// - /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the polygon stippling pattern + /// + /// + /// + /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonStipple")] public static @@ -88164,7 +92405,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.0][deprecated: v3.1] + /// [requires: v1.0][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPopAttrib")] public static void PopAttrib() @@ -88179,7 +92420,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.1][deprecated: v3.1] + /// [requires: v1.1][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPopClientAttrib")] public static void PopClientAttrib() @@ -88195,10 +92436,10 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Pop the active debug group - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glPopDebugGroup")] + /// [requires: v4.3] + /// Pop the active debug group + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glPopDebugGroup")] public static void PopDebugGroup() { @@ -88212,7 +92453,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.0][deprecated: v3.1] + /// [requires: v1.0][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPopMatrix")] public static void PopMatrix() @@ -88227,7 +92468,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.0][deprecated: v3.1] + /// [requires: v1.0][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPopName")] public static void PopName() @@ -88243,14 +92484,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Specify the primitive restart index - /// - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - /// + /// [requires: v3.1] + /// Specify the primitive restart index + /// + /// + /// + /// Specifies the value to be interpreted as the primitive restart index. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] public static void PrimitiveRestartIndex(Int32 index) @@ -88266,14 +92507,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Specify the primitive restart index - /// - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - /// + /// [requires: v3.1] + /// Specify the primitive restart index + /// + /// + /// + /// Specifies the value to be interpreted as the primitive restart index. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] public static @@ -88290,24 +92531,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static void PrioritizeTextures(Int32 n, Int32[] textures, Single[] priorities) @@ -88330,24 +92571,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static void PrioritizeTextures(Int32 n, ref Int32 textures, ref Single priorities) @@ -88370,24 +92611,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static @@ -88404,24 +92645,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static @@ -88445,24 +92686,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static @@ -88486,24 +92727,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static @@ -88520,30 +92761,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, IntPtr binary, Int32 length) { @@ -88558,30 +92799,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) where T2 : struct @@ -88605,30 +92846,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) where T2 : struct @@ -88652,30 +92893,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) where T2 : struct @@ -88699,30 +92940,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) where T2 : struct @@ -88747,31 +92988,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, IntPtr binary, Int32 length) { @@ -88786,31 +93027,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) where T2 : struct @@ -88834,31 +93075,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) where T2 : struct @@ -88882,31 +93123,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) where T2 : struct @@ -88930,31 +93171,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_get_program_binary] - /// Load a program object with a program binary - /// - /// - /// - /// Specifies the name of a program object into which to load a program binary. - /// - /// - /// - /// - /// Specifies the format of the binary data in binary. - /// - /// - /// - /// - /// Specifies the address an array containing the binary to be loaded into program. - /// - /// - /// - /// - /// Specifies the number of bytes contained in binary. - /// - /// + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) where T2 : struct @@ -88979,25 +93220,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_get_program_binary] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "ARB_get_program_binary", Version = "3.0", EntryPoint = "glProgramParameteri")] + /// [requires: v4.1] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramParameteri")] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameterPName pname, Int32 value) { @@ -89012,26 +93253,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_get_program_binary] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: v4.1] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_get_program_binary", Version = "3.0", EntryPoint = "glProgramParameteri")] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramParameteri")] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameterPName pname, Int32 value) { @@ -89046,25 +93287,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] public static void ProgramUniform1(Int32 program, Int32 location, Double v0) { @@ -89079,26 +93320,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] public static void ProgramUniform1(UInt32 program, Int32 location, Double v0) { @@ -89113,25 +93354,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -89152,26 +93393,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Double* value) { @@ -89186,26 +93427,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -89226,26 +93467,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -89260,25 +93501,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { @@ -89293,26 +93534,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { @@ -89327,25 +93568,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -89366,26 +93607,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) { @@ -89400,26 +93641,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -89440,26 +93681,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -89474,25 +93715,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { @@ -89507,26 +93748,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { @@ -89541,25 +93782,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) { @@ -89580,26 +93821,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -89614,26 +93855,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) { @@ -89654,26 +93895,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -89688,26 +93929,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1ui")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1ui")] public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { @@ -89722,26 +93963,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -89762,26 +94003,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -89796,25 +94037,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] public static void ProgramUniform2(Int32 program, Int32 location, Double v0, Double v1) { @@ -89829,26 +94070,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] public static void ProgramUniform2(UInt32 program, Int32 location, Double v0, Double v1) { @@ -89863,25 +94104,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double[] value) { @@ -89902,25 +94143,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -89941,26 +94182,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double* value) { @@ -89975,26 +94216,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double[] value) { @@ -90015,26 +94256,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -90055,26 +94296,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -90089,25 +94330,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { @@ -90122,26 +94363,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { @@ -90156,25 +94397,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) { @@ -90195,25 +94436,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -90234,26 +94475,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) { @@ -90268,26 +94509,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) { @@ -90308,26 +94549,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -90348,26 +94589,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -90382,25 +94623,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { @@ -90415,26 +94656,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { @@ -90449,25 +94690,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) { @@ -90488,26 +94729,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -90522,26 +94763,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) { @@ -90562,26 +94803,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -90596,26 +94837,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2ui")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2ui")] public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { @@ -90630,26 +94871,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) { @@ -90670,26 +94911,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -90710,26 +94951,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -90744,25 +94985,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] public static void ProgramUniform3(Int32 program, Int32 location, Double v0, Double v1, Double v2) { @@ -90777,26 +95018,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] public static void ProgramUniform3(UInt32 program, Int32 location, Double v0, Double v1, Double v2) { @@ -90811,25 +95052,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double[] value) { @@ -90850,25 +95091,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -90889,26 +95130,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double* value) { @@ -90923,26 +95164,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double[] value) { @@ -90963,26 +95204,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -91003,26 +95244,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -91037,25 +95278,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { @@ -91070,26 +95311,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { @@ -91104,25 +95345,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) { @@ -91143,25 +95384,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -91182,26 +95423,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) { @@ -91216,26 +95457,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) { @@ -91256,26 +95497,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -91296,26 +95537,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -91330,25 +95571,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { @@ -91363,26 +95604,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { @@ -91397,25 +95638,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) { @@ -91436,25 +95677,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) { @@ -91475,26 +95716,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -91509,26 +95750,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) { @@ -91549,26 +95790,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) { @@ -91589,26 +95830,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -91623,26 +95864,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3ui")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3ui")] public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { @@ -91657,26 +95898,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) { @@ -91697,26 +95938,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -91737,26 +95978,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -91771,25 +96012,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] public static void ProgramUniform4(Int32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { @@ -91804,26 +96045,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] public static void ProgramUniform4(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { @@ -91838,25 +96079,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double[] value) { @@ -91877,25 +96118,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -91916,26 +96157,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double* value) { @@ -91950,26 +96191,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double[] value) { @@ -91990,26 +96231,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -92030,26 +96271,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -92064,25 +96305,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { @@ -92097,26 +96338,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { @@ -92131,25 +96372,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) { @@ -92170,25 +96411,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -92209,26 +96450,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) { @@ -92243,26 +96484,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) { @@ -92283,26 +96524,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -92323,26 +96564,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -92357,25 +96598,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { @@ -92390,26 +96631,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { @@ -92424,25 +96665,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) { @@ -92463,25 +96704,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) { @@ -92502,26 +96743,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -92536,26 +96777,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) { @@ -92576,26 +96817,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) { @@ -92616,26 +96857,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -92650,26 +96891,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4ui")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4ui")] public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { @@ -92684,26 +96925,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) { @@ -92724,26 +96965,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -92764,26 +97005,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -92797,8 +97038,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -92818,8 +97059,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -92839,9 +97080,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -92855,9 +97096,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -92877,9 +97118,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -92899,9 +97140,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -92915,8 +97156,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -92936,8 +97177,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -92957,9 +97198,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -92973,9 +97214,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -92995,9 +97236,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93017,9 +97258,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93033,8 +97274,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93054,8 +97295,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93075,9 +97316,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93091,9 +97332,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93113,9 +97354,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93135,9 +97376,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93151,8 +97392,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93172,8 +97413,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93193,9 +97434,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93209,9 +97450,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93231,9 +97472,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93253,9 +97494,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93269,8 +97510,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93290,8 +97531,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93311,9 +97552,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93327,9 +97568,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93349,9 +97590,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93371,9 +97612,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93387,8 +97628,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93408,8 +97649,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93429,9 +97670,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93445,9 +97686,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93467,9 +97708,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93489,9 +97730,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93505,8 +97746,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93526,8 +97767,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93547,9 +97788,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93563,9 +97804,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93585,9 +97826,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93607,9 +97848,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93623,8 +97864,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93644,8 +97885,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93665,9 +97906,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93681,9 +97922,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93703,9 +97944,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93725,9 +97966,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93741,8 +97982,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93762,8 +98003,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93783,9 +98024,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93799,9 +98040,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93821,9 +98062,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -93843,9 +98084,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -93859,8 +98100,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93880,8 +98121,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93901,9 +98142,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93917,9 +98158,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -93939,9 +98180,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -93961,9 +98202,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -93977,8 +98218,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -93998,8 +98239,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94019,9 +98260,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94035,9 +98276,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -94057,9 +98298,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94079,9 +98320,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94095,8 +98336,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94116,8 +98357,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94137,9 +98378,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94153,9 +98394,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94175,9 +98416,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94197,9 +98438,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94213,8 +98454,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -94234,8 +98475,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94255,9 +98496,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94271,9 +98512,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -94293,9 +98534,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94315,9 +98556,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94331,8 +98572,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94352,8 +98593,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94373,9 +98614,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94389,9 +98630,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94411,9 +98652,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94433,9 +98674,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94449,8 +98690,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -94470,8 +98711,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94491,9 +98732,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94507,9 +98748,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -94529,9 +98770,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94551,9 +98792,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94567,8 +98808,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94588,8 +98829,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94609,9 +98850,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94625,9 +98866,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94647,9 +98888,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94669,9 +98910,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94685,8 +98926,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -94706,8 +98947,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94727,9 +98968,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94743,9 +98984,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -94765,9 +99006,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -94787,9 +99028,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -94803,8 +99044,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94824,8 +99065,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94845,9 +99086,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94861,9 +99102,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -94883,9 +99124,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -94905,9 +99146,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_separate_shader_objects] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -94922,15 +99163,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_provoking_vertex] - /// Specifiy the vertex to be used as the source of data for flat shaded varyings - /// - /// - /// - /// Specifies the vertex to be used as the source of data for flat shaded varyings. - /// - /// - [AutoGenerated(Category = "ARB_provoking_vertex", Version = "1.2", EntryPoint = "glProvokingVertex")] + /// [requires: v3.2] + /// Specifiy the vertex to be used as the source of data for flat shaded varyings + /// + /// + /// + /// Specifies the vertex to be used as the source of data for flat shaded varyings. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_provoking_vertex", Version = "3.2", EntryPoint = "glProvokingVertex")] public static void ProvokingVertex(OpenTK.Graphics.OpenGL.ProvokingVertexMode mode) { @@ -94945,14 +99186,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Push and pop the server attribute stack - /// - /// - /// - /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Push and pop the server attribute stack + /// + /// + /// + /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushAttrib")] public static void PushAttrib(OpenTK.Graphics.OpenGL.AttribMask mask) @@ -94968,14 +99209,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Push and pop the client attribute stack - /// - /// - /// - /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Push and pop the client attribute stack + /// + /// + /// + /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPushClientAttrib")] public static void PushClientAttrib(OpenTK.Graphics.OpenGL.ClientAttribMask mask) @@ -94991,30 +99232,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// - /// The source of the debug message. - /// - /// - /// - /// - /// The identifier of the message. - /// - /// - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - /// - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glPushDebugGroup")] + /// [requires: v4.3] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glPushDebugGroup")] public static void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSourceExternal source, Int32 id, Int32 length, String message) { @@ -95029,31 +99270,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and KHR_debug] - /// Push a named debug group into the command stream - /// - /// - /// - /// The source of the debug message. - /// - /// - /// - /// - /// The identifier of the message. - /// - /// - /// - /// - /// The length of the message to be sent to the debug output stream. - /// - /// - /// - /// - /// The a string containing the message to be sent to the debug output stream. - /// - /// + /// [requires: v4.3] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "KHR_debug", Version = "4.3", EntryPoint = "glPushDebugGroup")] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glPushDebugGroup")] public static void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSourceExternal source, UInt32 id, Int32 length, String message) { @@ -95068,9 +99309,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Push and pop the current matrix stack - /// + /// [requires: v1.0][deprecated: v3.2] + /// Push and pop the current matrix stack + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushMatrix")] public static void PushMatrix() @@ -95086,14 +99327,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Push and pop the name stack - /// - /// - /// - /// Specifies a name that will be pushed onto the name stack. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Push and pop the name stack + /// + /// + /// + /// Specifies a name that will be pushed onto the name stack. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushName")] public static void PushName(Int32 name) @@ -95109,14 +99350,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Push and pop the name stack - /// - /// - /// - /// Specifies a name that will be pushed onto the name stack. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Push and pop the name stack + /// + /// + /// + /// Specifies a name that will be pushed onto the name stack. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPushName")] public static @@ -95133,20 +99374,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// - /// - /// Specify the counter to query. target must be GL_TIMESTAMP. - /// - /// - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glQueryCounter")] + /// [requires: v3.3] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glQueryCounter")] public static void QueryCounter(Int32 id, OpenTK.Graphics.OpenGL.QueryCounterTarget target) { @@ -95161,21 +99402,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_timer_query] - /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. - /// - /// - /// - /// Specify the name of a query object into which to record the GL time. - /// - /// - /// - /// - /// Specify the counter to query. target must be GL_TIMESTAMP. - /// - /// + /// [requires: v3.3] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glQueryCounter")] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glQueryCounter")] public static void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL.QueryCounterTarget target) { @@ -95190,14 +99431,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2d")] public static void RasterPos2(Double x, Double y) @@ -95213,14 +99454,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2dv")] public static void RasterPos2(Double[] v) @@ -95242,14 +99483,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2dv")] public static void RasterPos2(ref Double v) @@ -95271,14 +99512,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2dv")] public static @@ -95295,14 +99536,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2f")] public static void RasterPos2(Single x, Single y) @@ -95318,14 +99559,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2fv")] public static void RasterPos2(Single[] v) @@ -95347,14 +99588,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2fv")] public static void RasterPos2(ref Single v) @@ -95376,14 +99617,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2fv")] public static @@ -95400,14 +99641,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2i")] public static void RasterPos2(Int32 x, Int32 y) @@ -95423,14 +99664,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2iv")] public static void RasterPos2(Int32[] v) @@ -95452,14 +99693,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2iv")] public static void RasterPos2(ref Int32 v) @@ -95481,14 +99722,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2iv")] public static @@ -95505,14 +99746,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2s")] public static void RasterPos2(Int16 x, Int16 y) @@ -95528,14 +99769,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2sv")] public static void RasterPos2(Int16[] v) @@ -95557,14 +99798,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2sv")] public static void RasterPos2(ref Int16 v) @@ -95586,14 +99827,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos2sv")] public static @@ -95610,14 +99851,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3d")] public static void RasterPos3(Double x, Double y, Double z) @@ -95633,14 +99874,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3dv")] public static void RasterPos3(Double[] v) @@ -95662,14 +99903,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3dv")] public static void RasterPos3(ref Double v) @@ -95691,14 +99932,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3dv")] public static @@ -95715,14 +99956,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3f")] public static void RasterPos3(Single x, Single y, Single z) @@ -95738,14 +99979,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3fv")] public static void RasterPos3(Single[] v) @@ -95767,14 +100008,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3fv")] public static void RasterPos3(ref Single v) @@ -95796,14 +100037,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3fv")] public static @@ -95820,14 +100061,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3i")] public static void RasterPos3(Int32 x, Int32 y, Int32 z) @@ -95843,14 +100084,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3iv")] public static void RasterPos3(Int32[] v) @@ -95872,14 +100113,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3iv")] public static void RasterPos3(ref Int32 v) @@ -95901,14 +100142,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3iv")] public static @@ -95925,14 +100166,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3s")] public static void RasterPos3(Int16 x, Int16 y, Int16 z) @@ -95948,14 +100189,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3sv")] public static void RasterPos3(Int16[] v) @@ -95977,14 +100218,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3sv")] public static void RasterPos3(ref Int16 v) @@ -96006,14 +100247,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos3sv")] public static @@ -96030,14 +100271,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4d")] public static void RasterPos4(Double x, Double y, Double z, Double w) @@ -96053,14 +100294,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4dv")] public static void RasterPos4(Double[] v) @@ -96082,14 +100323,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4dv")] public static void RasterPos4(ref Double v) @@ -96111,14 +100352,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4dv")] public static @@ -96135,14 +100376,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4f")] public static void RasterPos4(Single x, Single y, Single z, Single w) @@ -96158,14 +100399,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4fv")] public static void RasterPos4(Single[] v) @@ -96187,14 +100428,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4fv")] public static void RasterPos4(ref Single v) @@ -96216,14 +100457,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4fv")] public static @@ -96240,14 +100481,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4i")] public static void RasterPos4(Int32 x, Int32 y, Int32 z, Int32 w) @@ -96263,14 +100504,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4iv")] public static void RasterPos4(Int32[] v) @@ -96292,14 +100533,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4iv")] public static void RasterPos4(ref Int32 v) @@ -96321,14 +100562,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4iv")] public static @@ -96345,14 +100586,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4s")] public static void RasterPos4(Int16 x, Int16 y, Int16 z, Int16 w) @@ -96368,14 +100609,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4sv")] public static void RasterPos4(Int16[] v) @@ -96397,14 +100638,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4sv")] public static void RasterPos4(ref Int16 v) @@ -96426,14 +100667,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify the raster position for pixel operations - /// - /// - /// - /// Specify the , , , and object coordinates (if present) for the raster position. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify the raster position for pixel operations + /// + /// + /// + /// Specify the , , , and object coordinates (if present) for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRasterPos4sv")] public static @@ -96450,14 +100691,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Select a color buffer source for pixels - /// - /// - /// - /// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and the constants GL_COLOR_ATTACHMENTi. - /// - /// + /// [requires: v1.0] + /// Select a color buffer source for pixels + /// + /// + /// + /// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and the constants GL_COLOR_ATTACHMENTi. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadBuffer")] public static void ReadBuffer(OpenTK.Graphics.OpenGL.ReadBufferMode mode) @@ -96473,34 +100714,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr pixels) @@ -96516,34 +100757,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) @@ -96568,34 +100809,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) @@ -96620,34 +100861,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) @@ -96672,34 +100913,34 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Read a block of pixels from the frame buffer - /// - /// - /// - /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. - /// - /// - /// - /// - /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. - /// - /// - /// - /// - /// Returns the pixel data. - /// - /// + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) @@ -96725,19 +100966,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectd")] public static void Rect(Double x1, Double y1, Double x2, Double y2) @@ -96753,19 +100994,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectdv")] public static void Rect(Double[] v1, Double[] v2) @@ -96788,19 +101029,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectdv")] public static void Rect(ref Double v1, ref Double v2) @@ -96823,19 +101064,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectdv")] public static @@ -96852,19 +101093,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectf")] public static void Rect(Single x1, Single y1, Single x2, Single y2) @@ -96880,19 +101121,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectfv")] public static void Rect(Single[] v1, Single[] v2) @@ -96915,19 +101156,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectfv")] public static void Rect(ref Single v1, ref Single v2) @@ -96950,19 +101191,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectfv")] public static @@ -96979,19 +101220,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRecti")] public static void Rect(Int32 x1, Int32 y1, Int32 x2, Int32 y2) @@ -97007,19 +101248,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectiv")] public static void Rect(Int32[] v1, Int32[] v2) @@ -97042,19 +101283,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectiv")] public static void Rect(ref Int32 v1, ref Int32 v2) @@ -97077,19 +101318,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectiv")] public static @@ -97105,7 +101346,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.0][deprecated: v3.1] + /// [requires: v1.0][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRects")] public static void Rects(Int16 x1, Int16 y1, Int16 x2, Int16 y2) @@ -97121,19 +101362,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectsv")] public static void Rect(Int16[] v1, Int16[] v2) @@ -97156,19 +101397,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectsv")] public static void Rect(ref Int16 v1, ref Int16 v2) @@ -97191,19 +101432,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Draw a rectangle - /// - /// - /// - /// Specify one vertex of a rectangle. - /// - /// - /// - /// - /// Specify the opposite vertex of the rectangle. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Draw a rectangle + /// + /// + /// + /// Specify one vertex of a rectangle. + /// + /// + /// + /// + /// Specify the opposite vertex of the rectangle. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRectsv")] public static @@ -97220,10 +101461,10 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Release resources consumed by the implementation's shader compiler - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")] + /// [requires: v4.1] + /// Release resources consumed by the implementation's shader compiler + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")] public static void ReleaseShaderCompiler() { @@ -97238,30 +101479,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Establish data storage, format and dimensions of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorage")] + /// [requires: v3.0] + /// Establish data storage, format and dimensions of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorage")] public static void RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { @@ -97276,35 +101517,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0 and ARB_framebuffer_object] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] + /// [requires: v3.0] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { @@ -97319,14 +101560,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set rasterization mode - /// - /// - /// - /// Specifies the rasterization mode. Three values are accepted: GL_RENDER, GL_SELECT, and GL_FEEDBACK. The initial value is GL_RENDER. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set rasterization mode + /// + /// + /// + /// Specifies the rasterization mode. Three values are accepted: GL_RENDER, GL_SELECT, and GL_FEEDBACK. The initial value is GL_RENDER. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRenderMode")] public static Int32 RenderMode(OpenTK.Graphics.OpenGL.RenderingMode mode) @@ -97342,15 +101583,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Reset histogram table entries to zero - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glResetHistogram")] + /// + /// Reset histogram table entries to zero + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetHistogram")] public static void ResetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target) { @@ -97365,15 +101606,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Reset minmax table entries to initial values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glResetMinmax")] + /// + /// Reset minmax table entries to initial values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetMinmax")] public static void ResetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target) { @@ -97388,10 +101629,10 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_transform_feedback2] - /// Resume transform feedback operations - /// - [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glResumeTransformFeedback")] + /// [requires: v4.0] + /// Resume transform feedback operations + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glResumeTransformFeedback")] public static void ResumeTransformFeedback() { @@ -97406,19 +101647,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix by a rotation matrix - /// - /// - /// - /// Specifies the angle of rotation, in degrees. - /// - /// - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix by a rotation matrix + /// + /// + /// + /// Specifies the angle of rotation, in degrees. + /// + /// + /// + /// + /// Specify the x, y, and z coordinates of a vector, respectively. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRotated")] public static void Rotate(Double angle, Double x, Double y, Double z) @@ -97434,19 +101675,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix by a rotation matrix - /// - /// - /// - /// Specifies the angle of rotation, in degrees. - /// - /// - /// - /// - /// Specify the x, y, and z coordinates of a vector, respectively. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix by a rotation matrix + /// + /// + /// + /// Specifies the angle of rotation, in degrees. + /// + /// + /// + /// + /// Specify the x, y, and z coordinates of a vector, respectively. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glRotatef")] public static void Rotate(Single angle, Single x, Single y, Single z) @@ -97462,19 +101703,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.3] - /// Specify multisample coverage parameters - /// - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. - /// - /// + /// [requires: v1.3] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glSampleCoverage")] public static void SampleCoverage(Single value, bool invert) @@ -97490,20 +101731,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Set the value of a sub-word of the sample mask - /// - /// - /// - /// Specifies which 32-bit sub-word of the sample mask to update. - /// - /// - /// - /// - /// Specifies the new value of the mask sub-word. - /// - /// - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glSampleMaski")] + /// [requires: v3.2] + /// Set the value of a sub-word of the sample mask + /// + /// + /// + /// Specifies which 32-bit sub-word of the sample mask to update. + /// + /// + /// + /// + /// Specifies the new value of the mask sub-word. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glSampleMaski")] public static void SampleMask(Int32 index, Int32 mask) { @@ -97518,21 +101759,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Set the value of a sub-word of the sample mask - /// - /// - /// - /// Specifies which 32-bit sub-word of the sample mask to update. - /// - /// - /// - /// - /// Specifies the new value of the mask sub-word. - /// - /// + /// [requires: v3.2] + /// Set the value of a sub-word of the sample mask + /// + /// + /// + /// Specifies which 32-bit sub-word of the sample mask to update. + /// + /// + /// + /// + /// Specifies the new value of the mask sub-word. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glSampleMaski")] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glSampleMaski")] public static void SampleMask(UInt32 index, UInt32 mask) { @@ -97547,25 +101788,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterf")] + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterf")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single param) { @@ -97580,26 +101821,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterf")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterf")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single param) { @@ -97614,25 +101855,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single[] param) { @@ -97653,26 +101894,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single* param) { @@ -97687,26 +101928,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single[] param) { @@ -97727,26 +101968,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single* param) { @@ -97761,25 +102002,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteri")] + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteri")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param) { @@ -97794,26 +102035,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteri")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteri")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param) { @@ -97827,10 +102068,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] public static - void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32[] param) + void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.All pname, Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -97840,7 +102081,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* param_ptr = param) { - Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)param_ptr); } } #if DEBUG @@ -97848,10 +102089,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] public static - void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, ref Int32 param) + void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.All pname, ref Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -97861,7 +102102,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* param_ptr = ¶m) { - Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)param_ptr); } } #if DEBUG @@ -97869,27 +102110,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] public static - unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32* param) + unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.All pname, Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param); + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)param); #if DEBUG } #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] public static - void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32[] param) + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -97899,7 +102140,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* param_ptr = param) { - Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)param_ptr); } } #if DEBUG @@ -97907,11 +102148,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] public static - void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, ref Int32 param) + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, ref Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -97921,7 +102162,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* param_ptr = ¶m) { - Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)param_ptr); } } #if DEBUG @@ -97929,27 +102170,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] public static - unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32* param) + unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param); + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (Int32*)param); #if DEBUG } #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIuiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] public static - void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, UInt32[] param) + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, UInt32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -97959,7 +102200,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (UInt32* param_ptr = param) { - Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)param_ptr); + Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (UInt32*)param_ptr); } } #if DEBUG @@ -97967,11 +102208,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIuiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] public static - void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, ref UInt32 param) + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, ref UInt32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -97981,7 +102222,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (UInt32* param_ptr = ¶m) { - Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)param_ptr); + Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (UInt32*)param_ptr); } } #if DEBUG @@ -97989,42 +102230,42 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_sampler_objects] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIuiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] public static - unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, UInt32* param) + unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, UInt32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)param); + Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.All)pname, (UInt32*)param); #if DEBUG } #endif } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32[] param) { @@ -98045,26 +102286,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32* param) { @@ -98079,26 +102320,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32[] param) { @@ -98119,26 +102360,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sampler_objects] - /// Set sampler parameters - /// - /// - /// - /// Specifies the sampler object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32* param) { @@ -98153,14 +102394,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix by a general scaling matrix - /// - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix by a general scaling matrix + /// + /// + /// + /// Specify scale factors along the x, y, and z axes, respectively. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScaled")] public static void Scale(Double x, Double y, Double z) @@ -98176,14 +102417,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix by a general scaling matrix - /// - /// - /// - /// Specify scale factors along the x, y, and z axes, respectively. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix by a general scaling matrix + /// + /// + /// + /// Specify scale factors along the x, y, and z axes, respectively. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScalef")] public static void Scale(Single x, Single y, Single z) @@ -98199,19 +102440,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Define the scissor box - /// - /// - /// - /// Specify the lower left corner of the scissor box. Initially (0, 0). - /// - /// - /// - /// - /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// + /// [requires: v1.0] + /// Define the scissor box + /// + /// + /// + /// Specify the lower left corner of the scissor box. Initially (0, 0). + /// + /// + /// + /// + /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScissor")] public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) @@ -98227,25 +102468,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// - /// - /// - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(Int32 first, Int32 count, Int32[] v) { @@ -98266,25 +102507,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// - /// - /// - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(Int32 first, Int32 count, ref Int32 v) { @@ -98305,26 +102546,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// - /// - /// - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static unsafe void ScissorArray(Int32 first, Int32 count, Int32* v) { @@ -98339,26 +102580,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// - /// - /// - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(UInt32 first, Int32 count, Int32[] v) { @@ -98379,26 +102620,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// - /// - /// - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(UInt32 first, Int32 count, ref Int32 v) { @@ -98419,26 +102660,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for multiple viewports - /// - /// - /// - /// Specifies the index of the first viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specifies the number of scissor boxes to modify. - /// - /// - /// - /// - /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static unsafe void ScissorArray(UInt32 first, Int32 count, Int32* v) { @@ -98453,30 +102694,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] public static void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { @@ -98491,31 +102732,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] public static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { @@ -98530,30 +102771,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(Int32 index, Int32[] v) { @@ -98574,30 +102815,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(Int32 index, ref Int32 v) { @@ -98618,31 +102859,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static unsafe void ScissorIndexed(Int32 index, Int32* v) { @@ -98657,31 +102898,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(UInt32 index, Int32[] v) { @@ -98702,31 +102943,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(UInt32 index, ref Int32 v) { @@ -98747,31 +102988,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Define the scissor box for a specific viewport - /// - /// - /// - /// Specifies the index of the viewport whose scissor box to modify. - /// - /// - /// - /// - /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. - /// - /// - /// - /// - /// Specify ths dimensions of the scissor box, in pixels. - /// - /// - /// - /// - /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. - /// - /// + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static unsafe void ScissorIndexed(UInt32 index, Int32* v) { @@ -98786,14 +103027,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3b")] public static @@ -98810,14 +103051,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] public static @@ -98840,14 +103081,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] public static @@ -98870,14 +103111,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] public static @@ -98894,14 +103135,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3d")] public static void SecondaryColor3(Double red, Double green, Double blue) @@ -98917,14 +103158,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] public static void SecondaryColor3(Double[] v) @@ -98946,14 +103187,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] public static void SecondaryColor3(ref Double v) @@ -98975,14 +103216,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] public static @@ -98999,14 +103240,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3f")] public static void SecondaryColor3(Single red, Single green, Single blue) @@ -99022,14 +103263,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] public static void SecondaryColor3(Single[] v) @@ -99051,14 +103292,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] public static void SecondaryColor3(ref Single v) @@ -99080,14 +103321,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] public static @@ -99104,14 +103345,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3i")] public static void SecondaryColor3(Int32 red, Int32 green, Int32 blue) @@ -99127,14 +103368,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] public static void SecondaryColor3(Int32[] v) @@ -99156,14 +103397,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] public static void SecondaryColor3(ref Int32 v) @@ -99185,14 +103426,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] public static @@ -99209,14 +103450,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3s")] public static void SecondaryColor3(Int16 red, Int16 green, Int16 blue) @@ -99232,14 +103473,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] public static void SecondaryColor3(Int16[] v) @@ -99261,14 +103502,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] public static void SecondaryColor3(ref Int16 v) @@ -99290,14 +103531,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] public static @@ -99314,14 +103555,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ub")] public static void SecondaryColor3(Byte red, Byte green, Byte blue) @@ -99337,14 +103578,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] public static void SecondaryColor3(Byte[] v) @@ -99366,14 +103607,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] public static void SecondaryColor3(ref Byte v) @@ -99395,14 +103636,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] public static @@ -99419,14 +103660,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3ui")] public static @@ -99443,14 +103684,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] public static @@ -99473,14 +103714,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] public static @@ -99503,14 +103744,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] public static @@ -99527,14 +103768,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3us")] public static @@ -99551,14 +103792,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] public static @@ -99581,14 +103822,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] public static @@ -99611,14 +103852,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] public static @@ -99634,8 +103875,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] public static void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { @@ -99649,9 +103890,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] public static void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { @@ -99665,9 +103906,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color) { @@ -99681,9 +103922,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color) { @@ -99698,29 +103939,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) @@ -99736,29 +103977,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) @@ -99783,29 +104024,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) @@ -99830,29 +104071,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) @@ -99877,29 +104118,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) @@ -99925,19 +104166,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Establish a buffer for selection mode values - /// - /// - /// - /// Specifies the size of buffer. - /// - /// - /// - /// - /// Returns the selection data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Establish a buffer for selection mode values + /// + /// + /// + /// Specifies the size of buffer. + /// + /// + /// + /// + /// Returns the selection data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] public static void SelectBuffer(Int32 size, [OutAttribute] Int32[] buffer) @@ -99959,19 +104200,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Establish a buffer for selection mode values - /// - /// - /// - /// Specifies the size of buffer. - /// - /// - /// - /// - /// Returns the selection data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Establish a buffer for selection mode values + /// + /// + /// + /// Specifies the size of buffer. + /// + /// + /// + /// + /// Returns the selection data. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] public static void SelectBuffer(Int32 size, [OutAttribute] out Int32 buffer) @@ -99994,19 +104235,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Establish a buffer for selection mode values - /// - /// - /// - /// Specifies the size of buffer. - /// - /// - /// - /// - /// Returns the selection data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Establish a buffer for selection mode values + /// + /// + /// + /// Specifies the size of buffer. + /// + /// + /// + /// + /// Returns the selection data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] public static @@ -100023,19 +104264,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Establish a buffer for selection mode values - /// - /// - /// - /// Specifies the size of buffer. - /// - /// - /// - /// - /// Returns the selection data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Establish a buffer for selection mode values + /// + /// + /// + /// Specifies the size of buffer. + /// + /// + /// + /// + /// Returns the selection data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] public static @@ -100058,19 +104299,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Establish a buffer for selection mode values - /// - /// - /// - /// Specifies the size of buffer. - /// - /// - /// - /// - /// Returns the selection data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Establish a buffer for selection mode values + /// + /// + /// + /// Specifies the size of buffer. + /// + /// + /// + /// + /// Returns the selection data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] public static @@ -100094,19 +104335,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Establish a buffer for selection mode values - /// - /// - /// - /// Specifies the size of buffer. - /// - /// - /// - /// - /// Returns the selection data. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Establish a buffer for selection mode values + /// + /// + /// + /// Specifies the size of buffer. + /// + /// + /// + /// + /// Returns the selection data. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glSelectBuffer")] public static @@ -100123,50 +104364,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glSeparableFilter2D")] + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, IntPtr column) { @@ -100181,50 +104422,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glSeparableFilter2D")] + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] row, [InAttribute, OutAttribute] T7[] column) where T6 : struct @@ -100251,50 +104492,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glSeparableFilter2D")] + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] row, [InAttribute, OutAttribute] T7[,] column) where T6 : struct @@ -100321,50 +104562,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glSeparableFilter2D")] + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct @@ -100391,50 +104632,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2][deprecated: v3.1] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glSeparableFilter2D")] + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 row, [InAttribute, OutAttribute] ref T7 column) where T6 : struct @@ -100463,14 +104704,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Select flat or smooth shading - /// - /// - /// - /// Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Select flat or smooth shading + /// + /// + /// + /// Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glShadeModel")] public static void ShadeModel(OpenTK.Graphics.OpenGL.ShadingModel mode) @@ -100486,35 +104727,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { @@ -100535,35 +104776,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct @@ -100593,35 +104834,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct @@ -100651,35 +104892,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct @@ -100709,35 +104950,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct @@ -100768,35 +105009,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { @@ -100817,35 +105058,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct @@ -100875,35 +105116,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct @@ -100933,35 +105174,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct @@ -100991,35 +105232,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct @@ -101050,36 +105291,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { @@ -101094,36 +105335,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct @@ -101147,36 +105388,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct @@ -101200,36 +105441,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct @@ -101253,36 +105494,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct @@ -101307,36 +105548,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { @@ -101357,36 +105598,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct @@ -101416,36 +105657,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct @@ -101475,36 +105716,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct @@ -101534,36 +105775,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct @@ -101594,36 +105835,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { @@ -101644,36 +105885,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct @@ -101703,36 +105944,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct @@ -101762,36 +106003,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct @@ -101821,36 +106062,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct @@ -101881,36 +106122,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { @@ -101925,36 +106166,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct @@ -101978,36 +106219,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct @@ -102031,36 +106272,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct @@ -102084,36 +106325,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_ES2_compatibility] - /// Load pre-compiled shader binaries - /// - /// - /// - /// Specifies the number of shader object handles contained in shaders. - /// - /// - /// - /// - /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. - /// - /// - /// - /// - /// Specifies the format of the shader binaries contained in binary. - /// - /// - /// - /// - /// Specifies the address of an array of bytes containing pre-compiled binary shader code. - /// - /// - /// - /// - /// Specifies the length of the array whose address is given in binary. - /// - /// + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct @@ -102138,29 +106379,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32[] length) @@ -102182,29 +106423,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length) @@ -102226,29 +106467,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static @@ -102265,29 +106506,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static @@ -102310,29 +106551,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static @@ -102355,29 +106596,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Replaces the source code in a shader object - /// - /// - /// - /// Specifies the handle of the shader object whose source code is to be replaced. - /// - /// - /// - /// - /// Specifies the number of elements in the string and length arrays. - /// - /// - /// - /// - /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. - /// - /// - /// - /// - /// Specifies an array of string lengths. - /// - /// + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static @@ -102394,25 +106635,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_shader_storage_buffer_object] - /// Change an active shader storage block binding - /// - /// - /// - /// The name of the program containing the block whose binding to change. - /// - /// - /// - /// - /// The index storage block within the program. - /// - /// - /// - /// - /// The index storage block binding to associate with the specified storage block. - /// - /// - [AutoGenerated(Category = "ARB_shader_storage_buffer_object", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] + /// [requires: v4.3] + /// Change an active shader storage block binding + /// + /// + /// + /// The name of the program containing the block whose binding to change. + /// + /// + /// + /// + /// The index storage block within the program. + /// + /// + /// + /// + /// The index storage block binding to associate with the specified storage block. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_shader_storage_buffer_object", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] public static void ShaderStorageBlockBinding(Int32 program, Int32 storageBlockIndex, Int32 storageBlockBinding) { @@ -102427,26 +106668,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_shader_storage_buffer_object] - /// Change an active shader storage block binding - /// - /// - /// - /// The name of the program containing the block whose binding to change. - /// - /// - /// - /// - /// The index storage block within the program. - /// - /// - /// - /// - /// The index storage block binding to associate with the specified storage block. - /// - /// + /// [requires: v4.3] + /// Change an active shader storage block binding + /// + /// + /// + /// The name of the program containing the block whose binding to change. + /// + /// + /// + /// + /// The index storage block within the program. + /// + /// + /// + /// + /// The index storage block binding to associate with the specified storage block. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_storage_buffer_object", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] + [AutoGenerated(Category = "VERSION_4_3|ARB_shader_storage_buffer_object", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] public static void ShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding) { @@ -102461,24 +106702,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// + /// [requires: v1.0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] public static void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) @@ -102494,24 +106735,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set front and back function and reference value for stencil testing - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// + /// [requires: v1.0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] public static @@ -102528,29 +106769,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// + /// [requires: v2.0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) @@ -102566,29 +106807,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Set front and/or back function and reference value for stencil testing - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. - /// - /// - /// - /// - /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. - /// - /// - /// - /// - /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. - /// - /// + /// [requires: v2.0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] public static @@ -102605,14 +106846,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// + /// [requires: v1.0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] public static void StencilMask(Int32 mask) @@ -102628,14 +106869,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Control the front and back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// + /// [requires: v1.0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] public static @@ -102652,19 +106893,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// + /// [requires: v2.0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL.StencilFace face, Int32 mask) @@ -102680,19 +106921,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Control the front and/or back writing of individual bits in the stencil planes - /// - /// - /// - /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. - /// - /// + /// [requires: v2.0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] public static @@ -102709,24 +106950,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set front and back stencil test actions - /// - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// + /// [requires: v1.0] + /// Set front and back stencil test actions + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilOp")] public static void StencilOp(OpenTK.Graphics.OpenGL.StencilOp fail, OpenTK.Graphics.OpenGL.StencilOp zfail, OpenTK.Graphics.OpenGL.StencilOp zpass) @@ -102742,29 +106983,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Set front and/or back stencil test actions - /// - /// - /// - /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. - /// - /// - /// - /// - /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// - /// - /// - /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. - /// - /// + /// [requires: v2.0] + /// Set front and/or back stencil test actions + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] public static void StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass) @@ -102780,24 +107021,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// + /// [requires: v3.1] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer) @@ -102813,24 +107054,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.1] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// + /// [requires: v3.1] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] public static @@ -102847,35 +107088,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_texture_buffer_range] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - /// - [AutoGenerated(Category = "ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTexBufferRange")] + /// [requires: v4.3] + /// Bind a range of a buffer's data store to a buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + /// + /// + /// Specifies the offset of the start of the range of the buffer's data store to attach. + /// + /// + /// + /// + /// Specifies the size of the range of the buffer's data store to attach. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTexBufferRange")] public static void TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) { @@ -102890,36 +107131,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_texture_buffer_range] - /// Bind a range of a buffer's data store to a buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - /// - /// - /// Specifies the offset of the start of the range of the buffer's data store to attach. - /// - /// - /// - /// - /// Specifies the size of the range of the buffer's data store to attach. - /// - /// + /// [requires: v4.3] + /// Bind a range of a buffer's data store to a buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + /// + /// + /// Specifies the offset of the start of the range of the buffer's data store to attach. + /// + /// + /// + /// + /// Specifies the size of the range of the buffer's data store to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTexBufferRange")] + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTexBufferRange")] public static void TexBufferRange(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { @@ -102934,14 +107175,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1d")] public static void TexCoord1(Double s) @@ -102957,14 +107198,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1dv")] public static @@ -102981,14 +107222,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1f")] public static void TexCoord1(Single s) @@ -103004,14 +107245,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1fv")] public static @@ -103028,14 +107269,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1i")] public static void TexCoord1(Int32 s) @@ -103051,14 +107292,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1iv")] public static @@ -103075,14 +107316,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1s")] public static void TexCoord1(Int16 s) @@ -103098,14 +107339,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord1sv")] public static @@ -103122,14 +107363,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2d")] public static void TexCoord2(Double s, Double t) @@ -103145,14 +107386,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2dv")] public static void TexCoord2(Double[] v) @@ -103174,14 +107415,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2dv")] public static void TexCoord2(ref Double v) @@ -103203,14 +107444,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2dv")] public static @@ -103227,14 +107468,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2f")] public static void TexCoord2(Single s, Single t) @@ -103250,14 +107491,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2fv")] public static void TexCoord2(Single[] v) @@ -103279,14 +107520,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2fv")] public static void TexCoord2(ref Single v) @@ -103308,14 +107549,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2fv")] public static @@ -103332,14 +107573,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2i")] public static void TexCoord2(Int32 s, Int32 t) @@ -103355,14 +107596,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2iv")] public static void TexCoord2(Int32[] v) @@ -103384,14 +107625,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2iv")] public static void TexCoord2(ref Int32 v) @@ -103413,14 +107654,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2iv")] public static @@ -103437,14 +107678,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2s")] public static void TexCoord2(Int16 s, Int16 t) @@ -103460,14 +107701,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2sv")] public static void TexCoord2(Int16[] v) @@ -103489,14 +107730,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2sv")] public static void TexCoord2(ref Int16 v) @@ -103518,14 +107759,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord2sv")] public static @@ -103542,14 +107783,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3d")] public static void TexCoord3(Double s, Double t, Double r) @@ -103565,14 +107806,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3dv")] public static void TexCoord3(Double[] v) @@ -103594,14 +107835,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3dv")] public static void TexCoord3(ref Double v) @@ -103623,14 +107864,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3dv")] public static @@ -103647,14 +107888,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3f")] public static void TexCoord3(Single s, Single t, Single r) @@ -103670,14 +107911,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3fv")] public static void TexCoord3(Single[] v) @@ -103699,14 +107940,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3fv")] public static void TexCoord3(ref Single v) @@ -103728,14 +107969,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3fv")] public static @@ -103752,14 +107993,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3i")] public static void TexCoord3(Int32 s, Int32 t, Int32 r) @@ -103775,14 +108016,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3iv")] public static void TexCoord3(Int32[] v) @@ -103804,14 +108045,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3iv")] public static void TexCoord3(ref Int32 v) @@ -103833,14 +108074,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3iv")] public static @@ -103857,14 +108098,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3s")] public static void TexCoord3(Int16 s, Int16 t, Int16 r) @@ -103880,14 +108121,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3sv")] public static void TexCoord3(Int16[] v) @@ -103909,14 +108150,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3sv")] public static void TexCoord3(ref Int16 v) @@ -103938,14 +108179,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord3sv")] public static @@ -103962,14 +108203,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4d")] public static void TexCoord4(Double s, Double t, Double r, Double q) @@ -103985,14 +108226,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4dv")] public static void TexCoord4(Double[] v) @@ -104014,14 +108255,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4dv")] public static void TexCoord4(ref Double v) @@ -104043,14 +108284,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4dv")] public static @@ -104067,14 +108308,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4f")] public static void TexCoord4(Single s, Single t, Single r, Single q) @@ -104090,14 +108331,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4fv")] public static void TexCoord4(Single[] v) @@ -104119,14 +108360,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4fv")] public static void TexCoord4(ref Single v) @@ -104148,14 +108389,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4fv")] public static @@ -104172,14 +108413,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4i")] public static void TexCoord4(Int32 s, Int32 t, Int32 r, Int32 q) @@ -104195,14 +108436,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4iv")] public static void TexCoord4(Int32[] v) @@ -104224,14 +108465,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4iv")] public static void TexCoord4(ref Int32 v) @@ -104253,14 +108494,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4iv")] public static @@ -104277,14 +108518,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4s")] public static void TexCoord4(Int16 s, Int16 t, Int16 r, Int16 q) @@ -104300,14 +108541,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4sv")] public static void TexCoord4(Int16[] v) @@ -104329,14 +108570,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4sv")] public static void TexCoord4(ref Int16 v) @@ -104358,14 +108599,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexCoord4sv")] public static @@ -104381,8 +108622,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1ui")] public static void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -104396,9 +108637,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1ui")] public static void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -104412,9 +108653,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -104428,9 +108669,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -104444,8 +108685,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2ui")] public static void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -104459,9 +108700,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2ui")] public static void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -104475,9 +108716,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -104491,9 +108732,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -104507,8 +108748,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3ui")] public static void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -104522,9 +108763,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3ui")] public static void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -104538,9 +108779,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -104554,9 +108795,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -104570,8 +108811,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4ui")] public static void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { @@ -104585,9 +108826,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4ui")] public static void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { @@ -104601,9 +108842,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { @@ -104617,9 +108858,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { @@ -104634,29 +108875,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr pointer) @@ -104672,29 +108913,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) @@ -104719,29 +108960,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) @@ -104766,29 +109007,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) @@ -104813,29 +109054,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) @@ -104861,24 +109102,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvf")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single param) @@ -104894,24 +109135,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single[] @params) @@ -104933,24 +109174,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvfv")] public static @@ -104967,24 +109208,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnvi")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 param) @@ -105000,24 +109241,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32[] @params) @@ -105039,24 +109280,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Set texture environment parameters - /// - /// - /// - /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. - /// - /// - /// - /// - /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Set texture environment parameters + /// + /// + /// + /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. + /// + /// + /// + /// + /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexEnviv")] public static @@ -105072,7 +109313,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.0][deprecated: v3.1] + /// [requires: v1.0][deprecated: v3.2] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGend")] public static void TexGend(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double param) @@ -105088,24 +109329,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGendv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double[] @params) @@ -105127,24 +109368,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGendv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, ref Double @params) @@ -105166,24 +109407,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGendv")] public static @@ -105200,24 +109441,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGenf")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single param) @@ -105233,24 +109474,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGenfv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single[] @params) @@ -105272,24 +109513,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGenfv")] public static @@ -105306,24 +109547,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGeni")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 param) @@ -105339,24 +109580,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGeniv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32[] @params) @@ -105378,24 +109619,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Control the generation of texture coordinates - /// - /// - /// - /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. - /// - /// - /// - /// - /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. - /// - /// - /// - /// - /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Control the generation of texture coordinates + /// + /// + /// + /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. + /// + /// + /// + /// + /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. + /// + /// + /// + /// + /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexGeniv")] public static @@ -105412,49 +109653,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) @@ -105470,49 +109711,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[] pixels) @@ -105537,49 +109778,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,] pixels) @@ -105604,49 +109845,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,,] pixels) @@ -105671,49 +109912,49 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a one-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T7 pixels) @@ -105739,54 +109980,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) @@ -105802,54 +110043,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) @@ -105874,54 +110115,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) @@ -105946,54 +110187,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) @@ -106018,54 +110259,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Specify a two-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) @@ -106091,40 +110332,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image - /// - /// - /// - /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE or GL_PROXY_TEXTURE_2D_MULTISAMPLE. - /// - /// - /// - /// - /// The number of samples in the multisample texture's image. - /// - /// - /// - /// - /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. - /// - /// - /// - /// - /// The width of the multisample texture's image, in texels. - /// - /// - /// - /// - /// The height of the multisample texture's image, in texels. - /// - /// - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - /// - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glTexImage2DMultisample")] + /// [requires: v3.2] + /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image + /// + /// + /// + /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE or GL_PROXY_TEXTURE_2D_MULTISAMPLE. + /// + /// + /// + /// + /// The number of samples in the multisample texture's image. + /// + /// + /// + /// + /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. + /// + /// + /// + /// + /// The width of the multisample texture's image, in texels. + /// + /// + /// + /// + /// The height of the multisample texture's image, in texels. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glTexImage2DMultisample")] public static void TexImage2DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { @@ -106139,59 +110380,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) @@ -106207,59 +110448,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) @@ -106284,59 +110525,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) @@ -106361,59 +110602,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) @@ -106438,59 +110679,59 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) @@ -106516,40 +110757,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_texture_multisample] - /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image - /// - /// - /// - /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY or GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// The number of samples in the multisample texture's image. - /// - /// - /// - /// - /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. - /// - /// - /// - /// - /// The width of the multisample texture's image, in texels. - /// - /// - /// - /// - /// The height of the multisample texture's image, in texels. - /// - /// - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - /// - [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glTexImage3DMultisample")] + /// [requires: v3.2] + /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image + /// + /// + /// + /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY or GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// The number of samples in the multisample texture's image. + /// + /// + /// + /// + /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. + /// + /// + /// + /// + /// The width of the multisample texture's image, in texels. + /// + /// + /// + /// + /// The height of the multisample texture's image, in texels. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glTexImage3DMultisample")] public static void TexImage3DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { @@ -106564,24 +110805,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) @@ -106597,24 +110838,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[] @params) @@ -106636,24 +110877,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] public static @@ -106670,24 +110911,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) @@ -106821,24 +111062,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) @@ -106860,24 +111101,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set texture parameters - /// - /// - /// - /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. - /// - /// - /// - /// - /// Specifies the value of pname. - /// - /// + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] public static @@ -106894,30 +111135,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_texture_storage] - /// Simultaneously specify storage for all levels of a one-dimensional texture - /// - /// - /// - /// Specify the target of the operation. target must be either GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. - /// - /// - /// - /// - /// Specify the number of texture levels. - /// - /// - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage1D")] + /// [requires: v4.2] + /// Simultaneously specify storage for all levels of a one-dimensional texture + /// + /// + /// + /// Specify the target of the operation. target must be either GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage1D")] public static void TexStorage1D(OpenTK.Graphics.OpenGL.TextureTarget1d target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width) { @@ -106932,35 +111173,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_texture_storage] - /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture - /// - /// - /// - /// Specify the target of the operation. target must be one of GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, or GL_PROXY_TEXTURE_CUBE_MAP. - /// - /// - /// - /// - /// Specify the number of texture levels. - /// - /// - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage2D")] + /// [requires: v4.2] + /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage2D")] public static void TexStorage2D(OpenTK.Graphics.OpenGL.TextureTarget2d target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height) { @@ -106975,40 +111216,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_texture_storage_multisample] - /// Specify storage for a two-dimensional multisample texture - /// - /// - /// - /// Specify the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE or GL_PROXY_TEXTURE_2D_MULTISAMPLE. - /// - /// - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - /// - [AutoGenerated(Category = "ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTexStorage2DMultisample")] + /// [requires: v4.3] + /// Specify storage for a two-dimensional multisample texture + /// + /// + /// + /// Specify the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE or GL_PROXY_TEXTURE_2D_MULTISAMPLE. + /// + /// + /// + /// + /// Specify the number of samples in the texture. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTexStorage2DMultisample")] public static void TexStorage2DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample2d target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { @@ -107023,40 +111264,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.2 and ARB_texture_storage] - /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture - /// - /// - /// - /// Specify the target of the operation. target must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_ARRAY, or GL_PROXY_TEXTURE_CUBE_ARRAY. - /// - /// - /// - /// - /// Specify the number of texture levels. - /// - /// - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// - /// - /// Specifies the depth of the texture, in texels. - /// - /// - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage3D")] + /// [requires: v4.2] + /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_ARRAY, or GL_PROXY_TEXTURE_CUBE_ARRAY. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in texels. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage3D")] public static void TexStorage3D(OpenTK.Graphics.OpenGL.TextureTarget3d target, Int32 levels, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) { @@ -107071,45 +111312,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_texture_storage_multisample] - /// Specify storage for a two-dimensional multisample array texture - /// - /// - /// - /// Specify the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY or GL_PROXY_TEXTURE_2D_MULTISAMPLE_MULTISAMPLE. - /// - /// - /// - /// - /// Specify the number of samples in the texture. - /// - /// - /// - /// - /// Specifies the sized internal format to be used to store texture image data. - /// - /// - /// - /// - /// Specifies the width of the texture, in texels. - /// - /// - /// - /// - /// Specifies the height of the texture, in texels. - /// - /// - /// - /// - /// Specifies the depth of the texture, in layers. - /// - /// - /// - /// - /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. - /// - /// - [AutoGenerated(Category = "ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTexStorage3DMultisample")] + /// [requires: v4.3] + /// Specify storage for a two-dimensional multisample array texture + /// + /// + /// + /// Specify the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY or GL_PROXY_TEXTURE_2D_MULTISAMPLE_MULTISAMPLE. + /// + /// + /// + /// + /// Specify the number of samples in the texture. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in layers. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTexStorage3DMultisample")] public static void TexStorage3DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample3d target, Int32 samples, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { @@ -107124,44 +111365,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) @@ -107177,44 +111418,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) @@ -107239,44 +111480,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) @@ -107301,44 +111542,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) @@ -107363,44 +111604,44 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) @@ -107426,54 +111667,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) @@ -107489,54 +111730,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) @@ -107561,54 +111802,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) @@ -107633,54 +111874,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) @@ -107705,54 +111946,54 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) @@ -107778,64 +112019,64 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) @@ -107851,64 +112092,64 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) @@ -107933,64 +112174,64 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) @@ -108015,64 +112256,64 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) @@ -108097,64 +112338,64 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) @@ -108180,50 +112421,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// - /// - /// Specifies the number of layers to include in the view. - /// - /// - [AutoGenerated(Category = "ARB_texture_view", Version = "4.3", EntryPoint = "glTextureView")] + /// [requires: v4.3] + /// Initialize a texture as a data alias of another texture's data store + /// + /// + /// + /// Specifies the texture object to be initialized as a view. + /// + /// + /// + /// + /// Specifies the target to be used for the newly initialized texture. + /// + /// + /// + /// + /// Specifies the name of a texture object of which to make a view. + /// + /// + /// + /// + /// Specifies the internal format for the newly created view. + /// + /// + /// + /// + /// Specifies lowest level of detail of the view. + /// + /// + /// + /// + /// Specifies the number of levels of detail to include in the view. + /// + /// + /// + /// + /// Specifies the index of the first layer to include in the view. + /// + /// + /// + /// + /// Specifies the number of layers to include in the view. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_view", Version = "4.3", EntryPoint = "glTextureView")] public static void TextureView(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 origtexture, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) { @@ -108238,51 +112479,51 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_texture_view] - /// Initialize a texture as a data alias of another texture's data store - /// - /// - /// - /// Specifies the texture object to be initialized as a view. - /// - /// - /// - /// - /// Specifies the target to be used for the newly initialized texture. - /// - /// - /// - /// - /// Specifies the name of a texture object of which to make a view. - /// - /// - /// - /// - /// Specifies the internal format for the newly created view. - /// - /// - /// - /// - /// Specifies lowest level of detail of the view. - /// - /// - /// - /// - /// Specifies the number of levels of detail to include in the view. - /// - /// - /// - /// - /// Specifies the index of the first layer to include in the view. - /// - /// - /// - /// - /// Specifies the number of layers to include in the view. - /// - /// + /// [requires: v4.3] + /// Initialize a texture as a data alias of another texture's data store + /// + /// + /// + /// Specifies the texture object to be initialized as a view. + /// + /// + /// + /// + /// Specifies the target to be used for the newly initialized texture. + /// + /// + /// + /// + /// Specifies the name of a texture object of which to make a view. + /// + /// + /// + /// + /// Specifies the internal format for the newly created view. + /// + /// + /// + /// + /// Specifies lowest level of detail of the view. + /// + /// + /// + /// + /// Specifies the number of levels of detail to include in the view. + /// + /// + /// + /// + /// Specifies the index of the first layer to include in the view. + /// + /// + /// + /// + /// Specifies the number of layers to include in the view. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_view", Version = "4.3", EntryPoint = "glTextureView")] + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_view", Version = "4.3", EntryPoint = "glTextureView")] public static void TextureView(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) { @@ -108297,29 +112538,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// + /// [requires: v3.0] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.TransformFeedbackMode bufferMode) @@ -108335,29 +112576,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// + /// [requires: v3.0] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] public static @@ -108374,14 +112615,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix by a translation matrix - /// - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix by a translation matrix + /// + /// + /// + /// Specify the x, y, and z coordinates of a translation vector. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTranslated")] public static void Translate(Double x, Double y, Double z) @@ -108397,14 +112638,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Multiply the current matrix by a translation matrix - /// - /// - /// - /// Specify the x, y, and z coordinates of a translation vector. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Multiply the current matrix by a translation matrix + /// + /// + /// + /// Specify the x, y, and z coordinates of a translation vector. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTranslatef")] public static void Translate(Single x, Single y, Single z) @@ -108420,20 +112661,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1d")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1d")] public static void Uniform1(Int32 location, Double x) { @@ -108448,20 +112689,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1dv")] public static void Uniform1(Int32 location, Int32 count, Double[] value) { @@ -108482,20 +112723,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1dv")] public static void Uniform1(Int32 location, Int32 count, ref Double value) { @@ -108516,21 +112757,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1dv")] public static unsafe void Uniform1(Int32 location, Int32 count, Double* value) { @@ -108545,19 +112786,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] public static void Uniform1(Int32 location, Single v0) @@ -108573,19 +112814,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] public static void Uniform1(Int32 location, Int32 count, Single[] value) @@ -108607,19 +112848,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] public static void Uniform1(Int32 location, Int32 count, ref Single value) @@ -108641,19 +112882,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] public static @@ -108670,19 +112911,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] public static void Uniform1(Int32 location, Int32 v0) @@ -108698,19 +112939,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] public static void Uniform1(Int32 location, Int32 count, Int32[] value) @@ -108732,19 +112973,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] public static void Uniform1(Int32 location, Int32 count, ref Int32 value) @@ -108766,19 +113007,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] public static @@ -108795,19 +113036,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")] public static @@ -108824,19 +113065,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] public static @@ -108859,19 +113100,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] public static @@ -108894,19 +113135,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] public static @@ -108923,20 +113164,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2d")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2d")] public static void Uniform2(Int32 location, Double x, Double y) { @@ -108951,20 +113192,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2dv")] public static void Uniform2(Int32 location, Int32 count, Double[] value) { @@ -108985,20 +113226,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2dv")] public static void Uniform2(Int32 location, Int32 count, ref Double value) { @@ -109019,21 +113260,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2dv")] public static unsafe void Uniform2(Int32 location, Int32 count, Double* value) { @@ -109048,19 +113289,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] public static void Uniform2(Int32 location, Single v0, Single v1) @@ -109076,19 +113317,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] public static void Uniform2(Int32 location, Int32 count, Single[] value) @@ -109110,19 +113351,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] public static void Uniform2(Int32 location, Int32 count, ref Single value) @@ -109144,19 +113385,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] public static @@ -109173,19 +113414,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] public static void Uniform2(Int32 location, Int32 v0, Int32 v1) @@ -109201,19 +113442,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] public static void Uniform2(Int32 location, Int32 count, Int32[] value) @@ -109235,19 +113476,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] public static @@ -109264,19 +113505,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")] public static @@ -109293,19 +113534,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] public static @@ -109328,19 +113569,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] public static @@ -109363,19 +113604,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] public static @@ -109392,20 +113633,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3d")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3d")] public static void Uniform3(Int32 location, Double x, Double y, Double z) { @@ -109420,20 +113661,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3dv")] public static void Uniform3(Int32 location, Int32 count, Double[] value) { @@ -109454,20 +113695,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3dv")] public static void Uniform3(Int32 location, Int32 count, ref Double value) { @@ -109488,21 +113729,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3dv")] public static unsafe void Uniform3(Int32 location, Int32 count, Double* value) { @@ -109517,19 +113758,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) @@ -109545,19 +113786,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] public static void Uniform3(Int32 location, Int32 count, Single[] value) @@ -109579,19 +113820,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] public static void Uniform3(Int32 location, Int32 count, ref Single value) @@ -109613,19 +113854,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] public static @@ -109642,19 +113883,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) @@ -109670,19 +113911,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] public static void Uniform3(Int32 location, Int32 count, Int32[] value) @@ -109704,19 +113945,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] public static void Uniform3(Int32 location, Int32 count, ref Int32 value) @@ -109738,19 +113979,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] public static @@ -109767,19 +114008,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")] public static @@ -109796,19 +114037,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] public static @@ -109831,19 +114072,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] public static @@ -109866,19 +114107,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] public static @@ -109895,20 +114136,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4d")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4d")] public static void Uniform4(Int32 location, Double x, Double y, Double z, Double w) { @@ -109923,20 +114164,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4dv")] public static void Uniform4(Int32 location, Int32 count, Double[] value) { @@ -109957,20 +114198,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4dv")] + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4dv")] public static void Uniform4(Int32 location, Int32 count, ref Double value) { @@ -109991,21 +114232,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4dv")] public static unsafe void Uniform4(Int32 location, Int32 count, Double* value) { @@ -110020,19 +114261,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) @@ -110048,19 +114289,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] public static void Uniform4(Int32 location, Int32 count, Single[] value) @@ -110082,19 +114323,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] public static void Uniform4(Int32 location, Int32 count, ref Single value) @@ -110116,19 +114357,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] public static @@ -110145,19 +114386,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) @@ -110173,19 +114414,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] public static void Uniform4(Int32 location, Int32 count, Int32[] value) @@ -110207,19 +114448,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] public static void Uniform4(Int32 location, Int32 count, ref Int32 value) @@ -110241,19 +114482,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] public static @@ -110270,19 +114511,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")] public static @@ -110299,19 +114540,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] public static @@ -110334,19 +114575,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] public static @@ -110369,19 +114610,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v3.0] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] public static @@ -110398,25 +114639,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Assign a binding point to an active uniform block - /// - /// - /// - /// The name of a program object containing the active uniform block whose binding to assign. - /// - /// - /// - /// - /// The index of the active uniform block within program whose binding to assign. - /// - /// - /// - /// - /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. - /// - /// - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glUniformBlockBinding")] + /// [requires: v3.1] + /// Assign a binding point to an active uniform block + /// + /// + /// + /// The name of a program object containing the active uniform block whose binding to assign. + /// + /// + /// + /// + /// The index of the active uniform block within program whose binding to assign. + /// + /// + /// + /// + /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glUniformBlockBinding")] public static void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) { @@ -110431,26 +114672,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0 and ARB_uniform_buffer_object] - /// Assign a binding point to an active uniform block - /// - /// - /// - /// The name of a program object containing the active uniform block whose binding to assign. - /// - /// - /// - /// - /// The index of the active uniform block within program whose binding to assign. - /// - /// - /// - /// - /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. - /// - /// + /// [requires: v3.1] + /// Assign a binding point to an active uniform block + /// + /// + /// + /// The name of a program object containing the active uniform block whose binding to assign. + /// + /// + /// + /// + /// The index of the active uniform block within program whose binding to assign. + /// + /// + /// + /// + /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glUniformBlockBinding")] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glUniformBlockBinding")] public static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) { @@ -110464,8 +114705,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -110485,8 +114726,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -110506,9 +114747,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Double* value) { @@ -110580,8 +114821,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x3dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -110601,8 +114842,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x3dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -110622,9 +114863,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x3dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Double* value) { @@ -110696,8 +114937,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x4dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -110717,8 +114958,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x4dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -110738,9 +114979,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x4dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Double* value) { @@ -110812,8 +115053,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -110833,8 +115074,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -110854,9 +115095,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Double* value) { @@ -110928,8 +115169,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x2dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -110949,8 +115190,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x2dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -110970,9 +115211,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x2dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Double* value) { @@ -111044,8 +115285,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x4dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -111065,8 +115306,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x4dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -111086,9 +115327,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x4dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Double* value) { @@ -111160,8 +115401,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -111181,8 +115422,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -111202,9 +115443,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Double* value) { @@ -111276,8 +115517,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x2dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -111297,8 +115538,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x2dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -111318,9 +115559,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x2dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Double* value) { @@ -111392,8 +115633,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x3dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Double[] value) { @@ -111413,8 +115654,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x3dv")] + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Double value) { @@ -111434,9 +115675,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_gpu_shader_fp64] + /// [requires: v4.0] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x3dv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Double* value) { @@ -111509,25 +115750,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Load active subroutine uniforms - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// - /// - /// - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, Int32[] indices) { @@ -111548,25 +115789,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Load active subroutine uniforms - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// - /// - /// - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - /// - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, ref Int32 indices) { @@ -111587,26 +115828,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Load active subroutine uniforms - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// - /// - /// - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - /// + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, Int32* indices) { @@ -111621,26 +115862,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Load active subroutine uniforms - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// - /// - /// - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - /// + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, UInt32[] indices) { @@ -111661,26 +115902,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Load active subroutine uniforms - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// - /// - /// - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - /// + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, ref UInt32 indices) { @@ -111701,26 +115942,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_shader_subroutine] - /// Load active subroutine uniforms - /// - /// - /// - /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. - /// - /// - /// - /// - /// Specifies the number of uniform indices stored in indices. - /// - /// - /// - /// - /// Specifies the address of an array holding the indices to load into the shader subroutine variables. - /// - /// + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, UInt32* indices) { @@ -111750,14 +115991,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - /// + /// [requires: v2.0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] public static void UseProgram(Int32 program) @@ -111773,14 +116014,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Installs a program object as part of current rendering state - /// - /// - /// - /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. - /// - /// + /// [requires: v2.0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] public static @@ -111797,25 +116038,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] + /// [requires: v4.1] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, Int32 program) { @@ -111830,26 +116071,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Bind stages of a program object to a program pipeline - /// - /// - /// - /// Specifies the program pipeline object to which to bind stages from program. - /// - /// - /// - /// - /// Specifies a set of program stages to bind to the program pipeline object. - /// - /// - /// - /// - /// Specifies the program object containing the shader executables to use in pipeline. - /// - /// + /// [requires: v4.1] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, UInt32 program) { @@ -111864,14 +116105,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Validates a program object - /// - /// - /// - /// Specifies the handle of the program object to be validated. - /// - /// + /// [requires: v2.0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] public static void ValidateProgram(Int32 program) @@ -111887,14 +116128,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Validates a program object - /// - /// - /// - /// Specifies the handle of the program object to be validated. - /// - /// + /// [requires: v2.0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] public static @@ -111911,15 +116152,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - /// - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] + /// [requires: v4.1] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] public static void ValidateProgramPipeline(Int32 pipeline) { @@ -111934,16 +116175,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_separate_shader_objects] - /// Validate a program pipeline object against current GL state - /// - /// - /// - /// Specifies the name of a program pipeline object to validate. - /// - /// + /// [requires: v4.1] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] public static void ValidateProgramPipeline(UInt32 pipeline) { @@ -111958,14 +116199,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2d")] public static void Vertex2(Double x, Double y) @@ -111981,14 +116222,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2dv")] public static void Vertex2(Double[] v) @@ -112010,14 +116251,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2dv")] public static void Vertex2(ref Double v) @@ -112039,14 +116280,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2dv")] public static @@ -112063,14 +116304,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2f")] public static void Vertex2(Single x, Single y) @@ -112086,14 +116327,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2fv")] public static void Vertex2(Single[] v) @@ -112115,14 +116356,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2fv")] public static void Vertex2(ref Single v) @@ -112144,14 +116385,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2fv")] public static @@ -112168,14 +116409,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2i")] public static void Vertex2(Int32 x, Int32 y) @@ -112191,14 +116432,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2iv")] public static void Vertex2(Int32[] v) @@ -112220,14 +116461,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2iv")] public static void Vertex2(ref Int32 v) @@ -112249,14 +116490,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2iv")] public static @@ -112273,14 +116514,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2s")] public static void Vertex2(Int16 x, Int16 y) @@ -112296,14 +116537,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2sv")] public static void Vertex2(Int16[] v) @@ -112325,14 +116566,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2sv")] public static void Vertex2(ref Int16 v) @@ -112354,14 +116595,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex2sv")] public static @@ -112378,14 +116619,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3d")] public static void Vertex3(Double x, Double y, Double z) @@ -112401,14 +116642,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3dv")] public static void Vertex3(Double[] v) @@ -112430,14 +116671,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3dv")] public static void Vertex3(ref Double v) @@ -112459,14 +116700,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3dv")] public static @@ -112483,14 +116724,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3f")] public static void Vertex3(Single x, Single y, Single z) @@ -112506,14 +116747,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3fv")] public static void Vertex3(Single[] v) @@ -112535,14 +116776,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3fv")] public static void Vertex3(ref Single v) @@ -112564,14 +116805,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3fv")] public static @@ -112588,14 +116829,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3i")] public static void Vertex3(Int32 x, Int32 y, Int32 z) @@ -112611,14 +116852,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3iv")] public static void Vertex3(Int32[] v) @@ -112640,14 +116881,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3iv")] public static void Vertex3(ref Int32 v) @@ -112669,14 +116910,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3iv")] public static @@ -112693,14 +116934,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3s")] public static void Vertex3(Int16 x, Int16 y, Int16 z) @@ -112716,14 +116957,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3sv")] public static void Vertex3(Int16[] v) @@ -112745,14 +116986,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3sv")] public static void Vertex3(ref Int16 v) @@ -112774,14 +117015,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex3sv")] public static @@ -112798,14 +117039,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4d")] public static void Vertex4(Double x, Double y, Double z, Double w) @@ -112821,14 +117062,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4dv")] public static void Vertex4(Double[] v) @@ -112850,14 +117091,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4dv")] public static void Vertex4(ref Double v) @@ -112879,14 +117120,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4dv")] public static @@ -112903,14 +117144,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4f")] public static void Vertex4(Single x, Single y, Single z, Single w) @@ -112926,14 +117167,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4fv")] public static void Vertex4(Single[] v) @@ -112955,14 +117196,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4fv")] public static void Vertex4(ref Single v) @@ -112984,14 +117225,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4fv")] public static @@ -113008,14 +117249,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4i")] public static void Vertex4(Int32 x, Int32 y, Int32 z, Int32 w) @@ -113031,14 +117272,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4iv")] public static void Vertex4(Int32[] v) @@ -113060,14 +117301,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4iv")] public static void Vertex4(ref Int32 v) @@ -113089,14 +117330,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4iv")] public static @@ -113113,14 +117354,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4s")] public static void Vertex4(Int16 x, Int16 y, Int16 z, Int16 w) @@ -113136,14 +117377,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4sv")] public static void Vertex4(Int16[] v) @@ -113165,14 +117406,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4sv")] public static void Vertex4(ref Int16 v) @@ -113194,14 +117435,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0][deprecated: v3.1] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: v1.0][deprecated: v3.2] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glVertex4sv")] public static @@ -113218,19 +117459,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] public static void VertexAttrib1(Int32 index, Double x) @@ -113246,19 +117487,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] public static @@ -113275,19 +117516,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] public static @@ -113304,19 +117545,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] public static @@ -113333,19 +117574,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] public static void VertexAttrib1(Int32 index, Single x) @@ -113361,19 +117602,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] public static @@ -113390,19 +117631,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] public static @@ -113419,19 +117660,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] public static @@ -113448,19 +117689,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] public static void VertexAttrib1(Int32 index, Int16 x) @@ -113476,19 +117717,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] public static @@ -113505,19 +117746,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] public static @@ -113534,19 +117775,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] public static @@ -113563,19 +117804,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] public static void VertexAttrib2(Int32 index, Double x, Double y) @@ -113591,19 +117832,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] public static @@ -113620,19 +117861,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static void VertexAttrib2(Int32 index, Double[] v) @@ -113654,19 +117895,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static void VertexAttrib2(Int32 index, ref Double v) @@ -113688,19 +117929,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static @@ -113717,19 +117958,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static @@ -113752,19 +117993,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static @@ -113787,19 +118028,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static @@ -113816,19 +118057,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] public static void VertexAttrib2(Int32 index, Single x, Single y) @@ -113844,19 +118085,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] public static @@ -113873,19 +118114,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static void VertexAttrib2(Int32 index, Single[] v) @@ -113907,19 +118148,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static void VertexAttrib2(Int32 index, ref Single v) @@ -113941,19 +118182,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static @@ -113970,19 +118211,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static @@ -114005,19 +118246,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static @@ -114040,19 +118281,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static @@ -114069,19 +118310,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) @@ -114097,19 +118338,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] public static @@ -114126,19 +118367,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static void VertexAttrib2(Int32 index, Int16[] v) @@ -114160,19 +118401,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static void VertexAttrib2(Int32 index, ref Int16 v) @@ -114194,19 +118435,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static @@ -114223,19 +118464,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static @@ -114258,19 +118499,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static @@ -114293,19 +118534,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static @@ -114322,19 +118563,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) @@ -114350,19 +118591,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] public static @@ -114379,19 +118620,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static void VertexAttrib3(Int32 index, Double[] v) @@ -114413,19 +118654,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static void VertexAttrib3(Int32 index, ref Double v) @@ -114447,19 +118688,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static @@ -114476,19 +118717,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static @@ -114511,19 +118752,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static @@ -114546,19 +118787,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static @@ -114575,19 +118816,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) @@ -114603,19 +118844,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] public static @@ -114632,19 +118873,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static void VertexAttrib3(Int32 index, Single[] v) @@ -114666,19 +118907,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static void VertexAttrib3(Int32 index, ref Single v) @@ -114700,19 +118941,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static @@ -114729,19 +118970,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static @@ -114764,19 +119005,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static @@ -114799,19 +119040,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static @@ -114828,19 +119069,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) @@ -114856,19 +119097,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] public static @@ -114885,19 +119126,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static void VertexAttrib3(Int32 index, Int16[] v) @@ -114919,19 +119160,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static void VertexAttrib3(Int32 index, ref Int16 v) @@ -114953,19 +119194,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static @@ -114982,19 +119223,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static @@ -115017,19 +119258,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static @@ -115052,19 +119293,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static @@ -115081,19 +119322,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] public static @@ -115116,19 +119357,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] public static @@ -115151,19 +119392,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] public static @@ -115180,19 +119421,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) @@ -115208,19 +119449,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] public static @@ -115237,19 +119478,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static void VertexAttrib4(Int32 index, Double[] v) @@ -115271,19 +119512,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static void VertexAttrib4(Int32 index, ref Double v) @@ -115305,19 +119546,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static @@ -115334,19 +119575,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static @@ -115369,19 +119610,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static @@ -115404,19 +119645,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static @@ -115433,19 +119674,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) @@ -115461,19 +119702,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] public static @@ -115490,19 +119731,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static void VertexAttrib4(Int32 index, Single[] v) @@ -115524,19 +119765,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static void VertexAttrib4(Int32 index, ref Single v) @@ -115558,19 +119799,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static @@ -115587,19 +119828,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static @@ -115622,19 +119863,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static @@ -115657,19 +119898,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static @@ -115686,19 +119927,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static void VertexAttrib4(Int32 index, Int32[] v) @@ -115720,19 +119961,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static void VertexAttrib4(Int32 index, ref Int32 v) @@ -115754,19 +119995,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static @@ -115783,19 +120024,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static @@ -115818,19 +120059,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static @@ -115853,19 +120094,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static @@ -115881,7 +120122,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] public static @@ -115903,7 +120144,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] public static @@ -115925,7 +120166,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] public static @@ -115941,7 +120182,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static void VertexAttrib4N(Int32 index, Int32[] v) @@ -115962,7 +120203,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static void VertexAttrib4N(Int32 index, ref Int32 v) @@ -115983,7 +120224,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static @@ -115999,7 +120240,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static @@ -116021,7 +120262,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static @@ -116043,7 +120284,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static @@ -116059,7 +120300,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static void VertexAttrib4N(Int32 index, Int16[] v) @@ -116080,7 +120321,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static void VertexAttrib4N(Int32 index, ref Int16 v) @@ -116101,7 +120342,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static @@ -116117,7 +120358,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static @@ -116139,7 +120380,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static @@ -116161,7 +120402,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static @@ -116177,7 +120418,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) @@ -116192,7 +120433,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] public static @@ -116208,7 +120449,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static void VertexAttrib4N(Int32 index, Byte[] v) @@ -116229,7 +120470,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static void VertexAttrib4N(Int32 index, ref Byte v) @@ -116250,7 +120491,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static @@ -116266,7 +120507,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static @@ -116288,7 +120529,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static @@ -116310,7 +120551,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static @@ -116326,7 +120567,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] public static @@ -116348,7 +120589,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] public static @@ -116370,7 +120611,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] public static @@ -116386,7 +120627,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] public static @@ -116408,7 +120649,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] public static @@ -116430,7 +120671,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v2.0][deprecated: v3.1] + /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] public static @@ -116447,19 +120688,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) @@ -116475,19 +120716,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] public static @@ -116504,19 +120745,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static void VertexAttrib4(Int32 index, Int16[] v) @@ -116538,19 +120779,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static void VertexAttrib4(Int32 index, ref Int16 v) @@ -116572,19 +120813,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static @@ -116601,19 +120842,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static @@ -116636,19 +120877,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static @@ -116671,19 +120912,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static @@ -116700,19 +120941,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static void VertexAttrib4(Int32 index, Byte[] v) @@ -116734,19 +120975,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static void VertexAttrib4(Int32 index, ref Byte v) @@ -116768,19 +121009,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static @@ -116797,19 +121038,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static @@ -116832,19 +121073,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static @@ -116867,19 +121108,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static @@ -116896,19 +121137,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] public static @@ -116931,19 +121172,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] public static @@ -116966,19 +121207,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] public static @@ -116995,19 +121236,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] public static @@ -117030,19 +121271,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] public static @@ -117065,19 +121306,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0][deprecated: v3.1] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] public static @@ -117094,20 +121335,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Associate a vertex attribute and a vertex buffer binding - /// - /// - /// - /// The index of the attribute to associate with a vertex buffer binding. - /// - /// - /// - /// - /// The index of the vertex buffer binding with which to associate the generic vertex attribute. - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribBinding")] + /// [requires: v4.3] + /// Associate a vertex attribute and a vertex buffer binding + /// + /// + /// + /// The index of the attribute to associate with a vertex buffer binding. + /// + /// + /// + /// + /// The index of the vertex buffer binding with which to associate the generic vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribBinding")] public static void VertexAttribBinding(Int32 attribindex, Int32 bindingindex) { @@ -117122,21 +121363,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Associate a vertex attribute and a vertex buffer binding - /// - /// - /// - /// The index of the attribute to associate with a vertex buffer binding. - /// - /// - /// - /// - /// The index of the vertex buffer binding with which to associate the generic vertex attribute. - /// - /// + /// [requires: v4.3] + /// Associate a vertex attribute and a vertex buffer binding + /// + /// + /// + /// The index of the attribute to associate with a vertex buffer binding. + /// + /// + /// + /// + /// The index of the vertex buffer binding with which to associate the generic vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribBinding")] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribBinding")] public static void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex) { @@ -117151,20 +121392,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - /// - [AutoGenerated(Category = "VERSION_3_3", Version = "1.1", EntryPoint = "glVertexAttribDivisor")] + /// [requires: v3.3] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] public static void VertexAttribDivisor(Int32 index, Int32 divisor) { @@ -117179,21 +121420,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1] - /// Modify the rate at which generic vertex attributes advance during instanced rendering - /// - /// - /// - /// Specify the index of the generic vertex attribute. - /// - /// - /// - /// - /// Specify the number of instances that will pass between updates of the generic attribute at slot index. - /// - /// + /// [requires: v3.3] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "VERSION_3_3", Version = "1.1", EntryPoint = "glVertexAttribDivisor")] + [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { @@ -117208,35 +121449,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Specify the organization of vertex arrays - /// - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// - /// - /// The type of the data stored in the array. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribFormat")] + /// [requires: v4.3] + /// Specify the organization of vertex arrays + /// + /// + /// + /// The generic vertex attribute array being described. + /// + /// + /// + /// + /// The number of values per vertex that are stored in the array. + /// + /// + /// + /// + /// The type of the data stored in the array. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribFormat")] public static void VertexAttribFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, bool normalized, Int32 relativeoffset) { @@ -117251,36 +121492,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Specify the organization of vertex arrays - /// - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// - /// - /// The type of the data stored in the array. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// + /// [requires: v4.3] + /// Specify the organization of vertex arrays + /// + /// + /// + /// The generic vertex attribute array being described. + /// + /// + /// + /// + /// The number of values per vertex that are stored in the array. + /// + /// + /// + /// + /// The type of the data stored in the array. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribFormat")] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribFormat")] public static void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribType type, bool normalized, UInt32 relativeoffset) { @@ -117294,7 +121535,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] public static void VertexAttribI1(Int32 index, Int32 x) @@ -117309,7 +121550,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] public static @@ -117325,7 +121566,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] public static @@ -117341,7 +121582,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] public static @@ -117357,7 +121598,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1ui")] public static @@ -117373,7 +121614,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")] public static @@ -117389,7 +121630,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] public static void VertexAttribI2(Int32 index, Int32 x, Int32 y) @@ -117404,7 +121645,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] public static @@ -117420,7 +121661,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static void VertexAttribI2(Int32 index, Int32[] v) @@ -117441,7 +121682,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static void VertexAttribI2(Int32 index, ref Int32 v) @@ -117462,7 +121703,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static @@ -117478,7 +121719,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static @@ -117500,7 +121741,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static @@ -117522,7 +121763,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static @@ -117538,7 +121779,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2ui")] public static @@ -117554,7 +121795,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] public static @@ -117576,7 +121817,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] public static @@ -117598,7 +121839,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] public static @@ -117614,7 +121855,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] public static void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) @@ -117629,7 +121870,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] public static @@ -117645,7 +121886,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static void VertexAttribI3(Int32 index, Int32[] v) @@ -117666,7 +121907,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static void VertexAttribI3(Int32 index, ref Int32 v) @@ -117687,7 +121928,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static @@ -117703,7 +121944,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static @@ -117725,7 +121966,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static @@ -117747,7 +121988,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static @@ -117763,7 +122004,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3ui")] public static @@ -117779,7 +122020,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] public static @@ -117801,7 +122042,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] public static @@ -117823,7 +122064,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] public static @@ -117839,7 +122080,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] public static @@ -117861,7 +122102,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] public static @@ -117883,7 +122124,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] public static @@ -117899,7 +122140,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) @@ -117914,7 +122155,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] public static @@ -117930,7 +122171,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static void VertexAttribI4(Int32 index, Int32[] v) @@ -117951,7 +122192,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static void VertexAttribI4(Int32 index, ref Int32 v) @@ -117972,7 +122213,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static @@ -117988,7 +122229,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static @@ -118010,7 +122251,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static @@ -118032,7 +122273,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static @@ -118048,7 +122289,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static void VertexAttribI4(Int32 index, Int16[] v) @@ -118069,7 +122310,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static void VertexAttribI4(Int32 index, ref Int16 v) @@ -118090,7 +122331,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static @@ -118106,7 +122347,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static @@ -118128,7 +122369,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static @@ -118150,7 +122391,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static @@ -118166,7 +122407,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static void VertexAttribI4(Int32 index, Byte[] v) @@ -118187,7 +122428,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static void VertexAttribI4(Int32 index, ref Byte v) @@ -118208,7 +122449,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static @@ -118224,7 +122465,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static @@ -118246,7 +122487,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static @@ -118268,7 +122509,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static @@ -118284,7 +122525,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")] public static @@ -118300,7 +122541,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] public static @@ -118322,7 +122563,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] public static @@ -118344,7 +122585,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] public static @@ -118360,7 +122601,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] public static @@ -118382,7 +122623,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] public static @@ -118404,7 +122645,7 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.0][deprecated: v3.1] + /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] public static @@ -118420,8 +122661,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] public static void VertexAttribIFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, Int32 relativeoffset) { @@ -118435,9 +122676,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and ARB_vertex_attrib_binding] + /// [requires: v4.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] public static void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIntegerType type, UInt32 relativeoffset) { @@ -118680,8 +122921,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] public static void VertexAttribL1(Int32 index, Double x) { @@ -118695,9 +122936,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] public static void VertexAttribL1(UInt32 index, Double x) { @@ -118711,9 +122952,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] public static unsafe void VertexAttribL1(Int32 index, Double* v) { @@ -118727,9 +122968,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] public static unsafe void VertexAttribL1(UInt32 index, Double* v) { @@ -118743,8 +122984,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] public static void VertexAttribL2(Int32 index, Double x, Double y) { @@ -118758,9 +122999,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] public static void VertexAttribL2(UInt32 index, Double x, Double y) { @@ -118774,8 +123015,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(Int32 index, Double[] v) { @@ -118795,8 +123036,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(Int32 index, ref Double v) { @@ -118816,9 +123057,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static unsafe void VertexAttribL2(Int32 index, Double* v) { @@ -118832,9 +123073,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(UInt32 index, Double[] v) { @@ -118854,9 +123095,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(UInt32 index, ref Double v) { @@ -118876,9 +123117,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static unsafe void VertexAttribL2(UInt32 index, Double* v) { @@ -118892,8 +123133,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { @@ -118907,9 +123148,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { @@ -118923,8 +123164,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(Int32 index, Double[] v) { @@ -118944,8 +123185,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(Int32 index, ref Double v) { @@ -118965,9 +123206,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static unsafe void VertexAttribL3(Int32 index, Double* v) { @@ -118981,9 +123222,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(UInt32 index, Double[] v) { @@ -119003,9 +123244,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(UInt32 index, ref Double v) { @@ -119025,9 +123266,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static unsafe void VertexAttribL3(UInt32 index, Double* v) { @@ -119041,8 +123282,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { @@ -119056,9 +123297,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { @@ -119072,8 +123313,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(Int32 index, Double[] v) { @@ -119093,8 +123334,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(Int32 index, ref Double v) { @@ -119114,9 +123355,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static unsafe void VertexAttribL4(Int32 index, Double* v) { @@ -119130,9 +123371,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(UInt32 index, Double[] v) { @@ -119152,9 +123393,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(UInt32 index, ref Double v) { @@ -119174,9 +123415,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static unsafe void VertexAttribL4(UInt32 index, Double* v) { @@ -119190,8 +123431,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] public static void VertexAttribLFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 relativeoffset) { @@ -119205,9 +123446,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.3 and ARB_vertex_attrib_binding] + /// [requires: v4.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] public static void VertexAttribLFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, UInt32 relativeoffset) { @@ -119221,8 +123462,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, IntPtr pointer) { @@ -119236,8 +123477,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -119260,8 +123501,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -119284,8 +123525,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -119308,8 +123549,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -119333,9 +123574,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, IntPtr pointer) { @@ -119349,9 +123590,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -119374,9 +123615,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -119399,9 +123640,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -119424,9 +123665,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v4.1 and ARB_vertex_attrib_64bit] + /// [requires: v4.1] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -119450,8 +123691,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] public static void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { @@ -119465,9 +123706,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] public static void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { @@ -119481,9 +123722,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] public static unsafe void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { @@ -119497,9 +123738,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] public static unsafe void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { @@ -119513,8 +123754,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] public static void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { @@ -119528,9 +123769,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] public static void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { @@ -119544,9 +123785,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] public static unsafe void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { @@ -119560,9 +123801,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] public static unsafe void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { @@ -119576,8 +123817,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] public static void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { @@ -119591,9 +123832,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] public static void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { @@ -119607,9 +123848,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] public static unsafe void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { @@ -119623,9 +123864,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] public static unsafe void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { @@ -119639,8 +123880,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] public static void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { @@ -119654,9 +123895,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] public static void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { @@ -119670,9 +123911,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] public static unsafe void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { @@ -119686,9 +123927,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v3.3 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] public static unsafe void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { @@ -119703,39 +123944,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) @@ -119751,39 +123992,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) @@ -119808,39 +124049,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) @@ -119865,39 +124106,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) @@ -119922,39 +124163,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) @@ -119980,39 +124221,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static @@ -120029,39 +124270,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static @@ -120087,39 +124328,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static @@ -120145,39 +124386,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static @@ -120203,39 +124444,39 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v2.0] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static @@ -120262,20 +124503,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Modify the rate at which generic vertex attributes advance - /// - /// - /// - /// The index of the binding whose divisor to modify. - /// - /// - /// - /// - /// The new value for the instance step rate to apply. - /// - /// - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] + /// [requires: v4.3] + /// Modify the rate at which generic vertex attributes advance + /// + /// + /// + /// The index of the binding whose divisor to modify. + /// + /// + /// + /// + /// The new value for the instance step rate to apply. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] public static void VertexBindingDivisor(Int32 bindingindex, Int32 divisor) { @@ -120290,21 +124531,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.3 and ARB_vertex_attrib_binding] - /// Modify the rate at which generic vertex attributes advance - /// - /// - /// - /// The index of the binding whose divisor to modify. - /// - /// - /// - /// - /// The new value for the instance step rate to apply. - /// - /// + /// [requires: v4.3] + /// Modify the rate at which generic vertex attributes advance + /// + /// + /// + /// The index of the binding whose divisor to modify. + /// + /// + /// + /// + /// The new value for the instance step rate to apply. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] public static void VertexBindingDivisor(UInt32 bindingindex, UInt32 divisor) { @@ -120318,8 +124559,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2ui")] public static void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { @@ -120333,9 +124574,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2ui")] public static void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { @@ -120349,9 +124590,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2uiv")] public static unsafe void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* value) { @@ -120365,9 +124606,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2uiv")] public static unsafe void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* value) { @@ -120381,8 +124622,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3ui")] public static void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { @@ -120396,9 +124637,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3ui")] public static void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { @@ -120412,9 +124653,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3uiv")] public static unsafe void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* value) { @@ -120428,9 +124669,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3uiv")] public static unsafe void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* value) { @@ -120444,8 +124685,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4ui")] + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4ui")] public static void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { @@ -120459,9 +124700,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4ui")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4ui")] public static void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { @@ -120475,9 +124716,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4uiv")] public static unsafe void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* value) { @@ -120491,9 +124732,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] + /// [requires: v3.3] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4uiv")] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4uiv")] public static unsafe void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* value) { @@ -120508,29 +124749,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr pointer) @@ -120546,29 +124787,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) @@ -120593,29 +124834,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) @@ -120640,29 +124881,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) @@ -120687,29 +124928,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.1][deprecated: v3.1] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// + /// [requires: v1.1][deprecated: v3.2] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) @@ -120735,19 +124976,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.0] - /// Set the viewport - /// - /// - /// - /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// + /// [requires: v1.0] + /// Set the viewport + /// + /// + /// + /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glViewport")] public static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) @@ -120763,25 +125004,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set multiple viewports - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// Specify the number of viewports to set. - /// - /// - /// - /// - /// Specify the address of an array containing the viewport parameters. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(Int32 first, Int32 count, Single[] v) { @@ -120802,25 +125043,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set multiple viewports - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// Specify the number of viewports to set. - /// - /// - /// - /// - /// Specify the address of an array containing the viewport parameters. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(Int32 first, Int32 count, ref Single v) { @@ -120841,26 +125082,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set multiple viewports - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// Specify the number of viewports to set. - /// - /// - /// - /// - /// Specify the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static unsafe void ViewportArray(Int32 first, Int32 count, Single* v) { @@ -120875,26 +125116,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set multiple viewports - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// Specify the number of viewports to set. - /// - /// - /// - /// - /// Specify the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(UInt32 first, Int32 count, Single[] v) { @@ -120915,26 +125156,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set multiple viewports - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// Specify the number of viewports to set. - /// - /// - /// - /// - /// Specify the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(UInt32 first, Int32 count, ref Single v) { @@ -120955,26 +125196,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set multiple viewports - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// Specify the number of viewports to set. - /// - /// - /// - /// - /// Specify the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static unsafe void ViewportArray(UInt32 first, Int32 count, Single* v) { @@ -120989,30 +125230,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] public static void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) { @@ -121027,31 +125268,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] public static void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) { @@ -121066,30 +125307,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(Int32 index, Single[] v) { @@ -121110,30 +125351,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(Int32 index, ref Single v) { @@ -121154,31 +125395,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static unsafe void ViewportIndexed(Int32 index, Single* v) { @@ -121193,31 +125434,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(UInt32 index, Single[] v) { @@ -121238,31 +125479,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(UInt32 index, ref Single v) { @@ -121283,31 +125524,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v4.1 and ARB_viewport_array] - /// Set a specified viewport - /// - /// - /// - /// Specify the first viewport to set. - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). - /// - /// - /// - /// - /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. - /// - /// - /// - /// - /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. - /// - /// + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static unsafe void ViewportIndexed(UInt32 index, Single* v) { @@ -121322,25 +125563,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. - /// - /// - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glWaitSync")] + /// [requires: v3.2] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glWaitSync")] public static OpenTK.Graphics.OpenGL.WaitSyncStatus WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, Int64 timeout) { @@ -121355,26 +125596,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.2 and ARB_sync] - /// Instruct the GL server to block until the specified sync object becomes signaled - /// - /// - /// - /// Specifies the sync object whose status to wait on. - /// - /// - /// - /// - /// A bitfield controlling the command flushing behavior. flags may be zero. - /// - /// - /// - /// - /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. - /// - /// + /// [requires: v3.2] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glWaitSync")] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glWaitSync")] public static OpenTK.Graphics.OpenGL.WaitSyncStatus WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL.WaitSyncFlags flags, UInt64 timeout) { @@ -121389,14 +125630,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2d")] public static void WindowPos2(Double x, Double y) @@ -121412,14 +125653,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2dv")] public static void WindowPos2(Double[] v) @@ -121441,14 +125682,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2dv")] public static void WindowPos2(ref Double v) @@ -121470,14 +125711,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2dv")] public static @@ -121494,14 +125735,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2f")] public static void WindowPos2(Single x, Single y) @@ -121517,14 +125758,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2fv")] public static void WindowPos2(Single[] v) @@ -121546,14 +125787,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2fv")] public static void WindowPos2(ref Single v) @@ -121575,14 +125816,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2fv")] public static @@ -121599,14 +125840,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2i")] public static void WindowPos2(Int32 x, Int32 y) @@ -121622,14 +125863,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2iv")] public static void WindowPos2(Int32[] v) @@ -121651,14 +125892,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2iv")] public static void WindowPos2(ref Int32 v) @@ -121680,14 +125921,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2iv")] public static @@ -121704,14 +125945,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2s")] public static void WindowPos2(Int16 x, Int16 y) @@ -121727,14 +125968,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2sv")] public static void WindowPos2(Int16[] v) @@ -121756,14 +125997,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2sv")] public static void WindowPos2(ref Int16 v) @@ -121785,14 +126026,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos2sv")] public static @@ -121809,14 +126050,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3d")] public static void WindowPos3(Double x, Double y, Double z) @@ -121832,14 +126073,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3dv")] public static void WindowPos3(Double[] v) @@ -121861,14 +126102,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3dv")] public static void WindowPos3(ref Double v) @@ -121890,14 +126131,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3dv")] public static @@ -121914,14 +126155,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3f")] public static void WindowPos3(Single x, Single y, Single z) @@ -121937,14 +126178,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3fv")] public static void WindowPos3(Single[] v) @@ -121966,14 +126207,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3fv")] public static void WindowPos3(ref Single v) @@ -121995,14 +126236,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3fv")] public static @@ -122019,14 +126260,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3i")] public static void WindowPos3(Int32 x, Int32 y, Int32 z) @@ -122042,14 +126283,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3iv")] public static void WindowPos3(Int32[] v) @@ -122071,14 +126312,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3iv")] public static void WindowPos3(ref Int32 v) @@ -122100,14 +126341,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3iv")] public static @@ -122124,14 +126365,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3s")] public static void WindowPos3(Int16 x, Int16 y, Int16 z) @@ -122147,14 +126388,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3sv")] public static void WindowPos3(Int16[] v) @@ -122176,14 +126417,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3sv")] public static void WindowPos3(ref Int16 v) @@ -122205,14 +126446,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: v1.4][deprecated: v3.1] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: v1.4][deprecated: v3.2] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glWindowPos3sv")] public static @@ -122231,7 +126472,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Ext { /// [requires: EXT_separate_shader_objects] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glActiveProgramEXT")] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] public static void ActiveProgram(Int32 program) { @@ -122247,7 +126488,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glActiveProgramEXT")] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")] public static void ActiveProgram(UInt32 program) { @@ -122261,8 +126502,65 @@ namespace OpenTK.Graphics.OpenGL #endif } + + /// [requires: EXT_separate_shader_objects] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] + public static + void ActiveShaderProgram(Int32 pipeline, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgramEXT((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")] + public static + void ActiveShaderProgram(UInt32 pipeline, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgramEXT((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + /// [requires: EXT_stencil_two_side] - [AutoGenerated(Category = "EXT_stencil_two_side", Version = "1.3", EntryPoint = "glActiveStencilFaceEXT")] + [AutoGenerated(Category = "EXT_stencil_two_side", Version = "", EntryPoint = "glActiveStencilFaceEXT")] public static void ActiveStencilFace(OpenTK.Graphics.OpenGL.ExtStencilTwoSide face) { @@ -122277,7 +126575,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_light_texture] - [AutoGenerated(Category = "EXT_light_texture", Version = "1.1", EntryPoint = "glApplyTextureEXT")] + [AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glApplyTextureEXT")] public static void ApplyTexture(OpenTK.Graphics.OpenGL.ExtLightTexture mode) { @@ -122292,25 +126590,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] + /// [requires: EXT_texture_object] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, Int32[] textures, [OutAttribute] bool[] residences) { @@ -122332,25 +126630,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] + /// [requires: EXT_texture_object] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, ref Int32 textures, [OutAttribute] out bool residences) { @@ -122374,26 +126672,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: EXT_texture_object] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] public static unsafe bool AreTexturesResident(Int32 n, Int32* textures, [OutAttribute] bool* residences) { @@ -122408,26 +126706,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: EXT_texture_object] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, UInt32[] textures, [OutAttribute] bool[] residences) { @@ -122449,26 +126747,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: EXT_texture_object] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, ref UInt32 textures, [OutAttribute] out bool residences) { @@ -122492,26 +126790,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if textures are loaded in texture memory - /// - /// - /// - /// Specifies the number of textures to be queried. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be queried. - /// - /// - /// - /// - /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. - /// - /// + /// [requires: EXT_texture_object] + /// Determine if textures are loaded in texture memory + /// + /// + /// + /// Specifies the number of textures to be queried. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be queried. + /// + /// + /// + /// + /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")] public static unsafe bool AreTexturesResident(Int32 n, UInt32* textures, [OutAttribute] bool* residences) { @@ -122526,15 +126824,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Render a vertex using the specified vertex array element - /// - /// - /// - /// Specifies an index into the enabled vertex data arrays. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glArrayElementEXT")] + /// [requires: EXT_vertex_array] + /// Render a vertex using the specified vertex array element + /// + /// + /// + /// Specifies an index into the enabled vertex data arrays. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glArrayElementEXT")] public static void ArrayElement(Int32 i) { @@ -122549,15 +126847,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Start transform feedback operation - /// - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBeginTransformFeedbackEXT")] + /// [requires: EXT_transform_feedback] + /// Start transform feedback operation + /// + /// + /// + /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. + /// + /// + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBeginTransformFeedbackEXT")] public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.ExtTransformFeedback primitiveMode) { @@ -122572,7 +126870,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBeginVertexShaderEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBeginVertexShaderEXT")] public static void BeginVertexShader() { @@ -122587,25 +126885,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferBaseEXT")] + /// [requires: EXT_transform_feedback] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseEXT")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, Int32 index, Int32 buffer) { @@ -122620,26 +126918,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// + /// [requires: EXT_transform_feedback] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferBaseEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseEXT")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, UInt32 index, UInt32 buffer) { @@ -122654,7 +126952,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_transform_feedback] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferOffsetEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetEXT")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset) { @@ -122670,7 +126968,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferOffsetEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetEXT")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset) { @@ -122685,35 +126983,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferRangeEXT")] + /// [requires: EXT_transform_feedback] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { @@ -122728,36 +127026,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - /// + /// [requires: EXT_transform_feedback] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferRangeEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { @@ -122772,25 +127070,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glBindFragDataLocationEXT")] + /// [requires: EXT_gpu_shader4] + /// Bind a user-defined varying out variable to a fragment shader color number + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glBindFragDataLocationEXT")] public static void BindFragDataLocation(Int32 program, Int32 color, String name) { @@ -122805,26 +127103,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Bind a user-defined varying out variable to a fragment shader color number - /// - /// - /// - /// The name of the program containing varying out variable whose binding to modify - /// - /// - /// - /// - /// The color number to bind the user-defined varying out variable to - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to modify - /// - /// + /// [requires: EXT_gpu_shader4] + /// Bind a user-defined varying out variable to a fragment shader color number + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glBindFragDataLocationEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glBindFragDataLocationEXT")] public static void BindFragDataLocation(UInt32 program, UInt32 color, String name) { @@ -122839,20 +127137,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindFramebufferEXT")] + /// [requires: EXT_framebuffer_object] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferEXT")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer) { @@ -122867,21 +127165,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Bind a framebuffer to a framebuffer target - /// - /// - /// - /// Specifies the framebuffer target of the binding operation. - /// - /// - /// - /// - /// Specifies the name of the framebuffer object to bind. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindFramebufferEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferEXT")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer) { @@ -122896,45 +127194,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_shader_image_load_store] - /// Bind a level of a texture to an image unit - /// - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// - /// - /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - /// - [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glBindImageTextureEXT")] + /// [requires: EXT_shader_image_load_store] + /// Bind a level of a texture to an image unit + /// + /// + /// + /// Specifies the index of the image unit to which to bind the texture + /// + /// + /// + /// + /// Specifies the name of the texture to bind to the image unit. + /// + /// + /// + /// + /// Specifies the level of the texture that is to be bound. + /// + /// + /// + /// + /// Specifies whether a layered texture binding is to be established. + /// + /// + /// + /// + /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. + /// + /// + /// + /// + /// Specifies a token indicating the type of access that will be performed on the image. + /// + /// + /// + /// + /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. + /// + /// + [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glBindImageTextureEXT")] public static void BindImageTexture(Int32 index, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore access, Int32 format) { @@ -122949,46 +127247,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_shader_image_load_store] - /// Bind a level of a texture to an image unit - /// - /// - /// - /// Specifies the index of the image unit to which to bind the texture - /// - /// - /// - /// - /// Specifies the name of the texture to bind to the image unit. - /// - /// - /// - /// - /// Specifies the level of the texture that is to be bound. - /// - /// - /// - /// - /// Specifies whether a layered texture binding is to be established. - /// - /// - /// - /// - /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. - /// - /// - /// - /// - /// Specifies a token indicating the type of access that will be performed on the image. - /// - /// - /// - /// - /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. - /// - /// + /// [requires: EXT_shader_image_load_store] + /// Bind a level of a texture to an image unit + /// + /// + /// + /// Specifies the index of the image unit to which to bind the texture + /// + /// + /// + /// + /// Specifies the name of the texture to bind to the image unit. + /// + /// + /// + /// + /// Specifies the level of the texture that is to be bound. + /// + /// + /// + /// + /// Specifies whether a layered texture binding is to be established. + /// + /// + /// + /// + /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. + /// + /// + /// + /// + /// Specifies a token indicating the type of access that will be performed on the image. + /// + /// + /// + /// + /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glBindImageTextureEXT")] + [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glBindImageTextureEXT")] public static void BindImageTexture(UInt32 index, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore access, Int32 format) { @@ -123003,7 +127301,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindLightParameterEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindLightParameterEXT")] public static Int32 BindLightParameter(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter value) { @@ -123018,7 +127316,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindMaterialParameterEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindMaterialParameterEXT")] public static Int32 BindMaterialParameter(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter value) { @@ -123064,7 +127362,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindParameterEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindParameterEXT")] public static Int32 BindParameter(OpenTK.Graphics.OpenGL.ExtVertexShader value) { @@ -123079,20 +127377,67 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindRenderbufferEXT")] + /// [requires: EXT_separate_shader_objects] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] + public static + void BindProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")] + public static + void BindProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_framebuffer_object] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferEXT")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer) { @@ -123107,21 +127452,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Bind a renderbuffer to a renderbuffer target - /// - /// - /// - /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of the renderbuffer object to bind. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindRenderbufferEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferEXT")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer) { @@ -123136,7 +127481,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindTexGenParameterEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindTexGenParameterEXT")] public static Int32 BindTexGenParameter(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter value) { @@ -123151,20 +127496,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glBindTextureEXT")] + /// [requires: EXT_texture_object] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glBindTextureEXT")] public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) { @@ -123179,21 +127524,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Bind a named texture to a texturing target - /// - /// - /// - /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. - /// - /// - /// - /// - /// Specifies the name of a texture. - /// - /// + /// [requires: EXT_texture_object] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glBindTextureEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glBindTextureEXT")] public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) { @@ -123208,7 +127553,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindTextureUnitParameterEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindTextureUnitParameterEXT")] public static Int32 BindTextureUnitParameter(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.ExtVertexShader value) { @@ -123223,7 +127568,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindVertexShaderEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindVertexShaderEXT")] public static void BindVertexShader(Int32 id) { @@ -123239,7 +127584,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindVertexShaderEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindVertexShaderEXT")] public static void BindVertexShader(UInt32 id) { @@ -123254,7 +127599,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bEXT")] public static void Binormal3(Byte bx, Byte by, Byte bz) { @@ -123270,7 +127615,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bEXT")] public static void Binormal3(SByte bx, SByte by, SByte bz) { @@ -123285,7 +127630,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(Byte[] v) { @@ -123306,7 +127651,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(ref Byte v) { @@ -123328,7 +127673,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] public static unsafe void Binormal3(Byte* v) { @@ -123344,7 +127689,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(SByte[] v) { @@ -123366,7 +127711,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(ref SByte v) { @@ -123388,7 +127733,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")] public static unsafe void Binormal3(SByte* v) { @@ -123403,7 +127748,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dEXT")] public static void Binormal3(Double bx, Double by, Double bz) { @@ -123418,7 +127763,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")] public static void Binormal3(Double[] v) { @@ -123439,7 +127784,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")] public static void Binormal3(ref Double v) { @@ -123461,7 +127806,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")] public static unsafe void Binormal3(Double* v) { @@ -123476,7 +127821,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fEXT")] public static void Binormal3(Single bx, Single by, Single bz) { @@ -123491,7 +127836,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")] public static void Binormal3(Single[] v) { @@ -123512,7 +127857,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")] public static void Binormal3(ref Single v) { @@ -123534,7 +127879,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")] public static unsafe void Binormal3(Single* v) { @@ -123549,7 +127894,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3iEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3iEXT")] public static void Binormal3(Int32 bx, Int32 by, Int32 bz) { @@ -123564,7 +127909,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3ivEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")] public static void Binormal3(Int32[] v) { @@ -123585,7 +127930,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3ivEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")] public static void Binormal3(ref Int32 v) { @@ -123607,7 +127952,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3ivEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")] public static unsafe void Binormal3(Int32* v) { @@ -123622,7 +127967,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3sEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3sEXT")] public static void Binormal3(Int16 bx, Int16 by, Int16 bz) { @@ -123637,7 +127982,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3svEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")] public static void Binormal3(Int16[] v) { @@ -123658,7 +128003,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3svEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")] public static void Binormal3(ref Int16 v) { @@ -123680,7 +128025,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3svEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")] public static unsafe void Binormal3(Int16* v) { @@ -123695,7 +128040,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer) { @@ -123710,7 +128055,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -123734,7 +128079,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -123758,7 +128103,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -123782,7 +128127,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -123807,15 +128152,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_blend_color] - /// Set the blend color - /// - /// - /// - /// specify the components of GL_BLEND_COLOR - /// - /// - [AutoGenerated(Category = "EXT_blend_color", Version = "1.0", EntryPoint = "glBlendColorEXT")] + /// [requires: EXT_blend_color] + /// Set the blend color + /// + /// + /// + /// specify the components of GL_BLEND_COLOR + /// + /// + [AutoGenerated(Category = "EXT_blend_color", Version = "", EntryPoint = "glBlendColorEXT")] public static void BlendColor(Single red, Single green, Single blue, Single alpha) { @@ -123830,20 +128175,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_blend_minmax] - /// Specify the equation used for both the RGB blend equation and the Alpha blend equation - /// - /// - /// - /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. - /// - /// - /// - /// - /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "EXT_blend_minmax", Version = "1.0", EntryPoint = "glBlendEquationEXT")] + /// [requires: EXT_blend_minmax] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")] public static void BlendEquation(OpenTK.Graphics.OpenGL.ExtBlendMinmax mode) { @@ -123858,25 +128203,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_blend_equation_separate] - /// Set the RGB blend equation and the alpha blend equation separately - /// - /// - /// - /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. - /// - /// - /// - /// - /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - /// - /// - /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. - /// - /// - [AutoGenerated(Category = "EXT_blend_equation_separate", Version = "1.2", EntryPoint = "glBlendEquationSeparateEXT")] + /// [requires: EXT_blend_equation_separate] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "EXT_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateEXT")] public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate modeRGB, OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate modeAlpha) { @@ -123891,35 +128236,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_blend_func_separate] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "EXT_blend_func_separate", Version = "1.0", EntryPoint = "glBlendFuncSeparateEXT")] + /// [requires: EXT_blend_func_separate] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "EXT_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateEXT")] public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate sfactorRGB, OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate dfactorRGB, OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate sfactorAlpha, OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate dfactorAlpha) { @@ -123934,30 +128279,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_blit] - /// Copy a block of pixels from the read framebuffer to the draw framebuffer - /// - /// - /// - /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. - /// - /// - /// - /// - /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. - /// - /// - /// - /// - /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. - /// - /// - /// - /// - /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_blit", Version = "1.5", EntryPoint = "glBlitFramebufferEXT")] + /// [requires: EXT_framebuffer_blit] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferEXT")] public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.ExtFramebufferBlit filter) { @@ -123972,15 +128317,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Check the completeness status of a framebuffer - /// - /// - /// - /// Specify the target of the framebuffer completeness check. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glCheckFramebufferStatusEXT")] + /// [requires: EXT_framebuffer_object] + /// Check the completeness status of a framebuffer + /// + /// + /// + /// Specify the target of the framebuffer completeness check. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glCheckFramebufferStatusEXT")] public static OpenTK.Graphics.OpenGL.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget target) { @@ -124026,7 +128371,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_texture_integer] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glClearColorIiEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glClearColorIiEXT")] public static void ClearColorI(Int32 red, Int32 green, Int32 blue, Int32 alpha) { @@ -124042,7 +128387,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glClearColorIuiEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glClearColorIuiEXT")] public static void ClearColorI(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha) { @@ -124056,25 +128401,25 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data) + void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); #if DEBUG } #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[] data) + void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] data) where T4 : struct { #if DEBUG @@ -124084,7 +128429,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124095,10 +128440,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,] data) + void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] data) where T4 : struct { #if DEBUG @@ -124108,7 +128453,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124119,10 +128464,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,,] data) + void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] data) where T4 : struct { #if DEBUG @@ -124132,7 +128477,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124143,10 +128488,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T4 data) + void ClearNamedBufferData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 data) where T4 : struct { #if DEBUG @@ -124156,7 +128501,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T4)data_ptr.Target; } finally @@ -124168,27 +128513,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data) + void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); #if DEBUG } #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[] data) + void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] data) where T4 : struct { #if DEBUG @@ -124198,7 +128543,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124209,11 +128554,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,] data) + void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] data) where T4 : struct { #if DEBUG @@ -124223,7 +128568,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124234,11 +128579,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T4[,,] data) + void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] data) where T4 : struct { #if DEBUG @@ -124248,7 +128593,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124259,11 +128604,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")] public static - void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T4 data) + void ClearNamedBufferData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 data) where T4 : struct { #if DEBUG @@ -124273,7 +128618,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T4)data_ptr.Target; } finally @@ -124285,25 +128630,25 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data) + void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[] data) + void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T6[] data) where T6 : struct { #if DEBUG @@ -124313,7 +128658,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124324,10 +128669,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,] data) + void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { #if DEBUG @@ -124337,7 +128682,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124348,10 +128693,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,,] data) + void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { #if DEBUG @@ -124361,7 +128706,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124372,10 +128717,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T6 data) + void ClearNamedBufferSubData(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { #if DEBUG @@ -124385,7 +128730,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T6)data_ptr.Target; } finally @@ -124397,27 +128742,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data) + void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[] data) + void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T6[] data) where T6 : struct { #if DEBUG @@ -124427,7 +128772,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124438,11 +128783,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,] data) + void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { #if DEBUG @@ -124452,7 +128797,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124463,11 +128808,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] T6[,,] data) + void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { #if DEBUG @@ -124477,7 +128822,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { @@ -124488,11 +128833,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_clear_buffer_object] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearNamedBufferSubDataEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")] public static - void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, [InAttribute, OutAttribute] ref T6 data) + void ClearNamedBufferSubData(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { #if DEBUG @@ -124502,7 +128847,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { - Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)format, (OpenTK.Graphics.OpenGL.ArbClearBufferObject)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + Delegates.glClearNamedBufferSubDataEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T6)data_ptr.Target; } finally @@ -124530,7 +128875,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glColorMaskIndexedEXT")] + [AutoGenerated(Category = "EXT_draw_buffers2", Version = "", EntryPoint = "glColorMaskIndexedEXT")] public static void ColorMaskIndexed(Int32 index, bool r, bool g, bool b, bool a) { @@ -124546,7 +128891,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glColorMaskIndexedEXT")] + [AutoGenerated(Category = "EXT_draw_buffers2", Version = "", EntryPoint = "glColorMaskIndexedEXT")] public static void ColorMaskIndexed(UInt32 index, bool r, bool g, bool b, bool a) { @@ -124561,30 +128906,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, IntPtr pointer) { @@ -124599,30 +128944,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -124646,30 +128991,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -124693,30 +129038,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -124740,30 +129085,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -124788,40 +129133,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] + /// [requires: EXT_color_subtable] + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { @@ -124836,40 +129181,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] + /// [requires: EXT_color_subtable] + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] data) where T5 : struct @@ -124893,40 +129238,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] + /// [requires: EXT_color_subtable] + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] data) where T5 : struct @@ -124950,40 +129295,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] + /// [requires: EXT_color_subtable] + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] data) where T5 : struct @@ -125007,40 +129352,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. - /// - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] + /// [requires: EXT_color_subtable] + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 data) where T5 : struct @@ -125065,40 +129410,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table) { @@ -125113,40 +129458,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] table) where T5 : struct @@ -125170,40 +129515,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] table) where T5 : struct @@ -125227,40 +129572,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] table) where T5 : struct @@ -125284,40 +129629,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 table) where T5 : struct @@ -127388,40 +131733,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] + /// [requires: EXT_convolution] + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { @@ -127436,40 +131781,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] + /// [requires: EXT_convolution] + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] image) where T5 : struct @@ -127493,40 +131838,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] + /// [requires: EXT_convolution] + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] image) where T5 : struct @@ -127550,40 +131895,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] + /// [requires: EXT_convolution] + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] image) where T5 : struct @@ -127607,40 +131952,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] + /// [requires: EXT_convolution] + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 image) where T5 : struct @@ -127665,45 +132010,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { @@ -127718,45 +132063,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] image) where T6 : struct @@ -127780,45 +132125,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] image) where T6 : struct @@ -127842,45 +132187,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] image) where T6 : struct @@ -127904,45 +132249,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The width of the pixel array referenced by data. - /// - /// - /// - /// - /// The height of the pixel array referenced by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 image) where T6 : struct @@ -127967,28 +132312,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterfEXT")] + /// [requires: EXT_convolution] + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Single @params) { @@ -128003,28 +132348,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterfvEXT")] + /// [requires: EXT_convolution] + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Single[] @params) { @@ -128045,29 +132390,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// + /// [requires: EXT_convolution] + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterfvEXT")] + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Single* @params) { @@ -128082,28 +132427,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameteriEXT")] + /// [requires: EXT_convolution] + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameteriEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Int32 @params) { @@ -128118,28 +132463,28 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterivEXT")] + /// [requires: EXT_convolution] + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Int32[] @params) { @@ -128160,29 +132505,29 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Set convolution parameters - /// - /// - /// - /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. - /// - /// - /// - /// - /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. - /// - /// - /// - /// - /// + /// [requires: EXT_convolution] + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterivEXT")] + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Int32* @params) { @@ -128197,30 +132542,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_color_subtable] - /// Respecify a portion of a color table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The starting index of the portion of the color table to be replaced. - /// - /// - /// - /// - /// The window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// - /// - /// The number of table entries to replace. - /// - /// - [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glCopyColorSubTableEXT")] + /// [requires: EXT_color_subtable] + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + [AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glCopyColorSubTableEXT")] public static void CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { @@ -128235,30 +132580,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Copy pixels into a one-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_1D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// - /// - /// The width of the pixel array to copy. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glCopyConvolutionFilter1DEXT")] + /// [requires: EXT_convolution] + /// Copy pixels into a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The window space coordinates of the lower-left coordinate of the pixel array to copy. + /// + /// + /// + /// + /// The width of the pixel array to copy. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter1DEXT")] public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { @@ -128273,35 +132618,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Copy pixels into a two-dimensional convolution filter - /// - /// - /// - /// Must be GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The window space coordinates of the lower-left coordinate of the pixel array to copy. - /// - /// - /// - /// - /// The width of the pixel array to copy. - /// - /// - /// - /// - /// The height of the pixel array to copy. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glCopyConvolutionFilter2DEXT")] + /// [requires: EXT_convolution] + /// Copy pixels into a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The window space coordinates of the lower-left coordinate of the pixel array to copy. + /// + /// + /// + /// + /// The width of the pixel array to copy. + /// + /// + /// + /// + /// The height of the pixel array to copy. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter2DEXT")] public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { @@ -128391,40 +132736,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_copy_texture] - /// Copy pixels into a 1D texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture image. The height of the texture image is 1. - /// - /// - /// - /// - /// Must be 0. - /// - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexImage1DEXT")] + /// [requires: EXT_copy_texture] + /// Copy pixels into a 1D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. The height of the texture image is 1. + /// + /// + /// + /// + /// Must be 0. + /// + /// + [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexImage1DEXT")] public static void CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { @@ -128439,45 +132784,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_copy_texture] - /// Copy pixels into a 2D texture image - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture image. - /// - /// - /// - /// - /// Specifies the height of the texture image. - /// - /// - /// - /// - /// Must be 0. - /// - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexImage2DEXT")] + /// [requires: EXT_copy_texture] + /// Copy pixels into a 2D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. + /// + /// + /// + /// + /// Specifies the height of the texture image. + /// + /// + /// + /// + /// Must be 0. + /// + /// + [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexImage2DEXT")] public static void CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { @@ -128492,35 +132837,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_copy_texture] - /// Copy a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies the texel offset within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the left corner of the row of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexSubImage1DEXT")] + /// [requires: EXT_copy_texture] + /// Copy a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the texel offset within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage1DEXT")] public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { @@ -128535,45 +132880,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_copy_texture] - /// Copy a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexSubImage2DEXT")] + /// [requires: EXT_copy_texture] + /// Copy a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage2DEXT")] public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { @@ -128588,50 +132933,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_copy_texture] - /// Copy a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexSubImage3DEXT")] + /// [requires: EXT_copy_texture] + /// Copy a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage3DEXT")] public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { @@ -128801,25 +133146,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_separate_shader_objects] - /// Create a stand-alone program from an array of null-terminated source code strings - /// - /// - /// - /// Specifies the type of shader to create. - /// - /// - /// - /// - /// Specifies the number of source code strings in the array strings. - /// - /// - /// - /// - /// Specifies the address of an array of pointers to source code strings from which to create the program object. - /// - /// - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glCreateShaderProgramEXT")] + /// [requires: EXT_separate_shader_objects] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")] public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, String @string) { @@ -128833,8 +133178,41 @@ namespace OpenTK.Graphics.OpenGL #endif } + + /// [requires: EXT_separate_shader_objects] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")] + public static + Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, Int32 count, String[] strings) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShaderProgramvEXT((OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)type, (Int32)count, (String[])strings); + #if DEBUG + } + #endif + } + /// [requires: EXT_cull_vertex] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterdvEXT")] + [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Double[] @params) { @@ -128855,7 +133233,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_cull_vertex] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterdvEXT")] + [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] out Double @params) { @@ -128878,7 +133256,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_cull_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterdvEXT")] + [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")] public static unsafe void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Double* @params) { @@ -128893,7 +133271,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_cull_vertex] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterfvEXT")] + [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Single[] @params) { @@ -128914,7 +133292,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_cull_vertex] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterfvEXT")] + [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] out Single @params) { @@ -128937,7 +133315,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_cull_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterfvEXT")] + [AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")] public static unsafe void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Single* @params) { @@ -128952,20 +133330,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] + /// [requires: EXT_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, Int32[] framebuffers) { @@ -128986,20 +133364,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] + /// [requires: EXT_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) { @@ -129020,21 +133398,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] public static unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) { @@ -129049,21 +133427,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) { @@ -129084,21 +133462,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) { @@ -129119,21 +133497,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete framebuffer objects - /// - /// - /// - /// Specifies the number of framebuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n framebuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")] public static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) { @@ -129148,20 +133526,216 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, ref Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")] + public static + unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) { @@ -129182,20 +133756,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] + /// [requires: EXT_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) { @@ -129216,21 +133790,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] public static unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) { @@ -129245,21 +133819,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) { @@ -129280,21 +133854,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) { @@ -129315,21 +133889,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Delete renderbuffer objects - /// - /// - /// - /// Specifies the number of renderbuffer objects to be deleted. - /// - /// - /// - /// - /// A pointer to an array containing n renderbuffer objects to be deleted. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")] public static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) { @@ -129344,20 +133918,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] + /// [requires: EXT_texture_object] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, Int32[] textures) { @@ -129378,20 +133952,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] + /// [requires: EXT_texture_object] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, ref Int32 textures) { @@ -129412,21 +133986,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: EXT_texture_object] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] public static unsafe void DeleteTextures(Int32 n, Int32* textures) { @@ -129441,21 +134015,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: EXT_texture_object] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, UInt32[] textures) { @@ -129476,21 +134050,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: EXT_texture_object] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, ref UInt32 textures) { @@ -129511,21 +134085,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Delete named textures - /// - /// - /// - /// Specifies the number of textures to be deleted. - /// - /// - /// - /// - /// Specifies an array of textures to be deleted. - /// - /// + /// [requires: EXT_texture_object] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")] public static unsafe void DeleteTextures(Int32 n, UInt32* textures) { @@ -129540,7 +134114,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDeleteVertexShaderEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDeleteVertexShaderEXT")] public static void DeleteVertexShader(Int32 id) { @@ -129556,7 +134130,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDeleteVertexShaderEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDeleteVertexShaderEXT")] public static void DeleteVertexShader(UInt32 id) { @@ -129571,7 +134145,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_depth_bounds_test] - [AutoGenerated(Category = "EXT_depth_bounds_test", Version = "1.2", EntryPoint = "glDepthBoundsEXT")] + [AutoGenerated(Category = "EXT_depth_bounds_test", Version = "", EntryPoint = "glDepthBoundsEXT")] public static void DepthBounds(Double zmin, Double zmax) { @@ -129586,15 +134160,46 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] public static - void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, Int32 index) + void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glDisableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); + Delegates.glDisableClientStateiEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")] + public static + void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableClientStateiEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] + public static + void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); #if DEBUG } #endif @@ -129604,20 +134209,20 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] public static - void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index) + void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glDisableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); + Delegates.glDisableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); #if DEBUG } #endif } - /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glDisableIndexedEXT")] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")] public static void DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { @@ -129631,9 +134236,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glDisableIndexedEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")] public static void DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { @@ -129648,7 +134253,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDisableVariantClientStateEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDisableVariantClientStateEXT")] public static void DisableVariantClientState(Int32 id) { @@ -129664,7 +134269,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDisableVariantClientStateEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDisableVariantClientStateEXT")] public static void DisableVariantClientState(UInt32 id) { @@ -129678,26 +134283,88 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] + public static + void DisableVertexArrayAttrib(Int32 vaobj, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexArrayAttribEXT((UInt32)vaobj, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")] + public static + void DisableVertexArrayAttrib(UInt32 vaobj, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexArrayAttribEXT((UInt32)vaobj, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] + public static + void DisableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexArrayEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.EnableCap)array); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")] + public static + void DisableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexArrayEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.EnableCap)array); + #if DEBUG + } + #endif + } + - /// [requires: EXT_vertex_array] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glDrawArraysEXT")] + /// [requires: EXT_vertex_array] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glDrawArraysEXT")] public static void DrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count) { @@ -129712,30 +134379,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a range of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the starting index in the enabled arrays. - /// - /// - /// - /// - /// Specifies the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawArraysInstancedEXT")] + /// [requires: EXT_draw_instanced] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedEXT")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 count, Int32 primcount) { @@ -129750,35 +134417,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] + /// [requires: EXT_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { @@ -129793,35 +134460,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] + /// [requires: EXT_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct @@ -129845,35 +134512,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] + /// [requires: EXT_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct @@ -129897,35 +134564,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] + /// [requires: EXT_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct @@ -129949,35 +134616,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_instanced] - /// Draw multiple instances of a set of elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the number of instances of the specified range of indices to be rendered. - /// - /// - [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] + /// [requires: EXT_draw_instanced] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct @@ -130002,40 +134669,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) { @@ -130050,40 +134717,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) where T5 : struct @@ -130107,40 +134774,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) where T5 : struct @@ -130164,40 +134831,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) where T5 : struct @@ -130221,40 +134888,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) where T5 : struct @@ -130279,41 +134946,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) { @@ -130328,41 +134995,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) where T5 : struct @@ -130386,41 +135053,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) where T5 : struct @@ -130444,41 +135111,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) where T5 : struct @@ -130502,41 +135169,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_draw_range_elements] - /// Render primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the minimum array index contained in indices. - /// - /// - /// - /// - /// Specifies the maximum array index contained in indices. - /// - /// - /// - /// - /// Specifies the number of elements to be rendered. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// + /// [requires: EXT_draw_range_elements] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] + [AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) where T5 : struct @@ -130561,20 +135228,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glEdgeFlagPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")] public static void EdgeFlagPointer(Int32 stride, Int32 count, bool[] pointer) { @@ -130595,20 +135262,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glEdgeFlagPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")] public static void EdgeFlagPointer(Int32 stride, Int32 count, ref bool pointer) { @@ -130629,21 +135296,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of edge flags - /// - /// - /// - /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first edge flag in the array. The initial value is 0. - /// - /// + /// [requires: EXT_vertex_array] + /// Define an array of edge flags + /// + /// + /// + /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first edge flag in the array. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glEdgeFlagPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")] public static unsafe void EdgeFlagPointer(Int32 stride, Int32 count, bool* pointer) { @@ -130657,16 +135324,63 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] + + /// [requires: EXT_direct_state_access] + /// Enable or disable client-side capability + /// + /// + /// + /// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] public static - void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, Int32 index) + void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glEnableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); + Delegates.glEnableClientStateiEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_direct_state_access] + /// Enable or disable client-side capability + /// + /// + /// + /// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")] + public static + void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableClientStateiEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] + public static + void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); #if DEBUG } #endif @@ -130676,20 +135390,20 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] public static - void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index) + void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glEnableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); + Delegates.glEnableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.ArrayCap)array, (UInt32)index); #if DEBUG } #endif } - /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glEnableIndexedEXT")] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")] public static void EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { @@ -130703,9 +135417,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glEnableIndexedEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")] public static void EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { @@ -130720,7 +135434,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glEnableVariantClientStateEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEnableVariantClientStateEXT")] public static void EnableVariantClientState(Int32 id) { @@ -130736,7 +135450,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glEnableVariantClientStateEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEnableVariantClientStateEXT")] public static void EnableVariantClientState(UInt32 id) { @@ -130750,8 +135464,70 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] + public static + void EnableVertexArrayAttrib(Int32 vaobj, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexArrayAttribEXT((UInt32)vaobj, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")] + public static + void EnableVertexArrayAttrib(UInt32 vaobj, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexArrayAttribEXT((UInt32)vaobj, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] + public static + void EnableVertexArray(Int32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexArrayEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.EnableCap)array); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")] + public static + void EnableVertexArray(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexArrayEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.EnableCap)array); + #if DEBUG + } + #endif + } + /// [requires: EXT_transform_feedback] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glEndTransformFeedbackEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glEndTransformFeedbackEXT")] public static void EndTransformFeedback() { @@ -130766,7 +135542,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glEndVertexShaderEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEndVertexShaderEXT")] public static void EndVertexShader() { @@ -130781,7 +135557,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glExtractComponentEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glExtractComponentEXT")] public static void ExtractComponent(Int32 res, Int32 src, Int32 num) { @@ -130797,7 +135573,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glExtractComponentEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glExtractComponentEXT")] public static void ExtractComponent(UInt32 res, UInt32 src, UInt32 num) { @@ -130843,15 +135619,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoorddEXT")] + /// [requires: EXT_fog_coord] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoorddEXT")] public static void FogCoord(Double coord) { @@ -130866,16 +135642,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// + /// [requires: EXT_fog_coord] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoorddvEXT")] + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoorddvEXT")] public static unsafe void FogCoord(Double* coord) { @@ -130890,15 +135666,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordfEXT")] + /// [requires: EXT_fog_coord] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordfEXT")] public static void FogCoord(Single coord) { @@ -130913,16 +135689,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Set the current fog coordinates - /// - /// - /// - /// Specify the fog distance. - /// - /// + /// [requires: EXT_fog_coord] + /// Set the current fog coordinates + /// + /// + /// + /// Specify the fog distance. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordfvEXT")] + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordfvEXT")] public static unsafe void FogCoord(Single* coord) { @@ -130937,25 +135713,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] + /// [requires: EXT_fog_coord] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, IntPtr pointer) { @@ -130970,25 +135746,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] + /// [requires: EXT_fog_coord] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -131012,25 +135788,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] + /// [requires: EXT_fog_coord] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -131054,25 +135830,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] + /// [requires: EXT_fog_coord] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -131096,25 +135872,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_fog_coord] - /// Define an array of fog coordinates - /// - /// - /// - /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] + /// [requires: EXT_fog_coord] + /// Define an array of fog coordinates + /// + /// + /// + /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -131319,30 +136095,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferRenderbufferEXT")] + /// [requires: EXT_framebuffer_object] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferEXT")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { @@ -131357,31 +136133,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. - /// - /// - /// - /// - /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferRenderbufferEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferEXT")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { @@ -131396,7 +136172,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_framebuffer_object] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture1DEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture1DEXT")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { @@ -131412,7 +136188,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_framebuffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture1DEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture1DEXT")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { @@ -131427,7 +136203,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_framebuffer_object] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture2DEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DEXT")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { @@ -131443,7 +136219,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_framebuffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture2DEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DEXT")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { @@ -131458,7 +136234,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_framebuffer_object] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture3DEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture3DEXT")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { @@ -131474,7 +136250,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_framebuffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture3DEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture3DEXT")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { @@ -131489,35 +136265,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_geometry_program4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureEXT")] + /// [requires: NV_geometry_program4] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureEXT")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { @@ -131532,36 +136308,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_geometry_program4] - /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// + /// [requires: NV_geometry_program4] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureEXT")] + [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureEXT")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { @@ -131576,35 +136352,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_geometry_program4] - /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the face of texture to attach. - /// - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureFaceEXT")] + /// [requires: NV_geometry_program4] + /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the face of texture to attach. + /// + /// + [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureFaceEXT")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { @@ -131619,36 +136395,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_geometry_program4] - /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the face of texture to attach. - /// - /// + /// [requires: NV_geometry_program4] + /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the face of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureFaceEXT")] + [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureFaceEXT")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { @@ -131663,35 +136439,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_geometry_program4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the layer of texture to attach. - /// - /// - [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureLayerEXT")] + /// [requires: NV_geometry_program4] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// + [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { @@ -131706,36 +136482,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_geometry_program4] - /// Attach a single layer of a texture to a framebuffer - /// - /// - /// - /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. - /// - /// - /// - /// - /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. - /// - /// - /// - /// - /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. - /// - /// - /// - /// - /// Specifies the mipmap level of texture to attach. - /// - /// - /// - /// - /// Specifies the layer of texture to attach. - /// - /// + /// [requires: NV_geometry_program4] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureLayerEXT")] + [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { @@ -131750,15 +136526,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate mipmaps for a specified texture target - /// - /// - /// - /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenerateMipmapEXT")] + /// [requires: EXT_framebuffer_object] + /// Generate mipmaps for a specified texture target + /// + /// + /// + /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenerateMipmapEXT")] public static void GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget target) { @@ -131819,20 +136595,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] + /// [requires: EXT_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) { @@ -131853,20 +136629,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] + /// [requires: EXT_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) { @@ -131888,21 +136664,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) { @@ -131917,21 +136693,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) { @@ -131952,21 +136728,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) { @@ -131988,21 +136764,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate framebuffer object names - /// - /// - /// - /// Specifies the number of framebuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated framebuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) { @@ -132017,20 +136793,218 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelinesEXT((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) { @@ -132051,20 +137025,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] + /// [requires: EXT_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) { @@ -132086,21 +137060,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) { @@ -132115,21 +137089,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) { @@ -132150,21 +137124,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) { @@ -132186,21 +137160,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Generate renderbuffer object names - /// - /// - /// - /// Specifies the number of renderbuffer object names to generate. - /// - /// - /// - /// - /// Specifies an array in which the generated renderbuffer object names are stored. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) { @@ -132215,7 +137189,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenSymbolsEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenSymbolsEXT")] public static Int32 GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader datatype, OpenTK.Graphics.OpenGL.ExtVertexShader storagetype, OpenTK.Graphics.OpenGL.ExtVertexShader range, Int32 components) { @@ -132231,7 +137205,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenSymbolsEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenSymbolsEXT")] public static Int32 GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader datatype, OpenTK.Graphics.OpenGL.ExtVertexShader storagetype, OpenTK.Graphics.OpenGL.ExtVertexShader range, UInt32 components) { @@ -132246,20 +137220,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] + /// [requires: EXT_texture_object] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] Int32[] textures) { @@ -132280,20 +137254,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] + /// [requires: EXT_texture_object] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] out Int32 textures) { @@ -132315,21 +137289,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: EXT_texture_object] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] public static unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) { @@ -132344,21 +137318,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: EXT_texture_object] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) { @@ -132379,21 +137353,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: EXT_texture_object] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) { @@ -132415,21 +137389,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Generate texture names - /// - /// - /// - /// Specifies the number of texture names to be generated. - /// - /// - /// - /// - /// Specifies an array in which the generated texture names are stored. - /// - /// + /// [requires: EXT_texture_object] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")] public static unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) { @@ -132444,7 +137418,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenVertexShadersEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenVertexShadersEXT")] public static Int32 GenVertexShaders(Int32 range) { @@ -132460,7 +137434,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenVertexShadersEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenVertexShadersEXT")] public static Int32 GenVertexShaders(UInt32 range) { @@ -132474,10 +137448,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] public static - void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute] bool[] data) + void GetBooleanIndexed(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -132487,7 +137461,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (bool* data_ptr = data) { - Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); + Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (bool*)data_ptr); } } #if DEBUG @@ -132495,10 +137469,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] public static - void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute] out bool data) + void GetBooleanIndexed(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -132508,7 +137482,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (bool* data_ptr = &data) { - Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); + Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (bool*)data_ptr); data = *data_ptr; } } @@ -132517,27 +137491,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] public static - unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute] bool* data) + unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.All target, Int32 index, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data); + Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (bool*)data); #if DEBUG } #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] public static - void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] bool[] data) + void GetBooleanIndexed(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -132547,7 +137521,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (bool* data_ptr = data) { - Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); + Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (bool*)data_ptr); } } #if DEBUG @@ -132555,11 +137529,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] public static - void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] out bool data) + void GetBooleanIndexed(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -132569,7 +137543,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (bool* data_ptr = &data) { - Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); + Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (bool*)data_ptr); data = *data_ptr; } } @@ -132578,47 +137552,47 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")] public static - unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] bool* data) + unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data); + Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.All)target, (UInt32)index, (bool*)data); #if DEBUG } #endif } - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr data) { @@ -132633,30 +137607,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] data) where T3 : struct @@ -132680,30 +137654,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] data) where T3 : struct @@ -132727,30 +137701,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct @@ -132774,30 +137748,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] + /// [requires: EXT_paletted_texture] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 data) where T3 : struct @@ -132822,25 +137796,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterfvEXT")] + /// [requires: EXT_paletted_texture] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single[] @params) { @@ -132861,25 +137835,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterfvEXT")] + /// [requires: EXT_paletted_texture] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Single @params) { @@ -132901,26 +137875,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// + /// [requires: EXT_paletted_texture] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterfvEXT")] + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single* @params) { @@ -132935,25 +137909,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterivEXT")] + /// [requires: EXT_paletted_texture] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32[] @params) { @@ -132974,25 +137948,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterivEXT")] + /// [requires: EXT_paletted_texture] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Int32 @params) { @@ -133014,26 +137988,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_paletted_texture] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// + /// [requires: EXT_paletted_texture] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterivEXT")] + [AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32* @params) { @@ -133389,30 +138363,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] + /// [requires: EXT_convolution] + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr image) { @@ -133427,30 +138401,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] + /// [requires: EXT_convolution] + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] image) where T3 : struct @@ -133474,30 +138448,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] + /// [requires: EXT_convolution] + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] image) where T3 : struct @@ -133521,30 +138495,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] + /// [requires: EXT_convolution] + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] image) where T3 : struct @@ -133568,30 +138542,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get current 1D or 2D convolution filter kernel - /// - /// - /// - /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. - /// - /// - /// - /// - /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the output image. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] + /// [requires: EXT_convolution] + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 image) where T3 : struct @@ -133616,25 +138590,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterfvEXT")] + /// [requires: EXT_convolution] + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Single[] @params) { @@ -133655,25 +138629,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterfvEXT")] + /// [requires: EXT_convolution] + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] out Single @params) { @@ -133695,26 +138669,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// + /// [requires: EXT_convolution] + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterfvEXT")] + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Single* @params) { @@ -133729,25 +138703,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterivEXT")] + /// [requires: EXT_convolution] + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Int32[] @params) { @@ -133768,25 +138742,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterivEXT")] + /// [requires: EXT_convolution] + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] out Int32 @params) { @@ -133808,26 +138782,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get convolution parameters - /// - /// - /// - /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. - /// - /// - /// - /// - /// Pointer to storage for the parameters to be retrieved. - /// - /// + /// [requires: EXT_convolution] + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterivEXT")] + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Int32* @params) { @@ -133841,6 +138815,126 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] + public static + void GetDouble(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetDoublei_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] + public static + void GetDouble(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetDoublei_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] + public static + unsafe void GetDouble(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDoublei_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Double*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] + public static + void GetDouble(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetDoublei_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] + public static + void GetDouble(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetDoublei_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")] + public static + unsafe void GetDouble(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDoublei_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Double*)@params); + #if DEBUG + } + #endif + } + /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] public static @@ -133961,6 +139055,126 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] + public static + void GetFloat(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetFloati_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] + public static + void GetFloat(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetFloati_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] + public static + unsafe void GetFloat(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloati_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] + public static + void GetFloat(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetFloati_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] + public static + void GetFloat(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetFloati_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")] + public static + unsafe void GetFloat(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloati_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (Single*)@params); + #if DEBUG + } + #endif + } + /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] public static @@ -134082,20 +139296,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to query - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetFragDataLocationEXT")] + /// [requires: EXT_gpu_shader4] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetFragDataLocationEXT")] public static Int32 GetFragDataLocation(Int32 program, String name) { @@ -134110,21 +139324,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Query the bindings of color numbers to user-defined varying out variables - /// - /// - /// - /// The name of the program containing varying out variable whose binding to query - /// - /// - /// - /// - /// The name of the user-defined varying out variable whose binding to query - /// - /// + /// [requires: EXT_gpu_shader4] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetFragDataLocationEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetFragDataLocationEXT")] public static Int32 GetFragDataLocation(UInt32 program, String name) { @@ -134139,30 +139353,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] + /// [requires: EXT_framebuffer_object] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { @@ -134183,30 +139397,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] + /// [requires: EXT_framebuffer_object] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { @@ -134228,31 +139442,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Retrieve information about attachments of a bound framebuffer object - /// - /// - /// - /// Specifies the target of the query operation. - /// - /// - /// - /// - /// Specifies the attachment within target - /// - /// - /// - /// - /// Specifies the parameter of attachment to query. - /// - /// - /// - /// - /// Specifies the address of a variable receive the value of pname for attachment. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32* @params) { @@ -134267,24 +139481,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// + /// [requires: EXT_direct_state_access] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) @@ -134306,24 +139520,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// + /// [requires: EXT_direct_state_access] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) @@ -134346,24 +139560,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// + /// [requires: EXT_direct_state_access] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static @@ -134380,24 +139594,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// + /// [requires: EXT_direct_state_access] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static @@ -134420,24 +139634,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// + /// [requires: EXT_direct_state_access] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static @@ -134461,24 +139675,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Retrieve a named parameter from a framebuffer - /// - /// - /// - /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. - /// - /// - /// - /// - /// A token indicating the parameter to be retrieved. - /// - /// - /// - /// - /// The address of a variable to receive the value of the parameter named pname. - /// - /// + /// [requires: EXT_direct_state_access] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static @@ -134495,35 +139709,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] + /// [requires: EXT_histogram] + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { @@ -134538,35 +139752,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] + /// [requires: EXT_histogram] + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct @@ -134590,35 +139804,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] + /// [requires: EXT_histogram] + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct @@ -134642,35 +139856,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] + /// [requires: EXT_histogram] + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct @@ -134694,35 +139908,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram table - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - /// - /// - /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. - /// - /// - /// - /// - /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned histogram table. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] + /// [requires: EXT_histogram] + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct @@ -134747,25 +139961,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterfvEXT")] + /// [requires: EXT_histogram] + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single[] @params) { @@ -134786,25 +140000,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterfvEXT")] + /// [requires: EXT_histogram] + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Single @params) { @@ -134826,26 +140040,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// + /// [requires: EXT_histogram] + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterfvEXT")] + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single* @params) { @@ -134860,25 +140074,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterivEXT")] + /// [requires: EXT_histogram] + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32[] @params) { @@ -134899,25 +140113,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterivEXT")] + /// [requires: EXT_histogram] + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Int32 @params) { @@ -134939,26 +140153,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get histogram parameters - /// - /// - /// - /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. - /// - /// - /// - /// - /// Pointer to storage for the returned values. - /// - /// + /// [requires: EXT_histogram] + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterivEXT")] + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32* @params) { @@ -134972,8 +140186,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int32[] data) { @@ -134993,8 +140207,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Int32 data) { @@ -135015,9 +140229,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int32* data) { @@ -135031,9 +140245,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32[] data) { @@ -135053,9 +140267,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Int32 data) { @@ -135076,9 +140290,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")] public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data) { @@ -135093,7 +140307,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { @@ -135114,7 +140328,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { @@ -135137,7 +140351,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] public static unsafe void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { @@ -135153,7 +140367,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { @@ -135175,7 +140389,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { @@ -135198,7 +140412,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")] public static unsafe void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { @@ -135213,7 +140427,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { @@ -135234,7 +140448,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { @@ -135257,7 +140471,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] public static unsafe void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { @@ -135273,7 +140487,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { @@ -135295,7 +140509,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { @@ -135318,7 +140532,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")] public static unsafe void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { @@ -135333,7 +140547,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { @@ -135354,7 +140568,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { @@ -135377,7 +140591,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] public static unsafe void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { @@ -135393,7 +140607,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { @@ -135415,7 +140629,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { @@ -135438,7 +140652,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")] public static unsafe void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { @@ -135453,7 +140667,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { @@ -135474,7 +140688,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { @@ -135497,7 +140711,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static unsafe void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { @@ -135513,7 +140727,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { @@ -135535,7 +140749,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { @@ -135558,7 +140772,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static unsafe void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { @@ -135573,7 +140787,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { @@ -135594,7 +140808,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { @@ -135617,7 +140831,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] public static unsafe void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { @@ -135633,7 +140847,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { @@ -135655,7 +140869,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { @@ -135678,7 +140892,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")] public static unsafe void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { @@ -135693,7 +140907,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { @@ -135714,7 +140928,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { @@ -135737,7 +140951,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] public static unsafe void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { @@ -135753,7 +140967,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { @@ -135775,7 +140989,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { @@ -135798,7 +141012,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")] public static unsafe void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { @@ -135813,35 +141027,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] + /// [requires: EXT_histogram] + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { @@ -135856,35 +141070,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] + /// [requires: EXT_histogram] + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct @@ -135908,35 +141122,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] + /// [requires: EXT_histogram] + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct @@ -135960,35 +141174,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] + /// [requires: EXT_histogram] + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct @@ -136012,35 +141226,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minimum and maximum pixel values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. - /// - /// - /// - /// - /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// A pointer to storage for the returned values. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] + /// [requires: EXT_histogram] + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct @@ -136065,25 +141279,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterfvEXT")] + /// [requires: EXT_histogram] + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single[] @params) { @@ -136104,25 +141318,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterfvEXT")] + /// [requires: EXT_histogram] + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Single @params) { @@ -136144,26 +141358,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// + /// [requires: EXT_histogram] + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterfvEXT")] + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single* @params) { @@ -136178,25 +141392,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterivEXT")] + /// [requires: EXT_histogram] + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32[] @params) { @@ -136217,25 +141431,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterivEXT")] + /// [requires: EXT_histogram] + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Int32 @params) { @@ -136257,26 +141471,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Get minmax parameters - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - /// - /// - /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. - /// - /// - /// - /// - /// A pointer to storage for the retrieved parameters. - /// - /// + /// [requires: EXT_histogram] + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterivEXT")] + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32* @params) { @@ -137751,10 +142965,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_framebuffer_no_attachments] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetNamedFramebufferParameterivEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] public static - void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] Int32[] @params) + void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -137764,7 +142978,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = @params) { - Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32*)@params_ptr); + Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG @@ -137772,10 +142986,10 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_framebuffer_no_attachments] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetNamedFramebufferParameterivEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] public static - void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] out Int32 @params) + void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -137785,7 +142999,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = &@params) { - Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32*)@params_ptr); + Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } @@ -137794,27 +143008,27 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_framebuffer_no_attachments] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetNamedFramebufferParameterivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] public static - unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] Int32* @params) + unsafe void GetNamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32*)@params); + Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } - /// [requires: ARB_framebuffer_no_attachments] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetNamedFramebufferParameterivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] public static - void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] Int32[] @params) + void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -137824,7 +143038,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = @params) { - Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32*)@params_ptr); + Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG @@ -137832,11 +143046,11 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_framebuffer_no_attachments] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetNamedFramebufferParameterivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] public static - void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] out Int32 @params) + void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -137846,7 +143060,7 @@ namespace OpenTK.Graphics.OpenGL { fixed (Int32* @params_ptr = &@params) { - Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32*)@params_ptr); + Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } @@ -137855,17 +143069,17 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_framebuffer_no_attachments] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetNamedFramebufferParameterivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")] public static - unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] Int32* @params) + unsafe void GetNamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32*)@params); + Delegates.glGetNamedFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif @@ -138719,7 +143933,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_pixel_transform] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glGetPixelTransformParameterfvEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")] public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] Single[] @params) { @@ -138740,7 +143954,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_pixel_transform] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glGetPixelTransformParameterfvEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")] public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] out Single @params) { @@ -138763,7 +143977,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_pixel_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glGetPixelTransformParameterfvEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")] public static unsafe void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] Single* @params) { @@ -138778,7 +143992,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_pixel_transform] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glGetPixelTransformParameterivEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")] public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] Int32[] @params) { @@ -138799,7 +144013,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_pixel_transform] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glGetPixelTransformParameterivEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")] public static void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] out Int32 @params) { @@ -138822,7 +144036,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_pixel_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glGetPixelTransformParameterivEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")] public static unsafe void GetPixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] Int32* @params) { @@ -138836,6 +144050,235 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [InAttribute, OutAttribute] T2[] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [InAttribute, OutAttribute] T2[,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [InAttribute, OutAttribute] T2[,,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, Int32 index, [InAttribute, OutAttribute] ref T2 @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T2)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [InAttribute, OutAttribute] T2[] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [InAttribute, OutAttribute] T2[,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [InAttribute, OutAttribute] T2[,,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [InAttribute, OutAttribute] ref T2 @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointeri_vEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (UInt32)index, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T2)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static @@ -139066,7 +144509,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_array] - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute] IntPtr @params) { @@ -139081,7 +144524,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_array] - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) where T1 : struct @@ -139105,7 +144548,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_array] - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) where T1 : struct @@ -139129,7 +144572,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_array] - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) where T1 : struct @@ -139153,7 +144596,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_array] - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) where T1 : struct @@ -139178,25 +144621,511 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")] + public static + unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLogEXT((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")] + public static + unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineivEXT((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64[] @params) { @@ -139217,25 +145146,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] out Int64 @params) { @@ -139257,26 +145186,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64* @params) { @@ -139291,26 +145220,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64[] @params) { @@ -139331,26 +145260,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] out Int64 @params) { @@ -139372,26 +145301,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64* @params) { @@ -139406,26 +145335,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")] + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] UInt64[] @params) { @@ -139446,26 +145375,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")] + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] out UInt64 @params) { @@ -139487,26 +145416,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_timer_query] - /// Return parameters of a query object - /// - /// - /// - /// Specifies the name of a query object. - /// - /// - /// - /// - /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. - /// - /// - /// - /// - /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. - /// - /// + /// [requires: EXT_timer_query] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")] + [AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] UInt64* @params) { @@ -139521,25 +145450,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetRenderbufferParameterivEXT")] + /// [requires: EXT_framebuffer_object] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { @@ -139560,25 +145489,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetRenderbufferParameterivEXT")] + /// [requires: EXT_framebuffer_object] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { @@ -139600,26 +145529,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Retrieve information about a bound renderbuffer object - /// - /// - /// - /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. - /// - /// - /// - /// - /// Specifies the address of an array to receive the value of the queried parameter. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetRenderbufferParameterivEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")] public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { @@ -139634,40 +145563,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] + /// [requires: EXT_convolution] + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { @@ -139682,40 +145611,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] + /// [requires: EXT_convolution] + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] row, [InAttribute, OutAttribute] T4[] column, [InAttribute, OutAttribute] T5[] span) where T3 : struct @@ -139745,40 +145674,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] + /// [requires: EXT_convolution] + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] row, [InAttribute, OutAttribute] T4[,] column, [InAttribute, OutAttribute] T5[,] span) where T3 : struct @@ -139808,40 +145737,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] + /// [requires: EXT_convolution] + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct @@ -139871,40 +145800,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Get separable convolution filter kernel images - /// - /// - /// - /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to storage for the row filter image. - /// - /// - /// - /// - /// Pointer to storage for the column filter image. - /// - /// - /// - /// - /// Pointer to storage for the span filter image (currently unused). - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] + /// [requires: EXT_convolution] + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 row, [InAttribute, OutAttribute] ref T4 column, [InAttribute, OutAttribute] ref T5 span) where T3 : struct @@ -139937,7 +145866,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_texture_integer] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { @@ -139958,7 +145887,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_texture_integer] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { @@ -139981,7 +145910,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { @@ -139997,7 +145926,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIuivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32[] @params) { @@ -140019,7 +145948,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIuivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out UInt32 @params) { @@ -140042,7 +145971,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIuivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32* @params) { @@ -140947,45 +146876,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] + /// [requires: EXT_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ExtTransformFeedback type, [OutAttribute] StringBuilder name) { @@ -141011,46 +146940,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: EXT_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ExtTransformFeedback* type, [OutAttribute] StringBuilder name) { @@ -141065,46 +146994,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: EXT_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ExtTransformFeedback type, [OutAttribute] StringBuilder name) { @@ -141130,46 +147059,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: EXT_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ExtTransformFeedback* type, [OutAttribute] StringBuilder name) { @@ -141184,7 +147113,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_bindable_uniform] - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformBufferSizeEXT")] + [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformBufferSizeEXT")] public static Int32 GetUniformBufferSize(Int32 program, Int32 location) { @@ -141200,7 +147129,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_bindable_uniform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformBufferSizeEXT")] + [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformBufferSizeEXT")] public static Int32 GetUniformBufferSize(UInt32 program, Int32 location) { @@ -141215,7 +147144,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_bindable_uniform] - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformOffsetEXT")] + [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformOffsetEXT")] public static IntPtr GetUniformOffset(Int32 program, Int32 location) { @@ -141231,7 +147160,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_bindable_uniform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformOffsetEXT")] + [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformOffsetEXT")] public static IntPtr GetUniformOffset(UInt32 program, Int32 location) { @@ -141246,25 +147175,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] + /// [requires: EXT_gpu_shader4] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) { @@ -141285,25 +147214,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] + /// [requires: EXT_gpu_shader4] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) { @@ -141325,26 +147254,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) { @@ -141359,26 +147288,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32[] @params) { @@ -141399,26 +147328,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt32 @params) { @@ -141440,26 +147369,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32* @params) { @@ -141474,7 +147403,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { @@ -141495,7 +147424,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { @@ -141518,7 +147447,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] public static unsafe void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { @@ -141534,7 +147463,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { @@ -141556,7 +147485,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { @@ -141579,7 +147508,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")] public static unsafe void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { @@ -141594,7 +147523,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { @@ -141615,7 +147544,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { @@ -141638,7 +147567,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] public static unsafe void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { @@ -141654,7 +147583,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { @@ -141676,7 +147605,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { @@ -141699,7 +147628,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")] public static unsafe void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { @@ -141714,7 +147643,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { @@ -141735,7 +147664,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { @@ -141758,7 +147687,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] public static unsafe void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { @@ -141774,7 +147703,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { @@ -141796,7 +147725,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { @@ -141819,7 +147748,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")] public static unsafe void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { @@ -141834,7 +147763,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] IntPtr data) { @@ -141849,7 +147778,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[] data) where T2 : struct @@ -141873,7 +147802,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,] data) where T2 : struct @@ -141897,7 +147826,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,,] data) where T2 : struct @@ -141921,7 +147850,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] ref T2 data) where T2 : struct @@ -141947,7 +147876,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] IntPtr data) { @@ -141963,7 +147892,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[] data) where T2 : struct @@ -141988,7 +147917,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,] data) where T2 : struct @@ -142013,7 +147942,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,,] data) where T2 : struct @@ -142038,7 +147967,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] ref T2 data) where T2 : struct @@ -142062,6 +147991,704 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] + public static + void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glGetVertexArrayIntegeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] + public static + void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = ¶m) + { + Delegates.glGetVertexArrayIntegeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + param = *param_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] + public static + unsafe void GetVertexArrayInteger(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayIntegeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] + public static + void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glGetVertexArrayIntegeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] + public static + void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = ¶m) + { + Delegates.glGetVertexArrayIntegeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + param = *param_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")] + public static + unsafe void GetVertexArrayInteger(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayIntegeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] + public static + void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glGetVertexArrayIntegervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] + public static + void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = ¶m) + { + Delegates.glGetVertexArrayIntegervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + param = *param_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] + public static + unsafe void GetVertexArrayInteger(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayIntegervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] + public static + void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glGetVertexArrayIntegervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] + public static + void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = ¶m) + { + Delegates.glGetVertexArrayIntegervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param_ptr); + param = *param_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")] + public static + unsafe void GetVertexArrayInteger(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayIntegervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[] param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,] param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,,] param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, Int32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T3 param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + param = (T3)param_ptr.Target; + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[] param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,] param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,,] param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T3 param) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointeri_vEXT((UInt32)vaobj, (UInt32)index, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + param = (T3)param_ptr.Target; + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[] param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,] param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,,] param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(Int32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T2 param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + param = (T2)param_ptr.Target; + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[] param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,] param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,,] param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")] + public static + void GetVertexArrayPointer(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T2 param) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle param_ptr = GCHandle.Alloc(param, GCHandleType.Pinned); + try + { + Delegates.glGetVertexArrayPointervEXT((UInt32)vaobj, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)param_ptr.AddrOfPinnedObject()); + param = (T2)param_ptr.Target; + } + finally + { + param_ptr.Free(); + } + #if DEBUG + } + #endif + } + /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] public static @@ -142179,7 +148806,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double[] @params) { @@ -142200,7 +148827,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] out Double @params) { @@ -142223,7 +148850,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double* @params) { @@ -142239,7 +148866,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double[] @params) { @@ -142261,7 +148888,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] out Double @params) { @@ -142284,7 +148911,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double* @params) { @@ -142299,30 +148926,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Define histogram table - /// - /// - /// - /// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. - /// - /// - /// - /// - /// The number of entries in the histogram table. Must be a power of 2. - /// - /// - /// - /// - /// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glHistogramEXT")] + /// [requires: EXT_histogram] + /// Define histogram table + /// + /// + /// + /// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The number of entries in the histogram table. Must be a power of 2. + /// + /// + /// + /// + /// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glHistogramEXT")] public static void Histogram(OpenTK.Graphics.OpenGL.ExtHistogram target, Int32 width, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { @@ -142337,7 +148964,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_x11_sync_object] - [AutoGenerated(Category = "EXT_x11_sync_object", Version = "3.2", EntryPoint = "glImportSyncEXT")] + [AutoGenerated(Category = "EXT_x11_sync_object", Version = "", EntryPoint = "glImportSyncEXT")] public static IntPtr ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject external_sync_type, IntPtr external_sync, Int32 flags) { @@ -142353,7 +148980,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_x11_sync_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_x11_sync_object", Version = "3.2", EntryPoint = "glImportSyncEXT")] + [AutoGenerated(Category = "EXT_x11_sync_object", Version = "", EntryPoint = "glImportSyncEXT")] public static IntPtr ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject external_sync_type, IntPtr external_sync, UInt32 flags) { @@ -142368,7 +148995,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_index_func] - [AutoGenerated(Category = "EXT_index_func", Version = "1.1", EntryPoint = "glIndexFuncEXT")] + [AutoGenerated(Category = "EXT_index_func", Version = "", EntryPoint = "glIndexFuncEXT")] public static void IndexFunc(OpenTK.Graphics.OpenGL.ExtIndexFunc func, Single @ref) { @@ -142383,7 +149010,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_index_material] - [AutoGenerated(Category = "EXT_index_material", Version = "1.1", EntryPoint = "glIndexMaterialEXT")] + [AutoGenerated(Category = "EXT_index_material", Version = "", EntryPoint = "glIndexMaterialEXT")] public static void IndexMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ExtIndexMaterial mode) { @@ -142398,25 +149025,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, IntPtr pointer) { @@ -142431,25 +149058,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct @@ -142473,25 +149100,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct @@ -142515,25 +149142,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct @@ -142557,25 +149184,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of color indexes - /// - /// - /// - /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first index in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of color indexes + /// + /// + /// + /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first index in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct @@ -142600,7 +149227,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glInsertComponentEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glInsertComponentEXT")] public static void InsertComponent(Int32 res, Int32 src, Int32 num) { @@ -142616,7 +149243,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glInsertComponentEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glInsertComponentEXT")] public static void InsertComponent(UInt32 res, UInt32 src, UInt32 num) { @@ -142630,8 +149257,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glIsEnabledIndexedEXT")] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { @@ -142645,9 +149272,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_draw_buffers2] + /// [requires: EXT_direct_state_access|EXT_draw_buffers2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glIsEnabledIndexedEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")] public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { @@ -142662,15 +149289,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsFramebufferEXT")] + /// [requires: EXT_framebuffer_object] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferEXT")] public static bool IsFramebuffer(Int32 framebuffer) { @@ -142685,16 +149312,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a framebuffer object - /// - /// - /// - /// Specifies a value that may be the name of a framebuffer object. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsFramebufferEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferEXT")] public static bool IsFramebuffer(UInt32 framebuffer) { @@ -142709,15 +149336,62 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsRenderbufferEXT")] + /// [requires: EXT_separate_shader_objects] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] + public static + bool IsProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")] + public static + bool IsProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_framebuffer_object] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferEXT")] public static bool IsRenderbuffer(Int32 renderbuffer) { @@ -142732,16 +149406,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Determine if a name corresponds to a renderbuffer object - /// - /// - /// - /// Specifies a value that may be the name of a renderbuffer object. - /// - /// + /// [requires: EXT_framebuffer_object] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsRenderbufferEXT")] + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferEXT")] public static bool IsRenderbuffer(UInt32 renderbuffer) { @@ -142756,15 +149430,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glIsTextureEXT")] + /// [requires: EXT_texture_object] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glIsTextureEXT")] public static bool IsTexture(Int32 texture) { @@ -142779,16 +149453,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Determine if a name corresponds to a texture - /// - /// - /// - /// Specifies a value that may be the name of a texture. - /// - /// + /// [requires: EXT_texture_object] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glIsTextureEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glIsTextureEXT")] public static bool IsTexture(UInt32 texture) { @@ -142803,7 +149477,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glIsVariantEnabledEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glIsVariantEnabledEXT")] public static bool IsVariantEnabled(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader cap) { @@ -142819,7 +149493,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glIsVariantEnabledEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glIsVariantEnabledEXT")] public static bool IsVariantEnabled(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader cap) { @@ -142834,7 +149508,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_compiled_vertex_array] - [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "1.1", EntryPoint = "glLockArraysEXT")] + [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "", EntryPoint = "glLockArraysEXT")] public static void LockArrays(Int32 first, Int32 count) { @@ -143540,15 +150214,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_shader_image_load_store] - /// Defines a barrier ordering memory transactions - /// - /// - /// - /// Specifies the barriers to insert. Must be a bitwise combination of GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_UNIFORM_BARRIER_BIT, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_COMMAND_BARRIER_BIT, GL_PIXEL_BUFFER_BARRIER_BIT, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_BUFFER_UPDATE_BARRIER_BIT, GL_FRAMEBUFFER_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_ATOMIC_COUNTER_BARRIER_BIT, or GL_SHADER_STORAGE_BARRIER_BIT. If the special value GL_ALL_BARRIER_BITS is specified, all supported barriers will be inserted. - /// - /// - [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glMemoryBarrierEXT")] + /// [requires: EXT_shader_image_load_store] + /// Defines a barrier ordering memory transactions + /// + /// + /// + /// Specifies the barriers to insert. Must be a bitwise combination of GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_UNIFORM_BARRIER_BIT, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_COMMAND_BARRIER_BIT, GL_PIXEL_BUFFER_BARRIER_BIT, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_BUFFER_UPDATE_BARRIER_BIT, GL_FRAMEBUFFER_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_ATOMIC_COUNTER_BARRIER_BIT, or GL_SHADER_STORAGE_BARRIER_BIT. If the special value GL_ALL_BARRIER_BITS is specified, all supported barriers will be inserted. + /// + /// + [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glMemoryBarrierEXT")] public static void MemoryBarrier(Int32 barriers) { @@ -143563,16 +150237,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_shader_image_load_store] - /// Defines a barrier ordering memory transactions - /// - /// - /// - /// Specifies the barriers to insert. Must be a bitwise combination of GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_UNIFORM_BARRIER_BIT, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_COMMAND_BARRIER_BIT, GL_PIXEL_BUFFER_BARRIER_BIT, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_BUFFER_UPDATE_BARRIER_BIT, GL_FRAMEBUFFER_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_ATOMIC_COUNTER_BARRIER_BIT, or GL_SHADER_STORAGE_BARRIER_BIT. If the special value GL_ALL_BARRIER_BITS is specified, all supported barriers will be inserted. - /// - /// + /// [requires: EXT_shader_image_load_store] + /// Defines a barrier ordering memory transactions + /// + /// + /// + /// Specifies the barriers to insert. Must be a bitwise combination of GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_UNIFORM_BARRIER_BIT, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_COMMAND_BARRIER_BIT, GL_PIXEL_BUFFER_BARRIER_BIT, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_BUFFER_UPDATE_BARRIER_BIT, GL_FRAMEBUFFER_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_ATOMIC_COUNTER_BARRIER_BIT, or GL_SHADER_STORAGE_BARRIER_BIT. If the special value GL_ALL_BARRIER_BITS is specified, all supported barriers will be inserted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glMemoryBarrierEXT")] + [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glMemoryBarrierEXT")] public static void MemoryBarrier(UInt32 barriers) { @@ -143587,25 +150261,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Define minmax table - /// - /// - /// - /// The minmax table whose parameters are to be set. Must be GL_MINMAX. - /// - /// - /// - /// - /// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glMinmaxEXT")] + /// [requires: EXT_histogram] + /// Define minmax table + /// + /// + /// + /// The minmax table whose parameters are to be set. Must be GL_MINMAX. + /// + /// + /// + /// + /// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glMinmaxEXT")] public static void Minmax(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { @@ -143620,30 +150294,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawArraysEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] first, Int32[] count, Int32 primcount) { @@ -143665,30 +150339,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawArraysEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 primcount) { @@ -143710,31 +150384,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives from array data - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of starting indices in the enabled arrays. - /// - /// - /// - /// - /// Points to an array of the number of indices to be rendered. - /// - /// - /// - /// - /// Specifies the size of the first and count - /// - /// + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawArraysEXT")] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")] public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount) { @@ -143749,35 +150423,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { @@ -143798,35 +150472,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct @@ -143856,35 +150530,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct @@ -143914,35 +150588,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct @@ -143972,35 +150646,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct @@ -144031,35 +150705,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { @@ -144080,35 +150754,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct @@ -144138,35 +150812,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct @@ -144196,35 +150870,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct @@ -144254,35 +150928,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct @@ -144313,36 +150987,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { @@ -144357,36 +151031,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct @@ -144410,36 +151084,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct @@ -144463,36 +151137,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct @@ -144516,36 +151190,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_multi_draw_arrays] - /// Render multiple sets of primitives by specifying indices of array data elements - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Points to an array of the elements counts. - /// - /// - /// - /// - /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. - /// - /// - /// - /// - /// Specifies a pointer to the location where the indices are stored. - /// - /// - /// - /// - /// Specifies the size of the count and indices arrays. - /// - /// + /// [requires: EXT_multi_draw_arrays] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] + [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct @@ -144996,13 +151670,13 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static - void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -145011,7 +151685,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static - void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG @@ -145021,7 +151695,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145035,7 +151709,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static - void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG @@ -145045,7 +151719,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145059,7 +151733,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static - void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG @@ -145069,7 +151743,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145083,7 +151757,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static - void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG @@ -145093,7 +151767,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally @@ -145108,13 +151782,13 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static - void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -145123,7 +151797,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static - void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) + void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG @@ -145133,7 +151807,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145147,7 +151821,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static - void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) + void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG @@ -145157,7 +151831,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145171,7 +151845,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static - void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) + void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG @@ -145181,7 +151855,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145195,7 +151869,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static - void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) + void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG @@ -145205,7 +151879,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally @@ -145220,13 +151894,13 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static - void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -145235,7 +151909,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static - void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) + void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG @@ -145245,7 +151919,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145259,7 +151933,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static - void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) + void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG @@ -145269,7 +151943,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145283,7 +151957,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static - void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) + void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG @@ -145293,7 +151967,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -145307,7 +151981,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static - void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) + void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG @@ -145317,7 +151991,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally @@ -146147,6 +152821,235 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(Int32 buffer, IntPtr size, IntPtr data, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data, (UInt32)flags); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, Int32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, Int32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, Int32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, Int32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(UInt32 buffer, IntPtr size, IntPtr data, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data, (UInt32)flags); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, UInt32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, UInt32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, UInt32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")] + public static + void NamedBufferStorage(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, UInt32 flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glNamedBufferStorageEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (UInt32)flags); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static @@ -146407,32 +153310,32 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_framebuffer_no_attachments] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glNamedFramebufferParameteriEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] public static - void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, Int32 param) + void NamedFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glNamedFramebufferParameteriEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32)param); + Delegates.glNamedFramebufferParameteriEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32)param); #if DEBUG } #endif } - /// [requires: ARB_framebuffer_no_attachments] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glNamedFramebufferParameteriEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")] public static - void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, Int32 param) + void NamedFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glNamedFramebufferParameteriEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments)pname, (Int32)param); + Delegates.glNamedFramebufferParameteriEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32)param); #if DEBUG } #endif @@ -147797,25 +154700,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, IntPtr pointer) { @@ -147830,25 +154733,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct @@ -147872,25 +154775,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct @@ -147914,25 +154817,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct @@ -147956,25 +154859,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct @@ -147999,7 +154902,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_pixel_transform] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameterfEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterfEXT")] public static void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Single param) { @@ -148015,7 +154918,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_pixel_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameterfvEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterfvEXT")] public static unsafe void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Single* @params) { @@ -148030,7 +154933,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_pixel_transform] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameteriEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameteriEXT")] public static void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Int32 param) { @@ -148046,7 +154949,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_pixel_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameterivEXT")] + [AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterivEXT")] public static unsafe void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Int32* @params) { @@ -148061,20 +154964,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "EXT_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfEXT")] + /// [requires: EXT_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfEXT")] public static void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, Single param) { @@ -148089,20 +154992,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "EXT_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvEXT")] + /// [requires: EXT_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfvEXT")] public static void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, Single[] @params) { @@ -148123,21 +155026,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: EXT_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvEXT")] + [AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfvEXT")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, Single* @params) { @@ -148152,20 +155055,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_polygon_offset] - /// Set the scale and units used to calculate depth values - /// - /// - /// - /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. - /// - /// - /// - /// - /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_polygon_offset", Version = "1.0", EntryPoint = "glPolygonOffsetEXT")] + /// [requires: EXT_polygon_offset] + /// Set the scale and units used to calculate depth values + /// + /// + /// + /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. + /// + /// + /// + /// + /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_polygon_offset", Version = "", EntryPoint = "glPolygonOffsetEXT")] public static void PolygonOffset(Single factor, Single bias) { @@ -148180,25 +155083,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] + /// [requires: EXT_texture_object] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, Int32[] textures, Single[] priorities) { @@ -148220,25 +155123,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] + /// [requires: EXT_texture_object] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, ref Int32 textures, ref Single priorities) { @@ -148260,26 +155163,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: EXT_texture_object] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] public static unsafe void PrioritizeTextures(Int32 n, Int32* textures, Single* priorities) { @@ -148294,26 +155197,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: EXT_texture_object] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, UInt32[] textures, Single[] priorities) { @@ -148335,26 +155238,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: EXT_texture_object] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, ref UInt32 textures, ref Single priorities) { @@ -148376,26 +155279,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_object] - /// Set texture residence priority - /// - /// - /// - /// Specifies the number of textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the names of the textures to be prioritized. - /// - /// - /// - /// - /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. - /// - /// + /// [requires: EXT_texture_object] + /// Set texture residence priority + /// + /// + /// + /// Specifies the number of textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the names of the textures to be prioritized. + /// + /// + /// + /// + /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] + [AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")] public static unsafe void PrioritizeTextures(Int32 n, UInt32* textures, Single* priorities) { @@ -148410,7 +155313,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_gpu_program_parameters] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single[] @params) { @@ -148431,7 +155334,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_gpu_program_parameters] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, ref Single @params) { @@ -148453,7 +155356,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] public static unsafe void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single* @params) { @@ -148469,7 +155372,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single[] @params) { @@ -148491,7 +155394,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, ref Single @params) { @@ -148513,7 +155416,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")] public static unsafe void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single* @params) { @@ -148528,7 +155431,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_gpu_program_parameters] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single[] @params) { @@ -148549,7 +155452,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_gpu_program_parameters] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, ref Single @params) { @@ -148571,7 +155474,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] public static unsafe void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single* @params) { @@ -148587,7 +155490,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single[] @params) { @@ -148609,7 +155512,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, ref Single @params) { @@ -148631,7 +155534,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] + [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")] public static unsafe void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single* @params) { @@ -148646,25 +155549,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "EXT_geometry_shader4", Version = "2.0", EntryPoint = "glProgramParameteriEXT")] + /// [requires: EXT_geometry_shader4|EXT_separate_shader_objects] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "EXT_geometry_shader4|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { @@ -148679,26 +155582,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_geometry_shader4] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: EXT_geometry_shader4|EXT_separate_shader_objects] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_geometry_shader4", Version = "2.0", EntryPoint = "glProgramParameteriEXT")] + [AutoGenerated(Category = "EXT_geometry_shader4|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { @@ -148713,25 +155616,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Double x) { @@ -148746,26 +155649,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Double x) { @@ -148780,25 +155683,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Double[] value) { @@ -148819,25 +155722,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -148858,26 +155761,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Double* value) { @@ -148892,26 +155795,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Double[] value) { @@ -148932,26 +155835,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -148972,26 +155875,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -149006,25 +155909,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { @@ -149039,26 +155942,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { @@ -149073,25 +155976,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single[] value) { @@ -149112,25 +156015,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -149151,26 +156054,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) { @@ -149185,26 +156088,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single[] value) { @@ -149225,26 +156128,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -149265,26 +156168,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -149299,25 +156202,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1iEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { @@ -149332,26 +156235,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1iEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { @@ -149366,25 +156269,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32[] value) { @@ -149405,25 +156308,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) { @@ -149444,26 +156347,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -149478,26 +156381,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32[] value) { @@ -149518,26 +156421,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) { @@ -149558,26 +156461,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -149592,26 +156495,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uiEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { @@ -149626,26 +156529,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32[] value) { @@ -149666,26 +156569,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -149706,26 +156609,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -149740,25 +156643,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Double x, Double y) { @@ -149773,26 +156676,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Double x, Double y) { @@ -149807,25 +156710,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double[] value) { @@ -149846,25 +156749,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -149885,26 +156788,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double* value) { @@ -149919,26 +156822,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double[] value) { @@ -149959,26 +156862,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -149999,26 +156902,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -150033,25 +156936,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { @@ -150066,26 +156969,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { @@ -150100,25 +157003,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) { @@ -150139,25 +157042,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -150178,26 +157081,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) { @@ -150212,26 +157115,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) { @@ -150252,26 +157155,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -150292,26 +157195,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -150326,25 +157229,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2iEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { @@ -150359,26 +157262,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2iEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { @@ -150393,25 +157296,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) { @@ -150432,26 +157335,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -150466,26 +157369,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) { @@ -150506,26 +157409,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -150540,26 +157443,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uiEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { @@ -150574,26 +157477,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) { @@ -150614,26 +157517,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -150654,26 +157557,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -150688,25 +157591,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Double x, Double y, Double z) { @@ -150721,26 +157624,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Double x, Double y, Double z) { @@ -150755,25 +157658,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double[] value) { @@ -150794,25 +157697,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -150833,26 +157736,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double* value) { @@ -150867,26 +157770,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double[] value) { @@ -150907,26 +157810,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -150947,26 +157850,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -150981,25 +157884,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { @@ -151014,26 +157917,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { @@ -151048,25 +157951,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) { @@ -151087,25 +157990,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -151126,26 +158029,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) { @@ -151160,26 +158063,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) { @@ -151200,26 +158103,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -151240,26 +158143,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -151274,25 +158177,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3iEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { @@ -151307,26 +158210,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3iEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { @@ -151341,25 +158244,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) { @@ -151380,25 +158283,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) { @@ -151419,26 +158322,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -151453,26 +158356,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) { @@ -151493,26 +158396,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) { @@ -151533,26 +158436,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -151567,26 +158470,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uiEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { @@ -151601,26 +158504,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) { @@ -151641,26 +158544,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -151681,26 +158584,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -151715,25 +158618,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Double x, Double y, Double z, Double w) { @@ -151748,26 +158651,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Double x, Double y, Double z, Double w) { @@ -151782,25 +158685,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double[] value) { @@ -151821,25 +158724,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Double value) { @@ -151860,26 +158763,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double* value) { @@ -151894,26 +158797,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double[] value) { @@ -151934,26 +158837,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Double value) { @@ -151974,26 +158877,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double* value) { @@ -152008,25 +158911,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { @@ -152041,26 +158944,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { @@ -152075,25 +158978,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) { @@ -152114,25 +159017,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) { @@ -152153,26 +159056,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) { @@ -152187,26 +159090,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) { @@ -152227,26 +159130,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) { @@ -152267,26 +159170,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) { @@ -152301,25 +159204,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4iEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { @@ -152334,26 +159237,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4iEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { @@ -152368,25 +159271,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) { @@ -152407,25 +159310,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) { @@ -152446,26 +159349,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) { @@ -152480,26 +159383,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) { @@ -152520,26 +159423,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) { @@ -152560,26 +159463,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) { @@ -152594,26 +159497,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uiEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { @@ -152628,26 +159531,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) { @@ -152668,26 +159571,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { @@ -152708,26 +159611,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_direct_state_access] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uivEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) { @@ -152742,7 +159645,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -152763,7 +159666,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -152785,7 +159688,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -152801,7 +159704,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -152823,7 +159726,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -152845,7 +159748,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -152859,8 +159762,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -152880,8 +159783,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -152901,9 +159804,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -152917,9 +159820,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -152939,9 +159842,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -152961,9 +159864,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -152978,7 +159881,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -152999,7 +159902,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153021,7 +159924,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153037,7 +159940,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153059,7 +159962,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153081,7 +159984,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153095,8 +159998,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153116,8 +160019,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153137,9 +160040,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153153,9 +160056,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153175,9 +160078,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153197,9 +160100,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153214,7 +160117,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153235,7 +160138,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153257,7 +160160,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153273,7 +160176,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153295,7 +160198,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153317,7 +160220,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153331,8 +160234,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153352,8 +160255,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153373,9 +160276,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153389,9 +160292,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153411,9 +160314,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153433,9 +160336,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153450,7 +160353,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153471,7 +160374,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153493,7 +160396,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153509,7 +160412,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153531,7 +160434,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153553,7 +160456,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153567,8 +160470,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153588,8 +160491,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153609,9 +160512,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153625,9 +160528,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153647,9 +160550,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153669,9 +160572,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153686,7 +160589,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153707,7 +160610,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153729,7 +160632,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153745,7 +160648,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153767,7 +160670,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153789,7 +160692,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153803,8 +160706,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153824,8 +160727,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153845,9 +160748,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153861,9 +160764,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -153883,9 +160786,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -153905,9 +160808,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -153922,7 +160825,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -153943,7 +160846,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -153965,7 +160868,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -153981,7 +160884,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -154003,7 +160906,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -154025,7 +160928,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -154039,8 +160942,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154060,8 +160963,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154081,9 +160984,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154097,9 +161000,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154119,9 +161022,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154141,9 +161044,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154158,7 +161061,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -154179,7 +161082,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -154201,7 +161104,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -154217,7 +161120,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -154239,7 +161142,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -154261,7 +161164,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -154275,8 +161178,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154296,8 +161199,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154317,9 +161220,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154333,9 +161236,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154355,9 +161258,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154377,9 +161280,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154394,7 +161297,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -154415,7 +161318,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -154437,7 +161340,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -154453,7 +161356,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -154475,7 +161378,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -154497,7 +161400,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -154511,8 +161414,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154532,8 +161435,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154553,9 +161456,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154569,9 +161472,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154591,9 +161494,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154613,9 +161516,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154630,7 +161533,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -154651,7 +161554,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -154673,7 +161576,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -154689,7 +161592,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { @@ -154711,7 +161614,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { @@ -154733,7 +161636,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { @@ -154747,8 +161650,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154768,8 +161671,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154789,9 +161692,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154805,9 +161708,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { @@ -154827,9 +161730,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { @@ -154849,9 +161752,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: EXT_direct_state_access] + /// [requires: EXT_direct_state_access|EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] + [AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { @@ -154866,15 +161769,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_provoking_vertex] - /// Specifiy the vertex to be used as the source of data for flat shaded varyings - /// - /// - /// - /// Specifies the vertex to be used as the source of data for flat shaded varyings. - /// - /// - [AutoGenerated(Category = "EXT_provoking_vertex", Version = "2.1", EntryPoint = "glProvokingVertexEXT")] + /// [requires: EXT_provoking_vertex] + /// Specifiy the vertex to be used as the source of data for flat shaded varyings + /// + /// + /// + /// Specifies the vertex to be used as the source of data for flat shaded varyings. + /// + /// + [AutoGenerated(Category = "EXT_provoking_vertex", Version = "", EntryPoint = "glProvokingVertexEXT")] public static void ProvokingVertex(OpenTK.Graphics.OpenGL.ExtProvokingVertex mode) { @@ -154904,30 +161807,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_object] - /// Establish data storage, format and dimensions of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glRenderbufferStorageEXT")] + /// [requires: EXT_framebuffer_object] + /// Establish data storage, format and dimensions of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glRenderbufferStorageEXT")] public static void RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { @@ -154942,35 +161845,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_framebuffer_multisample] - /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image - /// - /// - /// - /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. - /// - /// - /// - /// - /// Specifies the number of samples to be used for the renderbuffer object's storage. - /// - /// - /// - /// - /// Specifies the internal format to use for the renderbuffer object's image. - /// - /// - /// - /// - /// Specifies the width of the renderbuffer, in pixels. - /// - /// - /// - /// - /// Specifies the height of the renderbuffer, in pixels. - /// - /// - [AutoGenerated(Category = "EXT_framebuffer_multisample", Version = "1.5", EntryPoint = "glRenderbufferStorageMultisampleEXT")] + /// [requires: EXT_framebuffer_multisample] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "EXT_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")] public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.ExtFramebufferMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ExtFramebufferMultisample internalformat, Int32 width, Int32 height) { @@ -154985,15 +161888,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Reset histogram table entries to zero - /// - /// - /// - /// Must be GL_HISTOGRAM. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glResetHistogramEXT")] + /// [requires: EXT_histogram] + /// Reset histogram table entries to zero + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetHistogramEXT")] public static void ResetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target) { @@ -155008,15 +161911,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_histogram] - /// Reset minmax table entries to initial values - /// - /// - /// - /// Must be GL_MINMAX. - /// - /// - [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glResetMinmaxEXT")] + /// [requires: EXT_histogram] + /// Reset minmax table entries to initial values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + [AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetMinmaxEXT")] public static void ResetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target) { @@ -155031,7 +161934,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_multisample] - [AutoGenerated(Category = "EXT_multisample", Version = "1.0", EntryPoint = "glSampleMaskEXT")] + [AutoGenerated(Category = "EXT_multisample", Version = "", EntryPoint = "glSampleMaskEXT")] public static void SampleMask(Single value, bool invert) { @@ -155046,7 +161949,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_multisample] - [AutoGenerated(Category = "EXT_multisample", Version = "1.0", EntryPoint = "glSamplePatternEXT")] + [AutoGenerated(Category = "EXT_multisample", Version = "", EntryPoint = "glSamplePatternEXT")] public static void SamplePattern(OpenTK.Graphics.OpenGL.ExtMultisample pattern) { @@ -155061,16 +161964,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bEXT")] public static void SecondaryColor3(SByte red, SByte green, SByte blue) { @@ -155085,16 +161988,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")] public static void SecondaryColor3(SByte[] v) { @@ -155115,16 +162018,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")] public static void SecondaryColor3(ref SByte v) { @@ -155145,16 +162048,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")] public static unsafe void SecondaryColor3(SByte* v) { @@ -155169,15 +162072,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dEXT")] public static void SecondaryColor3(Double red, Double green, Double blue) { @@ -155192,15 +162095,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dvEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")] public static void SecondaryColor3(Double[] v) { @@ -155221,15 +162124,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dvEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")] public static void SecondaryColor3(ref Double v) { @@ -155250,16 +162153,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")] public static unsafe void SecondaryColor3(Double* v) { @@ -155274,15 +162177,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fEXT")] public static void SecondaryColor3(Single red, Single green, Single blue) { @@ -155297,15 +162200,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fvEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")] public static void SecondaryColor3(Single[] v) { @@ -155326,15 +162229,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fvEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")] public static void SecondaryColor3(ref Single v) { @@ -155355,16 +162258,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")] public static unsafe void SecondaryColor3(Single* v) { @@ -155379,15 +162282,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3iEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3iEXT")] public static void SecondaryColor3(Int32 red, Int32 green, Int32 blue) { @@ -155402,15 +162305,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ivEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")] public static void SecondaryColor3(Int32[] v) { @@ -155431,15 +162334,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ivEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")] public static void SecondaryColor3(ref Int32 v) { @@ -155460,16 +162363,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ivEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")] public static unsafe void SecondaryColor3(Int32* v) { @@ -155484,15 +162387,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3sEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3sEXT")] public static void SecondaryColor3(Int16 red, Int16 green, Int16 blue) { @@ -155507,15 +162410,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3svEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")] public static void SecondaryColor3(Int16[] v) { @@ -155536,15 +162439,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3svEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")] public static void SecondaryColor3(ref Int16 v) { @@ -155565,16 +162468,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3svEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")] public static unsafe void SecondaryColor3(Int16* v) { @@ -155589,15 +162492,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubEXT")] public static void SecondaryColor3(Byte red, Byte green, Byte blue) { @@ -155612,15 +162515,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubvEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")] public static void SecondaryColor3(Byte[] v) { @@ -155641,15 +162544,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubvEXT")] + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")] public static void SecondaryColor3(ref Byte v) { @@ -155670,16 +162573,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")] public static unsafe void SecondaryColor3(Byte* v) { @@ -155694,16 +162597,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uiEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uiEXT")] public static void SecondaryColor3(UInt32 red, UInt32 green, UInt32 blue) { @@ -155718,16 +162621,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uivEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")] public static void SecondaryColor3(UInt32[] v) { @@ -155748,16 +162651,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uivEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")] public static void SecondaryColor3(ref UInt32 v) { @@ -155778,16 +162681,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uivEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")] public static unsafe void SecondaryColor3(UInt32* v) { @@ -155802,16 +162705,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usEXT")] public static void SecondaryColor3(UInt16 red, UInt16 green, UInt16 blue) { @@ -155826,16 +162729,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")] public static void SecondaryColor3(UInt16[] v) { @@ -155856,16 +162759,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")] public static void SecondaryColor3(ref UInt16 v) { @@ -155886,16 +162789,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Set the current secondary color - /// - /// - /// - /// Specify new red, green, and blue values for the current secondary color. - /// - /// + /// [requires: EXT_secondary_color] + /// Set the current secondary color + /// + /// + /// + /// Specify new red, green, and blue values for the current secondary color. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usvEXT")] + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")] public static unsafe void SecondaryColor3(UInt16* v) { @@ -155910,30 +162813,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] + /// [requires: EXT_secondary_color] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) { @@ -155948,30 +162851,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] + /// [requires: EXT_secondary_color] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct @@ -155995,30 +162898,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] + /// [requires: EXT_secondary_color] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct @@ -156042,30 +162945,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] + /// [requires: EXT_secondary_color] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct @@ -156089,30 +162992,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_secondary_color] - /// Define an array of secondary colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] + /// [requires: EXT_secondary_color] + /// Define an array of secondary colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct @@ -156137,50 +163040,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, IntPtr column) { @@ -156195,50 +163098,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] row, [InAttribute, OutAttribute] T7[] column) where T6 : struct @@ -156265,50 +163168,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] row, [InAttribute, OutAttribute] T7[,] column) where T6 : struct @@ -156335,50 +163238,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct @@ -156405,50 +163308,50 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_convolution] - /// Define a separable two-dimensional convolution filter - /// - /// - /// - /// Must be GL_SEPARABLE_2D. - /// - /// - /// - /// - /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) - /// - /// - /// - /// - /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) - /// - /// - /// - /// - /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. - /// - /// - /// - /// - /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. - /// - /// - [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] + /// [requires: EXT_convolution] + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 row, [InAttribute, OutAttribute] ref T7 column) where T6 : struct @@ -156477,7 +163380,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { @@ -156492,7 +163395,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct @@ -156516,7 +163419,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct @@ -156540,7 +163443,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct @@ -156564,7 +163467,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct @@ -156590,7 +163493,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { @@ -156606,7 +163509,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct @@ -156631,7 +163534,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct @@ -156656,7 +163559,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct @@ -156681,7 +163584,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct @@ -156706,7 +163609,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { @@ -156721,7 +163624,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct @@ -156745,7 +163648,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct @@ -156769,7 +163672,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct @@ -156793,7 +163696,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct @@ -156819,7 +163722,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { @@ -156835,7 +163738,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct @@ -156860,7 +163763,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct @@ -156885,7 +163788,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct @@ -156910,7 +163813,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct @@ -156935,7 +163838,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp1EXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp1EXT")] public static void ShaderOp1(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1) { @@ -156951,7 +163854,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp1EXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp1EXT")] public static void ShaderOp1(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1) { @@ -156966,7 +163869,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp2EXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp2EXT")] public static void ShaderOp2(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1, Int32 arg2) { @@ -156982,7 +163885,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp2EXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp2EXT")] public static void ShaderOp2(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1, UInt32 arg2) { @@ -156997,7 +163900,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp3EXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp3EXT")] public static void ShaderOp3(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1, Int32 arg2, Int32 arg3) { @@ -157013,7 +163916,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp3EXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp3EXT")] public static void ShaderOp3(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1, UInt32 arg2, UInt32 arg3) { @@ -157028,7 +163931,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_stencil_clear_tag] - [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "1.5", EntryPoint = "glStencilClearTagEXT")] + [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "", EntryPoint = "glStencilClearTagEXT")] public static void StencilClearTag(Int32 stencilTagBits, Int32 stencilClearTag) { @@ -157044,7 +163947,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_stencil_clear_tag] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "1.5", EntryPoint = "glStencilClearTagEXT")] + [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "", EntryPoint = "glStencilClearTagEXT")] public static void StencilClearTag(Int32 stencilTagBits, UInt32 stencilClearTag) { @@ -157059,7 +163962,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSwizzleEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSwizzleEXT")] public static void Swizzle(Int32 res, Int32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { @@ -157075,7 +163978,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSwizzleEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSwizzleEXT")] public static void Swizzle(UInt32 res, UInt32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { @@ -157090,7 +163993,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bEXT")] public static void Tangent3(Byte tx, Byte ty, Byte tz) { @@ -157106,7 +164009,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bEXT")] public static void Tangent3(SByte tx, SByte ty, SByte tz) { @@ -157121,7 +164024,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(Byte[] v) { @@ -157142,7 +164045,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(ref Byte v) { @@ -157164,7 +164067,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] public static unsafe void Tangent3(Byte* v) { @@ -157180,7 +164083,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(SByte[] v) { @@ -157202,7 +164105,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(ref SByte v) { @@ -157224,7 +164127,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")] public static unsafe void Tangent3(SByte* v) { @@ -157239,7 +164142,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dEXT")] public static void Tangent3(Double tx, Double ty, Double tz) { @@ -157254,7 +164157,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")] public static void Tangent3(Double[] v) { @@ -157275,7 +164178,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")] public static void Tangent3(ref Double v) { @@ -157297,7 +164200,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")] public static unsafe void Tangent3(Double* v) { @@ -157312,7 +164215,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fEXT")] public static void Tangent3(Single tx, Single ty, Single tz) { @@ -157327,7 +164230,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")] public static void Tangent3(Single[] v) { @@ -157348,7 +164251,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")] public static void Tangent3(ref Single v) { @@ -157370,7 +164273,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fvEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")] public static unsafe void Tangent3(Single* v) { @@ -157385,7 +164288,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3iEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3iEXT")] public static void Tangent3(Int32 tx, Int32 ty, Int32 tz) { @@ -157400,7 +164303,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3ivEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")] public static void Tangent3(Int32[] v) { @@ -157421,7 +164324,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3ivEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")] public static void Tangent3(ref Int32 v) { @@ -157443,7 +164346,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3ivEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")] public static unsafe void Tangent3(Int32* v) { @@ -157458,7 +164361,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3sEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3sEXT")] public static void Tangent3(Int16 tx, Int16 ty, Int16 tz) { @@ -157473,7 +164376,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3svEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")] public static void Tangent3(Int16[] v) { @@ -157494,7 +164397,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3svEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")] public static void Tangent3(ref Int16 v) { @@ -157516,7 +164419,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3svEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")] public static unsafe void Tangent3(Int16* v) { @@ -157531,7 +164434,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer) { @@ -157546,7 +164449,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -157570,7 +164473,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -157594,7 +164497,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -157618,7 +164521,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_coordinate_frame] - [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] + [AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -157643,25 +164546,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// - [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "2.0", EntryPoint = "glTexBufferEXT")] + /// [requires: EXT_texture_buffer_object] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "", EntryPoint = "glTexBufferEXT")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtTextureBufferObject internalformat, Int32 buffer) { @@ -157676,26 +164579,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture_buffer_object] - /// Attach the storage for a buffer object to the active buffer texture - /// - /// - /// - /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. - /// - /// - /// - /// - /// Specifies the internal format of the data in the store belonging to buffer. - /// - /// - /// - /// - /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. - /// - /// + /// [requires: EXT_texture_buffer_object] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "2.0", EntryPoint = "glTexBufferEXT")] + [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "", EntryPoint = "glTexBufferEXT")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtTextureBufferObject internalformat, UInt32 buffer) { @@ -157710,30 +164613,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, IntPtr pointer) { @@ -157748,30 +164651,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -157795,30 +164698,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -157842,30 +164745,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -157889,30 +164792,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -157937,60 +164840,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { @@ -158005,60 +164908,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct @@ -158082,60 +164985,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct @@ -158159,60 +165062,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct @@ -158236,60 +165139,60 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture image - /// - /// - /// - /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. - /// - /// - /// - /// - /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. - /// - /// - /// - /// - /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. - /// - /// - /// - /// - /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. - /// - /// - /// - /// - /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. - /// - /// - /// - /// - /// This value must be 0. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct @@ -158314,7 +165217,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_texture_integer] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { @@ -158335,7 +165238,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_texture_integer] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { @@ -158357,7 +165260,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { @@ -158373,7 +165276,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIuivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32[] @params) { @@ -158395,7 +165298,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIuivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref UInt32 @params) { @@ -158417,7 +165320,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIuivEXT")] + [AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32* @params) { @@ -158432,45 +165335,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] + /// [requires: EXT_subtexture] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { @@ -158485,45 +165388,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] + /// [requires: EXT_subtexture] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) where T6 : struct @@ -158547,45 +165450,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] + /// [requires: EXT_subtexture] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) where T6 : struct @@ -158609,45 +165512,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] + /// [requires: EXT_subtexture] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) where T6 : struct @@ -158671,45 +165574,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a one-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_1D. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] + /// [requires: EXT_subtexture] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) where T6 : struct @@ -158734,55 +165637,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] + /// [requires: EXT_subtexture] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { @@ -158797,55 +165700,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] + /// [requires: EXT_subtexture] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct @@ -158869,55 +165772,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] + /// [requires: EXT_subtexture] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct @@ -158941,55 +165844,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] + /// [requires: EXT_subtexture] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct @@ -159013,55 +165916,55 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_subtexture] - /// Specify a two-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] + /// [requires: EXT_subtexture] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct @@ -159086,65 +165989,65 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { @@ -159159,65 +166062,65 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct @@ -159241,65 +166144,65 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct @@ -159323,65 +166226,65 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct @@ -159405,65 +166308,65 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_texture3D] - /// Specify a three-dimensional texture subimage - /// - /// - /// - /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. - /// - /// - /// - /// - /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. - /// - /// - /// - /// - /// Specifies a texel offset in the x direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the y direction within the texture array. - /// - /// - /// - /// - /// Specifies a texel offset in the z direction within the texture array. - /// - /// - /// - /// - /// Specifies the width of the texture subimage. - /// - /// - /// - /// - /// Specifies the height of the texture subimage. - /// - /// - /// - /// - /// Specifies the depth of the texture subimage. - /// - /// - /// - /// - /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. - /// - /// - /// - /// - /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Specifies a pointer to the image data in memory. - /// - /// - [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] + /// [requires: EXT_texture3D] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct @@ -159518,32 +166421,32 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_texture_buffer_range] - [AutoGenerated(Category = "ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTextureBufferRangeEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] public static - void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.ArbTextureBufferRange target, OpenTK.Graphics.OpenGL.ArbTextureBufferRange internalformat, Int32 buffer, IntPtr offset, IntPtr size) + void TextureBufferRange(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureBufferRangeEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureBufferRange)target, (OpenTK.Graphics.OpenGL.ArbTextureBufferRange)internalformat, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + Delegates.glTextureBufferRangeEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } - /// [requires: ARB_texture_buffer_range] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTextureBufferRangeEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")] public static - void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureBufferRange target, OpenTK.Graphics.OpenGL.ArbTextureBufferRange internalformat, UInt32 buffer, IntPtr offset, IntPtr size) + void TextureBufferRange(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureBufferRangeEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureBufferRange)target, (OpenTK.Graphics.OpenGL.ArbTextureBufferRange)internalformat, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + Delegates.glTextureBufferRangeEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif @@ -159552,13 +166455,13 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -159567,7 +166470,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG @@ -159577,7 +166480,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159591,7 +166494,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG @@ -159601,7 +166504,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159615,7 +166518,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG @@ -159625,7 +166528,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159639,7 +166542,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG @@ -159649,7 +166552,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally @@ -159665,13 +166568,13 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -159681,7 +166584,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG @@ -159691,7 +166594,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159706,7 +166609,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG @@ -159716,7 +166619,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159731,7 +166634,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG @@ -159741,7 +166644,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159756,7 +166659,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static - void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG @@ -159766,7 +166669,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally @@ -159781,13 +166684,13 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -159796,7 +166699,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) + void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG @@ -159806,7 +166709,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159820,7 +166723,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) + void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG @@ -159830,7 +166733,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159844,7 +166747,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) + void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG @@ -159854,7 +166757,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159868,7 +166771,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) + void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG @@ -159878,7 +166781,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally @@ -159894,13 +166797,13 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -159910,7 +166813,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) + void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG @@ -159920,7 +166823,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159935,7 +166838,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) + void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG @@ -159945,7 +166848,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159960,7 +166863,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) + void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG @@ -159970,7 +166873,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -159985,7 +166888,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static - void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) + void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG @@ -159995,7 +166898,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally @@ -160010,13 +166913,13 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -160025,7 +166928,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) + void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG @@ -160035,7 +166938,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -160049,7 +166952,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) + void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG @@ -160059,7 +166962,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -160073,7 +166976,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) + void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG @@ -160083,7 +166986,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -160097,7 +167000,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) + void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG @@ -160107,7 +167010,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally @@ -160123,13 +167026,13 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) + void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif @@ -160139,7 +167042,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) + void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG @@ -160149,7 +167052,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -160164,7 +167067,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) + void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG @@ -160174,7 +167077,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -160189,7 +167092,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) + void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG @@ -160199,7 +167102,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { @@ -160214,7 +167117,7 @@ namespace OpenTK.Graphics.OpenGL [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static - void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) + void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG @@ -160224,7 +167127,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { - Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally @@ -160237,7 +167140,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_light_texture] - [AutoGenerated(Category = "EXT_light_texture", Version = "1.1", EntryPoint = "glTextureLightEXT")] + [AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glTextureLightEXT")] public static void TextureLight(OpenTK.Graphics.OpenGL.ExtLightTexture pname) { @@ -160252,7 +167155,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_light_texture] - [AutoGenerated(Category = "EXT_light_texture", Version = "1.1", EntryPoint = "glTextureMaterialEXT")] + [AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glTextureMaterialEXT")] public static void TextureMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter mode) { @@ -160267,7 +167170,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_texture_perturb_normal] - [AutoGenerated(Category = "EXT_texture_perturb_normal", Version = "1.1", EntryPoint = "glTextureNormalEXT")] + [AutoGenerated(Category = "EXT_texture_perturb_normal", Version = "", EntryPoint = "glTextureNormalEXT")] public static void TextureNormal(OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal mode) { @@ -160281,6 +167184,37 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] + public static + void TexturePageCommitment(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexturePageCommitmentEXT((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (bool)resident); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")] + public static + void TexturePageCommitment(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexturePageCommitmentEXT((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (bool)resident); + #if DEBUG + } + #endif + } + /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] public static @@ -160702,156 +167636,156 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_texture_storage] - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTextureStorage1DEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] public static - void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width) + void TextureStorage1D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorage)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ArbTextureStorage)internalformat, (Int32)width); + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width); #if DEBUG } #endif } - /// [requires: ARB_texture_storage] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTextureStorage1DEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")] public static - void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width) + void TextureStorage1D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorage)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ArbTextureStorage)internalformat, (Int32)width); + Delegates.glTextureStorage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width); #if DEBUG } #endif } - /// [requires: ARB_texture_storage] - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTextureStorage2DEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] public static - void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height) + void TextureStorage2D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorage)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ArbTextureStorage)internalformat, (Int32)width, (Int32)height); + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } - /// [requires: ARB_texture_storage] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTextureStorage2DEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")] public static - void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height) + void TextureStorage2D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorage)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ArbTextureStorage)internalformat, (Int32)width, (Int32)height); + Delegates.glTextureStorage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } - /// [requires: ARB_texture_storage_multisample] - [AutoGenerated(Category = "ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTextureStorage2DMultisampleEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] public static - void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, bool fixedsamplelocations) + void TextureStorage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage2DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)internalformat, (Int32)width, (Int32)height, (bool)fixedsamplelocations); + Delegates.glTextureStorage2DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (bool)fixedsamplelocations); #if DEBUG } #endif } - /// [requires: ARB_texture_storage_multisample] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTextureStorage2DMultisampleEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")] public static - void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, bool fixedsamplelocations) + void TextureStorage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage2DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)internalformat, (Int32)width, (Int32)height, (bool)fixedsamplelocations); + Delegates.glTextureStorage2DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (bool)fixedsamplelocations); #if DEBUG } #endif } - /// [requires: ARB_texture_storage] - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTextureStorage3DEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] public static - void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + void TextureStorage3D(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorage)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ArbTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth); #if DEBUG } #endif } - /// [requires: ARB_texture_storage] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_storage", Version = "4.2", EntryPoint = "glTextureStorage3DEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")] public static - void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height, Int32 depth) + void TextureStorage3D(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorage)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ArbTextureStorage)internalformat, (Int32)width, (Int32)height, (Int32)depth); + Delegates.glTextureStorage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)levels, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth); #if DEBUG } #endif } - /// [requires: ARB_texture_storage_multisample] - [AutoGenerated(Category = "ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTextureStorage3DMultisampleEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] public static - void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) + void TextureStorage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage3DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)internalformat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedsamplelocations); + Delegates.glTextureStorage3DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedsamplelocations); #if DEBUG } #endif } - /// [requires: ARB_texture_storage_multisample] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTextureStorage3DMultisampleEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")] public static - void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) + void TextureStorage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glTextureStorage3DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample)internalformat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedsamplelocations); + Delegates.glTextureStorage3DMultisampleEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedsamplelocations); #if DEBUG } #endif @@ -161545,30 +168479,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glTransformFeedbackVaryingsEXT")] + /// [requires: EXT_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsEXT")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.ExtTransformFeedback bufferMode) { @@ -161583,31 +168517,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// + /// [requires: EXT_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glTransformFeedbackVaryingsEXT")] + [AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsEXT")] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.ExtTransformFeedback bufferMode) { @@ -161622,20 +168556,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uiEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uiEXT")] public static void Uniform1(Int32 location, Int32 v0) { @@ -161650,21 +168584,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uiEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uiEXT")] public static void Uniform1(Int32 location, UInt32 v0) { @@ -161679,20 +168613,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, Int32[] value) { @@ -161713,20 +168647,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, ref Int32 value) { @@ -161747,21 +168681,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] public static unsafe void Uniform1(Int32 location, Int32 count, Int32* value) { @@ -161776,21 +168710,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, UInt32[] value) { @@ -161811,21 +168745,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, ref UInt32 value) { @@ -161846,21 +168780,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")] public static unsafe void Uniform1(Int32 location, Int32 count, UInt32* value) { @@ -161875,20 +168809,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uiEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uiEXT")] public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { @@ -161903,21 +168837,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uiEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uiEXT")] public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { @@ -161932,20 +168866,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] public static void Uniform2(Int32 location, Int32 count, Int32[] value) { @@ -161966,21 +168900,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] public static unsafe void Uniform2(Int32 location, Int32 count, Int32* value) { @@ -161995,21 +168929,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] public static void Uniform2(Int32 location, Int32 count, UInt32[] value) { @@ -162030,21 +168964,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] public static void Uniform2(Int32 location, Int32 count, ref UInt32 value) { @@ -162065,21 +168999,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")] public static unsafe void Uniform2(Int32 location, Int32 count, UInt32* value) { @@ -162094,20 +169028,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uiEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uiEXT")] public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { @@ -162122,21 +169056,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uiEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uiEXT")] public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { @@ -162151,20 +169085,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, Int32[] value) { @@ -162185,20 +169119,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, ref Int32 value) { @@ -162219,21 +169153,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] public static unsafe void Uniform3(Int32 location, Int32 count, Int32* value) { @@ -162248,21 +169182,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, UInt32[] value) { @@ -162283,21 +169217,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, ref UInt32 value) { @@ -162318,21 +169252,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")] public static unsafe void Uniform3(Int32 location, Int32 count, UInt32* value) { @@ -162347,20 +169281,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uiEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uiEXT")] public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { @@ -162375,21 +169309,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uiEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uiEXT")] public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { @@ -162404,20 +169338,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, Int32[] value) { @@ -162438,20 +169372,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, ref Int32 value) { @@ -162472,21 +169406,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] public static unsafe void Uniform4(Int32 location, Int32 count, Int32* value) { @@ -162501,21 +169435,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, UInt32[] value) { @@ -162536,21 +169470,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, ref UInt32 value) { @@ -162571,21 +169505,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_gpu_shader4] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: EXT_gpu_shader4] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] + [AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")] public static unsafe void Uniform4(Int32 location, Int32 count, UInt32* value) { @@ -162600,7 +169534,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_bindable_uniform] - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glUniformBufferEXT")] + [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glUniformBufferEXT")] public static void UniformBuffer(Int32 program, Int32 location, Int32 buffer) { @@ -162616,7 +169550,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_bindable_uniform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glUniformBufferEXT")] + [AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glUniformBufferEXT")] public static void UniformBuffer(UInt32 program, Int32 location, UInt32 buffer) { @@ -162631,7 +169565,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_compiled_vertex_array] - [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "1.1", EntryPoint = "glUnlockArraysEXT")] + [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "", EntryPoint = "glUnlockArraysEXT")] public static void UnlockArrays() { @@ -162676,8 +169610,75 @@ namespace OpenTK.Graphics.OpenGL #endif } + + /// [requires: EXT_separate_shader_objects] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] + public static + void UseProgramStages(Int32 pipeline, Int32 stages, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStagesEXT((UInt32)pipeline, (UInt32)stages, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")] + public static + void UseProgramStages(UInt32 pipeline, UInt32 stages, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStagesEXT((UInt32)pipeline, (UInt32)stages, (UInt32)program); + #if DEBUG + } + #endif + } + /// [requires: EXT_separate_shader_objects] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glUseShaderProgramEXT")] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] public static void UseShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, Int32 program) { @@ -162693,7 +169694,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_separate_shader_objects] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glUseShaderProgramEXT")] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")] public static void UseShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, UInt32 program) { @@ -162707,9 +169708,56 @@ namespace OpenTK.Graphics.OpenGL #endif } + + /// [requires: EXT_separate_shader_objects] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] + public static + void ValidateProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: EXT_separate_shader_objects] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")] + public static + void ValidateProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipelineEXT((UInt32)pipeline); + #if DEBUG + } + #endif + } + /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantbvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")] public static void Variant(UInt32 id, SByte[] addr) { @@ -162731,7 +169779,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantbvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")] public static void Variant(UInt32 id, ref SByte addr) { @@ -162753,7 +169801,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantbvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")] public static unsafe void Variant(UInt32 id, SByte* addr) { @@ -162768,7 +169816,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] public static void Variant(Int32 id, Double[] addr) { @@ -162789,7 +169837,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] public static void Variant(Int32 id, ref Double addr) { @@ -162811,7 +169859,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] public static unsafe void Variant(Int32 id, Double* addr) { @@ -162827,7 +169875,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] public static void Variant(UInt32 id, Double[] addr) { @@ -162849,7 +169897,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] public static void Variant(UInt32 id, ref Double addr) { @@ -162871,7 +169919,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")] public static unsafe void Variant(UInt32 id, Double* addr) { @@ -162886,7 +169934,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] public static void Variant(Int32 id, Single[] addr) { @@ -162907,7 +169955,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] public static void Variant(Int32 id, ref Single addr) { @@ -162929,7 +169977,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] public static unsafe void Variant(Int32 id, Single* addr) { @@ -162945,7 +169993,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] public static void Variant(UInt32 id, Single[] addr) { @@ -162967,7 +170015,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] public static void Variant(UInt32 id, ref Single addr) { @@ -162989,7 +170037,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")] public static unsafe void Variant(UInt32 id, Single* addr) { @@ -163004,7 +170052,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] public static void Variant(Int32 id, Int32[] addr) { @@ -163025,7 +170073,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] public static void Variant(Int32 id, ref Int32 addr) { @@ -163047,7 +170095,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] public static unsafe void Variant(Int32 id, Int32* addr) { @@ -163063,7 +170111,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] public static void Variant(UInt32 id, Int32[] addr) { @@ -163085,7 +170133,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] public static void Variant(UInt32 id, ref Int32 addr) { @@ -163107,7 +170155,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")] public static unsafe void Variant(UInt32 id, Int32* addr) { @@ -163122,7 +170170,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, IntPtr addr) { @@ -163137,7 +170185,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] T3[] addr) where T3 : struct @@ -163161,7 +170209,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] T3[,] addr) where T3 : struct @@ -163185,7 +170233,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] T3[,,] addr) where T3 : struct @@ -163209,7 +170257,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] ref T3 addr) where T3 : struct @@ -163235,7 +170283,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, IntPtr addr) { @@ -163251,7 +170299,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] T3[] addr) where T3 : struct @@ -163276,7 +170324,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] T3[,] addr) where T3 : struct @@ -163301,7 +170349,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] T3[,,] addr) where T3 : struct @@ -163326,7 +170374,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] ref T3 addr) where T3 : struct @@ -163351,7 +170399,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] public static void Variant(Int32 id, Int16[] addr) { @@ -163372,7 +170420,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] public static void Variant(Int32 id, ref Int16 addr) { @@ -163394,7 +170442,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] public static unsafe void Variant(Int32 id, Int16* addr) { @@ -163410,7 +170458,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] public static void Variant(UInt32 id, Int16[] addr) { @@ -163432,7 +170480,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] public static void Variant(UInt32 id, ref Int16 addr) { @@ -163454,7 +170502,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")] public static unsafe void Variant(UInt32 id, Int16* addr) { @@ -163469,7 +170517,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] public static void Variant(Int32 id, Byte[] addr) { @@ -163490,7 +170538,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] public static void Variant(Int32 id, ref Byte addr) { @@ -163512,7 +170560,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] public static unsafe void Variant(Int32 id, Byte* addr) { @@ -163528,7 +170576,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] public static void Variant(UInt32 id, Byte[] addr) { @@ -163550,7 +170598,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] public static void Variant(UInt32 id, ref Byte addr) { @@ -163572,7 +170620,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")] public static unsafe void Variant(UInt32 id, Byte* addr) { @@ -163588,7 +170636,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantuivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")] public static void Variant(UInt32 id, UInt32[] addr) { @@ -163610,7 +170658,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantuivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")] public static void Variant(UInt32 id, ref UInt32 addr) { @@ -163632,7 +170680,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantuivEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")] public static unsafe void Variant(UInt32 id, UInt32* addr) { @@ -163648,7 +170696,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantusvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")] public static void Variant(UInt32 id, UInt16[] addr) { @@ -163670,7 +170718,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantusvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")] public static void Variant(UInt32 id, ref UInt16 addr) { @@ -163692,7 +170740,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantusvEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")] public static unsafe void Variant(UInt32 id, UInt16* addr) { @@ -163706,8 +170754,8 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayBindVertexBufferEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] public static void VertexArrayBindVertexBuffer(Int32 vaobj, Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) { @@ -163721,9 +170769,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_attrib_binding] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayBindVertexBufferEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")] public static void VertexArrayBindVertexBuffer(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) { @@ -163737,8 +170785,256 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] + public static + void VertexArrayColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayColorOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")] + public static + void VertexArrayColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayColorOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] + public static + void VertexArrayEdgeFlagOffset(Int32 vaobj, Int32 buffer, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayEdgeFlagOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")] + public static + void VertexArrayEdgeFlagOffset(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayEdgeFlagOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] + public static + void VertexArrayFogCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayFogCoordOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.FogPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")] + public static + void VertexArrayFogCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayFogCoordOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.FogPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] + public static + void VertexArrayIndexOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayIndexOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")] + public static + void VertexArrayIndexOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayIndexOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] + public static + void VertexArrayMultiTexCoordOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayMultiTexCoordOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)texunit, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")] + public static + void VertexArrayMultiTexCoordOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayMultiTexCoordOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)texunit, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] + public static + void VertexArrayNormalOffset(Int32 vaobj, Int32 buffer, OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayNormalOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")] + public static + void VertexArrayNormalOffset(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayNormalOffsetEXT((UInt32)vaobj, (UInt32)buffer, (OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] + public static + void VertexArraySecondaryColorOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArraySecondaryColorOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")] + public static + void VertexArraySecondaryColorOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArraySecondaryColorOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] + public static + void VertexArrayTexCoordOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayTexCoordOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")] + public static + void VertexArrayTexCoordOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayTexCoordOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] public static void VertexArrayVertexAttribBinding(Int32 vaobj, Int32 attribindex, Int32 bindingindex) { @@ -163752,9 +171048,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_attrib_binding] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")] public static void VertexArrayVertexAttribBinding(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex) { @@ -163768,132 +171064,225 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] public static - void VertexArrayVertexAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, bool normalized, Int32 relativeoffset) + void VertexArrayVertexAttribDivisor(Int32 vaobj, Int32 index, Int32 divisor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexAttribBinding)type, (bool)normalized, (UInt32)relativeoffset); + Delegates.glVertexArrayVertexAttribDivisorEXT((UInt32)vaobj, (UInt32)index, (UInt32)divisor); #if DEBUG } #endif } - /// [requires: ARB_vertex_attrib_binding] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")] public static - void VertexArrayVertexAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, bool normalized, UInt32 relativeoffset) + void VertexArrayVertexAttribDivisor(UInt32 vaobj, UInt32 index, UInt32 divisor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexAttribBinding)type, (bool)normalized, (UInt32)relativeoffset); + Delegates.glVertexArrayVertexAttribDivisorEXT((UInt32)vaobj, (UInt32)index, (UInt32)divisor); #if DEBUG } #endif } - /// [requires: ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] public static - void VertexArrayVertexAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, Int32 relativeoffset) + void VertexArrayVertexAttribFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, bool normalized, Int32 relativeoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribIFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexAttribBinding)type, (UInt32)relativeoffset); + Delegates.glVertexArrayVertexAttribFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (bool)normalized, (UInt32)relativeoffset); #if DEBUG } #endif } - /// [requires: ARB_vertex_attrib_binding] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")] public static - void VertexArrayVertexAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, UInt32 relativeoffset) + void VertexArrayVertexAttribFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, bool normalized, UInt32 relativeoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribIFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexAttribBinding)type, (UInt32)relativeoffset); + Delegates.glVertexArrayVertexAttribFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (bool)normalized, (UInt32)relativeoffset); #if DEBUG } #endif } - /// [requires: ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] public static - void VertexArrayVertexAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, Int32 relativeoffset) + void VertexArrayVertexAttribIFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 relativeoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribLFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexAttribBinding)type, (UInt32)relativeoffset); + Delegates.glVertexArrayVertexAttribIFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (UInt32)relativeoffset); #if DEBUG } #endif } - /// [requires: ARB_vertex_attrib_binding] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")] public static - void VertexArrayVertexAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, UInt32 relativeoffset) + void VertexArrayVertexAttribIFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribLFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexAttribBinding)type, (UInt32)relativeoffset); + Delegates.glVertexArrayVertexAttribIFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (UInt32)relativeoffset); #if DEBUG } #endif } - /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] public static - void VertexArrayVertexAttribLOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset) + void VertexArrayVertexAttribIOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribLOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)offset); + Delegates.glVertexArrayVertexAttribIOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (Int32)stride, (IntPtr)offset); #if DEBUG } #endif } - /// [requires: EXT_vertex_attrib_64bit] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")] public static - void VertexArrayVertexAttribLOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset) + void VertexArrayVertexAttribIOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glVertexArrayVertexAttribLOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)offset); + Delegates.glVertexArrayVertexAttribIOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (Int32)stride, (IntPtr)offset); #if DEBUG } #endif } - /// [requires: ARB_vertex_attrib_binding] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] + public static + void VertexArrayVertexAttribLFormat(Int32 vaobj, Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexAttribLFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")] + public static + void VertexArrayVertexAttribLFormat(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexAttribLFormatEXT((UInt32)vaobj, (UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] + public static + void VertexArrayVertexAttribLOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexAttribLOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] + public static + void VertexArrayVertexAttribLOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexAttribLOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] + public static + void VertexArrayVertexAttribOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexAttribOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")] + public static + void VertexArrayVertexAttribOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexAttribOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] public static void VertexArrayVertexBindingDivisor(Int32 vaobj, Int32 bindingindex, Int32 divisor) { @@ -163907,9 +171296,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: ARB_vertex_attrib_binding] + /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] - [AutoGenerated(Category = "ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")] public static void VertexArrayVertexBindingDivisor(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor) { @@ -163923,6 +171312,37 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: EXT_direct_state_access] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] + public static + void VertexArrayVertexOffset(Int32 vaobj, Int32 buffer, Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + + /// [requires: EXT_direct_state_access] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")] + public static + void VertexArrayVertexOffset(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr offset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexArrayVertexOffsetEXT((UInt32)vaobj, (UInt32)buffer, (Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)offset); + #if DEBUG + } + #endif + } + /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1iEXT")] public static @@ -165279,7 +172699,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dEXT")] public static void VertexAttribL1(Int32 index, Double x) { @@ -165295,7 +172715,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dEXT")] public static void VertexAttribL1(UInt32 index, Double x) { @@ -165311,7 +172731,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dvEXT")] public static unsafe void VertexAttribL1(Int32 index, Double* v) { @@ -165327,7 +172747,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dvEXT")] public static unsafe void VertexAttribL1(UInt32 index, Double* v) { @@ -165342,7 +172762,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dEXT")] public static void VertexAttribL2(Int32 index, Double x, Double y) { @@ -165358,7 +172778,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dEXT")] public static void VertexAttribL2(UInt32 index, Double x, Double y) { @@ -165373,7 +172793,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(Int32 index, Double[] v) { @@ -165394,7 +172814,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(Int32 index, ref Double v) { @@ -165416,7 +172836,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] public static unsafe void VertexAttribL2(Int32 index, Double* v) { @@ -165432,7 +172852,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(UInt32 index, Double[] v) { @@ -165454,7 +172874,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(UInt32 index, ref Double v) { @@ -165476,7 +172896,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")] public static unsafe void VertexAttribL2(UInt32 index, Double* v) { @@ -165491,7 +172911,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dEXT")] public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { @@ -165507,7 +172927,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dEXT")] public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { @@ -165522,7 +172942,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(Int32 index, Double[] v) { @@ -165543,7 +172963,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(Int32 index, ref Double v) { @@ -165565,7 +172985,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] public static unsafe void VertexAttribL3(Int32 index, Double* v) { @@ -165581,7 +173001,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(UInt32 index, Double[] v) { @@ -165603,7 +173023,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(UInt32 index, ref Double v) { @@ -165625,7 +173045,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")] public static unsafe void VertexAttribL3(UInt32 index, Double* v) { @@ -165640,7 +173060,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dEXT")] public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { @@ -165656,7 +173076,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dEXT")] public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { @@ -165671,7 +173091,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(Int32 index, Double[] v) { @@ -165692,7 +173112,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(Int32 index, ref Double v) { @@ -165714,7 +173134,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] public static unsafe void VertexAttribL4(Int32 index, Double* v) { @@ -165730,7 +173150,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(UInt32 index, Double[] v) { @@ -165752,7 +173172,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(UInt32 index, ref Double v) { @@ -165774,7 +173194,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")] public static unsafe void VertexAttribL4(UInt32 index, Double* v) { @@ -165789,7 +173209,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr pointer) { @@ -165804,7 +173224,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -165828,7 +173248,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -165852,7 +173272,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -165876,7 +173296,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_attrib_64bit] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -165902,7 +173322,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr pointer) { @@ -165918,7 +173338,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -165943,7 +173363,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -165968,7 +173388,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -165993,7 +173413,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -166018,30 +173438,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, IntPtr pointer) { @@ -166056,30 +173476,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -166103,30 +173523,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -166150,30 +173570,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -166197,30 +173617,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: EXT_vertex_array] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] + /// [requires: EXT_vertex_array] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -166245,7 +173665,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_weighting] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightfEXT")] + [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightfEXT")] public static void VertexWeight(Single weight) { @@ -166261,7 +173681,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_weighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightfvEXT")] + [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightfvEXT")] public static unsafe void VertexWeight(Single* weight) { @@ -166276,7 +173696,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_weighting] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, IntPtr pointer) { @@ -166291,7 +173711,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_weighting] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct @@ -166315,7 +173735,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_weighting] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct @@ -166339,7 +173759,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_weighting] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct @@ -166363,7 +173783,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_weighting] - [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] + [AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct @@ -166388,7 +173808,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: EXT_vertex_shader] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glWriteMaskEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glWriteMaskEXT")] public static void WriteMask(Int32 res, Int32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { @@ -166404,7 +173824,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] - [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glWriteMaskEXT")] + [AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glWriteMaskEXT")] public static void WriteMask(UInt32 res, UInt32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { @@ -166423,7 +173843,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Gremedy { /// [requires: GREMEDY_frame_terminator] - [AutoGenerated(Category = "GREMEDY_frame_terminator", Version = "1.0", EntryPoint = "glFrameTerminatorGREMEDY")] + [AutoGenerated(Category = "GREMEDY_frame_terminator", Version = "", EntryPoint = "glFrameTerminatorGREMEDY")] public static void FrameTerminator() { @@ -166438,7 +173858,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: GREMEDY_string_marker] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] + [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, IntPtr @string) { @@ -166453,7 +173873,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: GREMEDY_string_marker] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] + [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] T1[] @string) where T1 : struct @@ -166477,7 +173897,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: GREMEDY_string_marker] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] + [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] T1[,] @string) where T1 : struct @@ -166501,7 +173921,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: GREMEDY_string_marker] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] + [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] T1[,,] @string) where T1 : struct @@ -166525,7 +173945,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: GREMEDY_string_marker] - [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] + [AutoGenerated(Category = "GREMEDY_string_marker", Version = "", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] ref T1 @string) where T1 : struct @@ -166554,7 +173974,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class HP { /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterfvHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterfvHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Single[] @params) { @@ -166575,7 +173995,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterfvHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterfvHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] out Single @params) { @@ -166598,7 +174018,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: HP_image_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterfvHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterfvHP")] public static unsafe void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Single* @params) { @@ -166613,7 +174033,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterivHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterivHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Int32[] @params) { @@ -166634,7 +174054,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterivHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterivHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] out Int32 @params) { @@ -166657,7 +174077,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: HP_image_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterivHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glGetImageTransformParameterivHP")] public static unsafe void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Int32* @params) { @@ -166672,7 +174092,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterfHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterfHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single param) { @@ -166687,7 +174107,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterfvHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterfvHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single[] @params) { @@ -166709,7 +174129,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: HP_image_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterfvHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterfvHP")] public static unsafe void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single* @params) { @@ -166724,7 +174144,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameteriHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameteriHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Int32 param) { @@ -166739,7 +174159,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: HP_image_transform] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterivHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterivHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Int32[] @params) { @@ -166761,7 +174181,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: HP_image_transform] [System.CLSCompliant(false)] - [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterivHP")] + [AutoGenerated(Category = "HP_image_transform", Version = "", EntryPoint = "glImageTransformParameterivHP")] public static unsafe void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Int32* @params) { @@ -166780,7 +174200,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Ibm { /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { @@ -166795,7 +174215,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct @@ -166819,7 +174239,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct @@ -166843,7 +174263,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct @@ -166867,7 +174287,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct @@ -166892,41 +174312,18 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glEdgeFlagPointerListIBM")] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glEdgeFlagPointerListIBM")] public static - void EdgeFlagPointerList(Int32 stride, bool[] pointer, Int32 ptrstride) + unsafe void EdgeFlagPointerList(Int32 stride, bool*[] pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - unsafe + fixed (bool** pointer_ptr = pointer) { - fixed (bool* pointer_ptr = pointer) - { - Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool*)pointer_ptr, (Int32)ptrstride); - } - } - #if DEBUG - } - #endif - } - - /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glEdgeFlagPointerListIBM")] - public static - void EdgeFlagPointerList(Int32 stride, ref bool pointer, Int32 ptrstride) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (bool* pointer_ptr = &pointer) - { - Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool*)pointer_ptr, (Int32)ptrstride); - } + Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool**)pointer_ptr, (Int32)ptrstride); } #if DEBUG } @@ -166935,22 +174332,41 @@ namespace OpenTK.Graphics.OpenGL /// [requires: IBM_vertex_array_lists] [System.CLSCompliant(false)] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glEdgeFlagPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glEdgeFlagPointerListIBM")] public static - unsafe void EdgeFlagPointerList(Int32 stride, bool* pointer, Int32 ptrstride) + unsafe void EdgeFlagPointerList(Int32 stride, ref bool* pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool*)pointer, (Int32)ptrstride); + fixed (bool** pointer_ptr = &pointer) + { + Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool**)pointer_ptr, (Int32)ptrstride); + } + #if DEBUG + } + #endif + } + + /// [requires: IBM_vertex_array_lists] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glEdgeFlagPointerListIBM")] + public static + unsafe void EdgeFlagPointerList(Int32 stride, bool** pointer, Int32 ptrstride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool**)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_static_data] - [AutoGenerated(Category = "IBM_static_data", Version = "1.0", EntryPoint = "glFlushStaticDataIBM")] + [AutoGenerated(Category = "IBM_static_data", Version = "", EntryPoint = "glFlushStaticDataIBM")] public static void FlushStaticData(OpenTK.Graphics.OpenGL.IbmStaticData target) { @@ -166965,7 +174381,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, IntPtr pointer, Int32 ptrstride) { @@ -166980,7 +174396,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer, Int32 ptrstride) where T2 : struct @@ -167004,7 +174420,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer, Int32 ptrstride) where T2 : struct @@ -167028,7 +174444,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer, Int32 ptrstride) where T2 : struct @@ -167052,7 +174468,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer, Int32 ptrstride) where T2 : struct @@ -167077,7 +174493,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { @@ -167092,7 +174508,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer, Int32 ptrstride) where T2 : struct @@ -167116,7 +174532,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer, Int32 ptrstride) where T2 : struct @@ -167140,7 +174556,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer, Int32 ptrstride) where T2 : struct @@ -167164,7 +174580,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer, Int32 ptrstride) where T2 : struct @@ -167189,7 +174605,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawArraysIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawArraysIBM")] public static void MultiModeDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType[] mode, Int32[] first, Int32[] count, Int32 primcount, Int32 modestride) { @@ -167212,7 +174628,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawArraysIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawArraysIBM")] public static void MultiModeDrawArrays(ref OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 primcount, Int32 modestride) { @@ -167236,7 +174652,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawArraysIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawArraysIBM")] public static unsafe void MultiModeDrawArrays(OpenTK.Graphics.OpenGL.PrimitiveType* mode, Int32* first, Int32* count, Int32 primcount, Int32 modestride) { @@ -167251,7 +174667,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 modestride) { @@ -167273,7 +174689,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167304,7 +174720,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167335,7 +174751,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167366,7 +174782,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167398,7 +174814,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 modestride) { @@ -167420,7 +174836,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167451,7 +174867,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167482,7 +174898,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167513,7 +174929,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_multimode_draw_arrays] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167546,7 +174962,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 modestride) { @@ -167562,7 +174978,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167587,7 +175003,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167612,7 +175028,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167637,7 +175053,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] - [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] + [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.PrimitiveType* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 modestride) where T3 : struct @@ -167662,7 +175078,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { @@ -167677,7 +175093,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer, Int32 ptrstride) where T2 : struct @@ -167701,7 +175117,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer, Int32 ptrstride) where T2 : struct @@ -167725,7 +175141,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer, Int32 ptrstride) where T2 : struct @@ -167749,7 +175165,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer, Int32 ptrstride) where T2 : struct @@ -167774,7 +175190,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, IntPtr pointer, Int32 ptrstride) { @@ -167789,7 +175205,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct @@ -167813,7 +175229,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct @@ -167837,7 +175253,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct @@ -167861,7 +175277,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct @@ -167886,7 +175302,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { @@ -167901,7 +175317,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct @@ -167925,7 +175341,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct @@ -167949,7 +175365,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct @@ -167973,7 +175389,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct @@ -167998,7 +175414,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { @@ -168013,7 +175429,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct @@ -168037,7 +175453,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct @@ -168061,7 +175477,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct @@ -168085,7 +175501,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: IBM_vertex_array_lists] - [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] + [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct @@ -168114,43 +175530,43 @@ namespace OpenTK.Graphics.OpenGL public static partial class Ingr { - /// [requires: INGR_blend_func_separate] - /// Specify pixel arithmetic for RGB and alpha components separately - /// - /// - /// - /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. - /// - /// - /// - /// - /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. - /// - /// - /// - /// - /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. - /// - /// - /// - /// - /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. - /// - /// - [AutoGenerated(Category = "INGR_blend_func_separate", Version = "1.0", EntryPoint = "glBlendFuncSeparateINGR")] + /// [requires: INGR_blend_func_separate] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "INGR_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateINGR")] public static - void BlendFuncSeparate(OpenTK.Graphics.OpenGL.All sfactorRGB, OpenTK.Graphics.OpenGL.All dfactorRGB, OpenTK.Graphics.OpenGL.All sfactorAlpha, OpenTK.Graphics.OpenGL.All dfactorAlpha) + void BlendFuncSeparate(OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate sfactorRGB, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate dfactorRGB, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate sfactorAlpha, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate dfactorAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glBlendFuncSeparateINGR((OpenTK.Graphics.OpenGL.All)sfactorRGB, (OpenTK.Graphics.OpenGL.All)dfactorRGB, (OpenTK.Graphics.OpenGL.All)sfactorAlpha, (OpenTK.Graphics.OpenGL.All)dfactorAlpha); + Delegates.glBlendFuncSeparateINGR((OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate)sfactorRGB, (OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate)dfactorRGB, (OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate)sfactorAlpha, (OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate)dfactorAlpha); #if DEBUG } #endif @@ -168161,30 +175577,30 @@ namespace OpenTK.Graphics.OpenGL public static partial class Intel { - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, IntPtr pointer) { @@ -168199,30 +175615,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -168246,30 +175662,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -168293,30 +175709,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -168340,30 +175756,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of colors - /// - /// - /// - /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of colors + /// + /// + /// + /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -168388,9 +175804,9 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: INTEL_map_texture] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glMapTexture2DINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] public static - IntPtr MapTexture2D(Int32 texture, Int32 level, Int32 access, ref Int32 stride, ref OpenTK.Graphics.OpenGL.IntelMapTexture layout) + IntPtr MapTexture2D(Int32 texture, Int32 level, Int32 access, [OutAttribute] out Int32 stride, [OutAttribute] out OpenTK.Graphics.OpenGL.IntelMapTexture layout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -168401,7 +175817,10 @@ namespace OpenTK.Graphics.OpenGL fixed (Int32* stride_ptr = &stride) fixed (OpenTK.Graphics.OpenGL.IntelMapTexture* layout_ptr = &layout) { - return Delegates.glMapTexture2DINTEL((UInt32)texture, (Int32)level, (UInt32)access, (Int32*)stride_ptr, (OpenTK.Graphics.OpenGL.IntelMapTexture*)layout_ptr); + IntPtr retval = Delegates.glMapTexture2DINTEL((UInt32)texture, (Int32)level, (UInt32)access, (Int32*)stride_ptr, (OpenTK.Graphics.OpenGL.IntelMapTexture*)layout_ptr); + stride = *stride_ptr; + layout = *layout_ptr; + return retval; } } #if DEBUG @@ -168411,9 +175830,9 @@ namespace OpenTK.Graphics.OpenGL /// [requires: INTEL_map_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glMapTexture2DINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] public static - unsafe IntPtr MapTexture2D(Int32 texture, Int32 level, Int32 access, Int32* stride, OpenTK.Graphics.OpenGL.IntelMapTexture* layout) + unsafe IntPtr MapTexture2D(Int32 texture, Int32 level, Int32 access, [OutAttribute] Int32* stride, [OutAttribute] OpenTK.Graphics.OpenGL.IntelMapTexture* layout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -168427,9 +175846,9 @@ namespace OpenTK.Graphics.OpenGL /// [requires: INTEL_map_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glMapTexture2DINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] public static - IntPtr MapTexture2D(UInt32 texture, Int32 level, UInt32 access, ref Int32 stride, ref OpenTK.Graphics.OpenGL.IntelMapTexture layout) + IntPtr MapTexture2D(UInt32 texture, Int32 level, UInt32 access, [OutAttribute] out Int32 stride, [OutAttribute] out OpenTK.Graphics.OpenGL.IntelMapTexture layout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -168440,7 +175859,10 @@ namespace OpenTK.Graphics.OpenGL fixed (Int32* stride_ptr = &stride) fixed (OpenTK.Graphics.OpenGL.IntelMapTexture* layout_ptr = &layout) { - return Delegates.glMapTexture2DINTEL((UInt32)texture, (Int32)level, (UInt32)access, (Int32*)stride_ptr, (OpenTK.Graphics.OpenGL.IntelMapTexture*)layout_ptr); + IntPtr retval = Delegates.glMapTexture2DINTEL((UInt32)texture, (Int32)level, (UInt32)access, (Int32*)stride_ptr, (OpenTK.Graphics.OpenGL.IntelMapTexture*)layout_ptr); + stride = *stride_ptr; + layout = *layout_ptr; + return retval; } } #if DEBUG @@ -168450,9 +175872,9 @@ namespace OpenTK.Graphics.OpenGL /// [requires: INTEL_map_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glMapTexture2DINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glMapTexture2DINTEL")] public static - unsafe IntPtr MapTexture2D(UInt32 texture, Int32 level, UInt32 access, Int32* stride, OpenTK.Graphics.OpenGL.IntelMapTexture* layout) + unsafe IntPtr MapTexture2D(UInt32 texture, Int32 level, UInt32 access, [OutAttribute] Int32* stride, [OutAttribute] OpenTK.Graphics.OpenGL.IntelMapTexture* layout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -168465,25 +175887,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, IntPtr pointer) { @@ -168498,25 +175920,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct @@ -168540,25 +175962,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct @@ -168582,25 +176004,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct @@ -168624,25 +176046,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of normals - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of normals + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct @@ -168667,7 +176089,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: INTEL_map_texture] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glSyncTextureINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glSyncTextureINTEL")] public static void SyncTexture(Int32 texture) { @@ -168683,7 +176105,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: INTEL_map_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glSyncTextureINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glSyncTextureINTEL")] public static void SyncTexture(UInt32 texture) { @@ -168698,30 +176120,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, IntPtr pointer) { @@ -168736,30 +176158,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -168783,30 +176205,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -168830,30 +176252,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -168877,30 +176299,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of texture coordinates - /// - /// - /// - /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of texture coordinates + /// + /// + /// + /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -168925,7 +176347,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: INTEL_map_texture] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glUnmapTexture2DINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glUnmapTexture2DINTEL")] public static void UnmapTexture2D(Int32 texture, Int32 level) { @@ -168941,7 +176363,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: INTEL_map_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "INTEL_map_texture", Version = "4.3", EntryPoint = "glUnmapTexture2DINTEL")] + [AutoGenerated(Category = "INTEL_map_texture", Version = "", EntryPoint = "glUnmapTexture2DINTEL")] public static void UnmapTexture2D(UInt32 texture, Int32 level) { @@ -168956,30 +176378,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, IntPtr pointer) { @@ -168994,30 +176416,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -169041,30 +176463,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -169088,30 +176510,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -169135,30 +176557,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: INTEL_parallel_arrays] - /// Define an array of vertex data - /// - /// - /// - /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. - /// - /// - [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] + /// [requires: INTEL_parallel_arrays] + /// Define an array of vertex data + /// + /// + /// + /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. + /// + /// + [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -169184,10 +176606,2533 @@ namespace OpenTK.Graphics.OpenGL } + public static partial class Khr + { + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, Int32 id, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, UInt32 id, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (OpenTK.Graphics.OpenGL.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.OpenGL.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources, (OpenTK.Graphics.OpenGL.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL.KhrDebug*)sources, (OpenTK.Graphics.OpenGL.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL.KhrDebug)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL.KhrDebug pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, Int32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.OpenGL.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectPtrLabelKHR((IntPtr)ptr, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Pop the active debug group + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] + public static + void PopDebugGroup() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopDebugGroupKHR(); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.OpenGL.KhrDebug source, Int32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.OpenGL.KhrDebug source, UInt32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.OpenGL.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + } + public static partial class Mesa { /// [requires: MESA_resize_buffers] - [AutoGenerated(Category = "MESA_resize_buffers", Version = "1.0", EntryPoint = "glResizeBuffersMESA")] + [AutoGenerated(Category = "MESA_resize_buffers", Version = "", EntryPoint = "glResizeBuffersMESA")] public static void ResizeBuffers() { @@ -169202,15 +179147,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dMESA")] public static void WindowPos2(Double x, Double y) { @@ -169225,15 +179170,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dvMESA")] public static void WindowPos2(Double[] v) { @@ -169254,15 +179199,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dvMESA")] public static void WindowPos2(ref Double v) { @@ -169283,16 +179228,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2dvMESA")] public static unsafe void WindowPos2(Double* v) { @@ -169307,15 +179252,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fMESA")] public static void WindowPos2(Single x, Single y) { @@ -169330,15 +179275,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fvMESA")] public static void WindowPos2(Single[] v) { @@ -169359,15 +179304,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fvMESA")] public static void WindowPos2(ref Single v) { @@ -169388,16 +179333,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2fvMESA")] public static unsafe void WindowPos2(Single* v) { @@ -169412,15 +179357,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2iMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2iMESA")] public static void WindowPos2(Int32 x, Int32 y) { @@ -169435,15 +179380,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2ivMESA")] public static void WindowPos2(Int32[] v) { @@ -169464,15 +179409,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2ivMESA")] public static void WindowPos2(ref Int32 v) { @@ -169493,16 +179438,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2ivMESA")] public static unsafe void WindowPos2(Int32* v) { @@ -169517,15 +179462,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2sMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2sMESA")] public static void WindowPos2(Int16 x, Int16 y) { @@ -169540,15 +179485,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2svMESA")] public static void WindowPos2(Int16[] v) { @@ -169569,15 +179514,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2svMESA")] public static void WindowPos2(ref Int16 v) { @@ -169598,16 +179543,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos2svMESA")] public static unsafe void WindowPos2(Int16* v) { @@ -169622,15 +179567,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dMESA")] public static void WindowPos3(Double x, Double y, Double z) { @@ -169645,15 +179590,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dvMESA")] public static void WindowPos3(Double[] v) { @@ -169674,15 +179619,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dvMESA")] public static void WindowPos3(ref Double v) { @@ -169703,16 +179648,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3dvMESA")] public static unsafe void WindowPos3(Double* v) { @@ -169727,15 +179672,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fMESA")] public static void WindowPos3(Single x, Single y, Single z) { @@ -169750,15 +179695,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fvMESA")] public static void WindowPos3(Single[] v) { @@ -169779,15 +179724,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fvMESA")] public static void WindowPos3(ref Single v) { @@ -169808,16 +179753,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3fvMESA")] public static unsafe void WindowPos3(Single* v) { @@ -169832,15 +179777,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3iMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3iMESA")] public static void WindowPos3(Int32 x, Int32 y, Int32 z) { @@ -169855,15 +179800,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3ivMESA")] public static void WindowPos3(Int32[] v) { @@ -169884,15 +179829,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3ivMESA")] public static void WindowPos3(ref Int32 v) { @@ -169913,16 +179858,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3ivMESA")] public static unsafe void WindowPos3(Int32* v) { @@ -169937,15 +179882,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3sMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3sMESA")] public static void WindowPos3(Int16 x, Int16 y, Int16 z) { @@ -169960,15 +179905,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3svMESA")] public static void WindowPos3(Int16[] v) { @@ -169989,15 +179934,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3svMESA")] public static void WindowPos3(ref Int16 v) { @@ -170018,16 +179963,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos3svMESA")] public static unsafe void WindowPos3(Int16* v) { @@ -170042,15 +179987,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dMESA")] public static void WindowPos4(Double x, Double y, Double z, Double w) { @@ -170065,15 +180010,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dvMESA")] public static void WindowPos4(Double[] v) { @@ -170094,15 +180039,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dvMESA")] public static void WindowPos4(ref Double v) { @@ -170123,16 +180068,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dvMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4dvMESA")] public static unsafe void WindowPos4(Double* v) { @@ -170147,15 +180092,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fMESA")] public static void WindowPos4(Single x, Single y, Single z, Single w) { @@ -170170,15 +180115,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fvMESA")] public static void WindowPos4(Single[] v) { @@ -170199,15 +180144,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fvMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fvMESA")] public static void WindowPos4(ref Single v) { @@ -170228,16 +180173,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fvMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4fvMESA")] public static unsafe void WindowPos4(Single* v) { @@ -170252,15 +180197,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4iMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4iMESA")] public static void WindowPos4(Int32 x, Int32 y, Int32 z, Int32 w) { @@ -170275,15 +180220,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4ivMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4ivMESA")] public static void WindowPos4(Int32[] v) { @@ -170304,15 +180249,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4ivMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4ivMESA")] public static void WindowPos4(ref Int32 v) { @@ -170333,16 +180278,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4ivMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4ivMESA")] public static unsafe void WindowPos4(Int32* v) { @@ -170357,15 +180302,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4sMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4sMESA")] public static void WindowPos4(Int16 x, Int16 y, Int16 z, Int16 w) { @@ -170380,15 +180325,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4svMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4svMESA")] public static void WindowPos4(Int16[] v) { @@ -170409,15 +180354,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4svMESA")] + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4svMESA")] public static void WindowPos4(ref Int16 v) { @@ -170438,16 +180383,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: MESA_window_pos] - /// Specify the raster position in window coordinates for pixel operations - /// - /// - /// - /// Specify the , , coordinates for the raster position. - /// - /// + /// [requires: MESA_window_pos] + /// Specify the raster position in window coordinates for pixel operations + /// + /// + /// + /// Specify the , , coordinates for the raster position. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4svMESA")] + [AutoGenerated(Category = "MESA_window_pos", Version = "", EntryPoint = "glWindowPos4svMESA")] public static unsafe void WindowPos4(Int16* v) { @@ -170466,7 +180411,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class NV { /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glActiveVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glActiveVaryingNV")] public static void ActiveVarying(Int32 program, String name) { @@ -170482,7 +180427,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glActiveVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glActiveVaryingNV")] public static void ActiveVarying(UInt32 program, String name) { @@ -170497,7 +180442,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, Int32[] programs, [OutAttribute] bool[] residences) { @@ -170519,7 +180464,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, ref Int32 programs, [OutAttribute] out bool residences) { @@ -170544,7 +180489,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] public static unsafe bool AreProgramsResident(Int32 n, Int32* programs, [OutAttribute] bool* residences) { @@ -170560,7 +180505,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, UInt32[] programs, [OutAttribute] bool[] residences) { @@ -170583,7 +180528,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, ref UInt32 programs, [OutAttribute] out bool residences) { @@ -170608,7 +180553,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glAreProgramsResidentNV")] public static unsafe bool AreProgramsResident(Int32 n, UInt32* programs, [OutAttribute] bool* residences) { @@ -170623,19 +180568,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - /// + /// [requires: NV_conditional_render] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL.NvConditionalRender mode) @@ -170651,19 +180596,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_conditional_render] - /// Start conditional rendering - /// - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - /// + /// [requires: NV_conditional_render] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] public static @@ -170680,7 +180625,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glBeginOcclusionQueryNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glBeginOcclusionQueryNV")] public static void BeginOcclusionQuery(Int32 id) { @@ -170696,7 +180641,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glBeginOcclusionQueryNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glBeginOcclusionQueryNV")] public static void BeginOcclusionQuery(UInt32 id) { @@ -170711,15 +180656,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Start transform feedback operation - /// - /// - /// - /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBeginTransformFeedbackNV")] + /// [requires: NV_transform_feedback] + /// Start transform feedback operation + /// + /// + /// + /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. + /// + /// + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBeginTransformFeedbackNV")] public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback primitiveMode) { @@ -170734,7 +180679,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBeginVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBeginVideoCaptureNV")] public static void BeginVideoCapture(Int32 video_capture_slot) { @@ -170750,7 +180695,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBeginVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBeginVideoCaptureNV")] public static void BeginVideoCapture(UInt32 video_capture_slot) { @@ -170765,25 +180710,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferBaseNV")] + /// [requires: NV_transform_feedback] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseNV")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.NvTransformFeedback target, Int32 index, Int32 buffer) { @@ -170798,26 +180743,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Bind a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// + /// [requires: NV_transform_feedback] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferBaseNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseNV")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer) { @@ -170832,7 +180777,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferOffsetNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetNV")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.NvTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset) { @@ -170848,7 +180793,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferOffsetNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetNV")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset) { @@ -170863,35 +180808,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferRangeNV")] + /// [requires: NV_transform_feedback] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeNV")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.NvTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { @@ -170906,36 +180851,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Bind a range within a buffer object to an indexed buffer target - /// - /// - /// - /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. - /// - /// - /// - /// - /// Specify the index of the binding point within the array specified by target. - /// - /// - /// - /// - /// The name of a buffer object to bind to the specified binding point. - /// - /// - /// - /// - /// The starting offset in basic machine units into the buffer object buffer. - /// - /// - /// - /// - /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. - /// - /// + /// [requires: NV_transform_feedback] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferRangeNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeNV")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { @@ -170950,7 +180895,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glBindProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glBindProgramNV")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id) { @@ -170966,7 +180911,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glBindProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glBindProgramNV")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id) { @@ -170981,19 +180926,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - /// + /// [requires: NV_transform_feedback2] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 target, Int32 id) @@ -171009,19 +180954,19 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback2] - /// Bind a transform feedback object - /// - /// - /// - /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. - /// - /// + /// [requires: NV_transform_feedback2] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] public static @@ -171038,7 +180983,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamBufferNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamBufferNV")] public static void BindVideoCaptureStreamBuffer(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, IntPtr offset) { @@ -171054,7 +180999,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamBufferNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamBufferNV")] public static void BindVideoCaptureStreamBuffer(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, IntPtr offset) { @@ -171069,7 +181014,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamTextureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamTextureNV")] public static void BindVideoCaptureStreamTexture(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, OpenTK.Graphics.OpenGL.NvVideoCapture target, Int32 texture) { @@ -171085,7 +181030,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamTextureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glBindVideoCaptureStreamTextureNV")] public static void BindVideoCaptureStreamTexture(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, OpenTK.Graphics.OpenGL.NvVideoCapture target, UInt32 texture) { @@ -171099,8 +181044,38 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: NV_blend_equation_advanced] + [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")] + public static + void BlendBarrier() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendBarrierNV(); + #if DEBUG + } + #endif + } + + /// [requires: NV_blend_equation_advanced] + [AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")] + public static + void BlendParameter(OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendParameteriNV((OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced)pname, (Int32)value); + #if DEBUG + } + #endif + } + /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glBufferAddressRangeNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, Int32 index, Int64 address, IntPtr length) { @@ -171116,7 +181091,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glBufferAddressRangeNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")] public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, UInt32 index, UInt64 address, IntPtr length) { @@ -171131,15 +181106,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_depth_buffer_float] - /// Specify the clear value for the depth buffer - /// - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - /// - [AutoGenerated(Category = "NV_depth_buffer_float", Version = "2.0", EntryPoint = "glClearDepthdNV")] + /// [requires: NV_depth_buffer_float] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "NV_depth_buffer_float", Version = "", EntryPoint = "glClearDepthdNV")] public static void ClearDepth(Double depth) { @@ -171154,7 +181129,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hNV")] public static void Color3h(Half red, Half green, Half blue) { @@ -171169,7 +181144,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hvNV")] public static void Color3h(Half[] v) { @@ -171190,7 +181165,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hvNV")] public static void Color3h(ref Half v) { @@ -171212,7 +181187,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor3hvNV")] public static unsafe void Color3h(Half* v) { @@ -171227,7 +181202,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hNV")] public static void Color4h(Half red, Half green, Half blue, Half alpha) { @@ -171242,7 +181217,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hvNV")] public static void Color4h(Half[] v) { @@ -171263,7 +181238,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hvNV")] public static void Color4h(ref Half v) { @@ -171285,7 +181260,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glColor4hvNV")] public static unsafe void Color4h(Half* v) { @@ -171300,7 +181275,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glColorFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glColorFormatNV")] public static void ColorFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -171315,7 +181290,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerInputNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerInputNV")] public static void CombinerInput(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners input, OpenTK.Graphics.OpenGL.NvRegisterCombiners mapping, OpenTK.Graphics.OpenGL.NvRegisterCombiners componentUsage) { @@ -171330,7 +181305,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerOutputNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerOutputNV")] public static void CombinerOutput(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners abOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners cdOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners sumOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners scale, OpenTK.Graphics.OpenGL.NvRegisterCombiners bias, bool abDotProduct, bool cdDotProduct, bool muxSum) { @@ -171345,7 +181320,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterfNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterfNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Single param) { @@ -171360,7 +181335,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterfvNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Single[] @params) { @@ -171382,7 +181357,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterfvNV")] public static unsafe void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Single* @params) { @@ -171397,7 +181372,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameteriNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameteriNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Int32 param) { @@ -171412,7 +181387,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterivNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Int32[] @params) { @@ -171434,7 +181409,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glCombinerParameterivNV")] public static unsafe void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Int32* @params) { @@ -171449,7 +181424,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners2] - [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glCombinerStageParameterfvNV")] public static void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, Single[] @params) { @@ -171470,7 +181445,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners2] - [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glCombinerStageParameterfvNV")] public static void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, ref Single @params) { @@ -171492,7 +181467,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glCombinerStageParameterfvNV")] public static unsafe void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, Single* @params) { @@ -171507,80 +181482,80 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// - /// - /// The width of the region to be copied. - /// - /// - /// - /// - /// The height of the region to be copied. - /// - /// - /// - /// - /// The depth of the region to be copied. - /// - /// - [AutoGenerated(Category = "NV_copy_image", Version = "1.2", EntryPoint = "glCopyImageSubDataNV")] + /// [requires: NV_copy_image] + /// Perform a raw data copy between two images + /// + /// + /// + /// The name of a texture or renderbuffer object from which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the source name srcName. + /// + /// + /// + /// + /// The mipmap level to read from the source. + /// + /// + /// + /// + /// The X coordinate of the left edge of the souce region to copy. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the souce region to copy. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the souce region to copy. + /// + /// + /// + /// + /// The name of a texture or renderbuffer object to which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the destination name dstName. + /// + /// + /// + /// + /// The X coordinate of the left edge of the destination region. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the destination region. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the destination region. + /// + /// + /// + /// + /// The width of the region to be copied. + /// + /// + /// + /// + /// The height of the region to be copied. + /// + /// + /// + /// + /// The depth of the region to be copied. + /// + /// + [AutoGenerated(Category = "NV_copy_image", Version = "", EntryPoint = "glCopyImageSubDataNV")] public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL.NvCopyImage srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.NvCopyImage dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { @@ -171595,81 +181570,81 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_copy_image] - /// Perform a raw data copy between two images - /// - /// - /// - /// The name of a texture or renderbuffer object from which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the source name srcName. - /// - /// - /// - /// - /// The mipmap level to read from the source. - /// - /// - /// - /// - /// The X coordinate of the left edge of the souce region to copy. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the souce region to copy. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the souce region to copy. - /// - /// - /// - /// - /// The name of a texture or renderbuffer object to which to copy. - /// - /// - /// - /// - /// The target representing the namespace of the destination name dstName. - /// - /// - /// - /// - /// The X coordinate of the left edge of the destination region. - /// - /// - /// - /// - /// The Y coordinate of the top edge of the destination region. - /// - /// - /// - /// - /// The Z coordinate of the near edge of the destination region. - /// - /// - /// - /// - /// The width of the region to be copied. - /// - /// - /// - /// - /// The height of the region to be copied. - /// - /// - /// - /// - /// The depth of the region to be copied. - /// - /// + /// [requires: NV_copy_image] + /// Perform a raw data copy between two images + /// + /// + /// + /// The name of a texture or renderbuffer object from which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the source name srcName. + /// + /// + /// + /// + /// The mipmap level to read from the source. + /// + /// + /// + /// + /// The X coordinate of the left edge of the souce region to copy. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the souce region to copy. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the souce region to copy. + /// + /// + /// + /// + /// The name of a texture or renderbuffer object to which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the destination name dstName. + /// + /// + /// + /// + /// The X coordinate of the left edge of the destination region. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the destination region. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the destination region. + /// + /// + /// + /// + /// The width of the region to be copied. + /// + /// + /// + /// + /// The height of the region to be copied. + /// + /// + /// + /// + /// The depth of the region to be copied. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_copy_image", Version = "1.2", EntryPoint = "glCopyImageSubDataNV")] + [AutoGenerated(Category = "NV_copy_image", Version = "", EntryPoint = "glCopyImageSubDataNV")] public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL.NvCopyImage srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.NvCopyImage dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { @@ -171684,7 +181659,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCopyPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] public static void CopyPath(Int32 resultPath, Int32 srcPath) { @@ -171700,7 +181675,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCopyPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")] public static void CopyPath(UInt32 resultPath, UInt32 srcPath) { @@ -171715,7 +181690,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -171736,7 +181711,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -171758,7 +181733,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -171774,7 +181749,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -171796,7 +181771,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -171818,7 +181793,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -171833,7 +181808,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -171863,7 +181838,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -171894,7 +181869,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -171919,7 +181894,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -171950,7 +181925,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -171981,7 +181956,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172005,7 +181980,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172035,7 +182010,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172066,7 +182041,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172091,7 +182066,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172122,7 +182097,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172153,7 +182128,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172177,7 +182152,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172207,7 +182182,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172238,7 +182213,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172263,7 +182238,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172294,7 +182269,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172325,7 +182300,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172349,7 +182324,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172380,7 +182355,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172412,7 +182387,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172438,7 +182413,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172470,7 +182445,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172502,7 +182477,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")] public static unsafe void CoverFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172527,7 +182502,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] public static void CoverFillPath(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { @@ -172543,7 +182518,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverFillPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")] public static void CoverFillPath(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { @@ -172558,7 +182533,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -172579,7 +182554,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -172601,7 +182576,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -172617,7 +182592,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -172639,7 +182614,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -172661,7 +182636,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -172676,7 +182651,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172706,7 +182681,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172737,7 +182712,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172762,7 +182737,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172793,7 +182768,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172824,7 +182799,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172848,7 +182823,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172878,7 +182853,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172909,7 +182884,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -172934,7 +182909,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -172965,7 +182940,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -172996,7 +182971,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -173020,7 +182995,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -173050,7 +183025,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -173081,7 +183056,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -173106,7 +183081,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -173137,7 +183112,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -173168,7 +183143,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -173192,7 +183167,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -173223,7 +183198,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -173255,7 +183230,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -173281,7 +183256,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -173313,7 +183288,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -173345,7 +183320,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")] public static unsafe void CoverStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering coverMode, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -173370,7 +183345,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] public static void CoverStrokePath(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { @@ -173386,7 +183361,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glCoverStrokePathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")] public static void CoverStrokePath(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering coverMode) { @@ -173401,7 +183376,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, Int32[] fences) { @@ -173422,7 +183397,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, ref Int32 fences) { @@ -173444,7 +183419,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] public static unsafe void DeleteFences(Int32 n, Int32* fences) { @@ -173460,7 +183435,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, UInt32[] fences) { @@ -173482,7 +183457,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, ref UInt32 fences) { @@ -173504,7 +183479,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glDeleteFencesNV")] public static unsafe void DeleteFences(Int32 n, UInt32* fences) { @@ -173519,7 +183494,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, Int32[] ids) { @@ -173540,7 +183515,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, ref Int32 ids) { @@ -173562,7 +183537,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] public static unsafe void DeleteOcclusionQueries(Int32 n, Int32* ids) { @@ -173578,7 +183553,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, UInt32[] ids) { @@ -173600,7 +183575,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, ref UInt32 ids) { @@ -173622,7 +183597,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glDeleteOcclusionQueriesNV")] public static unsafe void DeleteOcclusionQueries(Int32 n, UInt32* ids) { @@ -173637,7 +183612,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glDeletePathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] public static void DeletePath(Int32 path, Int32 range) { @@ -173653,7 +183628,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glDeletePathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")] public static void DeletePath(UInt32 path, Int32 range) { @@ -173668,15 +183643,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] + /// [requires: NV_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, Int32[] programs) { @@ -173697,15 +183672,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] + /// [requires: NV_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, ref Int32 programs) { @@ -173726,16 +183701,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: NV_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] public static unsafe void DeleteProgram(Int32 n, Int32* programs) { @@ -173750,16 +183725,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: NV_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, UInt32[] programs) { @@ -173780,16 +183755,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: NV_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, ref UInt32 programs) { @@ -173810,16 +183785,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Deletes a program object - /// - /// - /// - /// Specifies the program object to be deleted. - /// - /// + /// [requires: NV_vertex_program] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glDeleteProgramsNV")] public static unsafe void DeleteProgram(Int32 n, UInt32* programs) { @@ -173952,7 +183927,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_depth_buffer_float] - [AutoGenerated(Category = "NV_depth_buffer_float", Version = "2.0", EntryPoint = "glDepthBoundsdNV")] + [AutoGenerated(Category = "NV_depth_buffer_float", Version = "", EntryPoint = "glDepthBoundsdNV")] public static void DepthBounds(Double zmin, Double zmax) { @@ -173967,20 +183942,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_depth_buffer_float] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// - [AutoGenerated(Category = "NV_depth_buffer_float", Version = "2.0", EntryPoint = "glDepthRangedNV")] + /// [requires: NV_depth_buffer_float] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "NV_depth_buffer_float", Version = "", EntryPoint = "glDepthRangedNV")] public static void DepthRange(Double zNear, Double zFar) { @@ -173995,7 +183970,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_draw_texture] - [AutoGenerated(Category = "NV_draw_texture", Version = "4.3", EntryPoint = "glDrawTextureNV")] + [AutoGenerated(Category = "NV_draw_texture", Version = "", EntryPoint = "glDrawTextureNV")] public static void DrawTexture(Int32 texture, Int32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { @@ -174011,7 +183986,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_draw_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_draw_texture", Version = "4.3", EntryPoint = "glDrawTextureNV")] + [AutoGenerated(Category = "NV_draw_texture", Version = "", EntryPoint = "glDrawTextureNV")] public static void DrawTexture(UInt32 texture, UInt32 sampler, Single x0, Single y0, Single x1, Single y1, Single z, Single s0, Single t0, Single s1, Single t1) { @@ -174026,64 +184001,64 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// + /// [requires: NV_transform_feedback2] + /// Render primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] public static - void DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, Int32 id) + void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glDrawTransformFeedbackNV((OpenTK.Graphics.OpenGL.NvTransformFeedback2)mode, (UInt32)id); + Delegates.glDrawTransformFeedbackNV((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)id); #if DEBUG } #endif } - /// [requires: NV_transform_feedback2] - /// Render primitives using a count derived from a transform feedback object - /// - /// - /// - /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. - /// - /// - /// - /// - /// Specifies the name of a transform feedback object from which to retrieve a primitive count. - /// - /// + /// [requires: NV_transform_feedback2] + /// Render primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] public static - void DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, UInt32 id) + void DrawTransformFeedback(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glDrawTransformFeedbackNV((OpenTK.Graphics.OpenGL.NvTransformFeedback2)mode, (UInt32)id); + Delegates.glDrawTransformFeedbackNV((OpenTK.Graphics.OpenGL.PrimitiveType)mode, (UInt32)id); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glEdgeFlagFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glEdgeFlagFormatNV")] public static void EdgeFlagFormat(Int32 stride) { @@ -174113,7 +184088,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glEndOcclusionQueryNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glEndOcclusionQueryNV")] public static void EndOcclusionQuery() { @@ -174128,7 +184103,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glEndTransformFeedbackNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glEndTransformFeedbackNV")] public static void EndTransformFeedback() { @@ -174143,7 +184118,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glEndVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glEndVideoCaptureNV")] public static void EndVideoCapture(Int32 video_capture_slot) { @@ -174159,7 +184134,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glEndVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glEndVideoCaptureNV")] public static void EndVideoCapture(UInt32 video_capture_slot) { @@ -174174,7 +184149,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glEvalMapsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glEvalMapsNV")] public static void EvalMap(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators mode) { @@ -174189,7 +184164,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Single[] @params) { @@ -174210,7 +184185,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, ref Single @params) { @@ -174232,7 +184207,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] public static unsafe void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Single* @params) { @@ -174248,7 +184223,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Single[] @params) { @@ -174270,7 +184245,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, ref Single @params) { @@ -174292,7 +184267,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glExecuteProgramNV")] public static unsafe void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Single* @params) { @@ -174307,7 +184282,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glFinalCombinerInputNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glFinalCombinerInputNV")] public static void FinalCombinerInput(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners input, OpenTK.Graphics.OpenGL.NvRegisterCombiners mapping, OpenTK.Graphics.OpenGL.NvRegisterCombiners componentUsage) { @@ -174322,7 +184297,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glFinishFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] public static void FinishFence(Int32 fence) { @@ -174338,7 +184313,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glFinishFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glFinishFenceNV")] public static void FinishFence(UInt32 fence) { @@ -174353,7 +184328,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_pixel_data_range] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glFlushPixelDataRangeNV")] + [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glFlushPixelDataRangeNV")] public static void FlushPixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target) { @@ -174368,7 +184343,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_array_range] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glFlushVertexArrayRangeNV")] + [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glFlushVertexArrayRangeNV")] public static void FlushVertexArrayRange() { @@ -174383,7 +184358,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glFogCoordFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glFogCoordFormatNV")] public static void FogCoordFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -174398,7 +184373,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glFogCoordhNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glFogCoordhNV")] public static void FogCoordh(Half fog) { @@ -174414,7 +184389,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glFogCoordhvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glFogCoordhvNV")] public static unsafe void FogCoordh(Half* fog) { @@ -174429,7 +184404,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] Int32[] fences) { @@ -174450,7 +184425,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] out Int32 fences) { @@ -174473,7 +184448,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] public static unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) { @@ -174489,7 +184464,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] UInt32[] fences) { @@ -174511,7 +184486,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] out UInt32 fences) { @@ -174534,7 +184509,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGenFencesNV")] public static unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) { @@ -174549,7 +184524,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] Int32[] ids) { @@ -174570,7 +184545,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] out Int32 ids) { @@ -174593,7 +184568,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] public static unsafe void GenOcclusionQueries(Int32 n, [OutAttribute] Int32* ids) { @@ -174609,7 +184584,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] UInt32[] ids) { @@ -174631,7 +184606,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] out UInt32 ids) { @@ -174654,7 +184629,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGenOcclusionQueriesNV")] public static unsafe void GenOcclusionQueries(Int32 n, [OutAttribute] UInt32* ids) { @@ -174669,7 +184644,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGenPathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGenPathsNV")] public static Int32 GenPath(Int32 range) { @@ -174684,7 +184659,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] Int32[] programs) { @@ -174705,7 +184680,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] out Int32 programs) { @@ -174728,7 +184703,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] public static unsafe void GenProgram(Int32 n, [OutAttribute] Int32* programs) { @@ -174744,7 +184719,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] UInt32[] programs) { @@ -174766,7 +184741,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] out UInt32 programs) { @@ -174789,7 +184764,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGenProgramsNV")] public static unsafe void GenProgram(Int32 n, [OutAttribute] UInt32* programs) { @@ -174924,7 +184899,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] public static void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.NvTransformFeedback type, [OutAttribute] StringBuilder name) { @@ -174951,7 +184926,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] public static unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute] StringBuilder name) { @@ -174967,7 +184942,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] public static void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.NvTransformFeedback type, [OutAttribute] StringBuilder name) { @@ -174994,7 +184969,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetActiveVaryingNV")] public static unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute] StringBuilder name) { @@ -175009,25 +184984,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] + /// [requires: NV_shader_buffer_load] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64[] @params) { @@ -175048,25 +185023,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] + /// [requires: NV_shader_buffer_load] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out Int64 @params) { @@ -175088,26 +185063,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64* @params) { @@ -175122,26 +185097,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64[] @params) { @@ -175162,26 +185137,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out UInt64 @params) { @@ -175203,26 +185178,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Return parameters of a buffer object - /// - /// - /// - /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. - /// - /// - /// - /// - /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. - /// - /// - /// - /// - /// Returns the requested parameter. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64* @params) { @@ -175237,7 +185212,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterfvNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single[] @params) { @@ -175258,7 +185233,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterfvNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Single @params) { @@ -175281,7 +185256,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterfvNV")] public static unsafe void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single* @params) { @@ -175296,7 +185271,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterivNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32[] @params) { @@ -175317,7 +185292,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterivNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Int32 @params) { @@ -175340,7 +185315,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerInputParameterivNV")] public static unsafe void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32* @params) { @@ -175355,7 +185330,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterfvNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single[] @params) { @@ -175376,7 +185351,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterfvNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Single @params) { @@ -175399,7 +185374,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterfvNV")] public static unsafe void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single* @params) { @@ -175414,7 +185389,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterivNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32[] @params) { @@ -175435,7 +185410,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterivNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Int32 @params) { @@ -175458,7 +185433,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetCombinerOutputParameterivNV")] public static unsafe void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32* @params) { @@ -175473,7 +185448,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners2] - [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glGetCombinerStageParameterfvNV")] public static void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute] Single[] @params) { @@ -175494,7 +185469,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners2] - [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glGetCombinerStageParameterfvNV")] public static void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute] out Single @params) { @@ -175517,7 +185492,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners2] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners2", Version = "", EntryPoint = "glGetCombinerStageParameterfvNV")] public static unsafe void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute] Single* @params) { @@ -175532,7 +185507,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] public static void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32[] @params) { @@ -175553,7 +185528,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] public static void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] out Int32 @params) { @@ -175576,7 +185551,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] public static unsafe void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32* @params) { @@ -175592,7 +185567,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] public static void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32[] @params) { @@ -175614,7 +185589,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] public static void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] out Int32 @params) { @@ -175637,7 +185612,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glGetFenceivNV")] public static unsafe void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32* @params) { @@ -175652,7 +185627,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single[] @params) { @@ -175673,7 +185648,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Single @params) { @@ -175696,7 +185671,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] public static unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single* @params) { @@ -175711,7 +185686,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterivNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32[] @params) { @@ -175732,7 +185707,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_register_combiners] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterivNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Int32 @params) { @@ -175755,7 +185730,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_register_combiners] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")] + [AutoGenerated(Category = "NV_register_combiners", Version = "", EntryPoint = "glGetFinalCombinerInputParameterivNV")] public static unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32* @params) { @@ -175770,7 +185745,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glGetImageHandleNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] public static Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.NvBindlessTexture format) { @@ -175786,7 +185761,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glGetImageHandleNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")] public static Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.NvBindlessTexture format) { @@ -175801,7 +185776,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute] Int64[] result) { @@ -175822,7 +185797,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute] out Int64 result) { @@ -175845,7 +185820,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute] Int64* result) { @@ -175861,7 +185836,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute] UInt64[] result) { @@ -175883,7 +185858,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute] out UInt64 result) { @@ -175906,7 +185881,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute] UInt64* result) { @@ -175921,7 +185896,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] Int64[] result) { @@ -175942,7 +185917,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] out Int64 result) { @@ -175965,7 +185940,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] Int64* result) { @@ -175981,7 +185956,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] UInt64[] result) { @@ -176003,7 +185978,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] out UInt64 result) { @@ -176026,7 +186001,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] UInt64* result) { @@ -176041,7 +186016,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single[] @params) { @@ -176062,7 +186037,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Single @params) { @@ -176085,7 +186060,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single* @params) { @@ -176101,7 +186076,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single[] @params) { @@ -176123,7 +186098,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Single @params) { @@ -176146,7 +186121,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterfvNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single* @params) { @@ -176161,7 +186136,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32[] @params) { @@ -176182,7 +186157,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Int32 @params) { @@ -176205,7 +186180,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32* @params) { @@ -176221,7 +186196,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32[] @params) { @@ -176243,7 +186218,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Int32 @params) { @@ -176266,7 +186241,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapAttribParameterivNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32* @params) { @@ -176281,7 +186256,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [OutAttribute] IntPtr points) { @@ -176296,7 +186271,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[] points) where T6 : struct @@ -176320,7 +186295,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,] points) where T6 : struct @@ -176344,7 +186319,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,,] points) where T6 : struct @@ -176368,7 +186343,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] ref T6 points) where T6 : struct @@ -176394,7 +186369,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [OutAttribute] IntPtr points) { @@ -176410,7 +186385,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[] points) where T6 : struct @@ -176435,7 +186410,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,] points) where T6 : struct @@ -176460,7 +186435,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,,] points) where T6 : struct @@ -176485,7 +186460,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] ref T6 points) where T6 : struct @@ -176510,7 +186485,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterfvNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single[] @params) { @@ -176531,7 +186506,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterfvNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Single @params) { @@ -176554,7 +186529,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterfvNV")] public static unsafe void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single* @params) { @@ -176569,7 +186544,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterivNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32[] @params) { @@ -176590,7 +186565,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterivNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Int32 @params) { @@ -176613,7 +186588,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glGetMapParameterivNV")] public static unsafe void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32* @params) { @@ -176628,24 +186603,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: NV_explicit_multisample] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute] Single[] val) @@ -176667,24 +186642,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: NV_explicit_multisample] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute] out Single val) @@ -176707,24 +186682,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: NV_explicit_multisample] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static @@ -176741,24 +186716,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: NV_explicit_multisample] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static @@ -176781,24 +186756,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: NV_explicit_multisample] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static @@ -176822,24 +186797,24 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_explicit_multisample] - /// Retrieve the location of a sample - /// - /// - /// - /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. - /// - /// - /// - /// - /// Specifies the index of the sample whose position to query. - /// - /// - /// - /// - /// Specifies the address of an array to receive the position of the sample. - /// - /// + /// [requires: NV_explicit_multisample] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static @@ -176856,7 +186831,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64[] @params) { @@ -176877,7 +186852,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out Int64 @params) { @@ -176900,7 +186875,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64* @params) { @@ -176916,7 +186891,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64[] @params) { @@ -176938,7 +186913,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out UInt64 @params) { @@ -176961,7 +186936,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64* @params) { @@ -176976,7 +186951,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32[] @params) { @@ -176997,7 +186972,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] out Int32 @params) { @@ -177020,7 +186995,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] public static unsafe void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32* @params) { @@ -177036,7 +187011,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32[] @params) { @@ -177058,7 +187033,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] out Int32 @params) { @@ -177081,7 +187056,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryivNV")] public static unsafe void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32* @params) { @@ -177097,7 +187072,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryuivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryuivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] UInt32[] @params) { @@ -177119,7 +187094,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryuivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryuivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] out UInt32 @params) { @@ -177142,7 +187117,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryuivNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glGetOcclusionQueryuivNV")] public static unsafe void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] UInt32* @params) { @@ -177157,7 +187132,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathColorGenfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] public static void GetPathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single[] value) { @@ -177178,7 +187153,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathColorGenfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] public static void GetPathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Single value) { @@ -177201,7 +187176,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathColorGenfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")] public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single* value) { @@ -177216,7 +187191,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathColorGenivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] public static void GetPathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32[] value) { @@ -177237,7 +187212,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathColorGenivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] public static void GetPathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Int32 value) { @@ -177260,7 +187235,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathColorGenivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")] public static unsafe void GetPathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32* value) { @@ -177275,7 +187250,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] public static void GetPathCommands(Int32 path, [OutAttribute] Byte[] commands) { @@ -177296,7 +187271,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] public static void GetPathCommands(Int32 path, [OutAttribute] out Byte commands) { @@ -177319,7 +187294,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] public static unsafe void GetPathCommands(Int32 path, [OutAttribute] Byte* commands) { @@ -177335,7 +187310,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] public static void GetPathCommands(UInt32 path, [OutAttribute] Byte[] commands) { @@ -177357,7 +187332,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] public static void GetPathCommands(UInt32 path, [OutAttribute] out Byte commands) { @@ -177380,7 +187355,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")] public static unsafe void GetPathCommands(UInt32 path, [OutAttribute] Byte* commands) { @@ -177395,7 +187370,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] public static void GetPathCoords(Int32 path, [OutAttribute] Single[] coords) { @@ -177416,7 +187391,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] public static void GetPathCoords(Int32 path, [OutAttribute] out Single coords) { @@ -177439,7 +187414,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] public static unsafe void GetPathCoords(Int32 path, [OutAttribute] Single* coords) { @@ -177455,7 +187430,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] public static void GetPathCoords(UInt32 path, [OutAttribute] Single[] coords) { @@ -177477,7 +187452,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] public static void GetPathCoords(UInt32 path, [OutAttribute] out Single coords) { @@ -177500,7 +187475,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")] public static unsafe void GetPathCoords(UInt32 path, [OutAttribute] Single* coords) { @@ -177515,7 +187490,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] public static void GetPathDashArray(Int32 path, [OutAttribute] Single[] dashArray) { @@ -177536,7 +187511,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] public static void GetPathDashArray(Int32 path, [OutAttribute] out Single dashArray) { @@ -177559,7 +187534,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] public static unsafe void GetPathDashArray(Int32 path, [OutAttribute] Single* dashArray) { @@ -177575,7 +187550,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] public static void GetPathDashArray(UInt32 path, [OutAttribute] Single[] dashArray) { @@ -177597,7 +187572,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] public static void GetPathDashArray(UInt32 path, [OutAttribute] out Single dashArray) { @@ -177620,7 +187595,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")] public static unsafe void GetPathDashArray(UInt32 path, [OutAttribute] Single* dashArray) { @@ -177635,7 +187610,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathLengthNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] public static Single GetPathLength(Int32 path, Int32 startSegment, Int32 numSegments) { @@ -177651,7 +187626,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathLengthNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")] public static Single GetPathLength(UInt32 path, Int32 startSegment, Int32 numSegments) { @@ -177666,7 +187641,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] public static void GetPathMetricRange(Int32 metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute] Single[] metrics) { @@ -177687,7 +187662,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] public static void GetPathMetricRange(Int32 metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute] out Single metrics) { @@ -177710,7 +187685,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] public static unsafe void GetPathMetricRange(Int32 metricQueryMask, Int32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute] Single* metrics) { @@ -177726,7 +187701,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] public static void GetPathMetricRange(UInt32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute] Single[] metrics) { @@ -177748,7 +187723,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] public static void GetPathMetricRange(UInt32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute] out Single metrics) { @@ -177771,7 +187746,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")] public static unsafe void GetPathMetricRange(UInt32 metricQueryMask, UInt32 firstPathName, Int32 numPaths, Int32 stride, [OutAttribute] Single* metrics) { @@ -177786,7 +187761,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) { @@ -177807,7 +187782,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute] out Single metrics) { @@ -177830,7 +187805,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 stride, [OutAttribute] Single* metrics) { @@ -177845,7 +187820,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -177875,7 +187850,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -177907,7 +187882,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, Int32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -177931,7 +187906,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -177961,7 +187936,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -177993,7 +187968,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, Int32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -178017,7 +187992,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -178047,7 +188022,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -178079,7 +188054,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, Int32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -178103,7 +188078,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -178134,7 +188109,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -178167,7 +188142,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(Int32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, Int32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -178193,7 +188168,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) { @@ -178215,7 +188190,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute] out Single metrics) { @@ -178238,7 +188213,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single* metrics) { @@ -178254,7 +188229,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -178285,7 +188260,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -178317,7 +188292,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -178342,7 +188317,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -178373,7 +188348,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -178405,7 +188380,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -178430,7 +188405,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -178461,7 +188436,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -178493,7 +188468,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -178518,7 +188493,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single[] metrics) where T3 : struct @@ -178550,7 +188525,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute] out Single metrics) where T3 : struct @@ -178583,7 +188558,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathMetricsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")] public static unsafe void GetPathMetric(UInt32 metricQueryMask, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, UInt32 pathBase, Int32 stride, [OutAttribute] Single* metrics) where T3 : struct @@ -178608,7 +188583,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single[] value) { @@ -178629,7 +188604,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Single value) { @@ -178652,7 +188627,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single* value) { @@ -178668,7 +188643,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single[] value) { @@ -178690,7 +188665,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Single value) { @@ -178713,7 +188688,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")] public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single* value) { @@ -178728,7 +188703,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32[] value) { @@ -178749,7 +188724,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] public static void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Int32 value) { @@ -178772,7 +188747,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] public static unsafe void GetPathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32* value) { @@ -178788,7 +188763,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32[] value) { @@ -178810,7 +188785,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] public static void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Int32 value) { @@ -178833,7 +188808,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")] public static unsafe void GetPathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32* value) { @@ -178848,7 +188823,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) { @@ -178869,7 +188844,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) { @@ -178892,7 +188867,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) { @@ -178908,7 +188883,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) { @@ -178930,7 +188905,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) { @@ -178953,7 +188928,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) { @@ -178968,7 +188943,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -178998,7 +188973,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179030,7 +189005,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179055,7 +189030,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -179086,7 +189061,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179118,7 +189093,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179142,7 +189117,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -179172,7 +189147,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179204,7 +189179,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179229,7 +189204,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -179260,7 +189235,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179292,7 +189267,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179316,7 +189291,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -179346,7 +189321,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179378,7 +189353,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179403,7 +189378,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -179434,7 +189409,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179466,7 +189441,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T3[,,] paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179490,7 +189465,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -179521,7 +189496,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179554,7 +189529,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, Int32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179580,7 +189555,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single[] returnedSpacing) where T3 : struct @@ -179612,7 +189587,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] out Single returnedSpacing) where T3 : struct @@ -179645,7 +189620,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathSpacingNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")] public static unsafe void GetPathSpacing(OpenTK.Graphics.OpenGL.NvPathRendering pathListMode, Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T3 paths, UInt32 pathBase, Single advanceScale, Single kerningScale, OpenTK.Graphics.OpenGL.NvPathRendering transformType, [OutAttribute] Single* returnedSpacing) where T3 : struct @@ -179670,7 +189645,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathTexGenfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single[] value) { @@ -179691,7 +189666,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathTexGenfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Single value) { @@ -179714,7 +189689,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathTexGenfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")] public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Single* value) { @@ -179729,7 +189704,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathTexGenivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32[] value) { @@ -179750,7 +189725,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathTexGenivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] public static void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] out Int32 value) { @@ -179773,7 +189748,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glGetPathTexGenivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")] public static unsafe void GetPathTexGen(OpenTK.Graphics.OpenGL.TextureUnit texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering pname, [OutAttribute] Int32* value) { @@ -179788,7 +189763,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32[] @params) { @@ -179809,7 +189784,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] out Int32 @params) { @@ -179832,7 +189807,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32* @params) { @@ -179848,7 +189823,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32[] @params) { @@ -179870,7 +189845,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out Int32 @params) { @@ -179893,7 +189868,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIivNV")] public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params) { @@ -179909,7 +189884,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIuivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIuivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32[] @params) { @@ -179931,7 +189906,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIuivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIuivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out UInt32 @params) { @@ -179954,7 +189929,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIuivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramEnvParameterIuivNV")] public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32* @params) { @@ -179969,25 +189944,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] + /// [requires: NV_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] public static void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32[] @params) { @@ -180008,25 +189983,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] + /// [requires: NV_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] public static void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { @@ -180048,26 +190023,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: NV_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] public static unsafe void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { @@ -180082,26 +190057,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: NV_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] public static void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32[] @params) { @@ -180122,26 +190097,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: NV_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] public static void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { @@ -180163,26 +190138,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Returns a parameter from a program object - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. - /// - /// - /// - /// - /// Returns the requested object parameter. - /// - /// + /// [requires: NV_vertex_program] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramivNV")] public static unsafe void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { @@ -180197,7 +190172,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32[] @params) { @@ -180218,7 +190193,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] out Int32 @params) { @@ -180241,7 +190216,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32* @params) { @@ -180257,7 +190232,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32[] @params) { @@ -180279,7 +190254,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out Int32 @params) { @@ -180302,7 +190277,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIivNV")] public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params) { @@ -180318,7 +190293,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIuivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIuivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32[] @params) { @@ -180340,7 +190315,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIuivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIuivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out UInt32 @params) { @@ -180363,7 +190338,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIuivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glGetProgramLocalParameterIuivNV")] public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32* @params) { @@ -180378,7 +190353,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] public static void GetProgramNamedParameter(Int32 id, Int32 len, ref Byte name, [OutAttribute] Double[] @params) { @@ -180400,7 +190375,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] public static void GetProgramNamedParameter(Int32 id, Int32 len, ref Byte name, [OutAttribute] out Double @params) { @@ -180424,7 +190399,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, Byte* name, [OutAttribute] Double* @params) { @@ -180440,7 +190415,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] public static void GetProgramNamedParameter(UInt32 id, Int32 len, ref Byte name, [OutAttribute] Double[] @params) { @@ -180463,7 +190438,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] public static void GetProgramNamedParameter(UInt32 id, Int32 len, ref Byte name, [OutAttribute] out Double @params) { @@ -180487,7 +190462,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterdvNV")] public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, Byte* name, [OutAttribute] Double* @params) { @@ -180502,7 +190477,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] public static void GetProgramNamedParameter(Int32 id, Int32 len, ref Byte name, [OutAttribute] Single[] @params) { @@ -180524,7 +190499,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] public static void GetProgramNamedParameter(Int32 id, Int32 len, ref Byte name, [OutAttribute] out Single @params) { @@ -180548,7 +190523,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, Byte* name, [OutAttribute] Single* @params) { @@ -180564,7 +190539,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] public static void GetProgramNamedParameter(UInt32 id, Int32 len, ref Byte name, [OutAttribute] Single[] @params) { @@ -180587,7 +190562,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] public static void GetProgramNamedParameter(UInt32 id, Int32 len, ref Byte name, [OutAttribute] out Single @params) { @@ -180611,7 +190586,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glGetProgramNamedParameterfvNV")] public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, Byte* name, [OutAttribute] Single* @params) { @@ -180626,7 +190601,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double[] @params) { @@ -180647,7 +190622,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Double @params) { @@ -180670,7 +190645,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double* @params) { @@ -180686,7 +190661,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double[] @params) { @@ -180708,7 +190683,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Double @params) { @@ -180731,7 +190706,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterdvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double* @params) { @@ -180746,7 +190721,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single[] @params) { @@ -180767,7 +190742,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Single @params) { @@ -180790,7 +190765,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single* @params) { @@ -180806,7 +190781,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single[] @params) { @@ -180828,7 +190803,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Single @params) { @@ -180851,7 +190826,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramParameterfvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single* @params) { @@ -180866,7 +190841,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte[] program) { @@ -180887,7 +190862,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Byte program) { @@ -180910,7 +190885,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] public static unsafe void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte* program) { @@ -180926,7 +190901,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte[] program) { @@ -180948,7 +190923,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Byte program) { @@ -180971,7 +190946,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetProgramStringNV")] public static unsafe void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte* program) { @@ -180986,7 +190961,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program5] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute] Int32[] param) { @@ -181007,7 +190982,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program5] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute] out Int32 param) { @@ -181030,7 +191005,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static unsafe void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute] Int32* param) { @@ -181046,7 +191021,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute] UInt32[] param) { @@ -181068,7 +191043,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute] out UInt32 param) { @@ -181091,7 +191066,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static unsafe void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute] UInt32* param) { @@ -181106,7 +191081,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glGetTextureHandleNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] public static Int64 GetTextureHandle(Int32 texture) { @@ -181122,7 +191097,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glGetTextureHandleNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")] public static Int64 GetTextureHandle(UInt32 texture) { @@ -181137,7 +191112,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glGetTextureSamplerHandleNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] public static Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) { @@ -181153,7 +191128,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glGetTextureSamplerHandleNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")] public static Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) { @@ -181168,7 +191143,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] public static void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Int32 @params) { @@ -181191,7 +191166,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] public static unsafe void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Int32* @params) { @@ -181207,7 +191182,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] public static void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Int32 @params) { @@ -181230,7 +191205,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetTrackMatrixivNV")] public static unsafe void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Int32* @params) { @@ -181245,45 +191220,45 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] + /// [requires: NV_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static void GetTransformFeedbackVarying(Int32 program, Int32 index, [OutAttribute] out Int32 location) { @@ -181305,46 +191280,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: NV_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, [OutAttribute] Int32* location) { @@ -181359,46 +191334,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: NV_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [OutAttribute] out Int32 location) { @@ -181420,46 +191395,46 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Retrieve information about varying variables selected for transform feedback - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The index of the varying variable whose information to retrieve. - /// - /// - /// - /// - /// The maximum number of characters, including the null terminator, that may be written into name. - /// - /// - /// - /// - /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. - /// - /// - /// - /// - /// The address of a variable that will receive the size of the varying. - /// - /// - /// - /// - /// The address of a variable that will recieve the type of the varying. - /// - /// - /// - /// - /// The address of a buffer into which will be written the name of the varying. - /// - /// + /// [requires: NV_transform_feedback] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [OutAttribute] Int32* location) { @@ -181474,25 +191449,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] + /// [requires: NV_gpu_shader5] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Int64[] @params) { @@ -181513,25 +191488,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] + /// [requires: NV_gpu_shader5] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int64 @params) { @@ -181553,26 +191528,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int64* @params) { @@ -181587,26 +191562,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int64[] @params) { @@ -181627,26 +191602,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int64 @params) { @@ -181668,26 +191643,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int64* @params) { @@ -181702,26 +191677,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt64[] @params) { @@ -181742,26 +191717,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt64 @params) { @@ -181783,26 +191758,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Returns the value of a uniform variable - /// - /// - /// - /// Specifies the program object to be queried. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be queried. - /// - /// - /// - /// - /// Returns the value of the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt64* @params) { @@ -181817,7 +191792,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetVaryingLocationNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetVaryingLocationNV")] public static Int32 GetVaryingLocation(Int32 program, String name) { @@ -181833,7 +191808,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetVaryingLocationNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glGetVaryingLocationNV")] public static Int32 GetVaryingLocation(UInt32 program, String name) { @@ -181848,25 +191823,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Double @params) { @@ -181888,26 +191863,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Double* @params) { @@ -181922,26 +191897,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Double @params) { @@ -181963,26 +191938,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribdvNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Double* @params) { @@ -181997,25 +191972,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Single @params) { @@ -182037,26 +192012,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Single* @params) { @@ -182071,26 +192046,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Single @params) { @@ -182112,26 +192087,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribfvNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Single* @params) { @@ -182146,25 +192121,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { @@ -182186,26 +192161,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { @@ -182220,26 +192195,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { @@ -182261,26 +192236,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_program] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribivNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { @@ -182295,25 +192270,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64[] @params) { @@ -182334,25 +192309,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] out Int64 @params) { @@ -182374,26 +192349,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64* @params) { @@ -182408,26 +192383,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64[] @params) { @@ -182448,26 +192423,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] out Int64 @params) { @@ -182489,26 +192464,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64* @params) { @@ -182523,26 +192498,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] UInt64[] @params) { @@ -182563,26 +192538,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] out UInt64 @params) { @@ -182604,26 +192579,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_attrib_integer_64bit] - /// Return a generic vertex attribute parameter - /// - /// - /// - /// Specifies the generic vertex attribute parameter to be queried. - /// - /// - /// - /// - /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. - /// - /// - /// - /// - /// Returns the requested data. - /// - /// + /// [requires: NV_vertex_attrib_integer_64bit] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] UInt64* @params) { @@ -182638,7 +192613,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] IntPtr pointer) { @@ -182653,7 +192628,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -182677,7 +192652,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -182701,7 +192676,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -182725,7 +192700,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -182751,7 +192726,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] IntPtr pointer) { @@ -182767,7 +192742,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -182792,7 +192767,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -182817,7 +192792,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -182842,7 +192817,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -182867,7 +192842,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { @@ -182888,7 +192863,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { @@ -182911,7 +192886,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] public static unsafe void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { @@ -182927,7 +192902,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { @@ -182949,7 +192924,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { @@ -182972,7 +192947,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureivNV")] public static unsafe void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { @@ -182987,7 +192962,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double[] @params) { @@ -183008,7 +192983,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Double @params) { @@ -183031,7 +193006,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double* @params) { @@ -183047,7 +193022,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double[] @params) { @@ -183069,7 +193044,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Double @params) { @@ -183092,7 +193067,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double* @params) { @@ -183107,7 +193082,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single[] @params) { @@ -183128,7 +193103,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Single @params) { @@ -183151,7 +193126,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single* @params) { @@ -183167,7 +193142,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single[] @params) { @@ -183189,7 +193164,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Single @params) { @@ -183212,7 +193187,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single* @params) { @@ -183227,7 +193202,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { @@ -183248,7 +193223,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { @@ -183271,7 +193246,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { @@ -183287,7 +193262,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { @@ -183309,7 +193284,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { @@ -183332,7 +193307,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glGetVideoCaptureStreamivNV")] public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { @@ -183347,7 +193322,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_present_video] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64[] @params) { @@ -183368,7 +193343,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_present_video] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int64 @params) { @@ -183391,7 +193366,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] public static unsafe void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64* @params) { @@ -183407,7 +193382,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64[] @params) { @@ -183429,7 +193404,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int64 @params) { @@ -183452,7 +193427,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoi64vNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64* @params) { @@ -183467,7 +193442,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_present_video] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32[] @params) { @@ -183488,7 +193463,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_present_video] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int32 @params) { @@ -183511,7 +193486,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] public static unsafe void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32* @params) { @@ -183527,7 +193502,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32[] @params) { @@ -183549,7 +193524,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int32 @params) { @@ -183572,7 +193547,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoivNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32* @params) { @@ -183588,7 +193563,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoui64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoui64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt64[] @params) { @@ -183610,7 +193585,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoui64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoui64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out UInt64 @params) { @@ -183633,7 +193608,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoui64vNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideoui64vNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt64* @params) { @@ -183649,7 +193624,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideouivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideouivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt32[] @params) { @@ -183671,7 +193646,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideouivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideouivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out UInt32 @params) { @@ -183694,7 +193669,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideouivNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glGetVideouivNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt32* @params) { @@ -183709,7 +193684,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glIndexFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glIndexFormatNV")] public static void IndexFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -183724,7 +193699,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glInterpolatePathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] public static void InterpolatePath(Int32 resultPath, Int32 pathA, Int32 pathB, Single weight) { @@ -183740,7 +193715,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glInterpolatePathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")] public static void InterpolatePath(UInt32 resultPath, UInt32 pathA, UInt32 pathB, Single weight) { @@ -183755,7 +193730,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glIsBufferResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsBufferResidentNV")] public static bool IsBufferResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target) { @@ -183770,7 +193745,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glIsFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] public static bool IsFence(Int32 fence) { @@ -183786,7 +193761,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glIsFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glIsFenceNV")] public static bool IsFence(UInt32 fence) { @@ -183801,7 +193776,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glIsImageHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] public static bool IsImageHandleResident(Int64 handle) { @@ -183817,7 +193792,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glIsImageHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")] public static bool IsImageHandleResident(UInt64 handle) { @@ -183832,7 +193807,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glIsNamedBufferResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] public static bool IsNamedBufferResident(Int32 buffer) { @@ -183848,7 +193823,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glIsNamedBufferResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")] public static bool IsNamedBufferResident(UInt32 buffer) { @@ -183863,7 +193838,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_occlusion_query] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glIsOcclusionQueryNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glIsOcclusionQueryNV")] public static bool IsOcclusionQuery(Int32 id) { @@ -183879,7 +193854,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glIsOcclusionQueryNV")] + [AutoGenerated(Category = "NV_occlusion_query", Version = "", EntryPoint = "glIsOcclusionQueryNV")] public static bool IsOcclusionQuery(UInt32 id) { @@ -183894,7 +193869,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glIsPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] public static bool IsPath(Int32 path) { @@ -183910,7 +193885,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glIsPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")] public static bool IsPath(UInt32 path) { @@ -183925,7 +193900,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glIsPointInFillPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] public static bool IsPointInFillPath(Int32 path, Int32 mask, Single x, Single y) { @@ -183941,7 +193916,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glIsPointInFillPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")] public static bool IsPointInFillPath(UInt32 path, UInt32 mask, Single x, Single y) { @@ -183956,7 +193931,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glIsPointInStrokePathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] public static bool IsPointInStrokePath(Int32 path, Single x, Single y) { @@ -183972,7 +193947,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glIsPointInStrokePathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")] public static bool IsPointInStrokePath(UInt32 path, Single x, Single y) { @@ -183987,15 +193962,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glIsProgramNV")] + /// [requires: NV_vertex_program] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glIsProgramNV")] public static bool IsProgram(Int32 id) { @@ -184010,16 +193985,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Determines if a name corresponds to a program object - /// - /// - /// - /// Specifies a potential program object. - /// - /// + /// [requires: NV_vertex_program] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glIsProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glIsProgramNV")] public static bool IsProgram(UInt32 id) { @@ -184034,7 +194009,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glIsTextureHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] public static bool IsTextureHandleResident(Int64 handle) { @@ -184050,7 +194025,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glIsTextureHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")] public static bool IsTextureHandleResident(UInt64 handle) { @@ -184065,14 +194040,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback2] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - /// + /// [requires: NV_transform_feedback2] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glIsTransformFeedbackNV")] public static bool IsTransformFeedback(Int32 id) @@ -184088,14 +194063,14 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback2] - /// Determine if a name corresponds to a transform feedback object - /// - /// - /// - /// Specifies a value that may be the name of a transform feedback object. - /// - /// + /// [requires: NV_transform_feedback2] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glIsTransformFeedbackNV")] public static @@ -184112,7 +194087,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, Byte[] program) { @@ -184133,7 +194108,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, ref Byte program) { @@ -184155,7 +194130,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] public static unsafe void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, Byte* program) { @@ -184171,7 +194146,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, Byte[] program) { @@ -184193,7 +194168,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, ref Byte program) { @@ -184215,7 +194190,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glLoadProgramNV")] public static unsafe void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, Byte* program) { @@ -184230,7 +194205,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeBufferNonResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferNonResidentNV")] public static void MakeBufferNonResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target) { @@ -184245,7 +194220,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeBufferResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferResidentNV")] public static void MakeBufferResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { @@ -184260,7 +194235,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeImageHandleNonResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] public static void MakeImageHandleNonResident(Int64 handle) { @@ -184276,7 +194251,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeImageHandleNonResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")] public static void MakeImageHandleNonResident(UInt64 handle) { @@ -184291,7 +194266,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeImageHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] public static void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL.NvBindlessTexture access) { @@ -184307,7 +194282,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeImageHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")] public static void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL.NvBindlessTexture access) { @@ -184322,7 +194297,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferNonResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] public static void MakeNamedBufferNonResident(Int32 buffer) { @@ -184338,7 +194313,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferNonResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")] public static void MakeNamedBufferNonResident(UInt32 buffer) { @@ -184353,7 +194328,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_shader_buffer_load] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] public static void MakeNamedBufferResident(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { @@ -184369,7 +194344,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferResidentNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")] public static void MakeNamedBufferResident(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { @@ -184384,7 +194359,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeTextureHandleNonResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] public static void MakeTextureHandleNonResident(Int64 handle) { @@ -184400,7 +194375,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeTextureHandleNonResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")] public static void MakeTextureHandleNonResident(UInt64 handle) { @@ -184415,7 +194390,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeTextureHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] public static void MakeTextureHandleResident(Int64 handle) { @@ -184431,7 +194406,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glMakeTextureHandleResidentNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")] public static void MakeTextureHandleResident(UInt64 handle) { @@ -184446,7 +194421,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, IntPtr points) { @@ -184461,7 +194436,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[] points) where T8 : struct @@ -184485,7 +194460,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,] points) where T8 : struct @@ -184509,7 +194484,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,,] points) where T8 : struct @@ -184533,7 +194508,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] ref T8 points) where T8 : struct @@ -184559,7 +194534,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, IntPtr points) { @@ -184575,7 +194550,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[] points) where T8 : struct @@ -184600,7 +194575,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,] points) where T8 : struct @@ -184625,7 +194600,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,,] points) where T8 : struct @@ -184650,7 +194625,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] ref T8 points) where T8 : struct @@ -184675,7 +194650,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterfvNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Single[] @params) { @@ -184696,7 +194671,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterfvNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, ref Single @params) { @@ -184718,7 +194693,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterfvNV")] public static unsafe void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Single* @params) { @@ -184733,7 +194708,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterivNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Int32[] @params) { @@ -184754,7 +194729,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_evaluators] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterivNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, ref Int32 @params) { @@ -184776,7 +194751,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_evaluators] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")] + [AutoGenerated(Category = "NV_evaluators", Version = "", EntryPoint = "glMapParameterivNV")] public static unsafe void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Int32* @params) { @@ -184790,8 +194765,232 @@ namespace OpenTK.Graphics.OpenGL #endif } + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] + public static + void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArraysIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (IntPtr)indirect, (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] + public static + void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] + public static + void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] + public static + void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")] + public static + void MultiDrawArraysIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + indirect = (T1)indirect_ptr.Target; + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] + public static + void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)type, (IntPtr)indirect, (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] + public static + void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] + public static + void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] + public static + void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: NV_bindless_multi_draw_indirect] + [AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")] + public static + void MultiDrawElementsIndirectBindles(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirectBindlessNV((OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawCount, (Int32)stride, (Int32)vertexBufferCount); + indirect = (T2)indirect_ptr.Target; + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord1hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord1hNV")] public static void MultiTexCoord1h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s) { @@ -184807,7 +195006,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord1hvNV")] public static unsafe void MultiTexCoord1h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { @@ -184822,7 +195021,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hNV")] public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t) { @@ -184837,7 +195036,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hvNV")] public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, Half[] v) { @@ -184858,7 +195057,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hvNV")] public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, ref Half v) { @@ -184880,7 +195079,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord2hvNV")] public static unsafe void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { @@ -184895,7 +195094,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hNV")] public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t, Half r) { @@ -184910,7 +195109,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hvNV")] public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, Half[] v) { @@ -184931,7 +195130,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hvNV")] public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, ref Half v) { @@ -184953,7 +195152,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord3hvNV")] public static unsafe void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { @@ -184968,7 +195167,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hNV")] public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t, Half r, Half q) { @@ -184983,7 +195182,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hvNV")] public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, Half[] v) { @@ -185004,7 +195203,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hvNV")] public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, ref Half v) { @@ -185026,7 +195225,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glMultiTexCoord4hvNV")] public static unsafe void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { @@ -185041,7 +195240,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hNV")] public static void Normal3h(Half nx, Half ny, Half nz) { @@ -185056,7 +195255,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hvNV")] public static void Normal3h(Half[] v) { @@ -185077,7 +195276,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hvNV")] public static void Normal3h(ref Half v) { @@ -185099,7 +195298,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glNormal3hvNV")] public static unsafe void Normal3h(Half* v) { @@ -185114,7 +195313,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glNormalFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glNormalFormatNV")] public static void NormalFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -185129,7 +195328,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathColorGenNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] public static void PathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering genMode, OpenTK.Graphics.OpenGL.NvPathRendering colorFormat, Single[] coeffs) { @@ -185150,7 +195349,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathColorGenNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] public static void PathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering genMode, OpenTK.Graphics.OpenGL.NvPathRendering colorFormat, ref Single coeffs) { @@ -185172,7 +195371,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathColorGenNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")] public static unsafe void PathColorGen(OpenTK.Graphics.OpenGL.NvPathRendering color, OpenTK.Graphics.OpenGL.NvPathRendering genMode, OpenTK.Graphics.OpenGL.NvPathRendering colorFormat, Single* coeffs) { @@ -185187,7 +195386,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -185208,7 +195407,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[] coords) where T5 : struct @@ -185238,7 +195437,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,] coords) where T5 : struct @@ -185268,7 +195467,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,,] coords) where T5 : struct @@ -185298,7 +195497,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T5 coords) where T5 : struct @@ -185329,7 +195528,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -185350,7 +195549,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[] coords) where T5 : struct @@ -185380,7 +195579,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,] coords) where T5 : struct @@ -185410,7 +195609,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,,] coords) where T5 : struct @@ -185440,7 +195639,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(Int32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T5 coords) where T5 : struct @@ -185472,7 +195671,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(Int32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -185488,7 +195687,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(Int32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[] coords) where T5 : struct @@ -185513,7 +195712,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(Int32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,] coords) where T5 : struct @@ -185538,7 +195737,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(Int32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,,] coords) where T5 : struct @@ -185563,7 +195762,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(Int32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T5 coords) where T5 : struct @@ -185589,7 +195788,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -185611,7 +195810,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[] coords) where T5 : struct @@ -185642,7 +195841,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,] coords) where T5 : struct @@ -185673,7 +195872,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,,] coords) where T5 : struct @@ -185704,7 +195903,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T5 coords) where T5 : struct @@ -185736,7 +195935,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -185758,7 +195957,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[] coords) where T5 : struct @@ -185789,7 +195988,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,] coords) where T5 : struct @@ -185820,7 +196019,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,,] coords) where T5 : struct @@ -185851,7 +196050,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static void PathCommands(UInt32 path, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T5 coords) where T5 : struct @@ -185883,7 +196082,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -185899,7 +196098,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[] coords) where T5 : struct @@ -185924,7 +196123,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,] coords) where T5 : struct @@ -185949,7 +196148,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T5[,,] coords) where T5 : struct @@ -185974,7 +196173,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")] public static unsafe void PathCommands(UInt32 path, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T5 coords) where T5 : struct @@ -185999,7 +196198,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -186014,7 +196213,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T3[] coords) where T3 : struct @@ -186038,7 +196237,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T3[,] coords) where T3 : struct @@ -186062,7 +196261,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T3[,,] coords) where T3 : struct @@ -186086,7 +196285,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(Int32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T3 coords) where T3 : struct @@ -186112,7 +196311,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -186128,7 +196327,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T3[] coords) where T3 : struct @@ -186153,7 +196352,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T3[,] coords) where T3 : struct @@ -186178,7 +196377,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T3[,,] coords) where T3 : struct @@ -186203,7 +196402,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")] public static void PathCoords(UInt32 path, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T3 coords) where T3 : struct @@ -186228,7 +196427,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathCoverDepthFuncNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoverDepthFuncNV")] public static void PathCoverDepthFunc(OpenTK.Graphics.OpenGL.DepthFunction func) { @@ -186243,7 +196442,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] public static void PathDashArray(Int32 path, Int32 dashCount, Single[] dashArray) { @@ -186264,7 +196463,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] public static void PathDashArray(Int32 path, Int32 dashCount, ref Single dashArray) { @@ -186286,7 +196485,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] public static unsafe void PathDashArray(Int32 path, Int32 dashCount, Single* dashArray) { @@ -186302,7 +196501,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] public static void PathDashArray(UInt32 path, Int32 dashCount, Single[] dashArray) { @@ -186324,7 +196523,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] public static void PathDashArray(UInt32 path, Int32 dashCount, ref Single dashArray) { @@ -186346,7 +196545,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathDashArrayNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")] public static unsafe void PathDashArray(UInt32 path, Int32 dashCount, Single* dashArray) { @@ -186361,7 +196560,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathFogGenNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathFogGenNV")] public static void PathFogGen(OpenTK.Graphics.OpenGL.NvPathRendering genMode) { @@ -186376,7 +196575,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { @@ -186391,7 +196590,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[] fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186415,7 +196614,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,] fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186439,7 +196638,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186463,7 +196662,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T2 fontName, Int32 fontStyle, Int32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186489,7 +196688,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { @@ -186505,7 +196704,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[] fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186530,7 +196729,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,] fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186555,7 +196754,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186580,7 +196779,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphRangeNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")] public static void PathGlyphRange(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T2 fontName, UInt32 fontStyle, UInt32 firstGlyph, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186605,7 +196804,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, IntPtr charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) { @@ -186620,7 +196819,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[] fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] T6[] charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186647,7 +196846,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,] fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] T6[,] charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186674,7 +196873,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] T6[,,] charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186701,7 +196900,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(Int32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T2 fontName, Int32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] ref T6 charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, Int32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186731,7 +196930,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, IntPtr fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, IntPtr charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) { @@ -186747,7 +196946,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[] fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] T6[] charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186775,7 +196974,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,] fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] T6[,] charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186803,7 +197002,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] T2[,,] fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] T6[,,] charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186831,7 +197030,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathGlyphsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")] public static void PathGlyph(UInt32 firstPathName, OpenTK.Graphics.OpenGL.NvPathRendering fontTarget, [InAttribute, OutAttribute] ref T2 fontName, UInt32 fontStyle, Int32 numGlyphs, OpenTK.Graphics.OpenGL.NvPathRendering type, [InAttribute, OutAttribute] ref T6 charcodes, OpenTK.Graphics.OpenGL.NvPathRendering handleMissingGlyphs, UInt32 pathParameterTemplate, Single emScale) where T2 : struct @@ -186860,7 +197059,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterfNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Single value) { @@ -186876,7 +197075,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterfNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Single value) { @@ -186891,7 +197090,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Single[] value) { @@ -186913,7 +197112,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Single* value) { @@ -186929,7 +197128,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Single[] value) { @@ -186951,7 +197150,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterfvNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")] public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Single* value) { @@ -186966,7 +197165,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameteriNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Int32 value) { @@ -186982,7 +197181,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameteriNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Int32 value) { @@ -186997,7 +197196,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] public static void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Int32[] value) { @@ -187019,7 +197218,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] public static unsafe void PathParameter(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Int32* value) { @@ -187035,7 +197234,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] public static void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Int32[] value) { @@ -187057,7 +197256,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathParameterivNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")] public static unsafe void PathParameter(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering pname, Int32* value) { @@ -187072,7 +197271,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStencilDepthOffsetNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilDepthOffsetNV")] public static void PathStencilDepthOffset(Single factor, Single units) { @@ -187087,7 +197286,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStencilFuncNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] public static void PathStencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) { @@ -187103,7 +197302,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStencilFuncNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")] public static void PathStencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) { @@ -187118,7 +197317,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, IntPtr pathString) { @@ -187133,7 +197332,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] T3[] pathString) where T3 : struct @@ -187157,7 +197356,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] T3[,] pathString) where T3 : struct @@ -187181,7 +197380,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] T3[,,] pathString) where T3 : struct @@ -187205,7 +197404,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] ref T3 pathString) where T3 : struct @@ -187231,7 +197430,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, IntPtr pathString) { @@ -187247,7 +197446,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] T3[] pathString) where T3 : struct @@ -187272,7 +197471,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] T3[,] pathString) where T3 : struct @@ -187297,7 +197496,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] T3[,,] pathString) where T3 : struct @@ -187322,7 +197521,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathStringNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")] public static void PathString(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering format, Int32 length, [InAttribute, OutAttribute] ref T3 pathString) where T3 : struct @@ -187347,7 +197546,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -187368,7 +197567,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[] coords) where T7 : struct @@ -187398,7 +197597,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,] coords) where T7 : struct @@ -187428,7 +197627,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,,] coords) where T7 : struct @@ -187458,7 +197657,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T7 coords) where T7 : struct @@ -187489,7 +197688,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -187510,7 +197709,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[] coords) where T7 : struct @@ -187540,7 +197739,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,] coords) where T7 : struct @@ -187570,7 +197769,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,,] coords) where T7 : struct @@ -187600,7 +197799,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T7 coords) where T7 : struct @@ -187632,7 +197831,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -187648,7 +197847,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[] coords) where T7 : struct @@ -187673,7 +197872,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,] coords) where T7 : struct @@ -187698,7 +197897,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,,] coords) where T7 : struct @@ -187723,7 +197922,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(Int32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T7 coords) where T7 : struct @@ -187749,7 +197948,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -187771,7 +197970,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[] coords) where T7 : struct @@ -187802,7 +198001,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,] coords) where T7 : struct @@ -187833,7 +198032,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,,] coords) where T7 : struct @@ -187864,7 +198063,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte[] commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T7 coords) where T7 : struct @@ -187896,7 +198095,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -187918,7 +198117,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[] coords) where T7 : struct @@ -187949,7 +198148,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,] coords) where T7 : struct @@ -187980,7 +198179,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,,] coords) where T7 : struct @@ -188011,7 +198210,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, ref Byte commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T7 coords) where T7 : struct @@ -188043,7 +198242,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -188059,7 +198258,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[] coords) where T7 : struct @@ -188084,7 +198283,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,] coords) where T7 : struct @@ -188109,7 +198308,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T7[,,] coords) where T7 : struct @@ -188134,7 +198333,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCommandsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")] public static unsafe void PathSubCommands(UInt32 path, Int32 commandStart, Int32 commandsToDelete, Int32 numCommands, Byte* commands, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T7 coords) where T7 : struct @@ -188159,7 +198358,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -188174,7 +198373,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T4[] coords) where T4 : struct @@ -188198,7 +198397,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T4[,] coords) where T4 : struct @@ -188222,7 +198421,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T4[,,] coords) where T4 : struct @@ -188246,7 +198445,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(Int32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T4 coords) where T4 : struct @@ -188272,7 +198471,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, IntPtr coords) { @@ -188288,7 +198487,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T4[] coords) where T4 : struct @@ -188313,7 +198512,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T4[,] coords) where T4 : struct @@ -188338,7 +198537,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] T4[,,] coords) where T4 : struct @@ -188363,7 +198562,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathSubCoordsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")] public static void PathSubCoords(UInt32 path, Int32 coordStart, Int32 numCoords, OpenTK.Graphics.OpenGL.NvPathRendering coordType, [InAttribute, OutAttribute] ref T4 coords) where T4 : struct @@ -188388,7 +198587,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathTexGenNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] public static void PathTexGen(OpenTK.Graphics.OpenGL.NvPathRendering texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, Single[] coeffs) { @@ -188409,7 +198608,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathTexGenNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] public static void PathTexGen(OpenTK.Graphics.OpenGL.NvPathRendering texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, ref Single coeffs) { @@ -188431,7 +198630,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPathTexGenNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")] public static unsafe void PathTexGen(OpenTK.Graphics.OpenGL.NvPathRendering texCoordSet, OpenTK.Graphics.OpenGL.NvPathRendering genMode, Int32 components, Single* coeffs) { @@ -188446,9 +198645,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback2] - /// Pause transform feedback operations - /// + /// [requires: NV_transform_feedback2] + /// Pause transform feedback operations + /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glPauseTransformFeedbackNV")] public static void PauseTransformFeedback() @@ -188464,7 +198663,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_pixel_data_range] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] + [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, IntPtr pointer) { @@ -188479,7 +198678,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_pixel_data_range] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] + [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -188503,7 +198702,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_pixel_data_range] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] + [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -188527,7 +198726,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_pixel_data_range] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] + [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -188551,7 +198750,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_pixel_data_range] - [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] + [AutoGenerated(Category = "NV_pixel_data_range", Version = "", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -188576,7 +198775,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPointAlongPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] public static bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute] out Single x, [OutAttribute] out Single y, [OutAttribute] out Single tangentX, [OutAttribute] out Single tangentY) { @@ -188606,7 +198805,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPointAlongPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] public static unsafe bool PointAlongPath(Int32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute] Single* x, [OutAttribute] Single* y, [OutAttribute] Single* tangentX, [OutAttribute] Single* tangentY) { @@ -188622,7 +198821,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPointAlongPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] public static bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute] out Single x, [OutAttribute] out Single y, [OutAttribute] out Single tangentX, [OutAttribute] out Single tangentY) { @@ -188652,7 +198851,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glPointAlongPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")] public static unsafe bool PointAlongPath(UInt32 path, Int32 startSegment, Int32 numSegments, Single distance, [OutAttribute] Single* x, [OutAttribute] Single* y, [OutAttribute] Single* tangentX, [OutAttribute] Single* tangentY) { @@ -188667,20 +198866,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_point_sprite] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "NV_point_sprite", Version = "1.2", EntryPoint = "glPointParameteriNV")] + /// [requires: NV_point_sprite] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "NV_point_sprite", Version = "", EntryPoint = "glPointParameteriNV")] public static void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32 param) { @@ -188695,20 +198894,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_point_sprite] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "NV_point_sprite", Version = "1.2", EntryPoint = "glPointParameterivNV")] + /// [requires: NV_point_sprite] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "NV_point_sprite", Version = "", EntryPoint = "glPointParameterivNV")] public static void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32[] @params) { @@ -188729,21 +198928,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_point_sprite] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: NV_point_sprite] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_point_sprite", Version = "1.2", EntryPoint = "glPointParameterivNV")] + [AutoGenerated(Category = "NV_point_sprite", Version = "", EntryPoint = "glPointParameterivNV")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32* @params) { @@ -188758,7 +198957,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_present_video] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameDualFillNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameDualFillNV")] public static void PresentFrameDualFill(Int32 video_slot, Int64 minPresentTime, Int32 beginPresentTimeId, Int32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, Int32 fill0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, Int32 fill1, OpenTK.Graphics.OpenGL.NvPresentVideo target2, Int32 fill2, OpenTK.Graphics.OpenGL.NvPresentVideo target3, Int32 fill3) { @@ -188774,7 +198973,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameDualFillNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameDualFillNV")] public static void PresentFrameDualFill(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, UInt32 fill0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, UInt32 fill1, OpenTK.Graphics.OpenGL.NvPresentVideo target2, UInt32 fill2, OpenTK.Graphics.OpenGL.NvPresentVideo target3, UInt32 fill3) { @@ -188789,7 +198988,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_present_video] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameKeyedNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameKeyedNV")] public static void PresentFrameKeye(Int32 video_slot, Int64 minPresentTime, Int32 beginPresentTimeId, Int32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, Int32 fill0, Int32 key0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, Int32 fill1, Int32 key1) { @@ -188805,7 +199004,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_present_video] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameKeyedNV")] + [AutoGenerated(Category = "NV_present_video", Version = "", EntryPoint = "glPresentFrameKeyedNV")] public static void PresentFrameKeye(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, UInt32 fill0, UInt32 key0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, UInt32 fill1, UInt32 key1) { @@ -188820,15 +199019,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_primitive_restart] - /// Specify the primitive restart index - /// - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - /// - [AutoGenerated(Category = "NV_primitive_restart", Version = "1.2", EntryPoint = "glPrimitiveRestartIndexNV")] + /// [requires: NV_primitive_restart] + /// Specify the primitive restart index + /// + /// + /// + /// Specifies the value to be interpreted as the primitive restart index. + /// + /// + [AutoGenerated(Category = "NV_primitive_restart", Version = "", EntryPoint = "glPrimitiveRestartIndexNV")] public static void PrimitiveRestartIndex(Int32 index) { @@ -188843,16 +199042,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_primitive_restart] - /// Specify the primitive restart index - /// - /// - /// - /// Specifies the value to be interpreted as the primitive restart index. - /// - /// + /// [requires: NV_primitive_restart] + /// Specify the primitive restart index + /// + /// + /// + /// Specifies the value to be interpreted as the primitive restart index. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_primitive_restart", Version = "1.2", EntryPoint = "glPrimitiveRestartIndexNV")] + [AutoGenerated(Category = "NV_primitive_restart", Version = "", EntryPoint = "glPrimitiveRestartIndexNV")] public static void PrimitiveRestartIndex(UInt32 index) { @@ -188867,7 +199066,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_primitive_restart] - [AutoGenerated(Category = "NV_primitive_restart", Version = "1.2", EntryPoint = "glPrimitiveRestartNV")] + [AutoGenerated(Category = "NV_primitive_restart", Version = "", EntryPoint = "glPrimitiveRestartNV")] public static void PrimitiveRestart() { @@ -188882,7 +199081,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_parameter_buffer_object] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, Single[] @params) { @@ -188903,7 +199102,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_parameter_buffer_object] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, ref Single @params) { @@ -188925,7 +199124,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] public static unsafe void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, Single* @params) { @@ -188941,7 +199140,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, Single[] @params) { @@ -188963,7 +199162,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, ref Single @params) { @@ -188985,7 +199184,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersfvNV")] public static unsafe void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, Single* @params) { @@ -189000,7 +199199,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_parameter_buffer_object] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, Int32[] @params) { @@ -189021,7 +199220,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_parameter_buffer_object] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, ref Int32 @params) { @@ -189043,7 +199242,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 bindingIndex, Int32 wordIndex, Int32 count, Int32* @params) { @@ -189059,7 +199258,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, Int32[] @params) { @@ -189081,7 +199280,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, ref Int32 @params) { @@ -189103,7 +199302,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIivNV")] public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, Int32* @params) { @@ -189119,7 +199318,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIuivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIuivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, UInt32[] @params) { @@ -189141,7 +199340,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIuivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIuivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, ref UInt32 @params) { @@ -189163,7 +199362,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIuivNV")] + [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "", EntryPoint = "glProgramBufferParametersIuivNV")] public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 bindingIndex, UInt32 wordIndex, Int32 count, UInt32* @params) { @@ -189178,7 +199377,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4iNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4iNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { @@ -189194,7 +199393,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4iNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4iNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { @@ -189209,7 +199408,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32[] @params) { @@ -189230,7 +199429,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, ref Int32 @params) { @@ -189252,7 +199451,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32* @params) { @@ -189268,7 +199467,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32[] @params) { @@ -189290,7 +199489,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref Int32 @params) { @@ -189312,7 +199511,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4ivNV")] public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32* @params) { @@ -189328,7 +199527,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uiNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uiNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { @@ -189344,7 +199543,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32[] @params) { @@ -189366,7 +199565,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref UInt32 @params) { @@ -189388,7 +199587,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParameterI4uivNV")] public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32* @params) { @@ -189403,7 +199602,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32[] @params) { @@ -189424,7 +199623,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, ref Int32 @params) { @@ -189446,7 +199645,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32* @params) { @@ -189462,7 +199661,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32[] @params) { @@ -189484,7 +199683,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref Int32 @params) { @@ -189506,7 +199705,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4ivNV")] public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32* @params) { @@ -189522,7 +199721,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4uivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32[] @params) { @@ -189544,7 +199743,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4uivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref UInt32 @params) { @@ -189566,7 +199765,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramEnvParametersI4uivNV")] public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32* @params) { @@ -189581,7 +199780,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4iNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4iNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { @@ -189597,7 +199796,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4iNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4iNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { @@ -189612,7 +199811,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32[] @params) { @@ -189633,7 +199832,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, ref Int32 @params) { @@ -189655,7 +199854,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32* @params) { @@ -189671,7 +199870,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32[] @params) { @@ -189693,7 +199892,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref Int32 @params) { @@ -189715,7 +199914,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4ivNV")] public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32* @params) { @@ -189731,7 +199930,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uiNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uiNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { @@ -189747,7 +199946,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32[] @params) { @@ -189769,7 +199968,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref UInt32 @params) { @@ -189791,7 +199990,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParameterI4uivNV")] public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32* @params) { @@ -189806,7 +200005,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32[] @params) { @@ -189827,7 +200026,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program4] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, ref Int32 @params) { @@ -189849,7 +200048,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32* @params) { @@ -189865,7 +200064,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32[] @params) { @@ -189887,7 +200086,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref Int32 @params) { @@ -189909,7 +200108,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4ivNV")] public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32* @params) { @@ -189925,7 +200124,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4uivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32[] @params) { @@ -189947,7 +200146,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4uivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref UInt32 @params) { @@ -189969,7 +200168,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4uivNV")] + [AutoGenerated(Category = "NV_gpu_program4", Version = "", EntryPoint = "glProgramLocalParametersI4uivNV")] public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32* @params) { @@ -189984,7 +200183,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Double x, Double y, Double z, Double w) { @@ -190006,7 +200205,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Double x, Double y, Double z, Double w) { @@ -190022,7 +200221,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Double x, Double y, Double z, Double w) { @@ -190044,7 +200243,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Double x, Double y, Double z, Double w) { @@ -190059,7 +200258,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Double[] v) { @@ -190081,7 +200280,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, ref Double v) { @@ -190104,7 +200303,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Double* v) { @@ -190120,7 +200319,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Double[] v) { @@ -190143,7 +200342,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, ref Double v) { @@ -190166,7 +200365,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4dvNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Double* v) { @@ -190181,7 +200380,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Single x, Single y, Single z, Single w) { @@ -190203,7 +200402,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Single x, Single y, Single z, Single w) { @@ -190219,7 +200418,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Single x, Single y, Single z, Single w) { @@ -190241,7 +200440,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Single x, Single y, Single z, Single w) { @@ -190256,7 +200455,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Single[] v) { @@ -190278,7 +200477,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fragment_program] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, ref Single v) { @@ -190301,7 +200500,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Single* v) { @@ -190317,7 +200516,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Single[] v) { @@ -190340,7 +200539,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, ref Single v) { @@ -190363,7 +200562,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fragment_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] + [AutoGenerated(Category = "NV_fragment_program", Version = "", EntryPoint = "glProgramNamedParameter4fvNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Single* v) { @@ -190378,25 +200577,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dNV")] + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { @@ -190411,26 +200610,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { @@ -190445,25 +200644,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] v) { @@ -190484,25 +200683,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double v) { @@ -190523,26 +200722,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* v) { @@ -190557,26 +200756,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] v) { @@ -190597,26 +200796,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double v) { @@ -190637,26 +200836,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4dvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* v) { @@ -190671,25 +200870,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fNV")] + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { @@ -190704,26 +200903,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { @@ -190738,25 +200937,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] v) { @@ -190777,25 +200976,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single v) { @@ -190816,26 +201015,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* v) { @@ -190850,26 +201049,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] v) { @@ -190890,26 +201089,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single v) { @@ -190930,26 +201129,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specify a parameter for a program object - /// - /// - /// - /// Specifies the name of a program object whose parameter to modify. - /// - /// - /// - /// - /// Specifies the name of the parameter to modify. - /// - /// - /// - /// - /// Specifies the new value of the parameter specified by pname for program. - /// - /// + /// [requires: NV_vertex_program] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameter4fvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* v) { @@ -190964,7 +201163,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Double[] v) { @@ -190985,7 +201184,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, ref Double v) { @@ -191007,7 +201206,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Double* v) { @@ -191023,7 +201222,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Double[] v) { @@ -191045,7 +201244,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, ref Double v) { @@ -191067,7 +201266,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4dvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Double* v) { @@ -191082,7 +201281,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Single[] v) { @@ -191103,7 +201302,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, ref Single v) { @@ -191125,7 +201324,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Single* v) { @@ -191141,7 +201340,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Single[] v) { @@ -191163,7 +201362,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, ref Single v) { @@ -191185,7 +201384,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glProgramParameters4fvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Single* v) { @@ -191200,7 +201399,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program5] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, Int32[] @params) { @@ -191221,7 +201420,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_gpu_program5] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, ref Int32 @params) { @@ -191243,7 +201442,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] public static unsafe void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, Int32* @params) { @@ -191259,7 +201458,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, UInt32[] @params) { @@ -191281,7 +201480,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, ref UInt32 @params) { @@ -191303,7 +201502,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] + [AutoGenerated(Category = "NV_gpu_program5", Version = "", EntryPoint = "glProgramSubroutineParametersuivNV")] public static unsafe void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, UInt32* @params) { @@ -191318,25 +201517,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { @@ -191351,26 +201550,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { @@ -191385,25 +201584,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int64[] value) { @@ -191424,25 +201623,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int64 value) { @@ -191463,26 +201662,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int64* value) { @@ -191497,26 +201696,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int64[] value) { @@ -191537,26 +201736,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int64 value) { @@ -191577,26 +201776,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int64* value) { @@ -191611,26 +201810,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64NV")] public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { @@ -191645,26 +201844,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt64[] value) { @@ -191685,26 +201884,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { @@ -191725,26 +201924,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt64* value) { @@ -191759,25 +201958,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { @@ -191792,26 +201991,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { @@ -191826,25 +202025,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int64[] value) { @@ -191865,25 +202064,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Int64 value) { @@ -191904,26 +202103,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int64* value) { @@ -191938,26 +202137,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int64[] value) { @@ -191978,26 +202177,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Int64 value) { @@ -192018,26 +202217,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int64* value) { @@ -192052,26 +202251,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64NV")] public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { @@ -192086,26 +202285,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt64[] value) { @@ -192126,26 +202325,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { @@ -192166,26 +202365,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt64* value) { @@ -192200,25 +202399,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { @@ -192233,26 +202432,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { @@ -192267,25 +202466,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int64[] value) { @@ -192306,25 +202505,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int64 value) { @@ -192345,26 +202544,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int64* value) { @@ -192379,26 +202578,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int64[] value) { @@ -192419,26 +202618,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int64 value) { @@ -192459,26 +202658,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int64* value) { @@ -192493,26 +202692,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64NV")] public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { @@ -192527,26 +202726,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt64[] value) { @@ -192567,26 +202766,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { @@ -192607,26 +202806,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt64* value) { @@ -192641,25 +202840,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { @@ -192674,26 +202873,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { @@ -192708,25 +202907,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int64[] value) { @@ -192747,25 +202946,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int64 value) { @@ -192786,26 +202985,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int64* value) { @@ -192820,26 +203019,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int64[] value) { @@ -192860,26 +203059,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int64 value) { @@ -192900,26 +203099,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int64* value) { @@ -192934,26 +203133,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64NV")] public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { @@ -192968,26 +203167,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt64[] value) { @@ -193008,26 +203207,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { @@ -193048,26 +203247,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt64* value) { @@ -193082,7 +203281,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64NV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] public static void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) { @@ -193098,7 +203297,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64NV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")] public static void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) { @@ -193113,7 +203312,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, Int64[] values) { @@ -193134,7 +203333,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] public static void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, ref Int64 values) { @@ -193156,7 +203355,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] public static unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, Int64* values) { @@ -193172,7 +203371,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, UInt64[] values) { @@ -193194,7 +203393,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] public static void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, ref UInt64 values) { @@ -193216,7 +203415,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glProgramUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")] public static unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, UInt64* values) { @@ -193231,25 +203430,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64NV")] + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] public static void ProgramUniform(Int32 program, Int32 location, Int64 value) { @@ -193264,26 +203463,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64NV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")] public static void ProgramUniform(UInt32 program, Int32 location, UInt64 value) { @@ -193298,25 +203497,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(Int32 program, Int32 location, Int32 count, Int64[] value) { @@ -193337,25 +203536,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(Int32 program, Int32 location, Int32 count, ref Int64 value) { @@ -193376,26 +203575,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] public static unsafe void ProgramUniform(Int32 program, Int32 location, Int32 count, Int64* value) { @@ -193410,26 +203609,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, UInt64[] value) { @@ -193450,26 +203649,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { @@ -193490,26 +203689,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for a specified program object - /// - /// - /// - /// Specifies the handle of the program containing the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")] public static unsafe void ProgramUniform(UInt32 program, Int32 location, Int32 count, UInt64* value) { @@ -193524,7 +203723,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_geometry_program4] - [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glProgramVertexLimitNV")] + [AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glProgramVertexLimitNV")] public static void ProgramVertexLimit(OpenTK.Graphics.OpenGL.NvGeometryProgram4 target, Int32 limit) { @@ -193539,7 +203738,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_framebuffer_multisample_coverage] - [AutoGenerated(Category = "NV_framebuffer_multisample_coverage", Version = "1.5", EntryPoint = "glRenderbufferStorageMultisampleCoverageNV")] + [AutoGenerated(Category = "NV_framebuffer_multisample_coverage", Version = "", EntryPoint = "glRenderbufferStorageMultisampleCoverageNV")] public static void RenderbufferStorageMultisampleCoverage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { @@ -193554,7 +203753,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, Int32[] programs) { @@ -193575,7 +203774,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, ref Int32 programs) { @@ -193597,7 +203796,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] public static unsafe void RequestResidentProgram(Int32 n, Int32* programs) { @@ -193613,7 +203812,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, UInt32[] programs) { @@ -193635,7 +203834,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, ref UInt32 programs) { @@ -193657,7 +203856,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glRequestResidentProgramsNV")] public static unsafe void RequestResidentProgram(Int32 n, UInt32* programs) { @@ -193672,9 +203871,9 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback2] - /// Resume transform feedback operations - /// + /// [requires: NV_transform_feedback2] + /// Resume transform feedback operations + /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glResumeTransformFeedbackNV")] public static void ResumeTransformFeedback() @@ -193721,7 +203920,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hNV")] public static void SecondaryColor3h(Half red, Half green, Half blue) { @@ -193736,7 +203935,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hvNV")] public static void SecondaryColor3h(Half[] v) { @@ -193757,7 +203956,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hvNV")] public static void SecondaryColor3h(ref Half v) { @@ -193779,7 +203978,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glSecondaryColor3hvNV")] public static unsafe void SecondaryColor3h(Half* v) { @@ -193794,7 +203993,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glSecondaryColorFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glSecondaryColorFormatNV")] public static void SecondaryColorFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -193809,7 +204008,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glSetFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] public static void SetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence condition) { @@ -193825,7 +204024,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glSetFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glSetFenceNV")] public static void SetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence condition) { @@ -193840,7 +204039,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -193861,7 +204060,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -193883,7 +204082,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -193899,7 +204098,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -193921,7 +204120,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -193943,7 +204142,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -193958,7 +204157,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -193988,7 +204187,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194019,7 +204218,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194044,7 +204243,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194075,7 +204274,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194106,7 +204305,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194130,7 +204329,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194160,7 +204359,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194191,7 +204390,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194216,7 +204415,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194247,7 +204446,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194278,7 +204477,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194302,7 +204501,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194332,7 +204531,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194363,7 +204562,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194388,7 +204587,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194419,7 +204618,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194450,7 +204649,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194474,7 +204673,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194505,7 +204704,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194537,7 +204736,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194563,7 +204762,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194595,7 +204794,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194627,7 +204826,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")] public static unsafe void StencilFillPathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194652,7 +204851,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] public static void StencilFillPath(Int32 path, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, Int32 mask) { @@ -194668,7 +204867,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilFillPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")] public static void StencilFillPath(UInt32 path, OpenTK.Graphics.OpenGL.NvPathRendering fillMode, UInt32 mask) { @@ -194683,7 +204882,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -194704,7 +204903,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -194726,7 +204925,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -194742,7 +204941,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -194764,7 +204963,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -194786,7 +204985,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, IntPtr paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -194801,7 +205000,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194831,7 +205030,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194862,7 +205061,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194887,7 +205086,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -194918,7 +205117,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -194949,7 +205148,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -194973,7 +205172,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -195003,7 +205202,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -195034,7 +205233,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -195059,7 +205258,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -195090,7 +205289,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -195121,7 +205320,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -195145,7 +205344,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -195175,7 +205374,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -195206,7 +205405,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -195231,7 +205430,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -195262,7 +205461,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -195293,7 +205492,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] T2[,,] paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -195317,7 +205516,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -195348,7 +205547,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -195380,7 +205579,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, Int32 pathBase, Int32 reference, Int32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -195406,7 +205605,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) where T2 : struct @@ -195438,7 +205637,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) where T2 : struct @@ -195470,7 +205669,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathInstancedNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")] public static unsafe void StencilStrokePathInstanced(Int32 numPaths, OpenTK.Graphics.OpenGL.NvPathRendering pathNameType, [InAttribute, OutAttribute] ref T2 paths, UInt32 pathBase, Int32 reference, UInt32 mask, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) where T2 : struct @@ -195495,7 +205694,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] public static void StencilStrokePath(Int32 path, Int32 reference, Int32 mask) { @@ -195511,7 +205710,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glStencilStrokePathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")] public static void StencilStrokePath(UInt32 path, Int32 reference, UInt32 mask) { @@ -195526,7 +205725,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_fence] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glTestFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] public static bool TestFence(Int32 fence) { @@ -195542,7 +205741,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_fence] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glTestFenceNV")] + [AutoGenerated(Category = "NV_fence", Version = "", EntryPoint = "glTestFenceNV")] public static bool TestFence(UInt32 fence) { @@ -195557,7 +205756,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord1hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord1hNV")] public static void TexCoord1h(Half s) { @@ -195573,7 +205772,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord1hvNV")] public static unsafe void TexCoord1h(Half* v) { @@ -195588,7 +205787,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hNV")] public static void TexCoord2h(Half s, Half t) { @@ -195603,7 +205802,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hvNV")] public static void TexCoord2h(Half[] v) { @@ -195624,7 +205823,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hvNV")] public static void TexCoord2h(ref Half v) { @@ -195646,7 +205845,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord2hvNV")] public static unsafe void TexCoord2h(Half* v) { @@ -195661,7 +205860,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hNV")] public static void TexCoord3h(Half s, Half t, Half r) { @@ -195676,7 +205875,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hvNV")] public static void TexCoord3h(Half[] v) { @@ -195697,7 +205896,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hvNV")] public static void TexCoord3h(ref Half v) { @@ -195719,7 +205918,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord3hvNV")] public static unsafe void TexCoord3h(Half* v) { @@ -195734,7 +205933,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hNV")] public static void TexCoord4h(Half s, Half t, Half r, Half q) { @@ -195749,7 +205948,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hvNV")] public static void TexCoord4h(Half[] v) { @@ -195770,7 +205969,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hvNV")] public static void TexCoord4h(ref Half v) { @@ -195792,7 +205991,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glTexCoord4hvNV")] public static unsafe void TexCoord4h(Half* v) { @@ -195807,7 +206006,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glTexCoordFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glTexCoordFormatNV")] public static void TexCoordFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -195822,7 +206021,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_texture_multisample] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTexImage2DMultisampleCoverageNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTexImage2DMultisampleCoverageNV")] public static void TexImage2DMultisampleCoverage(OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { @@ -195837,7 +206036,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_texture_multisample] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTexImage3DMultisampleCoverageNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTexImage3DMultisampleCoverageNV")] public static void TexImage3DMultisampleCoverage(OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { @@ -195883,7 +206082,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_texture_barrier] - [AutoGenerated(Category = "NV_texture_barrier", Version = "1.2", EntryPoint = "glTextureBarrierNV")] + [AutoGenerated(Category = "NV_texture_barrier", Version = "", EntryPoint = "glTextureBarrierNV")] public static void TextureBarrier() { @@ -195898,7 +206097,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_texture_multisample] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] public static void TextureImage2DMultisampleCoverage(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { @@ -195914,7 +206113,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] public static void TextureImage2DMultisampleCoverage(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { @@ -195929,7 +206128,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_texture_multisample] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleNV")] public static void TextureImage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { @@ -195945,7 +206144,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage2DMultisampleNV")] public static void TextureImage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { @@ -195960,7 +206159,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_texture_multisample] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] public static void TextureImage3DMultisampleCoverage(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { @@ -195976,7 +206175,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] public static void TextureImage3DMultisampleCoverage(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { @@ -195991,7 +206190,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_texture_multisample] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleNV")] public static void TextureImage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { @@ -196007,7 +206206,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleNV")] + [AutoGenerated(Category = "NV_texture_multisample", Version = "", EntryPoint = "glTextureImage3DMultisampleNV")] public static void TextureImage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { @@ -196022,7 +206221,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glTrackMatrixNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glTrackMatrixNV")] public static void TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.NvVertexProgram matrix, OpenTK.Graphics.OpenGL.NvVertexProgram transform) { @@ -196038,7 +206237,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glTrackMatrixNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glTrackMatrixNV")] public static void TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.NvVertexProgram matrix, OpenTK.Graphics.OpenGL.NvVertexProgram transform) { @@ -196053,7 +206252,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(Int32 count, Int32[] attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196074,7 +206273,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(Int32 count, ref Int32 attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196096,7 +206295,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] public static unsafe void TransformFeedbackAttrib(Int32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196112,7 +206311,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(UInt32 count, Int32[] attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196134,7 +206333,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(UInt32 count, ref Int32 attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196156,7 +206355,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")] public static unsafe void TransformFeedbackAttrib(UInt32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196171,7 +206370,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "4.1", EntryPoint = "glTransformFeedbackStreamAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackStreamAttribsNV")] public static void TransformFeedbackStreamAttrib(Int32 count, Int32[] attribs, Int32 nbuffers, Int32[] bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196193,7 +206392,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_transform_feedback] - [AutoGenerated(Category = "NV_transform_feedback", Version = "4.1", EntryPoint = "glTransformFeedbackStreamAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackStreamAttribsNV")] public static void TransformFeedbackStreamAttrib(Int32 count, ref Int32 attribs, Int32 nbuffers, ref Int32 bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196216,7 +206415,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "4.1", EntryPoint = "glTransformFeedbackStreamAttribsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackStreamAttribsNV")] public static unsafe void TransformFeedbackStreamAttrib(Int32 count, Int32* attribs, Int32 nbuffers, Int32* bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196231,30 +206430,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] + /// [requires: NV_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, Int32[] locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196275,30 +206474,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] + /// [requires: NV_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, ref Int32 locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196319,31 +206518,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// + /// [requires: NV_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] public static unsafe void TransformFeedbackVaryings(Int32 program, Int32 count, Int32* locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196358,31 +206557,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// + /// [requires: NV_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, Int32[] locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196403,31 +206602,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// + /// [requires: NV_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, ref Int32 locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196448,31 +206647,31 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_transform_feedback] - /// Specify values to record in transform feedback buffers - /// - /// - /// - /// The name of the target program object. - /// - /// - /// - /// - /// The number of varying variables used for transform feedback. - /// - /// - /// - /// - /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. - /// - /// - /// - /// - /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. - /// - /// + /// [requires: NV_transform_feedback] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] + [AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsNV")] public static unsafe void TransformFeedbackVaryings(UInt32 program, Int32 count, Int32* locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { @@ -196487,7 +206686,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glTransformPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -196508,7 +206707,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glTransformPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] public static void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -196530,7 +206729,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glTransformPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] public static unsafe void TransformPath(Int32 resultPath, Int32 srcPath, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -196546,7 +206745,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glTransformPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single[] transformValues) { @@ -196568,7 +206767,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glTransformPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] public static void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL.NvPathRendering transformType, ref Single transformValues) { @@ -196590,7 +206789,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glTransformPathNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")] public static unsafe void TransformPath(UInt32 resultPath, UInt32 srcPath, OpenTK.Graphics.OpenGL.NvPathRendering transformType, Single* transformValues) { @@ -196605,20 +206804,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64NV")] public static void Uniform1(Int32 location, Int64 x) { @@ -196633,20 +206832,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] public static void Uniform1(Int32 location, Int32 count, Int64[] value) { @@ -196667,20 +206866,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] public static void Uniform1(Int32 location, Int32 count, ref Int64 value) { @@ -196701,21 +206900,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")] public static unsafe void Uniform1(Int32 location, Int32 count, Int64* value) { @@ -196730,21 +206929,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64NV")] public static void Uniform1(Int32 location, UInt64 x) { @@ -196759,21 +206958,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] public static void Uniform1(Int32 location, Int32 count, UInt64[] value) { @@ -196794,21 +206993,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] public static void Uniform1(Int32 location, Int32 count, ref UInt64 value) { @@ -196829,21 +207028,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")] public static unsafe void Uniform1(Int32 location, Int32 count, UInt64* value) { @@ -196858,20 +207057,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64NV")] public static void Uniform2(Int32 location, Int64 x, Int64 y) { @@ -196886,20 +207085,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] public static void Uniform2(Int32 location, Int32 count, Int64[] value) { @@ -196920,20 +207119,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] public static void Uniform2(Int32 location, Int32 count, ref Int64 value) { @@ -196954,21 +207153,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")] public static unsafe void Uniform2(Int32 location, Int32 count, Int64* value) { @@ -196983,21 +207182,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64NV")] public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { @@ -197012,21 +207211,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] public static void Uniform2(Int32 location, Int32 count, UInt64[] value) { @@ -197047,21 +207246,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] public static void Uniform2(Int32 location, Int32 count, ref UInt64 value) { @@ -197082,21 +207281,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")] public static unsafe void Uniform2(Int32 location, Int32 count, UInt64* value) { @@ -197111,20 +207310,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64NV")] public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { @@ -197139,20 +207338,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] public static void Uniform3(Int32 location, Int32 count, Int64[] value) { @@ -197173,20 +207372,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] public static void Uniform3(Int32 location, Int32 count, ref Int64 value) { @@ -197207,21 +207406,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")] public static unsafe void Uniform3(Int32 location, Int32 count, Int64* value) { @@ -197236,21 +207435,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64NV")] public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { @@ -197265,21 +207464,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] public static void Uniform3(Int32 location, Int32 count, UInt64[] value) { @@ -197300,21 +207499,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] public static void Uniform3(Int32 location, Int32 count, ref UInt64 value) { @@ -197335,21 +207534,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")] public static unsafe void Uniform3(Int32 location, Int32 count, UInt64* value) { @@ -197364,20 +207563,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64NV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64NV")] public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { @@ -197392,20 +207591,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] public static void Uniform4(Int32 location, Int32 count, Int64[] value) { @@ -197426,20 +207625,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64vNV")] + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] public static void Uniform4(Int32 location, Int32 count, ref Int64 value) { @@ -197460,21 +207659,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")] public static unsafe void Uniform4(Int32 location, Int32 count, Int64* value) { @@ -197489,21 +207688,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64NV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64NV")] public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { @@ -197518,21 +207717,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] public static void Uniform4(Int32 location, Int32 count, UInt64[] value) { @@ -197553,21 +207752,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] public static void Uniform4(Int32 location, Int32 count, ref UInt64 value) { @@ -197588,21 +207787,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_gpu_shader5] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_gpu_shader5] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64vNV")] + [AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")] public static unsafe void Uniform4(Int32 location, Int32 count, UInt64* value) { @@ -197617,7 +207816,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64NV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] public static void UniformHandle(Int32 location, Int64 value) { @@ -197633,7 +207832,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64NV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")] public static void UniformHandle(Int32 location, UInt64 value) { @@ -197648,7 +207847,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] public static void UniformHandle(Int32 location, Int32 count, Int64[] value) { @@ -197669,7 +207868,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_bindless_texture] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] public static void UniformHandle(Int32 location, Int32 count, ref Int64 value) { @@ -197691,7 +207890,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] public static unsafe void UniformHandle(Int32 location, Int32 count, Int64* value) { @@ -197707,7 +207906,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] public static void UniformHandle(Int32 location, Int32 count, UInt64[] value) { @@ -197729,7 +207928,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] public static void UniformHandle(Int32 location, Int32 count, ref UInt64 value) { @@ -197751,7 +207950,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_bindless_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_bindless_texture", Version = "4.0", EntryPoint = "glUniformHandleui64vNV")] + [AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")] public static unsafe void UniformHandle(Int32 location, Int32 count, UInt64* value) { @@ -197766,20 +207965,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64NV")] + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] public static void Uniform(Int32 location, Int64 value) { @@ -197794,21 +207993,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64NV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")] public static void Uniform(Int32 location, UInt64 value) { @@ -197823,20 +208022,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, Int64[] value) { @@ -197857,20 +208056,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, ref Int64 value) { @@ -197891,21 +208090,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] public static unsafe void Uniform(Int32 location, Int32 count, Int64* value) { @@ -197920,21 +208119,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, UInt64[] value) { @@ -197955,21 +208154,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, ref UInt64 value) { @@ -197990,21 +208189,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_shader_buffer_load] - /// Specify the value of a uniform variable for the current program object - /// - /// - /// - /// Specifies the location of the uniform variable to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified uniform variable. - /// - /// + /// [requires: NV_shader_buffer_load] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] + [AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")] public static unsafe void Uniform(Int32 location, Int32 count, UInt64* value) { @@ -198019,7 +208218,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUFiniNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUFiniNV")] public static void VDPAUFin() { @@ -198034,7 +208233,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUGetSurfaceivNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUGetSurfaceivNV")] public static void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] values) { @@ -198056,7 +208255,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUGetSurfaceivNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUGetSurfaceivNV")] public static void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) { @@ -198081,7 +208280,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUGetSurfaceivNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUGetSurfaceivNV")] public static unsafe void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) { @@ -198096,7 +208295,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit(IntPtr vdpDevice, IntPtr getProcAddress) { @@ -198111,7 +208310,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] T0[] vdpDevice, [InAttribute, OutAttribute] T1[] getProcAddress) where T0 : struct @@ -198138,7 +208337,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] T0[,] vdpDevice, [InAttribute, OutAttribute] T1[,] getProcAddress) where T0 : struct @@ -198165,7 +208364,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] T0[,,] vdpDevice, [InAttribute, OutAttribute] T1[,,] getProcAddress) where T0 : struct @@ -198192,7 +208391,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] ref T0 vdpDevice, [InAttribute, OutAttribute] ref T1 getProcAddress) where T0 : struct @@ -198221,7 +208420,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUIsSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUIsSurfaceNV")] public static void VDPAUIsSurface(IntPtr surface) { @@ -198236,7 +208435,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUMapSurfacesNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUMapSurfacesNV")] public static void VDPAUMapSurfaces(Int32 numSurfaces, IntPtr[] surfaces) { @@ -198257,7 +208456,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUMapSurfacesNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUMapSurfacesNV")] public static void VDPAUMapSurfaces(Int32 numSurfaces, ref IntPtr surfaces) { @@ -198279,7 +208478,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUMapSurfacesNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUMapSurfacesNV")] public static unsafe void VDPAUMapSurfaces(Int32 numSurfaces, IntPtr* surfaces) { @@ -198294,9 +208493,9 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static - IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) + IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -198315,9 +208514,9 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static - IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) + IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -198337,9 +208536,9 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static - unsafe IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) + unsafe IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -198353,9 +208552,9 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static - IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) + IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -198375,9 +208574,9 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static - IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) + IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -198397,9 +208596,9 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static - unsafe IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) + unsafe IntPtr VDPAURegisterOutputSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) @@ -198412,7 +208611,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -198442,7 +208641,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -198473,7 +208672,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -198498,7 +208697,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -198529,7 +208728,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -198560,7 +208759,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -198584,7 +208783,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -198614,7 +208813,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -198645,7 +208844,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -198670,7 +208869,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -198701,7 +208900,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -198732,7 +208931,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -198756,7 +208955,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -198786,7 +208985,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -198817,7 +209016,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -198842,7 +209041,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -198873,7 +209072,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -198904,7 +209103,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -198928,7 +209127,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -198960,7 +209159,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -198993,7 +209192,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -199020,7 +209219,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -199053,7 +209252,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -199086,7 +209285,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -199112,7 +209311,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) { @@ -199133,7 +209332,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) { @@ -199155,7 +209354,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) { @@ -199171,7 +209370,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) { @@ -199193,7 +209392,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) { @@ -199215,7 +209414,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) { @@ -199230,7 +209429,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -199260,7 +209459,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -199291,7 +209490,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -199316,7 +209515,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -199347,7 +209546,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -199378,7 +209577,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -199402,7 +209601,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -199432,7 +209631,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -199463,7 +209662,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -199488,7 +209687,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -199519,7 +209718,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -199550,7 +209749,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -199574,7 +209773,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -199604,7 +209803,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -199635,7 +209834,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -199660,7 +209859,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -199691,7 +209890,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -199722,7 +209921,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -199746,7 +209945,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct @@ -199778,7 +209977,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct @@ -199811,7 +210010,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct @@ -199838,7 +210037,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct @@ -199871,7 +210070,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct @@ -199904,7 +210103,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct @@ -199930,7 +210129,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUSurfaceAccessNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUSurfaceAccessNV")] public static void VDPAUSurfaceAccess(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop access) { @@ -199945,7 +210144,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnmapSurfacesNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnmapSurfacesNV")] public static void VDPAUUnmapSurfaces(Int32 numSurface, IntPtr[] surfaces) { @@ -199966,7 +210165,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnmapSurfacesNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnmapSurfacesNV")] public static void VDPAUUnmapSurfaces(Int32 numSurface, ref IntPtr surfaces) { @@ -199988,7 +210187,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnmapSurfacesNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnmapSurfacesNV")] public static unsafe void VDPAUUnmapSurfaces(Int32 numSurface, IntPtr* surfaces) { @@ -200003,7 +210202,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vdpau_interop] - [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnregisterSurfaceNV")] + [AutoGenerated(Category = "NV_vdpau_interop", Version = "", EntryPoint = "glVDPAUUnregisterSurfaceNV")] public static void VDPAUUnregisterSurface(IntPtr surface) { @@ -200018,7 +210217,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hNV")] public static void Vertex2h(Half x, Half y) { @@ -200033,7 +210232,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hvNV")] public static void Vertex2h(Half[] v) { @@ -200054,7 +210253,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hvNV")] public static void Vertex2h(ref Half v) { @@ -200076,7 +210275,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex2hvNV")] public static unsafe void Vertex2h(Half* v) { @@ -200091,7 +210290,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hNV")] public static void Vertex3h(Half x, Half y, Half z) { @@ -200106,7 +210305,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hvNV")] public static void Vertex3h(Half[] v) { @@ -200127,7 +210326,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hvNV")] public static void Vertex3h(ref Half v) { @@ -200149,7 +210348,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex3hvNV")] public static unsafe void Vertex3h(Half* v) { @@ -200164,7 +210363,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hNV")] public static void Vertex4h(Half x, Half y, Half z, Half w) { @@ -200179,7 +210378,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hvNV")] public static void Vertex4h(Half[] v) { @@ -200200,7 +210399,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hvNV")] public static void Vertex4h(ref Half v) { @@ -200222,7 +210421,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertex4hvNV")] public static unsafe void Vertex4h(Half* v) { @@ -200237,7 +210436,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_array_range] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] + [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, IntPtr pointer) { @@ -200252,7 +210451,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_array_range] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] + [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct @@ -200276,7 +210475,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_array_range] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] + [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct @@ -200300,7 +210499,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_array_range] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] + [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct @@ -200324,7 +210523,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_array_range] - [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] + [AutoGenerated(Category = "NV_vertex_array_range", Version = "", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct @@ -200349,20 +210548,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dNV")] public static void VertexAttrib1(Int32 index, Double x) { @@ -200377,21 +210576,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dNV")] public static void VertexAttrib1(UInt32 index, Double x) { @@ -200406,21 +210605,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dvNV")] public static unsafe void VertexAttrib1(Int32 index, Double* v) { @@ -200435,21 +210634,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1dvNV")] public static unsafe void VertexAttrib1(UInt32 index, Double* v) { @@ -200464,20 +210663,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fNV")] public static void VertexAttrib1(Int32 index, Single x) { @@ -200492,21 +210691,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fNV")] public static void VertexAttrib1(UInt32 index, Single x) { @@ -200521,21 +210720,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fvNV")] public static unsafe void VertexAttrib1(Int32 index, Single* v) { @@ -200550,21 +210749,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1fvNV")] public static unsafe void VertexAttrib1(UInt32 index, Single* v) { @@ -200579,7 +210778,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hNV")] public static void VertexAttrib1h(Int32 index, Half x) { @@ -200595,7 +210794,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hNV")] public static void VertexAttrib1h(UInt32 index, Half x) { @@ -200611,7 +210810,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hvNV")] public static unsafe void VertexAttrib1h(Int32 index, Half* v) { @@ -200627,7 +210826,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib1hvNV")] public static unsafe void VertexAttrib1h(UInt32 index, Half* v) { @@ -200642,20 +210841,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1sNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1sNV")] public static void VertexAttrib1(Int32 index, Int16 x) { @@ -200670,21 +210869,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1sNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1sNV")] public static void VertexAttrib1(UInt32 index, Int16 x) { @@ -200699,21 +210898,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1svNV")] public static unsafe void VertexAttrib1(Int32 index, Int16* v) { @@ -200728,21 +210927,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib1svNV")] public static unsafe void VertexAttrib1(UInt32 index, Int16* v) { @@ -200757,20 +210956,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dNV")] public static void VertexAttrib2(Int32 index, Double x, Double y) { @@ -200785,21 +210984,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dNV")] public static void VertexAttrib2(UInt32 index, Double x, Double y) { @@ -200814,20 +211013,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(Int32 index, Double[] v) { @@ -200848,20 +211047,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(Int32 index, ref Double v) { @@ -200882,21 +211081,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] public static unsafe void VertexAttrib2(Int32 index, Double* v) { @@ -200911,21 +211110,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(UInt32 index, Double[] v) { @@ -200946,21 +211145,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(UInt32 index, ref Double v) { @@ -200981,21 +211180,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2dvNV")] public static unsafe void VertexAttrib2(UInt32 index, Double* v) { @@ -201010,20 +211209,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fNV")] public static void VertexAttrib2(Int32 index, Single x, Single y) { @@ -201038,21 +211237,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fNV")] public static void VertexAttrib2(UInt32 index, Single x, Single y) { @@ -201067,20 +211266,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(Int32 index, Single[] v) { @@ -201101,20 +211300,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(Int32 index, ref Single v) { @@ -201135,21 +211334,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] public static unsafe void VertexAttrib2(Int32 index, Single* v) { @@ -201164,21 +211363,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(UInt32 index, Single[] v) { @@ -201199,21 +211398,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(UInt32 index, ref Single v) { @@ -201234,21 +211433,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2fvNV")] public static unsafe void VertexAttrib2(UInt32 index, Single* v) { @@ -201263,7 +211462,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hNV")] public static void VertexAttrib2h(Int32 index, Half x, Half y) { @@ -201279,7 +211478,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hNV")] public static void VertexAttrib2h(UInt32 index, Half x, Half y) { @@ -201294,7 +211493,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(Int32 index, Half[] v) { @@ -201315,7 +211514,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(Int32 index, ref Half v) { @@ -201337,7 +211536,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] public static unsafe void VertexAttrib2h(Int32 index, Half* v) { @@ -201353,7 +211552,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(UInt32 index, Half[] v) { @@ -201375,7 +211574,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(UInt32 index, ref Half v) { @@ -201397,7 +211596,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib2hvNV")] public static unsafe void VertexAttrib2h(UInt32 index, Half* v) { @@ -201412,20 +211611,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2sNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2sNV")] public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { @@ -201440,21 +211639,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2sNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2sNV")] public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { @@ -201469,20 +211668,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(Int32 index, Int16[] v) { @@ -201503,20 +211702,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(Int32 index, ref Int16 v) { @@ -201537,21 +211736,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] public static unsafe void VertexAttrib2(Int32 index, Int16* v) { @@ -201566,21 +211765,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(UInt32 index, Int16[] v) { @@ -201601,21 +211800,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(UInt32 index, ref Int16 v) { @@ -201636,21 +211835,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib2svNV")] public static unsafe void VertexAttrib2(UInt32 index, Int16* v) { @@ -201665,20 +211864,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dNV")] public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { @@ -201693,21 +211892,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dNV")] public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { @@ -201722,20 +211921,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(Int32 index, Double[] v) { @@ -201756,20 +211955,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(Int32 index, ref Double v) { @@ -201790,21 +211989,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] public static unsafe void VertexAttrib3(Int32 index, Double* v) { @@ -201819,21 +212018,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(UInt32 index, Double[] v) { @@ -201854,21 +212053,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(UInt32 index, ref Double v) { @@ -201889,21 +212088,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3dvNV")] public static unsafe void VertexAttrib3(UInt32 index, Double* v) { @@ -201918,20 +212117,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fNV")] public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { @@ -201946,21 +212145,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fNV")] public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { @@ -201975,20 +212174,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(Int32 index, Single[] v) { @@ -202009,20 +212208,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(Int32 index, ref Single v) { @@ -202043,21 +212242,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] public static unsafe void VertexAttrib3(Int32 index, Single* v) { @@ -202072,21 +212271,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(UInt32 index, Single[] v) { @@ -202107,21 +212306,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(UInt32 index, ref Single v) { @@ -202142,21 +212341,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3fvNV")] public static unsafe void VertexAttrib3(UInt32 index, Single* v) { @@ -202171,7 +212370,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hNV")] public static void VertexAttrib3h(Int32 index, Half x, Half y, Half z) { @@ -202187,7 +212386,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hNV")] public static void VertexAttrib3h(UInt32 index, Half x, Half y, Half z) { @@ -202202,7 +212401,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(Int32 index, Half[] v) { @@ -202223,7 +212422,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(Int32 index, ref Half v) { @@ -202245,7 +212444,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] public static unsafe void VertexAttrib3h(Int32 index, Half* v) { @@ -202261,7 +212460,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(UInt32 index, Half[] v) { @@ -202283,7 +212482,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(UInt32 index, ref Half v) { @@ -202305,7 +212504,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib3hvNV")] public static unsafe void VertexAttrib3h(UInt32 index, Half* v) { @@ -202320,20 +212519,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3sNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3sNV")] public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { @@ -202348,21 +212547,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3sNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3sNV")] public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { @@ -202377,20 +212576,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(Int32 index, Int16[] v) { @@ -202411,20 +212610,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(Int32 index, ref Int16 v) { @@ -202445,21 +212644,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] public static unsafe void VertexAttrib3(Int32 index, Int16* v) { @@ -202474,21 +212673,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(UInt32 index, Int16[] v) { @@ -202509,21 +212708,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(UInt32 index, ref Int16 v) { @@ -202544,21 +212743,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib3svNV")] public static unsafe void VertexAttrib3(UInt32 index, Int16* v) { @@ -202573,20 +212772,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dNV")] public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { @@ -202601,21 +212800,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dNV")] public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { @@ -202630,20 +212829,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(Int32 index, Double[] v) { @@ -202664,20 +212863,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(Int32 index, ref Double v) { @@ -202698,21 +212897,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] public static unsafe void VertexAttrib4(Int32 index, Double* v) { @@ -202727,21 +212926,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(UInt32 index, Double[] v) { @@ -202762,21 +212961,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(UInt32 index, ref Double v) { @@ -202797,21 +212996,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4dvNV")] public static unsafe void VertexAttrib4(UInt32 index, Double* v) { @@ -202826,20 +213025,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fNV")] public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { @@ -202854,21 +213053,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fNV")] public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { @@ -202883,20 +213082,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(Int32 index, Single[] v) { @@ -202917,20 +213116,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(Int32 index, ref Single v) { @@ -202951,21 +213150,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] public static unsafe void VertexAttrib4(Int32 index, Single* v) { @@ -202980,21 +213179,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(UInt32 index, Single[] v) { @@ -203015,21 +213214,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(UInt32 index, ref Single v) { @@ -203050,21 +213249,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4fvNV")] public static unsafe void VertexAttrib4(UInt32 index, Single* v) { @@ -203079,7 +213278,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hNV")] public static void VertexAttrib4h(Int32 index, Half x, Half y, Half z, Half w) { @@ -203095,7 +213294,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hNV")] public static void VertexAttrib4h(UInt32 index, Half x, Half y, Half z, Half w) { @@ -203110,7 +213309,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(Int32 index, Half[] v) { @@ -203131,7 +213330,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(Int32 index, ref Half v) { @@ -203153,7 +213352,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] public static unsafe void VertexAttrib4h(Int32 index, Half* v) { @@ -203169,7 +213368,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(UInt32 index, Half[] v) { @@ -203191,7 +213390,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(UInt32 index, ref Half v) { @@ -203213,7 +213412,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttrib4hvNV")] public static unsafe void VertexAttrib4h(UInt32 index, Half* v) { @@ -203228,20 +213427,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4sNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4sNV")] public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { @@ -203256,21 +213455,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4sNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4sNV")] public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { @@ -203285,20 +213484,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(Int32 index, Int16[] v) { @@ -203319,20 +213518,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(Int32 index, ref Int16 v) { @@ -203353,21 +213552,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] public static unsafe void VertexAttrib4(Int32 index, Int16* v) { @@ -203382,21 +213581,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(UInt32 index, Int16[] v) { @@ -203417,21 +213616,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(UInt32 index, ref Int16 v) { @@ -203452,21 +213651,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4svNV")] public static unsafe void VertexAttrib4(UInt32 index, Int16* v) { @@ -203481,20 +213680,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubNV")] public static void VertexAttrib4(Int32 index, Byte x, Byte y, Byte z, Byte w) { @@ -203509,21 +213708,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubNV")] public static void VertexAttrib4(UInt32 index, Byte x, Byte y, Byte z, Byte w) { @@ -203538,20 +213737,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(Int32 index, Byte[] v) { @@ -203572,20 +213771,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(Int32 index, ref Byte v) { @@ -203606,21 +213805,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] public static unsafe void VertexAttrib4(Int32 index, Byte* v) { @@ -203635,21 +213834,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(UInt32 index, Byte[] v) { @@ -203670,21 +213869,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(UInt32 index, ref Byte v) { @@ -203705,21 +213904,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Specifies the value of a generic vertex attribute - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the new values to be used for the specified vertex attribute. - /// - /// + /// [requires: NV_vertex_program] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttrib4ubvNV")] public static unsafe void VertexAttrib4(UInt32 index, Byte* v) { @@ -203734,35 +213933,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_buffer_unified_memory] - /// Specify the organization of vertex arrays - /// - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// - /// - /// The type of the data stored in the array. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribFormatNV")] + /// [requires: NV_vertex_buffer_unified_memory] + /// Specify the organization of vertex arrays + /// + /// + /// + /// The generic vertex attribute array being described. + /// + /// + /// + /// + /// The number of values per vertex that are stored in the array. + /// + /// + /// + /// + /// The type of the data stored in the array. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] public static void VertexAttribFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, bool normalized, Int32 stride) { @@ -203777,36 +213976,36 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_buffer_unified_memory] - /// Specify the organization of vertex arrays - /// - /// - /// - /// The generic vertex attribute array being described. - /// - /// - /// - /// - /// The number of values per vertex that are stored in the array. - /// - /// - /// - /// - /// The type of the data stored in the array. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// - /// - /// - /// The distance between elements within the buffer. - /// - /// + /// [requires: NV_vertex_buffer_unified_memory] + /// Specify the organization of vertex arrays + /// + /// + /// + /// The generic vertex attribute array being described. + /// + /// + /// + /// + /// The number of values per vertex that are stored in the array. + /// + /// + /// + /// + /// The type of the data stored in the array. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")] public static void VertexAttribFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, bool normalized, Int32 stride) { @@ -203821,7 +214020,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribIFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] public static void VertexAttribIFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -203837,7 +214036,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribIFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")] public static void VertexAttribIFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -203852,7 +214051,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] public static void VertexAttribL1(Int32 index, Int64 x) { @@ -203868,7 +214067,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")] public static void VertexAttribL1(UInt32 index, Int64 x) { @@ -203884,7 +214083,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] public static unsafe void VertexAttribL1(Int32 index, Int64* v) { @@ -203900,7 +214099,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")] public static unsafe void VertexAttribL1(UInt32 index, Int64* v) { @@ -203916,7 +214115,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1ui64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64NV")] public static void VertexAttribL1(UInt32 index, UInt64 x) { @@ -203932,7 +214131,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64vNV")] public static unsafe void VertexAttribL1(UInt32 index, UInt64* v) { @@ -203947,7 +214146,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] public static void VertexAttribL2(Int32 index, Int64 x, Int64 y) { @@ -203963,7 +214162,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")] public static void VertexAttribL2(UInt32 index, Int64 x, Int64 y) { @@ -203978,7 +214177,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(Int32 index, Int64[] v) { @@ -203999,7 +214198,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(Int32 index, ref Int64 v) { @@ -204021,7 +214220,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] public static unsafe void VertexAttribL2(Int32 index, Int64* v) { @@ -204037,7 +214236,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(UInt32 index, Int64[] v) { @@ -204059,7 +214258,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(UInt32 index, ref Int64 v) { @@ -204081,7 +214280,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")] public static unsafe void VertexAttribL2(UInt32 index, Int64* v) { @@ -204097,7 +214296,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64NV")] public static void VertexAttribL2(UInt32 index, UInt64 x, UInt64 y) { @@ -204113,7 +214312,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] public static void VertexAttribL2(UInt32 index, UInt64[] v) { @@ -204135,7 +214334,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] public static void VertexAttribL2(UInt32 index, ref UInt64 v) { @@ -204157,7 +214356,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")] public static unsafe void VertexAttribL2(UInt32 index, UInt64* v) { @@ -204172,7 +214371,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] public static void VertexAttribL3(Int32 index, Int64 x, Int64 y, Int64 z) { @@ -204188,7 +214387,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")] public static void VertexAttribL3(UInt32 index, Int64 x, Int64 y, Int64 z) { @@ -204203,7 +214402,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(Int32 index, Int64[] v) { @@ -204224,7 +214423,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(Int32 index, ref Int64 v) { @@ -204246,7 +214445,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] public static unsafe void VertexAttribL3(Int32 index, Int64* v) { @@ -204262,7 +214461,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(UInt32 index, Int64[] v) { @@ -204284,7 +214483,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(UInt32 index, ref Int64 v) { @@ -204306,7 +214505,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")] public static unsafe void VertexAttribL3(UInt32 index, Int64* v) { @@ -204322,7 +214521,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64NV")] public static void VertexAttribL3(UInt32 index, UInt64 x, UInt64 y, UInt64 z) { @@ -204338,7 +214537,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] public static void VertexAttribL3(UInt32 index, UInt64[] v) { @@ -204360,7 +214559,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] public static void VertexAttribL3(UInt32 index, ref UInt64 v) { @@ -204382,7 +214581,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")] public static unsafe void VertexAttribL3(UInt32 index, UInt64* v) { @@ -204397,7 +214596,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] public static void VertexAttribL4(Int32 index, Int64 x, Int64 y, Int64 z, Int64 w) { @@ -204413,7 +214612,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")] public static void VertexAttribL4(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w) { @@ -204428,7 +214627,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(Int32 index, Int64[] v) { @@ -204449,7 +214648,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(Int32 index, ref Int64 v) { @@ -204471,7 +214670,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] public static unsafe void VertexAttribL4(Int32 index, Int64* v) { @@ -204487,7 +214686,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(UInt32 index, Int64[] v) { @@ -204509,7 +214708,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(UInt32 index, ref Int64 v) { @@ -204531,7 +214730,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")] public static unsafe void VertexAttribL4(UInt32 index, Int64* v) { @@ -204547,7 +214746,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64NV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64NV")] public static void VertexAttribL4(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { @@ -204563,7 +214762,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] public static void VertexAttribL4(UInt32 index, UInt64[] v) { @@ -204585,7 +214784,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] public static void VertexAttribL4(UInt32 index, ref UInt64 v) { @@ -204607,7 +214806,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64vNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")] public static unsafe void VertexAttribL4(UInt32 index, UInt64* v) { @@ -204622,7 +214821,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_attrib_integer_64bit] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribLFormatNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] public static void VertexAttribLFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit type, Int32 stride) { @@ -204638,7 +214837,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribLFormatNV")] + [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")] public static void VertexAttribLFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit type, Int32 stride) { @@ -204653,40 +214852,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, IntPtr pointer) { @@ -204701,40 +214900,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -204758,40 +214957,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -204815,40 +215014,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -204872,40 +215071,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -204930,41 +215129,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, IntPtr pointer) { @@ -204979,41 +215178,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct @@ -205037,41 +215236,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct @@ -205095,41 +215294,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct @@ -205153,41 +215352,41 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NV_vertex_program] - /// Define an array of generic vertex attribute data - /// - /// - /// - /// Specifies the index of the generic vertex attribute to be modified. - /// - /// - /// - /// - /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. - /// - /// - /// - /// - /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. - /// - /// - /// - /// - /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. - /// - /// - /// - /// - /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. - /// - /// - /// - /// - /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. - /// - /// + /// [requires: NV_vertex_program] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct @@ -205212,7 +215411,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(Int32 index, Int32 count, Double[] v) { @@ -205233,7 +215432,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(Int32 index, Int32 count, ref Double v) { @@ -205255,7 +215454,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] public static unsafe void VertexAttribs1(Int32 index, Int32 count, Double* v) { @@ -205271,7 +215470,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, Double[] v) { @@ -205293,7 +215492,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, ref Double v) { @@ -205315,7 +215514,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1dvNV")] public static unsafe void VertexAttribs1(UInt32 index, Int32 count, Double* v) { @@ -205330,7 +215529,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(Int32 index, Int32 count, Single[] v) { @@ -205351,7 +215550,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(Int32 index, Int32 count, ref Single v) { @@ -205373,7 +215572,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] public static unsafe void VertexAttribs1(Int32 index, Int32 count, Single* v) { @@ -205389,7 +215588,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, Single[] v) { @@ -205411,7 +215610,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, ref Single v) { @@ -205433,7 +215632,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1fvNV")] public static unsafe void VertexAttribs1(UInt32 index, Int32 count, Single* v) { @@ -205448,7 +215647,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(Int32 index, Int32 n, Half[] v) { @@ -205469,7 +215668,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(Int32 index, Int32 n, ref Half v) { @@ -205491,7 +215690,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] public static unsafe void VertexAttribs1h(Int32 index, Int32 n, Half* v) { @@ -205507,7 +215706,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(UInt32 index, Int32 n, Half[] v) { @@ -205529,7 +215728,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(UInt32 index, Int32 n, ref Half v) { @@ -205551,7 +215750,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs1hvNV")] public static unsafe void VertexAttribs1h(UInt32 index, Int32 n, Half* v) { @@ -205566,7 +215765,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(Int32 index, Int32 count, Int16[] v) { @@ -205587,7 +215786,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(Int32 index, Int32 count, ref Int16 v) { @@ -205609,7 +215808,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] public static unsafe void VertexAttribs1(Int32 index, Int32 count, Int16* v) { @@ -205625,7 +215824,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(UInt32 index, Int32 count, Int16[] v) { @@ -205647,7 +215846,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(UInt32 index, Int32 count, ref Int16 v) { @@ -205669,7 +215868,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs1svNV")] public static unsafe void VertexAttribs1(UInt32 index, Int32 count, Int16* v) { @@ -205684,7 +215883,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(Int32 index, Int32 count, Double[] v) { @@ -205705,7 +215904,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(Int32 index, Int32 count, ref Double v) { @@ -205727,7 +215926,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] public static unsafe void VertexAttribs2(Int32 index, Int32 count, Double* v) { @@ -205743,7 +215942,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, Double[] v) { @@ -205765,7 +215964,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, ref Double v) { @@ -205787,7 +215986,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2dvNV")] public static unsafe void VertexAttribs2(UInt32 index, Int32 count, Double* v) { @@ -205802,7 +216001,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(Int32 index, Int32 count, Single[] v) { @@ -205823,7 +216022,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(Int32 index, Int32 count, ref Single v) { @@ -205845,7 +216044,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] public static unsafe void VertexAttribs2(Int32 index, Int32 count, Single* v) { @@ -205861,7 +216060,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, Single[] v) { @@ -205883,7 +216082,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, ref Single v) { @@ -205905,7 +216104,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2fvNV")] public static unsafe void VertexAttribs2(UInt32 index, Int32 count, Single* v) { @@ -205920,7 +216119,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(Int32 index, Int32 n, Half[] v) { @@ -205941,7 +216140,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(Int32 index, Int32 n, ref Half v) { @@ -205963,7 +216162,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] public static unsafe void VertexAttribs2h(Int32 index, Int32 n, Half* v) { @@ -205979,7 +216178,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(UInt32 index, Int32 n, Half[] v) { @@ -206001,7 +216200,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(UInt32 index, Int32 n, ref Half v) { @@ -206023,7 +216222,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs2hvNV")] public static unsafe void VertexAttribs2h(UInt32 index, Int32 n, Half* v) { @@ -206038,7 +216237,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(Int32 index, Int32 count, Int16[] v) { @@ -206059,7 +216258,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(Int32 index, Int32 count, ref Int16 v) { @@ -206081,7 +216280,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] public static unsafe void VertexAttribs2(Int32 index, Int32 count, Int16* v) { @@ -206097,7 +216296,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(UInt32 index, Int32 count, Int16[] v) { @@ -206119,7 +216318,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(UInt32 index, Int32 count, ref Int16 v) { @@ -206141,7 +216340,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs2svNV")] public static unsafe void VertexAttribs2(UInt32 index, Int32 count, Int16* v) { @@ -206156,7 +216355,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(Int32 index, Int32 count, Double[] v) { @@ -206177,7 +216376,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(Int32 index, Int32 count, ref Double v) { @@ -206199,7 +216398,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] public static unsafe void VertexAttribs3(Int32 index, Int32 count, Double* v) { @@ -206215,7 +216414,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, Double[] v) { @@ -206237,7 +216436,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, ref Double v) { @@ -206259,7 +216458,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3dvNV")] public static unsafe void VertexAttribs3(UInt32 index, Int32 count, Double* v) { @@ -206274,7 +216473,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(Int32 index, Int32 count, Single[] v) { @@ -206295,7 +216494,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(Int32 index, Int32 count, ref Single v) { @@ -206317,7 +216516,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] public static unsafe void VertexAttribs3(Int32 index, Int32 count, Single* v) { @@ -206333,7 +216532,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, Single[] v) { @@ -206355,7 +216554,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, ref Single v) { @@ -206377,7 +216576,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3fvNV")] public static unsafe void VertexAttribs3(UInt32 index, Int32 count, Single* v) { @@ -206392,7 +216591,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(Int32 index, Int32 n, Half[] v) { @@ -206413,7 +216612,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(Int32 index, Int32 n, ref Half v) { @@ -206435,7 +216634,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] public static unsafe void VertexAttribs3h(Int32 index, Int32 n, Half* v) { @@ -206451,7 +216650,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(UInt32 index, Int32 n, Half[] v) { @@ -206473,7 +216672,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(UInt32 index, Int32 n, ref Half v) { @@ -206495,7 +216694,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs3hvNV")] public static unsafe void VertexAttribs3h(UInt32 index, Int32 n, Half* v) { @@ -206510,7 +216709,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(Int32 index, Int32 count, Int16[] v) { @@ -206531,7 +216730,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(Int32 index, Int32 count, ref Int16 v) { @@ -206553,7 +216752,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] public static unsafe void VertexAttribs3(Int32 index, Int32 count, Int16* v) { @@ -206569,7 +216768,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(UInt32 index, Int32 count, Int16[] v) { @@ -206591,7 +216790,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(UInt32 index, Int32 count, ref Int16 v) { @@ -206613,7 +216812,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs3svNV")] public static unsafe void VertexAttribs3(UInt32 index, Int32 count, Int16* v) { @@ -206628,7 +216827,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(Int32 index, Int32 count, Double[] v) { @@ -206649,7 +216848,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Double v) { @@ -206671,7 +216870,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Double* v) { @@ -206687,7 +216886,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Double[] v) { @@ -206709,7 +216908,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Double v) { @@ -206731,7 +216930,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4dvNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Double* v) { @@ -206746,7 +216945,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(Int32 index, Int32 count, Single[] v) { @@ -206767,7 +216966,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Single v) { @@ -206789,7 +216988,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Single* v) { @@ -206805,7 +217004,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Single[] v) { @@ -206827,7 +217026,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Single v) { @@ -206849,7 +217048,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4fvNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Single* v) { @@ -206864,7 +217063,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(Int32 index, Int32 n, Half[] v) { @@ -206885,7 +217084,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(Int32 index, Int32 n, ref Half v) { @@ -206907,7 +217106,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] public static unsafe void VertexAttribs4h(Int32 index, Int32 n, Half* v) { @@ -206923,7 +217122,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(UInt32 index, Int32 n, Half[] v) { @@ -206945,7 +217144,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(UInt32 index, Int32 n, ref Half v) { @@ -206967,7 +217166,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexAttribs4hvNV")] public static unsafe void VertexAttribs4h(UInt32 index, Int32 n, Half* v) { @@ -206982,7 +217181,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(Int32 index, Int32 count, Int16[] v) { @@ -207003,7 +217202,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Int16 v) { @@ -207025,7 +217224,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Int16* v) { @@ -207041,7 +217240,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Int16[] v) { @@ -207063,7 +217262,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Int16 v) { @@ -207085,7 +217284,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4svNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Int16* v) { @@ -207100,7 +217299,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(Int32 index, Int32 count, Byte[] v) { @@ -207121,7 +217320,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_program] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Byte v) { @@ -207143,7 +217342,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Byte* v) { @@ -207159,7 +217358,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Byte[] v) { @@ -207181,7 +217380,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Byte v) { @@ -207203,7 +217402,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_vertex_program] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] + [AutoGenerated(Category = "NV_vertex_program", Version = "", EntryPoint = "glVertexAttribs4ubvNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Byte* v) { @@ -207218,7 +217417,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_vertex_buffer_unified_memory] - [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexFormatNV")] + [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexFormatNV")] public static void VertexFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { @@ -207233,7 +217432,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_half_float] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexWeighthNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexWeighthNV")] public static void VertexWeighth(Half weight) { @@ -207249,7 +217448,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_half_float] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexWeighthvNV")] + [AutoGenerated(Category = "NV_half_float", Version = "", EntryPoint = "glVertexWeighthvNV")] public static unsafe void VertexWeighth(Half* weight) { @@ -207264,7 +217463,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] Int32[] sequence_num, [OutAttribute] Int64[] capture_time) { @@ -207286,7 +217485,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] out Int32 sequence_num, [OutAttribute] out Int64 capture_time) { @@ -207312,7 +217511,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] public static unsafe OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] Int32* sequence_num, [OutAttribute] Int64* capture_time) { @@ -207328,7 +217527,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] UInt32[] sequence_num, [OutAttribute] UInt64[] capture_time) { @@ -207351,7 +217550,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] out UInt32 sequence_num, [OutAttribute] out UInt64 capture_time) { @@ -207377,7 +217576,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureNV")] public static unsafe OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] UInt32* sequence_num, [OutAttribute] UInt64* capture_time) { @@ -207392,7 +217591,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double[] @params) { @@ -207413,7 +217612,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Double @params) { @@ -207435,7 +217634,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double* @params) { @@ -207451,7 +217650,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double[] @params) { @@ -207473,7 +217672,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Double @params) { @@ -207495,7 +217694,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double* @params) { @@ -207510,7 +217709,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single[] @params) { @@ -207531,7 +217730,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Single @params) { @@ -207553,7 +217752,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single* @params) { @@ -207569,7 +217768,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single[] @params) { @@ -207591,7 +217790,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Single @params) { @@ -207613,7 +217812,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single* @params) { @@ -207628,7 +217827,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32[] @params) { @@ -207649,7 +217848,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_video_capture] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Int32 @params) { @@ -207671,7 +217870,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32* @params) { @@ -207687,7 +217886,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32[] @params) { @@ -207709,7 +217908,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Int32 @params) { @@ -207731,7 +217930,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_video_capture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] + [AutoGenerated(Category = "NV_video_capture", Version = "", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32* @params) { @@ -207746,7 +217945,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glWeightPathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] public static void WeightPath(Int32 resultPath, Int32 numPaths, Int32[] paths, Single[] weights) { @@ -207768,7 +217967,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NV_path_rendering] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glWeightPathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] public static void WeightPath(Int32 resultPath, Int32 numPaths, ref Int32 paths, ref Single weights) { @@ -207791,7 +217990,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glWeightPathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] public static unsafe void WeightPath(Int32 resultPath, Int32 numPaths, Int32* paths, Single* weights) { @@ -207807,7 +218006,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glWeightPathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] public static void WeightPath(UInt32 resultPath, Int32 numPaths, UInt32[] paths, Single[] weights) { @@ -207830,7 +218029,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glWeightPathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] public static void WeightPath(UInt32 resultPath, Int32 numPaths, ref UInt32 paths, ref Single weights) { @@ -207853,7 +218052,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: NV_path_rendering] [System.CLSCompliant(false)] - [AutoGenerated(Category = "NV_path_rendering", Version = "1.1", EntryPoint = "glWeightPathsNV")] + [AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")] public static unsafe void WeightPath(UInt32 resultPath, Int32 numPaths, UInt32* paths, Single* weights) { @@ -207872,20 +218071,20 @@ namespace OpenTK.Graphics.OpenGL public static partial class Nvx { - /// [requires: NVX_conditional_render] - /// Start conditional rendering - /// - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - /// - [AutoGenerated(Category = "NVX_conditional_render", Version = "4.3", EntryPoint = "glBeginConditionalRenderNVX")] + /// [requires: NVX_conditional_render] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// + [AutoGenerated(Category = "NVX_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNVX")] public static void BeginConditionalRender(Int32 id) { @@ -207900,21 +218099,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: NVX_conditional_render] - /// Start conditional rendering - /// - /// - /// - /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. - /// - /// - /// - /// - /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. - /// - /// + /// [requires: NVX_conditional_render] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "NVX_conditional_render", Version = "4.3", EntryPoint = "glBeginConditionalRenderNVX")] + [AutoGenerated(Category = "NVX_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNVX")] public static void BeginConditionalRender(UInt32 id) { @@ -207929,7 +218128,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: NVX_conditional_render] - [AutoGenerated(Category = "NVX_conditional_render", Version = "4.3", EntryPoint = "glEndConditionalRenderNVX")] + [AutoGenerated(Category = "NVX_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNVX")] public static void EndConditionalRender() { @@ -207948,7 +218147,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Oes { /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glAccumxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAccumxOES")] public static void Accumx(OpenTK.Graphics.OpenGL.OesFixedPoint op, int value) { @@ -207963,7 +218162,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glAlphaFuncxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glAlphaFuncxOES")] public static void AlphaFuncx(OpenTK.Graphics.OpenGL.OesFixedPoint func, int @ref) { @@ -207978,7 +218177,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glBitmapxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] public static void Bitmapx(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte[] bitmap) { @@ -207999,7 +218198,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glBitmapxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] public static void Bitmapx(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, ref Byte bitmap) { @@ -208021,7 +218220,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glBitmapxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBitmapxOES")] public static unsafe void Bitmapx(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte* bitmap) { @@ -208036,7 +218235,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glBlendColorxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glBlendColorxOES")] public static void BlendColorx(int red, int green, int blue, int alpha) { @@ -208051,7 +218250,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glClearAccumxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearAccumxOES")] public static void ClearAccumx(int red, int green, int blue, int alpha) { @@ -208066,7 +218265,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glClearColorxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearColorxOES")] public static void ClearColorx(int red, int green, int blue, int alpha) { @@ -208081,15 +218280,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Specify the clear value for the depth buffer - /// - /// - /// - /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glClearDepthfOES")] + /// [requires: OES_single_precision] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClearDepthfOES")] public static void ClearDepth(Single depth) { @@ -208104,7 +218303,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glClearDepthxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClearDepthxOES")] public static void ClearDepthx(int depth) { @@ -208119,20 +218318,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glClipPlanefOES")] + /// [requires: OES_single_precision] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] public static void ClipPlane(OpenTK.Graphics.OpenGL.OesSinglePrecision plane, Single[] equation) { @@ -208153,20 +218352,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glClipPlanefOES")] + /// [requires: OES_single_precision] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] public static void ClipPlane(OpenTK.Graphics.OpenGL.OesSinglePrecision plane, ref Single equation) { @@ -208187,21 +218386,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Specify a plane against which all geometry is clipped - /// - /// - /// - /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. - /// - /// - /// - /// - /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. - /// - /// + /// [requires: OES_single_precision] + /// Specify a plane against which all geometry is clipped + /// + /// + /// + /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glClipPlanefOES")] + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glClipPlanefOES")] public static unsafe void ClipPlane(OpenTK.Graphics.OpenGL.OesSinglePrecision plane, Single* equation) { @@ -208216,7 +218415,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glClipPlanexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] public static void ClipPlanex(OpenTK.Graphics.OpenGL.OesFixedPoint plane, int[] equation) { @@ -208237,7 +218436,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glClipPlanexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] public static void ClipPlanex(OpenTK.Graphics.OpenGL.OesFixedPoint plane, ref int equation) { @@ -208259,7 +218458,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glClipPlanexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glClipPlanexOES")] public static unsafe void ClipPlanex(OpenTK.Graphics.OpenGL.OesFixedPoint plane, int* equation) { @@ -208274,7 +218473,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor3xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xOES")] public static void Color3x(int red, int green, int blue) { @@ -208289,7 +218488,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] public static void Color3x(int[] components) { @@ -208310,7 +218509,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] public static void Color3x(ref int components) { @@ -208332,7 +218531,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor3xvOES")] public static unsafe void Color3x(int* components) { @@ -208347,7 +218546,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor4xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xOES")] public static void Color4x(int red, int green, int blue, int alpha) { @@ -208362,7 +218561,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] public static void Color4x(int[] components) { @@ -208383,7 +218582,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] public static void Color4x(ref int components) { @@ -208405,7 +218604,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glColor4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glColor4xvOES")] public static unsafe void Color4x(int* components) { @@ -208420,7 +218619,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glConvolutionParameterxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxOES")] public static void ConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -208435,7 +218634,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glConvolutionParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] public static void ConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] @params) { @@ -208457,7 +218656,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glConvolutionParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glConvolutionParameterxvOES")] public static unsafe void ConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params) { @@ -208472,20 +218671,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Specify mapping of depth values from normalized device coordinates to window coordinates - /// - /// - /// - /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. - /// - /// - /// - /// - /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glDepthRangefOES")] + /// [requires: OES_single_precision] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glDepthRangefOES")] public static void DepthRange(Single n, Single f) { @@ -208500,7 +218699,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glDepthRangexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glDepthRangexOES")] public static void DepthRangex(int n, int f) { @@ -208515,7 +218714,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glEvalCoord1xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xOES")] public static void EvalCoord1x(int u) { @@ -208531,7 +218730,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glEvalCoord1xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord1xvOES")] public static unsafe void EvalCoord1x(int* coords) { @@ -208546,7 +218745,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glEvalCoord2xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xOES")] public static void EvalCoord2x(int u, int v) { @@ -208561,7 +218760,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glEvalCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] public static void EvalCoord2x(int[] coords) { @@ -208582,7 +218781,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glEvalCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] public static void EvalCoord2x(ref int coords) { @@ -208604,7 +218803,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glEvalCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glEvalCoord2xvOES")] public static unsafe void EvalCoord2x(int* coords) { @@ -208619,7 +218818,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glFeedbackBufferxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] public static void FeedbackBufferx(Int32 n, OpenTK.Graphics.OpenGL.OesFixedPoint type, int[] buffer) { @@ -208640,7 +218839,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glFeedbackBufferxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] public static void FeedbackBufferx(Int32 n, OpenTK.Graphics.OpenGL.OesFixedPoint type, ref int buffer) { @@ -208662,7 +218861,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glFeedbackBufferxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFeedbackBufferxOES")] public static unsafe void FeedbackBufferx(Int32 n, OpenTK.Graphics.OpenGL.OesFixedPoint type, int* buffer) { @@ -208677,7 +218876,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glFogxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxOES")] public static void Fogx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -208692,7 +218891,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glFogxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] public static void Fogx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] param) { @@ -208714,7 +218913,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glFogxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFogxvOES")] public static unsafe void Fogx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* param) { @@ -208729,25 +218928,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Multiply the current matrix by a perspective matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glFrustumfOES")] + /// [requires: OES_single_precision] + /// Multiply the current matrix by a perspective matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glFrustumfOES")] public static void Frustum(Single l, Single r, Single b, Single t, Single n, Single f) { @@ -208762,7 +218961,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glFrustumxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glFrustumxOES")] public static void Frustumx(int l, int r, int b, int t, int n, int f) { @@ -208777,20 +218976,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glGetClipPlanefOES")] + /// [requires: OES_single_precision] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] public static void GetClipPlane(OpenTK.Graphics.OpenGL.OesSinglePrecision plane, [OutAttribute] Single[] equation) { @@ -208811,20 +219010,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glGetClipPlanefOES")] + /// [requires: OES_single_precision] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] public static void GetClipPlane(OpenTK.Graphics.OpenGL.OesSinglePrecision plane, [OutAttribute] out Single equation) { @@ -208846,21 +219045,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Return the coefficients of the specified clipping plane - /// - /// - /// - /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. - /// - /// - /// - /// - /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). - /// - /// + /// [requires: OES_single_precision] + /// Return the coefficients of the specified clipping plane + /// + /// + /// + /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. + /// + /// + /// + /// + /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glGetClipPlanefOES")] + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glGetClipPlanefOES")] public static unsafe void GetClipPlane(OpenTK.Graphics.OpenGL.OesSinglePrecision plane, [OutAttribute] Single* equation) { @@ -208875,7 +219074,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetClipPlanexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] public static void GetClipPlanex(OpenTK.Graphics.OpenGL.OesFixedPoint plane, [OutAttribute] int[] equation) { @@ -208896,7 +219095,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetClipPlanexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] public static void GetClipPlanex(OpenTK.Graphics.OpenGL.OesFixedPoint plane, [OutAttribute] out int equation) { @@ -208919,7 +219118,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetClipPlanexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetClipPlanexOES")] public static unsafe void GetClipPlanex(OpenTK.Graphics.OpenGL.OesFixedPoint plane, [OutAttribute] int* equation) { @@ -208934,7 +219133,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetConvolutionParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] public static void GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -208955,7 +219154,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetConvolutionParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] public static void GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -208978,7 +219177,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetConvolutionParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetConvolutionParameterxvOES")] public static unsafe void GetConvolutionParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -208993,7 +219192,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetFixedvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] public static void GetFixed(OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -209014,7 +219213,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetFixedvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] public static void GetFixed(OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -209037,7 +219236,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetFixedvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetFixedvOES")] public static unsafe void GetFixed(OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -209052,7 +219251,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetHistogramParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] public static void GetHistogramParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -209073,7 +219272,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetHistogramParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] public static void GetHistogramParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -209096,7 +219295,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetHistogramParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetHistogramParameterxvOES")] public static unsafe void GetHistogramParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -209111,7 +219310,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetLightxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] public static void GetLightx(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -209132,7 +219331,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetLightxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] public static void GetLightx(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -209155,7 +219354,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetLightxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetLightxOES")] public static unsafe void GetLightx(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -209170,7 +219369,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetMapxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] public static void GetMapx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint query, [OutAttribute] int[] v) { @@ -209191,7 +219390,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetMapxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] public static void GetMapx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint query, [OutAttribute] out int v) { @@ -209214,7 +219413,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetMapxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMapxvOES")] public static unsafe void GetMapx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint query, [OutAttribute] int* v) { @@ -209229,7 +219428,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetMaterialxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxOES")] public static void GetMaterialx(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -209244,7 +219443,44 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexEnvxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] + public static + void GetMaterialx(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (int* @params_ptr = @params) + { + Delegates.glGetMaterialxvOES((OpenTK.Graphics.OpenGL.OesFixedPoint)face, (OpenTK.Graphics.OpenGL.OesFixedPoint)pname, (int*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetMaterialxvOES")] + public static + unsafe void GetMaterialx(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMaterialxvOES((OpenTK.Graphics.OpenGL.OesFixedPoint)face, (OpenTK.Graphics.OpenGL.OesFixedPoint)pname, (int*)@params); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] public static void GetTexEnvx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -209265,7 +219501,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexEnvxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] public static void GetTexEnvx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -209288,7 +219524,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexEnvxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexEnvxvOES")] public static unsafe void GetTexEnvx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -209303,7 +219539,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexGenxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexGenxvOES")] public static void GetTexGenx(OpenTK.Graphics.OpenGL.OesFixedPoint coord, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -209324,7 +219560,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexGenxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexGenxvOES")] public static void GetTexGenx(OpenTK.Graphics.OpenGL.OesFixedPoint coord, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -209347,7 +219583,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexGenxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexGenxvOES")] public static unsafe void GetTexGenx(OpenTK.Graphics.OpenGL.OesFixedPoint coord, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -209362,7 +219598,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexLevelParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] public static void GetTexLevelParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, Int32 level, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -209383,7 +219619,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexLevelParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] public static void GetTexLevelParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, Int32 level, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -209406,7 +219642,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexLevelParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexLevelParameterxvOES")] public static unsafe void GetTexLevelParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, Int32 level, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -209421,7 +219657,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] public static void GetTexParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int[] @params) { @@ -209442,7 +219678,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] public static void GetTexParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] out int @params) { @@ -209465,7 +219701,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glGetTexParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glGetTexParameterxvOES")] public static unsafe void GetTexParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params) { @@ -209480,7 +219716,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glIndexxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxOES")] public static void Indexx(int component) { @@ -209496,7 +219732,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glIndexxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glIndexxvOES")] public static unsafe void Indexx(int* component) { @@ -209511,7 +219747,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLightModelxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxOES")] public static void LightModelx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -209526,7 +219762,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLightModelxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] public static void LightModelx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] param) { @@ -209548,7 +219784,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLightModelxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightModelxvOES")] public static unsafe void LightModelx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* param) { @@ -209563,7 +219799,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLightxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxOES")] public static void Lightx(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -209578,7 +219814,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLightxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] public static void Lightx(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] @params) { @@ -209600,7 +219836,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLightxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLightxvOES")] public static unsafe void Lightx(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params) { @@ -209615,7 +219851,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLineWidthxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLineWidthxOES")] public static void LineWidthx(int width) { @@ -209630,7 +219866,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLoadMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] public static void LoadMatrixx(int[] m) { @@ -209651,7 +219887,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLoadMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] public static void LoadMatrixx(ref int m) { @@ -209673,7 +219909,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLoadMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadMatrixxOES")] public static unsafe void LoadMatrixx(int* m) { @@ -209688,7 +219924,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLoadTransposeMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] public static void LoadTransposeMatrixx(int[] m) { @@ -209709,7 +219945,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLoadTransposeMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] public static void LoadTransposeMatrixx(ref int m) { @@ -209731,7 +219967,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glLoadTransposeMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glLoadTransposeMatrixxOES")] public static unsafe void LoadTransposeMatrixx(int* m) { @@ -209746,7 +219982,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMap1xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap1xOES")] public static void Map1x(OpenTK.Graphics.OpenGL.OesFixedPoint target, int u1, int u2, Int32 stride, Int32 order, int points) { @@ -209761,7 +219997,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMap2xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMap2xOES")] public static void Map2x(OpenTK.Graphics.OpenGL.OesFixedPoint target, int u1, int u2, Int32 ustride, Int32 uorder, int v1, int v2, Int32 vstride, Int32 vorder, int points) { @@ -209776,7 +220012,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMapGrid1xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid1xOES")] public static void MapGrid1x(Int32 n, int u1, int u2) { @@ -209791,7 +220027,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMapGrid2xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMapGrid2xOES")] public static void MapGrid2x(Int32 n, int u1, int u2, int v1, int v2) { @@ -209806,7 +220042,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMaterialxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxOES")] public static void Materialx(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -209821,7 +220057,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMaterialxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] public static void Materialx(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] param) { @@ -209843,7 +220079,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMaterialxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMaterialxvOES")] public static unsafe void Materialx(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* param) { @@ -209858,20 +220094,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord1bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte s) { @@ -209886,21 +220122,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord1bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bOES")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte s) { @@ -209915,21 +220151,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord1bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte* coords) { @@ -209944,21 +220180,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord1bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord1bvOES")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte* coords) { @@ -209973,7 +220209,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord1xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xOES")] public static void MultiTexCoord1x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int s) { @@ -209989,7 +220225,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord1xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord1xvOES")] public static unsafe void MultiTexCoord1x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int* coords) { @@ -210004,20 +220240,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte s, Byte t) { @@ -210032,21 +220268,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bOES")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte s, SByte t) { @@ -210061,20 +220297,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte[] coords) { @@ -210095,20 +220331,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, ref Byte coords) { @@ -210129,21 +220365,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte* coords) { @@ -210158,21 +220394,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte[] coords) { @@ -210193,21 +220429,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, ref SByte coords) { @@ -210228,21 +220464,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord2bvOES")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte* coords) { @@ -210257,7 +220493,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord2xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xOES")] public static void MultiTexCoord2x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int s, int t) { @@ -210272,7 +220508,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] public static void MultiTexCoord2x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int[] coords) { @@ -210293,7 +220529,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] public static void MultiTexCoord2x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, ref int coords) { @@ -210315,7 +220551,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord2xvOES")] public static unsafe void MultiTexCoord2x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int* coords) { @@ -210330,20 +220566,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte s, Byte t, Byte r) { @@ -210358,21 +220594,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bOES")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte s, SByte t, SByte r) { @@ -210387,20 +220623,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte[] coords) { @@ -210421,20 +220657,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, ref Byte coords) { @@ -210455,21 +220691,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte* coords) { @@ -210484,21 +220720,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte[] coords) { @@ -210519,21 +220755,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, ref SByte coords) { @@ -210554,21 +220790,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord3bvOES")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte* coords) { @@ -210583,7 +220819,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord3xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xOES")] public static void MultiTexCoord3x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int s, int t, int r) { @@ -210598,7 +220834,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] public static void MultiTexCoord3x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int[] coords) { @@ -210619,7 +220855,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] public static void MultiTexCoord3x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, ref int coords) { @@ -210641,7 +220877,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord3xvOES")] public static unsafe void MultiTexCoord3x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int* coords) { @@ -210656,20 +220892,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte s, Byte t, Byte r, Byte q) { @@ -210684,21 +220920,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bOES")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte s, SByte t, SByte r, SByte q) { @@ -210713,20 +220949,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte[] coords) { @@ -210747,20 +220983,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, ref Byte coords) { @@ -210781,21 +221017,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, Byte* coords) { @@ -210810,21 +221046,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte[] coords) { @@ -210845,21 +221081,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, ref SByte coords) { @@ -210880,21 +221116,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. - /// - /// - /// - /// - /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. + /// + /// + /// + /// + /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glMultiTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glMultiTexCoord4bvOES")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.OesByteCoordinates texture, SByte* coords) { @@ -210909,7 +221145,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord4xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xOES")] public static void MultiTexCoord4x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int s, int t, int r, int q) { @@ -210924,7 +221160,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] public static void MultiTexCoord4x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int[] coords) { @@ -210945,7 +221181,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] public static void MultiTexCoord4x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, ref int coords) { @@ -210967,7 +221203,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultiTexCoord4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultiTexCoord4xvOES")] public static unsafe void MultiTexCoord4x(OpenTK.Graphics.OpenGL.OesFixedPoint texture, int* coords) { @@ -210982,7 +221218,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] public static void MultMatrixx(int[] m) { @@ -211003,7 +221239,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] public static void MultMatrixx(ref int m) { @@ -211025,7 +221261,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultMatrixxOES")] public static unsafe void MultMatrixx(int* m) { @@ -211040,7 +221276,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultTransposeMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] public static void MultTransposeMatrixx(int[] m) { @@ -211061,7 +221297,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultTransposeMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] public static void MultTransposeMatrixx(ref int m) { @@ -211083,7 +221319,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glMultTransposeMatrixxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glMultTransposeMatrixxOES")] public static unsafe void MultTransposeMatrixx(int* m) { @@ -211098,7 +221334,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glNormal3xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xOES")] public static void Normal3x(int nx, int ny, int nz) { @@ -211113,7 +221349,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glNormal3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] public static void Normal3x(int[] coords) { @@ -211134,7 +221370,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glNormal3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] public static void Normal3x(ref int coords) { @@ -211156,7 +221392,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glNormal3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glNormal3xvOES")] public static unsafe void Normal3x(int* coords) { @@ -211171,25 +221407,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_single_precision] - /// Multiply the current matrix with an orthographic matrix - /// - /// - /// - /// Specify the coordinates for the left and right vertical clipping planes. - /// - /// - /// - /// - /// Specify the coordinates for the bottom and top horizontal clipping planes. - /// - /// - /// - /// - /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. - /// - /// - [AutoGenerated(Category = "OES_single_precision", Version = "4.3", EntryPoint = "glOrthofOES")] + /// [requires: OES_single_precision] + /// Multiply the current matrix with an orthographic matrix + /// + /// + /// + /// Specify the coordinates for the left and right vertical clipping planes. + /// + /// + /// + /// + /// Specify the coordinates for the bottom and top horizontal clipping planes. + /// + /// + /// + /// + /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. + /// + /// + [AutoGenerated(Category = "OES_single_precision", Version = "", EntryPoint = "glOrthofOES")] public static void Ortho(Single l, Single r, Single b, Single t, Single n, Single f) { @@ -211204,7 +221440,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glOrthoxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glOrthoxOES")] public static void Orthox(int l, int r, int b, int t, int n, int f) { @@ -211219,7 +221455,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPassThroughxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPassThroughxOES")] public static void PassThroughx(int token) { @@ -211234,7 +221470,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPixelTransferxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelTransferxOES")] public static void PixelTransferx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -211249,7 +221485,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPixelZoomxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPixelZoomxOES")] public static void PixelZoomx(int xfactor, int yfactor) { @@ -211264,7 +221500,22 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPointParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxOES")] + public static + void PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterxOES((OpenTK.Graphics.OpenGL.OesFixedPoint)pname, (int)param); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] public static void PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] @params) { @@ -211284,30 +221535,9 @@ namespace OpenTK.Graphics.OpenGL #endif } - /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPointParameterxvOES")] - public static - void PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, ref int @params) - { - #if DEBUG - using (new ErrorHelper(GraphicsContext.CurrentContext)) - { - #endif - unsafe - { - fixed (int* @params_ptr = &@params) - { - Delegates.glPointParameterxvOES((OpenTK.Graphics.OpenGL.OesFixedPoint)pname, (int*)@params_ptr); - } - } - #if DEBUG - } - #endif - } - /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPointParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointParameterxvOES")] public static unsafe void PointParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params) { @@ -211322,7 +221552,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPointSizexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPointSizexOES")] public static void PointSizex(int size) { @@ -211337,7 +221567,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPolygonOffsetxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPolygonOffsetxOES")] public static void PolygonOffsetx(int factor, int units) { @@ -211352,7 +221582,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPrioritizeTexturesxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] public static void PrioritizeTexturesx(Int32 n, Int32[] textures, int[] priorities) { @@ -211374,7 +221604,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPrioritizeTexturesxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] public static void PrioritizeTexturesx(Int32 n, ref Int32 textures, ref int priorities) { @@ -211397,7 +221627,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPrioritizeTexturesxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] public static unsafe void PrioritizeTexturesx(Int32 n, Int32* textures, int* priorities) { @@ -211413,7 +221643,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPrioritizeTexturesxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] public static void PrioritizeTexturesx(Int32 n, UInt32[] textures, int[] priorities) { @@ -211436,7 +221666,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPrioritizeTexturesxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] public static void PrioritizeTexturesx(Int32 n, ref UInt32 textures, ref int priorities) { @@ -211459,7 +221689,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glPrioritizeTexturesxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glPrioritizeTexturesxOES")] public static unsafe void PrioritizeTexturesx(Int32 n, UInt32* textures, int* priorities) { @@ -211474,7 +221704,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_query_matrix] - [AutoGenerated(Category = "OES_query_matrix", Version = "4.3", EntryPoint = "glQueryMatrixxOES")] + [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] public static Int32 QueryMatrixx([OutAttribute] int[] mantissa, [OutAttribute] Int32[] exponent) { @@ -211496,7 +221726,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_query_matrix] - [AutoGenerated(Category = "OES_query_matrix", Version = "4.3", EntryPoint = "glQueryMatrixxOES")] + [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] public static Int32 QueryMatrixx([OutAttribute] out int mantissa, [OutAttribute] out Int32 exponent) { @@ -211522,7 +221752,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_query_matrix] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_query_matrix", Version = "4.3", EntryPoint = "glQueryMatrixxOES")] + [AutoGenerated(Category = "OES_query_matrix", Version = "", EntryPoint = "glQueryMatrixxOES")] public static unsafe Int32 QueryMatrixx([OutAttribute] int* mantissa, [OutAttribute] Int32* exponent) { @@ -211537,7 +221767,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos2xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xOES")] public static void RasterPos2x(int x, int y) { @@ -211552,7 +221782,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] public static void RasterPos2x(int[] coords) { @@ -211573,7 +221803,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] public static void RasterPos2x(ref int coords) { @@ -211595,7 +221825,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos2xvOES")] public static unsafe void RasterPos2x(int* coords) { @@ -211610,7 +221840,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos3xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xOES")] public static void RasterPos3x(int x, int y, int z) { @@ -211625,7 +221855,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] public static void RasterPos3x(int[] coords) { @@ -211646,7 +221876,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] public static void RasterPos3x(ref int coords) { @@ -211668,7 +221898,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos3xvOES")] public static unsafe void RasterPos3x(int* coords) { @@ -211683,7 +221913,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos4xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xOES")] public static void RasterPos4x(int x, int y, int z, int w) { @@ -211698,7 +221928,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] public static void RasterPos4x(int[] coords) { @@ -211719,7 +221949,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] public static void RasterPos4x(ref int coords) { @@ -211741,7 +221971,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRasterPos4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRasterPos4xvOES")] public static unsafe void RasterPos4x(int* coords) { @@ -211756,7 +221986,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRectxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxOES")] public static void Rectx(int x1, int y1, int x2, int y2) { @@ -211771,7 +222001,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRectxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] public static void Rectx(int[] v1, int[] v2) { @@ -211793,7 +222023,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRectxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] public static void Rectx(ref int v1, ref int v2) { @@ -211816,7 +222046,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRectxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRectxvOES")] public static unsafe void Rectx(int* v1, int* v2) { @@ -211831,7 +222061,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glRotatexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glRotatexOES")] public static void Rotatex(int angle, int x, int y, int z) { @@ -211846,20 +222076,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_fixed_point] - /// Specify multisample coverage parameters - /// - /// - /// - /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. - /// - /// - /// - /// - /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. - /// - /// - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glSampleCoverageOES")] + /// [requires: OES_fixed_point] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glSampleCoverageOES")] public static void SampleCoverage(int value, bool invert) { @@ -211874,7 +222104,22 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glScalexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glSampleCoveragexOES")] + public static + void SampleCoveragex(int value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoveragexOES((int)value, (bool)invert); + #if DEBUG + } + #endif + } + + /// [requires: OES_fixed_point] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glScalexOES")] public static void Scalex(int x, int y, int z) { @@ -211889,15 +222134,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord1bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] public static void TexCoord1(Byte s) { @@ -211912,16 +222157,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord1bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bOES")] public static void TexCoord1(SByte s) { @@ -211936,16 +222181,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord1bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] public static unsafe void TexCoord1(Byte* coords) { @@ -211960,16 +222205,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord1bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord1bvOES")] public static unsafe void TexCoord1(SByte* coords) { @@ -211984,7 +222229,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord1xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xOES")] public static void TexCoord1x(int s) { @@ -212000,7 +222245,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord1xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord1xvOES")] public static unsafe void TexCoord1x(int* coords) { @@ -212015,15 +222260,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] public static void TexCoord2(Byte s, Byte t) { @@ -212038,16 +222283,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bOES")] public static void TexCoord2(SByte s, SByte t) { @@ -212062,15 +222307,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] public static void TexCoord2(Byte[] coords) { @@ -212091,15 +222336,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] public static void TexCoord2(ref Byte coords) { @@ -212120,16 +222365,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] public static unsafe void TexCoord2(Byte* coords) { @@ -212144,16 +222389,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] public static void TexCoord2(SByte[] coords) { @@ -212174,16 +222419,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] public static void TexCoord2(ref SByte coords) { @@ -212204,16 +222449,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord2bvOES")] public static unsafe void TexCoord2(SByte* coords) { @@ -212228,7 +222473,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord2xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xOES")] public static void TexCoord2x(int s, int t) { @@ -212243,7 +222488,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] public static void TexCoord2x(int[] coords) { @@ -212264,7 +222509,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] public static void TexCoord2x(ref int coords) { @@ -212286,7 +222531,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord2xvOES")] public static unsafe void TexCoord2x(int* coords) { @@ -212301,15 +222546,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] public static void TexCoord3(Byte s, Byte t, Byte r) { @@ -212324,16 +222569,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bOES")] public static void TexCoord3(SByte s, SByte t, SByte r) { @@ -212348,15 +222593,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] public static void TexCoord3(Byte[] coords) { @@ -212377,15 +222622,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] public static void TexCoord3(ref Byte coords) { @@ -212406,16 +222651,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] public static unsafe void TexCoord3(Byte* coords) { @@ -212430,16 +222675,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] public static void TexCoord3(SByte[] coords) { @@ -212460,16 +222705,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] public static void TexCoord3(ref SByte coords) { @@ -212490,16 +222735,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord3bvOES")] public static unsafe void TexCoord3(SByte* coords) { @@ -212514,7 +222759,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord3xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xOES")] public static void TexCoord3x(int s, int t, int r) { @@ -212529,7 +222774,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] public static void TexCoord3x(int[] coords) { @@ -212550,7 +222795,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] public static void TexCoord3x(ref int coords) { @@ -212572,7 +222817,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord3xvOES")] public static unsafe void TexCoord3x(int* coords) { @@ -212587,15 +222832,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] public static void TexCoord4(Byte s, Byte t, Byte r, Byte q) { @@ -212610,16 +222855,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bOES")] public static void TexCoord4(SByte s, SByte t, SByte r, SByte q) { @@ -212634,15 +222879,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] public static void TexCoord4(Byte[] coords) { @@ -212663,15 +222908,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bvOES")] + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] public static void TexCoord4(ref Byte coords) { @@ -212692,16 +222937,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] public static unsafe void TexCoord4(Byte* coords) { @@ -212716,16 +222961,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] public static void TexCoord4(SByte[] coords) { @@ -212746,16 +222991,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] public static void TexCoord4(ref SByte coords) { @@ -212776,16 +223021,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Set the current texture coordinates - /// - /// - /// - /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Set the current texture coordinates + /// + /// + /// + /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glTexCoord4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glTexCoord4bvOES")] public static unsafe void TexCoord4(SByte* coords) { @@ -212800,7 +223045,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord4xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xOES")] public static void TexCoord4x(int s, int t, int r, int q) { @@ -212815,7 +223060,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] public static void TexCoord4x(int[] coords) { @@ -212836,7 +223081,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] public static void TexCoord4x(ref int coords) { @@ -212858,7 +223103,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexCoord4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexCoord4xvOES")] public static unsafe void TexCoord4x(int* coords) { @@ -212873,7 +223118,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexEnvxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxOES")] public static void TexEnvx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -212888,7 +223133,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexEnvxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] public static void TexEnvx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] @params) { @@ -212910,7 +223155,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexEnvxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexEnvxvOES")] public static unsafe void TexEnvx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params) { @@ -212925,7 +223170,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexGenxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexGenxOES")] public static void TexGenx(OpenTK.Graphics.OpenGL.OesFixedPoint coord, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -212940,7 +223185,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexGenxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexGenxvOES")] public static void TexGenx(OpenTK.Graphics.OpenGL.OesFixedPoint coord, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] @params) { @@ -212962,7 +223207,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexGenxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexGenxvOES")] public static unsafe void TexGenx(OpenTK.Graphics.OpenGL.OesFixedPoint coord, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params) { @@ -212977,7 +223222,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexParameterxOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxOES")] public static void TexParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param) { @@ -212992,7 +223237,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] public static void TexParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int[] @params) { @@ -213014,7 +223259,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTexParameterxvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTexParameterxvOES")] public static unsafe void TexParameterx(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params) { @@ -213029,7 +223274,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glTranslatexOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glTranslatexOES")] public static void Translatex(int x, int y, int z) { @@ -213044,15 +223289,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex2bOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] public static void Vertex2(Byte x) { @@ -213067,16 +223312,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex2bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bOES")] public static void Vertex2(SByte x) { @@ -213091,15 +223336,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex2bvOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] public static void Vertex2(Byte[] coords) { @@ -213120,16 +223365,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] public static unsafe void Vertex2(Byte* coords) { @@ -213144,16 +223389,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] public static void Vertex2(SByte[] coords) { @@ -213174,16 +223419,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex2bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex2bvOES")] public static unsafe void Vertex2(SByte* coords) { @@ -213198,7 +223443,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex2xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xOES")] public static void Vertex2x(int x) { @@ -213213,7 +223458,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] public static void Vertex2x(int[] coords) { @@ -213235,7 +223480,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex2xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex2xvOES")] public static unsafe void Vertex2x(int* coords) { @@ -213250,15 +223495,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] public static void Vertex3(Byte x, Byte y) { @@ -213273,16 +223518,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bOES")] public static void Vertex3(SByte x, SByte y) { @@ -213297,15 +223542,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bvOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] public static void Vertex3(Byte[] coords) { @@ -213326,15 +223571,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bvOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] public static void Vertex3(ref Byte coords) { @@ -213355,16 +223600,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] public static unsafe void Vertex3(Byte* coords) { @@ -213379,16 +223624,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] public static void Vertex3(SByte[] coords) { @@ -213409,16 +223654,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] public static void Vertex3(ref SByte coords) { @@ -213439,16 +223684,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex3bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex3bvOES")] public static unsafe void Vertex3(SByte* coords) { @@ -213463,7 +223708,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex3xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xOES")] public static void Vertex3x(int x, int y) { @@ -213478,7 +223723,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] public static void Vertex3x(int[] coords) { @@ -213499,7 +223744,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] public static void Vertex3x(ref int coords) { @@ -213521,7 +223766,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex3xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex3xvOES")] public static unsafe void Vertex3x(int* coords) { @@ -213536,15 +223781,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] public static void Vertex4(Byte x, Byte y, Byte z) { @@ -213559,16 +223804,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bOES")] public static void Vertex4(SByte x, SByte y, SByte z) { @@ -213583,15 +223828,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bvOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] public static void Vertex4(Byte[] coords) { @@ -213612,15 +223857,15 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bvOES")] + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] public static void Vertex4(ref Byte coords) { @@ -213641,16 +223886,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] public static unsafe void Vertex4(Byte* coords) { @@ -213665,16 +223910,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] public static void Vertex4(SByte[] coords) { @@ -213695,16 +223940,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] public static void Vertex4(ref SByte coords) { @@ -213725,16 +223970,16 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: OES_byte_coordinates] - /// Specify a vertex - /// - /// - /// - /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. - /// - /// + /// [requires: OES_byte_coordinates] + /// Specify a vertex + /// + /// + /// + /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_byte_coordinates", Version = "4.3", EntryPoint = "glVertex4bvOES")] + [AutoGenerated(Category = "OES_byte_coordinates", Version = "", EntryPoint = "glVertex4bvOES")] public static unsafe void Vertex4(SByte* coords) { @@ -213749,7 +223994,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex4xOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xOES")] public static void Vertex4x(int x, int y, int z) { @@ -213764,7 +224009,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] public static void Vertex4x(int[] coords) { @@ -213785,7 +224030,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: OES_fixed_point] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] public static void Vertex4x(ref int coords) { @@ -213807,7 +224052,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: OES_fixed_point] [System.CLSCompliant(false)] - [AutoGenerated(Category = "OES_fixed_point", Version = "4.3", EntryPoint = "glVertex4xvOES")] + [AutoGenerated(Category = "OES_fixed_point", Version = "", EntryPoint = "glVertex4xvOES")] public static unsafe void Vertex4x(int* coords) { @@ -213826,20 +224071,20 @@ namespace OpenTK.Graphics.OpenGL public static partial class Pgi { - /// [requires: PGI_misc_hints] - /// Specify implementation-specific hints - /// - /// - /// - /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. - /// - /// - /// - /// - /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. - /// - /// - [AutoGenerated(Category = "PGI_misc_hints", Version = "1.1", EntryPoint = "glHintPGI")] + /// [requires: PGI_misc_hints] + /// Specify implementation-specific hints + /// + /// + /// + /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. + /// + /// + /// + /// + /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. + /// + /// + [AutoGenerated(Category = "PGI_misc_hints", Version = "", EntryPoint = "glHintPGI")] public static void Hint(OpenTK.Graphics.OpenGL.PgiMiscHints target, Int32 mode) { @@ -213858,25 +224103,25 @@ namespace OpenTK.Graphics.OpenGL public static partial class Sgi { - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterfvSGI")] + /// [requires: SGI_color_table] + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Single[] @params) { @@ -213897,25 +224142,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterfvSGI")] + /// [requires: SGI_color_table] + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, ref Single @params) { @@ -213936,26 +224181,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// + /// [requires: SGI_color_table] + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterfvSGI")] + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterfvSGI")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Single* @params) { @@ -213970,25 +224215,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterivSGI")] + /// [requires: SGI_color_table] + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Int32[] @params) { @@ -214009,25 +224254,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterivSGI")] + /// [requires: SGI_color_table] + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, ref Int32 @params) { @@ -214048,26 +224293,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Set color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameters are stored. - /// - /// + /// [requires: SGI_color_table] + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterivSGI")] + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableParameterivSGI")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Int32* @params) { @@ -214082,40 +224327,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] + /// [requires: SGI_color_table] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table) { @@ -214130,40 +224375,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] + /// [requires: SGI_color_table] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] table) where T5 : struct @@ -214187,40 +224432,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] + /// [requires: SGI_color_table] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] table) where T5 : struct @@ -214244,40 +224489,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] + /// [requires: SGI_color_table] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] table) where T5 : struct @@ -214301,40 +224546,40 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Define a color lookup table - /// - /// - /// - /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. - /// - /// - /// - /// - /// The number of entries in the color lookup table specified by data. - /// - /// - /// - /// - /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] + /// [requires: SGI_color_table] + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 table) where T5 : struct @@ -214359,35 +224604,35 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Copy pixels into a color table - /// - /// - /// - /// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. - /// - /// - /// - /// - /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// - /// - /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. - /// - /// - /// - /// - /// The width of the pixel rectangle. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glCopyColorTableSGI")] + /// [requires: SGI_color_table] + /// Copy pixels into a color table + /// + /// + /// + /// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. + /// + /// + /// + /// + /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. + /// + /// + /// + /// + /// The width of the pixel rectangle. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glCopyColorTableSGI")] public static void CopyColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { @@ -214402,25 +224647,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterfvSGI")] + /// [requires: SGI_color_table] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Single[] @params) { @@ -214441,25 +224686,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterfvSGI")] + /// [requires: SGI_color_table] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] out Single @params) { @@ -214481,26 +224726,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// + /// [requires: SGI_color_table] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterfvSGI")] + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterfvSGI")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Single* @params) { @@ -214515,25 +224760,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterivSGI")] + /// [requires: SGI_color_table] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Int32[] @params) { @@ -214554,25 +224799,25 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterivSGI")] + /// [requires: SGI_color_table] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] out Int32 @params) { @@ -214594,26 +224839,26 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Get color lookup table parameters - /// - /// - /// - /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. - /// - /// - /// - /// - /// A pointer to an array where the values of the parameter will be stored. - /// - /// + /// [requires: SGI_color_table] + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterivSGI")] + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableParameterivSGI")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Int32* @params) { @@ -214628,30 +224873,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] + /// [requires: SGI_color_table] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr table) { @@ -214666,30 +224911,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] + /// [requires: SGI_color_table] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] table) where T3 : struct @@ -214713,30 +224958,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] + /// [requires: SGI_color_table] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] table) where T3 : struct @@ -214760,30 +225005,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] + /// [requires: SGI_color_table] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] table) where T3 : struct @@ -214807,30 +225052,30 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGI_color_table] - /// Retrieve contents of a color lookup table - /// - /// - /// - /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. - /// - /// - /// - /// - /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. - /// - /// - /// - /// - /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. - /// - /// - /// - /// - /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. - /// - /// - [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] + /// [requires: SGI_color_table] + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "SGI_color_table", Version = "", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 table) where T3 : struct @@ -214859,7 +225104,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Sgis { /// [requires: SGIS_detail_texture] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glDetailTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glDetailTexFuncSGIS")] public static void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single[] points) { @@ -214880,7 +225125,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_detail_texture] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glDetailTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glDetailTexFuncSGIS")] public static void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, ref Single points) { @@ -214902,7 +225147,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_detail_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glDetailTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glDetailTexFuncSGIS")] public static unsafe void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single* points) { @@ -214917,7 +225162,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_fog_function] - [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glFogFuncSGIS")] + [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glFogFuncSGIS")] public static void FogFunc(Int32 n, Single[] points) { @@ -214938,7 +225183,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_fog_function] - [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glFogFuncSGIS")] + [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glFogFuncSGIS")] public static void FogFunc(Int32 n, ref Single points) { @@ -214960,7 +225205,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_fog_function] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glFogFuncSGIS")] + [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glFogFuncSGIS")] public static unsafe void FogFunc(Int32 n, Single* points) { @@ -214975,7 +225220,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_detail_texture] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glGetDetailTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glGetDetailTexFuncSGIS")] public static void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single[] points) { @@ -214996,7 +225241,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_detail_texture] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glGetDetailTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glGetDetailTexFuncSGIS")] public static void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] out Single points) { @@ -215019,7 +225264,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_detail_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glGetDetailTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_detail_texture", Version = "", EntryPoint = "glGetDetailTexFuncSGIS")] public static unsafe void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single* points) { @@ -215034,7 +225279,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_fog_function] - [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glGetFogFuncSGIS")] + [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glGetFogFuncSGIS")] public static void GetFogFunc([OutAttribute] Single[] points) { @@ -215055,7 +225300,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_fog_function] - [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glGetFogFuncSGIS")] + [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glGetFogFuncSGIS")] public static void GetFogFunc([OutAttribute] out Single points) { @@ -215078,7 +225323,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_fog_function] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glGetFogFuncSGIS")] + [AutoGenerated(Category = "SGIS_fog_function", Version = "", EntryPoint = "glGetFogFuncSGIS")] public static unsafe void GetFogFunc([OutAttribute] Single* points) { @@ -215093,7 +225338,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Single[] @params) { @@ -215114,7 +225359,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] out Single @params) { @@ -215137,7 +225382,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Single* @params) { @@ -215152,7 +225397,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterivSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Int32[] @params) { @@ -215173,7 +225418,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterivSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] out Int32 @params) { @@ -215196,7 +225441,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterivSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glGetPixelTexGenParameterivSGIS")] public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Int32* @params) { @@ -215211,7 +225456,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_sharpen_texture] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glGetSharpenTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glGetSharpenTexFuncSGIS")] public static void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single[] points) { @@ -215232,7 +225477,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_sharpen_texture] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glGetSharpenTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glGetSharpenTexFuncSGIS")] public static void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] out Single points) { @@ -215255,7 +225500,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_sharpen_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glGetSharpenTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glGetSharpenTexFuncSGIS")] public static unsafe void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single* points) { @@ -215270,7 +225515,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture_filter4] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glGetTexFilterFuncSGIS")] + [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glGetTexFilterFuncSGIS")] public static void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute] Single[] weights) { @@ -215291,7 +225536,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture_filter4] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glGetTexFilterFuncSGIS")] + [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glGetTexFilterFuncSGIS")] public static void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute] out Single weights) { @@ -215314,7 +225559,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_texture_filter4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glGetTexFilterFuncSGIS")] + [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glGetTexFilterFuncSGIS")] public static unsafe void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute] Single* weights) { @@ -215329,7 +225574,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterfSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Single param) { @@ -215344,7 +225589,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterfvSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfvSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Single[] @params) { @@ -215366,7 +225611,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterfvSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterfvSGIS")] public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Single* @params) { @@ -215381,7 +225626,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameteriSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameteriSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Int32 param) { @@ -215396,7 +225641,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_pixel_texture] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterivSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterivSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Int32[] @params) { @@ -215418,7 +225663,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterivSGIS")] + [AutoGenerated(Category = "SGIS_pixel_texture", Version = "", EntryPoint = "glPixelTexGenParameterivSGIS")] public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Int32* @params) { @@ -215433,20 +225678,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGIS_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "SGIS_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfSGIS")] + /// [requires: SGIS_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "SGIS_point_parameters", Version = "", EntryPoint = "glPointParameterfSGIS")] public static void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, Single param) { @@ -215461,20 +225706,20 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGIS_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// - [AutoGenerated(Category = "SGIS_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvSGIS")] + /// [requires: SGIS_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "SGIS_point_parameters", Version = "", EntryPoint = "glPointParameterfvSGIS")] public static void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, Single[] @params) { @@ -215495,21 +225740,21 @@ namespace OpenTK.Graphics.OpenGL } - /// [requires: SGIS_point_parameters] - /// Specify point parameters - /// - /// - /// - /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. - /// - /// - /// - /// - /// Specifies the value that pname will be set to. - /// - /// + /// [requires: SGIS_point_parameters] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvSGIS")] + [AutoGenerated(Category = "SGIS_point_parameters", Version = "", EntryPoint = "glPointParameterfvSGIS")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, Single* @params) { @@ -215524,7 +225769,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_multisample] - [AutoGenerated(Category = "SGIS_multisample", Version = "1.1", EntryPoint = "glSampleMaskSGIS")] + [AutoGenerated(Category = "SGIS_multisample", Version = "", EntryPoint = "glSampleMaskSGIS")] public static void SampleMask(Single value, bool invert) { @@ -215539,7 +225784,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_multisample] - [AutoGenerated(Category = "SGIS_multisample", Version = "1.0", EntryPoint = "glSamplePatternSGIS")] + [AutoGenerated(Category = "SGIS_multisample", Version = "", EntryPoint = "glSamplePatternSGIS")] public static void SamplePattern(OpenTK.Graphics.OpenGL.SgisMultisample pattern) { @@ -215554,7 +225799,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_sharpen_texture] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glSharpenTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glSharpenTexFuncSGIS")] public static void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single[] points) { @@ -215575,7 +225820,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_sharpen_texture] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glSharpenTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glSharpenTexFuncSGIS")] public static void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, ref Single points) { @@ -215597,7 +225842,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_sharpen_texture] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glSharpenTexFuncSGIS")] + [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "", EntryPoint = "glSharpenTexFuncSGIS")] public static unsafe void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single* points) { @@ -215612,7 +225857,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture_filter4] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glTexFilterFuncSGIS")] + [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glTexFilterFuncSGIS")] public static void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, Single[] weights) { @@ -215633,7 +225878,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture_filter4] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glTexFilterFuncSGIS")] + [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glTexFilterFuncSGIS")] public static void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, ref Single weights) { @@ -215655,7 +225900,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIS_texture_filter4] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glTexFilterFuncSGIS")] + [AutoGenerated(Category = "SGIS_texture_filter4", Version = "", EntryPoint = "glTexFilterFuncSGIS")] public static unsafe void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, Single* weights) { @@ -215670,7 +225915,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { @@ -215685,7 +225930,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct @@ -215709,7 +225954,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct @@ -215733,7 +225978,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct @@ -215757,7 +226002,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct @@ -215782,7 +226027,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { @@ -215797,7 +226042,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T12[] pixels) where T12 : struct @@ -215821,7 +226066,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T12[,] pixels) where T12 : struct @@ -215845,7 +226090,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T12[,,] pixels) where T12 : struct @@ -215869,7 +226114,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture4D] - [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] + [AutoGenerated(Category = "SGIS_texture4D", Version = "", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T12 pixels) where T12 : struct @@ -215894,7 +226139,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIS_texture_color_mask] - [AutoGenerated(Category = "SGIS_texture_color_mask", Version = "1.1", EntryPoint = "glTextureColorMaskSGIS")] + [AutoGenerated(Category = "SGIS_texture_color_mask", Version = "", EntryPoint = "glTextureColorMaskSGIS")] public static void TextureColorMask(bool red, bool green, bool blue, bool alpha) { @@ -215913,7 +226158,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Sgix { /// [requires: SGIX_async] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glAsyncMarkerSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glAsyncMarkerSGIX")] public static void AsyncMarker(Int32 marker) { @@ -215929,7 +226174,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glAsyncMarkerSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glAsyncMarkerSGIX")] public static void AsyncMarker(UInt32 marker) { @@ -215944,7 +226189,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_polynomial_ffd] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3dSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double[] points) { @@ -215965,7 +226210,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_polynomial_ffd] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3dSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, ref Double points) { @@ -215987,7 +226232,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3dSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3dSGIX")] public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double* points) { @@ -216002,7 +226247,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_polynomial_ffd] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3fSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, Single[] points) { @@ -216023,7 +226268,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_polynomial_ffd] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3fSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, ref Single points) { @@ -216045,7 +226290,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3fSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformationMap3fSGIX")] public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, Single* points) { @@ -216060,7 +226305,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_polynomial_ffd] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformSGIX")] public static void Deform(Int32 mask) { @@ -216076,7 +226321,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glDeformSGIX")] public static void Deform(UInt32 mask) { @@ -216091,7 +226336,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_async] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glDeleteAsyncMarkersSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glDeleteAsyncMarkersSGIX")] public static void DeleteAsyncMarkers(Int32 marker, Int32 range) { @@ -216107,7 +226352,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glDeleteAsyncMarkersSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glDeleteAsyncMarkersSGIX")] public static void DeleteAsyncMarkers(UInt32 marker, Int32 range) { @@ -216122,7 +226367,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_async] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] public static Int32 FinishAsync([OutAttribute] out Int32 markerp) { @@ -216146,7 +226391,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] public static unsafe Int32 FinishAsync([OutAttribute] Int32* markerp) { @@ -216162,7 +226407,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] public static Int32 FinishAsync([OutAttribute] out UInt32 markerp) { @@ -216186,7 +226431,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glFinishAsyncSGIX")] public static unsafe Int32 FinishAsync([OutAttribute] UInt32* markerp) { @@ -216201,7 +226446,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_flush_raster] - [AutoGenerated(Category = "SGIX_flush_raster", Version = "1.0", EntryPoint = "glFlushRasterSGIX")] + [AutoGenerated(Category = "SGIX_flush_raster", Version = "", EntryPoint = "glFlushRasterSGIX")] public static void FlushRaster() { @@ -216216,7 +226461,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentColorMaterialSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentColorMaterialSGIX")] public static void FragmentColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter mode) { @@ -216231,7 +226476,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightfSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightfSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single param) { @@ -216246,7 +226491,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightfvSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single[] @params) { @@ -216268,7 +226513,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightfvSGIX")] public static unsafe void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single* @params) { @@ -216283,7 +226528,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightiSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightiSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { @@ -216298,7 +226543,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightivSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32[] @params) { @@ -216320,7 +226565,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightivSGIX")] public static unsafe void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32* @params) { @@ -216335,7 +226580,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelfSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single param) { @@ -216350,7 +226595,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfvSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single[] @params) { @@ -216372,7 +226617,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelfvSGIX")] public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single* @params) { @@ -216387,7 +226632,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModeliSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModeliSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { @@ -216402,7 +226647,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelivSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32[] @params) { @@ -216424,7 +226669,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentLightModelivSGIX")] public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32* @params) { @@ -216439,7 +226684,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialfSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialfSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single param) { @@ -216454,7 +226699,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialfvSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single[] @params) { @@ -216476,7 +226721,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialfvSGIX")] public static unsafe void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single* @params) { @@ -216491,7 +226736,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialiSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialiSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) { @@ -216506,7 +226751,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialivSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32[] @params) { @@ -216528,7 +226773,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glFragmentMaterialivSGIX")] public static unsafe void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32* @params) { @@ -216543,7 +226788,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_framezoom] - [AutoGenerated(Category = "SGIX_framezoom", Version = "1.0", EntryPoint = "glFrameZoomSGIX")] + [AutoGenerated(Category = "SGIX_framezoom", Version = "", EntryPoint = "glFrameZoomSGIX")] public static void FrameZoom(Int32 factor) { @@ -216558,7 +226803,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_async] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glGenAsyncMarkersSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glGenAsyncMarkersSGIX")] public static Int32 GenAsyncMarkers(Int32 range) { @@ -216573,7 +226818,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightfvSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Single[] @params) { @@ -216594,7 +226839,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightfvSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] out Single @params) { @@ -216617,7 +226862,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightfvSGIX")] public static unsafe void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Single* @params) { @@ -216632,7 +226877,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightivSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Int32[] @params) { @@ -216653,7 +226898,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightivSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] out Int32 @params) { @@ -216676,7 +226921,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentLightivSGIX")] public static unsafe void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Int32* @params) { @@ -216691,7 +226936,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialfvSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Single[] @params) { @@ -216712,7 +226957,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialfvSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Single @params) { @@ -216735,7 +226980,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialfvSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialfvSGIX")] public static unsafe void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Single* @params) { @@ -216750,7 +226995,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialivSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Int32[] @params) { @@ -216771,7 +227016,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialivSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Int32 @params) { @@ -216794,7 +227039,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialivSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glGetFragmentMaterialivSGIX")] public static unsafe void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Int32* @params) { @@ -216809,7 +227054,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glGetInstrumentsSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glGetInstrumentsSGIX")] public static Int32 GetInstruments() { @@ -216824,7 +227069,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single[] @params) { @@ -216845,7 +227090,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Single @params) { @@ -216868,7 +227113,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] public static unsafe void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single* @params) { @@ -216884,7 +227129,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single[] @params) { @@ -216906,7 +227151,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Single @params) { @@ -216929,7 +227174,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterfvSGIX")] public static unsafe void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single* @params) { @@ -216944,7 +227189,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32[] @params) { @@ -216965,7 +227210,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Int32 @params) { @@ -216988,7 +227233,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] public static unsafe void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32* @params) { @@ -217004,7 +227249,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32[] @params) { @@ -217026,7 +227271,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Int32 @params) { @@ -217049,7 +227294,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glGetListParameterivSGIX")] public static unsafe void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32* @params) { @@ -217064,24 +227309,24 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_igloo_interface] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] + [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] public static - void IglooInterface(OpenTK.Graphics.OpenGL.All pname, IntPtr @params) + void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif - Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params); + Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.SgixIglooInterface)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: SGIX_igloo_interface] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] + [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] public static - void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] T1[] @params) + void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute] T1[] @params) where T1 : struct { #if DEBUG @@ -217091,7 +227336,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { - Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.SgixIglooInterface)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @@ -217103,9 +227348,9 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_igloo_interface] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] + [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] public static - void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] T1[,] @params) + void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute] T1[,] @params) where T1 : struct { #if DEBUG @@ -217115,7 +227360,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { - Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.SgixIglooInterface)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @@ -217127,9 +227372,9 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_igloo_interface] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] + [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] public static - void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] T1[,,] @params) + void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute] T1[,,] @params) where T1 : struct { #if DEBUG @@ -217139,7 +227384,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { - Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.SgixIglooInterface)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @@ -217151,9 +227396,9 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_igloo_interface] - [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] + [AutoGenerated(Category = "SGIX_igloo_interface", Version = "", EntryPoint = "glIglooInterfaceSGIX")] public static - void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] ref T1 @params) + void IglooInterface(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, [InAttribute, OutAttribute] ref T1 @params) where T1 : struct { #if DEBUG @@ -217163,7 +227408,7 @@ namespace OpenTK.Graphics.OpenGL GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { - Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.SgixIglooInterface)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T1)@params_ptr.Target; } finally @@ -217176,7 +227421,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glInstrumentsBufferSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glInstrumentsBufferSGIX")] public static void InstrumentsBuffer(Int32 size, [OutAttribute] Int32[] buffer) { @@ -217197,7 +227442,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glInstrumentsBufferSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glInstrumentsBufferSGIX")] public static void InstrumentsBuffer(Int32 size, [OutAttribute] out Int32 buffer) { @@ -217220,7 +227465,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_instruments] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glInstrumentsBufferSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glInstrumentsBufferSGIX")] public static unsafe void InstrumentsBuffer(Int32 size, [OutAttribute] Int32* buffer) { @@ -217235,7 +227480,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_async] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glIsAsyncMarkerSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glIsAsyncMarkerSGIX")] public static bool IsAsyncMarker(Int32 marker) { @@ -217251,7 +227496,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glIsAsyncMarkerSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glIsAsyncMarkerSGIX")] public static bool IsAsyncMarker(UInt32 marker) { @@ -217266,7 +227511,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_fragment_lighting] - [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glLightEnviSGIX")] + [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "", EntryPoint = "glLightEnviSGIX")] public static void LightEnv(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { @@ -217281,7 +227526,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single param) { @@ -217297,7 +227542,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single param) { @@ -217312,7 +227557,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single[] @params) { @@ -217334,7 +227579,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] public static unsafe void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single* @params) { @@ -217350,7 +227595,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single[] @params) { @@ -217372,7 +227617,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterfvSGIX")] public static unsafe void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single* @params) { @@ -217387,7 +227632,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameteriSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameteriSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32 param) { @@ -217403,7 +227648,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameteriSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameteriSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32 param) { @@ -217418,7 +227663,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_list_priority] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32[] @params) { @@ -217440,7 +227685,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] public static unsafe void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32* @params) { @@ -217456,7 +227701,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32[] @params) { @@ -217478,7 +227723,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] + [AutoGenerated(Category = "SGIX_list_priority", Version = "", EntryPoint = "glListParameterivSGIX")] public static unsafe void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32* @params) { @@ -217493,7 +227738,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_polynomial_ffd] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glLoadIdentityDeformationMapSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glLoadIdentityDeformationMapSGIX")] public static void LoadIdentityDeformationMap(Int32 mask) { @@ -217509,7 +227754,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glLoadIdentityDeformationMapSGIX")] + [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "", EntryPoint = "glLoadIdentityDeformationMapSGIX")] public static void LoadIdentityDeformationMap(UInt32 mask) { @@ -217524,7 +227769,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_pixel_texture] - [AutoGenerated(Category = "SGIX_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenSGIX")] + [AutoGenerated(Category = "SGIX_pixel_texture", Version = "", EntryPoint = "glPixelTexGenSGIX")] public static void PixelTexGen(OpenTK.Graphics.OpenGL.SgixPixelTexture mode) { @@ -217539,7 +227784,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_async] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] public static Int32 PollAsync([OutAttribute] out Int32 markerp) { @@ -217563,7 +227808,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] public static unsafe Int32 PollAsync([OutAttribute] Int32* markerp) { @@ -217579,7 +227824,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] public static Int32 PollAsync([OutAttribute] out UInt32 markerp) { @@ -217603,7 +227848,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_async] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] + [AutoGenerated(Category = "SGIX_async", Version = "", EntryPoint = "glPollAsyncSGIX")] public static unsafe Int32 PollAsync([OutAttribute] UInt32* markerp) { @@ -217618,7 +227863,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glPollInstrumentsSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glPollInstrumentsSGIX")] public static Int32 PollInstruments([OutAttribute] out Int32 marker_p) { @@ -217642,7 +227887,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_instruments] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glPollInstrumentsSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glPollInstrumentsSGIX")] public static unsafe Int32 PollInstruments([OutAttribute] Int32* marker_p) { @@ -217657,7 +227902,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glReadInstrumentsSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glReadInstrumentsSGIX")] public static void ReadInstruments(Int32 marker) { @@ -217672,7 +227917,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_reference_plane] - [AutoGenerated(Category = "SGIX_reference_plane", Version = "1.0", EntryPoint = "glReferencePlaneSGIX")] + [AutoGenerated(Category = "SGIX_reference_plane", Version = "", EntryPoint = "glReferencePlaneSGIX")] public static void ReferencePlane(Double[] equation) { @@ -217693,7 +227938,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_reference_plane] - [AutoGenerated(Category = "SGIX_reference_plane", Version = "1.0", EntryPoint = "glReferencePlaneSGIX")] + [AutoGenerated(Category = "SGIX_reference_plane", Version = "", EntryPoint = "glReferencePlaneSGIX")] public static void ReferencePlane(ref Double equation) { @@ -217715,7 +227960,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_reference_plane] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_reference_plane", Version = "1.0", EntryPoint = "glReferencePlaneSGIX")] + [AutoGenerated(Category = "SGIX_reference_plane", Version = "", EntryPoint = "glReferencePlaneSGIX")] public static unsafe void ReferencePlane(Double* equation) { @@ -217730,7 +227975,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_sprite] - [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterfSGIX")] + [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterfSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Single param) { @@ -217745,7 +227990,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_sprite] - [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterfvSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Single[] @params) { @@ -217767,7 +228012,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_sprite] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterfvSGIX")] + [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterfvSGIX")] public static unsafe void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Single* @params) { @@ -217782,7 +228027,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_sprite] - [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameteriSGIX")] + [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameteriSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Int32 param) { @@ -217797,7 +228042,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_sprite] - [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterivSGIX")] + [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterivSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Int32[] @params) { @@ -217819,7 +228064,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SGIX_sprite] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterivSGIX")] + [AutoGenerated(Category = "SGIX_sprite", Version = "", EntryPoint = "glSpriteParameterivSGIX")] public static unsafe void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Int32* @params) { @@ -217834,7 +228079,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glStartInstrumentsSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glStartInstrumentsSGIX")] public static void StartInstruments() { @@ -217849,7 +228094,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_instruments] - [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glStopInstrumentsSGIX")] + [AutoGenerated(Category = "SGIX_instruments", Version = "", EntryPoint = "glStopInstrumentsSGIX")] public static void StopInstruments(Int32 marker) { @@ -217864,7 +228109,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SGIX_tag_sample_buffer] - [AutoGenerated(Category = "SGIX_tag_sample_buffer", Version = "1.0", EntryPoint = "glTagSampleBufferSGIX")] + [AutoGenerated(Category = "SGIX_tag_sample_buffer", Version = "", EntryPoint = "glTagSampleBufferSGIX")] public static void TagSampleBuffer() { @@ -217883,7 +228128,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Sun { /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fSUN")] public static void Color3fVertex3(Single r, Single g, Single b, Single x, Single y, Single z) { @@ -217898,7 +228143,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fvSUN")] public static void Color3fVertex3(Single[] c, Single[] v) { @@ -217920,7 +228165,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fvSUN")] public static void Color3fVertex3(ref Single c, ref Single v) { @@ -217943,7 +228188,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor3fVertex3fvSUN")] public static unsafe void Color3fVertex3(Single* c, Single* v) { @@ -217958,7 +228203,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fSUN")] public static void Color4fNormal3fVertex3(Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -217973,7 +228218,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] public static void Color4fNormal3fVertex3(Single[] c, Single[] n, Single[] v) { @@ -217996,7 +228241,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] public static void Color4fNormal3fVertex3(ref Single c, ref Single n, ref Single v) { @@ -218020,7 +228265,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] public static unsafe void Color4fNormal3fVertex3(Single* c, Single* n, Single* v) { @@ -218035,7 +228280,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fSUN")] public static void Color4ubVertex2(Byte r, Byte g, Byte b, Byte a, Single x, Single y) { @@ -218050,7 +228295,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fvSUN")] public static void Color4ubVertex2(Byte[] c, Single[] v) { @@ -218072,7 +228317,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fvSUN")] public static void Color4ubVertex2(ref Byte c, ref Single v) { @@ -218095,7 +228340,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex2fvSUN")] public static unsafe void Color4ubVertex2(Byte* c, Single* v) { @@ -218110,7 +228355,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fSUN")] public static void Color4ubVertex3(Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { @@ -218125,7 +228370,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fvSUN")] public static void Color4ubVertex3(Byte[] c, Single[] v) { @@ -218147,7 +228392,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fvSUN")] public static void Color4ubVertex3(ref Byte c, ref Single v) { @@ -218170,7 +228415,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glColor4ubVertex3fvSUN")] public static unsafe void Color4ubVertex3(Byte* c, Single* v) { @@ -218185,7 +228430,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_mesh_array] - [AutoGenerated(Category = "SUN_mesh_array", Version = "1.1", EntryPoint = "glDrawMeshArraysSUN")] + [AutoGenerated(Category = "SUN_mesh_array", Version = "", EntryPoint = "glDrawMeshArraysSUN")] public static void DrawMeshArrays(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 first, Int32 count, Int32 width) { @@ -218201,7 +228446,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_global_alpha] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorbSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorbSUN")] public static void GlobalAlphaFactor(SByte factor) { @@ -218216,7 +228461,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_global_alpha] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactordSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactordSUN")] public static void GlobalAlphaFactor(Double factor) { @@ -218231,7 +228476,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_global_alpha] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorfSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorfSUN")] public static void GlobalAlphaFactor(Single factor) { @@ -218246,7 +228491,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_global_alpha] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactoriSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactoriSUN")] public static void GlobalAlphaFactor(Int32 factor) { @@ -218261,7 +228506,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_global_alpha] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorsSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorsSUN")] public static void GlobalAlphaFactors(Int16 factor) { @@ -218276,7 +228521,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_global_alpha] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorubSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorubSUN")] public static void GlobalAlphaFactor(Byte factor) { @@ -218292,7 +228537,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_global_alpha] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactoruiSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactoruiSUN")] public static void GlobalAlphaFactor(UInt32 factor) { @@ -218307,7 +228552,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_global_alpha] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorusSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorusSUN")] public static void GlobalAlphaFactor(Int16 factor) { @@ -218323,7 +228568,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_global_alpha] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorusSUN")] + [AutoGenerated(Category = "SUN_global_alpha", Version = "", EntryPoint = "glGlobalAlphaFactorusSUN")] public static void GlobalAlphaFactor(UInt16 factor) { @@ -218338,7 +228583,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fSUN")] public static void Normal3fVertex3(Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -218353,7 +228598,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fvSUN")] public static void Normal3fVertex3(Single[] n, Single[] v) { @@ -218375,7 +228620,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fvSUN")] public static void Normal3fVertex3(ref Single n, ref Single v) { @@ -218398,7 +228643,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glNormal3fVertex3fvSUN")] public static unsafe void Normal3fVertex3(Single* n, Single* v) { @@ -218413,7 +228658,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, IntPtr pointer) { @@ -218428,7 +228673,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct @@ -218452,7 +228697,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct @@ -218476,7 +228721,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct @@ -218500,7 +228745,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct @@ -218525,7 +228770,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeubSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeubSUN")] public static void ReplacementCode(Byte code) { @@ -218540,7 +228785,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeubvSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeubvSUN")] public static void ReplacementCode(Byte[] code) { @@ -218562,7 +228807,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeubvSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeubvSUN")] public static unsafe void ReplacementCode(Byte* code) { @@ -218577,7 +228822,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] public static void ReplacementCodeuiColor3fVertex3(Int32 rc, Single r, Single g, Single b, Single x, Single y, Single z) { @@ -218593,7 +228838,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] public static void ReplacementCodeuiColor3fVertex3(UInt32 rc, Single r, Single g, Single b, Single x, Single y, Single z) { @@ -218608,7 +228853,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static void ReplacementCodeuiColor3fVertex3(ref Int32 rc, Single[] c, Single[] v) { @@ -218631,7 +228876,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static void ReplacementCodeuiColor3fVertex3(ref Int32 rc, ref Single c, ref Single v) { @@ -218655,7 +228900,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor3fVertex3(Int32* rc, Single* c, Single* v) { @@ -218671,7 +228916,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static void ReplacementCodeuiColor3fVertex3(ref UInt32 rc, Single[] c, Single[] v) { @@ -218695,7 +228940,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static void ReplacementCodeuiColor3fVertex3(ref UInt32 rc, ref Single c, ref Single v) { @@ -218719,7 +228964,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor3fVertex3(UInt32* rc, Single* c, Single* v) { @@ -218734,7 +228979,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(Int32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -218750,7 +228995,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(UInt32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -218765,7 +229010,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(ref Int32 rc, Single[] c, Single[] n, Single[] v) { @@ -218789,7 +229034,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(ref Int32 rc, ref Single c, ref Single n, ref Single v) { @@ -218814,7 +229059,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3(Int32* rc, Single* c, Single* n, Single* v) { @@ -218830,7 +229075,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(ref UInt32 rc, Single[] c, Single[] n, Single[] v) { @@ -218855,7 +229100,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(ref UInt32 rc, ref Single c, ref Single n, ref Single v) { @@ -218880,7 +229125,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3(UInt32* rc, Single* c, Single* n, Single* v) { @@ -218895,7 +229140,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] public static void ReplacementCodeuiColor4ubVertex3(Int32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { @@ -218911,7 +229156,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] public static void ReplacementCodeuiColor4ubVertex3(UInt32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { @@ -218926,7 +229171,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static void ReplacementCodeuiColor4ubVertex3(ref Int32 rc, Byte[] c, Single[] v) { @@ -218949,7 +229194,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static void ReplacementCodeuiColor4ubVertex3(ref Int32 rc, ref Byte c, ref Single v) { @@ -218973,7 +229218,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4ubVertex3(Int32* rc, Byte* c, Single* v) { @@ -218989,7 +229234,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static void ReplacementCodeuiColor4ubVertex3(ref UInt32 rc, Byte[] c, Single[] v) { @@ -219013,7 +229258,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static void ReplacementCodeuiColor4ubVertex3(ref UInt32 rc, ref Byte c, ref Single v) { @@ -219037,7 +229282,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4ubVertex3(UInt32* rc, Byte* c, Single* v) { @@ -219052,7 +229297,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] public static void ReplacementCodeuiNormal3fVertex3(Int32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -219068,7 +229313,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] public static void ReplacementCodeuiNormal3fVertex3(UInt32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -219083,7 +229328,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static void ReplacementCodeuiNormal3fVertex3(ref Int32 rc, Single[] n, Single[] v) { @@ -219106,7 +229351,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static void ReplacementCodeuiNormal3fVertex3(ref Int32 rc, ref Single n, ref Single v) { @@ -219130,7 +229375,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiNormal3fVertex3(Int32* rc, Single* n, Single* v) { @@ -219146,7 +229391,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static void ReplacementCodeuiNormal3fVertex3(ref UInt32 rc, Single[] n, Single[] v) { @@ -219170,7 +229415,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static void ReplacementCodeuiNormal3fVertex3(ref UInt32 rc, ref Single n, ref Single v) { @@ -219194,7 +229439,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiNormal3fVertex3(UInt32* rc, Single* n, Single* v) { @@ -219209,7 +229454,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuiSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuiSUN")] public static void ReplacementCode(Int32 code) { @@ -219225,7 +229470,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuiSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuiSUN")] public static void ReplacementCode(UInt32 code) { @@ -219240,7 +229485,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(Int32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -219256,7 +229501,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(UInt32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -219271,7 +229516,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(ref Int32 rc, Single[] tc, Single[] c, Single[] n, Single[] v) { @@ -219296,7 +229541,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(ref Int32 rc, ref Single tc, ref Single c, ref Single n, ref Single v) { @@ -219322,7 +229567,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(Int32* rc, Single* tc, Single* c, Single* n, Single* v) { @@ -219338,7 +229583,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(ref UInt32 rc, Single[] tc, Single[] c, Single[] n, Single[] v) { @@ -219364,7 +229609,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(ref UInt32 rc, ref Single tc, ref Single c, ref Single n, ref Single v) { @@ -219390,7 +229635,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(UInt32* rc, Single* tc, Single* c, Single* n, Single* v) { @@ -219405,7 +229650,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(Int32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -219421,7 +229666,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(UInt32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -219436,7 +229681,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(ref Int32 rc, Single[] tc, Single[] n, Single[] v) { @@ -219460,7 +229705,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(ref Int32 rc, ref Single tc, ref Single n, ref Single v) { @@ -219485,7 +229730,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3(Int32* rc, Single* tc, Single* n, Single* v) { @@ -219501,7 +229746,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(ref UInt32 rc, Single[] tc, Single[] n, Single[] v) { @@ -219526,7 +229771,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(ref UInt32 rc, ref Single tc, ref Single n, ref Single v) { @@ -219551,7 +229796,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3(UInt32* rc, Single* tc, Single* n, Single* v) { @@ -219566,7 +229811,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(Int32 rc, Single s, Single t, Single x, Single y, Single z) { @@ -219582,7 +229827,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(UInt32 rc, Single s, Single t, Single x, Single y, Single z) { @@ -219597,7 +229842,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(ref Int32 rc, Single[] tc, Single[] v) { @@ -219620,7 +229865,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(ref Int32 rc, ref Single tc, ref Single v) { @@ -219644,7 +229889,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fVertex3(Int32* rc, Single* tc, Single* v) { @@ -219660,7 +229905,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(ref UInt32 rc, Single[] tc, Single[] v) { @@ -219684,7 +229929,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(ref UInt32 rc, ref Single tc, ref Single v) { @@ -219708,7 +229953,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fVertex3(UInt32* rc, Single* tc, Single* v) { @@ -219723,7 +229968,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fSUN")] public static void ReplacementCodeuiVertex3(Int32 rc, Single x, Single y, Single z) { @@ -219739,7 +229984,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fSUN")] public static void ReplacementCodeuiVertex3(UInt32 rc, Single x, Single y, Single z) { @@ -219754,7 +229999,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static void ReplacementCodeuiVertex3(ref Int32 rc, Single[] v) { @@ -219776,7 +230021,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static void ReplacementCodeuiVertex3(ref Int32 rc, ref Single v) { @@ -219799,7 +230044,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static unsafe void ReplacementCodeuiVertex3(Int32* rc, Single* v) { @@ -219815,7 +230060,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static void ReplacementCodeuiVertex3(ref UInt32 rc, Single[] v) { @@ -219838,7 +230083,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static void ReplacementCodeuiVertex3(ref UInt32 rc, ref Single v) { @@ -219861,7 +230106,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static unsafe void ReplacementCodeuiVertex3(UInt32* rc, Single* v) { @@ -219876,7 +230121,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] public static void ReplacementCode(Int32[] code) { @@ -219898,7 +230143,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] public static unsafe void ReplacementCode(Int32* code) { @@ -219914,7 +230159,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] public static void ReplacementCode(UInt32[] code) { @@ -219936,7 +230181,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeuivSUN")] public static unsafe void ReplacementCode(UInt32* code) { @@ -219951,7 +230196,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusSUN")] public static void ReplacementCode(Int16 code) { @@ -219967,7 +230212,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusSUN")] public static void ReplacementCode(UInt16 code) { @@ -219982,7 +230227,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_triangle_list] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] public static void ReplacementCode(Int16[] code) { @@ -220004,7 +230249,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] public static unsafe void ReplacementCode(Int16* code) { @@ -220020,7 +230265,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] public static void ReplacementCode(UInt16[] code) { @@ -220042,7 +230287,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] + [AutoGenerated(Category = "SUN_triangle_list", Version = "", EntryPoint = "glReplacementCodeusvSUN")] public static unsafe void ReplacementCode(UInt16* code) { @@ -220057,7 +230302,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fSUN")] public static void TexCoord2fColor3fVertex3(Single s, Single t, Single r, Single g, Single b, Single x, Single y, Single z) { @@ -220072,7 +230317,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] public static void TexCoord2fColor3fVertex3(Single[] tc, Single[] c, Single[] v) { @@ -220095,7 +230340,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] public static void TexCoord2fColor3fVertex3(ref Single tc, ref Single c, ref Single v) { @@ -220119,7 +230364,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] public static unsafe void TexCoord2fColor3fVertex3(Single* tc, Single* c, Single* v) { @@ -220134,7 +230379,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fSUN")] public static void TexCoord2fColor4fNormal3fVertex3(Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -220149,7 +230394,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single[] n, Single[] v) { @@ -220173,7 +230418,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, ref Single n, ref Single v) { @@ -220198,7 +230443,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single* n, Single* v) { @@ -220213,7 +230458,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fSUN")] public static void TexCoord2fColor4ubVertex3(Single s, Single t, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { @@ -220228,7 +230473,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] public static void TexCoord2fColor4ubVertex3(Single[] tc, Byte[] c, Single[] v) { @@ -220251,7 +230496,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] public static void TexCoord2fColor4ubVertex3(ref Single tc, ref Byte c, ref Single v) { @@ -220275,7 +230520,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] public static unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte* c, Single* v) { @@ -220290,7 +230535,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fSUN")] public static void TexCoord2fNormal3fVertex3(Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { @@ -220305,7 +230550,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] public static void TexCoord2fNormal3fVertex3(Single[] tc, Single[] n, Single[] v) { @@ -220328,7 +230573,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] public static void TexCoord2fNormal3fVertex3(ref Single tc, ref Single n, ref Single v) { @@ -220352,7 +230597,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single* n, Single* v) { @@ -220367,7 +230612,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fSUN")] public static void TexCoord2fVertex3(Single s, Single t, Single x, Single y, Single z) { @@ -220382,7 +230627,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fvSUN")] public static void TexCoord2fVertex3(Single[] tc, Single[] v) { @@ -220404,7 +230649,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fvSUN")] public static void TexCoord2fVertex3(ref Single tc, ref Single v) { @@ -220427,7 +230672,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord2fVertex3fvSUN")] public static unsafe void TexCoord2fVertex3(Single* tc, Single* v) { @@ -220442,7 +230687,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fSUN")] public static void TexCoord4fColor4fNormal3fVertex4(Single s, Single t, Single p, Single q, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z, Single w) { @@ -220457,7 +230702,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] public static void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single[] n, Single[] v) { @@ -220481,7 +230726,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] public static void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, ref Single n, ref Single v) { @@ -220506,7 +230751,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] public static unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single* n, Single* v) { @@ -220521,7 +230766,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fSUN")] public static void TexCoord4fVertex4(Single s, Single t, Single p, Single q, Single x, Single y, Single z, Single w) { @@ -220536,7 +230781,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fvSUN")] public static void TexCoord4fVertex4(Single[] tc, Single[] v) { @@ -220558,7 +230803,7 @@ namespace OpenTK.Graphics.OpenGL } /// [requires: SUN_vertex] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fvSUN")] public static void TexCoord4fVertex4(ref Single tc, ref Single v) { @@ -220581,7 +230826,7 @@ namespace OpenTK.Graphics.OpenGL /// [requires: SUN_vertex] [System.CLSCompliant(false)] - [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fvSUN")] + [AutoGenerated(Category = "SUN_vertex", Version = "", EntryPoint = "glTexCoord4fVertex4fvSUN")] public static unsafe void TexCoord4fVertex4(Single* tc, Single* v) { @@ -220600,7 +230845,7 @@ namespace OpenTK.Graphics.OpenGL public static partial class Sunx { /// [requires: SUNX_constant_data] - [AutoGenerated(Category = "SUNX_constant_data", Version = "1.1", EntryPoint = "glFinishTextureSUNX")] + [AutoGenerated(Category = "SUNX_constant_data", Version = "", EntryPoint = "glFinishTextureSUNX")] public static void FinishTexture() { diff --git a/Source/OpenTK/Graphics/OpenGL/GLCore.cs b/Source/OpenTK/Graphics/OpenGL/GLCore.cs index 155053f7..348e0888 100644 --- a/Source/OpenTK/Graphics/OpenGL/GLCore.cs +++ b/Source/OpenTK/Graphics/OpenGL/GLCore.cs @@ -1,7 +1,7 @@ // // The Open Toolkit Library License // -// Copyright (c) 2006 - 2010 the Open Toolkit library. +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal @@ -52,6 +52,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveShaderProgram", ExactSpelling = true)] internal extern static void ActiveShaderProgram(UInt32 pipeline, UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveShaderProgramEXT", ExactSpelling = true)] + internal extern static void ActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveStencilFaceEXT", ExactSpelling = true)] internal extern static void ActiveStencilFaceEXT(OpenTK.Graphics.OpenGL.ExtStencilTwoSide face); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -190,6 +193,12 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBufferRangeNV", ExactSpelling = true)] internal extern static void BindBufferRangeNV(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBuffersBase", ExactSpelling = true)] + internal extern static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBuffersRange", ExactSpelling = true)] + internal extern static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, IntPtr* sizes); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindFragDataLocation", ExactSpelling = true)] internal extern static void BindFragDataLocation(UInt32 program, UInt32 color, String name); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -214,6 +223,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindImageTextureEXT", ExactSpelling = true)] internal extern static void BindImageTextureEXT(UInt32 index, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore access, Int32 format); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindImageTextures", ExactSpelling = true)] + internal extern static unsafe void BindImageTextures(UInt32 first, Int32 count, UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindLightParameterEXT", ExactSpelling = true)] internal extern static Int32 BindLightParameterEXT(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter value); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -235,6 +247,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindProgramPipeline", ExactSpelling = true)] internal extern static void BindProgramPipeline(UInt32 pipeline); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindProgramPipelineEXT", ExactSpelling = true)] + internal extern static void BindProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindRenderbuffer", ExactSpelling = true)] internal extern static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -244,6 +259,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindSampler", ExactSpelling = true)] internal extern static void BindSampler(UInt32 unit, UInt32 sampler); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindSamplers", ExactSpelling = true)] + internal extern static unsafe void BindSamplers(UInt32 first, Int32 count, UInt32* samplers); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTexGenParameterEXT", ExactSpelling = true)] internal extern static Int32 BindTexGenParameterEXT(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter value); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -253,6 +271,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTextureEXT", ExactSpelling = true)] internal extern static void BindTextureEXT(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTextures", ExactSpelling = true)] + internal extern static unsafe void BindTextures(UInt32 first, Int32 count, UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTextureUnitParameterEXT", ExactSpelling = true)] internal extern static Int32 BindTextureUnitParameterEXT(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.ExtVertexShader value); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -271,6 +292,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexBuffer", ExactSpelling = true)] internal extern static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexBuffers", ExactSpelling = true)] + internal extern static unsafe void BindVertexBuffers(UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexShaderEXT", ExactSpelling = true)] internal extern static void BindVertexShaderEXT(UInt32 id); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -319,6 +343,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBitmapxOES", ExactSpelling = true)] internal extern static unsafe void BitmapxOES(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte* bitmap); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendBarrierNV", ExactSpelling = true)] + internal extern static void BlendBarrierNV(); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendColor", ExactSpelling = true)] internal extern static void BlendColor(Single red, Single green, Single blue, Single alpha); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -386,7 +413,10 @@ namespace OpenTK.Graphics.OpenGL internal extern static void BlendFuncSeparateIndexedAMD(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFuncSeparateINGR", ExactSpelling = true)] - internal extern static void BlendFuncSeparateINGR(OpenTK.Graphics.OpenGL.All sfactorRGB, OpenTK.Graphics.OpenGL.All dfactorRGB, OpenTK.Graphics.OpenGL.All sfactorAlpha, OpenTK.Graphics.OpenGL.All dfactorAlpha); + internal extern static void BlendFuncSeparateINGR(OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate sfactorRGB, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate dfactorRGB, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate sfactorAlpha, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate dfactorAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendParameteriNV", ExactSpelling = true)] + internal extern static void BlendParameteriNV(OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced pname, Int32 value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlitFramebuffer", ExactSpelling = true)] internal extern static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter); @@ -406,6 +436,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferParameteriAPPLE", ExactSpelling = true)] internal extern static void BufferParameteriAPPLE(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterApple pname, Int32 param); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferStorage", ExactSpelling = true)] + internal extern static void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferSubData", ExactSpelling = true)] internal extern static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -443,7 +476,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static void ClearAccumxOES(int red, int green, int blue, int alpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferData", ExactSpelling = true)] - internal extern static void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal extern static void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferfi", ExactSpelling = true)] internal extern static void ClearBufferfi(OpenTK.Graphics.OpenGL.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil); @@ -455,7 +488,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void ClearBufferiv(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32* value); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferSubData", ExactSpelling = true)] - internal extern static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal extern static void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferuiv", ExactSpelling = true)] internal extern static unsafe void ClearBufferuiv(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32* value); @@ -491,14 +524,20 @@ namespace OpenTK.Graphics.OpenGL internal extern static void ClearIndex(Single c); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearNamedBufferDataEXT", ExactSpelling = true)] - internal extern static void ClearNamedBufferDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal extern static void ClearNamedBufferDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearNamedBufferSubDataEXT", ExactSpelling = true)] - internal extern static void ClearNamedBufferSubDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal extern static void ClearNamedBufferSubDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearStencil", ExactSpelling = true)] internal extern static void ClearStencil(Int32 s); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearTexImage", ExactSpelling = true)] + internal extern static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearTexSubImage", ExactSpelling = true)] + internal extern static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClientActiveTexture", ExactSpelling = true)] internal extern static void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1015,8 +1054,11 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShaderProgramv", ExactSpelling = true)] internal extern static Int32 CreateShaderProgramv(OpenTK.Graphics.OpenGL.ShaderType type, Int32 count, String[] strings); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShaderProgramvEXT", ExactSpelling = true)] + internal extern static Int32 CreateShaderProgramvEXT(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, Int32 count, String[] strings); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateSyncFromCLeventARB", ExactSpelling = true)] - internal extern static IntPtr CreateSyncFromCLeventARB(IntPtr context, IntPtr @event, UInt32 flags); + internal extern static unsafe IntPtr CreateSyncFromCLeventARB([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCullFace", ExactSpelling = true)] internal extern static void CullFace(OpenTK.Graphics.OpenGL.CullFaceMode mode); @@ -1039,12 +1081,18 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallbackARB", ExactSpelling = true)] internal extern static void DebugMessageCallbackARB(DebugProcArb callback, IntPtr userParam); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallbackKHR", ExactSpelling = true)] + internal extern static void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControl", ExactSpelling = true)] internal extern static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, UInt32* ids, bool enabled); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControlARB", ExactSpelling = true)] internal extern static unsafe void DebugMessageControlARB(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControlKHR", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControlKHR(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageEnableAMD", ExactSpelling = true)] internal extern static unsafe void DebugMessageEnableAMD(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32* ids, bool enabled); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1057,6 +1105,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsertARB", ExactSpelling = true)] internal extern static void DebugMessageInsertARB(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsertKHR", ExactSpelling = true)] + internal extern static void DebugMessageInsertKHR(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, UInt32 id, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeformationMap3dSGIX", ExactSpelling = true)] internal extern static unsafe void DeformationMap3dSGIX(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double* points); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1117,6 +1168,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgramPipelines", ExactSpelling = true)] internal extern static unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgramPipelinesEXT", ExactSpelling = true)] + internal extern static unsafe void DeleteProgramPipelinesEXT(Int32 n, UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgramsARB", ExactSpelling = true)] internal extern static unsafe void DeleteProgramsARB(Int32 n, UInt32* programs); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1213,8 +1267,11 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableClientState", ExactSpelling = true)] internal extern static void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableClientStateiEXT", ExactSpelling = true)] + internal extern static void DisableClientStateiEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableClientStateIndexedEXT", ExactSpelling = true)] - internal extern static void DisableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index); + internal extern static void DisableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisablei", ExactSpelling = true)] internal extern static void Disablei(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index); @@ -1225,6 +1282,12 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableVariantClientStateEXT", ExactSpelling = true)] internal extern static void DisableVariantClientStateEXT(UInt32 id); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableVertexArrayAttribEXT", ExactSpelling = true)] + internal extern static void DisableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableVertexArrayEXT", ExactSpelling = true)] + internal extern static void DisableVertexArrayEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableVertexAttribAPPLE", ExactSpelling = true)] internal extern static void DisableVertexAttribAPPLE(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1237,6 +1300,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDispatchCompute", ExactSpelling = true)] internal extern static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDispatchComputeGroupSizeARB", ExactSpelling = true)] + internal extern static void DispatchComputeGroupSizeARB(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDispatchComputeIndirect", ExactSpelling = true)] internal extern static void DispatchComputeIndirect(IntPtr indirect); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1286,7 +1352,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsIndirect", ExactSpelling = true)] - internal extern static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, IntPtr indirect); + internal extern static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.All type, IntPtr indirect); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstanced", ExactSpelling = true)] internal extern static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount); @@ -1337,7 +1403,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, Int32 instancecount); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawTransformFeedbackNV", ExactSpelling = true)] - internal extern static void DrawTransformFeedbackNV(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, UInt32 id); + internal extern static void DrawTransformFeedbackNV(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawTransformFeedbackStream", ExactSpelling = true)] internal extern static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, UInt32 stream); @@ -1358,7 +1424,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void EdgeFlagPointerEXT(Int32 stride, Int32 count, bool* pointer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEdgeFlagPointerListIBM", ExactSpelling = true)] - internal extern static unsafe void EdgeFlagPointerListIBM(Int32 stride, bool* pointer, Int32 ptrstride); + internal extern static unsafe void EdgeFlagPointerListIBM(Int32 stride, bool** pointer, Int32 ptrstride); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEdgeFlagv", ExactSpelling = true)] internal extern static unsafe void EdgeFlagv(bool* flag); @@ -1375,8 +1441,11 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableClientState", ExactSpelling = true)] internal extern static void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableClientStateiEXT", ExactSpelling = true)] + internal extern static void EnableClientStateiEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableClientStateIndexedEXT", ExactSpelling = true)] - internal extern static void EnableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index); + internal extern static void EnableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnablei", ExactSpelling = true)] internal extern static void Enablei(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index); @@ -1387,6 +1456,12 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableVariantClientStateEXT", ExactSpelling = true)] internal extern static void EnableVariantClientStateEXT(UInt32 id); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableVertexArrayAttribEXT", ExactSpelling = true)] + internal extern static void EnableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableVertexArrayEXT", ExactSpelling = true)] + internal extern static void EnableVertexArrayEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableVertexAttribAPPLE", ExactSpelling = true)] internal extern static void EnableVertexAttribAPPLE(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1795,6 +1870,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenProgramPipelines", ExactSpelling = true)] internal extern static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenProgramPipelinesEXT", ExactSpelling = true)] + internal extern static unsafe void GenProgramPipelinesEXT(Int32 n, [OutAttribute] UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenProgramsARB", ExactSpelling = true)] internal extern static unsafe void GenProgramsARB(Int32 n, [OutAttribute] UInt32* programs); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1889,7 +1967,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetAttachedObjectsARB(UInt32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttachedShaders", ExactSpelling = true)] - internal extern static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj); + internal extern static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttribLocation", ExactSpelling = true)] internal extern static Int32 GetAttribLocation(UInt32 program, String name); @@ -1901,7 +1979,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetBooleani_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] bool* data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBooleanIndexedvEXT", ExactSpelling = true)] - internal extern static unsafe void GetBooleanIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] bool* data); + internal extern static unsafe void GetBooleanIndexedvEXT(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] bool* data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBooleanv", ExactSpelling = true)] internal extern static unsafe void GetBooleanv(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] bool* @params); @@ -2015,13 +2093,16 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetConvolutionParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLog", ExactSpelling = true)] - internal extern static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal extern static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL.All* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLogAMD", ExactSpelling = true)] internal extern static unsafe Int32 GetDebugMessageLogAMD(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] UInt32* severities, [OutAttribute] UInt32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLogARB", ExactSpelling = true)] - internal extern static unsafe Int32 GetDebugMessageLogARB(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal extern static unsafe Int32 GetDebugMessageLogARB(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLogKHR", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDetailTexFuncSGIS", ExactSpelling = true)] internal extern static unsafe void GetDetailTexFuncSGIS(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single* points); @@ -2029,6 +2110,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDoublei_v", ExactSpelling = true)] internal extern static unsafe void GetDoublei_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Double* data); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDoublei_vEXT", ExactSpelling = true)] + internal extern static unsafe void GetDoublei_vEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Double* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDoubleIndexedvEXT", ExactSpelling = true)] internal extern static unsafe void GetDoubleIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Double* data); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2053,6 +2137,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloati_v", ExactSpelling = true)] internal extern static unsafe void GetFloati_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Single* data); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloati_vEXT", ExactSpelling = true)] + internal extern static unsafe void GetFloati_vEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloatIndexedvEXT", ExactSpelling = true)] internal extern static unsafe void GetFloatIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Single* data); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2122,6 +2209,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetHistogramParameterxvOES", ExactSpelling = true)] internal extern static unsafe void GetHistogramParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetImageHandleARB", ExactSpelling = true)] + internal extern static Int64 GetImageHandleARB(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ArbBindlessTexture format); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetImageHandleNV", ExactSpelling = true)] internal extern static Int64 GetImageHandleNV(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.NvBindlessTexture format); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2141,7 +2231,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetInteger64i_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int64* data); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64v", ExactSpelling = true)] - internal extern static unsafe void GetInteger64v(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] Int64* @params); + internal extern static unsafe void GetInteger64v(OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int64* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegeri_v", ExactSpelling = true)] internal extern static unsafe void GetIntegeri_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data); @@ -2182,6 +2272,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetLightxOES", ExactSpelling = true)] internal extern static unsafe void GetLightxOES(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetLightxvOES", ExactSpelling = true)] + internal extern static unsafe void GetLightxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetListParameterfvSGIX", ExactSpelling = true)] internal extern static unsafe void GetListParameterfvSGIX(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2233,6 +2326,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMaterialxOES", ExactSpelling = true)] internal extern static void GetMaterialxOES(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMaterialxvOES", ExactSpelling = true)] + internal extern static unsafe void GetMaterialxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMinmax", ExactSpelling = true)] internal extern static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2309,7 +2405,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetNamedFramebufferAttachmentParameterivEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetNamedFramebufferParameterivEXT", ExactSpelling = true)] - internal extern static unsafe void GetNamedFramebufferParameterivEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] Int32* @params); + internal extern static unsafe void GetNamedFramebufferParameterivEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetNamedProgramivEXT", ExactSpelling = true)] internal extern static unsafe void GetNamedProgramivEXT(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ProgramProperty pname, [OutAttribute] Int32* @params); @@ -2401,6 +2497,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabel", ExactSpelling = true)] internal extern static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabelKHR(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectParameterfvARB", ExactSpelling = true)] internal extern static unsafe void GetObjectParameterfvARB(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2413,6 +2512,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabel", ExactSpelling = true)] internal extern static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetOcclusionQueryivNV", ExactSpelling = true)] internal extern static unsafe void GetOcclusionQueryivNV(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2500,6 +2602,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPixelTransformParameterivEXT", ExactSpelling = true)] internal extern static unsafe void GetPixelTransformParameterivEXT(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointeri_vEXT", ExactSpelling = true)] + internal extern static void GetPointeri_vEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointerIndexedvEXT", ExactSpelling = true)] internal extern static void GetPointerIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2509,6 +2614,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointervEXT", ExactSpelling = true)] internal extern static void GetPointervEXT(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute] IntPtr @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointervKHR", ExactSpelling = true)] + internal extern static void GetPointervKHR(OpenTK.Graphics.OpenGL.KhrDebug pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPolygonStipple", ExactSpelling = true)] internal extern static unsafe void GetPolygonStipple([OutAttribute] Byte* mask); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2516,10 +2624,10 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramEnvParameterdvARB", ExactSpelling = true)] - internal extern static unsafe void GetProgramEnvParameterdvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params); + internal extern static unsafe void GetProgramEnvParameterdvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramEnvParameterfvARB", ExactSpelling = true)] - internal extern static unsafe void GetProgramEnvParameterfvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params); + internal extern static unsafe void GetProgramEnvParameterfvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramEnvParameterIivNV", ExactSpelling = true)] internal extern static unsafe void GetProgramEnvParameterIivNV(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params); @@ -2543,10 +2651,10 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetProgramivNV(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramLocalParameterdvARB", ExactSpelling = true)] - internal extern static unsafe void GetProgramLocalParameterdvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params); + internal extern static unsafe void GetProgramLocalParameterdvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramLocalParameterfvARB", ExactSpelling = true)] - internal extern static unsafe void GetProgramLocalParameterfvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params); + internal extern static unsafe void GetProgramLocalParameterfvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramLocalParameterIivNV", ExactSpelling = true)] internal extern static unsafe void GetProgramLocalParameterIivNV(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params); @@ -2569,9 +2677,15 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineInfoLog", ExactSpelling = true)] internal extern static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineInfoLogEXT", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineiv", ExactSpelling = true)] internal extern static unsafe void GetProgramPipelineiv(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineivEXT", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineivEXT(UInt32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramResourceIndex", ExactSpelling = true)] internal extern static Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2642,10 +2756,10 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void GetSamplerParameterfv(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameterIiv", ExactSpelling = true)] - internal extern static unsafe void GetSamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32* @params); + internal extern static unsafe void GetSamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameterIuiv", ExactSpelling = true)] - internal extern static unsafe void GetSamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] UInt32* @params); + internal extern static unsafe void GetSamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] UInt32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameteriv", ExactSpelling = true)] internal extern static unsafe void GetSamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32* @params); @@ -2755,6 +2869,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterxvOES", ExactSpelling = true)] internal extern static unsafe void GetTexParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTextureHandleARB", ExactSpelling = true)] + internal extern static Int64 GetTextureHandleARB(UInt32 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTextureHandleNV", ExactSpelling = true)] internal extern static Int64 GetTextureHandleNV(UInt32 texture); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2779,6 +2896,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTextureParameterivEXT", ExactSpelling = true)] internal extern static unsafe void GetTextureParameterivEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTextureSamplerHandleARB", ExactSpelling = true)] + internal extern static Int64 GetTextureSamplerHandleARB(UInt32 texture, UInt32 sampler); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTextureSamplerHandleNV", ExactSpelling = true)] internal extern static Int64 GetTextureSamplerHandleNV(UInt32 texture, UInt32 sampler); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2863,6 +2983,18 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVaryingLocationNV", ExactSpelling = true)] internal extern static Int32 GetVaryingLocationNV(UInt32 program, String name); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexArrayIntegeri_vEXT", ExactSpelling = true)] + internal extern static unsafe void GetVertexArrayIntegeri_vEXT(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexArrayIntegervEXT", ExactSpelling = true)] + internal extern static unsafe void GetVertexArrayIntegervEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexArrayPointeri_vEXT", ExactSpelling = true)] + internal extern static void GetVertexArrayPointeri_vEXT(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexArrayPointervEXT", ExactSpelling = true)] + internal extern static void GetVertexArrayPointervEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribArrayObjectfvATI", ExactSpelling = true)] internal extern static unsafe void GetVertexAttribArrayObjectfvATI(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2917,6 +3049,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribLi64vNV", ExactSpelling = true)] internal extern static unsafe void GetVertexAttribLi64vNV(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribLui64vARB", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribLui64vARB(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribLui64vNV", ExactSpelling = true)] internal extern static unsafe void GetVertexAttribLui64vNV(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] UInt64* @params); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2990,7 +3125,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static void HistogramEXT(OpenTK.Graphics.OpenGL.ExtHistogram target, Int32 width, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIglooInterfaceSGIX", ExactSpelling = true)] - internal extern static void IglooInterfaceSGIX(OpenTK.Graphics.OpenGL.All pname, IntPtr @params); + internal extern static void IglooInterfaceSGIX(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, IntPtr @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glImageTransformParameterfHP", ExactSpelling = true)] internal extern static void ImageTransformParameterfHP(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single param); @@ -3130,6 +3265,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsFramebufferEXT", ExactSpelling = true)] internal extern static bool IsFramebufferEXT(UInt32 framebuffer); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsImageHandleResidentARB", ExactSpelling = true)] + internal extern static bool IsImageHandleResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsImageHandleResidentNV", ExactSpelling = true)] internal extern static bool IsImageHandleResidentNV(UInt64 handle); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3172,6 +3310,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgramPipeline", ExactSpelling = true)] internal extern static bool IsProgramPipeline(UInt32 pipeline); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgramPipelineEXT", ExactSpelling = true)] + internal extern static bool IsProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsQuery", ExactSpelling = true)] internal extern static bool IsQuery(UInt32 id); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3199,6 +3340,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTextureEXT", ExactSpelling = true)] internal extern static bool IsTextureEXT(UInt32 texture); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTextureHandleResidentARB", ExactSpelling = true)] + internal extern static bool IsTextureHandleResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTextureHandleResidentNV", ExactSpelling = true)] internal extern static bool IsTextureHandleResidentNV(UInt64 handle); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3337,9 +3481,15 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeBufferResidentNV", ExactSpelling = true)] internal extern static void MakeBufferResidentNV(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeImageHandleNonResidentARB", ExactSpelling = true)] + internal extern static void MakeImageHandleNonResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeImageHandleNonResidentNV", ExactSpelling = true)] internal extern static void MakeImageHandleNonResidentNV(UInt64 handle); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeImageHandleResidentARB", ExactSpelling = true)] + internal extern static void MakeImageHandleResidentARB(UInt64 handle, OpenTK.Graphics.OpenGL.ArbBindlessTexture access); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeImageHandleResidentNV", ExactSpelling = true)] internal extern static void MakeImageHandleResidentNV(UInt64 handle, OpenTK.Graphics.OpenGL.NvBindlessTexture access); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3349,9 +3499,15 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeNamedBufferResidentNV", ExactSpelling = true)] internal extern static void MakeNamedBufferResidentNV(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeTextureHandleNonResidentARB", ExactSpelling = true)] + internal extern static void MakeTextureHandleNonResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeTextureHandleNonResidentNV", ExactSpelling = true)] internal extern static void MakeTextureHandleNonResidentNV(UInt64 handle); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeTextureHandleResidentARB", ExactSpelling = true)] + internal extern static void MakeTextureHandleResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeTextureHandleResidentNV", ExactSpelling = true)] internal extern static void MakeTextureHandleResidentNV(UInt64 handle); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3419,7 +3575,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void MapParameterivNV(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapTexture2DINTEL", ExactSpelling = true)] - internal extern static unsafe IntPtr MapTexture2DINTEL(UInt32 texture, Int32 level, UInt32 access, Int32* stride, OpenTK.Graphics.OpenGL.IntelMapTexture* layout); + internal extern static unsafe IntPtr MapTexture2DINTEL(UInt32 texture, Int32 level, UInt32 access, [OutAttribute] Int32* stride, [OutAttribute] OpenTK.Graphics.OpenGL.IntelMapTexture* layout); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapVertexAttrib1dAPPLE", ExactSpelling = true)] internal extern static unsafe void MapVertexAttrib1dAPPLE(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points); @@ -3553,6 +3709,12 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysIndirectAMD", ExactSpelling = true)] internal extern static void MultiDrawArraysIndirectAMD(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, IntPtr indirect, Int32 primcount, Int32 stride); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysIndirectBindlessNV", ExactSpelling = true)] + internal extern static void MultiDrawArraysIndirectBindlessNV(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysIndirectCountARB", ExactSpelling = true)] + internal extern static void MultiDrawArraysIndirectCountARB(OpenTK.Graphics.OpenGL.ArbIndirectParameters mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementArrayAPPLE", ExactSpelling = true)] internal extern static unsafe void MultiDrawElementArrayAPPLE(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3566,11 +3728,17 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void MultiDrawElementsEXT(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsIndirect", ExactSpelling = true)] - internal extern static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect type, IntPtr indirect, Int32 drawcount, Int32 stride); + internal extern static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.All mode, OpenTK.Graphics.OpenGL.All type, IntPtr indirect, Int32 drawcount, Int32 stride); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsIndirectAMD", ExactSpelling = true)] internal extern static void MultiDrawElementsIndirectAMD(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, IntPtr indirect, Int32 primcount, Int32 stride); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsIndirectBindlessNV", ExactSpelling = true)] + internal extern static void MultiDrawElementsIndirectBindlessNV(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsIndirectCountARB", ExactSpelling = true)] + internal extern static void MultiDrawElementsIndirectCountARB(OpenTK.Graphics.OpenGL.ArbIndirectParameters mode, OpenTK.Graphics.OpenGL.ArbIndirectParameters type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawRangeElementArrayAPPLE", ExactSpelling = true)] internal extern static unsafe void MultiDrawRangeElementArrayAPPLE(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32* first, Int32* count, Int32 primcount); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3905,13 +4073,13 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void MultiTexGenivEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexImage1DEXT", ExactSpelling = true)] - internal extern static void MultiTexImage1DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal extern static void MultiTexImage1DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexImage2DEXT", ExactSpelling = true)] - internal extern static void MultiTexImage2DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal extern static void MultiTexImage2DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexImage3DEXT", ExactSpelling = true)] - internal extern static void MultiTexImage3DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal extern static void MultiTexImage3DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexParameterfEXT", ExactSpelling = true)] internal extern static void MultiTexParameterfEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param); @@ -3970,6 +4138,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNamedBufferDataEXT", ExactSpelling = true)] internal extern static void NamedBufferDataEXT(UInt32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNamedBufferStorageEXT", ExactSpelling = true)] + internal extern static void NamedBufferStorageEXT(UInt32 buffer, IntPtr size, IntPtr data, UInt32 flags); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNamedBufferSubDataEXT", ExactSpelling = true)] internal extern static void NamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr data); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3977,7 +4148,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static void NamedCopyBufferSubDataEXT(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNamedFramebufferParameteriEXT", ExactSpelling = true)] - internal extern static void NamedFramebufferParameteriEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, Int32 param); + internal extern static void NamedFramebufferParameteriEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, Int32 param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNamedFramebufferRenderbufferEXT", ExactSpelling = true)] internal extern static void NamedFramebufferRenderbufferEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); @@ -4156,9 +4327,15 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabel", ExactSpelling = true)] internal extern static void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, String label); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabelKHR", ExactSpelling = true)] + internal extern static void ObjectLabelKHR(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabel", ExactSpelling = true)] internal extern static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPurgeableAPPLE", ExactSpelling = true)] internal extern static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeableAPPLE(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4360,6 +4537,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterivNV", ExactSpelling = true)] internal extern static unsafe void PointParameterivNV(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32* @params); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterxOES", ExactSpelling = true)] + internal extern static void PointParameterxOES(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterxvOES", ExactSpelling = true)] internal extern static unsafe void PointParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4399,6 +4579,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroup", ExactSpelling = true)] internal extern static void PopDebugGroup(); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroupKHR", ExactSpelling = true)] + internal extern static void PopDebugGroupKHR(); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopMatrix", ExactSpelling = true)] internal extern static void PopMatrix(); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4547,7 +4730,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void ProgramParameters4fvNV(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Single* v); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramStringARB", ExactSpelling = true)] - internal extern static void ProgramStringARB(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, IntPtr @string); + internal extern static void ProgramStringARB(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, IntPtr @string); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramSubroutineParametersuivNV", ExactSpelling = true)] internal extern static unsafe void ProgramSubroutineParametersuivNV(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, UInt32* @params); @@ -4792,9 +4975,15 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4uivEXT", ExactSpelling = true)] internal extern static unsafe void ProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformHandleui64ARB", ExactSpelling = true)] + internal extern static void ProgramUniformHandleui64ARB(UInt32 program, Int32 location, UInt64 value); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformHandleui64NV", ExactSpelling = true)] internal extern static void ProgramUniformHandleui64NV(UInt32 program, Int32 location, UInt64 value); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformHandleui64vARB", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformHandleui64vARB(UInt32 program, Int32 location, Int32 count, UInt64* values); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformHandleui64vNV", ExactSpelling = true)] internal extern static unsafe void ProgramUniformHandleui64vNV(UInt32 program, Int32 location, Int32 count, UInt64* values); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4933,6 +5122,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroup", ExactSpelling = true)] internal extern static void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSourceExternal source, UInt32 id, Int32 length, String message); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroupKHR", ExactSpelling = true)] + internal extern static void PushDebugGroupKHR(OpenTK.Graphics.OpenGL.KhrDebug source, UInt32 id, Int32 length, String message); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushMatrix", ExactSpelling = true)] internal extern static void PushMatrix(); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -5212,6 +5404,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleCoverageOES", ExactSpelling = true)] internal extern static void SampleCoverageOES(int value, bool invert); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleCoveragexOES", ExactSpelling = true)] + internal extern static void SampleCoveragexOES(int value, bool invert); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleMapATI", ExactSpelling = true)] internal extern static void SampleMapATI(UInt32 dst, UInt32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -5243,10 +5438,10 @@ namespace OpenTK.Graphics.OpenGL internal extern static void SamplerParameteri(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterIiv", ExactSpelling = true)] - internal extern static unsafe void SamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32* param); + internal extern static unsafe void SamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, Int32* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterIuiv", ExactSpelling = true)] - internal extern static unsafe void SamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, UInt32* param); + internal extern static unsafe void SamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, UInt32* param); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameteriv", ExactSpelling = true)] internal extern static unsafe void SamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32* param); @@ -5911,6 +6106,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage4DSGIS", ExactSpelling = true)] internal extern static void TexImage4DSGIS(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexPageCommitmentARB", ExactSpelling = true)] + internal extern static void TexPageCommitmentARB(OpenTK.Graphics.OpenGL.ArbSparseTexture target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterf", ExactSpelling = true)] internal extern static void TexParameterf(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -5990,16 +6188,16 @@ namespace OpenTK.Graphics.OpenGL internal extern static void TextureBufferEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureBufferRangeEXT", ExactSpelling = true)] - internal extern static void TextureBufferRangeEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureBufferRange target, OpenTK.Graphics.OpenGL.ArbTextureBufferRange internalformat, UInt32 buffer, IntPtr offset, IntPtr size); + internal extern static void TextureBufferRangeEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, IntPtr size); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureColorMaskSGIS", ExactSpelling = true)] internal extern static void TextureColorMaskSGIS(bool red, bool green, bool blue, bool alpha); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureImage1DEXT", ExactSpelling = true)] - internal extern static void TextureImage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal extern static void TextureImage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureImage2DEXT", ExactSpelling = true)] - internal extern static void TextureImage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal extern static void TextureImage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureImage2DMultisampleCoverageNV", ExactSpelling = true)] internal extern static void TextureImage2DMultisampleCoverageNV(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations); @@ -6008,7 +6206,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static void TextureImage2DMultisampleNV(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureImage3DEXT", ExactSpelling = true)] - internal extern static void TextureImage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal extern static void TextureImage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureImage3DMultisampleCoverageNV", ExactSpelling = true)] internal extern static void TextureImage3DMultisampleCoverageNV(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations); @@ -6025,6 +6223,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureNormalEXT", ExactSpelling = true)] internal extern static void TextureNormalEXT(OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal mode); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexturePageCommitmentEXT", ExactSpelling = true)] + internal extern static void TexturePageCommitmentEXT(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureParameterfEXT", ExactSpelling = true)] internal extern static void TextureParameterfEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6050,19 +6251,19 @@ namespace OpenTK.Graphics.OpenGL internal extern static void TextureRenderbufferEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage1DEXT", ExactSpelling = true)] - internal extern static void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width); + internal extern static void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage2DEXT", ExactSpelling = true)] - internal extern static void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height); + internal extern static void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage2DMultisampleEXT", ExactSpelling = true)] - internal extern static void TextureStorage2DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, bool fixedsamplelocations); + internal extern static void TextureStorage2DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage3DEXT", ExactSpelling = true)] - internal extern static void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal extern static void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorage3DMultisampleEXT", ExactSpelling = true)] - internal extern static void TextureStorage3DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); + internal extern static void TextureStorage3DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureStorageSparseAMD", ExactSpelling = true)] internal extern static void TextureStorageSparseAMD(UInt32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, UInt32 flags); @@ -6331,9 +6532,15 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformBufferEXT", ExactSpelling = true)] internal extern static void UniformBufferEXT(UInt32 program, Int32 location, UInt32 buffer); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformHandleui64ARB", ExactSpelling = true)] + internal extern static void UniformHandleui64ARB(Int32 location, UInt64 value); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformHandleui64NV", ExactSpelling = true)] internal extern static void UniformHandleui64NV(Int32 location, UInt64 value); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformHandleui64vARB", ExactSpelling = true)] + internal extern static unsafe void UniformHandleui64vARB(Int32 location, Int32 count, UInt64* value); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformHandleui64vNV", ExactSpelling = true)] internal extern static unsafe void UniformHandleui64vNV(Int32 location, Int32 count, UInt64* value); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6439,6 +6646,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgramStages", ExactSpelling = true)] internal extern static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgramStagesEXT", ExactSpelling = true)] + internal extern static void UseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseShaderProgramEXT", ExactSpelling = true)] internal extern static void UseShaderProgramEXT(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, UInt32 program); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6451,6 +6661,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgramPipeline", ExactSpelling = true)] internal extern static void ValidateProgramPipeline(UInt32 pipeline); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgramPipelineEXT", ExactSpelling = true)] + internal extern static void ValidateProgramPipelineEXT(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVariantArrayObjectATI", ExactSpelling = true)] internal extern static void VariantArrayObjectATI(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6497,7 +6710,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void VDPAUMapSurfacesNV(Int32 numSurfaces, IntPtr* surfaces); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVDPAURegisterOutputSurfaceNV", ExactSpelling = true)] - internal extern static unsafe IntPtr VDPAURegisterOutputSurfaceNV([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames); + internal extern static unsafe IntPtr VDPAURegisterOutputSurfaceNV(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVDPAURegisterVideoSurfaceNV", ExactSpelling = true)] internal extern static unsafe IntPtr VDPAURegisterVideoSurfaceNV(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames); @@ -6640,6 +6853,24 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayBindVertexBufferEXT", ExactSpelling = true)] internal extern static void VertexArrayBindVertexBufferEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayColorOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayEdgeFlagOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayEdgeFlagOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayFogCoordOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayFogCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayIndexOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayIndexOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayMultiTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayNormalOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayNormalOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayParameteriAPPLE", ExactSpelling = true)] internal extern static void VertexArrayParameteriAPPLE(OpenTK.Graphics.OpenGL.AppleVertexArrayRange pname, Int32 param); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6649,24 +6880,42 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayRangeNV", ExactSpelling = true)] internal extern static void VertexArrayRangeNV(Int32 length, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArraySecondaryColorOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArraySecondaryColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayTexCoordOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribBindingEXT", ExactSpelling = true)] internal extern static void VertexArrayVertexAttribBindingEXT(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribDivisorEXT", ExactSpelling = true)] + internal extern static void VertexArrayVertexAttribDivisorEXT(UInt32 vaobj, UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribFormatEXT", ExactSpelling = true)] - internal extern static void VertexArrayVertexAttribFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, bool normalized, UInt32 relativeoffset); + internal extern static void VertexArrayVertexAttribFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, bool normalized, UInt32 relativeoffset); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribIFormatEXT", ExactSpelling = true)] - internal extern static void VertexArrayVertexAttribIFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, UInt32 relativeoffset); + internal extern static void VertexArrayVertexAttribIFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribIOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayVertexAttribIOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribLFormatEXT", ExactSpelling = true)] - internal extern static void VertexArrayVertexAttribLFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, UInt32 relativeoffset); + internal extern static void VertexArrayVertexAttribLFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribLOffsetEXT", ExactSpelling = true)] - internal extern static void VertexArrayVertexAttribLOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset); + internal extern static void VertexArrayVertexAttribLOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexAttribOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayVertexAttribOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexBindingDivisorEXT", ExactSpelling = true)] internal extern static void VertexArrayVertexBindingDivisorEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexArrayVertexOffsetEXT", ExactSpelling = true)] + internal extern static void VertexArrayVertexOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr offset); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1d", ExactSpelling = true)] internal extern static void VertexAttrib1d(UInt32 index, Double x); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6986,7 +7235,7 @@ namespace OpenTK.Graphics.OpenGL internal extern static unsafe void VertexAttrib4usvARB(UInt32 index, UInt16* v); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribArrayObjectATI", ExactSpelling = true)] - internal extern static void VertexAttribArrayObjectATI(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset); + internal extern static void VertexAttribArrayObjectATI(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset); [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribBinding", ExactSpelling = true)] internal extern static void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex); @@ -7153,9 +7402,15 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1i64vNV", ExactSpelling = true)] internal extern static unsafe void VertexAttribL1i64vNV(UInt32 index, Int64* v); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1ui64ARB", ExactSpelling = true)] + internal extern static void VertexAttribL1ui64ARB(UInt32 index, UInt64 x); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1ui64NV", ExactSpelling = true)] internal extern static void VertexAttribL1ui64NV(UInt32 index, UInt64 x); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1ui64vARB", ExactSpelling = true)] + internal extern static unsafe void VertexAttribL1ui64vARB(UInt32 index, UInt64* v); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1ui64vNV", ExactSpelling = true)] internal extern static unsafe void VertexAttribL1ui64vNV(UInt32 index, UInt64* v); [System.Security.SuppressUnmanagedCodeSecurity()] @@ -7267,6 +7522,9 @@ namespace OpenTK.Graphics.OpenGL [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP4uiv", ExactSpelling = true)] internal extern static unsafe void VertexAttribP4uiv(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value); [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribParameteriAMD", ExactSpelling = true)] + internal extern static void VertexAttribParameteriAMD(UInt32 index, OpenTK.Graphics.OpenGL.AmdInterleavedElements pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribPointer", ExactSpelling = true)] internal extern static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); [System.Security.SuppressUnmanagedCodeSecurity()] diff --git a/Source/OpenTK/Graphics/OpenGL/GLDelegates.cs b/Source/OpenTK/Graphics/OpenGL/GLDelegates.cs index fd2990a7..31efa365 100644 --- a/Source/OpenTK/Graphics/OpenGL/GLDelegates.cs +++ b/Source/OpenTK/Graphics/OpenGL/GLDelegates.cs @@ -1,7 +1,7 @@ // // The Open Toolkit Library License // -// Copyright (c) 2006 - 2010 the Open Toolkit library. +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal @@ -51,6 +51,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void ActiveShaderProgram(UInt32 pipeline, UInt32 program); internal static ActiveShaderProgram glActiveShaderProgram; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveShaderProgramEXT(UInt32 pipeline, UInt32 program); + internal static ActiveShaderProgramEXT glActiveShaderProgramEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ActiveStencilFaceEXT(OpenTK.Graphics.OpenGL.ExtStencilTwoSide face); internal static ActiveStencilFaceEXT glActiveStencilFaceEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -189,6 +192,12 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BindBufferRangeNV(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); internal static BindBufferRangeNV glBindBufferRangeNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindBuffersBase(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers); + internal unsafe static BindBuffersBase glBindBuffersBase; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindBuffersRange(OpenTK.Graphics.OpenGL.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, IntPtr* sizes); + internal unsafe static BindBuffersRange glBindBuffersRange; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BindFragDataLocation(UInt32 program, UInt32 color, String name); internal static BindFragDataLocation glBindFragDataLocation; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -213,6 +222,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BindImageTextureEXT(UInt32 index, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore access, Int32 format); internal static BindImageTextureEXT glBindImageTextureEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindImageTextures(UInt32 first, Int32 count, UInt32* textures); + internal unsafe static BindImageTextures glBindImageTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int32 BindLightParameterEXT(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter value); internal static BindLightParameterEXT glBindLightParameterEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -234,6 +246,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BindProgramPipeline(UInt32 pipeline); internal static BindProgramPipeline glBindProgramPipeline; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindProgramPipelineEXT(UInt32 pipeline); + internal static BindProgramPipelineEXT glBindProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer); internal static BindRenderbuffer glBindRenderbuffer; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -243,6 +258,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BindSampler(UInt32 unit, UInt32 sampler); internal static BindSampler glBindSampler; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindSamplers(UInt32 first, Int32 count, UInt32* samplers); + internal unsafe static BindSamplers glBindSamplers; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int32 BindTexGenParameterEXT(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter value); internal static BindTexGenParameterEXT glBindTexGenParameterEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -252,6 +270,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BindTextureEXT(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture); internal static BindTextureEXT glBindTextureEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindTextures(UInt32 first, Int32 count, UInt32* textures); + internal unsafe static BindTextures glBindTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int32 BindTextureUnitParameterEXT(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.ExtVertexShader value); internal static BindTextureUnitParameterEXT glBindTextureUnitParameterEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -270,6 +291,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); internal static BindVertexBuffer glBindVertexBuffer; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindVertexBuffers(UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides); + internal unsafe static BindVertexBuffers glBindVertexBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BindVertexShaderEXT(UInt32 id); internal static BindVertexShaderEXT glBindVertexShaderEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -318,6 +342,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void BitmapxOES(Int32 width, Int32 height, int xorig, int yorig, int xmove, int ymove, Byte* bitmap); internal unsafe static BitmapxOES glBitmapxOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendBarrierNV(); + internal static BlendBarrierNV glBlendBarrierNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BlendColor(Single red, Single green, Single blue, Single alpha); internal static BlendColor glBlendColor; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -384,9 +411,12 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BlendFuncSeparateIndexedAMD(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha); internal static BlendFuncSeparateIndexedAMD glBlendFuncSeparateIndexedAMD; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void BlendFuncSeparateINGR(OpenTK.Graphics.OpenGL.All sfactorRGB, OpenTK.Graphics.OpenGL.All dfactorRGB, OpenTK.Graphics.OpenGL.All sfactorAlpha, OpenTK.Graphics.OpenGL.All dfactorAlpha); + internal delegate void BlendFuncSeparateINGR(OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate sfactorRGB, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate dfactorRGB, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate sfactorAlpha, OpenTK.Graphics.OpenGL.IngrBlendFuncSeparate dfactorAlpha); internal static BlendFuncSeparateINGR glBlendFuncSeparateINGR; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendParameteriNV(OpenTK.Graphics.OpenGL.NvBlendEquationAdvanced pname, Int32 value); + internal static BlendParameteriNV glBlendParameteriNV; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter); internal static BlitFramebuffer glBlitFramebuffer; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -405,6 +435,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void BufferParameteriAPPLE(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterApple pname, Int32 param); internal static BufferParameteriAPPLE glBufferParameteriAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferStorage(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferStorageFlags flags); + internal static BufferStorage glBufferStorage; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data); internal static BufferSubData glBufferSubData; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -441,7 +474,7 @@ namespace OpenTK.Graphics.OpenGL internal delegate void ClearAccumxOES(int red, int green, int blue, int alpha); internal static ClearAccumxOES glClearAccumxOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal delegate void ClearBufferData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, IntPtr data); internal static ClearBufferData glClearBufferData; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearBufferfi(OpenTK.Graphics.OpenGL.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil); @@ -453,7 +486,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void ClearBufferiv(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32* value); internal unsafe static ClearBufferiv glClearBufferiv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal delegate void ClearBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.All type, IntPtr data); internal static ClearBufferSubData glClearBufferSubData; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void ClearBufferuiv(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32* value); @@ -489,15 +522,21 @@ namespace OpenTK.Graphics.OpenGL internal delegate void ClearIndex(Single c); internal static ClearIndex glClearIndex; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearNamedBufferDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal delegate void ClearNamedBufferDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data); internal static ClearNamedBufferDataEXT glClearNamedBufferDataEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ClearNamedBufferSubDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ArbClearBufferObject internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL.ArbClearBufferObject format, OpenTK.Graphics.OpenGL.ArbClearBufferObject type, IntPtr data); + internal delegate void ClearNamedBufferSubDataEXT(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr offset, IntPtr size, IntPtr data); internal static ClearNamedBufferSubDataEXT glClearNamedBufferSubDataEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClearStencil(Int32 s); internal static ClearStencil glClearStencil; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data); + internal static ClearTexImage glClearTexImage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data); + internal static ClearTexSubImage glClearTexSubImage; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture); internal static ClientActiveTexture glClientActiveTexture; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1014,8 +1053,11 @@ namespace OpenTK.Graphics.OpenGL internal delegate Int32 CreateShaderProgramv(OpenTK.Graphics.OpenGL.ShaderType type, Int32 count, String[] strings); internal static CreateShaderProgramv glCreateShaderProgramv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate IntPtr CreateSyncFromCLeventARB(IntPtr context, IntPtr @event, UInt32 flags); - internal static CreateSyncFromCLeventARB glCreateSyncFromCLeventARB; + internal delegate Int32 CreateShaderProgramvEXT(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, Int32 count, String[] strings); + internal static CreateShaderProgramvEXT glCreateShaderProgramvEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate IntPtr CreateSyncFromCLeventARB([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags); + internal unsafe static CreateSyncFromCLeventARB glCreateSyncFromCLeventARB; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void CullFace(OpenTK.Graphics.OpenGL.CullFaceMode mode); internal static CullFace glCullFace; @@ -1038,12 +1080,18 @@ namespace OpenTK.Graphics.OpenGL internal delegate void DebugMessageCallbackARB(DebugProcArb callback, IntPtr userParam); internal static DebugMessageCallbackARB glDebugMessageCallbackARB; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + internal static DebugMessageCallbackKHR glDebugMessageCallbackKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DebugMessageControl(OpenTK.Graphics.OpenGL.DebugSourceControl source, OpenTK.Graphics.OpenGL.DebugTypeControl type, OpenTK.Graphics.OpenGL.DebugSeverityControl severity, Int32 count, UInt32* ids, bool enabled); internal unsafe static DebugMessageControl glDebugMessageControl; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DebugMessageControlARB(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled); internal unsafe static DebugMessageControlARB glDebugMessageControlARB; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControlKHR(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControlKHR glDebugMessageControlKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DebugMessageEnableAMD(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32* ids, bool enabled); internal unsafe static DebugMessageEnableAMD glDebugMessageEnableAMD; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1056,6 +1104,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void DebugMessageInsertARB(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf); internal static DebugMessageInsertARB glDebugMessageInsertARB; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsertKHR(OpenTK.Graphics.OpenGL.KhrDebug source, OpenTK.Graphics.OpenGL.KhrDebug type, UInt32 id, OpenTK.Graphics.OpenGL.KhrDebug severity, Int32 length, String buf); + internal static DebugMessageInsertKHR glDebugMessageInsertKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DeformationMap3dSGIX(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double* points); internal unsafe static DeformationMap3dSGIX glDeformationMap3dSGIX; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1116,6 +1167,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void DeleteProgramPipelines(Int32 n, UInt32* pipelines); internal unsafe static DeleteProgramPipelines glDeleteProgramPipelines; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteProgramPipelinesEXT(Int32 n, UInt32* pipelines); + internal unsafe static DeleteProgramPipelinesEXT glDeleteProgramPipelinesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void DeleteProgramsARB(Int32 n, UInt32* programs); internal unsafe static DeleteProgramsARB glDeleteProgramsARB; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1212,7 +1266,10 @@ namespace OpenTK.Graphics.OpenGL internal delegate void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array); internal static DisableClientState glDisableClientState; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DisableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index); + internal delegate void DisableClientStateiEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); + internal static DisableClientStateiEXT glDisableClientStateiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); internal static DisableClientStateIndexedEXT glDisableClientStateIndexedEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Disablei(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index); @@ -1224,6 +1281,12 @@ namespace OpenTK.Graphics.OpenGL internal delegate void DisableVariantClientStateEXT(UInt32 id); internal static DisableVariantClientStateEXT glDisableVariantClientStateEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); + internal static DisableVertexArrayAttribEXT glDisableVertexArrayAttribEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableVertexArrayEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array); + internal static DisableVertexArrayEXT glDisableVertexArrayEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DisableVertexAttribAPPLE(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname); internal static DisableVertexAttribAPPLE glDisableVertexAttribAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1236,6 +1299,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z); internal static DispatchCompute glDispatchCompute; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DispatchComputeGroupSizeARB(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z); + internal static DispatchComputeGroupSizeARB glDispatchComputeGroupSizeARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DispatchComputeIndirect(IntPtr indirect); internal static DispatchComputeIndirect glDispatchComputeIndirect; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1284,7 +1350,7 @@ namespace OpenTK.Graphics.OpenGL internal delegate void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex); internal static DrawElementsBaseVertex glDrawElementsBaseVertex; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, IntPtr indirect); + internal delegate void DrawElementsIndirect(OpenTK.Graphics.OpenGL.PrimitiveType mode, OpenTK.Graphics.OpenGL.All type, IntPtr indirect); internal static DrawElementsIndirect glDrawElementsIndirect; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DrawElementsInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 instancecount); @@ -1335,7 +1401,7 @@ namespace OpenTK.Graphics.OpenGL internal delegate void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, Int32 instancecount); internal static DrawTransformFeedbackInstanced glDrawTransformFeedbackInstanced; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void DrawTransformFeedbackNV(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, UInt32 id); + internal delegate void DrawTransformFeedbackNV(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id); internal static DrawTransformFeedbackNV glDrawTransformFeedbackNV; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 id, UInt32 stream); @@ -1356,7 +1422,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void EdgeFlagPointerEXT(Int32 stride, Int32 count, bool* pointer); internal unsafe static EdgeFlagPointerEXT glEdgeFlagPointerEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void EdgeFlagPointerListIBM(Int32 stride, bool* pointer, Int32 ptrstride); + internal unsafe delegate void EdgeFlagPointerListIBM(Int32 stride, bool** pointer, Int32 ptrstride); internal unsafe static EdgeFlagPointerListIBM glEdgeFlagPointerListIBM; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void EdgeFlagv(bool* flag); @@ -1374,7 +1440,10 @@ namespace OpenTK.Graphics.OpenGL internal delegate void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array); internal static EnableClientState glEnableClientState; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void EnableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index); + internal delegate void EnableClientStateiEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); + internal static EnableClientStateiEXT glEnableClientStateiEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableClientStateIndexedEXT(OpenTK.Graphics.OpenGL.ArrayCap array, UInt32 index); internal static EnableClientStateIndexedEXT glEnableClientStateIndexedEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void Enablei(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index); @@ -1386,6 +1455,12 @@ namespace OpenTK.Graphics.OpenGL internal delegate void EnableVariantClientStateEXT(UInt32 id); internal static EnableVariantClientStateEXT glEnableVariantClientStateEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableVertexArrayAttribEXT(UInt32 vaobj, UInt32 index); + internal static EnableVertexArrayAttribEXT glEnableVertexArrayAttribEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableVertexArrayEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.EnableCap array); + internal static EnableVertexArrayEXT glEnableVertexArrayEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void EnableVertexAttribAPPLE(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname); internal static EnableVertexAttribAPPLE glEnableVertexAttribAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1794,6 +1869,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines); internal unsafe static GenProgramPipelines glGenProgramPipelines; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenProgramPipelinesEXT(Int32 n, [OutAttribute] UInt32* pipelines); + internal unsafe static GenProgramPipelinesEXT glGenProgramPipelinesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GenProgramsARB(Int32 n, [OutAttribute] UInt32* programs); internal unsafe static GenProgramsARB glGenProgramsARB; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -1887,7 +1965,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetAttachedObjectsARB(UInt32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj); internal unsafe static GetAttachedObjectsARB glGetAttachedObjectsARB; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj); + internal unsafe delegate void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); internal unsafe static GetAttachedShaders glGetAttachedShaders; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int32 GetAttribLocation(UInt32 program, String name); @@ -1899,7 +1977,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetBooleani_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] bool* data); internal unsafe static GetBooleani_v glGetBooleani_v; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetBooleanIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] bool* data); + internal unsafe delegate void GetBooleanIndexedvEXT(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] bool* data); internal unsafe static GetBooleanIndexedvEXT glGetBooleanIndexedvEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetBooleanv(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] bool* @params); @@ -2013,21 +2091,27 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetConvolutionParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); internal unsafe static GetConvolutionParameterxvOES glGetConvolutionParameterxvOES; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe delegate Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL.All* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); internal unsafe static GetDebugMessageLog glGetDebugMessageLog; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate Int32 GetDebugMessageLogAMD(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] UInt32* severities, [OutAttribute] UInt32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message); internal unsafe static GetDebugMessageLogAMD glGetDebugMessageLogAMD; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate Int32 GetDebugMessageLogARB(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe delegate Int32 GetDebugMessageLogARB(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); internal unsafe static GetDebugMessageLogARB glGetDebugMessageLogARB; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLogKHR glGetDebugMessageLogKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetDetailTexFuncSGIS(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single* points); internal unsafe static GetDetailTexFuncSGIS glGetDetailTexFuncSGIS; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetDoublei_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Double* data); internal unsafe static GetDoublei_v glGetDoublei_v; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetDoublei_vEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Double* @params); + internal unsafe static GetDoublei_vEXT glGetDoublei_vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetDoubleIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Double* data); internal unsafe static GetDoubleIndexedvEXT glGetDoubleIndexedvEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2052,6 +2136,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetFloati_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Single* data); internal unsafe static GetFloati_v glGetFloati_v; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFloati_vEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] Single* @params); + internal unsafe static GetFloati_vEXT glGetFloati_vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetFloatIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Single* data); internal unsafe static GetFloatIndexedvEXT glGetFloatIndexedvEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2121,6 +2208,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetHistogramParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); internal unsafe static GetHistogramParameterxvOES glGetHistogramParameterxvOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int64 GetImageHandleARB(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ArbBindlessTexture format); + internal static GetImageHandleARB glGetImageHandleARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int64 GetImageHandleNV(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.NvBindlessTexture format); internal static GetImageHandleNV glGetImageHandleNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2139,7 +2229,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetInteger64i_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int64* data); internal unsafe static GetInteger64i_v glGetInteger64i_v; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetInteger64v(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] Int64* @params); + internal unsafe delegate void GetInteger64v(OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int64* @params); internal unsafe static GetInteger64v glGetInteger64v; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetIntegeri_v(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data); @@ -2181,6 +2271,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetLightxOES(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); internal unsafe static GetLightxOES glGetLightxOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetLightxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint light, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetLightxvOES glGetLightxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetListParameterfvSGIX(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single* @params); internal unsafe static GetListParameterfvSGIX glGetListParameterfvSGIX; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2232,6 +2325,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void GetMaterialxOES(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param); internal static GetMaterialxOES glGetMaterialxOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMaterialxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint face, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); + internal unsafe static GetMaterialxvOES glGetMaterialxvOES; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values); internal static GetMinmax glGetMinmax; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2307,7 +2403,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetNamedFramebufferAttachmentParameterivEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params); internal unsafe static GetNamedFramebufferAttachmentParameterivEXT glGetNamedFramebufferAttachmentParameterivEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetNamedFramebufferParameterivEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, [OutAttribute] Int32* @params); + internal unsafe delegate void GetNamedFramebufferParameterivEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params); internal unsafe static GetNamedFramebufferParameterivEXT glGetNamedFramebufferParameterivEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetNamedProgramivEXT(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ProgramProperty pname, [OutAttribute] Int32* @params); @@ -2400,6 +2496,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); internal unsafe static GetObjectLabel glGetObjectLabel; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabelKHR(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabelKHR glGetObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetObjectParameterfvARB(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params); internal unsafe static GetObjectParameterfvARB glGetObjectParameterfvARB; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2412,6 +2511,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); internal unsafe static GetObjectPtrLabel glGetObjectPtrLabel; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectPtrLabelKHR glGetObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetOcclusionQueryivNV(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32* @params); internal unsafe static GetOcclusionQueryivNV glGetOcclusionQueryivNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2499,6 +2601,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetPixelTransformParameterivEXT(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, [OutAttribute] Int32* @params); internal unsafe static GetPixelTransformParameterivEXT glGetPixelTransformParameterivEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointeri_vEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, UInt32 index, [OutAttribute] IntPtr @params); + internal static GetPointeri_vEXT glGetPointeri_vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void GetPointerIndexedvEXT(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] IntPtr data); internal static GetPointerIndexedvEXT glGetPointerIndexedvEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2508,16 +2613,19 @@ namespace OpenTK.Graphics.OpenGL internal delegate void GetPointervEXT(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute] IntPtr @params); internal static GetPointervEXT glGetPointervEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointervKHR(OpenTK.Graphics.OpenGL.KhrDebug pname, [OutAttribute] IntPtr @params); + internal static GetPointervKHR glGetPointervKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetPolygonStipple([OutAttribute] Byte* mask); internal unsafe static GetPolygonStipple glGetPolygonStipple; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary); internal unsafe static GetProgramBinary glGetProgramBinary; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetProgramEnvParameterdvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params); + internal unsafe delegate void GetProgramEnvParameterdvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double* @params); internal unsafe static GetProgramEnvParameterdvARB glGetProgramEnvParameterdvARB; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetProgramEnvParameterfvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params); + internal unsafe delegate void GetProgramEnvParameterfvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single* @params); internal unsafe static GetProgramEnvParameterfvARB glGetProgramEnvParameterfvARB; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetProgramEnvParameterIivNV(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params); @@ -2541,10 +2649,10 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetProgramivNV(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params); internal unsafe static GetProgramivNV glGetProgramivNV; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetProgramLocalParameterdvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params); + internal unsafe delegate void GetProgramLocalParameterdvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Double* @params); internal unsafe static GetProgramLocalParameterdvARB glGetProgramLocalParameterdvARB; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetProgramLocalParameterfvARB(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params); + internal unsafe delegate void GetProgramLocalParameterfvARB(OpenTK.Graphics.OpenGL.All target, UInt32 index, [OutAttribute] Single* @params); internal unsafe static GetProgramLocalParameterfvARB glGetProgramLocalParameterfvARB; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetProgramLocalParameterIivNV(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params); @@ -2568,9 +2676,15 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); internal unsafe static GetProgramPipelineInfoLog glGetProgramPipelineInfoLog; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineInfoLogEXT(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetProgramPipelineInfoLogEXT glGetProgramPipelineInfoLogEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetProgramPipelineiv(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32* @params); internal unsafe static GetProgramPipelineiv glGetProgramPipelineiv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineivEXT(UInt32 pipeline, OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects pname, [OutAttribute] Int32* @params); + internal unsafe static GetProgramPipelineivEXT glGetProgramPipelineivEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL.ProgramInterface programInterface, String name); internal static GetProgramResourceIndex glGetProgramResourceIndex; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2640,10 +2754,10 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetSamplerParameterfv(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single* @params); internal unsafe static GetSamplerParameterfv glGetSamplerParameterfv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetSamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32* @params); + internal unsafe delegate void GetSamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] Int32* @params); internal unsafe static GetSamplerParameterIiv glGetSamplerParameterIiv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void GetSamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] UInt32* @params); + internal unsafe delegate void GetSamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, [OutAttribute] UInt32* @params); internal unsafe static GetSamplerParameterIuiv glGetSamplerParameterIuiv; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetSamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32* @params); @@ -2754,6 +2868,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetTexParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint target, OpenTK.Graphics.OpenGL.OesFixedPoint pname, [OutAttribute] int* @params); internal unsafe static GetTexParameterxvOES glGetTexParameterxvOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int64 GetTextureHandleARB(UInt32 texture); + internal static GetTextureHandleARB glGetTextureHandleARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int64 GetTextureHandleNV(UInt32 texture); internal static GetTextureHandleNV glGetTextureHandleNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2778,6 +2895,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetTextureParameterivEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params); internal unsafe static GetTextureParameterivEXT glGetTextureParameterivEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int64 GetTextureSamplerHandleARB(UInt32 texture, UInt32 sampler); + internal static GetTextureSamplerHandleARB glGetTextureSamplerHandleARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate Int64 GetTextureSamplerHandleNV(UInt32 texture, UInt32 sampler); internal static GetTextureSamplerHandleNV glGetTextureSamplerHandleNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2862,6 +2982,18 @@ namespace OpenTK.Graphics.OpenGL internal delegate Int32 GetVaryingLocationNV(UInt32 program, String name); internal static GetVaryingLocationNV glGetVaryingLocationNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexArrayIntegeri_vEXT(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param); + internal unsafe static GetVertexArrayIntegeri_vEXT glGetVertexArrayIntegeri_vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexArrayIntegervEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* param); + internal unsafe static GetVertexArrayIntegervEXT glGetVertexArrayIntegervEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetVertexArrayPointeri_vEXT(UInt32 vaobj, UInt32 index, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param); + internal static GetVertexArrayPointeri_vEXT glGetVertexArrayPointeri_vEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetVertexArrayPointervEXT(UInt32 vaobj, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr param); + internal static GetVertexArrayPointervEXT glGetVertexArrayPointervEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetVertexAttribArrayObjectfvATI(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params); internal unsafe static GetVertexAttribArrayObjectfvATI glGetVertexAttribArrayObjectfvATI; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2916,6 +3048,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void GetVertexAttribLi64vNV(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64* @params); internal unsafe static GetVertexAttribLi64vNV glGetVertexAttribLi64vNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribLui64vARB(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params); + internal unsafe static GetVertexAttribLui64vARB glGetVertexAttribLui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void GetVertexAttribLui64vNV(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] UInt64* @params); internal unsafe static GetVertexAttribLui64vNV glGetVertexAttribLui64vNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -2988,7 +3123,7 @@ namespace OpenTK.Graphics.OpenGL internal delegate void HistogramEXT(OpenTK.Graphics.OpenGL.ExtHistogram target, Int32 width, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink); internal static HistogramEXT glHistogramEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void IglooInterfaceSGIX(OpenTK.Graphics.OpenGL.All pname, IntPtr @params); + internal delegate void IglooInterfaceSGIX(OpenTK.Graphics.OpenGL.SgixIglooInterface pname, IntPtr @params); internal static IglooInterfaceSGIX glIglooInterfaceSGIX; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ImageTransformParameterfHP(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single param); @@ -3129,6 +3264,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate bool IsFramebufferEXT(UInt32 framebuffer); internal static IsFramebufferEXT glIsFramebufferEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsImageHandleResidentARB(UInt64 handle); + internal static IsImageHandleResidentARB glIsImageHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsImageHandleResidentNV(UInt64 handle); internal static IsImageHandleResidentNV glIsImageHandleResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3171,6 +3309,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate bool IsProgramPipeline(UInt32 pipeline); internal static IsProgramPipeline glIsProgramPipeline; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsProgramPipelineEXT(UInt32 pipeline); + internal static IsProgramPipelineEXT glIsProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsQuery(UInt32 id); internal static IsQuery glIsQuery; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3198,6 +3339,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate bool IsTextureEXT(UInt32 texture); internal static IsTextureEXT glIsTextureEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsTextureHandleResidentARB(UInt64 handle); + internal static IsTextureHandleResidentARB glIsTextureHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate bool IsTextureHandleResidentNV(UInt64 handle); internal static IsTextureHandleResidentNV glIsTextureHandleResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3336,9 +3480,15 @@ namespace OpenTK.Graphics.OpenGL internal delegate void MakeBufferResidentNV(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access); internal static MakeBufferResidentNV glMakeBufferResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeImageHandleNonResidentARB(UInt64 handle); + internal static MakeImageHandleNonResidentARB glMakeImageHandleNonResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MakeImageHandleNonResidentNV(UInt64 handle); internal static MakeImageHandleNonResidentNV glMakeImageHandleNonResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeImageHandleResidentARB(UInt64 handle, OpenTK.Graphics.OpenGL.ArbBindlessTexture access); + internal static MakeImageHandleResidentARB glMakeImageHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MakeImageHandleResidentNV(UInt64 handle, OpenTK.Graphics.OpenGL.NvBindlessTexture access); internal static MakeImageHandleResidentNV glMakeImageHandleResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3348,9 +3498,15 @@ namespace OpenTK.Graphics.OpenGL internal delegate void MakeNamedBufferResidentNV(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access); internal static MakeNamedBufferResidentNV glMakeNamedBufferResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeTextureHandleNonResidentARB(UInt64 handle); + internal static MakeTextureHandleNonResidentARB glMakeTextureHandleNonResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MakeTextureHandleNonResidentNV(UInt64 handle); internal static MakeTextureHandleNonResidentNV glMakeTextureHandleNonResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeTextureHandleResidentARB(UInt64 handle); + internal static MakeTextureHandleResidentARB glMakeTextureHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MakeTextureHandleResidentNV(UInt64 handle); internal static MakeTextureHandleResidentNV glMakeTextureHandleResidentNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3417,7 +3573,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void MapParameterivNV(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Int32* @params); internal unsafe static MapParameterivNV glMapParameterivNV; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate IntPtr MapTexture2DINTEL(UInt32 texture, Int32 level, UInt32 access, Int32* stride, OpenTK.Graphics.OpenGL.IntelMapTexture* layout); + internal unsafe delegate IntPtr MapTexture2DINTEL(UInt32 texture, Int32 level, UInt32 access, [OutAttribute] Int32* stride, [OutAttribute] OpenTK.Graphics.OpenGL.IntelMapTexture* layout); internal unsafe static MapTexture2DINTEL glMapTexture2DINTEL; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void MapVertexAttrib1dAPPLE(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points); @@ -3552,6 +3708,12 @@ namespace OpenTK.Graphics.OpenGL internal delegate void MultiDrawArraysIndirectAMD(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, IntPtr indirect, Int32 primcount, Int32 stride); internal static MultiDrawArraysIndirectAMD glMultiDrawArraysIndirectAMD; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawArraysIndirectBindlessNV(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); + internal static MultiDrawArraysIndirectBindlessNV glMultiDrawArraysIndirectBindlessNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawArraysIndirectCountARB(OpenTK.Graphics.OpenGL.ArbIndirectParameters mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + internal static MultiDrawArraysIndirectCountARB glMultiDrawArraysIndirectCountARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void MultiDrawElementArrayAPPLE(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* first, Int32* count, Int32 primcount); internal unsafe static MultiDrawElementArrayAPPLE glMultiDrawElementArrayAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3564,12 +3726,18 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void MultiDrawElementsEXT(OpenTK.Graphics.OpenGL.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount); internal unsafe static MultiDrawElementsEXT glMultiDrawElementsEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbMultiDrawIndirect type, IntPtr indirect, Int32 drawcount, Int32 stride); + internal delegate void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.All mode, OpenTK.Graphics.OpenGL.All type, IntPtr indirect, Int32 drawcount, Int32 stride); internal static MultiDrawElementsIndirect glMultiDrawElementsIndirect; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MultiDrawElementsIndirectAMD(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, IntPtr indirect, Int32 primcount, Int32 stride); internal static MultiDrawElementsIndirectAMD glMultiDrawElementsIndirectAMD; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawElementsIndirectBindlessNV(OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.NvBindlessMultiDrawIndirect type, IntPtr indirect, Int32 drawCount, Int32 stride, Int32 vertexBufferCount); + internal static MultiDrawElementsIndirectBindlessNV glMultiDrawElementsIndirectBindlessNV; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawElementsIndirectCountARB(OpenTK.Graphics.OpenGL.ArbIndirectParameters mode, OpenTK.Graphics.OpenGL.ArbIndirectParameters type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + internal static MultiDrawElementsIndirectCountARB glMultiDrawElementsIndirectCountARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void MultiDrawRangeElementArrayAPPLE(OpenTK.Graphics.OpenGL.PrimitiveType mode, UInt32 start, UInt32 end, Int32* first, Int32* count, Int32 primcount); internal unsafe static MultiDrawRangeElementArrayAPPLE glMultiDrawRangeElementArrayAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -3903,13 +4071,13 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void MultiTexGenivEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32* @params); internal unsafe static MultiTexGenivEXT glMultiTexGenivEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MultiTexImage1DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal delegate void MultiTexImage1DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); internal static MultiTexImage1DEXT glMultiTexImage1DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MultiTexImage2DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal delegate void MultiTexImage2DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); internal static MultiTexImage2DEXT glMultiTexImage2DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void MultiTexImage3DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal delegate void MultiTexImage3DEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); internal static MultiTexImage3DEXT glMultiTexImage3DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void MultiTexParameterfEXT(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param); @@ -3969,13 +4137,16 @@ namespace OpenTK.Graphics.OpenGL internal delegate void NamedBufferDataEXT(UInt32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage); internal static NamedBufferDataEXT glNamedBufferDataEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void NamedBufferStorageEXT(UInt32 buffer, IntPtr size, IntPtr data, UInt32 flags); + internal static NamedBufferStorageEXT glNamedBufferStorageEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void NamedBufferSubDataEXT(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr data); internal static NamedBufferSubDataEXT glNamedBufferSubDataEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void NamedCopyBufferSubDataEXT(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size); internal static NamedCopyBufferSubDataEXT glNamedCopyBufferSubDataEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void NamedFramebufferParameteriEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ArbFramebufferNoAttachments pname, Int32 param); + internal delegate void NamedFramebufferParameteriEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, Int32 param); internal static NamedFramebufferParameteriEXT glNamedFramebufferParameteriEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void NamedFramebufferRenderbufferEXT(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); @@ -4155,9 +4326,15 @@ namespace OpenTK.Graphics.OpenGL internal delegate void ObjectLabel(OpenTK.Graphics.OpenGL.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, String label); internal static ObjectLabel glObjectLabel; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectLabelKHR(OpenTK.Graphics.OpenGL.KhrDebug identifier, UInt32 name, Int32 length, String label); + internal static ObjectLabelKHR glObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); internal static ObjectPtrLabel glObjectPtrLabel; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); + internal static ObjectPtrLabelKHR glObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeableAPPLE(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option); internal static ObjectPurgeableAPPLE glObjectPurgeableAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4359,6 +4536,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void PointParameterivNV(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32* @params); internal unsafe static PointParameterivNV glPointParameterivNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointParameterxOES(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int param); + internal static PointParameterxOES glPointParameterxOES; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void PointParameterxvOES(OpenTK.Graphics.OpenGL.OesFixedPoint pname, int* @params); internal unsafe static PointParameterxvOES glPointParameterxvOES; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4398,6 +4578,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void PopDebugGroup(); internal static PopDebugGroup glPopDebugGroup; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopDebugGroupKHR(); + internal static PopDebugGroupKHR glPopDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PopMatrix(); internal static PopMatrix glPopMatrix; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4545,7 +4728,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void ProgramParameters4fvNV(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Single* v); internal unsafe static ProgramParameters4fvNV glProgramParameters4fvNV; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void ProgramStringARB(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, IntPtr @string); + internal delegate void ProgramStringARB(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.All format, Int32 len, IntPtr @string); internal static ProgramStringARB glProgramStringARB; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void ProgramSubroutineParametersuivNV(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, UInt32* @params); @@ -4791,9 +4974,15 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void ProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value); internal unsafe static ProgramUniform4uivEXT glProgramUniform4uivEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniformHandleui64ARB(UInt32 program, Int32 location, UInt64 value); + internal static ProgramUniformHandleui64ARB glProgramUniformHandleui64ARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void ProgramUniformHandleui64NV(UInt32 program, Int32 location, UInt64 value); internal static ProgramUniformHandleui64NV glProgramUniformHandleui64NV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformHandleui64vARB(UInt32 program, Int32 location, Int32 count, UInt64* values); + internal unsafe static ProgramUniformHandleui64vARB glProgramUniformHandleui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void ProgramUniformHandleui64vNV(UInt32 program, Int32 location, Int32 count, UInt64* values); internal unsafe static ProgramUniformHandleui64vNV glProgramUniformHandleui64vNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -4932,6 +5121,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void PushDebugGroup(OpenTK.Graphics.OpenGL.DebugSourceExternal source, UInt32 id, Int32 length, String message); internal static PushDebugGroup glPushDebugGroup; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushDebugGroupKHR(OpenTK.Graphics.OpenGL.KhrDebug source, UInt32 id, Int32 length, String message); + internal static PushDebugGroupKHR glPushDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void PushMatrix(); internal static PushMatrix glPushMatrix; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -5211,6 +5403,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void SampleCoverageOES(int value, bool invert); internal static SampleCoverageOES glSampleCoverageOES; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleCoveragexOES(int value, bool invert); + internal static SampleCoveragexOES glSampleCoveragexOES; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void SampleMapATI(UInt32 dst, UInt32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle); internal static SampleMapATI glSampleMapATI; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -5241,10 +5436,10 @@ namespace OpenTK.Graphics.OpenGL internal delegate void SamplerParameteri(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param); internal static SamplerParameteri glSamplerParameteri; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void SamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32* param); + internal unsafe delegate void SamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, Int32* param); internal unsafe static SamplerParameterIiv glSamplerParameterIiv; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate void SamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, UInt32* param); + internal unsafe delegate void SamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL.All pname, UInt32* param); internal unsafe static SamplerParameterIuiv glSamplerParameterIuiv; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void SamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32* param); @@ -5910,6 +6105,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void TexImage4DSGIS(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); internal static TexImage4DSGIS glTexImage4DSGIS; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexPageCommitmentARB(OpenTK.Graphics.OpenGL.ArbSparseTexture target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident); + internal static TexPageCommitmentARB glTexPageCommitmentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TexParameterf(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param); internal static TexParameterf glTexParameterf; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -5988,16 +6186,16 @@ namespace OpenTK.Graphics.OpenGL internal delegate void TextureBufferEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer); internal static TextureBufferEXT glTextureBufferEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureBufferRangeEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureBufferRange target, OpenTK.Graphics.OpenGL.ArbTextureBufferRange internalformat, UInt32 buffer, IntPtr offset, IntPtr size); + internal delegate void TextureBufferRangeEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer, IntPtr offset, IntPtr size); internal static TextureBufferRangeEXT glTextureBufferRangeEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TextureColorMaskSGIS(bool red, bool green, bool blue, bool alpha); internal static TextureColorMaskSGIS glTextureColorMaskSGIS; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureImage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal delegate void TextureImage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); internal static TextureImage1DEXT glTextureImage1DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureImage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal delegate void TextureImage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); internal static TextureImage2DEXT glTextureImage2DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TextureImage2DMultisampleCoverageNV(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations); @@ -6006,7 +6204,7 @@ namespace OpenTK.Graphics.OpenGL internal delegate void TextureImage2DMultisampleNV(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations); internal static TextureImage2DMultisampleNV glTextureImage2DMultisampleNV; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureImage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); + internal delegate void TextureImage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels); internal static TextureImage3DEXT glTextureImage3DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TextureImage3DMultisampleCoverageNV(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations); @@ -6024,6 +6222,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void TextureNormalEXT(OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal mode); internal static TextureNormalEXT glTextureNormalEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexturePageCommitmentEXT(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident); + internal static TexturePageCommitmentEXT glTexturePageCommitmentEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TextureParameterfEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param); internal static TextureParameterfEXT glTextureParameterfEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6048,19 +6249,19 @@ namespace OpenTK.Graphics.OpenGL internal delegate void TextureRenderbufferEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer); internal static TextureRenderbufferEXT glTextureRenderbufferEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width); + internal delegate void TextureStorage1DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width); internal static TextureStorage1DEXT glTextureStorage1DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height); + internal delegate void TextureStorage2DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height); internal static TextureStorage2DEXT glTextureStorage2DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureStorage2DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, bool fixedsamplelocations); + internal delegate void TextureStorage2DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, bool fixedsamplelocations); internal static TextureStorage2DMultisampleEXT glTextureStorage2DMultisampleEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorage target, Int32 levels, OpenTK.Graphics.OpenGL.ArbTextureStorage internalformat, Int32 width, Int32 height, Int32 depth); + internal delegate void TextureStorage3DEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 levels, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth); internal static TextureStorage3DEXT glTextureStorage3DEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void TextureStorage3DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ArbTextureStorageMultisample internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); + internal delegate void TextureStorage3DMultisampleEXT(UInt32 texture, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 samples, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); internal static TextureStorage3DMultisampleEXT glTextureStorage3DMultisampleEXT; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void TextureStorageSparseAMD(UInt32 texture, OpenTK.Graphics.OpenGL.AmdSparseTexture target, OpenTK.Graphics.OpenGL.AmdSparseTexture internalFormat, Int32 width, Int32 height, Int32 depth, Int32 layers, UInt32 flags); @@ -6330,9 +6531,15 @@ namespace OpenTK.Graphics.OpenGL internal delegate void UniformBufferEXT(UInt32 program, Int32 location, UInt32 buffer); internal static UniformBufferEXT glUniformBufferEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UniformHandleui64ARB(Int32 location, UInt64 value); + internal static UniformHandleui64ARB glUniformHandleui64ARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void UniformHandleui64NV(Int32 location, UInt64 value); internal static UniformHandleui64NV glUniformHandleui64NV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformHandleui64vARB(Int32 location, Int32 count, UInt64* value); + internal unsafe static UniformHandleui64vARB glUniformHandleui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void UniformHandleui64vNV(Int32 location, Int32 count, UInt64* value); internal unsafe static UniformHandleui64vNV glUniformHandleui64vNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6438,6 +6645,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, UInt32 program); internal static UseProgramStages glUseProgramStages; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program); + internal static UseProgramStagesEXT glUseProgramStagesEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void UseShaderProgramEXT(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, UInt32 program); internal static UseShaderProgramEXT glUseShaderProgramEXT; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6450,6 +6660,9 @@ namespace OpenTK.Graphics.OpenGL internal delegate void ValidateProgramPipeline(UInt32 pipeline); internal static ValidateProgramPipeline glValidateProgramPipeline; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ValidateProgramPipelineEXT(UInt32 pipeline); + internal static ValidateProgramPipelineEXT glValidateProgramPipelineEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VariantArrayObjectATI(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset); internal static VariantArrayObjectATI glVariantArrayObjectATI; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6495,7 +6708,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void VDPAUMapSurfacesNV(Int32 numSurfaces, IntPtr* surfaces); internal unsafe static VDPAUMapSurfacesNV glVDPAUMapSurfacesNV; [System.Security.SuppressUnmanagedCodeSecurity()] - internal unsafe delegate IntPtr VDPAURegisterOutputSurfaceNV([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames); + internal unsafe delegate IntPtr VDPAURegisterOutputSurfaceNV(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames); internal unsafe static VDPAURegisterOutputSurfaceNV glVDPAURegisterOutputSurfaceNV; [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate IntPtr VDPAURegisterVideoSurfaceNV(IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames); @@ -6639,6 +6852,24 @@ namespace OpenTK.Graphics.OpenGL internal delegate void VertexArrayBindVertexBufferEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); internal static VertexArrayBindVertexBufferEXT glVertexArrayBindVertexBufferEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset); + internal static VertexArrayColorOffsetEXT glVertexArrayColorOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayEdgeFlagOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 stride, IntPtr offset); + internal static VertexArrayEdgeFlagOffsetEXT glVertexArrayEdgeFlagOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayFogCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr offset); + internal static VertexArrayFogCoordOffsetEXT glVertexArrayFogCoordOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayIndexOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr offset); + internal static VertexArrayIndexOffsetEXT glVertexArrayIndexOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayMultiTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset); + internal static VertexArrayMultiTexCoordOffsetEXT glVertexArrayMultiTexCoordOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayNormalOffsetEXT(UInt32 vaobj, UInt32 buffer, OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr offset); + internal static VertexArrayNormalOffsetEXT glVertexArrayNormalOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexArrayParameteriAPPLE(OpenTK.Graphics.OpenGL.AppleVertexArrayRange pname, Int32 param); internal static VertexArrayParameteriAPPLE glVertexArrayParameteriAPPLE; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6648,24 +6879,42 @@ namespace OpenTK.Graphics.OpenGL internal delegate void VertexArrayRangeNV(Int32 length, IntPtr pointer); internal static VertexArrayRangeNV glVertexArrayRangeNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArraySecondaryColorOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr offset); + internal static VertexArraySecondaryColorOffsetEXT glVertexArraySecondaryColorOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayTexCoordOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr offset); + internal static VertexArrayTexCoordOffsetEXT glVertexArrayTexCoordOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexArrayVertexAttribBindingEXT(UInt32 vaobj, UInt32 attribindex, UInt32 bindingindex); internal static VertexArrayVertexAttribBindingEXT glVertexArrayVertexAttribBindingEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexArrayVertexAttribFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, bool normalized, UInt32 relativeoffset); + internal delegate void VertexArrayVertexAttribDivisorEXT(UInt32 vaobj, UInt32 index, UInt32 divisor); + internal static VertexArrayVertexAttribDivisorEXT glVertexArrayVertexAttribDivisorEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayVertexAttribFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, bool normalized, UInt32 relativeoffset); internal static VertexArrayVertexAttribFormatEXT glVertexArrayVertexAttribFormatEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexArrayVertexAttribIFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, UInt32 relativeoffset); + internal delegate void VertexArrayVertexAttribIFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset); internal static VertexArrayVertexAttribIFormatEXT glVertexArrayVertexAttribIFormatEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexArrayVertexAttribLFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ArbVertexAttribBinding type, UInt32 relativeoffset); + internal delegate void VertexArrayVertexAttribIOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset); + internal static VertexArrayVertexAttribIOffsetEXT glVertexArrayVertexAttribIOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayVertexAttribLFormatEXT(UInt32 vaobj, UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, UInt32 relativeoffset); internal static VertexArrayVertexAttribLFormatEXT glVertexArrayVertexAttribLFormatEXT; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexArrayVertexAttribLOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset); + internal delegate void VertexArrayVertexAttribLOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtDirectStateAccess type, Int32 stride, IntPtr offset); internal static VertexArrayVertexAttribLOffsetEXT glVertexArrayVertexAttribLOffsetEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayVertexAttribOffsetEXT(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr offset); + internal static VertexArrayVertexAttribOffsetEXT glVertexArrayVertexAttribOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexArrayVertexBindingDivisorEXT(UInt32 vaobj, UInt32 bindingindex, UInt32 divisor); internal static VertexArrayVertexBindingDivisorEXT glVertexArrayVertexBindingDivisorEXT; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexArrayVertexOffsetEXT(UInt32 vaobj, UInt32 buffer, Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr offset); + internal static VertexArrayVertexOffsetEXT glVertexArrayVertexOffsetEXT; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexAttrib1d(UInt32 index, Double x); internal static VertexAttrib1d glVertexAttrib1d; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -6984,7 +7233,7 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void VertexAttrib4usvARB(UInt32 index, UInt16* v); internal unsafe static VertexAttrib4usvARB glVertexAttrib4usvARB; [System.Security.SuppressUnmanagedCodeSecurity()] - internal delegate void VertexAttribArrayObjectATI(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset); + internal delegate void VertexAttribArrayObjectATI(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset); internal static VertexAttribArrayObjectATI glVertexAttribArrayObjectATI; [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex); @@ -7152,9 +7401,15 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void VertexAttribL1i64vNV(UInt32 index, Int64* v); internal unsafe static VertexAttribL1i64vNV glVertexAttribL1i64vNV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribL1ui64ARB(UInt32 index, UInt64 x); + internal static VertexAttribL1ui64ARB glVertexAttribL1ui64ARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexAttribL1ui64NV(UInt32 index, UInt64 x); internal static VertexAttribL1ui64NV glVertexAttribL1ui64NV; [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribL1ui64vARB(UInt32 index, UInt64* v); + internal unsafe static VertexAttribL1ui64vARB glVertexAttribL1ui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] internal unsafe delegate void VertexAttribL1ui64vNV(UInt32 index, UInt64* v); internal unsafe static VertexAttribL1ui64vNV glVertexAttribL1ui64vNV; [System.Security.SuppressUnmanagedCodeSecurity()] @@ -7266,6 +7521,9 @@ namespace OpenTK.Graphics.OpenGL internal unsafe delegate void VertexAttribP4uiv(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value); internal unsafe static VertexAttribP4uiv glVertexAttribP4uiv; [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribParameteriAMD(UInt32 index, OpenTK.Graphics.OpenGL.AmdInterleavedElements pname, Int32 param); + internal static VertexAttribParameteriAMD glVertexAttribParameteriAMD; + [System.Security.SuppressUnmanagedCodeSecurity()] internal delegate void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); internal static VertexAttribPointer glVertexAttribPointer; [System.Security.SuppressUnmanagedCodeSecurity()] diff --git a/Source/OpenTK/Graphics/OpenGL/GLEnums.cs b/Source/OpenTK/Graphics/OpenGL/GLEnums.cs index 405995d1..892ab812 100644 --- a/Source/OpenTK/Graphics/OpenGL/GLEnums.cs +++ b/Source/OpenTK/Graphics/OpenGL/GLEnums.cs @@ -1,7 +1,7 @@ // // The Open Toolkit Library License // -// Copyright (c) 2006 - 2010 the Open Toolkit library. +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal @@ -37,28 +37,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ACCUM = 0x0100 /// - Accum = ((int)0x0100) - , + Accum = ((int)0x0100) , /// /// Original was GL_LOAD = 0x0101 /// - Load = ((int)0x0101) - , + Load = ((int)0x0101) , /// /// Original was GL_RETURN = 0x0102 /// - Return = ((int)0x0102) - , + Return = ((int)0x0102) , /// /// Original was GL_MULT = 0x0103 /// - Mult = ((int)0x0103) - , + Mult = ((int)0x0103) , /// /// Original was GL_ADD = 0x0104 /// - Add = ((int)0x0104) - , + Add = ((int)0x0104) , } /// @@ -69,178 +64,143 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_FLOAT_VEC2 = 0x8B50 /// - FloatVec2 = ((int)0x8B50) - , + FloatVec2 = ((int)0x8B50) , /// /// Original was GL_FLOAT_VEC3 = 0x8B51 /// - FloatVec3 = ((int)0x8B51) - , + FloatVec3 = ((int)0x8B51) , /// /// Original was GL_FLOAT_VEC4 = 0x8B52 /// - FloatVec4 = ((int)0x8B52) - , + FloatVec4 = ((int)0x8B52) , /// /// Original was GL_INT_VEC2 = 0x8B53 /// - IntVec2 = ((int)0x8B53) - , + IntVec2 = ((int)0x8B53) , /// /// Original was GL_INT_VEC3 = 0x8B54 /// - IntVec3 = ((int)0x8B54) - , + IntVec3 = ((int)0x8B54) , /// /// Original was GL_INT_VEC4 = 0x8B55 /// - IntVec4 = ((int)0x8B55) - , + IntVec4 = ((int)0x8B55) , /// /// Original was GL_FLOAT_MAT2 = 0x8B5A /// - FloatMat2 = ((int)0x8B5A) - , + FloatMat2 = ((int)0x8B5A) , /// /// Original was GL_FLOAT_MAT3 = 0x8B5B /// - FloatMat3 = ((int)0x8B5B) - , + FloatMat3 = ((int)0x8B5B) , /// /// Original was GL_FLOAT_MAT4 = 0x8B5C /// - FloatMat4 = ((int)0x8B5C) - , + FloatMat4 = ((int)0x8B5C) , /// /// Original was GL_FLOAT_MAT2x3 = 0x8B65 /// - FloatMat2x3 = ((int)0x8B65) - , + FloatMat2x3 = ((int)0x8B65) , /// /// Original was GL_FLOAT_MAT2x4 = 0x8B66 /// - FloatMat2x4 = ((int)0x8B66) - , + FloatMat2x4 = ((int)0x8B66) , /// /// Original was GL_FLOAT_MAT3x2 = 0x8B67 /// - FloatMat3x2 = ((int)0x8B67) - , + FloatMat3x2 = ((int)0x8B67) , /// /// Original was GL_FLOAT_MAT3x4 = 0x8B68 /// - FloatMat3x4 = ((int)0x8B68) - , + FloatMat3x4 = ((int)0x8B68) , /// /// Original was GL_FLOAT_MAT4x2 = 0x8B69 /// - FloatMat4x2 = ((int)0x8B69) - , + FloatMat4x2 = ((int)0x8B69) , /// /// Original was GL_FLOAT_MAT4x3 = 0x8B6A /// - FloatMat4x3 = ((int)0x8B6A) - , + FloatMat4x3 = ((int)0x8B6A) , /// /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 /// - UnsignedIntVec2 = ((int)0x8DC6) - , + UnsignedIntVec2 = ((int)0x8DC6) , /// /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 /// - UnsignedIntVec3 = ((int)0x8DC7) - , + UnsignedIntVec3 = ((int)0x8DC7) , /// /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 /// - UnsignedIntVec4 = ((int)0x8DC8) - , + UnsignedIntVec4 = ((int)0x8DC8) , /// /// Original was GL_DOUBLE_MAT2 = 0x8F46 /// - DoubleMat2 = ((int)0x8F46) - , + DoubleMat2 = ((int)0x8F46) , /// /// Original was GL_DOUBLE_MAT3 = 0x8F47 /// - DoubleMat3 = ((int)0x8F47) - , + DoubleMat3 = ((int)0x8F47) , /// /// Original was GL_DOUBLE_MAT4 = 0x8F48 /// - DoubleMat4 = ((int)0x8F48) - , + DoubleMat4 = ((int)0x8F48) , /// /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 /// - DoubleMat2x3 = ((int)0x8F49) - , + DoubleMat2x3 = ((int)0x8F49) , /// /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A /// - DoubleMat2x4 = ((int)0x8F4A) - , + DoubleMat2x4 = ((int)0x8F4A) , /// /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B /// - DoubleMat3x2 = ((int)0x8F4B) - , + DoubleMat3x2 = ((int)0x8F4B) , /// /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C /// - DoubleMat3x4 = ((int)0x8F4C) - , + DoubleMat3x4 = ((int)0x8F4C) , /// /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D /// - DoubleMat4x2 = ((int)0x8F4D) - , + DoubleMat4x2 = ((int)0x8F4D) , /// /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E /// - DoubleMat4x3 = ((int)0x8F4E) - , + DoubleMat4x3 = ((int)0x8F4E) , /// /// Original was GL_DOUBLE_VEC2 = 0x8FFC /// - DoubleVec2 = ((int)0x8FFC) - , + DoubleVec2 = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC3 = 0x8FFD /// - DoubleVec3 = ((int)0x8FFD) - , + DoubleVec3 = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC4 = 0x8FFE /// - DoubleVec4 = ((int)0x8FFE) - , + DoubleVec4 = ((int)0x8FFE) , } /// @@ -251,23 +211,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNIFORM_SIZE = 0x8A38 /// - UniformSize = ((int)0x8A38) - , + UniformSize = ((int)0x8A38) , /// /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 /// - UniformNameLength = ((int)0x8A39) - , + UniformNameLength = ((int)0x8A39) , /// /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A /// - NumCompatibleSubroutines = ((int)0x8E4A) - , + NumCompatibleSubroutines = ((int)0x8E4A) , /// /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B /// - CompatibleSubroutines = ((int)0x8E4B) - , + CompatibleSubroutines = ((int)0x8E4B) , } /// @@ -278,58 +234,47 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0) - , + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) - , + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , /// /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F /// - UniformBlockBinding = ((int)0x8A3F) - , + UniformBlockBinding = ((int)0x8A3F) , /// /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 /// - UniformBlockDataSize = ((int)0x8A40) - , + UniformBlockDataSize = ((int)0x8A40) , /// /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 /// - UniformBlockNameLength = ((int)0x8A41) - , + UniformBlockNameLength = ((int)0x8A41) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 /// - UniformBlockActiveUniforms = ((int)0x8A42) - , + UniformBlockActiveUniforms = ((int)0x8A42) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 /// - UniformBlockActiveUniformIndices = ((int)0x8A43) - , + UniformBlockActiveUniformIndices = ((int)0x8A43) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 /// - UniformBlockReferencedByVertexShader = ((int)0x8A44) - , + UniformBlockReferencedByVertexShader = ((int)0x8A44) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45) - , + UniformBlockReferencedByGeometryShader = ((int)0x8A45) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46) - , + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC /// - UniformBlockReferencedByComputeShader = ((int)0x90EC) - , + UniformBlockReferencedByComputeShader = ((int)0x90EC) , } /// @@ -340,48 +285,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNIFORM_TYPE = 0x8A37 /// - UniformType = ((int)0x8A37) - , + UniformType = ((int)0x8A37) , /// /// Original was GL_UNIFORM_SIZE = 0x8A38 /// - UniformSize = ((int)0x8A38) - , + UniformSize = ((int)0x8A38) , /// /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 /// - UniformNameLength = ((int)0x8A39) - , + UniformNameLength = ((int)0x8A39) , /// /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A /// - UniformBlockIndex = ((int)0x8A3A) - , + UniformBlockIndex = ((int)0x8A3A) , /// /// Original was GL_UNIFORM_OFFSET = 0x8A3B /// - UniformOffset = ((int)0x8A3B) - , + UniformOffset = ((int)0x8A3B) , /// /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C /// - UniformArrayStride = ((int)0x8A3C) - , + UniformArrayStride = ((int)0x8A3C) , /// /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D /// - UniformMatrixStride = ((int)0x8A3D) - , + UniformMatrixStride = ((int)0x8A3D) , /// /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E /// - UniformIsRowMajor = ((int)0x8A3E) - , + UniformIsRowMajor = ((int)0x8A3E) , /// /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA /// - UniformAtomicCounterBufferIndex = ((int)0x92DA) - , + UniformAtomicCounterBufferIndex = ((int)0x92DA) , } /// @@ -392,24785 +328,19066 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_FLOAT_VEC2 = 0x8B50 /// - FloatVec2 = ((int)0x8B50) - , + FloatVec2 = ((int)0x8B50) , /// /// Original was GL_FLOAT_VEC3 = 0x8B51 /// - FloatVec3 = ((int)0x8B51) - , + FloatVec3 = ((int)0x8B51) , /// /// Original was GL_FLOAT_VEC4 = 0x8B52 /// - FloatVec4 = ((int)0x8B52) - , + FloatVec4 = ((int)0x8B52) , /// /// Original was GL_INT_VEC2 = 0x8B53 /// - IntVec2 = ((int)0x8B53) - , + IntVec2 = ((int)0x8B53) , /// /// Original was GL_INT_VEC3 = 0x8B54 /// - IntVec3 = ((int)0x8B54) - , + IntVec3 = ((int)0x8B54) , /// /// Original was GL_INT_VEC4 = 0x8B55 /// - IntVec4 = ((int)0x8B55) - , + IntVec4 = ((int)0x8B55) , /// /// Original was GL_BOOL = 0x8B56 /// - Bool = ((int)0x8B56) - , + Bool = ((int)0x8B56) , /// /// Original was GL_BOOL_VEC2 = 0x8B57 /// - BoolVec2 = ((int)0x8B57) - , + BoolVec2 = ((int)0x8B57) , /// /// Original was GL_BOOL_VEC3 = 0x8B58 /// - BoolVec3 = ((int)0x8B58) - , + BoolVec3 = ((int)0x8B58) , /// /// Original was GL_BOOL_VEC4 = 0x8B59 /// - BoolVec4 = ((int)0x8B59) - , + BoolVec4 = ((int)0x8B59) , /// /// Original was GL_FLOAT_MAT2 = 0x8B5A /// - FloatMat2 = ((int)0x8B5A) - , + FloatMat2 = ((int)0x8B5A) , /// /// Original was GL_FLOAT_MAT3 = 0x8B5B /// - FloatMat3 = ((int)0x8B5B) - , + FloatMat3 = ((int)0x8B5B) , /// /// Original was GL_FLOAT_MAT4 = 0x8B5C /// - FloatMat4 = ((int)0x8B5C) - , + FloatMat4 = ((int)0x8B5C) , /// /// Original was GL_SAMPLER_1D = 0x8B5D /// - Sampler1D = ((int)0x8B5D) - , + Sampler1D = ((int)0x8B5D) , /// /// Original was GL_SAMPLER_2D = 0x8B5E /// - Sampler2D = ((int)0x8B5E) - , + Sampler2D = ((int)0x8B5E) , /// /// Original was GL_SAMPLER_3D = 0x8B5F /// - Sampler3D = ((int)0x8B5F) - , + Sampler3D = ((int)0x8B5F) , /// /// Original was GL_SAMPLER_CUBE = 0x8B60 /// - SamplerCube = ((int)0x8B60) - , + SamplerCube = ((int)0x8B60) , /// /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 /// - Sampler1DShadow = ((int)0x8B61) - , + Sampler1DShadow = ((int)0x8B61) , /// /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 /// - Sampler2DShadow = ((int)0x8B62) - , + Sampler2DShadow = ((int)0x8B62) , /// /// Original was GL_SAMPLER_2D_RECT = 0x8B63 /// - Sampler2DRect = ((int)0x8B63) - , + Sampler2DRect = ((int)0x8B63) , /// /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 /// - Sampler2DRectShadow = ((int)0x8B64) - , + Sampler2DRectShadow = ((int)0x8B64) , /// /// Original was GL_FLOAT_MAT2x3 = 0x8B65 /// - FloatMat2x3 = ((int)0x8B65) - , + FloatMat2x3 = ((int)0x8B65) , /// /// Original was GL_FLOAT_MAT2x4 = 0x8B66 /// - FloatMat2x4 = ((int)0x8B66) - , + FloatMat2x4 = ((int)0x8B66) , /// /// Original was GL_FLOAT_MAT3x4 = 0x8B68 /// - FloatMat3x4 = ((int)0x8B68) - , + FloatMat3x4 = ((int)0x8B68) , /// /// Original was GL_FLOAT_MAT4x2 = 0x8B69 /// - FloatMat4x2 = ((int)0x8B69) - , + FloatMat4x2 = ((int)0x8B69) , /// /// Original was GL_FLOAT_MAT4x3 = 0x8B6A /// - FloatMat4x3 = ((int)0x8B6A) - , + FloatMat4x3 = ((int)0x8B6A) , /// /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 /// - Sampler1DArray = ((int)0x8DC0) - , + Sampler1DArray = ((int)0x8DC0) , /// /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 /// - Sampler2DArray = ((int)0x8DC1) - , + Sampler2DArray = ((int)0x8DC1) , /// /// Original was GL_SAMPLER_BUFFER = 0x8DC2 /// - SamplerBuffer = ((int)0x8DC2) - , + SamplerBuffer = ((int)0x8DC2) , /// /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 /// - Sampler1DArrayShadow = ((int)0x8DC3) - , + Sampler1DArrayShadow = ((int)0x8DC3) , /// /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 /// - Sampler2DArrayShadow = ((int)0x8DC4) - , + Sampler2DArrayShadow = ((int)0x8DC4) , /// /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 /// - SamplerCubeShadow = ((int)0x8DC5) - , + SamplerCubeShadow = ((int)0x8DC5) , /// /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 /// - UnsignedIntVec2 = ((int)0x8DC6) - , + UnsignedIntVec2 = ((int)0x8DC6) , /// /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 /// - UnsignedIntVec3 = ((int)0x8DC7) - , + UnsignedIntVec3 = ((int)0x8DC7) , /// /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 /// - UnsignedIntVec4 = ((int)0x8DC8) - , + UnsignedIntVec4 = ((int)0x8DC8) , /// /// Original was GL_INT_SAMPLER_1D = 0x8DC9 /// - IntSampler1D = ((int)0x8DC9) - , + IntSampler1D = ((int)0x8DC9) , /// /// Original was GL_INT_SAMPLER_2D = 0x8DCA /// - IntSampler2D = ((int)0x8DCA) - , + IntSampler2D = ((int)0x8DCA) , /// /// Original was GL_INT_SAMPLER_3D = 0x8DCB /// - IntSampler3D = ((int)0x8DCB) - , + IntSampler3D = ((int)0x8DCB) , /// /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC /// - IntSamplerCube = ((int)0x8DCC) - , + IntSamplerCube = ((int)0x8DCC) , /// /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD /// - IntSampler2DRect = ((int)0x8DCD) - , + IntSampler2DRect = ((int)0x8DCD) , /// /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE /// - IntSampler1DArray = ((int)0x8DCE) - , + IntSampler1DArray = ((int)0x8DCE) , /// /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF /// - IntSampler2DArray = ((int)0x8DCF) - , + IntSampler2DArray = ((int)0x8DCF) , /// /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 /// - IntSamplerBuffer = ((int)0x8DD0) - , + IntSamplerBuffer = ((int)0x8DD0) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 /// - UnsignedIntSampler1D = ((int)0x8DD1) - , + UnsignedIntSampler1D = ((int)0x8DD1) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 /// - UnsignedIntSampler2D = ((int)0x8DD2) - , + UnsignedIntSampler2D = ((int)0x8DD2) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 /// - UnsignedIntSampler3D = ((int)0x8DD3) - , + UnsignedIntSampler3D = ((int)0x8DD3) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 /// - UnsignedIntSamplerCube = ((int)0x8DD4) - , + UnsignedIntSamplerCube = ((int)0x8DD4) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 /// - UnsignedIntSampler2DRect = ((int)0x8DD5) - , + UnsignedIntSampler2DRect = ((int)0x8DD5) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 /// - UnsignedIntSampler1DArray = ((int)0x8DD6) - , + UnsignedIntSampler1DArray = ((int)0x8DD6) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 /// - UnsignedIntSampler2DArray = ((int)0x8DD7) - , + UnsignedIntSampler2DArray = ((int)0x8DD7) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 /// - UnsignedIntSamplerBuffer = ((int)0x8DD8) - , + UnsignedIntSamplerBuffer = ((int)0x8DD8) , /// /// Original was GL_DOUBLE_VEC2 = 0x8FFC /// - DoubleVec2 = ((int)0x8FFC) - , + DoubleVec2 = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC3 = 0x8FFD /// - DoubleVec3 = ((int)0x8FFD) - , + DoubleVec3 = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC4 = 0x8FFE /// - DoubleVec4 = ((int)0x8FFE) - , + DoubleVec4 = ((int)0x8FFE) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C /// - SamplerCubeMapArray = ((int)0x900C) - , + SamplerCubeMapArray = ((int)0x900C) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D /// - SamplerCubeMapArrayShadow = ((int)0x900D) - , + SamplerCubeMapArrayShadow = ((int)0x900D) , /// /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E /// - IntSamplerCubeMapArray = ((int)0x900E) - , + IntSamplerCubeMapArray = ((int)0x900E) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F) - , + UnsignedIntSamplerCubeMapArray = ((int)0x900F) , /// /// Original was GL_IMAGE_1D = 0x904C /// - Image1D = ((int)0x904C) - , + Image1D = ((int)0x904C) , /// /// Original was GL_IMAGE_2D = 0x904D /// - Image2D = ((int)0x904D) - , + Image2D = ((int)0x904D) , /// /// Original was GL_IMAGE_3D = 0x904E /// - Image3D = ((int)0x904E) - , + Image3D = ((int)0x904E) , /// /// Original was GL_IMAGE_2D_RECT = 0x904F /// - Image2DRect = ((int)0x904F) - , + Image2DRect = ((int)0x904F) , /// /// Original was GL_IMAGE_CUBE = 0x9050 /// - ImageCube = ((int)0x9050) - , + ImageCube = ((int)0x9050) , /// /// Original was GL_IMAGE_BUFFER = 0x9051 /// - ImageBuffer = ((int)0x9051) - , + ImageBuffer = ((int)0x9051) , /// /// Original was GL_IMAGE_1D_ARRAY = 0x9052 /// - Image1DArray = ((int)0x9052) - , + Image1DArray = ((int)0x9052) , /// /// Original was GL_IMAGE_2D_ARRAY = 0x9053 /// - Image2DArray = ((int)0x9053) - , + Image2DArray = ((int)0x9053) , /// /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 /// - ImageCubeMapArray = ((int)0x9054) - , + ImageCubeMapArray = ((int)0x9054) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 /// - Image2DMultisample = ((int)0x9055) - , + Image2DMultisample = ((int)0x9055) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 /// - Image2DMultisampleArray = ((int)0x9056) - , + Image2DMultisampleArray = ((int)0x9056) , /// /// Original was GL_INT_IMAGE_1D = 0x9057 /// - IntImage1D = ((int)0x9057) - , + IntImage1D = ((int)0x9057) , /// /// Original was GL_INT_IMAGE_2D = 0x9058 /// - IntImage2D = ((int)0x9058) - , + IntImage2D = ((int)0x9058) , /// /// Original was GL_INT_IMAGE_3D = 0x9059 /// - IntImage3D = ((int)0x9059) - , + IntImage3D = ((int)0x9059) , /// /// Original was GL_INT_IMAGE_2D_RECT = 0x905A /// - IntImage2DRect = ((int)0x905A) - , + IntImage2DRect = ((int)0x905A) , /// /// Original was GL_INT_IMAGE_CUBE = 0x905B /// - IntImageCube = ((int)0x905B) - , + IntImageCube = ((int)0x905B) , /// /// Original was GL_INT_IMAGE_BUFFER = 0x905C /// - IntImageBuffer = ((int)0x905C) - , + IntImageBuffer = ((int)0x905C) , /// /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D /// - IntImage1DArray = ((int)0x905D) - , + IntImage1DArray = ((int)0x905D) , /// /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E /// - IntImage2DArray = ((int)0x905E) - , + IntImage2DArray = ((int)0x905E) , /// /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F /// - IntImageCubeMapArray = ((int)0x905F) - , + IntImageCubeMapArray = ((int)0x905F) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 /// - IntImage2DMultisample = ((int)0x9060) - , + IntImage2DMultisample = ((int)0x9060) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 /// - IntImage2DMultisampleArray = ((int)0x9061) - , + IntImage2DMultisampleArray = ((int)0x9061) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 /// - UnsignedIntImage1D = ((int)0x9062) - , + UnsignedIntImage1D = ((int)0x9062) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 /// - UnsignedIntImage2D = ((int)0x9063) - , + UnsignedIntImage2D = ((int)0x9063) , /// /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 /// - UnsignedIntImage3D = ((int)0x9064) - , + UnsignedIntImage3D = ((int)0x9064) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 /// - UnsignedIntImage2DRect = ((int)0x9065) - , + UnsignedIntImage2DRect = ((int)0x9065) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 /// - UnsignedIntImageCube = ((int)0x9066) - , + UnsignedIntImageCube = ((int)0x9066) , /// /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 /// - UnsignedIntImageBuffer = ((int)0x9067) - , + UnsignedIntImageBuffer = ((int)0x9067) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 /// - UnsignedIntImage1DArray = ((int)0x9068) - , + UnsignedIntImage1DArray = ((int)0x9068) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 /// - UnsignedIntImage2DArray = ((int)0x9069) - , + UnsignedIntImage2DArray = ((int)0x9069) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A /// - UnsignedIntImageCubeMapArray = ((int)0x906A) - , + UnsignedIntImageCubeMapArray = ((int)0x906A) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B /// - UnsignedIntImage2DMultisample = ((int)0x906B) - , + UnsignedIntImage2DMultisample = ((int)0x906B) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C) - , + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 /// - Sampler2DMultisample = ((int)0x9108) - , + Sampler2DMultisample = ((int)0x9108) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 /// - IntSampler2DMultisample = ((int)0x9109) - , + IntSampler2DMultisample = ((int)0x9109) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A /// - UnsignedIntSampler2DMultisample = ((int)0x910A) - , + UnsignedIntSampler2DMultisample = ((int)0x910A) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B /// - Sampler2DMultisampleArray = ((int)0x910B) - , + Sampler2DMultisampleArray = ((int)0x910B) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C /// - IntSampler2DMultisampleArray = ((int)0x910C) - , + IntSampler2DMultisampleArray = ((int)0x910C) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D) - , + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , /// /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB /// - UnsignedIntAtomicCounter = ((int)0x92DB) - , + UnsignedIntAtomicCounter = ((int)0x92DB) , } /// - /// Used in GL.GetInternalformat, GL.Ingr.BlendFuncSeparate and 1 other function + /// Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 11 other functions /// public enum All : int { /// /// Original was GL_FALSE = 0 /// - False = ((int)0) - , + False = ((int)0) , /// /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 /// - LayoutDefaultIntel = ((int)0) - , + LayoutDefaultIntel = ((int)0) , /// /// Original was GL_NO_ERROR = 0 /// - NoError = ((int)0) - , + NoError = ((int)0) , /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , /// /// Original was GL_ZERO = 0 /// - Zero = ((int)0) - , + Zero = ((int)0) , /// /// Original was GL_CLOSE_PATH_NV = 0x00 /// - ClosePathNv = ((int)0x00) - , + ClosePathNv = ((int)0x00) , /// /// Original was GL_Points = 0x0000 /// - Points = ((int)0x0000) - , + Points = ((int)0x0000) , /// /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 /// - ClientPixelStoreBit = ((int)0x00000001) - , + ClientPixelStoreBit = ((int)0x00000001) , /// /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 /// - ContextCoreProfileBit = ((int)0x00000001) - , + ContextCoreProfileBit = ((int)0x00000001) , /// /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 /// - ContextFlagForwardCompatibleBit = ((int)0x00000001) - , + ContextFlagForwardCompatibleBit = ((int)0x00000001) , /// /// Original was GL_CURRENT_BIT = 0x00000001 /// - CurrentBit = ((int)0x00000001) - , + CurrentBit = ((int)0x00000001) , /// /// Original was GL_2X_BIT_ATI = 0x00000001 /// - Gl2XBitAti = ((int)0x00000001) - , + Gl2XBitAti = ((int)0x00000001) , /// /// Original was GL_RED_BIT_ATI = 0x00000001 /// - RedBitAti = ((int)0x00000001) - , + RedBitAti = ((int)0x00000001) , /// /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 /// - SyncFlushCommandsBit = ((int)0x00000001) - , - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001) - , + SyncFlushCommandsBit = ((int)0x00000001) , /// /// Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 /// - TextureDeformationBitSgix = ((int)0x00000001) - , + TextureDeformationBitSgix = ((int)0x00000001) , /// /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 /// - TextureStorageSparseBitAmd = ((int)0x00000001) - , + TextureStorageSparseBitAmd = ((int)0x00000001) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 /// - VertexAttribArrayBarrierBit = ((int)0x00000001) - , + VertexAttribArrayBarrierBit = ((int)0x00000001) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001) - , + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , /// /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 /// - VertexShaderBit = ((int)0x00000001) - , + VertexShaderBit = ((int)0x00000001) , /// /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 /// - VertexShaderBitExt = ((int)0x00000001) - , + VertexShaderBitExt = ((int)0x00000001) , /// /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 /// - ClientVertexArrayBit = ((int)0x00000002) - , + ClientVertexArrayBit = ((int)0x00000002) , /// /// Original was GL_COMP_BIT_ATI = 0x00000002 /// - CompBitAti = ((int)0x00000002) - , + CompBitAti = ((int)0x00000002) , /// /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 /// - ContextCompatibilityProfileBit = ((int)0x00000002) - , + ContextCompatibilityProfileBit = ((int)0x00000002) , /// /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 /// - ContextFlagDebugBit = ((int)0x00000002) - , + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , /// /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 /// - ElementArrayBarrierBit = ((int)0x00000002) - , + ElementArrayBarrierBit = ((int)0x00000002) , /// /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 /// - ElementArrayBarrierBitExt = ((int)0x00000002) - , + ElementArrayBarrierBitExt = ((int)0x00000002) , /// /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 /// - FragmentShaderBit = ((int)0x00000002) - , + FragmentShaderBit = ((int)0x00000002) , /// /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 /// - FragmentShaderBitExt = ((int)0x00000002) - , + FragmentShaderBitExt = ((int)0x00000002) , /// /// Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 /// - GeometryDeformationBitSgix = ((int)0x00000002) - , + GeometryDeformationBitSgix = ((int)0x00000002) , /// /// Original was GL_4X_BIT_ATI = 0x00000002 /// - Gl4XBitAti = ((int)0x00000002) - , + Gl4XBitAti = ((int)0x00000002) , /// /// Original was GL_GREEN_BIT_ATI = 0x00000002 /// - GreenBitAti = ((int)0x00000002) - , + GreenBitAti = ((int)0x00000002) , /// /// Original was GL_POINT_BIT = 0x00000002 /// - PointBit = ((int)0x00000002) - , + PointBit = ((int)0x00000002) , /// /// Original was GL_BLUE_BIT_ATI = 0x00000004 /// - BlueBitAti = ((int)0x00000004) - , + BlueBitAti = ((int)0x00000004) , /// /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 /// - ContextFlagRobustAccessBitArb = ((int)0x00000004) - , + ContextFlagRobustAccessBitArb = ((int)0x00000004) , /// /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 /// - GeometryShaderBit = ((int)0x00000004) - , + GeometryShaderBit = ((int)0x00000004) , /// /// Original was GL_8X_BIT_ATI = 0x00000004 /// - Gl8XBitAti = ((int)0x00000004) - , + Gl8XBitAti = ((int)0x00000004) , /// /// Original was GL_LINE_BIT = 0x00000004 /// - LineBit = ((int)0x00000004) - , + LineBit = ((int)0x00000004) , /// /// Original was GL_NEGATE_BIT_ATI = 0x00000004 /// - NegateBitAti = ((int)0x00000004) - , + NegateBitAti = ((int)0x00000004) , /// /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 /// - UniformBarrierBit = ((int)0x00000004) - , + UniformBarrierBit = ((int)0x00000004) , /// /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 /// - UniformBarrierBitExt = ((int)0x00000004) - , + UniformBarrierBitExt = ((int)0x00000004) , /// /// Original was GL_VERTEX23_BIT_PGI = 0x00000004 /// - Vertex23BitPgi = ((int)0x00000004) - , + Vertex23BitPgi = ((int)0x00000004) , /// /// Original was GL_BIAS_BIT_ATI = 0x00000008 /// - BiasBitAti = ((int)0x00000008) - , + BiasBitAti = ((int)0x00000008) , /// /// Original was GL_HALF_BIT_ATI = 0x00000008 /// - HalfBitAti = ((int)0x00000008) - , + HalfBitAti = ((int)0x00000008) , /// /// Original was GL_POLYGON_BIT = 0x00000008 /// - PolygonBit = ((int)0x00000008) - , + PolygonBit = ((int)0x00000008) , /// /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 /// - TessControlShaderBit = ((int)0x00000008) - , + TessControlShaderBit = ((int)0x00000008) , /// /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 /// - TextureFetchBarrierBit = ((int)0x00000008) - , + TextureFetchBarrierBit = ((int)0x00000008) , /// /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 /// - TextureFetchBarrierBitExt = ((int)0x00000008) - , + TextureFetchBarrierBitExt = ((int)0x00000008) , /// /// Original was GL_VERTEX4_BIT_PGI = 0x00000008 /// - Vertex4BitPgi = ((int)0x00000008) - , + Vertex4BitPgi = ((int)0x00000008) , /// /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 /// - PolygonStippleBit = ((int)0x00000010) - , + PolygonStippleBit = ((int)0x00000010) , /// /// Original was GL_QUARTER_BIT_ATI = 0x00000010 /// - QuarterBitAti = ((int)0x00000010) - , + QuarterBitAti = ((int)0x00000010) , /// /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) - , + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , /// /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 /// - TessEvaluationShaderBit = ((int)0x00000010) - , + TessEvaluationShaderBit = ((int)0x00000010) , /// /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// - ComputeShaderBit = ((int)0x00000020) - , + ComputeShaderBit = ((int)0x00000020) , /// /// Original was GL_EIGHTH_BIT_ATI = 0x00000020 /// - EighthBitAti = ((int)0x00000020) - , + EighthBitAti = ((int)0x00000020) , /// /// Original was GL_PIXEL_MODE_BIT = 0x00000020 /// - PixelModeBit = ((int)0x00000020) - , + PixelModeBit = ((int)0x00000020) , /// /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 /// - ShaderImageAccessBarrierBit = ((int)0x00000020) - , + ShaderImageAccessBarrierBit = ((int)0x00000020) , /// /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020) - , + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , /// /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 /// - CommandBarrierBit = ((int)0x00000040) - , + CommandBarrierBit = ((int)0x00000040) , /// /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 /// - CommandBarrierBitExt = ((int)0x00000040) - , + CommandBarrierBitExt = ((int)0x00000040) , /// /// Original was GL_LIGHTING_BIT = 0x00000040 /// - LightingBit = ((int)0x00000040) - , + LightingBit = ((int)0x00000040) , /// /// Original was GL_SATURATE_BIT_ATI = 0x00000040 /// - SaturateBitAti = ((int)0x00000040) - , + SaturateBitAti = ((int)0x00000040) , /// /// Original was GL_FOG_BIT = 0x00000080 /// - FogBit = ((int)0x00000080) - , + FogBit = ((int)0x00000080) , /// /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 /// - PixelBufferBarrierBit = ((int)0x00000080) - , + PixelBufferBarrierBit = ((int)0x00000080) , /// /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 /// - PixelBufferBarrierBitExt = ((int)0x00000080) - , + PixelBufferBarrierBitExt = ((int)0x00000080) , /// /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 /// - DepthBufferBit = ((int)0x00000100) - , + DepthBufferBit = ((int)0x00000100) , /// /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 /// - TextureUpdateBarrierBit = ((int)0x00000100) - , + TextureUpdateBarrierBit = ((int)0x00000100) , /// /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 /// - TextureUpdateBarrierBitExt = ((int)0x00000100) - , + TextureUpdateBarrierBitExt = ((int)0x00000100) , /// /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 /// - AccumBufferBit = ((int)0x00000200) - , + AccumBufferBit = ((int)0x00000200) , /// /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 /// - BufferUpdateBarrierBit = ((int)0x00000200) - , + BufferUpdateBarrierBit = ((int)0x00000200) , /// /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 /// - BufferUpdateBarrierBitExt = ((int)0x00000200) - , + BufferUpdateBarrierBitExt = ((int)0x00000200) , /// /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 /// - FramebufferBarrierBit = ((int)0x00000400) - , + FramebufferBarrierBit = ((int)0x00000400) , /// /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 /// - FramebufferBarrierBitExt = ((int)0x00000400) - , + FramebufferBarrierBitExt = ((int)0x00000400) , /// /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 /// - StencilBufferBit = ((int)0x00000400) - , + StencilBufferBit = ((int)0x00000400) , /// /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 /// - TransformFeedbackBarrierBit = ((int)0x00000800) - , + TransformFeedbackBarrierBit = ((int)0x00000800) , /// /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 /// - TransformFeedbackBarrierBitExt = ((int)0x00000800) - , + TransformFeedbackBarrierBitExt = ((int)0x00000800) , /// /// Original was GL_VIEWPORT_BIT = 0x00000800 /// - ViewportBit = ((int)0x00000800) - , + ViewportBit = ((int)0x00000800) , /// /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 /// - AtomicCounterBarrierBit = ((int)0x00001000) - , + AtomicCounterBarrierBit = ((int)0x00001000) , /// /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 /// - AtomicCounterBarrierBitExt = ((int)0x00001000) - , + AtomicCounterBarrierBitExt = ((int)0x00001000) , /// /// Original was GL_TRANSFORM_BIT = 0x00001000 /// - TransformBit = ((int)0x00001000) - , + TransformBit = ((int)0x00001000) , /// /// Original was GL_ENABLE_BIT = 0x00002000 /// - EnableBit = ((int)0x00002000) - , + EnableBit = ((int)0x00002000) , /// /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 /// - ShaderStorageBarrierBit = ((int)0x00002000) - , + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , /// /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 /// - ColorBufferBit = ((int)0x00004000) - , + ColorBufferBit = ((int)0x00004000) , /// /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 /// - CoverageBufferBitNv = ((int)0x00008000) - , + CoverageBufferBitNv = ((int)0x00008000) , /// /// Original was GL_HINT_BIT = 0x00008000 /// - HintBit = ((int)0x00008000) - , + HintBit = ((int)0x00008000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , /// /// Original was GL_Lines = 0x0001 /// - Lines = ((int)0x0001) - , + Lines = ((int)0x0001) , /// /// Original was GL_MAP_READ_BIT = 0x0001 /// - MapReadBit = ((int)0x0001) - , + MapReadBit = ((int)0x0001) , /// /// Original was GL_MAP_READ_BIT_EXT = 0x0001 /// - MapReadBitExt = ((int)0x0001) - , + MapReadBitExt = ((int)0x0001) , /// /// Original was GL_RESTART_SUN = 0x0001 /// - RestartSun = ((int)0x0001) - , - /// - /// Original was GL_TRACE_OPERATIONS_BIT_MESA = 0x0001 - /// - TraceOperationsBitMesa = ((int)0x0001) - , + RestartSun = ((int)0x0001) , /// /// Original was GL_COLOR3_BIT_PGI = 0x00010000 /// - Color3BitPgi = ((int)0x00010000) - , + Color3BitPgi = ((int)0x00010000) , /// /// Original was GL_EVAL_BIT = 0x00010000 /// - EvalBit = ((int)0x00010000) - , + EvalBit = ((int)0x00010000) , /// /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 /// - FontXMinBoundsBitNv = ((int)0x00010000) - , + FontXMinBoundsBitNv = ((int)0x00010000) , /// /// Original was GL_LINE_LOOP = 0x0002 /// - LineLoop = ((int)0x0002) - , + LineLoop = ((int)0x0002) , /// /// Original was GL_MAP_WRITE_BIT = 0x0002 /// - MapWriteBit = ((int)0x0002) - , + MapWriteBit = ((int)0x0002) , /// /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 /// - MapWriteBitExt = ((int)0x0002) - , + MapWriteBitExt = ((int)0x0002) , /// /// Original was GL_REPLACE_MIDDLE_SUN = 0x0002 /// - ReplaceMiddleSun = ((int)0x0002) - , - /// - /// Original was GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002 - /// - TracePrimitivesBitMesa = ((int)0x0002) - , + ReplaceMiddleSun = ((int)0x0002) , /// /// Original was GL_COLOR4_BIT_PGI = 0x00020000 /// - Color4BitPgi = ((int)0x00020000) - , + Color4BitPgi = ((int)0x00020000) , /// /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 /// - FontYMinBoundsBitNv = ((int)0x00020000) - , + FontYMinBoundsBitNv = ((int)0x00020000) , /// /// Original was GL_LIST_BIT = 0x00020000 /// - ListBit = ((int)0x00020000) - , + ListBit = ((int)0x00020000) , /// /// Original was GL_LINE_STRIP = 0x0003 /// - LineStrip = ((int)0x0003) - , + LineStrip = ((int)0x0003) , /// /// Original was GL_REPLACE_OLDEST_SUN = 0x0003 /// - ReplaceOldestSun = ((int)0x0003) - , + ReplaceOldestSun = ((int)0x0003) , /// /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 /// - MapInvalidateRangeBit = ((int)0x0004) - , + MapInvalidateRangeBit = ((int)0x0004) , /// /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 /// - MapInvalidateRangeBitExt = ((int)0x0004) - , - /// - /// Original was GL_TRACE_ARRAYS_BIT_MESA = 0x0004 - /// - TraceArraysBitMesa = ((int)0x0004) - , + MapInvalidateRangeBitExt = ((int)0x0004) , /// /// Original was GL_Triangles = 0x0004 /// - Triangles = ((int)0x0004) - , + Triangles = ((int)0x0004) , /// /// Original was GL_EDGEFLAG_BIT_PGI = 0x00040000 /// - EdgeflagBitPgi = ((int)0x00040000) - , + EdgeflagBitPgi = ((int)0x00040000) , /// /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 /// - FontXMaxBoundsBitNv = ((int)0x00040000) - , + FontXMaxBoundsBitNv = ((int)0x00040000) , /// /// Original was GL_TEXTURE_BIT = 0x00040000 /// - TextureBit = ((int)0x00040000) - , + TextureBit = ((int)0x00040000) , /// /// Original was GL_TRIANGLE_STRIP = 0x0005 /// - TriangleStrip = ((int)0x0005) - , + TriangleStrip = ((int)0x0005) , /// /// Original was GL_TRIANGLE_FAN = 0x0006 /// - TriangleFan = ((int)0x0006) - , + TriangleFan = ((int)0x0006) , /// /// Original was GL_QUADS = 0x0007 /// - Quads = ((int)0x0007) - , + Quads = ((int)0x0007) , /// /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 /// - MapInvalidateBufferBit = ((int)0x0008) - , + MapInvalidateBufferBit = ((int)0x0008) , /// /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 /// - MapInvalidateBufferBitExt = ((int)0x0008) - , + MapInvalidateBufferBitExt = ((int)0x0008) , /// /// Original was GL_QUAD_STRIP = 0x0008 /// - QuadStrip = ((int)0x0008) - , - /// - /// Original was GL_TRACE_TEXTURES_BIT_MESA = 0x0008 - /// - TraceTexturesBitMesa = ((int)0x0008) - , + QuadStrip = ((int)0x0008) , /// /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 /// - FontYMaxBoundsBitNv = ((int)0x00080000) - , + FontYMaxBoundsBitNv = ((int)0x00080000) , /// /// Original was GL_INDEX_BIT_PGI = 0x00080000 /// - IndexBitPgi = ((int)0x00080000) - , + IndexBitPgi = ((int)0x00080000) , /// /// Original was GL_SCISSOR_BIT = 0x00080000 /// - ScissorBit = ((int)0x00080000) - , + ScissorBit = ((int)0x00080000) , /// /// Original was GL_POLYGON = 0x0009 /// - Polygon = ((int)0x0009) - , + Polygon = ((int)0x0009) , /// /// Original was GL_LINES_ADJACENCY = 0x000A /// - LinesAdjacency = ((int)0x000A) - , + LinesAdjacency = ((int)0x000A) , /// /// Original was GL_LINES_ADJACENCY_ARB = 0x000A /// - LinesAdjacencyArb = ((int)0x000A) - , + LinesAdjacencyArb = ((int)0x000A) , /// /// Original was GL_LINES_ADJACENCY_EXT = 0x000A /// - LinesAdjacencyExt = ((int)0x000A) - , + LinesAdjacencyExt = ((int)0x000A) , /// /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B /// - LineStripAdjacency = ((int)0x000B) - , + LineStripAdjacency = ((int)0x000B) , /// /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B /// - LineStripAdjacencyArb = ((int)0x000B) - , + LineStripAdjacencyArb = ((int)0x000B) , /// /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B /// - LineStripAdjacencyExt = ((int)0x000B) - , + LineStripAdjacencyExt = ((int)0x000B) , /// /// Original was GL_TRIANGLES_ADJACENCY = 0x000C /// - TrianglesAdjacency = ((int)0x000C) - , + TrianglesAdjacency = ((int)0x000C) , /// /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C /// - TrianglesAdjacencyArb = ((int)0x000C) - , + TrianglesAdjacencyArb = ((int)0x000C) , /// /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C /// - TrianglesAdjacencyExt = ((int)0x000C) - , + TrianglesAdjacencyExt = ((int)0x000C) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D /// - TriangleStripAdjacency = ((int)0x000D) - , + TriangleStripAdjacency = ((int)0x000D) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D /// - TriangleStripAdjacencyArb = ((int)0x000D) - , + TriangleStripAdjacencyArb = ((int)0x000D) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D /// - TriangleStripAdjacencyExt = ((int)0x000D) - , + TriangleStripAdjacencyExt = ((int)0x000D) , /// /// Original was GL_PATCHES = 0x000E /// - Patches = ((int)0x000E) - , + Patches = ((int)0x000E) , /// /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 /// - MapFlushExplicitBit = ((int)0x0010) - , + MapFlushExplicitBit = ((int)0x0010) , /// /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 /// - MapFlushExplicitBitExt = ((int)0x0010) - , - /// - /// Original was GL_TRACE_PIXELS_BIT_MESA = 0x0010 - /// - TracePixelsBitMesa = ((int)0x0010) - , + MapFlushExplicitBitExt = ((int)0x0010) , /// /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 /// - FontUnitsPerEmBitNv = ((int)0x00100000) - , + FontUnitsPerEmBitNv = ((int)0x00100000) , /// /// Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000 /// - MatAmbientBitPgi = ((int)0x00100000) - , + MatAmbientBitPgi = ((int)0x00100000) , /// /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 /// - MapUnsynchronizedBit = ((int)0x0020) - , + MapUnsynchronizedBit = ((int)0x0020) , /// /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 /// - MapUnsynchronizedBitExt = ((int)0x0020) - , - /// - /// Original was GL_TRACE_ERRORS_BIT_MESA = 0x0020 - /// - TraceErrorsBitMesa = ((int)0x0020) - , + MapUnsynchronizedBitExt = ((int)0x0020) , /// /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 /// - FontAscenderBitNv = ((int)0x00200000) - , + FontAscenderBitNv = ((int)0x00200000) , /// /// Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 /// - MatAmbientAndDiffuseBitPgi = ((int)0x00200000) - , + MatAmbientAndDiffuseBitPgi = ((int)0x00200000) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , /// /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 /// - FontDescenderBitNv = ((int)0x00400000) - , + FontDescenderBitNv = ((int)0x00400000) , /// /// Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000 /// - MatDiffuseBitPgi = ((int)0x00400000) - , + MatDiffuseBitPgi = ((int)0x00400000) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , /// /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 /// - FontHeightBitNv = ((int)0x00800000) - , + FontHeightBitNv = ((int)0x00800000) , /// /// Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000 /// - MatEmissionBitPgi = ((int)0x00800000) - , + MatEmissionBitPgi = ((int)0x00800000) , /// /// Original was GL_BOLD_BIT_NV = 0x01 /// - BoldBitNv = ((int)0x01) - , + BoldBitNv = ((int)0x01) , /// /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 /// - GlyphWidthBitNv = ((int)0x01) - , + GlyphWidthBitNv = ((int)0x01) , /// /// Original was GL_ACCUM = 0x0100 /// - Accum = ((int)0x0100) - , + Accum = ((int)0x0100) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , /// /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000) - , + FontMaxAdvanceWidthBitNv = ((int)0x01000000) , /// /// Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 /// - MatColorIndexesBitPgi = ((int)0x01000000) - , + MatColorIndexesBitPgi = ((int)0x01000000) , /// /// Original was GL_LOAD = 0x0101 /// - Load = ((int)0x0101) - , + Load = ((int)0x0101) , /// /// Original was GL_RETURN = 0x0102 /// - Return = ((int)0x0102) - , + Return = ((int)0x0102) , /// /// Original was GL_MULT = 0x0103 /// - Mult = ((int)0x0103) - , + Mult = ((int)0x0103) , /// /// Original was GL_ADD = 0x0104 /// - Add = ((int)0x0104) - , + Add = ((int)0x0104) , /// /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 /// - GlyphHeightBitNv = ((int)0x02) - , + GlyphHeightBitNv = ((int)0x02) , /// /// Original was GL_ITALIC_BIT_NV = 0x02 /// - ItalicBitNv = ((int)0x02) - , + ItalicBitNv = ((int)0x02) , /// /// Original was GL_MOVE_TO_NV = 0x02 /// - MoveToNv = ((int)0x02) - , + MoveToNv = ((int)0x02) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , /// /// Original was GL_NEVER = 0x0200 /// - Never = ((int)0x0200) - , + Never = ((int)0x0200) , /// /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000) - , + FontMaxAdvanceHeightBitNv = ((int)0x02000000) , /// /// Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000 /// - MatShininessBitPgi = ((int)0x02000000) - , + MatShininessBitPgi = ((int)0x02000000) , /// /// Original was GL_LESS = 0x0201 /// - Less = ((int)0x0201) - , + Less = ((int)0x0201) , /// /// Original was GL_EQUAL = 0x0202 /// - Equal = ((int)0x0202) - , + Equal = ((int)0x0202) , /// /// Original was GL_LEQUAL = 0x0203 /// - Lequal = ((int)0x0203) - , + Lequal = ((int)0x0203) , /// /// Original was GL_GREATER = 0x0204 /// - Greater = ((int)0x0204) - , + Greater = ((int)0x0204) , /// /// Original was GL_NOTEQUAL = 0x0205 /// - Notequal = ((int)0x0205) - , + Notequal = ((int)0x0205) , /// /// Original was GL_GEQUAL = 0x0206 /// - Gequal = ((int)0x0206) - , + Gequal = ((int)0x0206) , /// /// Original was GL_ALWAYS = 0x0207 /// - Always = ((int)0x0207) - , + Always = ((int)0x0207) , /// /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 /// - RelativeMoveToNv = ((int)0x03) - , + RelativeMoveToNv = ((int)0x03) , /// /// Original was GL_SRC_COLOR = 0x0300 /// - SrcColor = ((int)0x0300) - , + SrcColor = ((int)0x0300) , /// /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 /// - OneMinusSrcColor = ((int)0x0301) - , + OneMinusSrcColor = ((int)0x0301) , /// /// Original was GL_SRC_ALPHA = 0x0302 /// - SrcAlpha = ((int)0x0302) - , + SrcAlpha = ((int)0x0302) , /// /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 /// - OneMinusSrcAlpha = ((int)0x0303) - , + OneMinusSrcAlpha = ((int)0x0303) , /// /// Original was GL_DST_ALPHA = 0x0304 /// - DstAlpha = ((int)0x0304) - , + DstAlpha = ((int)0x0304) , /// /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 /// - OneMinusDstAlpha = ((int)0x0305) - , + OneMinusDstAlpha = ((int)0x0305) , /// /// Original was GL_DST_COLOR = 0x0306 /// - DstColor = ((int)0x0306) - , + DstColor = ((int)0x0306) , /// /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 /// - OneMinusDstColor = ((int)0x0307) - , + OneMinusDstColor = ((int)0x0307) , /// /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 /// - SrcAlphaSaturate = ((int)0x0308) - , + SrcAlphaSaturate = ((int)0x0308) , /// /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 /// - GlyphHorizontalBearingXBitNv = ((int)0x04) - , + GlyphHorizontalBearingXBitNv = ((int)0x04) , /// /// Original was GL_LINE_TO_NV = 0x04 /// - LineToNv = ((int)0x04) - , + LineToNv = ((int)0x04) , /// /// Original was GL_FRONT_LEFT = 0x0400 /// - FrontLeft = ((int)0x0400) - , + FrontLeft = ((int)0x0400) , /// /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 /// - FontUnderlinePositionBitNv = ((int)0x04000000) - , + FontUnderlinePositionBitNv = ((int)0x04000000) , /// /// Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000 /// - MatSpecularBitPgi = ((int)0x04000000) - , + MatSpecularBitPgi = ((int)0x04000000) , /// /// Original was GL_FRONT_RIGHT = 0x0401 /// - FrontRight = ((int)0x0401) - , + FrontRight = ((int)0x0401) , /// /// Original was GL_BACK_LEFT = 0x0402 /// - BackLeft = ((int)0x0402) - , + BackLeft = ((int)0x0402) , /// /// Original was GL_BACK_RIGHT = 0x0403 /// - BackRight = ((int)0x0403) - , + BackRight = ((int)0x0403) , /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_LEFT = 0x0406 /// - Left = ((int)0x0406) - , + Left = ((int)0x0406) , /// /// Original was GL_RIGHT = 0x0407 /// - Right = ((int)0x0407) - , + Right = ((int)0x0407) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , /// /// Original was GL_AUX0 = 0x0409 /// - Aux0 = ((int)0x0409) - , + Aux0 = ((int)0x0409) , /// /// Original was GL_AUX1 = 0x040A /// - Aux1 = ((int)0x040A) - , + Aux1 = ((int)0x040A) , /// /// Original was GL_AUX2 = 0x040B /// - Aux2 = ((int)0x040B) - , + Aux2 = ((int)0x040B) , /// /// Original was GL_AUX3 = 0x040C /// - Aux3 = ((int)0x040C) - , + Aux3 = ((int)0x040C) , /// /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 /// - RelativeLineToNv = ((int)0x05) - , + RelativeLineToNv = ((int)0x05) , /// /// Original was GL_INVALID_ENUM = 0x0500 /// - InvalidEnum = ((int)0x0500) - , + InvalidEnum = ((int)0x0500) , /// /// Original was GL_INVALID_VALUE = 0x0501 /// - InvalidValue = ((int)0x0501) - , + InvalidValue = ((int)0x0501) , /// /// Original was GL_INVALID_OPERATION = 0x0502 /// - InvalidOperation = ((int)0x0502) - , + InvalidOperation = ((int)0x0502) , /// /// Original was GL_STACK_OVERFLOW = 0x0503 /// - StackOverflow = ((int)0x0503) - , + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , /// /// Original was GL_STACK_UNDERFLOW = 0x0504 /// - StackUnderflow = ((int)0x0504) - , + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , /// /// Original was GL_OUT_OF_MEMORY = 0x0505 /// - OutOfMemory = ((int)0x0505) - , + OutOfMemory = ((int)0x0505) , /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 /// - InvalidFramebufferOperation = ((int)0x0506) - , + InvalidFramebufferOperation = ((int)0x0506) , /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 /// - InvalidFramebufferOperationExt = ((int)0x0506) - , + InvalidFramebufferOperationExt = ((int)0x0506) , /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 /// - InvalidFramebufferOperationOes = ((int)0x0506) - , + InvalidFramebufferOperationOes = ((int)0x0506) , /// /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 /// - HorizontalLineToNv = ((int)0x06) - , + HorizontalLineToNv = ((int)0x06) , /// /// Original was GL_2D = 0x0600 /// - Gl2D = ((int)0x0600) - , + Gl2D = ((int)0x0600) , /// /// Original was GL_3D = 0x0601 /// - Gl3D = ((int)0x0601) - , + Gl3D = ((int)0x0601) , /// /// Original was GL_3D_COLOR = 0x0602 /// - Gl3DColor = ((int)0x0602) - , + Gl3DColor = ((int)0x0602) , /// /// Original was GL_3D_COLOR_TEXTURE = 0x0603 /// - Gl3DColorTexture = ((int)0x0603) - , + Gl3DColorTexture = ((int)0x0603) , /// /// Original was GL_4D_COLOR_TEXTURE = 0x0604 /// - Gl4DColorTexture = ((int)0x0604) - , + Gl4DColorTexture = ((int)0x0604) , /// /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 /// - RelativeHorizontalLineToNv = ((int)0x07) - , + RelativeHorizontalLineToNv = ((int)0x07) , /// /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 /// - PassThroughToken = ((int)0x0700) - , + PassThroughToken = ((int)0x0700) , /// /// Original was GL_POINT_TOKEN = 0x0701 /// - PointToken = ((int)0x0701) - , + PointToken = ((int)0x0701) , /// /// Original was GL_LINE_TOKEN = 0x0702 /// - LineToken = ((int)0x0702) - , + LineToken = ((int)0x0702) , /// /// Original was GL_POLYGON_TOKEN = 0x0703 /// - PolygonToken = ((int)0x0703) - , + PolygonToken = ((int)0x0703) , /// /// Original was GL_BITMAP_TOKEN = 0x0704 /// - BitmapToken = ((int)0x0704) - , + BitmapToken = ((int)0x0704) , /// /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 /// - DrawPixelToken = ((int)0x0705) - , + DrawPixelToken = ((int)0x0705) , /// /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 /// - CopyPixelToken = ((int)0x0706) - , + CopyPixelToken = ((int)0x0706) , /// /// Original was GL_LINE_RESET_TOKEN = 0x0707 /// - LineResetToken = ((int)0x0707) - , + LineResetToken = ((int)0x0707) , /// /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 /// - GlyphHorizontalBearingYBitNv = ((int)0x08) - , + GlyphHorizontalBearingYBitNv = ((int)0x08) , /// /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 /// - VerticalLineToNv = ((int)0x08) - , + VerticalLineToNv = ((int)0x08) , /// /// Original was GL_EXP = 0x0800 /// - Exp = ((int)0x0800) - , + Exp = ((int)0x0800) , /// /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 /// - FontUnderlineThicknessBitNv = ((int)0x08000000) - , + FontUnderlineThicknessBitNv = ((int)0x08000000) , /// /// Original was GL_NORMAL_BIT_PGI = 0x08000000 /// - NormalBitPgi = ((int)0x08000000) - , + NormalBitPgi = ((int)0x08000000) , /// /// Original was GL_EXP2 = 0x0801 /// - Exp2 = ((int)0x0801) - , + Exp2 = ((int)0x0801) , /// /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 /// - RelativeVerticalLineToNv = ((int)0x09) - , + RelativeVerticalLineToNv = ((int)0x09) , /// /// Original was GL_CW = 0x0900 /// - Cw = ((int)0x0900) - , + Cw = ((int)0x0900) , /// /// Original was GL_CCW = 0x0901 /// - Ccw = ((int)0x0901) - , + Ccw = ((int)0x0901) , /// /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A /// - QuadraticCurveToNv = ((int)0x0A) - , + QuadraticCurveToNv = ((int)0x0A) , /// /// Original was GL_COEFF = 0x0A00 /// - Coeff = ((int)0x0A00) - , + Coeff = ((int)0x0A00) , /// /// Original was GL_ORDER = 0x0A01 /// - Order = ((int)0x0A01) - , + Order = ((int)0x0A01) , /// /// Original was GL_DOMAIN = 0x0A02 /// - Domain = ((int)0x0A02) - , + Domain = ((int)0x0A02) , /// /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B /// - RelativeQuadraticCurveToNv = ((int)0x0B) - , + RelativeQuadraticCurveToNv = ((int)0x0B) , /// /// Original was GL_CURRENT_COLOR = 0x0B00 /// - CurrentColor = ((int)0x0B00) - , + CurrentColor = ((int)0x0B00) , /// /// Original was GL_CURRENT_INDEX = 0x0B01 /// - CurrentIndex = ((int)0x0B01) - , + CurrentIndex = ((int)0x0B01) , /// /// Original was GL_CURRENT_NORMAL = 0x0B02 /// - CurrentNormal = ((int)0x0B02) - , + CurrentNormal = ((int)0x0B02) , /// /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 /// - CurrentTextureCoords = ((int)0x0B03) - , + CurrentTextureCoords = ((int)0x0B03) , /// /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 /// - CurrentRasterColor = ((int)0x0B04) - , + CurrentRasterColor = ((int)0x0B04) , /// /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 /// - CurrentRasterIndex = ((int)0x0B05) - , + CurrentRasterIndex = ((int)0x0B05) , /// /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 /// - CurrentRasterTextureCoords = ((int)0x0B06) - , + CurrentRasterTextureCoords = ((int)0x0B06) , /// /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 /// - CurrentRasterPosition = ((int)0x0B07) - , + CurrentRasterPosition = ((int)0x0B07) , /// /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 /// - CurrentRasterPositionValid = ((int)0x0B08) - , + CurrentRasterPositionValid = ((int)0x0B08) , /// /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 /// - CurrentRasterDistance = ((int)0x0B09) - , + CurrentRasterDistance = ((int)0x0B09) , /// /// Original was GL_POINT_SMOOTH = 0x0B10 /// - PointSmooth = ((int)0x0B10) - , + PointSmooth = ((int)0x0B10) , /// /// Original was GL_POINT_SIZE = 0x0B11 /// - PointSize = ((int)0x0B11) - , + PointSize = ((int)0x0B11) , /// /// Original was GL_POINT_SIZE_RANGE = 0x0B12 /// - PointSizeRange = ((int)0x0B12) - , + PointSizeRange = ((int)0x0B12) , /// /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 /// - SmoothPointSizeRange = ((int)0x0B12) - , + SmoothPointSizeRange = ((int)0x0B12) , /// /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 /// - PointSizeGranularity = ((int)0x0B13) - , + PointSizeGranularity = ((int)0x0B13) , /// /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 /// - SmoothPointSizeGranularity = ((int)0x0B13) - , + SmoothPointSizeGranularity = ((int)0x0B13) , /// /// Original was GL_LINE_SMOOTH = 0x0B20 /// - LineSmooth = ((int)0x0B20) - , + LineSmooth = ((int)0x0B20) , /// /// Original was GL_LINE_WIDTH = 0x0B21 /// - LineWidth = ((int)0x0B21) - , + LineWidth = ((int)0x0B21) , /// /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 /// - LineWidthRange = ((int)0x0B22) - , + LineWidthRange = ((int)0x0B22) , /// /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 /// - SmoothLineWidthRange = ((int)0x0B22) - , + SmoothLineWidthRange = ((int)0x0B22) , /// /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 /// - LineWidthGranularity = ((int)0x0B23) - , + LineWidthGranularity = ((int)0x0B23) , /// /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 /// - SmoothLineWidthGranularity = ((int)0x0B23) - , + SmoothLineWidthGranularity = ((int)0x0B23) , /// /// Original was GL_LINE_STIPPLE = 0x0B24 /// - LineStipple = ((int)0x0B24) - , + LineStipple = ((int)0x0B24) , /// /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 /// - LineStipplePattern = ((int)0x0B25) - , + LineStipplePattern = ((int)0x0B25) , /// /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 /// - LineStippleRepeat = ((int)0x0B26) - , + LineStippleRepeat = ((int)0x0B26) , /// /// Original was GL_LIST_MODE = 0x0B30 /// - ListMode = ((int)0x0B30) - , + ListMode = ((int)0x0B30) , /// /// Original was GL_MAX_LIST_NESTING = 0x0B31 /// - MaxListNesting = ((int)0x0B31) - , + MaxListNesting = ((int)0x0B31) , /// /// Original was GL_LIST_BASE = 0x0B32 /// - ListBase = ((int)0x0B32) - , + ListBase = ((int)0x0B32) , /// /// Original was GL_LIST_INDEX = 0x0B33 /// - ListIndex = ((int)0x0B33) - , + ListIndex = ((int)0x0B33) , /// /// Original was GL_POLYGON_MODE = 0x0B40 /// - PolygonMode = ((int)0x0B40) - , + PolygonMode = ((int)0x0B40) , /// /// Original was GL_POLYGON_SMOOTH = 0x0B41 /// - PolygonSmooth = ((int)0x0B41) - , + PolygonSmooth = ((int)0x0B41) , /// /// Original was GL_POLYGON_STIPPLE = 0x0B42 /// - PolygonStipple = ((int)0x0B42) - , + PolygonStipple = ((int)0x0B42) , /// /// Original was GL_EDGE_FLAG = 0x0B43 /// - EdgeFlag = ((int)0x0B43) - , + EdgeFlag = ((int)0x0B43) , /// /// Original was GL_CULL_FACE = 0x0B44 /// - CullFace = ((int)0x0B44) - , + CullFace = ((int)0x0B44) , /// /// Original was GL_CULL_FACE_MODE = 0x0B45 /// - CullFaceMode = ((int)0x0B45) - , + CullFaceMode = ((int)0x0B45) , /// /// Original was GL_FRONT_FACE = 0x0B46 /// - FrontFace = ((int)0x0B46) - , + FrontFace = ((int)0x0B46) , /// /// Original was GL_LIGHTING = 0x0B50 /// - Lighting = ((int)0x0B50) - , + Lighting = ((int)0x0B50) , /// /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 /// - LightModelLocalViewer = ((int)0x0B51) - , + LightModelLocalViewer = ((int)0x0B51) , /// /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 /// - LightModelTwoSide = ((int)0x0B52) - , + LightModelTwoSide = ((int)0x0B52) , /// /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 /// - LightModelAmbient = ((int)0x0B53) - , + LightModelAmbient = ((int)0x0B53) , /// /// Original was GL_SHADE_MODEL = 0x0B54 /// - ShadeModel = ((int)0x0B54) - , + ShadeModel = ((int)0x0B54) , /// /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 /// - ColorMaterialFace = ((int)0x0B55) - , + ColorMaterialFace = ((int)0x0B55) , /// /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 /// - ColorMaterialParameter = ((int)0x0B56) - , + ColorMaterialParameter = ((int)0x0B56) , /// /// Original was GL_COLOR_MATERIAL = 0x0B57 /// - ColorMaterial = ((int)0x0B57) - , + ColorMaterial = ((int)0x0B57) , /// /// Original was GL_FOG = 0x0B60 /// - Fog = ((int)0x0B60) - , + Fog = ((int)0x0B60) , /// /// Original was GL_FOG_INDEX = 0x0B61 /// - FogIndex = ((int)0x0B61) - , + FogIndex = ((int)0x0B61) , /// /// Original was GL_FOG_DENSITY = 0x0B62 /// - FogDensity = ((int)0x0B62) - , + FogDensity = ((int)0x0B62) , /// /// Original was GL_FOG_START = 0x0B63 /// - FogStart = ((int)0x0B63) - , + FogStart = ((int)0x0B63) , /// /// Original was GL_FOG_END = 0x0B64 /// - FogEnd = ((int)0x0B64) - , + FogEnd = ((int)0x0B64) , /// /// Original was GL_FOG_MODE = 0x0B65 /// - FogMode = ((int)0x0B65) - , + FogMode = ((int)0x0B65) , /// /// Original was GL_FOG_COLOR = 0x0B66 /// - FogColor = ((int)0x0B66) - , + FogColor = ((int)0x0B66) , /// /// Original was GL_DEPTH_RANGE = 0x0B70 /// - DepthRange = ((int)0x0B70) - , + DepthRange = ((int)0x0B70) , /// /// Original was GL_DEPTH_TEST = 0x0B71 /// - DepthTest = ((int)0x0B71) - , + DepthTest = ((int)0x0B71) , /// /// Original was GL_DEPTH_WRITEMASK = 0x0B72 /// - DepthWritemask = ((int)0x0B72) - , + DepthWritemask = ((int)0x0B72) , /// /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 /// - DepthClearValue = ((int)0x0B73) - , + DepthClearValue = ((int)0x0B73) , /// /// Original was GL_DEPTH_FUNC = 0x0B74 /// - DepthFunc = ((int)0x0B74) - , + DepthFunc = ((int)0x0B74) , /// /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 /// - AccumClearValue = ((int)0x0B80) - , + AccumClearValue = ((int)0x0B80) , /// /// Original was GL_STENCIL_TEST = 0x0B90 /// - StencilTest = ((int)0x0B90) - , + StencilTest = ((int)0x0B90) , /// /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 /// - StencilClearValue = ((int)0x0B91) - , + StencilClearValue = ((int)0x0B91) , /// /// Original was GL_STENCIL_FUNC = 0x0B92 /// - StencilFunc = ((int)0x0B92) - , + StencilFunc = ((int)0x0B92) , /// /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 /// - StencilValueMask = ((int)0x0B93) - , + StencilValueMask = ((int)0x0B93) , /// /// Original was GL_STENCIL_FAIL = 0x0B94 /// - StencilFail = ((int)0x0B94) - , + StencilFail = ((int)0x0B94) , /// /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 /// - StencilPassDepthFail = ((int)0x0B95) - , + StencilPassDepthFail = ((int)0x0B95) , /// /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 /// - StencilPassDepthPass = ((int)0x0B96) - , + StencilPassDepthPass = ((int)0x0B96) , /// /// Original was GL_STENCIL_REF = 0x0B97 /// - StencilRef = ((int)0x0B97) - , + StencilRef = ((int)0x0B97) , /// /// Original was GL_STENCIL_WRITEMASK = 0x0B98 /// - StencilWritemask = ((int)0x0B98) - , + StencilWritemask = ((int)0x0B98) , /// /// Original was GL_MATRIX_MODE = 0x0BA0 /// - MatrixMode = ((int)0x0BA0) - , + MatrixMode = ((int)0x0BA0) , /// /// Original was GL_NORMALIZE = 0x0BA1 /// - Normalize = ((int)0x0BA1) - , + Normalize = ((int)0x0BA1) , /// /// Original was GL_VIEWPORT = 0x0BA2 /// - Viewport = ((int)0x0BA2) - , + Viewport = ((int)0x0BA2) , /// /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 /// - Modelview0StackDepthExt = ((int)0x0BA3) - , + Modelview0StackDepthExt = ((int)0x0BA3) , /// /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 /// - ModelviewStackDepth = ((int)0x0BA3) - , + ModelviewStackDepth = ((int)0x0BA3) , /// /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 /// - ProjectionStackDepth = ((int)0x0BA4) - , + ProjectionStackDepth = ((int)0x0BA4) , /// /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 /// - TextureStackDepth = ((int)0x0BA5) - , + TextureStackDepth = ((int)0x0BA5) , /// /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 /// - Modelview0MatrixExt = ((int)0x0BA6) - , + Modelview0MatrixExt = ((int)0x0BA6) , /// /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 /// - ModelviewMatrix = ((int)0x0BA6) - , + ModelviewMatrix = ((int)0x0BA6) , /// /// Original was GL_PROJECTION_MATRIX = 0x0BA7 /// - ProjectionMatrix = ((int)0x0BA7) - , + ProjectionMatrix = ((int)0x0BA7) , /// /// Original was GL_TEXTURE_MATRIX = 0x0BA8 /// - TextureMatrix = ((int)0x0BA8) - , + TextureMatrix = ((int)0x0BA8) , /// /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 /// - AttribStackDepth = ((int)0x0BB0) - , + AttribStackDepth = ((int)0x0BB0) , /// /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 /// - ClientAttribStackDepth = ((int)0x0BB1) - , + ClientAttribStackDepth = ((int)0x0BB1) , /// /// Original was GL_ALPHA_TEST = 0x0BC0 /// - AlphaTest = ((int)0x0BC0) - , + AlphaTest = ((int)0x0BC0) , /// /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 /// - AlphaTestQcom = ((int)0x0BC0) - , + AlphaTestQcom = ((int)0x0BC0) , /// /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 /// - AlphaTestFunc = ((int)0x0BC1) - , + AlphaTestFunc = ((int)0x0BC1) , /// /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 /// - AlphaTestFuncQcom = ((int)0x0BC1) - , + AlphaTestFuncQcom = ((int)0x0BC1) , /// /// Original was GL_ALPHA_TEST_REF = 0x0BC2 /// - AlphaTestRef = ((int)0x0BC2) - , + AlphaTestRef = ((int)0x0BC2) , /// /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 /// - AlphaTestRefQcom = ((int)0x0BC2) - , + AlphaTestRefQcom = ((int)0x0BC2) , /// /// Original was GL_DITHER = 0x0BD0 /// - Dither = ((int)0x0BD0) - , + Dither = ((int)0x0BD0) , /// /// Original was GL_BLEND_DST = 0x0BE0 /// - BlendDst = ((int)0x0BE0) - , + BlendDst = ((int)0x0BE0) , /// /// Original was GL_BLEND_SRC = 0x0BE1 /// - BlendSrc = ((int)0x0BE1) - , + BlendSrc = ((int)0x0BE1) , /// /// Original was GL_BLEND = 0x0BE2 /// - Blend = ((int)0x0BE2) - , + Blend = ((int)0x0BE2) , /// /// Original was GL_LOGIC_OP_MODE = 0x0BF0 /// - LogicOpMode = ((int)0x0BF0) - , + LogicOpMode = ((int)0x0BF0) , /// /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 /// - IndexLogicOp = ((int)0x0BF1) - , + IndexLogicOp = ((int)0x0BF1) , /// /// Original was GL_LOGIC_OP = 0x0BF1 /// - LogicOp = ((int)0x0BF1) - , + LogicOp = ((int)0x0BF1) , /// /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 /// - ColorLogicOp = ((int)0x0BF2) - , + ColorLogicOp = ((int)0x0BF2) , /// /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C /// - CubicCurveToNv = ((int)0x0C) - , + CubicCurveToNv = ((int)0x0C) , /// /// Original was GL_AUX_BUFFERS = 0x0C00 /// - AuxBuffers = ((int)0x0C00) - , + AuxBuffers = ((int)0x0C00) , /// /// Original was GL_DRAW_BUFFER = 0x0C01 /// - DrawBuffer = ((int)0x0C01) - , + DrawBuffer = ((int)0x0C01) , /// /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 /// - DrawBufferExt = ((int)0x0C01) - , + DrawBufferExt = ((int)0x0C01) , /// /// Original was GL_READ_BUFFER = 0x0C02 /// - ReadBuffer = ((int)0x0C02) - , + ReadBuffer = ((int)0x0C02) , /// /// Original was GL_READ_BUFFER_EXT = 0x0C02 /// - ReadBufferExt = ((int)0x0C02) - , + ReadBufferExt = ((int)0x0C02) , /// /// Original was GL_READ_BUFFER_NV = 0x0C02 /// - ReadBufferNv = ((int)0x0C02) - , + ReadBufferNv = ((int)0x0C02) , /// /// Original was GL_SCISSOR_BOX = 0x0C10 /// - ScissorBox = ((int)0x0C10) - , + ScissorBox = ((int)0x0C10) , /// /// Original was GL_SCISSOR_TEST = 0x0C11 /// - ScissorTest = ((int)0x0C11) - , + ScissorTest = ((int)0x0C11) , /// /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 /// - IndexClearValue = ((int)0x0C20) - , + IndexClearValue = ((int)0x0C20) , /// /// Original was GL_INDEX_WRITEMASK = 0x0C21 /// - IndexWritemask = ((int)0x0C21) - , + IndexWritemask = ((int)0x0C21) , /// /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 /// - ColorClearValue = ((int)0x0C22) - , + ColorClearValue = ((int)0x0C22) , /// /// Original was GL_COLOR_WRITEMASK = 0x0C23 /// - ColorWritemask = ((int)0x0C23) - , + ColorWritemask = ((int)0x0C23) , /// /// Original was GL_INDEX_MODE = 0x0C30 /// - IndexMode = ((int)0x0C30) - , + IndexMode = ((int)0x0C30) , /// /// Original was GL_RGBA_MODE = 0x0C31 /// - RgbaMode = ((int)0x0C31) - , + RgbaMode = ((int)0x0C31) , /// /// Original was GL_DOUBLEBUFFER = 0x0C32 /// - Doublebuffer = ((int)0x0C32) - , + Doublebuffer = ((int)0x0C32) , /// /// Original was GL_STEREO = 0x0C33 /// - Stereo = ((int)0x0C33) - , + Stereo = ((int)0x0C33) , /// /// Original was GL_RENDER_MODE = 0x0C40 /// - RenderMode = ((int)0x0C40) - , + RenderMode = ((int)0x0C40) , /// /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 /// - PerspectiveCorrectionHint = ((int)0x0C50) - , + PerspectiveCorrectionHint = ((int)0x0C50) , /// /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 /// - PointSmoothHint = ((int)0x0C51) - , + PointSmoothHint = ((int)0x0C51) , /// /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 /// - LineSmoothHint = ((int)0x0C52) - , + LineSmoothHint = ((int)0x0C52) , /// /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 /// - PolygonSmoothHint = ((int)0x0C53) - , + PolygonSmoothHint = ((int)0x0C53) , /// /// Original was GL_FOG_HINT = 0x0C54 /// - FogHint = ((int)0x0C54) - , + FogHint = ((int)0x0C54) , /// /// Original was GL_TEXTURE_GEN_S = 0x0C60 /// - TextureGenS = ((int)0x0C60) - , + TextureGenS = ((int)0x0C60) , /// /// Original was GL_TEXTURE_GEN_T = 0x0C61 /// - TextureGenT = ((int)0x0C61) - , + TextureGenT = ((int)0x0C61) , /// /// Original was GL_TEXTURE_GEN_R = 0x0C62 /// - TextureGenR = ((int)0x0C62) - , + TextureGenR = ((int)0x0C62) , /// /// Original was GL_TEXTURE_GEN_Q = 0x0C63 /// - TextureGenQ = ((int)0x0C63) - , + TextureGenQ = ((int)0x0C63) , /// /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 /// - PixelMapIToI = ((int)0x0C70) - , + PixelMapIToI = ((int)0x0C70) , /// /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 /// - PixelMapSToS = ((int)0x0C71) - , + PixelMapSToS = ((int)0x0C71) , /// /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 /// - PixelMapIToR = ((int)0x0C72) - , + PixelMapIToR = ((int)0x0C72) , /// /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 /// - PixelMapIToG = ((int)0x0C73) - , + PixelMapIToG = ((int)0x0C73) , /// /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 /// - PixelMapIToB = ((int)0x0C74) - , + PixelMapIToB = ((int)0x0C74) , /// /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 /// - PixelMapIToA = ((int)0x0C75) - , + PixelMapIToA = ((int)0x0C75) , /// /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 /// - PixelMapRToR = ((int)0x0C76) - , + PixelMapRToR = ((int)0x0C76) , /// /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 /// - PixelMapGToG = ((int)0x0C77) - , + PixelMapGToG = ((int)0x0C77) , /// /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 /// - PixelMapBToB = ((int)0x0C78) - , + PixelMapBToB = ((int)0x0C78) , /// /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 /// - PixelMapAToA = ((int)0x0C79) - , + PixelMapAToA = ((int)0x0C79) , /// /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 /// - PixelMapIToISize = ((int)0x0CB0) - , + PixelMapIToISize = ((int)0x0CB0) , /// /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 /// - PixelMapSToSSize = ((int)0x0CB1) - , + PixelMapSToSSize = ((int)0x0CB1) , /// /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 /// - PixelMapIToRSize = ((int)0x0CB2) - , + PixelMapIToRSize = ((int)0x0CB2) , /// /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 /// - PixelMapIToGSize = ((int)0x0CB3) - , + PixelMapIToGSize = ((int)0x0CB3) , /// /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 /// - PixelMapIToBSize = ((int)0x0CB4) - , + PixelMapIToBSize = ((int)0x0CB4) , /// /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 /// - PixelMapIToASize = ((int)0x0CB5) - , + PixelMapIToASize = ((int)0x0CB5) , /// /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 /// - PixelMapRToRSize = ((int)0x0CB6) - , + PixelMapRToRSize = ((int)0x0CB6) , /// /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 /// - PixelMapGToGSize = ((int)0x0CB7) - , + PixelMapGToGSize = ((int)0x0CB7) , /// /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 /// - PixelMapBToBSize = ((int)0x0CB8) - , + PixelMapBToBSize = ((int)0x0CB8) , /// /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 /// - PixelMapAToASize = ((int)0x0CB9) - , + PixelMapAToASize = ((int)0x0CB9) , /// /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 /// - UnpackSwapBytes = ((int)0x0CF0) - , + UnpackSwapBytes = ((int)0x0CF0) , /// /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 /// - UnpackLsbFirst = ((int)0x0CF1) - , + UnpackLsbFirst = ((int)0x0CF1) , /// /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 /// - UnpackRowLength = ((int)0x0CF2) - , + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , /// /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 /// - UnpackSkipRows = ((int)0x0CF3) - , + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , /// /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 /// - UnpackSkipPixels = ((int)0x0CF4) - , + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , /// /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 /// - UnpackAlignment = ((int)0x0CF5) - , + UnpackAlignment = ((int)0x0CF5) , /// /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D /// - RelativeCubicCurveToNv = ((int)0x0D) - , + RelativeCubicCurveToNv = ((int)0x0D) , /// /// Original was GL_PACK_SWAP_BYTES = 0x0D00 /// - PackSwapBytes = ((int)0x0D00) - , + PackSwapBytes = ((int)0x0D00) , /// /// Original was GL_PACK_LSB_FIRST = 0x0D01 /// - PackLsbFirst = ((int)0x0D01) - , + PackLsbFirst = ((int)0x0D01) , /// /// Original was GL_PACK_ROW_LENGTH = 0x0D02 /// - PackRowLength = ((int)0x0D02) - , + PackRowLength = ((int)0x0D02) , /// /// Original was GL_PACK_SKIP_ROWS = 0x0D03 /// - PackSkipRows = ((int)0x0D03) - , + PackSkipRows = ((int)0x0D03) , /// /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 /// - PackSkipPixels = ((int)0x0D04) - , + PackSkipPixels = ((int)0x0D04) , /// /// Original was GL_PACK_ALIGNMENT = 0x0D05 /// - PackAlignment = ((int)0x0D05) - , + PackAlignment = ((int)0x0D05) , /// /// Original was GL_MAP_COLOR = 0x0D10 /// - MapColor = ((int)0x0D10) - , + MapColor = ((int)0x0D10) , /// /// Original was GL_MAP_STENCIL = 0x0D11 /// - MapStencil = ((int)0x0D11) - , + MapStencil = ((int)0x0D11) , /// /// Original was GL_INDEX_SHIFT = 0x0D12 /// - IndexShift = ((int)0x0D12) - , + IndexShift = ((int)0x0D12) , /// /// Original was GL_INDEX_OFFSET = 0x0D13 /// - IndexOffset = ((int)0x0D13) - , + IndexOffset = ((int)0x0D13) , /// /// Original was GL_RED_SCALE = 0x0D14 /// - RedScale = ((int)0x0D14) - , + RedScale = ((int)0x0D14) , /// /// Original was GL_RED_BIAS = 0x0D15 /// - RedBias = ((int)0x0D15) - , + RedBias = ((int)0x0D15) , /// /// Original was GL_ZOOM_X = 0x0D16 /// - ZoomX = ((int)0x0D16) - , + ZoomX = ((int)0x0D16) , /// /// Original was GL_ZOOM_Y = 0x0D17 /// - ZoomY = ((int)0x0D17) - , + ZoomY = ((int)0x0D17) , /// /// Original was GL_GREEN_SCALE = 0x0D18 /// - GreenScale = ((int)0x0D18) - , + GreenScale = ((int)0x0D18) , /// /// Original was GL_GREEN_BIAS = 0x0D19 /// - GreenBias = ((int)0x0D19) - , + GreenBias = ((int)0x0D19) , /// /// Original was GL_BLUE_SCALE = 0x0D1A /// - BlueScale = ((int)0x0D1A) - , + BlueScale = ((int)0x0D1A) , /// /// Original was GL_BLUE_BIAS = 0x0D1B /// - BlueBias = ((int)0x0D1B) - , + BlueBias = ((int)0x0D1B) , /// /// Original was GL_ALPHA_SCALE = 0x0D1C /// - AlphaScale = ((int)0x0D1C) - , + AlphaScale = ((int)0x0D1C) , /// /// Original was GL_ALPHA_BIAS = 0x0D1D /// - AlphaBias = ((int)0x0D1D) - , + AlphaBias = ((int)0x0D1D) , /// /// Original was GL_DEPTH_SCALE = 0x0D1E /// - DepthScale = ((int)0x0D1E) - , + DepthScale = ((int)0x0D1E) , /// /// Original was GL_DEPTH_BIAS = 0x0D1F /// - DepthBias = ((int)0x0D1F) - , + DepthBias = ((int)0x0D1F) , /// /// Original was GL_MAX_EVAL_ORDER = 0x0D30 /// - MaxEvalOrder = ((int)0x0D30) - , + MaxEvalOrder = ((int)0x0D30) , /// /// Original was GL_MAX_LIGHTS = 0x0D31 /// - MaxLights = ((int)0x0D31) - , + MaxLights = ((int)0x0D31) , /// /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 /// - MaxClipDistances = ((int)0x0D32) - , + MaxClipDistances = ((int)0x0D32) , /// /// Original was GL_MAX_CLIP_PLANES = 0x0D32 /// - MaxClipPlanes = ((int)0x0D32) - , + MaxClipPlanes = ((int)0x0D32) , /// /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 /// - MaxTextureSize = ((int)0x0D33) - , + MaxTextureSize = ((int)0x0D33) , /// /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 /// - MaxPixelMapTable = ((int)0x0D34) - , + MaxPixelMapTable = ((int)0x0D34) , /// /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 /// - MaxAttribStackDepth = ((int)0x0D35) - , + MaxAttribStackDepth = ((int)0x0D35) , /// /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 /// - MaxModelviewStackDepth = ((int)0x0D36) - , + MaxModelviewStackDepth = ((int)0x0D36) , /// /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 /// - MaxNameStackDepth = ((int)0x0D37) - , + MaxNameStackDepth = ((int)0x0D37) , /// /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 /// - MaxProjectionStackDepth = ((int)0x0D38) - , + MaxProjectionStackDepth = ((int)0x0D38) , /// /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 /// - MaxTextureStackDepth = ((int)0x0D39) - , + MaxTextureStackDepth = ((int)0x0D39) , /// /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A /// - MaxViewportDims = ((int)0x0D3A) - , + MaxViewportDims = ((int)0x0D3A) , /// /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B /// - MaxClientAttribStackDepth = ((int)0x0D3B) - , + MaxClientAttribStackDepth = ((int)0x0D3B) , /// /// Original was GL_SUBPIXEL_BITS = 0x0D50 /// - SubpixelBits = ((int)0x0D50) - , + SubpixelBits = ((int)0x0D50) , /// /// Original was GL_INDEX_BITS = 0x0D51 /// - IndexBits = ((int)0x0D51) - , + IndexBits = ((int)0x0D51) , /// /// Original was GL_RED_BITS = 0x0D52 /// - RedBits = ((int)0x0D52) - , + RedBits = ((int)0x0D52) , /// /// Original was GL_GREEN_BITS = 0x0D53 /// - GreenBits = ((int)0x0D53) - , + GreenBits = ((int)0x0D53) , /// /// Original was GL_BLUE_BITS = 0x0D54 /// - BlueBits = ((int)0x0D54) - , + BlueBits = ((int)0x0D54) , /// /// Original was GL_ALPHA_BITS = 0x0D55 /// - AlphaBits = ((int)0x0D55) - , + AlphaBits = ((int)0x0D55) , /// /// Original was GL_DEPTH_BITS = 0x0D56 /// - DepthBits = ((int)0x0D56) - , + DepthBits = ((int)0x0D56) , /// /// Original was GL_STENCIL_BITS = 0x0D57 /// - StencilBits = ((int)0x0D57) - , + StencilBits = ((int)0x0D57) , /// /// Original was GL_ACCUM_RED_BITS = 0x0D58 /// - AccumRedBits = ((int)0x0D58) - , + AccumRedBits = ((int)0x0D58) , /// /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 /// - AccumGreenBits = ((int)0x0D59) - , + AccumGreenBits = ((int)0x0D59) , /// /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A /// - AccumBlueBits = ((int)0x0D5A) - , + AccumBlueBits = ((int)0x0D5A) , /// /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B /// - AccumAlphaBits = ((int)0x0D5B) - , + AccumAlphaBits = ((int)0x0D5B) , /// /// Original was GL_NAME_STACK_DEPTH = 0x0D70 /// - NameStackDepth = ((int)0x0D70) - , + NameStackDepth = ((int)0x0D70) , /// /// Original was GL_AUTO_NORMAL = 0x0D80 /// - AutoNormal = ((int)0x0D80) - , + AutoNormal = ((int)0x0D80) , /// /// Original was GL_MAP1_COLOR_4 = 0x0D90 /// - Map1Color4 = ((int)0x0D90) - , + Map1Color4 = ((int)0x0D90) , /// /// Original was GL_MAP1_INDEX = 0x0D91 /// - Map1Index = ((int)0x0D91) - , + Map1Index = ((int)0x0D91) , /// /// Original was GL_MAP1_NORMAL = 0x0D92 /// - Map1Normal = ((int)0x0D92) - , + Map1Normal = ((int)0x0D92) , /// /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 /// - Map1TextureCoord1 = ((int)0x0D93) - , + Map1TextureCoord1 = ((int)0x0D93) , /// /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 /// - Map1TextureCoord2 = ((int)0x0D94) - , + Map1TextureCoord2 = ((int)0x0D94) , /// /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 /// - Map1TextureCoord3 = ((int)0x0D95) - , + Map1TextureCoord3 = ((int)0x0D95) , /// /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 /// - Map1TextureCoord4 = ((int)0x0D96) - , + Map1TextureCoord4 = ((int)0x0D96) , /// /// Original was GL_MAP1_VERTEX_3 = 0x0D97 /// - Map1Vertex3 = ((int)0x0D97) - , + Map1Vertex3 = ((int)0x0D97) , /// /// Original was GL_MAP1_VERTEX_4 = 0x0D98 /// - Map1Vertex4 = ((int)0x0D98) - , + Map1Vertex4 = ((int)0x0D98) , /// /// Original was GL_MAP2_COLOR_4 = 0x0DB0 /// - Map2Color4 = ((int)0x0DB0) - , + Map2Color4 = ((int)0x0DB0) , /// /// Original was GL_MAP2_INDEX = 0x0DB1 /// - Map2Index = ((int)0x0DB1) - , + Map2Index = ((int)0x0DB1) , /// /// Original was GL_MAP2_NORMAL = 0x0DB2 /// - Map2Normal = ((int)0x0DB2) - , + Map2Normal = ((int)0x0DB2) , /// /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 /// - Map2TextureCoord1 = ((int)0x0DB3) - , + Map2TextureCoord1 = ((int)0x0DB3) , /// /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 /// - Map2TextureCoord2 = ((int)0x0DB4) - , + Map2TextureCoord2 = ((int)0x0DB4) , /// /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 /// - Map2TextureCoord3 = ((int)0x0DB5) - , + Map2TextureCoord3 = ((int)0x0DB5) , /// /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 /// - Map2TextureCoord4 = ((int)0x0DB6) - , + Map2TextureCoord4 = ((int)0x0DB6) , /// /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 /// - Map2Vertex3 = ((int)0x0DB7) - , + Map2Vertex3 = ((int)0x0DB7) , /// /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 /// - Map2Vertex4 = ((int)0x0DB8) - , + Map2Vertex4 = ((int)0x0DB8) , /// /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 /// - Map1GridDomain = ((int)0x0DD0) - , + Map1GridDomain = ((int)0x0DD0) , /// /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 /// - Map1GridSegments = ((int)0x0DD1) - , + Map1GridSegments = ((int)0x0DD1) , /// /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 /// - Map2GridDomain = ((int)0x0DD2) - , + Map2GridDomain = ((int)0x0DD2) , /// /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 /// - Map2GridSegments = ((int)0x0DD3) - , + Map2GridSegments = ((int)0x0DD3) , /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 /// - FeedbackBufferPointer = ((int)0x0DF0) - , + FeedbackBufferPointer = ((int)0x0DF0) , /// /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 /// - FeedbackBufferSize = ((int)0x0DF1) - , + FeedbackBufferSize = ((int)0x0DF1) , /// /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 /// - FeedbackBufferType = ((int)0x0DF2) - , + FeedbackBufferType = ((int)0x0DF2) , /// /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 /// - SelectionBufferPointer = ((int)0x0DF3) - , + SelectionBufferPointer = ((int)0x0DF3) , /// /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 /// - SelectionBufferSize = ((int)0x0DF4) - , + SelectionBufferSize = ((int)0x0DF4) , /// /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E /// - SmoothQuadraticCurveToNv = ((int)0x0E) - , + SmoothQuadraticCurveToNv = ((int)0x0E) , /// /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F) - , + RelativeSmoothQuadraticCurveToNv = ((int)0x0F) , /// /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10) - , + GlyphHorizontalBearingAdvanceBitNv = ((int)0x10) , /// /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 /// - SmoothCubicCurveToNv = ((int)0x10) - , + SmoothCubicCurveToNv = ((int)0x10) , /// /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 /// - GlyphHasKerningBitNv = ((int)0x100) - , + GlyphHasKerningBitNv = ((int)0x100) , /// /// Original was GL_TEXTURE_WIDTH = 0x1000 /// - TextureWidth = ((int)0x1000) - , + TextureWidth = ((int)0x1000) , /// /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 /// - FontHasKerningBitNv = ((int)0x10000000) - , + FontHasKerningBitNv = ((int)0x10000000) , /// /// Original was GL_TEXCOORD1_BIT_PGI = 0x10000000 /// - Texcoord1BitPgi = ((int)0x10000000) - , + Texcoord1BitPgi = ((int)0x10000000) , /// /// Original was GL_TEXTURE_HEIGHT = 0x1001 /// - TextureHeight = ((int)0x1001) - , + TextureHeight = ((int)0x1001) , /// /// Original was GL_TEXTURE_COMPONENTS = 0x1003 /// - TextureComponents = ((int)0x1003) - , + TextureComponents = ((int)0x1003) , /// /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 /// - TextureInternalFormat = ((int)0x1003) - , + TextureInternalFormat = ((int)0x1003) , /// /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 /// - TextureBorderColor = ((int)0x1004) - , + TextureBorderColor = ((int)0x1004) , /// /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 /// - TextureBorderColorNv = ((int)0x1004) - , + TextureBorderColorNv = ((int)0x1004) , /// /// Original was GL_TEXTURE_BORDER = 0x1005 /// - TextureBorder = ((int)0x1005) - , + TextureBorder = ((int)0x1005) , /// /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 /// - RelativeSmoothCubicCurveToNv = ((int)0x11) - , + RelativeSmoothCubicCurveToNv = ((int)0x11) , /// /// Original was GL_DONT_CARE = 0x1100 /// - DontCare = ((int)0x1100) - , + DontCare = ((int)0x1100) , /// /// Original was GL_FASTEST = 0x1101 /// - Fastest = ((int)0x1101) - , + Fastest = ((int)0x1101) , /// /// Original was GL_NICEST = 0x1102 /// - Nicest = ((int)0x1102) - , + Nicest = ((int)0x1102) , /// /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 /// - SmallCcwArcToNv = ((int)0x12) - , + SmallCcwArcToNv = ((int)0x12) , /// /// Original was GL_AMBIENT = 0x1200 /// - Ambient = ((int)0x1200) - , + Ambient = ((int)0x1200) , /// /// Original was GL_DIFFUSE = 0x1201 /// - Diffuse = ((int)0x1201) - , + Diffuse = ((int)0x1201) , /// /// Original was GL_SPECULAR = 0x1202 /// - Specular = ((int)0x1202) - , + Specular = ((int)0x1202) , /// /// Original was GL_POSITION = 0x1203 /// - Position = ((int)0x1203) - , + Position = ((int)0x1203) , /// /// Original was GL_SPOT_DIRECTION = 0x1204 /// - SpotDirection = ((int)0x1204) - , + SpotDirection = ((int)0x1204) , /// /// Original was GL_SPOT_EXPONENT = 0x1205 /// - SpotExponent = ((int)0x1205) - , + SpotExponent = ((int)0x1205) , /// /// Original was GL_SPOT_CUTOFF = 0x1206 /// - SpotCutoff = ((int)0x1206) - , + SpotCutoff = ((int)0x1206) , /// /// Original was GL_CONSTANT_ATTENUATION = 0x1207 /// - ConstantAttenuation = ((int)0x1207) - , + ConstantAttenuation = ((int)0x1207) , /// /// Original was GL_LINEAR_ATTENUATION = 0x1208 /// - LinearAttenuation = ((int)0x1208) - , + LinearAttenuation = ((int)0x1208) , /// /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 /// - QuadraticAttenuation = ((int)0x1209) - , + QuadraticAttenuation = ((int)0x1209) , /// /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 /// - RelativeSmallCcwArcToNv = ((int)0x13) - , + RelativeSmallCcwArcToNv = ((int)0x13) , /// /// Original was GL_COMPILE = 0x1300 /// - Compile = ((int)0x1300) - , + Compile = ((int)0x1300) , /// /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 /// - CompileAndExecute = ((int)0x1301) - , + CompileAndExecute = ((int)0x1301) , /// /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 /// - SmallCwArcToNv = ((int)0x14) - , + SmallCwArcToNv = ((int)0x14) , /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_2_BYTES = 0x1407 /// - Gl2Bytes = ((int)0x1407) - , + Gl2Bytes = ((int)0x1407) , /// /// Original was GL_3_BYTES = 0x1408 /// - Gl3Bytes = ((int)0x1408) - , + Gl3Bytes = ((int)0x1408) , /// /// Original was GL_4_BYTES = 0x1409 /// - Gl4Bytes = ((int)0x1409) - , + Gl4Bytes = ((int)0x1409) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , - /// - /// Original was GL_DOUBLE_EXT = 0x140A - /// - DoubleExt = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_APPLE = 0x140B /// - HalfApple = ((int)0x140B) - , + HalfApple = ((int)0x140B) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_HALF_FLOAT_ARB = 0x140B /// - HalfFloatArb = ((int)0x140B) - , + HalfFloatArb = ((int)0x140B) , /// /// Original was GL_HALF_FLOAT_NV = 0x140B /// - HalfFloatNv = ((int)0x140B) - , + HalfFloatNv = ((int)0x140B) , /// /// Original was GL_FIXED = 0x140C /// - Fixed = ((int)0x140C) - , + Fixed = ((int)0x140C) , /// /// Original was GL_FIXED_OES = 0x140C /// - FixedOes = ((int)0x140C) - , + FixedOes = ((int)0x140C) , /// /// Original was GL_INT64_NV = 0x140E /// - Int64Nv = ((int)0x140E) - , + Int64Nv = ((int)0x140E) , + /// + /// Original was GL_UNSIGNED_INT64_ARB = 0x140F + /// + UnsignedInt64Arb = ((int)0x140F) , /// /// Original was GL_UNSIGNED_INT64_NV = 0x140F /// - UnsignedInt64Nv = ((int)0x140F) - , + UnsignedInt64Nv = ((int)0x140F) , /// /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 /// - RelativeSmallCwArcToNv = ((int)0x15) - , + RelativeSmallCwArcToNv = ((int)0x15) , /// /// Original was GL_CLEAR = 0x1500 /// - Clear = ((int)0x1500) - , + Clear = ((int)0x1500) , /// /// Original was GL_AND = 0x1501 /// - And = ((int)0x1501) - , + And = ((int)0x1501) , /// /// Original was GL_AND_REVERSE = 0x1502 /// - AndReverse = ((int)0x1502) - , + AndReverse = ((int)0x1502) , /// /// Original was GL_COPY = 0x1503 /// - Copy = ((int)0x1503) - , + Copy = ((int)0x1503) , /// /// Original was GL_AND_INVERTED = 0x1504 /// - AndInverted = ((int)0x1504) - , + AndInverted = ((int)0x1504) , /// /// Original was GL_NOOP = 0x1505 /// - Noop = ((int)0x1505) - , + Noop = ((int)0x1505) , /// /// Original was GL_XOR = 0x1506 /// - Xor = ((int)0x1506) - , + Xor = ((int)0x1506) , + /// + /// Original was GL_XOR_NV = 0x1506 + /// + XorNv = ((int)0x1506) , /// /// Original was GL_OR = 0x1507 /// - Or = ((int)0x1507) - , + Or = ((int)0x1507) , /// /// Original was GL_NOR = 0x1508 /// - Nor = ((int)0x1508) - , + Nor = ((int)0x1508) , /// /// Original was GL_EQUIV = 0x1509 /// - Equiv = ((int)0x1509) - , + Equiv = ((int)0x1509) , /// /// Original was GL_INVERT = 0x150A /// - Invert = ((int)0x150A) - , + Invert = ((int)0x150A) , /// /// Original was GL_OR_REVERSE = 0x150B /// - OrReverse = ((int)0x150B) - , + OrReverse = ((int)0x150B) , /// /// Original was GL_COPY_INVERTED = 0x150C /// - CopyInverted = ((int)0x150C) - , + CopyInverted = ((int)0x150C) , /// /// Original was GL_OR_INVERTED = 0x150D /// - OrInverted = ((int)0x150D) - , + OrInverted = ((int)0x150D) , /// /// Original was GL_NAND = 0x150E /// - Nand = ((int)0x150E) - , + Nand = ((int)0x150E) , /// /// Original was GL_SET = 0x150F /// - Set = ((int)0x150F) - , + Set = ((int)0x150F) , /// /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 /// - LargeCcwArcToNv = ((int)0x16) - , + LargeCcwArcToNv = ((int)0x16) , /// /// Original was GL_EMISSION = 0x1600 /// - Emission = ((int)0x1600) - , + Emission = ((int)0x1600) , /// /// Original was GL_SHININESS = 0x1601 /// - Shininess = ((int)0x1601) - , + Shininess = ((int)0x1601) , /// /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 /// - AmbientAndDiffuse = ((int)0x1602) - , + AmbientAndDiffuse = ((int)0x1602) , /// /// Original was GL_COLOR_INDEXES = 0x1603 /// - ColorIndexes = ((int)0x1603) - , + ColorIndexes = ((int)0x1603) , /// /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 /// - RelativeLargeCcwArcToNv = ((int)0x17) - , + RelativeLargeCcwArcToNv = ((int)0x17) , /// /// Original was GL_MODELVIEW = 0x1700 /// - Modelview = ((int)0x1700) - , + Modelview = ((int)0x1700) , /// /// Original was GL_MODELVIEW0_ARB = 0x1700 /// - Modelview0Arb = ((int)0x1700) - , + Modelview0Arb = ((int)0x1700) , /// /// Original was GL_MODELVIEW0_EXT = 0x1700 /// - Modelview0Ext = ((int)0x1700) - , + Modelview0Ext = ((int)0x1700) , /// /// Original was GL_PROJECTION = 0x1701 /// - Projection = ((int)0x1701) - , + Projection = ((int)0x1701) , /// /// Original was GL_TEXTURE = 0x1702 /// - Texture = ((int)0x1702) - , + Texture = ((int)0x1702) , /// /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 /// - LargeCwArcToNv = ((int)0x18) - , + LargeCwArcToNv = ((int)0x18) , /// /// Original was GL_COLOR = 0x1800 /// - Color = ((int)0x1800) - , + Color = ((int)0x1800) , /// /// Original was GL_COLOR_EXT = 0x1800 /// - ColorExt = ((int)0x1800) - , + ColorExt = ((int)0x1800) , /// /// Original was GL_DEPTH = 0x1801 /// - Depth = ((int)0x1801) - , + Depth = ((int)0x1801) , /// /// Original was GL_DEPTH_EXT = 0x1801 /// - DepthExt = ((int)0x1801) - , + DepthExt = ((int)0x1801) , /// /// Original was GL_STENCIL = 0x1802 /// - Stencil = ((int)0x1802) - , + Stencil = ((int)0x1802) , /// /// Original was GL_STENCIL_EXT = 0x1802 /// - StencilExt = ((int)0x1802) - , + StencilExt = ((int)0x1802) , /// /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 /// - RelativeLargeCwArcToNv = ((int)0x19) - , + RelativeLargeCwArcToNv = ((int)0x19) , /// /// Original was GL_COLOR_INDEX = 0x1900 /// - ColorIndex = ((int)0x1900) - , + ColorIndex = ((int)0x1900) , /// /// Original was GL_STENCIL_INDEX = 0x1901 /// - StencilIndex = ((int)0x1901) - , + StencilIndex = ((int)0x1901) , /// /// Original was GL_DEPTH_COMPONENT = 0x1902 /// - DepthComponent = ((int)0x1902) - , + DepthComponent = ((int)0x1902) , /// /// Original was GL_RED = 0x1903 /// - Red = ((int)0x1903) - , + Red = ((int)0x1903) , /// /// Original was GL_RED_EXT = 0x1903 /// - RedExt = ((int)0x1903) - , + RedExt = ((int)0x1903) , + /// + /// Original was GL_RED_NV = 0x1903 + /// + RedNv = ((int)0x1903) , /// /// Original was GL_GREEN = 0x1904 /// - Green = ((int)0x1904) - , + Green = ((int)0x1904) , + /// + /// Original was GL_GREEN_NV = 0x1904 + /// + GreenNv = ((int)0x1904) , /// /// Original was GL_BLUE = 0x1905 /// - Blue = ((int)0x1905) - , + Blue = ((int)0x1905) , + /// + /// Original was GL_BLUE_NV = 0x1905 + /// + BlueNv = ((int)0x1905) , /// /// Original was GL_ALPHA = 0x1906 /// - Alpha = ((int)0x1906) - , + Alpha = ((int)0x1906) , /// /// Original was GL_RGB = 0x1907 /// - Rgb = ((int)0x1907) - , + Rgb = ((int)0x1907) , /// /// Original was GL_RGBA = 0x1908 /// - Rgba = ((int)0x1908) - , + Rgba = ((int)0x1908) , /// /// Original was GL_LUMINANCE = 0x1909 /// - Luminance = ((int)0x1909) - , + Luminance = ((int)0x1909) , /// /// Original was GL_LUMINANCE_ALPHA = 0x190A /// - LuminanceAlpha = ((int)0x190A) - , + LuminanceAlpha = ((int)0x190A) , /// /// Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 /// - RasterPositionUnclippedIbm = ((int)0x19262) - , + RasterPositionUnclippedIbm = ((int)0x19262) , /// /// Original was GL_BITMAP = 0x1A00 /// - Bitmap = ((int)0x1A00) - , + Bitmap = ((int)0x1A00) , /// /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 /// - PreferDoublebufferHintPgi = ((int)0x1A1F8) - , + PreferDoublebufferHintPgi = ((int)0x1A1F8) , /// /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD /// - ConserveMemoryHintPgi = ((int)0x1A1FD) - , + ConserveMemoryHintPgi = ((int)0x1A1FD) , /// /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE /// - ReclaimMemoryHintPgi = ((int)0x1A1FE) - , + ReclaimMemoryHintPgi = ((int)0x1A1FE) , /// /// Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 /// - NativeGraphicsHandlePgi = ((int)0x1A202) - , + NativeGraphicsHandlePgi = ((int)0x1A202) , /// /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 /// - NativeGraphicsBeginHintPgi = ((int)0x1A203) - , + NativeGraphicsBeginHintPgi = ((int)0x1A203) , /// /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 /// - NativeGraphicsEndHintPgi = ((int)0x1A204) - , + NativeGraphicsEndHintPgi = ((int)0x1A204) , /// /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C /// - AlwaysFastHintPgi = ((int)0x1A20C) - , + AlwaysFastHintPgi = ((int)0x1A20C) , /// /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D /// - AlwaysSoftHintPgi = ((int)0x1A20D) - , + AlwaysSoftHintPgi = ((int)0x1A20D) , /// /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E /// - AllowDrawObjHintPgi = ((int)0x1A20E) - , + AllowDrawObjHintPgi = ((int)0x1A20E) , /// /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F /// - AllowDrawWinHintPgi = ((int)0x1A20F) - , + AllowDrawWinHintPgi = ((int)0x1A20F) , /// /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 /// - AllowDrawFrgHintPgi = ((int)0x1A210) - , + AllowDrawFrgHintPgi = ((int)0x1A210) , /// /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 /// - AllowDrawMemHintPgi = ((int)0x1A211) - , + AllowDrawMemHintPgi = ((int)0x1A211) , /// /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 /// - StrictDepthfuncHintPgi = ((int)0x1A216) - , + StrictDepthfuncHintPgi = ((int)0x1A216) , /// /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 /// - StrictLightingHintPgi = ((int)0x1A217) - , + StrictLightingHintPgi = ((int)0x1A217) , /// /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 /// - StrictScissorHintPgi = ((int)0x1A218) - , + StrictScissorHintPgi = ((int)0x1A218) , /// /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 /// - FullStippleHintPgi = ((int)0x1A219) - , + FullStippleHintPgi = ((int)0x1A219) , /// /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 /// - ClipNearHintPgi = ((int)0x1A220) - , + ClipNearHintPgi = ((int)0x1A220) , /// /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 /// - ClipFarHintPgi = ((int)0x1A221) - , + ClipFarHintPgi = ((int)0x1A221) , /// /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 /// - WideLineHintPgi = ((int)0x1A222) - , + WideLineHintPgi = ((int)0x1A222) , /// /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 /// - BackNormalsHintPgi = ((int)0x1A223) - , + BackNormalsHintPgi = ((int)0x1A223) , /// /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A /// - VertexDataHintPgi = ((int)0x1A22A) - , + VertexDataHintPgi = ((int)0x1A22A) , /// /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B /// - VertexConsistentHintPgi = ((int)0x1A22B) - , + VertexConsistentHintPgi = ((int)0x1A22B) , /// /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C /// - MaterialSideHintPgi = ((int)0x1A22C) - , + MaterialSideHintPgi = ((int)0x1A22C) , /// /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D /// - MaxVertexHintPgi = ((int)0x1A22D) - , + MaxVertexHintPgi = ((int)0x1A22D) , /// /// Original was GL_POINT = 0x1B00 /// - Point = ((int)0x1B00) - , + Point = ((int)0x1B00) , /// /// Original was GL_LINE = 0x1B01 /// - Line = ((int)0x1B01) - , + Line = ((int)0x1B01) , /// /// Original was GL_FILL = 0x1B02 /// - Fill = ((int)0x1B02) - , + Fill = ((int)0x1B02) , /// /// Original was GL_RENDER = 0x1C00 /// - Render = ((int)0x1C00) - , + Render = ((int)0x1C00) , /// /// Original was GL_FEEDBACK = 0x1C01 /// - Feedback = ((int)0x1C01) - , + Feedback = ((int)0x1C01) , /// /// Original was GL_SELECT = 0x1C02 /// - Select = ((int)0x1C02) - , + Select = ((int)0x1C02) , /// /// Original was GL_FLAT = 0x1D00 /// - Flat = ((int)0x1D00) - , + Flat = ((int)0x1D00) , /// /// Original was GL_SMOOTH = 0x1D01 /// - Smooth = ((int)0x1D01) - , + Smooth = ((int)0x1D01) , /// /// Original was GL_KEEP = 0x1E00 /// - Keep = ((int)0x1E00) - , + Keep = ((int)0x1E00) , /// /// Original was GL_REPLACE = 0x1E01 /// - Replace = ((int)0x1E01) - , + Replace = ((int)0x1E01) , /// /// Original was GL_INCR = 0x1E02 /// - Incr = ((int)0x1E02) - , + Incr = ((int)0x1E02) , /// /// Original was GL_DECR = 0x1E03 /// - Decr = ((int)0x1E03) - , + Decr = ((int)0x1E03) , /// /// Original was GL_VENDOR = 0x1F00 /// - Vendor = ((int)0x1F00) - , + Vendor = ((int)0x1F00) , /// /// Original was GL_RENDERER = 0x1F01 /// - Renderer = ((int)0x1F01) - , + Renderer = ((int)0x1F01) , /// /// Original was GL_VERSION = 0x1F02 /// - Version = ((int)0x1F02) - , + Version = ((int)0x1F02) , /// /// Original was GL_EXTENSIONS = 0x1F03 /// - Extensions = ((int)0x1F03) - , + Extensions = ((int)0x1F03) , /// /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 /// - GlyphVerticalBearingXBitNv = ((int)0x20) - , + GlyphVerticalBearingXBitNv = ((int)0x20) , /// /// Original was GL_S = 0x2000 /// - S = ((int)0x2000) - , + S = ((int)0x2000) , /// /// Original was GL_MULTISAMPLE_BIT = 0x20000000 /// - MultisampleBit = ((int)0x20000000) - , + MultisampleBit = ((int)0x20000000) , /// /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 /// - MultisampleBit3Dfx = ((int)0x20000000) - , + MultisampleBit3Dfx = ((int)0x20000000) , /// /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 /// - MultisampleBitArb = ((int)0x20000000) - , + MultisampleBitArb = ((int)0x20000000) , /// /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 /// - MultisampleBitExt = ((int)0x20000000) - , + MultisampleBitExt = ((int)0x20000000) , /// /// Original was GL_TEXCOORD2_BIT_PGI = 0x20000000 /// - Texcoord2BitPgi = ((int)0x20000000) - , + Texcoord2BitPgi = ((int)0x20000000) , /// /// Original was GL_T = 0x2001 /// - T = ((int)0x2001) - , + T = ((int)0x2001) , /// /// Original was GL_R = 0x2002 /// - R = ((int)0x2002) - , + R = ((int)0x2002) , /// /// Original was GL_Q = 0x2003 /// - Q = ((int)0x2003) - , + Q = ((int)0x2003) , /// /// Original was GL_MODULATE = 0x2100 /// - Modulate = ((int)0x2100) - , + Modulate = ((int)0x2100) , /// /// Original was GL_DECAL = 0x2101 /// - Decal = ((int)0x2101) - , + Decal = ((int)0x2101) , /// /// Original was GL_TEXTURE_ENV_MODE = 0x2200 /// - TextureEnvMode = ((int)0x2200) - , + TextureEnvMode = ((int)0x2200) , /// /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 /// - TextureEnvColor = ((int)0x2201) - , + TextureEnvColor = ((int)0x2201) , /// /// Original was GL_TEXTURE_ENV = 0x2300 /// - TextureEnv = ((int)0x2300) - , + TextureEnv = ((int)0x2300) , /// /// Original was GL_EYE_LINEAR = 0x2400 /// - EyeLinear = ((int)0x2400) - , + EyeLinear = ((int)0x2400) , /// /// Original was GL_OBJECT_LINEAR = 0x2401 /// - ObjectLinear = ((int)0x2401) - , + ObjectLinear = ((int)0x2401) , /// /// Original was GL_SPHERE_MAP = 0x2402 /// - SphereMap = ((int)0x2402) - , + SphereMap = ((int)0x2402) , /// /// Original was GL_TEXTURE_GEN_MODE = 0x2500 /// - TextureGenMode = ((int)0x2500) - , + TextureGenMode = ((int)0x2500) , /// /// Original was GL_OBJECT_PLANE = 0x2501 /// - ObjectPlane = ((int)0x2501) - , + ObjectPlane = ((int)0x2501) , /// /// Original was GL_EYE_PLANE = 0x2502 /// - EyePlane = ((int)0x2502) - , + EyePlane = ((int)0x2502) , /// /// Original was GL_NEAREST = 0x2600 /// - Nearest = ((int)0x2600) - , + Nearest = ((int)0x2600) , /// /// Original was GL_LINEAR = 0x2601 /// - Linear = ((int)0x2601) - , + Linear = ((int)0x2601) , /// /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 /// - NearestMipmapNearest = ((int)0x2700) - , + NearestMipmapNearest = ((int)0x2700) , /// /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 /// - LinearMipmapNearest = ((int)0x2701) - , + LinearMipmapNearest = ((int)0x2701) , /// /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 /// - NearestMipmapLinear = ((int)0x2702) - , + NearestMipmapLinear = ((int)0x2702) , /// /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 /// - LinearMipmapLinear = ((int)0x2703) - , + LinearMipmapLinear = ((int)0x2703) , /// /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 /// - TextureMagFilter = ((int)0x2800) - , + TextureMagFilter = ((int)0x2800) , /// /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 /// - TextureMinFilter = ((int)0x2801) - , + TextureMinFilter = ((int)0x2801) , /// /// Original was GL_TEXTURE_WRAP_S = 0x2802 /// - TextureWrapS = ((int)0x2802) - , + TextureWrapS = ((int)0x2802) , /// /// Original was GL_TEXTURE_WRAP_T = 0x2803 /// - TextureWrapT = ((int)0x2803) - , + TextureWrapT = ((int)0x2803) , /// /// Original was GL_CLAMP = 0x2900 /// - Clamp = ((int)0x2900) - , + Clamp = ((int)0x2900) , /// /// Original was GL_REPEAT = 0x2901 /// - Repeat = ((int)0x2901) - , + Repeat = ((int)0x2901) , /// /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 /// - PolygonOffsetUnits = ((int)0x2A00) - , + PolygonOffsetUnits = ((int)0x2A00) , /// /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 /// - PolygonOffsetPoint = ((int)0x2A01) - , + PolygonOffsetPoint = ((int)0x2A01) , /// /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 /// - PolygonOffsetLine = ((int)0x2A02) - , + PolygonOffsetLine = ((int)0x2A02) , /// /// Original was GL_R3_G3_B2 = 0x2A10 /// - R3G3B2 = ((int)0x2A10) - , + R3G3B2 = ((int)0x2A10) , /// /// Original was GL_V2F = 0x2A20 /// - V2f = ((int)0x2A20) - , + V2f = ((int)0x2A20) , /// /// Original was GL_V3F = 0x2A21 /// - V3f = ((int)0x2A21) - , + V3f = ((int)0x2A21) , /// /// Original was GL_C4UB_V2F = 0x2A22 /// - C4ubV2f = ((int)0x2A22) - , + C4ubV2f = ((int)0x2A22) , /// /// Original was GL_C4UB_V3F = 0x2A23 /// - C4ubV3f = ((int)0x2A23) - , + C4ubV3f = ((int)0x2A23) , /// /// Original was GL_C3F_V3F = 0x2A24 /// - C3fV3f = ((int)0x2A24) - , + C3fV3f = ((int)0x2A24) , /// /// Original was GL_N3F_V3F = 0x2A25 /// - N3fV3f = ((int)0x2A25) - , + N3fV3f = ((int)0x2A25) , /// /// Original was GL_C4F_N3F_V3F = 0x2A26 /// - C4fN3fV3f = ((int)0x2A26) - , + C4fN3fV3f = ((int)0x2A26) , /// /// Original was GL_T2F_V3F = 0x2A27 /// - T2fV3f = ((int)0x2A27) - , + T2fV3f = ((int)0x2A27) , /// /// Original was GL_T4F_V4F = 0x2A28 /// - T4fV4f = ((int)0x2A28) - , + T4fV4f = ((int)0x2A28) , /// /// Original was GL_T2F_C4UB_V3F = 0x2A29 /// - T2fC4ubV3f = ((int)0x2A29) - , + T2fC4ubV3f = ((int)0x2A29) , /// /// Original was GL_T2F_C3F_V3F = 0x2A2A /// - T2fC3fV3f = ((int)0x2A2A) - , + T2fC3fV3f = ((int)0x2A2A) , /// /// Original was GL_T2F_N3F_V3F = 0x2A2B /// - T2fN3fV3f = ((int)0x2A2B) - , + T2fN3fV3f = ((int)0x2A2B) , /// /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C /// - T2fC4fN3fV3f = ((int)0x2A2C) - , + T2fC4fN3fV3f = ((int)0x2A2C) , /// /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D /// - T4fC4fN3fV4f = ((int)0x2A2D) - , + T4fC4fN3fV4f = ((int)0x2A2D) , /// /// Original was GL_CLIP_DISTANCE0 = 0x3000 /// - ClipDistance0 = ((int)0x3000) - , + ClipDistance0 = ((int)0x3000) , /// /// Original was GL_CLIP_PLANE0 = 0x3000 /// - ClipPlane0 = ((int)0x3000) - , + ClipPlane0 = ((int)0x3000) , /// /// Original was GL_CLIP_DISTANCE1 = 0x3001 /// - ClipDistance1 = ((int)0x3001) - , + ClipDistance1 = ((int)0x3001) , /// /// Original was GL_CLIP_PLANE1 = 0x3001 /// - ClipPlane1 = ((int)0x3001) - , + ClipPlane1 = ((int)0x3001) , /// /// Original was GL_CLIP_DISTANCE2 = 0x3002 /// - ClipDistance2 = ((int)0x3002) - , + ClipDistance2 = ((int)0x3002) , /// /// Original was GL_CLIP_PLANE2 = 0x3002 /// - ClipPlane2 = ((int)0x3002) - , + ClipPlane2 = ((int)0x3002) , /// /// Original was GL_CLIP_DISTANCE3 = 0x3003 /// - ClipDistance3 = ((int)0x3003) - , + ClipDistance3 = ((int)0x3003) , /// /// Original was GL_CLIP_PLANE3 = 0x3003 /// - ClipPlane3 = ((int)0x3003) - , + ClipPlane3 = ((int)0x3003) , /// /// Original was GL_CLIP_DISTANCE4 = 0x3004 /// - ClipDistance4 = ((int)0x3004) - , + ClipDistance4 = ((int)0x3004) , /// /// Original was GL_CLIP_PLANE4 = 0x3004 /// - ClipPlane4 = ((int)0x3004) - , + ClipPlane4 = ((int)0x3004) , /// /// Original was GL_CLIP_DISTANCE5 = 0x3005 /// - ClipDistance5 = ((int)0x3005) - , + ClipDistance5 = ((int)0x3005) , /// /// Original was GL_CLIP_PLANE5 = 0x3005 /// - ClipPlane5 = ((int)0x3005) - , + ClipPlane5 = ((int)0x3005) , /// /// Original was GL_CLIP_DISTANCE6 = 0x3006 /// - ClipDistance6 = ((int)0x3006) - , + ClipDistance6 = ((int)0x3006) , /// /// Original was GL_CLIP_DISTANCE7 = 0x3007 /// - ClipDistance7 = ((int)0x3007) - , + ClipDistance7 = ((int)0x3007) , /// /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 /// - GlyphVerticalBearingYBitNv = ((int)0x40) - , + GlyphVerticalBearingYBitNv = ((int)0x40) , /// /// Original was GL_LIGHT0 = 0x4000 /// - Light0 = ((int)0x4000) - , + Light0 = ((int)0x4000) , /// /// Original was GL_TEXCOORD3_BIT_PGI = 0x40000000 /// - Texcoord3BitPgi = ((int)0x40000000) - , + Texcoord3BitPgi = ((int)0x40000000) , /// /// Original was GL_LIGHT1 = 0x4001 /// - Light1 = ((int)0x4001) - , + Light1 = ((int)0x4001) , /// /// Original was GL_LIGHT2 = 0x4002 /// - Light2 = ((int)0x4002) - , + Light2 = ((int)0x4002) , /// /// Original was GL_LIGHT3 = 0x4003 /// - Light3 = ((int)0x4003) - , + Light3 = ((int)0x4003) , /// /// Original was GL_LIGHT4 = 0x4004 /// - Light4 = ((int)0x4004) - , + Light4 = ((int)0x4004) , /// /// Original was GL_LIGHT5 = 0x4005 /// - Light5 = ((int)0x4005) - , + Light5 = ((int)0x4005) , /// /// Original was GL_LIGHT6 = 0x4006 /// - Light6 = ((int)0x4006) - , + Light6 = ((int)0x4006) , /// /// Original was GL_LIGHT7 = 0x4007 /// - Light7 = ((int)0x4007) - , + Light7 = ((int)0x4007) , /// /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80) - , + GlyphVerticalBearingAdvanceBitNv = ((int)0x80) , /// /// Original was GL_ABGR_EXT = 0x8000 /// - AbgrExt = ((int)0x8000) - , + AbgrExt = ((int)0x8000) , /// /// Original was GL_TEXCOORD4_BIT_PGI = 0x80000000 /// - Texcoord4BitPgi = unchecked((int)0x80000000) - , + Texcoord4BitPgi = unchecked((int)0x80000000) , /// /// Original was GL_CONSTANT_COLOR = 0x8001 /// - ConstantColor = ((int)0x8001) - , + ConstantColor = ((int)0x8001) , /// /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 /// - ConstantColorExt = ((int)0x8001) - , + ConstantColorExt = ((int)0x8001) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 /// - OneMinusConstantColor = ((int)0x8002) - , + OneMinusConstantColor = ((int)0x8002) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 /// - OneMinusConstantColorExt = ((int)0x8002) - , + OneMinusConstantColorExt = ((int)0x8002) , /// /// Original was GL_CONSTANT_ALPHA = 0x8003 /// - ConstantAlpha = ((int)0x8003) - , + ConstantAlpha = ((int)0x8003) , /// /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 /// - ConstantAlphaExt = ((int)0x8003) - , + ConstantAlphaExt = ((int)0x8003) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 /// - OneMinusConstantAlpha = ((int)0x8004) - , + OneMinusConstantAlpha = ((int)0x8004) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 /// - OneMinusConstantAlphaExt = ((int)0x8004) - , + OneMinusConstantAlphaExt = ((int)0x8004) , /// /// Original was GL_BLEND_COLOR = 0x8005 /// - BlendColor = ((int)0x8005) - , + BlendColor = ((int)0x8005) , /// /// Original was GL_BLEND_COLOR_EXT = 0x8005 /// - BlendColorExt = ((int)0x8005) - , + BlendColorExt = ((int)0x8005) , /// /// Original was GL_FUNC_ADD = 0x8006 /// - FuncAdd = ((int)0x8006) - , + FuncAdd = ((int)0x8006) , /// /// Original was GL_FUNC_ADD_EXT = 0x8006 /// - FuncAddExt = ((int)0x8006) - , - /// - /// Original was GL_FUNC_ADD_OES = 0x8006 - /// - FuncAddOes = ((int)0x8006) - , + FuncAddExt = ((int)0x8006) , /// /// Original was GL_MIN = 0x8007 /// - Min = ((int)0x8007) - , + Min = ((int)0x8007) , /// /// Original was GL_MIN_EXT = 0x8007 /// - MinExt = ((int)0x8007) - , + MinExt = ((int)0x8007) , /// /// Original was GL_MAX = 0x8008 /// - Max = ((int)0x8008) - , + Max = ((int)0x8008) , /// /// Original was GL_MAX_EXT = 0x8008 /// - MaxExt = ((int)0x8008) - , + MaxExt = ((int)0x8008) , /// /// Original was GL_BLEND_EQUATION = 0x8009 /// - BlendEquation = ((int)0x8009) - , + BlendEquation = ((int)0x8009) , /// /// Original was GL_BLEND_EQUATION_EXT = 0x8009 /// - BlendEquationExt = ((int)0x8009) - , - /// - /// Original was GL_BLEND_EQUATION_OES = 0x8009 - /// - BlendEquationOes = ((int)0x8009) - , + BlendEquationExt = ((int)0x8009) , /// /// Original was GL_BLEND_EQUATION_RGB = 0x8009 /// - BlendEquationRgb = ((int)0x8009) - , + BlendEquationRgb = ((int)0x8009) , /// /// Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009 /// - BlendEquationRgbExt = ((int)0x8009) - , - /// - /// Original was GL_BLEND_EQUATION_RGB_OES = 0x8009 - /// - BlendEquationRgbOes = ((int)0x8009) - , + BlendEquationRgbExt = ((int)0x8009) , /// /// Original was GL_FUNC_SUBTRACT = 0x800A /// - FuncSubtract = ((int)0x800A) - , + FuncSubtract = ((int)0x800A) , /// /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A /// - FuncSubtractExt = ((int)0x800A) - , - /// - /// Original was GL_FUNC_SUBTRACT_OES = 0x800A - /// - FuncSubtractOes = ((int)0x800A) - , + FuncSubtractExt = ((int)0x800A) , /// /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B /// - FuncReverseSubtract = ((int)0x800B) - , + FuncReverseSubtract = ((int)0x800B) , /// /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B /// - FuncReverseSubtractExt = ((int)0x800B) - , - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B - /// - FuncReverseSubtractOes = ((int)0x800B) - , + FuncReverseSubtractExt = ((int)0x800B) , /// /// Original was GL_CMYK_EXT = 0x800C /// - CmykExt = ((int)0x800C) - , + CmykExt = ((int)0x800C) , /// /// Original was GL_CMYKA_EXT = 0x800D /// - CmykaExt = ((int)0x800D) - , + CmykaExt = ((int)0x800D) , /// /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E /// - PackCmykHintExt = ((int)0x800E) - , + PackCmykHintExt = ((int)0x800E) , /// /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F /// - UnpackCmykHintExt = ((int)0x800F) - , + UnpackCmykHintExt = ((int)0x800F) , /// /// Original was GL_CONVOLUTION_1D = 0x8010 /// - Convolution1D = ((int)0x8010) - , + Convolution1D = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 /// - Convolution1DExt = ((int)0x8010) - , + Convolution1DExt = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_2D = 0x8011 /// - Convolution2D = ((int)0x8011) - , + Convolution2D = ((int)0x8011) , /// /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 /// - Convolution2DExt = ((int)0x8011) - , + Convolution2DExt = ((int)0x8011) , /// /// Original was GL_SEPARABLE_2D = 0x8012 /// - Separable2D = ((int)0x8012) - , + Separable2D = ((int)0x8012) , /// /// Original was GL_SEPARABLE_2D_EXT = 0x8012 /// - Separable2DExt = ((int)0x8012) - , + Separable2DExt = ((int)0x8012) , /// /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 /// - ConvolutionBorderMode = ((int)0x8013) - , + ConvolutionBorderMode = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 /// - ConvolutionBorderModeExt = ((int)0x8013) - , + ConvolutionBorderModeExt = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 /// - ConvolutionFilterScale = ((int)0x8014) - , + ConvolutionFilterScale = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 /// - ConvolutionFilterScaleExt = ((int)0x8014) - , + ConvolutionFilterScaleExt = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 /// - ConvolutionFilterBias = ((int)0x8015) - , + ConvolutionFilterBias = ((int)0x8015) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 /// - ConvolutionFilterBiasExt = ((int)0x8015) - , + ConvolutionFilterBiasExt = ((int)0x8015) , /// /// Original was GL_REDUCE = 0x8016 /// - Reduce = ((int)0x8016) - , + Reduce = ((int)0x8016) , /// /// Original was GL_REDUCE_EXT = 0x8016 /// - ReduceExt = ((int)0x8016) - , + ReduceExt = ((int)0x8016) , /// /// Original was GL_CONVOLUTION_FORMAT = 0x8017 /// - ConvolutionFormat = ((int)0x8017) - , + ConvolutionFormat = ((int)0x8017) , /// /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 /// - ConvolutionFormatExt = ((int)0x8017) - , + ConvolutionFormatExt = ((int)0x8017) , /// /// Original was GL_CONVOLUTION_WIDTH = 0x8018 /// - ConvolutionWidth = ((int)0x8018) - , + ConvolutionWidth = ((int)0x8018) , /// /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 /// - ConvolutionWidthExt = ((int)0x8018) - , + ConvolutionWidthExt = ((int)0x8018) , /// /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 /// - ConvolutionHeight = ((int)0x8019) - , + ConvolutionHeight = ((int)0x8019) , /// /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 /// - ConvolutionHeightExt = ((int)0x8019) - , + ConvolutionHeightExt = ((int)0x8019) , /// /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A /// - MaxConvolutionWidth = ((int)0x801A) - , + MaxConvolutionWidth = ((int)0x801A) , /// /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A /// - MaxConvolutionWidthExt = ((int)0x801A) - , + MaxConvolutionWidthExt = ((int)0x801A) , /// /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B /// - MaxConvolutionHeight = ((int)0x801B) - , + MaxConvolutionHeight = ((int)0x801B) , /// /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B /// - MaxConvolutionHeightExt = ((int)0x801B) - , + MaxConvolutionHeightExt = ((int)0x801B) , /// /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C /// - PostConvolutionRedScale = ((int)0x801C) - , + PostConvolutionRedScale = ((int)0x801C) , /// /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C /// - PostConvolutionRedScaleExt = ((int)0x801C) - , + PostConvolutionRedScaleExt = ((int)0x801C) , /// /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D /// - PostConvolutionGreenScale = ((int)0x801D) - , + PostConvolutionGreenScale = ((int)0x801D) , /// /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D /// - PostConvolutionGreenScaleExt = ((int)0x801D) - , + PostConvolutionGreenScaleExt = ((int)0x801D) , /// /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E /// - PostConvolutionBlueScale = ((int)0x801E) - , + PostConvolutionBlueScale = ((int)0x801E) , /// /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E /// - PostConvolutionBlueScaleExt = ((int)0x801E) - , + PostConvolutionBlueScaleExt = ((int)0x801E) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F /// - PostConvolutionAlphaScale = ((int)0x801F) - , + PostConvolutionAlphaScale = ((int)0x801F) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F /// - PostConvolutionAlphaScaleExt = ((int)0x801F) - , + PostConvolutionAlphaScaleExt = ((int)0x801F) , /// /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 /// - PostConvolutionRedBias = ((int)0x8020) - , + PostConvolutionRedBias = ((int)0x8020) , /// /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 /// - PostConvolutionRedBiasExt = ((int)0x8020) - , + PostConvolutionRedBiasExt = ((int)0x8020) , /// /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 /// - PostConvolutionGreenBias = ((int)0x8021) - , + PostConvolutionGreenBias = ((int)0x8021) , /// /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 /// - PostConvolutionGreenBiasExt = ((int)0x8021) - , + PostConvolutionGreenBiasExt = ((int)0x8021) , /// /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 /// - PostConvolutionBlueBias = ((int)0x8022) - , + PostConvolutionBlueBias = ((int)0x8022) , /// /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 /// - PostConvolutionBlueBiasExt = ((int)0x8022) - , + PostConvolutionBlueBiasExt = ((int)0x8022) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 /// - PostConvolutionAlphaBias = ((int)0x8023) - , + PostConvolutionAlphaBias = ((int)0x8023) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 /// - PostConvolutionAlphaBiasExt = ((int)0x8023) - , + PostConvolutionAlphaBiasExt = ((int)0x8023) , /// /// Original was GL_HISTOGRAM = 0x8024 /// - Histogram = ((int)0x8024) - , + Histogram = ((int)0x8024) , /// /// Original was GL_HISTOGRAM_EXT = 0x8024 /// - HistogramExt = ((int)0x8024) - , + HistogramExt = ((int)0x8024) , /// /// Original was GL_PROXY_HISTOGRAM = 0x8025 /// - ProxyHistogram = ((int)0x8025) - , + ProxyHistogram = ((int)0x8025) , /// /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 /// - ProxyHistogramExt = ((int)0x8025) - , + ProxyHistogramExt = ((int)0x8025) , /// /// Original was GL_HISTOGRAM_WIDTH = 0x8026 /// - HistogramWidth = ((int)0x8026) - , + HistogramWidth = ((int)0x8026) , /// /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 /// - HistogramWidthExt = ((int)0x8026) - , + HistogramWidthExt = ((int)0x8026) , /// /// Original was GL_HISTOGRAM_FORMAT = 0x8027 /// - HistogramFormat = ((int)0x8027) - , + HistogramFormat = ((int)0x8027) , /// /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 /// - HistogramFormatExt = ((int)0x8027) - , + HistogramFormatExt = ((int)0x8027) , /// /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 /// - HistogramRedSize = ((int)0x8028) - , + HistogramRedSize = ((int)0x8028) , /// /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 /// - HistogramRedSizeExt = ((int)0x8028) - , + HistogramRedSizeExt = ((int)0x8028) , /// /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 /// - HistogramGreenSize = ((int)0x8029) - , + HistogramGreenSize = ((int)0x8029) , /// /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 /// - HistogramGreenSizeExt = ((int)0x8029) - , + HistogramGreenSizeExt = ((int)0x8029) , /// /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A /// - HistogramBlueSize = ((int)0x802A) - , + HistogramBlueSize = ((int)0x802A) , /// /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A /// - HistogramBlueSizeExt = ((int)0x802A) - , + HistogramBlueSizeExt = ((int)0x802A) , /// /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B /// - HistogramAlphaSize = ((int)0x802B) - , + HistogramAlphaSize = ((int)0x802B) , /// /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B /// - HistogramAlphaSizeExt = ((int)0x802B) - , + HistogramAlphaSizeExt = ((int)0x802B) , /// /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C /// - HistogramLuminanceSize = ((int)0x802C) - , + HistogramLuminanceSize = ((int)0x802C) , /// /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C /// - HistogramLuminanceSizeExt = ((int)0x802C) - , + HistogramLuminanceSizeExt = ((int)0x802C) , /// /// Original was GL_HISTOGRAM_SINK = 0x802D /// - HistogramSink = ((int)0x802D) - , + HistogramSink = ((int)0x802D) , /// /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D /// - HistogramSinkExt = ((int)0x802D) - , + HistogramSinkExt = ((int)0x802D) , /// /// Original was GL_MINMAX = 0x802E /// - Minmax = ((int)0x802E) - , + Minmax = ((int)0x802E) , /// /// Original was GL_MINMAX_EXT = 0x802E /// - MinmaxExt = ((int)0x802E) - , + MinmaxExt = ((int)0x802E) , /// /// Original was GL_MINMAX_FORMAT = 0x802F /// - MinmaxFormat = ((int)0x802F) - , + MinmaxFormat = ((int)0x802F) , /// /// Original was GL_MINMAX_FORMAT_EXT = 0x802F /// - MinmaxFormatExt = ((int)0x802F) - , + MinmaxFormatExt = ((int)0x802F) , /// /// Original was GL_MINMAX_SINK = 0x8030 /// - MinmaxSink = ((int)0x8030) - , + MinmaxSink = ((int)0x8030) , /// /// Original was GL_MINMAX_SINK_EXT = 0x8030 /// - MinmaxSinkExt = ((int)0x8030) - , + MinmaxSinkExt = ((int)0x8030) , /// /// Original was GL_TABLE_TOO_LARGE = 0x8031 /// - TableTooLarge = ((int)0x8031) - , + TableTooLarge = ((int)0x8031) , /// /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 /// - TableTooLargeExt = ((int)0x8031) - , + TableTooLargeExt = ((int)0x8031) , /// /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 /// - UnsignedByte332 = ((int)0x8032) - , + UnsignedByte332 = ((int)0x8032) , /// /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 /// - UnsignedByte332Ext = ((int)0x8032) - , + UnsignedByte332Ext = ((int)0x8032) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 /// - UnsignedShort4444 = ((int)0x8033) - , + UnsignedShort4444 = ((int)0x8033) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 /// - UnsignedShort4444Ext = ((int)0x8033) - , + UnsignedShort4444Ext = ((int)0x8033) , /// /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 /// - UnsignedShort5551 = ((int)0x8034) - , + UnsignedShort5551 = ((int)0x8034) , /// /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 /// - UnsignedShort5551Ext = ((int)0x8034) - , + UnsignedShort5551Ext = ((int)0x8034) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 /// - UnsignedInt8888 = ((int)0x8035) - , + UnsignedInt8888 = ((int)0x8035) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 /// - UnsignedInt8888Ext = ((int)0x8035) - , + UnsignedInt8888Ext = ((int)0x8035) , /// /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 /// - UnsignedInt1010102 = ((int)0x8036) - , + UnsignedInt1010102 = ((int)0x8036) , /// /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 /// - UnsignedInt1010102Ext = ((int)0x8036) - , + UnsignedInt1010102Ext = ((int)0x8036) , /// /// Original was GL_POLYGON_OFFSET_EXT = 0x8037 /// - PolygonOffsetExt = ((int)0x8037) - , + PolygonOffsetExt = ((int)0x8037) , /// /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 /// - PolygonOffsetFill = ((int)0x8037) - , + PolygonOffsetFill = ((int)0x8037) , /// /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 /// - PolygonOffsetFactor = ((int)0x8038) - , + PolygonOffsetFactor = ((int)0x8038) , /// /// Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038 /// - PolygonOffsetFactorExt = ((int)0x8038) - , + PolygonOffsetFactorExt = ((int)0x8038) , /// /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 /// - PolygonOffsetBiasExt = ((int)0x8039) - , + PolygonOffsetBiasExt = ((int)0x8039) , /// /// Original was GL_RESCALE_NORMAL = 0x803A /// - RescaleNormal = ((int)0x803A) - , + RescaleNormal = ((int)0x803A) , /// /// Original was GL_RESCALE_NORMAL_EXT = 0x803A /// - RescaleNormalExt = ((int)0x803A) - , + RescaleNormalExt = ((int)0x803A) , /// /// Original was GL_ALPHA4 = 0x803B /// - Alpha4 = ((int)0x803B) - , + Alpha4 = ((int)0x803B) , /// /// Original was GL_ALPHA4_EXT = 0x803B /// - Alpha4Ext = ((int)0x803B) - , + Alpha4Ext = ((int)0x803B) , /// /// Original was GL_ALPHA8 = 0x803C /// - Alpha8 = ((int)0x803C) - , + Alpha8 = ((int)0x803C) , /// /// Original was GL_ALPHA8_EXT = 0x803C /// - Alpha8Ext = ((int)0x803C) - , + Alpha8Ext = ((int)0x803C) , /// /// Original was GL_ALPHA12 = 0x803D /// - Alpha12 = ((int)0x803D) - , + Alpha12 = ((int)0x803D) , /// /// Original was GL_ALPHA12_EXT = 0x803D /// - Alpha12Ext = ((int)0x803D) - , + Alpha12Ext = ((int)0x803D) , /// /// Original was GL_ALPHA16 = 0x803E /// - Alpha16 = ((int)0x803E) - , + Alpha16 = ((int)0x803E) , /// /// Original was GL_ALPHA16_EXT = 0x803E /// - Alpha16Ext = ((int)0x803E) - , + Alpha16Ext = ((int)0x803E) , /// /// Original was GL_LUMINANCE4 = 0x803F /// - Luminance4 = ((int)0x803F) - , + Luminance4 = ((int)0x803F) , /// /// Original was GL_LUMINANCE4_EXT = 0x803F /// - Luminance4Ext = ((int)0x803F) - , + Luminance4Ext = ((int)0x803F) , /// /// Original was GL_LUMINANCE8 = 0x8040 /// - Luminance8 = ((int)0x8040) - , + Luminance8 = ((int)0x8040) , /// /// Original was GL_LUMINANCE8_EXT = 0x8040 /// - Luminance8Ext = ((int)0x8040) - , + Luminance8Ext = ((int)0x8040) , /// /// Original was GL_LUMINANCE12 = 0x8041 /// - Luminance12 = ((int)0x8041) - , + Luminance12 = ((int)0x8041) , /// /// Original was GL_LUMINANCE12_EXT = 0x8041 /// - Luminance12Ext = ((int)0x8041) - , + Luminance12Ext = ((int)0x8041) , /// /// Original was GL_LUMINANCE16 = 0x8042 /// - Luminance16 = ((int)0x8042) - , + Luminance16 = ((int)0x8042) , /// /// Original was GL_LUMINANCE16_EXT = 0x8042 /// - Luminance16Ext = ((int)0x8042) - , + Luminance16Ext = ((int)0x8042) , /// /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 /// - Luminance4Alpha4 = ((int)0x8043) - , + Luminance4Alpha4 = ((int)0x8043) , /// /// Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043 /// - Luminance4Alpha4Ext = ((int)0x8043) - , + Luminance4Alpha4Ext = ((int)0x8043) , /// /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 /// - Luminance6Alpha2 = ((int)0x8044) - , + Luminance6Alpha2 = ((int)0x8044) , /// /// Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044 /// - Luminance6Alpha2Ext = ((int)0x8044) - , + Luminance6Alpha2Ext = ((int)0x8044) , /// /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 /// - Luminance8Alpha8 = ((int)0x8045) - , + Luminance8Alpha8 = ((int)0x8045) , /// /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 /// - Luminance8Alpha8Ext = ((int)0x8045) - , + Luminance8Alpha8Ext = ((int)0x8045) , /// /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 /// - Luminance12Alpha4 = ((int)0x8046) - , + Luminance12Alpha4 = ((int)0x8046) , /// /// Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046 /// - Luminance12Alpha4Ext = ((int)0x8046) - , + Luminance12Alpha4Ext = ((int)0x8046) , /// /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 /// - Luminance12Alpha12 = ((int)0x8047) - , + Luminance12Alpha12 = ((int)0x8047) , /// /// Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047 /// - Luminance12Alpha12Ext = ((int)0x8047) - , + Luminance12Alpha12Ext = ((int)0x8047) , /// /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 /// - Luminance16Alpha16 = ((int)0x8048) - , + Luminance16Alpha16 = ((int)0x8048) , /// /// Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048 /// - Luminance16Alpha16Ext = ((int)0x8048) - , + Luminance16Alpha16Ext = ((int)0x8048) , /// /// Original was GL_INTENSITY = 0x8049 /// - Intensity = ((int)0x8049) - , + Intensity = ((int)0x8049) , /// /// Original was GL_INTENSITY_EXT = 0x8049 /// - IntensityExt = ((int)0x8049) - , + IntensityExt = ((int)0x8049) , /// /// Original was GL_INTENSITY4 = 0x804A /// - Intensity4 = ((int)0x804A) - , + Intensity4 = ((int)0x804A) , /// /// Original was GL_INTENSITY4_EXT = 0x804A /// - Intensity4Ext = ((int)0x804A) - , + Intensity4Ext = ((int)0x804A) , /// /// Original was GL_INTENSITY8 = 0x804B /// - Intensity8 = ((int)0x804B) - , + Intensity8 = ((int)0x804B) , /// /// Original was GL_INTENSITY8_EXT = 0x804B /// - Intensity8Ext = ((int)0x804B) - , + Intensity8Ext = ((int)0x804B) , /// /// Original was GL_INTENSITY12 = 0x804C /// - Intensity12 = ((int)0x804C) - , + Intensity12 = ((int)0x804C) , /// /// Original was GL_INTENSITY12_EXT = 0x804C /// - Intensity12Ext = ((int)0x804C) - , + Intensity12Ext = ((int)0x804C) , /// /// Original was GL_INTENSITY16 = 0x804D /// - Intensity16 = ((int)0x804D) - , + Intensity16 = ((int)0x804D) , /// /// Original was GL_INTENSITY16_EXT = 0x804D /// - Intensity16Ext = ((int)0x804D) - , + Intensity16Ext = ((int)0x804D) , /// /// Original was GL_RGB2_EXT = 0x804E /// - Rgb2Ext = ((int)0x804E) - , + Rgb2Ext = ((int)0x804E) , /// /// Original was GL_RGB4 = 0x804F /// - Rgb4 = ((int)0x804F) - , + Rgb4 = ((int)0x804F) , /// /// Original was GL_RGB4_EXT = 0x804F /// - Rgb4Ext = ((int)0x804F) - , + Rgb4Ext = ((int)0x804F) , /// /// Original was GL_RGB5 = 0x8050 /// - Rgb5 = ((int)0x8050) - , + Rgb5 = ((int)0x8050) , /// /// Original was GL_RGB5_EXT = 0x8050 /// - Rgb5Ext = ((int)0x8050) - , + Rgb5Ext = ((int)0x8050) , /// /// Original was GL_RGB8 = 0x8051 /// - Rgb8 = ((int)0x8051) - , + Rgb8 = ((int)0x8051) , /// /// Original was GL_RGB8_EXT = 0x8051 /// - Rgb8Ext = ((int)0x8051) - , + Rgb8Ext = ((int)0x8051) , /// /// Original was GL_RGB10 = 0x8052 /// - Rgb10 = ((int)0x8052) - , + Rgb10 = ((int)0x8052) , /// /// Original was GL_RGB10_EXT = 0x8052 /// - Rgb10Ext = ((int)0x8052) - , + Rgb10Ext = ((int)0x8052) , /// /// Original was GL_RGB12 = 0x8053 /// - Rgb12 = ((int)0x8053) - , + Rgb12 = ((int)0x8053) , /// /// Original was GL_RGB12_EXT = 0x8053 /// - Rgb12Ext = ((int)0x8053) - , + Rgb12Ext = ((int)0x8053) , /// /// Original was GL_RGB16 = 0x8054 /// - Rgb16 = ((int)0x8054) - , + Rgb16 = ((int)0x8054) , /// /// Original was GL_RGB16_EXT = 0x8054 /// - Rgb16Ext = ((int)0x8054) - , + Rgb16Ext = ((int)0x8054) , /// /// Original was GL_RGBA2 = 0x8055 /// - Rgba2 = ((int)0x8055) - , + Rgba2 = ((int)0x8055) , /// /// Original was GL_RGBA2_EXT = 0x8055 /// - Rgba2Ext = ((int)0x8055) - , + Rgba2Ext = ((int)0x8055) , /// /// Original was GL_RGBA4 = 0x8056 /// - Rgba4 = ((int)0x8056) - , + Rgba4 = ((int)0x8056) , /// /// Original was GL_RGBA4_EXT = 0x8056 /// - Rgba4Ext = ((int)0x8056) - , - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056) - , + Rgba4Ext = ((int)0x8056) , /// /// Original was GL_RGB5_A1 = 0x8057 /// - Rgb5A1 = ((int)0x8057) - , + Rgb5A1 = ((int)0x8057) , /// /// Original was GL_RGB5_A1_EXT = 0x8057 /// - Rgb5A1Ext = ((int)0x8057) - , - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057) - , + Rgb5A1Ext = ((int)0x8057) , /// /// Original was GL_RGBA8 = 0x8058 /// - Rgba8 = ((int)0x8058) - , + Rgba8 = ((int)0x8058) , /// /// Original was GL_RGBA8_EXT = 0x8058 /// - Rgba8Ext = ((int)0x8058) - , - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058) - , + Rgba8Ext = ((int)0x8058) , /// /// Original was GL_RGB10_A2 = 0x8059 /// - Rgb10A2 = ((int)0x8059) - , + Rgb10A2 = ((int)0x8059) , /// /// Original was GL_RGB10_A2_EXT = 0x8059 /// - Rgb10A2Ext = ((int)0x8059) - , + Rgb10A2Ext = ((int)0x8059) , /// /// Original was GL_RGBA12 = 0x805A /// - Rgba12 = ((int)0x805A) - , + Rgba12 = ((int)0x805A) , /// /// Original was GL_RGBA12_EXT = 0x805A /// - Rgba12Ext = ((int)0x805A) - , + Rgba12Ext = ((int)0x805A) , /// /// Original was GL_RGBA16 = 0x805B /// - Rgba16 = ((int)0x805B) - , + Rgba16 = ((int)0x805B) , /// /// Original was GL_RGBA16_EXT = 0x805B /// - Rgba16Ext = ((int)0x805B) - , + Rgba16Ext = ((int)0x805B) , /// /// Original was GL_TEXTURE_RED_SIZE = 0x805C /// - TextureRedSize = ((int)0x805C) - , + TextureRedSize = ((int)0x805C) , /// /// Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C /// - TextureRedSizeExt = ((int)0x805C) - , + TextureRedSizeExt = ((int)0x805C) , /// /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D /// - TextureGreenSize = ((int)0x805D) - , + TextureGreenSize = ((int)0x805D) , /// /// Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D /// - TextureGreenSizeExt = ((int)0x805D) - , + TextureGreenSizeExt = ((int)0x805D) , /// /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E /// - TextureBlueSize = ((int)0x805E) - , + TextureBlueSize = ((int)0x805E) , /// /// Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E /// - TextureBlueSizeExt = ((int)0x805E) - , + TextureBlueSizeExt = ((int)0x805E) , /// /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F /// - TextureAlphaSize = ((int)0x805F) - , + TextureAlphaSize = ((int)0x805F) , /// /// Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F /// - TextureAlphaSizeExt = ((int)0x805F) - , + TextureAlphaSizeExt = ((int)0x805F) , /// /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 /// - TextureLuminanceSize = ((int)0x8060) - , + TextureLuminanceSize = ((int)0x8060) , /// /// Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 /// - TextureLuminanceSizeExt = ((int)0x8060) - , + TextureLuminanceSizeExt = ((int)0x8060) , /// /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 /// - TextureIntensitySize = ((int)0x8061) - , + TextureIntensitySize = ((int)0x8061) , /// /// Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 /// - TextureIntensitySizeExt = ((int)0x8061) - , + TextureIntensitySizeExt = ((int)0x8061) , /// /// Original was GL_REPLACE_EXT = 0x8062 /// - ReplaceExt = ((int)0x8062) - , + ReplaceExt = ((int)0x8062) , /// /// Original was GL_PROXY_TEXTURE_1D = 0x8063 /// - ProxyTexture1D = ((int)0x8063) - , + ProxyTexture1D = ((int)0x8063) , /// /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 /// - ProxyTexture1DExt = ((int)0x8063) - , + ProxyTexture1DExt = ((int)0x8063) , /// /// Original was GL_PROXY_TEXTURE_2D = 0x8064 /// - ProxyTexture2D = ((int)0x8064) - , + ProxyTexture2D = ((int)0x8064) , /// /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 /// - ProxyTexture2DExt = ((int)0x8064) - , + ProxyTexture2DExt = ((int)0x8064) , /// /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 /// - TextureTooLargeExt = ((int)0x8065) - , + TextureTooLargeExt = ((int)0x8065) , /// /// Original was GL_TEXTURE_PRIORITY = 0x8066 /// - TexturePriority = ((int)0x8066) - , + TexturePriority = ((int)0x8066) , /// /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 /// - TexturePriorityExt = ((int)0x8066) - , + TexturePriorityExt = ((int)0x8066) , /// /// Original was GL_TEXTURE_RESIDENT = 0x8067 /// - TextureResident = ((int)0x8067) - , + TextureResident = ((int)0x8067) , /// /// Original was GL_TEXTURE_RESIDENT_EXT = 0x8067 /// - TextureResidentExt = ((int)0x8067) - , + TextureResidentExt = ((int)0x8067) , /// /// Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068 /// - Texture1DBindingExt = ((int)0x8068) - , + Texture1DBindingExt = ((int)0x8068) , /// /// Original was GL_TEXTURE_BINDING_1D = 0x8068 /// - TextureBinding1D = ((int)0x8068) - , + TextureBinding1D = ((int)0x8068) , /// /// Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069 /// - Texture2DBindingExt = ((int)0x8069) - , + Texture2DBindingExt = ((int)0x8069) , /// /// Original was GL_TEXTURE_BINDING_2D = 0x8069 /// - TextureBinding2D = ((int)0x8069) - , + TextureBinding2D = ((int)0x8069) , /// /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A /// - Texture3DBindingExt = ((int)0x806A) - , - /// - /// Original was GL_TEXTURE_3D_BINDING_OES = 0x806A - /// - Texture3DBindingOes = ((int)0x806A) - , + Texture3DBindingExt = ((int)0x806A) , /// /// Original was GL_TEXTURE_BINDING_3D = 0x806A /// - TextureBinding3D = ((int)0x806A) - , + TextureBinding3D = ((int)0x806A) , /// /// Original was GL_PACK_SKIP_IMAGES = 0x806B /// - PackSkipImages = ((int)0x806B) - , + PackSkipImages = ((int)0x806B) , /// /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B /// - PackSkipImagesExt = ((int)0x806B) - , + PackSkipImagesExt = ((int)0x806B) , /// /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C /// - PackImageHeight = ((int)0x806C) - , + PackImageHeight = ((int)0x806C) , /// /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C /// - PackImageHeightExt = ((int)0x806C) - , + PackImageHeightExt = ((int)0x806C) , /// /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D /// - UnpackSkipImages = ((int)0x806D) - , + UnpackSkipImages = ((int)0x806D) , /// /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D /// - UnpackSkipImagesExt = ((int)0x806D) - , + UnpackSkipImagesExt = ((int)0x806D) , /// /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E /// - UnpackImageHeight = ((int)0x806E) - , + UnpackImageHeight = ((int)0x806E) , /// /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E /// - UnpackImageHeightExt = ((int)0x806E) - , + UnpackImageHeightExt = ((int)0x806E) , /// /// Original was GL_TEXTURE_3D = 0x806F /// - Texture3D = ((int)0x806F) - , + Texture3D = ((int)0x806F) , /// /// Original was GL_TEXTURE_3D_EXT = 0x806F /// - Texture3DExt = ((int)0x806F) - , + Texture3DExt = ((int)0x806F) , /// /// Original was GL_TEXTURE_3D_OES = 0x806F /// - Texture3DOes = ((int)0x806F) - , + Texture3DOes = ((int)0x806F) , /// /// Original was GL_PROXY_TEXTURE_3D = 0x8070 /// - ProxyTexture3D = ((int)0x8070) - , + ProxyTexture3D = ((int)0x8070) , /// /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 /// - ProxyTexture3DExt = ((int)0x8070) - , + ProxyTexture3DExt = ((int)0x8070) , /// /// Original was GL_TEXTURE_DEPTH = 0x8071 /// - TextureDepth = ((int)0x8071) - , + TextureDepth = ((int)0x8071) , /// /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 /// - TextureDepthExt = ((int)0x8071) - , + TextureDepthExt = ((int)0x8071) , /// /// Original was GL_TEXTURE_WRAP_R = 0x8072 /// - TextureWrapR = ((int)0x8072) - , + TextureWrapR = ((int)0x8072) , /// /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 /// - TextureWrapRExt = ((int)0x8072) - , + TextureWrapRExt = ((int)0x8072) , /// /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 /// - TextureWrapROes = ((int)0x8072) - , + TextureWrapROes = ((int)0x8072) , /// /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 /// - Max3DTextureSize = ((int)0x8073) - , + Max3DTextureSize = ((int)0x8073) , /// /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 /// - Max3DTextureSizeExt = ((int)0x8073) - , - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 - /// - Max3DTextureSizeOes = ((int)0x8073) - , + Max3DTextureSizeExt = ((int)0x8073) , /// /// Original was GL_VERTEX_ARRAY = 0x8074 /// - VertexArray = ((int)0x8074) - , + VertexArray = ((int)0x8074) , /// /// Original was GL_VERTEX_ARRAY_EXT = 0x8074 /// - VertexArrayExt = ((int)0x8074) - , + VertexArrayExt = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , /// /// Original was GL_NORMAL_ARRAY = 0x8075 /// - NormalArray = ((int)0x8075) - , + NormalArray = ((int)0x8075) , /// /// Original was GL_NORMAL_ARRAY_EXT = 0x8075 /// - NormalArrayExt = ((int)0x8075) - , + NormalArrayExt = ((int)0x8075) , /// /// Original was GL_COLOR_ARRAY = 0x8076 /// - ColorArray = ((int)0x8076) - , + ColorArray = ((int)0x8076) , /// /// Original was GL_COLOR_ARRAY_EXT = 0x8076 /// - ColorArrayExt = ((int)0x8076) - , + ColorArrayExt = ((int)0x8076) , /// /// Original was GL_INDEX_ARRAY = 0x8077 /// - IndexArray = ((int)0x8077) - , + IndexArray = ((int)0x8077) , /// /// Original was GL_INDEX_ARRAY_EXT = 0x8077 /// - IndexArrayExt = ((int)0x8077) - , + IndexArrayExt = ((int)0x8077) , /// /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 /// - TextureCoordArray = ((int)0x8078) - , + TextureCoordArray = ((int)0x8078) , /// /// Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078 /// - TextureCoordArrayExt = ((int)0x8078) - , + TextureCoordArrayExt = ((int)0x8078) , /// /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 /// - EdgeFlagArray = ((int)0x8079) - , + EdgeFlagArray = ((int)0x8079) , /// /// Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079 /// - EdgeFlagArrayExt = ((int)0x8079) - , + EdgeFlagArrayExt = ((int)0x8079) , /// /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A /// - VertexArraySize = ((int)0x807A) - , + VertexArraySize = ((int)0x807A) , /// /// Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A /// - VertexArraySizeExt = ((int)0x807A) - , + VertexArraySizeExt = ((int)0x807A) , /// /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B /// - VertexArrayType = ((int)0x807B) - , + VertexArrayType = ((int)0x807B) , /// /// Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B /// - VertexArrayTypeExt = ((int)0x807B) - , + VertexArrayTypeExt = ((int)0x807B) , /// /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C /// - VertexArrayStride = ((int)0x807C) - , + VertexArrayStride = ((int)0x807C) , /// /// Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C /// - VertexArrayStrideExt = ((int)0x807C) - , + VertexArrayStrideExt = ((int)0x807C) , /// /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D /// - VertexArrayCountExt = ((int)0x807D) - , + VertexArrayCountExt = ((int)0x807D) , /// /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E /// - NormalArrayType = ((int)0x807E) - , + NormalArrayType = ((int)0x807E) , /// /// Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E /// - NormalArrayTypeExt = ((int)0x807E) - , + NormalArrayTypeExt = ((int)0x807E) , /// /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F /// - NormalArrayStride = ((int)0x807F) - , + NormalArrayStride = ((int)0x807F) , /// /// Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F /// - NormalArrayStrideExt = ((int)0x807F) - , + NormalArrayStrideExt = ((int)0x807F) , /// /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 /// - NormalArrayCountExt = ((int)0x8080) - , + NormalArrayCountExt = ((int)0x8080) , /// /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 /// - ColorArraySize = ((int)0x8081) - , + ColorArraySize = ((int)0x8081) , /// /// Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081 /// - ColorArraySizeExt = ((int)0x8081) - , + ColorArraySizeExt = ((int)0x8081) , /// /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 /// - ColorArrayType = ((int)0x8082) - , + ColorArrayType = ((int)0x8082) , /// /// Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082 /// - ColorArrayTypeExt = ((int)0x8082) - , + ColorArrayTypeExt = ((int)0x8082) , /// /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 /// - ColorArrayStride = ((int)0x8083) - , + ColorArrayStride = ((int)0x8083) , /// /// Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083 /// - ColorArrayStrideExt = ((int)0x8083) - , + ColorArrayStrideExt = ((int)0x8083) , /// /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 /// - ColorArrayCountExt = ((int)0x8084) - , + ColorArrayCountExt = ((int)0x8084) , /// /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 /// - IndexArrayType = ((int)0x8085) - , + IndexArrayType = ((int)0x8085) , /// /// Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085 /// - IndexArrayTypeExt = ((int)0x8085) - , + IndexArrayTypeExt = ((int)0x8085) , /// /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 /// - IndexArrayStride = ((int)0x8086) - , + IndexArrayStride = ((int)0x8086) , /// /// Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086 /// - IndexArrayStrideExt = ((int)0x8086) - , + IndexArrayStrideExt = ((int)0x8086) , /// /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 /// - IndexArrayCountExt = ((int)0x8087) - , + IndexArrayCountExt = ((int)0x8087) , /// /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 /// - TextureCoordArraySize = ((int)0x8088) - , + TextureCoordArraySize = ((int)0x8088) , /// /// Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 /// - TextureCoordArraySizeExt = ((int)0x8088) - , + TextureCoordArraySizeExt = ((int)0x8088) , /// /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 /// - TextureCoordArrayType = ((int)0x8089) - , + TextureCoordArrayType = ((int)0x8089) , /// /// Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 /// - TextureCoordArrayTypeExt = ((int)0x8089) - , + TextureCoordArrayTypeExt = ((int)0x8089) , /// /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A /// - TextureCoordArrayStride = ((int)0x808A) - , + TextureCoordArrayStride = ((int)0x808A) , /// /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A /// - TextureCoordArrayStrideExt = ((int)0x808A) - , + TextureCoordArrayStrideExt = ((int)0x808A) , /// /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B /// - TextureCoordArrayCountExt = ((int)0x808B) - , + TextureCoordArrayCountExt = ((int)0x808B) , /// /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C /// - EdgeFlagArrayStride = ((int)0x808C) - , + EdgeFlagArrayStride = ((int)0x808C) , /// /// Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C /// - EdgeFlagArrayStrideExt = ((int)0x808C) - , + EdgeFlagArrayStrideExt = ((int)0x808C) , /// /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D /// - EdgeFlagArrayCountExt = ((int)0x808D) - , + EdgeFlagArrayCountExt = ((int)0x808D) , /// /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E /// - VertexArrayPointer = ((int)0x808E) - , + VertexArrayPointer = ((int)0x808E) , /// /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E /// - VertexArrayPointerExt = ((int)0x808E) - , + VertexArrayPointerExt = ((int)0x808E) , /// /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F /// - NormalArrayPointer = ((int)0x808F) - , + NormalArrayPointer = ((int)0x808F) , /// /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F /// - NormalArrayPointerExt = ((int)0x808F) - , + NormalArrayPointerExt = ((int)0x808F) , /// /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 /// - ColorArrayPointer = ((int)0x8090) - , + ColorArrayPointer = ((int)0x8090) , /// /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 /// - ColorArrayPointerExt = ((int)0x8090) - , + ColorArrayPointerExt = ((int)0x8090) , /// /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 /// - IndexArrayPointer = ((int)0x8091) - , + IndexArrayPointer = ((int)0x8091) , /// /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 /// - IndexArrayPointerExt = ((int)0x8091) - , + IndexArrayPointerExt = ((int)0x8091) , /// /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 /// - TextureCoordArrayPointer = ((int)0x8092) - , + TextureCoordArrayPointer = ((int)0x8092) , /// /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 /// - TextureCoordArrayPointerExt = ((int)0x8092) - , + TextureCoordArrayPointerExt = ((int)0x8092) , /// /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 /// - EdgeFlagArrayPointer = ((int)0x8093) - , + EdgeFlagArrayPointer = ((int)0x8093) , /// /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 /// - EdgeFlagArrayPointerExt = ((int)0x8093) - , + EdgeFlagArrayPointerExt = ((int)0x8093) , /// /// Original was GL_INTERLACE_SGIX = 0x8094 /// - InterlaceSgix = ((int)0x8094) - , + InterlaceSgix = ((int)0x8094) , /// /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 /// - DetailTexture2DSgis = ((int)0x8095) - , + DetailTexture2DSgis = ((int)0x8095) , /// /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 /// - DetailTexture2DBindingSgis = ((int)0x8096) - , + DetailTexture2DBindingSgis = ((int)0x8096) , /// /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 /// - LinearDetailSgis = ((int)0x8097) - , + LinearDetailSgis = ((int)0x8097) , /// /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 /// - LinearDetailAlphaSgis = ((int)0x8098) - , + LinearDetailAlphaSgis = ((int)0x8098) , /// /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 /// - LinearDetailColorSgis = ((int)0x8099) - , + LinearDetailColorSgis = ((int)0x8099) , /// /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A /// - DetailTextureLevelSgis = ((int)0x809A) - , + DetailTextureLevelSgis = ((int)0x809A) , /// /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B /// - DetailTextureModeSgis = ((int)0x809B) - , + DetailTextureModeSgis = ((int)0x809B) , /// /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C /// - DetailTextureFuncPointsSgis = ((int)0x809C) - , + DetailTextureFuncPointsSgis = ((int)0x809C) , /// /// Original was GL_MULTISAMPLE = 0x809D /// - Multisample = ((int)0x809D) - , + Multisample = ((int)0x809D) , /// /// Original was GL_MULTISAMPLE_ARB = 0x809D /// - MultisampleArb = ((int)0x809D) - , + MultisampleArb = ((int)0x809D) , /// /// Original was GL_MULTISAMPLE_EXT = 0x809D /// - MultisampleExt = ((int)0x809D) - , + MultisampleExt = ((int)0x809D) , /// /// Original was GL_MULTISAMPLE_SGIS = 0x809D /// - MultisampleSgis = ((int)0x809D) - , + MultisampleSgis = ((int)0x809D) , /// /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E /// - SampleAlphaToCoverage = ((int)0x809E) - , + SampleAlphaToCoverage = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E /// - SampleAlphaToCoverageArb = ((int)0x809E) - , + SampleAlphaToCoverageArb = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E /// - SampleAlphaToMaskExt = ((int)0x809E) - , + SampleAlphaToMaskExt = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E /// - SampleAlphaToMaskSgis = ((int)0x809E) - , + SampleAlphaToMaskSgis = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F /// - SampleAlphaToOne = ((int)0x809F) - , + SampleAlphaToOne = ((int)0x809F) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F /// - SampleAlphaToOneArb = ((int)0x809F) - , + SampleAlphaToOneArb = ((int)0x809F) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F /// - SampleAlphaToOneExt = ((int)0x809F) - , + SampleAlphaToOneExt = ((int)0x809F) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F /// - SampleAlphaToOneSgis = ((int)0x809F) - , + SampleAlphaToOneSgis = ((int)0x809F) , /// /// Original was GL_SAMPLE_COVERAGE = 0x80A0 /// - SampleCoverage = ((int)0x80A0) - , + SampleCoverage = ((int)0x80A0) , /// /// Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0 /// - SampleCoverageArb = ((int)0x80A0) - , + SampleCoverageArb = ((int)0x80A0) , /// /// Original was GL_SAMPLE_MASK_EXT = 0x80A0 /// - SampleMaskExt = ((int)0x80A0) - , + SampleMaskExt = ((int)0x80A0) , /// /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 /// - SampleMaskSgis = ((int)0x80A0) - , + SampleMaskSgis = ((int)0x80A0) , /// /// Original was GL_1PASS_EXT = 0x80A1 /// - Gl1PassExt = ((int)0x80A1) - , + Gl1PassExt = ((int)0x80A1) , /// /// Original was GL_1PASS_SGIS = 0x80A1 /// - Gl1PassSgis = ((int)0x80A1) - , + Gl1PassSgis = ((int)0x80A1) , /// /// Original was GL_2PASS_0_EXT = 0x80A2 /// - Gl2Pass0Ext = ((int)0x80A2) - , + Gl2Pass0Ext = ((int)0x80A2) , /// /// Original was GL_2PASS_0_SGIS = 0x80A2 /// - Gl2Pass0Sgis = ((int)0x80A2) - , + Gl2Pass0Sgis = ((int)0x80A2) , /// /// Original was GL_2PASS_1_EXT = 0x80A3 /// - Gl2Pass1Ext = ((int)0x80A3) - , + Gl2Pass1Ext = ((int)0x80A3) , /// /// Original was GL_2PASS_1_SGIS = 0x80A3 /// - Gl2Pass1Sgis = ((int)0x80A3) - , + Gl2Pass1Sgis = ((int)0x80A3) , /// /// Original was GL_4PASS_0_EXT = 0x80A4 /// - Gl4Pass0Ext = ((int)0x80A4) - , + Gl4Pass0Ext = ((int)0x80A4) , /// /// Original was GL_4PASS_0_SGIS = 0x80A4 /// - Gl4Pass0Sgis = ((int)0x80A4) - , + Gl4Pass0Sgis = ((int)0x80A4) , /// /// Original was GL_4PASS_1_EXT = 0x80A5 /// - Gl4Pass1Ext = ((int)0x80A5) - , + Gl4Pass1Ext = ((int)0x80A5) , /// /// Original was GL_4PASS_1_SGIS = 0x80A5 /// - Gl4Pass1Sgis = ((int)0x80A5) - , + Gl4Pass1Sgis = ((int)0x80A5) , /// /// Original was GL_4PASS_2_EXT = 0x80A6 /// - Gl4Pass2Ext = ((int)0x80A6) - , + Gl4Pass2Ext = ((int)0x80A6) , /// /// Original was GL_4PASS_2_SGIS = 0x80A6 /// - Gl4Pass2Sgis = ((int)0x80A6) - , + Gl4Pass2Sgis = ((int)0x80A6) , /// /// Original was GL_4PASS_3_EXT = 0x80A7 /// - Gl4Pass3Ext = ((int)0x80A7) - , + Gl4Pass3Ext = ((int)0x80A7) , /// /// Original was GL_4PASS_3_SGIS = 0x80A7 /// - Gl4Pass3Sgis = ((int)0x80A7) - , + Gl4Pass3Sgis = ((int)0x80A7) , /// /// Original was GL_SAMPLE_BUFFERS = 0x80A8 /// - SampleBuffers = ((int)0x80A8) - , + SampleBuffers = ((int)0x80A8) , /// /// Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8 /// - SampleBuffersArb = ((int)0x80A8) - , + SampleBuffersArb = ((int)0x80A8) , /// /// Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8 /// - SampleBuffersExt = ((int)0x80A8) - , + SampleBuffersExt = ((int)0x80A8) , /// /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 /// - SampleBuffersSgis = ((int)0x80A8) - , + SampleBuffersSgis = ((int)0x80A8) , /// /// Original was GL_SAMPLES = 0x80A9 /// - Samples = ((int)0x80A9) - , + Samples = ((int)0x80A9) , /// /// Original was GL_SAMPLES_ARB = 0x80A9 /// - SamplesArb = ((int)0x80A9) - , + SamplesArb = ((int)0x80A9) , /// /// Original was GL_SAMPLES_EXT = 0x80A9 /// - SamplesExt = ((int)0x80A9) - , + SamplesExt = ((int)0x80A9) , /// /// Original was GL_SAMPLES_SGIS = 0x80A9 /// - SamplesSgis = ((int)0x80A9) - , + SamplesSgis = ((int)0x80A9) , /// /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA /// - SampleCoverageValue = ((int)0x80AA) - , + SampleCoverageValue = ((int)0x80AA) , /// /// Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA /// - SampleCoverageValueArb = ((int)0x80AA) - , + SampleCoverageValueArb = ((int)0x80AA) , /// /// Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA /// - SampleMaskValueExt = ((int)0x80AA) - , + SampleMaskValueExt = ((int)0x80AA) , /// /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA /// - SampleMaskValueSgis = ((int)0x80AA) - , + SampleMaskValueSgis = ((int)0x80AA) , /// /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB /// - SampleCoverageInvert = ((int)0x80AB) - , + SampleCoverageInvert = ((int)0x80AB) , /// /// Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB /// - SampleCoverageInvertArb = ((int)0x80AB) - , + SampleCoverageInvertArb = ((int)0x80AB) , /// /// Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB /// - SampleMaskInvertExt = ((int)0x80AB) - , + SampleMaskInvertExt = ((int)0x80AB) , /// /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB /// - SampleMaskInvertSgis = ((int)0x80AB) - , + SampleMaskInvertSgis = ((int)0x80AB) , /// /// Original was GL_SAMPLE_PATTERN_EXT = 0x80AC /// - SamplePatternExt = ((int)0x80AC) - , + SamplePatternExt = ((int)0x80AC) , /// /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC /// - SamplePatternSgis = ((int)0x80AC) - , + SamplePatternSgis = ((int)0x80AC) , /// /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD /// - LinearSharpenSgis = ((int)0x80AD) - , + LinearSharpenSgis = ((int)0x80AD) , /// /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE /// - LinearSharpenAlphaSgis = ((int)0x80AE) - , + LinearSharpenAlphaSgis = ((int)0x80AE) , /// /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF /// - LinearSharpenColorSgis = ((int)0x80AF) - , + LinearSharpenColorSgis = ((int)0x80AF) , /// /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 /// - SharpenTextureFuncPointsSgis = ((int)0x80B0) - , + SharpenTextureFuncPointsSgis = ((int)0x80B0) , /// /// Original was GL_COLOR_MATRIX = 0x80B1 /// - ColorMatrix = ((int)0x80B1) - , + ColorMatrix = ((int)0x80B1) , /// /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 /// - ColorMatrixSgi = ((int)0x80B1) - , + ColorMatrixSgi = ((int)0x80B1) , /// /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 /// - ColorMatrixStackDepth = ((int)0x80B2) - , + ColorMatrixStackDepth = ((int)0x80B2) , /// /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 /// - ColorMatrixStackDepthSgi = ((int)0x80B2) - , + ColorMatrixStackDepthSgi = ((int)0x80B2) , /// /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 /// - MaxColorMatrixStackDepth = ((int)0x80B3) - , + MaxColorMatrixStackDepth = ((int)0x80B3) , /// /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3) - , + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , /// /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 /// - PostColorMatrixRedScale = ((int)0x80B4) - , + PostColorMatrixRedScale = ((int)0x80B4) , /// /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 /// - PostColorMatrixRedScaleSgi = ((int)0x80B4) - , + PostColorMatrixRedScaleSgi = ((int)0x80B4) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 /// - PostColorMatrixGreenScale = ((int)0x80B5) - , + PostColorMatrixGreenScale = ((int)0x80B5) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5) - , + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 /// - PostColorMatrixBlueScale = ((int)0x80B6) - , + PostColorMatrixBlueScale = ((int)0x80B6) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6) - , + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 /// - PostColorMatrixAlphaScale = ((int)0x80B7) - , + PostColorMatrixAlphaScale = ((int)0x80B7) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7) - , + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , /// /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 /// - PostColorMatrixRedBias = ((int)0x80B8) - , + PostColorMatrixRedBias = ((int)0x80B8) , /// /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 /// - PostColorMatrixRedBiasSgi = ((int)0x80B8) - , + PostColorMatrixRedBiasSgi = ((int)0x80B8) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 /// - PostColorMatrixGreenBias = ((int)0x80B9) - , + PostColorMatrixGreenBias = ((int)0x80B9) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9) - , + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA /// - PostColorMatrixBlueBias = ((int)0x80BA) - , + PostColorMatrixBlueBias = ((int)0x80BA) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA) - , + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB /// - PostColorMatrixAlphaBias = ((int)0x80BB) - , + PostColorMatrixAlphaBias = ((int)0x80BB) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB) - , + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , /// /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC /// - TextureColorTableSgi = ((int)0x80BC) - , + TextureColorTableSgi = ((int)0x80BC) , /// /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD /// - ProxyTextureColorTableSgi = ((int)0x80BD) - , + ProxyTextureColorTableSgi = ((int)0x80BD) , /// /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE /// - TextureEnvBiasSgix = ((int)0x80BE) - , + TextureEnvBiasSgix = ((int)0x80BE) , /// /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF /// - ShadowAmbientSgix = ((int)0x80BF) - , + ShadowAmbientSgix = ((int)0x80BF) , /// /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF /// - TextureCompareFailValue = ((int)0x80BF) - , + TextureCompareFailValue = ((int)0x80BF) , /// /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF /// - TextureCompareFailValueArb = ((int)0x80BF) - , + TextureCompareFailValueArb = ((int)0x80BF) , /// /// Original was GL_BLEND_DST_RGB = 0x80C8 /// - BlendDstRgb = ((int)0x80C8) - , + BlendDstRgb = ((int)0x80C8) , /// /// Original was GL_BLEND_DST_RGB_EXT = 0x80C8 /// - BlendDstRgbExt = ((int)0x80C8) - , - /// - /// Original was GL_BLEND_DST_RGB_OES = 0x80C8 - /// - BlendDstRgbOes = ((int)0x80C8) - , + BlendDstRgbExt = ((int)0x80C8) , /// /// Original was GL_BLEND_SRC_RGB = 0x80C9 /// - BlendSrcRgb = ((int)0x80C9) - , + BlendSrcRgb = ((int)0x80C9) , /// /// Original was GL_BLEND_SRC_RGB_EXT = 0x80C9 /// - BlendSrcRgbExt = ((int)0x80C9) - , - /// - /// Original was GL_BLEND_SRC_RGB_OES = 0x80C9 - /// - BlendSrcRgbOes = ((int)0x80C9) - , + BlendSrcRgbExt = ((int)0x80C9) , /// /// Original was GL_BLEND_DST_ALPHA = 0x80CA /// - BlendDstAlpha = ((int)0x80CA) - , + BlendDstAlpha = ((int)0x80CA) , /// /// Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA /// - BlendDstAlphaExt = ((int)0x80CA) - , - /// - /// Original was GL_BLEND_DST_ALPHA_OES = 0x80CA - /// - BlendDstAlphaOes = ((int)0x80CA) - , + BlendDstAlphaExt = ((int)0x80CA) , /// /// Original was GL_BLEND_SRC_ALPHA = 0x80CB /// - BlendSrcAlpha = ((int)0x80CB) - , + BlendSrcAlpha = ((int)0x80CB) , /// /// Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB /// - BlendSrcAlphaExt = ((int)0x80CB) - , - /// - /// Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB - /// - BlendSrcAlphaOes = ((int)0x80CB) - , + BlendSrcAlphaExt = ((int)0x80CB) , /// /// Original was GL_422_EXT = 0x80CC /// - Gl422Ext = ((int)0x80CC) - , + Gl422Ext = ((int)0x80CC) , /// /// Original was GL_422_REV_EXT = 0x80CD /// - Gl422RevExt = ((int)0x80CD) - , + Gl422RevExt = ((int)0x80CD) , /// /// Original was GL_422_AVERAGE_EXT = 0x80CE /// - Gl422AverageExt = ((int)0x80CE) - , + Gl422AverageExt = ((int)0x80CE) , /// /// Original was GL_422_REV_AVERAGE_EXT = 0x80CF /// - Gl422RevAverageExt = ((int)0x80CF) - , + Gl422RevAverageExt = ((int)0x80CF) , /// /// Original was GL_COLOR_TABLE = 0x80D0 /// - ColorTable = ((int)0x80D0) - , + ColorTable = ((int)0x80D0) , /// /// Original was GL_COLOR_TABLE_SGI = 0x80D0 /// - ColorTableSgi = ((int)0x80D0) - , + ColorTableSgi = ((int)0x80D0) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 /// - PostConvolutionColorTable = ((int)0x80D1) - , + PostConvolutionColorTable = ((int)0x80D1) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 /// - PostConvolutionColorTableSgi = ((int)0x80D1) - , + PostConvolutionColorTableSgi = ((int)0x80D1) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 /// - PostColorMatrixColorTable = ((int)0x80D2) - , + PostColorMatrixColorTable = ((int)0x80D2) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 /// - PostColorMatrixColorTableSgi = ((int)0x80D2) - , + PostColorMatrixColorTableSgi = ((int)0x80D2) , /// /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 /// - ProxyColorTable = ((int)0x80D3) - , + ProxyColorTable = ((int)0x80D3) , /// /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 /// - ProxyColorTableSgi = ((int)0x80D3) - , + ProxyColorTableSgi = ((int)0x80D3) , /// /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 /// - ProxyPostConvolutionColorTable = ((int)0x80D4) - , + ProxyPostConvolutionColorTable = ((int)0x80D4) , /// /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4) - , + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , /// /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 /// - ProxyPostColorMatrixColorTable = ((int)0x80D5) - , + ProxyPostColorMatrixColorTable = ((int)0x80D5) , /// /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) - , + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , /// /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 /// - ColorTableScale = ((int)0x80D6) - , + ColorTableScale = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 /// - ColorTableScaleSgi = ((int)0x80D6) - , + ColorTableScaleSgi = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 /// - ColorTableBias = ((int)0x80D7) - , + ColorTableBias = ((int)0x80D7) , /// /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 /// - ColorTableBiasSgi = ((int)0x80D7) - , + ColorTableBiasSgi = ((int)0x80D7) , /// /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 /// - ColorTableFormat = ((int)0x80D8) - , + ColorTableFormat = ((int)0x80D8) , /// /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 /// - ColorTableFormatSgi = ((int)0x80D8) - , + ColorTableFormatSgi = ((int)0x80D8) , /// /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 /// - ColorTableWidth = ((int)0x80D9) - , + ColorTableWidth = ((int)0x80D9) , /// /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 /// - ColorTableWidthSgi = ((int)0x80D9) - , + ColorTableWidthSgi = ((int)0x80D9) , /// /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA /// - ColorTableRedSize = ((int)0x80DA) - , + ColorTableRedSize = ((int)0x80DA) , /// /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA /// - ColorTableRedSizeSgi = ((int)0x80DA) - , + ColorTableRedSizeSgi = ((int)0x80DA) , /// /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB /// - ColorTableGreenSize = ((int)0x80DB) - , + ColorTableGreenSize = ((int)0x80DB) , /// /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB /// - ColorTableGreenSizeSgi = ((int)0x80DB) - , + ColorTableGreenSizeSgi = ((int)0x80DB) , /// /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC /// - ColorTableBlueSize = ((int)0x80DC) - , + ColorTableBlueSize = ((int)0x80DC) , /// /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC /// - ColorTableBlueSizeSgi = ((int)0x80DC) - , + ColorTableBlueSizeSgi = ((int)0x80DC) , /// /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD /// - ColorTableAlphaSize = ((int)0x80DD) - , + ColorTableAlphaSize = ((int)0x80DD) , /// /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD /// - ColorTableAlphaSizeSgi = ((int)0x80DD) - , + ColorTableAlphaSizeSgi = ((int)0x80DD) , /// /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE /// - ColorTableLuminanceSize = ((int)0x80DE) - , + ColorTableLuminanceSize = ((int)0x80DE) , /// /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE /// - ColorTableLuminanceSizeSgi = ((int)0x80DE) - , + ColorTableLuminanceSizeSgi = ((int)0x80DE) , /// /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF /// - ColorTableIntensitySize = ((int)0x80DF) - , + ColorTableIntensitySize = ((int)0x80DF) , /// /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF /// - ColorTableIntensitySizeSgi = ((int)0x80DF) - , + ColorTableIntensitySizeSgi = ((int)0x80DF) , /// /// Original was GL_BGR = 0x80E0 /// - Bgr = ((int)0x80E0) - , + Bgr = ((int)0x80E0) , /// /// Original was GL_BGR_EXT = 0x80E0 /// - BgrExt = ((int)0x80E0) - , + BgrExt = ((int)0x80E0) , /// /// Original was GL_BGRA = 0x80E1 /// - Bgra = ((int)0x80E1) - , + Bgra = ((int)0x80E1) , /// /// Original was GL_BGRA_EXT = 0x80E1 /// - BgraExt = ((int)0x80E1) - , + BgraExt = ((int)0x80E1) , /// /// Original was GL_COLOR_INDEX1_EXT = 0x80E2 /// - ColorIndex1Ext = ((int)0x80E2) - , + ColorIndex1Ext = ((int)0x80E2) , /// /// Original was GL_COLOR_INDEX2_EXT = 0x80E3 /// - ColorIndex2Ext = ((int)0x80E3) - , + ColorIndex2Ext = ((int)0x80E3) , /// /// Original was GL_COLOR_INDEX4_EXT = 0x80E4 /// - ColorIndex4Ext = ((int)0x80E4) - , + ColorIndex4Ext = ((int)0x80E4) , /// /// Original was GL_COLOR_INDEX8_EXT = 0x80E5 /// - ColorIndex8Ext = ((int)0x80E5) - , + ColorIndex8Ext = ((int)0x80E5) , /// /// Original was GL_COLOR_INDEX12_EXT = 0x80E6 /// - ColorIndex12Ext = ((int)0x80E6) - , + ColorIndex12Ext = ((int)0x80E6) , /// /// Original was GL_COLOR_INDEX16_EXT = 0x80E7 /// - ColorIndex16Ext = ((int)0x80E7) - , + ColorIndex16Ext = ((int)0x80E7) , /// /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 /// - MaxElementsVertices = ((int)0x80E8) - , + MaxElementsVertices = ((int)0x80E8) , /// /// Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 /// - MaxElementsVerticesExt = ((int)0x80E8) - , + MaxElementsVerticesExt = ((int)0x80E8) , /// /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 /// - MaxElementsIndices = ((int)0x80E9) - , + MaxElementsIndices = ((int)0x80E9) , /// /// Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9 /// - MaxElementsIndicesExt = ((int)0x80E9) - , + MaxElementsIndicesExt = ((int)0x80E9) , /// /// Original was GL_PHONG_WIN = 0x80EA /// - PhongWin = ((int)0x80EA) - , + PhongWin = ((int)0x80EA) , /// /// Original was GL_PHONG_HINT_WIN = 0x80EB /// - PhongHintWin = ((int)0x80EB) - , + PhongHintWin = ((int)0x80EB) , /// /// Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC /// - FogSpecularTextureWin = ((int)0x80EC) - , + FogSpecularTextureWin = ((int)0x80EC) , /// /// Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED /// - TextureIndexSizeExt = ((int)0x80ED) - , + TextureIndexSizeExt = ((int)0x80ED) , + /// + /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE + /// + ParameterBufferArb = ((int)0x80EE) , + /// + /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF + /// + ParameterBufferBindingArb = ((int)0x80EF) , /// /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 /// - ClipVolumeClippingHintExt = ((int)0x80F0) - , + ClipVolumeClippingHintExt = ((int)0x80F0) , /// /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 /// - DualAlpha4Sgis = ((int)0x8110) - , + DualAlpha4Sgis = ((int)0x8110) , /// /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 /// - DualAlpha8Sgis = ((int)0x8111) - , + DualAlpha8Sgis = ((int)0x8111) , /// /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 /// - DualAlpha12Sgis = ((int)0x8112) - , + DualAlpha12Sgis = ((int)0x8112) , /// /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 /// - DualAlpha16Sgis = ((int)0x8113) - , + DualAlpha16Sgis = ((int)0x8113) , /// /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 /// - DualLuminance4Sgis = ((int)0x8114) - , + DualLuminance4Sgis = ((int)0x8114) , /// /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 /// - DualLuminance8Sgis = ((int)0x8115) - , + DualLuminance8Sgis = ((int)0x8115) , /// /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 /// - DualLuminance12Sgis = ((int)0x8116) - , + DualLuminance12Sgis = ((int)0x8116) , /// /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 /// - DualLuminance16Sgis = ((int)0x8117) - , + DualLuminance16Sgis = ((int)0x8117) , /// /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 /// - DualIntensity4Sgis = ((int)0x8118) - , + DualIntensity4Sgis = ((int)0x8118) , /// /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 /// - DualIntensity8Sgis = ((int)0x8119) - , + DualIntensity8Sgis = ((int)0x8119) , /// /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A /// - DualIntensity12Sgis = ((int)0x811A) - , + DualIntensity12Sgis = ((int)0x811A) , /// /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B /// - DualIntensity16Sgis = ((int)0x811B) - , + DualIntensity16Sgis = ((int)0x811B) , /// /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C /// - DualLuminanceAlpha4Sgis = ((int)0x811C) - , + DualLuminanceAlpha4Sgis = ((int)0x811C) , /// /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D /// - DualLuminanceAlpha8Sgis = ((int)0x811D) - , + DualLuminanceAlpha8Sgis = ((int)0x811D) , /// /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E /// - QuadAlpha4Sgis = ((int)0x811E) - , + QuadAlpha4Sgis = ((int)0x811E) , /// /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F /// - QuadAlpha8Sgis = ((int)0x811F) - , + QuadAlpha8Sgis = ((int)0x811F) , /// /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 /// - QuadLuminance4Sgis = ((int)0x8120) - , + QuadLuminance4Sgis = ((int)0x8120) , /// /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 /// - QuadLuminance8Sgis = ((int)0x8121) - , + QuadLuminance8Sgis = ((int)0x8121) , /// /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 /// - QuadIntensity4Sgis = ((int)0x8122) - , + QuadIntensity4Sgis = ((int)0x8122) , /// /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 /// - QuadIntensity8Sgis = ((int)0x8123) - , + QuadIntensity8Sgis = ((int)0x8123) , /// /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 /// - DualTextureSelectSgis = ((int)0x8124) - , + DualTextureSelectSgis = ((int)0x8124) , /// /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 /// - QuadTextureSelectSgis = ((int)0x8125) - , + QuadTextureSelectSgis = ((int)0x8125) , /// /// Original was GL_POINT_SIZE_MIN = 0x8126 /// - PointSizeMin = ((int)0x8126) - , + PointSizeMin = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 /// - PointSizeMinArb = ((int)0x8126) - , + PointSizeMinArb = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 /// - PointSizeMinExt = ((int)0x8126) - , + PointSizeMinExt = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 /// - PointSizeMinSgis = ((int)0x8126) - , + PointSizeMinSgis = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MAX = 0x8127 /// - PointSizeMax = ((int)0x8127) - , + PointSizeMax = ((int)0x8127) , /// /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 /// - PointSizeMaxArb = ((int)0x8127) - , + PointSizeMaxArb = ((int)0x8127) , /// /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 /// - PointSizeMaxExt = ((int)0x8127) - , + PointSizeMaxExt = ((int)0x8127) , /// /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 /// - PointSizeMaxSgis = ((int)0x8127) - , + PointSizeMaxSgis = ((int)0x8127) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 /// - PointFadeThresholdSize = ((int)0x8128) - , + PointFadeThresholdSize = ((int)0x8128) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 /// - PointFadeThresholdSizeArb = ((int)0x8128) - , + PointFadeThresholdSizeArb = ((int)0x8128) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 /// - PointFadeThresholdSizeExt = ((int)0x8128) - , + PointFadeThresholdSizeExt = ((int)0x8128) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 /// - PointFadeThresholdSizeSgis = ((int)0x8128) - , + PointFadeThresholdSizeSgis = ((int)0x8128) , /// /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 /// - DistanceAttenuationExt = ((int)0x8129) - , + DistanceAttenuationExt = ((int)0x8129) , /// /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 /// - DistanceAttenuationSgis = ((int)0x8129) - , + DistanceAttenuationSgis = ((int)0x8129) , /// /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 /// - PointDistanceAttenuation = ((int)0x8129) - , + PointDistanceAttenuation = ((int)0x8129) , /// /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 /// - PointDistanceAttenuationArb = ((int)0x8129) - , + PointDistanceAttenuationArb = ((int)0x8129) , /// /// Original was GL_FOG_FUNC_SGIS = 0x812A /// - FogFuncSgis = ((int)0x812A) - , + FogFuncSgis = ((int)0x812A) , /// /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B /// - FogFuncPointsSgis = ((int)0x812B) - , + FogFuncPointsSgis = ((int)0x812B) , /// /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C /// - MaxFogFuncPointsSgis = ((int)0x812C) - , + MaxFogFuncPointsSgis = ((int)0x812C) , /// /// Original was GL_CLAMP_TO_BORDER = 0x812D /// - ClampToBorder = ((int)0x812D) - , + ClampToBorder = ((int)0x812D) , /// /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D /// - ClampToBorderArb = ((int)0x812D) - , + ClampToBorderArb = ((int)0x812D) , /// /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D /// - ClampToBorderNv = ((int)0x812D) - , + ClampToBorderNv = ((int)0x812D) , /// /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D /// - ClampToBorderSgis = ((int)0x812D) - , + ClampToBorderSgis = ((int)0x812D) , /// /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E /// - TextureMultiBufferHintSgix = ((int)0x812E) - , + TextureMultiBufferHintSgix = ((int)0x812E) , /// /// Original was GL_CLAMP_TO_EDGE = 0x812F /// - ClampToEdge = ((int)0x812F) - , + ClampToEdge = ((int)0x812F) , /// /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F /// - ClampToEdgeSgis = ((int)0x812F) - , + ClampToEdgeSgis = ((int)0x812F) , /// /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 /// - PackSkipVolumesSgis = ((int)0x8130) - , + PackSkipVolumesSgis = ((int)0x8130) , /// /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 /// - PackImageDepthSgis = ((int)0x8131) - , + PackImageDepthSgis = ((int)0x8131) , /// /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 /// - UnpackSkipVolumesSgis = ((int)0x8132) - , + UnpackSkipVolumesSgis = ((int)0x8132) , /// /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 /// - UnpackImageDepthSgis = ((int)0x8133) - , + UnpackImageDepthSgis = ((int)0x8133) , /// /// Original was GL_TEXTURE_4D_SGIS = 0x8134 /// - Texture4DSgis = ((int)0x8134) - , + Texture4DSgis = ((int)0x8134) , /// /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 /// - ProxyTexture4DSgis = ((int)0x8135) - , + ProxyTexture4DSgis = ((int)0x8135) , /// /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 /// - Texture4DsizeSgis = ((int)0x8136) - , + Texture4DsizeSgis = ((int)0x8136) , /// /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 /// - TextureWrapQSgis = ((int)0x8137) - , + TextureWrapQSgis = ((int)0x8137) , /// /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 /// - Max4DTextureSizeSgis = ((int)0x8138) - , + Max4DTextureSizeSgis = ((int)0x8138) , /// /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 /// - PixelTexGenSgix = ((int)0x8139) - , + PixelTexGenSgix = ((int)0x8139) , /// /// Original was GL_TEXTURE_MIN_LOD = 0x813A /// - TextureMinLod = ((int)0x813A) - , + TextureMinLod = ((int)0x813A) , /// /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A /// - TextureMinLodSgis = ((int)0x813A) - , + TextureMinLodSgis = ((int)0x813A) , /// /// Original was GL_TEXTURE_MAX_LOD = 0x813B /// - TextureMaxLod = ((int)0x813B) - , + TextureMaxLod = ((int)0x813B) , /// /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B /// - TextureMaxLodSgis = ((int)0x813B) - , + TextureMaxLodSgis = ((int)0x813B) , /// /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C /// - TextureBaseLevel = ((int)0x813C) - , + TextureBaseLevel = ((int)0x813C) , /// /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C /// - TextureBaseLevelSgis = ((int)0x813C) - , + TextureBaseLevelSgis = ((int)0x813C) , /// /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D /// - TextureMaxLevel = ((int)0x813D) - , + TextureMaxLevel = ((int)0x813D) , /// /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D /// - TextureMaxLevelSgis = ((int)0x813D) - , + TextureMaxLevelSgis = ((int)0x813D) , /// /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E /// - PixelTileBestAlignmentSgix = ((int)0x813E) - , + PixelTileBestAlignmentSgix = ((int)0x813E) , /// /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F /// - PixelTileCacheIncrementSgix = ((int)0x813F) - , + PixelTileCacheIncrementSgix = ((int)0x813F) , /// /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 /// - PixelTileWidthSgix = ((int)0x8140) - , + PixelTileWidthSgix = ((int)0x8140) , /// /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 /// - PixelTileHeightSgix = ((int)0x8141) - , + PixelTileHeightSgix = ((int)0x8141) , /// /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 /// - PixelTileGridWidthSgix = ((int)0x8142) - , + PixelTileGridWidthSgix = ((int)0x8142) , /// /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 /// - PixelTileGridHeightSgix = ((int)0x8143) - , + PixelTileGridHeightSgix = ((int)0x8143) , /// /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 /// - PixelTileGridDepthSgix = ((int)0x8144) - , + PixelTileGridDepthSgix = ((int)0x8144) , /// /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 /// - PixelTileCacheSizeSgix = ((int)0x8145) - , + PixelTileCacheSizeSgix = ((int)0x8145) , /// /// Original was GL_FILTER4_SGIS = 0x8146 /// - Filter4Sgis = ((int)0x8146) - , + Filter4Sgis = ((int)0x8146) , /// /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 /// - TextureFilter4SizeSgis = ((int)0x8147) - , + TextureFilter4SizeSgis = ((int)0x8147) , /// /// Original was GL_SPRITE_SGIX = 0x8148 /// - SpriteSgix = ((int)0x8148) - , + SpriteSgix = ((int)0x8148) , /// /// Original was GL_SPRITE_MODE_SGIX = 0x8149 /// - SpriteModeSgix = ((int)0x8149) - , + SpriteModeSgix = ((int)0x8149) , /// /// Original was GL_SPRITE_AXIS_SGIX = 0x814A /// - SpriteAxisSgix = ((int)0x814A) - , + SpriteAxisSgix = ((int)0x814A) , /// /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B /// - SpriteTranslationSgix = ((int)0x814B) - , + SpriteTranslationSgix = ((int)0x814B) , /// /// Original was GL_SPRITE_AXIAL_SGIX = 0x814C /// - SpriteAxialSgix = ((int)0x814C) - , + SpriteAxialSgix = ((int)0x814C) , /// /// Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D /// - SpriteObjectAlignedSgix = ((int)0x814D) - , + SpriteObjectAlignedSgix = ((int)0x814D) , /// /// Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E /// - SpriteEyeAlignedSgix = ((int)0x814E) - , + SpriteEyeAlignedSgix = ((int)0x814E) , /// /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F /// - Texture4DBindingSgis = ((int)0x814F) - , + Texture4DBindingSgis = ((int)0x814F) , /// /// Original was GL_IGNORE_BORDER_HP = 0x8150 /// - IgnoreBorderHp = ((int)0x8150) - , + IgnoreBorderHp = ((int)0x8150) , /// /// Original was GL_CONSTANT_BORDER = 0x8151 /// - ConstantBorder = ((int)0x8151) - , + ConstantBorder = ((int)0x8151) , /// /// Original was GL_CONSTANT_BORDER_HP = 0x8151 /// - ConstantBorderHp = ((int)0x8151) - , + ConstantBorderHp = ((int)0x8151) , /// /// Original was GL_REPLICATE_BORDER = 0x8153 /// - ReplicateBorder = ((int)0x8153) - , + ReplicateBorder = ((int)0x8153) , /// /// Original was GL_REPLICATE_BORDER_HP = 0x8153 /// - ReplicateBorderHp = ((int)0x8153) - , + ReplicateBorderHp = ((int)0x8153) , /// /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 /// - ConvolutionBorderColor = ((int)0x8154) - , + ConvolutionBorderColor = ((int)0x8154) , /// /// Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154 /// - ConvolutionBorderColorHp = ((int)0x8154) - , + ConvolutionBorderColorHp = ((int)0x8154) , /// /// Original was GL_IMAGE_SCALE_X_HP = 0x8155 /// - ImageScaleXHp = ((int)0x8155) - , + ImageScaleXHp = ((int)0x8155) , /// /// Original was GL_IMAGE_SCALE_Y_HP = 0x8156 /// - ImageScaleYHp = ((int)0x8156) - , + ImageScaleYHp = ((int)0x8156) , /// /// Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157 /// - ImageTranslateXHp = ((int)0x8157) - , + ImageTranslateXHp = ((int)0x8157) , /// /// Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158 /// - ImageTranslateYHp = ((int)0x8158) - , + ImageTranslateYHp = ((int)0x8158) , /// /// Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159 /// - ImageRotateAngleHp = ((int)0x8159) - , + ImageRotateAngleHp = ((int)0x8159) , /// /// Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A /// - ImageRotateOriginXHp = ((int)0x815A) - , + ImageRotateOriginXHp = ((int)0x815A) , /// /// Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B /// - ImageRotateOriginYHp = ((int)0x815B) - , + ImageRotateOriginYHp = ((int)0x815B) , /// /// Original was GL_IMAGE_MAG_FILTER_HP = 0x815C /// - ImageMagFilterHp = ((int)0x815C) - , + ImageMagFilterHp = ((int)0x815C) , /// /// Original was GL_IMAGE_MIN_FILTER_HP = 0x815D /// - ImageMinFilterHp = ((int)0x815D) - , + ImageMinFilterHp = ((int)0x815D) , /// /// Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E /// - ImageCubicWeightHp = ((int)0x815E) - , + ImageCubicWeightHp = ((int)0x815E) , /// /// Original was GL_CUBIC_HP = 0x815F /// - CubicHp = ((int)0x815F) - , + CubicHp = ((int)0x815F) , /// /// Original was GL_AVERAGE_HP = 0x8160 /// - AverageHp = ((int)0x8160) - , + AverageHp = ((int)0x8160) , /// /// Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161 /// - ImageTransform2DHp = ((int)0x8161) - , + ImageTransform2DHp = ((int)0x8161) , /// /// Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 /// - PostImageTransformColorTableHp = ((int)0x8162) - , + PostImageTransformColorTableHp = ((int)0x8162) , /// /// Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 /// - ProxyPostImageTransformColorTableHp = ((int)0x8163) - , + ProxyPostImageTransformColorTableHp = ((int)0x8163) , /// /// Original was GL_OCCLUSION_TEST_HP = 0x8165 /// - OcclusionTestHp = ((int)0x8165) - , + OcclusionTestHp = ((int)0x8165) , /// /// Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166 /// - OcclusionTestResultHp = ((int)0x8166) - , + OcclusionTestResultHp = ((int)0x8166) , /// /// Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167 /// - TextureLightingModeHp = ((int)0x8167) - , + TextureLightingModeHp = ((int)0x8167) , /// /// Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168 /// - TexturePostSpecularHp = ((int)0x8168) - , + TexturePostSpecularHp = ((int)0x8168) , /// /// Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169 /// - TexturePreSpecularHp = ((int)0x8169) - , + TexturePreSpecularHp = ((int)0x8169) , /// /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 /// - LinearClipmapLinearSgix = ((int)0x8170) - , + LinearClipmapLinearSgix = ((int)0x8170) , /// /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 /// - TextureClipmapCenterSgix = ((int)0x8171) - , + TextureClipmapCenterSgix = ((int)0x8171) , /// /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 /// - TextureClipmapFrameSgix = ((int)0x8172) - , + TextureClipmapFrameSgix = ((int)0x8172) , /// /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 /// - TextureClipmapOffsetSgix = ((int)0x8173) - , + TextureClipmapOffsetSgix = ((int)0x8173) , /// /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 /// - TextureClipmapVirtualDepthSgix = ((int)0x8174) - , + TextureClipmapVirtualDepthSgix = ((int)0x8174) , /// /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 /// - TextureClipmapLodOffsetSgix = ((int)0x8175) - , + TextureClipmapLodOffsetSgix = ((int)0x8175) , /// /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 /// - TextureClipmapDepthSgix = ((int)0x8176) - , + TextureClipmapDepthSgix = ((int)0x8176) , /// /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 /// - MaxClipmapDepthSgix = ((int)0x8177) - , + MaxClipmapDepthSgix = ((int)0x8177) , /// /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 /// - MaxClipmapVirtualDepthSgix = ((int)0x8178) - , + MaxClipmapVirtualDepthSgix = ((int)0x8178) , /// /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 /// - PostTextureFilterBiasSgix = ((int)0x8179) - , + PostTextureFilterBiasSgix = ((int)0x8179) , /// /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A /// - PostTextureFilterScaleSgix = ((int)0x817A) - , + PostTextureFilterScaleSgix = ((int)0x817A) , /// /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B /// - PostTextureFilterBiasRangeSgix = ((int)0x817B) - , + PostTextureFilterBiasRangeSgix = ((int)0x817B) , /// /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C /// - PostTextureFilterScaleRangeSgix = ((int)0x817C) - , + PostTextureFilterScaleRangeSgix = ((int)0x817C) , /// /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D /// - ReferencePlaneSgix = ((int)0x817D) - , + ReferencePlaneSgix = ((int)0x817D) , /// /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E /// - ReferencePlaneEquationSgix = ((int)0x817E) - , + ReferencePlaneEquationSgix = ((int)0x817E) , /// /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F /// - IrInstrument1Sgix = ((int)0x817F) - , + IrInstrument1Sgix = ((int)0x817F) , /// /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 /// - InstrumentBufferPointerSgix = ((int)0x8180) - , + InstrumentBufferPointerSgix = ((int)0x8180) , /// /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 /// - InstrumentMeasurementsSgix = ((int)0x8181) - , + InstrumentMeasurementsSgix = ((int)0x8181) , /// /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 /// - ListPrioritySgix = ((int)0x8182) - , + ListPrioritySgix = ((int)0x8182) , /// /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 /// - CalligraphicFragmentSgix = ((int)0x8183) - , + CalligraphicFragmentSgix = ((int)0x8183) , /// /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 /// - PixelTexGenQCeilingSgix = ((int)0x8184) - , + PixelTexGenQCeilingSgix = ((int)0x8184) , /// /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 /// - PixelTexGenQRoundSgix = ((int)0x8185) - , + PixelTexGenQRoundSgix = ((int)0x8185) , /// /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 /// - PixelTexGenQFloorSgix = ((int)0x8186) - , + PixelTexGenQFloorSgix = ((int)0x8186) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187) - , + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) - , + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 /// - PixelTexGenAlphaLsSgix = ((int)0x8189) - , + PixelTexGenAlphaLsSgix = ((int)0x8189) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A /// - PixelTexGenAlphaMsSgix = ((int)0x818A) - , + PixelTexGenAlphaMsSgix = ((int)0x818A) , /// /// Original was GL_FRAMEZOOM_SGIX = 0x818B /// - FramezoomSgix = ((int)0x818B) - , + FramezoomSgix = ((int)0x818B) , /// /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C /// - FramezoomFactorSgix = ((int)0x818C) - , + FramezoomFactorSgix = ((int)0x818C) , /// /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D /// - MaxFramezoomFactorSgix = ((int)0x818D) - , + MaxFramezoomFactorSgix = ((int)0x818D) , /// /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E /// - TextureLodBiasSSgix = ((int)0x818E) - , + TextureLodBiasSSgix = ((int)0x818E) , /// /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F /// - TextureLodBiasTSgix = ((int)0x818F) - , + TextureLodBiasTSgix = ((int)0x818F) , /// /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 /// - TextureLodBiasRSgix = ((int)0x8190) - , + TextureLodBiasRSgix = ((int)0x8190) , /// /// Original was GL_GENERATE_MIPMAP = 0x8191 /// - GenerateMipmap = ((int)0x8191) - , + GenerateMipmap = ((int)0x8191) , /// /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 /// - GenerateMipmapSgis = ((int)0x8191) - , + GenerateMipmapSgis = ((int)0x8191) , /// /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 /// - GenerateMipmapHint = ((int)0x8192) - , + GenerateMipmapHint = ((int)0x8192) , /// /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 /// - GenerateMipmapHintSgis = ((int)0x8192) - , + GenerateMipmapHintSgis = ((int)0x8192) , /// /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 /// - GeometryDeformationSgix = ((int)0x8194) - , + GeometryDeformationSgix = ((int)0x8194) , /// /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 /// - TextureDeformationSgix = ((int)0x8195) - , + TextureDeformationSgix = ((int)0x8195) , /// /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 /// - DeformationsMaskSgix = ((int)0x8196) - , + DeformationsMaskSgix = ((int)0x8196) , /// /// Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197 /// - MaxDeformationOrderSgix = ((int)0x8197) - , + MaxDeformationOrderSgix = ((int)0x8197) , /// /// Original was GL_FOG_OFFSET_SGIX = 0x8198 /// - FogOffsetSgix = ((int)0x8198) - , + FogOffsetSgix = ((int)0x8198) , /// /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 /// - FogOffsetValueSgix = ((int)0x8199) - , + FogOffsetValueSgix = ((int)0x8199) , /// /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A /// - TextureCompareSgix = ((int)0x819A) - , + TextureCompareSgix = ((int)0x819A) , /// /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B /// - TextureCompareOperatorSgix = ((int)0x819B) - , + TextureCompareOperatorSgix = ((int)0x819B) , /// /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C /// - TextureLequalRSgix = ((int)0x819C) - , + TextureLequalRSgix = ((int)0x819C) , /// /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D /// - TextureGequalRSgix = ((int)0x819D) - , + TextureGequalRSgix = ((int)0x819D) , /// /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 /// - DepthComponent16 = ((int)0x81A5) - , + DepthComponent16 = ((int)0x81A5) , /// /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 /// - DepthComponent16Arb = ((int)0x81A5) - , - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5) - , + DepthComponent16Arb = ((int)0x81A5) , /// /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 /// - DepthComponent16Sgix = ((int)0x81A5) - , + DepthComponent16Sgix = ((int)0x81A5) , /// /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 /// - DepthComponent24 = ((int)0x81A6) - , + DepthComponent24 = ((int)0x81A6) , /// /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 /// - DepthComponent24Arb = ((int)0x81A6) - , - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6) - , + DepthComponent24Arb = ((int)0x81A6) , /// /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 /// - DepthComponent24Sgix = ((int)0x81A6) - , + DepthComponent24Sgix = ((int)0x81A6) , /// /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 /// - DepthComponent32 = ((int)0x81A7) - , + DepthComponent32 = ((int)0x81A7) , /// /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 /// - DepthComponent32Arb = ((int)0x81A7) - , - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7) - , + DepthComponent32Arb = ((int)0x81A7) , /// /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 /// - DepthComponent32Sgix = ((int)0x81A7) - , + DepthComponent32Sgix = ((int)0x81A7) , /// /// Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 /// - ArrayElementLockFirstExt = ((int)0x81A8) - , + ArrayElementLockFirstExt = ((int)0x81A8) , /// /// Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 /// - ArrayElementLockCountExt = ((int)0x81A9) - , + ArrayElementLockCountExt = ((int)0x81A9) , /// /// Original was GL_CULL_VERTEX_EXT = 0x81AA /// - CullVertexExt = ((int)0x81AA) - , + CullVertexExt = ((int)0x81AA) , /// /// Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB /// - CullVertexEyePositionExt = ((int)0x81AB) - , + CullVertexEyePositionExt = ((int)0x81AB) , /// /// Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC /// - CullVertexObjectPositionExt = ((int)0x81AC) - , + CullVertexObjectPositionExt = ((int)0x81AC) , /// /// Original was GL_IUI_V2F_EXT = 0x81AD /// - IuiV2fExt = ((int)0x81AD) - , + IuiV2fExt = ((int)0x81AD) , /// /// Original was GL_IUI_V3F_EXT = 0x81AE /// - IuiV3fExt = ((int)0x81AE) - , + IuiV3fExt = ((int)0x81AE) , /// /// Original was GL_IUI_N3F_V2F_EXT = 0x81AF /// - IuiN3fV2fExt = ((int)0x81AF) - , + IuiN3fV2fExt = ((int)0x81AF) , /// /// Original was GL_IUI_N3F_V3F_EXT = 0x81B0 /// - IuiN3fV3fExt = ((int)0x81B0) - , + IuiN3fV3fExt = ((int)0x81B0) , /// /// Original was GL_T2F_IUI_V2F_EXT = 0x81B1 /// - T2fIuiV2fExt = ((int)0x81B1) - , + T2fIuiV2fExt = ((int)0x81B1) , /// /// Original was GL_T2F_IUI_V3F_EXT = 0x81B2 /// - T2fIuiV3fExt = ((int)0x81B2) - , + T2fIuiV3fExt = ((int)0x81B2) , /// /// Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3 /// - T2fIuiN3fV2fExt = ((int)0x81B3) - , + T2fIuiN3fV2fExt = ((int)0x81B3) , /// /// Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4 /// - T2fIuiN3fV3fExt = ((int)0x81B4) - , + T2fIuiN3fV3fExt = ((int)0x81B4) , /// /// Original was GL_INDEX_TEST_EXT = 0x81B5 /// - IndexTestExt = ((int)0x81B5) - , + IndexTestExt = ((int)0x81B5) , /// /// Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6 /// - IndexTestFuncExt = ((int)0x81B6) - , + IndexTestFuncExt = ((int)0x81B6) , /// /// Original was GL_INDEX_TEST_REF_EXT = 0x81B7 /// - IndexTestRefExt = ((int)0x81B7) - , + IndexTestRefExt = ((int)0x81B7) , /// /// Original was GL_INDEX_MATERIAL_EXT = 0x81B8 /// - IndexMaterialExt = ((int)0x81B8) - , + IndexMaterialExt = ((int)0x81B8) , /// /// Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 /// - IndexMaterialParameterExt = ((int)0x81B9) - , + IndexMaterialParameterExt = ((int)0x81B9) , /// /// Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA /// - IndexMaterialFaceExt = ((int)0x81BA) - , + IndexMaterialFaceExt = ((int)0x81BA) , /// /// Original was GL_YCRCB_422_SGIX = 0x81BB /// - Ycrcb422Sgix = ((int)0x81BB) - , + Ycrcb422Sgix = ((int)0x81BB) , /// /// Original was GL_YCRCB_444_SGIX = 0x81BC /// - Ycrcb444Sgix = ((int)0x81BC) - , + Ycrcb444Sgix = ((int)0x81BC) , /// /// Original was GL_WRAP_BORDER_SUN = 0x81D4 /// - WrapBorderSun = ((int)0x81D4) - , + WrapBorderSun = ((int)0x81D4) , /// /// Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 /// - UnpackConstantDataSunx = ((int)0x81D5) - , + UnpackConstantDataSunx = ((int)0x81D5) , /// /// Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 /// - TextureConstantDataSunx = ((int)0x81D6) - , + TextureConstantDataSunx = ((int)0x81D6) , /// /// Original was GL_TRIANGLE_LIST_SUN = 0x81D7 /// - TriangleListSun = ((int)0x81D7) - , + TriangleListSun = ((int)0x81D7) , /// /// Original was GL_REPLACEMENT_CODE_SUN = 0x81D8 /// - ReplacementCodeSun = ((int)0x81D8) - , + ReplacementCodeSun = ((int)0x81D8) , /// /// Original was GL_GLOBAL_ALPHA_SUN = 0x81D9 /// - GlobalAlphaSun = ((int)0x81D9) - , + GlobalAlphaSun = ((int)0x81D9) , /// /// Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA /// - GlobalAlphaFactorSun = ((int)0x81DA) - , + GlobalAlphaFactorSun = ((int)0x81DA) , /// /// Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF /// - TextureColorWritemaskSgis = ((int)0x81EF) - , + TextureColorWritemaskSgis = ((int)0x81EF) , /// /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 /// - EyeDistanceToPointSgis = ((int)0x81F0) - , + EyeDistanceToPointSgis = ((int)0x81F0) , /// /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 /// - ObjectDistanceToPointSgis = ((int)0x81F1) - , + ObjectDistanceToPointSgis = ((int)0x81F1) , /// /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 /// - EyeDistanceToLineSgis = ((int)0x81F2) - , + EyeDistanceToLineSgis = ((int)0x81F2) , /// /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 /// - ObjectDistanceToLineSgis = ((int)0x81F3) - , + ObjectDistanceToLineSgis = ((int)0x81F3) , /// /// Original was GL_EYE_POINT_SGIS = 0x81F4 /// - EyePointSgis = ((int)0x81F4) - , + EyePointSgis = ((int)0x81F4) , /// /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 /// - ObjectPointSgis = ((int)0x81F5) - , + ObjectPointSgis = ((int)0x81F5) , /// /// Original was GL_EYE_LINE_SGIS = 0x81F6 /// - EyeLineSgis = ((int)0x81F6) - , + EyeLineSgis = ((int)0x81F6) , /// /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 /// - ObjectLineSgis = ((int)0x81F7) - , + ObjectLineSgis = ((int)0x81F7) , /// /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 /// - LightModelColorControl = ((int)0x81F8) - , + LightModelColorControl = ((int)0x81F8) , /// /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 /// - LightModelColorControlExt = ((int)0x81F8) - , + LightModelColorControlExt = ((int)0x81F8) , /// /// Original was GL_SINGLE_COLOR = 0x81F9 /// - SingleColor = ((int)0x81F9) - , + SingleColor = ((int)0x81F9) , /// /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 /// - SingleColorExt = ((int)0x81F9) - , + SingleColorExt = ((int)0x81F9) , /// /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA /// - SeparateSpecularColor = ((int)0x81FA) - , + SeparateSpecularColor = ((int)0x81FA) , /// /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA /// - SeparateSpecularColorExt = ((int)0x81FA) - , + SeparateSpecularColorExt = ((int)0x81FA) , /// /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB /// - SharedTexturePaletteExt = ((int)0x81FB) - , + SharedTexturePaletteExt = ((int)0x81FB) , /// /// Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 /// - TextFragmentShaderAti = ((int)0x8200) - , + TextFragmentShaderAti = ((int)0x8200) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 /// - FramebufferAttachmentColorEncoding = ((int)0x8210) - , + FramebufferAttachmentColorEncoding = ((int)0x8210) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 /// - FramebufferAttachmentComponentType = ((int)0x8211) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 - /// - FramebufferAttachmentComponentTypeExt = ((int)0x8211) - , + FramebufferAttachmentComponentType = ((int)0x8211) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 /// - FramebufferAttachmentRedSize = ((int)0x8212) - , + FramebufferAttachmentRedSize = ((int)0x8212) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 /// - FramebufferAttachmentGreenSize = ((int)0x8213) - , + FramebufferAttachmentGreenSize = ((int)0x8213) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 /// - FramebufferAttachmentBlueSize = ((int)0x8214) - , + FramebufferAttachmentBlueSize = ((int)0x8214) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 /// - FramebufferAttachmentAlphaSize = ((int)0x8215) - , + FramebufferAttachmentAlphaSize = ((int)0x8215) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 /// - FramebufferAttachmentDepthSize = ((int)0x8216) - , + FramebufferAttachmentDepthSize = ((int)0x8216) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 /// - FramebufferAttachmentStencilSize = ((int)0x8217) - , + FramebufferAttachmentStencilSize = ((int)0x8217) , /// /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 /// - FramebufferDefault = ((int)0x8218) - , + FramebufferDefault = ((int)0x8218) , /// /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 /// - FramebufferUndefined = ((int)0x8219) - , - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 - /// - FramebufferUndefinedOes = ((int)0x8219) - , + FramebufferUndefined = ((int)0x8219) , /// /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A /// - DepthStencilAttachment = ((int)0x821A) - , + DepthStencilAttachment = ((int)0x821A) , /// /// Original was GL_MAJOR_VERSION = 0x821B /// - MajorVersion = ((int)0x821B) - , + MajorVersion = ((int)0x821B) , /// /// Original was GL_MINOR_VERSION = 0x821C /// - MinorVersion = ((int)0x821C) - , + MinorVersion = ((int)0x821C) , /// /// Original was GL_NUM_EXTENSIONS = 0x821D /// - NumExtensions = ((int)0x821D) - , + NumExtensions = ((int)0x821D) , /// /// Original was GL_CONTEXT_FLAGS = 0x821E /// - ContextFlags = ((int)0x821E) - , + ContextFlags = ((int)0x821E) , + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , + /// + /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 + /// + BufferStorageFlags = ((int)0x8220) , + /// + /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 + /// + PrimitiveRestartForPatchesSupported = ((int)0x8221) , /// /// Original was GL_INDEX = 0x8222 /// - Index = ((int)0x8222) - , + Index = ((int)0x8222) , /// /// Original was GL_COMPRESSED_RED = 0x8225 /// - CompressedRed = ((int)0x8225) - , + CompressedRed = ((int)0x8225) , /// /// Original was GL_COMPRESSED_RG = 0x8226 /// - CompressedRg = ((int)0x8226) - , + CompressedRg = ((int)0x8226) , /// /// Original was GL_RG = 0x8227 /// - Rg = ((int)0x8227) - , - /// - /// Original was GL_RG_EXT = 0x8227 - /// - RgExt = ((int)0x8227) - , + Rg = ((int)0x8227) , /// /// Original was GL_RG_INTEGER = 0x8228 /// - RgInteger = ((int)0x8228) - , + RgInteger = ((int)0x8228) , /// /// Original was GL_R8 = 0x8229 /// - R8 = ((int)0x8229) - , - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229) - , + R8 = ((int)0x8229) , /// /// Original was GL_R16 = 0x822A /// - R16 = ((int)0x822A) - , + R16 = ((int)0x822A) , /// /// Original was GL_RG8 = 0x822B /// - Rg8 = ((int)0x822B) - , - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B) - , + Rg8 = ((int)0x822B) , /// /// Original was GL_RG16 = 0x822C /// - Rg16 = ((int)0x822C) - , + Rg16 = ((int)0x822C) , /// /// Original was GL_R16F = 0x822D /// - R16f = ((int)0x822D) - , - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D) - , + R16f = ((int)0x822D) , /// /// Original was GL_R32F = 0x822E /// - R32f = ((int)0x822E) - , + R32f = ((int)0x822E) , /// /// Original was GL_RG16F = 0x822F /// - Rg16f = ((int)0x822F) - , - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F) - , + Rg16f = ((int)0x822F) , /// /// Original was GL_RG32F = 0x8230 /// - Rg32f = ((int)0x8230) - , + Rg32f = ((int)0x8230) , /// /// Original was GL_R8I = 0x8231 /// - R8i = ((int)0x8231) - , + R8i = ((int)0x8231) , /// /// Original was GL_R8UI = 0x8232 /// - R8ui = ((int)0x8232) - , + R8ui = ((int)0x8232) , /// /// Original was GL_R16I = 0x8233 /// - R16i = ((int)0x8233) - , + R16i = ((int)0x8233) , /// /// Original was GL_R16UI = 0x8234 /// - R16ui = ((int)0x8234) - , + R16ui = ((int)0x8234) , /// /// Original was GL_R32I = 0x8235 /// - R32i = ((int)0x8235) - , + R32i = ((int)0x8235) , /// /// Original was GL_R32UI = 0x8236 /// - R32ui = ((int)0x8236) - , + R32ui = ((int)0x8236) , /// /// Original was GL_RG8I = 0x8237 /// - Rg8i = ((int)0x8237) - , + Rg8i = ((int)0x8237) , /// /// Original was GL_RG8UI = 0x8238 /// - Rg8ui = ((int)0x8238) - , + Rg8ui = ((int)0x8238) , /// /// Original was GL_RG16I = 0x8239 /// - Rg16i = ((int)0x8239) - , + Rg16i = ((int)0x8239) , /// /// Original was GL_RG16UI = 0x823A /// - Rg16ui = ((int)0x823A) - , + Rg16ui = ((int)0x823A) , /// /// Original was GL_RG32I = 0x823B /// - Rg32i = ((int)0x823B) - , + Rg32i = ((int)0x823B) , /// /// Original was GL_RG32UI = 0x823C /// - Rg32ui = ((int)0x823C) - , + Rg32ui = ((int)0x823C) , /// /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 /// - SyncClEventArb = ((int)0x8240) - , + SyncClEventArb = ((int)0x8240) , /// /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 /// - SyncClEventCompleteArb = ((int)0x8241) - , + SyncClEventCompleteArb = ((int)0x8241) , /// /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 /// - DebugOutputSynchronous = ((int)0x8242) - , + DebugOutputSynchronous = ((int)0x8242) , /// /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 /// - DebugOutputSynchronousArb = ((int)0x8242) - , + DebugOutputSynchronousArb = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , /// /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 /// - DebugNextLoggedMessageLength = ((int)0x8243) - , + DebugNextLoggedMessageLength = ((int)0x8243) , /// /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 /// - DebugNextLoggedMessageLengthArb = ((int)0x8243) - , + DebugNextLoggedMessageLengthArb = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , /// /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 /// - DebugCallbackFunction = ((int)0x8244) - , + DebugCallbackFunction = ((int)0x8244) , /// /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 /// - DebugCallbackFunctionArb = ((int)0x8244) - , + DebugCallbackFunctionArb = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , /// /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 /// - DebugCallbackUserParam = ((int)0x8245) - , + DebugCallbackUserParam = ((int)0x8245) , /// /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 /// - DebugCallbackUserParamArb = ((int)0x8245) - , + DebugCallbackUserParamArb = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , /// /// Original was GL_DEBUG_SOURCE_API = 0x8246 /// - DebugSourceApi = ((int)0x8246) - , + DebugSourceApi = ((int)0x8246) , /// /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 /// - DebugSourceApiArb = ((int)0x8246) - , + DebugSourceApiArb = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , /// /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 /// - DebugSourceWindowSystem = ((int)0x8247) - , + DebugSourceWindowSystem = ((int)0x8247) , /// /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 /// - DebugSourceWindowSystemArb = ((int)0x8247) - , + DebugSourceWindowSystemArb = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , /// /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 /// - DebugSourceShaderCompiler = ((int)0x8248) - , + DebugSourceShaderCompiler = ((int)0x8248) , /// /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 /// - DebugSourceShaderCompilerArb = ((int)0x8248) - , + DebugSourceShaderCompilerArb = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 /// - DebugSourceThirdParty = ((int)0x8249) - , + DebugSourceThirdParty = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 /// - DebugSourceThirdPartyArb = ((int)0x8249) - , + DebugSourceThirdPartyArb = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A /// - DebugSourceApplication = ((int)0x824A) - , + DebugSourceApplication = ((int)0x824A) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A /// - DebugSourceApplicationArb = ((int)0x824A) - , + DebugSourceApplicationArb = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , /// /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B /// - DebugSourceOther = ((int)0x824B) - , + DebugSourceOther = ((int)0x824B) , /// /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B /// - DebugSourceOtherArb = ((int)0x824B) - , + DebugSourceOtherArb = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , /// /// Original was GL_DEBUG_TYPE_ERROR = 0x824C /// - DebugTypeError = ((int)0x824C) - , + DebugTypeError = ((int)0x824C) , /// /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C /// - DebugTypeErrorArb = ((int)0x824C) - , + DebugTypeErrorArb = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , /// /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D /// - DebugTypeDeprecatedBehavior = ((int)0x824D) - , + DebugTypeDeprecatedBehavior = ((int)0x824D) , /// /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D /// - DebugTypeDeprecatedBehaviorArb = ((int)0x824D) - , + DebugTypeDeprecatedBehaviorArb = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , /// /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E /// - DebugTypeUndefinedBehavior = ((int)0x824E) - , + DebugTypeUndefinedBehavior = ((int)0x824E) , /// /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E /// - DebugTypeUndefinedBehaviorArb = ((int)0x824E) - , + DebugTypeUndefinedBehaviorArb = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , /// /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F /// - DebugTypePortability = ((int)0x824F) - , + DebugTypePortability = ((int)0x824F) , /// /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F /// - DebugTypePortabilityArb = ((int)0x824F) - , + DebugTypePortabilityArb = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , /// /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 /// - DebugTypePerformance = ((int)0x8250) - , + DebugTypePerformance = ((int)0x8250) , /// /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 /// - DebugTypePerformanceArb = ((int)0x8250) - , + DebugTypePerformanceArb = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , /// /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 /// - DebugTypeOther = ((int)0x8251) - , + DebugTypeOther = ((int)0x8251) , /// /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 /// - DebugTypeOtherArb = ((int)0x8251) - , + DebugTypeOtherArb = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , /// /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 /// - LoseContextOnResetArb = ((int)0x8252) - , + LoseContextOnResetArb = ((int)0x8252) , /// /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 /// - GuiltyContextResetArb = ((int)0x8253) - , + GuiltyContextResetArb = ((int)0x8253) , /// /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 /// - InnocentContextResetArb = ((int)0x8254) - , + InnocentContextResetArb = ((int)0x8254) , /// /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 /// - UnknownContextResetArb = ((int)0x8255) - , + UnknownContextResetArb = ((int)0x8255) , /// /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 /// - ResetNotificationStrategyArb = ((int)0x8256) - , + ResetNotificationStrategyArb = ((int)0x8256) , /// /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 /// - ProgramBinaryRetrievableHint = ((int)0x8257) - , + ProgramBinaryRetrievableHint = ((int)0x8257) , /// /// Original was GL_PROGRAM_SEPARABLE = 0x8258 /// - ProgramSeparable = ((int)0x8258) - , + ProgramSeparable = ((int)0x8258) , /// /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 /// - ProgramSeparableExt = ((int)0x8258) - , + ProgramSeparableExt = ((int)0x8258) , /// /// Original was GL_ACTIVE_PROGRAM = 0x8259 /// - ActiveProgram = ((int)0x8259) - , + ActiveProgram = ((int)0x8259) , /// /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A /// - ProgramPipelineBinding = ((int)0x825A) - , + ProgramPipelineBinding = ((int)0x825A) , /// /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A /// - ProgramPipelineBindingExt = ((int)0x825A) - , + ProgramPipelineBindingExt = ((int)0x825A) , /// /// Original was GL_MAX_VIEWPORTS = 0x825B /// - MaxViewports = ((int)0x825B) - , + MaxViewports = ((int)0x825B) , /// /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C /// - ViewportSubpixelBits = ((int)0x825C) - , + ViewportSubpixelBits = ((int)0x825C) , /// /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D /// - ViewportBoundsRange = ((int)0x825D) - , + ViewportBoundsRange = ((int)0x825D) , /// /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E /// - LayerProvokingVertex = ((int)0x825E) - , + LayerProvokingVertex = ((int)0x825E) , /// /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F /// - ViewportIndexProvokingVertex = ((int)0x825F) - , + ViewportIndexProvokingVertex = ((int)0x825F) , /// /// Original was GL_UNDEFINED_VERTEX = 0x8260 /// - UndefinedVertex = ((int)0x8260) - , + UndefinedVertex = ((int)0x8260) , /// /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 /// - NoResetNotificationArb = ((int)0x8261) - , + NoResetNotificationArb = ((int)0x8261) , /// /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 /// - MaxComputeSharedMemorySize = ((int)0x8262) - , + MaxComputeSharedMemorySize = ((int)0x8262) , /// /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 /// - MaxComputeUniformComponents = ((int)0x8263) - , + MaxComputeUniformComponents = ((int)0x8263) , /// /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 /// - MaxComputeAtomicCounterBuffers = ((int)0x8264) - , + MaxComputeAtomicCounterBuffers = ((int)0x8264) , /// /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 /// - MaxComputeAtomicCounters = ((int)0x8265) - , + MaxComputeAtomicCounters = ((int)0x8265) , /// /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 /// - MaxCombinedComputeUniformComponents = ((int)0x8266) - , + MaxCombinedComputeUniformComponents = ((int)0x8266) , /// - /// Original was GL_COMPUTE_LOCAL_WORK_SIZE = 0x8267 + /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 /// - ComputeLocalWorkSize = ((int)0x8267) - , + ComputeWorkGroupSize = ((int)0x8267) , /// /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 /// - DebugTypeMarker = ((int)0x8268) - , + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , /// /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 /// - DebugTypePushGroup = ((int)0x8269) - , + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , /// /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A /// - DebugTypePopGroup = ((int)0x826A) - , + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , /// /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B /// - DebugSeverityNotification = ((int)0x826B) - , + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , /// /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C /// - MaxDebugGroupStackDepth = ((int)0x826C) - , + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , /// /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D /// - DebugGroupStackDepth = ((int)0x826D) - , + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , /// /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E /// - MaxUniformLocations = ((int)0x826E) - , + MaxUniformLocations = ((int)0x826E) , /// /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F /// - InternalformatSupported = ((int)0x826F) - , + InternalformatSupported = ((int)0x826F) , /// /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 /// - InternalformatPreferred = ((int)0x8270) - , + InternalformatPreferred = ((int)0x8270) , /// /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 /// - InternalformatRedSize = ((int)0x8271) - , + InternalformatRedSize = ((int)0x8271) , /// /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 /// - InternalformatGreenSize = ((int)0x8272) - , + InternalformatGreenSize = ((int)0x8272) , /// /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 /// - InternalformatBlueSize = ((int)0x8273) - , + InternalformatBlueSize = ((int)0x8273) , /// /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 /// - InternalformatAlphaSize = ((int)0x8274) - , + InternalformatAlphaSize = ((int)0x8274) , /// /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 /// - InternalformatDepthSize = ((int)0x8275) - , + InternalformatDepthSize = ((int)0x8275) , /// /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 /// - InternalformatStencilSize = ((int)0x8276) - , + InternalformatStencilSize = ((int)0x8276) , /// /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 /// - InternalformatSharedSize = ((int)0x8277) - , + InternalformatSharedSize = ((int)0x8277) , /// /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 /// - InternalformatRedType = ((int)0x8278) - , + InternalformatRedType = ((int)0x8278) , /// /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 /// - InternalformatGreenType = ((int)0x8279) - , + InternalformatGreenType = ((int)0x8279) , /// /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A /// - InternalformatBlueType = ((int)0x827A) - , + InternalformatBlueType = ((int)0x827A) , /// /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B /// - InternalformatAlphaType = ((int)0x827B) - , + InternalformatAlphaType = ((int)0x827B) , /// /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C /// - InternalformatDepthType = ((int)0x827C) - , + InternalformatDepthType = ((int)0x827C) , /// /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D /// - InternalformatStencilType = ((int)0x827D) - , + InternalformatStencilType = ((int)0x827D) , /// /// Original was GL_MAX_WIDTH = 0x827E /// - MaxWidth = ((int)0x827E) - , + MaxWidth = ((int)0x827E) , /// /// Original was GL_MAX_HEIGHT = 0x827F /// - MaxHeight = ((int)0x827F) - , + MaxHeight = ((int)0x827F) , /// /// Original was GL_MAX_DEPTH = 0x8280 /// - MaxDepth = ((int)0x8280) - , + MaxDepth = ((int)0x8280) , /// /// Original was GL_MAX_LAYERS = 0x8281 /// - MaxLayers = ((int)0x8281) - , + MaxLayers = ((int)0x8281) , /// /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 /// - MaxCombinedDimensions = ((int)0x8282) - , + MaxCombinedDimensions = ((int)0x8282) , /// /// Original was GL_COLOR_COMPONENTS = 0x8283 /// - ColorComponents = ((int)0x8283) - , + ColorComponents = ((int)0x8283) , /// /// Original was GL_DEPTH_COMPONENTS = 0x8284 /// - DepthComponents = ((int)0x8284) - , + DepthComponents = ((int)0x8284) , /// /// Original was GL_STENCIL_COMPONENTS = 0x8285 /// - StencilComponents = ((int)0x8285) - , + StencilComponents = ((int)0x8285) , /// /// Original was GL_COLOR_RENDERABLE = 0x8286 /// - ColorRenderable = ((int)0x8286) - , + ColorRenderable = ((int)0x8286) , /// /// Original was GL_DEPTH_RENDERABLE = 0x8287 /// - DepthRenderable = ((int)0x8287) - , + DepthRenderable = ((int)0x8287) , /// /// Original was GL_STENCIL_RENDERABLE = 0x8288 /// - StencilRenderable = ((int)0x8288) - , + StencilRenderable = ((int)0x8288) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 /// - FramebufferRenderable = ((int)0x8289) - , + FramebufferRenderable = ((int)0x8289) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A /// - FramebufferRenderableLayered = ((int)0x828A) - , + FramebufferRenderableLayered = ((int)0x828A) , /// /// Original was GL_FRAMEBUFFER_BLEND = 0x828B /// - FramebufferBlend = ((int)0x828B) - , + FramebufferBlend = ((int)0x828B) , /// /// Original was GL_READ_PIXELS = 0x828C /// - ReadPixels = ((int)0x828C) - , + ReadPixels = ((int)0x828C) , /// /// Original was GL_READ_PIXELS_FORMAT = 0x828D /// - ReadPixelsFormat = ((int)0x828D) - , + ReadPixelsFormat = ((int)0x828D) , /// /// Original was GL_READ_PIXELS_TYPE = 0x828E /// - ReadPixelsType = ((int)0x828E) - , + ReadPixelsType = ((int)0x828E) , /// /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F /// - TextureImageFormat = ((int)0x828F) - , + TextureImageFormat = ((int)0x828F) , /// /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 /// - TextureImageType = ((int)0x8290) - , + TextureImageType = ((int)0x8290) , /// /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 /// - GetTextureImageFormat = ((int)0x8291) - , + GetTextureImageFormat = ((int)0x8291) , /// /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 /// - GetTextureImageType = ((int)0x8292) - , + GetTextureImageType = ((int)0x8292) , /// /// Original was GL_MIPMAP = 0x8293 /// - Mipmap = ((int)0x8293) - , + Mipmap = ((int)0x8293) , /// /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 /// - ManualGenerateMipmap = ((int)0x8294) - , + ManualGenerateMipmap = ((int)0x8294) , /// /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 /// - AutoGenerateMipmap = ((int)0x8295) - , + AutoGenerateMipmap = ((int)0x8295) , /// /// Original was GL_COLOR_ENCODING = 0x8296 /// - ColorEncoding = ((int)0x8296) - , + ColorEncoding = ((int)0x8296) , /// /// Original was GL_SRGB_READ = 0x8297 /// - SrgbRead = ((int)0x8297) - , + SrgbRead = ((int)0x8297) , /// /// Original was GL_SRGB_WRITE = 0x8298 /// - SrgbWrite = ((int)0x8298) - , + SrgbWrite = ((int)0x8298) , /// /// Original was GL_SRGB_DECODE_ARB = 0x8299 /// - SrgbDecodeArb = ((int)0x8299) - , + SrgbDecodeArb = ((int)0x8299) , /// /// Original was GL_FILTER = 0x829A /// - Filter = ((int)0x829A) - , + Filter = ((int)0x829A) , /// /// Original was GL_VERTEX_TEXTURE = 0x829B /// - VertexTexture = ((int)0x829B) - , + VertexTexture = ((int)0x829B) , /// /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C /// - TessControlTexture = ((int)0x829C) - , + TessControlTexture = ((int)0x829C) , /// /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D /// - TessEvaluationTexture = ((int)0x829D) - , + TessEvaluationTexture = ((int)0x829D) , /// /// Original was GL_GEOMETRY_TEXTURE = 0x829E /// - GeometryTexture = ((int)0x829E) - , + GeometryTexture = ((int)0x829E) , /// /// Original was GL_FRAGMENT_TEXTURE = 0x829F /// - FragmentTexture = ((int)0x829F) - , + FragmentTexture = ((int)0x829F) , /// /// Original was GL_COMPUTE_TEXTURE = 0x82A0 /// - ComputeTexture = ((int)0x82A0) - , + ComputeTexture = ((int)0x82A0) , /// /// Original was GL_TEXTURE_SHADOW = 0x82A1 /// - TextureShadow = ((int)0x82A1) - , + TextureShadow = ((int)0x82A1) , /// /// Original was GL_TEXTURE_GATHER = 0x82A2 /// - TextureGather = ((int)0x82A2) - , + TextureGather = ((int)0x82A2) , /// /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 /// - TextureGatherShadow = ((int)0x82A3) - , + TextureGatherShadow = ((int)0x82A3) , /// /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 /// - ShaderImageLoad = ((int)0x82A4) - , + ShaderImageLoad = ((int)0x82A4) , /// /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 /// - ShaderImageStore = ((int)0x82A5) - , + ShaderImageStore = ((int)0x82A5) , /// /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 /// - ShaderImageAtomic = ((int)0x82A6) - , + ShaderImageAtomic = ((int)0x82A6) , /// /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 /// - ImageTexelSize = ((int)0x82A7) - , + ImageTexelSize = ((int)0x82A7) , /// /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 /// - ImageCompatibilityClass = ((int)0x82A8) - , + ImageCompatibilityClass = ((int)0x82A8) , /// /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 /// - ImagePixelFormat = ((int)0x82A9) - , + ImagePixelFormat = ((int)0x82A9) , /// /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA /// - ImagePixelType = ((int)0x82AA) - , + ImagePixelType = ((int)0x82AA) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC /// - SimultaneousTextureAndDepthTest = ((int)0x82AC) - , + SimultaneousTextureAndDepthTest = ((int)0x82AC) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD /// - SimultaneousTextureAndStencilTest = ((int)0x82AD) - , + SimultaneousTextureAndStencilTest = ((int)0x82AD) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE) - , + SimultaneousTextureAndDepthWrite = ((int)0x82AE) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF) - , + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 /// - TextureCompressedBlockWidth = ((int)0x82B1) - , + TextureCompressedBlockWidth = ((int)0x82B1) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 /// - TextureCompressedBlockHeight = ((int)0x82B2) - , + TextureCompressedBlockHeight = ((int)0x82B2) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 /// - TextureCompressedBlockSize = ((int)0x82B3) - , + TextureCompressedBlockSize = ((int)0x82B3) , /// /// Original was GL_CLEAR_BUFFER = 0x82B4 /// - ClearBuffer = ((int)0x82B4) - , + ClearBuffer = ((int)0x82B4) , /// /// Original was GL_TEXTURE_VIEW = 0x82B5 /// - TextureView = ((int)0x82B5) - , + TextureView = ((int)0x82B5) , /// /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 /// - ViewCompatibilityClass = ((int)0x82B6) - , + ViewCompatibilityClass = ((int)0x82B6) , /// /// Original was GL_FULL_SUPPORT = 0x82B7 /// - FullSupport = ((int)0x82B7) - , + FullSupport = ((int)0x82B7) , /// /// Original was GL_CAVEAT_SUPPORT = 0x82B8 /// - CaveatSupport = ((int)0x82B8) - , + CaveatSupport = ((int)0x82B8) , /// /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 /// - ImageClass4X32 = ((int)0x82B9) - , + ImageClass4X32 = ((int)0x82B9) , /// /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA /// - ImageClass2X32 = ((int)0x82BA) - , + ImageClass2X32 = ((int)0x82BA) , /// /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB /// - ImageClass1X32 = ((int)0x82BB) - , + ImageClass1X32 = ((int)0x82BB) , /// /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC /// - ImageClass4X16 = ((int)0x82BC) - , + ImageClass4X16 = ((int)0x82BC) , /// /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD /// - ImageClass2X16 = ((int)0x82BD) - , + ImageClass2X16 = ((int)0x82BD) , /// /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE /// - ImageClass1X16 = ((int)0x82BE) - , + ImageClass1X16 = ((int)0x82BE) , /// /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF /// - ImageClass4X8 = ((int)0x82BF) - , + ImageClass4X8 = ((int)0x82BF) , /// /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 /// - ImageClass2X8 = ((int)0x82C0) - , + ImageClass2X8 = ((int)0x82C0) , /// /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 /// - ImageClass1X8 = ((int)0x82C1) - , + ImageClass1X8 = ((int)0x82C1) , /// /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 /// - ImageClass111110 = ((int)0x82C2) - , + ImageClass111110 = ((int)0x82C2) , /// /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 /// - ImageClass1010102 = ((int)0x82C3) - , + ImageClass1010102 = ((int)0x82C3) , /// /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 /// - ViewClass128Bits = ((int)0x82C4) - , + ViewClass128Bits = ((int)0x82C4) , /// /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 /// - ViewClass96Bits = ((int)0x82C5) - , + ViewClass96Bits = ((int)0x82C5) , /// /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 /// - ViewClass64Bits = ((int)0x82C6) - , + ViewClass64Bits = ((int)0x82C6) , /// /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 /// - ViewClass48Bits = ((int)0x82C7) - , + ViewClass48Bits = ((int)0x82C7) , /// /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 /// - ViewClass32Bits = ((int)0x82C8) - , + ViewClass32Bits = ((int)0x82C8) , /// /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 /// - ViewClass24Bits = ((int)0x82C9) - , + ViewClass24Bits = ((int)0x82C9) , /// /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA /// - ViewClass16Bits = ((int)0x82CA) - , + ViewClass16Bits = ((int)0x82CA) , /// /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB /// - ViewClass8Bits = ((int)0x82CB) - , + ViewClass8Bits = ((int)0x82CB) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC) - , + ViewClassS3tcDxt1Rgb = ((int)0x82CC) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD) - , + ViewClassS3tcDxt1Rgba = ((int)0x82CD) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE) - , + ViewClassS3tcDxt3Rgba = ((int)0x82CE) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF) - , + ViewClassS3tcDxt5Rgba = ((int)0x82CF) , /// /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 /// - ViewClassRgtc1Red = ((int)0x82D0) - , + ViewClassRgtc1Red = ((int)0x82D0) , /// /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 /// - ViewClassRgtc2Rg = ((int)0x82D1) - , + ViewClassRgtc2Rg = ((int)0x82D1) , /// /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 /// - ViewClassBptcUnorm = ((int)0x82D2) - , + ViewClassBptcUnorm = ((int)0x82D2) , /// /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 /// - ViewClassBptcFloat = ((int)0x82D3) - , + ViewClassBptcFloat = ((int)0x82D3) , /// /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 /// - VertexAttribBinding = ((int)0x82D4) - , + VertexAttribBinding = ((int)0x82D4) , /// /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 /// - VertexAttribRelativeOffset = ((int)0x82D5) - , + VertexAttribRelativeOffset = ((int)0x82D5) , /// /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 /// - VertexBindingDivisor = ((int)0x82D6) - , + VertexBindingDivisor = ((int)0x82D6) , /// /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 /// - VertexBindingOffset = ((int)0x82D7) - , + VertexBindingOffset = ((int)0x82D7) , /// /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 /// - VertexBindingStride = ((int)0x82D8) - , + VertexBindingStride = ((int)0x82D8) , /// /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 /// - MaxVertexAttribRelativeOffset = ((int)0x82D9) - , + MaxVertexAttribRelativeOffset = ((int)0x82D9) , /// /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA /// - MaxVertexAttribBindings = ((int)0x82DA) - , + MaxVertexAttribBindings = ((int)0x82DA) , /// /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB /// - TextureViewMinLevel = ((int)0x82DB) - , + TextureViewMinLevel = ((int)0x82DB) , /// /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC /// - TextureViewNumLevels = ((int)0x82DC) - , + TextureViewNumLevels = ((int)0x82DC) , /// /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD /// - TextureViewMinLayer = ((int)0x82DD) - , + TextureViewMinLayer = ((int)0x82DD) , /// /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE /// - TextureViewNumLayers = ((int)0x82DE) - , + TextureViewNumLayers = ((int)0x82DE) , /// /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF /// - TextureImmutableLevels = ((int)0x82DF) - , + TextureImmutableLevels = ((int)0x82DF) , /// /// Original was GL_BUFFER = 0x82E0 /// - Buffer = ((int)0x82E0) - , + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , /// /// Original was GL_SHADER = 0x82E1 /// - Shader = ((int)0x82E1) - , + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , /// /// Original was GL_PROGRAM = 0x82E2 /// - Program = ((int)0x82E2) - , + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , /// /// Original was GL_QUERY = 0x82E3 /// - Query = ((int)0x82E3) - , + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , /// /// Original was GL_PROGRAM_PIPELINE = 0x82E4 /// - ProgramPipeline = ((int)0x82E4) - , + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 + /// + MaxVertexAttribStride = ((int)0x82E5) , /// /// Original was GL_SAMPLER = 0x82E6 /// - Sampler = ((int)0x82E6) - , + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , /// /// Original was GL_DISPLAY_LIST = 0x82E7 /// - DisplayList = ((int)0x82E7) - , + DisplayList = ((int)0x82E7) , /// /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 /// - MaxLabelLength = ((int)0x82E8) - , + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , /// /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 /// - NumShadingLanguageVersions = ((int)0x82E9) - , - /// - /// Original was GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 - /// - DepthPassInstrumentSgix = ((int)0x8310) - , - /// - /// Original was GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 - /// - DepthPassInstrumentCountersSgix = ((int)0x8311) - , - /// - /// Original was GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 - /// - DepthPassInstrumentMaxSgix = ((int)0x8312) - , - /// - /// Original was GL_FRAGMENTS_INSTRUMENT_SGIX = 0x8313 - /// - FragmentsInstrumentSgix = ((int)0x8313) - , - /// - /// Original was GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 - /// - FragmentsInstrumentCountersSgix = ((int)0x8314) - , - /// - /// Original was GL_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 - /// - FragmentsInstrumentMaxSgix = ((int)0x8315) - , + NumShadingLanguageVersions = ((int)0x82E9) , /// /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 /// - ConvolutionHintSgix = ((int)0x8316) - , + ConvolutionHintSgix = ((int)0x8316) , /// /// Original was GL_YCRCB_SGIX = 0x8318 /// - YcrcbSgix = ((int)0x8318) - , + YcrcbSgix = ((int)0x8318) , /// /// Original was GL_YCRCBA_SGIX = 0x8319 /// - YcrcbaSgix = ((int)0x8319) - , - /// - /// Original was GL_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A - /// - UnpackCompressedSizeSgix = ((int)0x831A) - , - /// - /// Original was GL_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B - /// - PackMaxCompressedSizeSgix = ((int)0x831B) - , - /// - /// Original was GL_PACK_COMPRESSED_SIZE_SGIX = 0x831C - /// - PackCompressedSizeSgix = ((int)0x831C) - , - /// - /// Original was GL_SLIM8U_SGIX = 0x831D - /// - Slim8uSgix = ((int)0x831D) - , - /// - /// Original was GL_SLIM10U_SGIX = 0x831E - /// - Slim10uSgix = ((int)0x831E) - , - /// - /// Original was GL_SLIM12S_SGIX = 0x831F - /// - Slim12sSgix = ((int)0x831F) - , + YcrcbaSgix = ((int)0x8319) , /// /// Original was GL_ALPHA_MIN_SGIX = 0x8320 /// - AlphaMinSgix = ((int)0x8320) - , + AlphaMinSgix = ((int)0x8320) , /// /// Original was GL_ALPHA_MAX_SGIX = 0x8321 /// - AlphaMaxSgix = ((int)0x8321) - , + AlphaMaxSgix = ((int)0x8321) , /// /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 /// - ScalebiasHintSgix = ((int)0x8322) - , + ScalebiasHintSgix = ((int)0x8322) , /// /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 /// - AsyncMarkerSgix = ((int)0x8329) - , + AsyncMarkerSgix = ((int)0x8329) , /// /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B /// - PixelTexGenModeSgix = ((int)0x832B) - , + PixelTexGenModeSgix = ((int)0x832B) , /// /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C /// - AsyncHistogramSgix = ((int)0x832C) - , + AsyncHistogramSgix = ((int)0x832C) , /// /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D /// - MaxAsyncHistogramSgix = ((int)0x832D) - , + MaxAsyncHistogramSgix = ((int)0x832D) , /// /// Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330 /// - PixelTransform2DExt = ((int)0x8330) - , + PixelTransform2DExt = ((int)0x8330) , /// /// Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331 /// - PixelMagFilterExt = ((int)0x8331) - , + PixelMagFilterExt = ((int)0x8331) , /// /// Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332 /// - PixelMinFilterExt = ((int)0x8332) - , + PixelMinFilterExt = ((int)0x8332) , /// /// Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 /// - PixelCubicWeightExt = ((int)0x8333) - , + PixelCubicWeightExt = ((int)0x8333) , /// /// Original was GL_CUBIC_EXT = 0x8334 /// - CubicExt = ((int)0x8334) - , + CubicExt = ((int)0x8334) , /// /// Original was GL_AVERAGE_EXT = 0x8335 /// - AverageExt = ((int)0x8335) - , + AverageExt = ((int)0x8335) , /// /// Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 /// - PixelTransform2DStackDepthExt = ((int)0x8336) - , + PixelTransform2DStackDepthExt = ((int)0x8336) , /// /// Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 /// - MaxPixelTransform2DStackDepthExt = ((int)0x8337) - , + MaxPixelTransform2DStackDepthExt = ((int)0x8337) , /// /// Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 /// - PixelTransform2DMatrixExt = ((int)0x8338) - , + PixelTransform2DMatrixExt = ((int)0x8338) , /// /// Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349 /// - FragmentMaterialExt = ((int)0x8349) - , + FragmentMaterialExt = ((int)0x8349) , /// /// Original was GL_FRAGMENT_NORMAL_EXT = 0x834A /// - FragmentNormalExt = ((int)0x834A) - , + FragmentNormalExt = ((int)0x834A) , /// /// Original was GL_FRAGMENT_COLOR_EXT = 0x834C /// - FragmentColorExt = ((int)0x834C) - , + FragmentColorExt = ((int)0x834C) , /// /// Original was GL_ATTENUATION_EXT = 0x834D /// - AttenuationExt = ((int)0x834D) - , + AttenuationExt = ((int)0x834D) , /// /// Original was GL_SHADOW_ATTENUATION_EXT = 0x834E /// - ShadowAttenuationExt = ((int)0x834E) - , + ShadowAttenuationExt = ((int)0x834E) , /// /// Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F /// - TextureApplicationModeExt = ((int)0x834F) - , + TextureApplicationModeExt = ((int)0x834F) , /// /// Original was GL_TEXTURE_LIGHT_EXT = 0x8350 /// - TextureLightExt = ((int)0x8350) - , + TextureLightExt = ((int)0x8350) , /// /// Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351 /// - TextureMaterialFaceExt = ((int)0x8351) - , + TextureMaterialFaceExt = ((int)0x8351) , /// /// Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 /// - TextureMaterialParameterExt = ((int)0x8352) - , + TextureMaterialParameterExt = ((int)0x8352) , /// /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 /// - PixelTextureSgis = ((int)0x8353) - , + PixelTextureSgis = ((int)0x8353) , /// /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 /// - PixelFragmentRgbSourceSgis = ((int)0x8354) - , + PixelFragmentRgbSourceSgis = ((int)0x8354) , /// /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 /// - PixelFragmentAlphaSourceSgis = ((int)0x8355) - , + PixelFragmentAlphaSourceSgis = ((int)0x8355) , /// /// Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356 /// - PixelGroupColorSgis = ((int)0x8356) - , + PixelGroupColorSgis = ((int)0x8356) , /// /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B /// - LineQualityHintSgix = ((int)0x835B) - , + LineQualityHintSgix = ((int)0x835B) , /// /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C /// - AsyncTexImageSgix = ((int)0x835C) - , + AsyncTexImageSgix = ((int)0x835C) , /// /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D /// - AsyncDrawPixelsSgix = ((int)0x835D) - , + AsyncDrawPixelsSgix = ((int)0x835D) , /// /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E /// - AsyncReadPixelsSgix = ((int)0x835E) - , + AsyncReadPixelsSgix = ((int)0x835E) , /// /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F /// - MaxAsyncTexImageSgix = ((int)0x835F) - , + MaxAsyncTexImageSgix = ((int)0x835F) , /// /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 /// - MaxAsyncDrawPixelsSgix = ((int)0x8360) - , + MaxAsyncDrawPixelsSgix = ((int)0x8360) , /// /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 /// - MaxAsyncReadPixelsSgix = ((int)0x8361) - , + MaxAsyncReadPixelsSgix = ((int)0x8361) , /// /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 /// - UnsignedByte233Rev = ((int)0x8362) - , + UnsignedByte233Rev = ((int)0x8362) , /// /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 /// - UnsignedByte233Reversed = ((int)0x8362) - , - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362 - /// - UnsignedByte233RevExt = ((int)0x8362) - , + UnsignedByte233Reversed = ((int)0x8362) , /// /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 /// - UnsignedShort565 = ((int)0x8363) - , - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_EXT = 0x8363 - /// - UnsignedShort565Ext = ((int)0x8363) - , + UnsignedShort565 = ((int)0x8363) , /// /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 /// - UnsignedShort565Rev = ((int)0x8364) - , + UnsignedShort565Rev = ((int)0x8364) , /// /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 /// - UnsignedShort565Reversed = ((int)0x8364) - , - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364 - /// - UnsignedShort565RevExt = ((int)0x8364) - , + UnsignedShort565Reversed = ((int)0x8364) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 /// - UnsignedShort4444Rev = ((int)0x8365) - , + UnsignedShort4444Rev = ((int)0x8365) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 /// - UnsignedShort4444Reversed = ((int)0x8365) - , - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 - /// - UnsignedShort4444RevExt = ((int)0x8365) - , + UnsignedShort4444Reversed = ((int)0x8365) , /// /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 /// - UnsignedShort1555Rev = ((int)0x8366) - , + UnsignedShort1555Rev = ((int)0x8366) , /// /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 /// - UnsignedShort1555Reversed = ((int)0x8366) - , - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 - /// - UnsignedShort1555RevExt = ((int)0x8366) - , + UnsignedShort1555Reversed = ((int)0x8366) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 /// - UnsignedInt8888Rev = ((int)0x8367) - , + UnsignedInt8888Rev = ((int)0x8367) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 /// - UnsignedInt8888Reversed = ((int)0x8367) - , - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367 - /// - UnsignedInt8888RevExt = ((int)0x8367) - , + UnsignedInt8888Reversed = ((int)0x8367) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 /// - UnsignedInt2101010Reversed = ((int)0x8368) - , - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 - /// - UnsignedInt2101010RevExt = ((int)0x8368) - , + UnsignedInt2101010Reversed = ((int)0x8368) , /// /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 /// - TextureMaxClampSSgix = ((int)0x8369) - , + TextureMaxClampSSgix = ((int)0x8369) , /// /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A /// - TextureMaxClampTSgix = ((int)0x836A) - , + TextureMaxClampTSgix = ((int)0x836A) , /// /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B /// - TextureMaxClampRSgix = ((int)0x836B) - , + TextureMaxClampRSgix = ((int)0x836B) , /// /// Original was GL_MIRRORED_REPEAT = 0x8370 /// - MirroredRepeat = ((int)0x8370) - , + MirroredRepeat = ((int)0x8370) , /// /// Original was GL_MIRRORED_REPEAT_ARB = 0x8370 /// - MirroredRepeatArb = ((int)0x8370) - , + MirroredRepeatArb = ((int)0x8370) , /// /// Original was GL_MIRRORED_REPEAT_IBM = 0x8370 /// - MirroredRepeatIbm = ((int)0x8370) - , - /// - /// Original was GL_MIRRORED_REPEAT_OES = 0x8370 - /// - MirroredRepeatOes = ((int)0x8370) - , + MirroredRepeatIbm = ((int)0x8370) , /// /// Original was GL_RGB_S3TC = 0x83A0 /// - RgbS3tc = ((int)0x83A0) - , + RgbS3tc = ((int)0x83A0) , /// /// Original was GL_RGB4_S3TC = 0x83A1 /// - Rgb4S3tc = ((int)0x83A1) - , + Rgb4S3tc = ((int)0x83A1) , /// /// Original was GL_RGBA_S3TC = 0x83A2 /// - RgbaS3tc = ((int)0x83A2) - , + RgbaS3tc = ((int)0x83A2) , /// /// Original was GL_RGBA4_S3TC = 0x83A3 /// - Rgba4S3tc = ((int)0x83A3) - , + Rgba4S3tc = ((int)0x83A3) , /// /// Original was GL_RGBA_DXT5_S3TC = 0x83A4 /// - RgbaDxt5S3tc = ((int)0x83A4) - , + RgbaDxt5S3tc = ((int)0x83A4) , /// /// Original was GL_RGBA4_DXT5_S3TC = 0x83A5 /// - Rgba4Dxt5S3tc = ((int)0x83A5) - , + Rgba4Dxt5S3tc = ((int)0x83A5) , /// /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE /// - VertexPreclipSgix = ((int)0x83EE) - , + VertexPreclipSgix = ((int)0x83EE) , /// /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF /// - VertexPreclipHintSgix = ((int)0x83EF) - , + VertexPreclipHintSgix = ((int)0x83EF) , /// /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0) - , + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) - , - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 - /// - CompressedRgbaS3tcDxt3Angle = ((int)0x83F2) - , + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) - , - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 - /// - CompressedRgbaS3tcDxt5Angle = ((int)0x83F3) - , + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) - , + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , /// /// Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4 /// - ParallelArraysIntel = ((int)0x83F4) - , + ParallelArraysIntel = ((int)0x83F4) , /// /// Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 /// - VertexArrayParallelPointersIntel = ((int)0x83F5) - , + VertexArrayParallelPointersIntel = ((int)0x83F5) , /// /// Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 /// - NormalArrayParallelPointersIntel = ((int)0x83F6) - , + NormalArrayParallelPointersIntel = ((int)0x83F6) , /// /// Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 /// - ColorArrayParallelPointersIntel = ((int)0x83F7) - , + ColorArrayParallelPointersIntel = ((int)0x83F7) , /// /// Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 /// - TextureCoordArrayParallelPointersIntel = ((int)0x83F8) - , + TextureCoordArrayParallelPointersIntel = ((int)0x83F8) , /// /// Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF /// - TextureMemoryLayoutIntel = ((int)0x83FF) - , + TextureMemoryLayoutIntel = ((int)0x83FF) , /// /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 /// - FragmentLightingSgix = ((int)0x8400) - , + FragmentLightingSgix = ((int)0x8400) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 /// - FragmentColorMaterialSgix = ((int)0x8401) - , + FragmentColorMaterialSgix = ((int)0x8401) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 /// - FragmentColorMaterialFaceSgix = ((int)0x8402) - , + FragmentColorMaterialFaceSgix = ((int)0x8402) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 /// - FragmentColorMaterialParameterSgix = ((int)0x8403) - , + FragmentColorMaterialParameterSgix = ((int)0x8403) , /// /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 /// - MaxFragmentLightsSgix = ((int)0x8404) - , + MaxFragmentLightsSgix = ((int)0x8404) , /// /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 /// - MaxActiveLightsSgix = ((int)0x8405) - , + MaxActiveLightsSgix = ((int)0x8405) , /// /// Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 /// - CurrentRasterNormalSgix = ((int)0x8406) - , + CurrentRasterNormalSgix = ((int)0x8406) , /// /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 /// - LightEnvModeSgix = ((int)0x8407) - , + LightEnvModeSgix = ((int)0x8407) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 /// - FragmentLightModelLocalViewerSgix = ((int)0x8408) - , + FragmentLightModelLocalViewerSgix = ((int)0x8408) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 /// - FragmentLightModelTwoSideSgix = ((int)0x8409) - , + FragmentLightModelTwoSideSgix = ((int)0x8409) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A /// - FragmentLightModelAmbientSgix = ((int)0x840A) - , + FragmentLightModelAmbientSgix = ((int)0x840A) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B) - , + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , /// /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C /// - FragmentLight0Sgix = ((int)0x840C) - , + FragmentLight0Sgix = ((int)0x840C) , /// /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D /// - FragmentLight1Sgix = ((int)0x840D) - , + FragmentLight1Sgix = ((int)0x840D) , /// /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E /// - FragmentLight2Sgix = ((int)0x840E) - , + FragmentLight2Sgix = ((int)0x840E) , /// /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F /// - FragmentLight3Sgix = ((int)0x840F) - , + FragmentLight3Sgix = ((int)0x840F) , /// /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 /// - FragmentLight4Sgix = ((int)0x8410) - , + FragmentLight4Sgix = ((int)0x8410) , /// /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 /// - FragmentLight5Sgix = ((int)0x8411) - , + FragmentLight5Sgix = ((int)0x8411) , /// /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 /// - FragmentLight6Sgix = ((int)0x8412) - , + FragmentLight6Sgix = ((int)0x8412) , /// /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 /// - FragmentLight7Sgix = ((int)0x8413) - , + FragmentLight7Sgix = ((int)0x8413) , /// /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C /// - PackResampleSgix = ((int)0x842C) - , + PackResampleSgix = ((int)0x842C) , /// /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D /// - UnpackResampleSgix = ((int)0x842D) - , + UnpackResampleSgix = ((int)0x842D) , /// /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E /// - ResampleReplicateSgix = ((int)0x842E) - , + ResampleReplicateSgix = ((int)0x842E) , /// /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F /// - ResampleZeroFillSgix = ((int)0x842F) - , + ResampleZeroFillSgix = ((int)0x842F) , /// /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 /// - ResampleDecimateSgix = ((int)0x8430) - , + ResampleDecimateSgix = ((int)0x8430) , /// /// Original was GL_TANGENT_ARRAY_EXT = 0x8439 /// - TangentArrayExt = ((int)0x8439) - , + TangentArrayExt = ((int)0x8439) , /// /// Original was GL_BINORMAL_ARRAY_EXT = 0x843A /// - BinormalArrayExt = ((int)0x843A) - , + BinormalArrayExt = ((int)0x843A) , /// /// Original was GL_CURRENT_TANGENT_EXT = 0x843B /// - CurrentTangentExt = ((int)0x843B) - , + CurrentTangentExt = ((int)0x843B) , /// /// Original was GL_CURRENT_BINORMAL_EXT = 0x843C /// - CurrentBinormalExt = ((int)0x843C) - , + CurrentBinormalExt = ((int)0x843C) , /// /// Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E /// - TangentArrayTypeExt = ((int)0x843E) - , + TangentArrayTypeExt = ((int)0x843E) , /// /// Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F /// - TangentArrayStrideExt = ((int)0x843F) - , + TangentArrayStrideExt = ((int)0x843F) , /// /// Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440 /// - BinormalArrayTypeExt = ((int)0x8440) - , + BinormalArrayTypeExt = ((int)0x8440) , /// /// Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 /// - BinormalArrayStrideExt = ((int)0x8441) - , + BinormalArrayStrideExt = ((int)0x8441) , /// /// Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442 /// - TangentArrayPointerExt = ((int)0x8442) - , + TangentArrayPointerExt = ((int)0x8442) , /// /// Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443 /// - BinormalArrayPointerExt = ((int)0x8443) - , + BinormalArrayPointerExt = ((int)0x8443) , /// /// Original was GL_MAP1_TANGENT_EXT = 0x8444 /// - Map1TangentExt = ((int)0x8444) - , + Map1TangentExt = ((int)0x8444) , /// /// Original was GL_MAP2_TANGENT_EXT = 0x8445 /// - Map2TangentExt = ((int)0x8445) - , + Map2TangentExt = ((int)0x8445) , /// /// Original was GL_MAP1_BINORMAL_EXT = 0x8446 /// - Map1BinormalExt = ((int)0x8446) - , + Map1BinormalExt = ((int)0x8446) , /// /// Original was GL_MAP2_BINORMAL_EXT = 0x8447 /// - Map2BinormalExt = ((int)0x8447) - , + Map2BinormalExt = ((int)0x8447) , /// /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D /// - NearestClipmapNearestSgix = ((int)0x844D) - , + NearestClipmapNearestSgix = ((int)0x844D) , /// /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E /// - NearestClipmapLinearSgix = ((int)0x844E) - , + NearestClipmapLinearSgix = ((int)0x844E) , /// /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F /// - LinearClipmapNearestSgix = ((int)0x844F) - , + LinearClipmapNearestSgix = ((int)0x844F) , /// /// Original was GL_FOG_COORDINATE_SOURCE = 0x8450 /// - FogCoordinateSource = ((int)0x8450) - , + FogCoordinateSource = ((int)0x8450) , /// /// Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450 /// - FogCoordinateSourceExt = ((int)0x8450) - , + FogCoordinateSourceExt = ((int)0x8450) , /// /// Original was GL_FOG_COORD_SRC = 0x8450 /// - FogCoordSrc = ((int)0x8450) - , + FogCoordSrc = ((int)0x8450) , /// /// Original was GL_FOG_COORD = 0x8451 /// - FogCoord = ((int)0x8451) - , + FogCoord = ((int)0x8451) , /// /// Original was GL_FOG_COORDINATE = 0x8451 /// - FogCoordinate = ((int)0x8451) - , + FogCoordinate = ((int)0x8451) , /// /// Original was GL_FOG_COORDINATE_EXT = 0x8451 /// - FogCoordinateExt = ((int)0x8451) - , + FogCoordinateExt = ((int)0x8451) , /// /// Original was GL_FRAGMENT_DEPTH = 0x8452 /// - FragmentDepth = ((int)0x8452) - , + FragmentDepth = ((int)0x8452) , /// /// Original was GL_FRAGMENT_DEPTH_EXT = 0x8452 /// - FragmentDepthExt = ((int)0x8452) - , + FragmentDepthExt = ((int)0x8452) , /// /// Original was GL_CURRENT_FOG_COORD = 0x8453 /// - CurrentFogCoord = ((int)0x8453) - , + CurrentFogCoord = ((int)0x8453) , /// /// Original was GL_CURRENT_FOG_COORDINATE = 0x8453 /// - CurrentFogCoordinate = ((int)0x8453) - , + CurrentFogCoordinate = ((int)0x8453) , /// /// Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453 /// - CurrentFogCoordinateExt = ((int)0x8453) - , + CurrentFogCoordinateExt = ((int)0x8453) , /// /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 /// - FogCoordArrayType = ((int)0x8454) - , + FogCoordArrayType = ((int)0x8454) , /// /// Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 /// - FogCoordinateArrayType = ((int)0x8454) - , + FogCoordinateArrayType = ((int)0x8454) , /// /// Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 /// - FogCoordinateArrayTypeExt = ((int)0x8454) - , + FogCoordinateArrayTypeExt = ((int)0x8454) , /// /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 /// - FogCoordArrayStride = ((int)0x8455) - , + FogCoordArrayStride = ((int)0x8455) , /// /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 /// - FogCoordinateArrayStride = ((int)0x8455) - , + FogCoordinateArrayStride = ((int)0x8455) , /// /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 /// - FogCoordinateArrayStrideExt = ((int)0x8455) - , + FogCoordinateArrayStrideExt = ((int)0x8455) , /// /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 /// - FogCoordArrayPointer = ((int)0x8456) - , + FogCoordArrayPointer = ((int)0x8456) , /// /// Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 /// - FogCoordinateArrayPointer = ((int)0x8456) - , + FogCoordinateArrayPointer = ((int)0x8456) , /// /// Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 /// - FogCoordinateArrayPointerExt = ((int)0x8456) - , + FogCoordinateArrayPointerExt = ((int)0x8456) , /// /// Original was GL_FOG_COORD_ARRAY = 0x8457 /// - FogCoordArray = ((int)0x8457) - , + FogCoordArray = ((int)0x8457) , /// /// Original was GL_FOG_COORDINATE_ARRAY = 0x8457 /// - FogCoordinateArray = ((int)0x8457) - , + FogCoordinateArray = ((int)0x8457) , /// /// Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457 /// - FogCoordinateArrayExt = ((int)0x8457) - , + FogCoordinateArrayExt = ((int)0x8457) , /// /// Original was GL_COLOR_SUM = 0x8458 /// - ColorSum = ((int)0x8458) - , + ColorSum = ((int)0x8458) , /// /// Original was GL_COLOR_SUM_ARB = 0x8458 /// - ColorSumArb = ((int)0x8458) - , + ColorSumArb = ((int)0x8458) , /// /// Original was GL_COLOR_SUM_EXT = 0x8458 /// - ColorSumExt = ((int)0x8458) - , + ColorSumExt = ((int)0x8458) , /// /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 /// - CurrentSecondaryColor = ((int)0x8459) - , + CurrentSecondaryColor = ((int)0x8459) , /// /// Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459 /// - CurrentSecondaryColorExt = ((int)0x8459) - , + CurrentSecondaryColorExt = ((int)0x8459) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A /// - SecondaryColorArraySize = ((int)0x845A) - , + SecondaryColorArraySize = ((int)0x845A) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A /// - SecondaryColorArraySizeExt = ((int)0x845A) - , + SecondaryColorArraySizeExt = ((int)0x845A) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B /// - SecondaryColorArrayType = ((int)0x845B) - , + SecondaryColorArrayType = ((int)0x845B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B /// - SecondaryColorArrayTypeExt = ((int)0x845B) - , + SecondaryColorArrayTypeExt = ((int)0x845B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C /// - SecondaryColorArrayStride = ((int)0x845C) - , + SecondaryColorArrayStride = ((int)0x845C) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C /// - SecondaryColorArrayStrideExt = ((int)0x845C) - , + SecondaryColorArrayStrideExt = ((int)0x845C) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D /// - SecondaryColorArrayPointer = ((int)0x845D) - , + SecondaryColorArrayPointer = ((int)0x845D) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D /// - SecondaryColorArrayPointerExt = ((int)0x845D) - , + SecondaryColorArrayPointerExt = ((int)0x845D) , /// /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E /// - SecondaryColorArray = ((int)0x845E) - , + SecondaryColorArray = ((int)0x845E) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E /// - SecondaryColorArrayExt = ((int)0x845E) - , + SecondaryColorArrayExt = ((int)0x845E) , /// /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F /// - CurrentRasterSecondaryColor = ((int)0x845F) - , + CurrentRasterSecondaryColor = ((int)0x845F) , /// /// Original was GL_RGB_ICC_SGIX = 0x8460 /// - RgbIccSgix = ((int)0x8460) - , + RgbIccSgix = ((int)0x8460) , /// /// Original was GL_RGBA_ICC_SGIX = 0x8461 /// - RgbaIccSgix = ((int)0x8461) - , + RgbaIccSgix = ((int)0x8461) , /// /// Original was GL_ALPHA_ICC_SGIX = 0x8462 /// - AlphaIccSgix = ((int)0x8462) - , + AlphaIccSgix = ((int)0x8462) , /// /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 /// - LuminanceIccSgix = ((int)0x8463) - , + LuminanceIccSgix = ((int)0x8463) , /// /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 /// - IntensityIccSgix = ((int)0x8464) - , + IntensityIccSgix = ((int)0x8464) , /// /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 /// - LuminanceAlphaIccSgix = ((int)0x8465) - , + LuminanceAlphaIccSgix = ((int)0x8465) , /// /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 /// - R5G6B5IccSgix = ((int)0x8466) - , + R5G6B5IccSgix = ((int)0x8466) , /// /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 /// - R5G6B5A8IccSgix = ((int)0x8467) - , + R5G6B5A8IccSgix = ((int)0x8467) , /// /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 /// - Alpha16IccSgix = ((int)0x8468) - , + Alpha16IccSgix = ((int)0x8468) , /// /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 /// - Luminance16IccSgix = ((int)0x8469) - , + Luminance16IccSgix = ((int)0x8469) , /// /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A /// - Intensity16IccSgix = ((int)0x846A) - , + Intensity16IccSgix = ((int)0x846A) , /// /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B /// - Luminance16Alpha8IccSgix = ((int)0x846B) - , + Luminance16Alpha8IccSgix = ((int)0x846B) , /// /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D /// - AliasedPointSizeRange = ((int)0x846D) - , + AliasedPointSizeRange = ((int)0x846D) , /// /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E /// - AliasedLineWidthRange = ((int)0x846E) - , + AliasedLineWidthRange = ((int)0x846E) , /// /// Original was GL_SCREEN_COORDINATES_REND = 0x8490 /// - ScreenCoordinatesRend = ((int)0x8490) - , + ScreenCoordinatesRend = ((int)0x8490) , /// /// Original was GL_INVERTED_SCREEN_W_REND = 0x8491 /// - InvertedScreenWRend = ((int)0x8491) - , + InvertedScreenWRend = ((int)0x8491) , /// /// Original was GL_TEXTURE0 = 0x84C0 /// - Texture0 = ((int)0x84C0) - , + Texture0 = ((int)0x84C0) , /// /// Original was GL_TEXTURE0_ARB = 0x84C0 /// - Texture0Arb = ((int)0x84C0) - , + Texture0Arb = ((int)0x84C0) , /// /// Original was GL_TEXTURE1 = 0x84C1 /// - Texture1 = ((int)0x84C1) - , + Texture1 = ((int)0x84C1) , /// /// Original was GL_TEXTURE1_ARB = 0x84C1 /// - Texture1Arb = ((int)0x84C1) - , + Texture1Arb = ((int)0x84C1) , /// /// Original was GL_TEXTURE2 = 0x84C2 /// - Texture2 = ((int)0x84C2) - , + Texture2 = ((int)0x84C2) , /// /// Original was GL_TEXTURE2_ARB = 0x84C2 /// - Texture2Arb = ((int)0x84C2) - , + Texture2Arb = ((int)0x84C2) , /// /// Original was GL_TEXTURE3 = 0x84C3 /// - Texture3 = ((int)0x84C3) - , + Texture3 = ((int)0x84C3) , /// /// Original was GL_TEXTURE3_ARB = 0x84C3 /// - Texture3Arb = ((int)0x84C3) - , + Texture3Arb = ((int)0x84C3) , /// /// Original was GL_TEXTURE4 = 0x84C4 /// - Texture4 = ((int)0x84C4) - , + Texture4 = ((int)0x84C4) , /// /// Original was GL_TEXTURE4_ARB = 0x84C4 /// - Texture4Arb = ((int)0x84C4) - , + Texture4Arb = ((int)0x84C4) , /// /// Original was GL_TEXTURE5 = 0x84C5 /// - Texture5 = ((int)0x84C5) - , + Texture5 = ((int)0x84C5) , /// /// Original was GL_TEXTURE5_ARB = 0x84C5 /// - Texture5Arb = ((int)0x84C5) - , + Texture5Arb = ((int)0x84C5) , /// /// Original was GL_TEXTURE6 = 0x84C6 /// - Texture6 = ((int)0x84C6) - , + Texture6 = ((int)0x84C6) , /// /// Original was GL_TEXTURE6_ARB = 0x84C6 /// - Texture6Arb = ((int)0x84C6) - , + Texture6Arb = ((int)0x84C6) , /// /// Original was GL_TEXTURE7 = 0x84C7 /// - Texture7 = ((int)0x84C7) - , + Texture7 = ((int)0x84C7) , /// /// Original was GL_TEXTURE7_ARB = 0x84C7 /// - Texture7Arb = ((int)0x84C7) - , + Texture7Arb = ((int)0x84C7) , /// /// Original was GL_TEXTURE8 = 0x84C8 /// - Texture8 = ((int)0x84C8) - , + Texture8 = ((int)0x84C8) , /// /// Original was GL_TEXTURE8_ARB = 0x84C8 /// - Texture8Arb = ((int)0x84C8) - , + Texture8Arb = ((int)0x84C8) , /// /// Original was GL_TEXTURE9 = 0x84C9 /// - Texture9 = ((int)0x84C9) - , + Texture9 = ((int)0x84C9) , /// /// Original was GL_TEXTURE9_ARB = 0x84C9 /// - Texture9Arb = ((int)0x84C9) - , + Texture9Arb = ((int)0x84C9) , /// /// Original was GL_TEXTURE10 = 0x84CA /// - Texture10 = ((int)0x84CA) - , + Texture10 = ((int)0x84CA) , /// /// Original was GL_TEXTURE10_ARB = 0x84CA /// - Texture10Arb = ((int)0x84CA) - , + Texture10Arb = ((int)0x84CA) , /// /// Original was GL_TEXTURE11 = 0x84CB /// - Texture11 = ((int)0x84CB) - , + Texture11 = ((int)0x84CB) , /// /// Original was GL_TEXTURE11_ARB = 0x84CB /// - Texture11Arb = ((int)0x84CB) - , + Texture11Arb = ((int)0x84CB) , /// /// Original was GL_TEXTURE12 = 0x84CC /// - Texture12 = ((int)0x84CC) - , + Texture12 = ((int)0x84CC) , /// /// Original was GL_TEXTURE12_ARB = 0x84CC /// - Texture12Arb = ((int)0x84CC) - , + Texture12Arb = ((int)0x84CC) , /// /// Original was GL_TEXTURE13 = 0x84CD /// - Texture13 = ((int)0x84CD) - , + Texture13 = ((int)0x84CD) , /// /// Original was GL_TEXTURE13_ARB = 0x84CD /// - Texture13Arb = ((int)0x84CD) - , + Texture13Arb = ((int)0x84CD) , /// /// Original was GL_TEXTURE14 = 0x84CE /// - Texture14 = ((int)0x84CE) - , + Texture14 = ((int)0x84CE) , /// /// Original was GL_TEXTURE14_ARB = 0x84CE /// - Texture14Arb = ((int)0x84CE) - , + Texture14Arb = ((int)0x84CE) , /// /// Original was GL_TEXTURE15 = 0x84CF /// - Texture15 = ((int)0x84CF) - , + Texture15 = ((int)0x84CF) , /// /// Original was GL_TEXTURE15_ARB = 0x84CF /// - Texture15Arb = ((int)0x84CF) - , + Texture15Arb = ((int)0x84CF) , /// /// Original was GL_TEXTURE16 = 0x84D0 /// - Texture16 = ((int)0x84D0) - , + Texture16 = ((int)0x84D0) , /// /// Original was GL_TEXTURE16_ARB = 0x84D0 /// - Texture16Arb = ((int)0x84D0) - , + Texture16Arb = ((int)0x84D0) , /// /// Original was GL_TEXTURE17 = 0x84D1 /// - Texture17 = ((int)0x84D1) - , + Texture17 = ((int)0x84D1) , /// /// Original was GL_TEXTURE17_ARB = 0x84D1 /// - Texture17Arb = ((int)0x84D1) - , + Texture17Arb = ((int)0x84D1) , /// /// Original was GL_TEXTURE18 = 0x84D2 /// - Texture18 = ((int)0x84D2) - , + Texture18 = ((int)0x84D2) , /// /// Original was GL_TEXTURE18_ARB = 0x84D2 /// - Texture18Arb = ((int)0x84D2) - , + Texture18Arb = ((int)0x84D2) , /// /// Original was GL_TEXTURE19 = 0x84D3 /// - Texture19 = ((int)0x84D3) - , + Texture19 = ((int)0x84D3) , /// /// Original was GL_TEXTURE19_ARB = 0x84D3 /// - Texture19Arb = ((int)0x84D3) - , + Texture19Arb = ((int)0x84D3) , /// /// Original was GL_TEXTURE20 = 0x84D4 /// - Texture20 = ((int)0x84D4) - , + Texture20 = ((int)0x84D4) , /// /// Original was GL_TEXTURE20_ARB = 0x84D4 /// - Texture20Arb = ((int)0x84D4) - , + Texture20Arb = ((int)0x84D4) , /// /// Original was GL_TEXTURE21 = 0x84D5 /// - Texture21 = ((int)0x84D5) - , + Texture21 = ((int)0x84D5) , /// /// Original was GL_TEXTURE21_ARB = 0x84D5 /// - Texture21Arb = ((int)0x84D5) - , + Texture21Arb = ((int)0x84D5) , /// /// Original was GL_TEXTURE22 = 0x84D6 /// - Texture22 = ((int)0x84D6) - , + Texture22 = ((int)0x84D6) , /// /// Original was GL_TEXTURE22_ARB = 0x84D6 /// - Texture22Arb = ((int)0x84D6) - , + Texture22Arb = ((int)0x84D6) , /// /// Original was GL_TEXTURE23 = 0x84D7 /// - Texture23 = ((int)0x84D7) - , + Texture23 = ((int)0x84D7) , /// /// Original was GL_TEXTURE23_ARB = 0x84D7 /// - Texture23Arb = ((int)0x84D7) - , + Texture23Arb = ((int)0x84D7) , /// /// Original was GL_TEXTURE24 = 0x84D8 /// - Texture24 = ((int)0x84D8) - , + Texture24 = ((int)0x84D8) , /// /// Original was GL_TEXTURE24_ARB = 0x84D8 /// - Texture24Arb = ((int)0x84D8) - , + Texture24Arb = ((int)0x84D8) , /// /// Original was GL_TEXTURE25 = 0x84D9 /// - Texture25 = ((int)0x84D9) - , + Texture25 = ((int)0x84D9) , /// /// Original was GL_TEXTURE25_ARB = 0x84D9 /// - Texture25Arb = ((int)0x84D9) - , + Texture25Arb = ((int)0x84D9) , /// /// Original was GL_TEXTURE26 = 0x84DA /// - Texture26 = ((int)0x84DA) - , + Texture26 = ((int)0x84DA) , /// /// Original was GL_TEXTURE26_ARB = 0x84DA /// - Texture26Arb = ((int)0x84DA) - , + Texture26Arb = ((int)0x84DA) , /// /// Original was GL_TEXTURE27 = 0x84DB /// - Texture27 = ((int)0x84DB) - , + Texture27 = ((int)0x84DB) , /// /// Original was GL_TEXTURE27_ARB = 0x84DB /// - Texture27Arb = ((int)0x84DB) - , + Texture27Arb = ((int)0x84DB) , /// /// Original was GL_TEXTURE28 = 0x84DC /// - Texture28 = ((int)0x84DC) - , + Texture28 = ((int)0x84DC) , /// /// Original was GL_TEXTURE28_ARB = 0x84DC /// - Texture28Arb = ((int)0x84DC) - , + Texture28Arb = ((int)0x84DC) , /// /// Original was GL_TEXTURE29 = 0x84DD /// - Texture29 = ((int)0x84DD) - , + Texture29 = ((int)0x84DD) , /// /// Original was GL_TEXTURE29_ARB = 0x84DD /// - Texture29Arb = ((int)0x84DD) - , + Texture29Arb = ((int)0x84DD) , /// /// Original was GL_TEXTURE30 = 0x84DE /// - Texture30 = ((int)0x84DE) - , + Texture30 = ((int)0x84DE) , /// /// Original was GL_TEXTURE30_ARB = 0x84DE /// - Texture30Arb = ((int)0x84DE) - , + Texture30Arb = ((int)0x84DE) , /// /// Original was GL_TEXTURE31 = 0x84DF /// - Texture31 = ((int)0x84DF) - , + Texture31 = ((int)0x84DF) , /// /// Original was GL_TEXTURE31_ARB = 0x84DF /// - Texture31Arb = ((int)0x84DF) - , + Texture31Arb = ((int)0x84DF) , /// /// Original was GL_ACTIVE_TEXTURE = 0x84E0 /// - ActiveTexture = ((int)0x84E0) - , + ActiveTexture = ((int)0x84E0) , /// /// Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0 /// - ActiveTextureArb = ((int)0x84E0) - , + ActiveTextureArb = ((int)0x84E0) , /// /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 /// - ClientActiveTexture = ((int)0x84E1) - , + ClientActiveTexture = ((int)0x84E1) , /// /// Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 /// - ClientActiveTextureArb = ((int)0x84E1) - , + ClientActiveTextureArb = ((int)0x84E1) , /// /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 /// - MaxTextureUnits = ((int)0x84E2) - , + MaxTextureUnits = ((int)0x84E2) , /// /// Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2 /// - MaxTextureUnitsArb = ((int)0x84E2) - , + MaxTextureUnitsArb = ((int)0x84E2) , /// /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 /// - TransposeModelviewMatrix = ((int)0x84E3) - , + TransposeModelviewMatrix = ((int)0x84E3) , /// /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 /// - TransposeModelviewMatrixArb = ((int)0x84E3) - , + TransposeModelviewMatrixArb = ((int)0x84E3) , /// /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 /// - TransposeProjectionMatrix = ((int)0x84E4) - , + TransposeProjectionMatrix = ((int)0x84E4) , /// /// Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 /// - TransposeProjectionMatrixArb = ((int)0x84E4) - , + TransposeProjectionMatrixArb = ((int)0x84E4) , /// /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 /// - TransposeTextureMatrix = ((int)0x84E5) - , + TransposeTextureMatrix = ((int)0x84E5) , /// /// Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 /// - TransposeTextureMatrixArb = ((int)0x84E5) - , + TransposeTextureMatrixArb = ((int)0x84E5) , /// /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 /// - TransposeColorMatrix = ((int)0x84E6) - , + TransposeColorMatrix = ((int)0x84E6) , /// /// Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 /// - TransposeColorMatrixArb = ((int)0x84E6) - , + TransposeColorMatrixArb = ((int)0x84E6) , /// /// Original was GL_SUBTRACT = 0x84E7 /// - Subtract = ((int)0x84E7) - , + Subtract = ((int)0x84E7) , /// /// Original was GL_SUBTRACT_ARB = 0x84E7 /// - SubtractArb = ((int)0x84E7) - , + SubtractArb = ((int)0x84E7) , /// /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 /// - MaxRenderbufferSize = ((int)0x84E8) - , + MaxRenderbufferSize = ((int)0x84E8) , /// /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 /// - MaxRenderbufferSizeExt = ((int)0x84E8) - , - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 - /// - MaxRenderbufferSizeOes = ((int)0x84E8) - , + MaxRenderbufferSizeExt = ((int)0x84E8) , /// /// Original was GL_COMPRESSED_ALPHA = 0x84E9 /// - CompressedAlpha = ((int)0x84E9) - , + CompressedAlpha = ((int)0x84E9) , /// /// Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9 /// - CompressedAlphaArb = ((int)0x84E9) - , + CompressedAlphaArb = ((int)0x84E9) , /// /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA /// - CompressedLuminance = ((int)0x84EA) - , + CompressedLuminance = ((int)0x84EA) , /// /// Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA /// - CompressedLuminanceArb = ((int)0x84EA) - , + CompressedLuminanceArb = ((int)0x84EA) , /// /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB /// - CompressedLuminanceAlpha = ((int)0x84EB) - , + CompressedLuminanceAlpha = ((int)0x84EB) , /// /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB /// - CompressedLuminanceAlphaArb = ((int)0x84EB) - , + CompressedLuminanceAlphaArb = ((int)0x84EB) , /// /// Original was GL_COMPRESSED_INTENSITY = 0x84EC /// - CompressedIntensity = ((int)0x84EC) - , + CompressedIntensity = ((int)0x84EC) , /// /// Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC /// - CompressedIntensityArb = ((int)0x84EC) - , + CompressedIntensityArb = ((int)0x84EC) , /// /// Original was GL_COMPRESSED_RGB = 0x84ED /// - CompressedRgb = ((int)0x84ED) - , + CompressedRgb = ((int)0x84ED) , /// /// Original was GL_COMPRESSED_RGB_ARB = 0x84ED /// - CompressedRgbArb = ((int)0x84ED) - , + CompressedRgbArb = ((int)0x84ED) , /// /// Original was GL_COMPRESSED_RGBA = 0x84EE /// - CompressedRgba = ((int)0x84EE) - , + CompressedRgba = ((int)0x84EE) , /// /// Original was GL_COMPRESSED_RGBA_ARB = 0x84EE /// - CompressedRgbaArb = ((int)0x84EE) - , + CompressedRgbaArb = ((int)0x84EE) , /// /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF /// - TextureCompressionHint = ((int)0x84EF) - , + TextureCompressionHint = ((int)0x84EF) , /// /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF /// - TextureCompressionHintArb = ((int)0x84EF) - , + TextureCompressionHintArb = ((int)0x84EF) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0) - , + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) - , + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , /// /// Original was GL_ALL_COMPLETED_NV = 0x84F2 /// - AllCompletedNv = ((int)0x84F2) - , + AllCompletedNv = ((int)0x84F2) , /// /// Original was GL_FENCE_STATUS_NV = 0x84F3 /// - FenceStatusNv = ((int)0x84F3) - , + FenceStatusNv = ((int)0x84F3) , /// /// Original was GL_FENCE_CONDITION_NV = 0x84F4 /// - FenceConditionNv = ((int)0x84F4) - , + FenceConditionNv = ((int)0x84F4) , /// /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 /// - TextureRectangle = ((int)0x84F5) - , + TextureRectangle = ((int)0x84F5) , /// /// Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5 /// - TextureRectangleArb = ((int)0x84F5) - , + TextureRectangleArb = ((int)0x84F5) , /// /// Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5 /// - TextureRectangleNv = ((int)0x84F5) - , + TextureRectangleNv = ((int)0x84F5) , /// /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 /// - TextureBindingRectangle = ((int)0x84F6) - , + TextureBindingRectangle = ((int)0x84F6) , /// /// Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 /// - TextureBindingRectangleArb = ((int)0x84F6) - , + TextureBindingRectangleArb = ((int)0x84F6) , /// /// Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 /// - TextureBindingRectangleNv = ((int)0x84F6) - , + TextureBindingRectangleNv = ((int)0x84F6) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 /// - ProxyTextureRectangle = ((int)0x84F7) - , + ProxyTextureRectangle = ((int)0x84F7) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 /// - ProxyTextureRectangleArb = ((int)0x84F7) - , + ProxyTextureRectangleArb = ((int)0x84F7) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 /// - ProxyTextureRectangleNv = ((int)0x84F7) - , + ProxyTextureRectangleNv = ((int)0x84F7) , /// /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 /// - MaxRectangleTextureSize = ((int)0x84F8) - , + MaxRectangleTextureSize = ((int)0x84F8) , /// /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 /// - MaxRectangleTextureSizeArb = ((int)0x84F8) - , + MaxRectangleTextureSizeArb = ((int)0x84F8) , /// /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 /// - MaxRectangleTextureSizeNv = ((int)0x84F8) - , + MaxRectangleTextureSizeNv = ((int)0x84F8) , /// /// Original was GL_DEPTH_STENCIL = 0x84F9 /// - DepthStencil = ((int)0x84F9) - , + DepthStencil = ((int)0x84F9) , /// /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 /// - DepthStencilExt = ((int)0x84F9) - , + DepthStencilExt = ((int)0x84F9) , /// /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 /// - DepthStencilNv = ((int)0x84F9) - , - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9) - , + DepthStencilNv = ((int)0x84F9) , /// /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA /// - UnsignedInt248 = ((int)0x84FA) - , + UnsignedInt248 = ((int)0x84FA) , /// /// Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA /// - UnsignedInt248Ext = ((int)0x84FA) - , + UnsignedInt248Ext = ((int)0x84FA) , /// /// Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA /// - UnsignedInt248Nv = ((int)0x84FA) - , - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA) - , + UnsignedInt248Nv = ((int)0x84FA) , /// /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD /// - MaxTextureLodBias = ((int)0x84FD) - , + MaxTextureLodBias = ((int)0x84FD) , /// /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD /// - MaxTextureLodBiasExt = ((int)0x84FD) - , + MaxTextureLodBiasExt = ((int)0x84FD) , /// /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE /// - TextureMaxAnisotropyExt = ((int)0x84FE) - , + TextureMaxAnisotropyExt = ((int)0x84FE) , /// /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF) - , + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , /// /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 /// - TextureFilterControl = ((int)0x8500) - , + TextureFilterControl = ((int)0x8500) , /// /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 /// - TextureFilterControlExt = ((int)0x8500) - , + TextureFilterControlExt = ((int)0x8500) , /// /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 /// - TextureLodBias = ((int)0x8501) - , + TextureLodBias = ((int)0x8501) , /// /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 /// - TextureLodBiasExt = ((int)0x8501) - , + TextureLodBiasExt = ((int)0x8501) , /// /// Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 /// - Modelview1StackDepthExt = ((int)0x8502) - , + Modelview1StackDepthExt = ((int)0x8502) , /// /// Original was GL_COMBINE4_NV = 0x8503 /// - Combine4Nv = ((int)0x8503) - , + Combine4Nv = ((int)0x8503) , /// /// Original was GL_MAX_SHININESS_NV = 0x8504 /// - MaxShininessNv = ((int)0x8504) - , + MaxShininessNv = ((int)0x8504) , /// /// Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505 /// - MaxSpotExponentNv = ((int)0x8505) - , + MaxSpotExponentNv = ((int)0x8505) , /// /// Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506 /// - Modelview1MatrixExt = ((int)0x8506) - , + Modelview1MatrixExt = ((int)0x8506) , /// /// Original was GL_INCR_WRAP = 0x8507 /// - IncrWrap = ((int)0x8507) - , + IncrWrap = ((int)0x8507) , /// /// Original was GL_INCR_WRAP_EXT = 0x8507 /// - IncrWrapExt = ((int)0x8507) - , - /// - /// Original was GL_INCR_WRAP_OES = 0x8507 - /// - IncrWrapOes = ((int)0x8507) - , + IncrWrapExt = ((int)0x8507) , /// /// Original was GL_DECR_WRAP = 0x8508 /// - DecrWrap = ((int)0x8508) - , + DecrWrap = ((int)0x8508) , /// /// Original was GL_DECR_WRAP_EXT = 0x8508 /// - DecrWrapExt = ((int)0x8508) - , - /// - /// Original was GL_DECR_WRAP_OES = 0x8508 - /// - DecrWrapOes = ((int)0x8508) - , + DecrWrapExt = ((int)0x8508) , /// /// Original was GL_VERTEX_WEIGHTING_EXT = 0x8509 /// - VertexWeightingExt = ((int)0x8509) - , + VertexWeightingExt = ((int)0x8509) , /// /// Original was GL_MODELVIEW1_ARB = 0x850A /// - Modelview1Arb = ((int)0x850A) - , + Modelview1Arb = ((int)0x850A) , /// /// Original was GL_MODELVIEW1_EXT = 0x850A /// - Modelview1Ext = ((int)0x850A) - , + Modelview1Ext = ((int)0x850A) , /// /// Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B /// - CurrentVertexWeightExt = ((int)0x850B) - , + CurrentVertexWeightExt = ((int)0x850B) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C /// - VertexWeightArrayExt = ((int)0x850C) - , + VertexWeightArrayExt = ((int)0x850C) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D /// - VertexWeightArraySizeExt = ((int)0x850D) - , + VertexWeightArraySizeExt = ((int)0x850D) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E /// - VertexWeightArrayTypeExt = ((int)0x850E) - , + VertexWeightArrayTypeExt = ((int)0x850E) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F /// - VertexWeightArrayStrideExt = ((int)0x850F) - , + VertexWeightArrayStrideExt = ((int)0x850F) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 /// - VertexWeightArrayPointerExt = ((int)0x8510) - , + VertexWeightArrayPointerExt = ((int)0x8510) , /// /// Original was GL_NORMAL_MAP = 0x8511 /// - NormalMap = ((int)0x8511) - , + NormalMap = ((int)0x8511) , /// /// Original was GL_NORMAL_MAP_ARB = 0x8511 /// - NormalMapArb = ((int)0x8511) - , + NormalMapArb = ((int)0x8511) , /// /// Original was GL_NORMAL_MAP_EXT = 0x8511 /// - NormalMapExt = ((int)0x8511) - , + NormalMapExt = ((int)0x8511) , /// /// Original was GL_NORMAL_MAP_NV = 0x8511 /// - NormalMapNv = ((int)0x8511) - , - /// - /// Original was GL_NORMAL_MAP_OES = 0x8511 - /// - NormalMapOes = ((int)0x8511) - , + NormalMapNv = ((int)0x8511) , /// /// Original was GL_REFLECTION_MAP = 0x8512 /// - ReflectionMap = ((int)0x8512) - , + ReflectionMap = ((int)0x8512) , /// /// Original was GL_REFLECTION_MAP_ARB = 0x8512 /// - ReflectionMapArb = ((int)0x8512) - , + ReflectionMapArb = ((int)0x8512) , /// /// Original was GL_REFLECTION_MAP_EXT = 0x8512 /// - ReflectionMapExt = ((int)0x8512) - , + ReflectionMapExt = ((int)0x8512) , /// /// Original was GL_REFLECTION_MAP_NV = 0x8512 /// - ReflectionMapNv = ((int)0x8512) - , - /// - /// Original was GL_REFLECTION_MAP_OES = 0x8512 - /// - ReflectionMapOes = ((int)0x8512) - , + ReflectionMapNv = ((int)0x8512) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513 /// - TextureCubeMapArb = ((int)0x8513) - , + TextureCubeMapArb = ((int)0x8513) , /// /// Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513 /// - TextureCubeMapExt = ((int)0x8513) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513 - /// - TextureCubeMapOes = ((int)0x8513) - , + TextureCubeMapExt = ((int)0x8513) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 /// - TextureBindingCubeMap = ((int)0x8514) - , + TextureBindingCubeMap = ((int)0x8514) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 /// - TextureBindingCubeMapArb = ((int)0x8514) - , + TextureBindingCubeMapArb = ((int)0x8514) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 /// - TextureBindingCubeMapExt = ((int)0x8514) - , - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 - /// - TextureBindingCubeMapOes = ((int)0x8514) - , + TextureBindingCubeMapExt = ((int)0x8514) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 /// - TextureCubeMapPositiveX = ((int)0x8515) - , + TextureCubeMapPositiveX = ((int)0x8515) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 /// - TextureCubeMapPositiveXArb = ((int)0x8515) - , + TextureCubeMapPositiveXArb = ((int)0x8515) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 /// - TextureCubeMapPositiveXExt = ((int)0x8515) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 - /// - TextureCubeMapPositiveXOes = ((int)0x8515) - , + TextureCubeMapPositiveXExt = ((int)0x8515) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 /// - TextureCubeMapNegativeX = ((int)0x8516) - , + TextureCubeMapNegativeX = ((int)0x8516) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 /// - TextureCubeMapNegativeXArb = ((int)0x8516) - , + TextureCubeMapNegativeXArb = ((int)0x8516) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 /// - TextureCubeMapNegativeXExt = ((int)0x8516) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 - /// - TextureCubeMapNegativeXOes = ((int)0x8516) - , + TextureCubeMapNegativeXExt = ((int)0x8516) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 /// - TextureCubeMapPositiveY = ((int)0x8517) - , + TextureCubeMapPositiveY = ((int)0x8517) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 /// - TextureCubeMapPositiveYArb = ((int)0x8517) - , + TextureCubeMapPositiveYArb = ((int)0x8517) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 /// - TextureCubeMapPositiveYExt = ((int)0x8517) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 - /// - TextureCubeMapPositiveYOes = ((int)0x8517) - , + TextureCubeMapPositiveYExt = ((int)0x8517) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 /// - TextureCubeMapNegativeY = ((int)0x8518) - , + TextureCubeMapNegativeY = ((int)0x8518) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 /// - TextureCubeMapNegativeYArb = ((int)0x8518) - , + TextureCubeMapNegativeYArb = ((int)0x8518) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 /// - TextureCubeMapNegativeYExt = ((int)0x8518) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 - /// - TextureCubeMapNegativeYOes = ((int)0x8518) - , + TextureCubeMapNegativeYExt = ((int)0x8518) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 /// - TextureCubeMapPositiveZ = ((int)0x8519) - , + TextureCubeMapPositiveZ = ((int)0x8519) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 /// - TextureCubeMapPositiveZArb = ((int)0x8519) - , + TextureCubeMapPositiveZArb = ((int)0x8519) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 /// - TextureCubeMapPositiveZExt = ((int)0x8519) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 - /// - TextureCubeMapPositiveZOes = ((int)0x8519) - , + TextureCubeMapPositiveZExt = ((int)0x8519) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A /// - TextureCubeMapNegativeZ = ((int)0x851A) - , + TextureCubeMapNegativeZ = ((int)0x851A) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A /// - TextureCubeMapNegativeZArb = ((int)0x851A) - , + TextureCubeMapNegativeZArb = ((int)0x851A) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A /// - TextureCubeMapNegativeZExt = ((int)0x851A) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A - /// - TextureCubeMapNegativeZOes = ((int)0x851A) - , + TextureCubeMapNegativeZExt = ((int)0x851A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B /// - ProxyTextureCubeMap = ((int)0x851B) - , + ProxyTextureCubeMap = ((int)0x851B) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B /// - ProxyTextureCubeMapArb = ((int)0x851B) - , + ProxyTextureCubeMapArb = ((int)0x851B) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B /// - ProxyTextureCubeMapExt = ((int)0x851B) - , + ProxyTextureCubeMapExt = ((int)0x851B) , /// /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C /// - MaxCubeMapTextureSize = ((int)0x851C) - , + MaxCubeMapTextureSize = ((int)0x851C) , /// /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C /// - MaxCubeMapTextureSizeArb = ((int)0x851C) - , + MaxCubeMapTextureSizeArb = ((int)0x851C) , /// /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C /// - MaxCubeMapTextureSizeExt = ((int)0x851C) - , - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C - /// - MaxCubeMapTextureSizeOes = ((int)0x851C) - , + MaxCubeMapTextureSizeExt = ((int)0x851C) , /// /// Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D /// - VertexArrayRangeApple = ((int)0x851D) - , + VertexArrayRangeApple = ((int)0x851D) , /// /// Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D /// - VertexArrayRangeNv = ((int)0x851D) - , + VertexArrayRangeNv = ((int)0x851D) , /// /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E /// - VertexArrayRangeLengthApple = ((int)0x851E) - , + VertexArrayRangeLengthApple = ((int)0x851E) , /// /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E /// - VertexArrayRangeLengthNv = ((int)0x851E) - , + VertexArrayRangeLengthNv = ((int)0x851E) , /// /// Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F /// - VertexArrayRangeValidNv = ((int)0x851F) - , + VertexArrayRangeValidNv = ((int)0x851F) , /// /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F /// - VertexArrayStorageHintApple = ((int)0x851F) - , + VertexArrayStorageHintApple = ((int)0x851F) , /// /// Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 /// - MaxVertexArrayRangeElementNv = ((int)0x8520) - , + MaxVertexArrayRangeElementNv = ((int)0x8520) , /// /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 /// - VertexArrayRangePointerApple = ((int)0x8521) - , + VertexArrayRangePointerApple = ((int)0x8521) , /// /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 /// - VertexArrayRangePointerNv = ((int)0x8521) - , + VertexArrayRangePointerNv = ((int)0x8521) , /// /// Original was GL_REGISTER_COMBINERS_NV = 0x8522 /// - RegisterCombinersNv = ((int)0x8522) - , + RegisterCombinersNv = ((int)0x8522) , /// /// Original was GL_VARIABLE_A_NV = 0x8523 /// - VariableANv = ((int)0x8523) - , + VariableANv = ((int)0x8523) , /// /// Original was GL_VARIABLE_B_NV = 0x8524 /// - VariableBNv = ((int)0x8524) - , + VariableBNv = ((int)0x8524) , /// /// Original was GL_VARIABLE_C_NV = 0x8525 /// - VariableCNv = ((int)0x8525) - , + VariableCNv = ((int)0x8525) , /// /// Original was GL_VARIABLE_D_NV = 0x8526 /// - VariableDNv = ((int)0x8526) - , + VariableDNv = ((int)0x8526) , /// /// Original was GL_VARIABLE_E_NV = 0x8527 /// - VariableENv = ((int)0x8527) - , + VariableENv = ((int)0x8527) , /// /// Original was GL_VARIABLE_F_NV = 0x8528 /// - VariableFNv = ((int)0x8528) - , + VariableFNv = ((int)0x8528) , /// /// Original was GL_VARIABLE_G_NV = 0x8529 /// - VariableGNv = ((int)0x8529) - , + VariableGNv = ((int)0x8529) , /// /// Original was GL_CONSTANT_COLOR0_NV = 0x852A /// - ConstantColor0Nv = ((int)0x852A) - , + ConstantColor0Nv = ((int)0x852A) , /// /// Original was GL_CONSTANT_COLOR1_NV = 0x852B /// - ConstantColor1Nv = ((int)0x852B) - , + ConstantColor1Nv = ((int)0x852B) , /// /// Original was GL_PRIMARY_COLOR_NV = 0x852C /// - PrimaryColorNv = ((int)0x852C) - , + PrimaryColorNv = ((int)0x852C) , /// /// Original was GL_SECONDARY_COLOR_NV = 0x852D /// - SecondaryColorNv = ((int)0x852D) - , + SecondaryColorNv = ((int)0x852D) , /// /// Original was GL_SPARE0_NV = 0x852E /// - Spare0Nv = ((int)0x852E) - , + Spare0Nv = ((int)0x852E) , /// /// Original was GL_SPARE1_NV = 0x852F /// - Spare1Nv = ((int)0x852F) - , + Spare1Nv = ((int)0x852F) , /// /// Original was GL_DISCARD_NV = 0x8530 /// - DiscardNv = ((int)0x8530) - , + DiscardNv = ((int)0x8530) , /// /// Original was GL_E_TIMES_F_NV = 0x8531 /// - ETimesFNv = ((int)0x8531) - , + ETimesFNv = ((int)0x8531) , /// /// Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 /// - Spare0PlusSecondaryColorNv = ((int)0x8532) - , + Spare0PlusSecondaryColorNv = ((int)0x8532) , /// /// Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 /// - VertexArrayRangeWithoutFlushNv = ((int)0x8533) - , + VertexArrayRangeWithoutFlushNv = ((int)0x8533) , /// /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 /// - MultisampleFilterHintNv = ((int)0x8534) - , + MultisampleFilterHintNv = ((int)0x8534) , /// /// Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535 /// - PerStageConstantsNv = ((int)0x8535) - , + PerStageConstantsNv = ((int)0x8535) , /// /// Original was GL_UNSIGNED_IDENTITY_NV = 0x8536 /// - UnsignedIdentityNv = ((int)0x8536) - , + UnsignedIdentityNv = ((int)0x8536) , /// /// Original was GL_UNSIGNED_INVERT_NV = 0x8537 /// - UnsignedInvertNv = ((int)0x8537) - , + UnsignedInvertNv = ((int)0x8537) , /// /// Original was GL_EXPAND_NORMAL_NV = 0x8538 /// - ExpandNormalNv = ((int)0x8538) - , + ExpandNormalNv = ((int)0x8538) , /// /// Original was GL_EXPAND_NEGATE_NV = 0x8539 /// - ExpandNegateNv = ((int)0x8539) - , + ExpandNegateNv = ((int)0x8539) , /// /// Original was GL_HALF_BIAS_NORMAL_NV = 0x853A /// - HalfBiasNormalNv = ((int)0x853A) - , + HalfBiasNormalNv = ((int)0x853A) , /// /// Original was GL_HALF_BIAS_NEGATE_NV = 0x853B /// - HalfBiasNegateNv = ((int)0x853B) - , + HalfBiasNegateNv = ((int)0x853B) , /// /// Original was GL_SIGNED_IDENTITY_NV = 0x853C /// - SignedIdentityNv = ((int)0x853C) - , + SignedIdentityNv = ((int)0x853C) , /// /// Original was GL_SIGNED_NEGATE_NV = 0x853D /// - SignedNegateNv = ((int)0x853D) - , + SignedNegateNv = ((int)0x853D) , /// /// Original was GL_SCALE_BY_TWO_NV = 0x853E /// - ScaleByTwoNv = ((int)0x853E) - , + ScaleByTwoNv = ((int)0x853E) , /// /// Original was GL_SCALE_BY_FOUR_NV = 0x853F /// - ScaleByFourNv = ((int)0x853F) - , + ScaleByFourNv = ((int)0x853F) , /// /// Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540 /// - ScaleByOneHalfNv = ((int)0x8540) - , + ScaleByOneHalfNv = ((int)0x8540) , /// /// Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 /// - BiasByNegativeOneHalfNv = ((int)0x8541) - , + BiasByNegativeOneHalfNv = ((int)0x8541) , /// /// Original was GL_COMBINER_INPUT_NV = 0x8542 /// - CombinerInputNv = ((int)0x8542) - , + CombinerInputNv = ((int)0x8542) , /// /// Original was GL_COMBINER_MAPPING_NV = 0x8543 /// - CombinerMappingNv = ((int)0x8543) - , + CombinerMappingNv = ((int)0x8543) , /// /// Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544 /// - CombinerComponentUsageNv = ((int)0x8544) - , + CombinerComponentUsageNv = ((int)0x8544) , /// /// Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 /// - CombinerAbDotProductNv = ((int)0x8545) - , + CombinerAbDotProductNv = ((int)0x8545) , /// /// Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 /// - CombinerCdDotProductNv = ((int)0x8546) - , + CombinerCdDotProductNv = ((int)0x8546) , /// /// Original was GL_COMBINER_MUX_SUM_NV = 0x8547 /// - CombinerMuxSumNv = ((int)0x8547) - , + CombinerMuxSumNv = ((int)0x8547) , /// /// Original was GL_COMBINER_SCALE_NV = 0x8548 /// - CombinerScaleNv = ((int)0x8548) - , + CombinerScaleNv = ((int)0x8548) , /// /// Original was GL_COMBINER_BIAS_NV = 0x8549 /// - CombinerBiasNv = ((int)0x8549) - , + CombinerBiasNv = ((int)0x8549) , /// /// Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A /// - CombinerAbOutputNv = ((int)0x854A) - , + CombinerAbOutputNv = ((int)0x854A) , /// /// Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B /// - CombinerCdOutputNv = ((int)0x854B) - , + CombinerCdOutputNv = ((int)0x854B) , /// /// Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C /// - CombinerSumOutputNv = ((int)0x854C) - , + CombinerSumOutputNv = ((int)0x854C) , /// /// Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D /// - MaxGeneralCombinersNv = ((int)0x854D) - , + MaxGeneralCombinersNv = ((int)0x854D) , /// /// Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E /// - NumGeneralCombinersNv = ((int)0x854E) - , + NumGeneralCombinersNv = ((int)0x854E) , /// /// Original was GL_COLOR_SUM_CLAMP_NV = 0x854F /// - ColorSumClampNv = ((int)0x854F) - , + ColorSumClampNv = ((int)0x854F) , /// /// Original was GL_COMBINER0_NV = 0x8550 /// - Combiner0Nv = ((int)0x8550) - , + Combiner0Nv = ((int)0x8550) , /// /// Original was GL_COMBINER1_NV = 0x8551 /// - Combiner1Nv = ((int)0x8551) - , + Combiner1Nv = ((int)0x8551) , /// /// Original was GL_COMBINER2_NV = 0x8552 /// - Combiner2Nv = ((int)0x8552) - , + Combiner2Nv = ((int)0x8552) , /// /// Original was GL_COMBINER3_NV = 0x8553 /// - Combiner3Nv = ((int)0x8553) - , + Combiner3Nv = ((int)0x8553) , /// /// Original was GL_COMBINER4_NV = 0x8554 /// - Combiner4Nv = ((int)0x8554) - , + Combiner4Nv = ((int)0x8554) , /// /// Original was GL_COMBINER5_NV = 0x8555 /// - Combiner5Nv = ((int)0x8555) - , + Combiner5Nv = ((int)0x8555) , /// /// Original was GL_COMBINER6_NV = 0x8556 /// - Combiner6Nv = ((int)0x8556) - , + Combiner6Nv = ((int)0x8556) , /// /// Original was GL_COMBINER7_NV = 0x8557 /// - Combiner7Nv = ((int)0x8557) - , + Combiner7Nv = ((int)0x8557) , /// /// Original was GL_PRIMITIVE_RESTART_NV = 0x8558 /// - PrimitiveRestartNv = ((int)0x8558) - , + PrimitiveRestartNv = ((int)0x8558) , /// /// Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559 /// - PrimitiveRestartIndexNv = ((int)0x8559) - , + PrimitiveRestartIndexNv = ((int)0x8559) , /// /// Original was GL_FOG_DISTANCE_MODE_NV = 0x855A /// - FogDistanceModeNv = ((int)0x855A) - , + FogDistanceModeNv = ((int)0x855A) , /// /// Original was GL_EYE_RADIAL_NV = 0x855B /// - EyeRadialNv = ((int)0x855B) - , + EyeRadialNv = ((int)0x855B) , /// /// Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C /// - EyePlaneAbsoluteNv = ((int)0x855C) - , + EyePlaneAbsoluteNv = ((int)0x855C) , /// /// Original was GL_EMBOSS_LIGHT_NV = 0x855D /// - EmbossLightNv = ((int)0x855D) - , + EmbossLightNv = ((int)0x855D) , /// /// Original was GL_EMBOSS_CONSTANT_NV = 0x855E /// - EmbossConstantNv = ((int)0x855E) - , + EmbossConstantNv = ((int)0x855E) , /// /// Original was GL_EMBOSS_MAP_NV = 0x855F /// - EmbossMapNv = ((int)0x855F) - , + EmbossMapNv = ((int)0x855F) , /// /// Original was GL_RED_MIN_CLAMP_INGR = 0x8560 /// - RedMinClampIngr = ((int)0x8560) - , + RedMinClampIngr = ((int)0x8560) , /// /// Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561 /// - GreenMinClampIngr = ((int)0x8561) - , + GreenMinClampIngr = ((int)0x8561) , /// /// Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562 /// - BlueMinClampIngr = ((int)0x8562) - , + BlueMinClampIngr = ((int)0x8562) , /// /// Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563 /// - AlphaMinClampIngr = ((int)0x8563) - , + AlphaMinClampIngr = ((int)0x8563) , /// /// Original was GL_RED_MAX_CLAMP_INGR = 0x8564 /// - RedMaxClampIngr = ((int)0x8564) - , + RedMaxClampIngr = ((int)0x8564) , /// /// Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565 /// - GreenMaxClampIngr = ((int)0x8565) - , + GreenMaxClampIngr = ((int)0x8565) , /// /// Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566 /// - BlueMaxClampIngr = ((int)0x8566) - , + BlueMaxClampIngr = ((int)0x8566) , /// /// Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567 /// - AlphaMaxClampIngr = ((int)0x8567) - , + AlphaMaxClampIngr = ((int)0x8567) , /// /// Original was GL_INTERLACE_READ_INGR = 0x8568 /// - InterlaceReadIngr = ((int)0x8568) - , + InterlaceReadIngr = ((int)0x8568) , /// /// Original was GL_COMBINE = 0x8570 /// - Combine = ((int)0x8570) - , + Combine = ((int)0x8570) , /// /// Original was GL_COMBINE_ARB = 0x8570 /// - CombineArb = ((int)0x8570) - , + CombineArb = ((int)0x8570) , /// /// Original was GL_COMBINE_EXT = 0x8570 /// - CombineExt = ((int)0x8570) - , + CombineExt = ((int)0x8570) , /// /// Original was GL_COMBINE_RGB = 0x8571 /// - CombineRgb = ((int)0x8571) - , + CombineRgb = ((int)0x8571) , /// /// Original was GL_COMBINE_RGB_ARB = 0x8571 /// - CombineRgbArb = ((int)0x8571) - , + CombineRgbArb = ((int)0x8571) , /// /// Original was GL_COMBINE_RGB_EXT = 0x8571 /// - CombineRgbExt = ((int)0x8571) - , + CombineRgbExt = ((int)0x8571) , /// /// Original was GL_COMBINE_ALPHA = 0x8572 /// - CombineAlpha = ((int)0x8572) - , + CombineAlpha = ((int)0x8572) , /// /// Original was GL_COMBINE_ALPHA_ARB = 0x8572 /// - CombineAlphaArb = ((int)0x8572) - , + CombineAlphaArb = ((int)0x8572) , /// /// Original was GL_COMBINE_ALPHA_EXT = 0x8572 /// - CombineAlphaExt = ((int)0x8572) - , + CombineAlphaExt = ((int)0x8572) , /// /// Original was GL_RGB_SCALE = 0x8573 /// - RgbScale = ((int)0x8573) - , + RgbScale = ((int)0x8573) , /// /// Original was GL_RGB_SCALE_ARB = 0x8573 /// - RgbScaleArb = ((int)0x8573) - , + RgbScaleArb = ((int)0x8573) , /// /// Original was GL_RGB_SCALE_EXT = 0x8573 /// - RgbScaleExt = ((int)0x8573) - , + RgbScaleExt = ((int)0x8573) , /// /// Original was GL_ADD_SIGNED = 0x8574 /// - AddSigned = ((int)0x8574) - , + AddSigned = ((int)0x8574) , /// /// Original was GL_ADD_SIGNED_ARB = 0x8574 /// - AddSignedArb = ((int)0x8574) - , + AddSignedArb = ((int)0x8574) , /// /// Original was GL_ADD_SIGNED_EXT = 0x8574 /// - AddSignedExt = ((int)0x8574) - , + AddSignedExt = ((int)0x8574) , /// /// Original was GL_INTERPOLATE = 0x8575 /// - Interpolate = ((int)0x8575) - , + Interpolate = ((int)0x8575) , /// /// Original was GL_INTERPOLATE_ARB = 0x8575 /// - InterpolateArb = ((int)0x8575) - , + InterpolateArb = ((int)0x8575) , /// /// Original was GL_INTERPOLATE_EXT = 0x8575 /// - InterpolateExt = ((int)0x8575) - , + InterpolateExt = ((int)0x8575) , /// /// Original was GL_CONSTANT = 0x8576 /// - Constant = ((int)0x8576) - , + Constant = ((int)0x8576) , /// /// Original was GL_CONSTANT_ARB = 0x8576 /// - ConstantArb = ((int)0x8576) - , + ConstantArb = ((int)0x8576) , /// /// Original was GL_CONSTANT_EXT = 0x8576 /// - ConstantExt = ((int)0x8576) - , + ConstantExt = ((int)0x8576) , /// /// Original was GL_PRIMARY_COLOR = 0x8577 /// - PrimaryColor = ((int)0x8577) - , + PrimaryColor = ((int)0x8577) , /// /// Original was GL_PRIMARY_COLOR_ARB = 0x8577 /// - PrimaryColorArb = ((int)0x8577) - , + PrimaryColorArb = ((int)0x8577) , /// /// Original was GL_PRIMARY_COLOR_EXT = 0x8577 /// - PrimaryColorExt = ((int)0x8577) - , + PrimaryColorExt = ((int)0x8577) , /// /// Original was GL_PREVIOUS = 0x8578 /// - Previous = ((int)0x8578) - , + Previous = ((int)0x8578) , /// /// Original was GL_PREVIOUS_ARB = 0x8578 /// - PreviousArb = ((int)0x8578) - , + PreviousArb = ((int)0x8578) , /// /// Original was GL_PREVIOUS_EXT = 0x8578 /// - PreviousExt = ((int)0x8578) - , + PreviousExt = ((int)0x8578) , /// /// Original was GL_SOURCE0_RGB = 0x8580 /// - Source0Rgb = ((int)0x8580) - , + Source0Rgb = ((int)0x8580) , /// /// Original was GL_SOURCE0_RGB_ARB = 0x8580 /// - Source0RgbArb = ((int)0x8580) - , + Source0RgbArb = ((int)0x8580) , /// /// Original was GL_SOURCE0_RGB_EXT = 0x8580 /// - Source0RgbExt = ((int)0x8580) - , + Source0RgbExt = ((int)0x8580) , /// /// Original was GL_SRC0_RGB = 0x8580 /// - Src0Rgb = ((int)0x8580) - , + Src0Rgb = ((int)0x8580) , /// /// Original was GL_SOURCE1_RGB = 0x8581 /// - Source1Rgb = ((int)0x8581) - , + Source1Rgb = ((int)0x8581) , /// /// Original was GL_SOURCE1_RGB_ARB = 0x8581 /// - Source1RgbArb = ((int)0x8581) - , + Source1RgbArb = ((int)0x8581) , /// /// Original was GL_SOURCE1_RGB_EXT = 0x8581 /// - Source1RgbExt = ((int)0x8581) - , + Source1RgbExt = ((int)0x8581) , /// /// Original was GL_SRC1_RGB = 0x8581 /// - Src1Rgb = ((int)0x8581) - , + Src1Rgb = ((int)0x8581) , /// /// Original was GL_SOURCE2_RGB = 0x8582 /// - Source2Rgb = ((int)0x8582) - , + Source2Rgb = ((int)0x8582) , /// /// Original was GL_SOURCE2_RGB_ARB = 0x8582 /// - Source2RgbArb = ((int)0x8582) - , + Source2RgbArb = ((int)0x8582) , /// /// Original was GL_SOURCE2_RGB_EXT = 0x8582 /// - Source2RgbExt = ((int)0x8582) - , + Source2RgbExt = ((int)0x8582) , /// /// Original was GL_SRC2_RGB = 0x8582 /// - Src2Rgb = ((int)0x8582) - , + Src2Rgb = ((int)0x8582) , /// /// Original was GL_SOURCE3_RGB_NV = 0x8583 /// - Source3RgbNv = ((int)0x8583) - , + Source3RgbNv = ((int)0x8583) , /// /// Original was GL_SOURCE0_ALPHA = 0x8588 /// - Source0Alpha = ((int)0x8588) - , + Source0Alpha = ((int)0x8588) , /// /// Original was GL_SOURCE0_ALPHA_ARB = 0x8588 /// - Source0AlphaArb = ((int)0x8588) - , + Source0AlphaArb = ((int)0x8588) , /// /// Original was GL_SOURCE0_ALPHA_EXT = 0x8588 /// - Source0AlphaExt = ((int)0x8588) - , + Source0AlphaExt = ((int)0x8588) , /// /// Original was GL_SRC0_ALPHA = 0x8588 /// - Src0Alpha = ((int)0x8588) - , + Src0Alpha = ((int)0x8588) , /// /// Original was GL_SOURCE1_ALPHA = 0x8589 /// - Source1Alpha = ((int)0x8589) - , + Source1Alpha = ((int)0x8589) , /// /// Original was GL_SOURCE1_ALPHA_ARB = 0x8589 /// - Source1AlphaArb = ((int)0x8589) - , + Source1AlphaArb = ((int)0x8589) , /// /// Original was GL_SOURCE1_ALPHA_EXT = 0x8589 /// - Source1AlphaExt = ((int)0x8589) - , + Source1AlphaExt = ((int)0x8589) , /// /// Original was GL_SRC1_ALPHA = 0x8589 /// - Src1Alpha = ((int)0x8589) - , + Src1Alpha = ((int)0x8589) , /// /// Original was GL_SOURCE2_ALPHA = 0x858A /// - Source2Alpha = ((int)0x858A) - , + Source2Alpha = ((int)0x858A) , /// /// Original was GL_SOURCE2_ALPHA_ARB = 0x858A /// - Source2AlphaArb = ((int)0x858A) - , + Source2AlphaArb = ((int)0x858A) , /// /// Original was GL_SOURCE2_ALPHA_EXT = 0x858A /// - Source2AlphaExt = ((int)0x858A) - , + Source2AlphaExt = ((int)0x858A) , /// /// Original was GL_SRC2_ALPHA = 0x858A /// - Src2Alpha = ((int)0x858A) - , + Src2Alpha = ((int)0x858A) , /// /// Original was GL_SOURCE3_ALPHA_NV = 0x858B /// - Source3AlphaNv = ((int)0x858B) - , + Source3AlphaNv = ((int)0x858B) , /// /// Original was GL_OPERAND0_RGB = 0x8590 /// - Operand0Rgb = ((int)0x8590) - , + Operand0Rgb = ((int)0x8590) , /// /// Original was GL_OPERAND0_RGB_ARB = 0x8590 /// - Operand0RgbArb = ((int)0x8590) - , + Operand0RgbArb = ((int)0x8590) , /// /// Original was GL_OPERAND0_RGB_EXT = 0x8590 /// - Operand0RgbExt = ((int)0x8590) - , + Operand0RgbExt = ((int)0x8590) , /// /// Original was GL_OPERAND1_RGB = 0x8591 /// - Operand1Rgb = ((int)0x8591) - , + Operand1Rgb = ((int)0x8591) , /// /// Original was GL_OPERAND1_RGB_ARB = 0x8591 /// - Operand1RgbArb = ((int)0x8591) - , + Operand1RgbArb = ((int)0x8591) , /// /// Original was GL_OPERAND1_RGB_EXT = 0x8591 /// - Operand1RgbExt = ((int)0x8591) - , + Operand1RgbExt = ((int)0x8591) , /// /// Original was GL_OPERAND2_RGB = 0x8592 /// - Operand2Rgb = ((int)0x8592) - , + Operand2Rgb = ((int)0x8592) , /// /// Original was GL_OPERAND2_RGB_ARB = 0x8592 /// - Operand2RgbArb = ((int)0x8592) - , + Operand2RgbArb = ((int)0x8592) , /// /// Original was GL_OPERAND2_RGB_EXT = 0x8592 /// - Operand2RgbExt = ((int)0x8592) - , + Operand2RgbExt = ((int)0x8592) , /// /// Original was GL_OPERAND3_RGB_NV = 0x8593 /// - Operand3RgbNv = ((int)0x8593) - , + Operand3RgbNv = ((int)0x8593) , /// /// Original was GL_OPERAND0_ALPHA = 0x8598 /// - Operand0Alpha = ((int)0x8598) - , + Operand0Alpha = ((int)0x8598) , /// /// Original was GL_OPERAND0_ALPHA_ARB = 0x8598 /// - Operand0AlphaArb = ((int)0x8598) - , + Operand0AlphaArb = ((int)0x8598) , /// /// Original was GL_OPERAND0_ALPHA_EXT = 0x8598 /// - Operand0AlphaExt = ((int)0x8598) - , + Operand0AlphaExt = ((int)0x8598) , /// /// Original was GL_OPERAND1_ALPHA = 0x8599 /// - Operand1Alpha = ((int)0x8599) - , + Operand1Alpha = ((int)0x8599) , /// /// Original was GL_OPERAND1_ALPHA_ARB = 0x8599 /// - Operand1AlphaArb = ((int)0x8599) - , + Operand1AlphaArb = ((int)0x8599) , /// /// Original was GL_OPERAND1_ALPHA_EXT = 0x8599 /// - Operand1AlphaExt = ((int)0x8599) - , + Operand1AlphaExt = ((int)0x8599) , /// /// Original was GL_OPERAND2_ALPHA = 0x859A /// - Operand2Alpha = ((int)0x859A) - , + Operand2Alpha = ((int)0x859A) , /// /// Original was GL_OPERAND2_ALPHA_ARB = 0x859A /// - Operand2AlphaArb = ((int)0x859A) - , + Operand2AlphaArb = ((int)0x859A) , /// /// Original was GL_OPERAND2_ALPHA_EXT = 0x859A /// - Operand2AlphaExt = ((int)0x859A) - , + Operand2AlphaExt = ((int)0x859A) , /// /// Original was GL_OPERAND3_ALPHA_NV = 0x859B /// - Operand3AlphaNv = ((int)0x859B) - , + Operand3AlphaNv = ((int)0x859B) , /// /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 /// - PackSubsampleRateSgix = ((int)0x85A0) - , + PackSubsampleRateSgix = ((int)0x85A0) , /// /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 /// - UnpackSubsampleRateSgix = ((int)0x85A1) - , + UnpackSubsampleRateSgix = ((int)0x85A1) , /// /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 /// - PixelSubsample4444Sgix = ((int)0x85A2) - , + PixelSubsample4444Sgix = ((int)0x85A2) , /// /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 /// - PixelSubsample2424Sgix = ((int)0x85A3) - , + PixelSubsample2424Sgix = ((int)0x85A3) , /// /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 /// - PixelSubsample4242Sgix = ((int)0x85A4) - , + PixelSubsample4242Sgix = ((int)0x85A4) , /// /// Original was GL_PERTURB_EXT = 0x85AE /// - PerturbExt = ((int)0x85AE) - , + PerturbExt = ((int)0x85AE) , /// /// Original was GL_TEXTURE_NORMAL_EXT = 0x85AF /// - TextureNormalExt = ((int)0x85AF) - , + TextureNormalExt = ((int)0x85AF) , /// /// Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 /// - LightModelSpecularVectorApple = ((int)0x85B0) - , + LightModelSpecularVectorApple = ((int)0x85B0) , /// /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 /// - TransformHintApple = ((int)0x85B1) - , + TransformHintApple = ((int)0x85B1) , /// /// Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 /// - UnpackClientStorageApple = ((int)0x85B2) - , + UnpackClientStorageApple = ((int)0x85B2) , /// /// Original was GL_BUFFER_OBJECT_APPLE = 0x85B3 /// - BufferObjectApple = ((int)0x85B3) - , + BufferObjectApple = ((int)0x85B3) , /// /// Original was GL_STORAGE_CLIENT_APPLE = 0x85B4 /// - StorageClientApple = ((int)0x85B4) - , + StorageClientApple = ((int)0x85B4) , /// /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 /// - VertexArrayBinding = ((int)0x85B5) - , + VertexArrayBinding = ((int)0x85B5) , /// /// Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 /// - VertexArrayBindingApple = ((int)0x85B5) - , + VertexArrayBindingApple = ((int)0x85B5) , /// /// Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 /// - TextureRangeLengthApple = ((int)0x85B7) - , + TextureRangeLengthApple = ((int)0x85B7) , /// /// Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 /// - TextureRangePointerApple = ((int)0x85B8) - , + TextureRangePointerApple = ((int)0x85B8) , /// /// Original was GL_YCBCR_422_APPLE = 0x85B9 /// - Ycbcr422Apple = ((int)0x85B9) - , + Ycbcr422Apple = ((int)0x85B9) , /// /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA /// - UnsignedShort88Apple = ((int)0x85BA) - , + UnsignedShort88Apple = ((int)0x85BA) , /// /// Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA /// - UnsignedShort88Mesa = ((int)0x85BA) - , + UnsignedShort88Mesa = ((int)0x85BA) , /// /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB /// - UnsignedShort88RevApple = ((int)0x85BB) - , + UnsignedShort88RevApple = ((int)0x85BB) , /// /// Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB /// - UnsignedShort88RevMesa = ((int)0x85BB) - , + UnsignedShort88RevMesa = ((int)0x85BB) , /// /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC /// - TextureStorageHintApple = ((int)0x85BC) - , + TextureStorageHintApple = ((int)0x85BC) , /// /// Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD /// - StoragePrivateApple = ((int)0x85BD) - , + StoragePrivateApple = ((int)0x85BD) , /// /// Original was GL_STORAGE_CACHED_APPLE = 0x85BE /// - StorageCachedApple = ((int)0x85BE) - , + StorageCachedApple = ((int)0x85BE) , /// /// Original was GL_STORAGE_SHARED_APPLE = 0x85BF /// - StorageSharedApple = ((int)0x85BF) - , + StorageSharedApple = ((int)0x85BF) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 /// - ReplacementCodeArraySun = ((int)0x85C0) - , + ReplacementCodeArraySun = ((int)0x85C0) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 /// - ReplacementCodeArrayTypeSun = ((int)0x85C1) - , + ReplacementCodeArrayTypeSun = ((int)0x85C1) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 /// - ReplacementCodeArrayStrideSun = ((int)0x85C2) - , + ReplacementCodeArrayStrideSun = ((int)0x85C2) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 /// - ReplacementCodeArrayPointerSun = ((int)0x85C3) - , + ReplacementCodeArrayPointerSun = ((int)0x85C3) , /// /// Original was GL_R1UI_V3F_SUN = 0x85C4 /// - R1uiV3fSun = ((int)0x85C4) - , + R1uiV3fSun = ((int)0x85C4) , /// /// Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5 /// - R1uiC4ubV3fSun = ((int)0x85C5) - , + R1uiC4ubV3fSun = ((int)0x85C5) , /// /// Original was GL_R1UI_C3F_V3F_SUN = 0x85C6 /// - R1uiC3fV3fSun = ((int)0x85C6) - , + R1uiC3fV3fSun = ((int)0x85C6) , /// /// Original was GL_R1UI_N3F_V3F_SUN = 0x85C7 /// - R1uiN3fV3fSun = ((int)0x85C7) - , + R1uiN3fV3fSun = ((int)0x85C7) , /// /// Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 /// - R1uiC4fN3fV3fSun = ((int)0x85C8) - , + R1uiC4fN3fV3fSun = ((int)0x85C8) , /// /// Original was GL_R1UI_T2F_V3F_SUN = 0x85C9 /// - R1uiT2fV3fSun = ((int)0x85C9) - , + R1uiT2fV3fSun = ((int)0x85C9) , /// /// Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA /// - R1uiT2fN3fV3fSun = ((int)0x85CA) - , + R1uiT2fN3fV3fSun = ((int)0x85CA) , /// /// Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB /// - R1uiT2fC4fN3fV3fSun = ((int)0x85CB) - , + R1uiT2fC4fN3fV3fSun = ((int)0x85CB) , /// /// Original was GL_SLICE_ACCUM_SUN = 0x85CC /// - SliceAccumSun = ((int)0x85CC) - , + SliceAccumSun = ((int)0x85CC) , /// /// Original was GL_QUAD_MESH_SUN = 0x8614 /// - QuadMeshSun = ((int)0x8614) - , + QuadMeshSun = ((int)0x8614) , /// /// Original was GL_TRIANGLE_MESH_SUN = 0x8615 /// - TriangleMeshSun = ((int)0x8615) - , + TriangleMeshSun = ((int)0x8615) , /// /// Original was GL_VERTEX_PROGRAM = 0x8620 /// - VertexProgram = ((int)0x8620) - , + VertexProgram = ((int)0x8620) , /// /// Original was GL_VERTEX_PROGRAM_ARB = 0x8620 /// - VertexProgramArb = ((int)0x8620) - , + VertexProgramArb = ((int)0x8620) , /// /// Original was GL_VERTEX_PROGRAM_NV = 0x8620 /// - VertexProgramNv = ((int)0x8620) - , + VertexProgramNv = ((int)0x8620) , /// /// Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621 /// - VertexStateProgramNv = ((int)0x8621) - , + VertexStateProgramNv = ((int)0x8621) , /// /// Original was GL_ARRAY_ENABLED = 0x8622 /// - ArrayEnabled = ((int)0x8622) - , + ArrayEnabled = ((int)0x8622) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 /// - VertexAttribArrayEnabled = ((int)0x8622) - , + VertexAttribArrayEnabled = ((int)0x8622) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 /// - VertexAttribArrayEnabledArb = ((int)0x8622) - , + VertexAttribArrayEnabledArb = ((int)0x8622) , /// /// Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623 /// - AttribArraySizeNv = ((int)0x8623) - , + AttribArraySizeNv = ((int)0x8623) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 /// - VertexAttribArraySize = ((int)0x8623) - , + VertexAttribArraySize = ((int)0x8623) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 /// - VertexAttribArraySizeArb = ((int)0x8623) - , + VertexAttribArraySizeArb = ((int)0x8623) , /// /// Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624 /// - AttribArrayStrideNv = ((int)0x8624) - , + AttribArrayStrideNv = ((int)0x8624) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 /// - VertexAttribArrayStride = ((int)0x8624) - , + VertexAttribArrayStride = ((int)0x8624) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 /// - VertexAttribArrayStrideArb = ((int)0x8624) - , + VertexAttribArrayStrideArb = ((int)0x8624) , /// /// Original was GL_ARRAY_TYPE = 0x8625 /// - ArrayType = ((int)0x8625) - , + ArrayType = ((int)0x8625) , /// /// Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625 /// - AttribArrayTypeNv = ((int)0x8625) - , + AttribArrayTypeNv = ((int)0x8625) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 /// - VertexAttribArrayType = ((int)0x8625) - , + VertexAttribArrayType = ((int)0x8625) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 /// - VertexAttribArrayTypeArb = ((int)0x8625) - , + VertexAttribArrayTypeArb = ((int)0x8625) , /// /// Original was GL_CURRENT_ATTRIB_NV = 0x8626 /// - CurrentAttribNv = ((int)0x8626) - , + CurrentAttribNv = ((int)0x8626) , /// /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 /// - CurrentVertexAttrib = ((int)0x8626) - , + CurrentVertexAttrib = ((int)0x8626) , /// /// Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 /// - CurrentVertexAttribArb = ((int)0x8626) - , + CurrentVertexAttribArb = ((int)0x8626) , /// /// Original was GL_PROGRAM_LENGTH = 0x8627 /// - ProgramLength = ((int)0x8627) - , + ProgramLength = ((int)0x8627) , /// /// Original was GL_PROGRAM_LENGTH_ARB = 0x8627 /// - ProgramLengthArb = ((int)0x8627) - , + ProgramLengthArb = ((int)0x8627) , /// /// Original was GL_PROGRAM_LENGTH_NV = 0x8627 /// - ProgramLengthNv = ((int)0x8627) - , + ProgramLengthNv = ((int)0x8627) , /// /// Original was GL_PROGRAM_STRING = 0x8628 /// - ProgramString = ((int)0x8628) - , + ProgramString = ((int)0x8628) , /// /// Original was GL_PROGRAM_STRING_ARB = 0x8628 /// - ProgramStringArb = ((int)0x8628) - , + ProgramStringArb = ((int)0x8628) , /// /// Original was GL_PROGRAM_STRING_NV = 0x8628 /// - ProgramStringNv = ((int)0x8628) - , + ProgramStringNv = ((int)0x8628) , /// /// Original was GL_MODELVIEW_PROJECTION_NV = 0x8629 /// - ModelviewProjectionNv = ((int)0x8629) - , + ModelviewProjectionNv = ((int)0x8629) , /// /// Original was GL_IDENTITY_NV = 0x862A /// - IdentityNv = ((int)0x862A) - , + IdentityNv = ((int)0x862A) , /// /// Original was GL_INVERSE_NV = 0x862B /// - InverseNv = ((int)0x862B) - , + InverseNv = ((int)0x862B) , /// /// Original was GL_TRANSPOSE_NV = 0x862C /// - TransposeNv = ((int)0x862C) - , + TransposeNv = ((int)0x862C) , /// /// Original was GL_INVERSE_TRANSPOSE_NV = 0x862D /// - InverseTransposeNv = ((int)0x862D) - , + InverseTransposeNv = ((int)0x862D) , /// /// Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E /// - MaxProgramMatrixStackDepthArb = ((int)0x862E) - , + MaxProgramMatrixStackDepthArb = ((int)0x862E) , /// /// Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E /// - MaxTrackMatrixStackDepthNv = ((int)0x862E) - , + MaxTrackMatrixStackDepthNv = ((int)0x862E) , /// /// Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F /// - MaxProgramMatricesArb = ((int)0x862F) - , + MaxProgramMatricesArb = ((int)0x862F) , /// /// Original was GL_MAX_TRACK_MATRICES_NV = 0x862F /// - MaxTrackMatricesNv = ((int)0x862F) - , + MaxTrackMatricesNv = ((int)0x862F) , /// /// Original was GL_MATRIX0_NV = 0x8630 /// - Matrix0Nv = ((int)0x8630) - , + Matrix0Nv = ((int)0x8630) , /// /// Original was GL_MATRIX1_NV = 0x8631 /// - Matrix1Nv = ((int)0x8631) - , + Matrix1Nv = ((int)0x8631) , /// /// Original was GL_MATRIX2_NV = 0x8632 /// - Matrix2Nv = ((int)0x8632) - , + Matrix2Nv = ((int)0x8632) , /// /// Original was GL_MATRIX3_NV = 0x8633 /// - Matrix3Nv = ((int)0x8633) - , + Matrix3Nv = ((int)0x8633) , /// /// Original was GL_MATRIX4_NV = 0x8634 /// - Matrix4Nv = ((int)0x8634) - , + Matrix4Nv = ((int)0x8634) , /// /// Original was GL_MATRIX5_NV = 0x8635 /// - Matrix5Nv = ((int)0x8635) - , + Matrix5Nv = ((int)0x8635) , /// /// Original was GL_MATRIX6_NV = 0x8636 /// - Matrix6Nv = ((int)0x8636) - , + Matrix6Nv = ((int)0x8636) , /// /// Original was GL_MATRIX7_NV = 0x8637 /// - Matrix7Nv = ((int)0x8637) - , + Matrix7Nv = ((int)0x8637) , /// /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 /// - CurrentMatrixStackDepthArb = ((int)0x8640) - , + CurrentMatrixStackDepthArb = ((int)0x8640) , /// /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 /// - CurrentMatrixStackDepthNv = ((int)0x8640) - , + CurrentMatrixStackDepthNv = ((int)0x8640) , /// /// Original was GL_CURRENT_MATRIX_ARB = 0x8641 /// - CurrentMatrixArb = ((int)0x8641) - , + CurrentMatrixArb = ((int)0x8641) , /// /// Original was GL_CURRENT_MATRIX_NV = 0x8641 /// - CurrentMatrixNv = ((int)0x8641) - , + CurrentMatrixNv = ((int)0x8641) , /// /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 /// - ProgramPointSize = ((int)0x8642) - , + ProgramPointSize = ((int)0x8642) , /// /// Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 /// - ProgramPointSizeArb = ((int)0x8642) - , + ProgramPointSizeArb = ((int)0x8642) , /// /// Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642 /// - ProgramPointSizeExt = ((int)0x8642) - , + ProgramPointSizeExt = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 /// - VertexProgramPointSize = ((int)0x8642) - , + VertexProgramPointSize = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 /// - VertexProgramPointSizeArb = ((int)0x8642) - , + VertexProgramPointSizeArb = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 /// - VertexProgramPointSizeNv = ((int)0x8642) - , + VertexProgramPointSizeNv = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 /// - VertexProgramTwoSide = ((int)0x8643) - , + VertexProgramTwoSide = ((int)0x8643) , /// /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 /// - VertexProgramTwoSideArb = ((int)0x8643) - , + VertexProgramTwoSideArb = ((int)0x8643) , /// /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 /// - VertexProgramTwoSideNv = ((int)0x8643) - , + VertexProgramTwoSideNv = ((int)0x8643) , /// /// Original was GL_PROGRAM_PARAMETER_NV = 0x8644 /// - ProgramParameterNv = ((int)0x8644) - , + ProgramParameterNv = ((int)0x8644) , /// /// Original was GL_ARRAY_POINTER = 0x8645 /// - ArrayPointer = ((int)0x8645) - , + ArrayPointer = ((int)0x8645) , /// /// Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645 /// - AttribArrayPointerNv = ((int)0x8645) - , + AttribArrayPointerNv = ((int)0x8645) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 /// - VertexAttribArrayPointer = ((int)0x8645) - , + VertexAttribArrayPointer = ((int)0x8645) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 /// - VertexAttribArrayPointerArb = ((int)0x8645) - , + VertexAttribArrayPointerArb = ((int)0x8645) , /// /// Original was GL_PROGRAM_TARGET_NV = 0x8646 /// - ProgramTargetNv = ((int)0x8646) - , + ProgramTargetNv = ((int)0x8646) , /// /// Original was GL_PROGRAM_RESIDENT_NV = 0x8647 /// - ProgramResidentNv = ((int)0x8647) - , + ProgramResidentNv = ((int)0x8647) , /// /// Original was GL_TRACK_MATRIX_NV = 0x8648 /// - TrackMatrixNv = ((int)0x8648) - , + TrackMatrixNv = ((int)0x8648) , /// /// Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649 /// - TrackMatrixTransformNv = ((int)0x8649) - , + TrackMatrixTransformNv = ((int)0x8649) , /// /// Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A /// - VertexProgramBindingNv = ((int)0x864A) - , + VertexProgramBindingNv = ((int)0x864A) , /// /// Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B /// - ProgramErrorPositionArb = ((int)0x864B) - , + ProgramErrorPositionArb = ((int)0x864B) , /// /// Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B /// - ProgramErrorPositionNv = ((int)0x864B) - , + ProgramErrorPositionNv = ((int)0x864B) , /// /// Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C /// - OffsetTextureRectangleNv = ((int)0x864C) - , + OffsetTextureRectangleNv = ((int)0x864C) , /// /// Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D /// - OffsetTextureRectangleScaleNv = ((int)0x864D) - , + OffsetTextureRectangleScaleNv = ((int)0x864D) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E /// - DotProductTextureRectangleNv = ((int)0x864E) - , + DotProductTextureRectangleNv = ((int)0x864E) , /// /// Original was GL_DEPTH_CLAMP = 0x864F /// - DepthClamp = ((int)0x864F) - , + DepthClamp = ((int)0x864F) , /// /// Original was GL_DEPTH_CLAMP_NV = 0x864F /// - DepthClampNv = ((int)0x864F) - , + DepthClampNv = ((int)0x864F) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 /// - VertexAttribArray0Nv = ((int)0x8650) - , + VertexAttribArray0Nv = ((int)0x8650) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 /// - VertexAttribArray1Nv = ((int)0x8651) - , + VertexAttribArray1Nv = ((int)0x8651) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 /// - VertexAttribArray2Nv = ((int)0x8652) - , + VertexAttribArray2Nv = ((int)0x8652) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 /// - VertexAttribArray3Nv = ((int)0x8653) - , + VertexAttribArray3Nv = ((int)0x8653) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 /// - VertexAttribArray4Nv = ((int)0x8654) - , + VertexAttribArray4Nv = ((int)0x8654) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 /// - VertexAttribArray5Nv = ((int)0x8655) - , + VertexAttribArray5Nv = ((int)0x8655) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 /// - VertexAttribArray6Nv = ((int)0x8656) - , + VertexAttribArray6Nv = ((int)0x8656) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 /// - VertexAttribArray7Nv = ((int)0x8657) - , + VertexAttribArray7Nv = ((int)0x8657) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 /// - VertexAttribArray8Nv = ((int)0x8658) - , + VertexAttribArray8Nv = ((int)0x8658) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 /// - VertexAttribArray9Nv = ((int)0x8659) - , + VertexAttribArray9Nv = ((int)0x8659) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A /// - VertexAttribArray10Nv = ((int)0x865A) - , + VertexAttribArray10Nv = ((int)0x865A) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B /// - VertexAttribArray11Nv = ((int)0x865B) - , + VertexAttribArray11Nv = ((int)0x865B) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C /// - VertexAttribArray12Nv = ((int)0x865C) - , + VertexAttribArray12Nv = ((int)0x865C) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D /// - VertexAttribArray13Nv = ((int)0x865D) - , + VertexAttribArray13Nv = ((int)0x865D) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E /// - VertexAttribArray14Nv = ((int)0x865E) - , + VertexAttribArray14Nv = ((int)0x865E) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F /// - VertexAttribArray15Nv = ((int)0x865F) - , + VertexAttribArray15Nv = ((int)0x865F) , /// /// Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 /// - Map1VertexAttrib04Nv = ((int)0x8660) - , + Map1VertexAttrib04Nv = ((int)0x8660) , /// /// Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 /// - Map1VertexAttrib14Nv = ((int)0x8661) - , + Map1VertexAttrib14Nv = ((int)0x8661) , /// /// Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 /// - Map1VertexAttrib24Nv = ((int)0x8662) - , + Map1VertexAttrib24Nv = ((int)0x8662) , /// /// Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 /// - Map1VertexAttrib34Nv = ((int)0x8663) - , + Map1VertexAttrib34Nv = ((int)0x8663) , /// /// Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 /// - Map1VertexAttrib44Nv = ((int)0x8664) - , + Map1VertexAttrib44Nv = ((int)0x8664) , /// /// Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 /// - Map1VertexAttrib54Nv = ((int)0x8665) - , + Map1VertexAttrib54Nv = ((int)0x8665) , /// /// Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 /// - Map1VertexAttrib64Nv = ((int)0x8666) - , + Map1VertexAttrib64Nv = ((int)0x8666) , /// /// Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 /// - Map1VertexAttrib74Nv = ((int)0x8667) - , + Map1VertexAttrib74Nv = ((int)0x8667) , /// /// Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 /// - Map1VertexAttrib84Nv = ((int)0x8668) - , + Map1VertexAttrib84Nv = ((int)0x8668) , /// /// Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 /// - Map1VertexAttrib94Nv = ((int)0x8669) - , + Map1VertexAttrib94Nv = ((int)0x8669) , /// /// Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A /// - Map1VertexAttrib104Nv = ((int)0x866A) - , + Map1VertexAttrib104Nv = ((int)0x866A) , /// /// Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B /// - Map1VertexAttrib114Nv = ((int)0x866B) - , + Map1VertexAttrib114Nv = ((int)0x866B) , /// /// Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C /// - Map1VertexAttrib124Nv = ((int)0x866C) - , + Map1VertexAttrib124Nv = ((int)0x866C) , /// /// Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D /// - Map1VertexAttrib134Nv = ((int)0x866D) - , + Map1VertexAttrib134Nv = ((int)0x866D) , /// /// Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E /// - Map1VertexAttrib144Nv = ((int)0x866E) - , + Map1VertexAttrib144Nv = ((int)0x866E) , /// /// Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F /// - Map1VertexAttrib154Nv = ((int)0x866F) - , + Map1VertexAttrib154Nv = ((int)0x866F) , /// /// Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 /// - Map2VertexAttrib04Nv = ((int)0x8670) - , + Map2VertexAttrib04Nv = ((int)0x8670) , /// /// Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 /// - Map2VertexAttrib14Nv = ((int)0x8671) - , + Map2VertexAttrib14Nv = ((int)0x8671) , /// /// Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 /// - Map2VertexAttrib24Nv = ((int)0x8672) - , + Map2VertexAttrib24Nv = ((int)0x8672) , /// /// Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 /// - Map2VertexAttrib34Nv = ((int)0x8673) - , + Map2VertexAttrib34Nv = ((int)0x8673) , /// /// Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 /// - Map2VertexAttrib44Nv = ((int)0x8674) - , + Map2VertexAttrib44Nv = ((int)0x8674) , /// /// Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 /// - Map2VertexAttrib54Nv = ((int)0x8675) - , + Map2VertexAttrib54Nv = ((int)0x8675) , /// /// Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 /// - Map2VertexAttrib64Nv = ((int)0x8676) - , + Map2VertexAttrib64Nv = ((int)0x8676) , /// /// Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 /// - Map2VertexAttrib74Nv = ((int)0x8677) - , + Map2VertexAttrib74Nv = ((int)0x8677) , /// /// Original was GL_PROGRAM_BINDING = 0x8677 /// - ProgramBinding = ((int)0x8677) - , + ProgramBinding = ((int)0x8677) , /// /// Original was GL_PROGRAM_BINDING_ARB = 0x8677 /// - ProgramBindingArb = ((int)0x8677) - , + ProgramBindingArb = ((int)0x8677) , /// /// Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 /// - Map2VertexAttrib84Nv = ((int)0x8678) - , + Map2VertexAttrib84Nv = ((int)0x8678) , /// /// Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 /// - Map2VertexAttrib94Nv = ((int)0x8679) - , + Map2VertexAttrib94Nv = ((int)0x8679) , /// /// Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A /// - Map2VertexAttrib104Nv = ((int)0x867A) - , + Map2VertexAttrib104Nv = ((int)0x867A) , /// /// Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B /// - Map2VertexAttrib114Nv = ((int)0x867B) - , + Map2VertexAttrib114Nv = ((int)0x867B) , /// /// Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C /// - Map2VertexAttrib124Nv = ((int)0x867C) - , + Map2VertexAttrib124Nv = ((int)0x867C) , /// /// Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D /// - Map2VertexAttrib134Nv = ((int)0x867D) - , + Map2VertexAttrib134Nv = ((int)0x867D) , /// /// Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E /// - Map2VertexAttrib144Nv = ((int)0x867E) - , + Map2VertexAttrib144Nv = ((int)0x867E) , /// /// Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F /// - Map2VertexAttrib154Nv = ((int)0x867F) - , + Map2VertexAttrib154Nv = ((int)0x867F) , /// /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 /// - TextureCompressedImageSize = ((int)0x86A0) - , + TextureCompressedImageSize = ((int)0x86A0) , /// /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 /// - TextureCompressedImageSizeArb = ((int)0x86A0) - , + TextureCompressedImageSizeArb = ((int)0x86A0) , /// /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 /// - TextureCompressed = ((int)0x86A1) - , + TextureCompressed = ((int)0x86A1) , /// /// Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1 /// - TextureCompressedArb = ((int)0x86A1) - , + TextureCompressedArb = ((int)0x86A1) , /// /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 /// - NumCompressedTextureFormats = ((int)0x86A2) - , + NumCompressedTextureFormats = ((int)0x86A2) , /// /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 /// - NumCompressedTextureFormatsArb = ((int)0x86A2) - , + NumCompressedTextureFormatsArb = ((int)0x86A2) , /// /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 /// - CompressedTextureFormats = ((int)0x86A3) - , + CompressedTextureFormats = ((int)0x86A3) , /// /// Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 /// - CompressedTextureFormatsArb = ((int)0x86A3) - , + CompressedTextureFormatsArb = ((int)0x86A3) , /// /// Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4 /// - MaxVertexUnitsArb = ((int)0x86A4) - , - /// - /// Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4 - /// - MaxVertexUnitsOes = ((int)0x86A4) - , + MaxVertexUnitsArb = ((int)0x86A4) , /// /// Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 /// - ActiveVertexUnitsArb = ((int)0x86A5) - , + ActiveVertexUnitsArb = ((int)0x86A5) , /// /// Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6 /// - WeightSumUnityArb = ((int)0x86A6) - , + WeightSumUnityArb = ((int)0x86A6) , /// /// Original was GL_VERTEX_BLEND_ARB = 0x86A7 /// - VertexBlendArb = ((int)0x86A7) - , + VertexBlendArb = ((int)0x86A7) , /// /// Original was GL_CURRENT_WEIGHT_ARB = 0x86A8 /// - CurrentWeightArb = ((int)0x86A8) - , + CurrentWeightArb = ((int)0x86A8) , /// /// Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 /// - WeightArrayTypeArb = ((int)0x86A9) - , - /// - /// Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 - /// - WeightArrayTypeOes = ((int)0x86A9) - , + WeightArrayTypeArb = ((int)0x86A9) , /// /// Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA /// - WeightArrayStrideArb = ((int)0x86AA) - , - /// - /// Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA - /// - WeightArrayStrideOes = ((int)0x86AA) - , + WeightArrayStrideArb = ((int)0x86AA) , /// /// Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB /// - WeightArraySizeArb = ((int)0x86AB) - , - /// - /// Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB - /// - WeightArraySizeOes = ((int)0x86AB) - , + WeightArraySizeArb = ((int)0x86AB) , /// /// Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC /// - WeightArrayPointerArb = ((int)0x86AC) - , - /// - /// Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC - /// - WeightArrayPointerOes = ((int)0x86AC) - , + WeightArrayPointerArb = ((int)0x86AC) , /// /// Original was GL_WEIGHT_ARRAY_ARB = 0x86AD /// - WeightArrayArb = ((int)0x86AD) - , - /// - /// Original was GL_WEIGHT_ARRAY_OES = 0x86AD - /// - WeightArrayOes = ((int)0x86AD) - , + WeightArrayArb = ((int)0x86AD) , /// /// Original was GL_DOT3_RGB = 0x86AE /// - Dot3Rgb = ((int)0x86AE) - , + Dot3Rgb = ((int)0x86AE) , /// /// Original was GL_DOT3_RGB_ARB = 0x86AE /// - Dot3RgbArb = ((int)0x86AE) - , + Dot3RgbArb = ((int)0x86AE) , /// /// Original was GL_DOT3_RGBA = 0x86AF /// - Dot3Rgba = ((int)0x86AF) - , + Dot3Rgba = ((int)0x86AF) , /// /// Original was GL_DOT3_RGBA_ARB = 0x86AF /// - Dot3RgbaArb = ((int)0x86AF) - , - /// - /// Original was GL_DOT3_RGBA_IMG = 0x86AF - /// - Dot3RgbaImg = ((int)0x86AF) - , + Dot3RgbaArb = ((int)0x86AF) , /// /// Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 /// - CompressedRgbFxt13Dfx = ((int)0x86B0) - , + CompressedRgbFxt13Dfx = ((int)0x86B0) , /// /// Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 /// - CompressedRgbaFxt13Dfx = ((int)0x86B1) - , + CompressedRgbaFxt13Dfx = ((int)0x86B1) , /// /// Original was GL_MULTISAMPLE_3DFX = 0x86B2 /// - Multisample3Dfx = ((int)0x86B2) - , + Multisample3Dfx = ((int)0x86B2) , /// /// Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3 /// - SampleBuffers3Dfx = ((int)0x86B3) - , + SampleBuffers3Dfx = ((int)0x86B3) , /// /// Original was GL_SAMPLES_3DFX = 0x86B4 /// - Samples3Dfx = ((int)0x86B4) - , + Samples3Dfx = ((int)0x86B4) , /// /// Original was GL_EVAL_2D_NV = 0x86C0 /// - Eval2DNv = ((int)0x86C0) - , + Eval2DNv = ((int)0x86C0) , /// /// Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1 /// - EvalTriangular2DNv = ((int)0x86C1) - , + EvalTriangular2DNv = ((int)0x86C1) , /// /// Original was GL_MAP_TESSELLATION_NV = 0x86C2 /// - MapTessellationNv = ((int)0x86C2) - , + MapTessellationNv = ((int)0x86C2) , /// /// Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3 /// - MapAttribUOrderNv = ((int)0x86C3) - , + MapAttribUOrderNv = ((int)0x86C3) , /// /// Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4 /// - MapAttribVOrderNv = ((int)0x86C4) - , + MapAttribVOrderNv = ((int)0x86C4) , /// /// Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 /// - EvalFractionalTessellationNv = ((int)0x86C5) - , + EvalFractionalTessellationNv = ((int)0x86C5) , /// /// Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 /// - EvalVertexAttrib0Nv = ((int)0x86C6) - , + EvalVertexAttrib0Nv = ((int)0x86C6) , /// /// Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 /// - EvalVertexAttrib1Nv = ((int)0x86C7) - , + EvalVertexAttrib1Nv = ((int)0x86C7) , /// /// Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 /// - EvalVertexAttrib2Nv = ((int)0x86C8) - , + EvalVertexAttrib2Nv = ((int)0x86C8) , /// /// Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 /// - EvalVertexAttrib3Nv = ((int)0x86C9) - , + EvalVertexAttrib3Nv = ((int)0x86C9) , /// /// Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA /// - EvalVertexAttrib4Nv = ((int)0x86CA) - , + EvalVertexAttrib4Nv = ((int)0x86CA) , /// /// Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB /// - EvalVertexAttrib5Nv = ((int)0x86CB) - , + EvalVertexAttrib5Nv = ((int)0x86CB) , /// /// Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC /// - EvalVertexAttrib6Nv = ((int)0x86CC) - , + EvalVertexAttrib6Nv = ((int)0x86CC) , /// /// Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD /// - EvalVertexAttrib7Nv = ((int)0x86CD) - , + EvalVertexAttrib7Nv = ((int)0x86CD) , /// /// Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE /// - EvalVertexAttrib8Nv = ((int)0x86CE) - , + EvalVertexAttrib8Nv = ((int)0x86CE) , /// /// Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF /// - EvalVertexAttrib9Nv = ((int)0x86CF) - , + EvalVertexAttrib9Nv = ((int)0x86CF) , /// /// Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 /// - EvalVertexAttrib10Nv = ((int)0x86D0) - , + EvalVertexAttrib10Nv = ((int)0x86D0) , /// /// Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 /// - EvalVertexAttrib11Nv = ((int)0x86D1) - , + EvalVertexAttrib11Nv = ((int)0x86D1) , /// /// Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 /// - EvalVertexAttrib12Nv = ((int)0x86D2) - , + EvalVertexAttrib12Nv = ((int)0x86D2) , /// /// Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 /// - EvalVertexAttrib13Nv = ((int)0x86D3) - , + EvalVertexAttrib13Nv = ((int)0x86D3) , /// /// Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 /// - EvalVertexAttrib14Nv = ((int)0x86D4) - , + EvalVertexAttrib14Nv = ((int)0x86D4) , /// /// Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 /// - EvalVertexAttrib15Nv = ((int)0x86D5) - , + EvalVertexAttrib15Nv = ((int)0x86D5) , /// /// Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6 /// - MaxMapTessellationNv = ((int)0x86D6) - , + MaxMapTessellationNv = ((int)0x86D6) , /// /// Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 /// - MaxRationalEvalOrderNv = ((int)0x86D7) - , + MaxRationalEvalOrderNv = ((int)0x86D7) , /// /// Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 /// - MaxProgramPatchAttribsNv = ((int)0x86D8) - , + MaxProgramPatchAttribsNv = ((int)0x86D8) , /// /// Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 /// - RgbaUnsignedDotProductMappingNv = ((int)0x86D9) - , + RgbaUnsignedDotProductMappingNv = ((int)0x86D9) , /// /// Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA /// - UnsignedIntS8S888Nv = ((int)0x86DA) - , + UnsignedIntS8S888Nv = ((int)0x86DA) , /// /// Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB /// - UnsignedInt88S8S8RevNv = ((int)0x86DB) - , + UnsignedInt88S8S8RevNv = ((int)0x86DB) , /// /// Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC /// - DsdtMagIntensityNv = ((int)0x86DC) - , + DsdtMagIntensityNv = ((int)0x86DC) , /// /// Original was GL_SHADER_CONSISTENT_NV = 0x86DD /// - ShaderConsistentNv = ((int)0x86DD) - , + ShaderConsistentNv = ((int)0x86DD) , /// /// Original was GL_TEXTURE_SHADER_NV = 0x86DE /// - TextureShaderNv = ((int)0x86DE) - , + TextureShaderNv = ((int)0x86DE) , /// /// Original was GL_SHADER_OPERATION_NV = 0x86DF /// - ShaderOperationNv = ((int)0x86DF) - , + ShaderOperationNv = ((int)0x86DF) , /// /// Original was GL_CULL_MODES_NV = 0x86E0 /// - CullModesNv = ((int)0x86E0) - , + CullModesNv = ((int)0x86E0) , /// /// Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 /// - OffsetTexture2DMatrixNv = ((int)0x86E1) - , + OffsetTexture2DMatrixNv = ((int)0x86E1) , /// /// Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 /// - OffsetTextureMatrixNv = ((int)0x86E1) - , + OffsetTextureMatrixNv = ((int)0x86E1) , /// /// Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 /// - OffsetTexture2DScaleNv = ((int)0x86E2) - , + OffsetTexture2DScaleNv = ((int)0x86E2) , /// /// Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 /// - OffsetTextureScaleNv = ((int)0x86E2) - , + OffsetTextureScaleNv = ((int)0x86E2) , /// /// Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 /// - OffsetTexture2DBiasNv = ((int)0x86E3) - , + OffsetTexture2DBiasNv = ((int)0x86E3) , /// /// Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 /// - OffsetTextureBiasNv = ((int)0x86E3) - , + OffsetTextureBiasNv = ((int)0x86E3) , /// /// Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 /// - PreviousTextureInputNv = ((int)0x86E4) - , + PreviousTextureInputNv = ((int)0x86E4) , /// /// Original was GL_CONST_EYE_NV = 0x86E5 /// - ConstEyeNv = ((int)0x86E5) - , + ConstEyeNv = ((int)0x86E5) , /// /// Original was GL_PASS_THROUGH_NV = 0x86E6 /// - PassThroughNv = ((int)0x86E6) - , + PassThroughNv = ((int)0x86E6) , /// /// Original was GL_CULL_FRAGMENT_NV = 0x86E7 /// - CullFragmentNv = ((int)0x86E7) - , + CullFragmentNv = ((int)0x86E7) , /// /// Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8 /// - OffsetTexture2DNv = ((int)0x86E8) - , + OffsetTexture2DNv = ((int)0x86E8) , /// /// Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 /// - DependentArTexture2DNv = ((int)0x86E9) - , + DependentArTexture2DNv = ((int)0x86E9) , /// /// Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA /// - DependentGbTexture2DNv = ((int)0x86EA) - , + DependentGbTexture2DNv = ((int)0x86EA) , /// /// Original was GL_SURFACE_STATE_NV = 0x86EB /// - SurfaceStateNv = ((int)0x86EB) - , + SurfaceStateNv = ((int)0x86EB) , /// /// Original was GL_DOT_PRODUCT_NV = 0x86EC /// - DotProductNv = ((int)0x86EC) - , + DotProductNv = ((int)0x86EC) , /// /// Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED /// - DotProductDepthReplaceNv = ((int)0x86ED) - , + DotProductDepthReplaceNv = ((int)0x86ED) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE /// - DotProductTexture2DNv = ((int)0x86EE) - , + DotProductTexture2DNv = ((int)0x86EE) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF /// - DotProductTexture3DNv = ((int)0x86EF) - , + DotProductTexture3DNv = ((int)0x86EF) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 /// - DotProductTextureCubeMapNv = ((int)0x86F0) - , + DotProductTextureCubeMapNv = ((int)0x86F0) , /// /// Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 /// - DotProductDiffuseCubeMapNv = ((int)0x86F1) - , + DotProductDiffuseCubeMapNv = ((int)0x86F1) , /// /// Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 /// - DotProductReflectCubeMapNv = ((int)0x86F2) - , + DotProductReflectCubeMapNv = ((int)0x86F2) , /// /// Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 /// - DotProductConstEyeReflectCubeMapNv = ((int)0x86F3) - , + DotProductConstEyeReflectCubeMapNv = ((int)0x86F3) , /// /// Original was GL_HILO_NV = 0x86F4 /// - HiloNv = ((int)0x86F4) - , + HiloNv = ((int)0x86F4) , /// /// Original was GL_DSDT_NV = 0x86F5 /// - DsdtNv = ((int)0x86F5) - , + DsdtNv = ((int)0x86F5) , /// /// Original was GL_DSDT_MAG_NV = 0x86F6 /// - DsdtMagNv = ((int)0x86F6) - , + DsdtMagNv = ((int)0x86F6) , /// /// Original was GL_DSDT_MAG_VIB_NV = 0x86F7 /// - DsdtMagVibNv = ((int)0x86F7) - , + DsdtMagVibNv = ((int)0x86F7) , /// /// Original was GL_HILO16_NV = 0x86F8 /// - Hilo16Nv = ((int)0x86F8) - , + Hilo16Nv = ((int)0x86F8) , /// /// Original was GL_SIGNED_HILO_NV = 0x86F9 /// - SignedHiloNv = ((int)0x86F9) - , + SignedHiloNv = ((int)0x86F9) , /// /// Original was GL_SIGNED_HILO16_NV = 0x86FA /// - SignedHilo16Nv = ((int)0x86FA) - , + SignedHilo16Nv = ((int)0x86FA) , /// /// Original was GL_SIGNED_RGBA_NV = 0x86FB /// - SignedRgbaNv = ((int)0x86FB) - , + SignedRgbaNv = ((int)0x86FB) , /// /// Original was GL_SIGNED_RGBA8_NV = 0x86FC /// - SignedRgba8Nv = ((int)0x86FC) - , + SignedRgba8Nv = ((int)0x86FC) , /// /// Original was GL_SURFACE_REGISTERED_NV = 0x86FD /// - SurfaceRegisteredNv = ((int)0x86FD) - , + SurfaceRegisteredNv = ((int)0x86FD) , /// /// Original was GL_SIGNED_RGB_NV = 0x86FE /// - SignedRgbNv = ((int)0x86FE) - , + SignedRgbNv = ((int)0x86FE) , /// /// Original was GL_SIGNED_RGB8_NV = 0x86FF /// - SignedRgb8Nv = ((int)0x86FF) - , + SignedRgb8Nv = ((int)0x86FF) , /// /// Original was GL_SURFACE_MAPPED_NV = 0x8700 /// - SurfaceMappedNv = ((int)0x8700) - , + SurfaceMappedNv = ((int)0x8700) , /// /// Original was GL_SIGNED_LUMINANCE_NV = 0x8701 /// - SignedLuminanceNv = ((int)0x8701) - , + SignedLuminanceNv = ((int)0x8701) , /// /// Original was GL_SIGNED_LUMINANCE8_NV = 0x8702 /// - SignedLuminance8Nv = ((int)0x8702) - , + SignedLuminance8Nv = ((int)0x8702) , /// /// Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 /// - SignedLuminanceAlphaNv = ((int)0x8703) - , + SignedLuminanceAlphaNv = ((int)0x8703) , /// /// Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 /// - SignedLuminance8Alpha8Nv = ((int)0x8704) - , + SignedLuminance8Alpha8Nv = ((int)0x8704) , /// /// Original was GL_SIGNED_ALPHA_NV = 0x8705 /// - SignedAlphaNv = ((int)0x8705) - , + SignedAlphaNv = ((int)0x8705) , /// /// Original was GL_SIGNED_ALPHA8_NV = 0x8706 /// - SignedAlpha8Nv = ((int)0x8706) - , + SignedAlpha8Nv = ((int)0x8706) , /// /// Original was GL_SIGNED_INTENSITY_NV = 0x8707 /// - SignedIntensityNv = ((int)0x8707) - , + SignedIntensityNv = ((int)0x8707) , /// /// Original was GL_SIGNED_INTENSITY8_NV = 0x8708 /// - SignedIntensity8Nv = ((int)0x8708) - , + SignedIntensity8Nv = ((int)0x8708) , /// /// Original was GL_DSDT8_NV = 0x8709 /// - Dsdt8Nv = ((int)0x8709) - , + Dsdt8Nv = ((int)0x8709) , /// /// Original was GL_DSDT8_MAG8_NV = 0x870A /// - Dsdt8Mag8Nv = ((int)0x870A) - , + Dsdt8Mag8Nv = ((int)0x870A) , /// /// Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B /// - Dsdt8Mag8Intensity8Nv = ((int)0x870B) - , + Dsdt8Mag8Intensity8Nv = ((int)0x870B) , /// /// Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C /// - SignedRgbUnsignedAlphaNv = ((int)0x870C) - , + SignedRgbUnsignedAlphaNv = ((int)0x870C) , /// /// Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D /// - SignedRgb8UnsignedAlpha8Nv = ((int)0x870D) - , + SignedRgb8UnsignedAlpha8Nv = ((int)0x870D) , /// /// Original was GL_HI_SCALE_NV = 0x870E /// - HiScaleNv = ((int)0x870E) - , + HiScaleNv = ((int)0x870E) , /// /// Original was GL_LO_SCALE_NV = 0x870F /// - LoScaleNv = ((int)0x870F) - , + LoScaleNv = ((int)0x870F) , /// /// Original was GL_DS_SCALE_NV = 0x8710 /// - DsScaleNv = ((int)0x8710) - , + DsScaleNv = ((int)0x8710) , /// /// Original was GL_DT_SCALE_NV = 0x8711 /// - DtScaleNv = ((int)0x8711) - , + DtScaleNv = ((int)0x8711) , /// /// Original was GL_MAGNITUDE_SCALE_NV = 0x8712 /// - MagnitudeScaleNv = ((int)0x8712) - , + MagnitudeScaleNv = ((int)0x8712) , /// /// Original was GL_VIBRANCE_SCALE_NV = 0x8713 /// - VibranceScaleNv = ((int)0x8713) - , + VibranceScaleNv = ((int)0x8713) , /// /// Original was GL_HI_BIAS_NV = 0x8714 /// - HiBiasNv = ((int)0x8714) - , + HiBiasNv = ((int)0x8714) , /// /// Original was GL_LO_BIAS_NV = 0x8715 /// - LoBiasNv = ((int)0x8715) - , + LoBiasNv = ((int)0x8715) , /// /// Original was GL_DS_BIAS_NV = 0x8716 /// - DsBiasNv = ((int)0x8716) - , + DsBiasNv = ((int)0x8716) , /// /// Original was GL_DT_BIAS_NV = 0x8717 /// - DtBiasNv = ((int)0x8717) - , + DtBiasNv = ((int)0x8717) , /// /// Original was GL_MAGNITUDE_BIAS_NV = 0x8718 /// - MagnitudeBiasNv = ((int)0x8718) - , + MagnitudeBiasNv = ((int)0x8718) , /// /// Original was GL_VIBRANCE_BIAS_NV = 0x8719 /// - VibranceBiasNv = ((int)0x8719) - , + VibranceBiasNv = ((int)0x8719) , /// /// Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A /// - TextureBorderValuesNv = ((int)0x871A) - , + TextureBorderValuesNv = ((int)0x871A) , /// /// Original was GL_TEXTURE_HI_SIZE_NV = 0x871B /// - TextureHiSizeNv = ((int)0x871B) - , + TextureHiSizeNv = ((int)0x871B) , /// /// Original was GL_TEXTURE_LO_SIZE_NV = 0x871C /// - TextureLoSizeNv = ((int)0x871C) - , + TextureLoSizeNv = ((int)0x871C) , /// /// Original was GL_TEXTURE_DS_SIZE_NV = 0x871D /// - TextureDsSizeNv = ((int)0x871D) - , + TextureDsSizeNv = ((int)0x871D) , /// /// Original was GL_TEXTURE_DT_SIZE_NV = 0x871E /// - TextureDtSizeNv = ((int)0x871E) - , + TextureDtSizeNv = ((int)0x871E) , /// /// Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F /// - TextureMagSizeNv = ((int)0x871F) - , + TextureMagSizeNv = ((int)0x871F) , /// /// Original was GL_MODELVIEW2_ARB = 0x8722 /// - Modelview2Arb = ((int)0x8722) - , + Modelview2Arb = ((int)0x8722) , /// /// Original was GL_MODELVIEW3_ARB = 0x8723 /// - Modelview3Arb = ((int)0x8723) - , + Modelview3Arb = ((int)0x8723) , /// /// Original was GL_MODELVIEW4_ARB = 0x8724 /// - Modelview4Arb = ((int)0x8724) - , + Modelview4Arb = ((int)0x8724) , /// /// Original was GL_MODELVIEW5_ARB = 0x8725 /// - Modelview5Arb = ((int)0x8725) - , + Modelview5Arb = ((int)0x8725) , /// /// Original was GL_MODELVIEW6_ARB = 0x8726 /// - Modelview6Arb = ((int)0x8726) - , + Modelview6Arb = ((int)0x8726) , /// /// Original was GL_MODELVIEW7_ARB = 0x8727 /// - Modelview7Arb = ((int)0x8727) - , + Modelview7Arb = ((int)0x8727) , /// /// Original was GL_MODELVIEW8_ARB = 0x8728 /// - Modelview8Arb = ((int)0x8728) - , + Modelview8Arb = ((int)0x8728) , /// /// Original was GL_MODELVIEW9_ARB = 0x8729 /// - Modelview9Arb = ((int)0x8729) - , + Modelview9Arb = ((int)0x8729) , /// /// Original was GL_MODELVIEW10_ARB = 0x872A /// - Modelview10Arb = ((int)0x872A) - , + Modelview10Arb = ((int)0x872A) , /// /// Original was GL_MODELVIEW11_ARB = 0x872B /// - Modelview11Arb = ((int)0x872B) - , + Modelview11Arb = ((int)0x872B) , /// /// Original was GL_MODELVIEW12_ARB = 0x872C /// - Modelview12Arb = ((int)0x872C) - , + Modelview12Arb = ((int)0x872C) , /// /// Original was GL_MODELVIEW13_ARB = 0x872D /// - Modelview13Arb = ((int)0x872D) - , + Modelview13Arb = ((int)0x872D) , /// /// Original was GL_MODELVIEW14_ARB = 0x872E /// - Modelview14Arb = ((int)0x872E) - , + Modelview14Arb = ((int)0x872E) , /// /// Original was GL_MODELVIEW15_ARB = 0x872F /// - Modelview15Arb = ((int)0x872F) - , + Modelview15Arb = ((int)0x872F) , /// /// Original was GL_MODELVIEW16_ARB = 0x8730 /// - Modelview16Arb = ((int)0x8730) - , + Modelview16Arb = ((int)0x8730) , /// /// Original was GL_MODELVIEW17_ARB = 0x8731 /// - Modelview17Arb = ((int)0x8731) - , + Modelview17Arb = ((int)0x8731) , /// /// Original was GL_MODELVIEW18_ARB = 0x8732 /// - Modelview18Arb = ((int)0x8732) - , + Modelview18Arb = ((int)0x8732) , /// /// Original was GL_MODELVIEW19_ARB = 0x8733 /// - Modelview19Arb = ((int)0x8733) - , + Modelview19Arb = ((int)0x8733) , /// /// Original was GL_MODELVIEW20_ARB = 0x8734 /// - Modelview20Arb = ((int)0x8734) - , + Modelview20Arb = ((int)0x8734) , /// /// Original was GL_MODELVIEW21_ARB = 0x8735 /// - Modelview21Arb = ((int)0x8735) - , + Modelview21Arb = ((int)0x8735) , /// /// Original was GL_MODELVIEW22_ARB = 0x8736 /// - Modelview22Arb = ((int)0x8736) - , + Modelview22Arb = ((int)0x8736) , /// /// Original was GL_MODELVIEW23_ARB = 0x8737 /// - Modelview23Arb = ((int)0x8737) - , + Modelview23Arb = ((int)0x8737) , /// /// Original was GL_MODELVIEW24_ARB = 0x8738 /// - Modelview24Arb = ((int)0x8738) - , + Modelview24Arb = ((int)0x8738) , /// /// Original was GL_MODELVIEW25_ARB = 0x8739 /// - Modelview25Arb = ((int)0x8739) - , + Modelview25Arb = ((int)0x8739) , /// /// Original was GL_MODELVIEW26_ARB = 0x873A /// - Modelview26Arb = ((int)0x873A) - , + Modelview26Arb = ((int)0x873A) , /// /// Original was GL_MODELVIEW27_ARB = 0x873B /// - Modelview27Arb = ((int)0x873B) - , + Modelview27Arb = ((int)0x873B) , /// /// Original was GL_MODELVIEW28_ARB = 0x873C /// - Modelview28Arb = ((int)0x873C) - , + Modelview28Arb = ((int)0x873C) , /// /// Original was GL_MODELVIEW29_ARB = 0x873D /// - Modelview29Arb = ((int)0x873D) - , + Modelview29Arb = ((int)0x873D) , /// /// Original was GL_MODELVIEW30_ARB = 0x873E /// - Modelview30Arb = ((int)0x873E) - , + Modelview30Arb = ((int)0x873E) , /// /// Original was GL_MODELVIEW31_ARB = 0x873F /// - Modelview31Arb = ((int)0x873F) - , + Modelview31Arb = ((int)0x873F) , /// /// Original was GL_DOT3_RGB_EXT = 0x8740 /// - Dot3RgbExt = ((int)0x8740) - , - /// - /// Original was GL_Z400_BINARY_AMD = 0x8740 - /// - Z400BinaryAmd = ((int)0x8740) - , + Dot3RgbExt = ((int)0x8740) , /// /// Original was GL_DOT3_RGBA_EXT = 0x8741 /// - Dot3RgbaExt = ((int)0x8741) - , + Dot3RgbaExt = ((int)0x8741) , /// /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 /// - ProgramBinaryLength = ((int)0x8741) - , - /// - /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 - /// - ProgramBinaryLengthOes = ((int)0x8741) - , + ProgramBinaryLength = ((int)0x8741) , /// /// Original was GL_MIRROR_CLAMP_ATI = 0x8742 /// - MirrorClampAti = ((int)0x8742) - , + MirrorClampAti = ((int)0x8742) , /// /// Original was GL_MIRROR_CLAMP_EXT = 0x8742 /// - MirrorClampExt = ((int)0x8742) - , + MirrorClampExt = ((int)0x8742) , + /// + /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 + /// + MirrorClampToEdge = ((int)0x8743) , /// /// Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 /// - MirrorClampToEdgeAti = ((int)0x8743) - , + MirrorClampToEdgeAti = ((int)0x8743) , /// /// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 /// - MirrorClampToEdgeExt = ((int)0x8743) - , + MirrorClampToEdgeExt = ((int)0x8743) , /// /// Original was GL_MODULATE_ADD_ATI = 0x8744 /// - ModulateAddAti = ((int)0x8744) - , + ModulateAddAti = ((int)0x8744) , /// /// Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745 /// - ModulateSignedAddAti = ((int)0x8745) - , + ModulateSignedAddAti = ((int)0x8745) , /// /// Original was GL_MODULATE_SUBTRACT_ATI = 0x8746 /// - ModulateSubtractAti = ((int)0x8746) - , + ModulateSubtractAti = ((int)0x8746) , /// /// Original was GL_SET_AMD = 0x874A /// - SetAmd = ((int)0x874A) - , + SetAmd = ((int)0x874A) , /// /// Original was GL_REPLACE_VALUE_AMD = 0x874B /// - ReplaceValueAmd = ((int)0x874B) - , + ReplaceValueAmd = ((int)0x874B) , /// /// Original was GL_STENCIL_OP_VALUE_AMD = 0x874C /// - StencilOpValueAmd = ((int)0x874C) - , + StencilOpValueAmd = ((int)0x874C) , /// /// Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D /// - StencilBackOpValueAmd = ((int)0x874D) - , + StencilBackOpValueAmd = ((int)0x874D) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E /// - VertexAttribArrayLong = ((int)0x874E) - , - /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 - /// - DepthStencilMesa = ((int)0x8750) - , - /// - /// Original was GL_UNSIGNED_INT_24_8_MESA = 0x8751 - /// - UnsignedInt248Mesa = ((int)0x8751) - , - /// - /// Original was GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752 - /// - UnsignedInt824RevMesa = ((int)0x8752) - , - /// - /// Original was GL_UNSIGNED_SHORT_15_1_MESA = 0x8753 - /// - UnsignedShort151Mesa = ((int)0x8753) - , - /// - /// Original was GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754 - /// - UnsignedShort115RevMesa = ((int)0x8754) - , - /// - /// Original was GL_TRACE_MASK_MESA = 0x8755 - /// - TraceMaskMesa = ((int)0x8755) - , - /// - /// Original was GL_TRACE_NAME_MESA = 0x8756 - /// - TraceNameMesa = ((int)0x8756) - , + VertexAttribArrayLong = ((int)0x874E) , /// /// Original was GL_YCBCR_MESA = 0x8757 /// - YcbcrMesa = ((int)0x8757) - , + YcbcrMesa = ((int)0x8757) , /// /// Original was GL_PACK_INVERT_MESA = 0x8758 /// - PackInvertMesa = ((int)0x8758) - , - /// - /// Original was GL_DEBUG_OBJECT_MESA = 0x8759 - /// - DebugObjectMesa = ((int)0x8759) - , + PackInvertMesa = ((int)0x8758) , /// /// Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759 /// - Texture1DStackMesax = ((int)0x8759) - , - /// - /// Original was GL_DEBUG_PRINT_MESA = 0x875A - /// - DebugPrintMesa = ((int)0x875A) - , + Texture1DStackMesax = ((int)0x8759) , /// /// Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A /// - Texture2DStackMesax = ((int)0x875A) - , - /// - /// Original was GL_DEBUG_ASSERT_MESA = 0x875B - /// - DebugAssertMesa = ((int)0x875B) - , + Texture2DStackMesax = ((int)0x875A) , /// /// Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B /// - ProxyTexture1DStackMesax = ((int)0x875B) - , + ProxyTexture1DStackMesax = ((int)0x875B) , /// /// Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C /// - ProxyTexture2DStackMesax = ((int)0x875C) - , + ProxyTexture2DStackMesax = ((int)0x875C) , /// /// Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D /// - Texture1DStackBindingMesax = ((int)0x875D) - , + Texture1DStackBindingMesax = ((int)0x875D) , /// /// Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E /// - Texture2DStackBindingMesax = ((int)0x875E) - , + Texture2DStackBindingMesax = ((int)0x875E) , /// /// Original was GL_STATIC_ATI = 0x8760 /// - StaticAti = ((int)0x8760) - , + StaticAti = ((int)0x8760) , /// /// Original was GL_DYNAMIC_ATI = 0x8761 /// - DynamicAti = ((int)0x8761) - , + DynamicAti = ((int)0x8761) , /// /// Original was GL_PRESERVE_ATI = 0x8762 /// - PreserveAti = ((int)0x8762) - , + PreserveAti = ((int)0x8762) , /// /// Original was GL_DISCARD_ATI = 0x8763 /// - DiscardAti = ((int)0x8763) - , + DiscardAti = ((int)0x8763) , /// /// Original was GL_BUFFER_SIZE = 0x8764 /// - BufferSize = ((int)0x8764) - , + BufferSize = ((int)0x8764) , /// /// Original was GL_BUFFER_SIZE_ARB = 0x8764 /// - BufferSizeArb = ((int)0x8764) - , + BufferSizeArb = ((int)0x8764) , /// /// Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764 /// - ObjectBufferSizeAti = ((int)0x8764) - , + ObjectBufferSizeAti = ((int)0x8764) , /// /// Original was GL_BUFFER_USAGE = 0x8765 /// - BufferUsage = ((int)0x8765) - , + BufferUsage = ((int)0x8765) , /// /// Original was GL_BUFFER_USAGE_ARB = 0x8765 /// - BufferUsageArb = ((int)0x8765) - , + BufferUsageArb = ((int)0x8765) , /// /// Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765 /// - ObjectBufferUsageAti = ((int)0x8765) - , + ObjectBufferUsageAti = ((int)0x8765) , /// /// Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766 /// - ArrayObjectBufferAti = ((int)0x8766) - , + ArrayObjectBufferAti = ((int)0x8766) , /// /// Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767 /// - ArrayObjectOffsetAti = ((int)0x8767) - , + ArrayObjectOffsetAti = ((int)0x8767) , /// /// Original was GL_ELEMENT_ARRAY_ATI = 0x8768 /// - ElementArrayAti = ((int)0x8768) - , + ElementArrayAti = ((int)0x8768) , /// /// Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769 /// - ElementArrayTypeAti = ((int)0x8769) - , + ElementArrayTypeAti = ((int)0x8769) , /// /// Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A /// - ElementArrayPointerAti = ((int)0x876A) - , + ElementArrayPointerAti = ((int)0x876A) , /// /// Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B /// - MaxVertexStreamsAti = ((int)0x876B) - , + MaxVertexStreamsAti = ((int)0x876B) , /// /// Original was GL_VERTEX_STREAM0_ATI = 0x876C /// - VertexStream0Ati = ((int)0x876C) - , + VertexStream0Ati = ((int)0x876C) , /// /// Original was GL_VERTEX_STREAM1_ATI = 0x876D /// - VertexStream1Ati = ((int)0x876D) - , + VertexStream1Ati = ((int)0x876D) , /// /// Original was GL_VERTEX_STREAM2_ATI = 0x876E /// - VertexStream2Ati = ((int)0x876E) - , + VertexStream2Ati = ((int)0x876E) , /// /// Original was GL_VERTEX_STREAM3_ATI = 0x876F /// - VertexStream3Ati = ((int)0x876F) - , + VertexStream3Ati = ((int)0x876F) , /// /// Original was GL_VERTEX_STREAM4_ATI = 0x8770 /// - VertexStream4Ati = ((int)0x8770) - , + VertexStream4Ati = ((int)0x8770) , /// /// Original was GL_VERTEX_STREAM5_ATI = 0x8771 /// - VertexStream5Ati = ((int)0x8771) - , + VertexStream5Ati = ((int)0x8771) , /// /// Original was GL_VERTEX_STREAM6_ATI = 0x8772 /// - VertexStream6Ati = ((int)0x8772) - , + VertexStream6Ati = ((int)0x8772) , /// /// Original was GL_VERTEX_STREAM7_ATI = 0x8773 /// - VertexStream7Ati = ((int)0x8773) - , + VertexStream7Ati = ((int)0x8773) , /// /// Original was GL_VERTEX_SOURCE_ATI = 0x8774 /// - VertexSourceAti = ((int)0x8774) - , + VertexSourceAti = ((int)0x8774) , /// /// Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775 /// - BumpRotMatrixAti = ((int)0x8775) - , + BumpRotMatrixAti = ((int)0x8775) , /// /// Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 /// - BumpRotMatrixSizeAti = ((int)0x8776) - , + BumpRotMatrixSizeAti = ((int)0x8776) , /// /// Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777 /// - BumpNumTexUnitsAti = ((int)0x8777) - , + BumpNumTexUnitsAti = ((int)0x8777) , /// /// Original was GL_BUMP_TEX_UNITS_ATI = 0x8778 /// - BumpTexUnitsAti = ((int)0x8778) - , + BumpTexUnitsAti = ((int)0x8778) , /// /// Original was GL_DUDV_ATI = 0x8779 /// - DudvAti = ((int)0x8779) - , + DudvAti = ((int)0x8779) , /// /// Original was GL_DU8DV8_ATI = 0x877A /// - Du8Dv8Ati = ((int)0x877A) - , + Du8Dv8Ati = ((int)0x877A) , /// /// Original was GL_BUMP_ENVMAP_ATI = 0x877B /// - BumpEnvmapAti = ((int)0x877B) - , + BumpEnvmapAti = ((int)0x877B) , /// /// Original was GL_BUMP_TARGET_ATI = 0x877C /// - BumpTargetAti = ((int)0x877C) - , + BumpTargetAti = ((int)0x877C) , /// /// Original was GL_VERTEX_SHADER_EXT = 0x8780 /// - VertexShaderExt = ((int)0x8780) - , + VertexShaderExt = ((int)0x8780) , /// /// Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781 /// - VertexShaderBindingExt = ((int)0x8781) - , + VertexShaderBindingExt = ((int)0x8781) , /// /// Original was GL_OP_INDEX_EXT = 0x8782 /// - OpIndexExt = ((int)0x8782) - , + OpIndexExt = ((int)0x8782) , /// /// Original was GL_OP_NEGATE_EXT = 0x8783 /// - OpNegateExt = ((int)0x8783) - , + OpNegateExt = ((int)0x8783) , /// /// Original was GL_OP_DOT3_EXT = 0x8784 /// - OpDot3Ext = ((int)0x8784) - , + OpDot3Ext = ((int)0x8784) , /// /// Original was GL_OP_DOT4_EXT = 0x8785 /// - OpDot4Ext = ((int)0x8785) - , + OpDot4Ext = ((int)0x8785) , /// /// Original was GL_OP_MUL_EXT = 0x8786 /// - OpMulExt = ((int)0x8786) - , + OpMulExt = ((int)0x8786) , /// /// Original was GL_OP_ADD_EXT = 0x8787 /// - OpAddExt = ((int)0x8787) - , + OpAddExt = ((int)0x8787) , /// /// Original was GL_OP_MADD_EXT = 0x8788 /// - OpMaddExt = ((int)0x8788) - , + OpMaddExt = ((int)0x8788) , /// /// Original was GL_OP_FRAC_EXT = 0x8789 /// - OpFracExt = ((int)0x8789) - , + OpFracExt = ((int)0x8789) , /// /// Original was GL_OP_MAX_EXT = 0x878A /// - OpMaxExt = ((int)0x878A) - , + OpMaxExt = ((int)0x878A) , /// /// Original was GL_OP_MIN_EXT = 0x878B /// - OpMinExt = ((int)0x878B) - , + OpMinExt = ((int)0x878B) , /// /// Original was GL_OP_SET_GE_EXT = 0x878C /// - OpSetGeExt = ((int)0x878C) - , + OpSetGeExt = ((int)0x878C) , /// /// Original was GL_OP_SET_LT_EXT = 0x878D /// - OpSetLtExt = ((int)0x878D) - , + OpSetLtExt = ((int)0x878D) , /// /// Original was GL_OP_CLAMP_EXT = 0x878E /// - OpClampExt = ((int)0x878E) - , + OpClampExt = ((int)0x878E) , /// /// Original was GL_OP_FLOOR_EXT = 0x878F /// - OpFloorExt = ((int)0x878F) - , + OpFloorExt = ((int)0x878F) , /// /// Original was GL_OP_ROUND_EXT = 0x8790 /// - OpRoundExt = ((int)0x8790) - , + OpRoundExt = ((int)0x8790) , /// /// Original was GL_OP_EXP_BASE_2_EXT = 0x8791 /// - OpExpBase2Ext = ((int)0x8791) - , + OpExpBase2Ext = ((int)0x8791) , /// /// Original was GL_OP_LOG_BASE_2_EXT = 0x8792 /// - OpLogBase2Ext = ((int)0x8792) - , + OpLogBase2Ext = ((int)0x8792) , /// /// Original was GL_OP_POWER_EXT = 0x8793 /// - OpPowerExt = ((int)0x8793) - , + OpPowerExt = ((int)0x8793) , /// /// Original was GL_OP_RECIP_EXT = 0x8794 /// - OpRecipExt = ((int)0x8794) - , + OpRecipExt = ((int)0x8794) , /// /// Original was GL_OP_RECIP_SQRT_EXT = 0x8795 /// - OpRecipSqrtExt = ((int)0x8795) - , + OpRecipSqrtExt = ((int)0x8795) , /// /// Original was GL_OP_SUB_EXT = 0x8796 /// - OpSubExt = ((int)0x8796) - , + OpSubExt = ((int)0x8796) , /// /// Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797 /// - OpCrossProductExt = ((int)0x8797) - , + OpCrossProductExt = ((int)0x8797) , /// /// Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798 /// - OpMultiplyMatrixExt = ((int)0x8798) - , + OpMultiplyMatrixExt = ((int)0x8798) , /// /// Original was GL_OP_MOV_EXT = 0x8799 /// - OpMovExt = ((int)0x8799) - , + OpMovExt = ((int)0x8799) , /// /// Original was GL_OUTPUT_VERTEX_EXT = 0x879A /// - OutputVertexExt = ((int)0x879A) - , + OutputVertexExt = ((int)0x879A) , /// /// Original was GL_OUTPUT_COLOR0_EXT = 0x879B /// - OutputColor0Ext = ((int)0x879B) - , + OutputColor0Ext = ((int)0x879B) , /// /// Original was GL_OUTPUT_COLOR1_EXT = 0x879C /// - OutputColor1Ext = ((int)0x879C) - , + OutputColor1Ext = ((int)0x879C) , /// /// Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D /// - OutputTextureCoord0Ext = ((int)0x879D) - , + OutputTextureCoord0Ext = ((int)0x879D) , /// /// Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E /// - OutputTextureCoord1Ext = ((int)0x879E) - , + OutputTextureCoord1Ext = ((int)0x879E) , /// /// Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F /// - OutputTextureCoord2Ext = ((int)0x879F) - , + OutputTextureCoord2Ext = ((int)0x879F) , /// /// Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 /// - OutputTextureCoord3Ext = ((int)0x87A0) - , + OutputTextureCoord3Ext = ((int)0x87A0) , /// /// Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 /// - OutputTextureCoord4Ext = ((int)0x87A1) - , + OutputTextureCoord4Ext = ((int)0x87A1) , /// /// Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 /// - OutputTextureCoord5Ext = ((int)0x87A2) - , + OutputTextureCoord5Ext = ((int)0x87A2) , /// /// Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 /// - OutputTextureCoord6Ext = ((int)0x87A3) - , + OutputTextureCoord6Ext = ((int)0x87A3) , /// /// Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 /// - OutputTextureCoord7Ext = ((int)0x87A4) - , + OutputTextureCoord7Ext = ((int)0x87A4) , /// /// Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 /// - OutputTextureCoord8Ext = ((int)0x87A5) - , + OutputTextureCoord8Ext = ((int)0x87A5) , /// /// Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 /// - OutputTextureCoord9Ext = ((int)0x87A6) - , + OutputTextureCoord9Ext = ((int)0x87A6) , /// /// Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 /// - OutputTextureCoord10Ext = ((int)0x87A7) - , + OutputTextureCoord10Ext = ((int)0x87A7) , /// /// Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 /// - OutputTextureCoord11Ext = ((int)0x87A8) - , + OutputTextureCoord11Ext = ((int)0x87A8) , /// /// Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 /// - OutputTextureCoord12Ext = ((int)0x87A9) - , + OutputTextureCoord12Ext = ((int)0x87A9) , /// /// Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA /// - OutputTextureCoord13Ext = ((int)0x87AA) - , + OutputTextureCoord13Ext = ((int)0x87AA) , /// /// Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB /// - OutputTextureCoord14Ext = ((int)0x87AB) - , + OutputTextureCoord14Ext = ((int)0x87AB) , /// /// Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC /// - OutputTextureCoord15Ext = ((int)0x87AC) - , + OutputTextureCoord15Ext = ((int)0x87AC) , /// /// Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD /// - OutputTextureCoord16Ext = ((int)0x87AD) - , + OutputTextureCoord16Ext = ((int)0x87AD) , /// /// Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE /// - OutputTextureCoord17Ext = ((int)0x87AE) - , + OutputTextureCoord17Ext = ((int)0x87AE) , /// /// Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF /// - OutputTextureCoord18Ext = ((int)0x87AF) - , + OutputTextureCoord18Ext = ((int)0x87AF) , /// /// Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 /// - OutputTextureCoord19Ext = ((int)0x87B0) - , + OutputTextureCoord19Ext = ((int)0x87B0) , /// /// Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 /// - OutputTextureCoord20Ext = ((int)0x87B1) - , + OutputTextureCoord20Ext = ((int)0x87B1) , /// /// Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 /// - OutputTextureCoord21Ext = ((int)0x87B2) - , + OutputTextureCoord21Ext = ((int)0x87B2) , /// /// Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 /// - OutputTextureCoord22Ext = ((int)0x87B3) - , + OutputTextureCoord22Ext = ((int)0x87B3) , /// /// Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 /// - OutputTextureCoord23Ext = ((int)0x87B4) - , + OutputTextureCoord23Ext = ((int)0x87B4) , /// /// Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 /// - OutputTextureCoord24Ext = ((int)0x87B5) - , + OutputTextureCoord24Ext = ((int)0x87B5) , /// /// Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 /// - OutputTextureCoord25Ext = ((int)0x87B6) - , + OutputTextureCoord25Ext = ((int)0x87B6) , /// /// Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 /// - OutputTextureCoord26Ext = ((int)0x87B7) - , + OutputTextureCoord26Ext = ((int)0x87B7) , /// /// Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 /// - OutputTextureCoord27Ext = ((int)0x87B8) - , + OutputTextureCoord27Ext = ((int)0x87B8) , /// /// Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 /// - OutputTextureCoord28Ext = ((int)0x87B9) - , + OutputTextureCoord28Ext = ((int)0x87B9) , /// /// Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA /// - OutputTextureCoord29Ext = ((int)0x87BA) - , + OutputTextureCoord29Ext = ((int)0x87BA) , /// /// Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB /// - OutputTextureCoord30Ext = ((int)0x87BB) - , + OutputTextureCoord30Ext = ((int)0x87BB) , /// /// Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC /// - OutputTextureCoord31Ext = ((int)0x87BC) - , + OutputTextureCoord31Ext = ((int)0x87BC) , /// /// Original was GL_OUTPUT_FOG_EXT = 0x87BD /// - OutputFogExt = ((int)0x87BD) - , + OutputFogExt = ((int)0x87BD) , /// /// Original was GL_SCALAR_EXT = 0x87BE /// - ScalarExt = ((int)0x87BE) - , + ScalarExt = ((int)0x87BE) , /// /// Original was GL_VECTOR_EXT = 0x87BF /// - VectorExt = ((int)0x87BF) - , + VectorExt = ((int)0x87BF) , /// /// Original was GL_MATRIX_EXT = 0x87C0 /// - MatrixExt = ((int)0x87C0) - , + MatrixExt = ((int)0x87C0) , /// /// Original was GL_VARIANT_EXT = 0x87C1 /// - VariantExt = ((int)0x87C1) - , + VariantExt = ((int)0x87C1) , /// /// Original was GL_INVARIANT_EXT = 0x87C2 /// - InvariantExt = ((int)0x87C2) - , + InvariantExt = ((int)0x87C2) , /// /// Original was GL_LOCAL_CONSTANT_EXT = 0x87C3 /// - LocalConstantExt = ((int)0x87C3) - , + LocalConstantExt = ((int)0x87C3) , /// /// Original was GL_LOCAL_EXT = 0x87C4 /// - LocalExt = ((int)0x87C4) - , + LocalExt = ((int)0x87C4) , /// /// Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 /// - MaxVertexShaderInstructionsExt = ((int)0x87C5) - , + MaxVertexShaderInstructionsExt = ((int)0x87C5) , /// /// Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 /// - MaxVertexShaderVariantsExt = ((int)0x87C6) - , + MaxVertexShaderVariantsExt = ((int)0x87C6) , /// /// Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 /// - MaxVertexShaderInvariantsExt = ((int)0x87C7) - , + MaxVertexShaderInvariantsExt = ((int)0x87C7) , /// /// Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 /// - MaxVertexShaderLocalConstantsExt = ((int)0x87C8) - , + MaxVertexShaderLocalConstantsExt = ((int)0x87C8) , /// /// Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 /// - MaxVertexShaderLocalsExt = ((int)0x87C9) - , + MaxVertexShaderLocalsExt = ((int)0x87C9) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA /// - MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA) - , + MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB /// - MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB) - , + MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC /// - MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC) - , + MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD /// - MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD) - , + MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE /// - MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE) - , + MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE) , /// /// Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF /// - VertexShaderInstructionsExt = ((int)0x87CF) - , + VertexShaderInstructionsExt = ((int)0x87CF) , /// /// Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 /// - VertexShaderVariantsExt = ((int)0x87D0) - , + VertexShaderVariantsExt = ((int)0x87D0) , /// /// Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 /// - VertexShaderInvariantsExt = ((int)0x87D1) - , + VertexShaderInvariantsExt = ((int)0x87D1) , /// /// Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 /// - VertexShaderLocalConstantsExt = ((int)0x87D2) - , + VertexShaderLocalConstantsExt = ((int)0x87D2) , /// /// Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3 /// - VertexShaderLocalsExt = ((int)0x87D3) - , + VertexShaderLocalsExt = ((int)0x87D3) , /// /// Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 /// - VertexShaderOptimizedExt = ((int)0x87D4) - , + VertexShaderOptimizedExt = ((int)0x87D4) , /// /// Original was GL_X_EXT = 0x87D5 /// - XExt = ((int)0x87D5) - , + XExt = ((int)0x87D5) , /// /// Original was GL_Y_EXT = 0x87D6 /// - YExt = ((int)0x87D6) - , + YExt = ((int)0x87D6) , /// /// Original was GL_Z_EXT = 0x87D7 /// - ZExt = ((int)0x87D7) - , + ZExt = ((int)0x87D7) , /// /// Original was GL_W_EXT = 0x87D8 /// - WExt = ((int)0x87D8) - , + WExt = ((int)0x87D8) , /// /// Original was GL_NEGATIVE_X_EXT = 0x87D9 /// - NegativeXExt = ((int)0x87D9) - , + NegativeXExt = ((int)0x87D9) , /// /// Original was GL_NEGATIVE_Y_EXT = 0x87DA /// - NegativeYExt = ((int)0x87DA) - , + NegativeYExt = ((int)0x87DA) , /// /// Original was GL_NEGATIVE_Z_EXT = 0x87DB /// - NegativeZExt = ((int)0x87DB) - , + NegativeZExt = ((int)0x87DB) , /// /// Original was GL_NEGATIVE_W_EXT = 0x87DC /// - NegativeWExt = ((int)0x87DC) - , + NegativeWExt = ((int)0x87DC) , /// /// Original was GL_ZERO_EXT = 0x87DD /// - ZeroExt = ((int)0x87DD) - , + ZeroExt = ((int)0x87DD) , /// /// Original was GL_ONE_EXT = 0x87DE /// - OneExt = ((int)0x87DE) - , + OneExt = ((int)0x87DE) , /// /// Original was GL_NEGATIVE_ONE_EXT = 0x87DF /// - NegativeOneExt = ((int)0x87DF) - , + NegativeOneExt = ((int)0x87DF) , /// /// Original was GL_NORMALIZED_RANGE_EXT = 0x87E0 /// - NormalizedRangeExt = ((int)0x87E0) - , + NormalizedRangeExt = ((int)0x87E0) , /// /// Original was GL_FULL_RANGE_EXT = 0x87E1 /// - FullRangeExt = ((int)0x87E1) - , + FullRangeExt = ((int)0x87E1) , /// /// Original was GL_CURRENT_VERTEX_EXT = 0x87E2 /// - CurrentVertexExt = ((int)0x87E2) - , + CurrentVertexExt = ((int)0x87E2) , /// /// Original was GL_MVP_MATRIX_EXT = 0x87E3 /// - MvpMatrixExt = ((int)0x87E3) - , + MvpMatrixExt = ((int)0x87E3) , /// /// Original was GL_VARIANT_VALUE_EXT = 0x87E4 /// - VariantValueExt = ((int)0x87E4) - , + VariantValueExt = ((int)0x87E4) , /// /// Original was GL_VARIANT_DATATYPE_EXT = 0x87E5 /// - VariantDatatypeExt = ((int)0x87E5) - , + VariantDatatypeExt = ((int)0x87E5) , /// /// Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 /// - VariantArrayStrideExt = ((int)0x87E6) - , + VariantArrayStrideExt = ((int)0x87E6) , /// /// Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7 /// - VariantArrayTypeExt = ((int)0x87E7) - , + VariantArrayTypeExt = ((int)0x87E7) , /// /// Original was GL_VARIANT_ARRAY_EXT = 0x87E8 /// - VariantArrayExt = ((int)0x87E8) - , + VariantArrayExt = ((int)0x87E8) , /// /// Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9 /// - VariantArrayPointerExt = ((int)0x87E9) - , + VariantArrayPointerExt = ((int)0x87E9) , /// /// Original was GL_INVARIANT_VALUE_EXT = 0x87EA /// - InvariantValueExt = ((int)0x87EA) - , + InvariantValueExt = ((int)0x87EA) , /// /// Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB /// - InvariantDatatypeExt = ((int)0x87EB) - , + InvariantDatatypeExt = ((int)0x87EB) , /// /// Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC /// - LocalConstantValueExt = ((int)0x87EC) - , + LocalConstantValueExt = ((int)0x87EC) , /// /// Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED /// - LocalConstantDatatypeExt = ((int)0x87ED) - , - /// - /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - /// - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) - , + LocalConstantDatatypeExt = ((int)0x87ED) , /// /// Original was GL_PN_TRIANGLES_ATI = 0x87F0 /// - PnTrianglesAti = ((int)0x87F0) - , + PnTrianglesAti = ((int)0x87F0) , /// /// Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 /// - MaxPnTrianglesTesselationLevelAti = ((int)0x87F1) - , + MaxPnTrianglesTesselationLevelAti = ((int)0x87F1) , /// /// Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 /// - PnTrianglesPointModeAti = ((int)0x87F2) - , + PnTrianglesPointModeAti = ((int)0x87F2) , /// /// Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 /// - PnTrianglesNormalModeAti = ((int)0x87F3) - , + PnTrianglesNormalModeAti = ((int)0x87F3) , /// /// Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 /// - PnTrianglesTesselationLevelAti = ((int)0x87F4) - , + PnTrianglesTesselationLevelAti = ((int)0x87F4) , /// /// Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 /// - PnTrianglesPointModeLinearAti = ((int)0x87F5) - , + PnTrianglesPointModeLinearAti = ((int)0x87F5) , /// /// Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 /// - PnTrianglesPointModeCubicAti = ((int)0x87F6) - , + PnTrianglesPointModeCubicAti = ((int)0x87F6) , /// /// Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 /// - PnTrianglesNormalModeLinearAti = ((int)0x87F7) - , + PnTrianglesNormalModeLinearAti = ((int)0x87F7) , /// /// Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 /// - PnTrianglesNormalModeQuadraticAti = ((int)0x87F8) - , - /// - /// Original was GL_3DC_X_AMD = 0x87F9 - /// - Gl3DcXAmd = ((int)0x87F9) - , - /// - /// Original was GL_3DC_XY_AMD = 0x87FA - /// - Gl3DcXyAmd = ((int)0x87FA) - , + PnTrianglesNormalModeQuadraticAti = ((int)0x87F8) , /// /// Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB /// - VboFreeMemoryAti = ((int)0x87FB) - , + VboFreeMemoryAti = ((int)0x87FB) , /// /// Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC /// - TextureFreeMemoryAti = ((int)0x87FC) - , + TextureFreeMemoryAti = ((int)0x87FC) , /// /// Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD /// - RenderbufferFreeMemoryAti = ((int)0x87FD) - , + RenderbufferFreeMemoryAti = ((int)0x87FD) , /// /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE /// - NumProgramBinaryFormats = ((int)0x87FE) - , - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE - /// - NumProgramBinaryFormatsOes = ((int)0x87FE) - , + NumProgramBinaryFormats = ((int)0x87FE) , /// /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF /// - ProgramBinaryFormats = ((int)0x87FF) - , - /// - /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF - /// - ProgramBinaryFormatsOes = ((int)0x87FF) - , + ProgramBinaryFormats = ((int)0x87FF) , /// /// Original was GL_STENCIL_BACK_FUNC = 0x8800 /// - StencilBackFunc = ((int)0x8800) - , + StencilBackFunc = ((int)0x8800) , /// /// Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800 /// - StencilBackFuncAti = ((int)0x8800) - , + StencilBackFuncAti = ((int)0x8800) , /// /// Original was GL_STENCIL_BACK_FAIL = 0x8801 /// - StencilBackFail = ((int)0x8801) - , + StencilBackFail = ((int)0x8801) , /// /// Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801 /// - StencilBackFailAti = ((int)0x8801) - , + StencilBackFailAti = ((int)0x8801) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 /// - StencilBackPassDepthFail = ((int)0x8802) - , + StencilBackPassDepthFail = ((int)0x8802) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 /// - StencilBackPassDepthFailAti = ((int)0x8802) - , + StencilBackPassDepthFailAti = ((int)0x8802) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 /// - StencilBackPassDepthPass = ((int)0x8803) - , + StencilBackPassDepthPass = ((int)0x8803) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 /// - StencilBackPassDepthPassAti = ((int)0x8803) - , + StencilBackPassDepthPassAti = ((int)0x8803) , /// /// Original was GL_FRAGMENT_PROGRAM = 0x8804 /// - FragmentProgram = ((int)0x8804) - , + FragmentProgram = ((int)0x8804) , /// /// Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804 /// - FragmentProgramArb = ((int)0x8804) - , + FragmentProgramArb = ((int)0x8804) , /// /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 /// - ProgramAluInstructionsArb = ((int)0x8805) - , + ProgramAluInstructionsArb = ((int)0x8805) , /// /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 /// - ProgramTexInstructionsArb = ((int)0x8806) - , + ProgramTexInstructionsArb = ((int)0x8806) , /// /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 /// - ProgramTexIndirectionsArb = ((int)0x8807) - , + ProgramTexIndirectionsArb = ((int)0x8807) , /// /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 /// - ProgramNativeAluInstructionsArb = ((int)0x8808) - , + ProgramNativeAluInstructionsArb = ((int)0x8808) , /// /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 /// - ProgramNativeTexInstructionsArb = ((int)0x8809) - , + ProgramNativeTexInstructionsArb = ((int)0x8809) , /// /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A /// - ProgramNativeTexIndirectionsArb = ((int)0x880A) - , + ProgramNativeTexIndirectionsArb = ((int)0x880A) , /// /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B /// - MaxProgramAluInstructionsArb = ((int)0x880B) - , + MaxProgramAluInstructionsArb = ((int)0x880B) , /// /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C /// - MaxProgramTexInstructionsArb = ((int)0x880C) - , + MaxProgramTexInstructionsArb = ((int)0x880C) , /// /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D /// - MaxProgramTexIndirectionsArb = ((int)0x880D) - , + MaxProgramTexIndirectionsArb = ((int)0x880D) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E) - , + MaxProgramNativeAluInstructionsArb = ((int)0x880E) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F) - , + MaxProgramNativeTexInstructionsArb = ((int)0x880F) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810) - , + MaxProgramNativeTexIndirectionsArb = ((int)0x8810) , /// /// Original was GL_RGBA32F = 0x8814 /// - Rgba32f = ((int)0x8814) - , + Rgba32f = ((int)0x8814) , /// /// Original was GL_RGBA32F_ARB = 0x8814 /// - Rgba32fArb = ((int)0x8814) - , + Rgba32fArb = ((int)0x8814) , /// /// Original was GL_RGBA_FLOAT32_APPLE = 0x8814 /// - RgbaFloat32Apple = ((int)0x8814) - , + RgbaFloat32Apple = ((int)0x8814) , /// /// Original was GL_RGBA_FLOAT32_ATI = 0x8814 /// - RgbaFloat32Ati = ((int)0x8814) - , + RgbaFloat32Ati = ((int)0x8814) , /// /// Original was GL_RGB32F = 0x8815 /// - Rgb32f = ((int)0x8815) - , + Rgb32f = ((int)0x8815) , /// /// Original was GL_RGB32F_ARB = 0x8815 /// - Rgb32fArb = ((int)0x8815) - , + Rgb32fArb = ((int)0x8815) , /// /// Original was GL_RGB_FLOAT32_APPLE = 0x8815 /// - RgbFloat32Apple = ((int)0x8815) - , + RgbFloat32Apple = ((int)0x8815) , /// /// Original was GL_RGB_FLOAT32_ATI = 0x8815 /// - RgbFloat32Ati = ((int)0x8815) - , + RgbFloat32Ati = ((int)0x8815) , /// /// Original was GL_ALPHA32F_ARB = 0x8816 /// - Alpha32fArb = ((int)0x8816) - , + Alpha32fArb = ((int)0x8816) , /// /// Original was GL_ALPHA_FLOAT32_APPLE = 0x8816 /// - AlphaFloat32Apple = ((int)0x8816) - , + AlphaFloat32Apple = ((int)0x8816) , /// /// Original was GL_ALPHA_FLOAT32_ATI = 0x8816 /// - AlphaFloat32Ati = ((int)0x8816) - , + AlphaFloat32Ati = ((int)0x8816) , /// /// Original was GL_INTENSITY32F_ARB = 0x8817 /// - Intensity32fArb = ((int)0x8817) - , + Intensity32fArb = ((int)0x8817) , /// /// Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817 /// - IntensityFloat32Apple = ((int)0x8817) - , + IntensityFloat32Apple = ((int)0x8817) , /// /// Original was GL_INTENSITY_FLOAT32_ATI = 0x8817 /// - IntensityFloat32Ati = ((int)0x8817) - , + IntensityFloat32Ati = ((int)0x8817) , /// /// Original was GL_LUMINANCE32F_ARB = 0x8818 /// - Luminance32fArb = ((int)0x8818) - , + Luminance32fArb = ((int)0x8818) , /// /// Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818 /// - LuminanceFloat32Apple = ((int)0x8818) - , + LuminanceFloat32Apple = ((int)0x8818) , /// /// Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818 /// - LuminanceFloat32Ati = ((int)0x8818) - , + LuminanceFloat32Ati = ((int)0x8818) , /// /// Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819 /// - LuminanceAlpha32fArb = ((int)0x8819) - , + LuminanceAlpha32fArb = ((int)0x8819) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 /// - LuminanceAlphaFloat32Apple = ((int)0x8819) - , + LuminanceAlphaFloat32Apple = ((int)0x8819) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 /// - LuminanceAlphaFloat32Ati = ((int)0x8819) - , + LuminanceAlphaFloat32Ati = ((int)0x8819) , /// /// Original was GL_RGBA16F = 0x881A /// - Rgba16f = ((int)0x881A) - , + Rgba16f = ((int)0x881A) , /// /// Original was GL_RGBA16F_ARB = 0x881A /// - Rgba16fArb = ((int)0x881A) - , - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A) - , + Rgba16fArb = ((int)0x881A) , /// /// Original was GL_RGBA_FLOAT16_APPLE = 0x881A /// - RgbaFloat16Apple = ((int)0x881A) - , + RgbaFloat16Apple = ((int)0x881A) , /// /// Original was GL_RGBA_FLOAT16_ATI = 0x881A /// - RgbaFloat16Ati = ((int)0x881A) - , + RgbaFloat16Ati = ((int)0x881A) , /// /// Original was GL_RGB16F = 0x881B /// - Rgb16f = ((int)0x881B) - , + Rgb16f = ((int)0x881B) , /// /// Original was GL_RGB16F_ARB = 0x881B /// - Rgb16fArb = ((int)0x881B) - , - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B) - , + Rgb16fArb = ((int)0x881B) , /// /// Original was GL_RGB_FLOAT16_APPLE = 0x881B /// - RgbFloat16Apple = ((int)0x881B) - , + RgbFloat16Apple = ((int)0x881B) , /// /// Original was GL_RGB_FLOAT16_ATI = 0x881B /// - RgbFloat16Ati = ((int)0x881B) - , + RgbFloat16Ati = ((int)0x881B) , /// /// Original was GL_ALPHA16F_ARB = 0x881C /// - Alpha16fArb = ((int)0x881C) - , + Alpha16fArb = ((int)0x881C) , /// /// Original was GL_ALPHA_FLOAT16_APPLE = 0x881C /// - AlphaFloat16Apple = ((int)0x881C) - , + AlphaFloat16Apple = ((int)0x881C) , /// /// Original was GL_ALPHA_FLOAT16_ATI = 0x881C /// - AlphaFloat16Ati = ((int)0x881C) - , + AlphaFloat16Ati = ((int)0x881C) , /// /// Original was GL_INTENSITY16F_ARB = 0x881D /// - Intensity16fArb = ((int)0x881D) - , + Intensity16fArb = ((int)0x881D) , /// /// Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D /// - IntensityFloat16Apple = ((int)0x881D) - , + IntensityFloat16Apple = ((int)0x881D) , /// /// Original was GL_INTENSITY_FLOAT16_ATI = 0x881D /// - IntensityFloat16Ati = ((int)0x881D) - , + IntensityFloat16Ati = ((int)0x881D) , /// /// Original was GL_LUMINANCE16F_ARB = 0x881E /// - Luminance16fArb = ((int)0x881E) - , + Luminance16fArb = ((int)0x881E) , /// /// Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E /// - LuminanceFloat16Apple = ((int)0x881E) - , + LuminanceFloat16Apple = ((int)0x881E) , /// /// Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E /// - LuminanceFloat16Ati = ((int)0x881E) - , + LuminanceFloat16Ati = ((int)0x881E) , /// /// Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F /// - LuminanceAlpha16fArb = ((int)0x881F) - , + LuminanceAlpha16fArb = ((int)0x881F) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F /// - LuminanceAlphaFloat16Apple = ((int)0x881F) - , + LuminanceAlphaFloat16Apple = ((int)0x881F) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F /// - LuminanceAlphaFloat16Ati = ((int)0x881F) - , + LuminanceAlphaFloat16Ati = ((int)0x881F) , /// /// Original was GL_RGBA_FLOAT_MODE = 0x8820 /// - RgbaFloatMode = ((int)0x8820) - , + RgbaFloatMode = ((int)0x8820) , /// /// Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820 /// - RgbaFloatModeArb = ((int)0x8820) - , + RgbaFloatModeArb = ((int)0x8820) , /// /// Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820 /// - RgbaFloatModeAti = ((int)0x8820) - , - /// - /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 - /// - WriteonlyRenderingQcom = ((int)0x8823) - , + RgbaFloatModeAti = ((int)0x8820) , /// /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 /// - MaxDrawBuffers = ((int)0x8824) - , + MaxDrawBuffers = ((int)0x8824) , /// /// Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824 /// - MaxDrawBuffersArb = ((int)0x8824) - , + MaxDrawBuffersArb = ((int)0x8824) , /// /// Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824 /// - MaxDrawBuffersAti = ((int)0x8824) - , - /// - /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 - /// - MaxDrawBuffersNv = ((int)0x8824) - , + MaxDrawBuffersAti = ((int)0x8824) , /// /// Original was GL_DRAW_BUFFER0 = 0x8825 /// - DrawBuffer0 = ((int)0x8825) - , + DrawBuffer0 = ((int)0x8825) , /// /// Original was GL_DRAW_BUFFER0_ARB = 0x8825 /// - DrawBuffer0Arb = ((int)0x8825) - , + DrawBuffer0Arb = ((int)0x8825) , /// /// Original was GL_DRAW_BUFFER0_ATI = 0x8825 /// - DrawBuffer0Ati = ((int)0x8825) - , - /// - /// Original was GL_DRAW_BUFFER0_NV = 0x8825 - /// - DrawBuffer0Nv = ((int)0x8825) - , + DrawBuffer0Ati = ((int)0x8825) , /// /// Original was GL_DRAW_BUFFER1 = 0x8826 /// - DrawBuffer1 = ((int)0x8826) - , + DrawBuffer1 = ((int)0x8826) , /// /// Original was GL_DRAW_BUFFER1_ARB = 0x8826 /// - DrawBuffer1Arb = ((int)0x8826) - , + DrawBuffer1Arb = ((int)0x8826) , /// /// Original was GL_DRAW_BUFFER1_ATI = 0x8826 /// - DrawBuffer1Ati = ((int)0x8826) - , - /// - /// Original was GL_DRAW_BUFFER1_NV = 0x8826 - /// - DrawBuffer1Nv = ((int)0x8826) - , + DrawBuffer1Ati = ((int)0x8826) , /// /// Original was GL_DRAW_BUFFER2 = 0x8827 /// - DrawBuffer2 = ((int)0x8827) - , + DrawBuffer2 = ((int)0x8827) , /// /// Original was GL_DRAW_BUFFER2_ARB = 0x8827 /// - DrawBuffer2Arb = ((int)0x8827) - , + DrawBuffer2Arb = ((int)0x8827) , /// /// Original was GL_DRAW_BUFFER2_ATI = 0x8827 /// - DrawBuffer2Ati = ((int)0x8827) - , - /// - /// Original was GL_DRAW_BUFFER2_NV = 0x8827 - /// - DrawBuffer2Nv = ((int)0x8827) - , + DrawBuffer2Ati = ((int)0x8827) , /// /// Original was GL_DRAW_BUFFER3 = 0x8828 /// - DrawBuffer3 = ((int)0x8828) - , + DrawBuffer3 = ((int)0x8828) , /// /// Original was GL_DRAW_BUFFER3_ARB = 0x8828 /// - DrawBuffer3Arb = ((int)0x8828) - , + DrawBuffer3Arb = ((int)0x8828) , /// /// Original was GL_DRAW_BUFFER3_ATI = 0x8828 /// - DrawBuffer3Ati = ((int)0x8828) - , - /// - /// Original was GL_DRAW_BUFFER3_NV = 0x8828 - /// - DrawBuffer3Nv = ((int)0x8828) - , + DrawBuffer3Ati = ((int)0x8828) , /// /// Original was GL_DRAW_BUFFER4 = 0x8829 /// - DrawBuffer4 = ((int)0x8829) - , + DrawBuffer4 = ((int)0x8829) , /// /// Original was GL_DRAW_BUFFER4_ARB = 0x8829 /// - DrawBuffer4Arb = ((int)0x8829) - , + DrawBuffer4Arb = ((int)0x8829) , /// /// Original was GL_DRAW_BUFFER4_ATI = 0x8829 /// - DrawBuffer4Ati = ((int)0x8829) - , - /// - /// Original was GL_DRAW_BUFFER4_NV = 0x8829 - /// - DrawBuffer4Nv = ((int)0x8829) - , + DrawBuffer4Ati = ((int)0x8829) , /// /// Original was GL_DRAW_BUFFER5 = 0x882A /// - DrawBuffer5 = ((int)0x882A) - , + DrawBuffer5 = ((int)0x882A) , /// /// Original was GL_DRAW_BUFFER5_ARB = 0x882A /// - DrawBuffer5Arb = ((int)0x882A) - , + DrawBuffer5Arb = ((int)0x882A) , /// /// Original was GL_DRAW_BUFFER5_ATI = 0x882A /// - DrawBuffer5Ati = ((int)0x882A) - , - /// - /// Original was GL_DRAW_BUFFER5_NV = 0x882A - /// - DrawBuffer5Nv = ((int)0x882A) - , + DrawBuffer5Ati = ((int)0x882A) , /// /// Original was GL_DRAW_BUFFER6 = 0x882B /// - DrawBuffer6 = ((int)0x882B) - , + DrawBuffer6 = ((int)0x882B) , /// /// Original was GL_DRAW_BUFFER6_ARB = 0x882B /// - DrawBuffer6Arb = ((int)0x882B) - , + DrawBuffer6Arb = ((int)0x882B) , /// /// Original was GL_DRAW_BUFFER6_ATI = 0x882B /// - DrawBuffer6Ati = ((int)0x882B) - , - /// - /// Original was GL_DRAW_BUFFER6_NV = 0x882B - /// - DrawBuffer6Nv = ((int)0x882B) - , + DrawBuffer6Ati = ((int)0x882B) , /// /// Original was GL_DRAW_BUFFER7 = 0x882C /// - DrawBuffer7 = ((int)0x882C) - , + DrawBuffer7 = ((int)0x882C) , /// /// Original was GL_DRAW_BUFFER7_ARB = 0x882C /// - DrawBuffer7Arb = ((int)0x882C) - , + DrawBuffer7Arb = ((int)0x882C) , /// /// Original was GL_DRAW_BUFFER7_ATI = 0x882C /// - DrawBuffer7Ati = ((int)0x882C) - , - /// - /// Original was GL_DRAW_BUFFER7_NV = 0x882C - /// - DrawBuffer7Nv = ((int)0x882C) - , + DrawBuffer7Ati = ((int)0x882C) , /// /// Original was GL_DRAW_BUFFER8 = 0x882D /// - DrawBuffer8 = ((int)0x882D) - , + DrawBuffer8 = ((int)0x882D) , /// /// Original was GL_DRAW_BUFFER8_ARB = 0x882D /// - DrawBuffer8Arb = ((int)0x882D) - , + DrawBuffer8Arb = ((int)0x882D) , /// /// Original was GL_DRAW_BUFFER8_ATI = 0x882D /// - DrawBuffer8Ati = ((int)0x882D) - , - /// - /// Original was GL_DRAW_BUFFER8_NV = 0x882D - /// - DrawBuffer8Nv = ((int)0x882D) - , + DrawBuffer8Ati = ((int)0x882D) , /// /// Original was GL_DRAW_BUFFER9 = 0x882E /// - DrawBuffer9 = ((int)0x882E) - , + DrawBuffer9 = ((int)0x882E) , /// /// Original was GL_DRAW_BUFFER9_ARB = 0x882E /// - DrawBuffer9Arb = ((int)0x882E) - , + DrawBuffer9Arb = ((int)0x882E) , /// /// Original was GL_DRAW_BUFFER9_ATI = 0x882E /// - DrawBuffer9Ati = ((int)0x882E) - , - /// - /// Original was GL_DRAW_BUFFER9_NV = 0x882E - /// - DrawBuffer9Nv = ((int)0x882E) - , + DrawBuffer9Ati = ((int)0x882E) , /// /// Original was GL_DRAW_BUFFER10 = 0x882F /// - DrawBuffer10 = ((int)0x882F) - , + DrawBuffer10 = ((int)0x882F) , /// /// Original was GL_DRAW_BUFFER10_ARB = 0x882F /// - DrawBuffer10Arb = ((int)0x882F) - , + DrawBuffer10Arb = ((int)0x882F) , /// /// Original was GL_DRAW_BUFFER10_ATI = 0x882F /// - DrawBuffer10Ati = ((int)0x882F) - , - /// - /// Original was GL_DRAW_BUFFER10_NV = 0x882F - /// - DrawBuffer10Nv = ((int)0x882F) - , + DrawBuffer10Ati = ((int)0x882F) , /// /// Original was GL_DRAW_BUFFER11 = 0x8830 /// - DrawBuffer11 = ((int)0x8830) - , + DrawBuffer11 = ((int)0x8830) , /// /// Original was GL_DRAW_BUFFER11_ARB = 0x8830 /// - DrawBuffer11Arb = ((int)0x8830) - , + DrawBuffer11Arb = ((int)0x8830) , /// /// Original was GL_DRAW_BUFFER11_ATI = 0x8830 /// - DrawBuffer11Ati = ((int)0x8830) - , - /// - /// Original was GL_DRAW_BUFFER11_NV = 0x8830 - /// - DrawBuffer11Nv = ((int)0x8830) - , + DrawBuffer11Ati = ((int)0x8830) , /// /// Original was GL_DRAW_BUFFER12 = 0x8831 /// - DrawBuffer12 = ((int)0x8831) - , + DrawBuffer12 = ((int)0x8831) , /// /// Original was GL_DRAW_BUFFER12_ARB = 0x8831 /// - DrawBuffer12Arb = ((int)0x8831) - , + DrawBuffer12Arb = ((int)0x8831) , /// /// Original was GL_DRAW_BUFFER12_ATI = 0x8831 /// - DrawBuffer12Ati = ((int)0x8831) - , - /// - /// Original was GL_DRAW_BUFFER12_NV = 0x8831 - /// - DrawBuffer12Nv = ((int)0x8831) - , + DrawBuffer12Ati = ((int)0x8831) , /// /// Original was GL_DRAW_BUFFER13 = 0x8832 /// - DrawBuffer13 = ((int)0x8832) - , + DrawBuffer13 = ((int)0x8832) , /// /// Original was GL_DRAW_BUFFER13_ARB = 0x8832 /// - DrawBuffer13Arb = ((int)0x8832) - , + DrawBuffer13Arb = ((int)0x8832) , /// /// Original was GL_DRAW_BUFFER13_ATI = 0x8832 /// - DrawBuffer13Ati = ((int)0x8832) - , - /// - /// Original was GL_DRAW_BUFFER13_NV = 0x8832 - /// - DrawBuffer13Nv = ((int)0x8832) - , + DrawBuffer13Ati = ((int)0x8832) , /// /// Original was GL_DRAW_BUFFER14 = 0x8833 /// - DrawBuffer14 = ((int)0x8833) - , + DrawBuffer14 = ((int)0x8833) , /// /// Original was GL_DRAW_BUFFER14_ARB = 0x8833 /// - DrawBuffer14Arb = ((int)0x8833) - , + DrawBuffer14Arb = ((int)0x8833) , /// /// Original was GL_DRAW_BUFFER14_ATI = 0x8833 /// - DrawBuffer14Ati = ((int)0x8833) - , - /// - /// Original was GL_DRAW_BUFFER14_NV = 0x8833 - /// - DrawBuffer14Nv = ((int)0x8833) - , + DrawBuffer14Ati = ((int)0x8833) , /// /// Original was GL_DRAW_BUFFER15 = 0x8834 /// - DrawBuffer15 = ((int)0x8834) - , + DrawBuffer15 = ((int)0x8834) , /// /// Original was GL_DRAW_BUFFER15_ARB = 0x8834 /// - DrawBuffer15Arb = ((int)0x8834) - , + DrawBuffer15Arb = ((int)0x8834) , /// /// Original was GL_DRAW_BUFFER15_ATI = 0x8834 /// - DrawBuffer15Ati = ((int)0x8834) - , - /// - /// Original was GL_DRAW_BUFFER15_NV = 0x8834 - /// - DrawBuffer15Nv = ((int)0x8834) - , + DrawBuffer15Ati = ((int)0x8834) , /// /// Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 /// - ColorClearUnclampedValueAti = ((int)0x8835) - , + ColorClearUnclampedValueAti = ((int)0x8835) , /// /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D /// - BlendEquationAlpha = ((int)0x883D) - , + BlendEquationAlpha = ((int)0x883D) , /// /// Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D /// - BlendEquationAlphaExt = ((int)0x883D) - , - /// - /// Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D - /// - BlendEquationAlphaOes = ((int)0x883D) - , + BlendEquationAlphaExt = ((int)0x883D) , /// /// Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F /// - SubsampleDistanceAmd = ((int)0x883F) - , + SubsampleDistanceAmd = ((int)0x883F) , /// /// Original was GL_MATRIX_PALETTE_ARB = 0x8840 /// - MatrixPaletteArb = ((int)0x8840) - , - /// - /// Original was GL_MATRIX_PALETTE_OES = 0x8840 - /// - MatrixPaletteOes = ((int)0x8840) - , + MatrixPaletteArb = ((int)0x8840) , /// /// Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 /// - MaxMatrixPaletteStackDepthArb = ((int)0x8841) - , + MaxMatrixPaletteStackDepthArb = ((int)0x8841) , /// /// Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842 /// - MaxPaletteMatricesArb = ((int)0x8842) - , - /// - /// Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842 - /// - MaxPaletteMatricesOes = ((int)0x8842) - , + MaxPaletteMatricesArb = ((int)0x8842) , /// /// Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843 /// - CurrentPaletteMatrixArb = ((int)0x8843) - , - /// - /// Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 - /// - CurrentPaletteMatrixOes = ((int)0x8843) - , + CurrentPaletteMatrixArb = ((int)0x8843) , /// /// Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844 /// - MatrixIndexArrayArb = ((int)0x8844) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844 - /// - MatrixIndexArrayOes = ((int)0x8844) - , + MatrixIndexArrayArb = ((int)0x8844) , /// /// Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845 /// - CurrentMatrixIndexArb = ((int)0x8845) - , + CurrentMatrixIndexArb = ((int)0x8845) , /// /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 /// - MatrixIndexArraySizeArb = ((int)0x8846) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 - /// - MatrixIndexArraySizeOes = ((int)0x8846) - , + MatrixIndexArraySizeArb = ((int)0x8846) , /// /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 /// - MatrixIndexArrayTypeArb = ((int)0x8847) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 - /// - MatrixIndexArrayTypeOes = ((int)0x8847) - , + MatrixIndexArrayTypeArb = ((int)0x8847) , /// /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 /// - MatrixIndexArrayStrideArb = ((int)0x8848) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 - /// - MatrixIndexArrayStrideOes = ((int)0x8848) - , + MatrixIndexArrayStrideArb = ((int)0x8848) , /// /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 /// - MatrixIndexArrayPointerArb = ((int)0x8849) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 - /// - MatrixIndexArrayPointerOes = ((int)0x8849) - , + MatrixIndexArrayPointerArb = ((int)0x8849) , /// /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A /// - TextureDepthSize = ((int)0x884A) - , + TextureDepthSize = ((int)0x884A) , /// /// Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A /// - TextureDepthSizeArb = ((int)0x884A) - , + TextureDepthSizeArb = ((int)0x884A) , /// /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B /// - DepthTextureMode = ((int)0x884B) - , + DepthTextureMode = ((int)0x884B) , /// /// Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B /// - DepthTextureModeArb = ((int)0x884B) - , + DepthTextureModeArb = ((int)0x884B) , /// /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C /// - TextureCompareMode = ((int)0x884C) - , + TextureCompareMode = ((int)0x884C) , /// /// Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C /// - TextureCompareModeArb = ((int)0x884C) - , - /// - /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C - /// - TextureCompareModeExt = ((int)0x884C) - , + TextureCompareModeArb = ((int)0x884C) , /// /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D /// - TextureCompareFunc = ((int)0x884D) - , + TextureCompareFunc = ((int)0x884D) , /// /// Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D /// - TextureCompareFuncArb = ((int)0x884D) - , - /// - /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D - /// - TextureCompareFuncExt = ((int)0x884D) - , + TextureCompareFuncArb = ((int)0x884D) , /// /// Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E /// - CompareRefDepthToTextureExt = ((int)0x884E) - , + CompareRefDepthToTextureExt = ((int)0x884E) , /// /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E /// - CompareRefToTexture = ((int)0x884E) - , - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E - /// - CompareRefToTextureExt = ((int)0x884E) - , + CompareRefToTexture = ((int)0x884E) , /// /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E /// - CompareRToTexture = ((int)0x884E) - , + CompareRToTexture = ((int)0x884E) , /// /// Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E /// - CompareRToTextureArb = ((int)0x884E) - , + CompareRToTextureArb = ((int)0x884E) , /// /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F /// - TextureCubeMapSeamless = ((int)0x884F) - , + TextureCubeMapSeamless = ((int)0x884F) , /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 /// - OffsetProjectiveTexture2DNv = ((int)0x8850) - , + OffsetProjectiveTexture2DNv = ((int)0x8850) , /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 /// - OffsetProjectiveTexture2DScaleNv = ((int)0x8851) - , + OffsetProjectiveTexture2DScaleNv = ((int)0x8851) , /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 /// - OffsetProjectiveTextureRectangleNv = ((int)0x8852) - , + OffsetProjectiveTextureRectangleNv = ((int)0x8852) , /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 /// - OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853) - , + OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853) , /// /// Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 /// - OffsetHiloTexture2DNv = ((int)0x8854) - , + OffsetHiloTexture2DNv = ((int)0x8854) , /// /// Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 /// - OffsetHiloTextureRectangleNv = ((int)0x8855) - , + OffsetHiloTextureRectangleNv = ((int)0x8855) , /// /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 /// - OffsetHiloProjectiveTexture2DNv = ((int)0x8856) - , + OffsetHiloProjectiveTexture2DNv = ((int)0x8856) , /// /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 /// - OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857) - , + OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857) , /// /// Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 /// - DependentHiloTexture2DNv = ((int)0x8858) - , + DependentHiloTexture2DNv = ((int)0x8858) , /// /// Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 /// - DependentRgbTexture3DNv = ((int)0x8859) - , + DependentRgbTexture3DNv = ((int)0x8859) , /// /// Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A /// - DependentRgbTextureCubeMapNv = ((int)0x885A) - , + DependentRgbTextureCubeMapNv = ((int)0x885A) , /// /// Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B /// - DotProductPassThroughNv = ((int)0x885B) - , + DotProductPassThroughNv = ((int)0x885B) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C /// - DotProductTexture1DNv = ((int)0x885C) - , + DotProductTexture1DNv = ((int)0x885C) , /// /// Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D /// - DotProductAffineDepthReplaceNv = ((int)0x885D) - , + DotProductAffineDepthReplaceNv = ((int)0x885D) , /// /// Original was GL_HILO8_NV = 0x885E /// - Hilo8Nv = ((int)0x885E) - , + Hilo8Nv = ((int)0x885E) , /// /// Original was GL_SIGNED_HILO8_NV = 0x885F /// - SignedHilo8Nv = ((int)0x885F) - , + SignedHilo8Nv = ((int)0x885F) , /// /// Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860 /// - ForceBlueToOneNv = ((int)0x8860) - , + ForceBlueToOneNv = ((int)0x8860) , /// /// Original was GL_POINT_SPRITE = 0x8861 /// - PointSprite = ((int)0x8861) - , + PointSprite = ((int)0x8861) , /// /// Original was GL_POINT_SPRITE_ARB = 0x8861 /// - PointSpriteArb = ((int)0x8861) - , + PointSpriteArb = ((int)0x8861) , /// /// Original was GL_POINT_SPRITE_NV = 0x8861 /// - PointSpriteNv = ((int)0x8861) - , + PointSpriteNv = ((int)0x8861) , /// /// Original was GL_COORD_REPLACE = 0x8862 /// - CoordReplace = ((int)0x8862) - , + CoordReplace = ((int)0x8862) , /// /// Original was GL_COORD_REPLACE_ARB = 0x8862 /// - CoordReplaceArb = ((int)0x8862) - , + CoordReplaceArb = ((int)0x8862) , /// /// Original was GL_COORD_REPLACE_NV = 0x8862 /// - CoordReplaceNv = ((int)0x8862) - , + CoordReplaceNv = ((int)0x8862) , /// /// Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863 /// - PointSpriteRModeNv = ((int)0x8863) - , + PointSpriteRModeNv = ((int)0x8863) , /// /// Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864 /// - PixelCounterBitsNv = ((int)0x8864) - , + PixelCounterBitsNv = ((int)0x8864) , /// /// Original was GL_QUERY_COUNTER_BITS = 0x8864 /// - QueryCounterBits = ((int)0x8864) - , + QueryCounterBits = ((int)0x8864) , /// /// Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864 /// - QueryCounterBitsArb = ((int)0x8864) - , + QueryCounterBitsArb = ((int)0x8864) , /// /// Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 /// - CurrentOcclusionQueryIdNv = ((int)0x8865) - , + CurrentOcclusionQueryIdNv = ((int)0x8865) , /// /// Original was GL_CURRENT_QUERY = 0x8865 /// - CurrentQuery = ((int)0x8865) - , + CurrentQuery = ((int)0x8865) , /// /// Original was GL_CURRENT_QUERY_ARB = 0x8865 /// - CurrentQueryArb = ((int)0x8865) - , - /// - /// Original was GL_CURRENT_QUERY_EXT = 0x8865 - /// - CurrentQueryExt = ((int)0x8865) - , + CurrentQueryArb = ((int)0x8865) , /// /// Original was GL_PIXEL_COUNT_NV = 0x8866 /// - PixelCountNv = ((int)0x8866) - , + PixelCountNv = ((int)0x8866) , /// /// Original was GL_QUERY_RESULT = 0x8866 /// - QueryResult = ((int)0x8866) - , + QueryResult = ((int)0x8866) , /// /// Original was GL_QUERY_RESULT_ARB = 0x8866 /// - QueryResultArb = ((int)0x8866) - , - /// - /// Original was GL_QUERY_RESULT_EXT = 0x8866 - /// - QueryResultExt = ((int)0x8866) - , + QueryResultArb = ((int)0x8866) , /// /// Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867 /// - PixelCountAvailableNv = ((int)0x8867) - , + PixelCountAvailableNv = ((int)0x8867) , /// /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 /// - QueryResultAvailable = ((int)0x8867) - , + QueryResultAvailable = ((int)0x8867) , /// /// Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867 /// - QueryResultAvailableArb = ((int)0x8867) - , - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 - /// - QueryResultAvailableExt = ((int)0x8867) - , + QueryResultAvailableArb = ((int)0x8867) , /// /// Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 /// - MaxFragmentProgramLocalParametersNv = ((int)0x8868) - , + MaxFragmentProgramLocalParametersNv = ((int)0x8868) , /// /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 /// - MaxVertexAttribs = ((int)0x8869) - , + MaxVertexAttribs = ((int)0x8869) , /// /// Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 /// - MaxVertexAttribsArb = ((int)0x8869) - , + MaxVertexAttribsArb = ((int)0x8869) , /// /// Original was GL_ARRAY_NORMALIZED = 0x886A /// - ArrayNormalized = ((int)0x886A) - , + ArrayNormalized = ((int)0x886A) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A /// - VertexAttribArrayNormalized = ((int)0x886A) - , + VertexAttribArrayNormalized = ((int)0x886A) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A /// - VertexAttribArrayNormalizedArb = ((int)0x886A) - , + VertexAttribArrayNormalizedArb = ((int)0x886A) , /// /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C /// - MaxTessControlInputComponents = ((int)0x886C) - , + MaxTessControlInputComponents = ((int)0x886C) , /// /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D /// - MaxTessEvaluationInputComponents = ((int)0x886D) - , + MaxTessEvaluationInputComponents = ((int)0x886D) , /// /// Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E /// - DepthStencilToRgbaNv = ((int)0x886E) - , + DepthStencilToRgbaNv = ((int)0x886E) , /// /// Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F /// - DepthStencilToBgraNv = ((int)0x886F) - , + DepthStencilToBgraNv = ((int)0x886F) , /// /// Original was GL_FRAGMENT_PROGRAM_NV = 0x8870 /// - FragmentProgramNv = ((int)0x8870) - , + FragmentProgramNv = ((int)0x8870) , /// /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 /// - MaxTextureCoords = ((int)0x8871) - , + MaxTextureCoords = ((int)0x8871) , /// /// Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 /// - MaxTextureCoordsArb = ((int)0x8871) - , + MaxTextureCoordsArb = ((int)0x8871) , /// /// Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871 /// - MaxTextureCoordsNv = ((int)0x8871) - , + MaxTextureCoordsNv = ((int)0x8871) , /// /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 /// - MaxTextureImageUnits = ((int)0x8872) - , + MaxTextureImageUnits = ((int)0x8872) , /// /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 /// - MaxTextureImageUnitsArb = ((int)0x8872) - , + MaxTextureImageUnitsArb = ((int)0x8872) , /// /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 /// - MaxTextureImageUnitsNv = ((int)0x8872) - , + MaxTextureImageUnitsNv = ((int)0x8872) , /// /// Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 /// - FragmentProgramBindingNv = ((int)0x8873) - , + FragmentProgramBindingNv = ((int)0x8873) , /// /// Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874 /// - ProgramErrorStringArb = ((int)0x8874) - , + ProgramErrorStringArb = ((int)0x8874) , /// /// Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874 /// - ProgramErrorStringNv = ((int)0x8874) - , + ProgramErrorStringNv = ((int)0x8874) , /// /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 /// - ProgramFormatAsciiArb = ((int)0x8875) - , + ProgramFormatAsciiArb = ((int)0x8875) , /// /// Original was GL_PROGRAM_FORMAT = 0x8876 /// - ProgramFormat = ((int)0x8876) - , + ProgramFormat = ((int)0x8876) , /// /// Original was GL_PROGRAM_FORMAT_ARB = 0x8876 /// - ProgramFormatArb = ((int)0x8876) - , + ProgramFormatArb = ((int)0x8876) , /// /// Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 /// - WritePixelDataRangeNv = ((int)0x8878) - , + WritePixelDataRangeNv = ((int)0x8878) , /// /// Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879 /// - ReadPixelDataRangeNv = ((int)0x8879) - , + ReadPixelDataRangeNv = ((int)0x8879) , /// /// Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A /// - WritePixelDataRangeLengthNv = ((int)0x887A) - , + WritePixelDataRangeLengthNv = ((int)0x887A) , /// /// Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B /// - ReadPixelDataRangeLengthNv = ((int)0x887B) - , + ReadPixelDataRangeLengthNv = ((int)0x887B) , /// /// Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C /// - WritePixelDataRangePointerNv = ((int)0x887C) - , + WritePixelDataRangePointerNv = ((int)0x887C) , /// /// Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D /// - ReadPixelDataRangePointerNv = ((int)0x887D) - , + ReadPixelDataRangePointerNv = ((int)0x887D) , /// /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F /// - GeometryShaderInvocations = ((int)0x887F) - , + GeometryShaderInvocations = ((int)0x887F) , /// /// Original was GL_FLOAT_R_NV = 0x8880 /// - FloatRNv = ((int)0x8880) - , + FloatRNv = ((int)0x8880) , /// /// Original was GL_FLOAT_RG_NV = 0x8881 /// - FloatRgNv = ((int)0x8881) - , + FloatRgNv = ((int)0x8881) , /// /// Original was GL_FLOAT_RGB_NV = 0x8882 /// - FloatRgbNv = ((int)0x8882) - , + FloatRgbNv = ((int)0x8882) , /// /// Original was GL_FLOAT_RGBA_NV = 0x8883 /// - FloatRgbaNv = ((int)0x8883) - , + FloatRgbaNv = ((int)0x8883) , /// /// Original was GL_FLOAT_R16_NV = 0x8884 /// - FloatR16Nv = ((int)0x8884) - , + FloatR16Nv = ((int)0x8884) , /// /// Original was GL_FLOAT_R32_NV = 0x8885 /// - FloatR32Nv = ((int)0x8885) - , + FloatR32Nv = ((int)0x8885) , /// /// Original was GL_FLOAT_RG16_NV = 0x8886 /// - FloatRg16Nv = ((int)0x8886) - , + FloatRg16Nv = ((int)0x8886) , /// /// Original was GL_FLOAT_RG32_NV = 0x8887 /// - FloatRg32Nv = ((int)0x8887) - , + FloatRg32Nv = ((int)0x8887) , /// /// Original was GL_FLOAT_RGB16_NV = 0x8888 /// - FloatRgb16Nv = ((int)0x8888) - , + FloatRgb16Nv = ((int)0x8888) , /// /// Original was GL_FLOAT_RGB32_NV = 0x8889 /// - FloatRgb32Nv = ((int)0x8889) - , + FloatRgb32Nv = ((int)0x8889) , /// /// Original was GL_FLOAT_RGBA16_NV = 0x888A /// - FloatRgba16Nv = ((int)0x888A) - , + FloatRgba16Nv = ((int)0x888A) , /// /// Original was GL_FLOAT_RGBA32_NV = 0x888B /// - FloatRgba32Nv = ((int)0x888B) - , + FloatRgba32Nv = ((int)0x888B) , /// /// Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C /// - TextureFloatComponentsNv = ((int)0x888C) - , + TextureFloatComponentsNv = ((int)0x888C) , /// /// Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D /// - FloatClearColorValueNv = ((int)0x888D) - , + FloatClearColorValueNv = ((int)0x888D) , /// /// Original was GL_FLOAT_RGBA_MODE_NV = 0x888E /// - FloatRgbaModeNv = ((int)0x888E) - , + FloatRgbaModeNv = ((int)0x888E) , /// /// Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F /// - TextureUnsignedRemapModeNv = ((int)0x888F) - , + TextureUnsignedRemapModeNv = ((int)0x888F) , /// /// Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890 /// - DepthBoundsTestExt = ((int)0x8890) - , + DepthBoundsTestExt = ((int)0x8890) , /// /// Original was GL_DEPTH_BOUNDS_EXT = 0x8891 /// - DepthBoundsExt = ((int)0x8891) - , + DepthBoundsExt = ((int)0x8891) , /// /// Original was GL_ARRAY_BUFFER = 0x8892 /// - ArrayBuffer = ((int)0x8892) - , + ArrayBuffer = ((int)0x8892) , /// /// Original was GL_ARRAY_BUFFER_ARB = 0x8892 /// - ArrayBufferArb = ((int)0x8892) - , + ArrayBufferArb = ((int)0x8892) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 /// - ElementArrayBuffer = ((int)0x8893) - , + ElementArrayBuffer = ((int)0x8893) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 /// - ElementArrayBufferArb = ((int)0x8893) - , + ElementArrayBufferArb = ((int)0x8893) , /// /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 /// - ArrayBufferBinding = ((int)0x8894) - , + ArrayBufferBinding = ((int)0x8894) , /// /// Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 /// - ArrayBufferBindingArb = ((int)0x8894) - , + ArrayBufferBindingArb = ((int)0x8894) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 /// - ElementArrayBufferBinding = ((int)0x8895) - , + ElementArrayBufferBinding = ((int)0x8895) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 /// - ElementArrayBufferBindingArb = ((int)0x8895) - , + ElementArrayBufferBindingArb = ((int)0x8895) , /// /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 /// - VertexArrayBufferBinding = ((int)0x8896) - , + VertexArrayBufferBinding = ((int)0x8896) , /// /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 /// - VertexArrayBufferBindingArb = ((int)0x8896) - , + VertexArrayBufferBindingArb = ((int)0x8896) , /// /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 /// - NormalArrayBufferBinding = ((int)0x8897) - , + NormalArrayBufferBinding = ((int)0x8897) , /// /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 /// - NormalArrayBufferBindingArb = ((int)0x8897) - , + NormalArrayBufferBindingArb = ((int)0x8897) , /// /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 /// - ColorArrayBufferBinding = ((int)0x8898) - , + ColorArrayBufferBinding = ((int)0x8898) , /// /// Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 /// - ColorArrayBufferBindingArb = ((int)0x8898) - , + ColorArrayBufferBindingArb = ((int)0x8898) , /// /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 /// - IndexArrayBufferBinding = ((int)0x8899) - , + IndexArrayBufferBinding = ((int)0x8899) , /// /// Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 /// - IndexArrayBufferBindingArb = ((int)0x8899) - , + IndexArrayBufferBindingArb = ((int)0x8899) , /// /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A /// - TextureCoordArrayBufferBinding = ((int)0x889A) - , + TextureCoordArrayBufferBinding = ((int)0x889A) , /// /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A /// - TextureCoordArrayBufferBindingArb = ((int)0x889A) - , + TextureCoordArrayBufferBindingArb = ((int)0x889A) , /// /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B /// - EdgeFlagArrayBufferBinding = ((int)0x889B) - , + EdgeFlagArrayBufferBinding = ((int)0x889B) , /// /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B /// - EdgeFlagArrayBufferBindingArb = ((int)0x889B) - , + EdgeFlagArrayBufferBindingArb = ((int)0x889B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C /// - SecondaryColorArrayBufferBinding = ((int)0x889C) - , + SecondaryColorArrayBufferBinding = ((int)0x889C) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C /// - SecondaryColorArrayBufferBindingArb = ((int)0x889C) - , + SecondaryColorArrayBufferBindingArb = ((int)0x889C) , /// /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D /// - FogCoordArrayBufferBinding = ((int)0x889D) - , + FogCoordArrayBufferBinding = ((int)0x889D) , /// /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D /// - FogCoordinateArrayBufferBinding = ((int)0x889D) - , + FogCoordinateArrayBufferBinding = ((int)0x889D) , /// /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D /// - FogCoordinateArrayBufferBindingArb = ((int)0x889D) - , + FogCoordinateArrayBufferBindingArb = ((int)0x889D) , /// /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E /// - WeightArrayBufferBinding = ((int)0x889E) - , + WeightArrayBufferBinding = ((int)0x889E) , /// /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E /// - WeightArrayBufferBindingArb = ((int)0x889E) - , - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E - /// - WeightArrayBufferBindingOes = ((int)0x889E) - , + WeightArrayBufferBindingArb = ((int)0x889E) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F /// - VertexAttribArrayBufferBinding = ((int)0x889F) - , + VertexAttribArrayBufferBinding = ((int)0x889F) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F /// - VertexAttribArrayBufferBindingArb = ((int)0x889F) - , + VertexAttribArrayBufferBindingArb = ((int)0x889F) , /// /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 /// - ProgramInstruction = ((int)0x88A0) - , + ProgramInstruction = ((int)0x88A0) , /// /// Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 /// - ProgramInstructionsArb = ((int)0x88A0) - , + ProgramInstructionsArb = ((int)0x88A0) , /// /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 /// - MaxProgramInstructions = ((int)0x88A1) - , + MaxProgramInstructions = ((int)0x88A1) , /// /// Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 /// - MaxProgramInstructionsArb = ((int)0x88A1) - , + MaxProgramInstructionsArb = ((int)0x88A1) , /// /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 /// - ProgramNativeInstructions = ((int)0x88A2) - , + ProgramNativeInstructions = ((int)0x88A2) , /// /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 /// - ProgramNativeInstructionsArb = ((int)0x88A2) - , + ProgramNativeInstructionsArb = ((int)0x88A2) , /// /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 /// - MaxProgramNativeInstructions = ((int)0x88A3) - , + MaxProgramNativeInstructions = ((int)0x88A3) , /// /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 /// - MaxProgramNativeInstructionsArb = ((int)0x88A3) - , + MaxProgramNativeInstructionsArb = ((int)0x88A3) , /// /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 /// - ProgramTemporaries = ((int)0x88A4) - , + ProgramTemporaries = ((int)0x88A4) , /// /// Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 /// - ProgramTemporariesArb = ((int)0x88A4) - , + ProgramTemporariesArb = ((int)0x88A4) , /// /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 /// - MaxProgramTemporaries = ((int)0x88A5) - , + MaxProgramTemporaries = ((int)0x88A5) , /// /// Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 /// - MaxProgramTemporariesArb = ((int)0x88A5) - , + MaxProgramTemporariesArb = ((int)0x88A5) , /// /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 /// - ProgramNativeTemporaries = ((int)0x88A6) - , + ProgramNativeTemporaries = ((int)0x88A6) , /// /// Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 /// - ProgramNativeTemporariesArb = ((int)0x88A6) - , + ProgramNativeTemporariesArb = ((int)0x88A6) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 /// - MaxProgramNativeTemporaries = ((int)0x88A7) - , + MaxProgramNativeTemporaries = ((int)0x88A7) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 /// - MaxProgramNativeTemporariesArb = ((int)0x88A7) - , + MaxProgramNativeTemporariesArb = ((int)0x88A7) , /// /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 /// - ProgramParameters = ((int)0x88A8) - , + ProgramParameters = ((int)0x88A8) , /// /// Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8 /// - ProgramParametersArb = ((int)0x88A8) - , + ProgramParametersArb = ((int)0x88A8) , /// /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 /// - MaxProgramParameters = ((int)0x88A9) - , + MaxProgramParameters = ((int)0x88A9) , /// /// Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 /// - MaxProgramParametersArb = ((int)0x88A9) - , + MaxProgramParametersArb = ((int)0x88A9) , /// /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA /// - ProgramNativeParameters = ((int)0x88AA) - , + ProgramNativeParameters = ((int)0x88AA) , /// /// Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA /// - ProgramNativeParametersArb = ((int)0x88AA) - , + ProgramNativeParametersArb = ((int)0x88AA) , /// /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB /// - MaxProgramNativeParameters = ((int)0x88AB) - , + MaxProgramNativeParameters = ((int)0x88AB) , /// /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB /// - MaxProgramNativeParametersArb = ((int)0x88AB) - , + MaxProgramNativeParametersArb = ((int)0x88AB) , /// /// Original was GL_PROGRAM_ATTRIBS = 0x88AC /// - ProgramAttribs = ((int)0x88AC) - , + ProgramAttribs = ((int)0x88AC) , /// /// Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC /// - ProgramAttribsArb = ((int)0x88AC) - , + ProgramAttribsArb = ((int)0x88AC) , /// /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD /// - MaxProgramAttribs = ((int)0x88AD) - , + MaxProgramAttribs = ((int)0x88AD) , /// /// Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD /// - MaxProgramAttribsArb = ((int)0x88AD) - , + MaxProgramAttribsArb = ((int)0x88AD) , /// /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE /// - ProgramNativeAttribs = ((int)0x88AE) - , + ProgramNativeAttribs = ((int)0x88AE) , /// /// Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE /// - ProgramNativeAttribsArb = ((int)0x88AE) - , + ProgramNativeAttribsArb = ((int)0x88AE) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF /// - MaxProgramNativeAttribs = ((int)0x88AF) - , + MaxProgramNativeAttribs = ((int)0x88AF) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF /// - MaxProgramNativeAttribsArb = ((int)0x88AF) - , + MaxProgramNativeAttribsArb = ((int)0x88AF) , /// /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 /// - ProgramAddressRegisters = ((int)0x88B0) - , + ProgramAddressRegisters = ((int)0x88B0) , /// /// Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 /// - ProgramAddressRegistersArb = ((int)0x88B0) - , + ProgramAddressRegistersArb = ((int)0x88B0) , /// /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 /// - MaxProgramAddressRegisters = ((int)0x88B1) - , + MaxProgramAddressRegisters = ((int)0x88B1) , /// /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 /// - MaxProgramAddressRegistersArb = ((int)0x88B1) - , + MaxProgramAddressRegistersArb = ((int)0x88B1) , /// /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 /// - ProgramNativeAddressRegisters = ((int)0x88B2) - , + ProgramNativeAddressRegisters = ((int)0x88B2) , /// /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 /// - ProgramNativeAddressRegistersArb = ((int)0x88B2) - , + ProgramNativeAddressRegistersArb = ((int)0x88B2) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 /// - MaxProgramNativeAddressRegisters = ((int)0x88B3) - , + MaxProgramNativeAddressRegisters = ((int)0x88B3) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 /// - MaxProgramNativeAddressRegistersArb = ((int)0x88B3) - , + MaxProgramNativeAddressRegistersArb = ((int)0x88B3) , /// /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 /// - MaxProgramLocalParameters = ((int)0x88B4) - , + MaxProgramLocalParameters = ((int)0x88B4) , /// /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 /// - MaxProgramLocalParametersArb = ((int)0x88B4) - , + MaxProgramLocalParametersArb = ((int)0x88B4) , /// /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 /// - MaxProgramEnvParameters = ((int)0x88B5) - , + MaxProgramEnvParameters = ((int)0x88B5) , /// /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 /// - MaxProgramEnvParametersArb = ((int)0x88B5) - , + MaxProgramEnvParametersArb = ((int)0x88B5) , /// /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 /// - ProgramUnderNativeLimits = ((int)0x88B6) - , + ProgramUnderNativeLimits = ((int)0x88B6) , /// /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 /// - ProgramUnderNativeLimitsArb = ((int)0x88B6) - , + ProgramUnderNativeLimitsArb = ((int)0x88B6) , /// /// Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 /// - TransposeCurrentMatrixArb = ((int)0x88B7) - , + TransposeCurrentMatrixArb = ((int)0x88B7) , /// /// Original was GL_READ_ONLY = 0x88B8 /// - ReadOnly = ((int)0x88B8) - , + ReadOnly = ((int)0x88B8) , /// /// Original was GL_READ_ONLY_ARB = 0x88B8 /// - ReadOnlyArb = ((int)0x88B8) - , + ReadOnlyArb = ((int)0x88B8) , /// /// Original was GL_WRITE_ONLY = 0x88B9 /// - WriteOnly = ((int)0x88B9) - , + WriteOnly = ((int)0x88B9) , /// /// Original was GL_WRITE_ONLY_ARB = 0x88B9 /// - WriteOnlyArb = ((int)0x88B9) - , - /// - /// Original was GL_WRITE_ONLY_OES = 0x88B9 - /// - WriteOnlyOes = ((int)0x88B9) - , + WriteOnlyArb = ((int)0x88B9) , /// /// Original was GL_READ_WRITE = 0x88BA /// - ReadWrite = ((int)0x88BA) - , + ReadWrite = ((int)0x88BA) , /// /// Original was GL_READ_WRITE_ARB = 0x88BA /// - ReadWriteArb = ((int)0x88BA) - , + ReadWriteArb = ((int)0x88BA) , /// /// Original was GL_BUFFER_ACCESS = 0x88BB /// - BufferAccess = ((int)0x88BB) - , + BufferAccess = ((int)0x88BB) , /// /// Original was GL_BUFFER_ACCESS_ARB = 0x88BB /// - BufferAccessArb = ((int)0x88BB) - , - /// - /// Original was GL_BUFFER_ACCESS_OES = 0x88BB - /// - BufferAccessOes = ((int)0x88BB) - , + BufferAccessArb = ((int)0x88BB) , /// /// Original was GL_BUFFER_MAPPED = 0x88BC /// - BufferMapped = ((int)0x88BC) - , + BufferMapped = ((int)0x88BC) , /// /// Original was GL_BUFFER_MAPPED_ARB = 0x88BC /// - BufferMappedArb = ((int)0x88BC) - , - /// - /// Original was GL_BUFFER_MAPPED_OES = 0x88BC - /// - BufferMappedOes = ((int)0x88BC) - , + BufferMappedArb = ((int)0x88BC) , /// /// Original was GL_BUFFER_MAP_POINTER = 0x88BD /// - BufferMapPointer = ((int)0x88BD) - , + BufferMapPointer = ((int)0x88BD) , /// /// Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD /// - BufferMapPointerArb = ((int)0x88BD) - , - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD) - , + BufferMapPointerArb = ((int)0x88BD) , /// /// Original was GL_WRITE_DISCARD_NV = 0x88BE /// - WriteDiscardNv = ((int)0x88BE) - , + WriteDiscardNv = ((int)0x88BE) , /// /// Original was GL_TIME_ELAPSED = 0x88BF /// - TimeElapsed = ((int)0x88BF) - , + TimeElapsed = ((int)0x88BF) , /// /// Original was GL_TIME_ELAPSED_EXT = 0x88BF /// - TimeElapsedExt = ((int)0x88BF) - , + TimeElapsedExt = ((int)0x88BF) , /// /// Original was GL_MATRIX0 = 0x88C0 /// - Matrix0 = ((int)0x88C0) - , + Matrix0 = ((int)0x88C0) , /// /// Original was GL_MATRIX0_ARB = 0x88C0 /// - Matrix0Arb = ((int)0x88C0) - , + Matrix0Arb = ((int)0x88C0) , /// /// Original was GL_MATRIX1 = 0x88C1 /// - Matrix1 = ((int)0x88C1) - , + Matrix1 = ((int)0x88C1) , /// /// Original was GL_MATRIX1_ARB = 0x88C1 /// - Matrix1Arb = ((int)0x88C1) - , + Matrix1Arb = ((int)0x88C1) , /// /// Original was GL_MATRIX2 = 0x88C2 /// - Matrix2 = ((int)0x88C2) - , + Matrix2 = ((int)0x88C2) , /// /// Original was GL_MATRIX2_ARB = 0x88C2 /// - Matrix2Arb = ((int)0x88C2) - , + Matrix2Arb = ((int)0x88C2) , /// /// Original was GL_MATRIX3 = 0x88C3 /// - Matrix3 = ((int)0x88C3) - , + Matrix3 = ((int)0x88C3) , /// /// Original was GL_MATRIX3_ARB = 0x88C3 /// - Matrix3Arb = ((int)0x88C3) - , + Matrix3Arb = ((int)0x88C3) , /// /// Original was GL_MATRIX4 = 0x88C4 /// - Matrix4 = ((int)0x88C4) - , + Matrix4 = ((int)0x88C4) , /// /// Original was GL_MATRIX4_ARB = 0x88C4 /// - Matrix4Arb = ((int)0x88C4) - , + Matrix4Arb = ((int)0x88C4) , /// /// Original was GL_MATRIX5 = 0x88C5 /// - Matrix5 = ((int)0x88C5) - , + Matrix5 = ((int)0x88C5) , /// /// Original was GL_MATRIX5_ARB = 0x88C5 /// - Matrix5Arb = ((int)0x88C5) - , + Matrix5Arb = ((int)0x88C5) , /// /// Original was GL_MATRIX6 = 0x88C6 /// - Matrix6 = ((int)0x88C6) - , + Matrix6 = ((int)0x88C6) , /// /// Original was GL_MATRIX6_ARB = 0x88C6 /// - Matrix6Arb = ((int)0x88C6) - , + Matrix6Arb = ((int)0x88C6) , /// /// Original was GL_MATRIX7 = 0x88C7 /// - Matrix7 = ((int)0x88C7) - , + Matrix7 = ((int)0x88C7) , /// /// Original was GL_MATRIX7_ARB = 0x88C7 /// - Matrix7Arb = ((int)0x88C7) - , + Matrix7Arb = ((int)0x88C7) , /// /// Original was GL_MATRIX8 = 0x88C8 /// - Matrix8 = ((int)0x88C8) - , + Matrix8 = ((int)0x88C8) , /// /// Original was GL_MATRIX8_ARB = 0x88C8 /// - Matrix8Arb = ((int)0x88C8) - , + Matrix8Arb = ((int)0x88C8) , /// /// Original was GL_MATRIX9 = 0x88C9 /// - Matrix9 = ((int)0x88C9) - , + Matrix9 = ((int)0x88C9) , /// /// Original was GL_MATRIX9_ARB = 0x88C9 /// - Matrix9Arb = ((int)0x88C9) - , + Matrix9Arb = ((int)0x88C9) , /// /// Original was GL_MATRIX10 = 0x88CA /// - Matrix10 = ((int)0x88CA) - , + Matrix10 = ((int)0x88CA) , /// /// Original was GL_MATRIX10_ARB = 0x88CA /// - Matrix10Arb = ((int)0x88CA) - , + Matrix10Arb = ((int)0x88CA) , /// /// Original was GL_MATRIX11 = 0x88CB /// - Matrix11 = ((int)0x88CB) - , + Matrix11 = ((int)0x88CB) , /// /// Original was GL_MATRIX11_ARB = 0x88CB /// - Matrix11Arb = ((int)0x88CB) - , + Matrix11Arb = ((int)0x88CB) , /// /// Original was GL_MATRIX12 = 0x88CC /// - Matrix12 = ((int)0x88CC) - , + Matrix12 = ((int)0x88CC) , /// /// Original was GL_MATRIX12_ARB = 0x88CC /// - Matrix12Arb = ((int)0x88CC) - , + Matrix12Arb = ((int)0x88CC) , /// /// Original was GL_MATRIX13 = 0x88CD /// - Matrix13 = ((int)0x88CD) - , + Matrix13 = ((int)0x88CD) , /// /// Original was GL_MATRIX13_ARB = 0x88CD /// - Matrix13Arb = ((int)0x88CD) - , + Matrix13Arb = ((int)0x88CD) , /// /// Original was GL_MATRIX14 = 0x88CE /// - Matrix14 = ((int)0x88CE) - , + Matrix14 = ((int)0x88CE) , /// /// Original was GL_MATRIX14_ARB = 0x88CE /// - Matrix14Arb = ((int)0x88CE) - , + Matrix14Arb = ((int)0x88CE) , /// /// Original was GL_MATRIX15 = 0x88CF /// - Matrix15 = ((int)0x88CF) - , + Matrix15 = ((int)0x88CF) , /// /// Original was GL_MATRIX15_ARB = 0x88CF /// - Matrix15Arb = ((int)0x88CF) - , + Matrix15Arb = ((int)0x88CF) , /// /// Original was GL_MATRIX16 = 0x88D0 /// - Matrix16 = ((int)0x88D0) - , + Matrix16 = ((int)0x88D0) , /// /// Original was GL_MATRIX16_ARB = 0x88D0 /// - Matrix16Arb = ((int)0x88D0) - , + Matrix16Arb = ((int)0x88D0) , /// /// Original was GL_MATRIX17 = 0x88D1 /// - Matrix17 = ((int)0x88D1) - , + Matrix17 = ((int)0x88D1) , /// /// Original was GL_MATRIX17_ARB = 0x88D1 /// - Matrix17Arb = ((int)0x88D1) - , + Matrix17Arb = ((int)0x88D1) , /// /// Original was GL_MATRIX18 = 0x88D2 /// - Matrix18 = ((int)0x88D2) - , + Matrix18 = ((int)0x88D2) , /// /// Original was GL_MATRIX18_ARB = 0x88D2 /// - Matrix18Arb = ((int)0x88D2) - , + Matrix18Arb = ((int)0x88D2) , /// /// Original was GL_MATRIX19 = 0x88D3 /// - Matrix19 = ((int)0x88D3) - , + Matrix19 = ((int)0x88D3) , /// /// Original was GL_MATRIX19_ARB = 0x88D3 /// - Matrix19Arb = ((int)0x88D3) - , + Matrix19Arb = ((int)0x88D3) , /// /// Original was GL_MATRIX20 = 0x88D4 /// - Matrix20 = ((int)0x88D4) - , + Matrix20 = ((int)0x88D4) , /// /// Original was GL_MATRIX20_ARB = 0x88D4 /// - Matrix20Arb = ((int)0x88D4) - , + Matrix20Arb = ((int)0x88D4) , /// /// Original was GL_MATRIX21 = 0x88D5 /// - Matrix21 = ((int)0x88D5) - , + Matrix21 = ((int)0x88D5) , /// /// Original was GL_MATRIX21_ARB = 0x88D5 /// - Matrix21Arb = ((int)0x88D5) - , + Matrix21Arb = ((int)0x88D5) , /// /// Original was GL_MATRIX22 = 0x88D6 /// - Matrix22 = ((int)0x88D6) - , + Matrix22 = ((int)0x88D6) , /// /// Original was GL_MATRIX22_ARB = 0x88D6 /// - Matrix22Arb = ((int)0x88D6) - , + Matrix22Arb = ((int)0x88D6) , /// /// Original was GL_MATRIX23 = 0x88D7 /// - Matrix23 = ((int)0x88D7) - , + Matrix23 = ((int)0x88D7) , /// /// Original was GL_MATRIX23_ARB = 0x88D7 /// - Matrix23Arb = ((int)0x88D7) - , + Matrix23Arb = ((int)0x88D7) , /// /// Original was GL_MATRIX24 = 0x88D8 /// - Matrix24 = ((int)0x88D8) - , + Matrix24 = ((int)0x88D8) , /// /// Original was GL_MATRIX24_ARB = 0x88D8 /// - Matrix24Arb = ((int)0x88D8) - , + Matrix24Arb = ((int)0x88D8) , /// /// Original was GL_MATRIX25 = 0x88D9 /// - Matrix25 = ((int)0x88D9) - , + Matrix25 = ((int)0x88D9) , /// /// Original was GL_MATRIX25_ARB = 0x88D9 /// - Matrix25Arb = ((int)0x88D9) - , + Matrix25Arb = ((int)0x88D9) , /// /// Original was GL_MATRIX26 = 0x88DA /// - Matrix26 = ((int)0x88DA) - , + Matrix26 = ((int)0x88DA) , /// /// Original was GL_MATRIX26_ARB = 0x88DA /// - Matrix26Arb = ((int)0x88DA) - , + Matrix26Arb = ((int)0x88DA) , /// /// Original was GL_MATRIX27 = 0x88DB /// - Matrix27 = ((int)0x88DB) - , + Matrix27 = ((int)0x88DB) , /// /// Original was GL_MATRIX27_ARB = 0x88DB /// - Matrix27Arb = ((int)0x88DB) - , + Matrix27Arb = ((int)0x88DB) , /// /// Original was GL_MATRIX28 = 0x88DC /// - Matrix28 = ((int)0x88DC) - , + Matrix28 = ((int)0x88DC) , /// /// Original was GL_MATRIX28_ARB = 0x88DC /// - Matrix28Arb = ((int)0x88DC) - , + Matrix28Arb = ((int)0x88DC) , /// /// Original was GL_MATRIX29 = 0x88DD /// - Matrix29 = ((int)0x88DD) - , + Matrix29 = ((int)0x88DD) , /// /// Original was GL_MATRIX29_ARB = 0x88DD /// - Matrix29Arb = ((int)0x88DD) - , + Matrix29Arb = ((int)0x88DD) , /// /// Original was GL_MATRIX30 = 0x88DE /// - Matrix30 = ((int)0x88DE) - , + Matrix30 = ((int)0x88DE) , /// /// Original was GL_MATRIX30_ARB = 0x88DE /// - Matrix30Arb = ((int)0x88DE) - , + Matrix30Arb = ((int)0x88DE) , /// /// Original was GL_MATRIX31 = 0x88DF /// - Matrix31 = ((int)0x88DF) - , + Matrix31 = ((int)0x88DF) , /// /// Original was GL_MATRIX31_ARB = 0x88DF /// - Matrix31Arb = ((int)0x88DF) - , + Matrix31Arb = ((int)0x88DF) , /// /// Original was GL_STREAM_DRAW = 0x88E0 /// - StreamDraw = ((int)0x88E0) - , + StreamDraw = ((int)0x88E0) , /// /// Original was GL_STREAM_DRAW_ARB = 0x88E0 /// - StreamDrawArb = ((int)0x88E0) - , + StreamDrawArb = ((int)0x88E0) , /// /// Original was GL_STREAM_READ = 0x88E1 /// - StreamRead = ((int)0x88E1) - , + StreamRead = ((int)0x88E1) , /// /// Original was GL_STREAM_READ_ARB = 0x88E1 /// - StreamReadArb = ((int)0x88E1) - , + StreamReadArb = ((int)0x88E1) , /// /// Original was GL_STREAM_COPY = 0x88E2 /// - StreamCopy = ((int)0x88E2) - , + StreamCopy = ((int)0x88E2) , /// /// Original was GL_STREAM_COPY_ARB = 0x88E2 /// - StreamCopyArb = ((int)0x88E2) - , + StreamCopyArb = ((int)0x88E2) , /// /// Original was GL_STATIC_DRAW = 0x88E4 /// - StaticDraw = ((int)0x88E4) - , + StaticDraw = ((int)0x88E4) , /// /// Original was GL_STATIC_DRAW_ARB = 0x88E4 /// - StaticDrawArb = ((int)0x88E4) - , + StaticDrawArb = ((int)0x88E4) , /// /// Original was GL_STATIC_READ = 0x88E5 /// - StaticRead = ((int)0x88E5) - , + StaticRead = ((int)0x88E5) , /// /// Original was GL_STATIC_READ_ARB = 0x88E5 /// - StaticReadArb = ((int)0x88E5) - , + StaticReadArb = ((int)0x88E5) , /// /// Original was GL_STATIC_COPY = 0x88E6 /// - StaticCopy = ((int)0x88E6) - , + StaticCopy = ((int)0x88E6) , /// /// Original was GL_STATIC_COPY_ARB = 0x88E6 /// - StaticCopyArb = ((int)0x88E6) - , + StaticCopyArb = ((int)0x88E6) , /// /// Original was GL_DYNAMIC_DRAW = 0x88E8 /// - DynamicDraw = ((int)0x88E8) - , + DynamicDraw = ((int)0x88E8) , /// /// Original was GL_DYNAMIC_DRAW_ARB = 0x88E8 /// - DynamicDrawArb = ((int)0x88E8) - , + DynamicDrawArb = ((int)0x88E8) , /// /// Original was GL_DYNAMIC_READ = 0x88E9 /// - DynamicRead = ((int)0x88E9) - , + DynamicRead = ((int)0x88E9) , /// /// Original was GL_DYNAMIC_READ_ARB = 0x88E9 /// - DynamicReadArb = ((int)0x88E9) - , + DynamicReadArb = ((int)0x88E9) , /// /// Original was GL_DYNAMIC_COPY = 0x88EA /// - DynamicCopy = ((int)0x88EA) - , + DynamicCopy = ((int)0x88EA) , /// /// Original was GL_DYNAMIC_COPY_ARB = 0x88EA /// - DynamicCopyArb = ((int)0x88EA) - , + DynamicCopyArb = ((int)0x88EA) , /// /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB /// - PixelPackBuffer = ((int)0x88EB) - , + PixelPackBuffer = ((int)0x88EB) , /// /// Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB /// - PixelPackBufferArb = ((int)0x88EB) - , + PixelPackBufferArb = ((int)0x88EB) , /// /// Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB /// - PixelPackBufferExt = ((int)0x88EB) - , + PixelPackBufferExt = ((int)0x88EB) , /// /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC /// - PixelUnpackBuffer = ((int)0x88EC) - , + PixelUnpackBuffer = ((int)0x88EC) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC /// - PixelUnpackBufferArb = ((int)0x88EC) - , + PixelUnpackBufferArb = ((int)0x88EC) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC /// - PixelUnpackBufferExt = ((int)0x88EC) - , + PixelUnpackBufferExt = ((int)0x88EC) , /// /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED /// - PixelPackBufferBinding = ((int)0x88ED) - , + PixelPackBufferBinding = ((int)0x88ED) , /// /// Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED /// - PixelPackBufferBindingArb = ((int)0x88ED) - , + PixelPackBufferBindingArb = ((int)0x88ED) , /// /// Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED /// - PixelPackBufferBindingExt = ((int)0x88ED) - , - /// - /// Original was GL_ETC1_SRGB8_NV = 0x88EE - /// - Etc1Srgb8Nv = ((int)0x88EE) - , + PixelPackBufferBindingExt = ((int)0x88ED) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF /// - PixelUnpackBufferBinding = ((int)0x88EF) - , + PixelUnpackBufferBinding = ((int)0x88EF) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF /// - PixelUnpackBufferBindingArb = ((int)0x88EF) - , + PixelUnpackBufferBindingArb = ((int)0x88EF) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF /// - PixelUnpackBufferBindingExt = ((int)0x88EF) - , + PixelUnpackBufferBindingExt = ((int)0x88EF) , /// /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 /// - Depth24Stencil8 = ((int)0x88F0) - , + Depth24Stencil8 = ((int)0x88F0) , /// /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 /// - Depth24Stencil8Ext = ((int)0x88F0) - , - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0) - , + Depth24Stencil8Ext = ((int)0x88F0) , /// /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 /// - TextureStencilSize = ((int)0x88F1) - , + TextureStencilSize = ((int)0x88F1) , /// /// Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 /// - TextureStencilSizeExt = ((int)0x88F1) - , + TextureStencilSizeExt = ((int)0x88F1) , /// /// Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2 /// - StencilTagBitsExt = ((int)0x88F2) - , + StencilTagBitsExt = ((int)0x88F2) , /// /// Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 /// - StencilClearTagValueExt = ((int)0x88F3) - , + StencilClearTagValueExt = ((int)0x88F3) , /// /// Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 /// - MaxProgramExecInstructionsNv = ((int)0x88F4) - , + MaxProgramExecInstructionsNv = ((int)0x88F4) , /// /// Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 /// - MaxProgramCallDepthNv = ((int)0x88F5) - , + MaxProgramCallDepthNv = ((int)0x88F5) , /// /// Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 /// - MaxProgramIfDepthNv = ((int)0x88F6) - , + MaxProgramIfDepthNv = ((int)0x88F6) , /// /// Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 /// - MaxProgramLoopDepthNv = ((int)0x88F7) - , + MaxProgramLoopDepthNv = ((int)0x88F7) , /// /// Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 /// - MaxProgramLoopCountNv = ((int)0x88F8) - , + MaxProgramLoopCountNv = ((int)0x88F8) , /// /// Original was GL_SRC1_COLOR = 0x88F9 /// - Src1Color = ((int)0x88F9) - , + Src1Color = ((int)0x88F9) , /// /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA /// - OneMinusSrc1Color = ((int)0x88FA) - , + OneMinusSrc1Color = ((int)0x88FA) , /// /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB /// - OneMinusSrc1Alpha = ((int)0x88FB) - , + OneMinusSrc1Alpha = ((int)0x88FB) , /// /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC /// - MaxDualSourceDrawBuffers = ((int)0x88FC) - , + MaxDualSourceDrawBuffers = ((int)0x88FC) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD /// - VertexAttribArrayInteger = ((int)0x88FD) - , + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD + /// + VertexAttribArrayIntegerExt = ((int)0x88FD) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD /// - VertexAttribArrayIntegerNv = ((int)0x88FD) - , + VertexAttribArrayIntegerNv = ((int)0x88FD) , /// /// Original was GL_ARRAY_DIVISOR = 0x88FE /// - ArrayDivisor = ((int)0x88FE) - , + ArrayDivisor = ((int)0x88FE) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE /// - VertexAttribArrayDivisor = ((int)0x88FE) - , - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE - /// - VertexAttribArrayDivisorAngle = ((int)0x88FE) - , + VertexAttribArrayDivisor = ((int)0x88FE) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE /// - VertexAttribArrayDivisorArb = ((int)0x88FE) - , - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE - /// - VertexAttribArrayDivisorNv = ((int)0x88FE) - , + VertexAttribArrayDivisorArb = ((int)0x88FE) , /// /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF /// - MaxArrayTextureLayers = ((int)0x88FF) - , + MaxArrayTextureLayers = ((int)0x88FF) , /// /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF /// - MaxArrayTextureLayersExt = ((int)0x88FF) - , + MaxArrayTextureLayersExt = ((int)0x88FF) , /// /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 /// - MinProgramTexelOffset = ((int)0x8904) - , + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 + /// + MinProgramTexelOffsetExt = ((int)0x8904) , /// /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 /// - MinProgramTexelOffsetNv = ((int)0x8904) - , + MinProgramTexelOffsetNv = ((int)0x8904) , /// /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 /// - MaxProgramTexelOffset = ((int)0x8905) - , + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 + /// + MaxProgramTexelOffsetExt = ((int)0x8905) , /// /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 /// - MaxProgramTexelOffsetNv = ((int)0x8905) - , + MaxProgramTexelOffsetNv = ((int)0x8905) , /// /// Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 /// - ProgramAttribComponentsNv = ((int)0x8906) - , + ProgramAttribComponentsNv = ((int)0x8906) , /// /// Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 /// - ProgramResultComponentsNv = ((int)0x8907) - , + ProgramResultComponentsNv = ((int)0x8907) , /// /// Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 /// - MaxProgramAttribComponentsNv = ((int)0x8908) - , + MaxProgramAttribComponentsNv = ((int)0x8908) , /// /// Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 /// - MaxProgramResultComponentsNv = ((int)0x8909) - , + MaxProgramResultComponentsNv = ((int)0x8909) , /// /// Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 /// - StencilTestTwoSideExt = ((int)0x8910) - , + StencilTestTwoSideExt = ((int)0x8910) , /// /// Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911 /// - ActiveStencilFaceExt = ((int)0x8911) - , + ActiveStencilFaceExt = ((int)0x8911) , /// /// Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 /// - MirrorClampToBorderExt = ((int)0x8912) - , + MirrorClampToBorderExt = ((int)0x8912) , /// /// Original was GL_SAMPLES_PASSED = 0x8914 /// - SamplesPassed = ((int)0x8914) - , + SamplesPassed = ((int)0x8914) , /// /// Original was GL_SAMPLES_PASSED_ARB = 0x8914 /// - SamplesPassedArb = ((int)0x8914) - , + SamplesPassedArb = ((int)0x8914) , /// /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 /// - GeometryVerticesOut = ((int)0x8916) - , + GeometryVerticesOut = ((int)0x8916) , /// /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 /// - GeometryInputType = ((int)0x8917) - , + GeometryInputType = ((int)0x8917) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 /// - GeometryOutputType = ((int)0x8918) - , + GeometryOutputType = ((int)0x8918) , /// /// Original was GL_SAMPLER_BINDING = 0x8919 /// - SamplerBinding = ((int)0x8919) - , + SamplerBinding = ((int)0x8919) , /// /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A /// - ClampVertexColor = ((int)0x891A) - , + ClampVertexColor = ((int)0x891A) , /// /// Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A /// - ClampVertexColorArb = ((int)0x891A) - , + ClampVertexColorArb = ((int)0x891A) , /// /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B /// - ClampFragmentColor = ((int)0x891B) - , + ClampFragmentColor = ((int)0x891B) , /// /// Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B /// - ClampFragmentColorArb = ((int)0x891B) - , + ClampFragmentColorArb = ((int)0x891B) , /// /// Original was GL_CLAMP_READ_COLOR = 0x891C /// - ClampReadColor = ((int)0x891C) - , + ClampReadColor = ((int)0x891C) , /// /// Original was GL_CLAMP_READ_COLOR_ARB = 0x891C /// - ClampReadColorArb = ((int)0x891C) - , + ClampReadColorArb = ((int)0x891C) , /// /// Original was GL_FIXED_ONLY = 0x891D /// - FixedOnly = ((int)0x891D) - , + FixedOnly = ((int)0x891D) , /// /// Original was GL_FIXED_ONLY_ARB = 0x891D /// - FixedOnlyArb = ((int)0x891D) - , + FixedOnlyArb = ((int)0x891D) , /// /// Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E /// - TessControlProgramNv = ((int)0x891E) - , + TessControlProgramNv = ((int)0x891E) , /// /// Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F /// - TessEvaluationProgramNv = ((int)0x891F) - , + TessEvaluationProgramNv = ((int)0x891F) , /// /// Original was GL_FRAGMENT_SHADER_ATI = 0x8920 /// - FragmentShaderAti = ((int)0x8920) - , + FragmentShaderAti = ((int)0x8920) , /// /// Original was GL_REG_0_ATI = 0x8921 /// - Reg0Ati = ((int)0x8921) - , + Reg0Ati = ((int)0x8921) , /// /// Original was GL_REG_1_ATI = 0x8922 /// - Reg1Ati = ((int)0x8922) - , + Reg1Ati = ((int)0x8922) , /// /// Original was GL_REG_2_ATI = 0x8923 /// - Reg2Ati = ((int)0x8923) - , + Reg2Ati = ((int)0x8923) , /// /// Original was GL_REG_3_ATI = 0x8924 /// - Reg3Ati = ((int)0x8924) - , + Reg3Ati = ((int)0x8924) , /// /// Original was GL_REG_4_ATI = 0x8925 /// - Reg4Ati = ((int)0x8925) - , + Reg4Ati = ((int)0x8925) , /// /// Original was GL_REG_5_ATI = 0x8926 /// - Reg5Ati = ((int)0x8926) - , + Reg5Ati = ((int)0x8926) , /// /// Original was GL_REG_6_ATI = 0x8927 /// - Reg6Ati = ((int)0x8927) - , + Reg6Ati = ((int)0x8927) , /// /// Original was GL_REG_7_ATI = 0x8928 /// - Reg7Ati = ((int)0x8928) - , + Reg7Ati = ((int)0x8928) , /// /// Original was GL_REG_8_ATI = 0x8929 /// - Reg8Ati = ((int)0x8929) - , + Reg8Ati = ((int)0x8929) , /// /// Original was GL_REG_9_ATI = 0x892A /// - Reg9Ati = ((int)0x892A) - , + Reg9Ati = ((int)0x892A) , /// /// Original was GL_REG_10_ATI = 0x892B /// - Reg10Ati = ((int)0x892B) - , + Reg10Ati = ((int)0x892B) , /// /// Original was GL_REG_11_ATI = 0x892C /// - Reg11Ati = ((int)0x892C) - , + Reg11Ati = ((int)0x892C) , /// /// Original was GL_REG_12_ATI = 0x892D /// - Reg12Ati = ((int)0x892D) - , + Reg12Ati = ((int)0x892D) , /// /// Original was GL_REG_13_ATI = 0x892E /// - Reg13Ati = ((int)0x892E) - , + Reg13Ati = ((int)0x892E) , /// /// Original was GL_REG_14_ATI = 0x892F /// - Reg14Ati = ((int)0x892F) - , + Reg14Ati = ((int)0x892F) , /// /// Original was GL_REG_15_ATI = 0x8930 /// - Reg15Ati = ((int)0x8930) - , + Reg15Ati = ((int)0x8930) , /// /// Original was GL_REG_16_ATI = 0x8931 /// - Reg16Ati = ((int)0x8931) - , + Reg16Ati = ((int)0x8931) , /// /// Original was GL_REG_17_ATI = 0x8932 /// - Reg17Ati = ((int)0x8932) - , + Reg17Ati = ((int)0x8932) , /// /// Original was GL_REG_18_ATI = 0x8933 /// - Reg18Ati = ((int)0x8933) - , + Reg18Ati = ((int)0x8933) , /// /// Original was GL_REG_19_ATI = 0x8934 /// - Reg19Ati = ((int)0x8934) - , + Reg19Ati = ((int)0x8934) , /// /// Original was GL_REG_20_ATI = 0x8935 /// - Reg20Ati = ((int)0x8935) - , + Reg20Ati = ((int)0x8935) , /// /// Original was GL_REG_21_ATI = 0x8936 /// - Reg21Ati = ((int)0x8936) - , + Reg21Ati = ((int)0x8936) , /// /// Original was GL_REG_22_ATI = 0x8937 /// - Reg22Ati = ((int)0x8937) - , + Reg22Ati = ((int)0x8937) , /// /// Original was GL_REG_23_ATI = 0x8938 /// - Reg23Ati = ((int)0x8938) - , + Reg23Ati = ((int)0x8938) , /// /// Original was GL_REG_24_ATI = 0x8939 /// - Reg24Ati = ((int)0x8939) - , + Reg24Ati = ((int)0x8939) , /// /// Original was GL_REG_25_ATI = 0x893A /// - Reg25Ati = ((int)0x893A) - , + Reg25Ati = ((int)0x893A) , /// /// Original was GL_REG_26_ATI = 0x893B /// - Reg26Ati = ((int)0x893B) - , + Reg26Ati = ((int)0x893B) , /// /// Original was GL_REG_27_ATI = 0x893C /// - Reg27Ati = ((int)0x893C) - , + Reg27Ati = ((int)0x893C) , /// /// Original was GL_REG_28_ATI = 0x893D /// - Reg28Ati = ((int)0x893D) - , + Reg28Ati = ((int)0x893D) , /// /// Original was GL_REG_29_ATI = 0x893E /// - Reg29Ati = ((int)0x893E) - , + Reg29Ati = ((int)0x893E) , /// /// Original was GL_REG_30_ATI = 0x893F /// - Reg30Ati = ((int)0x893F) - , + Reg30Ati = ((int)0x893F) , /// /// Original was GL_REG_31_ATI = 0x8940 /// - Reg31Ati = ((int)0x8940) - , + Reg31Ati = ((int)0x8940) , /// /// Original was GL_CON_0_ATI = 0x8941 /// - Con0Ati = ((int)0x8941) - , + Con0Ati = ((int)0x8941) , /// /// Original was GL_CON_1_ATI = 0x8942 /// - Con1Ati = ((int)0x8942) - , + Con1Ati = ((int)0x8942) , /// /// Original was GL_CON_2_ATI = 0x8943 /// - Con2Ati = ((int)0x8943) - , + Con2Ati = ((int)0x8943) , /// /// Original was GL_CON_3_ATI = 0x8944 /// - Con3Ati = ((int)0x8944) - , + Con3Ati = ((int)0x8944) , /// /// Original was GL_CON_4_ATI = 0x8945 /// - Con4Ati = ((int)0x8945) - , + Con4Ati = ((int)0x8945) , /// /// Original was GL_CON_5_ATI = 0x8946 /// - Con5Ati = ((int)0x8946) - , + Con5Ati = ((int)0x8946) , /// /// Original was GL_CON_6_ATI = 0x8947 /// - Con6Ati = ((int)0x8947) - , + Con6Ati = ((int)0x8947) , /// /// Original was GL_CON_7_ATI = 0x8948 /// - Con7Ati = ((int)0x8948) - , + Con7Ati = ((int)0x8948) , /// /// Original was GL_CON_8_ATI = 0x8949 /// - Con8Ati = ((int)0x8949) - , + Con8Ati = ((int)0x8949) , /// /// Original was GL_CON_9_ATI = 0x894A /// - Con9Ati = ((int)0x894A) - , + Con9Ati = ((int)0x894A) , /// /// Original was GL_CON_10_ATI = 0x894B /// - Con10Ati = ((int)0x894B) - , + Con10Ati = ((int)0x894B) , /// /// Original was GL_CON_11_ATI = 0x894C /// - Con11Ati = ((int)0x894C) - , + Con11Ati = ((int)0x894C) , /// /// Original was GL_CON_12_ATI = 0x894D /// - Con12Ati = ((int)0x894D) - , + Con12Ati = ((int)0x894D) , /// /// Original was GL_CON_13_ATI = 0x894E /// - Con13Ati = ((int)0x894E) - , + Con13Ati = ((int)0x894E) , /// /// Original was GL_CON_14_ATI = 0x894F /// - Con14Ati = ((int)0x894F) - , + Con14Ati = ((int)0x894F) , /// /// Original was GL_CON_15_ATI = 0x8950 /// - Con15Ati = ((int)0x8950) - , + Con15Ati = ((int)0x8950) , /// /// Original was GL_CON_16_ATI = 0x8951 /// - Con16Ati = ((int)0x8951) - , + Con16Ati = ((int)0x8951) , /// /// Original was GL_CON_17_ATI = 0x8952 /// - Con17Ati = ((int)0x8952) - , + Con17Ati = ((int)0x8952) , /// /// Original was GL_CON_18_ATI = 0x8953 /// - Con18Ati = ((int)0x8953) - , + Con18Ati = ((int)0x8953) , /// /// Original was GL_CON_19_ATI = 0x8954 /// - Con19Ati = ((int)0x8954) - , + Con19Ati = ((int)0x8954) , /// /// Original was GL_CON_20_ATI = 0x8955 /// - Con20Ati = ((int)0x8955) - , + Con20Ati = ((int)0x8955) , /// /// Original was GL_CON_21_ATI = 0x8956 /// - Con21Ati = ((int)0x8956) - , + Con21Ati = ((int)0x8956) , /// /// Original was GL_CON_22_ATI = 0x8957 /// - Con22Ati = ((int)0x8957) - , + Con22Ati = ((int)0x8957) , /// /// Original was GL_CON_23_ATI = 0x8958 /// - Con23Ati = ((int)0x8958) - , + Con23Ati = ((int)0x8958) , /// /// Original was GL_CON_24_ATI = 0x8959 /// - Con24Ati = ((int)0x8959) - , + Con24Ati = ((int)0x8959) , /// /// Original was GL_CON_25_ATI = 0x895A /// - Con25Ati = ((int)0x895A) - , + Con25Ati = ((int)0x895A) , /// /// Original was GL_CON_26_ATI = 0x895B /// - Con26Ati = ((int)0x895B) - , + Con26Ati = ((int)0x895B) , /// /// Original was GL_CON_27_ATI = 0x895C /// - Con27Ati = ((int)0x895C) - , + Con27Ati = ((int)0x895C) , /// /// Original was GL_CON_28_ATI = 0x895D /// - Con28Ati = ((int)0x895D) - , + Con28Ati = ((int)0x895D) , /// /// Original was GL_CON_29_ATI = 0x895E /// - Con29Ati = ((int)0x895E) - , + Con29Ati = ((int)0x895E) , /// /// Original was GL_CON_30_ATI = 0x895F /// - Con30Ati = ((int)0x895F) - , + Con30Ati = ((int)0x895F) , /// /// Original was GL_CON_31_ATI = 0x8960 /// - Con31Ati = ((int)0x8960) - , + Con31Ati = ((int)0x8960) , /// /// Original was GL_MOV_ATI = 0x8961 /// - MovAti = ((int)0x8961) - , + MovAti = ((int)0x8961) , /// /// Original was GL_ADD_ATI = 0x8963 /// - AddAti = ((int)0x8963) - , + AddAti = ((int)0x8963) , /// /// Original was GL_MUL_ATI = 0x8964 /// - MulAti = ((int)0x8964) - , + MulAti = ((int)0x8964) , /// /// Original was GL_SUB_ATI = 0x8965 /// - SubAti = ((int)0x8965) - , + SubAti = ((int)0x8965) , /// /// Original was GL_DOT3_ATI = 0x8966 /// - Dot3Ati = ((int)0x8966) - , + Dot3Ati = ((int)0x8966) , /// /// Original was GL_DOT4_ATI = 0x8967 /// - Dot4Ati = ((int)0x8967) - , + Dot4Ati = ((int)0x8967) , /// /// Original was GL_MAD_ATI = 0x8968 /// - MadAti = ((int)0x8968) - , + MadAti = ((int)0x8968) , /// /// Original was GL_LERP_ATI = 0x8969 /// - LerpAti = ((int)0x8969) - , + LerpAti = ((int)0x8969) , /// /// Original was GL_CND_ATI = 0x896A /// - CndAti = ((int)0x896A) - , + CndAti = ((int)0x896A) , /// /// Original was GL_CND0_ATI = 0x896B /// - Cnd0Ati = ((int)0x896B) - , + Cnd0Ati = ((int)0x896B) , /// /// Original was GL_DOT2_ADD_ATI = 0x896C /// - Dot2AddAti = ((int)0x896C) - , + Dot2AddAti = ((int)0x896C) , /// /// Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D /// - SecondaryInterpolatorAti = ((int)0x896D) - , + SecondaryInterpolatorAti = ((int)0x896D) , /// /// Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E /// - NumFragmentRegistersAti = ((int)0x896E) - , + NumFragmentRegistersAti = ((int)0x896E) , /// /// Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F /// - NumFragmentConstantsAti = ((int)0x896F) - , + NumFragmentConstantsAti = ((int)0x896F) , /// /// Original was GL_NUM_PASSES_ATI = 0x8970 /// - NumPassesAti = ((int)0x8970) - , + NumPassesAti = ((int)0x8970) , /// /// Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 /// - NumInstructionsPerPassAti = ((int)0x8971) - , + NumInstructionsPerPassAti = ((int)0x8971) , /// /// Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 /// - NumInstructionsTotalAti = ((int)0x8972) - , + NumInstructionsTotalAti = ((int)0x8972) , /// /// Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 /// - NumInputInterpolatorComponentsAti = ((int)0x8973) - , + NumInputInterpolatorComponentsAti = ((int)0x8973) , /// /// Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 /// - NumLoopbackComponentsAti = ((int)0x8974) - , + NumLoopbackComponentsAti = ((int)0x8974) , /// /// Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975 /// - ColorAlphaPairingAti = ((int)0x8975) - , + ColorAlphaPairingAti = ((int)0x8975) , /// /// Original was GL_SWIZZLE_STR_ATI = 0x8976 /// - SwizzleStrAti = ((int)0x8976) - , + SwizzleStrAti = ((int)0x8976) , /// /// Original was GL_SWIZZLE_STQ_ATI = 0x8977 /// - SwizzleStqAti = ((int)0x8977) - , + SwizzleStqAti = ((int)0x8977) , /// /// Original was GL_SWIZZLE_STR_DR_ATI = 0x8978 /// - SwizzleStrDrAti = ((int)0x8978) - , + SwizzleStrDrAti = ((int)0x8978) , /// /// Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979 /// - SwizzleStqDqAti = ((int)0x8979) - , + SwizzleStqDqAti = ((int)0x8979) , /// /// Original was GL_SWIZZLE_STRQ_ATI = 0x897A /// - SwizzleStrqAti = ((int)0x897A) - , + SwizzleStrqAti = ((int)0x897A) , /// /// Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B /// - SwizzleStrqDqAti = ((int)0x897B) - , + SwizzleStrqDqAti = ((int)0x897B) , /// /// Original was GL_INTERLACE_OML = 0x8980 /// - InterlaceOml = ((int)0x8980) - , + InterlaceOml = ((int)0x8980) , /// /// Original was GL_INTERLACE_READ_OML = 0x8981 /// - InterlaceReadOml = ((int)0x8981) - , + InterlaceReadOml = ((int)0x8981) , /// /// Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 /// - FormatSubsample2424Oml = ((int)0x8982) - , + FormatSubsample2424Oml = ((int)0x8982) , /// /// Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 /// - FormatSubsample244244Oml = ((int)0x8983) - , + FormatSubsample244244Oml = ((int)0x8983) , /// /// Original was GL_PACK_RESAMPLE_OML = 0x8984 /// - PackResampleOml = ((int)0x8984) - , + PackResampleOml = ((int)0x8984) , /// /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 /// - UnpackResampleOml = ((int)0x8985) - , + UnpackResampleOml = ((int)0x8985) , /// /// Original was GL_RESAMPLE_REPLICATE_OML = 0x8986 /// - ResampleReplicateOml = ((int)0x8986) - , + ResampleReplicateOml = ((int)0x8986) , /// /// Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987 /// - ResampleZeroFillOml = ((int)0x8987) - , + ResampleZeroFillOml = ((int)0x8987) , /// /// Original was GL_RESAMPLE_AVERAGE_OML = 0x8988 /// - ResampleAverageOml = ((int)0x8988) - , + ResampleAverageOml = ((int)0x8988) , /// /// Original was GL_RESAMPLE_DECIMATE_OML = 0x8989 /// - ResampleDecimateOml = ((int)0x8989) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A - /// - PointSizeArrayTypeOes = ((int)0x898A) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B - /// - PointSizeArrayStrideOes = ((int)0x898B) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C - /// - PointSizeArrayPointerOes = ((int)0x898C) - , - /// - /// Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D - /// - ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D) - , - /// - /// Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E - /// - ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E) - , - /// - /// Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F - /// - TextureMatrixFloatAsIntBitsOes = ((int)0x898F) - , + ResampleDecimateOml = ((int)0x8989) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 /// - VertexAttribMap1Apple = ((int)0x8A00) - , + VertexAttribMap1Apple = ((int)0x8A00) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 /// - VertexAttribMap2Apple = ((int)0x8A01) - , + VertexAttribMap2Apple = ((int)0x8A01) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 /// - VertexAttribMap1SizeApple = ((int)0x8A02) - , + VertexAttribMap1SizeApple = ((int)0x8A02) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 /// - VertexAttribMap1CoeffApple = ((int)0x8A03) - , + VertexAttribMap1CoeffApple = ((int)0x8A03) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 /// - VertexAttribMap1OrderApple = ((int)0x8A04) - , + VertexAttribMap1OrderApple = ((int)0x8A04) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 /// - VertexAttribMap1DomainApple = ((int)0x8A05) - , + VertexAttribMap1DomainApple = ((int)0x8A05) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 /// - VertexAttribMap2SizeApple = ((int)0x8A06) - , + VertexAttribMap2SizeApple = ((int)0x8A06) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 /// - VertexAttribMap2CoeffApple = ((int)0x8A07) - , + VertexAttribMap2CoeffApple = ((int)0x8A07) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 /// - VertexAttribMap2OrderApple = ((int)0x8A08) - , + VertexAttribMap2OrderApple = ((int)0x8A08) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 /// - VertexAttribMap2DomainApple = ((int)0x8A09) - , + VertexAttribMap2DomainApple = ((int)0x8A09) , /// /// Original was GL_DRAW_PIXELS_APPLE = 0x8A0A /// - DrawPixelsApple = ((int)0x8A0A) - , + DrawPixelsApple = ((int)0x8A0A) , /// /// Original was GL_FENCE_APPLE = 0x8A0B /// - FenceApple = ((int)0x8A0B) - , + FenceApple = ((int)0x8A0B) , /// /// Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C /// - ElementArrayApple = ((int)0x8A0C) - , + ElementArrayApple = ((int)0x8A0C) , /// /// Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D /// - ElementArrayTypeApple = ((int)0x8A0D) - , + ElementArrayTypeApple = ((int)0x8A0D) , /// /// Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E /// - ElementArrayPointerApple = ((int)0x8A0E) - , + ElementArrayPointerApple = ((int)0x8A0E) , /// /// Original was GL_COLOR_FLOAT_APPLE = 0x8A0F /// - ColorFloatApple = ((int)0x8A0F) - , + ColorFloatApple = ((int)0x8A0F) , /// /// Original was GL_UNIFORM_BUFFER = 0x8A11 /// - UniformBuffer = ((int)0x8A11) - , + UniformBuffer = ((int)0x8A11) , /// /// Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 /// - BufferSerializedModifyApple = ((int)0x8A12) - , + BufferSerializedModifyApple = ((int)0x8A12) , /// /// Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 /// - BufferFlushingUnmapApple = ((int)0x8A13) - , + BufferFlushingUnmapApple = ((int)0x8A13) , /// /// Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 /// - AuxDepthStencilApple = ((int)0x8A14) - , + AuxDepthStencilApple = ((int)0x8A14) , /// /// Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15 /// - PackRowBytesApple = ((int)0x8A15) - , + PackRowBytesApple = ((int)0x8A15) , /// /// Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16 /// - UnpackRowBytesApple = ((int)0x8A16) - , + UnpackRowBytesApple = ((int)0x8A16) , /// /// Original was GL_RELEASED_APPLE = 0x8A19 /// - ReleasedApple = ((int)0x8A19) - , + ReleasedApple = ((int)0x8A19) , /// /// Original was GL_VOLATILE_APPLE = 0x8A1A /// - VolatileApple = ((int)0x8A1A) - , + VolatileApple = ((int)0x8A1A) , /// /// Original was GL_RETAINED_APPLE = 0x8A1B /// - RetainedApple = ((int)0x8A1B) - , + RetainedApple = ((int)0x8A1B) , /// /// Original was GL_UNDEFINED_APPLE = 0x8A1C /// - UndefinedApple = ((int)0x8A1C) - , + UndefinedApple = ((int)0x8A1C) , /// /// Original was GL_PURGEABLE_APPLE = 0x8A1D /// - PurgeableApple = ((int)0x8A1D) - , + PurgeableApple = ((int)0x8A1D) , /// /// Original was GL_RGB_422_APPLE = 0x8A1F /// - Rgb422Apple = ((int)0x8A1F) - , + Rgb422Apple = ((int)0x8A1F) , /// /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 /// - UniformBufferBinding = ((int)0x8A28) - , + UniformBufferBinding = ((int)0x8A28) , /// /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 /// - UniformBufferStart = ((int)0x8A29) - , + UniformBufferStart = ((int)0x8A29) , /// /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A /// - UniformBufferSize = ((int)0x8A2A) - , + UniformBufferSize = ((int)0x8A2A) , /// /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B /// - MaxVertexUniformBlocks = ((int)0x8A2B) - , + MaxVertexUniformBlocks = ((int)0x8A2B) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C /// - MaxGeometryUniformBlocks = ((int)0x8A2C) - , + MaxGeometryUniformBlocks = ((int)0x8A2C) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D /// - MaxFragmentUniformBlocks = ((int)0x8A2D) - , + MaxFragmentUniformBlocks = ((int)0x8A2D) , /// /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E /// - MaxCombinedUniformBlocks = ((int)0x8A2E) - , + MaxCombinedUniformBlocks = ((int)0x8A2E) , /// /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F /// - MaxUniformBufferBindings = ((int)0x8A2F) - , + MaxUniformBufferBindings = ((int)0x8A2F) , /// /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 /// - MaxUniformBlockSize = ((int)0x8A30) - , + MaxUniformBlockSize = ((int)0x8A30) , /// /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 /// - MaxCombinedVertexUniformComponents = ((int)0x8A31) - , + MaxCombinedVertexUniformComponents = ((int)0x8A31) , /// /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32) - , + MaxCombinedGeometryUniformComponents = ((int)0x8A32) , /// /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33) - , + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , /// /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 /// - UniformBufferOffsetAlignment = ((int)0x8A34) - , + UniformBufferOffsetAlignment = ((int)0x8A34) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35) - , + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 /// - ActiveUniformBlocks = ((int)0x8A36) - , + ActiveUniformBlocks = ((int)0x8A36) , /// /// Original was GL_UNIFORM_TYPE = 0x8A37 /// - UniformType = ((int)0x8A37) - , + UniformType = ((int)0x8A37) , /// /// Original was GL_UNIFORM_SIZE = 0x8A38 /// - UniformSize = ((int)0x8A38) - , + UniformSize = ((int)0x8A38) , /// /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 /// - UniformNameLength = ((int)0x8A39) - , + UniformNameLength = ((int)0x8A39) , /// /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A /// - UniformBlockIndex = ((int)0x8A3A) - , + UniformBlockIndex = ((int)0x8A3A) , /// /// Original was GL_UNIFORM_OFFSET = 0x8A3B /// - UniformOffset = ((int)0x8A3B) - , + UniformOffset = ((int)0x8A3B) , /// /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C /// - UniformArrayStride = ((int)0x8A3C) - , + UniformArrayStride = ((int)0x8A3C) , /// /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D /// - UniformMatrixStride = ((int)0x8A3D) - , + UniformMatrixStride = ((int)0x8A3D) , /// /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E /// - UniformIsRowMajor = ((int)0x8A3E) - , + UniformIsRowMajor = ((int)0x8A3E) , /// /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F /// - UniformBlockBinding = ((int)0x8A3F) - , + UniformBlockBinding = ((int)0x8A3F) , /// /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 /// - UniformBlockDataSize = ((int)0x8A40) - , + UniformBlockDataSize = ((int)0x8A40) , /// /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 /// - UniformBlockNameLength = ((int)0x8A41) - , + UniformBlockNameLength = ((int)0x8A41) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 /// - UniformBlockActiveUniforms = ((int)0x8A42) - , + UniformBlockActiveUniforms = ((int)0x8A42) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 /// - UniformBlockActiveUniformIndices = ((int)0x8A43) - , + UniformBlockActiveUniformIndices = ((int)0x8A43) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 /// - UniformBlockReferencedByVertexShader = ((int)0x8A44) - , + UniformBlockReferencedByVertexShader = ((int)0x8A44) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45) - , + UniformBlockReferencedByGeometryShader = ((int)0x8A45) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46) - , + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , /// /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 /// - TextureSrgbDecodeExt = ((int)0x8A48) - , + TextureSrgbDecodeExt = ((int)0x8A48) , /// /// Original was GL_DECODE_EXT = 0x8A49 /// - DecodeExt = ((int)0x8A49) - , + DecodeExt = ((int)0x8A49) , /// /// Original was GL_SKIP_DECODE_EXT = 0x8A4A /// - SkipDecodeExt = ((int)0x8A4A) - , + SkipDecodeExt = ((int)0x8A4A) , /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F + /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 /// - ProgramPipelineObjectExt = ((int)0x8A4F) - , - /// - /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 - /// - FragmentShaderDiscardsSamplesExt = ((int)0x8A52) - , - /// - /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 - /// - SyncObjectApple = ((int)0x8A53) - , + RgbRaw422Apple = ((int)0x8A51) , /// /// Original was GL_FRAGMENT_SHADER = 0x8B30 /// - FragmentShader = ((int)0x8B30) - , + FragmentShader = ((int)0x8B30) , /// /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 /// - FragmentShaderArb = ((int)0x8B30) - , + FragmentShaderArb = ((int)0x8B30) , /// /// Original was GL_VERTEX_SHADER = 0x8B31 /// - VertexShader = ((int)0x8B31) - , + VertexShader = ((int)0x8B31) , /// /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 /// - VertexShaderArb = ((int)0x8B31) - , + VertexShaderArb = ((int)0x8B31) , /// /// Original was GL_PROGRAM_OBJECT_ARB = 0x8B40 /// - ProgramObjectArb = ((int)0x8B40) - , - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40) - , + ProgramObjectArb = ((int)0x8B40) , /// /// Original was GL_SHADER_OBJECT_ARB = 0x8B48 /// - ShaderObjectArb = ((int)0x8B48) - , - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48) - , + ShaderObjectArb = ((int)0x8B48) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 /// - MaxFragmentUniformComponents = ((int)0x8B49) - , + MaxFragmentUniformComponents = ((int)0x8B49) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 /// - MaxFragmentUniformComponentsArb = ((int)0x8B49) - , + MaxFragmentUniformComponentsArb = ((int)0x8B49) , /// /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A /// - MaxVertexUniformComponents = ((int)0x8B4A) - , + MaxVertexUniformComponents = ((int)0x8B4A) , /// /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A /// - MaxVertexUniformComponentsArb = ((int)0x8B4A) - , + MaxVertexUniformComponentsArb = ((int)0x8B4A) , /// /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B /// - MaxVaryingComponents = ((int)0x8B4B) - , + MaxVaryingComponents = ((int)0x8B4B) , /// /// Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B /// - MaxVaryingComponentsExt = ((int)0x8B4B) - , + MaxVaryingComponentsExt = ((int)0x8B4B) , /// /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B /// - MaxVaryingFloats = ((int)0x8B4B) - , + MaxVaryingFloats = ((int)0x8B4B) , /// /// Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B /// - MaxVaryingFloatsArb = ((int)0x8B4B) - , + MaxVaryingFloatsArb = ((int)0x8B4B) , /// /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C /// - MaxVertexTextureImageUnits = ((int)0x8B4C) - , + MaxVertexTextureImageUnits = ((int)0x8B4C) , /// /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C /// - MaxVertexTextureImageUnitsArb = ((int)0x8B4C) - , + MaxVertexTextureImageUnitsArb = ((int)0x8B4C) , /// /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D /// - MaxCombinedTextureImageUnits = ((int)0x8B4D) - , + MaxCombinedTextureImageUnits = ((int)0x8B4D) , /// /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D /// - MaxCombinedTextureImageUnitsArb = ((int)0x8B4D) - , + MaxCombinedTextureImageUnitsArb = ((int)0x8B4D) , /// /// Original was GL_OBJECT_TYPE_ARB = 0x8B4E /// - ObjectTypeArb = ((int)0x8B4E) - , + ObjectTypeArb = ((int)0x8B4E) , /// /// Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F /// - ObjectSubtypeArb = ((int)0x8B4F) - , + ObjectSubtypeArb = ((int)0x8B4F) , /// /// Original was GL_SHADER_TYPE = 0x8B4F /// - ShaderType = ((int)0x8B4F) - , + ShaderType = ((int)0x8B4F) , /// /// Original was GL_FLOAT_VEC2 = 0x8B50 /// - FloatVec2 = ((int)0x8B50) - , + FloatVec2 = ((int)0x8B50) , /// /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 /// - FloatVec2Arb = ((int)0x8B50) - , + FloatVec2Arb = ((int)0x8B50) , /// /// Original was GL_FLOAT_VEC3 = 0x8B51 /// - FloatVec3 = ((int)0x8B51) - , + FloatVec3 = ((int)0x8B51) , /// /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 /// - FloatVec3Arb = ((int)0x8B51) - , + FloatVec3Arb = ((int)0x8B51) , /// /// Original was GL_FLOAT_VEC4 = 0x8B52 /// - FloatVec4 = ((int)0x8B52) - , + FloatVec4 = ((int)0x8B52) , /// /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 /// - FloatVec4Arb = ((int)0x8B52) - , + FloatVec4Arb = ((int)0x8B52) , /// /// Original was GL_INT_VEC2 = 0x8B53 /// - IntVec2 = ((int)0x8B53) - , + IntVec2 = ((int)0x8B53) , /// /// Original was GL_INT_VEC2_ARB = 0x8B53 /// - IntVec2Arb = ((int)0x8B53) - , + IntVec2Arb = ((int)0x8B53) , /// /// Original was GL_INT_VEC3 = 0x8B54 /// - IntVec3 = ((int)0x8B54) - , + IntVec3 = ((int)0x8B54) , /// /// Original was GL_INT_VEC3_ARB = 0x8B54 /// - IntVec3Arb = ((int)0x8B54) - , + IntVec3Arb = ((int)0x8B54) , /// /// Original was GL_INT_VEC4 = 0x8B55 /// - IntVec4 = ((int)0x8B55) - , + IntVec4 = ((int)0x8B55) , /// /// Original was GL_INT_VEC4_ARB = 0x8B55 /// - IntVec4Arb = ((int)0x8B55) - , + IntVec4Arb = ((int)0x8B55) , /// /// Original was GL_BOOL = 0x8B56 /// - Bool = ((int)0x8B56) - , + Bool = ((int)0x8B56) , /// /// Original was GL_BOOL_ARB = 0x8B56 /// - BoolArb = ((int)0x8B56) - , + BoolArb = ((int)0x8B56) , /// /// Original was GL_BOOL_VEC2 = 0x8B57 /// - BoolVec2 = ((int)0x8B57) - , + BoolVec2 = ((int)0x8B57) , /// /// Original was GL_BOOL_VEC2_ARB = 0x8B57 /// - BoolVec2Arb = ((int)0x8B57) - , + BoolVec2Arb = ((int)0x8B57) , /// /// Original was GL_BOOL_VEC3 = 0x8B58 /// - BoolVec3 = ((int)0x8B58) - , + BoolVec3 = ((int)0x8B58) , /// /// Original was GL_BOOL_VEC3_ARB = 0x8B58 /// - BoolVec3Arb = ((int)0x8B58) - , + BoolVec3Arb = ((int)0x8B58) , /// /// Original was GL_BOOL_VEC4 = 0x8B59 /// - BoolVec4 = ((int)0x8B59) - , + BoolVec4 = ((int)0x8B59) , /// /// Original was GL_BOOL_VEC4_ARB = 0x8B59 /// - BoolVec4Arb = ((int)0x8B59) - , + BoolVec4Arb = ((int)0x8B59) , /// /// Original was GL_FLOAT_MAT2 = 0x8B5A /// - FloatMat2 = ((int)0x8B5A) - , + FloatMat2 = ((int)0x8B5A) , /// /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A /// - FloatMat2Arb = ((int)0x8B5A) - , + FloatMat2Arb = ((int)0x8B5A) , /// /// Original was GL_FLOAT_MAT3 = 0x8B5B /// - FloatMat3 = ((int)0x8B5B) - , + FloatMat3 = ((int)0x8B5B) , /// /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B /// - FloatMat3Arb = ((int)0x8B5B) - , + FloatMat3Arb = ((int)0x8B5B) , /// /// Original was GL_FLOAT_MAT4 = 0x8B5C /// - FloatMat4 = ((int)0x8B5C) - , + FloatMat4 = ((int)0x8B5C) , /// /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C /// - FloatMat4Arb = ((int)0x8B5C) - , + FloatMat4Arb = ((int)0x8B5C) , /// /// Original was GL_SAMPLER_1D = 0x8B5D /// - Sampler1D = ((int)0x8B5D) - , + Sampler1D = ((int)0x8B5D) , /// /// Original was GL_SAMPLER_1D_ARB = 0x8B5D /// - Sampler1DArb = ((int)0x8B5D) - , + Sampler1DArb = ((int)0x8B5D) , /// /// Original was GL_SAMPLER_2D = 0x8B5E /// - Sampler2D = ((int)0x8B5E) - , + Sampler2D = ((int)0x8B5E) , /// /// Original was GL_SAMPLER_2D_ARB = 0x8B5E /// - Sampler2DArb = ((int)0x8B5E) - , + Sampler2DArb = ((int)0x8B5E) , /// /// Original was GL_SAMPLER_3D = 0x8B5F /// - Sampler3D = ((int)0x8B5F) - , + Sampler3D = ((int)0x8B5F) , /// /// Original was GL_SAMPLER_3D_ARB = 0x8B5F /// - Sampler3DArb = ((int)0x8B5F) - , - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F) - , + Sampler3DArb = ((int)0x8B5F) , /// /// Original was GL_SAMPLER_CUBE = 0x8B60 /// - SamplerCube = ((int)0x8B60) - , + SamplerCube = ((int)0x8B60) , /// /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 /// - SamplerCubeArb = ((int)0x8B60) - , + SamplerCubeArb = ((int)0x8B60) , /// /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 /// - Sampler1DShadow = ((int)0x8B61) - , + Sampler1DShadow = ((int)0x8B61) , /// /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 /// - Sampler1DShadowArb = ((int)0x8B61) - , + Sampler1DShadowArb = ((int)0x8B61) , /// /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 /// - Sampler2DShadow = ((int)0x8B62) - , + Sampler2DShadow = ((int)0x8B62) , /// /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 /// - Sampler2DShadowArb = ((int)0x8B62) - , - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62) - , + Sampler2DShadowArb = ((int)0x8B62) , /// /// Original was GL_SAMPLER_2D_RECT = 0x8B63 /// - Sampler2DRect = ((int)0x8B63) - , + Sampler2DRect = ((int)0x8B63) , /// /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 /// - Sampler2DRectArb = ((int)0x8B63) - , + Sampler2DRectArb = ((int)0x8B63) , /// /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 /// - Sampler2DRectShadow = ((int)0x8B64) - , + Sampler2DRectShadow = ((int)0x8B64) , /// /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 /// - Sampler2DRectShadowArb = ((int)0x8B64) - , + Sampler2DRectShadowArb = ((int)0x8B64) , /// /// Original was GL_FLOAT_MAT2x3 = 0x8B65 /// - FloatMat2x3 = ((int)0x8B65) - , + FloatMat2x3 = ((int)0x8B65) , /// /// Original was GL_FLOAT_MAT2x4 = 0x8B66 /// - FloatMat2x4 = ((int)0x8B66) - , + FloatMat2x4 = ((int)0x8B66) , /// /// Original was GL_FLOAT_MAT3x2 = 0x8B67 /// - FloatMat3x2 = ((int)0x8B67) - , + FloatMat3x2 = ((int)0x8B67) , /// /// Original was GL_FLOAT_MAT3x4 = 0x8B68 /// - FloatMat3x4 = ((int)0x8B68) - , + FloatMat3x4 = ((int)0x8B68) , /// /// Original was GL_FLOAT_MAT4x2 = 0x8B69 /// - FloatMat4x2 = ((int)0x8B69) - , + FloatMat4x2 = ((int)0x8B69) , /// /// Original was GL_FLOAT_MAT4x3 = 0x8B6A /// - FloatMat4x3 = ((int)0x8B6A) - , + FloatMat4x3 = ((int)0x8B6A) , /// /// Original was GL_DELETE_STATUS = 0x8B80 /// - DeleteStatus = ((int)0x8B80) - , + DeleteStatus = ((int)0x8B80) , /// /// Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 /// - ObjectDeleteStatusArb = ((int)0x8B80) - , + ObjectDeleteStatusArb = ((int)0x8B80) , /// /// Original was GL_COMPILE_STATUS = 0x8B81 /// - CompileStatus = ((int)0x8B81) - , + CompileStatus = ((int)0x8B81) , /// /// Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 /// - ObjectCompileStatusArb = ((int)0x8B81) - , + ObjectCompileStatusArb = ((int)0x8B81) , /// /// Original was GL_LINK_STATUS = 0x8B82 /// - LinkStatus = ((int)0x8B82) - , + LinkStatus = ((int)0x8B82) , /// /// Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82 /// - ObjectLinkStatusArb = ((int)0x8B82) - , + ObjectLinkStatusArb = ((int)0x8B82) , /// /// Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 /// - ObjectValidateStatusArb = ((int)0x8B83) - , + ObjectValidateStatusArb = ((int)0x8B83) , /// /// Original was GL_VALIDATE_STATUS = 0x8B83 /// - ValidateStatus = ((int)0x8B83) - , + ValidateStatus = ((int)0x8B83) , /// /// Original was GL_INFO_LOG_LENGTH = 0x8B84 /// - InfoLogLength = ((int)0x8B84) - , + InfoLogLength = ((int)0x8B84) , /// /// Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 /// - ObjectInfoLogLengthArb = ((int)0x8B84) - , + ObjectInfoLogLengthArb = ((int)0x8B84) , /// /// Original was GL_ATTACHED_SHADERS = 0x8B85 /// - AttachedShaders = ((int)0x8B85) - , + AttachedShaders = ((int)0x8B85) , /// /// Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 /// - ObjectAttachedObjectsArb = ((int)0x8B85) - , + ObjectAttachedObjectsArb = ((int)0x8B85) , /// /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 /// - ActiveUniforms = ((int)0x8B86) - , + ActiveUniforms = ((int)0x8B86) , /// /// Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 /// - ObjectActiveUniformsArb = ((int)0x8B86) - , + ObjectActiveUniformsArb = ((int)0x8B86) , /// /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 /// - ActiveUniformMaxLength = ((int)0x8B87) - , + ActiveUniformMaxLength = ((int)0x8B87) , /// /// Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 /// - ObjectActiveUniformMaxLengthArb = ((int)0x8B87) - , + ObjectActiveUniformMaxLengthArb = ((int)0x8B87) , /// /// Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 /// - ObjectShaderSourceLengthArb = ((int)0x8B88) - , + ObjectShaderSourceLengthArb = ((int)0x8B88) , /// /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 /// - ShaderSourceLength = ((int)0x8B88) - , + ShaderSourceLength = ((int)0x8B88) , /// /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 /// - ActiveAttributes = ((int)0x8B89) - , + ActiveAttributes = ((int)0x8B89) , /// /// Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 /// - ObjectActiveAttributesArb = ((int)0x8B89) - , + ObjectActiveAttributesArb = ((int)0x8B89) , /// /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A /// - ActiveAttributeMaxLength = ((int)0x8B8A) - , + ActiveAttributeMaxLength = ((int)0x8B8A) , /// /// Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A /// - ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A) - , + ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A) , /// /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B /// - FragmentShaderDerivativeHint = ((int)0x8B8B) - , + FragmentShaderDerivativeHint = ((int)0x8B8B) , /// /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B) - , + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , /// /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B) - , + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , /// /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C /// - ShadingLanguageVersion = ((int)0x8B8C) - , + ShadingLanguageVersion = ((int)0x8B8C) , /// /// Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C /// - ShadingLanguageVersionArb = ((int)0x8B8C) - , + ShadingLanguageVersionArb = ((int)0x8B8C) , /// /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D /// - ActiveProgramExt = ((int)0x8B8D) - , + ActiveProgramExt = ((int)0x8B8D) , /// /// Original was GL_CURRENT_PROGRAM = 0x8B8D /// - CurrentProgram = ((int)0x8B8D) - , + CurrentProgram = ((int)0x8B8D) , /// /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 /// - Palette4Rgb8Oes = ((int)0x8B90) - , + Palette4Rgb8Oes = ((int)0x8B90) , /// /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 /// - Palette4Rgba8Oes = ((int)0x8B91) - , + Palette4Rgba8Oes = ((int)0x8B91) , /// /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 /// - Palette4R5G6B5Oes = ((int)0x8B92) - , + Palette4R5G6B5Oes = ((int)0x8B92) , /// /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 /// - Palette4Rgba4Oes = ((int)0x8B93) - , + Palette4Rgba4Oes = ((int)0x8B93) , /// /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 /// - Palette4Rgb5A1Oes = ((int)0x8B94) - , + Palette4Rgb5A1Oes = ((int)0x8B94) , /// /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 /// - Palette8Rgb8Oes = ((int)0x8B95) - , + Palette8Rgb8Oes = ((int)0x8B95) , /// /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 /// - Palette8Rgba8Oes = ((int)0x8B96) - , + Palette8Rgba8Oes = ((int)0x8B96) , /// /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 /// - Palette8R5G6B5Oes = ((int)0x8B97) - , + Palette8R5G6B5Oes = ((int)0x8B97) , /// /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 /// - Palette8Rgba4Oes = ((int)0x8B98) - , + Palette8Rgba4Oes = ((int)0x8B98) , /// /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 /// - Palette8Rgb5A1Oes = ((int)0x8B99) - , + Palette8Rgb5A1Oes = ((int)0x8B99) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A /// - ImplementationColorReadType = ((int)0x8B9A) - , + ImplementationColorReadType = ((int)0x8B9A) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A /// - ImplementationColorReadTypeOes = ((int)0x8B9A) - , + ImplementationColorReadTypeOes = ((int)0x8B9A) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B /// - ImplementationColorReadFormat = ((int)0x8B9B) - , + ImplementationColorReadFormat = ((int)0x8B9B) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B /// - ImplementationColorReadFormatOes = ((int)0x8B9B) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C - /// - PointSizeArrayOes = ((int)0x8B9C) - , - /// - /// Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D - /// - TextureCropRectOes = ((int)0x8B9D) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E - /// - MatrixIndexArrayBufferBindingOes = ((int)0x8B9E) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F - /// - PointSizeArrayBufferBindingOes = ((int)0x8B9F) - , - /// - /// Original was GL_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0 - /// - FragmentProgramPositionMesa = ((int)0x8BB0) - , - /// - /// Original was GL_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1 - /// - FragmentProgramCallbackMesa = ((int)0x8BB1) - , - /// - /// Original was GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2 - /// - FragmentProgramCallbackFuncMesa = ((int)0x8BB2) - , - /// - /// Original was GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3 - /// - FragmentProgramCallbackDataMesa = ((int)0x8BB3) - , - /// - /// Original was GL_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4 - /// - VertexProgramCallbackMesa = ((int)0x8BB4) - , - /// - /// Original was GL_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4 - /// - VertexProgramPositionMesa = ((int)0x8BB4) - , - /// - /// Original was GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6 - /// - VertexProgramCallbackFuncMesa = ((int)0x8BB6) - , - /// - /// Original was GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7 - /// - VertexProgramCallbackDataMesa = ((int)0x8BB7) - , + ImplementationColorReadFormatOes = ((int)0x8B9B) , /// /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 /// - CounterTypeAmd = ((int)0x8BC0) - , + CounterTypeAmd = ((int)0x8BC0) , /// /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 /// - CounterRangeAmd = ((int)0x8BC1) - , + CounterRangeAmd = ((int)0x8BC1) , /// /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 /// - UnsignedInt64Amd = ((int)0x8BC2) - , + UnsignedInt64Amd = ((int)0x8BC2) , /// /// Original was GL_PERCENTAGE_AMD = 0x8BC3 /// - PercentageAmd = ((int)0x8BC3) - , + PercentageAmd = ((int)0x8BC3) , /// /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 /// - PerfmonResultAvailableAmd = ((int)0x8BC4) - , + PerfmonResultAvailableAmd = ((int)0x8BC4) , /// /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 /// - PerfmonResultSizeAmd = ((int)0x8BC5) - , + PerfmonResultSizeAmd = ((int)0x8BC5) , /// /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 /// - PerfmonResultAmd = ((int)0x8BC6) - , - /// - /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 - /// - TextureWidthQcom = ((int)0x8BD2) - , - /// - /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 - /// - TextureHeightQcom = ((int)0x8BD3) - , - /// - /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 - /// - TextureDepthQcom = ((int)0x8BD4) - , - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 - /// - TextureInternalFormatQcom = ((int)0x8BD5) - , - /// - /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 - /// - TextureFormatQcom = ((int)0x8BD6) - , - /// - /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 - /// - TextureTypeQcom = ((int)0x8BD7) - , - /// - /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 - /// - TextureImageValidQcom = ((int)0x8BD8) - , - /// - /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 - /// - TextureNumLevelsQcom = ((int)0x8BD9) - , - /// - /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA - /// - TextureTargetQcom = ((int)0x8BDA) - , - /// - /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB - /// - TextureObjectValidQcom = ((int)0x8BDB) - , - /// - /// Original was GL_STATE_RESTORE = 0x8BDC - /// - StateRestore = ((int)0x8BDC) - , - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - /// - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) - , - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - /// - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) - , - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - /// - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) - , - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - /// - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) - , - /// - /// Original was GL_MODULATE_COLOR_IMG = 0x8C04 - /// - ModulateColorImg = ((int)0x8C04) - , - /// - /// Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 - /// - RecipAddSignedAlphaImg = ((int)0x8C05) - , - /// - /// Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 - /// - TextureAlphaModulateImg = ((int)0x8C06) - , - /// - /// Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 - /// - FactorAlphaModulateImg = ((int)0x8C07) - , - /// - /// Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 - /// - FragmentAlphaModulateImg = ((int)0x8C08) - , - /// - /// Original was GL_ADD_BLEND_IMG = 0x8C09 - /// - AddBlendImg = ((int)0x8C09) - , - /// - /// Original was GL_SGX_BINARY_IMG = 0x8C0A - /// - SgxBinaryImg = ((int)0x8C0A) - , + PerfmonResultAmd = ((int)0x8BC6) , /// /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 /// - TextureRedType = ((int)0x8C10) - , + TextureRedType = ((int)0x8C10) , /// /// Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10 /// - TextureRedTypeArb = ((int)0x8C10) - , + TextureRedTypeArb = ((int)0x8C10) , /// /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 /// - TextureGreenType = ((int)0x8C11) - , + TextureGreenType = ((int)0x8C11) , /// /// Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11 /// - TextureGreenTypeArb = ((int)0x8C11) - , + TextureGreenTypeArb = ((int)0x8C11) , /// /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 /// - TextureBlueType = ((int)0x8C12) - , + TextureBlueType = ((int)0x8C12) , /// /// Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12 /// - TextureBlueTypeArb = ((int)0x8C12) - , + TextureBlueTypeArb = ((int)0x8C12) , /// /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 /// - TextureAlphaType = ((int)0x8C13) - , + TextureAlphaType = ((int)0x8C13) , /// /// Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 /// - TextureAlphaTypeArb = ((int)0x8C13) - , + TextureAlphaTypeArb = ((int)0x8C13) , /// /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 /// - TextureLuminanceType = ((int)0x8C14) - , + TextureLuminanceType = ((int)0x8C14) , /// /// Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 /// - TextureLuminanceTypeArb = ((int)0x8C14) - , + TextureLuminanceTypeArb = ((int)0x8C14) , /// /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 /// - TextureIntensityType = ((int)0x8C15) - , + TextureIntensityType = ((int)0x8C15) , /// /// Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 /// - TextureIntensityTypeArb = ((int)0x8C15) - , + TextureIntensityTypeArb = ((int)0x8C15) , /// /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 /// - TextureDepthType = ((int)0x8C16) - , + TextureDepthType = ((int)0x8C16) , /// /// Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 /// - TextureDepthTypeArb = ((int)0x8C16) - , + TextureDepthTypeArb = ((int)0x8C16) , /// /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 /// - UnsignedNormalized = ((int)0x8C17) - , + UnsignedNormalized = ((int)0x8C17) , /// /// Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17 /// - UnsignedNormalizedArb = ((int)0x8C17) - , - /// - /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 - /// - UnsignedNormalizedExt = ((int)0x8C17) - , + UnsignedNormalizedArb = ((int)0x8C17) , /// /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 /// - Texture1DArray = ((int)0x8C18) - , + Texture1DArray = ((int)0x8C18) , /// /// Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 /// - Texture1DArrayExt = ((int)0x8C18) - , + Texture1DArrayExt = ((int)0x8C18) , /// /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 /// - ProxyTexture1DArray = ((int)0x8C19) - , + ProxyTexture1DArray = ((int)0x8C19) , /// /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 /// - ProxyTexture1DArrayExt = ((int)0x8C19) - , + ProxyTexture1DArrayExt = ((int)0x8C19) , /// /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A /// - Texture2DArray = ((int)0x8C1A) - , + Texture2DArray = ((int)0x8C1A) , /// /// Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A /// - Texture2DArrayExt = ((int)0x8C1A) - , + Texture2DArrayExt = ((int)0x8C1A) , /// /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B /// - ProxyTexture2DArray = ((int)0x8C1B) - , + ProxyTexture2DArray = ((int)0x8C1B) , /// /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B /// - ProxyTexture2DArrayExt = ((int)0x8C1B) - , + ProxyTexture2DArrayExt = ((int)0x8C1B) , /// /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C /// - TextureBinding1DArray = ((int)0x8C1C) - , + TextureBinding1DArray = ((int)0x8C1C) , /// /// Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C /// - TextureBinding1DArrayExt = ((int)0x8C1C) - , + TextureBinding1DArrayExt = ((int)0x8C1C) , /// /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D /// - TextureBinding2DArray = ((int)0x8C1D) - , + TextureBinding2DArray = ((int)0x8C1D) , /// /// Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D /// - TextureBinding2DArrayExt = ((int)0x8C1D) - , + TextureBinding2DArrayExt = ((int)0x8C1D) , /// /// Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26 /// - GeometryProgramNv = ((int)0x8C26) - , + GeometryProgramNv = ((int)0x8C26) , /// /// Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 /// - MaxProgramOutputVerticesNv = ((int)0x8C27) - , + MaxProgramOutputVerticesNv = ((int)0x8C27) , /// /// Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 /// - MaxProgramTotalOutputComponentsNv = ((int)0x8C28) - , + MaxProgramTotalOutputComponentsNv = ((int)0x8C28) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 /// - MaxGeometryTextureImageUnits = ((int)0x8C29) - , + MaxGeometryTextureImageUnits = ((int)0x8C29) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 /// - MaxGeometryTextureImageUnitsArb = ((int)0x8C29) - , + MaxGeometryTextureImageUnitsArb = ((int)0x8C29) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29) - , + MaxGeometryTextureImageUnitsExt = ((int)0x8C29) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , /// /// Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A /// - TextureBufferArb = ((int)0x8C2A) - , + TextureBufferArb = ((int)0x8C2A) , + /// + /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A + /// + TextureBufferBinding = ((int)0x8C2A) , /// /// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A /// - TextureBufferExt = ((int)0x8C2A) - , + TextureBufferExt = ((int)0x8C2A) , /// /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B /// - MaxTextureBufferSize = ((int)0x8C2B) - , + MaxTextureBufferSize = ((int)0x8C2B) , /// /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B /// - MaxTextureBufferSizeArb = ((int)0x8C2B) - , + MaxTextureBufferSizeArb = ((int)0x8C2B) , /// /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B /// - MaxTextureBufferSizeExt = ((int)0x8C2B) - , + MaxTextureBufferSizeExt = ((int)0x8C2B) , /// /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C /// - TextureBindingBuffer = ((int)0x8C2C) - , + TextureBindingBuffer = ((int)0x8C2C) , /// /// Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C /// - TextureBindingBufferArb = ((int)0x8C2C) - , + TextureBindingBufferArb = ((int)0x8C2C) , /// /// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C /// - TextureBindingBufferExt = ((int)0x8C2C) - , + TextureBindingBufferExt = ((int)0x8C2C) , /// /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D /// - TextureBufferDataStoreBinding = ((int)0x8C2D) - , + TextureBufferDataStoreBinding = ((int)0x8C2D) , /// /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D /// - TextureBufferDataStoreBindingArb = ((int)0x8C2D) - , + TextureBufferDataStoreBindingArb = ((int)0x8C2D) , /// /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D /// - TextureBufferDataStoreBindingExt = ((int)0x8C2D) - , + TextureBufferDataStoreBindingExt = ((int)0x8C2D) , /// /// Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E /// - TextureBufferFormatArb = ((int)0x8C2E) - , + TextureBufferFormatArb = ((int)0x8C2E) , /// /// Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E /// - TextureBufferFormatExt = ((int)0x8C2E) - , + TextureBufferFormatExt = ((int)0x8C2E) , /// /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F /// - AnySamplesPassed = ((int)0x8C2F) - , - /// - /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F - /// - AnySamplesPassedExt = ((int)0x8C2F) - , + AnySamplesPassed = ((int)0x8C2F) , /// /// Original was GL_SAMPLE_SHADING = 0x8C36 /// - SampleShading = ((int)0x8C36) - , + SampleShading = ((int)0x8C36) , /// /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 /// - SampleShadingArb = ((int)0x8C36) - , + SampleShadingArb = ((int)0x8C36) , /// /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 /// - MinSampleShadingValue = ((int)0x8C37) - , + MinSampleShadingValue = ((int)0x8C37) , /// /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 /// - MinSampleShadingValueArb = ((int)0x8C37) - , + MinSampleShadingValueArb = ((int)0x8C37) , /// /// Original was GL_R11F_G11F_B10F = 0x8C3A /// - R11fG11fB10f = ((int)0x8C3A) - , + R11fG11fB10f = ((int)0x8C3A) , /// /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A /// - R11fG11fB10fExt = ((int)0x8C3A) - , + R11fG11fB10fExt = ((int)0x8C3A) , /// /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B /// - UnsignedInt10F11F11FRev = ((int)0x8C3B) - , + UnsignedInt10F11F11FRev = ((int)0x8C3B) , /// /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B /// - UnsignedInt10F11F11FRevExt = ((int)0x8C3B) - , + UnsignedInt10F11F11FRevExt = ((int)0x8C3B) , /// /// Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C /// - RgbaSignedComponentsExt = ((int)0x8C3C) - , + RgbaSignedComponentsExt = ((int)0x8C3C) , /// /// Original was GL_RGB9_E5 = 0x8C3D /// - Rgb9E5 = ((int)0x8C3D) - , + Rgb9E5 = ((int)0x8C3D) , /// /// Original was GL_RGB9_E5_EXT = 0x8C3D /// - Rgb9E5Ext = ((int)0x8C3D) - , + Rgb9E5Ext = ((int)0x8C3D) , /// /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E /// - UnsignedInt5999Rev = ((int)0x8C3E) - , + UnsignedInt5999Rev = ((int)0x8C3E) , /// /// Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E /// - UnsignedInt5999RevExt = ((int)0x8C3E) - , + UnsignedInt5999RevExt = ((int)0x8C3E) , /// /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F /// - TextureSharedSize = ((int)0x8C3F) - , + TextureSharedSize = ((int)0x8C3F) , /// /// Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F /// - TextureSharedSizeExt = ((int)0x8C3F) - , + TextureSharedSizeExt = ((int)0x8C3F) , /// /// Original was GL_SRGB = 0x8C40 /// - Srgb = ((int)0x8C40) - , + Srgb = ((int)0x8C40) , /// /// Original was GL_SRGB_EXT = 0x8C40 /// - SrgbExt = ((int)0x8C40) - , + SrgbExt = ((int)0x8C40) , /// /// Original was GL_SRGB8 = 0x8C41 /// - Srgb8 = ((int)0x8C41) - , + Srgb8 = ((int)0x8C41) , /// /// Original was GL_SRGB8_EXT = 0x8C41 /// - Srgb8Ext = ((int)0x8C41) - , - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41) - , + Srgb8Ext = ((int)0x8C41) , /// /// Original was GL_SRGB_ALPHA = 0x8C42 /// - SrgbAlpha = ((int)0x8C42) - , + SrgbAlpha = ((int)0x8C42) , /// /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 /// - SrgbAlphaExt = ((int)0x8C42) - , + SrgbAlphaExt = ((int)0x8C42) , /// /// Original was GL_SRGB8_ALPHA8 = 0x8C43 /// - Srgb8Alpha8 = ((int)0x8C43) - , + Srgb8Alpha8 = ((int)0x8C43) , /// /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 /// - Srgb8Alpha8Ext = ((int)0x8C43) - , + Srgb8Alpha8Ext = ((int)0x8C43) , /// /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 /// - SluminanceAlpha = ((int)0x8C44) - , + SluminanceAlpha = ((int)0x8C44) , /// /// Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44 /// - SluminanceAlphaExt = ((int)0x8C44) - , - /// - /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 - /// - SluminanceAlphaNv = ((int)0x8C44) - , + SluminanceAlphaExt = ((int)0x8C44) , /// /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 /// - Sluminance8Alpha8 = ((int)0x8C45) - , + Sluminance8Alpha8 = ((int)0x8C45) , /// /// Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45 /// - Sluminance8Alpha8Ext = ((int)0x8C45) - , - /// - /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 - /// - Sluminance8Alpha8Nv = ((int)0x8C45) - , + Sluminance8Alpha8Ext = ((int)0x8C45) , /// /// Original was GL_SLUMINANCE = 0x8C46 /// - Sluminance = ((int)0x8C46) - , + Sluminance = ((int)0x8C46) , /// /// Original was GL_SLUMINANCE_EXT = 0x8C46 /// - SluminanceExt = ((int)0x8C46) - , - /// - /// Original was GL_SLUMINANCE_NV = 0x8C46 - /// - SluminanceNv = ((int)0x8C46) - , + SluminanceExt = ((int)0x8C46) , /// /// Original was GL_SLUMINANCE8 = 0x8C47 /// - Sluminance8 = ((int)0x8C47) - , + Sluminance8 = ((int)0x8C47) , /// /// Original was GL_SLUMINANCE8_EXT = 0x8C47 /// - Sluminance8Ext = ((int)0x8C47) - , - /// - /// Original was GL_SLUMINANCE8_NV = 0x8C47 - /// - Sluminance8Nv = ((int)0x8C47) - , + Sluminance8Ext = ((int)0x8C47) , /// /// Original was GL_COMPRESSED_SRGB = 0x8C48 /// - CompressedSrgb = ((int)0x8C48) - , + CompressedSrgb = ((int)0x8C48) , /// /// Original was GL_COMPRESSED_SRGB_EXT = 0x8C48 /// - CompressedSrgbExt = ((int)0x8C48) - , + CompressedSrgbExt = ((int)0x8C48) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 /// - CompressedSrgbAlpha = ((int)0x8C49) - , + CompressedSrgbAlpha = ((int)0x8C49) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 /// - CompressedSrgbAlphaExt = ((int)0x8C49) - , + CompressedSrgbAlphaExt = ((int)0x8C49) , /// /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A /// - CompressedSluminance = ((int)0x8C4A) - , + CompressedSluminance = ((int)0x8C4A) , /// /// Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A /// - CompressedSluminanceExt = ((int)0x8C4A) - , + CompressedSluminanceExt = ((int)0x8C4A) , /// /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B /// - CompressedSluminanceAlpha = ((int)0x8C4B) - , + CompressedSluminanceAlpha = ((int)0x8C4B) , /// /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B /// - CompressedSluminanceAlphaExt = ((int)0x8C4B) - , + CompressedSluminanceAlphaExt = ((int)0x8C4B) , /// /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) - , - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C - /// - CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C) - , + CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) - , - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D) - , + CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) - , - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E) - , + CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) - , - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F) - , + CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) , /// /// Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 /// - CompressedLuminanceLatc1Ext = ((int)0x8C70) - , + CompressedLuminanceLatc1Ext = ((int)0x8C70) , /// /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 /// - CompressedSignedLuminanceLatc1Ext = ((int)0x8C71) - , + CompressedSignedLuminanceLatc1Ext = ((int)0x8C71) , /// /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 /// - CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72) - , + CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72) , /// /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 /// - CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73) - , + CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73) , /// /// Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 /// - TessControlProgramParameterBufferNv = ((int)0x8C74) - , + TessControlProgramParameterBufferNv = ((int)0x8C74) , /// /// Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 /// - TessEvaluationProgramParameterBufferNv = ((int)0x8C75) - , + TessEvaluationProgramParameterBufferNv = ((int)0x8C75) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76) - , + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 /// - TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76) - , + TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76) , /// /// Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77 /// - BackPrimaryColorNv = ((int)0x8C77) - , + BackPrimaryColorNv = ((int)0x8C77) , /// /// Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78 /// - BackSecondaryColorNv = ((int)0x8C78) - , + BackSecondaryColorNv = ((int)0x8C78) , /// /// Original was GL_TEXTURE_COORD_NV = 0x8C79 /// - TextureCoordNv = ((int)0x8C79) - , + TextureCoordNv = ((int)0x8C79) , /// /// Original was GL_CLIP_DISTANCE_NV = 0x8C7A /// - ClipDistanceNv = ((int)0x8C7A) - , + ClipDistanceNv = ((int)0x8C7A) , /// /// Original was GL_VERTEX_ID_NV = 0x8C7B /// - VertexIdNv = ((int)0x8C7B) - , + VertexIdNv = ((int)0x8C7B) , /// /// Original was GL_PRIMITIVE_ID_NV = 0x8C7C /// - PrimitiveIdNv = ((int)0x8C7C) - , + PrimitiveIdNv = ((int)0x8C7C) , /// /// Original was GL_GENERIC_ATTRIB_NV = 0x8C7D /// - GenericAttribNv = ((int)0x8C7D) - , + GenericAttribNv = ((int)0x8C7D) , /// /// Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E /// - TransformFeedbackAttribsNv = ((int)0x8C7E) - , + TransformFeedbackAttribsNv = ((int)0x8C7E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F /// - TransformFeedbackBufferMode = ((int)0x8C7F) - , + TransformFeedbackBufferMode = ((int)0x8C7F) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F /// - TransformFeedbackBufferModeExt = ((int)0x8C7F) - , + TransformFeedbackBufferModeExt = ((int)0x8C7F) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F /// - TransformFeedbackBufferModeNv = ((int)0x8C7F) - , + TransformFeedbackBufferModeNv = ((int)0x8C7F) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80) - , + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 /// - MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80) - , + MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 /// - MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80) - , + MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80) , /// /// Original was GL_ACTIVE_VARYINGS_NV = 0x8C81 /// - ActiveVaryingsNv = ((int)0x8C81) - , + ActiveVaryingsNv = ((int)0x8C81) , /// /// Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 /// - ActiveVaryingMaxLengthNv = ((int)0x8C82) - , + ActiveVaryingMaxLengthNv = ((int)0x8C82) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 /// - TransformFeedbackVaryings = ((int)0x8C83) - , + TransformFeedbackVaryings = ((int)0x8C83) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 /// - TransformFeedbackVaryingsExt = ((int)0x8C83) - , + TransformFeedbackVaryingsExt = ((int)0x8C83) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 /// - TransformFeedbackVaryingsNv = ((int)0x8C83) - , + TransformFeedbackVaryingsNv = ((int)0x8C83) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 /// - TransformFeedbackBufferStart = ((int)0x8C84) - , + TransformFeedbackBufferStart = ((int)0x8C84) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 /// - TransformFeedbackBufferStartExt = ((int)0x8C84) - , + TransformFeedbackBufferStartExt = ((int)0x8C84) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 /// - TransformFeedbackBufferStartNv = ((int)0x8C84) - , + TransformFeedbackBufferStartNv = ((int)0x8C84) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 /// - TransformFeedbackBufferSize = ((int)0x8C85) - , + TransformFeedbackBufferSize = ((int)0x8C85) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 /// - TransformFeedbackBufferSizeExt = ((int)0x8C85) - , + TransformFeedbackBufferSizeExt = ((int)0x8C85) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 /// - TransformFeedbackBufferSizeNv = ((int)0x8C85) - , + TransformFeedbackBufferSizeNv = ((int)0x8C85) , /// /// Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 /// - TransformFeedbackRecordNv = ((int)0x8C86) - , + TransformFeedbackRecordNv = ((int)0x8C86) , /// /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 /// - PrimitivesGenerated = ((int)0x8C87) - , + PrimitivesGenerated = ((int)0x8C87) , /// /// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 /// - PrimitivesGeneratedExt = ((int)0x8C87) - , + PrimitivesGeneratedExt = ((int)0x8C87) , /// /// Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87 /// - PrimitivesGeneratedNv = ((int)0x8C87) - , + PrimitivesGeneratedNv = ((int)0x8C87) , /// /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88) - , + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , /// /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 /// - TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88) - , + TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88) , /// /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 /// - TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88) - , + TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88) , /// /// Original was GL_RASTERIZER_DISCARD = 0x8C89 /// - RasterizerDiscard = ((int)0x8C89) - , + RasterizerDiscard = ((int)0x8C89) , /// /// Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89 /// - RasterizerDiscardExt = ((int)0x8C89) - , + RasterizerDiscardExt = ((int)0x8C89) , /// /// Original was GL_RASTERIZER_DISCARD_NV = 0x8C89 /// - RasterizerDiscardNv = ((int)0x8C89) - , + RasterizerDiscardNv = ((int)0x8C89) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) - , + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A /// - MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A) - , + MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A /// - MaxTransformFeedbackInterleavedComponentsNv = ((int)0x8C8A) - , + MaxTransformFeedbackInterleavedComponentsNv = ((int)0x8C8A) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) - , + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B /// - MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B) - , + MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B /// - MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B) - , + MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B) , /// /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C /// - InterleavedAttribs = ((int)0x8C8C) - , + InterleavedAttribs = ((int)0x8C8C) , /// /// Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C /// - InterleavedAttribsExt = ((int)0x8C8C) - , + InterleavedAttribsExt = ((int)0x8C8C) , /// /// Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C /// - InterleavedAttribsNv = ((int)0x8C8C) - , + InterleavedAttribsNv = ((int)0x8C8C) , /// /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D /// - SeparateAttribs = ((int)0x8C8D) - , + SeparateAttribs = ((int)0x8C8D) , /// /// Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D /// - SeparateAttribsExt = ((int)0x8C8D) - , + SeparateAttribsExt = ((int)0x8C8D) , /// /// Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D /// - SeparateAttribsNv = ((int)0x8C8D) - , + SeparateAttribsNv = ((int)0x8C8D) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E /// - TransformFeedbackBuffer = ((int)0x8C8E) - , + TransformFeedbackBuffer = ((int)0x8C8E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E /// - TransformFeedbackBufferExt = ((int)0x8C8E) - , + TransformFeedbackBufferExt = ((int)0x8C8E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E /// - TransformFeedbackBufferNv = ((int)0x8C8E) - , + TransformFeedbackBufferNv = ((int)0x8C8E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F /// - TransformFeedbackBufferBinding = ((int)0x8C8F) - , + TransformFeedbackBufferBinding = ((int)0x8C8F) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F /// - TransformFeedbackBufferBindingExt = ((int)0x8C8F) - , + TransformFeedbackBufferBindingExt = ((int)0x8C8F) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F /// - TransformFeedbackBufferBindingNv = ((int)0x8C8F) - , - /// - /// Original was GL_ATC_RGB_AMD = 0x8C92 - /// - AtcRgbAmd = ((int)0x8C92) - , - /// - /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - /// - AtcRgbaExplicitAlphaAmd = ((int)0x8C93) - , + TransformFeedbackBufferBindingNv = ((int)0x8C8F) , /// /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 /// - PointSpriteCoordOrigin = ((int)0x8CA0) - , + PointSpriteCoordOrigin = ((int)0x8CA0) , /// /// Original was GL_LOWER_LEFT = 0x8CA1 /// - LowerLeft = ((int)0x8CA1) - , + LowerLeft = ((int)0x8CA1) , /// /// Original was GL_UPPER_LEFT = 0x8CA2 /// - UpperLeft = ((int)0x8CA2) - , + UpperLeft = ((int)0x8CA2) , /// /// Original was GL_STENCIL_BACK_REF = 0x8CA3 /// - StencilBackRef = ((int)0x8CA3) - , + StencilBackRef = ((int)0x8CA3) , /// /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 /// - StencilBackValueMask = ((int)0x8CA4) - , + StencilBackValueMask = ((int)0x8CA4) , /// /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 /// - StencilBackWritemask = ((int)0x8CA5) - , + StencilBackWritemask = ((int)0x8CA5) , /// /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 /// - DrawFramebufferBinding = ((int)0x8CA6) - , + DrawFramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 /// - DrawFramebufferBindingExt = ((int)0x8CA6) - , - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 - /// - DrawFramebufferBindingNv = ((int)0x8CA6) - , + DrawFramebufferBindingExt = ((int)0x8CA6) , /// /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 /// - FramebufferBinding = ((int)0x8CA6) - , - /// - /// Original was GL_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 - /// - FramebufferBindingAngle = ((int)0x8CA6) - , + FramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 /// - FramebufferBindingExt = ((int)0x8CA6) - , - /// - /// Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 - /// - FramebufferBindingOes = ((int)0x8CA6) - , + FramebufferBindingExt = ((int)0x8CA6) , /// /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 /// - RenderbufferBinding = ((int)0x8CA7) - , - /// - /// Original was GL_RENDERBUFFER_BINDING_ANGLE = 0x8CA7 - /// - RenderbufferBindingAngle = ((int)0x8CA7) - , + RenderbufferBinding = ((int)0x8CA7) , /// /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 /// - RenderbufferBindingExt = ((int)0x8CA7) - , - /// - /// Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7 - /// - RenderbufferBindingOes = ((int)0x8CA7) - , + RenderbufferBindingExt = ((int)0x8CA7) , /// /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 /// - ReadFramebuffer = ((int)0x8CA8) - , - /// - /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 - /// - ReadFramebufferAngle = ((int)0x8CA8) - , + ReadFramebuffer = ((int)0x8CA8) , /// /// Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8 /// - ReadFramebufferExt = ((int)0x8CA8) - , - /// - /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 - /// - ReadFramebufferNv = ((int)0x8CA8) - , + ReadFramebufferExt = ((int)0x8CA8) , /// /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 /// - DrawFramebuffer = ((int)0x8CA9) - , - /// - /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 - /// - DrawFramebufferAngle = ((int)0x8CA9) - , + DrawFramebuffer = ((int)0x8CA9) , /// /// Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9 /// - DrawFramebufferExt = ((int)0x8CA9) - , - /// - /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 - /// - DrawFramebufferNv = ((int)0x8CA9) - , + DrawFramebufferExt = ((int)0x8CA9) , /// /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA /// - ReadFramebufferBinding = ((int)0x8CAA) - , + ReadFramebufferBinding = ((int)0x8CAA) , /// /// Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA /// - ReadFramebufferBindingExt = ((int)0x8CAA) - , - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA - /// - ReadFramebufferBindingNv = ((int)0x8CAA) - , + ReadFramebufferBindingExt = ((int)0x8CAA) , /// /// Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB /// - RenderbufferCoverageSamplesNv = ((int)0x8CAB) - , + RenderbufferCoverageSamplesNv = ((int)0x8CAB) , /// /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB /// - RenderbufferSamples = ((int)0x8CAB) - , - /// - /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB - /// - RenderbufferSamplesAngle = ((int)0x8CAB) - , + RenderbufferSamples = ((int)0x8CAB) , /// /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB /// - RenderbufferSamplesExt = ((int)0x8CAB) - , - /// - /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB - /// - RenderbufferSamplesNv = ((int)0x8CAB) - , + RenderbufferSamplesExt = ((int)0x8CAB) , /// /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC /// - DepthComponent32f = ((int)0x8CAC) - , + DepthComponent32f = ((int)0x8CAC) , /// /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD /// - Depth32fStencil8 = ((int)0x8CAD) - , + Depth32fStencil8 = ((int)0x8CAD) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 /// - FramebufferAttachmentObjectType = ((int)0x8CD0) - , + FramebufferAttachmentObjectType = ((int)0x8CD0) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 - /// - FramebufferAttachmentObjectTypeOes = ((int)0x8CD0) - , + FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 /// - FramebufferAttachmentObjectName = ((int)0x8CD1) - , + FramebufferAttachmentObjectName = ((int)0x8CD1) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 - /// - FramebufferAttachmentObjectNameOes = ((int)0x8CD1) - , + FramebufferAttachmentObjectNameExt = ((int)0x8CD1) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2) - , + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 - /// - FramebufferAttachmentTextureLevelOes = ((int)0x8CD2) - , + FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) - , + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3) - , + FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4) - , + FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 /// - FramebufferComplete = ((int)0x8CD5) - , + FramebufferComplete = ((int)0x8CD5) , /// /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 /// - FramebufferCompleteExt = ((int)0x8CD5) - , - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 - /// - FramebufferCompleteOes = ((int)0x8CD5) - , + FramebufferCompleteExt = ((int)0x8CD5) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 /// - FramebufferIncompleteAttachment = ((int)0x8CD6) - , + FramebufferIncompleteAttachment = ((int)0x8CD6) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 - /// - FramebufferIncompleteAttachmentOes = ((int)0x8CD6) - , + FramebufferIncompleteAttachmentExt = ((int)0x8CD6) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7) - , + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7) - , + FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 - /// - FramebufferIncompleteDimensionsOes = ((int)0x8CD9) - , + FramebufferIncompleteDimensionsExt = ((int)0x8CD9) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA - /// - FramebufferIncompleteFormatsOes = ((int)0x8CDA) - , + FramebufferIncompleteFormatsExt = ((int)0x8CDA) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB) - , + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB - /// - FramebufferIncompleteDrawBufferOes = ((int)0x8CDB) - , + FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC) - , + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC - /// - FramebufferIncompleteReadBufferOes = ((int)0x8CDC) - , + FramebufferIncompleteReadBufferExt = ((int)0x8CDC) , /// /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD /// - FramebufferUnsupported = ((int)0x8CDD) - , + FramebufferUnsupported = ((int)0x8CDD) , /// /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD /// - FramebufferUnsupportedExt = ((int)0x8CDD) - , - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD - /// - FramebufferUnsupportedOes = ((int)0x8CDD) - , + FramebufferUnsupportedExt = ((int)0x8CDD) , /// /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF /// - MaxColorAttachments = ((int)0x8CDF) - , + MaxColorAttachments = ((int)0x8CDF) , /// /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF /// - MaxColorAttachmentsExt = ((int)0x8CDF) - , - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF) - , + MaxColorAttachmentsExt = ((int)0x8CDF) , /// /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 /// - ColorAttachment0 = ((int)0x8CE0) - , + ColorAttachment0 = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 /// - ColorAttachment0Ext = ((int)0x8CE0) - , - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0) - , - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0) - , + ColorAttachment0Ext = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment1 = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 /// - ColorAttachment1Ext = ((int)0x8CE1) - , - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1) - , + ColorAttachment1Ext = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment2 = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 /// - ColorAttachment2Ext = ((int)0x8CE2) - , - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2) - , + ColorAttachment2Ext = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment3 = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 /// - ColorAttachment3Ext = ((int)0x8CE3) - , - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3) - , + ColorAttachment3Ext = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment4 = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 /// - ColorAttachment4Ext = ((int)0x8CE4) - , - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4) - , + ColorAttachment4Ext = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment5 = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 /// - ColorAttachment5Ext = ((int)0x8CE5) - , - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5) - , + ColorAttachment5Ext = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment6 = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 /// - ColorAttachment6Ext = ((int)0x8CE6) - , - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6) - , + ColorAttachment6Ext = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment7 = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 /// - ColorAttachment7Ext = ((int)0x8CE7) - , - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7) - , + ColorAttachment7Ext = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment8 = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 /// - ColorAttachment8Ext = ((int)0x8CE8) - , - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8) - , + ColorAttachment8Ext = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment9 = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 /// - ColorAttachment9Ext = ((int)0x8CE9) - , - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9) - , + ColorAttachment9Ext = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment10 = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA /// - ColorAttachment10Ext = ((int)0x8CEA) - , - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA) - , + ColorAttachment10Ext = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment11 = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB /// - ColorAttachment11Ext = ((int)0x8CEB) - , - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB) - , + ColorAttachment11Ext = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment12 = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC /// - ColorAttachment12Ext = ((int)0x8CEC) - , - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC) - , + ColorAttachment12Ext = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment13 = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED /// - ColorAttachment13Ext = ((int)0x8CED) - , - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED) - , + ColorAttachment13Ext = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment14 = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE /// - ColorAttachment14Ext = ((int)0x8CEE) - , - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE) - , + ColorAttachment14Ext = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment15 = ((int)0x8CEF) , /// /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF /// - ColorAttachment15Ext = ((int)0x8CEF) - , - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF) - , + ColorAttachment15Ext = ((int)0x8CEF) , /// /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 /// - DepthAttachment = ((int)0x8D00) - , + DepthAttachment = ((int)0x8D00) , /// /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 /// - DepthAttachmentExt = ((int)0x8D00) - , - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00) - , + DepthAttachmentExt = ((int)0x8D00) , /// /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 /// - StencilAttachment = ((int)0x8D20) - , + StencilAttachment = ((int)0x8D20) , /// /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 /// - StencilAttachmentExt = ((int)0x8D20) - , - /// - /// Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20 - /// - StencilAttachmentOes = ((int)0x8D20) - , + StencilAttachmentExt = ((int)0x8D20) , /// /// Original was GL_FRAMEBUFFER = 0x8D40 /// - Framebuffer = ((int)0x8D40) - , + Framebuffer = ((int)0x8D40) , /// /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 /// - FramebufferExt = ((int)0x8D40) - , - /// - /// Original was GL_FRAMEBUFFER_OES = 0x8D40 - /// - FramebufferOes = ((int)0x8D40) - , + FramebufferExt = ((int)0x8D40) , /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , /// /// Original was GL_RENDERBUFFER_EXT = 0x8D41 /// - RenderbufferExt = ((int)0x8D41) - , - /// - /// Original was GL_RENDERBUFFER_OES = 0x8D41 - /// - RenderbufferOes = ((int)0x8D41) - , + RenderbufferExt = ((int)0x8D41) , /// /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 /// - RenderbufferWidth = ((int)0x8D42) - , + RenderbufferWidth = ((int)0x8D42) , /// /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 /// - RenderbufferWidthExt = ((int)0x8D42) - , - /// - /// Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42 - /// - RenderbufferWidthOes = ((int)0x8D42) - , + RenderbufferWidthExt = ((int)0x8D42) , /// /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 /// - RenderbufferHeight = ((int)0x8D43) - , + RenderbufferHeight = ((int)0x8D43) , /// /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 /// - RenderbufferHeightExt = ((int)0x8D43) - , - /// - /// Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 - /// - RenderbufferHeightOes = ((int)0x8D43) - , + RenderbufferHeightExt = ((int)0x8D43) , /// /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 /// - RenderbufferInternalFormat = ((int)0x8D44) - , + RenderbufferInternalFormat = ((int)0x8D44) , /// /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 /// - RenderbufferInternalFormatExt = ((int)0x8D44) - , - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 - /// - RenderbufferInternalFormatOes = ((int)0x8D44) - , + RenderbufferInternalFormatExt = ((int)0x8D44) , /// /// Original was GL_STENCIL_INDEX1 = 0x8D46 /// - StencilIndex1 = ((int)0x8D46) - , + StencilIndex1 = ((int)0x8D46) , /// /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 /// - StencilIndex1Ext = ((int)0x8D46) - , - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46) - , + StencilIndex1Ext = ((int)0x8D46) , /// /// Original was GL_STENCIL_INDEX4 = 0x8D47 /// - StencilIndex4 = ((int)0x8D47) - , + StencilIndex4 = ((int)0x8D47) , /// /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 /// - StencilIndex4Ext = ((int)0x8D47) - , - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47) - , + StencilIndex4Ext = ((int)0x8D47) , /// /// Original was GL_STENCIL_INDEX8 = 0x8D48 /// - StencilIndex8 = ((int)0x8D48) - , + StencilIndex8 = ((int)0x8D48) , /// /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 /// - StencilIndex8Ext = ((int)0x8D48) - , - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48) - , + StencilIndex8Ext = ((int)0x8D48) , /// /// Original was GL_STENCIL_INDEX16 = 0x8D49 /// - StencilIndex16 = ((int)0x8D49) - , + StencilIndex16 = ((int)0x8D49) , /// /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 /// - StencilIndex16Ext = ((int)0x8D49) - , + StencilIndex16Ext = ((int)0x8D49) , /// /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 /// - RenderbufferRedSize = ((int)0x8D50) - , + RenderbufferRedSize = ((int)0x8D50) , /// /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 /// - RenderbufferRedSizeExt = ((int)0x8D50) - , - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 - /// - RenderbufferRedSizeOes = ((int)0x8D50) - , + RenderbufferRedSizeExt = ((int)0x8D50) , /// /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 /// - RenderbufferGreenSize = ((int)0x8D51) - , + RenderbufferGreenSize = ((int)0x8D51) , /// /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 /// - RenderbufferGreenSizeExt = ((int)0x8D51) - , - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 - /// - RenderbufferGreenSizeOes = ((int)0x8D51) - , + RenderbufferGreenSizeExt = ((int)0x8D51) , /// /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 /// - RenderbufferBlueSize = ((int)0x8D52) - , + RenderbufferBlueSize = ((int)0x8D52) , /// /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 /// - RenderbufferBlueSizeExt = ((int)0x8D52) - , - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 - /// - RenderbufferBlueSizeOes = ((int)0x8D52) - , + RenderbufferBlueSizeExt = ((int)0x8D52) , /// /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 /// - RenderbufferAlphaSize = ((int)0x8D53) - , + RenderbufferAlphaSize = ((int)0x8D53) , /// /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 /// - RenderbufferAlphaSizeExt = ((int)0x8D53) - , - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 - /// - RenderbufferAlphaSizeOes = ((int)0x8D53) - , + RenderbufferAlphaSizeExt = ((int)0x8D53) , /// /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 /// - RenderbufferDepthSize = ((int)0x8D54) - , + RenderbufferDepthSize = ((int)0x8D54) , /// /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 /// - RenderbufferDepthSizeExt = ((int)0x8D54) - , - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 - /// - RenderbufferDepthSizeOes = ((int)0x8D54) - , + RenderbufferDepthSizeExt = ((int)0x8D54) , /// /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 /// - RenderbufferStencilSize = ((int)0x8D55) - , + RenderbufferStencilSize = ((int)0x8D55) , /// /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 /// - RenderbufferStencilSizeExt = ((int)0x8D55) - , - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 - /// - RenderbufferStencilSizeOes = ((int)0x8D55) - , + RenderbufferStencilSizeExt = ((int)0x8D55) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 /// - FramebufferIncompleteMultisample = ((int)0x8D56) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 - /// - FramebufferIncompleteMultisampleAngle = ((int)0x8D56) - , + FramebufferIncompleteMultisample = ((int)0x8D56) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 - /// - FramebufferIncompleteMultisampleNv = ((int)0x8D56) - , + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , /// /// Original was GL_MAX_SAMPLES = 0x8D57 /// - MaxSamples = ((int)0x8D57) - , - /// - /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 - /// - MaxSamplesAngle = ((int)0x8D57) - , + MaxSamples = ((int)0x8D57) , /// /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 /// - MaxSamplesExt = ((int)0x8D57) - , - /// - /// Original was GL_MAX_SAMPLES_NV = 0x8D57 - /// - MaxSamplesNv = ((int)0x8D57) - , - /// - /// Original was GL_TEXTURE_GEN_STR_OES = 0x8D60 - /// - TextureGenStrOes = ((int)0x8D60) - , - /// - /// Original was GL_HALF_FLOAT_OES = 0x8D61 - /// - HalfFloatOes = ((int)0x8D61) - , + MaxSamplesExt = ((int)0x8D57) , /// /// Original was GL_RGB565 = 0x8D62 /// - Rgb565 = ((int)0x8D62) - , - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62) - , - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64) - , - /// - /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 - /// - TextureExternalOes = ((int)0x8D65) - , - /// - /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 - /// - SamplerExternalOes = ((int)0x8D66) - , - /// - /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - /// - TextureBindingExternalOes = ((int)0x8D67) - , - /// - /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - /// - RequiredTextureImageUnitsOes = ((int)0x8D68) - , + Rgb565 = ((int)0x8D62) , /// /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 /// - PrimitiveRestartFixedIndex = ((int)0x8D69) - , + PrimitiveRestartFixedIndex = ((int)0x8D69) , /// /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A /// - AnySamplesPassedConservative = ((int)0x8D6A) - , - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A - /// - AnySamplesPassedConservativeExt = ((int)0x8D6A) - , + AnySamplesPassedConservative = ((int)0x8D6A) , /// /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B /// - MaxElementIndex = ((int)0x8D6B) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C - /// - FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) - , + MaxElementIndex = ((int)0x8D6B) , /// /// Original was GL_RGBA32UI = 0x8D70 /// - Rgba32ui = ((int)0x8D70) - , + Rgba32ui = ((int)0x8D70) , /// /// Original was GL_RGBA32UI_EXT = 0x8D70 /// - Rgba32uiExt = ((int)0x8D70) - , + Rgba32uiExt = ((int)0x8D70) , /// /// Original was GL_RGB32UI = 0x8D71 /// - Rgb32ui = ((int)0x8D71) - , + Rgb32ui = ((int)0x8D71) , /// /// Original was GL_RGB32UI_EXT = 0x8D71 /// - Rgb32uiExt = ((int)0x8D71) - , + Rgb32uiExt = ((int)0x8D71) , /// /// Original was GL_ALPHA32UI_EXT = 0x8D72 /// - Alpha32uiExt = ((int)0x8D72) - , + Alpha32uiExt = ((int)0x8D72) , /// /// Original was GL_INTENSITY32UI_EXT = 0x8D73 /// - Intensity32uiExt = ((int)0x8D73) - , + Intensity32uiExt = ((int)0x8D73) , /// /// Original was GL_LUMINANCE32UI_EXT = 0x8D74 /// - Luminance32uiExt = ((int)0x8D74) - , + Luminance32uiExt = ((int)0x8D74) , /// /// Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75 /// - LuminanceAlpha32uiExt = ((int)0x8D75) - , + LuminanceAlpha32uiExt = ((int)0x8D75) , /// /// Original was GL_RGBA16UI = 0x8D76 /// - Rgba16ui = ((int)0x8D76) - , + Rgba16ui = ((int)0x8D76) , /// /// Original was GL_RGBA16UI_EXT = 0x8D76 /// - Rgba16uiExt = ((int)0x8D76) - , + Rgba16uiExt = ((int)0x8D76) , /// /// Original was GL_RGB16UI = 0x8D77 /// - Rgb16ui = ((int)0x8D77) - , + Rgb16ui = ((int)0x8D77) , /// /// Original was GL_RGB16UI_EXT = 0x8D77 /// - Rgb16uiExt = ((int)0x8D77) - , + Rgb16uiExt = ((int)0x8D77) , /// /// Original was GL_ALPHA16UI_EXT = 0x8D78 /// - Alpha16uiExt = ((int)0x8D78) - , + Alpha16uiExt = ((int)0x8D78) , /// /// Original was GL_INTENSITY16UI_EXT = 0x8D79 /// - Intensity16uiExt = ((int)0x8D79) - , + Intensity16uiExt = ((int)0x8D79) , /// /// Original was GL_LUMINANCE16UI_EXT = 0x8D7A /// - Luminance16uiExt = ((int)0x8D7A) - , + Luminance16uiExt = ((int)0x8D7A) , /// /// Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B /// - LuminanceAlpha16uiExt = ((int)0x8D7B) - , + LuminanceAlpha16uiExt = ((int)0x8D7B) , /// /// Original was GL_RGBA8UI = 0x8D7C /// - Rgba8ui = ((int)0x8D7C) - , + Rgba8ui = ((int)0x8D7C) , /// /// Original was GL_RGBA8UI_EXT = 0x8D7C /// - Rgba8uiExt = ((int)0x8D7C) - , + Rgba8uiExt = ((int)0x8D7C) , /// /// Original was GL_RGB8UI = 0x8D7D /// - Rgb8ui = ((int)0x8D7D) - , + Rgb8ui = ((int)0x8D7D) , /// /// Original was GL_RGB8UI_EXT = 0x8D7D /// - Rgb8uiExt = ((int)0x8D7D) - , + Rgb8uiExt = ((int)0x8D7D) , /// /// Original was GL_ALPHA8UI_EXT = 0x8D7E /// - Alpha8uiExt = ((int)0x8D7E) - , + Alpha8uiExt = ((int)0x8D7E) , /// /// Original was GL_INTENSITY8UI_EXT = 0x8D7F /// - Intensity8uiExt = ((int)0x8D7F) - , + Intensity8uiExt = ((int)0x8D7F) , /// /// Original was GL_LUMINANCE8UI_EXT = 0x8D80 /// - Luminance8uiExt = ((int)0x8D80) - , + Luminance8uiExt = ((int)0x8D80) , /// /// Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81 /// - LuminanceAlpha8uiExt = ((int)0x8D81) - , + LuminanceAlpha8uiExt = ((int)0x8D81) , /// /// Original was GL_RGBA32I = 0x8D82 /// - Rgba32i = ((int)0x8D82) - , + Rgba32i = ((int)0x8D82) , /// /// Original was GL_RGBA32I_EXT = 0x8D82 /// - Rgba32iExt = ((int)0x8D82) - , + Rgba32iExt = ((int)0x8D82) , /// /// Original was GL_RGB32I = 0x8D83 /// - Rgb32i = ((int)0x8D83) - , + Rgb32i = ((int)0x8D83) , /// /// Original was GL_RGB32I_EXT = 0x8D83 /// - Rgb32iExt = ((int)0x8D83) - , + Rgb32iExt = ((int)0x8D83) , /// /// Original was GL_ALPHA32I_EXT = 0x8D84 /// - Alpha32iExt = ((int)0x8D84) - , + Alpha32iExt = ((int)0x8D84) , /// /// Original was GL_INTENSITY32I_EXT = 0x8D85 /// - Intensity32iExt = ((int)0x8D85) - , + Intensity32iExt = ((int)0x8D85) , /// /// Original was GL_LUMINANCE32I_EXT = 0x8D86 /// - Luminance32iExt = ((int)0x8D86) - , + Luminance32iExt = ((int)0x8D86) , /// /// Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87 /// - LuminanceAlpha32iExt = ((int)0x8D87) - , + LuminanceAlpha32iExt = ((int)0x8D87) , /// /// Original was GL_RGBA16I = 0x8D88 /// - Rgba16i = ((int)0x8D88) - , + Rgba16i = ((int)0x8D88) , /// /// Original was GL_RGBA16I_EXT = 0x8D88 /// - Rgba16iExt = ((int)0x8D88) - , + Rgba16iExt = ((int)0x8D88) , /// /// Original was GL_RGB16I = 0x8D89 /// - Rgb16i = ((int)0x8D89) - , + Rgb16i = ((int)0x8D89) , /// /// Original was GL_RGB16I_EXT = 0x8D89 /// - Rgb16iExt = ((int)0x8D89) - , + Rgb16iExt = ((int)0x8D89) , /// /// Original was GL_ALPHA16I_EXT = 0x8D8A /// - Alpha16iExt = ((int)0x8D8A) - , + Alpha16iExt = ((int)0x8D8A) , /// /// Original was GL_INTENSITY16I_EXT = 0x8D8B /// - Intensity16iExt = ((int)0x8D8B) - , + Intensity16iExt = ((int)0x8D8B) , /// /// Original was GL_LUMINANCE16I_EXT = 0x8D8C /// - Luminance16iExt = ((int)0x8D8C) - , + Luminance16iExt = ((int)0x8D8C) , /// /// Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D /// - LuminanceAlpha16iExt = ((int)0x8D8D) - , + LuminanceAlpha16iExt = ((int)0x8D8D) , /// /// Original was GL_RGBA8I = 0x8D8E /// - Rgba8i = ((int)0x8D8E) - , + Rgba8i = ((int)0x8D8E) , /// /// Original was GL_RGBA8I_EXT = 0x8D8E /// - Rgba8iExt = ((int)0x8D8E) - , + Rgba8iExt = ((int)0x8D8E) , /// /// Original was GL_RGB8I = 0x8D8F /// - Rgb8i = ((int)0x8D8F) - , + Rgb8i = ((int)0x8D8F) , /// /// Original was GL_RGB8I_EXT = 0x8D8F /// - Rgb8iExt = ((int)0x8D8F) - , + Rgb8iExt = ((int)0x8D8F) , /// /// Original was GL_ALPHA8I_EXT = 0x8D90 /// - Alpha8iExt = ((int)0x8D90) - , + Alpha8iExt = ((int)0x8D90) , /// /// Original was GL_INTENSITY8I_EXT = 0x8D91 /// - Intensity8iExt = ((int)0x8D91) - , + Intensity8iExt = ((int)0x8D91) , /// /// Original was GL_LUMINANCE8I_EXT = 0x8D92 /// - Luminance8iExt = ((int)0x8D92) - , + Luminance8iExt = ((int)0x8D92) , /// /// Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93 /// - LuminanceAlpha8iExt = ((int)0x8D93) - , + LuminanceAlpha8iExt = ((int)0x8D93) , /// /// Original was GL_RED_INTEGER = 0x8D94 /// - RedInteger = ((int)0x8D94) - , + RedInteger = ((int)0x8D94) , /// /// Original was GL_RED_INTEGER_EXT = 0x8D94 /// - RedIntegerExt = ((int)0x8D94) - , + RedIntegerExt = ((int)0x8D94) , /// /// Original was GL_GREEN_INTEGER = 0x8D95 /// - GreenInteger = ((int)0x8D95) - , + GreenInteger = ((int)0x8D95) , /// /// Original was GL_GREEN_INTEGER_EXT = 0x8D95 /// - GreenIntegerExt = ((int)0x8D95) - , + GreenIntegerExt = ((int)0x8D95) , /// /// Original was GL_BLUE_INTEGER = 0x8D96 /// - BlueInteger = ((int)0x8D96) - , + BlueInteger = ((int)0x8D96) , /// /// Original was GL_BLUE_INTEGER_EXT = 0x8D96 /// - BlueIntegerExt = ((int)0x8D96) - , + BlueIntegerExt = ((int)0x8D96) , /// /// Original was GL_ALPHA_INTEGER = 0x8D97 /// - AlphaInteger = ((int)0x8D97) - , + AlphaInteger = ((int)0x8D97) , /// /// Original was GL_ALPHA_INTEGER_EXT = 0x8D97 /// - AlphaIntegerExt = ((int)0x8D97) - , + AlphaIntegerExt = ((int)0x8D97) , /// /// Original was GL_RGB_INTEGER = 0x8D98 /// - RgbInteger = ((int)0x8D98) - , + RgbInteger = ((int)0x8D98) , /// /// Original was GL_RGB_INTEGER_EXT = 0x8D98 /// - RgbIntegerExt = ((int)0x8D98) - , + RgbIntegerExt = ((int)0x8D98) , /// /// Original was GL_RGBA_INTEGER = 0x8D99 /// - RgbaInteger = ((int)0x8D99) - , + RgbaInteger = ((int)0x8D99) , /// /// Original was GL_RGBA_INTEGER_EXT = 0x8D99 /// - RgbaIntegerExt = ((int)0x8D99) - , + RgbaIntegerExt = ((int)0x8D99) , /// /// Original was GL_BGR_INTEGER = 0x8D9A /// - BgrInteger = ((int)0x8D9A) - , + BgrInteger = ((int)0x8D9A) , /// /// Original was GL_BGR_INTEGER_EXT = 0x8D9A /// - BgrIntegerExt = ((int)0x8D9A) - , + BgrIntegerExt = ((int)0x8D9A) , /// /// Original was GL_BGRA_INTEGER = 0x8D9B /// - BgraInteger = ((int)0x8D9B) - , + BgraInteger = ((int)0x8D9B) , /// /// Original was GL_BGRA_INTEGER_EXT = 0x8D9B /// - BgraIntegerExt = ((int)0x8D9B) - , + BgraIntegerExt = ((int)0x8D9B) , /// /// Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C /// - LuminanceIntegerExt = ((int)0x8D9C) - , + LuminanceIntegerExt = ((int)0x8D9C) , /// /// Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D /// - LuminanceAlphaIntegerExt = ((int)0x8D9D) - , + LuminanceAlphaIntegerExt = ((int)0x8D9D) , /// /// Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E /// - RgbaIntegerModeExt = ((int)0x8D9E) - , + RgbaIntegerModeExt = ((int)0x8D9E) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , /// /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 /// - MaxProgramParameterBufferBindingsNv = ((int)0x8DA0) - , + MaxProgramParameterBufferBindingsNv = ((int)0x8DA0) , /// /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 /// - MaxProgramParameterBufferSizeNv = ((int)0x8DA1) - , + MaxProgramParameterBufferSizeNv = ((int)0x8DA1) , /// /// Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 /// - VertexProgramParameterBufferNv = ((int)0x8DA2) - , + VertexProgramParameterBufferNv = ((int)0x8DA2) , /// /// Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 /// - GeometryProgramParameterBufferNv = ((int)0x8DA3) - , + GeometryProgramParameterBufferNv = ((int)0x8DA3) , /// /// Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 /// - FragmentProgramParameterBufferNv = ((int)0x8DA4) - , + FragmentProgramParameterBufferNv = ((int)0x8DA4) , /// /// Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 /// - MaxProgramGenericAttribsNv = ((int)0x8DA5) - , + MaxProgramGenericAttribsNv = ((int)0x8DA5) , /// /// Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 /// - MaxProgramGenericResultsNv = ((int)0x8DA6) - , + MaxProgramGenericResultsNv = ((int)0x8DA6) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 /// - FramebufferAttachmentLayered = ((int)0x8DA7) - , + FramebufferAttachmentLayered = ((int)0x8DA7) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 /// - FramebufferAttachmentLayeredArb = ((int)0x8DA7) - , + FramebufferAttachmentLayeredArb = ((int)0x8DA7) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7) - , + FramebufferAttachmentLayeredExt = ((int)0x8DA7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargets = ((int)0x8DA8) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 /// - FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 /// - FramebufferIncompleteLayerCount = ((int)0x8DA9) - , + FramebufferIncompleteLayerCount = ((int)0x8DA9) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 /// - FramebufferIncompleteLayerCountArb = ((int)0x8DA9) - , + FramebufferIncompleteLayerCountArb = ((int)0x8DA9) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 /// - FramebufferIncompleteLayerCountExt = ((int)0x8DA9) - , + FramebufferIncompleteLayerCountExt = ((int)0x8DA9) , /// /// Original was GL_LAYER_NV = 0x8DAA /// - LayerNv = ((int)0x8DAA) - , + LayerNv = ((int)0x8DAA) , /// /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB /// - DepthComponent32fNv = ((int)0x8DAB) - , + DepthComponent32fNv = ((int)0x8DAB) , /// /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC /// - Depth32fStencil8Nv = ((int)0x8DAC) - , + Depth32fStencil8Nv = ((int)0x8DAC) , /// /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD /// - Float32UnsignedInt248Rev = ((int)0x8DAD) - , + Float32UnsignedInt248Rev = ((int)0x8DAD) , /// /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD /// - Float32UnsignedInt248RevNv = ((int)0x8DAD) - , + Float32UnsignedInt248RevNv = ((int)0x8DAD) , /// /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE /// - ShaderIncludeArb = ((int)0x8DAE) - , + ShaderIncludeArb = ((int)0x8DAE) , /// /// Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF /// - DepthBufferFloatModeNv = ((int)0x8DAF) - , + DepthBufferFloatModeNv = ((int)0x8DAF) , /// /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 /// - FramebufferSrgb = ((int)0x8DB9) - , + FramebufferSrgb = ((int)0x8DB9) , /// /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 /// - FramebufferSrgbExt = ((int)0x8DB9) - , + FramebufferSrgbExt = ((int)0x8DB9) , /// /// Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA /// - FramebufferSrgbCapableExt = ((int)0x8DBA) - , + FramebufferSrgbCapableExt = ((int)0x8DBA) , /// /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB /// - CompressedRedRgtc1 = ((int)0x8DBB) - , + CompressedRedRgtc1 = ((int)0x8DBB) , /// /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB /// - CompressedRedRgtc1Ext = ((int)0x8DBB) - , + CompressedRedRgtc1Ext = ((int)0x8DBB) , /// /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC /// - CompressedSignedRedRgtc1 = ((int)0x8DBC) - , + CompressedSignedRedRgtc1 = ((int)0x8DBC) , /// /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC) - , + CompressedSignedRedRgtc1Ext = ((int)0x8DBC) , /// /// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD /// - CompressedRedGreenRgtc2Ext = ((int)0x8DBD) - , + CompressedRedGreenRgtc2Ext = ((int)0x8DBD) , /// /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD /// - CompressedRgRgtc2 = ((int)0x8DBD) - , + CompressedRgRgtc2 = ((int)0x8DBD) , /// /// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE /// - CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE) - , + CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE) , /// /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE /// - CompressedSignedRgRgtc2 = ((int)0x8DBE) - , + CompressedSignedRgRgtc2 = ((int)0x8DBE) , /// /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 /// - Sampler1DArray = ((int)0x8DC0) - , + Sampler1DArray = ((int)0x8DC0) , /// /// Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0 /// - Sampler1DArrayExt = ((int)0x8DC0) - , + Sampler1DArrayExt = ((int)0x8DC0) , /// /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 /// - Sampler2DArray = ((int)0x8DC1) - , + Sampler2DArray = ((int)0x8DC1) , /// /// Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1 /// - Sampler2DArrayExt = ((int)0x8DC1) - , + Sampler2DArrayExt = ((int)0x8DC1) , /// /// Original was GL_SAMPLER_BUFFER = 0x8DC2 /// - SamplerBuffer = ((int)0x8DC2) - , + SamplerBuffer = ((int)0x8DC2) , /// /// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2 /// - SamplerBufferExt = ((int)0x8DC2) - , + SamplerBufferExt = ((int)0x8DC2) , /// /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 /// - Sampler1DArrayShadow = ((int)0x8DC3) - , + Sampler1DArrayShadow = ((int)0x8DC3) , /// /// Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 /// - Sampler1DArrayShadowExt = ((int)0x8DC3) - , + Sampler1DArrayShadowExt = ((int)0x8DC3) , /// /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 /// - Sampler2DArrayShadow = ((int)0x8DC4) - , + Sampler2DArrayShadow = ((int)0x8DC4) , /// /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 /// - Sampler2DArrayShadowExt = ((int)0x8DC4) - , - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 - /// - Sampler2DArrayShadowNv = ((int)0x8DC4) - , + Sampler2DArrayShadowExt = ((int)0x8DC4) , /// /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 /// - SamplerCubeShadow = ((int)0x8DC5) - , + SamplerCubeShadow = ((int)0x8DC5) , /// /// Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 /// - SamplerCubeShadowExt = ((int)0x8DC5) - , - /// - /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 - /// - SamplerCubeShadowNv = ((int)0x8DC5) - , + SamplerCubeShadowExt = ((int)0x8DC5) , /// /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 /// - UnsignedIntVec2 = ((int)0x8DC6) - , + UnsignedIntVec2 = ((int)0x8DC6) , /// /// Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6 /// - UnsignedIntVec2Ext = ((int)0x8DC6) - , + UnsignedIntVec2Ext = ((int)0x8DC6) , /// /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 /// - UnsignedIntVec3 = ((int)0x8DC7) - , + UnsignedIntVec3 = ((int)0x8DC7) , /// /// Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7 /// - UnsignedIntVec3Ext = ((int)0x8DC7) - , + UnsignedIntVec3Ext = ((int)0x8DC7) , /// /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 /// - UnsignedIntVec4 = ((int)0x8DC8) - , + UnsignedIntVec4 = ((int)0x8DC8) , /// /// Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8 /// - UnsignedIntVec4Ext = ((int)0x8DC8) - , + UnsignedIntVec4Ext = ((int)0x8DC8) , /// /// Original was GL_INT_SAMPLER_1D = 0x8DC9 /// - IntSampler1D = ((int)0x8DC9) - , + IntSampler1D = ((int)0x8DC9) , /// /// Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9 /// - IntSampler1DExt = ((int)0x8DC9) - , + IntSampler1DExt = ((int)0x8DC9) , /// /// Original was GL_INT_SAMPLER_2D = 0x8DCA /// - IntSampler2D = ((int)0x8DCA) - , + IntSampler2D = ((int)0x8DCA) , /// /// Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA /// - IntSampler2DExt = ((int)0x8DCA) - , + IntSampler2DExt = ((int)0x8DCA) , /// /// Original was GL_INT_SAMPLER_3D = 0x8DCB /// - IntSampler3D = ((int)0x8DCB) - , + IntSampler3D = ((int)0x8DCB) , /// /// Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB /// - IntSampler3DExt = ((int)0x8DCB) - , + IntSampler3DExt = ((int)0x8DCB) , /// /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC /// - IntSamplerCube = ((int)0x8DCC) - , + IntSamplerCube = ((int)0x8DCC) , /// /// Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC /// - IntSamplerCubeExt = ((int)0x8DCC) - , + IntSamplerCubeExt = ((int)0x8DCC) , /// /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD /// - IntSampler2DRect = ((int)0x8DCD) - , + IntSampler2DRect = ((int)0x8DCD) , /// /// Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD /// - IntSampler2DRectExt = ((int)0x8DCD) - , + IntSampler2DRectExt = ((int)0x8DCD) , /// /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE /// - IntSampler1DArray = ((int)0x8DCE) - , + IntSampler1DArray = ((int)0x8DCE) , /// /// Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE /// - IntSampler1DArrayExt = ((int)0x8DCE) - , + IntSampler1DArrayExt = ((int)0x8DCE) , /// /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF /// - IntSampler2DArray = ((int)0x8DCF) - , + IntSampler2DArray = ((int)0x8DCF) , /// /// Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF /// - IntSampler2DArrayExt = ((int)0x8DCF) - , + IntSampler2DArrayExt = ((int)0x8DCF) , /// /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 /// - IntSamplerBuffer = ((int)0x8DD0) - , + IntSamplerBuffer = ((int)0x8DD0) , /// /// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 /// - IntSamplerBufferExt = ((int)0x8DD0) - , + IntSamplerBufferExt = ((int)0x8DD0) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 /// - UnsignedIntSampler1D = ((int)0x8DD1) - , + UnsignedIntSampler1D = ((int)0x8DD1) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 /// - UnsignedIntSampler1DExt = ((int)0x8DD1) - , + UnsignedIntSampler1DExt = ((int)0x8DD1) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 /// - UnsignedIntSampler2D = ((int)0x8DD2) - , + UnsignedIntSampler2D = ((int)0x8DD2) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 /// - UnsignedIntSampler2DExt = ((int)0x8DD2) - , + UnsignedIntSampler2DExt = ((int)0x8DD2) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 /// - UnsignedIntSampler3D = ((int)0x8DD3) - , + UnsignedIntSampler3D = ((int)0x8DD3) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 /// - UnsignedIntSampler3DExt = ((int)0x8DD3) - , + UnsignedIntSampler3DExt = ((int)0x8DD3) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 /// - UnsignedIntSamplerCube = ((int)0x8DD4) - , + UnsignedIntSamplerCube = ((int)0x8DD4) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 /// - UnsignedIntSamplerCubeExt = ((int)0x8DD4) - , + UnsignedIntSamplerCubeExt = ((int)0x8DD4) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 /// - UnsignedIntSampler2DRect = ((int)0x8DD5) - , + UnsignedIntSampler2DRect = ((int)0x8DD5) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 /// - UnsignedIntSampler2DRectExt = ((int)0x8DD5) - , + UnsignedIntSampler2DRectExt = ((int)0x8DD5) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 /// - UnsignedIntSampler1DArray = ((int)0x8DD6) - , + UnsignedIntSampler1DArray = ((int)0x8DD6) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 /// - UnsignedIntSampler1DArrayExt = ((int)0x8DD6) - , + UnsignedIntSampler1DArrayExt = ((int)0x8DD6) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 /// - UnsignedIntSampler2DArray = ((int)0x8DD7) - , + UnsignedIntSampler2DArray = ((int)0x8DD7) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 /// - UnsignedIntSampler2DArrayExt = ((int)0x8DD7) - , + UnsignedIntSampler2DArrayExt = ((int)0x8DD7) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 /// - UnsignedIntSamplerBuffer = ((int)0x8DD8) - , + UnsignedIntSamplerBuffer = ((int)0x8DD8) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 /// - UnsignedIntSamplerBufferExt = ((int)0x8DD8) - , + UnsignedIntSamplerBufferExt = ((int)0x8DD8) , /// /// Original was GL_GEOMETRY_SHADER = 0x8DD9 /// - GeometryShader = ((int)0x8DD9) - , + GeometryShader = ((int)0x8DD9) , /// /// Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 /// - GeometryShaderArb = ((int)0x8DD9) - , + GeometryShaderArb = ((int)0x8DD9) , /// /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 /// - GeometryShaderExt = ((int)0x8DD9) - , + GeometryShaderExt = ((int)0x8DD9) , /// /// Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA /// - GeometryVerticesOutArb = ((int)0x8DDA) - , + GeometryVerticesOutArb = ((int)0x8DDA) , /// /// Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA /// - GeometryVerticesOutExt = ((int)0x8DDA) - , + GeometryVerticesOutExt = ((int)0x8DDA) , /// /// Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB /// - GeometryInputTypeArb = ((int)0x8DDB) - , + GeometryInputTypeArb = ((int)0x8DDB) , /// /// Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB /// - GeometryInputTypeExt = ((int)0x8DDB) - , + GeometryInputTypeExt = ((int)0x8DDB) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC /// - GeometryOutputTypeArb = ((int)0x8DDC) - , + GeometryOutputTypeArb = ((int)0x8DDC) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC /// - GeometryOutputTypeExt = ((int)0x8DDC) - , + GeometryOutputTypeExt = ((int)0x8DDC) , /// /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD /// - MaxGeometryVaryingComponents = ((int)0x8DDD) - , + MaxGeometryVaryingComponents = ((int)0x8DDD) , /// /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD /// - MaxGeometryVaryingComponentsArb = ((int)0x8DDD) - , + MaxGeometryVaryingComponentsArb = ((int)0x8DDD) , /// /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD /// - MaxGeometryVaryingComponentsExt = ((int)0x8DDD) - , + MaxGeometryVaryingComponentsExt = ((int)0x8DDD) , /// /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE /// - MaxVertexVaryingComponents = ((int)0x8DDE) - , + MaxVertexVaryingComponents = ((int)0x8DDE) , /// /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE /// - MaxVertexVaryingComponentsArb = ((int)0x8DDE) - , + MaxVertexVaryingComponentsArb = ((int)0x8DDE) , /// /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE /// - MaxVertexVaryingComponentsExt = ((int)0x8DDE) - , + MaxVertexVaryingComponentsExt = ((int)0x8DDE) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF /// - MaxGeometryUniformComponents = ((int)0x8DDF) - , + MaxGeometryUniformComponents = ((int)0x8DDF) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF /// - MaxGeometryUniformComponentsArb = ((int)0x8DDF) - , + MaxGeometryUniformComponentsArb = ((int)0x8DDF) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF /// - MaxGeometryUniformComponentsExt = ((int)0x8DDF) - , + MaxGeometryUniformComponentsExt = ((int)0x8DDF) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 /// - MaxGeometryOutputVertices = ((int)0x8DE0) - , + MaxGeometryOutputVertices = ((int)0x8DE0) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 /// - MaxGeometryOutputVerticesArb = ((int)0x8DE0) - , + MaxGeometryOutputVerticesArb = ((int)0x8DE0) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 /// - MaxGeometryOutputVerticesExt = ((int)0x8DE0) - , + MaxGeometryOutputVerticesExt = ((int)0x8DE0) , /// /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1) - , + MaxGeometryTotalOutputComponents = ((int)0x8DE1) , /// /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 /// - MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1) - , + MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1) , /// /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 /// - MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1) - , + MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1) , /// /// Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 /// - MaxVertexBindableUniformsExt = ((int)0x8DE2) - , + MaxVertexBindableUniformsExt = ((int)0x8DE2) , /// /// Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 /// - MaxFragmentBindableUniformsExt = ((int)0x8DE3) - , + MaxFragmentBindableUniformsExt = ((int)0x8DE3) , /// /// Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 /// - MaxGeometryBindableUniformsExt = ((int)0x8DE4) - , + MaxGeometryBindableUniformsExt = ((int)0x8DE4) , /// /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 /// - ActiveSubroutines = ((int)0x8DE5) - , + ActiveSubroutines = ((int)0x8DE5) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 /// - ActiveSubroutineUniforms = ((int)0x8DE6) - , + ActiveSubroutineUniforms = ((int)0x8DE6) , /// /// Original was GL_MAX_SUBROUTINES = 0x8DE7 /// - MaxSubroutines = ((int)0x8DE7) - , + MaxSubroutines = ((int)0x8DE7) , /// /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 /// - MaxSubroutineUniformLocations = ((int)0x8DE8) - , + MaxSubroutineUniformLocations = ((int)0x8DE8) , /// /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 /// - NamedStringLengthArb = ((int)0x8DE9) - , + NamedStringLengthArb = ((int)0x8DE9) , /// /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA /// - NamedStringTypeArb = ((int)0x8DEA) - , + NamedStringTypeArb = ((int)0x8DEA) , /// /// Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED /// - MaxBindableUniformSizeExt = ((int)0x8DED) - , + MaxBindableUniformSizeExt = ((int)0x8DED) , /// /// Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE /// - UniformBufferExt = ((int)0x8DEE) - , + UniformBufferExt = ((int)0x8DEE) , /// /// Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF /// - UniformBufferBindingExt = ((int)0x8DEF) - , + UniformBufferBindingExt = ((int)0x8DEF) , /// /// Original was GL_LOW_FLOAT = 0x8DF0 /// - LowFloat = ((int)0x8DF0) - , + LowFloat = ((int)0x8DF0) , /// /// Original was GL_MEDIUM_FLOAT = 0x8DF1 /// - MediumFloat = ((int)0x8DF1) - , + MediumFloat = ((int)0x8DF1) , /// /// Original was GL_HIGH_FLOAT = 0x8DF2 /// - HighFloat = ((int)0x8DF2) - , + HighFloat = ((int)0x8DF2) , /// /// Original was GL_LOW_INT = 0x8DF3 /// - LowInt = ((int)0x8DF3) - , + LowInt = ((int)0x8DF3) , /// /// Original was GL_MEDIUM_INT = 0x8DF4 /// - MediumInt = ((int)0x8DF4) - , + MediumInt = ((int)0x8DF4) , /// /// Original was GL_HIGH_INT = 0x8DF5 /// - HighInt = ((int)0x8DF5) - , - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 - /// - UnsignedInt1010102Oes = ((int)0x8DF6) - , - /// - /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 - /// - Int1010102Oes = ((int)0x8DF7) - , + HighInt = ((int)0x8DF5) , /// /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 /// - ShaderBinaryFormats = ((int)0x8DF8) - , + ShaderBinaryFormats = ((int)0x8DF8) , /// /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 /// - NumShaderBinaryFormats = ((int)0x8DF9) - , + NumShaderBinaryFormats = ((int)0x8DF9) , /// /// Original was GL_SHADER_COMPILER = 0x8DFA /// - ShaderCompiler = ((int)0x8DFA) - , + ShaderCompiler = ((int)0x8DFA) , /// /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB /// - MaxVertexUniformVectors = ((int)0x8DFB) - , + MaxVertexUniformVectors = ((int)0x8DFB) , /// /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC /// - MaxVaryingVectors = ((int)0x8DFC) - , + MaxVaryingVectors = ((int)0x8DFC) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD /// - MaxFragmentUniformVectors = ((int)0x8DFD) - , + MaxFragmentUniformVectors = ((int)0x8DFD) , /// /// Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 /// - RenderbufferColorSamplesNv = ((int)0x8E10) - , + RenderbufferColorSamplesNv = ((int)0x8E10) , /// /// Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 /// - MaxMultisampleCoverageModesNv = ((int)0x8E11) - , + MaxMultisampleCoverageModesNv = ((int)0x8E11) , /// /// Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 /// - MultisampleCoverageModesNv = ((int)0x8E12) - , + MultisampleCoverageModesNv = ((int)0x8E12) , /// /// Original was GL_QUERY_WAIT = 0x8E13 /// - QueryWait = ((int)0x8E13) - , + QueryWait = ((int)0x8E13) , /// /// Original was GL_QUERY_WAIT_NV = 0x8E13 /// - QueryWaitNv = ((int)0x8E13) - , + QueryWaitNv = ((int)0x8E13) , /// /// Original was GL_QUERY_NO_WAIT = 0x8E14 /// - QueryNoWait = ((int)0x8E14) - , + QueryNoWait = ((int)0x8E14) , /// /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 /// - QueryNoWaitNv = ((int)0x8E14) - , + QueryNoWaitNv = ((int)0x8E14) , /// /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 /// - QueryByRegionWait = ((int)0x8E15) - , + QueryByRegionWait = ((int)0x8E15) , /// /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 /// - QueryByRegionWaitNv = ((int)0x8E15) - , + QueryByRegionWaitNv = ((int)0x8E15) , /// /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 /// - QueryByRegionNoWait = ((int)0x8E16) - , + QueryByRegionNoWait = ((int)0x8E16) , /// /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 /// - QueryByRegionNoWaitNv = ((int)0x8E16) - , + QueryByRegionNoWaitNv = ((int)0x8E16) , /// /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E) - , + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , /// /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) - , + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , /// /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 /// - ColorSamplesNv = ((int)0x8E20) - , + ColorSamplesNv = ((int)0x8E20) , /// /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 /// - TransformFeedback = ((int)0x8E22) - , + TransformFeedback = ((int)0x8E22) , /// /// Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22 /// - TransformFeedbackNv = ((int)0x8E22) - , + TransformFeedbackNv = ((int)0x8E22) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 /// - TransformFeedbackBufferPaused = ((int)0x8E23) - , + TransformFeedbackBufferPaused = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 /// - TransformFeedbackBufferPausedNv = ((int)0x8E23) - , + TransformFeedbackBufferPausedNv = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 /// - TransformFeedbackPaused = ((int)0x8E23) - , + TransformFeedbackPaused = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 /// - TransformFeedbackActive = ((int)0x8E24) - , + TransformFeedbackActive = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 /// - TransformFeedbackBufferActive = ((int)0x8E24) - , + TransformFeedbackBufferActive = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 /// - TransformFeedbackBufferActiveNv = ((int)0x8E24) - , + TransformFeedbackBufferActiveNv = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 /// - TransformFeedbackBinding = ((int)0x8E25) - , + TransformFeedbackBinding = ((int)0x8E25) , /// /// Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 /// - TransformFeedbackBindingNv = ((int)0x8E25) - , + TransformFeedbackBindingNv = ((int)0x8E25) , /// /// Original was GL_FRAME_NV = 0x8E26 /// - FrameNv = ((int)0x8E26) - , + FrameNv = ((int)0x8E26) , /// /// Original was GL_FIELDS_NV = 0x8E27 /// - FieldsNv = ((int)0x8E27) - , + FieldsNv = ((int)0x8E27) , /// /// Original was GL_CURRENT_TIME_NV = 0x8E28 /// - CurrentTimeNv = ((int)0x8E28) - , + CurrentTimeNv = ((int)0x8E28) , /// /// Original was GL_TIMESTAMP = 0x8E28 /// - Timestamp = ((int)0x8E28) - , + Timestamp = ((int)0x8E28) , /// /// Original was GL_NUM_FILL_STREAMS_NV = 0x8E29 /// - NumFillStreamsNv = ((int)0x8E29) - , + NumFillStreamsNv = ((int)0x8E29) , /// /// Original was GL_PRESENT_TIME_NV = 0x8E2A /// - PresentTimeNv = ((int)0x8E2A) - , + PresentTimeNv = ((int)0x8E2A) , /// /// Original was GL_PRESENT_DURATION_NV = 0x8E2B /// - PresentDurationNv = ((int)0x8E2B) - , - /// - /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C - /// - DepthComponent16NonlinearNv = ((int)0x8E2C) - , + PresentDurationNv = ((int)0x8E2B) , /// /// Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D /// - ProgramMatrixExt = ((int)0x8E2D) - , + ProgramMatrixExt = ((int)0x8E2D) , /// /// Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E /// - TransposeProgramMatrixExt = ((int)0x8E2E) - , + TransposeProgramMatrixExt = ((int)0x8E2E) , /// /// Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F /// - ProgramMatrixStackDepthExt = ((int)0x8E2F) - , + ProgramMatrixStackDepthExt = ((int)0x8E2F) , /// /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 /// - TextureSwizzleR = ((int)0x8E42) - , + TextureSwizzleR = ((int)0x8E42) , /// /// Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42 /// - TextureSwizzleRExt = ((int)0x8E42) - , + TextureSwizzleRExt = ((int)0x8E42) , /// /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 /// - TextureSwizzleG = ((int)0x8E43) - , + TextureSwizzleG = ((int)0x8E43) , /// /// Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43 /// - TextureSwizzleGExt = ((int)0x8E43) - , + TextureSwizzleGExt = ((int)0x8E43) , /// /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 /// - TextureSwizzleB = ((int)0x8E44) - , + TextureSwizzleB = ((int)0x8E44) , /// /// Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44 /// - TextureSwizzleBExt = ((int)0x8E44) - , + TextureSwizzleBExt = ((int)0x8E44) , /// /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 /// - TextureSwizzleA = ((int)0x8E45) - , + TextureSwizzleA = ((int)0x8E45) , /// /// Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45 /// - TextureSwizzleAExt = ((int)0x8E45) - , + TextureSwizzleAExt = ((int)0x8E45) , /// /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 /// - TextureSwizzleRgba = ((int)0x8E46) - , + TextureSwizzleRgba = ((int)0x8E46) , /// /// Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 /// - TextureSwizzleRgbaExt = ((int)0x8E46) - , + TextureSwizzleRgbaExt = ((int)0x8E46) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 /// - ActiveSubroutineUniformLocations = ((int)0x8E47) - , + ActiveSubroutineUniformLocations = ((int)0x8E47) , /// /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 /// - ActiveSubroutineMaxLength = ((int)0x8E48) - , + ActiveSubroutineMaxLength = ((int)0x8E48) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49) - , + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , /// /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A /// - NumCompatibleSubroutines = ((int)0x8E4A) - , + NumCompatibleSubroutines = ((int)0x8E4A) , /// /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B /// - CompatibleSubroutines = ((int)0x8E4B) - , + CompatibleSubroutines = ((int)0x8E4B) , /// /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C) - , + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , /// /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C /// - QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C) - , + QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C) , /// /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D /// - FirstVertexConvention = ((int)0x8E4D) - , + FirstVertexConvention = ((int)0x8E4D) , /// /// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D /// - FirstVertexConventionExt = ((int)0x8E4D) - , + FirstVertexConventionExt = ((int)0x8E4D) , /// /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E /// - LastVertexConvention = ((int)0x8E4E) - , + LastVertexConvention = ((int)0x8E4E) , /// /// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E /// - LastVertexConventionExt = ((int)0x8E4E) - , + LastVertexConventionExt = ((int)0x8E4E) , /// /// Original was GL_PROVOKING_VERTEX = 0x8E4F /// - ProvokingVertex = ((int)0x8E4F) - , + ProvokingVertex = ((int)0x8E4F) , /// /// Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F /// - ProvokingVertexExt = ((int)0x8E4F) - , + ProvokingVertexExt = ((int)0x8E4F) , /// /// Original was GL_SAMPLE_POSITION = 0x8E50 /// - SamplePosition = ((int)0x8E50) - , + SamplePosition = ((int)0x8E50) , /// /// Original was GL_SAMPLE_POSITION_NV = 0x8E50 /// - SamplePositionNv = ((int)0x8E50) - , + SamplePositionNv = ((int)0x8E50) , /// /// Original was GL_SAMPLE_MASK = 0x8E51 /// - SampleMask = ((int)0x8E51) - , + SampleMask = ((int)0x8E51) , /// /// Original was GL_SAMPLE_MASK_NV = 0x8E51 /// - SampleMaskNv = ((int)0x8E51) - , + SampleMaskNv = ((int)0x8E51) , /// /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 /// - SampleMaskValue = ((int)0x8E52) - , + SampleMaskValue = ((int)0x8E52) , /// /// Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52 /// - SampleMaskValueNv = ((int)0x8E52) - , + SampleMaskValueNv = ((int)0x8E52) , /// /// Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 /// - TextureBindingRenderbufferNv = ((int)0x8E53) - , + TextureBindingRenderbufferNv = ((int)0x8E53) , /// /// Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 /// - TextureRenderbufferDataStoreBindingNv = ((int)0x8E54) - , + TextureRenderbufferDataStoreBindingNv = ((int)0x8E54) , /// /// Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 /// - TextureRenderbufferNv = ((int)0x8E55) - , + TextureRenderbufferNv = ((int)0x8E55) , /// /// Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 /// - SamplerRenderbufferNv = ((int)0x8E56) - , + SamplerRenderbufferNv = ((int)0x8E56) , /// /// Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 /// - IntSamplerRenderbufferNv = ((int)0x8E57) - , + IntSamplerRenderbufferNv = ((int)0x8E57) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 /// - UnsignedIntSamplerRenderbufferNv = ((int)0x8E58) - , + UnsignedIntSamplerRenderbufferNv = ((int)0x8E58) , /// /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 /// - MaxSampleMaskWords = ((int)0x8E59) - , + MaxSampleMaskWords = ((int)0x8E59) , /// /// Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 /// - MaxSampleMaskWordsNv = ((int)0x8E59) - , + MaxSampleMaskWordsNv = ((int)0x8E59) , /// /// Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A /// - MaxGeometryProgramInvocationsNv = ((int)0x8E5A) - , + MaxGeometryProgramInvocationsNv = ((int)0x8E5A) , /// /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A /// - MaxGeometryShaderInvocations = ((int)0x8E5A) - , + MaxGeometryShaderInvocations = ((int)0x8E5A) , /// /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B /// - MinFragmentInterpolationOffset = ((int)0x8E5B) - , + MinFragmentInterpolationOffset = ((int)0x8E5B) , /// /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B /// - MinFragmentInterpolationOffsetNv = ((int)0x8E5B) - , + MinFragmentInterpolationOffsetNv = ((int)0x8E5B) , /// /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C /// - MaxFragmentInterpolationOffset = ((int)0x8E5C) - , + MaxFragmentInterpolationOffset = ((int)0x8E5C) , /// /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C /// - MaxFragmentInterpolationOffsetNv = ((int)0x8E5C) - , + MaxFragmentInterpolationOffsetNv = ((int)0x8E5C) , /// /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D /// - FragmentInterpolationOffsetBits = ((int)0x8E5D) - , + FragmentInterpolationOffsetBits = ((int)0x8E5D) , /// /// Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D /// - FragmentProgramInterpolationOffsetBitsNv = ((int)0x8E5D) - , + FragmentProgramInterpolationOffsetBitsNv = ((int)0x8E5D) , /// /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E /// - MinProgramTextureGatherOffset = ((int)0x8E5E) - , + MinProgramTextureGatherOffset = ((int)0x8E5E) , /// /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E /// - MinProgramTextureGatherOffsetArb = ((int)0x8E5E) - , + MinProgramTextureGatherOffsetArb = ((int)0x8E5E) , /// /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E /// - MinProgramTextureGatherOffsetNv = ((int)0x8E5E) - , + MinProgramTextureGatherOffsetNv = ((int)0x8E5E) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F /// - MaxProgramTextureGatherOffset = ((int)0x8E5F) - , + MaxProgramTextureGatherOffset = ((int)0x8E5F) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F /// - MaxProgramTextureGatherOffsetArb = ((int)0x8E5F) - , + MaxProgramTextureGatherOffsetArb = ((int)0x8E5F) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F /// - MaxProgramTextureGatherOffsetNv = ((int)0x8E5F) - , + MaxProgramTextureGatherOffsetNv = ((int)0x8E5F) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 /// - MaxTransformFeedbackBuffers = ((int)0x8E70) - , + MaxTransformFeedbackBuffers = ((int)0x8E70) , /// /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 /// - MaxVertexStreams = ((int)0x8E71) - , + MaxVertexStreams = ((int)0x8E71) , /// /// Original was GL_PATCH_VERTICES = 0x8E72 /// - PatchVertices = ((int)0x8E72) - , + PatchVertices = ((int)0x8E72) , /// /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 /// - PatchDefaultInnerLevel = ((int)0x8E73) - , + PatchDefaultInnerLevel = ((int)0x8E73) , /// /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 /// - PatchDefaultOuterLevel = ((int)0x8E74) - , + PatchDefaultOuterLevel = ((int)0x8E74) , /// /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 /// - TessControlOutputVertices = ((int)0x8E75) - , + TessControlOutputVertices = ((int)0x8E75) , /// /// Original was GL_TESS_GEN_MODE = 0x8E76 /// - TessGenMode = ((int)0x8E76) - , + TessGenMode = ((int)0x8E76) , /// /// Original was GL_TESS_GEN_SPACING = 0x8E77 /// - TessGenSpacing = ((int)0x8E77) - , + TessGenSpacing = ((int)0x8E77) , /// /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 /// - TessGenVertexOrder = ((int)0x8E78) - , + TessGenVertexOrder = ((int)0x8E78) , /// /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 /// - TessGenPointMode = ((int)0x8E79) - , + TessGenPointMode = ((int)0x8E79) , /// /// Original was GL_ISOLINES = 0x8E7A /// - Isolines = ((int)0x8E7A) - , + Isolines = ((int)0x8E7A) , /// /// Original was GL_FRACTIONAL_ODD = 0x8E7B /// - FractionalOdd = ((int)0x8E7B) - , + FractionalOdd = ((int)0x8E7B) , /// /// Original was GL_FRACTIONAL_EVEN = 0x8E7C /// - FractionalEven = ((int)0x8E7C) - , + FractionalEven = ((int)0x8E7C) , /// /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D /// - MaxPatchVertices = ((int)0x8E7D) - , + MaxPatchVertices = ((int)0x8E7D) , /// /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E /// - MaxTessGenLevel = ((int)0x8E7E) - , + MaxTessGenLevel = ((int)0x8E7E) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F /// - MaxTessControlUniformComponents = ((int)0x8E7F) - , + MaxTessControlUniformComponents = ((int)0x8E7F) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 /// - MaxTessEvaluationUniformComponents = ((int)0x8E80) - , + MaxTessEvaluationUniformComponents = ((int)0x8E80) , /// /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 /// - MaxTessControlTextureImageUnits = ((int)0x8E81) - , + MaxTessControlTextureImageUnits = ((int)0x8E81) , /// /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82) - , + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , /// /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 /// - MaxTessControlOutputComponents = ((int)0x8E83) - , + MaxTessControlOutputComponents = ((int)0x8E83) , /// /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 /// - MaxTessPatchComponents = ((int)0x8E84) - , + MaxTessPatchComponents = ((int)0x8E84) , /// /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 /// - MaxTessControlTotalOutputComponents = ((int)0x8E85) - , + MaxTessControlTotalOutputComponents = ((int)0x8E85) , /// /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 /// - MaxTessEvaluationOutputComponents = ((int)0x8E86) - , + MaxTessEvaluationOutputComponents = ((int)0x8E86) , /// /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 /// - TessEvaluationShader = ((int)0x8E87) - , + TessEvaluationShader = ((int)0x8E87) , /// /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 /// - TessControlShader = ((int)0x8E88) - , + TessControlShader = ((int)0x8E88) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 /// - MaxTessControlUniformBlocks = ((int)0x8E89) - , + MaxTessControlUniformBlocks = ((int)0x8E89) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A) - , + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , /// /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C /// - CompressedRgbaBptcUnormArb = ((int)0x8E8C) - , + CompressedRgbaBptcUnormArb = ((int)0x8E8C) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D /// - CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D) - , + CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D) , /// /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E /// - CompressedRgbBptcSignedFloatArb = ((int)0x8E8E) - , + CompressedRgbBptcSignedFloatArb = ((int)0x8E8E) , /// /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F /// - CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F) - , - /// - /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 - /// - CoverageComponentNv = ((int)0x8ED0) - , - /// - /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 - /// - CoverageComponent4Nv = ((int)0x8ED1) - , - /// - /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 - /// - CoverageAttachmentNv = ((int)0x8ED2) - , - /// - /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 - /// - CoverageBuffersNv = ((int)0x8ED3) - , - /// - /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 - /// - CoverageSamplesNv = ((int)0x8ED4) - , - /// - /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 - /// - CoverageAllFragmentsNv = ((int)0x8ED5) - , - /// - /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 - /// - CoverageEdgeFragmentsNv = ((int)0x8ED6) - , - /// - /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 - /// - CoverageAutomaticNv = ((int)0x8ED7) - , + CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F) , /// /// Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D /// - BufferGpuAddressNv = ((int)0x8F1D) - , + BufferGpuAddressNv = ((int)0x8F1D) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E /// - VertexAttribArrayUnifiedNv = ((int)0x8F1E) - , + VertexAttribArrayUnifiedNv = ((int)0x8F1E) , /// /// Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F /// - ElementArrayUnifiedNv = ((int)0x8F1F) - , + ElementArrayUnifiedNv = ((int)0x8F1F) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 /// - VertexAttribArrayAddressNv = ((int)0x8F20) - , + VertexAttribArrayAddressNv = ((int)0x8F20) , /// /// Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 /// - VertexArrayAddressNv = ((int)0x8F21) - , + VertexArrayAddressNv = ((int)0x8F21) , /// /// Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 /// - NormalArrayAddressNv = ((int)0x8F22) - , + NormalArrayAddressNv = ((int)0x8F22) , /// /// Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 /// - ColorArrayAddressNv = ((int)0x8F23) - , + ColorArrayAddressNv = ((int)0x8F23) , /// /// Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 /// - IndexArrayAddressNv = ((int)0x8F24) - , + IndexArrayAddressNv = ((int)0x8F24) , /// /// Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 /// - TextureCoordArrayAddressNv = ((int)0x8F25) - , + TextureCoordArrayAddressNv = ((int)0x8F25) , /// /// Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 /// - EdgeFlagArrayAddressNv = ((int)0x8F26) - , + EdgeFlagArrayAddressNv = ((int)0x8F26) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 /// - SecondaryColorArrayAddressNv = ((int)0x8F27) - , + SecondaryColorArrayAddressNv = ((int)0x8F27) , /// /// Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 /// - FogCoordArrayAddressNv = ((int)0x8F28) - , + FogCoordArrayAddressNv = ((int)0x8F28) , /// /// Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 /// - ElementArrayAddressNv = ((int)0x8F29) - , + ElementArrayAddressNv = ((int)0x8F29) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A /// - VertexAttribArrayLengthNv = ((int)0x8F2A) - , + VertexAttribArrayLengthNv = ((int)0x8F2A) , /// /// Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B /// - VertexArrayLengthNv = ((int)0x8F2B) - , + VertexArrayLengthNv = ((int)0x8F2B) , /// /// Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C /// - NormalArrayLengthNv = ((int)0x8F2C) - , + NormalArrayLengthNv = ((int)0x8F2C) , /// /// Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D /// - ColorArrayLengthNv = ((int)0x8F2D) - , + ColorArrayLengthNv = ((int)0x8F2D) , /// /// Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E /// - IndexArrayLengthNv = ((int)0x8F2E) - , + IndexArrayLengthNv = ((int)0x8F2E) , /// /// Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F /// - TextureCoordArrayLengthNv = ((int)0x8F2F) - , + TextureCoordArrayLengthNv = ((int)0x8F2F) , /// /// Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 /// - EdgeFlagArrayLengthNv = ((int)0x8F30) - , + EdgeFlagArrayLengthNv = ((int)0x8F30) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 /// - SecondaryColorArrayLengthNv = ((int)0x8F31) - , + SecondaryColorArrayLengthNv = ((int)0x8F31) , /// /// Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 /// - FogCoordArrayLengthNv = ((int)0x8F32) - , + FogCoordArrayLengthNv = ((int)0x8F32) , /// /// Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 /// - ElementArrayLengthNv = ((int)0x8F33) - , + ElementArrayLengthNv = ((int)0x8F33) , /// /// Original was GL_GPU_ADDRESS_NV = 0x8F34 /// - GpuAddressNv = ((int)0x8F34) - , + GpuAddressNv = ((int)0x8F34) , /// /// Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 /// - MaxShaderBufferAddressNv = ((int)0x8F35) - , + MaxShaderBufferAddressNv = ((int)0x8F35) , /// /// Original was GL_COPY_READ_BUFFER = 0x8F36 /// - CopyReadBuffer = ((int)0x8F36) - , + CopyReadBuffer = ((int)0x8F36) , /// /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 /// - CopyReadBufferBinding = ((int)0x8F36) - , + CopyReadBufferBinding = ((int)0x8F36) , /// /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 /// - CopyWriteBuffer = ((int)0x8F37) - , + CopyWriteBuffer = ((int)0x8F37) , /// /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 /// - CopyWriteBufferBinding = ((int)0x8F37) - , + CopyWriteBufferBinding = ((int)0x8F37) , /// /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 /// - MaxImageUnits = ((int)0x8F38) - , + MaxImageUnits = ((int)0x8F38) , /// /// Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38 /// - MaxImageUnitsExt = ((int)0x8F38) - , + MaxImageUnitsExt = ((int)0x8F38) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) - , + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 /// - MaxCombinedImageUnitsAndFragmentOutputsExt = ((int)0x8F39) - , + MaxCombinedImageUnitsAndFragmentOutputsExt = ((int)0x8F39) , /// /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 /// - MaxCombinedShaderOutputResources = ((int)0x8F39) - , + MaxCombinedShaderOutputResources = ((int)0x8F39) , /// /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A /// - ImageBindingName = ((int)0x8F3A) - , + ImageBindingName = ((int)0x8F3A) , /// /// Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A /// - ImageBindingNameExt = ((int)0x8F3A) - , + ImageBindingNameExt = ((int)0x8F3A) , /// /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B /// - ImageBindingLevel = ((int)0x8F3B) - , + ImageBindingLevel = ((int)0x8F3B) , /// /// Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B /// - ImageBindingLevelExt = ((int)0x8F3B) - , + ImageBindingLevelExt = ((int)0x8F3B) , /// /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C /// - ImageBindingLayered = ((int)0x8F3C) - , + ImageBindingLayered = ((int)0x8F3C) , /// /// Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C /// - ImageBindingLayeredExt = ((int)0x8F3C) - , + ImageBindingLayeredExt = ((int)0x8F3C) , /// /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D /// - ImageBindingLayer = ((int)0x8F3D) - , + ImageBindingLayer = ((int)0x8F3D) , /// /// Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D /// - ImageBindingLayerExt = ((int)0x8F3D) - , + ImageBindingLayerExt = ((int)0x8F3D) , /// /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E /// - ImageBindingAccess = ((int)0x8F3E) - , + ImageBindingAccess = ((int)0x8F3E) , /// /// Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E /// - ImageBindingAccessExt = ((int)0x8F3E) - , + ImageBindingAccessExt = ((int)0x8F3E) , /// /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F /// - DrawIndirectBuffer = ((int)0x8F3F) - , + DrawIndirectBuffer = ((int)0x8F3F) , /// /// Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 /// - DrawIndirectUnifiedNv = ((int)0x8F40) - , + DrawIndirectUnifiedNv = ((int)0x8F40) , /// /// Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 /// - DrawIndirectAddressNv = ((int)0x8F41) - , + DrawIndirectAddressNv = ((int)0x8F41) , /// /// Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 /// - DrawIndirectLengthNv = ((int)0x8F42) - , + DrawIndirectLengthNv = ((int)0x8F42) , /// /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 /// - DrawIndirectBufferBinding = ((int)0x8F43) - , + DrawIndirectBufferBinding = ((int)0x8F43) , /// /// Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 /// - MaxProgramSubroutineParametersNv = ((int)0x8F44) - , + MaxProgramSubroutineParametersNv = ((int)0x8F44) , /// /// Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 /// - MaxProgramSubroutineNumNv = ((int)0x8F45) - , + MaxProgramSubroutineNumNv = ((int)0x8F45) , /// /// Original was GL_DOUBLE_MAT2 = 0x8F46 /// - DoubleMat2 = ((int)0x8F46) - , + DoubleMat2 = ((int)0x8F46) , /// /// Original was GL_DOUBLE_MAT2_EXT = 0x8F46 /// - DoubleMat2Ext = ((int)0x8F46) - , + DoubleMat2Ext = ((int)0x8F46) , /// /// Original was GL_DOUBLE_MAT3 = 0x8F47 /// - DoubleMat3 = ((int)0x8F47) - , + DoubleMat3 = ((int)0x8F47) , /// /// Original was GL_DOUBLE_MAT3_EXT = 0x8F47 /// - DoubleMat3Ext = ((int)0x8F47) - , + DoubleMat3Ext = ((int)0x8F47) , /// /// Original was GL_DOUBLE_MAT4 = 0x8F48 /// - DoubleMat4 = ((int)0x8F48) - , + DoubleMat4 = ((int)0x8F48) , /// /// Original was GL_DOUBLE_MAT4_EXT = 0x8F48 /// - DoubleMat4Ext = ((int)0x8F48) - , + DoubleMat4Ext = ((int)0x8F48) , /// /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 /// - DoubleMat2x3 = ((int)0x8F49) - , + DoubleMat2x3 = ((int)0x8F49) , /// /// Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49 /// - DoubleMat2x3Ext = ((int)0x8F49) - , + DoubleMat2x3Ext = ((int)0x8F49) , /// /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A /// - DoubleMat2x4 = ((int)0x8F4A) - , + DoubleMat2x4 = ((int)0x8F4A) , /// /// Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A /// - DoubleMat2x4Ext = ((int)0x8F4A) - , + DoubleMat2x4Ext = ((int)0x8F4A) , /// /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B /// - DoubleMat3x2 = ((int)0x8F4B) - , + DoubleMat3x2 = ((int)0x8F4B) , /// /// Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B /// - DoubleMat3x2Ext = ((int)0x8F4B) - , + DoubleMat3x2Ext = ((int)0x8F4B) , /// /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C /// - DoubleMat3x4 = ((int)0x8F4C) - , + DoubleMat3x4 = ((int)0x8F4C) , /// /// Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C /// - DoubleMat3x4Ext = ((int)0x8F4C) - , + DoubleMat3x4Ext = ((int)0x8F4C) , /// /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D /// - DoubleMat4x2 = ((int)0x8F4D) - , + DoubleMat4x2 = ((int)0x8F4D) , /// /// Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D /// - DoubleMat4x2Ext = ((int)0x8F4D) - , + DoubleMat4x2Ext = ((int)0x8F4D) , /// /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E /// - DoubleMat4x3 = ((int)0x8F4E) - , + DoubleMat4x3 = ((int)0x8F4E) , /// /// Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E /// - DoubleMat4x3Ext = ((int)0x8F4E) - , - /// - /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 - /// - MaliShaderBinaryArm = ((int)0x8F60) - , - /// - /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 - /// - MaliProgramBinaryArm = ((int)0x8F61) - , + DoubleMat4x3Ext = ((int)0x8F4E) , /// /// Original was GL_RED_SNORM = 0x8F90 /// - RedSnorm = ((int)0x8F90) - , + RedSnorm = ((int)0x8F90) , /// /// Original was GL_RG_SNORM = 0x8F91 /// - RgSnorm = ((int)0x8F91) - , + RgSnorm = ((int)0x8F91) , /// /// Original was GL_RGB_SNORM = 0x8F92 /// - RgbSnorm = ((int)0x8F92) - , + RgbSnorm = ((int)0x8F92) , /// /// Original was GL_RGBA_SNORM = 0x8F93 /// - RgbaSnorm = ((int)0x8F93) - , + RgbaSnorm = ((int)0x8F93) , /// /// Original was GL_R8_SNORM = 0x8F94 /// - R8Snorm = ((int)0x8F94) - , + R8Snorm = ((int)0x8F94) , /// /// Original was GL_RG8_SNORM = 0x8F95 /// - Rg8Snorm = ((int)0x8F95) - , + Rg8Snorm = ((int)0x8F95) , /// /// Original was GL_RGB8_SNORM = 0x8F96 /// - Rgb8Snorm = ((int)0x8F96) - , + Rgb8Snorm = ((int)0x8F96) , /// /// Original was GL_RGBA8_SNORM = 0x8F97 /// - Rgba8Snorm = ((int)0x8F97) - , + Rgba8Snorm = ((int)0x8F97) , /// /// Original was GL_R16_SNORM = 0x8F98 /// - R16Snorm = ((int)0x8F98) - , + R16Snorm = ((int)0x8F98) , /// /// Original was GL_RG16_SNORM = 0x8F99 /// - Rg16Snorm = ((int)0x8F99) - , + Rg16Snorm = ((int)0x8F99) , /// /// Original was GL_RGB16_SNORM = 0x8F9A /// - Rgb16Snorm = ((int)0x8F9A) - , + Rgb16Snorm = ((int)0x8F9A) , /// /// Original was GL_RGBA16_SNORM = 0x8F9B /// - Rgba16Snorm = ((int)0x8F9B) - , + Rgba16Snorm = ((int)0x8F9B) , /// /// Original was GL_SIGNED_NORMALIZED = 0x8F9C /// - SignedNormalized = ((int)0x8F9C) - , + SignedNormalized = ((int)0x8F9C) , /// /// Original was GL_PRIMITIVE_RESTART = 0x8F9D /// - PrimitiveRestart = ((int)0x8F9D) - , + PrimitiveRestart = ((int)0x8F9D) , /// /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E /// - PrimitiveRestartIndex = ((int)0x8F9E) - , + PrimitiveRestartIndex = ((int)0x8F9E) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F /// - MaxProgramTextureGatherComponentsArb = ((int)0x8F9F) - , - /// - /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - /// - PerfmonGlobalModeQcom = ((int)0x8FA0) - , + MaxProgramTextureGatherComponentsArb = ((int)0x8F9F) , /// /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 /// - BinningControlHintQcom = ((int)0x8FB0) - , - /// - /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 - /// - CpuOptimizedQcom = ((int)0x8FB1) - , - /// - /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 - /// - GpuOptimizedQcom = ((int)0x8FB2) - , - /// - /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 - /// - RenderDirectToFramebufferQcom = ((int)0x8FB3) - , - /// - /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 - /// - ShaderBinaryViv = ((int)0x8FC4) - , + BinningControlHintQcom = ((int)0x8FB0) , /// /// Original was GL_INT8_NV = 0x8FE0 /// - Int8Nv = ((int)0x8FE0) - , + Int8Nv = ((int)0x8FE0) , /// /// Original was GL_INT8_VEC2_NV = 0x8FE1 /// - Int8Vec2Nv = ((int)0x8FE1) - , + Int8Vec2Nv = ((int)0x8FE1) , /// /// Original was GL_INT8_VEC3_NV = 0x8FE2 /// - Int8Vec3Nv = ((int)0x8FE2) - , + Int8Vec3Nv = ((int)0x8FE2) , /// /// Original was GL_INT8_VEC4_NV = 0x8FE3 /// - Int8Vec4Nv = ((int)0x8FE3) - , + Int8Vec4Nv = ((int)0x8FE3) , /// /// Original was GL_INT16_NV = 0x8FE4 /// - Int16Nv = ((int)0x8FE4) - , + Int16Nv = ((int)0x8FE4) , /// /// Original was GL_INT16_VEC2_NV = 0x8FE5 /// - Int16Vec2Nv = ((int)0x8FE5) - , + Int16Vec2Nv = ((int)0x8FE5) , /// /// Original was GL_INT16_VEC3_NV = 0x8FE6 /// - Int16Vec3Nv = ((int)0x8FE6) - , + Int16Vec3Nv = ((int)0x8FE6) , /// /// Original was GL_INT16_VEC4_NV = 0x8FE7 /// - Int16Vec4Nv = ((int)0x8FE7) - , + Int16Vec4Nv = ((int)0x8FE7) , /// /// Original was GL_INT64_VEC2_NV = 0x8FE9 /// - Int64Vec2Nv = ((int)0x8FE9) - , + Int64Vec2Nv = ((int)0x8FE9) , /// /// Original was GL_INT64_VEC3_NV = 0x8FEA /// - Int64Vec3Nv = ((int)0x8FEA) - , + Int64Vec3Nv = ((int)0x8FEA) , /// /// Original was GL_INT64_VEC4_NV = 0x8FEB /// - Int64Vec4Nv = ((int)0x8FEB) - , + Int64Vec4Nv = ((int)0x8FEB) , /// /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC /// - UnsignedInt8Nv = ((int)0x8FEC) - , + UnsignedInt8Nv = ((int)0x8FEC) , /// /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED /// - UnsignedInt8Vec2Nv = ((int)0x8FED) - , + UnsignedInt8Vec2Nv = ((int)0x8FED) , /// /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE /// - UnsignedInt8Vec3Nv = ((int)0x8FEE) - , + UnsignedInt8Vec3Nv = ((int)0x8FEE) , /// /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF /// - UnsignedInt8Vec4Nv = ((int)0x8FEF) - , + UnsignedInt8Vec4Nv = ((int)0x8FEF) , /// /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 /// - UnsignedInt16Nv = ((int)0x8FF0) - , + UnsignedInt16Nv = ((int)0x8FF0) , /// /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 /// - UnsignedInt16Vec2Nv = ((int)0x8FF1) - , + UnsignedInt16Vec2Nv = ((int)0x8FF1) , /// /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 /// - UnsignedInt16Vec3Nv = ((int)0x8FF2) - , + UnsignedInt16Vec3Nv = ((int)0x8FF2) , /// /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 /// - UnsignedInt16Vec4Nv = ((int)0x8FF3) - , + UnsignedInt16Vec4Nv = ((int)0x8FF3) , /// /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 /// - UnsignedInt64Vec2Nv = ((int)0x8FF5) - , + UnsignedInt64Vec2Nv = ((int)0x8FF5) , /// /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 /// - UnsignedInt64Vec3Nv = ((int)0x8FF6) - , + UnsignedInt64Vec3Nv = ((int)0x8FF6) , /// /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 /// - UnsignedInt64Vec4Nv = ((int)0x8FF7) - , + UnsignedInt64Vec4Nv = ((int)0x8FF7) , /// /// Original was GL_FLOAT16_NV = 0x8FF8 /// - Float16Nv = ((int)0x8FF8) - , + Float16Nv = ((int)0x8FF8) , /// /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 /// - Float16Vec2Nv = ((int)0x8FF9) - , + Float16Vec2Nv = ((int)0x8FF9) , /// /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA /// - Float16Vec3Nv = ((int)0x8FFA) - , + Float16Vec3Nv = ((int)0x8FFA) , /// /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB /// - Float16Vec4Nv = ((int)0x8FFB) - , + Float16Vec4Nv = ((int)0x8FFB) , /// /// Original was GL_DOUBLE_VEC2 = 0x8FFC /// - DoubleVec2 = ((int)0x8FFC) - , + DoubleVec2 = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC2_EXT = 0x8FFC /// - DoubleVec2Ext = ((int)0x8FFC) - , + DoubleVec2Ext = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC3 = 0x8FFD /// - DoubleVec3 = ((int)0x8FFD) - , + DoubleVec3 = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC3_EXT = 0x8FFD /// - DoubleVec3Ext = ((int)0x8FFD) - , + DoubleVec3Ext = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC4 = 0x8FFE /// - DoubleVec4 = ((int)0x8FFE) - , + DoubleVec4 = ((int)0x8FFE) , /// /// Original was GL_DOUBLE_VEC4_EXT = 0x8FFE /// - DoubleVec4Ext = ((int)0x8FFE) - , + DoubleVec4Ext = ((int)0x8FFE) , /// /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 /// - SamplerBufferAmd = ((int)0x9001) - , + SamplerBufferAmd = ((int)0x9001) , /// /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 /// - IntSamplerBufferAmd = ((int)0x9002) - , + IntSamplerBufferAmd = ((int)0x9002) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 /// - UnsignedIntSamplerBufferAmd = ((int)0x9003) - , + UnsignedIntSamplerBufferAmd = ((int)0x9003) , /// /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 /// - TessellationModeAmd = ((int)0x9004) - , + TessellationModeAmd = ((int)0x9004) , /// /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 /// - TessellationFactorAmd = ((int)0x9005) - , + TessellationFactorAmd = ((int)0x9005) , /// /// Original was GL_DISCRETE_AMD = 0x9006 /// - DiscreteAmd = ((int)0x9006) - , + DiscreteAmd = ((int)0x9006) , /// /// Original was GL_CONTINUOUS_AMD = 0x9007 /// - ContinuousAmd = ((int)0x9007) - , + ContinuousAmd = ((int)0x9007) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 /// - TextureCubeMapArray = ((int)0x9009) - , + TextureCubeMapArray = ((int)0x9009) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 /// - TextureCubeMapArrayArb = ((int)0x9009) - , + TextureCubeMapArrayArb = ((int)0x9009) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A /// - TextureBindingCubeMapArray = ((int)0x900A) - , + TextureBindingCubeMapArray = ((int)0x900A) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A /// - TextureBindingCubeMapArrayArb = ((int)0x900A) - , + TextureBindingCubeMapArrayArb = ((int)0x900A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B /// - ProxyTextureCubeMapArray = ((int)0x900B) - , + ProxyTextureCubeMapArray = ((int)0x900B) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B /// - ProxyTextureCubeMapArrayArb = ((int)0x900B) - , + ProxyTextureCubeMapArrayArb = ((int)0x900B) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C /// - SamplerCubeMapArray = ((int)0x900C) - , + SamplerCubeMapArray = ((int)0x900C) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C /// - SamplerCubeMapArrayArb = ((int)0x900C) - , + SamplerCubeMapArrayArb = ((int)0x900C) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D /// - SamplerCubeMapArrayShadow = ((int)0x900D) - , + SamplerCubeMapArrayShadow = ((int)0x900D) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D /// - SamplerCubeMapArrayShadowArb = ((int)0x900D) - , + SamplerCubeMapArrayShadowArb = ((int)0x900D) , /// /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E /// - IntSamplerCubeMapArray = ((int)0x900E) - , + IntSamplerCubeMapArray = ((int)0x900E) , /// /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E /// - IntSamplerCubeMapArrayArb = ((int)0x900E) - , + IntSamplerCubeMapArrayArb = ((int)0x900E) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F) - , + UnsignedIntSamplerCubeMapArray = ((int)0x900F) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F /// - UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F) - , + UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F) , /// /// Original was GL_ALPHA_SNORM = 0x9010 /// - AlphaSnorm = ((int)0x9010) - , + AlphaSnorm = ((int)0x9010) , /// /// Original was GL_LUMINANCE_SNORM = 0x9011 /// - LuminanceSnorm = ((int)0x9011) - , + LuminanceSnorm = ((int)0x9011) , /// /// Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012 /// - LuminanceAlphaSnorm = ((int)0x9012) - , + LuminanceAlphaSnorm = ((int)0x9012) , /// /// Original was GL_INTENSITY_SNORM = 0x9013 /// - IntensitySnorm = ((int)0x9013) - , + IntensitySnorm = ((int)0x9013) , /// /// Original was GL_ALPHA8_SNORM = 0x9014 /// - Alpha8Snorm = ((int)0x9014) - , + Alpha8Snorm = ((int)0x9014) , /// /// Original was GL_LUMINANCE8_SNORM = 0x9015 /// - Luminance8Snorm = ((int)0x9015) - , + Luminance8Snorm = ((int)0x9015) , /// /// Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016 /// - Luminance8Alpha8Snorm = ((int)0x9016) - , + Luminance8Alpha8Snorm = ((int)0x9016) , /// /// Original was GL_INTENSITY8_SNORM = 0x9017 /// - Intensity8Snorm = ((int)0x9017) - , + Intensity8Snorm = ((int)0x9017) , /// /// Original was GL_ALPHA16_SNORM = 0x9018 /// - Alpha16Snorm = ((int)0x9018) - , + Alpha16Snorm = ((int)0x9018) , /// /// Original was GL_LUMINANCE16_SNORM = 0x9019 /// - Luminance16Snorm = ((int)0x9019) - , + Luminance16Snorm = ((int)0x9019) , /// /// Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A /// - Luminance16Alpha16Snorm = ((int)0x901A) - , + Luminance16Alpha16Snorm = ((int)0x901A) , /// /// Original was GL_INTENSITY16_SNORM = 0x901B /// - Intensity16Snorm = ((int)0x901B) - , + Intensity16Snorm = ((int)0x901B) , /// /// Original was GL_FACTOR_MIN_AMD = 0x901C /// - FactorMinAmd = ((int)0x901C) - , + FactorMinAmd = ((int)0x901C) , /// /// Original was GL_FACTOR_MAX_AMD = 0x901D /// - FactorMaxAmd = ((int)0x901D) - , + FactorMaxAmd = ((int)0x901D) , /// /// Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E /// - DepthClampNearAmd = ((int)0x901E) - , + DepthClampNearAmd = ((int)0x901E) , /// /// Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F /// - DepthClampFarAmd = ((int)0x901F) - , + DepthClampFarAmd = ((int)0x901F) , /// /// Original was GL_VIDEO_BUFFER_NV = 0x9020 /// - VideoBufferNv = ((int)0x9020) - , + VideoBufferNv = ((int)0x9020) , /// /// Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021 /// - VideoBufferBindingNv = ((int)0x9021) - , + VideoBufferBindingNv = ((int)0x9021) , /// /// Original was GL_FIELD_UPPER_NV = 0x9022 /// - FieldUpperNv = ((int)0x9022) - , + FieldUpperNv = ((int)0x9022) , /// /// Original was GL_FIELD_LOWER_NV = 0x9023 /// - FieldLowerNv = ((int)0x9023) - , + FieldLowerNv = ((int)0x9023) , /// /// Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 /// - NumVideoCaptureStreamsNv = ((int)0x9024) - , + NumVideoCaptureStreamsNv = ((int)0x9024) , /// /// Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 /// - NextVideoCaptureBufferStatusNv = ((int)0x9025) - , + NextVideoCaptureBufferStatusNv = ((int)0x9025) , /// /// Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 /// - VideoCaptureTo422SupportedNv = ((int)0x9026) - , + VideoCaptureTo422SupportedNv = ((int)0x9026) , /// /// Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 /// - LastVideoCaptureStatusNv = ((int)0x9027) - , + LastVideoCaptureStatusNv = ((int)0x9027) , /// /// Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028 /// - VideoBufferPitchNv = ((int)0x9028) - , + VideoBufferPitchNv = ((int)0x9028) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 /// - VideoColorConversionMatrixNv = ((int)0x9029) - , + VideoColorConversionMatrixNv = ((int)0x9029) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A /// - VideoColorConversionMaxNv = ((int)0x902A) - , + VideoColorConversionMaxNv = ((int)0x902A) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B /// - VideoColorConversionMinNv = ((int)0x902B) - , + VideoColorConversionMinNv = ((int)0x902B) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C /// - VideoColorConversionOffsetNv = ((int)0x902C) - , + VideoColorConversionOffsetNv = ((int)0x902C) , /// /// Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D /// - VideoBufferInternalFormatNv = ((int)0x902D) - , + VideoBufferInternalFormatNv = ((int)0x902D) , /// /// Original was GL_PARTIAL_SUCCESS_NV = 0x902E /// - PartialSuccessNv = ((int)0x902E) - , + PartialSuccessNv = ((int)0x902E) , /// /// Original was GL_SUCCESS_NV = 0x902F /// - SuccessNv = ((int)0x902F) - , + SuccessNv = ((int)0x902F) , /// /// Original was GL_FAILURE_NV = 0x9030 /// - FailureNv = ((int)0x9030) - , + FailureNv = ((int)0x9030) , /// /// Original was GL_YCBYCR8_422_NV = 0x9031 /// - Ycbycr8422Nv = ((int)0x9031) - , + Ycbycr8422Nv = ((int)0x9031) , /// /// Original was GL_YCBAYCR8A_4224_NV = 0x9032 /// - Ycbaycr8A4224Nv = ((int)0x9032) - , + Ycbaycr8A4224Nv = ((int)0x9032) , /// /// Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 /// - Z6y10z6cb10z6y10z6cr10422Nv = ((int)0x9033) - , + Z6y10z6cb10z6y10z6cr10422Nv = ((int)0x9033) , /// /// Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 /// - Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = ((int)0x9034) - , + Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = ((int)0x9034) , /// /// Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 /// - Z4y12z4cb12z4y12z4cr12422Nv = ((int)0x9035) - , + Z4y12z4cb12z4y12z4cr12422Nv = ((int)0x9035) , /// /// Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 /// - Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = ((int)0x9036) - , + Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = ((int)0x9036) , /// /// Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 /// - Z4y12z4cb12z4cr12444Nv = ((int)0x9037) - , + Z4y12z4cb12z4cr12444Nv = ((int)0x9037) , /// /// Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 /// - VideoCaptureFrameWidthNv = ((int)0x9038) - , + VideoCaptureFrameWidthNv = ((int)0x9038) , /// /// Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 /// - VideoCaptureFrameHeightNv = ((int)0x9039) - , + VideoCaptureFrameHeightNv = ((int)0x9039) , /// /// Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A /// - VideoCaptureFieldUpperHeightNv = ((int)0x903A) - , + VideoCaptureFieldUpperHeightNv = ((int)0x903A) , /// /// Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B /// - VideoCaptureFieldLowerHeightNv = ((int)0x903B) - , + VideoCaptureFieldLowerHeightNv = ((int)0x903B) , /// /// Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C /// - VideoCaptureSurfaceOriginNv = ((int)0x903C) - , + VideoCaptureSurfaceOriginNv = ((int)0x903C) , /// /// Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 /// - TextureCoverageSamplesNv = ((int)0x9045) - , + TextureCoverageSamplesNv = ((int)0x9045) , /// /// Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 /// - TextureColorSamplesNv = ((int)0x9046) - , + TextureColorSamplesNv = ((int)0x9046) , /// /// Original was GL_IMAGE_1D = 0x904C /// - Image1D = ((int)0x904C) - , + Image1D = ((int)0x904C) , /// /// Original was GL_IMAGE_1D_EXT = 0x904C /// - Image1DExt = ((int)0x904C) - , + Image1DExt = ((int)0x904C) , /// /// Original was GL_IMAGE_2D = 0x904D /// - Image2D = ((int)0x904D) - , + Image2D = ((int)0x904D) , /// /// Original was GL_IMAGE_2D_EXT = 0x904D /// - Image2DExt = ((int)0x904D) - , + Image2DExt = ((int)0x904D) , /// /// Original was GL_IMAGE_3D = 0x904E /// - Image3D = ((int)0x904E) - , + Image3D = ((int)0x904E) , /// /// Original was GL_IMAGE_3D_EXT = 0x904E /// - Image3DExt = ((int)0x904E) - , + Image3DExt = ((int)0x904E) , /// /// Original was GL_IMAGE_2D_RECT = 0x904F /// - Image2DRect = ((int)0x904F) - , + Image2DRect = ((int)0x904F) , /// /// Original was GL_IMAGE_2D_RECT_EXT = 0x904F /// - Image2DRectExt = ((int)0x904F) - , + Image2DRectExt = ((int)0x904F) , /// /// Original was GL_IMAGE_CUBE = 0x9050 /// - ImageCube = ((int)0x9050) - , + ImageCube = ((int)0x9050) , /// /// Original was GL_IMAGE_CUBE_EXT = 0x9050 /// - ImageCubeExt = ((int)0x9050) - , + ImageCubeExt = ((int)0x9050) , /// /// Original was GL_IMAGE_BUFFER = 0x9051 /// - ImageBuffer = ((int)0x9051) - , + ImageBuffer = ((int)0x9051) , /// /// Original was GL_IMAGE_BUFFER_EXT = 0x9051 /// - ImageBufferExt = ((int)0x9051) - , + ImageBufferExt = ((int)0x9051) , /// /// Original was GL_IMAGE_1D_ARRAY = 0x9052 /// - Image1DArray = ((int)0x9052) - , + Image1DArray = ((int)0x9052) , /// /// Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052 /// - Image1DArrayExt = ((int)0x9052) - , + Image1DArrayExt = ((int)0x9052) , /// /// Original was GL_IMAGE_2D_ARRAY = 0x9053 /// - Image2DArray = ((int)0x9053) - , + Image2DArray = ((int)0x9053) , /// /// Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053 /// - Image2DArrayExt = ((int)0x9053) - , + Image2DArrayExt = ((int)0x9053) , /// /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 /// - ImageCubeMapArray = ((int)0x9054) - , + ImageCubeMapArray = ((int)0x9054) , /// /// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 /// - ImageCubeMapArrayExt = ((int)0x9054) - , + ImageCubeMapArrayExt = ((int)0x9054) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 /// - Image2DMultisample = ((int)0x9055) - , + Image2DMultisample = ((int)0x9055) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 /// - Image2DMultisampleExt = ((int)0x9055) - , + Image2DMultisampleExt = ((int)0x9055) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 /// - Image2DMultisampleArray = ((int)0x9056) - , + Image2DMultisampleArray = ((int)0x9056) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 /// - Image2DMultisampleArrayExt = ((int)0x9056) - , + Image2DMultisampleArrayExt = ((int)0x9056) , /// /// Original was GL_INT_IMAGE_1D = 0x9057 /// - IntImage1D = ((int)0x9057) - , + IntImage1D = ((int)0x9057) , /// /// Original was GL_INT_IMAGE_1D_EXT = 0x9057 /// - IntImage1DExt = ((int)0x9057) - , + IntImage1DExt = ((int)0x9057) , /// /// Original was GL_INT_IMAGE_2D = 0x9058 /// - IntImage2D = ((int)0x9058) - , + IntImage2D = ((int)0x9058) , /// /// Original was GL_INT_IMAGE_2D_EXT = 0x9058 /// - IntImage2DExt = ((int)0x9058) - , + IntImage2DExt = ((int)0x9058) , /// /// Original was GL_INT_IMAGE_3D = 0x9059 /// - IntImage3D = ((int)0x9059) - , + IntImage3D = ((int)0x9059) , /// /// Original was GL_INT_IMAGE_3D_EXT = 0x9059 /// - IntImage3DExt = ((int)0x9059) - , + IntImage3DExt = ((int)0x9059) , /// /// Original was GL_INT_IMAGE_2D_RECT = 0x905A /// - IntImage2DRect = ((int)0x905A) - , + IntImage2DRect = ((int)0x905A) , /// /// Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A /// - IntImage2DRectExt = ((int)0x905A) - , + IntImage2DRectExt = ((int)0x905A) , /// /// Original was GL_INT_IMAGE_CUBE = 0x905B /// - IntImageCube = ((int)0x905B) - , + IntImageCube = ((int)0x905B) , /// /// Original was GL_INT_IMAGE_CUBE_EXT = 0x905B /// - IntImageCubeExt = ((int)0x905B) - , + IntImageCubeExt = ((int)0x905B) , /// /// Original was GL_INT_IMAGE_BUFFER = 0x905C /// - IntImageBuffer = ((int)0x905C) - , + IntImageBuffer = ((int)0x905C) , /// /// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C /// - IntImageBufferExt = ((int)0x905C) - , + IntImageBufferExt = ((int)0x905C) , /// /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D /// - IntImage1DArray = ((int)0x905D) - , + IntImage1DArray = ((int)0x905D) , /// /// Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D /// - IntImage1DArrayExt = ((int)0x905D) - , + IntImage1DArrayExt = ((int)0x905D) , /// /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E /// - IntImage2DArray = ((int)0x905E) - , + IntImage2DArray = ((int)0x905E) , /// /// Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E /// - IntImage2DArrayExt = ((int)0x905E) - , + IntImage2DArrayExt = ((int)0x905E) , /// /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F /// - IntImageCubeMapArray = ((int)0x905F) - , + IntImageCubeMapArray = ((int)0x905F) , /// /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F /// - IntImageCubeMapArrayExt = ((int)0x905F) - , + IntImageCubeMapArrayExt = ((int)0x905F) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 /// - IntImage2DMultisample = ((int)0x9060) - , + IntImage2DMultisample = ((int)0x9060) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 /// - IntImage2DMultisampleExt = ((int)0x9060) - , + IntImage2DMultisampleExt = ((int)0x9060) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 /// - IntImage2DMultisampleArray = ((int)0x9061) - , + IntImage2DMultisampleArray = ((int)0x9061) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 /// - IntImage2DMultisampleArrayExt = ((int)0x9061) - , + IntImage2DMultisampleArrayExt = ((int)0x9061) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 /// - UnsignedIntImage1D = ((int)0x9062) - , + UnsignedIntImage1D = ((int)0x9062) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 /// - UnsignedIntImage1DExt = ((int)0x9062) - , + UnsignedIntImage1DExt = ((int)0x9062) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 /// - UnsignedIntImage2D = ((int)0x9063) - , + UnsignedIntImage2D = ((int)0x9063) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 /// - UnsignedIntImage2DExt = ((int)0x9063) - , + UnsignedIntImage2DExt = ((int)0x9063) , /// /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 /// - UnsignedIntImage3D = ((int)0x9064) - , + UnsignedIntImage3D = ((int)0x9064) , /// /// Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 /// - UnsignedIntImage3DExt = ((int)0x9064) - , + UnsignedIntImage3DExt = ((int)0x9064) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 /// - UnsignedIntImage2DRect = ((int)0x9065) - , + UnsignedIntImage2DRect = ((int)0x9065) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 /// - UnsignedIntImage2DRectExt = ((int)0x9065) - , + UnsignedIntImage2DRectExt = ((int)0x9065) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 /// - UnsignedIntImageCube = ((int)0x9066) - , + UnsignedIntImageCube = ((int)0x9066) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 /// - UnsignedIntImageCubeExt = ((int)0x9066) - , + UnsignedIntImageCubeExt = ((int)0x9066) , /// /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 /// - UnsignedIntImageBuffer = ((int)0x9067) - , + UnsignedIntImageBuffer = ((int)0x9067) , /// /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 /// - UnsignedIntImageBufferExt = ((int)0x9067) - , + UnsignedIntImageBufferExt = ((int)0x9067) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 /// - UnsignedIntImage1DArray = ((int)0x9068) - , + UnsignedIntImage1DArray = ((int)0x9068) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 /// - UnsignedIntImage1DArrayExt = ((int)0x9068) - , + UnsignedIntImage1DArrayExt = ((int)0x9068) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 /// - UnsignedIntImage2DArray = ((int)0x9069) - , + UnsignedIntImage2DArray = ((int)0x9069) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 /// - UnsignedIntImage2DArrayExt = ((int)0x9069) - , + UnsignedIntImage2DArrayExt = ((int)0x9069) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A /// - UnsignedIntImageCubeMapArray = ((int)0x906A) - , + UnsignedIntImageCubeMapArray = ((int)0x906A) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A /// - UnsignedIntImageCubeMapArrayExt = ((int)0x906A) - , + UnsignedIntImageCubeMapArrayExt = ((int)0x906A) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B /// - UnsignedIntImage2DMultisample = ((int)0x906B) - , + UnsignedIntImage2DMultisample = ((int)0x906B) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B /// - UnsignedIntImage2DMultisampleExt = ((int)0x906B) - , + UnsignedIntImage2DMultisampleExt = ((int)0x906B) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C) - , + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C /// - UnsignedIntImage2DMultisampleArrayExt = ((int)0x906C) - , + UnsignedIntImage2DMultisampleArrayExt = ((int)0x906C) , /// /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D /// - MaxImageSamples = ((int)0x906D) - , + MaxImageSamples = ((int)0x906D) , /// /// Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D /// - MaxImageSamplesExt = ((int)0x906D) - , + MaxImageSamplesExt = ((int)0x906D) , /// /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E /// - ImageBindingFormat = ((int)0x906E) - , + ImageBindingFormat = ((int)0x906E) , /// /// Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E /// - ImageBindingFormatExt = ((int)0x906E) - , + ImageBindingFormatExt = ((int)0x906E) , /// /// Original was GL_RGB10_A2UI = 0x906F /// - Rgb10A2ui = ((int)0x906F) - , + Rgb10A2ui = ((int)0x906F) , /// /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 /// - PathFormatSvgNv = ((int)0x9070) - , + PathFormatSvgNv = ((int)0x9070) , /// /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 /// - PathFormatPsNv = ((int)0x9071) - , + PathFormatPsNv = ((int)0x9071) , /// /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 /// - StandardFontNameNv = ((int)0x9072) - , + StandardFontNameNv = ((int)0x9072) , /// /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 /// - SystemFontNameNv = ((int)0x9073) - , + SystemFontNameNv = ((int)0x9073) , /// /// Original was GL_FILE_NAME_NV = 0x9074 /// - FileNameNv = ((int)0x9074) - , + FileNameNv = ((int)0x9074) , /// /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 /// - PathStrokeWidthNv = ((int)0x9075) - , + PathStrokeWidthNv = ((int)0x9075) , /// /// Original was GL_PATH_END_CAPS_NV = 0x9076 /// - PathEndCapsNv = ((int)0x9076) - , + PathEndCapsNv = ((int)0x9076) , /// /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 /// - PathInitialEndCapNv = ((int)0x9077) - , + PathInitialEndCapNv = ((int)0x9077) , /// /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 /// - PathTerminalEndCapNv = ((int)0x9078) - , + PathTerminalEndCapNv = ((int)0x9078) , /// /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 /// - PathJoinStyleNv = ((int)0x9079) - , + PathJoinStyleNv = ((int)0x9079) , /// /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A /// - PathMiterLimitNv = ((int)0x907A) - , + PathMiterLimitNv = ((int)0x907A) , /// /// Original was GL_PATH_DASH_CAPS_NV = 0x907B /// - PathDashCapsNv = ((int)0x907B) - , + PathDashCapsNv = ((int)0x907B) , /// /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C /// - PathInitialDashCapNv = ((int)0x907C) - , + PathInitialDashCapNv = ((int)0x907C) , /// /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D /// - PathTerminalDashCapNv = ((int)0x907D) - , + PathTerminalDashCapNv = ((int)0x907D) , /// /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E /// - PathDashOffsetNv = ((int)0x907E) - , + PathDashOffsetNv = ((int)0x907E) , /// /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F /// - PathClientLengthNv = ((int)0x907F) - , + PathClientLengthNv = ((int)0x907F) , /// /// Original was GL_PATH_FILL_MODE_NV = 0x9080 /// - PathFillModeNv = ((int)0x9080) - , + PathFillModeNv = ((int)0x9080) , /// /// Original was GL_PATH_FILL_MASK_NV = 0x9081 /// - PathFillMaskNv = ((int)0x9081) - , + PathFillMaskNv = ((int)0x9081) , /// /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 /// - PathFillCoverModeNv = ((int)0x9082) - , + PathFillCoverModeNv = ((int)0x9082) , /// /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 /// - PathStrokeCoverModeNv = ((int)0x9083) - , + PathStrokeCoverModeNv = ((int)0x9083) , /// /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 /// - PathStrokeMaskNv = ((int)0x9084) - , + PathStrokeMaskNv = ((int)0x9084) , /// /// Original was GL_COUNT_UP_NV = 0x9088 /// - CountUpNv = ((int)0x9088) - , + CountUpNv = ((int)0x9088) , /// /// Original was GL_COUNT_DOWN_NV = 0x9089 /// - CountDownNv = ((int)0x9089) - , + CountDownNv = ((int)0x9089) , /// /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A /// - PathObjectBoundingBoxNv = ((int)0x908A) - , + PathObjectBoundingBoxNv = ((int)0x908A) , /// /// Original was GL_CONVEX_HULL_NV = 0x908B /// - ConvexHullNv = ((int)0x908B) - , + ConvexHullNv = ((int)0x908B) , /// /// Original was GL_BOUNDING_BOX_NV = 0x908D /// - BoundingBoxNv = ((int)0x908D) - , + BoundingBoxNv = ((int)0x908D) , /// /// Original was GL_TRANSLATE_X_NV = 0x908E /// - TranslateXNv = ((int)0x908E) - , + TranslateXNv = ((int)0x908E) , /// /// Original was GL_TRANSLATE_Y_NV = 0x908F /// - TranslateYNv = ((int)0x908F) - , + TranslateYNv = ((int)0x908F) , /// /// Original was GL_TRANSLATE_2D_NV = 0x9090 /// - Translate2DNv = ((int)0x9090) - , + Translate2DNv = ((int)0x9090) , /// /// Original was GL_TRANSLATE_3D_NV = 0x9091 /// - Translate3DNv = ((int)0x9091) - , + Translate3DNv = ((int)0x9091) , /// /// Original was GL_AFFINE_2D_NV = 0x9092 /// - Affine2DNv = ((int)0x9092) - , + Affine2DNv = ((int)0x9092) , /// /// Original was GL_AFFINE_3D_NV = 0x9094 /// - Affine3DNv = ((int)0x9094) - , + Affine3DNv = ((int)0x9094) , /// /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 /// - TransposeAffine2DNv = ((int)0x9096) - , + TransposeAffine2DNv = ((int)0x9096) , /// /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 /// - TransposeAffine3DNv = ((int)0x9098) - , + TransposeAffine3DNv = ((int)0x9098) , /// /// Original was GL_UTF8_NV = 0x909A /// - Utf8Nv = ((int)0x909A) - , + Utf8Nv = ((int)0x909A) , /// /// Original was GL_UTF16_NV = 0x909B /// - Utf16Nv = ((int)0x909B) - , + Utf16Nv = ((int)0x909B) , /// /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C) - , + BoundingBoxOfBoundingBoxesNv = ((int)0x909C) , /// /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D /// - PathCommandCountNv = ((int)0x909D) - , + PathCommandCountNv = ((int)0x909D) , /// /// Original was GL_PATH_COORD_COUNT_NV = 0x909E /// - PathCoordCountNv = ((int)0x909E) - , + PathCoordCountNv = ((int)0x909E) , /// /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F /// - PathDashArrayCountNv = ((int)0x909F) - , + PathDashArrayCountNv = ((int)0x909F) , /// /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 /// - PathComputedLengthNv = ((int)0x90A0) - , + PathComputedLengthNv = ((int)0x90A0) , /// /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 /// - PathFillBoundingBoxNv = ((int)0x90A1) - , + PathFillBoundingBoxNv = ((int)0x90A1) , /// /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 /// - PathStrokeBoundingBoxNv = ((int)0x90A2) - , + PathStrokeBoundingBoxNv = ((int)0x90A2) , /// /// Original was GL_SQUARE_NV = 0x90A3 /// - SquareNv = ((int)0x90A3) - , + SquareNv = ((int)0x90A3) , /// /// Original was GL_ROUND_NV = 0x90A4 /// - RoundNv = ((int)0x90A4) - , + RoundNv = ((int)0x90A4) , /// /// Original was GL_TRIANGULAR_NV = 0x90A5 /// - TriangularNv = ((int)0x90A5) - , + TriangularNv = ((int)0x90A5) , /// /// Original was GL_BEVEL_NV = 0x90A6 /// - BevelNv = ((int)0x90A6) - , + BevelNv = ((int)0x90A6) , /// /// Original was GL_MITER_REVERT_NV = 0x90A7 /// - MiterRevertNv = ((int)0x90A7) - , + MiterRevertNv = ((int)0x90A7) , /// /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 /// - MiterTruncateNv = ((int)0x90A8) - , + MiterTruncateNv = ((int)0x90A8) , /// /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 /// - SkipMissingGlyphNv = ((int)0x90A9) - , + SkipMissingGlyphNv = ((int)0x90A9) , /// /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA /// - UseMissingGlyphNv = ((int)0x90AA) - , + UseMissingGlyphNv = ((int)0x90AA) , /// /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB /// - PathErrorPositionNv = ((int)0x90AB) - , + PathErrorPositionNv = ((int)0x90AB) , /// /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC /// - PathFogGenModeNv = ((int)0x90AC) - , + PathFogGenModeNv = ((int)0x90AC) , /// /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD /// - AccumAdjacentPairsNv = ((int)0x90AD) - , + AccumAdjacentPairsNv = ((int)0x90AD) , /// /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE /// - AdjacentPairsNv = ((int)0x90AE) - , + AdjacentPairsNv = ((int)0x90AE) , /// /// Original was GL_FIRST_TO_REST_NV = 0x90AF /// - FirstToRestNv = ((int)0x90AF) - , + FirstToRestNv = ((int)0x90AF) , /// /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 /// - PathGenModeNv = ((int)0x90B0) - , + PathGenModeNv = ((int)0x90B0) , /// /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 /// - PathGenCoeffNv = ((int)0x90B1) - , + PathGenCoeffNv = ((int)0x90B1) , /// /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 /// - PathGenColorFormatNv = ((int)0x90B2) - , + PathGenColorFormatNv = ((int)0x90B2) , /// /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 /// - PathGenComponentsNv = ((int)0x90B3) - , + PathGenComponentsNv = ((int)0x90B3) , /// /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 /// - PathDashOffsetResetNv = ((int)0x90B4) - , + PathDashOffsetResetNv = ((int)0x90B4) , /// /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 /// - MoveToResetsNv = ((int)0x90B5) - , + MoveToResetsNv = ((int)0x90B5) , /// /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 /// - MoveToContinuesNv = ((int)0x90B6) - , + MoveToContinuesNv = ((int)0x90B6) , /// /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 /// - PathStencilFuncNv = ((int)0x90B7) - , + PathStencilFuncNv = ((int)0x90B7) , /// /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 /// - PathStencilRefNv = ((int)0x90B8) - , + PathStencilRefNv = ((int)0x90B8) , /// /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 /// - PathStencilValueMaskNv = ((int)0x90B9) - , + PathStencilValueMaskNv = ((int)0x90B9) , /// /// Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA /// - ScaledResolveFastestExt = ((int)0x90BA) - , + ScaledResolveFastestExt = ((int)0x90BA) , /// /// Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB /// - ScaledResolveNicestExt = ((int)0x90BB) - , + ScaledResolveNicestExt = ((int)0x90BB) , /// /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC /// - MinMapBufferAlignment = ((int)0x90BC) - , + MinMapBufferAlignment = ((int)0x90BC) , /// /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD) - , + PathStencilDepthOffsetFactorNv = ((int)0x90BD) , /// /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE) - , + PathStencilDepthOffsetUnitsNv = ((int)0x90BE) , /// /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF /// - PathCoverDepthFuncNv = ((int)0x90BF) - , + PathCoverDepthFuncNv = ((int)0x90BF) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 /// - ImageFormatCompatibilityType = ((int)0x90C7) - , + ImageFormatCompatibilityType = ((int)0x90C7) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 /// - ImageFormatCompatibilityBySize = ((int)0x90C8) - , + ImageFormatCompatibilityBySize = ((int)0x90C8) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 /// - ImageFormatCompatibilityByClass = ((int)0x90C9) - , + ImageFormatCompatibilityByClass = ((int)0x90C9) , /// /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA /// - MaxVertexImageUniforms = ((int)0x90CA) - , + MaxVertexImageUniforms = ((int)0x90CA) , /// /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB /// - MaxTessControlImageUniforms = ((int)0x90CB) - , + MaxTessControlImageUniforms = ((int)0x90CB) , /// /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC /// - MaxTessEvaluationImageUniforms = ((int)0x90CC) - , + MaxTessEvaluationImageUniforms = ((int)0x90CC) , /// /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD /// - MaxGeometryImageUniforms = ((int)0x90CD) - , + MaxGeometryImageUniforms = ((int)0x90CD) , /// /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE /// - MaxFragmentImageUniforms = ((int)0x90CE) - , + MaxFragmentImageUniforms = ((int)0x90CE) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF /// - MaxCombinedImageUniforms = ((int)0x90CF) - , + MaxCombinedImageUniforms = ((int)0x90CF) , /// /// Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 /// - MaxDeep3DTextureWidthHeightNv = ((int)0x90D0) - , + MaxDeep3DTextureWidthHeightNv = ((int)0x90D0) , /// /// Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 /// - MaxDeep3DTextureDepthNv = ((int)0x90D1) - , + MaxDeep3DTextureDepthNv = ((int)0x90D1) , /// /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 /// - ShaderStorageBuffer = ((int)0x90D2) - , + ShaderStorageBuffer = ((int)0x90D2) , /// /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 /// - ShaderStorageBufferBinding = ((int)0x90D3) - , + ShaderStorageBufferBinding = ((int)0x90D3) , /// /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 /// - ShaderStorageBufferStart = ((int)0x90D4) - , + ShaderStorageBufferStart = ((int)0x90D4) , /// /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 /// - ShaderStorageBufferSize = ((int)0x90D5) - , + ShaderStorageBufferSize = ((int)0x90D5) , /// /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 /// - MaxVertexShaderStorageBlocks = ((int)0x90D6) - , + MaxVertexShaderStorageBlocks = ((int)0x90D6) , /// /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7) - , + MaxGeometryShaderStorageBlocks = ((int)0x90D7) , /// /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8) - , + MaxTessControlShaderStorageBlocks = ((int)0x90D8) , /// /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) - , + MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) , /// /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA) - , + MaxFragmentShaderStorageBlocks = ((int)0x90DA) , /// /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB /// - MaxComputeShaderStorageBlocks = ((int)0x90DB) - , + MaxComputeShaderStorageBlocks = ((int)0x90DB) , /// /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC) - , + MaxCombinedShaderStorageBlocks = ((int)0x90DC) , /// /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD /// - MaxShaderStorageBufferBindings = ((int)0x90DD) - , + MaxShaderStorageBufferBindings = ((int)0x90DD) , /// /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE /// - MaxShaderStorageBlockSize = ((int)0x90DE) - , + MaxShaderStorageBlockSize = ((int)0x90DE) , /// /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF) - , + ShaderStorageBufferOffsetAlignment = ((int)0x90DF) , /// /// Original was GL_SYNC_X11_FENCE_EXT = 0x90E1 /// - SyncX11FenceExt = ((int)0x90E1) - , + SyncX11FenceExt = ((int)0x90E1) , /// /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA /// - DepthStencilTextureMode = ((int)0x90EA) - , + DepthStencilTextureMode = ((int)0x90EA) , /// - /// Original was GL_MAX_COMPUTE_LOCAL_INVOCATIONS = 0x90EB + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB /// - MaxComputeLocalInvocations = ((int)0x90EB) - , + MaxComputeFixedGroupInvocationsArb = ((int)0x90EB) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB + /// + MaxComputeWorkGroupInvocations = ((int)0x90EB) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC /// - UniformBlockReferencedByComputeShader = ((int)0x90EC) - , + UniformBlockReferencedByComputeShader = ((int)0x90EC) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) - , + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , /// /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE /// - DispatchIndirectBuffer = ((int)0x90EE) - , + DispatchIndirectBuffer = ((int)0x90EE) , /// /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF /// - DispatchIndirectBufferBinding = ((int)0x90EF) - , - /// - /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 - /// - ColorAttachmentExt = ((int)0x90F0) - , - /// - /// Original was GL_MULTIVIEW_EXT = 0x90F1 - /// - MultiviewExt = ((int)0x90F1) - , - /// - /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 - /// - MaxMultiviewBuffersExt = ((int)0x90F2) - , + DispatchIndirectBufferBinding = ((int)0x90EF) , /// /// Original was GL_COMPUTE_PROGRAM_NV = 0x90FB /// - ComputeProgramNv = ((int)0x90FB) - , + ComputeProgramNv = ((int)0x90FB) , /// /// Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC /// - ComputeProgramParameterBufferNv = ((int)0x90FC) - , + ComputeProgramParameterBufferNv = ((int)0x90FC) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 /// - ProxyTexture2DMultisample = ((int)0x9101) - , + ProxyTexture2DMultisample = ((int)0x9101) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 /// - ProxyTexture2DMultisampleArray = ((int)0x9103) - , + ProxyTexture2DMultisampleArray = ((int)0x9103) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 /// - TextureBinding2DMultisample = ((int)0x9104) - , + TextureBinding2DMultisample = ((int)0x9104) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 /// - TextureBinding2DMultisampleArray = ((int)0x9105) - , + TextureBinding2DMultisampleArray = ((int)0x9105) , /// /// Original was GL_TEXTURE_SAMPLES = 0x9106 /// - TextureSamples = ((int)0x9106) - , + TextureSamples = ((int)0x9106) , /// /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 /// - TextureFixedSampleLocations = ((int)0x9107) - , + TextureFixedSampleLocations = ((int)0x9107) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 /// - Sampler2DMultisample = ((int)0x9108) - , + Sampler2DMultisample = ((int)0x9108) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 /// - IntSampler2DMultisample = ((int)0x9109) - , + IntSampler2DMultisample = ((int)0x9109) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A /// - UnsignedIntSampler2DMultisample = ((int)0x910A) - , + UnsignedIntSampler2DMultisample = ((int)0x910A) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B /// - Sampler2DMultisampleArray = ((int)0x910B) - , + Sampler2DMultisampleArray = ((int)0x910B) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C /// - IntSampler2DMultisampleArray = ((int)0x910C) - , + IntSampler2DMultisampleArray = ((int)0x910C) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D) - , + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , /// /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E /// - MaxColorTextureSamples = ((int)0x910E) - , + MaxColorTextureSamples = ((int)0x910E) , /// /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F /// - MaxDepthTextureSamples = ((int)0x910F) - , + MaxDepthTextureSamples = ((int)0x910F) , /// /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 /// - MaxIntegerSamples = ((int)0x9110) - , + MaxIntegerSamples = ((int)0x9110) , /// /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 /// - MaxServerWaitTimeout = ((int)0x9111) - , - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 - /// - MaxServerWaitTimeoutApple = ((int)0x9111) - , + MaxServerWaitTimeout = ((int)0x9111) , /// /// Original was GL_OBJECT_TYPE = 0x9112 /// - ObjectType = ((int)0x9112) - , - /// - /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 - /// - ObjectTypeApple = ((int)0x9112) - , + ObjectType = ((int)0x9112) , /// /// Original was GL_SYNC_CONDITION = 0x9113 /// - SyncCondition = ((int)0x9113) - , - /// - /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 - /// - SyncConditionApple = ((int)0x9113) - , + SyncCondition = ((int)0x9113) , /// /// Original was GL_SYNC_STATUS = 0x9114 /// - SyncStatus = ((int)0x9114) - , - /// - /// Original was GL_SYNC_STATUS_APPLE = 0x9114 - /// - SyncStatusApple = ((int)0x9114) - , + SyncStatus = ((int)0x9114) , /// /// Original was GL_SYNC_FLAGS = 0x9115 /// - SyncFlags = ((int)0x9115) - , - /// - /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 - /// - SyncFlagsApple = ((int)0x9115) - , + SyncFlags = ((int)0x9115) , /// /// Original was GL_SYNC_FENCE = 0x9116 /// - SyncFence = ((int)0x9116) - , - /// - /// Original was GL_SYNC_FENCE_APPLE = 0x9116 - /// - SyncFenceApple = ((int)0x9116) - , + SyncFence = ((int)0x9116) , /// /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 /// - SyncGpuCommandsComplete = ((int)0x9117) - , - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 - /// - SyncGpuCommandsCompleteApple = ((int)0x9117) - , + SyncGpuCommandsComplete = ((int)0x9117) , /// /// Original was GL_UNSIGNALED = 0x9118 /// - Unsignaled = ((int)0x9118) - , - /// - /// Original was GL_UNSIGNALED_APPLE = 0x9118 - /// - UnsignaledApple = ((int)0x9118) - , + Unsignaled = ((int)0x9118) , /// /// Original was GL_SIGNALED = 0x9119 /// - Signaled = ((int)0x9119) - , - /// - /// Original was GL_SIGNALED_APPLE = 0x9119 - /// - SignaledApple = ((int)0x9119) - , + Signaled = ((int)0x9119) , /// /// Original was GL_ALREADY_SIGNALED = 0x911A /// - AlreadySignaled = ((int)0x911A) - , - /// - /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A - /// - AlreadySignaledApple = ((int)0x911A) - , + AlreadySignaled = ((int)0x911A) , /// /// Original was GL_TIMEOUT_EXPIRED = 0x911B /// - TimeoutExpired = ((int)0x911B) - , - /// - /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B - /// - TimeoutExpiredApple = ((int)0x911B) - , + TimeoutExpired = ((int)0x911B) , /// /// Original was GL_CONDITION_SATISFIED = 0x911C /// - ConditionSatisfied = ((int)0x911C) - , - /// - /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C - /// - ConditionSatisfiedApple = ((int)0x911C) - , + ConditionSatisfied = ((int)0x911C) , /// /// Original was GL_WAIT_FAILED = 0x911D /// - WaitFailed = ((int)0x911D) - , - /// - /// Original was GL_WAIT_FAILED_APPLE = 0x911D - /// - WaitFailedApple = ((int)0x911D) - , + WaitFailed = ((int)0x911D) , /// /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F /// - BufferAccessFlags = ((int)0x911F) - , + BufferAccessFlags = ((int)0x911F) , /// /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 /// - BufferMapLength = ((int)0x9120) - , + BufferMapLength = ((int)0x9120) , /// /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 /// - BufferMapOffset = ((int)0x9121) - , + BufferMapOffset = ((int)0x9121) , /// /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 /// - MaxVertexOutputComponents = ((int)0x9122) - , + MaxVertexOutputComponents = ((int)0x9122) , /// /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 /// - MaxGeometryInputComponents = ((int)0x9123) - , + MaxGeometryInputComponents = ((int)0x9123) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 /// - MaxGeometryOutputComponents = ((int)0x9124) - , + MaxGeometryOutputComponents = ((int)0x9124) , /// /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 /// - MaxFragmentInputComponents = ((int)0x9125) - , + MaxFragmentInputComponents = ((int)0x9125) , /// /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 /// - ContextProfileMask = ((int)0x9126) - , + ContextProfileMask = ((int)0x9126) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 /// - UnpackCompressedBlockWidth = ((int)0x9127) - , + UnpackCompressedBlockWidth = ((int)0x9127) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 /// - UnpackCompressedBlockHeight = ((int)0x9128) - , + UnpackCompressedBlockHeight = ((int)0x9128) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 /// - UnpackCompressedBlockDepth = ((int)0x9129) - , + UnpackCompressedBlockDepth = ((int)0x9129) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A /// - UnpackCompressedBlockSize = ((int)0x912A) - , + UnpackCompressedBlockSize = ((int)0x912A) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B /// - PackCompressedBlockWidth = ((int)0x912B) - , + PackCompressedBlockWidth = ((int)0x912B) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C /// - PackCompressedBlockHeight = ((int)0x912C) - , + PackCompressedBlockHeight = ((int)0x912C) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D /// - PackCompressedBlockDepth = ((int)0x912D) - , + PackCompressedBlockDepth = ((int)0x912D) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E /// - PackCompressedBlockSize = ((int)0x912E) - , + PackCompressedBlockSize = ((int)0x912E) , /// /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F /// - TextureImmutableFormat = ((int)0x912F) - , - /// - /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 - /// - SgxProgramBinaryImg = ((int)0x9130) - , - /// - /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 - /// - RenderbufferSamplesImg = ((int)0x9133) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 - /// - FramebufferIncompleteMultisampleImg = ((int)0x9134) - , - /// - /// Original was GL_MAX_SAMPLES_IMG = 0x9135 - /// - MaxSamplesImg = ((int)0x9135) - , - /// - /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 - /// - TextureSamplesImg = ((int)0x9136) - , - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 - /// - CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137) - , - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 - /// - CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138) - , + TextureImmutableFormat = ((int)0x912F) , /// /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 /// - MaxDebugMessageLength = ((int)0x9143) - , + MaxDebugMessageLength = ((int)0x9143) , /// /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 /// - MaxDebugMessageLengthAmd = ((int)0x9143) - , + MaxDebugMessageLengthAmd = ((int)0x9143) , /// /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 /// - MaxDebugMessageLengthArb = ((int)0x9143) - , + MaxDebugMessageLengthArb = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , /// /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 /// - MaxDebugLoggedMessages = ((int)0x9144) - , + MaxDebugLoggedMessages = ((int)0x9144) , /// /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 /// - MaxDebugLoggedMessagesAmd = ((int)0x9144) - , + MaxDebugLoggedMessagesAmd = ((int)0x9144) , /// /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 /// - MaxDebugLoggedMessagesArb = ((int)0x9144) - , + MaxDebugLoggedMessagesArb = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , /// /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 /// - DebugLoggedMessages = ((int)0x9145) - , + DebugLoggedMessages = ((int)0x9145) , /// /// Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 /// - DebugLoggedMessagesAmd = ((int)0x9145) - , + DebugLoggedMessagesAmd = ((int)0x9145) , /// /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 /// - DebugLoggedMessagesArb = ((int)0x9145) - , + DebugLoggedMessagesArb = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , /// /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 /// - DebugSeverityHigh = ((int)0x9146) - , + DebugSeverityHigh = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 /// - DebugSeverityHighAmd = ((int)0x9146) - , + DebugSeverityHighAmd = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 /// - DebugSeverityHighArb = ((int)0x9146) - , + DebugSeverityHighArb = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 /// - DebugSeverityMedium = ((int)0x9147) - , + DebugSeverityMedium = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 /// - DebugSeverityMediumAmd = ((int)0x9147) - , + DebugSeverityMediumAmd = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 /// - DebugSeverityMediumArb = ((int)0x9147) - , + DebugSeverityMediumArb = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 /// - DebugSeverityLow = ((int)0x9148) - , + DebugSeverityLow = ((int)0x9148) , /// /// Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 /// - DebugSeverityLowAmd = ((int)0x9148) - , + DebugSeverityLowAmd = ((int)0x9148) , /// /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 /// - DebugSeverityLowArb = ((int)0x9148) - , + DebugSeverityLowArb = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , /// /// Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 /// - DebugCategoryApiErrorAmd = ((int)0x9149) - , + DebugCategoryApiErrorAmd = ((int)0x9149) , /// /// Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A /// - DebugCategoryWindowSystemAmd = ((int)0x914A) - , + DebugCategoryWindowSystemAmd = ((int)0x914A) , /// /// Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B /// - DebugCategoryDeprecationAmd = ((int)0x914B) - , + DebugCategoryDeprecationAmd = ((int)0x914B) , /// /// Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C /// - DebugCategoryUndefinedBehaviorAmd = ((int)0x914C) - , + DebugCategoryUndefinedBehaviorAmd = ((int)0x914C) , /// /// Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D /// - DebugCategoryPerformanceAmd = ((int)0x914D) - , + DebugCategoryPerformanceAmd = ((int)0x914D) , /// /// Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E /// - DebugCategoryShaderCompilerAmd = ((int)0x914E) - , + DebugCategoryShaderCompilerAmd = ((int)0x914E) , /// /// Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F /// - DebugCategoryApplicationAmd = ((int)0x914F) - , + DebugCategoryApplicationAmd = ((int)0x914F) , /// /// Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 /// - DebugCategoryOtherAmd = ((int)0x9150) - , - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151) - , + DebugCategoryOtherAmd = ((int)0x9150) , /// /// Original was GL_DATA_BUFFER_AMD = 0x9151 /// - DataBufferAmd = ((int)0x9151) - , + DataBufferAmd = ((int)0x9151) , /// /// Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152 /// - PerformanceMonitorAmd = ((int)0x9152) - , + PerformanceMonitorAmd = ((int)0x9152) , /// /// Original was GL_QUERY_OBJECT_AMD = 0x9153 /// - QueryObjectAmd = ((int)0x9153) - , - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153) - , + QueryObjectAmd = ((int)0x9153) , /// /// Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154 /// - VertexArrayObjectAmd = ((int)0x9154) - , - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154) - , + VertexArrayObjectAmd = ((int)0x9154) , /// /// Original was GL_SAMPLER_OBJECT_AMD = 0x9155 /// - SamplerObjectAmd = ((int)0x9155) - , + SamplerObjectAmd = ((int)0x9155) , /// /// Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 /// - ExternalVirtualMemoryBufferAmd = ((int)0x9160) - , + ExternalVirtualMemoryBufferAmd = ((int)0x9160) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , /// /// Original was GL_QUERY_BUFFER_AMD = 0x9192 /// - QueryBufferAmd = ((int)0x9192) - , + QueryBufferAmd = ((int)0x9192) , + /// + /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 + /// + QueryBufferBinding = ((int)0x9193) , /// /// Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193 /// - QueryBufferBindingAmd = ((int)0x9193) - , + QueryBufferBindingAmd = ((int)0x9193) , /// /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 /// - QueryResultNoWait = ((int)0x9194) - , + QueryResultNoWait = ((int)0x9194) , /// /// Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194 /// - QueryResultNoWaitAmd = ((int)0x9194) - , + QueryResultNoWaitAmd = ((int)0x9194) , /// /// Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 /// - VirtualPageSizeXAmd = ((int)0x9195) - , + VirtualPageSizeXAmd = ((int)0x9195) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 + /// + VirtualPageSizeXArb = ((int)0x9195) , /// /// Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 /// - VirtualPageSizeYAmd = ((int)0x9196) - , + VirtualPageSizeYAmd = ((int)0x9196) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 + /// + VirtualPageSizeYArb = ((int)0x9196) , /// /// Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 /// - VirtualPageSizeZAmd = ((int)0x9197) - , + VirtualPageSizeZAmd = ((int)0x9197) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 + /// + VirtualPageSizeZArb = ((int)0x9197) , /// /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 /// - MaxSparseTextureSizeAmd = ((int)0x9198) - , + MaxSparseTextureSizeAmd = ((int)0x9198) , + /// + /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 + /// + MaxSparseTextureSizeArb = ((int)0x9198) , /// /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 /// - MaxSparse3DTextureSizeAmd = ((int)0x9199) - , + MaxSparse3DTextureSizeAmd = ((int)0x9199) , + /// + /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 + /// + MaxSparse3DTextureSizeArb = ((int)0x9199) , /// /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A /// - MaxSparseArrayTextureLayers = ((int)0x919A) - , + MaxSparseArrayTextureLayers = ((int)0x919A) , + /// + /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A + /// + MaxSparseArrayTextureLayersArb = ((int)0x919A) , /// /// Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B /// - MinSparseLevelAmd = ((int)0x919B) - , + MinSparseLevelAmd = ((int)0x919B) , + /// + /// Original was GL_MIN_SPARSE_LEVEL_ARB = 0x919B + /// + MinSparseLevelArb = ((int)0x919B) , /// /// Original was GL_MIN_LOD_WARNING_AMD = 0x919C /// - MinLodWarningAmd = ((int)0x919C) - , + MinLodWarningAmd = ((int)0x919C) , /// /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D /// - TextureBufferOffset = ((int)0x919D) - , + TextureBufferOffset = ((int)0x919D) , /// /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E /// - TextureBufferSize = ((int)0x919E) - , + TextureBufferSize = ((int)0x919E) , /// /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F /// - TextureBufferOffsetAlignment = ((int)0x919F) - , + TextureBufferOffsetAlignment = ((int)0x919F) , + /// + /// Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 + /// + VertexElementSwizzleAmd = ((int)0x91A4) , + /// + /// Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5 + /// + VertexIdSwizzleAmd = ((int)0x91A5) , + /// + /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 + /// + TextureSparseArb = ((int)0x91A6) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 + /// + VirtualPageSizeIndexArb = ((int)0x91A7) , + /// + /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 + /// + NumVirtualPageSizesArb = ((int)0x91A8) , + /// + /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 + /// + SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9) , /// /// Original was GL_COMPUTE_SHADER = 0x91B9 /// - ComputeShader = ((int)0x91B9) - , + ComputeShader = ((int)0x91B9) , /// /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB /// - MaxComputeUniformBlocks = ((int)0x91BB) - , + MaxComputeUniformBlocks = ((int)0x91BB) , /// /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC /// - MaxComputeTextureImageUnits = ((int)0x91BC) - , + MaxComputeTextureImageUnits = ((int)0x91BC) , /// /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD /// - MaxComputeImageUniforms = ((int)0x91BD) - , + MaxComputeImageUniforms = ((int)0x91BD) , /// /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE /// - MaxComputeWorkGroupCount = ((int)0x91BE) - , + MaxComputeWorkGroupCount = ((int)0x91BE) , + /// + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF + /// + MaxComputeFixedGroupSizeArb = ((int)0x91BF) , /// /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF /// - MaxComputeWorkGroupSize = ((int)0x91BF) - , - /// - /// Original was GL_SHADER_BINARY_DMP = 0x9250 - /// - ShaderBinaryDmp = ((int)0x9250) - , - /// - /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 - /// - GccsoShaderBinaryFj = ((int)0x9260) - , + MaxComputeWorkGroupSize = ((int)0x91BF) , /// /// Original was GL_COMPRESSED_R11_EAC = 0x9270 /// - CompressedR11Eac = ((int)0x9270) - , + CompressedR11Eac = ((int)0x9270) , /// /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 /// - CompressedSignedR11Eac = ((int)0x9271) - , + CompressedSignedR11Eac = ((int)0x9271) , /// /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 /// - CompressedRg11Eac = ((int)0x9272) - , + CompressedRg11Eac = ((int)0x9272) , /// /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 /// - CompressedSignedRg11Eac = ((int)0x9273) - , + CompressedSignedRg11Eac = ((int)0x9273) , /// /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 /// - CompressedRgb8Etc2 = ((int)0x9274) - , + CompressedRgb8Etc2 = ((int)0x9274) , /// /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 /// - CompressedSrgb8Etc2 = ((int)0x9275) - , + CompressedSrgb8Etc2 = ((int)0x9275) , /// /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) - , + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , /// /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) - , + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , /// /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 /// - CompressedRgba8Etc2Eac = ((int)0x9278) - , + CompressedRgba8Etc2Eac = ((int)0x9278) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) - , + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + /// + /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 + /// + BlendPremultipliedSrcNv = ((int)0x9280) , + /// + /// Original was GL_BLEND_OVERLAP_NV = 0x9281 + /// + BlendOverlapNv = ((int)0x9281) , + /// + /// Original was GL_UNCORRELATED_NV = 0x9282 + /// + UncorrelatedNv = ((int)0x9282) , + /// + /// Original was GL_DISJOINT_NV = 0x9283 + /// + DisjointNv = ((int)0x9283) , + /// + /// Original was GL_CONJOINT_NV = 0x9284 + /// + ConjointNv = ((int)0x9284) , + /// + /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 + /// + BlendAdvancedCoherentNv = ((int)0x9285) , + /// + /// Original was GL_SRC_NV = 0x9286 + /// + SrcNv = ((int)0x9286) , + /// + /// Original was GL_DST_NV = 0x9287 + /// + DstNv = ((int)0x9287) , + /// + /// Original was GL_SRC_OVER_NV = 0x9288 + /// + SrcOverNv = ((int)0x9288) , + /// + /// Original was GL_DST_OVER_NV = 0x9289 + /// + DstOverNv = ((int)0x9289) , + /// + /// Original was GL_SRC_IN_NV = 0x928A + /// + SrcInNv = ((int)0x928A) , + /// + /// Original was GL_DST_IN_NV = 0x928B + /// + DstInNv = ((int)0x928B) , + /// + /// Original was GL_SRC_OUT_NV = 0x928C + /// + SrcOutNv = ((int)0x928C) , + /// + /// Original was GL_DST_OUT_NV = 0x928D + /// + DstOutNv = ((int)0x928D) , + /// + /// Original was GL_SRC_ATOP_NV = 0x928E + /// + SrcAtopNv = ((int)0x928E) , + /// + /// Original was GL_DST_ATOP_NV = 0x928F + /// + DstAtopNv = ((int)0x928F) , + /// + /// Original was GL_PLUS_NV = 0x9291 + /// + PlusNv = ((int)0x9291) , + /// + /// Original was GL_PLUS_DARKER_NV = 0x9292 + /// + PlusDarkerNv = ((int)0x9292) , + /// + /// Original was GL_MULTIPLY_NV = 0x9294 + /// + MultiplyNv = ((int)0x9294) , + /// + /// Original was GL_SCREEN_NV = 0x9295 + /// + ScreenNv = ((int)0x9295) , + /// + /// Original was GL_OVERLAY_NV = 0x9296 + /// + OverlayNv = ((int)0x9296) , + /// + /// Original was GL_DARKEN_NV = 0x9297 + /// + DarkenNv = ((int)0x9297) , + /// + /// Original was GL_LIGHTEN_NV = 0x9298 + /// + LightenNv = ((int)0x9298) , + /// + /// Original was GL_COLORDODGE_NV = 0x9299 + /// + ColordodgeNv = ((int)0x9299) , + /// + /// Original was GL_COLORBURN_NV = 0x929A + /// + ColorburnNv = ((int)0x929A) , + /// + /// Original was GL_HARDLIGHT_NV = 0x929B + /// + HardlightNv = ((int)0x929B) , + /// + /// Original was GL_SOFTLIGHT_NV = 0x929C + /// + SoftlightNv = ((int)0x929C) , + /// + /// Original was GL_DIFFERENCE_NV = 0x929E + /// + DifferenceNv = ((int)0x929E) , + /// + /// Original was GL_MINUS_NV = 0x929F + /// + MinusNv = ((int)0x929F) , + /// + /// Original was GL_EXCLUSION_NV = 0x92A0 + /// + ExclusionNv = ((int)0x92A0) , + /// + /// Original was GL_CONTRAST_NV = 0x92A1 + /// + ContrastNv = ((int)0x92A1) , + /// + /// Original was GL_INVERT_RGB_NV = 0x92A3 + /// + InvertRgbNv = ((int)0x92A3) , + /// + /// Original was GL_LINEARDODGE_NV = 0x92A4 + /// + LineardodgeNv = ((int)0x92A4) , + /// + /// Original was GL_LINEARBURN_NV = 0x92A5 + /// + LinearburnNv = ((int)0x92A5) , + /// + /// Original was GL_VIVIDLIGHT_NV = 0x92A6 + /// + VividlightNv = ((int)0x92A6) , + /// + /// Original was GL_LINEARLIGHT_NV = 0x92A7 + /// + LinearlightNv = ((int)0x92A7) , + /// + /// Original was GL_PINLIGHT_NV = 0x92A8 + /// + PinlightNv = ((int)0x92A8) , + /// + /// Original was GL_HARDMIX_NV = 0x92A9 + /// + HardmixNv = ((int)0x92A9) , + /// + /// Original was GL_HSL_HUE_NV = 0x92AD + /// + HslHueNv = ((int)0x92AD) , + /// + /// Original was GL_HSL_SATURATION_NV = 0x92AE + /// + HslSaturationNv = ((int)0x92AE) , + /// + /// Original was GL_HSL_COLOR_NV = 0x92AF + /// + HslColorNv = ((int)0x92AF) , + /// + /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 + /// + HslLuminosityNv = ((int)0x92B0) , + /// + /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 + /// + PlusClampedNv = ((int)0x92B1) , + /// + /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 + /// + PlusClampedAlphaNv = ((int)0x92B2) , + /// + /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 + /// + MinusClampedNv = ((int)0x92B3) , + /// + /// Original was GL_INVERT_OVG_NV = 0x92B4 + /// + InvertOvgNv = ((int)0x92B4) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 /// - AtomicCounterBuffer = ((int)0x92C0) - , + AtomicCounterBuffer = ((int)0x92C0) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 /// - AtomicCounterBufferBinding = ((int)0x92C1) - , + AtomicCounterBufferBinding = ((int)0x92C1) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 /// - AtomicCounterBufferStart = ((int)0x92C2) - , + AtomicCounterBufferStart = ((int)0x92C2) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 /// - AtomicCounterBufferSize = ((int)0x92C3) - , + AtomicCounterBufferSize = ((int)0x92C3) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 /// - AtomicCounterBufferDataSize = ((int)0x92C4) - , + AtomicCounterBufferDataSize = ((int)0x92C4) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) - , + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) - , + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) - , + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) - , + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) - , + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) - , + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) - , + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , /// /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC) - , + MaxVertexAtomicCounterBuffers = ((int)0x92CC) , /// /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD) - , + MaxTessControlAtomicCounterBuffers = ((int)0x92CD) , /// /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) - , + MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) , /// /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF) - , + MaxGeometryAtomicCounterBuffers = ((int)0x92CF) , /// /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0) - , + MaxFragmentAtomicCounterBuffers = ((int)0x92D0) , /// /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1) - , + MaxCombinedAtomicCounterBuffers = ((int)0x92D1) , /// /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 /// - MaxVertexAtomicCounters = ((int)0x92D2) - , + MaxVertexAtomicCounters = ((int)0x92D2) , /// /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 /// - MaxTessControlAtomicCounters = ((int)0x92D3) - , + MaxTessControlAtomicCounters = ((int)0x92D3) , /// /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4) - , + MaxTessEvaluationAtomicCounters = ((int)0x92D4) , /// /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 /// - MaxGeometryAtomicCounters = ((int)0x92D5) - , + MaxGeometryAtomicCounters = ((int)0x92D5) , /// /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 /// - MaxFragmentAtomicCounters = ((int)0x92D6) - , + MaxFragmentAtomicCounters = ((int)0x92D6) , /// /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 /// - MaxCombinedAtomicCounters = ((int)0x92D7) - , + MaxCombinedAtomicCounters = ((int)0x92D7) , /// /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 /// - MaxAtomicCounterBufferSize = ((int)0x92D8) - , + MaxAtomicCounterBufferSize = ((int)0x92D8) , /// /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 /// - ActiveAtomicCounterBuffers = ((int)0x92D9) - , + ActiveAtomicCounterBuffers = ((int)0x92D9) , /// /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA /// - UniformAtomicCounterBufferIndex = ((int)0x92DA) - , + UniformAtomicCounterBufferIndex = ((int)0x92DA) , /// /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB /// - UnsignedIntAtomicCounter = ((int)0x92DB) - , + UnsignedIntAtomicCounter = ((int)0x92DB) , /// /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC /// - MaxAtomicCounterBufferBindings = ((int)0x92DC) - , + MaxAtomicCounterBufferBindings = ((int)0x92DC) , /// /// Original was GL_DEBUG_OUTPUT = 0x92E0 /// - DebugOutput = ((int)0x92E0) - , + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , /// /// Original was GL_UNIFORM = 0x92E1 /// - Uniform = ((int)0x92E1) - , + Uniform = ((int)0x92E1) , /// /// Original was GL_UNIFORM_BLOCK = 0x92E2 /// - UniformBlock = ((int)0x92E2) - , + UniformBlock = ((int)0x92E2) , /// /// Original was GL_PROGRAM_INPUT = 0x92E3 /// - ProgramInput = ((int)0x92E3) - , + ProgramInput = ((int)0x92E3) , /// /// Original was GL_PROGRAM_OUTPUT = 0x92E4 /// - ProgramOutput = ((int)0x92E4) - , + ProgramOutput = ((int)0x92E4) , /// /// Original was GL_BUFFER_VARIABLE = 0x92E5 /// - BufferVariable = ((int)0x92E5) - , + BufferVariable = ((int)0x92E5) , /// /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 /// - ShaderStorageBlock = ((int)0x92E6) - , + ShaderStorageBlock = ((int)0x92E6) , /// /// Original was GL_IS_PER_PATCH = 0x92E7 /// - IsPerPatch = ((int)0x92E7) - , + IsPerPatch = ((int)0x92E7) , /// /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 /// - VertexSubroutine = ((int)0x92E8) - , + VertexSubroutine = ((int)0x92E8) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 /// - TessControlSubroutine = ((int)0x92E9) - , + TessControlSubroutine = ((int)0x92E9) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA /// - TessEvaluationSubroutine = ((int)0x92EA) - , + TessEvaluationSubroutine = ((int)0x92EA) , /// /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB /// - GeometrySubroutine = ((int)0x92EB) - , + GeometrySubroutine = ((int)0x92EB) , /// /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC /// - FragmentSubroutine = ((int)0x92EC) - , + FragmentSubroutine = ((int)0x92EC) , /// /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED /// - ComputeSubroutine = ((int)0x92ED) - , + ComputeSubroutine = ((int)0x92ED) , /// /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE /// - VertexSubroutineUniform = ((int)0x92EE) - , + VertexSubroutineUniform = ((int)0x92EE) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF /// - TessControlSubroutineUniform = ((int)0x92EF) - , + TessControlSubroutineUniform = ((int)0x92EF) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 /// - TessEvaluationSubroutineUniform = ((int)0x92F0) - , + TessEvaluationSubroutineUniform = ((int)0x92F0) , /// /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 /// - GeometrySubroutineUniform = ((int)0x92F1) - , + GeometrySubroutineUniform = ((int)0x92F1) , /// /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 /// - FragmentSubroutineUniform = ((int)0x92F2) - , + FragmentSubroutineUniform = ((int)0x92F2) , /// /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 /// - ComputeSubroutineUniform = ((int)0x92F3) - , + ComputeSubroutineUniform = ((int)0x92F3) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 /// - TransformFeedbackVarying = ((int)0x92F4) - , + TransformFeedbackVarying = ((int)0x92F4) , /// /// Original was GL_ACTIVE_RESOURCES = 0x92F5 /// - ActiveResources = ((int)0x92F5) - , + ActiveResources = ((int)0x92F5) , /// /// Original was GL_MAX_NAME_LENGTH = 0x92F6 /// - MaxNameLength = ((int)0x92F6) - , + MaxNameLength = ((int)0x92F6) , /// /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 /// - MaxNumActiveVariables = ((int)0x92F7) - , + MaxNumActiveVariables = ((int)0x92F7) , /// /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 /// - MaxNumCompatibleSubroutines = ((int)0x92F8) - , + MaxNumCompatibleSubroutines = ((int)0x92F8) , /// /// Original was GL_NAME_LENGTH = 0x92F9 /// - NameLength = ((int)0x92F9) - , + NameLength = ((int)0x92F9) , /// /// Original was GL_TYPE = 0x92FA /// - Type = ((int)0x92FA) - , + Type = ((int)0x92FA) , /// /// Original was GL_ARRAY_SIZE = 0x92FB /// - ArraySize = ((int)0x92FB) - , + ArraySize = ((int)0x92FB) , /// /// Original was GL_OFFSET = 0x92FC /// - Offset = ((int)0x92FC) - , + Offset = ((int)0x92FC) , /// /// Original was GL_BLOCK_INDEX = 0x92FD /// - BlockIndex = ((int)0x92FD) - , + BlockIndex = ((int)0x92FD) , /// /// Original was GL_ARRAY_STRIDE = 0x92FE /// - ArrayStride = ((int)0x92FE) - , + ArrayStride = ((int)0x92FE) , /// /// Original was GL_MATRIX_STRIDE = 0x92FF /// - MatrixStride = ((int)0x92FF) - , + MatrixStride = ((int)0x92FF) , /// /// Original was GL_IS_ROW_MAJOR = 0x9300 /// - IsRowMajor = ((int)0x9300) - , + IsRowMajor = ((int)0x9300) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 /// - AtomicCounterBufferIndex = ((int)0x9301) - , + AtomicCounterBufferIndex = ((int)0x9301) , /// /// Original was GL_BUFFER_BINDING = 0x9302 /// - BufferBinding = ((int)0x9302) - , + BufferBinding = ((int)0x9302) , /// /// Original was GL_BUFFER_DATA_SIZE = 0x9303 /// - BufferDataSize = ((int)0x9303) - , + BufferDataSize = ((int)0x9303) , /// /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 /// - NumActiveVariables = ((int)0x9304) - , + NumActiveVariables = ((int)0x9304) , /// /// Original was GL_ACTIVE_VARIABLES = 0x9305 /// - ActiveVariables = ((int)0x9305) - , + ActiveVariables = ((int)0x9305) , /// /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 /// - ReferencedByVertexShader = ((int)0x9306) - , + ReferencedByVertexShader = ((int)0x9306) , /// /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 /// - ReferencedByTessControlShader = ((int)0x9307) - , + ReferencedByTessControlShader = ((int)0x9307) , /// /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 /// - ReferencedByTessEvaluationShader = ((int)0x9308) - , + ReferencedByTessEvaluationShader = ((int)0x9308) , /// /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 /// - ReferencedByGeometryShader = ((int)0x9309) - , + ReferencedByGeometryShader = ((int)0x9309) , /// /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A /// - ReferencedByFragmentShader = ((int)0x930A) - , + ReferencedByFragmentShader = ((int)0x930A) , /// /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B /// - ReferencedByComputeShader = ((int)0x930B) - , + ReferencedByComputeShader = ((int)0x930B) , /// /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C /// - TopLevelArraySize = ((int)0x930C) - , + TopLevelArraySize = ((int)0x930C) , /// /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D /// - TopLevelArrayStride = ((int)0x930D) - , + TopLevelArrayStride = ((int)0x930D) , /// /// Original was GL_LOCATION = 0x930E /// - Location = ((int)0x930E) - , + Location = ((int)0x930E) , /// /// Original was GL_LOCATION_INDEX = 0x930F /// - LocationIndex = ((int)0x930F) - , + LocationIndex = ((int)0x930F) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 /// - FramebufferDefaultWidth = ((int)0x9310) - , + FramebufferDefaultWidth = ((int)0x9310) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 /// - FramebufferDefaultHeight = ((int)0x9311) - , + FramebufferDefaultHeight = ((int)0x9311) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 /// - FramebufferDefaultLayers = ((int)0x9312) - , + FramebufferDefaultLayers = ((int)0x9312) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 /// - FramebufferDefaultSamples = ((int)0x9313) - , + FramebufferDefaultSamples = ((int)0x9313) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314) - , + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , /// /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 /// - MaxFramebufferWidth = ((int)0x9315) - , + MaxFramebufferWidth = ((int)0x9315) , /// /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 /// - MaxFramebufferHeight = ((int)0x9316) - , + MaxFramebufferHeight = ((int)0x9316) , /// /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 /// - MaxFramebufferLayers = ((int)0x9317) - , + MaxFramebufferLayers = ((int)0x9317) , /// /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 /// - MaxFramebufferSamples = ((int)0x9318) - , + MaxFramebufferSamples = ((int)0x9318) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 + /// + MaxComputeVariableGroupInvocationsArb = ((int)0x9344) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 + /// + MaxComputeVariableGroupSizeArb = ((int)0x9345) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , /// /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 /// - NumSampleCounts = ((int)0x9380) - , - /// - /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 - /// - TranslatedShaderSourceLengthAngle = ((int)0x93A0) - , - /// - /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 - /// - TextureUsageAngle = ((int)0x93A2) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 - /// - FramebufferAttachmentAngle = ((int)0x93A3) - , - /// - /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 - /// - PackReverseRowOrderAngle = ((int)0x93A4) - , - /// - /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 - /// - ProgramBinaryAngle = ((int)0x93A6) - , + NumSampleCounts = ((int)0x9380) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0) - , + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1) - , + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2) - , + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3) - , + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4) - , + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5) - , + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6) - , + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7) - , + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8) - , + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9) - , + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA) - , + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB) - , + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC) - , + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD) - , + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) - , + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) - , + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) - , + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) - , + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) - , + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) - , + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) - , + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) - , + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) - , + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) - , + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) - , + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) - , + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) - , + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) - , + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , /// /// Original was GL_RESTART_PATH_NV = 0xF0 /// - RestartPathNv = ((int)0xF0) - , + RestartPathNv = ((int)0xF0) , /// /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 /// - DupFirstCubicCurveToNv = ((int)0xF2) - , + DupFirstCubicCurveToNv = ((int)0xF2) , /// /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 /// - DupLastCubicCurveToNv = ((int)0xF4) - , + DupLastCubicCurveToNv = ((int)0xF4) , /// /// Original was GL_RECT_NV = 0xF6 /// - RectNv = ((int)0xF6) - , + RectNv = ((int)0xF6) , /// /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 /// - CircularCcwArcToNv = ((int)0xF8) - , + CircularCcwArcToNv = ((int)0xF8) , /// /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA /// - CircularCwArcToNv = ((int)0xFA) - , + CircularCwArcToNv = ((int)0xFA) , /// /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC /// - CircularTangentArcToNv = ((int)0xFC) - , + CircularTangentArcToNv = ((int)0xFC) , /// /// Original was GL_ARC_TO_NV = 0xFE /// - ArcToNv = ((int)0xFE) - , + ArcToNv = ((int)0xFE) , /// /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF /// - RelativeArcToNv = ((int)0xFF) - , - /// - /// Original was GL_TRACE_ALL_BITS_MESA = 0xFFFF - /// - TraceAllBitsMesa = ((int)0xFFFF) - , + RelativeArcToNv = ((int)0xFF) , /// /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF /// - AllAttribBits = unchecked((int)0xFFFFFFFF) - , + AllAttribBits = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF /// - AllBarrierBits = unchecked((int)0xFFFFFFFF) - , + AllBarrierBits = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) - , + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF /// - AllShaderBits = unchecked((int)0xFFFFFFFF) - , + AllShaderBits = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF) - , + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF) - , + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_INVALID_INDEX = 0xFFFFFFFF /// - InvalidIndex = unchecked((int)0xFFFFFFFF) - , + InvalidIndex = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) - , - /// - /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) - , + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , /// /// Original was GL_LAYOUT_LINEAR_INTEL = 1 /// - LayoutLinearIntel = ((int)1) - , + LayoutLinearIntel = ((int)1) , /// /// Original was GL_ONE = 1 /// - One = ((int)1) - , + One = ((int)1) , /// /// Original was GL_TRUE = 1 /// - True = ((int)1) - , + True = ((int)1) , /// /// Original was GL_CULL_VERTEX_IBM = 103050 /// - CullVertexIbm = ((int)103050) - , + CullVertexIbm = ((int)103050) , /// /// Original was GL_ALL_STATIC_DATA_IBM = 103060 /// - AllStaticDataIbm = ((int)103060) - , + AllStaticDataIbm = ((int)103060) , /// /// Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061 /// - StaticVertexArrayIbm = ((int)103061) - , + StaticVertexArrayIbm = ((int)103061) , /// /// Original was GL_VERTEX_ARRAY_LIST_IBM = 103070 /// - VertexArrayListIbm = ((int)103070) - , + VertexArrayListIbm = ((int)103070) , /// /// Original was GL_NORMAL_ARRAY_LIST_IBM = 103071 /// - NormalArrayListIbm = ((int)103071) - , + NormalArrayListIbm = ((int)103071) , /// /// Original was GL_COLOR_ARRAY_LIST_IBM = 103072 /// - ColorArrayListIbm = ((int)103072) - , + ColorArrayListIbm = ((int)103072) , /// /// Original was GL_INDEX_ARRAY_LIST_IBM = 103073 /// - IndexArrayListIbm = ((int)103073) - , + IndexArrayListIbm = ((int)103073) , /// /// Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 /// - TextureCoordArrayListIbm = ((int)103074) - , + TextureCoordArrayListIbm = ((int)103074) , /// /// Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 /// - EdgeFlagArrayListIbm = ((int)103075) - , + EdgeFlagArrayListIbm = ((int)103075) , /// /// Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 /// - FogCoordinateArrayListIbm = ((int)103076) - , + FogCoordinateArrayListIbm = ((int)103076) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 /// - SecondaryColorArrayListIbm = ((int)103077) - , + SecondaryColorArrayListIbm = ((int)103077) , /// /// Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 /// - VertexArrayListStrideIbm = ((int)103080) - , + VertexArrayListStrideIbm = ((int)103080) , /// /// Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 /// - NormalArrayListStrideIbm = ((int)103081) - , + NormalArrayListStrideIbm = ((int)103081) , /// /// Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 /// - ColorArrayListStrideIbm = ((int)103082) - , + ColorArrayListStrideIbm = ((int)103082) , /// /// Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 /// - IndexArrayListStrideIbm = ((int)103083) - , + IndexArrayListStrideIbm = ((int)103083) , /// /// Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 /// - TextureCoordArrayListStrideIbm = ((int)103084) - , + TextureCoordArrayListStrideIbm = ((int)103084) , /// /// Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 /// - EdgeFlagArrayListStrideIbm = ((int)103085) - , + EdgeFlagArrayListStrideIbm = ((int)103085) , /// /// Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 /// - FogCoordinateArrayListStrideIbm = ((int)103086) - , + FogCoordinateArrayListStrideIbm = ((int)103086) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 /// - SecondaryColorArrayListStrideIbm = ((int)103087) - , + SecondaryColorArrayListStrideIbm = ((int)103087) , /// /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 /// - LayoutLinearCpuCachedIntel = ((int)2) - , + LayoutLinearCpuCachedIntel = ((int)2) , /// /// Original was GL_TWO = 2 /// - Two = ((int)2) - , + Two = ((int)2) , /// /// Original was GL_NEXT_BUFFER_NV = -2 /// - NextBufferNv = ((int)-2) - , + NextBufferNv = ((int)-2) , /// /// Original was GL_THREE = 3 /// - Three = ((int)3) - , + Three = ((int)3) , /// /// Original was GL_SKIP_COMPONENTS4_NV = -3 /// - SkipComponents4Nv = ((int)-3) - , + SkipComponents4Nv = ((int)-3) , /// /// Original was GL_FOUR = 4 /// - Four = ((int)4) - , + Four = ((int)4) , /// /// Original was GL_SKIP_COMPONENTS3_NV = -4 /// - SkipComponents3Nv = ((int)-4) - , + SkipComponents3Nv = ((int)-4) , /// /// Original was GL_SKIP_COMPONENTS2_NV = -5 /// - SkipComponents2Nv = ((int)-5) - , + SkipComponents2Nv = ((int)-5) , /// /// Original was GL_SKIP_COMPONENTS1_NV = -6 /// - SkipComponents1Nv = ((int)-6) - , + SkipComponents1Nv = ((int)-6) , } /// @@ -25181,43 +19398,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NEVER = 0x0200 /// - Never = ((int)0x0200) - , + Never = ((int)0x0200) , /// /// Original was GL_LESS = 0x0201 /// - Less = ((int)0x0201) - , + Less = ((int)0x0201) , /// /// Original was GL_EQUAL = 0x0202 /// - Equal = ((int)0x0202) - , + Equal = ((int)0x0202) , /// /// Original was GL_LEQUAL = 0x0203 /// - Lequal = ((int)0x0203) - , + Lequal = ((int)0x0203) , /// /// Original was GL_GREATER = 0x0204 /// - Greater = ((int)0x0204) - , + Greater = ((int)0x0204) , /// /// Original was GL_NOTEQUAL = 0x0205 /// - Notequal = ((int)0x0205) - , + Notequal = ((int)0x0205) , /// /// Original was GL_GEQUAL = 0x0206 /// - Gequal = ((int)0x0206) - , + Gequal = ((int)0x0206) , /// /// Original was GL_ALWAYS = 0x0207 /// - Always = ((int)0x0207) - , + Always = ((int)0x0207) , } /// @@ -25228,52 +19437,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FACTOR_MIN_AMD = 0x901C /// - FactorMinAmd = ((int)0x901C) - , + FactorMinAmd = ((int)0x901C) , /// /// Original was GL_FACTOR_MAX_AMD = 0x901D /// - FactorMaxAmd = ((int)0x901D) - , - } - - /// - /// Not used directly. - /// - public enum AmdCompressed3DcTexture : int - { - /// - /// Original was GL_3DC_X_AMD = 0x87F9 - /// - Gl3DcXAmd = ((int)0x87F9) - , - /// - /// Original was GL_3DC_XY_AMD = 0x87FA - /// - Gl3DcXyAmd = ((int)0x87FA) - , - } - - /// - /// Not used directly. - /// - public enum AmdCompressedAtcTexture : int - { - /// - /// Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE - /// - AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE) - , - /// - /// Original was GL_ATC_RGB_AMD = 0x8C92 - /// - AtcRgbAmd = ((int)0x8C92) - , - /// - /// Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 - /// - AtcRgbaExplicitAlphaAmd = ((int)0x8C93) - , + FactorMaxAmd = ((int)0x901D) , } /// @@ -25291,73 +19459,59 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 /// - MaxDebugMessageLengthAmd = ((int)0x9143) - , + MaxDebugMessageLengthAmd = ((int)0x9143) , /// /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 /// - MaxDebugLoggedMessagesAmd = ((int)0x9144) - , + MaxDebugLoggedMessagesAmd = ((int)0x9144) , /// /// Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 /// - DebugLoggedMessagesAmd = ((int)0x9145) - , + DebugLoggedMessagesAmd = ((int)0x9145) , /// /// Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 /// - DebugSeverityHighAmd = ((int)0x9146) - , + DebugSeverityHighAmd = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 /// - DebugSeverityMediumAmd = ((int)0x9147) - , + DebugSeverityMediumAmd = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 /// - DebugSeverityLowAmd = ((int)0x9148) - , + DebugSeverityLowAmd = ((int)0x9148) , /// /// Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 /// - DebugCategoryApiErrorAmd = ((int)0x9149) - , + DebugCategoryApiErrorAmd = ((int)0x9149) , /// /// Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A /// - DebugCategoryWindowSystemAmd = ((int)0x914A) - , + DebugCategoryWindowSystemAmd = ((int)0x914A) , /// /// Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B /// - DebugCategoryDeprecationAmd = ((int)0x914B) - , + DebugCategoryDeprecationAmd = ((int)0x914B) , /// /// Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C /// - DebugCategoryUndefinedBehaviorAmd = ((int)0x914C) - , + DebugCategoryUndefinedBehaviorAmd = ((int)0x914C) , /// /// Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D /// - DebugCategoryPerformanceAmd = ((int)0x914D) - , + DebugCategoryPerformanceAmd = ((int)0x914D) , /// /// Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E /// - DebugCategoryShaderCompilerAmd = ((int)0x914E) - , + DebugCategoryShaderCompilerAmd = ((int)0x914E) , /// /// Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F /// - DebugCategoryApplicationAmd = ((int)0x914F) - , + DebugCategoryApplicationAmd = ((int)0x914F) , /// /// Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 /// - DebugCategoryOtherAmd = ((int)0x9150) - , + DebugCategoryOtherAmd = ((int)0x9150) , } /// @@ -25368,13 +19522,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E /// - DepthClampNearAmd = ((int)0x901E) - , + DepthClampNearAmd = ((int)0x901E) , /// /// Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F /// - DepthClampFarAmd = ((int)0x901F) - , + DepthClampFarAmd = ((int)0x901F) , } /// @@ -25384,6 +19536,49 @@ namespace OpenTK.Graphics.OpenGL { } + /// + /// Used in GL.Amd.VertexAttribParameter + /// + public enum AmdInterleavedElements : int + { + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 + /// + VertexElementSwizzleAmd = ((int)0x91A4) , + /// + /// Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5 + /// + VertexIdSwizzleAmd = ((int)0x91A5) , + } + /// /// Used in GL.Amd.MultiDrawArraysIndirect, GL.Amd.MultiDrawElementsIndirect /// @@ -25399,28 +19594,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DATA_BUFFER_AMD = 0x9151 /// - DataBufferAmd = ((int)0x9151) - , + DataBufferAmd = ((int)0x9151) , /// /// Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152 /// - PerformanceMonitorAmd = ((int)0x9152) - , + PerformanceMonitorAmd = ((int)0x9152) , /// /// Original was GL_QUERY_OBJECT_AMD = 0x9153 /// - QueryObjectAmd = ((int)0x9153) - , + QueryObjectAmd = ((int)0x9153) , /// /// Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154 /// - VertexArrayObjectAmd = ((int)0x9154) - , + VertexArrayObjectAmd = ((int)0x9154) , /// /// Original was GL_SAMPLER_OBJECT_AMD = 0x9155 /// - SamplerObjectAmd = ((int)0x9155) - , + SamplerObjectAmd = ((int)0x9155) , } /// @@ -25431,38 +19621,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COUNTER_TYPE_AMD = 0x8BC0 /// - CounterTypeAmd = ((int)0x8BC0) - , + CounterTypeAmd = ((int)0x8BC0) , /// /// Original was GL_COUNTER_RANGE_AMD = 0x8BC1 /// - CounterRangeAmd = ((int)0x8BC1) - , + CounterRangeAmd = ((int)0x8BC1) , /// /// Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 /// - UnsignedInt64Amd = ((int)0x8BC2) - , + UnsignedInt64Amd = ((int)0x8BC2) , /// /// Original was GL_PERCENTAGE_AMD = 0x8BC3 /// - PercentageAmd = ((int)0x8BC3) - , + PercentageAmd = ((int)0x8BC3) , /// /// Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 /// - PerfmonResultAvailableAmd = ((int)0x8BC4) - , + PerfmonResultAvailableAmd = ((int)0x8BC4) , /// /// Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 /// - PerfmonResultSizeAmd = ((int)0x8BC5) - , + PerfmonResultSizeAmd = ((int)0x8BC5) , /// /// Original was GL_PERFMON_RESULT_AMD = 0x8BC6 /// - PerfmonResultAmd = ((int)0x8BC6) - , + PerfmonResultAmd = ((int)0x8BC6) , } /// @@ -25473,20 +19656,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 /// - ExternalVirtualMemoryBufferAmd = ((int)0x9160) - , - } - - /// - /// Not used directly. - /// - public enum AmdProgramBinaryZ400 : int - { - /// - /// Original was GL_Z400_BINARY_AMD = 0x8740 - /// - Z400BinaryAmd = ((int)0x8740) - , + ExternalVirtualMemoryBufferAmd = ((int)0x9160) , } /// @@ -25497,18 +19667,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUERY_BUFFER_AMD = 0x9192 /// - QueryBufferAmd = ((int)0x9192) - , + QueryBufferAmd = ((int)0x9192) , /// /// Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193 /// - QueryBufferBindingAmd = ((int)0x9193) - , + QueryBufferBindingAmd = ((int)0x9193) , /// /// Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194 /// - QueryResultNoWaitAmd = ((int)0x9194) - , + QueryResultNoWaitAmd = ((int)0x9194) , } /// @@ -25519,8 +19686,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F /// - SubsampleDistanceAmd = ((int)0x883F) - , + SubsampleDistanceAmd = ((int)0x883F) , } /// @@ -25531,8 +19697,14 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F /// - TextureCubeMapSeamless = ((int)0x884F) - , + TextureCubeMapSeamless = ((int)0x884F) , + } + + /// + /// Not used directly. + /// + public enum AmdShaderAtomicCounterOps : int + { } /// @@ -25557,48 +19729,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 /// - TextureStorageSparseBitAmd = ((int)0x00000001) - , + TextureStorageSparseBitAmd = ((int)0x00000001) , /// /// Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 /// - VirtualPageSizeXAmd = ((int)0x9195) - , + VirtualPageSizeXAmd = ((int)0x9195) , /// /// Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 /// - VirtualPageSizeYAmd = ((int)0x9196) - , + VirtualPageSizeYAmd = ((int)0x9196) , /// /// Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 /// - VirtualPageSizeZAmd = ((int)0x9197) - , + VirtualPageSizeZAmd = ((int)0x9197) , /// /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 /// - MaxSparseTextureSizeAmd = ((int)0x9198) - , + MaxSparseTextureSizeAmd = ((int)0x9198) , /// /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 /// - MaxSparse3DTextureSizeAmd = ((int)0x9199) - , + MaxSparse3DTextureSizeAmd = ((int)0x9199) , /// /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A /// - MaxSparseArrayTextureLayers = ((int)0x919A) - , + MaxSparseArrayTextureLayers = ((int)0x919A) , /// /// Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B /// - MinSparseLevelAmd = ((int)0x919B) - , + MinSparseLevelAmd = ((int)0x919B) , /// /// Original was GL_MIN_LOD_WARNING_AMD = 0x919C /// - MinLodWarningAmd = ((int)0x919C) - , + MinLodWarningAmd = ((int)0x919C) , } /// @@ -25609,23 +19772,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SET_AMD = 0x874A /// - SetAmd = ((int)0x874A) - , + SetAmd = ((int)0x874A) , /// /// Original was GL_REPLACE_VALUE_AMD = 0x874B /// - ReplaceValueAmd = ((int)0x874B) - , + ReplaceValueAmd = ((int)0x874B) , /// /// Original was GL_STENCIL_OP_VALUE_AMD = 0x874C /// - StencilOpValueAmd = ((int)0x874C) - , + StencilOpValueAmd = ((int)0x874C) , /// /// Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D /// - StencilBackOpValueAmd = ((int)0x874D) - , + StencilBackOpValueAmd = ((int)0x874D) , } /// @@ -25657,38 +19816,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SAMPLER_BUFFER_AMD = 0x9001 /// - SamplerBufferAmd = ((int)0x9001) - , + SamplerBufferAmd = ((int)0x9001) , /// /// Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 /// - IntSamplerBufferAmd = ((int)0x9002) - , + IntSamplerBufferAmd = ((int)0x9002) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 /// - UnsignedIntSamplerBufferAmd = ((int)0x9003) - , + UnsignedIntSamplerBufferAmd = ((int)0x9003) , /// /// Original was GL_TESSELLATION_MODE_AMD = 0x9004 /// - TessellationModeAmd = ((int)0x9004) - , + TessellationModeAmd = ((int)0x9004) , /// /// Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 /// - TessellationFactorAmd = ((int)0x9005) - , + TessellationFactorAmd = ((int)0x9005) , /// /// Original was GL_DISCRETE_AMD = 0x9006 /// - DiscreteAmd = ((int)0x9006) - , + DiscreteAmd = ((int)0x9006) , /// /// Original was GL_CONTINUOUS_AMD = 0x9007 /// - ContinuousAmd = ((int)0x9007) - , + ContinuousAmd = ((int)0x9007) , } /// @@ -25698,149 +19850,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum AngleDepthTexture : int - { - /// - /// Original was GL_PROGRAM_BINARY_ANGLE = 0x93A6 - /// - ProgramBinaryAngle = ((int)0x93A6) - , - } - - /// - /// Not used directly. - /// - public enum AngleFramebufferBlit : int - { - /// - /// Original was GL_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 - /// - FramebufferBindingAngle = ((int)0x8CA6) - , - /// - /// Original was GL_RENDERBUFFER_BINDING_ANGLE = 0x8CA7 - /// - RenderbufferBindingAngle = ((int)0x8CA7) - , - /// - /// Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 - /// - ReadFramebufferAngle = ((int)0x8CA8) - , - /// - /// Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 - /// - DrawFramebufferAngle = ((int)0x8CA9) - , - } - - /// - /// Not used directly. - /// - public enum AngleFramebufferMultisample : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB - /// - RenderbufferSamplesAngle = ((int)0x8CAB) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 - /// - FramebufferIncompleteMultisampleAngle = ((int)0x8D56) - , - /// - /// Original was GL_MAX_SAMPLES_ANGLE = 0x8D57 - /// - MaxSamplesAngle = ((int)0x8D57) - , - } - - /// - /// Not used directly. - /// - public enum AngleInstancedArrays : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE - /// - VertexAttribArrayDivisorAngle = ((int)0x88FE) - , - } - - /// - /// Not used directly. - /// - public enum AnglePackReverseRowOrder : int - { - /// - /// Original was GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 - /// - PackReverseRowOrderAngle = ((int)0x93A4) - , - } - - /// - /// Not used directly. - /// - public enum AngleTextureCompressionDxt3 : int - { - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 - /// - CompressedRgbaS3tcDxt3Angle = ((int)0x83F2) - , - } - - /// - /// Not used directly. - /// - public enum AngleTextureCompressionDxt5 : int - { - /// - /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 - /// - CompressedRgbaS3tcDxt5Angle = ((int)0x83F3) - , - } - - /// - /// Not used directly. - /// - public enum AngleTextureUsage : int - { - /// - /// Original was GL_NONE = 0 - /// - None = ((int)0) - , - /// - /// Original was GL_TEXTURE_USAGE_ANGLE = 0x93A2 - /// - TextureUsageAngle = ((int)0x93A2) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 - /// - FramebufferAttachmentAngle = ((int)0x93A3) - , - } - - /// - /// Not used directly. - /// - public enum AngleTranslatedShaderSource : int - { - /// - /// Original was GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 - /// - TranslatedShaderSourceLengthAngle = ((int)0x93A0) - , - } - /// /// Not used directly. /// @@ -25849,8 +19858,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 /// - AuxDepthStencilApple = ((int)0x8A14) - , + AuxDepthStencilApple = ((int)0x8A14) , } /// @@ -25861,8 +19869,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 /// - UnpackClientStorageApple = ((int)0x85B2) - , + UnpackClientStorageApple = ((int)0x85B2) , } /// @@ -25873,18 +19880,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C /// - ElementArrayApple = ((int)0x8A0C) - , + ElementArrayApple = ((int)0x8A0C) , /// /// Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D /// - ElementArrayTypeApple = ((int)0x8A0D) - , + ElementArrayTypeApple = ((int)0x8A0D) , /// /// Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E /// - ElementArrayPointerApple = ((int)0x8A0E) - , + ElementArrayPointerApple = ((int)0x8A0E) , } /// @@ -25895,13 +19899,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DRAW_PIXELS_APPLE = 0x8A0A /// - DrawPixelsApple = ((int)0x8A0A) - , + DrawPixelsApple = ((int)0x8A0A) , /// /// Original was GL_FENCE_APPLE = 0x8A0B /// - FenceApple = ((int)0x8A0B) - , + FenceApple = ((int)0x8A0B) , } /// @@ -25912,73 +19914,59 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HALF_APPLE = 0x140B /// - HalfApple = ((int)0x140B) - , + HalfApple = ((int)0x140B) , /// /// Original was GL_RGBA_FLOAT32_APPLE = 0x8814 /// - RgbaFloat32Apple = ((int)0x8814) - , + RgbaFloat32Apple = ((int)0x8814) , /// /// Original was GL_RGB_FLOAT32_APPLE = 0x8815 /// - RgbFloat32Apple = ((int)0x8815) - , + RgbFloat32Apple = ((int)0x8815) , /// /// Original was GL_ALPHA_FLOAT32_APPLE = 0x8816 /// - AlphaFloat32Apple = ((int)0x8816) - , + AlphaFloat32Apple = ((int)0x8816) , /// /// Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817 /// - IntensityFloat32Apple = ((int)0x8817) - , + IntensityFloat32Apple = ((int)0x8817) , /// /// Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818 /// - LuminanceFloat32Apple = ((int)0x8818) - , + LuminanceFloat32Apple = ((int)0x8818) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 /// - LuminanceAlphaFloat32Apple = ((int)0x8819) - , + LuminanceAlphaFloat32Apple = ((int)0x8819) , /// /// Original was GL_RGBA_FLOAT16_APPLE = 0x881A /// - RgbaFloat16Apple = ((int)0x881A) - , + RgbaFloat16Apple = ((int)0x881A) , /// /// Original was GL_RGB_FLOAT16_APPLE = 0x881B /// - RgbFloat16Apple = ((int)0x881B) - , + RgbFloat16Apple = ((int)0x881B) , /// /// Original was GL_ALPHA_FLOAT16_APPLE = 0x881C /// - AlphaFloat16Apple = ((int)0x881C) - , + AlphaFloat16Apple = ((int)0x881C) , /// /// Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D /// - IntensityFloat16Apple = ((int)0x881D) - , + IntensityFloat16Apple = ((int)0x881D) , /// /// Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E /// - LuminanceFloat16Apple = ((int)0x881E) - , + LuminanceFloat16Apple = ((int)0x881E) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F /// - LuminanceAlphaFloat16Apple = ((int)0x881F) - , + LuminanceAlphaFloat16Apple = ((int)0x881F) , /// /// Original was GL_COLOR_FLOAT_APPLE = 0x8A0F /// - ColorFloatApple = ((int)0x8A0F) - , + ColorFloatApple = ((int)0x8A0F) , } /// @@ -25989,13 +19977,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 /// - BufferSerializedModifyApple = ((int)0x8A12) - , + BufferSerializedModifyApple = ((int)0x8A12) , /// /// Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 /// - BufferFlushingUnmapApple = ((int)0x8A13) - , + BufferFlushingUnmapApple = ((int)0x8A13) , } /// @@ -26006,33 +19992,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_OBJECT_APPLE = 0x85B3 /// - BufferObjectApple = ((int)0x85B3) - , + BufferObjectApple = ((int)0x85B3) , /// /// Original was GL_RELEASED_APPLE = 0x8A19 /// - ReleasedApple = ((int)0x8A19) - , + ReleasedApple = ((int)0x8A19) , /// /// Original was GL_VOLATILE_APPLE = 0x8A1A /// - VolatileApple = ((int)0x8A1A) - , + VolatileApple = ((int)0x8A1A) , /// /// Original was GL_RETAINED_APPLE = 0x8A1B /// - RetainedApple = ((int)0x8A1B) - , + RetainedApple = ((int)0x8A1B) , /// /// Original was GL_UNDEFINED_APPLE = 0x8A1C /// - UndefinedApple = ((int)0x8A1C) - , + UndefinedApple = ((int)0x8A1C) , /// /// Original was GL_PURGEABLE_APPLE = 0x8A1D /// - PurgeableApple = ((int)0x8A1D) - , + PurgeableApple = ((int)0x8A1D) , } /// @@ -26043,18 +20023,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA /// - UnsignedShort88Apple = ((int)0x85BA) - , + UnsignedShort88Apple = ((int)0x85BA) , /// /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB /// - UnsignedShort88RevApple = ((int)0x85BB) - , + UnsignedShort88RevApple = ((int)0x85BB) , /// /// Original was GL_RGB_422_APPLE = 0x8A1F /// - Rgb422Apple = ((int)0x8A1F) - , + Rgb422Apple = ((int)0x8A1F) , + /// + /// Original was GL_RGB_RAW_422_APPLE = 0x8A51 + /// + RgbRaw422Apple = ((int)0x8A51) , } /// @@ -26065,13 +20046,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15 /// - PackRowBytesApple = ((int)0x8A15) - , + PackRowBytesApple = ((int)0x8A15) , /// /// Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16 /// - UnpackRowBytesApple = ((int)0x8A16) - , + UnpackRowBytesApple = ((int)0x8A16) , } /// @@ -26082,95 +20061,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 /// - LightModelSpecularVectorApple = ((int)0x85B0) - , - } - - /// - /// Not used directly. - /// - public enum AppleSync : int - { - /// - /// Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 - /// - SyncFlushCommandsBitApple = ((int)0x00000001) - , - /// - /// Original was GL_SYNC_OBJECT_APPLE = 0x8A53 - /// - SyncObjectApple = ((int)0x8A53) - , - /// - /// Original was GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 - /// - MaxServerWaitTimeoutApple = ((int)0x9111) - , - /// - /// Original was GL_OBJECT_TYPE_APPLE = 0x9112 - /// - ObjectTypeApple = ((int)0x9112) - , - /// - /// Original was GL_SYNC_CONDITION_APPLE = 0x9113 - /// - SyncConditionApple = ((int)0x9113) - , - /// - /// Original was GL_SYNC_STATUS_APPLE = 0x9114 - /// - SyncStatusApple = ((int)0x9114) - , - /// - /// Original was GL_SYNC_FLAGS_APPLE = 0x9115 - /// - SyncFlagsApple = ((int)0x9115) - , - /// - /// Original was GL_SYNC_FENCE_APPLE = 0x9116 - /// - SyncFenceApple = ((int)0x9116) - , - /// - /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 - /// - SyncGpuCommandsCompleteApple = ((int)0x9117) - , - /// - /// Original was GL_UNSIGNALED_APPLE = 0x9118 - /// - UnsignaledApple = ((int)0x9118) - , - /// - /// Original was GL_SIGNALED_APPLE = 0x9119 - /// - SignaledApple = ((int)0x9119) - , - /// - /// Original was GL_ALREADY_SIGNALED_APPLE = 0x911A - /// - AlreadySignaledApple = ((int)0x911A) - , - /// - /// Original was GL_TIMEOUT_EXPIRED_APPLE = 0x911B - /// - TimeoutExpiredApple = ((int)0x911B) - , - /// - /// Original was GL_CONDITION_SATISFIED_APPLE = 0x911C - /// - ConditionSatisfiedApple = ((int)0x911C) - , - /// - /// Original was GL_WAIT_FAILED_APPLE = 0x911D - /// - WaitFailedApple = ((int)0x911D) - , - /// - /// Original was GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF - /// - TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF) - , + LightModelSpecularVectorApple = ((int)0x85B0) , } /// @@ -26181,33 +20072,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 /// - TextureRangeLengthApple = ((int)0x85B7) - , + TextureRangeLengthApple = ((int)0x85B7) , /// /// Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 /// - TextureRangePointerApple = ((int)0x85B8) - , + TextureRangePointerApple = ((int)0x85B8) , /// /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC /// - TextureStorageHintApple = ((int)0x85BC) - , + TextureStorageHintApple = ((int)0x85BC) , /// /// Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD /// - StoragePrivateApple = ((int)0x85BD) - , + StoragePrivateApple = ((int)0x85BD) , /// /// Original was GL_STORAGE_CACHED_APPLE = 0x85BE /// - StorageCachedApple = ((int)0x85BE) - , + StorageCachedApple = ((int)0x85BE) , /// /// Original was GL_STORAGE_SHARED_APPLE = 0x85BF /// - StorageSharedApple = ((int)0x85BF) - , + StorageSharedApple = ((int)0x85BF) , } /// @@ -26218,8 +20103,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 /// - TransformHintApple = ((int)0x85B1) - , + TransformHintApple = ((int)0x85B1) , } /// @@ -26230,8 +20114,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 /// - VertexArrayBindingApple = ((int)0x85B5) - , + VertexArrayBindingApple = ((int)0x85B5) , } /// @@ -26242,38 +20125,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D /// - VertexArrayRangeApple = ((int)0x851D) - , + VertexArrayRangeApple = ((int)0x851D) , /// /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E /// - VertexArrayRangeLengthApple = ((int)0x851E) - , + VertexArrayRangeLengthApple = ((int)0x851E) , /// /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F /// - VertexArrayStorageHintApple = ((int)0x851F) - , + VertexArrayStorageHintApple = ((int)0x851F) , /// /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 /// - VertexArrayRangePointerApple = ((int)0x8521) - , + VertexArrayRangePointerApple = ((int)0x8521) , /// /// Original was GL_STORAGE_CLIENT_APPLE = 0x85B4 /// - StorageClientApple = ((int)0x85B4) - , + StorageClientApple = ((int)0x85B4) , /// /// Original was GL_STORAGE_CACHED_APPLE = 0x85BE /// - StorageCachedApple = ((int)0x85BE) - , + StorageCachedApple = ((int)0x85BE) , /// /// Original was GL_STORAGE_SHARED_APPLE = 0x85BF /// - StorageSharedApple = ((int)0x85BF) - , + StorageSharedApple = ((int)0x85BF) , } /// @@ -26284,53 +20160,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 /// - VertexAttribMap1Apple = ((int)0x8A00) - , + VertexAttribMap1Apple = ((int)0x8A00) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 /// - VertexAttribMap2Apple = ((int)0x8A01) - , + VertexAttribMap2Apple = ((int)0x8A01) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 /// - VertexAttribMap1SizeApple = ((int)0x8A02) - , + VertexAttribMap1SizeApple = ((int)0x8A02) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 /// - VertexAttribMap1CoeffApple = ((int)0x8A03) - , + VertexAttribMap1CoeffApple = ((int)0x8A03) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 /// - VertexAttribMap1OrderApple = ((int)0x8A04) - , + VertexAttribMap1OrderApple = ((int)0x8A04) , /// /// Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 /// - VertexAttribMap1DomainApple = ((int)0x8A05) - , + VertexAttribMap1DomainApple = ((int)0x8A05) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 /// - VertexAttribMap2SizeApple = ((int)0x8A06) - , + VertexAttribMap2SizeApple = ((int)0x8A06) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 /// - VertexAttribMap2CoeffApple = ((int)0x8A07) - , + VertexAttribMap2CoeffApple = ((int)0x8A07) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 /// - VertexAttribMap2OrderApple = ((int)0x8A08) - , + VertexAttribMap2OrderApple = ((int)0x8A08) , /// /// Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 /// - VertexAttribMap2DomainApple = ((int)0x8A09) - , + VertexAttribMap2DomainApple = ((int)0x8A09) , } /// @@ -26341,18 +20207,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_YCBCR_422_APPLE = 0x85B9 /// - Ycbcr422Apple = ((int)0x85B9) - , + Ycbcr422Apple = ((int)0x85B9) , /// /// Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA /// - UnsignedShort88Apple = ((int)0x85BA) - , + UnsignedShort88Apple = ((int)0x85BA) , /// /// Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB /// - UnsignedShort88RevApple = ((int)0x85BB) - , + UnsignedShort88RevApple = ((int)0x85BB) , } /// @@ -26369,6 +20232,17 @@ namespace OpenTK.Graphics.OpenGL { } + /// + /// Used in GL.Arb.GetImageHandle, GL.Arb.MakeImageHandleResident + /// + public enum ArbBindlessTexture : int + { + /// + /// Original was GL_UNSIGNED_INT64_ARB = 0x140F + /// + UnsignedInt64Arb = ((int)0x140F) , + } + /// /// Not used directly. /// @@ -26377,37 +20251,86 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SRC1_ALPHA = 0x8589 /// - Src1Alpha = ((int)0x8589) - , + Src1Alpha = ((int)0x8589) , /// /// Original was GL_SRC1_COLOR = 0x88F9 /// - Src1Color = ((int)0x88F9) - , + Src1Color = ((int)0x88F9) , /// /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA /// - OneMinusSrc1Color = ((int)0x88FA) - , + OneMinusSrc1Color = ((int)0x88FA) , /// /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB /// - OneMinusSrc1Alpha = ((int)0x88FB) - , + OneMinusSrc1Alpha = ((int)0x88FB) , /// /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC /// - MaxDualSourceDrawBuffers = ((int)0x88FC) - , + MaxDualSourceDrawBuffers = ((int)0x88FC) , } /// - /// Used in GL.ClearBufferData, GL.ClearBufferSubData and 2 other functions + /// Not used directly. + /// + public enum ArbBufferStorage : int + { + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , + /// + /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 + /// + BufferStorageFlags = ((int)0x8220) , + } + + /// + /// Not used directly. /// public enum ArbClearBufferObject : int { } + /// + /// Not used directly. + /// + public enum ArbClearTexture : int + { + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , + } + /// /// Not used directly. /// @@ -26416,13 +20339,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 /// - SyncClEventArb = ((int)0x8240) - , + SyncClEventArb = ((int)0x8240) , /// /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 /// - SyncClEventCompleteArb = ((int)0x8241) - , + SyncClEventCompleteArb = ((int)0x8241) , } /// @@ -26433,28 +20354,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820 /// - RgbaFloatModeArb = ((int)0x8820) - , + RgbaFloatModeArb = ((int)0x8820) , /// /// Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A /// - ClampVertexColorArb = ((int)0x891A) - , + ClampVertexColorArb = ((int)0x891A) , /// /// Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B /// - ClampFragmentColorArb = ((int)0x891B) - , + ClampFragmentColorArb = ((int)0x891B) , /// /// Original was GL_CLAMP_READ_COLOR_ARB = 0x891C /// - ClampReadColorArb = ((int)0x891C) - , + ClampReadColorArb = ((int)0x891C) , /// /// Original was GL_FIXED_ONLY_ARB = 0x891D /// - FixedOnlyArb = ((int)0x891D) - , + FixedOnlyArb = ((int)0x891D) , } /// @@ -26472,43 +20388,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 /// - UnpackCompressedBlockWidth = ((int)0x9127) - , + UnpackCompressedBlockWidth = ((int)0x9127) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 /// - UnpackCompressedBlockHeight = ((int)0x9128) - , + UnpackCompressedBlockHeight = ((int)0x9128) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 /// - UnpackCompressedBlockDepth = ((int)0x9129) - , + UnpackCompressedBlockDepth = ((int)0x9129) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A /// - UnpackCompressedBlockSize = ((int)0x912A) - , + UnpackCompressedBlockSize = ((int)0x912A) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B /// - PackCompressedBlockWidth = ((int)0x912B) - , + PackCompressedBlockWidth = ((int)0x912B) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C /// - PackCompressedBlockHeight = ((int)0x912C) - , + PackCompressedBlockHeight = ((int)0x912C) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D /// - PackCompressedBlockDepth = ((int)0x912D) - , + PackCompressedBlockDepth = ((int)0x912D) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E /// - PackCompressedBlockSize = ((int)0x912E) - , + PackCompressedBlockSize = ((int)0x912E) , } /// @@ -26519,93 +20427,98 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// - ComputeShaderBit = ((int)0x00000020) - , + ComputeShaderBit = ((int)0x00000020) , /// /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 /// - MaxComputeSharedMemorySize = ((int)0x8262) - , + MaxComputeSharedMemorySize = ((int)0x8262) , /// /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 /// - MaxComputeUniformComponents = ((int)0x8263) - , + MaxComputeUniformComponents = ((int)0x8263) , /// /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 /// - MaxComputeAtomicCounterBuffers = ((int)0x8264) - , + MaxComputeAtomicCounterBuffers = ((int)0x8264) , /// /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 /// - MaxComputeAtomicCounters = ((int)0x8265) - , + MaxComputeAtomicCounters = ((int)0x8265) , /// /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 /// - MaxCombinedComputeUniformComponents = ((int)0x8266) - , + MaxCombinedComputeUniformComponents = ((int)0x8266) , /// - /// Original was GL_COMPUTE_LOCAL_WORK_SIZE = 0x8267 + /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 /// - ComputeLocalWorkSize = ((int)0x8267) - , + ComputeWorkGroupSize = ((int)0x8267) , /// - /// Original was GL_MAX_COMPUTE_LOCAL_INVOCATIONS = 0x90EB + /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB /// - MaxComputeLocalInvocations = ((int)0x90EB) - , + MaxComputeWorkGroupInvocations = ((int)0x90EB) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC /// - UniformBlockReferencedByComputeShader = ((int)0x90EC) - , + UniformBlockReferencedByComputeShader = ((int)0x90EC) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) - , + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , /// /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE /// - DispatchIndirectBuffer = ((int)0x90EE) - , + DispatchIndirectBuffer = ((int)0x90EE) , /// /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF /// - DispatchIndirectBufferBinding = ((int)0x90EF) - , + DispatchIndirectBufferBinding = ((int)0x90EF) , /// /// Original was GL_COMPUTE_SHADER = 0x91B9 /// - ComputeShader = ((int)0x91B9) - , + ComputeShader = ((int)0x91B9) , /// /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB /// - MaxComputeUniformBlocks = ((int)0x91BB) - , + MaxComputeUniformBlocks = ((int)0x91BB) , /// /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC /// - MaxComputeTextureImageUnits = ((int)0x91BC) - , + MaxComputeTextureImageUnits = ((int)0x91BC) , /// /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD /// - MaxComputeImageUniforms = ((int)0x91BD) - , + MaxComputeImageUniforms = ((int)0x91BD) , /// /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE /// - MaxComputeWorkGroupCount = ((int)0x91BE) - , + MaxComputeWorkGroupCount = ((int)0x91BE) , /// /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF /// - MaxComputeWorkGroupSize = ((int)0x91BF) - , + MaxComputeWorkGroupSize = ((int)0x91BF) , + } + + /// + /// Not used directly. + /// + public enum ArbComputeVariableGroupSize : int + { + /// + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB + /// + MaxComputeFixedGroupInvocationsArb = ((int)0x90EB) , + /// + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF + /// + MaxComputeFixedGroupSizeArb = ((int)0x91BF) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 + /// + MaxComputeVariableGroupInvocationsArb = ((int)0x9344) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 + /// + MaxComputeVariableGroupSizeArb = ((int)0x9345) , } /// @@ -26623,23 +20536,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COPY_READ_BUFFER = 0x8F36 /// - CopyReadBuffer = ((int)0x8F36) - , + CopyReadBuffer = ((int)0x8F36) , /// /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 /// - CopyReadBufferBinding = ((int)0x8F36) - , + CopyReadBufferBinding = ((int)0x8F36) , /// /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 /// - CopyWriteBuffer = ((int)0x8F37) - , + CopyWriteBuffer = ((int)0x8F37) , /// /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 /// - CopyWriteBufferBinding = ((int)0x8F37) - , + CopyWriteBufferBinding = ((int)0x8F37) , } /// @@ -26657,113 +20566,91 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 /// - DebugOutputSynchronousArb = ((int)0x8242) - , + DebugOutputSynchronousArb = ((int)0x8242) , /// /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 /// - DebugNextLoggedMessageLengthArb = ((int)0x8243) - , + DebugNextLoggedMessageLengthArb = ((int)0x8243) , /// /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 /// - DebugCallbackFunctionArb = ((int)0x8244) - , + DebugCallbackFunctionArb = ((int)0x8244) , /// /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 /// - DebugCallbackUserParamArb = ((int)0x8245) - , + DebugCallbackUserParamArb = ((int)0x8245) , /// /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 /// - DebugSourceApiArb = ((int)0x8246) - , + DebugSourceApiArb = ((int)0x8246) , /// /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 /// - DebugSourceWindowSystemArb = ((int)0x8247) - , + DebugSourceWindowSystemArb = ((int)0x8247) , /// /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 /// - DebugSourceShaderCompilerArb = ((int)0x8248) - , + DebugSourceShaderCompilerArb = ((int)0x8248) , /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 /// - DebugSourceThirdPartyArb = ((int)0x8249) - , + DebugSourceThirdPartyArb = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A /// - DebugSourceApplicationArb = ((int)0x824A) - , + DebugSourceApplicationArb = ((int)0x824A) , /// /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B /// - DebugSourceOtherArb = ((int)0x824B) - , + DebugSourceOtherArb = ((int)0x824B) , /// /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C /// - DebugTypeErrorArb = ((int)0x824C) - , + DebugTypeErrorArb = ((int)0x824C) , /// /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D /// - DebugTypeDeprecatedBehaviorArb = ((int)0x824D) - , + DebugTypeDeprecatedBehaviorArb = ((int)0x824D) , /// /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E /// - DebugTypeUndefinedBehaviorArb = ((int)0x824E) - , + DebugTypeUndefinedBehaviorArb = ((int)0x824E) , /// /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F /// - DebugTypePortabilityArb = ((int)0x824F) - , + DebugTypePortabilityArb = ((int)0x824F) , /// /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 /// - DebugTypePerformanceArb = ((int)0x8250) - , + DebugTypePerformanceArb = ((int)0x8250) , /// /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 /// - DebugTypeOtherArb = ((int)0x8251) - , + DebugTypeOtherArb = ((int)0x8251) , /// /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 /// - MaxDebugMessageLengthArb = ((int)0x9143) - , + MaxDebugMessageLengthArb = ((int)0x9143) , /// /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 /// - MaxDebugLoggedMessagesArb = ((int)0x9144) - , + MaxDebugLoggedMessagesArb = ((int)0x9144) , /// /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 /// - DebugLoggedMessagesArb = ((int)0x9145) - , + DebugLoggedMessagesArb = ((int)0x9145) , /// /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 /// - DebugSeverityHighArb = ((int)0x9146) - , + DebugSeverityHighArb = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 /// - DebugSeverityMediumArb = ((int)0x9147) - , + DebugSeverityMediumArb = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 /// - DebugSeverityLowArb = ((int)0x9148) - , + DebugSeverityLowArb = ((int)0x9148) , } /// @@ -26774,18 +20661,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC /// - DepthComponent32f = ((int)0x8CAC) - , + DepthComponent32f = ((int)0x8CAC) , /// /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD /// - Depth32fStencil8 = ((int)0x8CAD) - , + Depth32fStencil8 = ((int)0x8CAD) , /// /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD /// - Float32UnsignedInt248Rev = ((int)0x8DAD) - , + Float32UnsignedInt248Rev = ((int)0x8DAD) , } /// @@ -26796,8 +20680,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_CLAMP = 0x864F /// - DepthClamp = ((int)0x864F) - , + DepthClamp = ((int)0x864F) , } /// @@ -26808,28 +20691,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 /// - DepthComponent16Arb = ((int)0x81A5) - , + DepthComponent16Arb = ((int)0x81A5) , /// /// Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 /// - DepthComponent24Arb = ((int)0x81A6) - , + DepthComponent24Arb = ((int)0x81A6) , /// /// Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 /// - DepthComponent32Arb = ((int)0x81A7) - , + DepthComponent32Arb = ((int)0x81A7) , /// /// Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A /// - TextureDepthSizeArb = ((int)0x884A) - , + TextureDepthSizeArb = ((int)0x884A) , /// /// Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B /// - DepthTextureModeArb = ((int)0x884B) - , + DepthTextureModeArb = ((int)0x884B) , } /// @@ -26840,88 +20718,71 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824 /// - MaxDrawBuffersArb = ((int)0x8824) - , + MaxDrawBuffersArb = ((int)0x8824) , /// /// Original was GL_DRAW_BUFFER0_ARB = 0x8825 /// - DrawBuffer0Arb = ((int)0x8825) - , + DrawBuffer0Arb = ((int)0x8825) , /// /// Original was GL_DRAW_BUFFER1_ARB = 0x8826 /// - DrawBuffer1Arb = ((int)0x8826) - , + DrawBuffer1Arb = ((int)0x8826) , /// /// Original was GL_DRAW_BUFFER2_ARB = 0x8827 /// - DrawBuffer2Arb = ((int)0x8827) - , + DrawBuffer2Arb = ((int)0x8827) , /// /// Original was GL_DRAW_BUFFER3_ARB = 0x8828 /// - DrawBuffer3Arb = ((int)0x8828) - , + DrawBuffer3Arb = ((int)0x8828) , /// /// Original was GL_DRAW_BUFFER4_ARB = 0x8829 /// - DrawBuffer4Arb = ((int)0x8829) - , + DrawBuffer4Arb = ((int)0x8829) , /// /// Original was GL_DRAW_BUFFER5_ARB = 0x882A /// - DrawBuffer5Arb = ((int)0x882A) - , + DrawBuffer5Arb = ((int)0x882A) , /// /// Original was GL_DRAW_BUFFER6_ARB = 0x882B /// - DrawBuffer6Arb = ((int)0x882B) - , + DrawBuffer6Arb = ((int)0x882B) , /// /// Original was GL_DRAW_BUFFER7_ARB = 0x882C /// - DrawBuffer7Arb = ((int)0x882C) - , + DrawBuffer7Arb = ((int)0x882C) , /// /// Original was GL_DRAW_BUFFER8_ARB = 0x882D /// - DrawBuffer8Arb = ((int)0x882D) - , + DrawBuffer8Arb = ((int)0x882D) , /// /// Original was GL_DRAW_BUFFER9_ARB = 0x882E /// - DrawBuffer9Arb = ((int)0x882E) - , + DrawBuffer9Arb = ((int)0x882E) , /// /// Original was GL_DRAW_BUFFER10_ARB = 0x882F /// - DrawBuffer10Arb = ((int)0x882F) - , + DrawBuffer10Arb = ((int)0x882F) , /// /// Original was GL_DRAW_BUFFER11_ARB = 0x8830 /// - DrawBuffer11Arb = ((int)0x8830) - , + DrawBuffer11Arb = ((int)0x8830) , /// /// Original was GL_DRAW_BUFFER12_ARB = 0x8831 /// - DrawBuffer12Arb = ((int)0x8831) - , + DrawBuffer12Arb = ((int)0x8831) , /// /// Original was GL_DRAW_BUFFER13_ARB = 0x8832 /// - DrawBuffer13Arb = ((int)0x8832) - , + DrawBuffer13Arb = ((int)0x8832) , /// /// Original was GL_DRAW_BUFFER14_ARB = 0x8833 /// - DrawBuffer14Arb = ((int)0x8833) - , + DrawBuffer14Arb = ((int)0x8833) , /// /// Original was GL_DRAW_BUFFER15_ARB = 0x8834 /// - DrawBuffer15Arb = ((int)0x8834) - , + DrawBuffer15Arb = ((int)0x8834) , } /// @@ -26939,20 +20800,18 @@ namespace OpenTK.Graphics.OpenGL } /// - /// Used in GL.DrawElementsIndirect + /// Not used directly. /// public enum ArbDrawIndirect : int { /// /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F /// - DrawIndirectBuffer = ((int)0x8F3F) - , + DrawIndirectBuffer = ((int)0x8F3F) , /// /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 /// - DrawIndirectBufferBinding = ((int)0x8F43) - , + DrawIndirectBufferBinding = ((int)0x8F43) , } /// @@ -26962,6 +20821,29 @@ namespace OpenTK.Graphics.OpenGL { } + /// + /// Not used directly. + /// + public enum ArbEnhancedLayouts : int + { + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , + } + /// /// Not used directly. /// @@ -26970,83 +20852,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FIXED = 0x140C /// - Fixed = ((int)0x140C) - , + Fixed = ((int)0x140C) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A /// - ImplementationColorReadType = ((int)0x8B9A) - , + ImplementationColorReadType = ((int)0x8B9A) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B /// - ImplementationColorReadFormat = ((int)0x8B9B) - , + ImplementationColorReadFormat = ((int)0x8B9B) , /// /// Original was GL_RGB565 = 0x8D62 /// - Rgb565 = ((int)0x8D62) - , + Rgb565 = ((int)0x8D62) , /// /// Original was GL_LOW_FLOAT = 0x8DF0 /// - LowFloat = ((int)0x8DF0) - , + LowFloat = ((int)0x8DF0) , /// /// Original was GL_MEDIUM_FLOAT = 0x8DF1 /// - MediumFloat = ((int)0x8DF1) - , + MediumFloat = ((int)0x8DF1) , /// /// Original was GL_HIGH_FLOAT = 0x8DF2 /// - HighFloat = ((int)0x8DF2) - , + HighFloat = ((int)0x8DF2) , /// /// Original was GL_LOW_INT = 0x8DF3 /// - LowInt = ((int)0x8DF3) - , + LowInt = ((int)0x8DF3) , /// /// Original was GL_MEDIUM_INT = 0x8DF4 /// - MediumInt = ((int)0x8DF4) - , + MediumInt = ((int)0x8DF4) , /// /// Original was GL_HIGH_INT = 0x8DF5 /// - HighInt = ((int)0x8DF5) - , + HighInt = ((int)0x8DF5) , /// /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 /// - ShaderBinaryFormats = ((int)0x8DF8) - , + ShaderBinaryFormats = ((int)0x8DF8) , /// /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 /// - NumShaderBinaryFormats = ((int)0x8DF9) - , + NumShaderBinaryFormats = ((int)0x8DF9) , /// /// Original was GL_SHADER_COMPILER = 0x8DFA /// - ShaderCompiler = ((int)0x8DFA) - , + ShaderCompiler = ((int)0x8DFA) , /// /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB /// - MaxVertexUniformVectors = ((int)0x8DFB) - , + MaxVertexUniformVectors = ((int)0x8DFB) , /// /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC /// - MaxVaryingVectors = ((int)0x8DFC) - , + MaxVaryingVectors = ((int)0x8DFC) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD /// - MaxFragmentUniformVectors = ((int)0x8DFD) - , + MaxFragmentUniformVectors = ((int)0x8DFD) , } /// @@ -27057,68 +20923,55 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 /// - PrimitiveRestartFixedIndex = ((int)0x8D69) - , + PrimitiveRestartFixedIndex = ((int)0x8D69) , /// /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A /// - AnySamplesPassedConservative = ((int)0x8D6A) - , + AnySamplesPassedConservative = ((int)0x8D6A) , /// /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B /// - MaxElementIndex = ((int)0x8D6B) - , + MaxElementIndex = ((int)0x8D6B) , /// /// Original was GL_COMPRESSED_R11_EAC = 0x9270 /// - CompressedR11Eac = ((int)0x9270) - , + CompressedR11Eac = ((int)0x9270) , /// /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 /// - CompressedSignedR11Eac = ((int)0x9271) - , + CompressedSignedR11Eac = ((int)0x9271) , /// /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 /// - CompressedRg11Eac = ((int)0x9272) - , + CompressedRg11Eac = ((int)0x9272) , /// /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 /// - CompressedSignedRg11Eac = ((int)0x9273) - , + CompressedSignedRg11Eac = ((int)0x9273) , /// /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 /// - CompressedRgb8Etc2 = ((int)0x9274) - , + CompressedRgb8Etc2 = ((int)0x9274) , /// /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 /// - CompressedSrgb8Etc2 = ((int)0x9275) - , + CompressedSrgb8Etc2 = ((int)0x9275) , /// /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) - , + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , /// /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) - , + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , /// /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 /// - CompressedRgba8Etc2Eac = ((int)0x9278) - , + CompressedRgba8Etc2Eac = ((int)0x9278) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) - , + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , } /// @@ -27136,8 +20989,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E /// - MaxUniformLocations = ((int)0x826E) - , + MaxUniformLocations = ((int)0x826E) , } /// @@ -27159,461 +21011,318 @@ namespace OpenTK.Graphics.OpenGL /// public enum ArbFragmentProgram : int { - /// - /// Original was GL_VERTEX_PROGRAM_ARB = 0x8620 - /// - VertexProgramArb = ((int)0x8620) - , - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 - /// - VertexAttribArrayEnabledArb = ((int)0x8622) - , - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 - /// - VertexAttribArraySizeArb = ((int)0x8623) - , - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 - /// - VertexAttribArrayStrideArb = ((int)0x8624) - , - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 - /// - VertexAttribArrayTypeArb = ((int)0x8625) - , - /// - /// Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 - /// - CurrentVertexAttribArb = ((int)0x8626) - , /// /// Original was GL_PROGRAM_LENGTH_ARB = 0x8627 /// - ProgramLengthArb = ((int)0x8627) - , + ProgramLengthArb = ((int)0x8627) , /// /// Original was GL_PROGRAM_STRING_ARB = 0x8628 /// - ProgramStringArb = ((int)0x8628) - , + ProgramStringArb = ((int)0x8628) , /// /// Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E /// - MaxProgramMatrixStackDepthArb = ((int)0x862E) - , + MaxProgramMatrixStackDepthArb = ((int)0x862E) , /// /// Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F /// - MaxProgramMatricesArb = ((int)0x862F) - , + MaxProgramMatricesArb = ((int)0x862F) , /// /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 /// - CurrentMatrixStackDepthArb = ((int)0x8640) - , + CurrentMatrixStackDepthArb = ((int)0x8640) , /// /// Original was GL_CURRENT_MATRIX_ARB = 0x8641 /// - CurrentMatrixArb = ((int)0x8641) - , - /// - /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 - /// - VertexProgramPointSizeArb = ((int)0x8642) - , - /// - /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 - /// - VertexProgramTwoSideArb = ((int)0x8643) - , - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 - /// - VertexAttribArrayPointerArb = ((int)0x8645) - , + CurrentMatrixArb = ((int)0x8641) , /// /// Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B /// - ProgramErrorPositionArb = ((int)0x864B) - , + ProgramErrorPositionArb = ((int)0x864B) , /// /// Original was GL_PROGRAM_BINDING_ARB = 0x8677 /// - ProgramBindingArb = ((int)0x8677) - , + ProgramBindingArb = ((int)0x8677) , /// /// Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804 /// - FragmentProgramArb = ((int)0x8804) - , + FragmentProgramArb = ((int)0x8804) , /// /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 /// - ProgramAluInstructionsArb = ((int)0x8805) - , + ProgramAluInstructionsArb = ((int)0x8805) , /// /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 /// - ProgramTexInstructionsArb = ((int)0x8806) - , + ProgramTexInstructionsArb = ((int)0x8806) , /// /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 /// - ProgramTexIndirectionsArb = ((int)0x8807) - , + ProgramTexIndirectionsArb = ((int)0x8807) , /// /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 /// - ProgramNativeAluInstructionsArb = ((int)0x8808) - , + ProgramNativeAluInstructionsArb = ((int)0x8808) , /// /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 /// - ProgramNativeTexInstructionsArb = ((int)0x8809) - , + ProgramNativeTexInstructionsArb = ((int)0x8809) , /// /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A /// - ProgramNativeTexIndirectionsArb = ((int)0x880A) - , + ProgramNativeTexIndirectionsArb = ((int)0x880A) , /// /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B /// - MaxProgramAluInstructionsArb = ((int)0x880B) - , + MaxProgramAluInstructionsArb = ((int)0x880B) , /// /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C /// - MaxProgramTexInstructionsArb = ((int)0x880C) - , + MaxProgramTexInstructionsArb = ((int)0x880C) , /// /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D /// - MaxProgramTexIndirectionsArb = ((int)0x880D) - , + MaxProgramTexIndirectionsArb = ((int)0x880D) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E) - , + MaxProgramNativeAluInstructionsArb = ((int)0x880E) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F) - , + MaxProgramNativeTexInstructionsArb = ((int)0x880F) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810) - , + MaxProgramNativeTexIndirectionsArb = ((int)0x8810) , /// /// Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 /// - MaxTextureCoordsArb = ((int)0x8871) - , + MaxTextureCoordsArb = ((int)0x8871) , /// /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 /// - MaxTextureImageUnitsArb = ((int)0x8872) - , + MaxTextureImageUnitsArb = ((int)0x8872) , /// /// Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874 /// - ProgramErrorStringArb = ((int)0x8874) - , + ProgramErrorStringArb = ((int)0x8874) , /// /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 /// - ProgramFormatAsciiArb = ((int)0x8875) - , + ProgramFormatAsciiArb = ((int)0x8875) , /// /// Original was GL_PROGRAM_FORMAT_ARB = 0x8876 /// - ProgramFormatArb = ((int)0x8876) - , + ProgramFormatArb = ((int)0x8876) , /// /// Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 /// - ProgramInstructionsArb = ((int)0x88A0) - , + ProgramInstructionsArb = ((int)0x88A0) , /// /// Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 /// - MaxProgramInstructionsArb = ((int)0x88A1) - , + MaxProgramInstructionsArb = ((int)0x88A1) , /// /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 /// - ProgramNativeInstructionsArb = ((int)0x88A2) - , + ProgramNativeInstructionsArb = ((int)0x88A2) , /// /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 /// - MaxProgramNativeInstructionsArb = ((int)0x88A3) - , + MaxProgramNativeInstructionsArb = ((int)0x88A3) , /// /// Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 /// - ProgramTemporariesArb = ((int)0x88A4) - , + ProgramTemporariesArb = ((int)0x88A4) , /// /// Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 /// - MaxProgramTemporariesArb = ((int)0x88A5) - , + MaxProgramTemporariesArb = ((int)0x88A5) , /// /// Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 /// - ProgramNativeTemporariesArb = ((int)0x88A6) - , + ProgramNativeTemporariesArb = ((int)0x88A6) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 /// - MaxProgramNativeTemporariesArb = ((int)0x88A7) - , + MaxProgramNativeTemporariesArb = ((int)0x88A7) , /// /// Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8 /// - ProgramParametersArb = ((int)0x88A8) - , + ProgramParametersArb = ((int)0x88A8) , /// /// Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 /// - MaxProgramParametersArb = ((int)0x88A9) - , + MaxProgramParametersArb = ((int)0x88A9) , /// /// Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA /// - ProgramNativeParametersArb = ((int)0x88AA) - , + ProgramNativeParametersArb = ((int)0x88AA) , /// /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB /// - MaxProgramNativeParametersArb = ((int)0x88AB) - , + MaxProgramNativeParametersArb = ((int)0x88AB) , /// /// Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC /// - ProgramAttribsArb = ((int)0x88AC) - , + ProgramAttribsArb = ((int)0x88AC) , /// /// Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD /// - MaxProgramAttribsArb = ((int)0x88AD) - , + MaxProgramAttribsArb = ((int)0x88AD) , /// /// Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE /// - ProgramNativeAttribsArb = ((int)0x88AE) - , + ProgramNativeAttribsArb = ((int)0x88AE) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF /// - MaxProgramNativeAttribsArb = ((int)0x88AF) - , - /// - /// Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 - /// - ProgramAddressRegistersArb = ((int)0x88B0) - , - /// - /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 - /// - MaxProgramAddressRegistersArb = ((int)0x88B1) - , - /// - /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 - /// - ProgramNativeAddressRegistersArb = ((int)0x88B2) - , - /// - /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 - /// - MaxProgramNativeAddressRegistersArb = ((int)0x88B3) - , + MaxProgramNativeAttribsArb = ((int)0x88AF) , /// /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 /// - MaxProgramLocalParametersArb = ((int)0x88B4) - , + MaxProgramLocalParametersArb = ((int)0x88B4) , /// /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 /// - MaxProgramEnvParametersArb = ((int)0x88B5) - , + MaxProgramEnvParametersArb = ((int)0x88B5) , /// /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 /// - ProgramUnderNativeLimitsArb = ((int)0x88B6) - , + ProgramUnderNativeLimitsArb = ((int)0x88B6) , /// /// Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 /// - TransposeCurrentMatrixArb = ((int)0x88B7) - , + TransposeCurrentMatrixArb = ((int)0x88B7) , /// /// Original was GL_MATRIX0_ARB = 0x88C0 /// - Matrix0Arb = ((int)0x88C0) - , + Matrix0Arb = ((int)0x88C0) , /// /// Original was GL_MATRIX1_ARB = 0x88C1 /// - Matrix1Arb = ((int)0x88C1) - , + Matrix1Arb = ((int)0x88C1) , /// /// Original was GL_MATRIX2_ARB = 0x88C2 /// - Matrix2Arb = ((int)0x88C2) - , + Matrix2Arb = ((int)0x88C2) , /// /// Original was GL_MATRIX3_ARB = 0x88C3 /// - Matrix3Arb = ((int)0x88C3) - , + Matrix3Arb = ((int)0x88C3) , /// /// Original was GL_MATRIX4_ARB = 0x88C4 /// - Matrix4Arb = ((int)0x88C4) - , + Matrix4Arb = ((int)0x88C4) , /// /// Original was GL_MATRIX5_ARB = 0x88C5 /// - Matrix5Arb = ((int)0x88C5) - , + Matrix5Arb = ((int)0x88C5) , /// /// Original was GL_MATRIX6_ARB = 0x88C6 /// - Matrix6Arb = ((int)0x88C6) - , + Matrix6Arb = ((int)0x88C6) , /// /// Original was GL_MATRIX7_ARB = 0x88C7 /// - Matrix7Arb = ((int)0x88C7) - , + Matrix7Arb = ((int)0x88C7) , /// /// Original was GL_MATRIX8_ARB = 0x88C8 /// - Matrix8Arb = ((int)0x88C8) - , + Matrix8Arb = ((int)0x88C8) , /// /// Original was GL_MATRIX9_ARB = 0x88C9 /// - Matrix9Arb = ((int)0x88C9) - , + Matrix9Arb = ((int)0x88C9) , /// /// Original was GL_MATRIX10_ARB = 0x88CA /// - Matrix10Arb = ((int)0x88CA) - , + Matrix10Arb = ((int)0x88CA) , /// /// Original was GL_MATRIX11_ARB = 0x88CB /// - Matrix11Arb = ((int)0x88CB) - , + Matrix11Arb = ((int)0x88CB) , /// /// Original was GL_MATRIX12_ARB = 0x88CC /// - Matrix12Arb = ((int)0x88CC) - , + Matrix12Arb = ((int)0x88CC) , /// /// Original was GL_MATRIX13_ARB = 0x88CD /// - Matrix13Arb = ((int)0x88CD) - , + Matrix13Arb = ((int)0x88CD) , /// /// Original was GL_MATRIX14_ARB = 0x88CE /// - Matrix14Arb = ((int)0x88CE) - , + Matrix14Arb = ((int)0x88CE) , /// /// Original was GL_MATRIX15_ARB = 0x88CF /// - Matrix15Arb = ((int)0x88CF) - , + Matrix15Arb = ((int)0x88CF) , /// /// Original was GL_MATRIX16_ARB = 0x88D0 /// - Matrix16Arb = ((int)0x88D0) - , + Matrix16Arb = ((int)0x88D0) , /// /// Original was GL_MATRIX17_ARB = 0x88D1 /// - Matrix17Arb = ((int)0x88D1) - , + Matrix17Arb = ((int)0x88D1) , /// /// Original was GL_MATRIX18_ARB = 0x88D2 /// - Matrix18Arb = ((int)0x88D2) - , + Matrix18Arb = ((int)0x88D2) , /// /// Original was GL_MATRIX19_ARB = 0x88D3 /// - Matrix19Arb = ((int)0x88D3) - , + Matrix19Arb = ((int)0x88D3) , /// /// Original was GL_MATRIX20_ARB = 0x88D4 /// - Matrix20Arb = ((int)0x88D4) - , + Matrix20Arb = ((int)0x88D4) , /// /// Original was GL_MATRIX21_ARB = 0x88D5 /// - Matrix21Arb = ((int)0x88D5) - , + Matrix21Arb = ((int)0x88D5) , /// /// Original was GL_MATRIX22_ARB = 0x88D6 /// - Matrix22Arb = ((int)0x88D6) - , + Matrix22Arb = ((int)0x88D6) , /// /// Original was GL_MATRIX23_ARB = 0x88D7 /// - Matrix23Arb = ((int)0x88D7) - , + Matrix23Arb = ((int)0x88D7) , /// /// Original was GL_MATRIX24_ARB = 0x88D8 /// - Matrix24Arb = ((int)0x88D8) - , + Matrix24Arb = ((int)0x88D8) , /// /// Original was GL_MATRIX25_ARB = 0x88D9 /// - Matrix25Arb = ((int)0x88D9) - , + Matrix25Arb = ((int)0x88D9) , /// /// Original was GL_MATRIX26_ARB = 0x88DA /// - Matrix26Arb = ((int)0x88DA) - , + Matrix26Arb = ((int)0x88DA) , /// /// Original was GL_MATRIX27_ARB = 0x88DB /// - Matrix27Arb = ((int)0x88DB) - , + Matrix27Arb = ((int)0x88DB) , /// /// Original was GL_MATRIX28_ARB = 0x88DC /// - Matrix28Arb = ((int)0x88DC) - , + Matrix28Arb = ((int)0x88DC) , /// /// Original was GL_MATRIX29_ARB = 0x88DD /// - Matrix29Arb = ((int)0x88DD) - , + Matrix29Arb = ((int)0x88DD) , /// /// Original was GL_MATRIX30_ARB = 0x88DE /// - Matrix30Arb = ((int)0x88DE) - , + Matrix30Arb = ((int)0x88DE) , /// /// Original was GL_MATRIX31_ARB = 0x88DF /// - Matrix31Arb = ((int)0x88DF) - , + Matrix31Arb = ((int)0x88DF) , } /// @@ -27631,70 +21340,58 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 /// - FragmentShaderArb = ((int)0x8B30) - , + FragmentShaderArb = ((int)0x8B30) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 /// - MaxFragmentUniformComponentsArb = ((int)0x8B49) - , + MaxFragmentUniformComponentsArb = ((int)0x8B49) , /// /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B) - , + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , } /// - /// Used in GL.Ext.GetNamedFramebufferParameter, GL.Ext.NamedFramebufferParameter + /// Not used directly. /// public enum ArbFramebufferNoAttachments : int { /// /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 /// - FramebufferDefaultWidth = ((int)0x9310) - , + FramebufferDefaultWidth = ((int)0x9310) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 /// - FramebufferDefaultHeight = ((int)0x9311) - , + FramebufferDefaultHeight = ((int)0x9311) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 /// - FramebufferDefaultLayers = ((int)0x9312) - , + FramebufferDefaultLayers = ((int)0x9312) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 /// - FramebufferDefaultSamples = ((int)0x9313) - , + FramebufferDefaultSamples = ((int)0x9313) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314) - , + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , /// /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 /// - MaxFramebufferWidth = ((int)0x9315) - , + MaxFramebufferWidth = ((int)0x9315) , /// /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 /// - MaxFramebufferHeight = ((int)0x9316) - , + MaxFramebufferHeight = ((int)0x9316) , /// /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 /// - MaxFramebufferLayers = ((int)0x9317) - , + MaxFramebufferLayers = ((int)0x9317) , /// /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 /// - MaxFramebufferSamples = ((int)0x9318) - , + MaxFramebufferSamples = ((int)0x9318) , } /// @@ -27705,403 +21402,323 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 /// - InvalidFramebufferOperation = ((int)0x0506) - , + InvalidFramebufferOperation = ((int)0x0506) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 /// - FramebufferAttachmentColorEncoding = ((int)0x8210) - , + FramebufferAttachmentColorEncoding = ((int)0x8210) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 /// - FramebufferAttachmentComponentType = ((int)0x8211) - , + FramebufferAttachmentComponentType = ((int)0x8211) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 /// - FramebufferAttachmentRedSize = ((int)0x8212) - , + FramebufferAttachmentRedSize = ((int)0x8212) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 /// - FramebufferAttachmentGreenSize = ((int)0x8213) - , + FramebufferAttachmentGreenSize = ((int)0x8213) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 /// - FramebufferAttachmentBlueSize = ((int)0x8214) - , + FramebufferAttachmentBlueSize = ((int)0x8214) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 /// - FramebufferAttachmentAlphaSize = ((int)0x8215) - , + FramebufferAttachmentAlphaSize = ((int)0x8215) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 /// - FramebufferAttachmentDepthSize = ((int)0x8216) - , + FramebufferAttachmentDepthSize = ((int)0x8216) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 /// - FramebufferAttachmentStencilSize = ((int)0x8217) - , + FramebufferAttachmentStencilSize = ((int)0x8217) , /// /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 /// - FramebufferDefault = ((int)0x8218) - , + FramebufferDefault = ((int)0x8218) , /// /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 /// - FramebufferUndefined = ((int)0x8219) - , + FramebufferUndefined = ((int)0x8219) , /// /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A /// - DepthStencilAttachment = ((int)0x821A) - , + DepthStencilAttachment = ((int)0x821A) , /// /// Original was GL_INDEX = 0x8222 /// - Index = ((int)0x8222) - , + Index = ((int)0x8222) , /// /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 /// - MaxRenderbufferSize = ((int)0x84E8) - , + MaxRenderbufferSize = ((int)0x84E8) , /// /// Original was GL_DEPTH_STENCIL = 0x84F9 /// - DepthStencil = ((int)0x84F9) - , + DepthStencil = ((int)0x84F9) , /// /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA /// - UnsignedInt248 = ((int)0x84FA) - , + UnsignedInt248 = ((int)0x84FA) , /// /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 /// - Depth24Stencil8 = ((int)0x88F0) - , + Depth24Stencil8 = ((int)0x88F0) , /// /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 /// - TextureStencilSize = ((int)0x88F1) - , + TextureStencilSize = ((int)0x88F1) , /// /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 /// - TextureRedType = ((int)0x8C10) - , + TextureRedType = ((int)0x8C10) , /// /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 /// - TextureGreenType = ((int)0x8C11) - , + TextureGreenType = ((int)0x8C11) , /// /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 /// - TextureBlueType = ((int)0x8C12) - , + TextureBlueType = ((int)0x8C12) , /// /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 /// - TextureAlphaType = ((int)0x8C13) - , + TextureAlphaType = ((int)0x8C13) , /// /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 /// - TextureLuminanceType = ((int)0x8C14) - , + TextureLuminanceType = ((int)0x8C14) , /// /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 /// - TextureIntensityType = ((int)0x8C15) - , + TextureIntensityType = ((int)0x8C15) , /// /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 /// - TextureDepthType = ((int)0x8C16) - , + TextureDepthType = ((int)0x8C16) , /// /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 /// - UnsignedNormalized = ((int)0x8C17) - , + UnsignedNormalized = ((int)0x8C17) , /// /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 /// - DrawFramebufferBinding = ((int)0x8CA6) - , + DrawFramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 /// - FramebufferBinding = ((int)0x8CA6) - , + FramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 /// - RenderbufferBinding = ((int)0x8CA7) - , + RenderbufferBinding = ((int)0x8CA7) , /// /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 /// - ReadFramebuffer = ((int)0x8CA8) - , + ReadFramebuffer = ((int)0x8CA8) , /// /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 /// - DrawFramebuffer = ((int)0x8CA9) - , + DrawFramebuffer = ((int)0x8CA9) , /// /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA /// - ReadFramebufferBinding = ((int)0x8CAA) - , + ReadFramebufferBinding = ((int)0x8CAA) , /// /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB /// - RenderbufferSamples = ((int)0x8CAB) - , + RenderbufferSamples = ((int)0x8CAB) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 /// - FramebufferAttachmentObjectType = ((int)0x8CD0) - , + FramebufferAttachmentObjectType = ((int)0x8CD0) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 /// - FramebufferAttachmentObjectName = ((int)0x8CD1) - , + FramebufferAttachmentObjectName = ((int)0x8CD1) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2) - , + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) - , + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 /// - FramebufferComplete = ((int)0x8CD5) - , + FramebufferComplete = ((int)0x8CD5) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 /// - FramebufferIncompleteAttachment = ((int)0x8CD6) - , + FramebufferIncompleteAttachment = ((int)0x8CD6) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7) - , + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB) - , + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC) - , + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , /// /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD /// - FramebufferUnsupported = ((int)0x8CDD) - , + FramebufferUnsupported = ((int)0x8CDD) , /// /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF /// - MaxColorAttachments = ((int)0x8CDF) - , + MaxColorAttachments = ((int)0x8CDF) , /// /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 /// - ColorAttachment0 = ((int)0x8CE0) - , + ColorAttachment0 = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment1 = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment2 = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment3 = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment4 = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment5 = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment6 = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment7 = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment8 = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment9 = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment10 = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment11 = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment12 = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment13 = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment14 = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment15 = ((int)0x8CEF) , /// /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 /// - DepthAttachment = ((int)0x8D00) - , + DepthAttachment = ((int)0x8D00) , /// /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 /// - StencilAttachment = ((int)0x8D20) - , + StencilAttachment = ((int)0x8D20) , /// /// Original was GL_FRAMEBUFFER = 0x8D40 /// - Framebuffer = ((int)0x8D40) - , + Framebuffer = ((int)0x8D40) , /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , /// /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 /// - RenderbufferWidth = ((int)0x8D42) - , + RenderbufferWidth = ((int)0x8D42) , /// /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 /// - RenderbufferHeight = ((int)0x8D43) - , + RenderbufferHeight = ((int)0x8D43) , /// /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 /// - RenderbufferInternalFormat = ((int)0x8D44) - , + RenderbufferInternalFormat = ((int)0x8D44) , /// /// Original was GL_STENCIL_INDEX1 = 0x8D46 /// - StencilIndex1 = ((int)0x8D46) - , + StencilIndex1 = ((int)0x8D46) , /// /// Original was GL_STENCIL_INDEX4 = 0x8D47 /// - StencilIndex4 = ((int)0x8D47) - , + StencilIndex4 = ((int)0x8D47) , /// /// Original was GL_STENCIL_INDEX8 = 0x8D48 /// - StencilIndex8 = ((int)0x8D48) - , + StencilIndex8 = ((int)0x8D48) , /// /// Original was GL_STENCIL_INDEX16 = 0x8D49 /// - StencilIndex16 = ((int)0x8D49) - , + StencilIndex16 = ((int)0x8D49) , /// /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 /// - RenderbufferRedSize = ((int)0x8D50) - , + RenderbufferRedSize = ((int)0x8D50) , /// /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 /// - RenderbufferGreenSize = ((int)0x8D51) - , + RenderbufferGreenSize = ((int)0x8D51) , /// /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 /// - RenderbufferBlueSize = ((int)0x8D52) - , + RenderbufferBlueSize = ((int)0x8D52) , /// /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 /// - RenderbufferAlphaSize = ((int)0x8D53) - , + RenderbufferAlphaSize = ((int)0x8D53) , /// /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 /// - RenderbufferDepthSize = ((int)0x8D54) - , + RenderbufferDepthSize = ((int)0x8D54) , /// /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 /// - RenderbufferStencilSize = ((int)0x8D55) - , + RenderbufferStencilSize = ((int)0x8D55) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 /// - FramebufferIncompleteMultisample = ((int)0x8D56) - , + FramebufferIncompleteMultisample = ((int)0x8D56) , /// /// Original was GL_MAX_SAMPLES = 0x8D57 /// - MaxSamples = ((int)0x8D57) - , + MaxSamples = ((int)0x8D57) , } /// @@ -28112,8 +21729,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 /// - FramebufferSrgb = ((int)0x8DB9) - , + FramebufferSrgb = ((int)0x8DB9) , } /// @@ -28124,103 +21740,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LINES_ADJACENCY_ARB = 0x000A /// - LinesAdjacencyArb = ((int)0x000A) - , + LinesAdjacencyArb = ((int)0x000A) , /// /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B /// - LineStripAdjacencyArb = ((int)0x000B) - , + LineStripAdjacencyArb = ((int)0x000B) , /// /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C /// - TrianglesAdjacencyArb = ((int)0x000C) - , + TrianglesAdjacencyArb = ((int)0x000C) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D /// - TriangleStripAdjacencyArb = ((int)0x000D) - , + TriangleStripAdjacencyArb = ((int)0x000D) , /// /// Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 /// - ProgramPointSizeArb = ((int)0x8642) - , + ProgramPointSizeArb = ((int)0x8642) , /// /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B /// - MaxVaryingComponents = ((int)0x8B4B) - , + MaxVaryingComponents = ((int)0x8B4B) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 /// - MaxGeometryTextureImageUnitsArb = ((int)0x8C29) - , + MaxGeometryTextureImageUnitsArb = ((int)0x8C29) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 /// - FramebufferAttachmentLayeredArb = ((int)0x8DA7) - , + FramebufferAttachmentLayeredArb = ((int)0x8DA7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 /// - FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 /// - FramebufferIncompleteLayerCountArb = ((int)0x8DA9) - , + FramebufferIncompleteLayerCountArb = ((int)0x8DA9) , /// /// Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 /// - GeometryShaderArb = ((int)0x8DD9) - , + GeometryShaderArb = ((int)0x8DD9) , /// /// Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA /// - GeometryVerticesOutArb = ((int)0x8DDA) - , + GeometryVerticesOutArb = ((int)0x8DDA) , /// /// Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB /// - GeometryInputTypeArb = ((int)0x8DDB) - , + GeometryInputTypeArb = ((int)0x8DDB) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC /// - GeometryOutputTypeArb = ((int)0x8DDC) - , + GeometryOutputTypeArb = ((int)0x8DDC) , /// /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD /// - MaxGeometryVaryingComponentsArb = ((int)0x8DDD) - , + MaxGeometryVaryingComponentsArb = ((int)0x8DDD) , /// /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE /// - MaxVertexVaryingComponentsArb = ((int)0x8DDE) - , + MaxVertexVaryingComponentsArb = ((int)0x8DDE) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF /// - MaxGeometryUniformComponentsArb = ((int)0x8DDF) - , + MaxGeometryUniformComponentsArb = ((int)0x8DDF) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 /// - MaxGeometryOutputVerticesArb = ((int)0x8DE0) - , + MaxGeometryOutputVerticesArb = ((int)0x8DE0) , /// /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 /// - MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1) - , + MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1) , } /// @@ -28231,23 +21827,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 /// - ProgramBinaryRetrievableHint = ((int)0x8257) - , + ProgramBinaryRetrievableHint = ((int)0x8257) , /// /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 /// - ProgramBinaryLength = ((int)0x8741) - , + ProgramBinaryLength = ((int)0x8741) , /// /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE /// - NumProgramBinaryFormats = ((int)0x87FE) - , + NumProgramBinaryFormats = ((int)0x87FE) , /// /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF /// - ProgramBinaryFormats = ((int)0x87FF) - , + ProgramBinaryFormats = ((int)0x87FF) , } /// @@ -28258,33 +21850,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F /// - GeometryShaderInvocations = ((int)0x887F) - , + GeometryShaderInvocations = ((int)0x887F) , /// /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A /// - MaxGeometryShaderInvocations = ((int)0x8E5A) - , + MaxGeometryShaderInvocations = ((int)0x8E5A) , /// /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B /// - MinFragmentInterpolationOffset = ((int)0x8E5B) - , + MinFragmentInterpolationOffset = ((int)0x8E5B) , /// /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C /// - MaxFragmentInterpolationOffset = ((int)0x8E5C) - , + MaxFragmentInterpolationOffset = ((int)0x8E5C) , /// /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D /// - FragmentInterpolationOffsetBits = ((int)0x8E5D) - , + FragmentInterpolationOffsetBits = ((int)0x8E5D) , /// /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 /// - MaxVertexStreams = ((int)0x8E71) - , + MaxVertexStreams = ((int)0x8E71) , } /// @@ -28295,68 +21881,55 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_DOUBLE_MAT2 = 0x8F46 /// - DoubleMat2 = ((int)0x8F46) - , + DoubleMat2 = ((int)0x8F46) , /// /// Original was GL_DOUBLE_MAT3 = 0x8F47 /// - DoubleMat3 = ((int)0x8F47) - , + DoubleMat3 = ((int)0x8F47) , /// /// Original was GL_DOUBLE_MAT4 = 0x8F48 /// - DoubleMat4 = ((int)0x8F48) - , + DoubleMat4 = ((int)0x8F48) , /// /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 /// - DoubleMat2x3 = ((int)0x8F49) - , + DoubleMat2x3 = ((int)0x8F49) , /// /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A /// - DoubleMat2x4 = ((int)0x8F4A) - , + DoubleMat2x4 = ((int)0x8F4A) , /// /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B /// - DoubleMat3x2 = ((int)0x8F4B) - , + DoubleMat3x2 = ((int)0x8F4B) , /// /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C /// - DoubleMat3x4 = ((int)0x8F4C) - , + DoubleMat3x4 = ((int)0x8F4C) , /// /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D /// - DoubleMat4x2 = ((int)0x8F4D) - , + DoubleMat4x2 = ((int)0x8F4D) , /// /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E /// - DoubleMat4x3 = ((int)0x8F4E) - , + DoubleMat4x3 = ((int)0x8F4E) , /// /// Original was GL_DOUBLE_VEC2 = 0x8FFC /// - DoubleVec2 = ((int)0x8FFC) - , + DoubleVec2 = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC3 = 0x8FFD /// - DoubleVec3 = ((int)0x8FFD) - , + DoubleVec3 = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC4 = 0x8FFE /// - DoubleVec4 = ((int)0x8FFE) - , + DoubleVec4 = ((int)0x8FFE) , } /// @@ -28367,8 +21940,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HALF_FLOAT_ARB = 0x140B /// - HalfFloatArb = ((int)0x140B) - , + HalfFloatArb = ((int)0x140B) , } /// @@ -28379,8 +21951,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , } /// @@ -28391,378 +21962,318 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONSTANT_COLOR = 0x8001 /// - ConstantColor = ((int)0x8001) - , + ConstantColor = ((int)0x8001) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 /// - OneMinusConstantColor = ((int)0x8002) - , + OneMinusConstantColor = ((int)0x8002) , /// /// Original was GL_CONSTANT_ALPHA = 0x8003 /// - ConstantAlpha = ((int)0x8003) - , + ConstantAlpha = ((int)0x8003) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 /// - OneMinusConstantAlpha = ((int)0x8004) - , + OneMinusConstantAlpha = ((int)0x8004) , /// /// Original was GL_BLEND_COLOR = 0x8005 /// - BlendColor = ((int)0x8005) - , + BlendColor = ((int)0x8005) , /// /// Original was GL_FUNC_ADD = 0x8006 /// - FuncAdd = ((int)0x8006) - , + FuncAdd = ((int)0x8006) , /// /// Original was GL_MIN = 0x8007 /// - Min = ((int)0x8007) - , + Min = ((int)0x8007) , /// /// Original was GL_MAX = 0x8008 /// - Max = ((int)0x8008) - , + Max = ((int)0x8008) , /// /// Original was GL_BLEND_EQUATION = 0x8009 /// - BlendEquation = ((int)0x8009) - , + BlendEquation = ((int)0x8009) , /// /// Original was GL_FUNC_SUBTRACT = 0x800A /// - FuncSubtract = ((int)0x800A) - , + FuncSubtract = ((int)0x800A) , /// /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B /// - FuncReverseSubtract = ((int)0x800B) - , + FuncReverseSubtract = ((int)0x800B) , /// /// Original was GL_CONVOLUTION_1D = 0x8010 /// - Convolution1D = ((int)0x8010) - , + Convolution1D = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_2D = 0x8011 /// - Convolution2D = ((int)0x8011) - , + Convolution2D = ((int)0x8011) , /// /// Original was GL_SEPARABLE_2D = 0x8012 /// - Separable2D = ((int)0x8012) - , + Separable2D = ((int)0x8012) , /// /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 /// - ConvolutionBorderMode = ((int)0x8013) - , + ConvolutionBorderMode = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 /// - ConvolutionFilterScale = ((int)0x8014) - , + ConvolutionFilterScale = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 /// - ConvolutionFilterBias = ((int)0x8015) - , + ConvolutionFilterBias = ((int)0x8015) , /// /// Original was GL_REDUCE = 0x8016 /// - Reduce = ((int)0x8016) - , + Reduce = ((int)0x8016) , /// /// Original was GL_CONVOLUTION_FORMAT = 0x8017 /// - ConvolutionFormat = ((int)0x8017) - , + ConvolutionFormat = ((int)0x8017) , /// /// Original was GL_CONVOLUTION_WIDTH = 0x8018 /// - ConvolutionWidth = ((int)0x8018) - , + ConvolutionWidth = ((int)0x8018) , /// /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 /// - ConvolutionHeight = ((int)0x8019) - , + ConvolutionHeight = ((int)0x8019) , /// /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A /// - MaxConvolutionWidth = ((int)0x801A) - , + MaxConvolutionWidth = ((int)0x801A) , /// /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B /// - MaxConvolutionHeight = ((int)0x801B) - , + MaxConvolutionHeight = ((int)0x801B) , /// /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C /// - PostConvolutionRedScale = ((int)0x801C) - , + PostConvolutionRedScale = ((int)0x801C) , /// /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D /// - PostConvolutionGreenScale = ((int)0x801D) - , + PostConvolutionGreenScale = ((int)0x801D) , /// /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E /// - PostConvolutionBlueScale = ((int)0x801E) - , + PostConvolutionBlueScale = ((int)0x801E) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F /// - PostConvolutionAlphaScale = ((int)0x801F) - , + PostConvolutionAlphaScale = ((int)0x801F) , /// /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 /// - PostConvolutionRedBias = ((int)0x8020) - , + PostConvolutionRedBias = ((int)0x8020) , /// /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 /// - PostConvolutionGreenBias = ((int)0x8021) - , + PostConvolutionGreenBias = ((int)0x8021) , /// /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 /// - PostConvolutionBlueBias = ((int)0x8022) - , + PostConvolutionBlueBias = ((int)0x8022) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 /// - PostConvolutionAlphaBias = ((int)0x8023) - , + PostConvolutionAlphaBias = ((int)0x8023) , /// /// Original was GL_HISTOGRAM = 0x8024 /// - Histogram = ((int)0x8024) - , + Histogram = ((int)0x8024) , /// /// Original was GL_PROXY_HISTOGRAM = 0x8025 /// - ProxyHistogram = ((int)0x8025) - , + ProxyHistogram = ((int)0x8025) , /// /// Original was GL_HISTOGRAM_WIDTH = 0x8026 /// - HistogramWidth = ((int)0x8026) - , + HistogramWidth = ((int)0x8026) , /// /// Original was GL_HISTOGRAM_FORMAT = 0x8027 /// - HistogramFormat = ((int)0x8027) - , + HistogramFormat = ((int)0x8027) , /// /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 /// - HistogramRedSize = ((int)0x8028) - , + HistogramRedSize = ((int)0x8028) , /// /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 /// - HistogramGreenSize = ((int)0x8029) - , + HistogramGreenSize = ((int)0x8029) , /// /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A /// - HistogramBlueSize = ((int)0x802A) - , + HistogramBlueSize = ((int)0x802A) , /// /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B /// - HistogramAlphaSize = ((int)0x802B) - , + HistogramAlphaSize = ((int)0x802B) , /// /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C /// - HistogramLuminanceSize = ((int)0x802C) - , + HistogramLuminanceSize = ((int)0x802C) , /// /// Original was GL_HISTOGRAM_SINK = 0x802D /// - HistogramSink = ((int)0x802D) - , + HistogramSink = ((int)0x802D) , /// /// Original was GL_MINMAX = 0x802E /// - Minmax = ((int)0x802E) - , + Minmax = ((int)0x802E) , /// /// Original was GL_MINMAX_FORMAT = 0x802F /// - MinmaxFormat = ((int)0x802F) - , + MinmaxFormat = ((int)0x802F) , /// /// Original was GL_MINMAX_SINK = 0x8030 /// - MinmaxSink = ((int)0x8030) - , + MinmaxSink = ((int)0x8030) , /// /// Original was GL_TABLE_TOO_LARGE = 0x8031 /// - TableTooLarge = ((int)0x8031) - , + TableTooLarge = ((int)0x8031) , /// /// Original was GL_COLOR_MATRIX = 0x80B1 /// - ColorMatrix = ((int)0x80B1) - , + ColorMatrix = ((int)0x80B1) , /// /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 /// - ColorMatrixStackDepth = ((int)0x80B2) - , + ColorMatrixStackDepth = ((int)0x80B2) , /// /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 /// - MaxColorMatrixStackDepth = ((int)0x80B3) - , + MaxColorMatrixStackDepth = ((int)0x80B3) , /// /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 /// - PostColorMatrixRedScale = ((int)0x80B4) - , + PostColorMatrixRedScale = ((int)0x80B4) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 /// - PostColorMatrixGreenScale = ((int)0x80B5) - , + PostColorMatrixGreenScale = ((int)0x80B5) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 /// - PostColorMatrixBlueScale = ((int)0x80B6) - , + PostColorMatrixBlueScale = ((int)0x80B6) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 /// - PostColorMatrixAlphaScale = ((int)0x80B7) - , + PostColorMatrixAlphaScale = ((int)0x80B7) , /// /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 /// - PostColorMatrixRedBias = ((int)0x80B8) - , + PostColorMatrixRedBias = ((int)0x80B8) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 /// - PostColorMatrixGreenBias = ((int)0x80B9) - , + PostColorMatrixGreenBias = ((int)0x80B9) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA /// - PostColorMatrixBlueBias = ((int)0x80BA) - , + PostColorMatrixBlueBias = ((int)0x80BA) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB /// - PostColorMatrixAlphaBias = ((int)0x80BB) - , + PostColorMatrixAlphaBias = ((int)0x80BB) , /// /// Original was GL_COLOR_TABLE = 0x80D0 /// - ColorTable = ((int)0x80D0) - , + ColorTable = ((int)0x80D0) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 /// - PostConvolutionColorTable = ((int)0x80D1) - , + PostConvolutionColorTable = ((int)0x80D1) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 /// - PostColorMatrixColorTable = ((int)0x80D2) - , + PostColorMatrixColorTable = ((int)0x80D2) , /// /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 /// - ProxyColorTable = ((int)0x80D3) - , + ProxyColorTable = ((int)0x80D3) , /// /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 /// - ProxyPostConvolutionColorTable = ((int)0x80D4) - , + ProxyPostConvolutionColorTable = ((int)0x80D4) , /// /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 /// - ProxyPostColorMatrixColorTable = ((int)0x80D5) - , + ProxyPostColorMatrixColorTable = ((int)0x80D5) , /// /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 /// - ColorTableScale = ((int)0x80D6) - , + ColorTableScale = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 /// - ColorTableBias = ((int)0x80D7) - , + ColorTableBias = ((int)0x80D7) , /// /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 /// - ColorTableFormat = ((int)0x80D8) - , + ColorTableFormat = ((int)0x80D8) , /// /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 /// - ColorTableWidth = ((int)0x80D9) - , + ColorTableWidth = ((int)0x80D9) , /// /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA /// - ColorTableRedSize = ((int)0x80DA) - , + ColorTableRedSize = ((int)0x80DA) , /// /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB /// - ColorTableGreenSize = ((int)0x80DB) - , + ColorTableGreenSize = ((int)0x80DB) , /// /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC /// - ColorTableBlueSize = ((int)0x80DC) - , + ColorTableBlueSize = ((int)0x80DC) , /// /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD /// - ColorTableAlphaSize = ((int)0x80DD) - , + ColorTableAlphaSize = ((int)0x80DD) , /// /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE /// - ColorTableLuminanceSize = ((int)0x80DE) - , + ColorTableLuminanceSize = ((int)0x80DE) , /// /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF /// - ColorTableIntensitySize = ((int)0x80DF) - , + ColorTableIntensitySize = ((int)0x80DF) , /// /// Original was GL_CONSTANT_BORDER = 0x8151 /// - ConstantBorder = ((int)0x8151) - , + ConstantBorder = ((int)0x8151) , /// /// Original was GL_REPLICATE_BORDER = 0x8153 /// - ReplicateBorder = ((int)0x8153) - , + ReplicateBorder = ((int)0x8153) , /// /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 /// - ConvolutionBorderColor = ((int)0x8154) - , + ConvolutionBorderColor = ((int)0x8154) , + } + + /// + /// Used in GL.Arb.MultiDrawArraysIndirectCount, GL.Arb.MultiDrawElementsIndirectCount + /// + public enum ArbIndirectParameters : int + { + /// + /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE + /// + ParameterBufferArb = ((int)0x80EE) , + /// + /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF + /// + ParameterBufferBindingArb = ((int)0x80EF) , } /// @@ -28773,8 +22284,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE /// - VertexAttribArrayDivisorArb = ((int)0x88FE) - , + VertexAttribArrayDivisorArb = ((int)0x88FE) , } /// @@ -28785,8 +22295,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 /// - NumSampleCounts = ((int)0x9380) - , + NumSampleCounts = ((int)0x9380) , } /// @@ -28797,578 +22306,463 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_TEXTURE_3D = 0x806F /// - Texture3D = ((int)0x806F) - , + Texture3D = ((int)0x806F) , /// /// Original was GL_SAMPLES = 0x80A9 /// - Samples = ((int)0x80A9) - , + Samples = ((int)0x80A9) , /// /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F /// - InternalformatSupported = ((int)0x826F) - , + InternalformatSupported = ((int)0x826F) , /// /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 /// - InternalformatPreferred = ((int)0x8270) - , + InternalformatPreferred = ((int)0x8270) , /// /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 /// - InternalformatRedSize = ((int)0x8271) - , + InternalformatRedSize = ((int)0x8271) , /// /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 /// - InternalformatGreenSize = ((int)0x8272) - , + InternalformatGreenSize = ((int)0x8272) , /// /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 /// - InternalformatBlueSize = ((int)0x8273) - , + InternalformatBlueSize = ((int)0x8273) , /// /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 /// - InternalformatAlphaSize = ((int)0x8274) - , + InternalformatAlphaSize = ((int)0x8274) , /// /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 /// - InternalformatDepthSize = ((int)0x8275) - , + InternalformatDepthSize = ((int)0x8275) , /// /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 /// - InternalformatStencilSize = ((int)0x8276) - , + InternalformatStencilSize = ((int)0x8276) , /// /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 /// - InternalformatSharedSize = ((int)0x8277) - , + InternalformatSharedSize = ((int)0x8277) , /// /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 /// - InternalformatRedType = ((int)0x8278) - , + InternalformatRedType = ((int)0x8278) , /// /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 /// - InternalformatGreenType = ((int)0x8279) - , + InternalformatGreenType = ((int)0x8279) , /// /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A /// - InternalformatBlueType = ((int)0x827A) - , + InternalformatBlueType = ((int)0x827A) , /// /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B /// - InternalformatAlphaType = ((int)0x827B) - , + InternalformatAlphaType = ((int)0x827B) , /// /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C /// - InternalformatDepthType = ((int)0x827C) - , + InternalformatDepthType = ((int)0x827C) , /// /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D /// - InternalformatStencilType = ((int)0x827D) - , + InternalformatStencilType = ((int)0x827D) , /// /// Original was GL_MAX_WIDTH = 0x827E /// - MaxWidth = ((int)0x827E) - , + MaxWidth = ((int)0x827E) , /// /// Original was GL_MAX_HEIGHT = 0x827F /// - MaxHeight = ((int)0x827F) - , + MaxHeight = ((int)0x827F) , /// /// Original was GL_MAX_DEPTH = 0x8280 /// - MaxDepth = ((int)0x8280) - , + MaxDepth = ((int)0x8280) , /// /// Original was GL_MAX_LAYERS = 0x8281 /// - MaxLayers = ((int)0x8281) - , + MaxLayers = ((int)0x8281) , /// /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 /// - MaxCombinedDimensions = ((int)0x8282) - , + MaxCombinedDimensions = ((int)0x8282) , /// /// Original was GL_COLOR_COMPONENTS = 0x8283 /// - ColorComponents = ((int)0x8283) - , + ColorComponents = ((int)0x8283) , /// /// Original was GL_DEPTH_COMPONENTS = 0x8284 /// - DepthComponents = ((int)0x8284) - , + DepthComponents = ((int)0x8284) , /// /// Original was GL_STENCIL_COMPONENTS = 0x8285 /// - StencilComponents = ((int)0x8285) - , + StencilComponents = ((int)0x8285) , /// /// Original was GL_COLOR_RENDERABLE = 0x8286 /// - ColorRenderable = ((int)0x8286) - , + ColorRenderable = ((int)0x8286) , /// /// Original was GL_DEPTH_RENDERABLE = 0x8287 /// - DepthRenderable = ((int)0x8287) - , + DepthRenderable = ((int)0x8287) , /// /// Original was GL_STENCIL_RENDERABLE = 0x8288 /// - StencilRenderable = ((int)0x8288) - , + StencilRenderable = ((int)0x8288) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 /// - FramebufferRenderable = ((int)0x8289) - , + FramebufferRenderable = ((int)0x8289) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A /// - FramebufferRenderableLayered = ((int)0x828A) - , + FramebufferRenderableLayered = ((int)0x828A) , /// /// Original was GL_FRAMEBUFFER_BLEND = 0x828B /// - FramebufferBlend = ((int)0x828B) - , + FramebufferBlend = ((int)0x828B) , /// /// Original was GL_READ_PIXELS = 0x828C /// - ReadPixels = ((int)0x828C) - , + ReadPixels = ((int)0x828C) , /// /// Original was GL_READ_PIXELS_FORMAT = 0x828D /// - ReadPixelsFormat = ((int)0x828D) - , + ReadPixelsFormat = ((int)0x828D) , /// /// Original was GL_READ_PIXELS_TYPE = 0x828E /// - ReadPixelsType = ((int)0x828E) - , + ReadPixelsType = ((int)0x828E) , /// /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F /// - TextureImageFormat = ((int)0x828F) - , + TextureImageFormat = ((int)0x828F) , /// /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 /// - TextureImageType = ((int)0x8290) - , + TextureImageType = ((int)0x8290) , /// /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 /// - GetTextureImageFormat = ((int)0x8291) - , + GetTextureImageFormat = ((int)0x8291) , /// /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 /// - GetTextureImageType = ((int)0x8292) - , + GetTextureImageType = ((int)0x8292) , /// /// Original was GL_MIPMAP = 0x8293 /// - Mipmap = ((int)0x8293) - , + Mipmap = ((int)0x8293) , /// /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 /// - ManualGenerateMipmap = ((int)0x8294) - , + ManualGenerateMipmap = ((int)0x8294) , /// /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 /// - AutoGenerateMipmap = ((int)0x8295) - , + AutoGenerateMipmap = ((int)0x8295) , /// /// Original was GL_COLOR_ENCODING = 0x8296 /// - ColorEncoding = ((int)0x8296) - , + ColorEncoding = ((int)0x8296) , /// /// Original was GL_SRGB_READ = 0x8297 /// - SrgbRead = ((int)0x8297) - , + SrgbRead = ((int)0x8297) , /// /// Original was GL_SRGB_WRITE = 0x8298 /// - SrgbWrite = ((int)0x8298) - , + SrgbWrite = ((int)0x8298) , /// /// Original was GL_SRGB_DECODE_ARB = 0x8299 /// - SrgbDecodeArb = ((int)0x8299) - , + SrgbDecodeArb = ((int)0x8299) , /// /// Original was GL_FILTER = 0x829A /// - Filter = ((int)0x829A) - , + Filter = ((int)0x829A) , /// /// Original was GL_VERTEX_TEXTURE = 0x829B /// - VertexTexture = ((int)0x829B) - , + VertexTexture = ((int)0x829B) , /// /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C /// - TessControlTexture = ((int)0x829C) - , + TessControlTexture = ((int)0x829C) , /// /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D /// - TessEvaluationTexture = ((int)0x829D) - , + TessEvaluationTexture = ((int)0x829D) , /// /// Original was GL_GEOMETRY_TEXTURE = 0x829E /// - GeometryTexture = ((int)0x829E) - , + GeometryTexture = ((int)0x829E) , /// /// Original was GL_FRAGMENT_TEXTURE = 0x829F /// - FragmentTexture = ((int)0x829F) - , + FragmentTexture = ((int)0x829F) , /// /// Original was GL_COMPUTE_TEXTURE = 0x82A0 /// - ComputeTexture = ((int)0x82A0) - , + ComputeTexture = ((int)0x82A0) , /// /// Original was GL_TEXTURE_SHADOW = 0x82A1 /// - TextureShadow = ((int)0x82A1) - , + TextureShadow = ((int)0x82A1) , /// /// Original was GL_TEXTURE_GATHER = 0x82A2 /// - TextureGather = ((int)0x82A2) - , + TextureGather = ((int)0x82A2) , /// /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 /// - TextureGatherShadow = ((int)0x82A3) - , + TextureGatherShadow = ((int)0x82A3) , /// /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 /// - ShaderImageLoad = ((int)0x82A4) - , + ShaderImageLoad = ((int)0x82A4) , /// /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 /// - ShaderImageStore = ((int)0x82A5) - , + ShaderImageStore = ((int)0x82A5) , /// /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 /// - ShaderImageAtomic = ((int)0x82A6) - , + ShaderImageAtomic = ((int)0x82A6) , /// /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 /// - ImageTexelSize = ((int)0x82A7) - , + ImageTexelSize = ((int)0x82A7) , /// /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 /// - ImageCompatibilityClass = ((int)0x82A8) - , + ImageCompatibilityClass = ((int)0x82A8) , /// /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 /// - ImagePixelFormat = ((int)0x82A9) - , + ImagePixelFormat = ((int)0x82A9) , /// /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA /// - ImagePixelType = ((int)0x82AA) - , + ImagePixelType = ((int)0x82AA) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC /// - SimultaneousTextureAndDepthTest = ((int)0x82AC) - , + SimultaneousTextureAndDepthTest = ((int)0x82AC) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD /// - SimultaneousTextureAndStencilTest = ((int)0x82AD) - , + SimultaneousTextureAndStencilTest = ((int)0x82AD) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE) - , + SimultaneousTextureAndDepthWrite = ((int)0x82AE) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF) - , + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 /// - TextureCompressedBlockWidth = ((int)0x82B1) - , + TextureCompressedBlockWidth = ((int)0x82B1) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 /// - TextureCompressedBlockHeight = ((int)0x82B2) - , + TextureCompressedBlockHeight = ((int)0x82B2) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 /// - TextureCompressedBlockSize = ((int)0x82B3) - , + TextureCompressedBlockSize = ((int)0x82B3) , /// /// Original was GL_CLEAR_BUFFER = 0x82B4 /// - ClearBuffer = ((int)0x82B4) - , + ClearBuffer = ((int)0x82B4) , /// /// Original was GL_TEXTURE_VIEW = 0x82B5 /// - TextureView = ((int)0x82B5) - , + TextureView = ((int)0x82B5) , /// /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 /// - ViewCompatibilityClass = ((int)0x82B6) - , + ViewCompatibilityClass = ((int)0x82B6) , /// /// Original was GL_FULL_SUPPORT = 0x82B7 /// - FullSupport = ((int)0x82B7) - , + FullSupport = ((int)0x82B7) , /// /// Original was GL_CAVEAT_SUPPORT = 0x82B8 /// - CaveatSupport = ((int)0x82B8) - , + CaveatSupport = ((int)0x82B8) , /// /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 /// - ImageClass4X32 = ((int)0x82B9) - , + ImageClass4X32 = ((int)0x82B9) , /// /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA /// - ImageClass2X32 = ((int)0x82BA) - , + ImageClass2X32 = ((int)0x82BA) , /// /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB /// - ImageClass1X32 = ((int)0x82BB) - , + ImageClass1X32 = ((int)0x82BB) , /// /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC /// - ImageClass4X16 = ((int)0x82BC) - , + ImageClass4X16 = ((int)0x82BC) , /// /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD /// - ImageClass2X16 = ((int)0x82BD) - , + ImageClass2X16 = ((int)0x82BD) , /// /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE /// - ImageClass1X16 = ((int)0x82BE) - , + ImageClass1X16 = ((int)0x82BE) , /// /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF /// - ImageClass4X8 = ((int)0x82BF) - , + ImageClass4X8 = ((int)0x82BF) , /// /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 /// - ImageClass2X8 = ((int)0x82C0) - , + ImageClass2X8 = ((int)0x82C0) , /// /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 /// - ImageClass1X8 = ((int)0x82C1) - , + ImageClass1X8 = ((int)0x82C1) , /// /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 /// - ImageClass111110 = ((int)0x82C2) - , + ImageClass111110 = ((int)0x82C2) , /// /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 /// - ImageClass1010102 = ((int)0x82C3) - , + ImageClass1010102 = ((int)0x82C3) , /// /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 /// - ViewClass128Bits = ((int)0x82C4) - , + ViewClass128Bits = ((int)0x82C4) , /// /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 /// - ViewClass96Bits = ((int)0x82C5) - , + ViewClass96Bits = ((int)0x82C5) , /// /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 /// - ViewClass64Bits = ((int)0x82C6) - , + ViewClass64Bits = ((int)0x82C6) , /// /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 /// - ViewClass48Bits = ((int)0x82C7) - , + ViewClass48Bits = ((int)0x82C7) , /// /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 /// - ViewClass32Bits = ((int)0x82C8) - , + ViewClass32Bits = ((int)0x82C8) , /// /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 /// - ViewClass24Bits = ((int)0x82C9) - , + ViewClass24Bits = ((int)0x82C9) , /// /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA /// - ViewClass16Bits = ((int)0x82CA) - , + ViewClass16Bits = ((int)0x82CA) , /// /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB /// - ViewClass8Bits = ((int)0x82CB) - , + ViewClass8Bits = ((int)0x82CB) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC) - , + ViewClassS3tcDxt1Rgb = ((int)0x82CC) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD) - , + ViewClassS3tcDxt1Rgba = ((int)0x82CD) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE) - , + ViewClassS3tcDxt3Rgba = ((int)0x82CE) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF) - , + ViewClassS3tcDxt5Rgba = ((int)0x82CF) , /// /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 /// - ViewClassRgtc1Red = ((int)0x82D0) - , + ViewClassRgtc1Red = ((int)0x82D0) , /// /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 /// - ViewClassRgtc2Rg = ((int)0x82D1) - , + ViewClassRgtc2Rg = ((int)0x82D1) , /// /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 /// - ViewClassBptcUnorm = ((int)0x82D2) - , + ViewClassBptcUnorm = ((int)0x82D2) , /// /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 /// - ViewClassBptcFloat = ((int)0x82D3) - , + ViewClassBptcFloat = ((int)0x82D3) , /// /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 /// - TextureRectangle = ((int)0x84F5) - , + TextureRectangle = ((int)0x84F5) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 /// - TextureCompressed = ((int)0x86A1) - , + TextureCompressed = ((int)0x86A1) , /// /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 /// - Texture1DArray = ((int)0x8C18) - , + Texture1DArray = ((int)0x8C18) , /// /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A /// - Texture2DArray = ((int)0x8C1A) - , + Texture2DArray = ((int)0x8C1A) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 /// - TextureCubeMapArray = ((int)0x9009) - , + TextureCubeMapArray = ((int)0x9009) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 /// - ImageFormatCompatibilityType = ((int)0x90C7) - , + ImageFormatCompatibilityType = ((int)0x90C7) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , /// /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 /// - NumSampleCounts = ((int)0x9380) - , + NumSampleCounts = ((int)0x9380) , } /// @@ -29386,8 +22780,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC /// - MinMapBufferAlignment = ((int)0x90BC) - , + MinMapBufferAlignment = ((int)0x90BC) , } /// @@ -29398,33 +22791,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAP_READ_BIT = 0x0001 /// - MapReadBit = ((int)0x0001) - , + MapReadBit = ((int)0x0001) , /// /// Original was GL_MAP_WRITE_BIT = 0x0002 /// - MapWriteBit = ((int)0x0002) - , + MapWriteBit = ((int)0x0002) , /// /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 /// - MapInvalidateRangeBit = ((int)0x0004) - , + MapInvalidateRangeBit = ((int)0x0004) , /// /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 /// - MapInvalidateBufferBit = ((int)0x0008) - , + MapInvalidateBufferBit = ((int)0x0008) , /// /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 /// - MapFlushExplicitBit = ((int)0x0010) - , + MapFlushExplicitBit = ((int)0x0010) , /// /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 /// - MapUnsynchronizedBit = ((int)0x0020) - , + MapUnsynchronizedBit = ((int)0x0020) , } /// @@ -29435,57 +22822,54 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MATRIX_PALETTE_ARB = 0x8840 /// - MatrixPaletteArb = ((int)0x8840) - , + MatrixPaletteArb = ((int)0x8840) , /// /// Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 /// - MaxMatrixPaletteStackDepthArb = ((int)0x8841) - , + MaxMatrixPaletteStackDepthArb = ((int)0x8841) , /// /// Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842 /// - MaxPaletteMatricesArb = ((int)0x8842) - , + MaxPaletteMatricesArb = ((int)0x8842) , /// /// Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843 /// - CurrentPaletteMatrixArb = ((int)0x8843) - , + CurrentPaletteMatrixArb = ((int)0x8843) , /// /// Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844 /// - MatrixIndexArrayArb = ((int)0x8844) - , + MatrixIndexArrayArb = ((int)0x8844) , /// /// Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845 /// - CurrentMatrixIndexArb = ((int)0x8845) - , + CurrentMatrixIndexArb = ((int)0x8845) , /// /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 /// - MatrixIndexArraySizeArb = ((int)0x8846) - , + MatrixIndexArraySizeArb = ((int)0x8846) , /// /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 /// - MatrixIndexArrayTypeArb = ((int)0x8847) - , + MatrixIndexArrayTypeArb = ((int)0x8847) , /// /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 /// - MatrixIndexArrayStrideArb = ((int)0x8848) - , + MatrixIndexArrayStrideArb = ((int)0x8848) , /// /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 /// - MatrixIndexArrayPointerArb = ((int)0x8849) - , + MatrixIndexArrayPointerArb = ((int)0x8849) , } /// - /// Used in GL.MultiDrawElementsIndirect + /// Not used directly. + /// + public enum ArbMultiBind : int + { + } + + /// + /// Not used directly. /// public enum ArbMultiDrawIndirect : int { @@ -29499,48 +22883,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 /// - MultisampleBitArb = ((int)0x20000000) - , + MultisampleBitArb = ((int)0x20000000) , /// /// Original was GL_MULTISAMPLE_ARB = 0x809D /// - MultisampleArb = ((int)0x809D) - , + MultisampleArb = ((int)0x809D) , /// /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E /// - SampleAlphaToCoverageArb = ((int)0x809E) - , + SampleAlphaToCoverageArb = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F /// - SampleAlphaToOneArb = ((int)0x809F) - , + SampleAlphaToOneArb = ((int)0x809F) , /// /// Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0 /// - SampleCoverageArb = ((int)0x80A0) - , + SampleCoverageArb = ((int)0x80A0) , /// /// Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8 /// - SampleBuffersArb = ((int)0x80A8) - , + SampleBuffersArb = ((int)0x80A8) , /// /// Original was GL_SAMPLES_ARB = 0x80A9 /// - SamplesArb = ((int)0x80A9) - , + SamplesArb = ((int)0x80A9) , /// /// Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA /// - SampleCoverageValueArb = ((int)0x80AA) - , + SampleCoverageValueArb = ((int)0x80AA) , /// /// Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB /// - SampleCoverageInvertArb = ((int)0x80AB) - , + SampleCoverageInvertArb = ((int)0x80AB) , } /// @@ -29551,178 +22926,143 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE0_ARB = 0x84C0 /// - Texture0Arb = ((int)0x84C0) - , + Texture0Arb = ((int)0x84C0) , /// /// Original was GL_TEXTURE1_ARB = 0x84C1 /// - Texture1Arb = ((int)0x84C1) - , + Texture1Arb = ((int)0x84C1) , /// /// Original was GL_TEXTURE2_ARB = 0x84C2 /// - Texture2Arb = ((int)0x84C2) - , + Texture2Arb = ((int)0x84C2) , /// /// Original was GL_TEXTURE3_ARB = 0x84C3 /// - Texture3Arb = ((int)0x84C3) - , + Texture3Arb = ((int)0x84C3) , /// /// Original was GL_TEXTURE4_ARB = 0x84C4 /// - Texture4Arb = ((int)0x84C4) - , + Texture4Arb = ((int)0x84C4) , /// /// Original was GL_TEXTURE5_ARB = 0x84C5 /// - Texture5Arb = ((int)0x84C5) - , + Texture5Arb = ((int)0x84C5) , /// /// Original was GL_TEXTURE6_ARB = 0x84C6 /// - Texture6Arb = ((int)0x84C6) - , + Texture6Arb = ((int)0x84C6) , /// /// Original was GL_TEXTURE7_ARB = 0x84C7 /// - Texture7Arb = ((int)0x84C7) - , + Texture7Arb = ((int)0x84C7) , /// /// Original was GL_TEXTURE8_ARB = 0x84C8 /// - Texture8Arb = ((int)0x84C8) - , + Texture8Arb = ((int)0x84C8) , /// /// Original was GL_TEXTURE9_ARB = 0x84C9 /// - Texture9Arb = ((int)0x84C9) - , + Texture9Arb = ((int)0x84C9) , /// /// Original was GL_TEXTURE10_ARB = 0x84CA /// - Texture10Arb = ((int)0x84CA) - , + Texture10Arb = ((int)0x84CA) , /// /// Original was GL_TEXTURE11_ARB = 0x84CB /// - Texture11Arb = ((int)0x84CB) - , + Texture11Arb = ((int)0x84CB) , /// /// Original was GL_TEXTURE12_ARB = 0x84CC /// - Texture12Arb = ((int)0x84CC) - , + Texture12Arb = ((int)0x84CC) , /// /// Original was GL_TEXTURE13_ARB = 0x84CD /// - Texture13Arb = ((int)0x84CD) - , + Texture13Arb = ((int)0x84CD) , /// /// Original was GL_TEXTURE14_ARB = 0x84CE /// - Texture14Arb = ((int)0x84CE) - , + Texture14Arb = ((int)0x84CE) , /// /// Original was GL_TEXTURE15_ARB = 0x84CF /// - Texture15Arb = ((int)0x84CF) - , + Texture15Arb = ((int)0x84CF) , /// /// Original was GL_TEXTURE16_ARB = 0x84D0 /// - Texture16Arb = ((int)0x84D0) - , + Texture16Arb = ((int)0x84D0) , /// /// Original was GL_TEXTURE17_ARB = 0x84D1 /// - Texture17Arb = ((int)0x84D1) - , + Texture17Arb = ((int)0x84D1) , /// /// Original was GL_TEXTURE18_ARB = 0x84D2 /// - Texture18Arb = ((int)0x84D2) - , + Texture18Arb = ((int)0x84D2) , /// /// Original was GL_TEXTURE19_ARB = 0x84D3 /// - Texture19Arb = ((int)0x84D3) - , + Texture19Arb = ((int)0x84D3) , /// /// Original was GL_TEXTURE20_ARB = 0x84D4 /// - Texture20Arb = ((int)0x84D4) - , + Texture20Arb = ((int)0x84D4) , /// /// Original was GL_TEXTURE21_ARB = 0x84D5 /// - Texture21Arb = ((int)0x84D5) - , + Texture21Arb = ((int)0x84D5) , /// /// Original was GL_TEXTURE22_ARB = 0x84D6 /// - Texture22Arb = ((int)0x84D6) - , + Texture22Arb = ((int)0x84D6) , /// /// Original was GL_TEXTURE23_ARB = 0x84D7 /// - Texture23Arb = ((int)0x84D7) - , + Texture23Arb = ((int)0x84D7) , /// /// Original was GL_TEXTURE24_ARB = 0x84D8 /// - Texture24Arb = ((int)0x84D8) - , + Texture24Arb = ((int)0x84D8) , /// /// Original was GL_TEXTURE25_ARB = 0x84D9 /// - Texture25Arb = ((int)0x84D9) - , + Texture25Arb = ((int)0x84D9) , /// /// Original was GL_TEXTURE26_ARB = 0x84DA /// - Texture26Arb = ((int)0x84DA) - , + Texture26Arb = ((int)0x84DA) , /// /// Original was GL_TEXTURE27_ARB = 0x84DB /// - Texture27Arb = ((int)0x84DB) - , + Texture27Arb = ((int)0x84DB) , /// /// Original was GL_TEXTURE28_ARB = 0x84DC /// - Texture28Arb = ((int)0x84DC) - , + Texture28Arb = ((int)0x84DC) , /// /// Original was GL_TEXTURE29_ARB = 0x84DD /// - Texture29Arb = ((int)0x84DD) - , + Texture29Arb = ((int)0x84DD) , /// /// Original was GL_TEXTURE30_ARB = 0x84DE /// - Texture30Arb = ((int)0x84DE) - , + Texture30Arb = ((int)0x84DE) , /// /// Original was GL_TEXTURE31_ARB = 0x84DF /// - Texture31Arb = ((int)0x84DF) - , + Texture31Arb = ((int)0x84DF) , /// /// Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0 /// - ActiveTextureArb = ((int)0x84E0) - , + ActiveTextureArb = ((int)0x84E0) , /// /// Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 /// - ClientActiveTextureArb = ((int)0x84E1) - , + ClientActiveTextureArb = ((int)0x84E1) , /// /// Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2 /// - MaxTextureUnitsArb = ((int)0x84E2) - , + MaxTextureUnitsArb = ((int)0x84E2) , } /// @@ -29733,28 +23073,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864 /// - QueryCounterBitsArb = ((int)0x8864) - , + QueryCounterBitsArb = ((int)0x8864) , /// /// Original was GL_CURRENT_QUERY_ARB = 0x8865 /// - CurrentQueryArb = ((int)0x8865) - , + CurrentQueryArb = ((int)0x8865) , /// /// Original was GL_QUERY_RESULT_ARB = 0x8866 /// - QueryResultArb = ((int)0x8866) - , + QueryResultArb = ((int)0x8866) , /// /// Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867 /// - QueryResultAvailableArb = ((int)0x8867) - , + QueryResultAvailableArb = ((int)0x8867) , /// /// Original was GL_SAMPLES_PASSED_ARB = 0x8914 /// - SamplesPassedArb = ((int)0x8914) - , + SamplesPassedArb = ((int)0x8914) , } /// @@ -29765,8 +23100,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F /// - AnySamplesPassed = ((int)0x8C2F) - , + AnySamplesPassed = ((int)0x8C2F) , } /// @@ -29777,23 +23111,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB /// - PixelPackBufferArb = ((int)0x88EB) - , + PixelPackBufferArb = ((int)0x88EB) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC /// - PixelUnpackBufferArb = ((int)0x88EC) - , + PixelUnpackBufferArb = ((int)0x88EC) , /// /// Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED /// - PixelPackBufferBindingArb = ((int)0x88ED) - , + PixelPackBufferBindingArb = ((int)0x88ED) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF /// - PixelUnpackBufferBindingArb = ((int)0x88EF) - , + PixelUnpackBufferBindingArb = ((int)0x88EF) , } /// @@ -29804,23 +23134,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 /// - PointSizeMinArb = ((int)0x8126) - , + PointSizeMinArb = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 /// - PointSizeMaxArb = ((int)0x8127) - , + PointSizeMaxArb = ((int)0x8127) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 /// - PointFadeThresholdSizeArb = ((int)0x8128) - , + PointFadeThresholdSizeArb = ((int)0x8128) , /// /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 /// - PointDistanceAttenuationArb = ((int)0x8129) - , + PointDistanceAttenuationArb = ((int)0x8129) , } /// @@ -29831,13 +23157,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT_SPRITE_ARB = 0x8861 /// - PointSpriteArb = ((int)0x8861) - , + PointSpriteArb = ((int)0x8861) , /// /// Original was GL_COORD_REPLACE_ARB = 0x8862 /// - CoordReplaceArb = ((int)0x8862) - , + CoordReplaceArb = ((int)0x8862) , } /// @@ -29848,253 +23172,203 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A /// - NumCompatibleSubroutines = ((int)0x8E4A) - , + NumCompatibleSubroutines = ((int)0x8E4A) , /// /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B /// - CompatibleSubroutines = ((int)0x8E4B) - , + CompatibleSubroutines = ((int)0x8E4B) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 /// - AtomicCounterBuffer = ((int)0x92C0) - , + AtomicCounterBuffer = ((int)0x92C0) , /// /// Original was GL_UNIFORM = 0x92E1 /// - Uniform = ((int)0x92E1) - , + Uniform = ((int)0x92E1) , /// /// Original was GL_UNIFORM_BLOCK = 0x92E2 /// - UniformBlock = ((int)0x92E2) - , + UniformBlock = ((int)0x92E2) , /// /// Original was GL_PROGRAM_INPUT = 0x92E3 /// - ProgramInput = ((int)0x92E3) - , + ProgramInput = ((int)0x92E3) , /// /// Original was GL_PROGRAM_OUTPUT = 0x92E4 /// - ProgramOutput = ((int)0x92E4) - , + ProgramOutput = ((int)0x92E4) , /// /// Original was GL_BUFFER_VARIABLE = 0x92E5 /// - BufferVariable = ((int)0x92E5) - , + BufferVariable = ((int)0x92E5) , /// /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 /// - ShaderStorageBlock = ((int)0x92E6) - , + ShaderStorageBlock = ((int)0x92E6) , /// /// Original was GL_IS_PER_PATCH = 0x92E7 /// - IsPerPatch = ((int)0x92E7) - , + IsPerPatch = ((int)0x92E7) , /// /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 /// - VertexSubroutine = ((int)0x92E8) - , + VertexSubroutine = ((int)0x92E8) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 /// - TessControlSubroutine = ((int)0x92E9) - , + TessControlSubroutine = ((int)0x92E9) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA /// - TessEvaluationSubroutine = ((int)0x92EA) - , + TessEvaluationSubroutine = ((int)0x92EA) , /// /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB /// - GeometrySubroutine = ((int)0x92EB) - , + GeometrySubroutine = ((int)0x92EB) , /// /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC /// - FragmentSubroutine = ((int)0x92EC) - , + FragmentSubroutine = ((int)0x92EC) , /// /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED /// - ComputeSubroutine = ((int)0x92ED) - , + ComputeSubroutine = ((int)0x92ED) , /// /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE /// - VertexSubroutineUniform = ((int)0x92EE) - , + VertexSubroutineUniform = ((int)0x92EE) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF /// - TessControlSubroutineUniform = ((int)0x92EF) - , + TessControlSubroutineUniform = ((int)0x92EF) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 /// - TessEvaluationSubroutineUniform = ((int)0x92F0) - , + TessEvaluationSubroutineUniform = ((int)0x92F0) , /// /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 /// - GeometrySubroutineUniform = ((int)0x92F1) - , + GeometrySubroutineUniform = ((int)0x92F1) , /// /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 /// - FragmentSubroutineUniform = ((int)0x92F2) - , + FragmentSubroutineUniform = ((int)0x92F2) , /// /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 /// - ComputeSubroutineUniform = ((int)0x92F3) - , + ComputeSubroutineUniform = ((int)0x92F3) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 /// - TransformFeedbackVarying = ((int)0x92F4) - , + TransformFeedbackVarying = ((int)0x92F4) , /// /// Original was GL_ACTIVE_RESOURCES = 0x92F5 /// - ActiveResources = ((int)0x92F5) - , + ActiveResources = ((int)0x92F5) , /// /// Original was GL_MAX_NAME_LENGTH = 0x92F6 /// - MaxNameLength = ((int)0x92F6) - , + MaxNameLength = ((int)0x92F6) , /// /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 /// - MaxNumActiveVariables = ((int)0x92F7) - , + MaxNumActiveVariables = ((int)0x92F7) , /// /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 /// - MaxNumCompatibleSubroutines = ((int)0x92F8) - , + MaxNumCompatibleSubroutines = ((int)0x92F8) , /// /// Original was GL_NAME_LENGTH = 0x92F9 /// - NameLength = ((int)0x92F9) - , + NameLength = ((int)0x92F9) , /// /// Original was GL_TYPE = 0x92FA /// - Type = ((int)0x92FA) - , + Type = ((int)0x92FA) , /// /// Original was GL_ARRAY_SIZE = 0x92FB /// - ArraySize = ((int)0x92FB) - , + ArraySize = ((int)0x92FB) , /// /// Original was GL_OFFSET = 0x92FC /// - Offset = ((int)0x92FC) - , + Offset = ((int)0x92FC) , /// /// Original was GL_BLOCK_INDEX = 0x92FD /// - BlockIndex = ((int)0x92FD) - , + BlockIndex = ((int)0x92FD) , /// /// Original was GL_ARRAY_STRIDE = 0x92FE /// - ArrayStride = ((int)0x92FE) - , + ArrayStride = ((int)0x92FE) , /// /// Original was GL_MATRIX_STRIDE = 0x92FF /// - MatrixStride = ((int)0x92FF) - , + MatrixStride = ((int)0x92FF) , /// /// Original was GL_IS_ROW_MAJOR = 0x9300 /// - IsRowMajor = ((int)0x9300) - , + IsRowMajor = ((int)0x9300) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 /// - AtomicCounterBufferIndex = ((int)0x9301) - , + AtomicCounterBufferIndex = ((int)0x9301) , /// /// Original was GL_BUFFER_BINDING = 0x9302 /// - BufferBinding = ((int)0x9302) - , + BufferBinding = ((int)0x9302) , /// /// Original was GL_BUFFER_DATA_SIZE = 0x9303 /// - BufferDataSize = ((int)0x9303) - , + BufferDataSize = ((int)0x9303) , /// /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 /// - NumActiveVariables = ((int)0x9304) - , + NumActiveVariables = ((int)0x9304) , /// /// Original was GL_ACTIVE_VARIABLES = 0x9305 /// - ActiveVariables = ((int)0x9305) - , + ActiveVariables = ((int)0x9305) , /// /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 /// - ReferencedByVertexShader = ((int)0x9306) - , + ReferencedByVertexShader = ((int)0x9306) , /// /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 /// - ReferencedByTessControlShader = ((int)0x9307) - , + ReferencedByTessControlShader = ((int)0x9307) , /// /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 /// - ReferencedByTessEvaluationShader = ((int)0x9308) - , + ReferencedByTessEvaluationShader = ((int)0x9308) , /// /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 /// - ReferencedByGeometryShader = ((int)0x9309) - , + ReferencedByGeometryShader = ((int)0x9309) , /// /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A /// - ReferencedByFragmentShader = ((int)0x930A) - , + ReferencedByFragmentShader = ((int)0x930A) , /// /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B /// - ReferencedByComputeShader = ((int)0x930B) - , + ReferencedByComputeShader = ((int)0x930B) , /// /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C /// - TopLevelArraySize = ((int)0x930C) - , + TopLevelArraySize = ((int)0x930C) , /// /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D /// - TopLevelArrayStride = ((int)0x930D) - , + TopLevelArrayStride = ((int)0x930D) , /// /// Original was GL_LOCATION = 0x930E /// - Location = ((int)0x930E) - , + Location = ((int)0x930E) , /// /// Original was GL_LOCATION_INDEX = 0x930F /// - LocationIndex = ((int)0x930F) - , + LocationIndex = ((int)0x930F) , } /// @@ -30105,23 +23379,42 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C) - , + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , /// /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D /// - FirstVertexConvention = ((int)0x8E4D) - , + FirstVertexConvention = ((int)0x8E4D) , /// /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E /// - LastVertexConvention = ((int)0x8E4E) - , + LastVertexConvention = ((int)0x8E4E) , /// /// Original was GL_PROVOKING_VERTEX = 0x8E4F /// - ProvokingVertex = ((int)0x8E4F) - , + ProvokingVertex = ((int)0x8E4F) , + } + + /// + /// Not used directly. + /// + public enum ArbQueryBufferObject : int + { + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , + /// + /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 + /// + QueryBufferBinding = ((int)0x9193) , + /// + /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 + /// + QueryResultNoWait = ((int)0x9194) , } /// @@ -30139,43 +23432,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NO_ERROR = 0 /// - NoError = ((int)0) - , + NoError = ((int)0) , /// /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 /// - ContextFlagRobustAccessBitArb = ((int)0x00000004) - , + ContextFlagRobustAccessBitArb = ((int)0x00000004) , /// /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 /// - LoseContextOnResetArb = ((int)0x8252) - , + LoseContextOnResetArb = ((int)0x8252) , /// /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 /// - GuiltyContextResetArb = ((int)0x8253) - , + GuiltyContextResetArb = ((int)0x8253) , /// /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 /// - InnocentContextResetArb = ((int)0x8254) - , + InnocentContextResetArb = ((int)0x8254) , /// /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 /// - UnknownContextResetArb = ((int)0x8255) - , + UnknownContextResetArb = ((int)0x8255) , /// /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 /// - ResetNotificationStrategyArb = ((int)0x8256) - , + ResetNotificationStrategyArb = ((int)0x8256) , /// /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 /// - NoResetNotificationArb = ((int)0x8261) - , + NoResetNotificationArb = ((int)0x8261) , } /// @@ -30186,15 +23471,14 @@ namespace OpenTK.Graphics.OpenGL } /// - /// Used in GL.GetSamplerParameterI, GL.SamplerParameterI + /// Not used directly. /// public enum ArbSamplerObjects : int { /// /// Original was GL_SAMPLER_BINDING = 0x8919 /// - SamplerBinding = ((int)0x8919) - , + SamplerBinding = ((int)0x8919) , } /// @@ -30205,13 +23489,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 /// - SampleShadingArb = ((int)0x8C36) - , + SampleShadingArb = ((int)0x8C36) , /// /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 /// - MinSampleShadingValueArb = ((int)0x8C37) - , + MinSampleShadingValueArb = ((int)0x8C37) , } /// @@ -30222,8 +23504,18 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F /// - TextureCubeMapSeamless = ((int)0x884F) - , + TextureCubeMapSeamless = ((int)0x884F) , + } + + /// + /// Not used directly. + /// + public enum ArbSeamlessCubemapPerTexture : int + { + /// + /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + /// + TextureCubeMapSeamless = ((int)0x884F) , } /// @@ -30234,48 +23526,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 /// - VertexShaderBit = ((int)0x00000001) - , + VertexShaderBit = ((int)0x00000001) , /// /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 /// - FragmentShaderBit = ((int)0x00000002) - , + FragmentShaderBit = ((int)0x00000002) , /// /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 /// - GeometryShaderBit = ((int)0x00000004) - , + GeometryShaderBit = ((int)0x00000004) , /// /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 /// - TessControlShaderBit = ((int)0x00000008) - , + TessControlShaderBit = ((int)0x00000008) , /// /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 /// - TessEvaluationShaderBit = ((int)0x00000010) - , + TessEvaluationShaderBit = ((int)0x00000010) , /// /// Original was GL_PROGRAM_SEPARABLE = 0x8258 /// - ProgramSeparable = ((int)0x8258) - , + ProgramSeparable = ((int)0x8258) , /// /// Original was GL_ACTIVE_PROGRAM = 0x8259 /// - ActiveProgram = ((int)0x8259) - , + ActiveProgram = ((int)0x8259) , /// /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A /// - ProgramPipelineBinding = ((int)0x825A) - , + ProgramPipelineBinding = ((int)0x825A) , /// /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF /// - AllShaderBits = unchecked((int)0xFFFFFFFF) - , + AllShaderBits = unchecked((int)0xFFFFFFFF) , } /// @@ -30286,148 +23569,119 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 /// - AtomicCounterBuffer = ((int)0x92C0) - , + AtomicCounterBuffer = ((int)0x92C0) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 /// - AtomicCounterBufferBinding = ((int)0x92C1) - , + AtomicCounterBufferBinding = ((int)0x92C1) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 /// - AtomicCounterBufferStart = ((int)0x92C2) - , + AtomicCounterBufferStart = ((int)0x92C2) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 /// - AtomicCounterBufferSize = ((int)0x92C3) - , + AtomicCounterBufferSize = ((int)0x92C3) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 /// - AtomicCounterBufferDataSize = ((int)0x92C4) - , + AtomicCounterBufferDataSize = ((int)0x92C4) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) - , + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) - , + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) - , + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) - , + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) - , + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) - , + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) - , + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , /// /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC) - , + MaxVertexAtomicCounterBuffers = ((int)0x92CC) , /// /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD) - , + MaxTessControlAtomicCounterBuffers = ((int)0x92CD) , /// /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) - , + MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) , /// /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF) - , + MaxGeometryAtomicCounterBuffers = ((int)0x92CF) , /// /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0) - , + MaxFragmentAtomicCounterBuffers = ((int)0x92D0) , /// /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1) - , + MaxCombinedAtomicCounterBuffers = ((int)0x92D1) , /// /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 /// - MaxVertexAtomicCounters = ((int)0x92D2) - , + MaxVertexAtomicCounters = ((int)0x92D2) , /// /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 /// - MaxTessControlAtomicCounters = ((int)0x92D3) - , + MaxTessControlAtomicCounters = ((int)0x92D3) , /// /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4) - , + MaxTessEvaluationAtomicCounters = ((int)0x92D4) , /// /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 /// - MaxGeometryAtomicCounters = ((int)0x92D5) - , + MaxGeometryAtomicCounters = ((int)0x92D5) , /// /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 /// - MaxFragmentAtomicCounters = ((int)0x92D6) - , + MaxFragmentAtomicCounters = ((int)0x92D6) , /// /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 /// - MaxCombinedAtomicCounters = ((int)0x92D7) - , + MaxCombinedAtomicCounters = ((int)0x92D7) , /// /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 /// - MaxAtomicCounterBufferSize = ((int)0x92D8) - , + MaxAtomicCounterBufferSize = ((int)0x92D8) , /// /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 /// - ActiveAtomicCounterBuffers = ((int)0x92D9) - , + ActiveAtomicCounterBuffers = ((int)0x92D9) , /// /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA /// - UniformAtomicCounterBufferIndex = ((int)0x92DA) - , + UniformAtomicCounterBufferIndex = ((int)0x92DA) , /// /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB /// - UnsignedIntAtomicCounter = ((int)0x92DB) - , + UnsignedIntAtomicCounter = ((int)0x92DB) , /// /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC /// - MaxAtomicCounterBufferBindings = ((int)0x92DC) - , + MaxAtomicCounterBufferBindings = ((int)0x92DC) , } /// @@ -30437,6 +23691,20 @@ namespace OpenTK.Graphics.OpenGL { } + /// + /// Not used directly. + /// + public enum ArbShaderDrawParameters : int + { + } + + /// + /// Not used directly. + /// + public enum ArbShaderGroupVote : int + { + } + /// /// Not used directly. /// @@ -30445,323 +23713,259 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 /// - VertexAttribArrayBarrierBit = ((int)0x00000001) - , + VertexAttribArrayBarrierBit = ((int)0x00000001) , /// /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 /// - ElementArrayBarrierBit = ((int)0x00000002) - , + ElementArrayBarrierBit = ((int)0x00000002) , /// /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 /// - UniformBarrierBit = ((int)0x00000004) - , + UniformBarrierBit = ((int)0x00000004) , /// /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 /// - TextureFetchBarrierBit = ((int)0x00000008) - , + TextureFetchBarrierBit = ((int)0x00000008) , /// /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 /// - ShaderImageAccessBarrierBit = ((int)0x00000020) - , + ShaderImageAccessBarrierBit = ((int)0x00000020) , /// /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 /// - CommandBarrierBit = ((int)0x00000040) - , + CommandBarrierBit = ((int)0x00000040) , /// /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 /// - PixelBufferBarrierBit = ((int)0x00000080) - , + PixelBufferBarrierBit = ((int)0x00000080) , /// /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 /// - TextureUpdateBarrierBit = ((int)0x00000100) - , + TextureUpdateBarrierBit = ((int)0x00000100) , /// /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 /// - BufferUpdateBarrierBit = ((int)0x00000200) - , + BufferUpdateBarrierBit = ((int)0x00000200) , /// /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 /// - FramebufferBarrierBit = ((int)0x00000400) - , + FramebufferBarrierBit = ((int)0x00000400) , /// /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 /// - TransformFeedbackBarrierBit = ((int)0x00000800) - , + TransformFeedbackBarrierBit = ((int)0x00000800) , /// /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 /// - AtomicCounterBarrierBit = ((int)0x00001000) - , + AtomicCounterBarrierBit = ((int)0x00001000) , /// /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 /// - MaxImageUnits = ((int)0x8F38) - , + MaxImageUnits = ((int)0x8F38) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) - , + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , /// /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A /// - ImageBindingName = ((int)0x8F3A) - , + ImageBindingName = ((int)0x8F3A) , /// /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B /// - ImageBindingLevel = ((int)0x8F3B) - , + ImageBindingLevel = ((int)0x8F3B) , /// /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C /// - ImageBindingLayered = ((int)0x8F3C) - , + ImageBindingLayered = ((int)0x8F3C) , /// /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D /// - ImageBindingLayer = ((int)0x8F3D) - , + ImageBindingLayer = ((int)0x8F3D) , /// /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E /// - ImageBindingAccess = ((int)0x8F3E) - , + ImageBindingAccess = ((int)0x8F3E) , /// /// Original was GL_IMAGE_1D = 0x904C /// - Image1D = ((int)0x904C) - , + Image1D = ((int)0x904C) , /// /// Original was GL_IMAGE_2D = 0x904D /// - Image2D = ((int)0x904D) - , + Image2D = ((int)0x904D) , /// /// Original was GL_IMAGE_3D = 0x904E /// - Image3D = ((int)0x904E) - , + Image3D = ((int)0x904E) , /// /// Original was GL_IMAGE_2D_RECT = 0x904F /// - Image2DRect = ((int)0x904F) - , + Image2DRect = ((int)0x904F) , /// /// Original was GL_IMAGE_CUBE = 0x9050 /// - ImageCube = ((int)0x9050) - , + ImageCube = ((int)0x9050) , /// /// Original was GL_IMAGE_BUFFER = 0x9051 /// - ImageBuffer = ((int)0x9051) - , + ImageBuffer = ((int)0x9051) , /// /// Original was GL_IMAGE_1D_ARRAY = 0x9052 /// - Image1DArray = ((int)0x9052) - , + Image1DArray = ((int)0x9052) , /// /// Original was GL_IMAGE_2D_ARRAY = 0x9053 /// - Image2DArray = ((int)0x9053) - , + Image2DArray = ((int)0x9053) , /// /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 /// - ImageCubeMapArray = ((int)0x9054) - , + ImageCubeMapArray = ((int)0x9054) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 /// - Image2DMultisample = ((int)0x9055) - , + Image2DMultisample = ((int)0x9055) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 /// - Image2DMultisampleArray = ((int)0x9056) - , + Image2DMultisampleArray = ((int)0x9056) , /// /// Original was GL_INT_IMAGE_1D = 0x9057 /// - IntImage1D = ((int)0x9057) - , + IntImage1D = ((int)0x9057) , /// /// Original was GL_INT_IMAGE_2D = 0x9058 /// - IntImage2D = ((int)0x9058) - , + IntImage2D = ((int)0x9058) , /// /// Original was GL_INT_IMAGE_3D = 0x9059 /// - IntImage3D = ((int)0x9059) - , + IntImage3D = ((int)0x9059) , /// /// Original was GL_INT_IMAGE_2D_RECT = 0x905A /// - IntImage2DRect = ((int)0x905A) - , + IntImage2DRect = ((int)0x905A) , /// /// Original was GL_INT_IMAGE_CUBE = 0x905B /// - IntImageCube = ((int)0x905B) - , + IntImageCube = ((int)0x905B) , /// /// Original was GL_INT_IMAGE_BUFFER = 0x905C /// - IntImageBuffer = ((int)0x905C) - , + IntImageBuffer = ((int)0x905C) , /// /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D /// - IntImage1DArray = ((int)0x905D) - , + IntImage1DArray = ((int)0x905D) , /// /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E /// - IntImage2DArray = ((int)0x905E) - , + IntImage2DArray = ((int)0x905E) , /// /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F /// - IntImageCubeMapArray = ((int)0x905F) - , + IntImageCubeMapArray = ((int)0x905F) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 /// - IntImage2DMultisample = ((int)0x9060) - , + IntImage2DMultisample = ((int)0x9060) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 /// - IntImage2DMultisampleArray = ((int)0x9061) - , + IntImage2DMultisampleArray = ((int)0x9061) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 /// - UnsignedIntImage1D = ((int)0x9062) - , + UnsignedIntImage1D = ((int)0x9062) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 /// - UnsignedIntImage2D = ((int)0x9063) - , + UnsignedIntImage2D = ((int)0x9063) , /// /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 /// - UnsignedIntImage3D = ((int)0x9064) - , + UnsignedIntImage3D = ((int)0x9064) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 /// - UnsignedIntImage2DRect = ((int)0x9065) - , + UnsignedIntImage2DRect = ((int)0x9065) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 /// - UnsignedIntImageCube = ((int)0x9066) - , + UnsignedIntImageCube = ((int)0x9066) , /// /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 /// - UnsignedIntImageBuffer = ((int)0x9067) - , + UnsignedIntImageBuffer = ((int)0x9067) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 /// - UnsignedIntImage1DArray = ((int)0x9068) - , + UnsignedIntImage1DArray = ((int)0x9068) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 /// - UnsignedIntImage2DArray = ((int)0x9069) - , + UnsignedIntImage2DArray = ((int)0x9069) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A /// - UnsignedIntImageCubeMapArray = ((int)0x906A) - , + UnsignedIntImageCubeMapArray = ((int)0x906A) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B /// - UnsignedIntImage2DMultisample = ((int)0x906B) - , + UnsignedIntImage2DMultisample = ((int)0x906B) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C) - , + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , /// /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D /// - MaxImageSamples = ((int)0x906D) - , + MaxImageSamples = ((int)0x906D) , /// /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E /// - ImageBindingFormat = ((int)0x906E) - , + ImageBindingFormat = ((int)0x906E) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 /// - ImageFormatCompatibilityType = ((int)0x90C7) - , + ImageFormatCompatibilityType = ((int)0x90C7) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 /// - ImageFormatCompatibilityBySize = ((int)0x90C8) - , + ImageFormatCompatibilityBySize = ((int)0x90C8) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 /// - ImageFormatCompatibilityByClass = ((int)0x90C9) - , + ImageFormatCompatibilityByClass = ((int)0x90C9) , /// /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA /// - MaxVertexImageUniforms = ((int)0x90CA) - , + MaxVertexImageUniforms = ((int)0x90CA) , /// /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB /// - MaxTessControlImageUniforms = ((int)0x90CB) - , + MaxTessControlImageUniforms = ((int)0x90CB) , /// /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC /// - MaxTessEvaluationImageUniforms = ((int)0x90CC) - , + MaxTessEvaluationImageUniforms = ((int)0x90CC) , /// /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD /// - MaxGeometryImageUniforms = ((int)0x90CD) - , + MaxGeometryImageUniforms = ((int)0x90CD) , /// /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE /// - MaxFragmentImageUniforms = ((int)0x90CE) - , + MaxFragmentImageUniforms = ((int)0x90CE) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF /// - MaxCombinedImageUniforms = ((int)0x90CF) - , + MaxCombinedImageUniforms = ((int)0x90CF) , /// /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF /// - AllBarrierBits = unchecked((int)0xFFFFFFFF) - , + AllBarrierBits = unchecked((int)0xFFFFFFFF) , } /// @@ -30779,173 +23983,139 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PROGRAM_OBJECT_ARB = 0x8B40 /// - ProgramObjectArb = ((int)0x8B40) - , + ProgramObjectArb = ((int)0x8B40) , /// /// Original was GL_SHADER_OBJECT_ARB = 0x8B48 /// - ShaderObjectArb = ((int)0x8B48) - , + ShaderObjectArb = ((int)0x8B48) , /// /// Original was GL_OBJECT_TYPE_ARB = 0x8B4E /// - ObjectTypeArb = ((int)0x8B4E) - , + ObjectTypeArb = ((int)0x8B4E) , /// /// Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F /// - ObjectSubtypeArb = ((int)0x8B4F) - , + ObjectSubtypeArb = ((int)0x8B4F) , /// /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 /// - FloatVec2Arb = ((int)0x8B50) - , + FloatVec2Arb = ((int)0x8B50) , /// /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 /// - FloatVec3Arb = ((int)0x8B51) - , + FloatVec3Arb = ((int)0x8B51) , /// /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 /// - FloatVec4Arb = ((int)0x8B52) - , + FloatVec4Arb = ((int)0x8B52) , /// /// Original was GL_INT_VEC2_ARB = 0x8B53 /// - IntVec2Arb = ((int)0x8B53) - , + IntVec2Arb = ((int)0x8B53) , /// /// Original was GL_INT_VEC3_ARB = 0x8B54 /// - IntVec3Arb = ((int)0x8B54) - , + IntVec3Arb = ((int)0x8B54) , /// /// Original was GL_INT_VEC4_ARB = 0x8B55 /// - IntVec4Arb = ((int)0x8B55) - , + IntVec4Arb = ((int)0x8B55) , /// /// Original was GL_BOOL_ARB = 0x8B56 /// - BoolArb = ((int)0x8B56) - , + BoolArb = ((int)0x8B56) , /// /// Original was GL_BOOL_VEC2_ARB = 0x8B57 /// - BoolVec2Arb = ((int)0x8B57) - , + BoolVec2Arb = ((int)0x8B57) , /// /// Original was GL_BOOL_VEC3_ARB = 0x8B58 /// - BoolVec3Arb = ((int)0x8B58) - , + BoolVec3Arb = ((int)0x8B58) , /// /// Original was GL_BOOL_VEC4_ARB = 0x8B59 /// - BoolVec4Arb = ((int)0x8B59) - , + BoolVec4Arb = ((int)0x8B59) , /// /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A /// - FloatMat2Arb = ((int)0x8B5A) - , + FloatMat2Arb = ((int)0x8B5A) , /// /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B /// - FloatMat3Arb = ((int)0x8B5B) - , + FloatMat3Arb = ((int)0x8B5B) , /// /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C /// - FloatMat4Arb = ((int)0x8B5C) - , + FloatMat4Arb = ((int)0x8B5C) , /// /// Original was GL_SAMPLER_1D_ARB = 0x8B5D /// - Sampler1DArb = ((int)0x8B5D) - , + Sampler1DArb = ((int)0x8B5D) , /// /// Original was GL_SAMPLER_2D_ARB = 0x8B5E /// - Sampler2DArb = ((int)0x8B5E) - , + Sampler2DArb = ((int)0x8B5E) , /// /// Original was GL_SAMPLER_3D_ARB = 0x8B5F /// - Sampler3DArb = ((int)0x8B5F) - , + Sampler3DArb = ((int)0x8B5F) , /// /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 /// - SamplerCubeArb = ((int)0x8B60) - , + SamplerCubeArb = ((int)0x8B60) , /// /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 /// - Sampler1DShadowArb = ((int)0x8B61) - , + Sampler1DShadowArb = ((int)0x8B61) , /// /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 /// - Sampler2DShadowArb = ((int)0x8B62) - , + Sampler2DShadowArb = ((int)0x8B62) , /// /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 /// - Sampler2DRectArb = ((int)0x8B63) - , + Sampler2DRectArb = ((int)0x8B63) , /// /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 /// - Sampler2DRectShadowArb = ((int)0x8B64) - , + Sampler2DRectShadowArb = ((int)0x8B64) , /// /// Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 /// - ObjectDeleteStatusArb = ((int)0x8B80) - , + ObjectDeleteStatusArb = ((int)0x8B80) , /// /// Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 /// - ObjectCompileStatusArb = ((int)0x8B81) - , + ObjectCompileStatusArb = ((int)0x8B81) , /// /// Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82 /// - ObjectLinkStatusArb = ((int)0x8B82) - , + ObjectLinkStatusArb = ((int)0x8B82) , /// /// Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 /// - ObjectValidateStatusArb = ((int)0x8B83) - , + ObjectValidateStatusArb = ((int)0x8B83) , /// /// Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 /// - ObjectInfoLogLengthArb = ((int)0x8B84) - , + ObjectInfoLogLengthArb = ((int)0x8B84) , /// /// Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 /// - ObjectAttachedObjectsArb = ((int)0x8B85) - , + ObjectAttachedObjectsArb = ((int)0x8B85) , /// /// Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 /// - ObjectActiveUniformsArb = ((int)0x8B86) - , + ObjectActiveUniformsArb = ((int)0x8B86) , /// /// Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 /// - ObjectActiveUniformMaxLengthArb = ((int)0x8B87) - , + ObjectActiveUniformMaxLengthArb = ((int)0x8B87) , /// /// Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 /// - ObjectShaderSourceLengthArb = ((int)0x8B88) - , + ObjectShaderSourceLengthArb = ((int)0x8B88) , } /// @@ -30970,88 +24140,71 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 /// - ShaderStorageBarrierBit = ((int)0x00002000) - , + ShaderStorageBarrierBit = ((int)0x00002000) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) - , + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , /// /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 /// - MaxCombinedShaderOutputResources = ((int)0x8F39) - , + MaxCombinedShaderOutputResources = ((int)0x8F39) , /// /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 /// - ShaderStorageBuffer = ((int)0x90D2) - , + ShaderStorageBuffer = ((int)0x90D2) , /// /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 /// - ShaderStorageBufferBinding = ((int)0x90D3) - , + ShaderStorageBufferBinding = ((int)0x90D3) , /// /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 /// - ShaderStorageBufferStart = ((int)0x90D4) - , + ShaderStorageBufferStart = ((int)0x90D4) , /// /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 /// - ShaderStorageBufferSize = ((int)0x90D5) - , + ShaderStorageBufferSize = ((int)0x90D5) , /// /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 /// - MaxVertexShaderStorageBlocks = ((int)0x90D6) - , + MaxVertexShaderStorageBlocks = ((int)0x90D6) , /// /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7) - , + MaxGeometryShaderStorageBlocks = ((int)0x90D7) , /// /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8) - , + MaxTessControlShaderStorageBlocks = ((int)0x90D8) , /// /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) - , + MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) , /// /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA) - , + MaxFragmentShaderStorageBlocks = ((int)0x90DA) , /// /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB /// - MaxComputeShaderStorageBlocks = ((int)0x90DB) - , + MaxComputeShaderStorageBlocks = ((int)0x90DB) , /// /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC) - , + MaxCombinedShaderStorageBlocks = ((int)0x90DC) , /// /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD /// - MaxShaderStorageBufferBindings = ((int)0x90DD) - , + MaxShaderStorageBufferBindings = ((int)0x90DD) , /// /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE /// - MaxShaderStorageBlockSize = ((int)0x90DE) - , + MaxShaderStorageBlockSize = ((int)0x90DE) , /// /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF) - , + ShaderStorageBufferOffsetAlignment = ((int)0x90DF) , } /// @@ -31062,58 +24215,47 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNIFORM_SIZE = 0x8A38 /// - UniformSize = ((int)0x8A38) - , + UniformSize = ((int)0x8A38) , /// /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 /// - UniformNameLength = ((int)0x8A39) - , + UniformNameLength = ((int)0x8A39) , /// /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 /// - ActiveSubroutines = ((int)0x8DE5) - , + ActiveSubroutines = ((int)0x8DE5) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 /// - ActiveSubroutineUniforms = ((int)0x8DE6) - , + ActiveSubroutineUniforms = ((int)0x8DE6) , /// /// Original was GL_MAX_SUBROUTINES = 0x8DE7 /// - MaxSubroutines = ((int)0x8DE7) - , + MaxSubroutines = ((int)0x8DE7) , /// /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 /// - MaxSubroutineUniformLocations = ((int)0x8DE8) - , + MaxSubroutineUniformLocations = ((int)0x8DE8) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 /// - ActiveSubroutineUniformLocations = ((int)0x8E47) - , + ActiveSubroutineUniformLocations = ((int)0x8E47) , /// /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 /// - ActiveSubroutineMaxLength = ((int)0x8E48) - , + ActiveSubroutineMaxLength = ((int)0x8E48) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49) - , + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , /// /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A /// - NumCompatibleSubroutines = ((int)0x8E4A) - , + NumCompatibleSubroutines = ((int)0x8E4A) , /// /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B /// - CompatibleSubroutines = ((int)0x8E4B) - , + CompatibleSubroutines = ((int)0x8E4B) , } /// @@ -31131,8 +24273,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C /// - ShadingLanguageVersionArb = ((int)0x8B8C) - , + ShadingLanguageVersionArb = ((int)0x8B8C) , } /// @@ -31150,18 +24291,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE /// - ShaderIncludeArb = ((int)0x8DAE) - , + ShaderIncludeArb = ((int)0x8DAE) , /// /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 /// - NamedStringLengthArb = ((int)0x8DE9) - , + NamedStringLengthArb = ((int)0x8DE9) , /// /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA /// - NamedStringTypeArb = ((int)0x8DEA) - , + NamedStringTypeArb = ((int)0x8DEA) , } /// @@ -31179,18 +24317,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C /// - TextureCompareModeArb = ((int)0x884C) - , + TextureCompareModeArb = ((int)0x884C) , /// /// Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D /// - TextureCompareFuncArb = ((int)0x884D) - , + TextureCompareFuncArb = ((int)0x884D) , /// /// Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E /// - CompareRToTextureArb = ((int)0x884E) - , + CompareRToTextureArb = ((int)0x884E) , } /// @@ -31201,8 +24336,58 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF /// - TextureCompareFailValueArb = ((int)0x80BF) - , + TextureCompareFailValueArb = ((int)0x80BF) , + } + + /// + /// Used in GL.Arb.TexPageCommitment + /// + public enum ArbSparseTexture : int + { + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 + /// + VirtualPageSizeXArb = ((int)0x9195) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 + /// + VirtualPageSizeYArb = ((int)0x9196) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 + /// + VirtualPageSizeZArb = ((int)0x9197) , + /// + /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 + /// + MaxSparseTextureSizeArb = ((int)0x9198) , + /// + /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 + /// + MaxSparse3DTextureSizeArb = ((int)0x9199) , + /// + /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A + /// + MaxSparseArrayTextureLayersArb = ((int)0x919A) , + /// + /// Original was GL_MIN_SPARSE_LEVEL_ARB = 0x919B + /// + MinSparseLevelArb = ((int)0x919B) , + /// + /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 + /// + TextureSparseArb = ((int)0x91A6) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 + /// + VirtualPageSizeIndexArb = ((int)0x91A7) , + /// + /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 + /// + NumVirtualPageSizesArb = ((int)0x91A8) , + /// + /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 + /// + SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9) , } /// @@ -31213,90 +24398,74 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA /// - DepthStencilTextureMode = ((int)0x90EA) - , + DepthStencilTextureMode = ((int)0x90EA) , } /// - /// Used in GL.GetInteger64 + /// Not used directly. /// public enum ArbSync : int { /// /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 /// - SyncFlushCommandsBit = ((int)0x00000001) - , + SyncFlushCommandsBit = ((int)0x00000001) , /// /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 /// - MaxServerWaitTimeout = ((int)0x9111) - , + MaxServerWaitTimeout = ((int)0x9111) , /// /// Original was GL_OBJECT_TYPE = 0x9112 /// - ObjectType = ((int)0x9112) - , + ObjectType = ((int)0x9112) , /// /// Original was GL_SYNC_CONDITION = 0x9113 /// - SyncCondition = ((int)0x9113) - , + SyncCondition = ((int)0x9113) , /// /// Original was GL_SYNC_STATUS = 0x9114 /// - SyncStatus = ((int)0x9114) - , + SyncStatus = ((int)0x9114) , /// /// Original was GL_SYNC_FLAGS = 0x9115 /// - SyncFlags = ((int)0x9115) - , + SyncFlags = ((int)0x9115) , /// /// Original was GL_SYNC_FENCE = 0x9116 /// - SyncFence = ((int)0x9116) - , + SyncFence = ((int)0x9116) , /// /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 /// - SyncGpuCommandsComplete = ((int)0x9117) - , + SyncGpuCommandsComplete = ((int)0x9117) , /// /// Original was GL_UNSIGNALED = 0x9118 /// - Unsignaled = ((int)0x9118) - , + Unsignaled = ((int)0x9118) , /// /// Original was GL_SIGNALED = 0x9119 /// - Signaled = ((int)0x9119) - , + Signaled = ((int)0x9119) , /// /// Original was GL_ALREADY_SIGNALED = 0x911A /// - AlreadySignaled = ((int)0x911A) - , + AlreadySignaled = ((int)0x911A) , /// /// Original was GL_TIMEOUT_EXPIRED = 0x911B /// - TimeoutExpired = ((int)0x911B) - , + TimeoutExpired = ((int)0x911B) , /// /// Original was GL_CONDITION_SATISFIED = 0x911C /// - ConditionSatisfied = ((int)0x911C) - , + ConditionSatisfied = ((int)0x911C) , /// /// Original was GL_WAIT_FAILED = 0x911D /// - WaitFailed = ((int)0x911D) - , + WaitFailed = ((int)0x911D) , /// /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) - , + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , } /// @@ -31307,188 +24476,151 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TRIANGLES = 0x0004 /// - Triangles = ((int)0x0004) - , + Triangles = ((int)0x0004) , /// /// Original was GL_QUADS = 0x0007 /// - Quads = ((int)0x0007) - , + Quads = ((int)0x0007) , /// /// Original was GL_PATCHES = 0x000E /// - Patches = ((int)0x000E) - , + Patches = ((int)0x000E) , /// /// Original was GL_EQUAL = 0x0202 /// - Equal = ((int)0x0202) - , + Equal = ((int)0x0202) , /// /// Original was GL_CW = 0x0900 /// - Cw = ((int)0x0900) - , + Cw = ((int)0x0900) , /// /// Original was GL_CCW = 0x0901 /// - Ccw = ((int)0x0901) - , + Ccw = ((int)0x0901) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0) - , + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) - , + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , /// /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C /// - MaxTessControlInputComponents = ((int)0x886C) - , + MaxTessControlInputComponents = ((int)0x886C) , /// /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D /// - MaxTessEvaluationInputComponents = ((int)0x886D) - , + MaxTessEvaluationInputComponents = ((int)0x886D) , /// /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E) - , + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , /// /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) - , + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , /// /// Original was GL_PATCH_VERTICES = 0x8E72 /// - PatchVertices = ((int)0x8E72) - , + PatchVertices = ((int)0x8E72) , /// /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 /// - PatchDefaultInnerLevel = ((int)0x8E73) - , + PatchDefaultInnerLevel = ((int)0x8E73) , /// /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 /// - PatchDefaultOuterLevel = ((int)0x8E74) - , + PatchDefaultOuterLevel = ((int)0x8E74) , /// /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 /// - TessControlOutputVertices = ((int)0x8E75) - , + TessControlOutputVertices = ((int)0x8E75) , /// /// Original was GL_TESS_GEN_MODE = 0x8E76 /// - TessGenMode = ((int)0x8E76) - , + TessGenMode = ((int)0x8E76) , /// /// Original was GL_TESS_GEN_SPACING = 0x8E77 /// - TessGenSpacing = ((int)0x8E77) - , + TessGenSpacing = ((int)0x8E77) , /// /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 /// - TessGenVertexOrder = ((int)0x8E78) - , + TessGenVertexOrder = ((int)0x8E78) , /// /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 /// - TessGenPointMode = ((int)0x8E79) - , + TessGenPointMode = ((int)0x8E79) , /// /// Original was GL_ISOLINES = 0x8E7A /// - Isolines = ((int)0x8E7A) - , + Isolines = ((int)0x8E7A) , /// /// Original was GL_FRACTIONAL_ODD = 0x8E7B /// - FractionalOdd = ((int)0x8E7B) - , + FractionalOdd = ((int)0x8E7B) , /// /// Original was GL_FRACTIONAL_EVEN = 0x8E7C /// - FractionalEven = ((int)0x8E7C) - , + FractionalEven = ((int)0x8E7C) , /// /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D /// - MaxPatchVertices = ((int)0x8E7D) - , + MaxPatchVertices = ((int)0x8E7D) , /// /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E /// - MaxTessGenLevel = ((int)0x8E7E) - , + MaxTessGenLevel = ((int)0x8E7E) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F /// - MaxTessControlUniformComponents = ((int)0x8E7F) - , + MaxTessControlUniformComponents = ((int)0x8E7F) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 /// - MaxTessEvaluationUniformComponents = ((int)0x8E80) - , + MaxTessEvaluationUniformComponents = ((int)0x8E80) , /// /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 /// - MaxTessControlTextureImageUnits = ((int)0x8E81) - , + MaxTessControlTextureImageUnits = ((int)0x8E81) , /// /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82) - , + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , /// /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 /// - MaxTessControlOutputComponents = ((int)0x8E83) - , + MaxTessControlOutputComponents = ((int)0x8E83) , /// /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 /// - MaxTessPatchComponents = ((int)0x8E84) - , + MaxTessPatchComponents = ((int)0x8E84) , /// /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 /// - MaxTessControlTotalOutputComponents = ((int)0x8E85) - , + MaxTessControlTotalOutputComponents = ((int)0x8E85) , /// /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 /// - MaxTessEvaluationOutputComponents = ((int)0x8E86) - , + MaxTessEvaluationOutputComponents = ((int)0x8E86) , /// /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 /// - TessEvaluationShader = ((int)0x8E87) - , + TessEvaluationShader = ((int)0x8E87) , /// /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 /// - TessControlShader = ((int)0x8E88) - , + TessControlShader = ((int)0x8E88) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 /// - MaxTessControlUniformBlocks = ((int)0x8E89) - , + MaxTessControlUniformBlocks = ((int)0x8E89) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A) - , + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , } /// @@ -31499,8 +24631,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D /// - ClampToBorderArb = ((int)0x812D) - , + ClampToBorderArb = ((int)0x812D) , } /// @@ -31511,28 +24642,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A /// - TextureBufferArb = ((int)0x8C2A) - , + TextureBufferArb = ((int)0x8C2A) , /// /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B /// - MaxTextureBufferSizeArb = ((int)0x8C2B) - , + MaxTextureBufferSizeArb = ((int)0x8C2B) , /// /// Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C /// - TextureBindingBufferArb = ((int)0x8C2C) - , + TextureBindingBufferArb = ((int)0x8C2C) , /// /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D /// - TextureBufferDataStoreBindingArb = ((int)0x8C2D) - , + TextureBufferDataStoreBindingArb = ((int)0x8C2D) , /// /// Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E /// - TextureBufferFormatArb = ((int)0x8C2E) - , + TextureBufferFormatArb = ((int)0x8C2E) , } /// @@ -31543,40 +24669,34 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGB32F = 0x8815 /// - Rgb32f = ((int)0x8815) - , + Rgb32f = ((int)0x8815) , /// /// Original was GL_RGB32UI = 0x8D71 /// - Rgb32ui = ((int)0x8D71) - , + Rgb32ui = ((int)0x8D71) , /// /// Original was GL_RGB32I = 0x8D83 /// - Rgb32i = ((int)0x8D83) - , + Rgb32i = ((int)0x8D83) , } /// - /// Used in GL.Ext.TextureBufferRange + /// Not used directly. /// public enum ArbTextureBufferRange : int { /// /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D /// - TextureBufferOffset = ((int)0x919D) - , + TextureBufferOffset = ((int)0x919D) , /// /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E /// - TextureBufferSize = ((int)0x919E) - , + TextureBufferSize = ((int)0x919E) , /// /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F /// - TextureBufferOffsetAlignment = ((int)0x919F) - , + TextureBufferOffsetAlignment = ((int)0x919F) , } /// @@ -31587,58 +24707,47 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9 /// - CompressedAlphaArb = ((int)0x84E9) - , + CompressedAlphaArb = ((int)0x84E9) , /// /// Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA /// - CompressedLuminanceArb = ((int)0x84EA) - , + CompressedLuminanceArb = ((int)0x84EA) , /// /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB /// - CompressedLuminanceAlphaArb = ((int)0x84EB) - , + CompressedLuminanceAlphaArb = ((int)0x84EB) , /// /// Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC /// - CompressedIntensityArb = ((int)0x84EC) - , + CompressedIntensityArb = ((int)0x84EC) , /// /// Original was GL_COMPRESSED_RGB_ARB = 0x84ED /// - CompressedRgbArb = ((int)0x84ED) - , + CompressedRgbArb = ((int)0x84ED) , /// /// Original was GL_COMPRESSED_RGBA_ARB = 0x84EE /// - CompressedRgbaArb = ((int)0x84EE) - , + CompressedRgbaArb = ((int)0x84EE) , /// /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF /// - TextureCompressionHintArb = ((int)0x84EF) - , + TextureCompressionHintArb = ((int)0x84EF) , /// /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 /// - TextureCompressedImageSizeArb = ((int)0x86A0) - , + TextureCompressedImageSizeArb = ((int)0x86A0) , /// /// Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1 /// - TextureCompressedArb = ((int)0x86A1) - , + TextureCompressedArb = ((int)0x86A1) , /// /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 /// - NumCompressedTextureFormatsArb = ((int)0x86A2) - , + NumCompressedTextureFormatsArb = ((int)0x86A2) , /// /// Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 /// - CompressedTextureFormatsArb = ((int)0x86A3) - , + CompressedTextureFormatsArb = ((int)0x86A3) , } /// @@ -31649,23 +24758,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C /// - CompressedRgbaBptcUnormArb = ((int)0x8E8C) - , + CompressedRgbaBptcUnormArb = ((int)0x8E8C) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D /// - CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D) - , + CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D) , /// /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E /// - CompressedRgbBptcSignedFloatArb = ((int)0x8E8E) - , + CompressedRgbBptcSignedFloatArb = ((int)0x8E8E) , /// /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F /// - CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F) - , + CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F) , } /// @@ -31676,23 +24781,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB /// - CompressedRedRgtc1 = ((int)0x8DBB) - , + CompressedRedRgtc1 = ((int)0x8DBB) , /// /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC /// - CompressedSignedRedRgtc1 = ((int)0x8DBC) - , + CompressedSignedRedRgtc1 = ((int)0x8DBC) , /// /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD /// - CompressedRgRgtc2 = ((int)0x8DBD) - , + CompressedRgRgtc2 = ((int)0x8DBD) , /// /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE /// - CompressedSignedRgRgtc2 = ((int)0x8DBE) - , + CompressedSignedRgRgtc2 = ((int)0x8DBE) , } /// @@ -31703,63 +24804,51 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NORMAL_MAP_ARB = 0x8511 /// - NormalMapArb = ((int)0x8511) - , + NormalMapArb = ((int)0x8511) , /// /// Original was GL_REFLECTION_MAP_ARB = 0x8512 /// - ReflectionMapArb = ((int)0x8512) - , + ReflectionMapArb = ((int)0x8512) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513 /// - TextureCubeMapArb = ((int)0x8513) - , + TextureCubeMapArb = ((int)0x8513) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 /// - TextureBindingCubeMapArb = ((int)0x8514) - , + TextureBindingCubeMapArb = ((int)0x8514) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 /// - TextureCubeMapPositiveXArb = ((int)0x8515) - , + TextureCubeMapPositiveXArb = ((int)0x8515) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 /// - TextureCubeMapNegativeXArb = ((int)0x8516) - , + TextureCubeMapNegativeXArb = ((int)0x8516) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 /// - TextureCubeMapPositiveYArb = ((int)0x8517) - , + TextureCubeMapPositiveYArb = ((int)0x8517) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 /// - TextureCubeMapNegativeYArb = ((int)0x8518) - , + TextureCubeMapNegativeYArb = ((int)0x8518) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 /// - TextureCubeMapPositiveZArb = ((int)0x8519) - , + TextureCubeMapPositiveZArb = ((int)0x8519) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A /// - TextureCubeMapNegativeZArb = ((int)0x851A) - , + TextureCubeMapNegativeZArb = ((int)0x851A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B /// - ProxyTextureCubeMapArb = ((int)0x851B) - , + ProxyTextureCubeMapArb = ((int)0x851B) , /// /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C /// - MaxCubeMapTextureSizeArb = ((int)0x851C) - , + MaxCubeMapTextureSizeArb = ((int)0x851C) , } /// @@ -31767,76 +24856,34 @@ namespace OpenTK.Graphics.OpenGL /// public enum ArbTextureCubeMapArray : int { - /// - /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - /// - TextureCubeMapArray = ((int)0x9009) - , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 /// - TextureCubeMapArrayArb = ((int)0x9009) - , - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - /// - TextureBindingCubeMapArray = ((int)0x900A) - , + TextureCubeMapArrayArb = ((int)0x9009) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A /// - TextureBindingCubeMapArrayArb = ((int)0x900A) - , - /// - /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - /// - ProxyTextureCubeMapArray = ((int)0x900B) - , + TextureBindingCubeMapArrayArb = ((int)0x900A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B /// - ProxyTextureCubeMapArrayArb = ((int)0x900B) - , - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C - /// - SamplerCubeMapArray = ((int)0x900C) - , + ProxyTextureCubeMapArrayArb = ((int)0x900B) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C /// - SamplerCubeMapArrayArb = ((int)0x900C) - , - /// - /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - /// - SamplerCubeMapArrayShadow = ((int)0x900D) - , + SamplerCubeMapArrayArb = ((int)0x900C) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D /// - SamplerCubeMapArrayShadowArb = ((int)0x900D) - , - /// - /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - /// - IntSamplerCubeMapArray = ((int)0x900E) - , + SamplerCubeMapArrayShadowArb = ((int)0x900D) , /// /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E /// - IntSamplerCubeMapArrayArb = ((int)0x900E) - , - /// - /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F - /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F) - , + IntSamplerCubeMapArrayArb = ((int)0x900E) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F /// - UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F) - , + UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F) , } /// @@ -31854,113 +24901,91 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SUBTRACT_ARB = 0x84E7 /// - SubtractArb = ((int)0x84E7) - , + SubtractArb = ((int)0x84E7) , /// /// Original was GL_COMBINE_ARB = 0x8570 /// - CombineArb = ((int)0x8570) - , + CombineArb = ((int)0x8570) , /// /// Original was GL_COMBINE_RGB_ARB = 0x8571 /// - CombineRgbArb = ((int)0x8571) - , + CombineRgbArb = ((int)0x8571) , /// /// Original was GL_COMBINE_ALPHA_ARB = 0x8572 /// - CombineAlphaArb = ((int)0x8572) - , + CombineAlphaArb = ((int)0x8572) , /// /// Original was GL_RGB_SCALE_ARB = 0x8573 /// - RgbScaleArb = ((int)0x8573) - , + RgbScaleArb = ((int)0x8573) , /// /// Original was GL_ADD_SIGNED_ARB = 0x8574 /// - AddSignedArb = ((int)0x8574) - , + AddSignedArb = ((int)0x8574) , /// /// Original was GL_INTERPOLATE_ARB = 0x8575 /// - InterpolateArb = ((int)0x8575) - , + InterpolateArb = ((int)0x8575) , /// /// Original was GL_CONSTANT_ARB = 0x8576 /// - ConstantArb = ((int)0x8576) - , + ConstantArb = ((int)0x8576) , /// /// Original was GL_PRIMARY_COLOR_ARB = 0x8577 /// - PrimaryColorArb = ((int)0x8577) - , + PrimaryColorArb = ((int)0x8577) , /// /// Original was GL_PREVIOUS_ARB = 0x8578 /// - PreviousArb = ((int)0x8578) - , + PreviousArb = ((int)0x8578) , /// /// Original was GL_SOURCE0_RGB_ARB = 0x8580 /// - Source0RgbArb = ((int)0x8580) - , + Source0RgbArb = ((int)0x8580) , /// /// Original was GL_SOURCE1_RGB_ARB = 0x8581 /// - Source1RgbArb = ((int)0x8581) - , + Source1RgbArb = ((int)0x8581) , /// /// Original was GL_SOURCE2_RGB_ARB = 0x8582 /// - Source2RgbArb = ((int)0x8582) - , + Source2RgbArb = ((int)0x8582) , /// /// Original was GL_SOURCE0_ALPHA_ARB = 0x8588 /// - Source0AlphaArb = ((int)0x8588) - , + Source0AlphaArb = ((int)0x8588) , /// /// Original was GL_SOURCE1_ALPHA_ARB = 0x8589 /// - Source1AlphaArb = ((int)0x8589) - , + Source1AlphaArb = ((int)0x8589) , /// /// Original was GL_SOURCE2_ALPHA_ARB = 0x858A /// - Source2AlphaArb = ((int)0x858A) - , + Source2AlphaArb = ((int)0x858A) , /// /// Original was GL_OPERAND0_RGB_ARB = 0x8590 /// - Operand0RgbArb = ((int)0x8590) - , + Operand0RgbArb = ((int)0x8590) , /// /// Original was GL_OPERAND1_RGB_ARB = 0x8591 /// - Operand1RgbArb = ((int)0x8591) - , + Operand1RgbArb = ((int)0x8591) , /// /// Original was GL_OPERAND2_RGB_ARB = 0x8592 /// - Operand2RgbArb = ((int)0x8592) - , + Operand2RgbArb = ((int)0x8592) , /// /// Original was GL_OPERAND0_ALPHA_ARB = 0x8598 /// - Operand0AlphaArb = ((int)0x8598) - , + Operand0AlphaArb = ((int)0x8598) , /// /// Original was GL_OPERAND1_ALPHA_ARB = 0x8599 /// - Operand1AlphaArb = ((int)0x8599) - , + Operand1AlphaArb = ((int)0x8599) , /// /// Original was GL_OPERAND2_ALPHA_ARB = 0x859A /// - Operand2AlphaArb = ((int)0x859A) - , + Operand2AlphaArb = ((int)0x859A) , } /// @@ -31978,13 +25003,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DOT3_RGB_ARB = 0x86AE /// - Dot3RgbArb = ((int)0x86AE) - , + Dot3RgbArb = ((int)0x86AE) , /// /// Original was GL_DOT3_RGBA_ARB = 0x86AF /// - Dot3RgbaArb = ((int)0x86AF) - , + Dot3RgbaArb = ((int)0x86AF) , } /// @@ -31995,103 +25018,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGBA32F_ARB = 0x8814 /// - Rgba32fArb = ((int)0x8814) - , + Rgba32fArb = ((int)0x8814) , /// /// Original was GL_RGB32F_ARB = 0x8815 /// - Rgb32fArb = ((int)0x8815) - , + Rgb32fArb = ((int)0x8815) , /// /// Original was GL_ALPHA32F_ARB = 0x8816 /// - Alpha32fArb = ((int)0x8816) - , + Alpha32fArb = ((int)0x8816) , /// /// Original was GL_INTENSITY32F_ARB = 0x8817 /// - Intensity32fArb = ((int)0x8817) - , + Intensity32fArb = ((int)0x8817) , /// /// Original was GL_LUMINANCE32F_ARB = 0x8818 /// - Luminance32fArb = ((int)0x8818) - , + Luminance32fArb = ((int)0x8818) , /// /// Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819 /// - LuminanceAlpha32fArb = ((int)0x8819) - , + LuminanceAlpha32fArb = ((int)0x8819) , /// /// Original was GL_RGBA16F_ARB = 0x881A /// - Rgba16fArb = ((int)0x881A) - , + Rgba16fArb = ((int)0x881A) , /// /// Original was GL_RGB16F_ARB = 0x881B /// - Rgb16fArb = ((int)0x881B) - , + Rgb16fArb = ((int)0x881B) , /// /// Original was GL_ALPHA16F_ARB = 0x881C /// - Alpha16fArb = ((int)0x881C) - , + Alpha16fArb = ((int)0x881C) , /// /// Original was GL_INTENSITY16F_ARB = 0x881D /// - Intensity16fArb = ((int)0x881D) - , + Intensity16fArb = ((int)0x881D) , /// /// Original was GL_LUMINANCE16F_ARB = 0x881E /// - Luminance16fArb = ((int)0x881E) - , + Luminance16fArb = ((int)0x881E) , /// /// Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F /// - LuminanceAlpha16fArb = ((int)0x881F) - , + LuminanceAlpha16fArb = ((int)0x881F) , /// /// Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10 /// - TextureRedTypeArb = ((int)0x8C10) - , + TextureRedTypeArb = ((int)0x8C10) , /// /// Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11 /// - TextureGreenTypeArb = ((int)0x8C11) - , + TextureGreenTypeArb = ((int)0x8C11) , /// /// Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12 /// - TextureBlueTypeArb = ((int)0x8C12) - , + TextureBlueTypeArb = ((int)0x8C12) , /// /// Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 /// - TextureAlphaTypeArb = ((int)0x8C13) - , + TextureAlphaTypeArb = ((int)0x8C13) , /// /// Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 /// - TextureLuminanceTypeArb = ((int)0x8C14) - , + TextureLuminanceTypeArb = ((int)0x8C14) , /// /// Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 /// - TextureIntensityTypeArb = ((int)0x8C15) - , + TextureIntensityTypeArb = ((int)0x8C15) , /// /// Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 /// - TextureDepthTypeArb = ((int)0x8C16) - , + TextureDepthTypeArb = ((int)0x8C16) , /// /// Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17 /// - UnsignedNormalizedArb = ((int)0x8C17) - , + UnsignedNormalizedArb = ((int)0x8C17) , } /// @@ -32102,18 +25105,26 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E /// - MinProgramTextureGatherOffsetArb = ((int)0x8E5E) - , + MinProgramTextureGatherOffsetArb = ((int)0x8E5E) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F /// - MaxProgramTextureGatherOffsetArb = ((int)0x8E5F) - , + MaxProgramTextureGatherOffsetArb = ((int)0x8E5F) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F /// - MaxProgramTextureGatherComponentsArb = ((int)0x8F9F) - , + MaxProgramTextureGatherComponentsArb = ((int)0x8F9F) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureMirrorClampToEdge : int + { + /// + /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 + /// + MirrorClampToEdge = ((int)0x8743) , } /// @@ -32124,8 +25135,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MIRRORED_REPEAT_ARB = 0x8370 /// - MirroredRepeatArb = ((int)0x8370) - , + MirroredRepeatArb = ((int)0x8370) , } /// @@ -32136,108 +25146,87 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SAMPLE_POSITION = 0x8E50 /// - SamplePosition = ((int)0x8E50) - , + SamplePosition = ((int)0x8E50) , /// /// Original was GL_SAMPLE_MASK = 0x8E51 /// - SampleMask = ((int)0x8E51) - , + SampleMask = ((int)0x8E51) , /// /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 /// - SampleMaskValue = ((int)0x8E52) - , + SampleMaskValue = ((int)0x8E52) , /// /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 /// - MaxSampleMaskWords = ((int)0x8E59) - , + MaxSampleMaskWords = ((int)0x8E59) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 /// - ProxyTexture2DMultisample = ((int)0x9101) - , + ProxyTexture2DMultisample = ((int)0x9101) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 /// - ProxyTexture2DMultisampleArray = ((int)0x9103) - , + ProxyTexture2DMultisampleArray = ((int)0x9103) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 /// - TextureBinding2DMultisample = ((int)0x9104) - , + TextureBinding2DMultisample = ((int)0x9104) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 /// - TextureBinding2DMultisampleArray = ((int)0x9105) - , + TextureBinding2DMultisampleArray = ((int)0x9105) , /// /// Original was GL_TEXTURE_SAMPLES = 0x9106 /// - TextureSamples = ((int)0x9106) - , + TextureSamples = ((int)0x9106) , /// /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 /// - TextureFixedSampleLocations = ((int)0x9107) - , + TextureFixedSampleLocations = ((int)0x9107) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 /// - Sampler2DMultisample = ((int)0x9108) - , + Sampler2DMultisample = ((int)0x9108) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 /// - IntSampler2DMultisample = ((int)0x9109) - , + IntSampler2DMultisample = ((int)0x9109) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A /// - UnsignedIntSampler2DMultisample = ((int)0x910A) - , + UnsignedIntSampler2DMultisample = ((int)0x910A) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B /// - Sampler2DMultisampleArray = ((int)0x910B) - , + Sampler2DMultisampleArray = ((int)0x910B) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C /// - IntSampler2DMultisampleArray = ((int)0x910C) - , + IntSampler2DMultisampleArray = ((int)0x910C) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D) - , + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , /// /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E /// - MaxColorTextureSamples = ((int)0x910E) - , + MaxColorTextureSamples = ((int)0x910E) , /// /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F /// - MaxDepthTextureSamples = ((int)0x910F) - , + MaxDepthTextureSamples = ((int)0x910F) , /// /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 /// - MaxIntegerSamples = ((int)0x9110) - , + MaxIntegerSamples = ((int)0x9110) , } /// @@ -32269,23 +25258,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5 /// - TextureRectangleArb = ((int)0x84F5) - , + TextureRectangleArb = ((int)0x84F5) , /// /// Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 /// - TextureBindingRectangleArb = ((int)0x84F6) - , + TextureBindingRectangleArb = ((int)0x84F6) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 /// - ProxyTextureRectangleArb = ((int)0x84F7) - , + ProxyTextureRectangleArb = ((int)0x84F7) , /// /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 /// - MaxRectangleTextureSizeArb = ((int)0x84F8) - , + MaxRectangleTextureSizeArb = ((int)0x84F8) , } /// @@ -32296,113 +25281,91 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RG = 0x8227 /// - Rg = ((int)0x8227) - , + Rg = ((int)0x8227) , /// /// Original was GL_RG_INTEGER = 0x8228 /// - RgInteger = ((int)0x8228) - , + RgInteger = ((int)0x8228) , /// /// Original was GL_R8 = 0x8229 /// - R8 = ((int)0x8229) - , + R8 = ((int)0x8229) , /// /// Original was GL_R16 = 0x822A /// - R16 = ((int)0x822A) - , + R16 = ((int)0x822A) , /// /// Original was GL_RG8 = 0x822B /// - Rg8 = ((int)0x822B) - , + Rg8 = ((int)0x822B) , /// /// Original was GL_RG16 = 0x822C /// - Rg16 = ((int)0x822C) - , + Rg16 = ((int)0x822C) , /// /// Original was GL_R16F = 0x822D /// - R16f = ((int)0x822D) - , + R16f = ((int)0x822D) , /// /// Original was GL_R32F = 0x822E /// - R32f = ((int)0x822E) - , + R32f = ((int)0x822E) , /// /// Original was GL_RG16F = 0x822F /// - Rg16f = ((int)0x822F) - , + Rg16f = ((int)0x822F) , /// /// Original was GL_RG32F = 0x8230 /// - Rg32f = ((int)0x8230) - , + Rg32f = ((int)0x8230) , /// /// Original was GL_R8I = 0x8231 /// - R8i = ((int)0x8231) - , + R8i = ((int)0x8231) , /// /// Original was GL_R8UI = 0x8232 /// - R8ui = ((int)0x8232) - , + R8ui = ((int)0x8232) , /// /// Original was GL_R16I = 0x8233 /// - R16i = ((int)0x8233) - , + R16i = ((int)0x8233) , /// /// Original was GL_R16UI = 0x8234 /// - R16ui = ((int)0x8234) - , + R16ui = ((int)0x8234) , /// /// Original was GL_R32I = 0x8235 /// - R32i = ((int)0x8235) - , + R32i = ((int)0x8235) , /// /// Original was GL_R32UI = 0x8236 /// - R32ui = ((int)0x8236) - , + R32ui = ((int)0x8236) , /// /// Original was GL_RG8I = 0x8237 /// - Rg8i = ((int)0x8237) - , + Rg8i = ((int)0x8237) , /// /// Original was GL_RG8UI = 0x8238 /// - Rg8ui = ((int)0x8238) - , + Rg8ui = ((int)0x8238) , /// /// Original was GL_RG16I = 0x8239 /// - Rg16i = ((int)0x8239) - , + Rg16i = ((int)0x8239) , /// /// Original was GL_RG16UI = 0x823A /// - Rg16ui = ((int)0x823A) - , + Rg16ui = ((int)0x823A) , /// /// Original was GL_RG32I = 0x823B /// - Rg32i = ((int)0x823B) - , + Rg32i = ((int)0x823B) , /// /// Original was GL_RG32UI = 0x823C /// - Rg32ui = ((int)0x823C) - , + Rg32ui = ((int)0x823C) , } /// @@ -32413,24 +25376,37 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGB10_A2UI = 0x906F /// - Rgb10A2ui = ((int)0x906F) - , + Rgb10A2ui = ((int)0x906F) , } /// - /// Used in GL.Ext.TextureStorage1D, GL.Ext.TextureStorage2D and 1 other function + /// Not used directly. + /// + public enum ArbTextureStencil8 : int + { + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + } + + /// + /// Not used directly. /// public enum ArbTextureStorage : int { /// /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F /// - TextureImmutableFormat = ((int)0x912F) - , + TextureImmutableFormat = ((int)0x912F) , } /// - /// Used in GL.Ext.TextureStorage2DMultisample, GL.Ext.TextureStorage3DMultisample + /// Not used directly. /// public enum ArbTextureStorageMultisample : int { @@ -32444,28 +25420,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 /// - TextureSwizzleR = ((int)0x8E42) - , + TextureSwizzleR = ((int)0x8E42) , /// /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 /// - TextureSwizzleG = ((int)0x8E43) - , + TextureSwizzleG = ((int)0x8E43) , /// /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 /// - TextureSwizzleB = ((int)0x8E44) - , + TextureSwizzleB = ((int)0x8E44) , /// /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 /// - TextureSwizzleA = ((int)0x8E45) - , + TextureSwizzleA = ((int)0x8E45) , /// /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 /// - TextureSwizzleRgba = ((int)0x8E46) - , + TextureSwizzleRgba = ((int)0x8E46) , } /// @@ -32476,28 +25447,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB /// - TextureViewMinLevel = ((int)0x82DB) - , + TextureViewMinLevel = ((int)0x82DB) , /// /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC /// - TextureViewNumLevels = ((int)0x82DC) - , + TextureViewNumLevels = ((int)0x82DC) , /// /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD /// - TextureViewMinLayer = ((int)0x82DD) - , + TextureViewMinLayer = ((int)0x82DD) , /// /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE /// - TextureViewNumLayers = ((int)0x82DE) - , + TextureViewNumLayers = ((int)0x82DE) , /// /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF /// - TextureImmutableLevels = ((int)0x82DF) - , + TextureImmutableLevels = ((int)0x82DF) , } /// @@ -32508,13 +25474,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TIME_ELAPSED = 0x88BF /// - TimeElapsed = ((int)0x88BF) - , + TimeElapsed = ((int)0x88BF) , /// /// Original was GL_TIMESTAMP = 0x8E28 /// - Timestamp = ((int)0x8E28) - , + Timestamp = ((int)0x8E28) , } /// @@ -32525,33 +25489,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 /// - TransformFeedback = ((int)0x8E22) - , + TransformFeedback = ((int)0x8E22) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 /// - TransformFeedbackBufferPaused = ((int)0x8E23) - , + TransformFeedbackBufferPaused = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 /// - TransformFeedbackPaused = ((int)0x8E23) - , + TransformFeedbackPaused = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 /// - TransformFeedbackActive = ((int)0x8E24) - , + TransformFeedbackActive = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 /// - TransformFeedbackBufferActive = ((int)0x8E24) - , + TransformFeedbackBufferActive = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 /// - TransformFeedbackBinding = ((int)0x8E25) - , + TransformFeedbackBinding = ((int)0x8E25) , } /// @@ -32562,13 +25520,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 /// - MaxTransformFeedbackBuffers = ((int)0x8E70) - , + MaxTransformFeedbackBuffers = ((int)0x8E70) , /// /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 /// - MaxVertexStreams = ((int)0x8E71) - , + MaxVertexStreams = ((int)0x8E71) , } /// @@ -32586,23 +25542,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 /// - TransposeModelviewMatrixArb = ((int)0x84E3) - , + TransposeModelviewMatrixArb = ((int)0x84E3) , /// /// Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 /// - TransposeProjectionMatrixArb = ((int)0x84E4) - , + TransposeProjectionMatrixArb = ((int)0x84E4) , /// /// Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 /// - TransposeTextureMatrixArb = ((int)0x84E5) - , + TransposeTextureMatrixArb = ((int)0x84E5) , /// /// Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 /// - TransposeColorMatrixArb = ((int)0x84E6) - , + TransposeColorMatrixArb = ((int)0x84E6) , } /// @@ -32613,168 +25565,135 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNIFORM_BUFFER = 0x8A11 /// - UniformBuffer = ((int)0x8A11) - , + UniformBuffer = ((int)0x8A11) , /// /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 /// - UniformBufferBinding = ((int)0x8A28) - , + UniformBufferBinding = ((int)0x8A28) , /// /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 /// - UniformBufferStart = ((int)0x8A29) - , + UniformBufferStart = ((int)0x8A29) , /// /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A /// - UniformBufferSize = ((int)0x8A2A) - , + UniformBufferSize = ((int)0x8A2A) , /// /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B /// - MaxVertexUniformBlocks = ((int)0x8A2B) - , + MaxVertexUniformBlocks = ((int)0x8A2B) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C /// - MaxGeometryUniformBlocks = ((int)0x8A2C) - , + MaxGeometryUniformBlocks = ((int)0x8A2C) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D /// - MaxFragmentUniformBlocks = ((int)0x8A2D) - , + MaxFragmentUniformBlocks = ((int)0x8A2D) , /// /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E /// - MaxCombinedUniformBlocks = ((int)0x8A2E) - , + MaxCombinedUniformBlocks = ((int)0x8A2E) , /// /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F /// - MaxUniformBufferBindings = ((int)0x8A2F) - , + MaxUniformBufferBindings = ((int)0x8A2F) , /// /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 /// - MaxUniformBlockSize = ((int)0x8A30) - , + MaxUniformBlockSize = ((int)0x8A30) , /// /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 /// - MaxCombinedVertexUniformComponents = ((int)0x8A31) - , + MaxCombinedVertexUniformComponents = ((int)0x8A31) , /// /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32) - , + MaxCombinedGeometryUniformComponents = ((int)0x8A32) , /// /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33) - , + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , /// /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 /// - UniformBufferOffsetAlignment = ((int)0x8A34) - , + UniformBufferOffsetAlignment = ((int)0x8A34) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35) - , + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 /// - ActiveUniformBlocks = ((int)0x8A36) - , + ActiveUniformBlocks = ((int)0x8A36) , /// /// Original was GL_UNIFORM_TYPE = 0x8A37 /// - UniformType = ((int)0x8A37) - , + UniformType = ((int)0x8A37) , /// /// Original was GL_UNIFORM_SIZE = 0x8A38 /// - UniformSize = ((int)0x8A38) - , + UniformSize = ((int)0x8A38) , /// /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 /// - UniformNameLength = ((int)0x8A39) - , + UniformNameLength = ((int)0x8A39) , /// /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A /// - UniformBlockIndex = ((int)0x8A3A) - , + UniformBlockIndex = ((int)0x8A3A) , /// /// Original was GL_UNIFORM_OFFSET = 0x8A3B /// - UniformOffset = ((int)0x8A3B) - , + UniformOffset = ((int)0x8A3B) , /// /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C /// - UniformArrayStride = ((int)0x8A3C) - , + UniformArrayStride = ((int)0x8A3C) , /// /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D /// - UniformMatrixStride = ((int)0x8A3D) - , + UniformMatrixStride = ((int)0x8A3D) , /// /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E /// - UniformIsRowMajor = ((int)0x8A3E) - , + UniformIsRowMajor = ((int)0x8A3E) , /// /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F /// - UniformBlockBinding = ((int)0x8A3F) - , + UniformBlockBinding = ((int)0x8A3F) , /// /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 /// - UniformBlockDataSize = ((int)0x8A40) - , + UniformBlockDataSize = ((int)0x8A40) , /// /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 /// - UniformBlockNameLength = ((int)0x8A41) - , + UniformBlockNameLength = ((int)0x8A41) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 /// - UniformBlockActiveUniforms = ((int)0x8A42) - , + UniformBlockActiveUniforms = ((int)0x8A42) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 /// - UniformBlockActiveUniformIndices = ((int)0x8A43) - , + UniformBlockActiveUniformIndices = ((int)0x8A43) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 /// - UniformBlockReferencedByVertexShader = ((int)0x8A44) - , + UniformBlockReferencedByVertexShader = ((int)0x8A44) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45) - , + UniformBlockReferencedByGeometryShader = ((int)0x8A45) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46) - , + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , /// /// Original was GL_INVALID_INDEX = 0xFFFFFFFF /// - InvalidIndex = unchecked((int)0xFFFFFFFF) - , + InvalidIndex = unchecked((int)0xFFFFFFFF) , } /// @@ -32785,8 +25704,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BGRA = 0x80E1 /// - Bgra = ((int)0x80E1) - , + Bgra = ((int)0x80E1) , } /// @@ -32797,8 +25715,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 /// - VertexArrayBinding = ((int)0x85B5) - , + VertexArrayBinding = ((int)0x85B5) , } /// @@ -32809,110 +25726,90 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGB32I = 0x8D83 /// - Rgb32i = ((int)0x8D83) - , + Rgb32i = ((int)0x8D83) , /// /// Original was GL_DOUBLE_MAT2 = 0x8F46 /// - DoubleMat2 = ((int)0x8F46) - , + DoubleMat2 = ((int)0x8F46) , /// /// Original was GL_DOUBLE_MAT3 = 0x8F47 /// - DoubleMat3 = ((int)0x8F47) - , + DoubleMat3 = ((int)0x8F47) , /// /// Original was GL_DOUBLE_MAT4 = 0x8F48 /// - DoubleMat4 = ((int)0x8F48) - , + DoubleMat4 = ((int)0x8F48) , /// /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 /// - DoubleMat2x3 = ((int)0x8F49) - , + DoubleMat2x3 = ((int)0x8F49) , /// /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A /// - DoubleMat2x4 = ((int)0x8F4A) - , + DoubleMat2x4 = ((int)0x8F4A) , /// /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B /// - DoubleMat3x2 = ((int)0x8F4B) - , + DoubleMat3x2 = ((int)0x8F4B) , /// /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C /// - DoubleMat3x4 = ((int)0x8F4C) - , + DoubleMat3x4 = ((int)0x8F4C) , /// /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D /// - DoubleMat4x2 = ((int)0x8F4D) - , + DoubleMat4x2 = ((int)0x8F4D) , /// /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E /// - DoubleMat4x3 = ((int)0x8F4E) - , + DoubleMat4x3 = ((int)0x8F4E) , /// /// Original was GL_DOUBLE_VEC2 = 0x8FFC /// - DoubleVec2 = ((int)0x8FFC) - , + DoubleVec2 = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC3 = 0x8FFD /// - DoubleVec3 = ((int)0x8FFD) - , + DoubleVec3 = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC4 = 0x8FFE /// - DoubleVec4 = ((int)0x8FFE) - , + DoubleVec4 = ((int)0x8FFE) , } /// - /// Used in GL.Ext.VertexArrayVertexAttribFormat, GL.Ext.VertexArrayVertexAttribIFormat and 1 other function + /// Not used directly. /// public enum ArbVertexAttribBinding : int { /// /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 /// - VertexAttribBinding = ((int)0x82D4) - , + VertexAttribBinding = ((int)0x82D4) , /// /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 /// - VertexAttribRelativeOffset = ((int)0x82D5) - , + VertexAttribRelativeOffset = ((int)0x82D5) , /// /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 /// - VertexBindingDivisor = ((int)0x82D6) - , + VertexBindingDivisor = ((int)0x82D6) , /// /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 /// - VertexBindingOffset = ((int)0x82D7) - , + VertexBindingOffset = ((int)0x82D7) , /// /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 /// - VertexBindingStride = ((int)0x82D8) - , + VertexBindingStride = ((int)0x82D8) , /// /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 /// - MaxVertexAttribRelativeOffset = ((int)0x82D9) - , + MaxVertexAttribRelativeOffset = ((int)0x82D9) , /// /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA /// - MaxVertexAttribBindings = ((int)0x82DA) - , + MaxVertexAttribBindings = ((int)0x82DA) , } /// @@ -32923,213 +25820,171 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MODELVIEW0_ARB = 0x1700 /// - Modelview0Arb = ((int)0x1700) - , + Modelview0Arb = ((int)0x1700) , /// /// Original was GL_MODELVIEW1_ARB = 0x850A /// - Modelview1Arb = ((int)0x850A) - , + Modelview1Arb = ((int)0x850A) , /// /// Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4 /// - MaxVertexUnitsArb = ((int)0x86A4) - , + MaxVertexUnitsArb = ((int)0x86A4) , /// /// Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 /// - ActiveVertexUnitsArb = ((int)0x86A5) - , + ActiveVertexUnitsArb = ((int)0x86A5) , /// /// Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6 /// - WeightSumUnityArb = ((int)0x86A6) - , + WeightSumUnityArb = ((int)0x86A6) , /// /// Original was GL_VERTEX_BLEND_ARB = 0x86A7 /// - VertexBlendArb = ((int)0x86A7) - , + VertexBlendArb = ((int)0x86A7) , /// /// Original was GL_CURRENT_WEIGHT_ARB = 0x86A8 /// - CurrentWeightArb = ((int)0x86A8) - , + CurrentWeightArb = ((int)0x86A8) , /// /// Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 /// - WeightArrayTypeArb = ((int)0x86A9) - , + WeightArrayTypeArb = ((int)0x86A9) , /// /// Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA /// - WeightArrayStrideArb = ((int)0x86AA) - , + WeightArrayStrideArb = ((int)0x86AA) , /// /// Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB /// - WeightArraySizeArb = ((int)0x86AB) - , + WeightArraySizeArb = ((int)0x86AB) , /// /// Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC /// - WeightArrayPointerArb = ((int)0x86AC) - , + WeightArrayPointerArb = ((int)0x86AC) , /// /// Original was GL_WEIGHT_ARRAY_ARB = 0x86AD /// - WeightArrayArb = ((int)0x86AD) - , + WeightArrayArb = ((int)0x86AD) , /// /// Original was GL_MODELVIEW2_ARB = 0x8722 /// - Modelview2Arb = ((int)0x8722) - , + Modelview2Arb = ((int)0x8722) , /// /// Original was GL_MODELVIEW3_ARB = 0x8723 /// - Modelview3Arb = ((int)0x8723) - , + Modelview3Arb = ((int)0x8723) , /// /// Original was GL_MODELVIEW4_ARB = 0x8724 /// - Modelview4Arb = ((int)0x8724) - , + Modelview4Arb = ((int)0x8724) , /// /// Original was GL_MODELVIEW5_ARB = 0x8725 /// - Modelview5Arb = ((int)0x8725) - , + Modelview5Arb = ((int)0x8725) , /// /// Original was GL_MODELVIEW6_ARB = 0x8726 /// - Modelview6Arb = ((int)0x8726) - , + Modelview6Arb = ((int)0x8726) , /// /// Original was GL_MODELVIEW7_ARB = 0x8727 /// - Modelview7Arb = ((int)0x8727) - , + Modelview7Arb = ((int)0x8727) , /// /// Original was GL_MODELVIEW8_ARB = 0x8728 /// - Modelview8Arb = ((int)0x8728) - , + Modelview8Arb = ((int)0x8728) , /// /// Original was GL_MODELVIEW9_ARB = 0x8729 /// - Modelview9Arb = ((int)0x8729) - , + Modelview9Arb = ((int)0x8729) , /// /// Original was GL_MODELVIEW10_ARB = 0x872A /// - Modelview10Arb = ((int)0x872A) - , + Modelview10Arb = ((int)0x872A) , /// /// Original was GL_MODELVIEW11_ARB = 0x872B /// - Modelview11Arb = ((int)0x872B) - , + Modelview11Arb = ((int)0x872B) , /// /// Original was GL_MODELVIEW12_ARB = 0x872C /// - Modelview12Arb = ((int)0x872C) - , + Modelview12Arb = ((int)0x872C) , /// /// Original was GL_MODELVIEW13_ARB = 0x872D /// - Modelview13Arb = ((int)0x872D) - , + Modelview13Arb = ((int)0x872D) , /// /// Original was GL_MODELVIEW14_ARB = 0x872E /// - Modelview14Arb = ((int)0x872E) - , + Modelview14Arb = ((int)0x872E) , /// /// Original was GL_MODELVIEW15_ARB = 0x872F /// - Modelview15Arb = ((int)0x872F) - , + Modelview15Arb = ((int)0x872F) , /// /// Original was GL_MODELVIEW16_ARB = 0x8730 /// - Modelview16Arb = ((int)0x8730) - , + Modelview16Arb = ((int)0x8730) , /// /// Original was GL_MODELVIEW17_ARB = 0x8731 /// - Modelview17Arb = ((int)0x8731) - , + Modelview17Arb = ((int)0x8731) , /// /// Original was GL_MODELVIEW18_ARB = 0x8732 /// - Modelview18Arb = ((int)0x8732) - , + Modelview18Arb = ((int)0x8732) , /// /// Original was GL_MODELVIEW19_ARB = 0x8733 /// - Modelview19Arb = ((int)0x8733) - , + Modelview19Arb = ((int)0x8733) , /// /// Original was GL_MODELVIEW20_ARB = 0x8734 /// - Modelview20Arb = ((int)0x8734) - , + Modelview20Arb = ((int)0x8734) , /// /// Original was GL_MODELVIEW21_ARB = 0x8735 /// - Modelview21Arb = ((int)0x8735) - , + Modelview21Arb = ((int)0x8735) , /// /// Original was GL_MODELVIEW22_ARB = 0x8736 /// - Modelview22Arb = ((int)0x8736) - , + Modelview22Arb = ((int)0x8736) , /// /// Original was GL_MODELVIEW23_ARB = 0x8737 /// - Modelview23Arb = ((int)0x8737) - , + Modelview23Arb = ((int)0x8737) , /// /// Original was GL_MODELVIEW24_ARB = 0x8738 /// - Modelview24Arb = ((int)0x8738) - , + Modelview24Arb = ((int)0x8738) , /// /// Original was GL_MODELVIEW25_ARB = 0x8739 /// - Modelview25Arb = ((int)0x8739) - , + Modelview25Arb = ((int)0x8739) , /// /// Original was GL_MODELVIEW26_ARB = 0x873A /// - Modelview26Arb = ((int)0x873A) - , + Modelview26Arb = ((int)0x873A) , /// /// Original was GL_MODELVIEW27_ARB = 0x873B /// - Modelview27Arb = ((int)0x873B) - , + Modelview27Arb = ((int)0x873B) , /// /// Original was GL_MODELVIEW28_ARB = 0x873C /// - Modelview28Arb = ((int)0x873C) - , + Modelview28Arb = ((int)0x873C) , /// /// Original was GL_MODELVIEW29_ARB = 0x873D /// - Modelview29Arb = ((int)0x873D) - , + Modelview29Arb = ((int)0x873D) , /// /// Original was GL_MODELVIEW30_ARB = 0x873E /// - Modelview30Arb = ((int)0x873E) - , + Modelview30Arb = ((int)0x873E) , /// /// Original was GL_MODELVIEW31_ARB = 0x873F /// - Modelview31Arb = ((int)0x873F) - , + Modelview31Arb = ((int)0x873F) , } /// @@ -33140,560 +25995,450 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_SIZE_ARB = 0x8764 /// - BufferSizeArb = ((int)0x8764) - , + BufferSizeArb = ((int)0x8764) , /// /// Original was GL_BUFFER_USAGE_ARB = 0x8765 /// - BufferUsageArb = ((int)0x8765) - , + BufferUsageArb = ((int)0x8765) , /// /// Original was GL_ARRAY_BUFFER_ARB = 0x8892 /// - ArrayBufferArb = ((int)0x8892) - , + ArrayBufferArb = ((int)0x8892) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 /// - ElementArrayBufferArb = ((int)0x8893) - , + ElementArrayBufferArb = ((int)0x8893) , /// /// Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 /// - ArrayBufferBindingArb = ((int)0x8894) - , + ArrayBufferBindingArb = ((int)0x8894) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 /// - ElementArrayBufferBindingArb = ((int)0x8895) - , + ElementArrayBufferBindingArb = ((int)0x8895) , /// /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 /// - VertexArrayBufferBindingArb = ((int)0x8896) - , + VertexArrayBufferBindingArb = ((int)0x8896) , /// /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 /// - NormalArrayBufferBindingArb = ((int)0x8897) - , + NormalArrayBufferBindingArb = ((int)0x8897) , /// /// Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 /// - ColorArrayBufferBindingArb = ((int)0x8898) - , + ColorArrayBufferBindingArb = ((int)0x8898) , /// /// Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 /// - IndexArrayBufferBindingArb = ((int)0x8899) - , + IndexArrayBufferBindingArb = ((int)0x8899) , /// /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A /// - TextureCoordArrayBufferBindingArb = ((int)0x889A) - , + TextureCoordArrayBufferBindingArb = ((int)0x889A) , /// /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B /// - EdgeFlagArrayBufferBindingArb = ((int)0x889B) - , + EdgeFlagArrayBufferBindingArb = ((int)0x889B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C /// - SecondaryColorArrayBufferBindingArb = ((int)0x889C) - , + SecondaryColorArrayBufferBindingArb = ((int)0x889C) , /// /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D /// - FogCoordinateArrayBufferBindingArb = ((int)0x889D) - , + FogCoordinateArrayBufferBindingArb = ((int)0x889D) , /// /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E /// - WeightArrayBufferBindingArb = ((int)0x889E) - , + WeightArrayBufferBindingArb = ((int)0x889E) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F /// - VertexAttribArrayBufferBindingArb = ((int)0x889F) - , + VertexAttribArrayBufferBindingArb = ((int)0x889F) , /// /// Original was GL_READ_ONLY_ARB = 0x88B8 /// - ReadOnlyArb = ((int)0x88B8) - , + ReadOnlyArb = ((int)0x88B8) , /// /// Original was GL_WRITE_ONLY_ARB = 0x88B9 /// - WriteOnlyArb = ((int)0x88B9) - , + WriteOnlyArb = ((int)0x88B9) , /// /// Original was GL_READ_WRITE_ARB = 0x88BA /// - ReadWriteArb = ((int)0x88BA) - , + ReadWriteArb = ((int)0x88BA) , /// /// Original was GL_BUFFER_ACCESS_ARB = 0x88BB /// - BufferAccessArb = ((int)0x88BB) - , + BufferAccessArb = ((int)0x88BB) , /// /// Original was GL_BUFFER_MAPPED_ARB = 0x88BC /// - BufferMappedArb = ((int)0x88BC) - , + BufferMappedArb = ((int)0x88BC) , /// /// Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD /// - BufferMapPointerArb = ((int)0x88BD) - , + BufferMapPointerArb = ((int)0x88BD) , /// /// Original was GL_STREAM_DRAW_ARB = 0x88E0 /// - StreamDrawArb = ((int)0x88E0) - , + StreamDrawArb = ((int)0x88E0) , /// /// Original was GL_STREAM_READ_ARB = 0x88E1 /// - StreamReadArb = ((int)0x88E1) - , + StreamReadArb = ((int)0x88E1) , /// /// Original was GL_STREAM_COPY_ARB = 0x88E2 /// - StreamCopyArb = ((int)0x88E2) - , + StreamCopyArb = ((int)0x88E2) , /// /// Original was GL_STATIC_DRAW_ARB = 0x88E4 /// - StaticDrawArb = ((int)0x88E4) - , + StaticDrawArb = ((int)0x88E4) , /// /// Original was GL_STATIC_READ_ARB = 0x88E5 /// - StaticReadArb = ((int)0x88E5) - , + StaticReadArb = ((int)0x88E5) , /// /// Original was GL_STATIC_COPY_ARB = 0x88E6 /// - StaticCopyArb = ((int)0x88E6) - , + StaticCopyArb = ((int)0x88E6) , /// /// Original was GL_DYNAMIC_DRAW_ARB = 0x88E8 /// - DynamicDrawArb = ((int)0x88E8) - , + DynamicDrawArb = ((int)0x88E8) , /// /// Original was GL_DYNAMIC_READ_ARB = 0x88E9 /// - DynamicReadArb = ((int)0x88E9) - , + DynamicReadArb = ((int)0x88E9) , /// /// Original was GL_DYNAMIC_COPY_ARB = 0x88EA /// - DynamicCopyArb = ((int)0x88EA) - , + DynamicCopyArb = ((int)0x88EA) , } /// - /// Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 1 other function + /// Not used directly. /// public enum ArbVertexProgram : int { /// /// Original was GL_COLOR_SUM_ARB = 0x8458 /// - ColorSumArb = ((int)0x8458) - , + ColorSumArb = ((int)0x8458) , /// /// Original was GL_VERTEX_PROGRAM_ARB = 0x8620 /// - VertexProgramArb = ((int)0x8620) - , + VertexProgramArb = ((int)0x8620) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 /// - VertexAttribArrayEnabledArb = ((int)0x8622) - , + VertexAttribArrayEnabledArb = ((int)0x8622) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 /// - VertexAttribArraySizeArb = ((int)0x8623) - , + VertexAttribArraySizeArb = ((int)0x8623) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 /// - VertexAttribArrayStrideArb = ((int)0x8624) - , + VertexAttribArrayStrideArb = ((int)0x8624) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 /// - VertexAttribArrayTypeArb = ((int)0x8625) - , + VertexAttribArrayTypeArb = ((int)0x8625) , /// /// Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 /// - CurrentVertexAttribArb = ((int)0x8626) - , + CurrentVertexAttribArb = ((int)0x8626) , /// /// Original was GL_PROGRAM_LENGTH_ARB = 0x8627 /// - ProgramLengthArb = ((int)0x8627) - , + ProgramLengthArb = ((int)0x8627) , /// /// Original was GL_PROGRAM_STRING_ARB = 0x8628 /// - ProgramStringArb = ((int)0x8628) - , + ProgramStringArb = ((int)0x8628) , /// /// Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E /// - MaxProgramMatrixStackDepthArb = ((int)0x862E) - , + MaxProgramMatrixStackDepthArb = ((int)0x862E) , /// /// Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F /// - MaxProgramMatricesArb = ((int)0x862F) - , + MaxProgramMatricesArb = ((int)0x862F) , /// /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 /// - CurrentMatrixStackDepthArb = ((int)0x8640) - , + CurrentMatrixStackDepthArb = ((int)0x8640) , /// /// Original was GL_CURRENT_MATRIX_ARB = 0x8641 /// - CurrentMatrixArb = ((int)0x8641) - , + CurrentMatrixArb = ((int)0x8641) , /// /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 /// - VertexProgramPointSizeArb = ((int)0x8642) - , + VertexProgramPointSizeArb = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 /// - VertexProgramTwoSideArb = ((int)0x8643) - , + VertexProgramTwoSideArb = ((int)0x8643) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 /// - VertexAttribArrayPointerArb = ((int)0x8645) - , + VertexAttribArrayPointerArb = ((int)0x8645) , /// /// Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B /// - ProgramErrorPositionArb = ((int)0x864B) - , + ProgramErrorPositionArb = ((int)0x864B) , /// /// Original was GL_PROGRAM_BINDING_ARB = 0x8677 /// - ProgramBindingArb = ((int)0x8677) - , + ProgramBindingArb = ((int)0x8677) , /// /// Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 /// - MaxVertexAttribsArb = ((int)0x8869) - , + MaxVertexAttribsArb = ((int)0x8869) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A /// - VertexAttribArrayNormalizedArb = ((int)0x886A) - , + VertexAttribArrayNormalizedArb = ((int)0x886A) , /// /// Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874 /// - ProgramErrorStringArb = ((int)0x8874) - , + ProgramErrorStringArb = ((int)0x8874) , /// /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 /// - ProgramFormatAsciiArb = ((int)0x8875) - , + ProgramFormatAsciiArb = ((int)0x8875) , /// /// Original was GL_PROGRAM_FORMAT_ARB = 0x8876 /// - ProgramFormatArb = ((int)0x8876) - , + ProgramFormatArb = ((int)0x8876) , /// /// Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 /// - ProgramInstructionsArb = ((int)0x88A0) - , + ProgramInstructionsArb = ((int)0x88A0) , /// /// Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 /// - MaxProgramInstructionsArb = ((int)0x88A1) - , + MaxProgramInstructionsArb = ((int)0x88A1) , /// /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 /// - ProgramNativeInstructionsArb = ((int)0x88A2) - , + ProgramNativeInstructionsArb = ((int)0x88A2) , /// /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 /// - MaxProgramNativeInstructionsArb = ((int)0x88A3) - , + MaxProgramNativeInstructionsArb = ((int)0x88A3) , /// /// Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 /// - ProgramTemporariesArb = ((int)0x88A4) - , + ProgramTemporariesArb = ((int)0x88A4) , /// /// Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 /// - MaxProgramTemporariesArb = ((int)0x88A5) - , + MaxProgramTemporariesArb = ((int)0x88A5) , /// /// Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 /// - ProgramNativeTemporariesArb = ((int)0x88A6) - , + ProgramNativeTemporariesArb = ((int)0x88A6) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 /// - MaxProgramNativeTemporariesArb = ((int)0x88A7) - , + MaxProgramNativeTemporariesArb = ((int)0x88A7) , /// /// Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8 /// - ProgramParametersArb = ((int)0x88A8) - , + ProgramParametersArb = ((int)0x88A8) , /// /// Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 /// - MaxProgramParametersArb = ((int)0x88A9) - , + MaxProgramParametersArb = ((int)0x88A9) , /// /// Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA /// - ProgramNativeParametersArb = ((int)0x88AA) - , + ProgramNativeParametersArb = ((int)0x88AA) , /// /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB /// - MaxProgramNativeParametersArb = ((int)0x88AB) - , + MaxProgramNativeParametersArb = ((int)0x88AB) , /// /// Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC /// - ProgramAttribsArb = ((int)0x88AC) - , + ProgramAttribsArb = ((int)0x88AC) , /// /// Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD /// - MaxProgramAttribsArb = ((int)0x88AD) - , + MaxProgramAttribsArb = ((int)0x88AD) , /// /// Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE /// - ProgramNativeAttribsArb = ((int)0x88AE) - , + ProgramNativeAttribsArb = ((int)0x88AE) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF /// - MaxProgramNativeAttribsArb = ((int)0x88AF) - , + MaxProgramNativeAttribsArb = ((int)0x88AF) , /// /// Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 /// - ProgramAddressRegistersArb = ((int)0x88B0) - , + ProgramAddressRegistersArb = ((int)0x88B0) , /// /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 /// - MaxProgramAddressRegistersArb = ((int)0x88B1) - , + MaxProgramAddressRegistersArb = ((int)0x88B1) , /// /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 /// - ProgramNativeAddressRegistersArb = ((int)0x88B2) - , + ProgramNativeAddressRegistersArb = ((int)0x88B2) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 /// - MaxProgramNativeAddressRegistersArb = ((int)0x88B3) - , + MaxProgramNativeAddressRegistersArb = ((int)0x88B3) , /// /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 /// - MaxProgramLocalParametersArb = ((int)0x88B4) - , + MaxProgramLocalParametersArb = ((int)0x88B4) , /// /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 /// - MaxProgramEnvParametersArb = ((int)0x88B5) - , + MaxProgramEnvParametersArb = ((int)0x88B5) , /// /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 /// - ProgramUnderNativeLimitsArb = ((int)0x88B6) - , + ProgramUnderNativeLimitsArb = ((int)0x88B6) , /// /// Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 /// - TransposeCurrentMatrixArb = ((int)0x88B7) - , + TransposeCurrentMatrixArb = ((int)0x88B7) , /// /// Original was GL_MATRIX0_ARB = 0x88C0 /// - Matrix0Arb = ((int)0x88C0) - , + Matrix0Arb = ((int)0x88C0) , /// /// Original was GL_MATRIX1_ARB = 0x88C1 /// - Matrix1Arb = ((int)0x88C1) - , + Matrix1Arb = ((int)0x88C1) , /// /// Original was GL_MATRIX2_ARB = 0x88C2 /// - Matrix2Arb = ((int)0x88C2) - , + Matrix2Arb = ((int)0x88C2) , /// /// Original was GL_MATRIX3_ARB = 0x88C3 /// - Matrix3Arb = ((int)0x88C3) - , + Matrix3Arb = ((int)0x88C3) , /// /// Original was GL_MATRIX4_ARB = 0x88C4 /// - Matrix4Arb = ((int)0x88C4) - , + Matrix4Arb = ((int)0x88C4) , /// /// Original was GL_MATRIX5_ARB = 0x88C5 /// - Matrix5Arb = ((int)0x88C5) - , + Matrix5Arb = ((int)0x88C5) , /// /// Original was GL_MATRIX6_ARB = 0x88C6 /// - Matrix6Arb = ((int)0x88C6) - , + Matrix6Arb = ((int)0x88C6) , /// /// Original was GL_MATRIX7_ARB = 0x88C7 /// - Matrix7Arb = ((int)0x88C7) - , + Matrix7Arb = ((int)0x88C7) , /// /// Original was GL_MATRIX8_ARB = 0x88C8 /// - Matrix8Arb = ((int)0x88C8) - , + Matrix8Arb = ((int)0x88C8) , /// /// Original was GL_MATRIX9_ARB = 0x88C9 /// - Matrix9Arb = ((int)0x88C9) - , + Matrix9Arb = ((int)0x88C9) , /// /// Original was GL_MATRIX10_ARB = 0x88CA /// - Matrix10Arb = ((int)0x88CA) - , + Matrix10Arb = ((int)0x88CA) , /// /// Original was GL_MATRIX11_ARB = 0x88CB /// - Matrix11Arb = ((int)0x88CB) - , + Matrix11Arb = ((int)0x88CB) , /// /// Original was GL_MATRIX12_ARB = 0x88CC /// - Matrix12Arb = ((int)0x88CC) - , + Matrix12Arb = ((int)0x88CC) , /// /// Original was GL_MATRIX13_ARB = 0x88CD /// - Matrix13Arb = ((int)0x88CD) - , + Matrix13Arb = ((int)0x88CD) , /// /// Original was GL_MATRIX14_ARB = 0x88CE /// - Matrix14Arb = ((int)0x88CE) - , + Matrix14Arb = ((int)0x88CE) , /// /// Original was GL_MATRIX15_ARB = 0x88CF /// - Matrix15Arb = ((int)0x88CF) - , + Matrix15Arb = ((int)0x88CF) , /// /// Original was GL_MATRIX16_ARB = 0x88D0 /// - Matrix16Arb = ((int)0x88D0) - , + Matrix16Arb = ((int)0x88D0) , /// /// Original was GL_MATRIX17_ARB = 0x88D1 /// - Matrix17Arb = ((int)0x88D1) - , + Matrix17Arb = ((int)0x88D1) , /// /// Original was GL_MATRIX18_ARB = 0x88D2 /// - Matrix18Arb = ((int)0x88D2) - , + Matrix18Arb = ((int)0x88D2) , /// /// Original was GL_MATRIX19_ARB = 0x88D3 /// - Matrix19Arb = ((int)0x88D3) - , + Matrix19Arb = ((int)0x88D3) , /// /// Original was GL_MATRIX20_ARB = 0x88D4 /// - Matrix20Arb = ((int)0x88D4) - , + Matrix20Arb = ((int)0x88D4) , /// /// Original was GL_MATRIX21_ARB = 0x88D5 /// - Matrix21Arb = ((int)0x88D5) - , + Matrix21Arb = ((int)0x88D5) , /// /// Original was GL_MATRIX22_ARB = 0x88D6 /// - Matrix22Arb = ((int)0x88D6) - , + Matrix22Arb = ((int)0x88D6) , /// /// Original was GL_MATRIX23_ARB = 0x88D7 /// - Matrix23Arb = ((int)0x88D7) - , + Matrix23Arb = ((int)0x88D7) , /// /// Original was GL_MATRIX24_ARB = 0x88D8 /// - Matrix24Arb = ((int)0x88D8) - , + Matrix24Arb = ((int)0x88D8) , /// /// Original was GL_MATRIX25_ARB = 0x88D9 /// - Matrix25Arb = ((int)0x88D9) - , + Matrix25Arb = ((int)0x88D9) , /// /// Original was GL_MATRIX26_ARB = 0x88DA /// - Matrix26Arb = ((int)0x88DA) - , + Matrix26Arb = ((int)0x88DA) , /// /// Original was GL_MATRIX27_ARB = 0x88DB /// - Matrix27Arb = ((int)0x88DB) - , + Matrix27Arb = ((int)0x88DB) , /// /// Original was GL_MATRIX28_ARB = 0x88DC /// - Matrix28Arb = ((int)0x88DC) - , + Matrix28Arb = ((int)0x88DC) , /// /// Original was GL_MATRIX29_ARB = 0x88DD /// - Matrix29Arb = ((int)0x88DD) - , + Matrix29Arb = ((int)0x88DD) , /// /// Original was GL_MATRIX30_ARB = 0x88DE /// - Matrix30Arb = ((int)0x88DE) - , + Matrix30Arb = ((int)0x88DE) , /// /// Original was GL_MATRIX31_ARB = 0x88DF /// - Matrix31Arb = ((int)0x88DF) - , + Matrix31Arb = ((int)0x88DF) , } /// @@ -33701,41 +26446,121 @@ namespace OpenTK.Graphics.OpenGL /// public enum ArbVertexShader : int { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 + /// + VertexAttribArrayEnabledArb = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 + /// + VertexAttribArraySizeArb = ((int)0x8623) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 + /// + VertexAttribArrayStrideArb = ((int)0x8624) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 + /// + VertexAttribArrayTypeArb = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 + /// + CurrentVertexAttribArb = ((int)0x8626) , + /// + /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 + /// + VertexProgramPointSizeArb = ((int)0x8642) , + /// + /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 + /// + VertexProgramTwoSideArb = ((int)0x8643) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 + /// + VertexAttribArrayPointerArb = ((int)0x8645) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 + /// + MaxVertexAttribsArb = ((int)0x8869) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A + /// + VertexAttribArrayNormalizedArb = ((int)0x886A) , + /// + /// Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 + /// + MaxTextureCoordsArb = ((int)0x8871) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 + /// + MaxTextureImageUnitsArb = ((int)0x8872) , /// /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 /// - VertexShaderArb = ((int)0x8B31) - , + VertexShaderArb = ((int)0x8B31) , /// /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A /// - MaxVertexUniformComponentsArb = ((int)0x8B4A) - , + MaxVertexUniformComponentsArb = ((int)0x8B4A) , /// /// Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B /// - MaxVaryingFloatsArb = ((int)0x8B4B) - , + MaxVaryingFloatsArb = ((int)0x8B4B) , /// /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C /// - MaxVertexTextureImageUnitsArb = ((int)0x8B4C) - , + MaxVertexTextureImageUnitsArb = ((int)0x8B4C) , /// /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D /// - MaxCombinedTextureImageUnitsArb = ((int)0x8B4D) - , + MaxCombinedTextureImageUnitsArb = ((int)0x8B4D) , + /// + /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 + /// + FloatVec2Arb = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 + /// + FloatVec3Arb = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 + /// + FloatVec4Arb = ((int)0x8B52) , + /// + /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A + /// + FloatMat2Arb = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B + /// + FloatMat3Arb = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C + /// + FloatMat4Arb = ((int)0x8B5C) , /// /// Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 /// - ObjectActiveAttributesArb = ((int)0x8B89) - , + ObjectActiveAttributesArb = ((int)0x8B89) , /// /// Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A /// - ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A) - , + ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A) , + } + + /// + /// Not used directly. + /// + public enum ArbVertexType10f11f11fRev : int + { + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , } /// @@ -33746,13 +26571,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , } /// @@ -33763,68 +26586,55 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_RANGE = 0x0B70 /// - DepthRange = ((int)0x0B70) - , + DepthRange = ((int)0x0B70) , /// /// Original was GL_VIEWPORT = 0x0BA2 /// - Viewport = ((int)0x0BA2) - , + Viewport = ((int)0x0BA2) , /// /// Original was GL_SCISSOR_BOX = 0x0C10 /// - ScissorBox = ((int)0x0C10) - , + ScissorBox = ((int)0x0C10) , /// /// Original was GL_SCISSOR_TEST = 0x0C11 /// - ScissorTest = ((int)0x0C11) - , + ScissorTest = ((int)0x0C11) , /// /// Original was GL_MAX_VIEWPORTS = 0x825B /// - MaxViewports = ((int)0x825B) - , + MaxViewports = ((int)0x825B) , /// /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C /// - ViewportSubpixelBits = ((int)0x825C) - , + ViewportSubpixelBits = ((int)0x825C) , /// /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D /// - ViewportBoundsRange = ((int)0x825D) - , + ViewportBoundsRange = ((int)0x825D) , /// /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E /// - LayerProvokingVertex = ((int)0x825E) - , + LayerProvokingVertex = ((int)0x825E) , /// /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F /// - ViewportIndexProvokingVertex = ((int)0x825F) - , + ViewportIndexProvokingVertex = ((int)0x825F) , /// /// Original was GL_UNDEFINED_VERTEX = 0x8260 /// - UndefinedVertex = ((int)0x8260) - , + UndefinedVertex = ((int)0x8260) , /// /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D /// - FirstVertexConvention = ((int)0x8E4D) - , + FirstVertexConvention = ((int)0x8E4D) , /// /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E /// - LastVertexConvention = ((int)0x8E4E) - , + LastVertexConvention = ((int)0x8E4E) , /// /// Original was GL_PROVOKING_VERTEX = 0x8E4F /// - ProvokingVertex = ((int)0x8E4F) - , + ProvokingVertex = ((int)0x8E4F) , } /// @@ -33835,86 +26645,42 @@ namespace OpenTK.Graphics.OpenGL } /// - /// Not used directly. - /// - public enum ArmMaliProgramBinary : int - { - /// - /// Original was GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 - /// - MaliProgramBinaryArm = ((int)0x8F61) - , - } - - /// - /// Not used directly. - /// - public enum ArmMaliShaderBinary : int - { - /// - /// Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60 - /// - MaliShaderBinaryArm = ((int)0x8F60) - , - } - - /// - /// Not used directly. - /// - public enum ArmRgba8 : int - { - /// - /// Original was GL_RGBA8_OES = 0x8058 - /// - Rgba8Oes = ((int)0x8058) - , - } - - /// - /// Used in GL.DisableClientState, GL.EnableClientState + /// Used in GL.DisableClientState, GL.EnableClientState and 4 other functions /// public enum ArrayCap : int { /// /// Original was GL_VERTEX_ARRAY = 0x8074 /// - VertexArray = ((int)0x8074) - , + VertexArray = ((int)0x8074) , /// /// Original was GL_NORMAL_ARRAY = 0x8075 /// - NormalArray = ((int)0x8075) - , + NormalArray = ((int)0x8075) , /// /// Original was GL_COLOR_ARRAY = 0x8076 /// - ColorArray = ((int)0x8076) - , + ColorArray = ((int)0x8076) , /// /// Original was GL_INDEX_ARRAY = 0x8077 /// - IndexArray = ((int)0x8077) - , + IndexArray = ((int)0x8077) , /// /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 /// - TextureCoordArray = ((int)0x8078) - , + TextureCoordArray = ((int)0x8078) , /// /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 /// - EdgeFlagArray = ((int)0x8079) - , + EdgeFlagArray = ((int)0x8079) , /// /// Original was GL_FOG_COORD_ARRAY = 0x8457 /// - FogCoordArray = ((int)0x8457) - , + FogCoordArray = ((int)0x8457) , /// /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E /// - SecondaryColorArray = ((int)0x845E) - , + SecondaryColorArray = ((int)0x845E) , } /// @@ -33925,8 +26691,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 /// - ProgramFormatAsciiArb = ((int)0x8875) - , + ProgramFormatAsciiArb = ((int)0x8875) , } /// @@ -33937,218 +26702,175 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 /// - ProgramBinaryRetrievableHint = ((int)0x8257) - , + ProgramBinaryRetrievableHint = ((int)0x8257) , /// /// Original was GL_PROGRAM_SEPARABLE = 0x8258 /// - ProgramSeparable = ((int)0x8258) - , + ProgramSeparable = ((int)0x8258) , /// /// Original was GL_PROGRAM_LENGTH = 0x8627 /// - ProgramLength = ((int)0x8627) - , + ProgramLength = ((int)0x8627) , /// /// Original was GL_PROGRAM_BINDING = 0x8677 /// - ProgramBinding = ((int)0x8677) - , + ProgramBinding = ((int)0x8677) , /// /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 /// - ProgramAluInstructionsArb = ((int)0x8805) - , + ProgramAluInstructionsArb = ((int)0x8805) , /// /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 /// - ProgramTexInstructionsArb = ((int)0x8806) - , + ProgramTexInstructionsArb = ((int)0x8806) , /// /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 /// - ProgramTexIndirectionsArb = ((int)0x8807) - , + ProgramTexIndirectionsArb = ((int)0x8807) , /// /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 /// - ProgramNativeAluInstructionsArb = ((int)0x8808) - , + ProgramNativeAluInstructionsArb = ((int)0x8808) , /// /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 /// - ProgramNativeTexInstructionsArb = ((int)0x8809) - , + ProgramNativeTexInstructionsArb = ((int)0x8809) , /// /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A /// - ProgramNativeTexIndirectionsArb = ((int)0x880A) - , + ProgramNativeTexIndirectionsArb = ((int)0x880A) , /// /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B /// - MaxProgramAluInstructionsArb = ((int)0x880B) - , + MaxProgramAluInstructionsArb = ((int)0x880B) , /// /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C /// - MaxProgramTexInstructionsArb = ((int)0x880C) - , + MaxProgramTexInstructionsArb = ((int)0x880C) , /// /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D /// - MaxProgramTexIndirectionsArb = ((int)0x880D) - , + MaxProgramTexIndirectionsArb = ((int)0x880D) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E /// - MaxProgramNativeAluInstructionsArb = ((int)0x880E) - , + MaxProgramNativeAluInstructionsArb = ((int)0x880E) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F /// - MaxProgramNativeTexInstructionsArb = ((int)0x880F) - , + MaxProgramNativeTexInstructionsArb = ((int)0x880F) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 /// - MaxProgramNativeTexIndirectionsArb = ((int)0x8810) - , + MaxProgramNativeTexIndirectionsArb = ((int)0x8810) , /// /// Original was GL_PROGRAM_FORMAT = 0x8876 /// - ProgramFormat = ((int)0x8876) - , + ProgramFormat = ((int)0x8876) , /// /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 /// - ProgramInstruction = ((int)0x88A0) - , + ProgramInstruction = ((int)0x88A0) , /// /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 /// - MaxProgramInstructions = ((int)0x88A1) - , + MaxProgramInstructions = ((int)0x88A1) , /// /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 /// - ProgramNativeInstructions = ((int)0x88A2) - , + ProgramNativeInstructions = ((int)0x88A2) , /// /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 /// - MaxProgramNativeInstructions = ((int)0x88A3) - , + MaxProgramNativeInstructions = ((int)0x88A3) , /// /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 /// - ProgramTemporaries = ((int)0x88A4) - , + ProgramTemporaries = ((int)0x88A4) , /// /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 /// - MaxProgramTemporaries = ((int)0x88A5) - , + MaxProgramTemporaries = ((int)0x88A5) , /// /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 /// - ProgramNativeTemporaries = ((int)0x88A6) - , + ProgramNativeTemporaries = ((int)0x88A6) , /// /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 /// - MaxProgramNativeTemporaries = ((int)0x88A7) - , + MaxProgramNativeTemporaries = ((int)0x88A7) , /// /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 /// - ProgramParameters = ((int)0x88A8) - , + ProgramParameters = ((int)0x88A8) , /// /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 /// - MaxProgramParameters = ((int)0x88A9) - , + MaxProgramParameters = ((int)0x88A9) , /// /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA /// - ProgramNativeParameters = ((int)0x88AA) - , + ProgramNativeParameters = ((int)0x88AA) , /// /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB /// - MaxProgramNativeParameters = ((int)0x88AB) - , + MaxProgramNativeParameters = ((int)0x88AB) , /// /// Original was GL_PROGRAM_ATTRIBS = 0x88AC /// - ProgramAttribs = ((int)0x88AC) - , + ProgramAttribs = ((int)0x88AC) , /// /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD /// - MaxProgramAttribs = ((int)0x88AD) - , + MaxProgramAttribs = ((int)0x88AD) , /// /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE /// - ProgramNativeAttribs = ((int)0x88AE) - , + ProgramNativeAttribs = ((int)0x88AE) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF /// - MaxProgramNativeAttribs = ((int)0x88AF) - , + MaxProgramNativeAttribs = ((int)0x88AF) , /// /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 /// - ProgramAddressRegisters = ((int)0x88B0) - , + ProgramAddressRegisters = ((int)0x88B0) , /// /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 /// - MaxProgramAddressRegisters = ((int)0x88B1) - , + MaxProgramAddressRegisters = ((int)0x88B1) , /// /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 /// - ProgramNativeAddressRegisters = ((int)0x88B2) - , + ProgramNativeAddressRegisters = ((int)0x88B2) , /// /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 /// - MaxProgramNativeAddressRegisters = ((int)0x88B3) - , + MaxProgramNativeAddressRegisters = ((int)0x88B3) , /// /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 /// - MaxProgramLocalParameters = ((int)0x88B4) - , + MaxProgramLocalParameters = ((int)0x88B4) , /// /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 /// - MaxProgramEnvParameters = ((int)0x88B5) - , + MaxProgramEnvParameters = ((int)0x88B5) , /// /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 /// - ProgramUnderNativeLimits = ((int)0x88B6) - , + ProgramUnderNativeLimits = ((int)0x88B6) , /// /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 /// - GeometryVerticesOut = ((int)0x8916) - , + GeometryVerticesOut = ((int)0x8916) , /// /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 /// - GeometryInputType = ((int)0x8917) - , + GeometryInputType = ((int)0x8917) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 /// - GeometryOutputType = ((int)0x8918) - , + GeometryOutputType = ((int)0x8918) , } /// @@ -34159,8 +26881,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PROGRAM_STRING = 0x8628 /// - ProgramString = ((int)0x8628) - , + ProgramString = ((int)0x8628) , } /// @@ -34171,18 +26892,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_PROGRAM = 0x8620 /// - VertexProgram = ((int)0x8620) - , + VertexProgram = ((int)0x8620) , /// /// Original was GL_FRAGMENT_PROGRAM = 0x8804 /// - FragmentProgram = ((int)0x8804) - , + FragmentProgram = ((int)0x8804) , /// /// Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26 /// - GeometryProgramNv = ((int)0x8C26) - , + GeometryProgramNv = ((int)0x8C26) , } /// @@ -34193,88 +26911,71 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824 /// - MaxDrawBuffersAti = ((int)0x8824) - , + MaxDrawBuffersAti = ((int)0x8824) , /// /// Original was GL_DRAW_BUFFER0_ATI = 0x8825 /// - DrawBuffer0Ati = ((int)0x8825) - , + DrawBuffer0Ati = ((int)0x8825) , /// /// Original was GL_DRAW_BUFFER1_ATI = 0x8826 /// - DrawBuffer1Ati = ((int)0x8826) - , + DrawBuffer1Ati = ((int)0x8826) , /// /// Original was GL_DRAW_BUFFER2_ATI = 0x8827 /// - DrawBuffer2Ati = ((int)0x8827) - , + DrawBuffer2Ati = ((int)0x8827) , /// /// Original was GL_DRAW_BUFFER3_ATI = 0x8828 /// - DrawBuffer3Ati = ((int)0x8828) - , + DrawBuffer3Ati = ((int)0x8828) , /// /// Original was GL_DRAW_BUFFER4_ATI = 0x8829 /// - DrawBuffer4Ati = ((int)0x8829) - , + DrawBuffer4Ati = ((int)0x8829) , /// /// Original was GL_DRAW_BUFFER5_ATI = 0x882A /// - DrawBuffer5Ati = ((int)0x882A) - , + DrawBuffer5Ati = ((int)0x882A) , /// /// Original was GL_DRAW_BUFFER6_ATI = 0x882B /// - DrawBuffer6Ati = ((int)0x882B) - , + DrawBuffer6Ati = ((int)0x882B) , /// /// Original was GL_DRAW_BUFFER7_ATI = 0x882C /// - DrawBuffer7Ati = ((int)0x882C) - , + DrawBuffer7Ati = ((int)0x882C) , /// /// Original was GL_DRAW_BUFFER8_ATI = 0x882D /// - DrawBuffer8Ati = ((int)0x882D) - , + DrawBuffer8Ati = ((int)0x882D) , /// /// Original was GL_DRAW_BUFFER9_ATI = 0x882E /// - DrawBuffer9Ati = ((int)0x882E) - , + DrawBuffer9Ati = ((int)0x882E) , /// /// Original was GL_DRAW_BUFFER10_ATI = 0x882F /// - DrawBuffer10Ati = ((int)0x882F) - , + DrawBuffer10Ati = ((int)0x882F) , /// /// Original was GL_DRAW_BUFFER11_ATI = 0x8830 /// - DrawBuffer11Ati = ((int)0x8830) - , + DrawBuffer11Ati = ((int)0x8830) , /// /// Original was GL_DRAW_BUFFER12_ATI = 0x8831 /// - DrawBuffer12Ati = ((int)0x8831) - , + DrawBuffer12Ati = ((int)0x8831) , /// /// Original was GL_DRAW_BUFFER13_ATI = 0x8832 /// - DrawBuffer13Ati = ((int)0x8832) - , + DrawBuffer13Ati = ((int)0x8832) , /// /// Original was GL_DRAW_BUFFER14_ATI = 0x8833 /// - DrawBuffer14Ati = ((int)0x8833) - , + DrawBuffer14Ati = ((int)0x8833) , /// /// Original was GL_DRAW_BUFFER15_ATI = 0x8834 /// - DrawBuffer15Ati = ((int)0x8834) - , + DrawBuffer15Ati = ((int)0x8834) , } /// @@ -34285,18 +26986,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ELEMENT_ARRAY_ATI = 0x8768 /// - ElementArrayAti = ((int)0x8768) - , + ElementArrayAti = ((int)0x8768) , /// /// Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769 /// - ElementArrayTypeAti = ((int)0x8769) - , + ElementArrayTypeAti = ((int)0x8769) , /// /// Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A /// - ElementArrayPointerAti = ((int)0x876A) - , + ElementArrayPointerAti = ((int)0x876A) , } /// @@ -34307,43 +27005,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775 /// - BumpRotMatrixAti = ((int)0x8775) - , + BumpRotMatrixAti = ((int)0x8775) , /// /// Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 /// - BumpRotMatrixSizeAti = ((int)0x8776) - , + BumpRotMatrixSizeAti = ((int)0x8776) , /// /// Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777 /// - BumpNumTexUnitsAti = ((int)0x8777) - , + BumpNumTexUnitsAti = ((int)0x8777) , /// /// Original was GL_BUMP_TEX_UNITS_ATI = 0x8778 /// - BumpTexUnitsAti = ((int)0x8778) - , + BumpTexUnitsAti = ((int)0x8778) , /// /// Original was GL_DUDV_ATI = 0x8779 /// - DudvAti = ((int)0x8779) - , + DudvAti = ((int)0x8779) , /// /// Original was GL_DU8DV8_ATI = 0x877A /// - Du8Dv8Ati = ((int)0x877A) - , + Du8Dv8Ati = ((int)0x877A) , /// /// Original was GL_BUMP_ENVMAP_ATI = 0x877B /// - BumpEnvmapAti = ((int)0x877B) - , + BumpEnvmapAti = ((int)0x877B) , /// /// Original was GL_BUMP_TARGET_ATI = 0x877C /// - BumpTargetAti = ((int)0x877C) - , + BumpTargetAti = ((int)0x877C) , } /// @@ -34354,523 +27044,419 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_2X_BIT_ATI = 0x00000001 /// - Gl2XBitAti = ((int)0x00000001) - , + Gl2XBitAti = ((int)0x00000001) , /// /// Original was GL_RED_BIT_ATI = 0x00000001 /// - RedBitAti = ((int)0x00000001) - , + RedBitAti = ((int)0x00000001) , /// /// Original was GL_COMP_BIT_ATI = 0x00000002 /// - CompBitAti = ((int)0x00000002) - , + CompBitAti = ((int)0x00000002) , /// /// Original was GL_4X_BIT_ATI = 0x00000002 /// - Gl4XBitAti = ((int)0x00000002) - , + Gl4XBitAti = ((int)0x00000002) , /// /// Original was GL_GREEN_BIT_ATI = 0x00000002 /// - GreenBitAti = ((int)0x00000002) - , + GreenBitAti = ((int)0x00000002) , /// /// Original was GL_BLUE_BIT_ATI = 0x00000004 /// - BlueBitAti = ((int)0x00000004) - , + BlueBitAti = ((int)0x00000004) , /// /// Original was GL_8X_BIT_ATI = 0x00000004 /// - Gl8XBitAti = ((int)0x00000004) - , + Gl8XBitAti = ((int)0x00000004) , /// /// Original was GL_NEGATE_BIT_ATI = 0x00000004 /// - NegateBitAti = ((int)0x00000004) - , + NegateBitAti = ((int)0x00000004) , /// /// Original was GL_BIAS_BIT_ATI = 0x00000008 /// - BiasBitAti = ((int)0x00000008) - , + BiasBitAti = ((int)0x00000008) , /// /// Original was GL_HALF_BIT_ATI = 0x00000008 /// - HalfBitAti = ((int)0x00000008) - , + HalfBitAti = ((int)0x00000008) , /// /// Original was GL_QUARTER_BIT_ATI = 0x00000010 /// - QuarterBitAti = ((int)0x00000010) - , + QuarterBitAti = ((int)0x00000010) , /// /// Original was GL_EIGHTH_BIT_ATI = 0x00000020 /// - EighthBitAti = ((int)0x00000020) - , + EighthBitAti = ((int)0x00000020) , /// /// Original was GL_SATURATE_BIT_ATI = 0x00000040 /// - SaturateBitAti = ((int)0x00000040) - , + SaturateBitAti = ((int)0x00000040) , /// /// Original was GL_FRAGMENT_SHADER_ATI = 0x8920 /// - FragmentShaderAti = ((int)0x8920) - , + FragmentShaderAti = ((int)0x8920) , /// /// Original was GL_REG_0_ATI = 0x8921 /// - Reg0Ati = ((int)0x8921) - , + Reg0Ati = ((int)0x8921) , /// /// Original was GL_REG_1_ATI = 0x8922 /// - Reg1Ati = ((int)0x8922) - , + Reg1Ati = ((int)0x8922) , /// /// Original was GL_REG_2_ATI = 0x8923 /// - Reg2Ati = ((int)0x8923) - , + Reg2Ati = ((int)0x8923) , /// /// Original was GL_REG_3_ATI = 0x8924 /// - Reg3Ati = ((int)0x8924) - , + Reg3Ati = ((int)0x8924) , /// /// Original was GL_REG_4_ATI = 0x8925 /// - Reg4Ati = ((int)0x8925) - , + Reg4Ati = ((int)0x8925) , /// /// Original was GL_REG_5_ATI = 0x8926 /// - Reg5Ati = ((int)0x8926) - , + Reg5Ati = ((int)0x8926) , /// /// Original was GL_REG_6_ATI = 0x8927 /// - Reg6Ati = ((int)0x8927) - , + Reg6Ati = ((int)0x8927) , /// /// Original was GL_REG_7_ATI = 0x8928 /// - Reg7Ati = ((int)0x8928) - , + Reg7Ati = ((int)0x8928) , /// /// Original was GL_REG_8_ATI = 0x8929 /// - Reg8Ati = ((int)0x8929) - , + Reg8Ati = ((int)0x8929) , /// /// Original was GL_REG_9_ATI = 0x892A /// - Reg9Ati = ((int)0x892A) - , + Reg9Ati = ((int)0x892A) , /// /// Original was GL_REG_10_ATI = 0x892B /// - Reg10Ati = ((int)0x892B) - , + Reg10Ati = ((int)0x892B) , /// /// Original was GL_REG_11_ATI = 0x892C /// - Reg11Ati = ((int)0x892C) - , + Reg11Ati = ((int)0x892C) , /// /// Original was GL_REG_12_ATI = 0x892D /// - Reg12Ati = ((int)0x892D) - , + Reg12Ati = ((int)0x892D) , /// /// Original was GL_REG_13_ATI = 0x892E /// - Reg13Ati = ((int)0x892E) - , + Reg13Ati = ((int)0x892E) , /// /// Original was GL_REG_14_ATI = 0x892F /// - Reg14Ati = ((int)0x892F) - , + Reg14Ati = ((int)0x892F) , /// /// Original was GL_REG_15_ATI = 0x8930 /// - Reg15Ati = ((int)0x8930) - , + Reg15Ati = ((int)0x8930) , /// /// Original was GL_REG_16_ATI = 0x8931 /// - Reg16Ati = ((int)0x8931) - , + Reg16Ati = ((int)0x8931) , /// /// Original was GL_REG_17_ATI = 0x8932 /// - Reg17Ati = ((int)0x8932) - , + Reg17Ati = ((int)0x8932) , /// /// Original was GL_REG_18_ATI = 0x8933 /// - Reg18Ati = ((int)0x8933) - , + Reg18Ati = ((int)0x8933) , /// /// Original was GL_REG_19_ATI = 0x8934 /// - Reg19Ati = ((int)0x8934) - , + Reg19Ati = ((int)0x8934) , /// /// Original was GL_REG_20_ATI = 0x8935 /// - Reg20Ati = ((int)0x8935) - , + Reg20Ati = ((int)0x8935) , /// /// Original was GL_REG_21_ATI = 0x8936 /// - Reg21Ati = ((int)0x8936) - , + Reg21Ati = ((int)0x8936) , /// /// Original was GL_REG_22_ATI = 0x8937 /// - Reg22Ati = ((int)0x8937) - , + Reg22Ati = ((int)0x8937) , /// /// Original was GL_REG_23_ATI = 0x8938 /// - Reg23Ati = ((int)0x8938) - , + Reg23Ati = ((int)0x8938) , /// /// Original was GL_REG_24_ATI = 0x8939 /// - Reg24Ati = ((int)0x8939) - , + Reg24Ati = ((int)0x8939) , /// /// Original was GL_REG_25_ATI = 0x893A /// - Reg25Ati = ((int)0x893A) - , + Reg25Ati = ((int)0x893A) , /// /// Original was GL_REG_26_ATI = 0x893B /// - Reg26Ati = ((int)0x893B) - , + Reg26Ati = ((int)0x893B) , /// /// Original was GL_REG_27_ATI = 0x893C /// - Reg27Ati = ((int)0x893C) - , + Reg27Ati = ((int)0x893C) , /// /// Original was GL_REG_28_ATI = 0x893D /// - Reg28Ati = ((int)0x893D) - , + Reg28Ati = ((int)0x893D) , /// /// Original was GL_REG_29_ATI = 0x893E /// - Reg29Ati = ((int)0x893E) - , + Reg29Ati = ((int)0x893E) , /// /// Original was GL_REG_30_ATI = 0x893F /// - Reg30Ati = ((int)0x893F) - , + Reg30Ati = ((int)0x893F) , /// /// Original was GL_REG_31_ATI = 0x8940 /// - Reg31Ati = ((int)0x8940) - , + Reg31Ati = ((int)0x8940) , /// /// Original was GL_CON_0_ATI = 0x8941 /// - Con0Ati = ((int)0x8941) - , + Con0Ati = ((int)0x8941) , /// /// Original was GL_CON_1_ATI = 0x8942 /// - Con1Ati = ((int)0x8942) - , + Con1Ati = ((int)0x8942) , /// /// Original was GL_CON_2_ATI = 0x8943 /// - Con2Ati = ((int)0x8943) - , + Con2Ati = ((int)0x8943) , /// /// Original was GL_CON_3_ATI = 0x8944 /// - Con3Ati = ((int)0x8944) - , + Con3Ati = ((int)0x8944) , /// /// Original was GL_CON_4_ATI = 0x8945 /// - Con4Ati = ((int)0x8945) - , + Con4Ati = ((int)0x8945) , /// /// Original was GL_CON_5_ATI = 0x8946 /// - Con5Ati = ((int)0x8946) - , + Con5Ati = ((int)0x8946) , /// /// Original was GL_CON_6_ATI = 0x8947 /// - Con6Ati = ((int)0x8947) - , + Con6Ati = ((int)0x8947) , /// /// Original was GL_CON_7_ATI = 0x8948 /// - Con7Ati = ((int)0x8948) - , + Con7Ati = ((int)0x8948) , /// /// Original was GL_CON_8_ATI = 0x8949 /// - Con8Ati = ((int)0x8949) - , + Con8Ati = ((int)0x8949) , /// /// Original was GL_CON_9_ATI = 0x894A /// - Con9Ati = ((int)0x894A) - , + Con9Ati = ((int)0x894A) , /// /// Original was GL_CON_10_ATI = 0x894B /// - Con10Ati = ((int)0x894B) - , + Con10Ati = ((int)0x894B) , /// /// Original was GL_CON_11_ATI = 0x894C /// - Con11Ati = ((int)0x894C) - , + Con11Ati = ((int)0x894C) , /// /// Original was GL_CON_12_ATI = 0x894D /// - Con12Ati = ((int)0x894D) - , + Con12Ati = ((int)0x894D) , /// /// Original was GL_CON_13_ATI = 0x894E /// - Con13Ati = ((int)0x894E) - , + Con13Ati = ((int)0x894E) , /// /// Original was GL_CON_14_ATI = 0x894F /// - Con14Ati = ((int)0x894F) - , + Con14Ati = ((int)0x894F) , /// /// Original was GL_CON_15_ATI = 0x8950 /// - Con15Ati = ((int)0x8950) - , + Con15Ati = ((int)0x8950) , /// /// Original was GL_CON_16_ATI = 0x8951 /// - Con16Ati = ((int)0x8951) - , + Con16Ati = ((int)0x8951) , /// /// Original was GL_CON_17_ATI = 0x8952 /// - Con17Ati = ((int)0x8952) - , + Con17Ati = ((int)0x8952) , /// /// Original was GL_CON_18_ATI = 0x8953 /// - Con18Ati = ((int)0x8953) - , + Con18Ati = ((int)0x8953) , /// /// Original was GL_CON_19_ATI = 0x8954 /// - Con19Ati = ((int)0x8954) - , + Con19Ati = ((int)0x8954) , /// /// Original was GL_CON_20_ATI = 0x8955 /// - Con20Ati = ((int)0x8955) - , + Con20Ati = ((int)0x8955) , /// /// Original was GL_CON_21_ATI = 0x8956 /// - Con21Ati = ((int)0x8956) - , + Con21Ati = ((int)0x8956) , /// /// Original was GL_CON_22_ATI = 0x8957 /// - Con22Ati = ((int)0x8957) - , + Con22Ati = ((int)0x8957) , /// /// Original was GL_CON_23_ATI = 0x8958 /// - Con23Ati = ((int)0x8958) - , + Con23Ati = ((int)0x8958) , /// /// Original was GL_CON_24_ATI = 0x8959 /// - Con24Ati = ((int)0x8959) - , + Con24Ati = ((int)0x8959) , /// /// Original was GL_CON_25_ATI = 0x895A /// - Con25Ati = ((int)0x895A) - , + Con25Ati = ((int)0x895A) , /// /// Original was GL_CON_26_ATI = 0x895B /// - Con26Ati = ((int)0x895B) - , + Con26Ati = ((int)0x895B) , /// /// Original was GL_CON_27_ATI = 0x895C /// - Con27Ati = ((int)0x895C) - , + Con27Ati = ((int)0x895C) , /// /// Original was GL_CON_28_ATI = 0x895D /// - Con28Ati = ((int)0x895D) - , + Con28Ati = ((int)0x895D) , /// /// Original was GL_CON_29_ATI = 0x895E /// - Con29Ati = ((int)0x895E) - , + Con29Ati = ((int)0x895E) , /// /// Original was GL_CON_30_ATI = 0x895F /// - Con30Ati = ((int)0x895F) - , + Con30Ati = ((int)0x895F) , /// /// Original was GL_CON_31_ATI = 0x8960 /// - Con31Ati = ((int)0x8960) - , + Con31Ati = ((int)0x8960) , /// /// Original was GL_MOV_ATI = 0x8961 /// - MovAti = ((int)0x8961) - , + MovAti = ((int)0x8961) , /// /// Original was GL_ADD_ATI = 0x8963 /// - AddAti = ((int)0x8963) - , + AddAti = ((int)0x8963) , /// /// Original was GL_MUL_ATI = 0x8964 /// - MulAti = ((int)0x8964) - , + MulAti = ((int)0x8964) , /// /// Original was GL_SUB_ATI = 0x8965 /// - SubAti = ((int)0x8965) - , + SubAti = ((int)0x8965) , /// /// Original was GL_DOT3_ATI = 0x8966 /// - Dot3Ati = ((int)0x8966) - , + Dot3Ati = ((int)0x8966) , /// /// Original was GL_DOT4_ATI = 0x8967 /// - Dot4Ati = ((int)0x8967) - , + Dot4Ati = ((int)0x8967) , /// /// Original was GL_MAD_ATI = 0x8968 /// - MadAti = ((int)0x8968) - , + MadAti = ((int)0x8968) , /// /// Original was GL_LERP_ATI = 0x8969 /// - LerpAti = ((int)0x8969) - , + LerpAti = ((int)0x8969) , /// /// Original was GL_CND_ATI = 0x896A /// - CndAti = ((int)0x896A) - , + CndAti = ((int)0x896A) , /// /// Original was GL_CND0_ATI = 0x896B /// - Cnd0Ati = ((int)0x896B) - , + Cnd0Ati = ((int)0x896B) , /// /// Original was GL_DOT2_ADD_ATI = 0x896C /// - Dot2AddAti = ((int)0x896C) - , + Dot2AddAti = ((int)0x896C) , /// /// Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D /// - SecondaryInterpolatorAti = ((int)0x896D) - , + SecondaryInterpolatorAti = ((int)0x896D) , /// /// Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E /// - NumFragmentRegistersAti = ((int)0x896E) - , + NumFragmentRegistersAti = ((int)0x896E) , /// /// Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F /// - NumFragmentConstantsAti = ((int)0x896F) - , + NumFragmentConstantsAti = ((int)0x896F) , /// /// Original was GL_NUM_PASSES_ATI = 0x8970 /// - NumPassesAti = ((int)0x8970) - , + NumPassesAti = ((int)0x8970) , /// /// Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 /// - NumInstructionsPerPassAti = ((int)0x8971) - , + NumInstructionsPerPassAti = ((int)0x8971) , /// /// Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 /// - NumInstructionsTotalAti = ((int)0x8972) - , + NumInstructionsTotalAti = ((int)0x8972) , /// /// Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 /// - NumInputInterpolatorComponentsAti = ((int)0x8973) - , + NumInputInterpolatorComponentsAti = ((int)0x8973) , /// /// Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 /// - NumLoopbackComponentsAti = ((int)0x8974) - , + NumLoopbackComponentsAti = ((int)0x8974) , /// /// Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975 /// - ColorAlphaPairingAti = ((int)0x8975) - , + ColorAlphaPairingAti = ((int)0x8975) , /// /// Original was GL_SWIZZLE_STR_ATI = 0x8976 /// - SwizzleStrAti = ((int)0x8976) - , + SwizzleStrAti = ((int)0x8976) , /// /// Original was GL_SWIZZLE_STQ_ATI = 0x8977 /// - SwizzleStqAti = ((int)0x8977) - , + SwizzleStqAti = ((int)0x8977) , /// /// Original was GL_SWIZZLE_STR_DR_ATI = 0x8978 /// - SwizzleStrDrAti = ((int)0x8978) - , + SwizzleStrDrAti = ((int)0x8978) , /// /// Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979 /// - SwizzleStqDqAti = ((int)0x8979) - , + SwizzleStqDqAti = ((int)0x8979) , /// /// Original was GL_SWIZZLE_STRQ_ATI = 0x897A /// - SwizzleStrqAti = ((int)0x897A) - , + SwizzleStrqAti = ((int)0x897A) , /// /// Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B /// - SwizzleStrqDqAti = ((int)0x897B) - , + SwizzleStrqDqAti = ((int)0x897B) , } /// @@ -34888,18 +27474,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB /// - VboFreeMemoryAti = ((int)0x87FB) - , + VboFreeMemoryAti = ((int)0x87FB) , /// /// Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC /// - TextureFreeMemoryAti = ((int)0x87FC) - , + TextureFreeMemoryAti = ((int)0x87FC) , /// /// Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD /// - RenderbufferFreeMemoryAti = ((int)0x87FD) - , + RenderbufferFreeMemoryAti = ((int)0x87FD) , } /// @@ -34910,13 +27493,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820 /// - RgbaFloatModeAti = ((int)0x8820) - , + RgbaFloatModeAti = ((int)0x8820) , /// /// Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 /// - ColorClearUnclampedValueAti = ((int)0x8835) - , + ColorClearUnclampedValueAti = ((int)0x8835) , } /// @@ -34927,48 +27508,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PN_TRIANGLES_ATI = 0x87F0 /// - PnTrianglesAti = ((int)0x87F0) - , + PnTrianglesAti = ((int)0x87F0) , /// /// Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 /// - MaxPnTrianglesTesselationLevelAti = ((int)0x87F1) - , + MaxPnTrianglesTesselationLevelAti = ((int)0x87F1) , /// /// Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 /// - PnTrianglesPointModeAti = ((int)0x87F2) - , + PnTrianglesPointModeAti = ((int)0x87F2) , /// /// Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 /// - PnTrianglesNormalModeAti = ((int)0x87F3) - , + PnTrianglesNormalModeAti = ((int)0x87F3) , /// /// Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 /// - PnTrianglesTesselationLevelAti = ((int)0x87F4) - , + PnTrianglesTesselationLevelAti = ((int)0x87F4) , /// /// Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 /// - PnTrianglesPointModeLinearAti = ((int)0x87F5) - , + PnTrianglesPointModeLinearAti = ((int)0x87F5) , /// /// Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 /// - PnTrianglesPointModeCubicAti = ((int)0x87F6) - , + PnTrianglesPointModeCubicAti = ((int)0x87F6) , /// /// Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 /// - PnTrianglesNormalModeLinearAti = ((int)0x87F7) - , + PnTrianglesNormalModeLinearAti = ((int)0x87F7) , /// /// Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 /// - PnTrianglesNormalModeQuadraticAti = ((int)0x87F8) - , + PnTrianglesNormalModeQuadraticAti = ((int)0x87F8) , } /// @@ -34979,23 +27551,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800 /// - StencilBackFuncAti = ((int)0x8800) - , + StencilBackFuncAti = ((int)0x8800) , /// /// Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801 /// - StencilBackFailAti = ((int)0x8801) - , + StencilBackFailAti = ((int)0x8801) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 /// - StencilBackPassDepthFailAti = ((int)0x8802) - , + StencilBackPassDepthFailAti = ((int)0x8802) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 /// - StencilBackPassDepthPassAti = ((int)0x8803) - , + StencilBackPassDepthPassAti = ((int)0x8803) , } /// @@ -35006,8 +27574,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 /// - TextFragmentShaderAti = ((int)0x8200) - , + TextFragmentShaderAti = ((int)0x8200) , } /// @@ -35018,18 +27585,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MODULATE_ADD_ATI = 0x8744 /// - ModulateAddAti = ((int)0x8744) - , + ModulateAddAti = ((int)0x8744) , /// /// Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745 /// - ModulateSignedAddAti = ((int)0x8745) - , + ModulateSignedAddAti = ((int)0x8745) , /// /// Original was GL_MODULATE_SUBTRACT_ATI = 0x8746 /// - ModulateSubtractAti = ((int)0x8746) - , + ModulateSubtractAti = ((int)0x8746) , } /// @@ -35040,63 +27604,51 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGBA_FLOAT32_ATI = 0x8814 /// - RgbaFloat32Ati = ((int)0x8814) - , + RgbaFloat32Ati = ((int)0x8814) , /// /// Original was GL_RGB_FLOAT32_ATI = 0x8815 /// - RgbFloat32Ati = ((int)0x8815) - , + RgbFloat32Ati = ((int)0x8815) , /// /// Original was GL_ALPHA_FLOAT32_ATI = 0x8816 /// - AlphaFloat32Ati = ((int)0x8816) - , + AlphaFloat32Ati = ((int)0x8816) , /// /// Original was GL_INTENSITY_FLOAT32_ATI = 0x8817 /// - IntensityFloat32Ati = ((int)0x8817) - , + IntensityFloat32Ati = ((int)0x8817) , /// /// Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818 /// - LuminanceFloat32Ati = ((int)0x8818) - , + LuminanceFloat32Ati = ((int)0x8818) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 /// - LuminanceAlphaFloat32Ati = ((int)0x8819) - , + LuminanceAlphaFloat32Ati = ((int)0x8819) , /// /// Original was GL_RGBA_FLOAT16_ATI = 0x881A /// - RgbaFloat16Ati = ((int)0x881A) - , + RgbaFloat16Ati = ((int)0x881A) , /// /// Original was GL_RGB_FLOAT16_ATI = 0x881B /// - RgbFloat16Ati = ((int)0x881B) - , + RgbFloat16Ati = ((int)0x881B) , /// /// Original was GL_ALPHA_FLOAT16_ATI = 0x881C /// - AlphaFloat16Ati = ((int)0x881C) - , + AlphaFloat16Ati = ((int)0x881C) , /// /// Original was GL_INTENSITY_FLOAT16_ATI = 0x881D /// - IntensityFloat16Ati = ((int)0x881D) - , + IntensityFloat16Ati = ((int)0x881D) , /// /// Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E /// - LuminanceFloat16Ati = ((int)0x881E) - , + LuminanceFloat16Ati = ((int)0x881E) , /// /// Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F /// - LuminanceAlphaFloat16Ati = ((int)0x881F) - , + LuminanceAlphaFloat16Ati = ((int)0x881F) , } /// @@ -35107,13 +27659,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MIRROR_CLAMP_ATI = 0x8742 /// - MirrorClampAti = ((int)0x8742) - , + MirrorClampAti = ((int)0x8742) , /// /// Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 /// - MirrorClampToEdgeAti = ((int)0x8743) - , + MirrorClampToEdgeAti = ((int)0x8743) , } /// @@ -35124,47 +27674,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_STATIC_ATI = 0x8760 /// - StaticAti = ((int)0x8760) - , + StaticAti = ((int)0x8760) , /// /// Original was GL_DYNAMIC_ATI = 0x8761 /// - DynamicAti = ((int)0x8761) - , + DynamicAti = ((int)0x8761) , /// /// Original was GL_PRESERVE_ATI = 0x8762 /// - PreserveAti = ((int)0x8762) - , + PreserveAti = ((int)0x8762) , /// /// Original was GL_DISCARD_ATI = 0x8763 /// - DiscardAti = ((int)0x8763) - , + DiscardAti = ((int)0x8763) , /// /// Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764 /// - ObjectBufferSizeAti = ((int)0x8764) - , + ObjectBufferSizeAti = ((int)0x8764) , /// /// Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765 /// - ObjectBufferUsageAti = ((int)0x8765) - , + ObjectBufferUsageAti = ((int)0x8765) , /// /// Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766 /// - ArrayObjectBufferAti = ((int)0x8766) - , + ArrayObjectBufferAti = ((int)0x8766) , /// /// Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767 /// - ArrayObjectOffsetAti = ((int)0x8767) - , + ArrayObjectOffsetAti = ((int)0x8767) , } /// - /// Used in GL.Ati.GetVertexAttribArrayObject, GL.Ati.VertexAttribArrayObject + /// Used in GL.Ati.GetVertexAttribArrayObject /// public enum AtiVertexAttribArrayObject : int { @@ -35178,53 +27720,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B /// - MaxVertexStreamsAti = ((int)0x876B) - , + MaxVertexStreamsAti = ((int)0x876B) , /// /// Original was GL_VERTEX_STREAM0_ATI = 0x876C /// - VertexStream0Ati = ((int)0x876C) - , + VertexStream0Ati = ((int)0x876C) , /// /// Original was GL_VERTEX_STREAM1_ATI = 0x876D /// - VertexStream1Ati = ((int)0x876D) - , + VertexStream1Ati = ((int)0x876D) , /// /// Original was GL_VERTEX_STREAM2_ATI = 0x876E /// - VertexStream2Ati = ((int)0x876E) - , + VertexStream2Ati = ((int)0x876E) , /// /// Original was GL_VERTEX_STREAM3_ATI = 0x876F /// - VertexStream3Ati = ((int)0x876F) - , + VertexStream3Ati = ((int)0x876F) , /// /// Original was GL_VERTEX_STREAM4_ATI = 0x8770 /// - VertexStream4Ati = ((int)0x8770) - , + VertexStream4Ati = ((int)0x8770) , /// /// Original was GL_VERTEX_STREAM5_ATI = 0x8771 /// - VertexStream5Ati = ((int)0x8771) - , + VertexStream5Ati = ((int)0x8771) , /// /// Original was GL_VERTEX_STREAM6_ATI = 0x8772 /// - VertexStream6Ati = ((int)0x8772) - , + VertexStream6Ati = ((int)0x8772) , /// /// Original was GL_VERTEX_STREAM7_ATI = 0x8773 /// - VertexStream7Ati = ((int)0x8773) - , + VertexStream7Ati = ((int)0x8773) , /// /// Original was GL_VERTEX_SOURCE_ATI = 0x8774 /// - VertexSourceAti = ((int)0x8774) - , + VertexSourceAti = ((int)0x8774) , } /// @@ -35235,53 +27767,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) - , + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 /// - AtomicCounterBufferBinding = ((int)0x92C1) - , + AtomicCounterBufferBinding = ((int)0x92C1) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 /// - AtomicCounterBufferDataSize = ((int)0x92C4) - , + AtomicCounterBufferDataSize = ((int)0x92C4) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) - , + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) - , + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) - , + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) - , + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) - , + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) - , + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) - , + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , } /// @@ -35293,113 +27815,103 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CURRENT_BIT = 0x00000001 /// - CurrentBit = ((int)0x00000001) - , + CurrentBit = ((int)0x00000001) , /// /// Original was GL_POINT_BIT = 0x00000002 /// - PointBit = ((int)0x00000002) - , + PointBit = ((int)0x00000002) , /// /// Original was GL_LINE_BIT = 0x00000004 /// - LineBit = ((int)0x00000004) - , + LineBit = ((int)0x00000004) , /// /// Original was GL_POLYGON_BIT = 0x00000008 /// - PolygonBit = ((int)0x00000008) - , + PolygonBit = ((int)0x00000008) , /// /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 /// - PolygonStippleBit = ((int)0x00000010) - , + PolygonStippleBit = ((int)0x00000010) , /// /// Original was GL_PIXEL_MODE_BIT = 0x00000020 /// - PixelModeBit = ((int)0x00000020) - , + PixelModeBit = ((int)0x00000020) , /// /// Original was GL_LIGHTING_BIT = 0x00000040 /// - LightingBit = ((int)0x00000040) - , + LightingBit = ((int)0x00000040) , /// /// Original was GL_FOG_BIT = 0x00000080 /// - FogBit = ((int)0x00000080) - , + FogBit = ((int)0x00000080) , /// /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 /// - DepthBufferBit = ((int)0x00000100) - , + DepthBufferBit = ((int)0x00000100) , /// /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 /// - AccumBufferBit = ((int)0x00000200) - , + AccumBufferBit = ((int)0x00000200) , /// /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 /// - StencilBufferBit = ((int)0x00000400) - , + StencilBufferBit = ((int)0x00000400) , /// /// Original was GL_VIEWPORT_BIT = 0x00000800 /// - ViewportBit = ((int)0x00000800) - , + ViewportBit = ((int)0x00000800) , /// /// Original was GL_TRANSFORM_BIT = 0x00001000 /// - TransformBit = ((int)0x00001000) - , + TransformBit = ((int)0x00001000) , /// /// Original was GL_ENABLE_BIT = 0x00002000 /// - EnableBit = ((int)0x00002000) - , + EnableBit = ((int)0x00002000) , /// /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 /// - ColorBufferBit = ((int)0x00004000) - , + ColorBufferBit = ((int)0x00004000) , /// /// Original was GL_HINT_BIT = 0x00008000 /// - HintBit = ((int)0x00008000) - , + HintBit = ((int)0x00008000) , /// /// Original was GL_EVAL_BIT = 0x00010000 /// - EvalBit = ((int)0x00010000) - , + EvalBit = ((int)0x00010000) , /// /// Original was GL_LIST_BIT = 0x00020000 /// - ListBit = ((int)0x00020000) - , + ListBit = ((int)0x00020000) , /// /// Original was GL_TEXTURE_BIT = 0x00040000 /// - TextureBit = ((int)0x00040000) - , + TextureBit = ((int)0x00040000) , /// /// Original was GL_SCISSOR_BIT = 0x00080000 /// - ScissorBit = ((int)0x00080000) - , + ScissorBit = ((int)0x00080000) , /// /// Original was GL_MULTISAMPLE_BIT = 0x20000000 /// - MultisampleBit = ((int)0x20000000) - , + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , /// /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF /// - AllAttribBits = unchecked((int)0xFFFFFFFF) - , + AllAttribBits = unchecked((int)0xFFFFFFFF) , } /// @@ -35410,18 +27922,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_Points = 0x0000 /// - Points = ((int)0x0000) - , + Points = ((int)0x0000) , /// /// Original was GL_Lines = 0x0001 /// - Lines = ((int)0x0001) - , + Lines = ((int)0x0001) , /// /// Original was GL_Triangles = 0x0004 /// - Triangles = ((int)0x0004) - , + Triangles = ((int)0x0004) , } /// @@ -35432,78 +27941,63 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINTS = 0x0000 /// - Points = ((int)0x0000) - , + Points = ((int)0x0000) , /// /// Original was GL_LINES = 0x0001 /// - Lines = ((int)0x0001) - , + Lines = ((int)0x0001) , /// /// Original was GL_LINE_LOOP = 0x0002 /// - LineLoop = ((int)0x0002) - , + LineLoop = ((int)0x0002) , /// /// Original was GL_LINE_STRIP = 0x0003 /// - LineStrip = ((int)0x0003) - , + LineStrip = ((int)0x0003) , /// /// Original was GL_TRIANGLES = 0x0004 /// - Triangles = ((int)0x0004) - , + Triangles = ((int)0x0004) , /// /// Original was GL_TRIANGLE_STRIP = 0x0005 /// - TriangleStrip = ((int)0x0005) - , + TriangleStrip = ((int)0x0005) , /// /// Original was GL_TRIANGLE_FAN = 0x0006 /// - TriangleFan = ((int)0x0006) - , + TriangleFan = ((int)0x0006) , /// /// Original was GL_QUADS = 0x0007 /// - Quads = ((int)0x0007) - , + Quads = ((int)0x0007) , /// /// Original was GL_QUAD_STRIP = 0x0008 /// - QuadStrip = ((int)0x0008) - , + QuadStrip = ((int)0x0008) , /// /// Original was GL_POLYGON = 0x0009 /// - Polygon = ((int)0x0009) - , + Polygon = ((int)0x0009) , /// /// Original was GL_PATCHES = 0x000E /// - Patches = ((int)0x000E) - , + Patches = ((int)0x000E) , /// /// Original was GL_LINES_ADJACENCY = 0xA /// - LinesAdjacency = ((int)0xA) - , + LinesAdjacency = ((int)0xA) , /// /// Original was GL_LINE_STRIP_ADJACENCY = 0xB /// - LineStripAdjacency = ((int)0xB) - , + LineStripAdjacency = ((int)0xB) , /// /// Original was GL_TRIANGLES_ADJACENCY = 0xC /// - TrianglesAdjacency = ((int)0xC) - , + TrianglesAdjacency = ((int)0xC) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0xD /// - TriangleStripAdjacency = ((int)0xD) - , + TriangleStripAdjacency = ((int)0xD) , } /// @@ -35521,28 +28015,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FUNC_ADD = 0x8006 /// - FuncAdd = ((int)0x8006) - , + FuncAdd = ((int)0x8006) , /// /// Original was GL_MIN = 0x8007 /// - Min = ((int)0x8007) - , + Min = ((int)0x8007) , /// /// Original was GL_MAX = 0x8008 /// - Max = ((int)0x8008) - , + Max = ((int)0x8008) , /// /// Original was GL_FUNC_SUBTRACT = 0x800A /// - FuncSubtract = ((int)0x800A) - , + FuncSubtract = ((int)0x800A) , /// /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B /// - FuncReverseSubtract = ((int)0x800B) - , + FuncReverseSubtract = ((int)0x800B) , } /// @@ -35553,43 +28042,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LOGIC_OP = 0x0BF1 /// - LogicOp = ((int)0x0BF1) - , + LogicOp = ((int)0x0BF1) , /// /// Original was GL_FUNC_ADD_EXT = 0x8006 /// - FuncAddExt = ((int)0x8006) - , + FuncAddExt = ((int)0x8006) , /// /// Original was GL_MIN_EXT = 0x8007 /// - MinExt = ((int)0x8007) - , + MinExt = ((int)0x8007) , /// /// Original was GL_MAX_EXT = 0x8008 /// - MaxExt = ((int)0x8008) - , + MaxExt = ((int)0x8008) , /// /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A /// - FuncSubtractExt = ((int)0x800A) - , + FuncSubtractExt = ((int)0x800A) , /// /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B /// - FuncReverseSubtractExt = ((int)0x800B) - , + FuncReverseSubtractExt = ((int)0x800B) , /// /// Original was GL_ALPHA_MIN_SGIX = 0x8320 /// - AlphaMinSgix = ((int)0x8320) - , + AlphaMinSgix = ((int)0x8320) , /// /// Original was GL_ALPHA_MAX_SGIX = 0x8321 /// - AlphaMaxSgix = ((int)0x8321) - , + AlphaMaxSgix = ((int)0x8321) , } /// @@ -35600,103 +28081,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ZERO = 0 /// - Zero = ((int)0) - , + Zero = ((int)0) , /// /// Original was GL_SRC_COLOR = 0x0300 /// - SrcColor = ((int)0x0300) - , + SrcColor = ((int)0x0300) , /// /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 /// - OneMinusSrcColor = ((int)0x0301) - , + OneMinusSrcColor = ((int)0x0301) , /// /// Original was GL_SRC_ALPHA = 0x0302 /// - SrcAlpha = ((int)0x0302) - , + SrcAlpha = ((int)0x0302) , /// /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 /// - OneMinusSrcAlpha = ((int)0x0303) - , + OneMinusSrcAlpha = ((int)0x0303) , /// /// Original was GL_DST_ALPHA = 0x0304 /// - DstAlpha = ((int)0x0304) - , + DstAlpha = ((int)0x0304) , /// /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 /// - OneMinusDstAlpha = ((int)0x0305) - , + OneMinusDstAlpha = ((int)0x0305) , /// /// Original was GL_CONSTANT_COLOR = 0x8001 /// - ConstantColor = ((int)0x8001) - , + ConstantColor = ((int)0x8001) , /// /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 /// - ConstantColorExt = ((int)0x8001) - , + ConstantColorExt = ((int)0x8001) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 /// - OneMinusConstantColor = ((int)0x8002) - , + OneMinusConstantColor = ((int)0x8002) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 /// - OneMinusConstantColorExt = ((int)0x8002) - , + OneMinusConstantColorExt = ((int)0x8002) , /// /// Original was GL_CONSTANT_ALPHA = 0x8003 /// - ConstantAlpha = ((int)0x8003) - , + ConstantAlpha = ((int)0x8003) , /// /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 /// - ConstantAlphaExt = ((int)0x8003) - , + ConstantAlphaExt = ((int)0x8003) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 /// - OneMinusConstantAlpha = ((int)0x8004) - , + OneMinusConstantAlpha = ((int)0x8004) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 /// - OneMinusConstantAlphaExt = ((int)0x8004) - , + OneMinusConstantAlphaExt = ((int)0x8004) , /// /// Original was GL_SRC1_ALPHA = 0x8589 /// - Src1Alpha = ((int)0x8589) - , + Src1Alpha = ((int)0x8589) , /// /// Original was GL_SRC1_COLOR = 0x88F9 /// - Src1Color = ((int)0x88F9) - , + Src1Color = ((int)0x88F9) , /// /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA /// - OneMinusSrc1Color = ((int)0x88FA) - , + OneMinusSrc1Color = ((int)0x88FA) , /// /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB /// - OneMinusSrc1Alpha = ((int)0x88FB) - , + OneMinusSrc1Alpha = ((int)0x88FB) , /// /// Original was GL_ONE = 1 /// - One = ((int)1) - , + One = ((int)1) , } /// @@ -35707,118 +28168,95 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ZERO = 0 /// - Zero = ((int)0) - , + Zero = ((int)0) , /// /// Original was GL_SRC_COLOR = 0x0300 /// - SrcColor = ((int)0x0300) - , + SrcColor = ((int)0x0300) , /// /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 /// - OneMinusSrcColor = ((int)0x0301) - , + OneMinusSrcColor = ((int)0x0301) , /// /// Original was GL_SRC_ALPHA = 0x0302 /// - SrcAlpha = ((int)0x0302) - , + SrcAlpha = ((int)0x0302) , /// /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 /// - OneMinusSrcAlpha = ((int)0x0303) - , + OneMinusSrcAlpha = ((int)0x0303) , /// /// Original was GL_DST_ALPHA = 0x0304 /// - DstAlpha = ((int)0x0304) - , + DstAlpha = ((int)0x0304) , /// /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 /// - OneMinusDstAlpha = ((int)0x0305) - , + OneMinusDstAlpha = ((int)0x0305) , /// /// Original was GL_DST_COLOR = 0x0306 /// - DstColor = ((int)0x0306) - , + DstColor = ((int)0x0306) , /// /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 /// - OneMinusDstColor = ((int)0x0307) - , + OneMinusDstColor = ((int)0x0307) , /// /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 /// - SrcAlphaSaturate = ((int)0x0308) - , + SrcAlphaSaturate = ((int)0x0308) , /// /// Original was GL_CONSTANT_COLOR = 0x8001 /// - ConstantColor = ((int)0x8001) - , + ConstantColor = ((int)0x8001) , /// /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 /// - ConstantColorExt = ((int)0x8001) - , + ConstantColorExt = ((int)0x8001) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 /// - OneMinusConstantColor = ((int)0x8002) - , + OneMinusConstantColor = ((int)0x8002) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 /// - OneMinusConstantColorExt = ((int)0x8002) - , + OneMinusConstantColorExt = ((int)0x8002) , /// /// Original was GL_CONSTANT_ALPHA = 0x8003 /// - ConstantAlpha = ((int)0x8003) - , + ConstantAlpha = ((int)0x8003) , /// /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 /// - ConstantAlphaExt = ((int)0x8003) - , + ConstantAlphaExt = ((int)0x8003) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 /// - OneMinusConstantAlpha = ((int)0x8004) - , + OneMinusConstantAlpha = ((int)0x8004) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 /// - OneMinusConstantAlphaExt = ((int)0x8004) - , + OneMinusConstantAlphaExt = ((int)0x8004) , /// /// Original was GL_SRC1_ALPHA = 0x8589 /// - Src1Alpha = ((int)0x8589) - , + Src1Alpha = ((int)0x8589) , /// /// Original was GL_SRC1_COLOR = 0x88F9 /// - Src1Color = ((int)0x88F9) - , + Src1Color = ((int)0x88F9) , /// /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA /// - OneMinusSrc1Color = ((int)0x88FA) - , + OneMinusSrc1Color = ((int)0x88FA) , /// /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB /// - OneMinusSrc1Alpha = ((int)0x88FB) - , + OneMinusSrc1Alpha = ((int)0x88FB) , /// /// Original was GL_ONE = 1 /// - One = ((int)1) - , + One = ((int)1) , } /// @@ -35829,13 +28267,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NEAREST = 0x2600 /// - Nearest = ((int)0x2600) - , + Nearest = ((int)0x2600) , /// /// Original was GL_LINEAR = 0x2601 /// - Linear = ((int)0x2601) - , + Linear = ((int)0x2601) , } /// @@ -35846,13 +28282,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FALSE = 0 /// - False = ((int)0) - , + False = ((int)0) , /// /// Original was GL_TRUE = 1 /// - True = ((int)1) - , + True = ((int)1) , } /// @@ -35863,18 +28297,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_READ_ONLY = 0x88B8 /// - ReadOnly = ((int)0x88B8) - , + ReadOnly = ((int)0x88B8) , /// /// Original was GL_WRITE_ONLY = 0x88B9 /// - WriteOnly = ((int)0x88B9) - , + WriteOnly = ((int)0x88B9) , /// /// Original was GL_READ_WRITE = 0x88BA /// - ReadWrite = ((int)0x88BA) - , + ReadWrite = ((int)0x88BA) , } /// @@ -35885,18 +28316,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_READ_ONLY = 0x88B8 /// - ReadOnly = ((int)0x88B8) - , + ReadOnly = ((int)0x88B8) , /// /// Original was GL_WRITE_ONLY = 0x88B9 /// - WriteOnly = ((int)0x88B9) - , + WriteOnly = ((int)0x88B9) , /// /// Original was GL_READ_WRITE = 0x88BA /// - ReadWrite = ((int)0x88BA) - , + ReadWrite = ((int)0x88BA) , } /// @@ -35908,33 +28336,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAP_READ_BIT = 0x0001 /// - MapReadBit = ((int)0x0001) - , + MapReadBit = ((int)0x0001) , /// /// Original was GL_MAP_WRITE_BIT = 0x0002 /// - MapWriteBit = ((int)0x0002) - , + MapWriteBit = ((int)0x0002) , /// /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 /// - MapInvalidateRangeBit = ((int)0x0004) - , + MapInvalidateRangeBit = ((int)0x0004) , /// /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 /// - MapInvalidateBufferBit = ((int)0x0008) - , + MapInvalidateBufferBit = ((int)0x0008) , /// /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 /// - MapFlushExplicitBit = ((int)0x0010) - , + MapFlushExplicitBit = ((int)0x0010) , /// /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 /// - MapUnsynchronizedBit = ((int)0x0020) - , + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , } /// @@ -35945,13 +28375,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 /// - BufferSerializedModifyApple = ((int)0x8A12) - , + BufferSerializedModifyApple = ((int)0x8A12) , /// /// Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 /// - BufferFlushingUnmapApple = ((int)0x8A13) - , + BufferFlushingUnmapApple = ((int)0x8A13) , } /// @@ -35959,41 +28387,38 @@ namespace OpenTK.Graphics.OpenGL /// public enum BufferParameterName : int { + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , /// /// Original was GL_BUFFER_SIZE = 0x8764 /// - BufferSize = ((int)0x8764) - , + BufferSize = ((int)0x8764) , /// /// Original was GL_BUFFER_USAGE = 0x8765 /// - BufferUsage = ((int)0x8765) - , + BufferUsage = ((int)0x8765) , /// /// Original was GL_BUFFER_ACCESS = 0x88BB /// - BufferAccess = ((int)0x88BB) - , + BufferAccess = ((int)0x88BB) , /// /// Original was GL_BUFFER_MAPPED = 0x88BC /// - BufferMapped = ((int)0x88BC) - , + BufferMapped = ((int)0x88BC) , /// /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F /// - BufferAccessFlags = ((int)0x911F) - , + BufferAccessFlags = ((int)0x911F) , /// /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 /// - BufferMapLength = ((int)0x9120) - , + BufferMapLength = ((int)0x9120) , /// /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 /// - BufferMapOffset = ((int)0x9121) - , + BufferMapOffset = ((int)0x9121) , } /// @@ -36004,23 +28429,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_SIZE = 0x8764 /// - BufferSize = ((int)0x8764) - , + BufferSize = ((int)0x8764) , /// /// Original was GL_BUFFER_USAGE = 0x8765 /// - BufferUsage = ((int)0x8765) - , + BufferUsage = ((int)0x8765) , /// /// Original was GL_BUFFER_ACCESS = 0x88BB /// - BufferAccess = ((int)0x88BB) - , + BufferAccess = ((int)0x88BB) , /// /// Original was GL_BUFFER_MAPPED = 0x88BC /// - BufferMapped = ((int)0x88BC) - , + BufferMapped = ((int)0x88BC) , } /// @@ -36031,8 +28452,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_MAP_POINTER = 0x88BD /// - BufferMapPointer = ((int)0x88BD) - , + BufferMapPointer = ((int)0x88BD) , } /// @@ -36043,124 +28463,124 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_MAP_POINTER = 0x88BD /// - BufferMapPointer = ((int)0x88BD) - , + BufferMapPointer = ((int)0x88BD) , } /// - /// Used in GL.BindBufferBase, GL.BindBufferRange + /// Used in GL.BindBufferBase, GL.BindBufferRange and 2 other functions /// public enum BufferRangeTarget : int { /// /// Original was GL_UNIFORM_BUFFER = 0x8A11 /// - UniformBuffer = ((int)0x8A11) - , + UniformBuffer = ((int)0x8A11) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E /// - TransformFeedbackBuffer = ((int)0x8C8E) - , + TransformFeedbackBuffer = ((int)0x8C8E) , /// /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 /// - ShaderStorageBuffer = ((int)0x90D2) - , + ShaderStorageBuffer = ((int)0x90D2) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 /// - AtomicCounterBuffer = ((int)0x92C0) - , + AtomicCounterBuffer = ((int)0x92C0) , } /// - /// Not used directly. + /// Used in GL.BufferStorage /// public enum BufferStorageFlags : int { /// /// Original was GL_MAP_READ_BIT = 0x0001 /// - MapReadBit = ((int)0x0001) - , + MapReadBit = ((int)0x0001) , /// /// Original was GL_MAP_WRITE_BIT = 0x0002 /// - MapWriteBit = ((int)0x0002) - , + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , } /// - /// Used in GL.Apple.BufferParameter, GL.Apple.FlushMappedBufferRange and 13 other functions + /// Used in GL.Apple.BufferParameter, GL.Apple.FlushMappedBufferRange and 14 other functions /// public enum BufferTarget : int { /// /// Original was GL_ARRAY_BUFFER = 0x8892 /// - ArrayBuffer = ((int)0x8892) - , + ArrayBuffer = ((int)0x8892) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 /// - ElementArrayBuffer = ((int)0x8893) - , + ElementArrayBuffer = ((int)0x8893) , /// /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB /// - PixelPackBuffer = ((int)0x88EB) - , + PixelPackBuffer = ((int)0x88EB) , /// /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC /// - PixelUnpackBuffer = ((int)0x88EC) - , + PixelUnpackBuffer = ((int)0x88EC) , /// /// Original was GL_UNIFORM_BUFFER = 0x8A11 /// - UniformBuffer = ((int)0x8A11) - , + UniformBuffer = ((int)0x8A11) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E /// - TransformFeedbackBuffer = ((int)0x8C8E) - , + TransformFeedbackBuffer = ((int)0x8C8E) , /// /// Original was GL_COPY_READ_BUFFER = 0x8F36 /// - CopyReadBuffer = ((int)0x8F36) - , + CopyReadBuffer = ((int)0x8F36) , /// /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 /// - CopyWriteBuffer = ((int)0x8F37) - , + CopyWriteBuffer = ((int)0x8F37) , /// /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F /// - DrawIndirectBuffer = ((int)0x8F3F) - , + DrawIndirectBuffer = ((int)0x8F3F) , /// /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 /// - ShaderStorageBuffer = ((int)0x90D2) - , + ShaderStorageBuffer = ((int)0x90D2) , /// /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE /// - DispatchIndirectBuffer = ((int)0x90EE) - , + DispatchIndirectBuffer = ((int)0x90EE) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 /// - AtomicCounterBuffer = ((int)0x92C0) - , + AtomicCounterBuffer = ((int)0x92C0) , } /// @@ -36171,18 +28591,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ARRAY_BUFFER = 0x8892 /// - ArrayBuffer = ((int)0x8892) - , + ArrayBuffer = ((int)0x8892) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 /// - ElementArrayBuffer = ((int)0x8893) - , + ElementArrayBuffer = ((int)0x8893) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , } /// @@ -36193,48 +28610,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_STREAM_DRAW = 0x88E0 /// - StreamDraw = ((int)0x88E0) - , + StreamDraw = ((int)0x88E0) , /// /// Original was GL_STREAM_READ = 0x88E1 /// - StreamRead = ((int)0x88E1) - , + StreamRead = ((int)0x88E1) , /// /// Original was GL_STREAM_COPY = 0x88E2 /// - StreamCopy = ((int)0x88E2) - , + StreamCopy = ((int)0x88E2) , /// /// Original was GL_STATIC_DRAW = 0x88E4 /// - StaticDraw = ((int)0x88E4) - , + StaticDraw = ((int)0x88E4) , /// /// Original was GL_STATIC_READ = 0x88E5 /// - StaticRead = ((int)0x88E5) - , + StaticRead = ((int)0x88E5) , /// /// Original was GL_STATIC_COPY = 0x88E6 /// - StaticCopy = ((int)0x88E6) - , + StaticCopy = ((int)0x88E6) , /// /// Original was GL_DYNAMIC_DRAW = 0x88E8 /// - DynamicDraw = ((int)0x88E8) - , + DynamicDraw = ((int)0x88E8) , /// /// Original was GL_DYNAMIC_READ = 0x88E9 /// - DynamicRead = ((int)0x88E9) - , + DynamicRead = ((int)0x88E9) , /// /// Original was GL_DYNAMIC_COPY = 0x88EA /// - DynamicCopy = ((int)0x88EA) - , + DynamicCopy = ((int)0x88EA) , } /// @@ -36245,48 +28653,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_STREAM_DRAW = 0x88E0 /// - StreamDraw = ((int)0x88E0) - , + StreamDraw = ((int)0x88E0) , /// /// Original was GL_STREAM_READ = 0x88E1 /// - StreamRead = ((int)0x88E1) - , + StreamRead = ((int)0x88E1) , /// /// Original was GL_STREAM_COPY = 0x88E2 /// - StreamCopy = ((int)0x88E2) - , + StreamCopy = ((int)0x88E2) , /// /// Original was GL_STATIC_DRAW = 0x88E4 /// - StaticDraw = ((int)0x88E4) - , + StaticDraw = ((int)0x88E4) , /// /// Original was GL_STATIC_READ = 0x88E5 /// - StaticRead = ((int)0x88E5) - , + StaticRead = ((int)0x88E5) , /// /// Original was GL_STATIC_COPY = 0x88E6 /// - StaticCopy = ((int)0x88E6) - , + StaticCopy = ((int)0x88E6) , /// /// Original was GL_DYNAMIC_DRAW = 0x88E8 /// - DynamicDraw = ((int)0x88E8) - , + DynamicDraw = ((int)0x88E8) , /// /// Original was GL_DYNAMIC_READ = 0x88E9 /// - DynamicRead = ((int)0x88E9) - , + DynamicRead = ((int)0x88E9) , /// /// Original was GL_DYNAMIC_COPY = 0x88EA /// - DynamicCopy = ((int)0x88EA) - , + DynamicCopy = ((int)0x88EA) , } /// @@ -36297,18 +28696,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FALSE = 0 /// - False = ((int)0) - , + False = ((int)0) , /// /// Original was GL_FIXED_ONLY = 0x891D /// - FixedOnly = ((int)0x891D) - , + FixedOnly = ((int)0x891D) , /// /// Original was GL_TRUE = 1 /// - True = ((int)1) - , + True = ((int)1) , } /// @@ -36319,18 +28715,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A /// - ClampVertexColor = ((int)0x891A) - , + ClampVertexColor = ((int)0x891A) , /// /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B /// - ClampFragmentColor = ((int)0x891B) - , + ClampFragmentColor = ((int)0x891B) , /// /// Original was GL_CLAMP_READ_COLOR = 0x891C /// - ClampReadColor = ((int)0x891C) - , + ClampReadColor = ((int)0x891C) , } /// @@ -36341,18 +28734,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR = 0x1800 /// - Color = ((int)0x1800) - , + Color = ((int)0x1800) , /// /// Original was GL_DEPTH = 0x1801 /// - Depth = ((int)0x1801) - , + Depth = ((int)0x1801) , /// /// Original was GL_STENCIL = 0x1802 /// - Stencil = ((int)0x1802) - , + Stencil = ((int)0x1802) , } /// @@ -36363,8 +28753,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_STENCIL = 0x84F9 /// - DepthStencil = ((int)0x84F9) - , + DepthStencil = ((int)0x84F9) , } /// @@ -36376,33 +28765,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 /// - DepthBufferBit = ((int)0x00000100) - , + DepthBufferBit = ((int)0x00000100) , /// /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 /// - AccumBufferBit = ((int)0x00000200) - , + AccumBufferBit = ((int)0x00000200) , /// /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 /// - StencilBufferBit = ((int)0x00000400) - , + StencilBufferBit = ((int)0x00000400) , /// /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 /// - ColorBufferBit = ((int)0x00004000) - , + ColorBufferBit = ((int)0x00004000) , /// /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 /// - CoverageBufferBitNv = ((int)0x00008000) - , + CoverageBufferBitNv = ((int)0x00008000) , } /// @@ -36414,18 +28797,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 /// - ClientPixelStoreBit = ((int)0x00000001) - , + ClientPixelStoreBit = ((int)0x00000001) , /// /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 /// - ClientVertexArrayBit = ((int)0x00000002) - , + ClientVertexArrayBit = ((int)0x00000002) , /// /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF) - , + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , } /// @@ -36433,36 +28813,62 @@ namespace OpenTK.Graphics.OpenGL /// public enum ClipPlaneName : int { + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , /// /// Original was GL_CLIP_PLANE0 = 0x3000 /// - ClipPlane0 = ((int)0x3000) - , + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , /// /// Original was GL_CLIP_PLANE1 = 0x3001 /// - ClipPlane1 = ((int)0x3001) - , + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , /// /// Original was GL_CLIP_PLANE2 = 0x3002 /// - ClipPlane2 = ((int)0x3002) - , + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , /// /// Original was GL_CLIP_PLANE3 = 0x3003 /// - ClipPlane3 = ((int)0x3003) - , + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , /// /// Original was GL_CLIP_PLANE4 = 0x3004 /// - ClipPlane4 = ((int)0x3004) - , + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , /// /// Original was GL_CLIP_PLANE5 = 0x3005 /// - ClipPlane5 = ((int)0x3005) - , + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , } /// @@ -36473,18 +28879,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , } /// @@ -36495,90 +28898,74 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_AMBIENT = 0x1200 /// - Ambient = ((int)0x1200) - , + Ambient = ((int)0x1200) , /// /// Original was GL_DIFFUSE = 0x1201 /// - Diffuse = ((int)0x1201) - , + Diffuse = ((int)0x1201) , /// /// Original was GL_SPECULAR = 0x1202 /// - Specular = ((int)0x1202) - , + Specular = ((int)0x1202) , /// /// Original was GL_EMISSION = 0x1600 /// - Emission = ((int)0x1600) - , + Emission = ((int)0x1600) , /// /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 /// - AmbientAndDiffuse = ((int)0x1602) - , + AmbientAndDiffuse = ((int)0x1602) , } /// - /// Used in GL.ColorPointer, GL.SecondaryColorPointer and 3 other functions + /// Used in GL.ColorPointer, GL.SecondaryColorPointer and 5 other functions /// public enum ColorPointerType : int { /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , } /// @@ -36589,13 +28976,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 /// - ColorTableScale = ((int)0x80D6) - , + ColorTableScale = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 /// - ColorTableBias = ((int)0x80D7) - , + ColorTableBias = ((int)0x80D7) , } /// @@ -36603,16 +28988,22 @@ namespace OpenTK.Graphics.OpenGL /// public enum ColorTableParameterPNameSgi : int { + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 /// - ColorTableScaleSgi = ((int)0x80D6) - , + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , /// /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 /// - ColorTableBiasSgi = ((int)0x80D7) - , + ColorTableBiasSgi = ((int)0x80D7) , } /// @@ -36623,33 +29014,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_TABLE = 0x80D0 /// - ColorTable = ((int)0x80D0) - , + ColorTable = ((int)0x80D0) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 /// - PostConvolutionColorTable = ((int)0x80D1) - , + PostConvolutionColorTable = ((int)0x80D1) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 /// - PostColorMatrixColorTable = ((int)0x80D2) - , + PostColorMatrixColorTable = ((int)0x80D2) , /// /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 /// - ProxyColorTable = ((int)0x80D3) - , + ProxyColorTable = ((int)0x80D3) , /// /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 /// - ProxyPostConvolutionColorTable = ((int)0x80D4) - , + ProxyPostConvolutionColorTable = ((int)0x80D4) , /// /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 /// - ProxyPostColorMatrixColorTable = ((int)0x80D5) - , + ProxyPostColorMatrixColorTable = ((int)0x80D5) , } /// @@ -36660,43 +29045,59 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC /// - TextureColorTableSgi = ((int)0x80BC) - , + TextureColorTableSgi = ((int)0x80BC) , /// /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD /// - ProxyTextureColorTableSgi = ((int)0x80BD) - , + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , /// /// Original was GL_COLOR_TABLE_SGI = 0x80D0 /// - ColorTableSgi = ((int)0x80D0) - , + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 /// - PostConvolutionColorTableSgi = ((int)0x80D1) - , + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 /// - PostColorMatrixColorTableSgi = ((int)0x80D2) - , + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , /// /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 /// - ProxyColorTableSgi = ((int)0x80D3) - , + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , /// /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4) - , + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , /// /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) - , + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , } /// @@ -36707,23 +29108,59 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUERY_WAIT = 0x8E13 /// - QueryWait = ((int)0x8E13) - , + QueryWait = ((int)0x8E13) , /// /// Original was GL_QUERY_NO_WAIT = 0x8E14 /// - QueryNoWait = ((int)0x8E14) - , + QueryNoWait = ((int)0x8E14) , /// /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 /// - QueryByRegionWait = ((int)0x8E15) - , + QueryByRegionWait = ((int)0x8E15) , /// /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 /// - QueryByRegionNoWait = ((int)0x8E16) - , + QueryByRegionNoWait = ((int)0x8E16) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextFlagMask : int + { + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextProfileMask : int + { + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , } /// @@ -36731,11 +29168,14 @@ namespace OpenTK.Graphics.OpenGL /// public enum ConvolutionBorderModeExt : int { + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , /// /// Original was GL_REDUCE_EXT = 0x8016 /// - ReduceExt = ((int)0x8016) - , + ReduceExt = ((int)0x8016) , } /// @@ -36746,18 +29186,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 /// - ConvolutionBorderMode = ((int)0x8013) - , + ConvolutionBorderMode = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 /// - ConvolutionFilterScale = ((int)0x8014) - , + ConvolutionFilterScale = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 /// - ConvolutionFilterBias = ((int)0x8015) - , + ConvolutionFilterBias = ((int)0x8015) , } /// @@ -36765,21 +29202,30 @@ namespace OpenTK.Graphics.OpenGL /// public enum ConvolutionParameterExt : int { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 /// - ConvolutionBorderModeExt = ((int)0x8013) - , + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 /// - ConvolutionFilterScaleExt = ((int)0x8014) - , + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 /// - ConvolutionFilterBiasExt = ((int)0x8015) - , + ConvolutionFilterBiasExt = ((int)0x8015) , } /// @@ -36790,18 +29236,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_REDUCE = 0x8016 /// - Reduce = ((int)0x8016) - , + Reduce = ((int)0x8016) , /// /// Original was GL_CONSTANT_BORDER = 0x8151 /// - ConstantBorder = ((int)0x8151) - , + ConstantBorder = ((int)0x8151) , /// /// Original was GL_REPLICATE_BORDER = 0x8153 /// - ReplicateBorder = ((int)0x8153) - , + ReplicateBorder = ((int)0x8153) , } /// @@ -36812,18 +29255,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONVOLUTION_1D = 0x8010 /// - Convolution1D = ((int)0x8010) - , + Convolution1D = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_2D = 0x8011 /// - Convolution2D = ((int)0x8011) - , + Convolution2D = ((int)0x8011) , /// /// Original was GL_SEPARABLE_2D = 0x8012 /// - Separable2D = ((int)0x8012) - , + Separable2D = ((int)0x8012) , } /// @@ -36831,16 +29271,22 @@ namespace OpenTK.Graphics.OpenGL /// public enum ConvolutionTargetExt : int { + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 /// - Convolution1DExt = ((int)0x8010) - , + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , /// /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 /// - Convolution2DExt = ((int)0x8011) - , + Convolution2DExt = ((int)0x8011) , } /// @@ -36851,18 +29297,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , } /// @@ -36870,66 +29313,6 @@ namespace OpenTK.Graphics.OpenGL /// public enum DataType : int { - /// - /// Original was GL_BYTE = 0x1400 - /// - Byte = ((int)0x1400) - , - /// - /// Original was GL_UNSIGNED_BYTE = 0x1401 - /// - UnsignedByte = ((int)0x1401) - , - /// - /// Original was GL_SHORT = 0x1402 - /// - Short = ((int)0x1402) - , - /// - /// Original was GL_UNSIGNED_SHORT = 0x1403 - /// - UnsignedShort = ((int)0x1403) - , - /// - /// Original was GL_INT = 0x1404 - /// - Int = ((int)0x1404) - , - /// - /// Original was GL_UNSIGNED_INT = 0x1405 - /// - UnsignedInt = ((int)0x1405) - , - /// - /// Original was GL_FLOAT = 0x1406 - /// - Float = ((int)0x1406) - , - /// - /// Original was GL_2_BYTES = 0x1407 - /// - Gl2Bytes = ((int)0x1407) - , - /// - /// Original was GL_3_BYTES = 0x1408 - /// - Gl3Bytes = ((int)0x1408) - , - /// - /// Original was GL_4_BYTES = 0x1409 - /// - Gl4Bytes = ((int)0x1409) - , - /// - /// Original was GL_DOUBLE = 0x140A - /// - Double = ((int)0x140A) - , - /// - /// Original was GL_DOUBLE_EXT = 0x140A - /// - DoubleExt = ((int)0x140A) - , } /// @@ -36940,23 +29323,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B /// - DebugSeverityNotification = ((int)0x826B) - , + DebugSeverityNotification = ((int)0x826B) , /// /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 /// - DebugSeverityHigh = ((int)0x9146) - , + DebugSeverityHigh = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 /// - DebugSeverityMedium = ((int)0x9147) - , + DebugSeverityMedium = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 /// - DebugSeverityLow = ((int)0x9148) - , + DebugSeverityLow = ((int)0x9148) , } /// @@ -36967,28 +29346,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DONT_CARE = 0x1100 /// - DontCare = ((int)0x1100) - , + DontCare = ((int)0x1100) , /// /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B /// - DebugSeverityNotification = ((int)0x826B) - , + DebugSeverityNotification = ((int)0x826B) , /// /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 /// - DebugSeverityHigh = ((int)0x9146) - , + DebugSeverityHigh = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 /// - DebugSeverityMedium = ((int)0x9147) - , + DebugSeverityMedium = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 /// - DebugSeverityLow = ((int)0x9148) - , + DebugSeverityLow = ((int)0x9148) , } /// @@ -36999,33 +29373,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEBUG_SOURCE_API = 0x8246 /// - DebugSourceApi = ((int)0x8246) - , + DebugSourceApi = ((int)0x8246) , /// /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 /// - DebugSourceWindowSystem = ((int)0x8247) - , + DebugSourceWindowSystem = ((int)0x8247) , /// /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 /// - DebugSourceShaderCompiler = ((int)0x8248) - , + DebugSourceShaderCompiler = ((int)0x8248) , /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 /// - DebugSourceThirdParty = ((int)0x8249) - , + DebugSourceThirdParty = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A /// - DebugSourceApplication = ((int)0x824A) - , + DebugSourceApplication = ((int)0x824A) , /// /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B /// - DebugSourceOther = ((int)0x824B) - , + DebugSourceOther = ((int)0x824B) , } /// @@ -37036,38 +29404,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DONT_CARE = 0x1100 /// - DontCare = ((int)0x1100) - , + DontCare = ((int)0x1100) , /// /// Original was GL_DEBUG_SOURCE_API = 0x8246 /// - DebugSourceApi = ((int)0x8246) - , + DebugSourceApi = ((int)0x8246) , /// /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 /// - DebugSourceWindowSystem = ((int)0x8247) - , + DebugSourceWindowSystem = ((int)0x8247) , /// /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 /// - DebugSourceShaderCompiler = ((int)0x8248) - , + DebugSourceShaderCompiler = ((int)0x8248) , /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 /// - DebugSourceThirdParty = ((int)0x8249) - , + DebugSourceThirdParty = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A /// - DebugSourceApplication = ((int)0x824A) - , + DebugSourceApplication = ((int)0x824A) , /// /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B /// - DebugSourceOther = ((int)0x824B) - , + DebugSourceOther = ((int)0x824B) , } /// @@ -37078,13 +29439,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 /// - DebugSourceThirdParty = ((int)0x8249) - , + DebugSourceThirdParty = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A /// - DebugSourceApplication = ((int)0x824A) - , + DebugSourceApplication = ((int)0x824A) , } /// @@ -37095,48 +29454,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEBUG_TYPE_ERROR = 0x824C /// - DebugTypeError = ((int)0x824C) - , + DebugTypeError = ((int)0x824C) , /// /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D /// - DebugTypeDeprecatedBehavior = ((int)0x824D) - , + DebugTypeDeprecatedBehavior = ((int)0x824D) , /// /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E /// - DebugTypeUndefinedBehavior = ((int)0x824E) - , + DebugTypeUndefinedBehavior = ((int)0x824E) , /// /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F /// - DebugTypePortability = ((int)0x824F) - , + DebugTypePortability = ((int)0x824F) , /// /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 /// - DebugTypePerformance = ((int)0x8250) - , + DebugTypePerformance = ((int)0x8250) , /// /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 /// - DebugTypeOther = ((int)0x8251) - , + DebugTypeOther = ((int)0x8251) , /// /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 /// - DebugTypeMarker = ((int)0x8268) - , + DebugTypeMarker = ((int)0x8268) , /// /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 /// - DebugTypePushGroup = ((int)0x8269) - , + DebugTypePushGroup = ((int)0x8269) , /// /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A /// - DebugTypePopGroup = ((int)0x826A) - , + DebugTypePopGroup = ((int)0x826A) , } /// @@ -37147,53 +29497,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DONT_CARE = 0x1100 /// - DontCare = ((int)0x1100) - , + DontCare = ((int)0x1100) , /// /// Original was GL_DEBUG_TYPE_ERROR = 0x824C /// - DebugTypeError = ((int)0x824C) - , + DebugTypeError = ((int)0x824C) , /// /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D /// - DebugTypeDeprecatedBehavior = ((int)0x824D) - , + DebugTypeDeprecatedBehavior = ((int)0x824D) , /// /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E /// - DebugTypeUndefinedBehavior = ((int)0x824E) - , + DebugTypeUndefinedBehavior = ((int)0x824E) , /// /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F /// - DebugTypePortability = ((int)0x824F) - , + DebugTypePortability = ((int)0x824F) , /// /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 /// - DebugTypePerformance = ((int)0x8250) - , + DebugTypePerformance = ((int)0x8250) , /// /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 /// - DebugTypeOther = ((int)0x8251) - , + DebugTypeOther = ((int)0x8251) , /// /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 /// - DebugTypeMarker = ((int)0x8268) - , + DebugTypeMarker = ((int)0x8268) , /// /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 /// - DebugTypePushGroup = ((int)0x8269) - , + DebugTypePushGroup = ((int)0x8269) , /// /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A /// - DebugTypePopGroup = ((int)0x826A) - , + DebugTypePopGroup = ((int)0x826A) , } /// @@ -37204,55 +29544,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NEVER = 0x0200 /// - Never = ((int)0x0200) - , + Never = ((int)0x0200) , /// /// Original was GL_LESS = 0x0201 /// - Less = ((int)0x0201) - , + Less = ((int)0x0201) , /// /// Original was GL_EQUAL = 0x0202 /// - Equal = ((int)0x0202) - , + Equal = ((int)0x0202) , /// /// Original was GL_LEQUAL = 0x0203 /// - Lequal = ((int)0x0203) - , + Lequal = ((int)0x0203) , /// /// Original was GL_GREATER = 0x0204 /// - Greater = ((int)0x0204) - , + Greater = ((int)0x0204) , /// /// Original was GL_NOTEQUAL = 0x0205 /// - Notequal = ((int)0x0205) - , + Notequal = ((int)0x0205) , /// /// Original was GL_GEQUAL = 0x0206 /// - Gequal = ((int)0x0206) - , + Gequal = ((int)0x0206) , /// /// Original was GL_ALWAYS = 0x0207 /// - Always = ((int)0x0207) - , - } - - /// - /// Not used directly. - /// - public enum DmpShaderBinary : int - { - /// - /// Original was GL_SHADER_BINARY_DMP = 0x9250 - /// - ShaderBinaryDmp = ((int)0x9250) - , + Always = ((int)0x0207) , } /// @@ -37263,153 +29583,127 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , /// /// Original was GL_FRONT_LEFT = 0x0400 /// - FrontLeft = ((int)0x0400) - , + FrontLeft = ((int)0x0400) , /// /// Original was GL_FRONT_RIGHT = 0x0401 /// - FrontRight = ((int)0x0401) - , + FrontRight = ((int)0x0401) , /// /// Original was GL_BACK_LEFT = 0x0402 /// - BackLeft = ((int)0x0402) - , + BackLeft = ((int)0x0402) , /// /// Original was GL_BACK_RIGHT = 0x0403 /// - BackRight = ((int)0x0403) - , + BackRight = ((int)0x0403) , /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_LEFT = 0x0406 /// - Left = ((int)0x0406) - , + Left = ((int)0x0406) , /// /// Original was GL_RIGHT = 0x0407 /// - Right = ((int)0x0407) - , + Right = ((int)0x0407) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , /// /// Original was GL_AUX0 = 0x0409 /// - Aux0 = ((int)0x0409) - , + Aux0 = ((int)0x0409) , /// /// Original was GL_AUX1 = 0x040A /// - Aux1 = ((int)0x040A) - , + Aux1 = ((int)0x040A) , /// /// Original was GL_AUX2 = 0x040B /// - Aux2 = ((int)0x040B) - , + Aux2 = ((int)0x040B) , /// /// Original was GL_AUX3 = 0x040C /// - Aux3 = ((int)0x040C) - , + Aux3 = ((int)0x040C) , /// /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 /// - ColorAttachment0 = ((int)0x8CE0) - , + ColorAttachment0 = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment1 = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment2 = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment3 = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment4 = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment5 = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment6 = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment7 = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment8 = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment9 = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment10 = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment11 = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment12 = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment13 = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment14 = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment15 = ((int)0x8CEF) , } /// @@ -37420,128 +29714,103 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_FRONT_LEFT = 0x0400 /// - FrontLeft = ((int)0x0400) - , + FrontLeft = ((int)0x0400) , /// /// Original was GL_FRONT_RIGHT = 0x0401 /// - FrontRight = ((int)0x0401) - , + FrontRight = ((int)0x0401) , /// /// Original was GL_BACK_LEFT = 0x0402 /// - BackLeft = ((int)0x0402) - , + BackLeft = ((int)0x0402) , /// /// Original was GL_BACK_RIGHT = 0x0403 /// - BackRight = ((int)0x0403) - , + BackRight = ((int)0x0403) , /// /// Original was GL_AUX0 = 0x0409 /// - Aux0 = ((int)0x0409) - , + Aux0 = ((int)0x0409) , /// /// Original was GL_AUX1 = 0x040A /// - Aux1 = ((int)0x040A) - , + Aux1 = ((int)0x040A) , /// /// Original was GL_AUX2 = 0x040B /// - Aux2 = ((int)0x040B) - , + Aux2 = ((int)0x040B) , /// /// Original was GL_AUX3 = 0x040C /// - Aux3 = ((int)0x040C) - , + Aux3 = ((int)0x040C) , /// /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 /// - ColorAttachment0 = ((int)0x8CE0) - , + ColorAttachment0 = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment1 = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment2 = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment3 = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment4 = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment5 = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment6 = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment7 = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment8 = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment9 = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment10 = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment11 = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment12 = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment13 = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment14 = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment15 = ((int)0x8CEF) , } /// @@ -37552,18 +29821,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , } /// @@ -37574,728 +29840,583 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT_SMOOTH = 0x0B10 /// - PointSmooth = ((int)0x0B10) - , + PointSmooth = ((int)0x0B10) , /// /// Original was GL_LINE_SMOOTH = 0x0B20 /// - LineSmooth = ((int)0x0B20) - , + LineSmooth = ((int)0x0B20) , /// /// Original was GL_LINE_STIPPLE = 0x0B24 /// - LineStipple = ((int)0x0B24) - , + LineStipple = ((int)0x0B24) , /// /// Original was GL_POLYGON_SMOOTH = 0x0B41 /// - PolygonSmooth = ((int)0x0B41) - , + PolygonSmooth = ((int)0x0B41) , /// /// Original was GL_POLYGON_STIPPLE = 0x0B42 /// - PolygonStipple = ((int)0x0B42) - , + PolygonStipple = ((int)0x0B42) , /// /// Original was GL_CULL_FACE = 0x0B44 /// - CullFace = ((int)0x0B44) - , + CullFace = ((int)0x0B44) , /// /// Original was GL_LIGHTING = 0x0B50 /// - Lighting = ((int)0x0B50) - , + Lighting = ((int)0x0B50) , /// /// Original was GL_COLOR_MATERIAL = 0x0B57 /// - ColorMaterial = ((int)0x0B57) - , + ColorMaterial = ((int)0x0B57) , /// /// Original was GL_FOG = 0x0B60 /// - Fog = ((int)0x0B60) - , + Fog = ((int)0x0B60) , /// /// Original was GL_DEPTH_TEST = 0x0B71 /// - DepthTest = ((int)0x0B71) - , + DepthTest = ((int)0x0B71) , /// /// Original was GL_STENCIL_TEST = 0x0B90 /// - StencilTest = ((int)0x0B90) - , + StencilTest = ((int)0x0B90) , /// /// Original was GL_NORMALIZE = 0x0BA1 /// - Normalize = ((int)0x0BA1) - , + Normalize = ((int)0x0BA1) , /// /// Original was GL_ALPHA_TEST = 0x0BC0 /// - AlphaTest = ((int)0x0BC0) - , + AlphaTest = ((int)0x0BC0) , /// /// Original was GL_DITHER = 0x0BD0 /// - Dither = ((int)0x0BD0) - , + Dither = ((int)0x0BD0) , /// /// Original was GL_BLEND = 0x0BE2 /// - Blend = ((int)0x0BE2) - , + Blend = ((int)0x0BE2) , /// /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 /// - IndexLogicOp = ((int)0x0BF1) - , + IndexLogicOp = ((int)0x0BF1) , /// /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 /// - ColorLogicOp = ((int)0x0BF2) - , + ColorLogicOp = ((int)0x0BF2) , /// /// Original was GL_SCISSOR_TEST = 0x0C11 /// - ScissorTest = ((int)0x0C11) - , + ScissorTest = ((int)0x0C11) , /// /// Original was GL_TEXTURE_GEN_S = 0x0C60 /// - TextureGenS = ((int)0x0C60) - , + TextureGenS = ((int)0x0C60) , /// /// Original was GL_TEXTURE_GEN_T = 0x0C61 /// - TextureGenT = ((int)0x0C61) - , + TextureGenT = ((int)0x0C61) , /// /// Original was GL_TEXTURE_GEN_R = 0x0C62 /// - TextureGenR = ((int)0x0C62) - , + TextureGenR = ((int)0x0C62) , /// /// Original was GL_TEXTURE_GEN_Q = 0x0C63 /// - TextureGenQ = ((int)0x0C63) - , + TextureGenQ = ((int)0x0C63) , /// /// Original was GL_AUTO_NORMAL = 0x0D80 /// - AutoNormal = ((int)0x0D80) - , + AutoNormal = ((int)0x0D80) , /// /// Original was GL_MAP1_COLOR_4 = 0x0D90 /// - Map1Color4 = ((int)0x0D90) - , + Map1Color4 = ((int)0x0D90) , /// /// Original was GL_MAP1_INDEX = 0x0D91 /// - Map1Index = ((int)0x0D91) - , + Map1Index = ((int)0x0D91) , /// /// Original was GL_MAP1_NORMAL = 0x0D92 /// - Map1Normal = ((int)0x0D92) - , + Map1Normal = ((int)0x0D92) , /// /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 /// - Map1TextureCoord1 = ((int)0x0D93) - , + Map1TextureCoord1 = ((int)0x0D93) , /// /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 /// - Map1TextureCoord2 = ((int)0x0D94) - , + Map1TextureCoord2 = ((int)0x0D94) , /// /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 /// - Map1TextureCoord3 = ((int)0x0D95) - , + Map1TextureCoord3 = ((int)0x0D95) , /// /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 /// - Map1TextureCoord4 = ((int)0x0D96) - , + Map1TextureCoord4 = ((int)0x0D96) , /// /// Original was GL_MAP1_VERTEX_3 = 0x0D97 /// - Map1Vertex3 = ((int)0x0D97) - , + Map1Vertex3 = ((int)0x0D97) , /// /// Original was GL_MAP1_VERTEX_4 = 0x0D98 /// - Map1Vertex4 = ((int)0x0D98) - , + Map1Vertex4 = ((int)0x0D98) , /// /// Original was GL_MAP2_COLOR_4 = 0x0DB0 /// - Map2Color4 = ((int)0x0DB0) - , + Map2Color4 = ((int)0x0DB0) , /// /// Original was GL_MAP2_INDEX = 0x0DB1 /// - Map2Index = ((int)0x0DB1) - , + Map2Index = ((int)0x0DB1) , /// /// Original was GL_MAP2_NORMAL = 0x0DB2 /// - Map2Normal = ((int)0x0DB2) - , + Map2Normal = ((int)0x0DB2) , /// /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 /// - Map2TextureCoord1 = ((int)0x0DB3) - , + Map2TextureCoord1 = ((int)0x0DB3) , /// /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 /// - Map2TextureCoord2 = ((int)0x0DB4) - , + Map2TextureCoord2 = ((int)0x0DB4) , /// /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 /// - Map2TextureCoord3 = ((int)0x0DB5) - , + Map2TextureCoord3 = ((int)0x0DB5) , /// /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 /// - Map2TextureCoord4 = ((int)0x0DB6) - , + Map2TextureCoord4 = ((int)0x0DB6) , /// /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 /// - Map2Vertex3 = ((int)0x0DB7) - , + Map2Vertex3 = ((int)0x0DB7) , /// /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 /// - Map2Vertex4 = ((int)0x0DB8) - , + Map2Vertex4 = ((int)0x0DB8) , /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 /// - PolygonOffsetPoint = ((int)0x2A01) - , + PolygonOffsetPoint = ((int)0x2A01) , /// /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 /// - PolygonOffsetLine = ((int)0x2A02) - , + PolygonOffsetLine = ((int)0x2A02) , /// /// Original was GL_CLIP_DISTANCE0 = 0x3000 /// - ClipDistance0 = ((int)0x3000) - , + ClipDistance0 = ((int)0x3000) , /// /// Original was GL_CLIP_PLANE0 = 0x3000 /// - ClipPlane0 = ((int)0x3000) - , + ClipPlane0 = ((int)0x3000) , /// /// Original was GL_CLIP_DISTANCE1 = 0x3001 /// - ClipDistance1 = ((int)0x3001) - , + ClipDistance1 = ((int)0x3001) , /// /// Original was GL_CLIP_PLANE1 = 0x3001 /// - ClipPlane1 = ((int)0x3001) - , + ClipPlane1 = ((int)0x3001) , /// /// Original was GL_CLIP_DISTANCE2 = 0x3002 /// - ClipDistance2 = ((int)0x3002) - , + ClipDistance2 = ((int)0x3002) , /// /// Original was GL_CLIP_PLANE2 = 0x3002 /// - ClipPlane2 = ((int)0x3002) - , + ClipPlane2 = ((int)0x3002) , /// /// Original was GL_CLIP_DISTANCE3 = 0x3003 /// - ClipDistance3 = ((int)0x3003) - , + ClipDistance3 = ((int)0x3003) , /// /// Original was GL_CLIP_PLANE3 = 0x3003 /// - ClipPlane3 = ((int)0x3003) - , + ClipPlane3 = ((int)0x3003) , /// /// Original was GL_CLIP_DISTANCE4 = 0x3004 /// - ClipDistance4 = ((int)0x3004) - , + ClipDistance4 = ((int)0x3004) , /// /// Original was GL_CLIP_PLANE4 = 0x3004 /// - ClipPlane4 = ((int)0x3004) - , + ClipPlane4 = ((int)0x3004) , /// /// Original was GL_CLIP_DISTANCE5 = 0x3005 /// - ClipDistance5 = ((int)0x3005) - , + ClipDistance5 = ((int)0x3005) , /// /// Original was GL_CLIP_PLANE5 = 0x3005 /// - ClipPlane5 = ((int)0x3005) - , + ClipPlane5 = ((int)0x3005) , /// /// Original was GL_CLIP_DISTANCE6 = 0x3006 /// - ClipDistance6 = ((int)0x3006) - , + ClipDistance6 = ((int)0x3006) , /// /// Original was GL_CLIP_DISTANCE7 = 0x3007 /// - ClipDistance7 = ((int)0x3007) - , + ClipDistance7 = ((int)0x3007) , /// /// Original was GL_LIGHT0 = 0x4000 /// - Light0 = ((int)0x4000) - , + Light0 = ((int)0x4000) , /// /// Original was GL_LIGHT1 = 0x4001 /// - Light1 = ((int)0x4001) - , + Light1 = ((int)0x4001) , /// /// Original was GL_LIGHT2 = 0x4002 /// - Light2 = ((int)0x4002) - , + Light2 = ((int)0x4002) , /// /// Original was GL_LIGHT3 = 0x4003 /// - Light3 = ((int)0x4003) - , + Light3 = ((int)0x4003) , /// /// Original was GL_LIGHT4 = 0x4004 /// - Light4 = ((int)0x4004) - , + Light4 = ((int)0x4004) , /// /// Original was GL_LIGHT5 = 0x4005 /// - Light5 = ((int)0x4005) - , + Light5 = ((int)0x4005) , /// /// Original was GL_LIGHT6 = 0x4006 /// - Light6 = ((int)0x4006) - , + Light6 = ((int)0x4006) , /// /// Original was GL_LIGHT7 = 0x4007 /// - Light7 = ((int)0x4007) - , + Light7 = ((int)0x4007) , /// /// Original was GL_CONVOLUTION_1D = 0x8010 /// - Convolution1D = ((int)0x8010) - , + Convolution1D = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 /// - Convolution1DExt = ((int)0x8010) - , + Convolution1DExt = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_2D = 0x8011 /// - Convolution2D = ((int)0x8011) - , + Convolution2D = ((int)0x8011) , /// /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 /// - Convolution2DExt = ((int)0x8011) - , + Convolution2DExt = ((int)0x8011) , /// /// Original was GL_SEPARABLE_2D = 0x8012 /// - Separable2D = ((int)0x8012) - , + Separable2D = ((int)0x8012) , /// /// Original was GL_SEPARABLE_2D_EXT = 0x8012 /// - Separable2DExt = ((int)0x8012) - , + Separable2DExt = ((int)0x8012) , /// /// Original was GL_HISTOGRAM = 0x8024 /// - Histogram = ((int)0x8024) - , + Histogram = ((int)0x8024) , /// /// Original was GL_HISTOGRAM_EXT = 0x8024 /// - HistogramExt = ((int)0x8024) - , + HistogramExt = ((int)0x8024) , /// /// Original was GL_MINMAX_EXT = 0x802E /// - MinmaxExt = ((int)0x802E) - , + MinmaxExt = ((int)0x802E) , /// /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 /// - PolygonOffsetFill = ((int)0x8037) - , + PolygonOffsetFill = ((int)0x8037) , /// /// Original was GL_RESCALE_NORMAL = 0x803A /// - RescaleNormal = ((int)0x803A) - , + RescaleNormal = ((int)0x803A) , /// /// Original was GL_RESCALE_NORMAL_EXT = 0x803A /// - RescaleNormalExt = ((int)0x803A) - , + RescaleNormalExt = ((int)0x803A) , /// /// Original was GL_TEXTURE_3D_EXT = 0x806F /// - Texture3DExt = ((int)0x806F) - , + Texture3DExt = ((int)0x806F) , /// /// Original was GL_VERTEX_ARRAY = 0x8074 /// - VertexArray = ((int)0x8074) - , + VertexArray = ((int)0x8074) , /// /// Original was GL_NORMAL_ARRAY = 0x8075 /// - NormalArray = ((int)0x8075) - , + NormalArray = ((int)0x8075) , /// /// Original was GL_COLOR_ARRAY = 0x8076 /// - ColorArray = ((int)0x8076) - , + ColorArray = ((int)0x8076) , /// /// Original was GL_INDEX_ARRAY = 0x8077 /// - IndexArray = ((int)0x8077) - , + IndexArray = ((int)0x8077) , /// /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 /// - TextureCoordArray = ((int)0x8078) - , + TextureCoordArray = ((int)0x8078) , /// /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 /// - EdgeFlagArray = ((int)0x8079) - , + EdgeFlagArray = ((int)0x8079) , /// /// Original was GL_INTERLACE_SGIX = 0x8094 /// - InterlaceSgix = ((int)0x8094) - , + InterlaceSgix = ((int)0x8094) , /// /// Original was GL_MULTISAMPLE = 0x809D /// - Multisample = ((int)0x809D) - , + Multisample = ((int)0x809D) , /// /// Original was GL_MULTISAMPLE_SGIS = 0x809D /// - MultisampleSgis = ((int)0x809D) - , + MultisampleSgis = ((int)0x809D) , /// /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E /// - SampleAlphaToCoverage = ((int)0x809E) - , + SampleAlphaToCoverage = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E /// - SampleAlphaToMaskSgis = ((int)0x809E) - , + SampleAlphaToMaskSgis = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F /// - SampleAlphaToOne = ((int)0x809F) - , + SampleAlphaToOne = ((int)0x809F) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F /// - SampleAlphaToOneSgis = ((int)0x809F) - , + SampleAlphaToOneSgis = ((int)0x809F) , /// /// Original was GL_SAMPLE_COVERAGE = 0x80A0 /// - SampleCoverage = ((int)0x80A0) - , + SampleCoverage = ((int)0x80A0) , /// /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 /// - SampleMaskSgis = ((int)0x80A0) - , + SampleMaskSgis = ((int)0x80A0) , /// /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC /// - TextureColorTableSgi = ((int)0x80BC) - , + TextureColorTableSgi = ((int)0x80BC) , /// /// Original was GL_COLOR_TABLE = 0x80D0 /// - ColorTable = ((int)0x80D0) - , + ColorTable = ((int)0x80D0) , /// /// Original was GL_COLOR_TABLE_SGI = 0x80D0 /// - ColorTableSgi = ((int)0x80D0) - , + ColorTableSgi = ((int)0x80D0) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 /// - PostConvolutionColorTable = ((int)0x80D1) - , + PostConvolutionColorTable = ((int)0x80D1) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 /// - PostConvolutionColorTableSgi = ((int)0x80D1) - , + PostConvolutionColorTableSgi = ((int)0x80D1) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 /// - PostColorMatrixColorTable = ((int)0x80D2) - , + PostColorMatrixColorTable = ((int)0x80D2) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 /// - PostColorMatrixColorTableSgi = ((int)0x80D2) - , + PostColorMatrixColorTableSgi = ((int)0x80D2) , /// /// Original was GL_TEXTURE_4D_SGIS = 0x8134 /// - Texture4DSgis = ((int)0x8134) - , + Texture4DSgis = ((int)0x8134) , /// /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 /// - PixelTexGenSgix = ((int)0x8139) - , + PixelTexGenSgix = ((int)0x8139) , /// /// Original was GL_SPRITE_SGIX = 0x8148 /// - SpriteSgix = ((int)0x8148) - , + SpriteSgix = ((int)0x8148) , /// /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D /// - ReferencePlaneSgix = ((int)0x817D) - , + ReferencePlaneSgix = ((int)0x817D) , /// /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F /// - IrInstrument1Sgix = ((int)0x817F) - , + IrInstrument1Sgix = ((int)0x817F) , /// /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 /// - CalligraphicFragmentSgix = ((int)0x8183) - , + CalligraphicFragmentSgix = ((int)0x8183) , /// /// Original was GL_FRAMEZOOM_SGIX = 0x818B /// - FramezoomSgix = ((int)0x818B) - , + FramezoomSgix = ((int)0x818B) , /// /// Original was GL_FOG_OFFSET_SGIX = 0x8198 /// - FogOffsetSgix = ((int)0x8198) - , + FogOffsetSgix = ((int)0x8198) , /// /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB /// - SharedTexturePaletteExt = ((int)0x81FB) - , + SharedTexturePaletteExt = ((int)0x81FB) , /// /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 /// - DebugOutputSynchronous = ((int)0x8242) - , + DebugOutputSynchronous = ((int)0x8242) , /// /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C /// - AsyncHistogramSgix = ((int)0x832C) - , + AsyncHistogramSgix = ((int)0x832C) , /// /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 /// - PixelTextureSgis = ((int)0x8353) - , + PixelTextureSgis = ((int)0x8353) , /// /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C /// - AsyncTexImageSgix = ((int)0x835C) - , + AsyncTexImageSgix = ((int)0x835C) , /// /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D /// - AsyncDrawPixelsSgix = ((int)0x835D) - , + AsyncDrawPixelsSgix = ((int)0x835D) , /// /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E /// - AsyncReadPixelsSgix = ((int)0x835E) - , + AsyncReadPixelsSgix = ((int)0x835E) , /// /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 /// - FragmentLightingSgix = ((int)0x8400) - , + FragmentLightingSgix = ((int)0x8400) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 /// - FragmentColorMaterialSgix = ((int)0x8401) - , + FragmentColorMaterialSgix = ((int)0x8401) , /// /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C /// - FragmentLight0Sgix = ((int)0x840C) - , + FragmentLight0Sgix = ((int)0x840C) , /// /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D /// - FragmentLight1Sgix = ((int)0x840D) - , + FragmentLight1Sgix = ((int)0x840D) , /// /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E /// - FragmentLight2Sgix = ((int)0x840E) - , + FragmentLight2Sgix = ((int)0x840E) , /// /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F /// - FragmentLight3Sgix = ((int)0x840F) - , + FragmentLight3Sgix = ((int)0x840F) , /// /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 /// - FragmentLight4Sgix = ((int)0x8410) - , + FragmentLight4Sgix = ((int)0x8410) , /// /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 /// - FragmentLight5Sgix = ((int)0x8411) - , + FragmentLight5Sgix = ((int)0x8411) , /// /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 /// - FragmentLight6Sgix = ((int)0x8412) - , + FragmentLight6Sgix = ((int)0x8412) , /// /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 /// - FragmentLight7Sgix = ((int)0x8413) - , + FragmentLight7Sgix = ((int)0x8413) , /// /// Original was GL_FOG_COORD_ARRAY = 0x8457 /// - FogCoordArray = ((int)0x8457) - , + FogCoordArray = ((int)0x8457) , /// /// Original was GL_COLOR_SUM = 0x8458 /// - ColorSum = ((int)0x8458) - , + ColorSum = ((int)0x8458) , /// /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E /// - SecondaryColorArray = ((int)0x845E) - , + SecondaryColorArray = ((int)0x845E) , /// /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 /// - TextureRectangle = ((int)0x84F5) - , + TextureRectangle = ((int)0x84F5) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 /// - ProgramPointSize = ((int)0x8642) - , + ProgramPointSize = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 /// - VertexProgramPointSize = ((int)0x8642) - , + VertexProgramPointSize = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 /// - VertexProgramTwoSide = ((int)0x8643) - , + VertexProgramTwoSide = ((int)0x8643) , /// /// Original was GL_DEPTH_CLAMP = 0x864F /// - DepthClamp = ((int)0x864F) - , + DepthClamp = ((int)0x864F) , /// /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F /// - TextureCubeMapSeamless = ((int)0x884F) - , + TextureCubeMapSeamless = ((int)0x884F) , /// /// Original was GL_POINT_SPRITE = 0x8861 /// - PointSprite = ((int)0x8861) - , + PointSprite = ((int)0x8861) , /// /// Original was GL_SAMPLE_SHADING = 0x8C36 /// - SampleShading = ((int)0x8C36) - , + SampleShading = ((int)0x8C36) , /// /// Original was GL_RASTERIZER_DISCARD = 0x8C89 /// - RasterizerDiscard = ((int)0x8C89) - , + RasterizerDiscard = ((int)0x8C89) , /// /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 /// - PrimitiveRestartFixedIndex = ((int)0x8D69) - , + PrimitiveRestartFixedIndex = ((int)0x8D69) , /// /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 /// - FramebufferSrgb = ((int)0x8DB9) - , + FramebufferSrgb = ((int)0x8DB9) , /// /// Original was GL_SAMPLE_MASK = 0x8E51 /// - SampleMask = ((int)0x8E51) - , + SampleMask = ((int)0x8E51) , /// /// Original was GL_PRIMITIVE_RESTART = 0x8F9D /// - PrimitiveRestart = ((int)0x8F9D) - , + PrimitiveRestart = ((int)0x8F9D) , /// /// Original was GL_DEBUG_OUTPUT = 0x92E0 /// - DebugOutput = ((int)0x92E0) - , + DebugOutput = ((int)0x92E0) , } /// @@ -38306,58 +30427,55 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NO_ERROR = 0 /// - NoError = ((int)0) - , + NoError = ((int)0) , /// /// Original was GL_INVALID_ENUM = 0x0500 /// - InvalidEnum = ((int)0x0500) - , + InvalidEnum = ((int)0x0500) , /// /// Original was GL_INVALID_VALUE = 0x0501 /// - InvalidValue = ((int)0x0501) - , + InvalidValue = ((int)0x0501) , /// /// Original was GL_INVALID_OPERATION = 0x0502 /// - InvalidOperation = ((int)0x0502) - , + InvalidOperation = ((int)0x0502) , /// /// Original was GL_STACK_OVERFLOW = 0x0503 /// - StackOverflow = ((int)0x0503) - , + StackOverflow = ((int)0x0503) , /// /// Original was GL_STACK_UNDERFLOW = 0x0504 /// - StackUnderflow = ((int)0x0504) - , + StackUnderflow = ((int)0x0504) , /// /// Original was GL_OUT_OF_MEMORY = 0x0505 /// - OutOfMemory = ((int)0x0505) - , + OutOfMemory = ((int)0x0505) , /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 /// - InvalidFramebufferOperation = ((int)0x0506) - , + InvalidFramebufferOperation = ((int)0x0506) , /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 /// - InvalidFramebufferOperationExt = ((int)0x0506) - , + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , /// /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 /// - TableTooLargeExt = ((int)0x8031) - , + TableTooLargeExt = ((int)0x8031) , /// /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 /// - TextureTooLargeExt = ((int)0x8065) - , + TextureTooLargeExt = ((int)0x8065) , } /// @@ -38368,23 +30486,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_422_EXT = 0x80CC /// - Gl422Ext = ((int)0x80CC) - , + Gl422Ext = ((int)0x80CC) , /// /// Original was GL_422_REV_EXT = 0x80CD /// - Gl422RevExt = ((int)0x80CD) - , + Gl422RevExt = ((int)0x80CD) , /// /// Original was GL_422_AVERAGE_EXT = 0x80CE /// - Gl422AverageExt = ((int)0x80CE) - , + Gl422AverageExt = ((int)0x80CE) , /// /// Original was GL_422_REV_AVERAGE_EXT = 0x80CF /// - Gl422RevAverageExt = ((int)0x80CF) - , + Gl422RevAverageExt = ((int)0x80CF) , } /// @@ -38395,8 +30509,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ABGR_EXT = 0x8000 /// - AbgrExt = ((int)0x8000) - , + AbgrExt = ((int)0x8000) , } /// @@ -38407,13 +30520,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BGR_EXT = 0x80E0 /// - BgrExt = ((int)0x80E0) - , + BgrExt = ((int)0x80E0) , /// /// Original was GL_BGRA_EXT = 0x80E1 /// - BgraExt = ((int)0x80E1) - , + BgraExt = ((int)0x80E1) , } /// @@ -38424,33 +30535,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 /// - MaxVertexBindableUniformsExt = ((int)0x8DE2) - , + MaxVertexBindableUniformsExt = ((int)0x8DE2) , /// /// Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 /// - MaxFragmentBindableUniformsExt = ((int)0x8DE3) - , + MaxFragmentBindableUniformsExt = ((int)0x8DE3) , /// /// Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 /// - MaxGeometryBindableUniformsExt = ((int)0x8DE4) - , + MaxGeometryBindableUniformsExt = ((int)0x8DE4) , /// /// Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED /// - MaxBindableUniformSizeExt = ((int)0x8DED) - , + MaxBindableUniformSizeExt = ((int)0x8DED) , /// /// Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE /// - UniformBufferExt = ((int)0x8DEE) - , + UniformBufferExt = ((int)0x8DEE) , /// /// Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF /// - UniformBufferBindingExt = ((int)0x8DEF) - , + UniformBufferBindingExt = ((int)0x8DEF) , } /// @@ -38461,28 +30566,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 /// - ConstantColorExt = ((int)0x8001) - , + ConstantColorExt = ((int)0x8001) , /// /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 /// - OneMinusConstantColorExt = ((int)0x8002) - , + OneMinusConstantColorExt = ((int)0x8002) , /// /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 /// - ConstantAlphaExt = ((int)0x8003) - , + ConstantAlphaExt = ((int)0x8003) , /// /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 /// - OneMinusConstantAlphaExt = ((int)0x8004) - , + OneMinusConstantAlphaExt = ((int)0x8004) , /// /// Original was GL_BLEND_COLOR_EXT = 0x8005 /// - BlendColorExt = ((int)0x8005) - , + BlendColorExt = ((int)0x8005) , } /// @@ -38493,13 +30593,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009 /// - BlendEquationRgbExt = ((int)0x8009) - , + BlendEquationRgbExt = ((int)0x8009) , /// /// Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D /// - BlendEquationAlphaExt = ((int)0x883D) - , + BlendEquationAlphaExt = ((int)0x883D) , } /// @@ -38510,23 +30608,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BLEND_DST_RGB_EXT = 0x80C8 /// - BlendDstRgbExt = ((int)0x80C8) - , + BlendDstRgbExt = ((int)0x80C8) , /// /// Original was GL_BLEND_SRC_RGB_EXT = 0x80C9 /// - BlendSrcRgbExt = ((int)0x80C9) - , + BlendSrcRgbExt = ((int)0x80C9) , /// /// Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA /// - BlendDstAlphaExt = ((int)0x80CA) - , + BlendDstAlphaExt = ((int)0x80CA) , /// /// Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB /// - BlendSrcAlphaExt = ((int)0x80CB) - , + BlendSrcAlphaExt = ((int)0x80CB) , } /// @@ -38541,46 +30635,22 @@ namespace OpenTK.Graphics.OpenGL /// public enum ExtBlendMinmax : int { - /// - /// Original was GL_FUNC_ADD = 0x8006 - /// - FuncAdd = ((int)0x8006) - , /// /// Original was GL_FUNC_ADD_EXT = 0x8006 /// - FuncAddExt = ((int)0x8006) - , - /// - /// Original was GL_MIN = 0x8007 - /// - Min = ((int)0x8007) - , + FuncAddExt = ((int)0x8006) , /// /// Original was GL_MIN_EXT = 0x8007 /// - MinExt = ((int)0x8007) - , - /// - /// Original was GL_MAX = 0x8008 - /// - Max = ((int)0x8008) - , + MinExt = ((int)0x8007) , /// /// Original was GL_MAX_EXT = 0x8008 /// - MaxExt = ((int)0x8008) - , - /// - /// Original was GL_BLEND_EQUATION = 0x8009 - /// - BlendEquation = ((int)0x8009) - , + MaxExt = ((int)0x8008) , /// /// Original was GL_BLEND_EQUATION_EXT = 0x8009 /// - BlendEquationExt = ((int)0x8009) - , + BlendEquationExt = ((int)0x8009) , } /// @@ -38588,26 +30658,14 @@ namespace OpenTK.Graphics.OpenGL /// public enum ExtBlendSubtract : int { - /// - /// Original was GL_FUNC_SUBTRACT = 0x800A - /// - FuncSubtract = ((int)0x800A) - , /// /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A /// - FuncSubtractExt = ((int)0x800A) - , - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B - /// - FuncReverseSubtract = ((int)0x800B) - , + FuncSubtractExt = ((int)0x800A) , /// /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B /// - FuncReverseSubtractExt = ((int)0x800B) - , + FuncReverseSubtractExt = ((int)0x800B) , } /// @@ -38618,8 +30676,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 /// - ClipVolumeClippingHintExt = ((int)0x80F0) - , + ClipVolumeClippingHintExt = ((int)0x80F0) , } /// @@ -38630,60 +30687,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CMYK_EXT = 0x800C /// - CmykExt = ((int)0x800C) - , + CmykExt = ((int)0x800C) , /// /// Original was GL_CMYKA_EXT = 0x800D /// - CmykaExt = ((int)0x800D) - , + CmykaExt = ((int)0x800D) , /// /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E /// - PackCmykHintExt = ((int)0x800E) - , + PackCmykHintExt = ((int)0x800E) , /// /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F /// - UnpackCmykHintExt = ((int)0x800F) - , - } - - /// - /// Not used directly. - /// - public enum ExtColorBufferHalfFloat : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 - /// - FramebufferAttachmentComponentTypeExt = ((int)0x8211) - , - /// - /// Original was GL_R16F_EXT = 0x822D - /// - R16fExt = ((int)0x822D) - , - /// - /// Original was GL_RG16F_EXT = 0x822F - /// - Rg16fExt = ((int)0x822F) - , - /// - /// Original was GL_RGBA16F_EXT = 0x881A - /// - Rgba16fExt = ((int)0x881A) - , - /// - /// Original was GL_RGB16F_EXT = 0x881B - /// - Rgb16fExt = ((int)0x881B) - , - /// - /// Original was GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 - /// - UnsignedNormalizedExt = ((int)0x8C17) - , + UnpackCmykHintExt = ((int)0x800F) , } /// @@ -38701,13 +30717,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 /// - ArrayElementLockFirstExt = ((int)0x81A8) - , + ArrayElementLockFirstExt = ((int)0x81A8) , /// /// Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 /// - ArrayElementLockCountExt = ((int)0x81A9) - , + ArrayElementLockCountExt = ((int)0x81A9) , } /// @@ -38718,103 +30732,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 /// - Convolution1DExt = ((int)0x8010) - , + Convolution1DExt = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 /// - Convolution2DExt = ((int)0x8011) - , + Convolution2DExt = ((int)0x8011) , /// /// Original was GL_SEPARABLE_2D_EXT = 0x8012 /// - Separable2DExt = ((int)0x8012) - , + Separable2DExt = ((int)0x8012) , /// /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 /// - ConvolutionBorderModeExt = ((int)0x8013) - , + ConvolutionBorderModeExt = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 /// - ConvolutionFilterScaleExt = ((int)0x8014) - , + ConvolutionFilterScaleExt = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 /// - ConvolutionFilterBiasExt = ((int)0x8015) - , + ConvolutionFilterBiasExt = ((int)0x8015) , /// /// Original was GL_REDUCE_EXT = 0x8016 /// - ReduceExt = ((int)0x8016) - , + ReduceExt = ((int)0x8016) , /// /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 /// - ConvolutionFormatExt = ((int)0x8017) - , + ConvolutionFormatExt = ((int)0x8017) , /// /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 /// - ConvolutionWidthExt = ((int)0x8018) - , + ConvolutionWidthExt = ((int)0x8018) , /// /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 /// - ConvolutionHeightExt = ((int)0x8019) - , + ConvolutionHeightExt = ((int)0x8019) , /// /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A /// - MaxConvolutionWidthExt = ((int)0x801A) - , + MaxConvolutionWidthExt = ((int)0x801A) , /// /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B /// - MaxConvolutionHeightExt = ((int)0x801B) - , + MaxConvolutionHeightExt = ((int)0x801B) , /// /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C /// - PostConvolutionRedScaleExt = ((int)0x801C) - , + PostConvolutionRedScaleExt = ((int)0x801C) , /// /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D /// - PostConvolutionGreenScaleExt = ((int)0x801D) - , + PostConvolutionGreenScaleExt = ((int)0x801D) , /// /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E /// - PostConvolutionBlueScaleExt = ((int)0x801E) - , + PostConvolutionBlueScaleExt = ((int)0x801E) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F /// - PostConvolutionAlphaScaleExt = ((int)0x801F) - , + PostConvolutionAlphaScaleExt = ((int)0x801F) , /// /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 /// - PostConvolutionRedBiasExt = ((int)0x8020) - , + PostConvolutionRedBiasExt = ((int)0x8020) , /// /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 /// - PostConvolutionGreenBiasExt = ((int)0x8021) - , + PostConvolutionGreenBiasExt = ((int)0x8021) , /// /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 /// - PostConvolutionBlueBiasExt = ((int)0x8022) - , + PostConvolutionBlueBiasExt = ((int)0x8022) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 /// - PostConvolutionAlphaBiasExt = ((int)0x8023) - , + PostConvolutionAlphaBiasExt = ((int)0x8023) , } /// @@ -38825,73 +30819,59 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TANGENT_ARRAY_EXT = 0x8439 /// - TangentArrayExt = ((int)0x8439) - , + TangentArrayExt = ((int)0x8439) , /// /// Original was GL_BINORMAL_ARRAY_EXT = 0x843A /// - BinormalArrayExt = ((int)0x843A) - , + BinormalArrayExt = ((int)0x843A) , /// /// Original was GL_CURRENT_TANGENT_EXT = 0x843B /// - CurrentTangentExt = ((int)0x843B) - , + CurrentTangentExt = ((int)0x843B) , /// /// Original was GL_CURRENT_BINORMAL_EXT = 0x843C /// - CurrentBinormalExt = ((int)0x843C) - , + CurrentBinormalExt = ((int)0x843C) , /// /// Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E /// - TangentArrayTypeExt = ((int)0x843E) - , + TangentArrayTypeExt = ((int)0x843E) , /// /// Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F /// - TangentArrayStrideExt = ((int)0x843F) - , + TangentArrayStrideExt = ((int)0x843F) , /// /// Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440 /// - BinormalArrayTypeExt = ((int)0x8440) - , + BinormalArrayTypeExt = ((int)0x8440) , /// /// Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 /// - BinormalArrayStrideExt = ((int)0x8441) - , + BinormalArrayStrideExt = ((int)0x8441) , /// /// Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442 /// - TangentArrayPointerExt = ((int)0x8442) - , + TangentArrayPointerExt = ((int)0x8442) , /// /// Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443 /// - BinormalArrayPointerExt = ((int)0x8443) - , + BinormalArrayPointerExt = ((int)0x8443) , /// /// Original was GL_MAP1_TANGENT_EXT = 0x8444 /// - Map1TangentExt = ((int)0x8444) - , + Map1TangentExt = ((int)0x8444) , /// /// Original was GL_MAP2_TANGENT_EXT = 0x8445 /// - Map2TangentExt = ((int)0x8445) - , + Map2TangentExt = ((int)0x8445) , /// /// Original was GL_MAP1_BINORMAL_EXT = 0x8446 /// - Map1BinormalExt = ((int)0x8446) - , + Map1BinormalExt = ((int)0x8446) , /// /// Original was GL_MAP2_BINORMAL_EXT = 0x8447 /// - Map2BinormalExt = ((int)0x8447) - , + Map2BinormalExt = ((int)0x8447) , } /// @@ -38909,55 +30889,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CULL_VERTEX_EXT = 0x81AA /// - CullVertexExt = ((int)0x81AA) - , + CullVertexExt = ((int)0x81AA) , /// /// Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB /// - CullVertexEyePositionExt = ((int)0x81AB) - , + CullVertexEyePositionExt = ((int)0x81AB) , /// /// Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC /// - CullVertexObjectPositionExt = ((int)0x81AC) - , - } - - /// - /// Not used directly. - /// - public enum ExtDebugLabel : int - { - /// - /// Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F - /// - ProgramPipelineObjectExt = ((int)0x8A4F) - , - /// - /// Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 - /// - ProgramObjectExt = ((int)0x8B40) - , - /// - /// Original was GL_SHADER_OBJECT_EXT = 0x8B48 - /// - ShaderObjectExt = ((int)0x8B48) - , - /// - /// Original was GL_BUFFER_OBJECT_EXT = 0x9151 - /// - BufferObjectExt = ((int)0x9151) - , - /// - /// Original was GL_QUERY_OBJECT_EXT = 0x9153 - /// - QueryObjectExt = ((int)0x9153) - , - /// - /// Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 - /// - VertexArrayObjectExt = ((int)0x9154) - , + CullVertexObjectPositionExt = ((int)0x81AC) , } /// @@ -38968,62 +30908,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890 /// - DepthBoundsTestExt = ((int)0x8890) - , + DepthBoundsTestExt = ((int)0x8890) , /// /// Original was GL_DEPTH_BOUNDS_EXT = 0x8891 /// - DepthBoundsExt = ((int)0x8891) - , + DepthBoundsExt = ((int)0x8891) , } /// - /// Used in GL.Ext.CompressedMultiTexImage1D, GL.Ext.CompressedMultiTexImage2D and 34 other functions + /// Used in GL.Ext.ClearNamedBufferData, GL.Ext.ClearNamedBufferSubData and 48 other functions /// public enum ExtDirectStateAccess : int { /// /// Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D /// - ProgramMatrixExt = ((int)0x8E2D) - , + ProgramMatrixExt = ((int)0x8E2D) , /// /// Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E /// - TransposeProgramMatrixExt = ((int)0x8E2E) - , + TransposeProgramMatrixExt = ((int)0x8E2E) , /// /// Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F /// - ProgramMatrixStackDepthExt = ((int)0x8E2F) - , + ProgramMatrixStackDepthExt = ((int)0x8E2F) , } /// /// Not used directly. /// - public enum ExtDiscardFramebuffer : int - { - /// - /// Original was GL_COLOR_EXT = 0x1800 - /// - ColorExt = ((int)0x1800) - , - /// - /// Original was GL_DEPTH_EXT = 0x1801 - /// - DepthExt = ((int)0x1801) - , - /// - /// Original was GL_STENCIL_EXT = 0x1802 - /// - StencilExt = ((int)0x1802) - , - } - - /// - /// Used in GL.Ext.GetBooleanIndexed - /// public enum ExtDrawBuffers2 : int { } @@ -39043,13 +30956,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 /// - MaxElementsVerticesExt = ((int)0x80E8) - , + MaxElementsVerticesExt = ((int)0x80E8) , /// /// Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9 /// - MaxElementsIndicesExt = ((int)0x80E9) - , + MaxElementsIndicesExt = ((int)0x80E9) , } /// @@ -39060,43 +30971,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450 /// - FogCoordinateSourceExt = ((int)0x8450) - , + FogCoordinateSourceExt = ((int)0x8450) , /// /// Original was GL_FOG_COORDINATE_EXT = 0x8451 /// - FogCoordinateExt = ((int)0x8451) - , + FogCoordinateExt = ((int)0x8451) , /// /// Original was GL_FRAGMENT_DEPTH_EXT = 0x8452 /// - FragmentDepthExt = ((int)0x8452) - , + FragmentDepthExt = ((int)0x8452) , /// /// Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453 /// - CurrentFogCoordinateExt = ((int)0x8453) - , + CurrentFogCoordinateExt = ((int)0x8453) , /// /// Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 /// - FogCoordinateArrayTypeExt = ((int)0x8454) - , + FogCoordinateArrayTypeExt = ((int)0x8454) , /// /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 /// - FogCoordinateArrayStrideExt = ((int)0x8455) - , + FogCoordinateArrayStrideExt = ((int)0x8455) , /// /// Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 /// - FogCoordinateArrayPointerExt = ((int)0x8456) - , + FogCoordinateArrayPointerExt = ((int)0x8456) , /// /// Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457 /// - FogCoordinateArrayExt = ((int)0x8457) - , + FogCoordinateArrayExt = ((int)0x8457) , } /// @@ -39107,23 +31010,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 /// - DrawFramebufferBindingExt = ((int)0x8CA6) - , + DrawFramebufferBindingExt = ((int)0x8CA6) , /// /// Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8 /// - ReadFramebufferExt = ((int)0x8CA8) - , + ReadFramebufferExt = ((int)0x8CA8) , /// /// Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9 /// - DrawFramebufferExt = ((int)0x8CA9) - , + DrawFramebufferExt = ((int)0x8CA9) , /// /// Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA /// - ReadFramebufferBindingExt = ((int)0x8CAA) - , + ReadFramebufferBindingExt = ((int)0x8CAA) , } /// @@ -39134,18 +31033,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB /// - RenderbufferSamplesExt = ((int)0x8CAB) - , + RenderbufferSamplesExt = ((int)0x8CAB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 /// - FramebufferIncompleteMultisampleExt = ((int)0x8D56) - , + FramebufferIncompleteMultisampleExt = ((int)0x8D56) , /// /// Original was GL_MAX_SAMPLES_EXT = 0x8D57 /// - MaxSamplesExt = ((int)0x8D57) - , + MaxSamplesExt = ((int)0x8D57) , } /// @@ -39156,13 +31052,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA /// - ScaledResolveFastestExt = ((int)0x90BA) - , + ScaledResolveFastestExt = ((int)0x90BA) , /// /// Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB /// - ScaledResolveNicestExt = ((int)0x90BB) - , + ScaledResolveNicestExt = ((int)0x90BB) , } /// @@ -39173,483 +31067,207 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 /// - InvalidFramebufferOperationExt = ((int)0x0506) - , + InvalidFramebufferOperationExt = ((int)0x0506) , /// /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 /// - MaxRenderbufferSizeExt = ((int)0x84E8) - , + MaxRenderbufferSizeExt = ((int)0x84E8) , /// /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 /// - FramebufferBindingExt = ((int)0x8CA6) - , + FramebufferBindingExt = ((int)0x8CA6) , /// /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 /// - RenderbufferBindingExt = ((int)0x8CA7) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - /// - FramebufferAttachmentObjectType = ((int)0x8CD0) - , + RenderbufferBindingExt = ((int)0x8CA7) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - /// - FramebufferAttachmentObjectName = ((int)0x8CD1) - , + FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2) - , + FramebufferAttachmentObjectNameExt = ((int)0x8CD1) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) - , + FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) - , + FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4) - , - /// - /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 - /// - FramebufferComplete = ((int)0x8CD5) - , + FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 /// - FramebufferCompleteExt = ((int)0x8CD5) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - /// - FramebufferIncompleteAttachment = ((int)0x8CD6) - , + FramebufferCompleteExt = ((int)0x8CD5) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7) - , + FramebufferIncompleteAttachmentExt = ((int)0x8CD6) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) - , + FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9) - , + FramebufferIncompleteDimensionsExt = ((int)0x8CD9) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB) - , + FramebufferIncompleteFormatsExt = ((int)0x8CDA) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC) - , + FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC) - , - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - /// - FramebufferUnsupported = ((int)0x8CDD) - , + FramebufferIncompleteReadBufferExt = ((int)0x8CDC) , /// /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD /// - FramebufferUnsupportedExt = ((int)0x8CDD) - , - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF - /// - MaxColorAttachments = ((int)0x8CDF) - , + FramebufferUnsupportedExt = ((int)0x8CDD) , /// /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF /// - MaxColorAttachmentsExt = ((int)0x8CDF) - , - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0) - , + MaxColorAttachmentsExt = ((int)0x8CDF) , /// /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 /// - ColorAttachment0Ext = ((int)0x8CE0) - , - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment0Ext = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 /// - ColorAttachment1Ext = ((int)0x8CE1) - , - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment1Ext = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 /// - ColorAttachment2Ext = ((int)0x8CE2) - , - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment2Ext = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 /// - ColorAttachment3Ext = ((int)0x8CE3) - , - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment3Ext = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 /// - ColorAttachment4Ext = ((int)0x8CE4) - , - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment4Ext = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 /// - ColorAttachment5Ext = ((int)0x8CE5) - , - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment5Ext = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 /// - ColorAttachment6Ext = ((int)0x8CE6) - , - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment6Ext = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 /// - ColorAttachment7Ext = ((int)0x8CE7) - , - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment7Ext = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 /// - ColorAttachment8Ext = ((int)0x8CE8) - , - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment8Ext = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 /// - ColorAttachment9Ext = ((int)0x8CE9) - , - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment9Ext = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA /// - ColorAttachment10Ext = ((int)0x8CEA) - , - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment10Ext = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB /// - ColorAttachment11Ext = ((int)0x8CEB) - , - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment11Ext = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC /// - ColorAttachment12Ext = ((int)0x8CEC) - , - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment12Ext = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED /// - ColorAttachment13Ext = ((int)0x8CED) - , - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment13Ext = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE /// - ColorAttachment14Ext = ((int)0x8CEE) - , - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment14Ext = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF /// - ColorAttachment15Ext = ((int)0x8CEF) - , - /// - /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 - /// - DepthAttachment = ((int)0x8D00) - , + ColorAttachment15Ext = ((int)0x8CEF) , /// /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 /// - DepthAttachmentExt = ((int)0x8D00) - , - /// - /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 - /// - StencilAttachment = ((int)0x8D20) - , + DepthAttachmentExt = ((int)0x8D00) , /// /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 /// - StencilAttachmentExt = ((int)0x8D20) - , - /// - /// Original was GL_FRAMEBUFFER = 0x8D40 - /// - Framebuffer = ((int)0x8D40) - , + StencilAttachmentExt = ((int)0x8D20) , /// /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 /// - FramebufferExt = ((int)0x8D40) - , - /// - /// Original was GL_RENDERBUFFER = 0x8D41 - /// - Renderbuffer = ((int)0x8D41) - , + FramebufferExt = ((int)0x8D40) , /// /// Original was GL_RENDERBUFFER_EXT = 0x8D41 /// - RenderbufferExt = ((int)0x8D41) - , - /// - /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 - /// - RenderbufferWidth = ((int)0x8D42) - , + RenderbufferExt = ((int)0x8D41) , /// /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 /// - RenderbufferWidthExt = ((int)0x8D42) - , - /// - /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 - /// - RenderbufferHeight = ((int)0x8D43) - , + RenderbufferWidthExt = ((int)0x8D42) , /// /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 /// - RenderbufferHeightExt = ((int)0x8D43) - , - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - /// - RenderbufferInternalFormat = ((int)0x8D44) - , + RenderbufferHeightExt = ((int)0x8D43) , /// /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 /// - RenderbufferInternalFormatExt = ((int)0x8D44) - , - /// - /// Original was GL_STENCIL_INDEX1 = 0x8D46 - /// - StencilIndex1 = ((int)0x8D46) - , + RenderbufferInternalFormatExt = ((int)0x8D44) , /// /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 /// - StencilIndex1Ext = ((int)0x8D46) - , - /// - /// Original was GL_STENCIL_INDEX4 = 0x8D47 - /// - StencilIndex4 = ((int)0x8D47) - , + StencilIndex1Ext = ((int)0x8D46) , /// /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 /// - StencilIndex4Ext = ((int)0x8D47) - , - /// - /// Original was GL_STENCIL_INDEX8 = 0x8D48 - /// - StencilIndex8 = ((int)0x8D48) - , + StencilIndex4Ext = ((int)0x8D47) , /// /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 /// - StencilIndex8Ext = ((int)0x8D48) - , - /// - /// Original was GL_STENCIL_INDEX16 = 0x8D49 - /// - StencilIndex16 = ((int)0x8D49) - , + StencilIndex8Ext = ((int)0x8D48) , /// /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 /// - StencilIndex16Ext = ((int)0x8D49) - , - /// - /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 - /// - RenderbufferRedSize = ((int)0x8D50) - , + StencilIndex16Ext = ((int)0x8D49) , /// /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 /// - RenderbufferRedSizeExt = ((int)0x8D50) - , - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 - /// - RenderbufferGreenSize = ((int)0x8D51) - , + RenderbufferRedSizeExt = ((int)0x8D50) , /// /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 /// - RenderbufferGreenSizeExt = ((int)0x8D51) - , - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 - /// - RenderbufferBlueSize = ((int)0x8D52) - , + RenderbufferGreenSizeExt = ((int)0x8D51) , /// /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 /// - RenderbufferBlueSizeExt = ((int)0x8D52) - , - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - /// - RenderbufferAlphaSize = ((int)0x8D53) - , + RenderbufferBlueSizeExt = ((int)0x8D52) , /// /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 /// - RenderbufferAlphaSizeExt = ((int)0x8D53) - , - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - /// - RenderbufferDepthSize = ((int)0x8D54) - , + RenderbufferAlphaSizeExt = ((int)0x8D53) , /// /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 /// - RenderbufferDepthSizeExt = ((int)0x8D54) - , - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - /// - RenderbufferStencilSize = ((int)0x8D55) - , + RenderbufferDepthSizeExt = ((int)0x8D54) , /// /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 /// - RenderbufferStencilSizeExt = ((int)0x8D55) - , + RenderbufferStencilSizeExt = ((int)0x8D55) , } /// @@ -39660,13 +31278,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 /// - FramebufferSrgbExt = ((int)0x8DB9) - , + FramebufferSrgbExt = ((int)0x8DB9) , /// /// Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA /// - FramebufferSrgbCapableExt = ((int)0x8DBA) - , + FramebufferSrgbCapableExt = ((int)0x8DBA) , } /// @@ -39677,103 +31293,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LINES_ADJACENCY_EXT = 0x000A /// - LinesAdjacencyExt = ((int)0x000A) - , + LinesAdjacencyExt = ((int)0x000A) , /// /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B /// - LineStripAdjacencyExt = ((int)0x000B) - , + LineStripAdjacencyExt = ((int)0x000B) , /// /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C /// - TrianglesAdjacencyExt = ((int)0x000C) - , + TrianglesAdjacencyExt = ((int)0x000C) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D /// - TriangleStripAdjacencyExt = ((int)0x000D) - , + TriangleStripAdjacencyExt = ((int)0x000D) , /// /// Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642 /// - ProgramPointSizeExt = ((int)0x8642) - , + ProgramPointSizeExt = ((int)0x8642) , /// /// Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B /// - MaxVaryingComponentsExt = ((int)0x8B4B) - , + MaxVaryingComponentsExt = ((int)0x8B4B) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29) - , + MaxGeometryTextureImageUnitsExt = ((int)0x8C29) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7) - , + FramebufferAttachmentLayeredExt = ((int)0x8DA7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 /// - FramebufferIncompleteLayerCountExt = ((int)0x8DA9) - , + FramebufferIncompleteLayerCountExt = ((int)0x8DA9) , /// /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 /// - GeometryShaderExt = ((int)0x8DD9) - , + GeometryShaderExt = ((int)0x8DD9) , /// /// Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA /// - GeometryVerticesOutExt = ((int)0x8DDA) - , + GeometryVerticesOutExt = ((int)0x8DDA) , /// /// Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB /// - GeometryInputTypeExt = ((int)0x8DDB) - , + GeometryInputTypeExt = ((int)0x8DDB) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC /// - GeometryOutputTypeExt = ((int)0x8DDC) - , + GeometryOutputTypeExt = ((int)0x8DDC) , /// /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD /// - MaxGeometryVaryingComponentsExt = ((int)0x8DDD) - , + MaxGeometryVaryingComponentsExt = ((int)0x8DDD) , /// /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE /// - MaxVertexVaryingComponentsExt = ((int)0x8DDE) - , + MaxVertexVaryingComponentsExt = ((int)0x8DDE) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF /// - MaxGeometryUniformComponentsExt = ((int)0x8DDF) - , + MaxGeometryUniformComponentsExt = ((int)0x8DDF) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 /// - MaxGeometryOutputVerticesExt = ((int)0x8DE0) - , + MaxGeometryOutputVerticesExt = ((int)0x8DE0) , /// /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 /// - MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1) - , + MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1) , } /// @@ -39788,131 +31384,118 @@ namespace OpenTK.Graphics.OpenGL /// public enum ExtGpuShader4 : int { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD + /// + VertexAttribArrayIntegerExt = ((int)0x88FD) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 + /// + MinProgramTexelOffsetExt = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 + /// + MaxProgramTexelOffsetExt = ((int)0x8905) , /// /// Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0 /// - Sampler1DArrayExt = ((int)0x8DC0) - , + Sampler1DArrayExt = ((int)0x8DC0) , /// /// Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1 /// - Sampler2DArrayExt = ((int)0x8DC1) - , + Sampler2DArrayExt = ((int)0x8DC1) , /// /// Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2 /// - SamplerBufferExt = ((int)0x8DC2) - , + SamplerBufferExt = ((int)0x8DC2) , /// /// Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 /// - Sampler1DArrayShadowExt = ((int)0x8DC3) - , + Sampler1DArrayShadowExt = ((int)0x8DC3) , /// /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 /// - Sampler2DArrayShadowExt = ((int)0x8DC4) - , + Sampler2DArrayShadowExt = ((int)0x8DC4) , /// /// Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 /// - SamplerCubeShadowExt = ((int)0x8DC5) - , + SamplerCubeShadowExt = ((int)0x8DC5) , /// /// Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6 /// - UnsignedIntVec2Ext = ((int)0x8DC6) - , + UnsignedIntVec2Ext = ((int)0x8DC6) , /// /// Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7 /// - UnsignedIntVec3Ext = ((int)0x8DC7) - , + UnsignedIntVec3Ext = ((int)0x8DC7) , /// /// Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8 /// - UnsignedIntVec4Ext = ((int)0x8DC8) - , + UnsignedIntVec4Ext = ((int)0x8DC8) , /// /// Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9 /// - IntSampler1DExt = ((int)0x8DC9) - , + IntSampler1DExt = ((int)0x8DC9) , /// /// Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA /// - IntSampler2DExt = ((int)0x8DCA) - , + IntSampler2DExt = ((int)0x8DCA) , /// /// Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB /// - IntSampler3DExt = ((int)0x8DCB) - , + IntSampler3DExt = ((int)0x8DCB) , /// /// Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC /// - IntSamplerCubeExt = ((int)0x8DCC) - , + IntSamplerCubeExt = ((int)0x8DCC) , /// /// Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD /// - IntSampler2DRectExt = ((int)0x8DCD) - , + IntSampler2DRectExt = ((int)0x8DCD) , /// /// Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE /// - IntSampler1DArrayExt = ((int)0x8DCE) - , + IntSampler1DArrayExt = ((int)0x8DCE) , /// /// Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF /// - IntSampler2DArrayExt = ((int)0x8DCF) - , + IntSampler2DArrayExt = ((int)0x8DCF) , /// /// Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 /// - IntSamplerBufferExt = ((int)0x8DD0) - , + IntSamplerBufferExt = ((int)0x8DD0) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 /// - UnsignedIntSampler1DExt = ((int)0x8DD1) - , + UnsignedIntSampler1DExt = ((int)0x8DD1) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 /// - UnsignedIntSampler2DExt = ((int)0x8DD2) - , + UnsignedIntSampler2DExt = ((int)0x8DD2) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 /// - UnsignedIntSampler3DExt = ((int)0x8DD3) - , + UnsignedIntSampler3DExt = ((int)0x8DD3) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 /// - UnsignedIntSamplerCubeExt = ((int)0x8DD4) - , + UnsignedIntSamplerCubeExt = ((int)0x8DD4) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 /// - UnsignedIntSampler2DRectExt = ((int)0x8DD5) - , + UnsignedIntSampler2DRectExt = ((int)0x8DD5) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 /// - UnsignedIntSampler1DArrayExt = ((int)0x8DD6) - , + UnsignedIntSampler1DArrayExt = ((int)0x8DD6) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 /// - UnsignedIntSampler2DArrayExt = ((int)0x8DD7) - , + UnsignedIntSampler2DArrayExt = ((int)0x8DD7) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 /// - UnsignedIntSamplerBufferExt = ((int)0x8DD8) - , + UnsignedIntSamplerBufferExt = ((int)0x8DD8) , } /// @@ -39923,78 +31506,59 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HISTOGRAM_EXT = 0x8024 /// - HistogramExt = ((int)0x8024) - , + HistogramExt = ((int)0x8024) , /// /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 /// - ProxyHistogramExt = ((int)0x8025) - , + ProxyHistogramExt = ((int)0x8025) , /// /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 /// - HistogramWidthExt = ((int)0x8026) - , + HistogramWidthExt = ((int)0x8026) , /// /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 /// - HistogramFormatExt = ((int)0x8027) - , + HistogramFormatExt = ((int)0x8027) , /// /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 /// - HistogramRedSizeExt = ((int)0x8028) - , + HistogramRedSizeExt = ((int)0x8028) , /// /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 /// - HistogramGreenSizeExt = ((int)0x8029) - , + HistogramGreenSizeExt = ((int)0x8029) , /// /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A /// - HistogramBlueSizeExt = ((int)0x802A) - , + HistogramBlueSizeExt = ((int)0x802A) , /// /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B /// - HistogramAlphaSizeExt = ((int)0x802B) - , - /// - /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C - /// - HistogramLuminanceSize = ((int)0x802C) - , + HistogramAlphaSizeExt = ((int)0x802B) , /// /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C /// - HistogramLuminanceSizeExt = ((int)0x802C) - , + HistogramLuminanceSizeExt = ((int)0x802C) , /// /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D /// - HistogramSinkExt = ((int)0x802D) - , + HistogramSinkExt = ((int)0x802D) , /// /// Original was GL_MINMAX_EXT = 0x802E /// - MinmaxExt = ((int)0x802E) - , + MinmaxExt = ((int)0x802E) , /// /// Original was GL_MINMAX_FORMAT_EXT = 0x802F /// - MinmaxFormatExt = ((int)0x802F) - , + MinmaxFormatExt = ((int)0x802F) , /// /// Original was GL_MINMAX_SINK_EXT = 0x8030 /// - MinmaxSinkExt = ((int)0x8030) - , + MinmaxSinkExt = ((int)0x8030) , /// /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 /// - TableTooLargeExt = ((int)0x8031) - , + TableTooLargeExt = ((int)0x8031) , } /// @@ -40005,43 +31569,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_IUI_V2F_EXT = 0x81AD /// - IuiV2fExt = ((int)0x81AD) - , + IuiV2fExt = ((int)0x81AD) , /// /// Original was GL_IUI_V3F_EXT = 0x81AE /// - IuiV3fExt = ((int)0x81AE) - , + IuiV3fExt = ((int)0x81AE) , /// /// Original was GL_IUI_N3F_V2F_EXT = 0x81AF /// - IuiN3fV2fExt = ((int)0x81AF) - , + IuiN3fV2fExt = ((int)0x81AF) , /// /// Original was GL_IUI_N3F_V3F_EXT = 0x81B0 /// - IuiN3fV3fExt = ((int)0x81B0) - , + IuiN3fV3fExt = ((int)0x81B0) , /// /// Original was GL_T2F_IUI_V2F_EXT = 0x81B1 /// - T2fIuiV2fExt = ((int)0x81B1) - , + T2fIuiV2fExt = ((int)0x81B1) , /// /// Original was GL_T2F_IUI_V3F_EXT = 0x81B2 /// - T2fIuiV3fExt = ((int)0x81B2) - , + T2fIuiV3fExt = ((int)0x81B2) , /// /// Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3 /// - T2fIuiN3fV2fExt = ((int)0x81B3) - , + T2fIuiN3fV2fExt = ((int)0x81B3) , /// /// Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4 /// - T2fIuiN3fV3fExt = ((int)0x81B4) - , + T2fIuiN3fV3fExt = ((int)0x81B4) , } /// @@ -40052,18 +31608,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INDEX_TEST_EXT = 0x81B5 /// - IndexTestExt = ((int)0x81B5) - , + IndexTestExt = ((int)0x81B5) , /// /// Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6 /// - IndexTestFuncExt = ((int)0x81B6) - , + IndexTestFuncExt = ((int)0x81B6) , /// /// Original was GL_INDEX_TEST_REF_EXT = 0x81B7 /// - IndexTestRefExt = ((int)0x81B7) - , + IndexTestRefExt = ((int)0x81B7) , } /// @@ -40074,18 +31627,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INDEX_MATERIAL_EXT = 0x81B8 /// - IndexMaterialExt = ((int)0x81B8) - , + IndexMaterialExt = ((int)0x81B8) , /// /// Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 /// - IndexMaterialParameterExt = ((int)0x81B9) - , + IndexMaterialParameterExt = ((int)0x81B9) , /// /// Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA /// - IndexMaterialFaceExt = ((int)0x81BA) - , + IndexMaterialFaceExt = ((int)0x81BA) , } /// @@ -40103,90 +31653,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349 /// - FragmentMaterialExt = ((int)0x8349) - , + FragmentMaterialExt = ((int)0x8349) , /// /// Original was GL_FRAGMENT_NORMAL_EXT = 0x834A /// - FragmentNormalExt = ((int)0x834A) - , + FragmentNormalExt = ((int)0x834A) , /// /// Original was GL_FRAGMENT_COLOR_EXT = 0x834C /// - FragmentColorExt = ((int)0x834C) - , + FragmentColorExt = ((int)0x834C) , /// /// Original was GL_ATTENUATION_EXT = 0x834D /// - AttenuationExt = ((int)0x834D) - , + AttenuationExt = ((int)0x834D) , /// /// Original was GL_SHADOW_ATTENUATION_EXT = 0x834E /// - ShadowAttenuationExt = ((int)0x834E) - , + ShadowAttenuationExt = ((int)0x834E) , /// /// Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F /// - TextureApplicationModeExt = ((int)0x834F) - , + TextureApplicationModeExt = ((int)0x834F) , /// /// Original was GL_TEXTURE_LIGHT_EXT = 0x8350 /// - TextureLightExt = ((int)0x8350) - , + TextureLightExt = ((int)0x8350) , /// /// Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351 /// - TextureMaterialFaceExt = ((int)0x8351) - , + TextureMaterialFaceExt = ((int)0x8351) , /// /// Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 /// - TextureMaterialParameterExt = ((int)0x8352) - , + TextureMaterialParameterExt = ((int)0x8352) , /// /// Original was GL_FRAGMENT_DEPTH_EXT = 0x8452 /// - FragmentDepthExt = ((int)0x8452) - , - } - - /// - /// Not used directly. - /// - public enum ExtMapBufferRange : int - { - /// - /// Original was GL_MAP_READ_BIT_EXT = 0x0001 - /// - MapReadBitExt = ((int)0x0001) - , - /// - /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 - /// - MapWriteBitExt = ((int)0x0002) - , - /// - /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 - /// - MapInvalidateRangeBitExt = ((int)0x0004) - , - /// - /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 - /// - MapInvalidateBufferBitExt = ((int)0x0008) - , - /// - /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 - /// - MapFlushExplicitBitExt = ((int)0x0010) - , - /// - /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 - /// - MapUnsynchronizedBitExt = ((int)0x0020) - , + FragmentDepthExt = ((int)0x8452) , } /// @@ -40211,164 +31714,71 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 /// - MultisampleBitExt = ((int)0x20000000) - , + MultisampleBitExt = ((int)0x20000000) , /// /// Original was GL_MULTISAMPLE_EXT = 0x809D /// - MultisampleExt = ((int)0x809D) - , + MultisampleExt = ((int)0x809D) , /// /// Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E /// - SampleAlphaToMaskExt = ((int)0x809E) - , + SampleAlphaToMaskExt = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F /// - SampleAlphaToOneExt = ((int)0x809F) - , + SampleAlphaToOneExt = ((int)0x809F) , /// /// Original was GL_SAMPLE_MASK_EXT = 0x80A0 /// - SampleMaskExt = ((int)0x80A0) - , + SampleMaskExt = ((int)0x80A0) , /// /// Original was GL_1PASS_EXT = 0x80A1 /// - Gl1PassExt = ((int)0x80A1) - , + Gl1PassExt = ((int)0x80A1) , /// /// Original was GL_2PASS_0_EXT = 0x80A2 /// - Gl2Pass0Ext = ((int)0x80A2) - , + Gl2Pass0Ext = ((int)0x80A2) , /// /// Original was GL_2PASS_1_EXT = 0x80A3 /// - Gl2Pass1Ext = ((int)0x80A3) - , + Gl2Pass1Ext = ((int)0x80A3) , /// /// Original was GL_4PASS_0_EXT = 0x80A4 /// - Gl4Pass0Ext = ((int)0x80A4) - , + Gl4Pass0Ext = ((int)0x80A4) , /// /// Original was GL_4PASS_1_EXT = 0x80A5 /// - Gl4Pass1Ext = ((int)0x80A5) - , + Gl4Pass1Ext = ((int)0x80A5) , /// /// Original was GL_4PASS_2_EXT = 0x80A6 /// - Gl4Pass2Ext = ((int)0x80A6) - , + Gl4Pass2Ext = ((int)0x80A6) , /// /// Original was GL_4PASS_3_EXT = 0x80A7 /// - Gl4Pass3Ext = ((int)0x80A7) - , + Gl4Pass3Ext = ((int)0x80A7) , /// /// Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8 /// - SampleBuffersExt = ((int)0x80A8) - , + SampleBuffersExt = ((int)0x80A8) , /// /// Original was GL_SAMPLES_EXT = 0x80A9 /// - SamplesExt = ((int)0x80A9) - , + SamplesExt = ((int)0x80A9) , /// /// Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA /// - SampleMaskValueExt = ((int)0x80AA) - , + SampleMaskValueExt = ((int)0x80AA) , /// /// Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB /// - SampleMaskInvertExt = ((int)0x80AB) - , + SampleMaskInvertExt = ((int)0x80AB) , /// /// Original was GL_SAMPLE_PATTERN_EXT = 0x80AC /// - SamplePatternExt = ((int)0x80AC) - , - } - - /// - /// Not used directly. - /// - public enum ExtMultisampledRenderToTexture : int - { - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C - /// - FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) - , - } - - /// - /// Not used directly. - /// - public enum ExtMultiviewDrawBuffers : int - { - /// - /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 - /// - DrawBufferExt = ((int)0x0C01) - , - /// - /// Original was GL_READ_BUFFER_EXT = 0x0C02 - /// - ReadBufferExt = ((int)0x0C02) - , - /// - /// Original was GL_COLOR_ATTACHMENT_EXT = 0x90F0 - /// - ColorAttachmentExt = ((int)0x90F0) - , - /// - /// Original was GL_MULTIVIEW_EXT = 0x90F1 - /// - MultiviewExt = ((int)0x90F1) - , - /// - /// Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 - /// - MaxMultiviewBuffersExt = ((int)0x90F2) - , - } - - /// - /// Not used directly. - /// - public enum ExtOcclusionQueryBoolean : int - { - /// - /// Original was GL_CURRENT_QUERY_EXT = 0x8865 - /// - CurrentQueryExt = ((int)0x8865) - , - /// - /// Original was GL_QUERY_RESULT_EXT = 0x8866 - /// - QueryResultExt = ((int)0x8866) - , - /// - /// Original was GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 - /// - QueryResultAvailableExt = ((int)0x8867) - , - /// - /// Original was GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F - /// - AnySamplesPassedExt = ((int)0x8C2F) - , - /// - /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A - /// - AnySamplesPassedConservativeExt = ((int)0x8D6A) - , + SamplePatternExt = ((int)0x80AC) , } /// @@ -40379,23 +31789,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_STENCIL_EXT = 0x84F9 /// - DepthStencilExt = ((int)0x84F9) - , + DepthStencilExt = ((int)0x84F9) , /// /// Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA /// - UnsignedInt248Ext = ((int)0x84FA) - , + UnsignedInt248Ext = ((int)0x84FA) , /// /// Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 /// - Depth24Stencil8Ext = ((int)0x88F0) - , + Depth24Stencil8Ext = ((int)0x88F0) , /// /// Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 /// - TextureStencilSizeExt = ((int)0x88F1) - , + TextureStencilSizeExt = ((int)0x88F1) , } /// @@ -40406,18 +31812,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_R11F_G11F_B10F_EXT = 0x8C3A /// - R11fG11fB10fExt = ((int)0x8C3A) - , + R11fG11fB10fExt = ((int)0x8C3A) , /// /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B /// - UnsignedInt10F11F11FRevExt = ((int)0x8C3B) - , + UnsignedInt10F11F11FRevExt = ((int)0x8C3B) , /// /// Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C /// - RgbaSignedComponentsExt = ((int)0x8C3C) - , + RgbaSignedComponentsExt = ((int)0x8C3C) , } /// @@ -40428,63 +31831,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 /// - UnsignedByte332Ext = ((int)0x8032) - , + UnsignedByte332Ext = ((int)0x8032) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 /// - UnsignedShort4444Ext = ((int)0x8033) - , + UnsignedShort4444Ext = ((int)0x8033) , /// /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 /// - UnsignedShort5551Ext = ((int)0x8034) - , + UnsignedShort5551Ext = ((int)0x8034) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 /// - UnsignedInt8888Ext = ((int)0x8035) - , + UnsignedInt8888Ext = ((int)0x8035) , /// /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 /// - UnsignedInt1010102Ext = ((int)0x8036) - , - /// - /// Original was GL_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362 - /// - UnsignedByte233RevExt = ((int)0x8362) - , - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_EXT = 0x8363 - /// - UnsignedShort565Ext = ((int)0x8363) - , - /// - /// Original was GL_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364 - /// - UnsignedShort565RevExt = ((int)0x8364) - , - /// - /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 - /// - UnsignedShort4444RevExt = ((int)0x8365) - , - /// - /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 - /// - UnsignedShort1555RevExt = ((int)0x8366) - , - /// - /// Original was GL_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367 - /// - UnsignedInt8888RevExt = ((int)0x8367) - , - /// - /// Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 - /// - UnsignedInt2101010RevExt = ((int)0x8368) - , + UnsignedInt1010102Ext = ((int)0x8036) , } /// @@ -40495,38 +31858,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_INDEX1_EXT = 0x80E2 /// - ColorIndex1Ext = ((int)0x80E2) - , + ColorIndex1Ext = ((int)0x80E2) , /// /// Original was GL_COLOR_INDEX2_EXT = 0x80E3 /// - ColorIndex2Ext = ((int)0x80E3) - , + ColorIndex2Ext = ((int)0x80E3) , /// /// Original was GL_COLOR_INDEX4_EXT = 0x80E4 /// - ColorIndex4Ext = ((int)0x80E4) - , + ColorIndex4Ext = ((int)0x80E4) , /// /// Original was GL_COLOR_INDEX8_EXT = 0x80E5 /// - ColorIndex8Ext = ((int)0x80E5) - , + ColorIndex8Ext = ((int)0x80E5) , /// /// Original was GL_COLOR_INDEX12_EXT = 0x80E6 /// - ColorIndex12Ext = ((int)0x80E6) - , + ColorIndex12Ext = ((int)0x80E6) , /// /// Original was GL_COLOR_INDEX16_EXT = 0x80E7 /// - ColorIndex16Ext = ((int)0x80E7) - , + ColorIndex16Ext = ((int)0x80E7) , /// /// Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED /// - TextureIndexSizeExt = ((int)0x80ED) - , + TextureIndexSizeExt = ((int)0x80ED) , } /// @@ -40537,23 +31893,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB /// - PixelPackBufferExt = ((int)0x88EB) - , + PixelPackBufferExt = ((int)0x88EB) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC /// - PixelUnpackBufferExt = ((int)0x88EC) - , + PixelUnpackBufferExt = ((int)0x88EC) , /// /// Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED /// - PixelPackBufferBindingExt = ((int)0x88ED) - , + PixelPackBufferBindingExt = ((int)0x88ED) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF /// - PixelUnpackBufferBindingExt = ((int)0x88EF) - , + PixelUnpackBufferBindingExt = ((int)0x88EF) , } /// @@ -40564,48 +31916,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330 /// - PixelTransform2DExt = ((int)0x8330) - , + PixelTransform2DExt = ((int)0x8330) , /// /// Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331 /// - PixelMagFilterExt = ((int)0x8331) - , + PixelMagFilterExt = ((int)0x8331) , /// /// Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332 /// - PixelMinFilterExt = ((int)0x8332) - , + PixelMinFilterExt = ((int)0x8332) , /// /// Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 /// - PixelCubicWeightExt = ((int)0x8333) - , + PixelCubicWeightExt = ((int)0x8333) , /// /// Original was GL_CUBIC_EXT = 0x8334 /// - CubicExt = ((int)0x8334) - , + CubicExt = ((int)0x8334) , /// /// Original was GL_AVERAGE_EXT = 0x8335 /// - AverageExt = ((int)0x8335) - , + AverageExt = ((int)0x8335) , /// /// Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 /// - PixelTransform2DStackDepthExt = ((int)0x8336) - , + PixelTransform2DStackDepthExt = ((int)0x8336) , /// /// Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 /// - MaxPixelTransform2DStackDepthExt = ((int)0x8337) - , + MaxPixelTransform2DStackDepthExt = ((int)0x8337) , /// /// Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 /// - PixelTransform2DMatrixExt = ((int)0x8338) - , + PixelTransform2DMatrixExt = ((int)0x8338) , } /// @@ -40623,23 +31966,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 /// - PointSizeMinExt = ((int)0x8126) - , + PointSizeMinExt = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 /// - PointSizeMaxExt = ((int)0x8127) - , + PointSizeMaxExt = ((int)0x8127) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 /// - PointFadeThresholdSizeExt = ((int)0x8128) - , + PointFadeThresholdSizeExt = ((int)0x8128) , /// /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 /// - DistanceAttenuationExt = ((int)0x8129) - , + DistanceAttenuationExt = ((int)0x8129) , } /// @@ -40650,18 +31989,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POLYGON_OFFSET_EXT = 0x8037 /// - PolygonOffsetExt = ((int)0x8037) - , + PolygonOffsetExt = ((int)0x8037) , /// /// Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038 /// - PolygonOffsetFactorExt = ((int)0x8038) - , + PolygonOffsetFactorExt = ((int)0x8038) , /// /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 /// - PolygonOffsetBiasExt = ((int)0x8039) - , + PolygonOffsetBiasExt = ((int)0x8039) , } /// @@ -40672,23 +32008,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C /// - QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C) - , + QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C) , /// /// Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D /// - FirstVertexConventionExt = ((int)0x8E4D) - , + FirstVertexConventionExt = ((int)0x8E4D) , /// /// Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E /// - LastVertexConventionExt = ((int)0x8E4E) - , + LastVertexConventionExt = ((int)0x8E4E) , /// /// Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F /// - ProvokingVertexExt = ((int)0x8E4F) - , + ProvokingVertexExt = ((int)0x8E4F) , } /// @@ -40699,8 +32031,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RESCALE_NORMAL_EXT = 0x803A /// - RescaleNormalExt = ((int)0x803A) - , + RescaleNormalExt = ((int)0x803A) , } /// @@ -40711,75 +32042,62 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_SUM_EXT = 0x8458 /// - ColorSumExt = ((int)0x8458) - , + ColorSumExt = ((int)0x8458) , /// /// Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459 /// - CurrentSecondaryColorExt = ((int)0x8459) - , + CurrentSecondaryColorExt = ((int)0x8459) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A /// - SecondaryColorArraySizeExt = ((int)0x845A) - , + SecondaryColorArraySizeExt = ((int)0x845A) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B /// - SecondaryColorArrayTypeExt = ((int)0x845B) - , + SecondaryColorArrayTypeExt = ((int)0x845B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C /// - SecondaryColorArrayStrideExt = ((int)0x845C) - , + SecondaryColorArrayStrideExt = ((int)0x845C) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D /// - SecondaryColorArrayPointerExt = ((int)0x845D) - , + SecondaryColorArrayPointerExt = ((int)0x845D) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E /// - SecondaryColorArrayExt = ((int)0x845E) - , + SecondaryColorArrayExt = ((int)0x845E) , } /// - /// Used in GL.Ext.CreateShaderProgram, GL.Ext.UseShaderProgram + /// Used in GL.Ext.CreateShaderProgram, GL.Ext.GetProgramPipeline and 1 other function /// public enum ExtSeparateShaderObjects : int { /// /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 /// - VertexShaderBitExt = ((int)0x00000001) - , + VertexShaderBitExt = ((int)0x00000001) , /// /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 /// - FragmentShaderBitExt = ((int)0x00000002) - , + FragmentShaderBitExt = ((int)0x00000002) , /// /// Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 /// - ProgramSeparableExt = ((int)0x8258) - , + ProgramSeparableExt = ((int)0x8258) , /// /// Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A /// - ProgramPipelineBindingExt = ((int)0x825A) - , + ProgramPipelineBindingExt = ((int)0x825A) , /// /// Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D /// - ActiveProgramExt = ((int)0x8B8D) - , + ActiveProgramExt = ((int)0x8B8D) , /// /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF /// - AllShaderBitsExt = unchecked((int)0xFFFFFFFF) - , + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , } /// @@ -40790,30 +32108,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 /// - LightModelColorControlExt = ((int)0x81F8) - , + LightModelColorControlExt = ((int)0x81F8) , /// /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 /// - SingleColorExt = ((int)0x81F9) - , + SingleColorExt = ((int)0x81F9) , /// /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA /// - SeparateSpecularColorExt = ((int)0x81FA) - , - } - - /// - /// Not used directly. - /// - public enum ExtShaderFramebufferFetch : int - { - /// - /// Original was GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 - /// - FragmentShaderDiscardsSamplesExt = ((int)0x8A52) - , + SeparateSpecularColorExt = ((int)0x81FA) , } /// @@ -40824,278 +32127,230 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 /// - VertexAttribArrayBarrierBitExt = ((int)0x00000001) - , + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , /// /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 /// - ElementArrayBarrierBitExt = ((int)0x00000002) - , + ElementArrayBarrierBitExt = ((int)0x00000002) , /// /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 /// - UniformBarrierBitExt = ((int)0x00000004) - , + UniformBarrierBitExt = ((int)0x00000004) , /// /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 /// - TextureFetchBarrierBitExt = ((int)0x00000008) - , + TextureFetchBarrierBitExt = ((int)0x00000008) , /// /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 /// - ShaderImageAccessBarrierBitExt = ((int)0x00000020) - , + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , /// /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 /// - CommandBarrierBitExt = ((int)0x00000040) - , + CommandBarrierBitExt = ((int)0x00000040) , /// /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 /// - PixelBufferBarrierBitExt = ((int)0x00000080) - , + PixelBufferBarrierBitExt = ((int)0x00000080) , /// /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 /// - TextureUpdateBarrierBitExt = ((int)0x00000100) - , + TextureUpdateBarrierBitExt = ((int)0x00000100) , /// /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 /// - BufferUpdateBarrierBitExt = ((int)0x00000200) - , + BufferUpdateBarrierBitExt = ((int)0x00000200) , /// /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 /// - FramebufferBarrierBitExt = ((int)0x00000400) - , + FramebufferBarrierBitExt = ((int)0x00000400) , /// /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 /// - TransformFeedbackBarrierBitExt = ((int)0x00000800) - , + TransformFeedbackBarrierBitExt = ((int)0x00000800) , /// /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 /// - AtomicCounterBarrierBitExt = ((int)0x00001000) - , + AtomicCounterBarrierBitExt = ((int)0x00001000) , /// /// Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38 /// - MaxImageUnitsExt = ((int)0x8F38) - , + MaxImageUnitsExt = ((int)0x8F38) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 /// - MaxCombinedImageUnitsAndFragmentOutputsExt = ((int)0x8F39) - , + MaxCombinedImageUnitsAndFragmentOutputsExt = ((int)0x8F39) , /// /// Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A /// - ImageBindingNameExt = ((int)0x8F3A) - , + ImageBindingNameExt = ((int)0x8F3A) , /// /// Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B /// - ImageBindingLevelExt = ((int)0x8F3B) - , + ImageBindingLevelExt = ((int)0x8F3B) , /// /// Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C /// - ImageBindingLayeredExt = ((int)0x8F3C) - , + ImageBindingLayeredExt = ((int)0x8F3C) , /// /// Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D /// - ImageBindingLayerExt = ((int)0x8F3D) - , + ImageBindingLayerExt = ((int)0x8F3D) , /// /// Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E /// - ImageBindingAccessExt = ((int)0x8F3E) - , + ImageBindingAccessExt = ((int)0x8F3E) , /// /// Original was GL_IMAGE_1D_EXT = 0x904C /// - Image1DExt = ((int)0x904C) - , + Image1DExt = ((int)0x904C) , /// /// Original was GL_IMAGE_2D_EXT = 0x904D /// - Image2DExt = ((int)0x904D) - , + Image2DExt = ((int)0x904D) , /// /// Original was GL_IMAGE_3D_EXT = 0x904E /// - Image3DExt = ((int)0x904E) - , + Image3DExt = ((int)0x904E) , /// /// Original was GL_IMAGE_2D_RECT_EXT = 0x904F /// - Image2DRectExt = ((int)0x904F) - , + Image2DRectExt = ((int)0x904F) , /// /// Original was GL_IMAGE_CUBE_EXT = 0x9050 /// - ImageCubeExt = ((int)0x9050) - , + ImageCubeExt = ((int)0x9050) , /// /// Original was GL_IMAGE_BUFFER_EXT = 0x9051 /// - ImageBufferExt = ((int)0x9051) - , + ImageBufferExt = ((int)0x9051) , /// /// Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052 /// - Image1DArrayExt = ((int)0x9052) - , + Image1DArrayExt = ((int)0x9052) , /// /// Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053 /// - Image2DArrayExt = ((int)0x9053) - , + Image2DArrayExt = ((int)0x9053) , /// /// Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 /// - ImageCubeMapArrayExt = ((int)0x9054) - , + ImageCubeMapArrayExt = ((int)0x9054) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 /// - Image2DMultisampleExt = ((int)0x9055) - , + Image2DMultisampleExt = ((int)0x9055) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 /// - Image2DMultisampleArrayExt = ((int)0x9056) - , + Image2DMultisampleArrayExt = ((int)0x9056) , /// /// Original was GL_INT_IMAGE_1D_EXT = 0x9057 /// - IntImage1DExt = ((int)0x9057) - , + IntImage1DExt = ((int)0x9057) , /// /// Original was GL_INT_IMAGE_2D_EXT = 0x9058 /// - IntImage2DExt = ((int)0x9058) - , + IntImage2DExt = ((int)0x9058) , /// /// Original was GL_INT_IMAGE_3D_EXT = 0x9059 /// - IntImage3DExt = ((int)0x9059) - , + IntImage3DExt = ((int)0x9059) , /// /// Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A /// - IntImage2DRectExt = ((int)0x905A) - , + IntImage2DRectExt = ((int)0x905A) , /// /// Original was GL_INT_IMAGE_CUBE_EXT = 0x905B /// - IntImageCubeExt = ((int)0x905B) - , + IntImageCubeExt = ((int)0x905B) , /// /// Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C /// - IntImageBufferExt = ((int)0x905C) - , + IntImageBufferExt = ((int)0x905C) , /// /// Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D /// - IntImage1DArrayExt = ((int)0x905D) - , + IntImage1DArrayExt = ((int)0x905D) , /// /// Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E /// - IntImage2DArrayExt = ((int)0x905E) - , + IntImage2DArrayExt = ((int)0x905E) , /// /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F /// - IntImageCubeMapArrayExt = ((int)0x905F) - , + IntImageCubeMapArrayExt = ((int)0x905F) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 /// - IntImage2DMultisampleExt = ((int)0x9060) - , + IntImage2DMultisampleExt = ((int)0x9060) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 /// - IntImage2DMultisampleArrayExt = ((int)0x9061) - , + IntImage2DMultisampleArrayExt = ((int)0x9061) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 /// - UnsignedIntImage1DExt = ((int)0x9062) - , + UnsignedIntImage1DExt = ((int)0x9062) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 /// - UnsignedIntImage2DExt = ((int)0x9063) - , + UnsignedIntImage2DExt = ((int)0x9063) , /// /// Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 /// - UnsignedIntImage3DExt = ((int)0x9064) - , + UnsignedIntImage3DExt = ((int)0x9064) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 /// - UnsignedIntImage2DRectExt = ((int)0x9065) - , + UnsignedIntImage2DRectExt = ((int)0x9065) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 /// - UnsignedIntImageCubeExt = ((int)0x9066) - , + UnsignedIntImageCubeExt = ((int)0x9066) , /// /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 /// - UnsignedIntImageBufferExt = ((int)0x9067) - , + UnsignedIntImageBufferExt = ((int)0x9067) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 /// - UnsignedIntImage1DArrayExt = ((int)0x9068) - , + UnsignedIntImage1DArrayExt = ((int)0x9068) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 /// - UnsignedIntImage2DArrayExt = ((int)0x9069) - , + UnsignedIntImage2DArrayExt = ((int)0x9069) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A /// - UnsignedIntImageCubeMapArrayExt = ((int)0x906A) - , + UnsignedIntImageCubeMapArrayExt = ((int)0x906A) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B /// - UnsignedIntImage2DMultisampleExt = ((int)0x906B) - , + UnsignedIntImage2DMultisampleExt = ((int)0x906B) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C /// - UnsignedIntImage2DMultisampleArrayExt = ((int)0x906C) - , + UnsignedIntImage2DMultisampleArrayExt = ((int)0x906C) , /// /// Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D /// - MaxImageSamplesExt = ((int)0x906D) - , + MaxImageSamplesExt = ((int)0x906D) , /// /// Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E /// - ImageBindingFormatExt = ((int)0x906E) - , + ImageBindingFormatExt = ((int)0x906E) , /// /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF /// - AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) - , + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ExtShaderIntegerMix : int + { } /// @@ -41105,33 +32360,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum ExtShadowSamplers : int - { - /// - /// Original was GL_TEXTURE_COMPARE_MODE_EXT = 0x884C - /// - TextureCompareModeExt = ((int)0x884C) - , - /// - /// Original was GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D - /// - TextureCompareFuncExt = ((int)0x884D) - , - /// - /// Original was GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E - /// - CompareRefToTextureExt = ((int)0x884E) - , - /// - /// Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 - /// - Sampler2DShadowExt = ((int)0x8B62) - , - } - /// /// Not used directly. /// @@ -41140,8 +32368,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB /// - SharedTexturePaletteExt = ((int)0x81FB) - , + SharedTexturePaletteExt = ((int)0x81FB) , } /// @@ -41152,13 +32379,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2 /// - StencilTagBitsExt = ((int)0x88F2) - , + StencilTagBitsExt = ((int)0x88F2) , /// /// Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 /// - StencilClearTagValueExt = ((int)0x88F3) - , + StencilClearTagValueExt = ((int)0x88F3) , } /// @@ -41169,13 +32394,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 /// - StencilTestTwoSideExt = ((int)0x8910) - , + StencilTestTwoSideExt = ((int)0x8910) , /// /// Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911 /// - ActiveStencilFaceExt = ((int)0x8911) - , + ActiveStencilFaceExt = ((int)0x8911) , } /// @@ -41186,13 +32409,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INCR_WRAP_EXT = 0x8507 /// - IncrWrapExt = ((int)0x8507) - , + IncrWrapExt = ((int)0x8507) , /// /// Original was GL_DECR_WRAP_EXT = 0x8508 /// - DecrWrapExt = ((int)0x8508) - , + DecrWrapExt = ((int)0x8508) , } /// @@ -41210,218 +32431,175 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ALPHA4_EXT = 0x803B /// - Alpha4Ext = ((int)0x803B) - , + Alpha4Ext = ((int)0x803B) , /// /// Original was GL_ALPHA8_EXT = 0x803C /// - Alpha8Ext = ((int)0x803C) - , + Alpha8Ext = ((int)0x803C) , /// /// Original was GL_ALPHA12_EXT = 0x803D /// - Alpha12Ext = ((int)0x803D) - , + Alpha12Ext = ((int)0x803D) , /// /// Original was GL_ALPHA16_EXT = 0x803E /// - Alpha16Ext = ((int)0x803E) - , + Alpha16Ext = ((int)0x803E) , /// /// Original was GL_LUMINANCE4_EXT = 0x803F /// - Luminance4Ext = ((int)0x803F) - , + Luminance4Ext = ((int)0x803F) , /// /// Original was GL_LUMINANCE8_EXT = 0x8040 /// - Luminance8Ext = ((int)0x8040) - , + Luminance8Ext = ((int)0x8040) , /// /// Original was GL_LUMINANCE12_EXT = 0x8041 /// - Luminance12Ext = ((int)0x8041) - , + Luminance12Ext = ((int)0x8041) , /// /// Original was GL_LUMINANCE16_EXT = 0x8042 /// - Luminance16Ext = ((int)0x8042) - , + Luminance16Ext = ((int)0x8042) , /// /// Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043 /// - Luminance4Alpha4Ext = ((int)0x8043) - , + Luminance4Alpha4Ext = ((int)0x8043) , /// /// Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044 /// - Luminance6Alpha2Ext = ((int)0x8044) - , + Luminance6Alpha2Ext = ((int)0x8044) , /// /// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 /// - Luminance8Alpha8Ext = ((int)0x8045) - , + Luminance8Alpha8Ext = ((int)0x8045) , /// /// Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046 /// - Luminance12Alpha4Ext = ((int)0x8046) - , + Luminance12Alpha4Ext = ((int)0x8046) , /// /// Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047 /// - Luminance12Alpha12Ext = ((int)0x8047) - , + Luminance12Alpha12Ext = ((int)0x8047) , /// /// Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048 /// - Luminance16Alpha16Ext = ((int)0x8048) - , + Luminance16Alpha16Ext = ((int)0x8048) , /// /// Original was GL_INTENSITY_EXT = 0x8049 /// - IntensityExt = ((int)0x8049) - , + IntensityExt = ((int)0x8049) , /// /// Original was GL_INTENSITY4_EXT = 0x804A /// - Intensity4Ext = ((int)0x804A) - , + Intensity4Ext = ((int)0x804A) , /// /// Original was GL_INTENSITY8_EXT = 0x804B /// - Intensity8Ext = ((int)0x804B) - , + Intensity8Ext = ((int)0x804B) , /// /// Original was GL_INTENSITY12_EXT = 0x804C /// - Intensity12Ext = ((int)0x804C) - , + Intensity12Ext = ((int)0x804C) , /// /// Original was GL_INTENSITY16_EXT = 0x804D /// - Intensity16Ext = ((int)0x804D) - , + Intensity16Ext = ((int)0x804D) , /// /// Original was GL_RGB2_EXT = 0x804E /// - Rgb2Ext = ((int)0x804E) - , + Rgb2Ext = ((int)0x804E) , /// /// Original was GL_RGB4_EXT = 0x804F /// - Rgb4Ext = ((int)0x804F) - , + Rgb4Ext = ((int)0x804F) , /// /// Original was GL_RGB5_EXT = 0x8050 /// - Rgb5Ext = ((int)0x8050) - , + Rgb5Ext = ((int)0x8050) , /// /// Original was GL_RGB8_EXT = 0x8051 /// - Rgb8Ext = ((int)0x8051) - , + Rgb8Ext = ((int)0x8051) , /// /// Original was GL_RGB10_EXT = 0x8052 /// - Rgb10Ext = ((int)0x8052) - , + Rgb10Ext = ((int)0x8052) , /// /// Original was GL_RGB12_EXT = 0x8053 /// - Rgb12Ext = ((int)0x8053) - , + Rgb12Ext = ((int)0x8053) , /// /// Original was GL_RGB16_EXT = 0x8054 /// - Rgb16Ext = ((int)0x8054) - , + Rgb16Ext = ((int)0x8054) , /// /// Original was GL_RGBA2_EXT = 0x8055 /// - Rgba2Ext = ((int)0x8055) - , + Rgba2Ext = ((int)0x8055) , /// /// Original was GL_RGBA4_EXT = 0x8056 /// - Rgba4Ext = ((int)0x8056) - , + Rgba4Ext = ((int)0x8056) , /// /// Original was GL_RGB5_A1_EXT = 0x8057 /// - Rgb5A1Ext = ((int)0x8057) - , + Rgb5A1Ext = ((int)0x8057) , /// /// Original was GL_RGBA8_EXT = 0x8058 /// - Rgba8Ext = ((int)0x8058) - , + Rgba8Ext = ((int)0x8058) , /// /// Original was GL_RGB10_A2_EXT = 0x8059 /// - Rgb10A2Ext = ((int)0x8059) - , + Rgb10A2Ext = ((int)0x8059) , /// /// Original was GL_RGBA12_EXT = 0x805A /// - Rgba12Ext = ((int)0x805A) - , + Rgba12Ext = ((int)0x805A) , /// /// Original was GL_RGBA16_EXT = 0x805B /// - Rgba16Ext = ((int)0x805B) - , + Rgba16Ext = ((int)0x805B) , /// /// Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C /// - TextureRedSizeExt = ((int)0x805C) - , + TextureRedSizeExt = ((int)0x805C) , /// /// Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D /// - TextureGreenSizeExt = ((int)0x805D) - , + TextureGreenSizeExt = ((int)0x805D) , /// /// Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E /// - TextureBlueSizeExt = ((int)0x805E) - , + TextureBlueSizeExt = ((int)0x805E) , /// /// Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F /// - TextureAlphaSizeExt = ((int)0x805F) - , + TextureAlphaSizeExt = ((int)0x805F) , /// /// Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 /// - TextureLuminanceSizeExt = ((int)0x8060) - , + TextureLuminanceSizeExt = ((int)0x8060) , /// /// Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 /// - TextureIntensitySizeExt = ((int)0x8061) - , + TextureIntensitySizeExt = ((int)0x8061) , /// /// Original was GL_REPLACE_EXT = 0x8062 /// - ReplaceExt = ((int)0x8062) - , + ReplaceExt = ((int)0x8062) , /// /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 /// - ProxyTexture1DExt = ((int)0x8063) - , + ProxyTexture1DExt = ((int)0x8063) , /// /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 /// - ProxyTexture2DExt = ((int)0x8064) - , + ProxyTexture2DExt = ((int)0x8064) , /// /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 /// - TextureTooLargeExt = ((int)0x8065) - , + TextureTooLargeExt = ((int)0x8065) , } /// @@ -41432,48 +32610,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B /// - PackSkipImagesExt = ((int)0x806B) - , + PackSkipImagesExt = ((int)0x806B) , /// /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C /// - PackImageHeightExt = ((int)0x806C) - , + PackImageHeightExt = ((int)0x806C) , /// /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D /// - UnpackSkipImagesExt = ((int)0x806D) - , + UnpackSkipImagesExt = ((int)0x806D) , /// /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E /// - UnpackImageHeightExt = ((int)0x806E) - , + UnpackImageHeightExt = ((int)0x806E) , /// /// Original was GL_TEXTURE_3D_EXT = 0x806F /// - Texture3DExt = ((int)0x806F) - , + Texture3DExt = ((int)0x806F) , /// /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 /// - ProxyTexture3DExt = ((int)0x8070) - , + ProxyTexture3DExt = ((int)0x8070) , /// /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 /// - TextureDepthExt = ((int)0x8071) - , + TextureDepthExt = ((int)0x8071) , /// /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 /// - TextureWrapRExt = ((int)0x8072) - , + TextureWrapRExt = ((int)0x8072) , /// /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 /// - Max3DTextureSizeExt = ((int)0x8073) - , + Max3DTextureSizeExt = ((int)0x8073) , } /// @@ -41484,48 +32653,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E /// - CompareRefDepthToTextureExt = ((int)0x884E) - , + CompareRefDepthToTextureExt = ((int)0x884E) , /// /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF /// - MaxArrayTextureLayersExt = ((int)0x88FF) - , + MaxArrayTextureLayersExt = ((int)0x88FF) , /// /// Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 /// - Texture1DArrayExt = ((int)0x8C18) - , + Texture1DArrayExt = ((int)0x8C18) , /// /// Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 /// - ProxyTexture1DArrayExt = ((int)0x8C19) - , + ProxyTexture1DArrayExt = ((int)0x8C19) , /// /// Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A /// - Texture2DArrayExt = ((int)0x8C1A) - , + Texture2DArrayExt = ((int)0x8C1A) , /// /// Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B /// - ProxyTexture2DArrayExt = ((int)0x8C1B) - , + ProxyTexture2DArrayExt = ((int)0x8C1B) , /// /// Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C /// - TextureBinding1DArrayExt = ((int)0x8C1C) - , + TextureBinding1DArrayExt = ((int)0x8C1C) , /// /// Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D /// - TextureBinding2DArrayExt = ((int)0x8C1D) - , + TextureBinding2DArrayExt = ((int)0x8C1D) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) , } /// @@ -41536,28 +32696,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A /// - TextureBufferExt = ((int)0x8C2A) - , + TextureBufferExt = ((int)0x8C2A) , /// /// Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B /// - MaxTextureBufferSizeExt = ((int)0x8C2B) - , + MaxTextureBufferSizeExt = ((int)0x8C2B) , /// /// Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C /// - TextureBindingBufferExt = ((int)0x8C2C) - , + TextureBindingBufferExt = ((int)0x8C2C) , /// /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D /// - TextureBufferDataStoreBindingExt = ((int)0x8C2D) - , + TextureBufferDataStoreBindingExt = ((int)0x8C2D) , /// /// Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E /// - TextureBufferFormatExt = ((int)0x8C2E) - , + TextureBufferFormatExt = ((int)0x8C2E) , } /// @@ -41568,23 +32723,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 /// - CompressedLuminanceLatc1Ext = ((int)0x8C70) - , + CompressedLuminanceLatc1Ext = ((int)0x8C70) , /// /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 /// - CompressedSignedLuminanceLatc1Ext = ((int)0x8C71) - , + CompressedSignedLuminanceLatc1Ext = ((int)0x8C71) , /// /// Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 /// - CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72) - , + CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72) , /// /// Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 /// - CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73) - , + CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73) , } /// @@ -41595,23 +32746,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB /// - CompressedRedRgtc1Ext = ((int)0x8DBB) - , + CompressedRedRgtc1Ext = ((int)0x8DBB) , /// /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC /// - CompressedSignedRedRgtc1Ext = ((int)0x8DBC) - , + CompressedSignedRedRgtc1Ext = ((int)0x8DBC) , /// /// Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD /// - CompressedRedGreenRgtc2Ext = ((int)0x8DBD) - , + CompressedRedGreenRgtc2Ext = ((int)0x8DBD) , /// /// Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE /// - CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE) - , + CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE) , } /// @@ -41622,23 +32769,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0) - , + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) - , + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) - , + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) - , + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , } /// @@ -41649,63 +32792,51 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NORMAL_MAP_EXT = 0x8511 /// - NormalMapExt = ((int)0x8511) - , + NormalMapExt = ((int)0x8511) , /// /// Original was GL_REFLECTION_MAP_EXT = 0x8512 /// - ReflectionMapExt = ((int)0x8512) - , + ReflectionMapExt = ((int)0x8512) , /// /// Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513 /// - TextureCubeMapExt = ((int)0x8513) - , + TextureCubeMapExt = ((int)0x8513) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 /// - TextureBindingCubeMapExt = ((int)0x8514) - , + TextureBindingCubeMapExt = ((int)0x8514) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 /// - TextureCubeMapPositiveXExt = ((int)0x8515) - , + TextureCubeMapPositiveXExt = ((int)0x8515) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 /// - TextureCubeMapNegativeXExt = ((int)0x8516) - , + TextureCubeMapNegativeXExt = ((int)0x8516) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 /// - TextureCubeMapPositiveYExt = ((int)0x8517) - , + TextureCubeMapPositiveYExt = ((int)0x8517) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 /// - TextureCubeMapNegativeYExt = ((int)0x8518) - , + TextureCubeMapNegativeYExt = ((int)0x8518) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 /// - TextureCubeMapPositiveZExt = ((int)0x8519) - , + TextureCubeMapPositiveZExt = ((int)0x8519) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A /// - TextureCubeMapNegativeZExt = ((int)0x851A) - , + TextureCubeMapNegativeZExt = ((int)0x851A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B /// - ProxyTextureCubeMapExt = ((int)0x851B) - , + ProxyTextureCubeMapExt = ((int)0x851B) , /// /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C /// - MaxCubeMapTextureSizeExt = ((int)0x851C) - , + MaxCubeMapTextureSizeExt = ((int)0x851C) , } /// @@ -41723,108 +32854,87 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMBINE_EXT = 0x8570 /// - CombineExt = ((int)0x8570) - , + CombineExt = ((int)0x8570) , /// /// Original was GL_COMBINE_RGB_EXT = 0x8571 /// - CombineRgbExt = ((int)0x8571) - , + CombineRgbExt = ((int)0x8571) , /// /// Original was GL_COMBINE_ALPHA_EXT = 0x8572 /// - CombineAlphaExt = ((int)0x8572) - , + CombineAlphaExt = ((int)0x8572) , /// /// Original was GL_RGB_SCALE_EXT = 0x8573 /// - RgbScaleExt = ((int)0x8573) - , + RgbScaleExt = ((int)0x8573) , /// /// Original was GL_ADD_SIGNED_EXT = 0x8574 /// - AddSignedExt = ((int)0x8574) - , + AddSignedExt = ((int)0x8574) , /// /// Original was GL_INTERPOLATE_EXT = 0x8575 /// - InterpolateExt = ((int)0x8575) - , + InterpolateExt = ((int)0x8575) , /// /// Original was GL_CONSTANT_EXT = 0x8576 /// - ConstantExt = ((int)0x8576) - , + ConstantExt = ((int)0x8576) , /// /// Original was GL_PRIMARY_COLOR_EXT = 0x8577 /// - PrimaryColorExt = ((int)0x8577) - , + PrimaryColorExt = ((int)0x8577) , /// /// Original was GL_PREVIOUS_EXT = 0x8578 /// - PreviousExt = ((int)0x8578) - , + PreviousExt = ((int)0x8578) , /// /// Original was GL_SOURCE0_RGB_EXT = 0x8580 /// - Source0RgbExt = ((int)0x8580) - , + Source0RgbExt = ((int)0x8580) , /// /// Original was GL_SOURCE1_RGB_EXT = 0x8581 /// - Source1RgbExt = ((int)0x8581) - , + Source1RgbExt = ((int)0x8581) , /// /// Original was GL_SOURCE2_RGB_EXT = 0x8582 /// - Source2RgbExt = ((int)0x8582) - , + Source2RgbExt = ((int)0x8582) , /// /// Original was GL_SOURCE0_ALPHA_EXT = 0x8588 /// - Source0AlphaExt = ((int)0x8588) - , + Source0AlphaExt = ((int)0x8588) , /// /// Original was GL_SOURCE1_ALPHA_EXT = 0x8589 /// - Source1AlphaExt = ((int)0x8589) - , + Source1AlphaExt = ((int)0x8589) , /// /// Original was GL_SOURCE2_ALPHA_EXT = 0x858A /// - Source2AlphaExt = ((int)0x858A) - , + Source2AlphaExt = ((int)0x858A) , /// /// Original was GL_OPERAND0_RGB_EXT = 0x8590 /// - Operand0RgbExt = ((int)0x8590) - , + Operand0RgbExt = ((int)0x8590) , /// /// Original was GL_OPERAND1_RGB_EXT = 0x8591 /// - Operand1RgbExt = ((int)0x8591) - , + Operand1RgbExt = ((int)0x8591) , /// /// Original was GL_OPERAND2_RGB_EXT = 0x8592 /// - Operand2RgbExt = ((int)0x8592) - , + Operand2RgbExt = ((int)0x8592) , /// /// Original was GL_OPERAND0_ALPHA_EXT = 0x8598 /// - Operand0AlphaExt = ((int)0x8598) - , + Operand0AlphaExt = ((int)0x8598) , /// /// Original was GL_OPERAND1_ALPHA_EXT = 0x8599 /// - Operand1AlphaExt = ((int)0x8599) - , + Operand1AlphaExt = ((int)0x8599) , /// /// Original was GL_OPERAND2_ALPHA_EXT = 0x859A /// - Operand2AlphaExt = ((int)0x859A) - , + Operand2AlphaExt = ((int)0x859A) , } /// @@ -41835,13 +32945,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DOT3_RGB_EXT = 0x8740 /// - Dot3RgbExt = ((int)0x8740) - , + Dot3RgbExt = ((int)0x8740) , /// /// Original was GL_DOT3_RGBA_EXT = 0x8741 /// - Dot3RgbaExt = ((int)0x8741) - , + Dot3RgbaExt = ((int)0x8741) , } /// @@ -41852,13 +32960,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE /// - TextureMaxAnisotropyExt = ((int)0x84FE) - , + TextureMaxAnisotropyExt = ((int)0x84FE) , /// /// Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF /// - MaxTextureMaxAnisotropyExt = ((int)0x84FF) - , + MaxTextureMaxAnisotropyExt = ((int)0x84FF) , } /// @@ -41866,341 +32972,194 @@ namespace OpenTK.Graphics.OpenGL /// public enum ExtTextureInteger : int { - /// - /// Original was GL_RGBA32UI = 0x8D70 - /// - Rgba32ui = ((int)0x8D70) - , /// /// Original was GL_RGBA32UI_EXT = 0x8D70 /// - Rgba32uiExt = ((int)0x8D70) - , - /// - /// Original was GL_RGB32UI = 0x8D71 - /// - Rgb32ui = ((int)0x8D71) - , + Rgba32uiExt = ((int)0x8D70) , /// /// Original was GL_RGB32UI_EXT = 0x8D71 /// - Rgb32uiExt = ((int)0x8D71) - , + Rgb32uiExt = ((int)0x8D71) , /// /// Original was GL_ALPHA32UI_EXT = 0x8D72 /// - Alpha32uiExt = ((int)0x8D72) - , + Alpha32uiExt = ((int)0x8D72) , /// /// Original was GL_INTENSITY32UI_EXT = 0x8D73 /// - Intensity32uiExt = ((int)0x8D73) - , + Intensity32uiExt = ((int)0x8D73) , /// /// Original was GL_LUMINANCE32UI_EXT = 0x8D74 /// - Luminance32uiExt = ((int)0x8D74) - , + Luminance32uiExt = ((int)0x8D74) , /// /// Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75 /// - LuminanceAlpha32uiExt = ((int)0x8D75) - , - /// - /// Original was GL_RGBA16UI = 0x8D76 - /// - Rgba16ui = ((int)0x8D76) - , + LuminanceAlpha32uiExt = ((int)0x8D75) , /// /// Original was GL_RGBA16UI_EXT = 0x8D76 /// - Rgba16uiExt = ((int)0x8D76) - , - /// - /// Original was GL_RGB16UI = 0x8D77 - /// - Rgb16ui = ((int)0x8D77) - , + Rgba16uiExt = ((int)0x8D76) , /// /// Original was GL_RGB16UI_EXT = 0x8D77 /// - Rgb16uiExt = ((int)0x8D77) - , + Rgb16uiExt = ((int)0x8D77) , /// /// Original was GL_ALPHA16UI_EXT = 0x8D78 /// - Alpha16uiExt = ((int)0x8D78) - , + Alpha16uiExt = ((int)0x8D78) , /// /// Original was GL_INTENSITY16UI_EXT = 0x8D79 /// - Intensity16uiExt = ((int)0x8D79) - , + Intensity16uiExt = ((int)0x8D79) , /// /// Original was GL_LUMINANCE16UI_EXT = 0x8D7A /// - Luminance16uiExt = ((int)0x8D7A) - , + Luminance16uiExt = ((int)0x8D7A) , /// /// Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B /// - LuminanceAlpha16uiExt = ((int)0x8D7B) - , - /// - /// Original was GL_RGBA8UI = 0x8D7C - /// - Rgba8ui = ((int)0x8D7C) - , + LuminanceAlpha16uiExt = ((int)0x8D7B) , /// /// Original was GL_RGBA8UI_EXT = 0x8D7C /// - Rgba8uiExt = ((int)0x8D7C) - , - /// - /// Original was GL_RGB8UI = 0x8D7D - /// - Rgb8ui = ((int)0x8D7D) - , + Rgba8uiExt = ((int)0x8D7C) , /// /// Original was GL_RGB8UI_EXT = 0x8D7D /// - Rgb8uiExt = ((int)0x8D7D) - , + Rgb8uiExt = ((int)0x8D7D) , /// /// Original was GL_ALPHA8UI_EXT = 0x8D7E /// - Alpha8uiExt = ((int)0x8D7E) - , + Alpha8uiExt = ((int)0x8D7E) , /// /// Original was GL_INTENSITY8UI_EXT = 0x8D7F /// - Intensity8uiExt = ((int)0x8D7F) - , + Intensity8uiExt = ((int)0x8D7F) , /// /// Original was GL_LUMINANCE8UI_EXT = 0x8D80 /// - Luminance8uiExt = ((int)0x8D80) - , + Luminance8uiExt = ((int)0x8D80) , /// /// Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81 /// - LuminanceAlpha8uiExt = ((int)0x8D81) - , - /// - /// Original was GL_RGBA32I = 0x8D82 - /// - Rgba32i = ((int)0x8D82) - , + LuminanceAlpha8uiExt = ((int)0x8D81) , /// /// Original was GL_RGBA32I_EXT = 0x8D82 /// - Rgba32iExt = ((int)0x8D82) - , - /// - /// Original was GL_RGB32I = 0x8D83 - /// - Rgb32i = ((int)0x8D83) - , + Rgba32iExt = ((int)0x8D82) , /// /// Original was GL_RGB32I_EXT = 0x8D83 /// - Rgb32iExt = ((int)0x8D83) - , + Rgb32iExt = ((int)0x8D83) , /// /// Original was GL_ALPHA32I_EXT = 0x8D84 /// - Alpha32iExt = ((int)0x8D84) - , + Alpha32iExt = ((int)0x8D84) , /// /// Original was GL_INTENSITY32I_EXT = 0x8D85 /// - Intensity32iExt = ((int)0x8D85) - , + Intensity32iExt = ((int)0x8D85) , /// /// Original was GL_LUMINANCE32I_EXT = 0x8D86 /// - Luminance32iExt = ((int)0x8D86) - , + Luminance32iExt = ((int)0x8D86) , /// /// Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87 /// - LuminanceAlpha32iExt = ((int)0x8D87) - , - /// - /// Original was GL_RGBA16I = 0x8D88 - /// - Rgba16i = ((int)0x8D88) - , + LuminanceAlpha32iExt = ((int)0x8D87) , /// /// Original was GL_RGBA16I_EXT = 0x8D88 /// - Rgba16iExt = ((int)0x8D88) - , - /// - /// Original was GL_RGB16I = 0x8D89 - /// - Rgb16i = ((int)0x8D89) - , + Rgba16iExt = ((int)0x8D88) , /// /// Original was GL_RGB16I_EXT = 0x8D89 /// - Rgb16iExt = ((int)0x8D89) - , + Rgb16iExt = ((int)0x8D89) , /// /// Original was GL_ALPHA16I_EXT = 0x8D8A /// - Alpha16iExt = ((int)0x8D8A) - , + Alpha16iExt = ((int)0x8D8A) , /// /// Original was GL_INTENSITY16I_EXT = 0x8D8B /// - Intensity16iExt = ((int)0x8D8B) - , + Intensity16iExt = ((int)0x8D8B) , /// /// Original was GL_LUMINANCE16I_EXT = 0x8D8C /// - Luminance16iExt = ((int)0x8D8C) - , + Luminance16iExt = ((int)0x8D8C) , /// /// Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D /// - LuminanceAlpha16iExt = ((int)0x8D8D) - , - /// - /// Original was GL_RGBA8I = 0x8D8E - /// - Rgba8i = ((int)0x8D8E) - , + LuminanceAlpha16iExt = ((int)0x8D8D) , /// /// Original was GL_RGBA8I_EXT = 0x8D8E /// - Rgba8iExt = ((int)0x8D8E) - , - /// - /// Original was GL_RGB8I = 0x8D8F - /// - Rgb8i = ((int)0x8D8F) - , + Rgba8iExt = ((int)0x8D8E) , /// /// Original was GL_RGB8I_EXT = 0x8D8F /// - Rgb8iExt = ((int)0x8D8F) - , + Rgb8iExt = ((int)0x8D8F) , /// /// Original was GL_ALPHA8I_EXT = 0x8D90 /// - Alpha8iExt = ((int)0x8D90) - , + Alpha8iExt = ((int)0x8D90) , /// /// Original was GL_INTENSITY8I_EXT = 0x8D91 /// - Intensity8iExt = ((int)0x8D91) - , + Intensity8iExt = ((int)0x8D91) , /// /// Original was GL_LUMINANCE8I_EXT = 0x8D92 /// - Luminance8iExt = ((int)0x8D92) - , + Luminance8iExt = ((int)0x8D92) , /// /// Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93 /// - LuminanceAlpha8iExt = ((int)0x8D93) - , - /// - /// Original was GL_RED_INTEGER = 0x8D94 - /// - RedInteger = ((int)0x8D94) - , + LuminanceAlpha8iExt = ((int)0x8D93) , /// /// Original was GL_RED_INTEGER_EXT = 0x8D94 /// - RedIntegerExt = ((int)0x8D94) - , - /// - /// Original was GL_GREEN_INTEGER = 0x8D95 - /// - GreenInteger = ((int)0x8D95) - , + RedIntegerExt = ((int)0x8D94) , /// /// Original was GL_GREEN_INTEGER_EXT = 0x8D95 /// - GreenIntegerExt = ((int)0x8D95) - , - /// - /// Original was GL_BLUE_INTEGER = 0x8D96 - /// - BlueInteger = ((int)0x8D96) - , + GreenIntegerExt = ((int)0x8D95) , /// /// Original was GL_BLUE_INTEGER_EXT = 0x8D96 /// - BlueIntegerExt = ((int)0x8D96) - , - /// - /// Original was GL_ALPHA_INTEGER = 0x8D97 - /// - AlphaInteger = ((int)0x8D97) - , + BlueIntegerExt = ((int)0x8D96) , /// /// Original was GL_ALPHA_INTEGER_EXT = 0x8D97 /// - AlphaIntegerExt = ((int)0x8D97) - , - /// - /// Original was GL_RGB_INTEGER = 0x8D98 - /// - RgbInteger = ((int)0x8D98) - , + AlphaIntegerExt = ((int)0x8D97) , /// /// Original was GL_RGB_INTEGER_EXT = 0x8D98 /// - RgbIntegerExt = ((int)0x8D98) - , - /// - /// Original was GL_RGBA_INTEGER = 0x8D99 - /// - RgbaInteger = ((int)0x8D99) - , + RgbIntegerExt = ((int)0x8D98) , /// /// Original was GL_RGBA_INTEGER_EXT = 0x8D99 /// - RgbaIntegerExt = ((int)0x8D99) - , - /// - /// Original was GL_BGR_INTEGER = 0x8D9A - /// - BgrInteger = ((int)0x8D9A) - , + RgbaIntegerExt = ((int)0x8D99) , /// /// Original was GL_BGR_INTEGER_EXT = 0x8D9A /// - BgrIntegerExt = ((int)0x8D9A) - , - /// - /// Original was GL_BGRA_INTEGER = 0x8D9B - /// - BgraInteger = ((int)0x8D9B) - , + BgrIntegerExt = ((int)0x8D9A) , /// /// Original was GL_BGRA_INTEGER_EXT = 0x8D9B /// - BgraIntegerExt = ((int)0x8D9B) - , + BgraIntegerExt = ((int)0x8D9B) , /// /// Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C /// - LuminanceIntegerExt = ((int)0x8D9C) - , + LuminanceIntegerExt = ((int)0x8D9C) , /// /// Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D /// - LuminanceAlphaIntegerExt = ((int)0x8D9D) - , + LuminanceAlphaIntegerExt = ((int)0x8D9D) , /// /// Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E /// - RgbaIntegerModeExt = ((int)0x8D9E) - , + RgbaIntegerModeExt = ((int)0x8D9E) , } /// @@ -42211,18 +33170,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD /// - MaxTextureLodBiasExt = ((int)0x84FD) - , + MaxTextureLodBiasExt = ((int)0x84FD) , /// /// Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 /// - TextureFilterControlExt = ((int)0x8500) - , + TextureFilterControlExt = ((int)0x8500) , /// /// Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 /// - TextureLodBiasExt = ((int)0x8501) - , + TextureLodBiasExt = ((int)0x8501) , } /// @@ -42233,18 +33189,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MIRROR_CLAMP_EXT = 0x8742 /// - MirrorClampExt = ((int)0x8742) - , + MirrorClampExt = ((int)0x8742) , /// /// Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 /// - MirrorClampToEdgeExt = ((int)0x8743) - , + MirrorClampToEdgeExt = ((int)0x8743) , /// /// Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 /// - MirrorClampToBorderExt = ((int)0x8912) - , + MirrorClampToBorderExt = ((int)0x8912) , } /// @@ -42255,28 +33208,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 /// - TexturePriorityExt = ((int)0x8066) - , + TexturePriorityExt = ((int)0x8066) , /// /// Original was GL_TEXTURE_RESIDENT_EXT = 0x8067 /// - TextureResidentExt = ((int)0x8067) - , + TextureResidentExt = ((int)0x8067) , /// /// Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068 /// - Texture1DBindingExt = ((int)0x8068) - , + Texture1DBindingExt = ((int)0x8068) , /// /// Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069 /// - Texture2DBindingExt = ((int)0x8069) - , + Texture2DBindingExt = ((int)0x8069) , /// /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A /// - Texture3DBindingExt = ((int)0x806A) - , + Texture3DBindingExt = ((int)0x806A) , } /// @@ -42287,40 +33235,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PERTURB_EXT = 0x85AE /// - PerturbExt = ((int)0x85AE) - , + PerturbExt = ((int)0x85AE) , /// /// Original was GL_TEXTURE_NORMAL_EXT = 0x85AF /// - TextureNormalExt = ((int)0x85AF) - , - } - - /// - /// Not used directly. - /// - public enum ExtTextureRg : int - { - /// - /// Original was GL_RED_EXT = 0x1903 - /// - RedExt = ((int)0x1903) - , - /// - /// Original was GL_RG_EXT = 0x8227 - /// - RgExt = ((int)0x8227) - , - /// - /// Original was GL_R8_EXT = 0x8229 - /// - R8Ext = ((int)0x8229) - , - /// - /// Original was GL_RG8_EXT = 0x822B - /// - Rg8Ext = ((int)0x822B) - , + TextureNormalExt = ((int)0x85AF) , } /// @@ -42331,18 +33250,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGB9_E5_EXT = 0x8C3D /// - Rgb9E5Ext = ((int)0x8C3D) - , + Rgb9E5Ext = ((int)0x8C3D) , /// /// Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E /// - UnsignedInt5999RevExt = ((int)0x8C3E) - , + UnsignedInt5999RevExt = ((int)0x8C3E) , /// /// Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F /// - TextureSharedSizeExt = ((int)0x8C3F) - , + TextureSharedSizeExt = ((int)0x8C3F) , } /// @@ -42353,128 +33269,103 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RED_SNORM = 0x8F90 /// - RedSnorm = ((int)0x8F90) - , + RedSnorm = ((int)0x8F90) , /// /// Original was GL_RG_SNORM = 0x8F91 /// - RgSnorm = ((int)0x8F91) - , + RgSnorm = ((int)0x8F91) , /// /// Original was GL_RGB_SNORM = 0x8F92 /// - RgbSnorm = ((int)0x8F92) - , + RgbSnorm = ((int)0x8F92) , /// /// Original was GL_RGBA_SNORM = 0x8F93 /// - RgbaSnorm = ((int)0x8F93) - , + RgbaSnorm = ((int)0x8F93) , /// /// Original was GL_R8_SNORM = 0x8F94 /// - R8Snorm = ((int)0x8F94) - , + R8Snorm = ((int)0x8F94) , /// /// Original was GL_RG8_SNORM = 0x8F95 /// - Rg8Snorm = ((int)0x8F95) - , + Rg8Snorm = ((int)0x8F95) , /// /// Original was GL_RGB8_SNORM = 0x8F96 /// - Rgb8Snorm = ((int)0x8F96) - , + Rgb8Snorm = ((int)0x8F96) , /// /// Original was GL_RGBA8_SNORM = 0x8F97 /// - Rgba8Snorm = ((int)0x8F97) - , + Rgba8Snorm = ((int)0x8F97) , /// /// Original was GL_R16_SNORM = 0x8F98 /// - R16Snorm = ((int)0x8F98) - , + R16Snorm = ((int)0x8F98) , /// /// Original was GL_RG16_SNORM = 0x8F99 /// - Rg16Snorm = ((int)0x8F99) - , + Rg16Snorm = ((int)0x8F99) , /// /// Original was GL_RGB16_SNORM = 0x8F9A /// - Rgb16Snorm = ((int)0x8F9A) - , + Rgb16Snorm = ((int)0x8F9A) , /// /// Original was GL_RGBA16_SNORM = 0x8F9B /// - Rgba16Snorm = ((int)0x8F9B) - , + Rgba16Snorm = ((int)0x8F9B) , /// /// Original was GL_SIGNED_NORMALIZED = 0x8F9C /// - SignedNormalized = ((int)0x8F9C) - , + SignedNormalized = ((int)0x8F9C) , /// /// Original was GL_ALPHA_SNORM = 0x9010 /// - AlphaSnorm = ((int)0x9010) - , + AlphaSnorm = ((int)0x9010) , /// /// Original was GL_LUMINANCE_SNORM = 0x9011 /// - LuminanceSnorm = ((int)0x9011) - , + LuminanceSnorm = ((int)0x9011) , /// /// Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012 /// - LuminanceAlphaSnorm = ((int)0x9012) - , + LuminanceAlphaSnorm = ((int)0x9012) , /// /// Original was GL_INTENSITY_SNORM = 0x9013 /// - IntensitySnorm = ((int)0x9013) - , + IntensitySnorm = ((int)0x9013) , /// /// Original was GL_ALPHA8_SNORM = 0x9014 /// - Alpha8Snorm = ((int)0x9014) - , + Alpha8Snorm = ((int)0x9014) , /// /// Original was GL_LUMINANCE8_SNORM = 0x9015 /// - Luminance8Snorm = ((int)0x9015) - , + Luminance8Snorm = ((int)0x9015) , /// /// Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016 /// - Luminance8Alpha8Snorm = ((int)0x9016) - , + Luminance8Alpha8Snorm = ((int)0x9016) , /// /// Original was GL_INTENSITY8_SNORM = 0x9017 /// - Intensity8Snorm = ((int)0x9017) - , + Intensity8Snorm = ((int)0x9017) , /// /// Original was GL_ALPHA16_SNORM = 0x9018 /// - Alpha16Snorm = ((int)0x9018) - , + Alpha16Snorm = ((int)0x9018) , /// /// Original was GL_LUMINANCE16_SNORM = 0x9019 /// - Luminance16Snorm = ((int)0x9019) - , + Luminance16Snorm = ((int)0x9019) , /// /// Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A /// - Luminance16Alpha16Snorm = ((int)0x901A) - , + Luminance16Alpha16Snorm = ((int)0x901A) , /// /// Original was GL_INTENSITY16_SNORM = 0x901B /// - Intensity16Snorm = ((int)0x901B) - , + Intensity16Snorm = ((int)0x901B) , } /// @@ -42485,83 +33376,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SRGB_EXT = 0x8C40 /// - SrgbExt = ((int)0x8C40) - , + SrgbExt = ((int)0x8C40) , /// /// Original was GL_SRGB8_EXT = 0x8C41 /// - Srgb8Ext = ((int)0x8C41) - , + Srgb8Ext = ((int)0x8C41) , /// /// Original was GL_SRGB_ALPHA_EXT = 0x8C42 /// - SrgbAlphaExt = ((int)0x8C42) - , + SrgbAlphaExt = ((int)0x8C42) , /// /// Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 /// - Srgb8Alpha8Ext = ((int)0x8C43) - , + Srgb8Alpha8Ext = ((int)0x8C43) , /// /// Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44 /// - SluminanceAlphaExt = ((int)0x8C44) - , + SluminanceAlphaExt = ((int)0x8C44) , /// /// Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45 /// - Sluminance8Alpha8Ext = ((int)0x8C45) - , + Sluminance8Alpha8Ext = ((int)0x8C45) , /// /// Original was GL_SLUMINANCE_EXT = 0x8C46 /// - SluminanceExt = ((int)0x8C46) - , + SluminanceExt = ((int)0x8C46) , /// /// Original was GL_SLUMINANCE8_EXT = 0x8C47 /// - Sluminance8Ext = ((int)0x8C47) - , + Sluminance8Ext = ((int)0x8C47) , /// /// Original was GL_COMPRESSED_SRGB_EXT = 0x8C48 /// - CompressedSrgbExt = ((int)0x8C48) - , + CompressedSrgbExt = ((int)0x8C48) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 /// - CompressedSrgbAlphaExt = ((int)0x8C49) - , + CompressedSrgbAlphaExt = ((int)0x8C49) , /// /// Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A /// - CompressedSluminanceExt = ((int)0x8C4A) - , + CompressedSluminanceExt = ((int)0x8C4A) , /// /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B /// - CompressedSluminanceAlphaExt = ((int)0x8C4B) - , + CompressedSluminanceAlphaExt = ((int)0x8C4B) , /// /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) - , + CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) - , + CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) - , + CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) - , + CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) , } /// @@ -42572,18 +33447,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 /// - TextureSrgbDecodeExt = ((int)0x8A48) - , + TextureSrgbDecodeExt = ((int)0x8A48) , /// /// Original was GL_DECODE_EXT = 0x8A49 /// - DecodeExt = ((int)0x8A49) - , + DecodeExt = ((int)0x8A49) , /// /// Original was GL_SKIP_DECODE_EXT = 0x8A4A /// - SkipDecodeExt = ((int)0x8A4A) - , + SkipDecodeExt = ((int)0x8A4A) , } /// @@ -42594,35 +33466,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42 /// - TextureSwizzleRExt = ((int)0x8E42) - , + TextureSwizzleRExt = ((int)0x8E42) , /// /// Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43 /// - TextureSwizzleGExt = ((int)0x8E43) - , + TextureSwizzleGExt = ((int)0x8E43) , /// /// Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44 /// - TextureSwizzleBExt = ((int)0x8E44) - , + TextureSwizzleBExt = ((int)0x8E44) , /// /// Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45 /// - TextureSwizzleAExt = ((int)0x8E45) - , + TextureSwizzleAExt = ((int)0x8E45) , /// /// Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 /// - TextureSwizzleRgbaExt = ((int)0x8E46) - , - } - - /// - /// Not used directly. - /// - public enum ExtTextureType2101010Rev : int - { + TextureSwizzleRgbaExt = ((int)0x8E46) , } /// @@ -42633,8 +33493,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TIME_ELAPSED_EXT = 0x88BF /// - TimeElapsedExt = ((int)0x88BF) - , + TimeElapsedExt = ((int)0x88BF) , } /// @@ -42645,100 +33504,63 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 /// - TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76) - , + TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F /// - TransformFeedbackBufferModeExt = ((int)0x8C7F) - , + TransformFeedbackBufferModeExt = ((int)0x8C7F) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 /// - MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80) - , + MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 /// - TransformFeedbackVaryingsExt = ((int)0x8C83) - , + TransformFeedbackVaryingsExt = ((int)0x8C83) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 /// - TransformFeedbackBufferStartExt = ((int)0x8C84) - , + TransformFeedbackBufferStartExt = ((int)0x8C84) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 /// - TransformFeedbackBufferSizeExt = ((int)0x8C85) - , + TransformFeedbackBufferSizeExt = ((int)0x8C85) , /// /// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 /// - PrimitivesGeneratedExt = ((int)0x8C87) - , + PrimitivesGeneratedExt = ((int)0x8C87) , /// /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 /// - TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88) - , + TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88) , /// /// Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89 /// - RasterizerDiscardExt = ((int)0x8C89) - , + RasterizerDiscardExt = ((int)0x8C89) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A /// - MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A) - , + MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B /// - MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B) - , + MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B) , /// /// Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C /// - InterleavedAttribsExt = ((int)0x8C8C) - , + InterleavedAttribsExt = ((int)0x8C8C) , /// /// Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D /// - SeparateAttribsExt = ((int)0x8C8D) - , + SeparateAttribsExt = ((int)0x8C8D) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E /// - TransformFeedbackBufferExt = ((int)0x8C8E) - , + TransformFeedbackBufferExt = ((int)0x8C8E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F /// - TransformFeedbackBufferBindingExt = ((int)0x8C8F) - , - } - - /// - /// Not used directly. - /// - public enum ExtUnpackSubimage : int - { - /// - /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 - /// - UnpackRowLength = ((int)0x0CF2) - , - /// - /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 - /// - UnpackSkipRows = ((int)0x0CF3) - , - /// - /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 - /// - UnpackSkipPixels = ((int)0x0CF4) - , + TransformFeedbackBufferBindingExt = ((int)0x8C8F) , } /// @@ -42749,163 +33571,131 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ARRAY_EXT = 0x8074 /// - VertexArrayExt = ((int)0x8074) - , + VertexArrayExt = ((int)0x8074) , /// /// Original was GL_NORMAL_ARRAY_EXT = 0x8075 /// - NormalArrayExt = ((int)0x8075) - , + NormalArrayExt = ((int)0x8075) , /// /// Original was GL_COLOR_ARRAY_EXT = 0x8076 /// - ColorArrayExt = ((int)0x8076) - , + ColorArrayExt = ((int)0x8076) , /// /// Original was GL_INDEX_ARRAY_EXT = 0x8077 /// - IndexArrayExt = ((int)0x8077) - , + IndexArrayExt = ((int)0x8077) , /// /// Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078 /// - TextureCoordArrayExt = ((int)0x8078) - , + TextureCoordArrayExt = ((int)0x8078) , /// /// Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079 /// - EdgeFlagArrayExt = ((int)0x8079) - , + EdgeFlagArrayExt = ((int)0x8079) , /// /// Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A /// - VertexArraySizeExt = ((int)0x807A) - , + VertexArraySizeExt = ((int)0x807A) , /// /// Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B /// - VertexArrayTypeExt = ((int)0x807B) - , + VertexArrayTypeExt = ((int)0x807B) , /// /// Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C /// - VertexArrayStrideExt = ((int)0x807C) - , + VertexArrayStrideExt = ((int)0x807C) , /// /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D /// - VertexArrayCountExt = ((int)0x807D) - , + VertexArrayCountExt = ((int)0x807D) , /// /// Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E /// - NormalArrayTypeExt = ((int)0x807E) - , + NormalArrayTypeExt = ((int)0x807E) , /// /// Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F /// - NormalArrayStrideExt = ((int)0x807F) - , + NormalArrayStrideExt = ((int)0x807F) , /// /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 /// - NormalArrayCountExt = ((int)0x8080) - , + NormalArrayCountExt = ((int)0x8080) , /// /// Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081 /// - ColorArraySizeExt = ((int)0x8081) - , + ColorArraySizeExt = ((int)0x8081) , /// /// Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082 /// - ColorArrayTypeExt = ((int)0x8082) - , + ColorArrayTypeExt = ((int)0x8082) , /// /// Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083 /// - ColorArrayStrideExt = ((int)0x8083) - , + ColorArrayStrideExt = ((int)0x8083) , /// /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 /// - ColorArrayCountExt = ((int)0x8084) - , + ColorArrayCountExt = ((int)0x8084) , /// /// Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085 /// - IndexArrayTypeExt = ((int)0x8085) - , + IndexArrayTypeExt = ((int)0x8085) , /// /// Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086 /// - IndexArrayStrideExt = ((int)0x8086) - , + IndexArrayStrideExt = ((int)0x8086) , /// /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 /// - IndexArrayCountExt = ((int)0x8087) - , + IndexArrayCountExt = ((int)0x8087) , /// /// Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 /// - TextureCoordArraySizeExt = ((int)0x8088) - , + TextureCoordArraySizeExt = ((int)0x8088) , /// /// Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 /// - TextureCoordArrayTypeExt = ((int)0x8089) - , + TextureCoordArrayTypeExt = ((int)0x8089) , /// /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A /// - TextureCoordArrayStrideExt = ((int)0x808A) - , + TextureCoordArrayStrideExt = ((int)0x808A) , /// /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B /// - TextureCoordArrayCountExt = ((int)0x808B) - , + TextureCoordArrayCountExt = ((int)0x808B) , /// /// Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C /// - EdgeFlagArrayStrideExt = ((int)0x808C) - , + EdgeFlagArrayStrideExt = ((int)0x808C) , /// /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D /// - EdgeFlagArrayCountExt = ((int)0x808D) - , + EdgeFlagArrayCountExt = ((int)0x808D) , /// /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E /// - VertexArrayPointerExt = ((int)0x808E) - , + VertexArrayPointerExt = ((int)0x808E) , /// /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F /// - NormalArrayPointerExt = ((int)0x808F) - , + NormalArrayPointerExt = ((int)0x808F) , /// /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 /// - ColorArrayPointerExt = ((int)0x8090) - , + ColorArrayPointerExt = ((int)0x8090) , /// /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 /// - IndexArrayPointerExt = ((int)0x8091) - , + IndexArrayPointerExt = ((int)0x8091) , /// /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 /// - TextureCoordArrayPointerExt = ((int)0x8092) - , + TextureCoordArrayPointerExt = ((int)0x8092) , /// /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 /// - EdgeFlagArrayPointerExt = ((int)0x8093) - , + EdgeFlagArrayPointerExt = ((int)0x8093) , } /// @@ -42916,80 +33706,66 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BGRA = 0x80E1 /// - Bgra = ((int)0x80E1) - , + Bgra = ((int)0x80E1) , } /// - /// Used in GL.Ext.GetVertexAttribL, GL.Ext.VertexArrayVertexAttribLOffset and 1 other function + /// Used in GL.Ext.GetVertexAttribL, GL.Ext.VertexAttribLPointer /// public enum ExtVertexAttrib64bit : int { /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_DOUBLE_MAT2_EXT = 0x8F46 /// - DoubleMat2Ext = ((int)0x8F46) - , + DoubleMat2Ext = ((int)0x8F46) , /// /// Original was GL_DOUBLE_MAT3_EXT = 0x8F47 /// - DoubleMat3Ext = ((int)0x8F47) - , + DoubleMat3Ext = ((int)0x8F47) , /// /// Original was GL_DOUBLE_MAT4_EXT = 0x8F48 /// - DoubleMat4Ext = ((int)0x8F48) - , + DoubleMat4Ext = ((int)0x8F48) , /// /// Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49 /// - DoubleMat2x3Ext = ((int)0x8F49) - , + DoubleMat2x3Ext = ((int)0x8F49) , /// /// Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A /// - DoubleMat2x4Ext = ((int)0x8F4A) - , + DoubleMat2x4Ext = ((int)0x8F4A) , /// /// Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B /// - DoubleMat3x2Ext = ((int)0x8F4B) - , + DoubleMat3x2Ext = ((int)0x8F4B) , /// /// Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C /// - DoubleMat3x4Ext = ((int)0x8F4C) - , + DoubleMat3x4Ext = ((int)0x8F4C) , /// /// Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D /// - DoubleMat4x2Ext = ((int)0x8F4D) - , + DoubleMat4x2Ext = ((int)0x8F4D) , /// /// Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E /// - DoubleMat4x3Ext = ((int)0x8F4E) - , + DoubleMat4x3Ext = ((int)0x8F4E) , /// /// Original was GL_DOUBLE_VEC2_EXT = 0x8FFC /// - DoubleVec2Ext = ((int)0x8FFC) - , + DoubleVec2Ext = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC3_EXT = 0x8FFD /// - DoubleVec3Ext = ((int)0x8FFD) - , + DoubleVec3Ext = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC4_EXT = 0x8FFE /// - DoubleVec4Ext = ((int)0x8FFE) - , + DoubleVec4Ext = ((int)0x8FFE) , } /// @@ -43000,553 +33776,443 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_SHADER_EXT = 0x8780 /// - VertexShaderExt = ((int)0x8780) - , + VertexShaderExt = ((int)0x8780) , /// /// Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781 /// - VertexShaderBindingExt = ((int)0x8781) - , + VertexShaderBindingExt = ((int)0x8781) , /// /// Original was GL_OP_INDEX_EXT = 0x8782 /// - OpIndexExt = ((int)0x8782) - , + OpIndexExt = ((int)0x8782) , /// /// Original was GL_OP_NEGATE_EXT = 0x8783 /// - OpNegateExt = ((int)0x8783) - , + OpNegateExt = ((int)0x8783) , /// /// Original was GL_OP_DOT3_EXT = 0x8784 /// - OpDot3Ext = ((int)0x8784) - , + OpDot3Ext = ((int)0x8784) , /// /// Original was GL_OP_DOT4_EXT = 0x8785 /// - OpDot4Ext = ((int)0x8785) - , + OpDot4Ext = ((int)0x8785) , /// /// Original was GL_OP_MUL_EXT = 0x8786 /// - OpMulExt = ((int)0x8786) - , + OpMulExt = ((int)0x8786) , /// /// Original was GL_OP_ADD_EXT = 0x8787 /// - OpAddExt = ((int)0x8787) - , + OpAddExt = ((int)0x8787) , /// /// Original was GL_OP_MADD_EXT = 0x8788 /// - OpMaddExt = ((int)0x8788) - , + OpMaddExt = ((int)0x8788) , /// /// Original was GL_OP_FRAC_EXT = 0x8789 /// - OpFracExt = ((int)0x8789) - , + OpFracExt = ((int)0x8789) , /// /// Original was GL_OP_MAX_EXT = 0x878A /// - OpMaxExt = ((int)0x878A) - , + OpMaxExt = ((int)0x878A) , /// /// Original was GL_OP_MIN_EXT = 0x878B /// - OpMinExt = ((int)0x878B) - , + OpMinExt = ((int)0x878B) , /// /// Original was GL_OP_SET_GE_EXT = 0x878C /// - OpSetGeExt = ((int)0x878C) - , + OpSetGeExt = ((int)0x878C) , /// /// Original was GL_OP_SET_LT_EXT = 0x878D /// - OpSetLtExt = ((int)0x878D) - , + OpSetLtExt = ((int)0x878D) , /// /// Original was GL_OP_CLAMP_EXT = 0x878E /// - OpClampExt = ((int)0x878E) - , + OpClampExt = ((int)0x878E) , /// /// Original was GL_OP_FLOOR_EXT = 0x878F /// - OpFloorExt = ((int)0x878F) - , + OpFloorExt = ((int)0x878F) , /// /// Original was GL_OP_ROUND_EXT = 0x8790 /// - OpRoundExt = ((int)0x8790) - , + OpRoundExt = ((int)0x8790) , /// /// Original was GL_OP_EXP_BASE_2_EXT = 0x8791 /// - OpExpBase2Ext = ((int)0x8791) - , + OpExpBase2Ext = ((int)0x8791) , /// /// Original was GL_OP_LOG_BASE_2_EXT = 0x8792 /// - OpLogBase2Ext = ((int)0x8792) - , + OpLogBase2Ext = ((int)0x8792) , /// /// Original was GL_OP_POWER_EXT = 0x8793 /// - OpPowerExt = ((int)0x8793) - , + OpPowerExt = ((int)0x8793) , /// /// Original was GL_OP_RECIP_EXT = 0x8794 /// - OpRecipExt = ((int)0x8794) - , + OpRecipExt = ((int)0x8794) , /// /// Original was GL_OP_RECIP_SQRT_EXT = 0x8795 /// - OpRecipSqrtExt = ((int)0x8795) - , + OpRecipSqrtExt = ((int)0x8795) , /// /// Original was GL_OP_SUB_EXT = 0x8796 /// - OpSubExt = ((int)0x8796) - , + OpSubExt = ((int)0x8796) , /// /// Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797 /// - OpCrossProductExt = ((int)0x8797) - , + OpCrossProductExt = ((int)0x8797) , /// /// Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798 /// - OpMultiplyMatrixExt = ((int)0x8798) - , + OpMultiplyMatrixExt = ((int)0x8798) , /// /// Original was GL_OP_MOV_EXT = 0x8799 /// - OpMovExt = ((int)0x8799) - , + OpMovExt = ((int)0x8799) , /// /// Original was GL_OUTPUT_VERTEX_EXT = 0x879A /// - OutputVertexExt = ((int)0x879A) - , + OutputVertexExt = ((int)0x879A) , /// /// Original was GL_OUTPUT_COLOR0_EXT = 0x879B /// - OutputColor0Ext = ((int)0x879B) - , + OutputColor0Ext = ((int)0x879B) , /// /// Original was GL_OUTPUT_COLOR1_EXT = 0x879C /// - OutputColor1Ext = ((int)0x879C) - , + OutputColor1Ext = ((int)0x879C) , /// /// Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D /// - OutputTextureCoord0Ext = ((int)0x879D) - , + OutputTextureCoord0Ext = ((int)0x879D) , /// /// Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E /// - OutputTextureCoord1Ext = ((int)0x879E) - , + OutputTextureCoord1Ext = ((int)0x879E) , /// /// Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F /// - OutputTextureCoord2Ext = ((int)0x879F) - , + OutputTextureCoord2Ext = ((int)0x879F) , /// /// Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 /// - OutputTextureCoord3Ext = ((int)0x87A0) - , + OutputTextureCoord3Ext = ((int)0x87A0) , /// /// Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 /// - OutputTextureCoord4Ext = ((int)0x87A1) - , + OutputTextureCoord4Ext = ((int)0x87A1) , /// /// Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 /// - OutputTextureCoord5Ext = ((int)0x87A2) - , + OutputTextureCoord5Ext = ((int)0x87A2) , /// /// Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 /// - OutputTextureCoord6Ext = ((int)0x87A3) - , + OutputTextureCoord6Ext = ((int)0x87A3) , /// /// Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 /// - OutputTextureCoord7Ext = ((int)0x87A4) - , + OutputTextureCoord7Ext = ((int)0x87A4) , /// /// Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 /// - OutputTextureCoord8Ext = ((int)0x87A5) - , + OutputTextureCoord8Ext = ((int)0x87A5) , /// /// Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 /// - OutputTextureCoord9Ext = ((int)0x87A6) - , + OutputTextureCoord9Ext = ((int)0x87A6) , /// /// Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 /// - OutputTextureCoord10Ext = ((int)0x87A7) - , + OutputTextureCoord10Ext = ((int)0x87A7) , /// /// Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 /// - OutputTextureCoord11Ext = ((int)0x87A8) - , + OutputTextureCoord11Ext = ((int)0x87A8) , /// /// Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 /// - OutputTextureCoord12Ext = ((int)0x87A9) - , + OutputTextureCoord12Ext = ((int)0x87A9) , /// /// Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA /// - OutputTextureCoord13Ext = ((int)0x87AA) - , + OutputTextureCoord13Ext = ((int)0x87AA) , /// /// Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB /// - OutputTextureCoord14Ext = ((int)0x87AB) - , + OutputTextureCoord14Ext = ((int)0x87AB) , /// /// Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC /// - OutputTextureCoord15Ext = ((int)0x87AC) - , + OutputTextureCoord15Ext = ((int)0x87AC) , /// /// Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD /// - OutputTextureCoord16Ext = ((int)0x87AD) - , + OutputTextureCoord16Ext = ((int)0x87AD) , /// /// Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE /// - OutputTextureCoord17Ext = ((int)0x87AE) - , + OutputTextureCoord17Ext = ((int)0x87AE) , /// /// Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF /// - OutputTextureCoord18Ext = ((int)0x87AF) - , + OutputTextureCoord18Ext = ((int)0x87AF) , /// /// Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 /// - OutputTextureCoord19Ext = ((int)0x87B0) - , + OutputTextureCoord19Ext = ((int)0x87B0) , /// /// Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 /// - OutputTextureCoord20Ext = ((int)0x87B1) - , + OutputTextureCoord20Ext = ((int)0x87B1) , /// /// Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 /// - OutputTextureCoord21Ext = ((int)0x87B2) - , + OutputTextureCoord21Ext = ((int)0x87B2) , /// /// Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 /// - OutputTextureCoord22Ext = ((int)0x87B3) - , + OutputTextureCoord22Ext = ((int)0x87B3) , /// /// Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 /// - OutputTextureCoord23Ext = ((int)0x87B4) - , + OutputTextureCoord23Ext = ((int)0x87B4) , /// /// Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 /// - OutputTextureCoord24Ext = ((int)0x87B5) - , + OutputTextureCoord24Ext = ((int)0x87B5) , /// /// Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 /// - OutputTextureCoord25Ext = ((int)0x87B6) - , + OutputTextureCoord25Ext = ((int)0x87B6) , /// /// Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 /// - OutputTextureCoord26Ext = ((int)0x87B7) - , + OutputTextureCoord26Ext = ((int)0x87B7) , /// /// Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 /// - OutputTextureCoord27Ext = ((int)0x87B8) - , + OutputTextureCoord27Ext = ((int)0x87B8) , /// /// Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 /// - OutputTextureCoord28Ext = ((int)0x87B9) - , + OutputTextureCoord28Ext = ((int)0x87B9) , /// /// Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA /// - OutputTextureCoord29Ext = ((int)0x87BA) - , + OutputTextureCoord29Ext = ((int)0x87BA) , /// /// Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB /// - OutputTextureCoord30Ext = ((int)0x87BB) - , + OutputTextureCoord30Ext = ((int)0x87BB) , /// /// Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC /// - OutputTextureCoord31Ext = ((int)0x87BC) - , + OutputTextureCoord31Ext = ((int)0x87BC) , /// /// Original was GL_OUTPUT_FOG_EXT = 0x87BD /// - OutputFogExt = ((int)0x87BD) - , + OutputFogExt = ((int)0x87BD) , /// /// Original was GL_SCALAR_EXT = 0x87BE /// - ScalarExt = ((int)0x87BE) - , + ScalarExt = ((int)0x87BE) , /// /// Original was GL_VECTOR_EXT = 0x87BF /// - VectorExt = ((int)0x87BF) - , + VectorExt = ((int)0x87BF) , /// /// Original was GL_MATRIX_EXT = 0x87C0 /// - MatrixExt = ((int)0x87C0) - , + MatrixExt = ((int)0x87C0) , /// /// Original was GL_VARIANT_EXT = 0x87C1 /// - VariantExt = ((int)0x87C1) - , + VariantExt = ((int)0x87C1) , /// /// Original was GL_INVARIANT_EXT = 0x87C2 /// - InvariantExt = ((int)0x87C2) - , + InvariantExt = ((int)0x87C2) , /// /// Original was GL_LOCAL_CONSTANT_EXT = 0x87C3 /// - LocalConstantExt = ((int)0x87C3) - , + LocalConstantExt = ((int)0x87C3) , /// /// Original was GL_LOCAL_EXT = 0x87C4 /// - LocalExt = ((int)0x87C4) - , + LocalExt = ((int)0x87C4) , /// /// Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 /// - MaxVertexShaderInstructionsExt = ((int)0x87C5) - , + MaxVertexShaderInstructionsExt = ((int)0x87C5) , /// /// Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 /// - MaxVertexShaderVariantsExt = ((int)0x87C6) - , + MaxVertexShaderVariantsExt = ((int)0x87C6) , /// /// Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 /// - MaxVertexShaderInvariantsExt = ((int)0x87C7) - , + MaxVertexShaderInvariantsExt = ((int)0x87C7) , /// /// Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 /// - MaxVertexShaderLocalConstantsExt = ((int)0x87C8) - , + MaxVertexShaderLocalConstantsExt = ((int)0x87C8) , /// /// Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 /// - MaxVertexShaderLocalsExt = ((int)0x87C9) - , + MaxVertexShaderLocalsExt = ((int)0x87C9) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA /// - MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA) - , + MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB /// - MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB) - , + MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC /// - MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC) - , + MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD /// - MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD) - , + MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD) , /// /// Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE /// - MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE) - , + MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE) , /// /// Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF /// - VertexShaderInstructionsExt = ((int)0x87CF) - , + VertexShaderInstructionsExt = ((int)0x87CF) , /// /// Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 /// - VertexShaderVariantsExt = ((int)0x87D0) - , + VertexShaderVariantsExt = ((int)0x87D0) , /// /// Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 /// - VertexShaderInvariantsExt = ((int)0x87D1) - , + VertexShaderInvariantsExt = ((int)0x87D1) , /// /// Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 /// - VertexShaderLocalConstantsExt = ((int)0x87D2) - , + VertexShaderLocalConstantsExt = ((int)0x87D2) , /// /// Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3 /// - VertexShaderLocalsExt = ((int)0x87D3) - , + VertexShaderLocalsExt = ((int)0x87D3) , /// /// Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 /// - VertexShaderOptimizedExt = ((int)0x87D4) - , + VertexShaderOptimizedExt = ((int)0x87D4) , /// /// Original was GL_X_EXT = 0x87D5 /// - XExt = ((int)0x87D5) - , + XExt = ((int)0x87D5) , /// /// Original was GL_Y_EXT = 0x87D6 /// - YExt = ((int)0x87D6) - , + YExt = ((int)0x87D6) , /// /// Original was GL_Z_EXT = 0x87D7 /// - ZExt = ((int)0x87D7) - , + ZExt = ((int)0x87D7) , /// /// Original was GL_W_EXT = 0x87D8 /// - WExt = ((int)0x87D8) - , + WExt = ((int)0x87D8) , /// /// Original was GL_NEGATIVE_X_EXT = 0x87D9 /// - NegativeXExt = ((int)0x87D9) - , + NegativeXExt = ((int)0x87D9) , /// /// Original was GL_NEGATIVE_Y_EXT = 0x87DA /// - NegativeYExt = ((int)0x87DA) - , + NegativeYExt = ((int)0x87DA) , /// /// Original was GL_NEGATIVE_Z_EXT = 0x87DB /// - NegativeZExt = ((int)0x87DB) - , + NegativeZExt = ((int)0x87DB) , /// /// Original was GL_NEGATIVE_W_EXT = 0x87DC /// - NegativeWExt = ((int)0x87DC) - , + NegativeWExt = ((int)0x87DC) , /// /// Original was GL_ZERO_EXT = 0x87DD /// - ZeroExt = ((int)0x87DD) - , + ZeroExt = ((int)0x87DD) , /// /// Original was GL_ONE_EXT = 0x87DE /// - OneExt = ((int)0x87DE) - , + OneExt = ((int)0x87DE) , /// /// Original was GL_NEGATIVE_ONE_EXT = 0x87DF /// - NegativeOneExt = ((int)0x87DF) - , + NegativeOneExt = ((int)0x87DF) , /// /// Original was GL_NORMALIZED_RANGE_EXT = 0x87E0 /// - NormalizedRangeExt = ((int)0x87E0) - , + NormalizedRangeExt = ((int)0x87E0) , /// /// Original was GL_FULL_RANGE_EXT = 0x87E1 /// - FullRangeExt = ((int)0x87E1) - , + FullRangeExt = ((int)0x87E1) , /// /// Original was GL_CURRENT_VERTEX_EXT = 0x87E2 /// - CurrentVertexExt = ((int)0x87E2) - , + CurrentVertexExt = ((int)0x87E2) , /// /// Original was GL_MVP_MATRIX_EXT = 0x87E3 /// - MvpMatrixExt = ((int)0x87E3) - , + MvpMatrixExt = ((int)0x87E3) , /// /// Original was GL_VARIANT_VALUE_EXT = 0x87E4 /// - VariantValueExt = ((int)0x87E4) - , + VariantValueExt = ((int)0x87E4) , /// /// Original was GL_VARIANT_DATATYPE_EXT = 0x87E5 /// - VariantDatatypeExt = ((int)0x87E5) - , + VariantDatatypeExt = ((int)0x87E5) , /// /// Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 /// - VariantArrayStrideExt = ((int)0x87E6) - , + VariantArrayStrideExt = ((int)0x87E6) , /// /// Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7 /// - VariantArrayTypeExt = ((int)0x87E7) - , + VariantArrayTypeExt = ((int)0x87E7) , /// /// Original was GL_VARIANT_ARRAY_EXT = 0x87E8 /// - VariantArrayExt = ((int)0x87E8) - , + VariantArrayExt = ((int)0x87E8) , /// /// Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9 /// - VariantArrayPointerExt = ((int)0x87E9) - , + VariantArrayPointerExt = ((int)0x87E9) , /// /// Original was GL_INVARIANT_VALUE_EXT = 0x87EA /// - InvariantValueExt = ((int)0x87EA) - , + InvariantValueExt = ((int)0x87EA) , /// /// Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB /// - InvariantDatatypeExt = ((int)0x87EB) - , + InvariantDatatypeExt = ((int)0x87EB) , /// /// Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC /// - LocalConstantValueExt = ((int)0x87EC) - , + LocalConstantValueExt = ((int)0x87EC) , /// /// Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED /// - LocalConstantDatatypeExt = ((int)0x87ED) - , + LocalConstantDatatypeExt = ((int)0x87ED) , } /// @@ -43557,68 +34223,55 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 /// - Modelview0StackDepthExt = ((int)0x0BA3) - , + Modelview0StackDepthExt = ((int)0x0BA3) , /// /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 /// - Modelview0MatrixExt = ((int)0x0BA6) - , + Modelview0MatrixExt = ((int)0x0BA6) , /// /// Original was GL_MODELVIEW0_EXT = 0x1700 /// - Modelview0Ext = ((int)0x1700) - , + Modelview0Ext = ((int)0x1700) , /// /// Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 /// - Modelview1StackDepthExt = ((int)0x8502) - , + Modelview1StackDepthExt = ((int)0x8502) , /// /// Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506 /// - Modelview1MatrixExt = ((int)0x8506) - , + Modelview1MatrixExt = ((int)0x8506) , /// /// Original was GL_VERTEX_WEIGHTING_EXT = 0x8509 /// - VertexWeightingExt = ((int)0x8509) - , + VertexWeightingExt = ((int)0x8509) , /// /// Original was GL_MODELVIEW1_EXT = 0x850A /// - Modelview1Ext = ((int)0x850A) - , + Modelview1Ext = ((int)0x850A) , /// /// Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B /// - CurrentVertexWeightExt = ((int)0x850B) - , + CurrentVertexWeightExt = ((int)0x850B) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C /// - VertexWeightArrayExt = ((int)0x850C) - , + VertexWeightArrayExt = ((int)0x850C) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D /// - VertexWeightArraySizeExt = ((int)0x850D) - , + VertexWeightArraySizeExt = ((int)0x850D) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E /// - VertexWeightArrayTypeExt = ((int)0x850E) - , + VertexWeightArrayTypeExt = ((int)0x850E) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F /// - VertexWeightArrayStrideExt = ((int)0x850F) - , + VertexWeightArrayStrideExt = ((int)0x850F) , /// /// Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 /// - VertexWeightArrayPointerExt = ((int)0x8510) - , + VertexWeightArrayPointerExt = ((int)0x8510) , } /// @@ -43629,8 +34282,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SYNC_X11_FENCE_EXT = 0x90E1 /// - SyncX11FenceExt = ((int)0x90E1) - , + SyncX11FenceExt = ((int)0x90E1) , } /// @@ -43641,43 +34293,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 /// - PassThroughToken = ((int)0x0700) - , + PassThroughToken = ((int)0x0700) , /// /// Original was GL_POINT_TOKEN = 0x0701 /// - PointToken = ((int)0x0701) - , + PointToken = ((int)0x0701) , /// /// Original was GL_LINE_TOKEN = 0x0702 /// - LineToken = ((int)0x0702) - , + LineToken = ((int)0x0702) , /// /// Original was GL_POLYGON_TOKEN = 0x0703 /// - PolygonToken = ((int)0x0703) - , + PolygonToken = ((int)0x0703) , /// /// Original was GL_BITMAP_TOKEN = 0x0704 /// - BitmapToken = ((int)0x0704) - , + BitmapToken = ((int)0x0704) , /// /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 /// - DrawPixelToken = ((int)0x0705) - , + DrawPixelToken = ((int)0x0705) , /// /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 /// - CopyPixelToken = ((int)0x0706) - , + CopyPixelToken = ((int)0x0706) , /// /// Original was GL_LINE_RESET_TOKEN = 0x0707 /// - LineResetToken = ((int)0x0707) - , + LineResetToken = ((int)0x0707) , } /// @@ -43688,28 +34332,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_2D = 0x0600 /// - Gl2D = ((int)0x0600) - , + Gl2D = ((int)0x0600) , /// /// Original was GL_3D = 0x0601 /// - Gl3D = ((int)0x0601) - , + Gl3D = ((int)0x0601) , /// /// Original was GL_3D_COLOR = 0x0602 /// - Gl3DColor = ((int)0x0602) - , + Gl3DColor = ((int)0x0602) , /// /// Original was GL_3D_COLOR_TEXTURE = 0x0603 /// - Gl3DColorTexture = ((int)0x0603) - , + Gl3DColorTexture = ((int)0x0603) , /// /// Original was GL_4D_COLOR_TEXTURE = 0x0604 /// - Gl4DColorTexture = ((int)0x0604) - , + Gl4DColorTexture = ((int)0x0604) , } /// @@ -43718,16 +34357,6 @@ namespace OpenTK.Graphics.OpenGL [Flags] public enum FfdMaskSgix : int { - /// - /// Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 - /// - TextureDeformationBitSgix = ((int)0x00000001) - , - /// - /// Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 - /// - GeometryDeformationBitSgix = ((int)0x00000002) - , } /// @@ -43738,25 +34367,30 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 /// - GeometryDeformationSgix = ((int)0x8194) - , + GeometryDeformationSgix = ((int)0x8194) , /// /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 /// - TextureDeformationSgix = ((int)0x8195) - , + TextureDeformationSgix = ((int)0x8195) , } /// /// Not used directly. /// - public enum FjShaderBinaryGccso : int + public enum FogCoordinatePointerType : int { /// - /// Original was GL_GCCSO_SHADER_BINARY_FJ = 0x9260 + /// Original was GL_FLOAT = 0x1406 /// - GccsoShaderBinaryFj = ((int)0x9260) - , + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , } /// @@ -43767,33 +34401,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EXP = 0x0800 /// - Exp = ((int)0x0800) - , + Exp = ((int)0x0800) , /// /// Original was GL_EXP2 = 0x0801 /// - Exp2 = ((int)0x0801) - , + Exp2 = ((int)0x0801) , /// /// Original was GL_LINEAR = 0x2601 /// - Linear = ((int)0x2601) - , + Linear = ((int)0x2601) , /// /// Original was GL_FOG_FUNC_SGIS = 0x812A /// - FogFuncSgis = ((int)0x812A) - , + FogFuncSgis = ((int)0x812A) , /// /// Original was GL_FOG_COORD = 0x8451 /// - FogCoord = ((int)0x8451) - , + FogCoord = ((int)0x8451) , /// /// Original was GL_FRAGMENT_DEPTH = 0x8452 /// - FragmentDepth = ((int)0x8452) - , + FragmentDepth = ((int)0x8452) , } /// @@ -43804,65 +34432,92 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FOG_INDEX = 0x0B61 /// - FogIndex = ((int)0x0B61) - , + FogIndex = ((int)0x0B61) , /// /// Original was GL_FOG_DENSITY = 0x0B62 /// - FogDensity = ((int)0x0B62) - , + FogDensity = ((int)0x0B62) , /// /// Original was GL_FOG_START = 0x0B63 /// - FogStart = ((int)0x0B63) - , + FogStart = ((int)0x0B63) , /// /// Original was GL_FOG_END = 0x0B64 /// - FogEnd = ((int)0x0B64) - , + FogEnd = ((int)0x0B64) , /// /// Original was GL_FOG_MODE = 0x0B65 /// - FogMode = ((int)0x0B65) - , + FogMode = ((int)0x0B65) , /// /// Original was GL_FOG_COLOR = 0x0B66 /// - FogColor = ((int)0x0B66) - , + FogColor = ((int)0x0B66) , /// /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 /// - FogOffsetValueSgix = ((int)0x8199) - , + FogOffsetValueSgix = ((int)0x8199) , /// /// Original was GL_FOG_COORD_SRC = 0x8450 /// - FogCoordSrc = ((int)0x8450) - , + FogCoordSrc = ((int)0x8450) , } /// - /// Used in GL.FogCoordPointer + /// Used in GL.FogCoordPointer, GL.Ext.VertexArrayFogCoordOffset /// public enum FogPointerType : int { /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , + } + + /// + /// Not used directly. + /// + public enum FogPointerTypeExt : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + } + + /// + /// Not used directly. + /// + public enum FogPointerTypeIbm : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , } /// @@ -43873,23 +34528,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 /// - FragmentLightModelLocalViewerSgix = ((int)0x8408) - , + FragmentLightModelLocalViewerSgix = ((int)0x8408) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 /// - FragmentLightModelTwoSideSgix = ((int)0x8409) - , + FragmentLightModelTwoSideSgix = ((int)0x8409) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A /// - FragmentLightModelAmbientSgix = ((int)0x840A) - , + FragmentLightModelAmbientSgix = ((int)0x840A) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B) - , + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , } /// @@ -43900,243 +34551,195 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRONT_LEFT = 0x0400 /// - FrontLeft = ((int)0x0400) - , + FrontLeft = ((int)0x0400) , /// /// Original was GL_FRONT_RIGHT = 0x0401 /// - FrontRight = ((int)0x0401) - , + FrontRight = ((int)0x0401) , /// /// Original was GL_BACK_LEFT = 0x0402 /// - BackLeft = ((int)0x0402) - , + BackLeft = ((int)0x0402) , /// /// Original was GL_BACK_RIGHT = 0x0403 /// - BackRight = ((int)0x0403) - , + BackRight = ((int)0x0403) , /// /// Original was GL_AUX0 = 0x0409 /// - Aux0 = ((int)0x0409) - , + Aux0 = ((int)0x0409) , /// /// Original was GL_AUX1 = 0x040A /// - Aux1 = ((int)0x040A) - , + Aux1 = ((int)0x040A) , /// /// Original was GL_AUX2 = 0x040B /// - Aux2 = ((int)0x040B) - , + Aux2 = ((int)0x040B) , /// /// Original was GL_AUX3 = 0x040C /// - Aux3 = ((int)0x040C) - , + Aux3 = ((int)0x040C) , /// /// Original was GL_COLOR = 0x1800 /// - Color = ((int)0x1800) - , + Color = ((int)0x1800) , /// /// Original was GL_DEPTH = 0x1801 /// - Depth = ((int)0x1801) - , + Depth = ((int)0x1801) , /// /// Original was GL_STENCIL = 0x1802 /// - Stencil = ((int)0x1802) - , + Stencil = ((int)0x1802) , /// /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A /// - DepthStencilAttachment = ((int)0x821A) - , + DepthStencilAttachment = ((int)0x821A) , /// /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 /// - ColorAttachment0 = ((int)0x8CE0) - , + ColorAttachment0 = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 /// - ColorAttachment0Ext = ((int)0x8CE0) - , + ColorAttachment0Ext = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment1 = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 /// - ColorAttachment1Ext = ((int)0x8CE1) - , + ColorAttachment1Ext = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment2 = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 /// - ColorAttachment2Ext = ((int)0x8CE2) - , + ColorAttachment2Ext = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment3 = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 /// - ColorAttachment3Ext = ((int)0x8CE3) - , + ColorAttachment3Ext = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment4 = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 /// - ColorAttachment4Ext = ((int)0x8CE4) - , + ColorAttachment4Ext = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment5 = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 /// - ColorAttachment5Ext = ((int)0x8CE5) - , + ColorAttachment5Ext = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment6 = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 /// - ColorAttachment6Ext = ((int)0x8CE6) - , + ColorAttachment6Ext = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment7 = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 /// - ColorAttachment7Ext = ((int)0x8CE7) - , + ColorAttachment7Ext = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment8 = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 /// - ColorAttachment8Ext = ((int)0x8CE8) - , + ColorAttachment8Ext = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment9 = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 /// - ColorAttachment9Ext = ((int)0x8CE9) - , + ColorAttachment9Ext = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment10 = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA /// - ColorAttachment10Ext = ((int)0x8CEA) - , + ColorAttachment10Ext = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment11 = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB /// - ColorAttachment11Ext = ((int)0x8CEB) - , + ColorAttachment11Ext = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment12 = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC /// - ColorAttachment12Ext = ((int)0x8CEC) - , + ColorAttachment12Ext = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment13 = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED /// - ColorAttachment13Ext = ((int)0x8CED) - , + ColorAttachment13Ext = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment14 = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE /// - ColorAttachment14Ext = ((int)0x8CEE) - , + ColorAttachment14Ext = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment15 = ((int)0x8CEF) , /// /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF /// - ColorAttachment15Ext = ((int)0x8CEF) - , + ColorAttachment15Ext = ((int)0x8CEF) , /// /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 /// - DepthAttachment = ((int)0x8D00) - , + DepthAttachment = ((int)0x8D00) , /// /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 /// - DepthAttachmentExt = ((int)0x8D00) - , + DepthAttachmentExt = ((int)0x8D00) , /// /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 /// - StencilAttachment = ((int)0x8D20) - , + StencilAttachment = ((int)0x8D20) , /// /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 /// - StencilAttachmentExt = ((int)0x8D20) - , + StencilAttachmentExt = ((int)0x8D20) , } /// @@ -44147,23 +34750,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_INDEX = 0x8222 /// - Index = ((int)0x8222) - , + Index = ((int)0x8222) , /// /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 /// - UnsignedNormalized = ((int)0x8C17) - , + UnsignedNormalized = ((int)0x8C17) , } /// @@ -44174,23 +34773,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_TEXTURE = 0x1702 /// - Texture = ((int)0x1702) - , + Texture = ((int)0x1702) , /// /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 /// - FramebufferDefault = ((int)0x8218) - , + FramebufferDefault = ((int)0x8218) , /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , } /// @@ -44201,28 +34796,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 /// - FramebufferDefaultWidth = ((int)0x9310) - , + FramebufferDefaultWidth = ((int)0x9310) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 /// - FramebufferDefaultHeight = ((int)0x9311) - , + FramebufferDefaultHeight = ((int)0x9311) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 /// - FramebufferDefaultLayers = ((int)0x9312) - , + FramebufferDefaultLayers = ((int)0x9312) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 /// - FramebufferDefaultSamples = ((int)0x9313) - , + FramebufferDefaultSamples = ((int)0x9313) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314) - , + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , } /// @@ -44233,195 +34823,158 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 /// - FramebufferUndefined = ((int)0x8219) - , + FramebufferUndefined = ((int)0x8219) , /// /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 /// - FramebufferComplete = ((int)0x8CD5) - , + FramebufferComplete = ((int)0x8CD5) , /// /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 /// - FramebufferCompleteExt = ((int)0x8CD5) - , + FramebufferCompleteExt = ((int)0x8CD5) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 /// - FramebufferIncompleteAttachment = ((int)0x8CD6) - , + FramebufferIncompleteAttachment = ((int)0x8CD6) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 /// - FramebufferIncompleteAttachmentExt = ((int)0x8CD6) - , + FramebufferIncompleteAttachmentExt = ((int)0x8CD6) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7) - , + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 /// - FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) - , + FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 /// - FramebufferIncompleteDimensionsExt = ((int)0x8CD9) - , + FramebufferIncompleteDimensionsExt = ((int)0x8CD9) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA /// - FramebufferIncompleteFormatsExt = ((int)0x8CDA) - , + FramebufferIncompleteFormatsExt = ((int)0x8CDA) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB) - , + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB /// - FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) - , + FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC) - , + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC /// - FramebufferIncompleteReadBufferExt = ((int)0x8CDC) - , + FramebufferIncompleteReadBufferExt = ((int)0x8CDC) , /// /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD /// - FramebufferUnsupported = ((int)0x8CDD) - , + FramebufferUnsupported = ((int)0x8CDD) , /// /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD /// - FramebufferUnsupportedExt = ((int)0x8CDD) - , + FramebufferUnsupportedExt = ((int)0x8CDD) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 /// - FramebufferIncompleteMultisample = ((int)0x8D56) - , + FramebufferIncompleteMultisample = ((int)0x8D56) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargets = ((int)0x8DA8) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 /// - FramebufferIncompleteLayerCount = ((int)0x8DA9) - , + FramebufferIncompleteLayerCount = ((int)0x8DA9) , } /// - /// Used in GL.GetFramebufferAttachmentParameter, GL.Ext.GetFramebufferAttachmentParameter + /// Used in GL.GetFramebufferAttachmentParameter, GL.Ext.GetFramebufferAttachmentParameter and 1 other function /// public enum FramebufferParameterName : int { /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 /// - FramebufferAttachmentColorEncoding = ((int)0x8210) - , + FramebufferAttachmentColorEncoding = ((int)0x8210) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 /// - FramebufferAttachmentComponentType = ((int)0x8211) - , + FramebufferAttachmentComponentType = ((int)0x8211) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 /// - FramebufferAttachmentRedSize = ((int)0x8212) - , + FramebufferAttachmentRedSize = ((int)0x8212) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 /// - FramebufferAttachmentGreenSize = ((int)0x8213) - , + FramebufferAttachmentGreenSize = ((int)0x8213) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 /// - FramebufferAttachmentBlueSize = ((int)0x8214) - , + FramebufferAttachmentBlueSize = ((int)0x8214) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 /// - FramebufferAttachmentAlphaSize = ((int)0x8215) - , + FramebufferAttachmentAlphaSize = ((int)0x8215) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 /// - FramebufferAttachmentDepthSize = ((int)0x8216) - , + FramebufferAttachmentDepthSize = ((int)0x8216) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 /// - FramebufferAttachmentStencilSize = ((int)0x8217) - , + FramebufferAttachmentStencilSize = ((int)0x8217) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 /// - FramebufferAttachmentObjectType = ((int)0x8CD0) - , + FramebufferAttachmentObjectType = ((int)0x8CD0) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 /// - FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) - , + FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 /// - FramebufferAttachmentObjectName = ((int)0x8CD1) - , + FramebufferAttachmentObjectName = ((int)0x8CD1) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 /// - FramebufferAttachmentObjectNameExt = ((int)0x8CD1) - , + FramebufferAttachmentObjectNameExt = ((int)0x8CD1) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2) - , + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 /// - FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) - , + FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) - , + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 /// - FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) - , + FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 /// - FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) - , + FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 /// - FramebufferAttachmentLayered = ((int)0x8DA7) - , + FramebufferAttachmentLayered = ((int)0x8DA7) , } /// @@ -44432,23 +34985,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 /// - ReadFramebuffer = ((int)0x8CA8) - , + ReadFramebuffer = ((int)0x8CA8) , /// /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 /// - DrawFramebuffer = ((int)0x8CA9) - , + DrawFramebuffer = ((int)0x8CA9) , /// /// Original was GL_FRAMEBUFFER = 0x8D40 /// - Framebuffer = ((int)0x8D40) - , + Framebuffer = ((int)0x8D40) , /// /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 /// - FramebufferExt = ((int)0x8D40) - , + FramebufferExt = ((int)0x8D40) , } /// @@ -44459,13 +35008,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CW = 0x0900 /// - Cw = ((int)0x0900) - , + Cw = ((int)0x0900) , /// /// Original was GL_CCW = 0x0901 /// - Ccw = ((int)0x0901) - , + Ccw = ((int)0x0901) , } /// @@ -44476,48 +35023,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_TEXTURE_3D = 0x806F /// - Texture3D = ((int)0x806F) - , + Texture3D = ((int)0x806F) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 /// - Texture1DArray = ((int)0x8C18) - , + Texture1DArray = ((int)0x8C18) , /// /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A /// - Texture2DArray = ((int)0x8C1A) - , + Texture2DArray = ((int)0x8C1A) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 /// - TextureCubeMapArray = ((int)0x9009) - , + TextureCubeMapArray = ((int)0x9009) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , } /// @@ -44528,53 +35066,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 /// - ColorTableScale = ((int)0x80D6) - , + ColorTableScale = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 /// - ColorTableBias = ((int)0x80D7) - , + ColorTableBias = ((int)0x80D7) , /// /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 /// - ColorTableFormat = ((int)0x80D8) - , + ColorTableFormat = ((int)0x80D8) , /// /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 /// - ColorTableWidth = ((int)0x80D9) - , + ColorTableWidth = ((int)0x80D9) , /// /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA /// - ColorTableRedSize = ((int)0x80DA) - , + ColorTableRedSize = ((int)0x80DA) , /// /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB /// - ColorTableGreenSize = ((int)0x80DB) - , + ColorTableGreenSize = ((int)0x80DB) , /// /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC /// - ColorTableBlueSize = ((int)0x80DC) - , + ColorTableBlueSize = ((int)0x80DC) , /// /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD /// - ColorTableAlphaSize = ((int)0x80DD) - , + ColorTableAlphaSize = ((int)0x80DD) , /// /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE /// - ColorTableLuminanceSize = ((int)0x80DE) - , + ColorTableLuminanceSize = ((int)0x80DE) , /// /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF /// - ColorTableIntensitySize = ((int)0x80DF) - , + ColorTableIntensitySize = ((int)0x80DF) , } /// @@ -44585,53 +35113,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 /// - ColorTableScaleSgi = ((int)0x80D6) - , + ColorTableScaleSgi = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 /// - ColorTableBiasSgi = ((int)0x80D7) - , + ColorTableBiasSgi = ((int)0x80D7) , /// /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 /// - ColorTableFormatSgi = ((int)0x80D8) - , + ColorTableFormatSgi = ((int)0x80D8) , /// /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 /// - ColorTableWidthSgi = ((int)0x80D9) - , + ColorTableWidthSgi = ((int)0x80D9) , /// /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA /// - ColorTableRedSizeSgi = ((int)0x80DA) - , + ColorTableRedSizeSgi = ((int)0x80DA) , /// /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB /// - ColorTableGreenSizeSgi = ((int)0x80DB) - , + ColorTableGreenSizeSgi = ((int)0x80DB) , /// /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC /// - ColorTableBlueSizeSgi = ((int)0x80DC) - , + ColorTableBlueSizeSgi = ((int)0x80DC) , /// /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD /// - ColorTableAlphaSizeSgi = ((int)0x80DD) - , + ColorTableAlphaSizeSgi = ((int)0x80DD) , /// /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE /// - ColorTableLuminanceSizeSgi = ((int)0x80DE) - , + ColorTableLuminanceSizeSgi = ((int)0x80DE) , /// /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF /// - ColorTableIntensitySizeSgi = ((int)0x80DF) - , + ColorTableIntensitySizeSgi = ((int)0x80DF) , } /// @@ -44642,43 +35160,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 /// - ConvolutionBorderModeExt = ((int)0x8013) - , + ConvolutionBorderModeExt = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 /// - ConvolutionFilterScaleExt = ((int)0x8014) - , + ConvolutionFilterScaleExt = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 /// - ConvolutionFilterBiasExt = ((int)0x8015) - , + ConvolutionFilterBiasExt = ((int)0x8015) , /// /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 /// - ConvolutionFormatExt = ((int)0x8017) - , + ConvolutionFormatExt = ((int)0x8017) , /// /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 /// - ConvolutionWidthExt = ((int)0x8018) - , + ConvolutionWidthExt = ((int)0x8018) , /// /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 /// - ConvolutionHeightExt = ((int)0x8019) - , + ConvolutionHeightExt = ((int)0x8019) , /// /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A /// - MaxConvolutionWidthExt = ((int)0x801A) - , + MaxConvolutionWidthExt = ((int)0x801A) , /// /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B /// - MaxConvolutionHeightExt = ((int)0x801B) - , + MaxConvolutionHeightExt = ((int)0x801B) , } /// @@ -44689,48 +35199,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 /// - ConvolutionBorderMode = ((int)0x8013) - , + ConvolutionBorderMode = ((int)0x8013) , /// /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 /// - ConvolutionFilterScale = ((int)0x8014) - , + ConvolutionFilterScale = ((int)0x8014) , /// /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 /// - ConvolutionFilterBias = ((int)0x8015) - , + ConvolutionFilterBias = ((int)0x8015) , /// /// Original was GL_CONVOLUTION_FORMAT = 0x8017 /// - ConvolutionFormat = ((int)0x8017) - , + ConvolutionFormat = ((int)0x8017) , /// /// Original was GL_CONVOLUTION_WIDTH = 0x8018 /// - ConvolutionWidth = ((int)0x8018) - , + ConvolutionWidth = ((int)0x8018) , /// /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 /// - ConvolutionHeight = ((int)0x8019) - , + ConvolutionHeight = ((int)0x8019) , /// /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A /// - MaxConvolutionWidth = ((int)0x801A) - , + MaxConvolutionWidth = ((int)0x801A) , /// /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B /// - MaxConvolutionHeight = ((int)0x801B) - , + MaxConvolutionHeight = ((int)0x801B) , /// /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 /// - ConvolutionBorderColor = ((int)0x8154) - , + ConvolutionBorderColor = ((int)0x8154) , } /// @@ -44741,43 +35242,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HISTOGRAM_WIDTH = 0x8026 /// - HistogramWidth = ((int)0x8026) - , + HistogramWidth = ((int)0x8026) , /// /// Original was GL_HISTOGRAM_FORMAT = 0x8027 /// - HistogramFormat = ((int)0x8027) - , + HistogramFormat = ((int)0x8027) , /// /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 /// - HistogramRedSize = ((int)0x8028) - , + HistogramRedSize = ((int)0x8028) , /// /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 /// - HistogramGreenSize = ((int)0x8029) - , + HistogramGreenSize = ((int)0x8029) , /// /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A /// - HistogramBlueSize = ((int)0x802A) - , + HistogramBlueSize = ((int)0x802A) , /// /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B /// - HistogramAlphaSize = ((int)0x802B) - , + HistogramAlphaSize = ((int)0x802B) , /// /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C /// - HistogramLuminanceSize = ((int)0x802C) - , + HistogramLuminanceSize = ((int)0x802C) , /// /// Original was GL_HISTOGRAM_SINK = 0x802D /// - HistogramSink = ((int)0x802D) - , + HistogramSink = ((int)0x802D) , } /// @@ -44788,43 +35281,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 /// - HistogramWidthExt = ((int)0x8026) - , + HistogramWidthExt = ((int)0x8026) , /// /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 /// - HistogramFormatExt = ((int)0x8027) - , + HistogramFormatExt = ((int)0x8027) , /// /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 /// - HistogramRedSizeExt = ((int)0x8028) - , + HistogramRedSizeExt = ((int)0x8028) , /// /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 /// - HistogramGreenSizeExt = ((int)0x8029) - , + HistogramGreenSizeExt = ((int)0x8029) , /// /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A /// - HistogramBlueSizeExt = ((int)0x802A) - , + HistogramBlueSizeExt = ((int)0x802A) , /// /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B /// - HistogramAlphaSizeExt = ((int)0x802B) - , + HistogramAlphaSizeExt = ((int)0x802B) , /// /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C /// - HistogramLuminanceSizeExt = ((int)0x802C) - , + HistogramLuminanceSizeExt = ((int)0x802C) , /// /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D /// - HistogramSinkExt = ((int)0x802D) - , + HistogramSinkExt = ((int)0x802D) , } /// @@ -44835,58 +35320,47 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_RANGE = 0x0B70 /// - DepthRange = ((int)0x0B70) - , + DepthRange = ((int)0x0B70) , /// /// Original was GL_VIEWPORT = 0x0BA2 /// - Viewport = ((int)0x0BA2) - , + Viewport = ((int)0x0BA2) , /// /// Original was GL_SCISSOR_BOX = 0x0C10 /// - ScissorBox = ((int)0x0C10) - , + ScissorBox = ((int)0x0C10) , /// /// Original was GL_COLOR_WRITEMASK = 0x0C23 /// - ColorWritemask = ((int)0x0C23) - , + ColorWritemask = ((int)0x0C23) , /// /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 /// - UniformBufferBinding = ((int)0x8A28) - , + UniformBufferBinding = ((int)0x8A28) , /// /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 /// - UniformBufferStart = ((int)0x8A29) - , + UniformBufferStart = ((int)0x8A29) , /// /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A /// - UniformBufferSize = ((int)0x8A2A) - , + UniformBufferSize = ((int)0x8A2A) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 /// - TransformFeedbackBufferStart = ((int)0x8C84) - , + TransformFeedbackBufferStart = ((int)0x8C84) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 /// - TransformFeedbackBufferSize = ((int)0x8C85) - , + TransformFeedbackBufferSize = ((int)0x8C85) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F /// - TransformFeedbackBufferBinding = ((int)0x8C8F) - , + TransformFeedbackBufferBinding = ((int)0x8C8F) , /// /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 /// - SampleMaskValue = ((int)0x8E52) - , + SampleMaskValue = ((int)0x8E52) , } /// @@ -44897,18 +35371,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COEFF = 0x0A00 /// - Coeff = ((int)0x0A00) - , + Coeff = ((int)0x0A00) , /// /// Original was GL_ORDER = 0x0A01 /// - Order = ((int)0x0A01) - , + Order = ((int)0x0A01) , /// /// Original was GL_DOMAIN = 0x0A02 /// - Domain = ((int)0x0A02) - , + Domain = ((int)0x0A02) , } /// @@ -44919,13 +35390,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MINMAX_FORMAT = 0x802F /// - MinmaxFormat = ((int)0x802F) - , + MinmaxFormat = ((int)0x802F) , /// /// Original was GL_MINMAX_SINK = 0x8030 /// - MinmaxSink = ((int)0x8030) - , + MinmaxSink = ((int)0x8030) , } /// @@ -44933,16 +35402,22 @@ namespace OpenTK.Graphics.OpenGL /// public enum GetMinmaxParameterPNameExt : int { + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , /// /// Original was GL_MINMAX_FORMAT_EXT = 0x802F /// - MinmaxFormatExt = ((int)0x802F) - , + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , /// /// Original was GL_MINMAX_SINK_EXT = 0x8030 /// - MinmaxSinkExt = ((int)0x8030) - , + MinmaxSinkExt = ((int)0x8030) , } /// @@ -44953,8 +35428,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SAMPLE_POSITION = 0x8E50 /// - SamplePosition = ((int)0x8E50) - , + SamplePosition = ((int)0x8E50) , } /// @@ -44965,53 +35439,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 /// - PixelMapIToI = ((int)0x0C70) - , + PixelMapIToI = ((int)0x0C70) , /// /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 /// - PixelMapSToS = ((int)0x0C71) - , + PixelMapSToS = ((int)0x0C71) , /// /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 /// - PixelMapIToR = ((int)0x0C72) - , + PixelMapIToR = ((int)0x0C72) , /// /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 /// - PixelMapIToG = ((int)0x0C73) - , + PixelMapIToG = ((int)0x0C73) , /// /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 /// - PixelMapIToB = ((int)0x0C74) - , + PixelMapIToB = ((int)0x0C74) , /// /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 /// - PixelMapIToA = ((int)0x0C75) - , + PixelMapIToA = ((int)0x0C75) , /// /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 /// - PixelMapRToR = ((int)0x0C76) - , + PixelMapRToR = ((int)0x0C76) , /// /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 /// - PixelMapGToG = ((int)0x0C77) - , + PixelMapGToG = ((int)0x0C77) , /// /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 /// - PixelMapBToB = ((int)0x0C78) - , + PixelMapBToB = ((int)0x0C78) , /// /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 /// - PixelMapAToA = ((int)0x0C79) - , + PixelMapAToA = ((int)0x0C79) , } /// @@ -45022,2973 +35486,2411 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CURRENT_COLOR = 0x0B00 /// - CurrentColor = ((int)0x0B00) - , + CurrentColor = ((int)0x0B00) , /// /// Original was GL_CURRENT_INDEX = 0x0B01 /// - CurrentIndex = ((int)0x0B01) - , + CurrentIndex = ((int)0x0B01) , /// /// Original was GL_CURRENT_NORMAL = 0x0B02 /// - CurrentNormal = ((int)0x0B02) - , + CurrentNormal = ((int)0x0B02) , /// /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 /// - CurrentTextureCoords = ((int)0x0B03) - , + CurrentTextureCoords = ((int)0x0B03) , /// /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 /// - CurrentRasterColor = ((int)0x0B04) - , + CurrentRasterColor = ((int)0x0B04) , /// /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 /// - CurrentRasterIndex = ((int)0x0B05) - , + CurrentRasterIndex = ((int)0x0B05) , /// /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 /// - CurrentRasterTextureCoords = ((int)0x0B06) - , + CurrentRasterTextureCoords = ((int)0x0B06) , /// /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 /// - CurrentRasterPosition = ((int)0x0B07) - , + CurrentRasterPosition = ((int)0x0B07) , /// /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 /// - CurrentRasterPositionValid = ((int)0x0B08) - , + CurrentRasterPositionValid = ((int)0x0B08) , /// /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 /// - CurrentRasterDistance = ((int)0x0B09) - , + CurrentRasterDistance = ((int)0x0B09) , /// /// Original was GL_POINT_SMOOTH = 0x0B10 /// - PointSmooth = ((int)0x0B10) - , + PointSmooth = ((int)0x0B10) , /// /// Original was GL_POINT_SIZE = 0x0B11 /// - PointSize = ((int)0x0B11) - , + PointSize = ((int)0x0B11) , /// /// Original was GL_POINT_SIZE_RANGE = 0x0B12 /// - PointSizeRange = ((int)0x0B12) - , + PointSizeRange = ((int)0x0B12) , /// /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 /// - SmoothPointSizeRange = ((int)0x0B12) - , + SmoothPointSizeRange = ((int)0x0B12) , /// /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 /// - PointSizeGranularity = ((int)0x0B13) - , + PointSizeGranularity = ((int)0x0B13) , /// /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 /// - SmoothPointSizeGranularity = ((int)0x0B13) - , + SmoothPointSizeGranularity = ((int)0x0B13) , /// /// Original was GL_LINE_SMOOTH = 0x0B20 /// - LineSmooth = ((int)0x0B20) - , + LineSmooth = ((int)0x0B20) , /// /// Original was GL_LINE_WIDTH = 0x0B21 /// - LineWidth = ((int)0x0B21) - , + LineWidth = ((int)0x0B21) , /// /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 /// - LineWidthRange = ((int)0x0B22) - , + LineWidthRange = ((int)0x0B22) , /// /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 /// - SmoothLineWidthRange = ((int)0x0B22) - , + SmoothLineWidthRange = ((int)0x0B22) , /// /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 /// - LineWidthGranularity = ((int)0x0B23) - , + LineWidthGranularity = ((int)0x0B23) , /// /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 /// - SmoothLineWidthGranularity = ((int)0x0B23) - , + SmoothLineWidthGranularity = ((int)0x0B23) , /// /// Original was GL_LINE_STIPPLE = 0x0B24 /// - LineStipple = ((int)0x0B24) - , + LineStipple = ((int)0x0B24) , /// /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 /// - LineStipplePattern = ((int)0x0B25) - , + LineStipplePattern = ((int)0x0B25) , /// /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 /// - LineStippleRepeat = ((int)0x0B26) - , + LineStippleRepeat = ((int)0x0B26) , /// /// Original was GL_LIST_MODE = 0x0B30 /// - ListMode = ((int)0x0B30) - , + ListMode = ((int)0x0B30) , /// /// Original was GL_MAX_LIST_NESTING = 0x0B31 /// - MaxListNesting = ((int)0x0B31) - , + MaxListNesting = ((int)0x0B31) , /// /// Original was GL_LIST_BASE = 0x0B32 /// - ListBase = ((int)0x0B32) - , + ListBase = ((int)0x0B32) , /// /// Original was GL_LIST_INDEX = 0x0B33 /// - ListIndex = ((int)0x0B33) - , + ListIndex = ((int)0x0B33) , /// /// Original was GL_POLYGON_MODE = 0x0B40 /// - PolygonMode = ((int)0x0B40) - , + PolygonMode = ((int)0x0B40) , /// /// Original was GL_POLYGON_SMOOTH = 0x0B41 /// - PolygonSmooth = ((int)0x0B41) - , + PolygonSmooth = ((int)0x0B41) , /// /// Original was GL_POLYGON_STIPPLE = 0x0B42 /// - PolygonStipple = ((int)0x0B42) - , + PolygonStipple = ((int)0x0B42) , /// /// Original was GL_EDGE_FLAG = 0x0B43 /// - EdgeFlag = ((int)0x0B43) - , + EdgeFlag = ((int)0x0B43) , /// /// Original was GL_CULL_FACE = 0x0B44 /// - CullFace = ((int)0x0B44) - , + CullFace = ((int)0x0B44) , /// /// Original was GL_CULL_FACE_MODE = 0x0B45 /// - CullFaceMode = ((int)0x0B45) - , + CullFaceMode = ((int)0x0B45) , /// /// Original was GL_FRONT_FACE = 0x0B46 /// - FrontFace = ((int)0x0B46) - , + FrontFace = ((int)0x0B46) , /// /// Original was GL_LIGHTING = 0x0B50 /// - Lighting = ((int)0x0B50) - , + Lighting = ((int)0x0B50) , /// /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 /// - LightModelLocalViewer = ((int)0x0B51) - , + LightModelLocalViewer = ((int)0x0B51) , /// /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 /// - LightModelTwoSide = ((int)0x0B52) - , + LightModelTwoSide = ((int)0x0B52) , /// /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 /// - LightModelAmbient = ((int)0x0B53) - , + LightModelAmbient = ((int)0x0B53) , /// /// Original was GL_SHADE_MODEL = 0x0B54 /// - ShadeModel = ((int)0x0B54) - , + ShadeModel = ((int)0x0B54) , /// /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 /// - ColorMaterialFace = ((int)0x0B55) - , + ColorMaterialFace = ((int)0x0B55) , /// /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 /// - ColorMaterialParameter = ((int)0x0B56) - , + ColorMaterialParameter = ((int)0x0B56) , /// /// Original was GL_COLOR_MATERIAL = 0x0B57 /// - ColorMaterial = ((int)0x0B57) - , + ColorMaterial = ((int)0x0B57) , /// /// Original was GL_FOG = 0x0B60 /// - Fog = ((int)0x0B60) - , + Fog = ((int)0x0B60) , /// /// Original was GL_FOG_INDEX = 0x0B61 /// - FogIndex = ((int)0x0B61) - , + FogIndex = ((int)0x0B61) , /// /// Original was GL_FOG_DENSITY = 0x0B62 /// - FogDensity = ((int)0x0B62) - , + FogDensity = ((int)0x0B62) , /// /// Original was GL_FOG_START = 0x0B63 /// - FogStart = ((int)0x0B63) - , + FogStart = ((int)0x0B63) , /// /// Original was GL_FOG_END = 0x0B64 /// - FogEnd = ((int)0x0B64) - , + FogEnd = ((int)0x0B64) , /// /// Original was GL_FOG_MODE = 0x0B65 /// - FogMode = ((int)0x0B65) - , + FogMode = ((int)0x0B65) , /// /// Original was GL_FOG_COLOR = 0x0B66 /// - FogColor = ((int)0x0B66) - , + FogColor = ((int)0x0B66) , /// /// Original was GL_DEPTH_RANGE = 0x0B70 /// - DepthRange = ((int)0x0B70) - , + DepthRange = ((int)0x0B70) , /// /// Original was GL_DEPTH_TEST = 0x0B71 /// - DepthTest = ((int)0x0B71) - , + DepthTest = ((int)0x0B71) , /// /// Original was GL_DEPTH_WRITEMASK = 0x0B72 /// - DepthWritemask = ((int)0x0B72) - , + DepthWritemask = ((int)0x0B72) , /// /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 /// - DepthClearValue = ((int)0x0B73) - , + DepthClearValue = ((int)0x0B73) , /// /// Original was GL_DEPTH_FUNC = 0x0B74 /// - DepthFunc = ((int)0x0B74) - , + DepthFunc = ((int)0x0B74) , /// /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 /// - AccumClearValue = ((int)0x0B80) - , + AccumClearValue = ((int)0x0B80) , /// /// Original was GL_STENCIL_TEST = 0x0B90 /// - StencilTest = ((int)0x0B90) - , + StencilTest = ((int)0x0B90) , /// /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 /// - StencilClearValue = ((int)0x0B91) - , + StencilClearValue = ((int)0x0B91) , /// /// Original was GL_STENCIL_FUNC = 0x0B92 /// - StencilFunc = ((int)0x0B92) - , + StencilFunc = ((int)0x0B92) , /// /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 /// - StencilValueMask = ((int)0x0B93) - , + StencilValueMask = ((int)0x0B93) , /// /// Original was GL_STENCIL_FAIL = 0x0B94 /// - StencilFail = ((int)0x0B94) - , + StencilFail = ((int)0x0B94) , /// /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 /// - StencilPassDepthFail = ((int)0x0B95) - , + StencilPassDepthFail = ((int)0x0B95) , /// /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 /// - StencilPassDepthPass = ((int)0x0B96) - , + StencilPassDepthPass = ((int)0x0B96) , /// /// Original was GL_STENCIL_REF = 0x0B97 /// - StencilRef = ((int)0x0B97) - , + StencilRef = ((int)0x0B97) , /// /// Original was GL_STENCIL_WRITEMASK = 0x0B98 /// - StencilWritemask = ((int)0x0B98) - , + StencilWritemask = ((int)0x0B98) , /// /// Original was GL_MATRIX_MODE = 0x0BA0 /// - MatrixMode = ((int)0x0BA0) - , + MatrixMode = ((int)0x0BA0) , /// /// Original was GL_NORMALIZE = 0x0BA1 /// - Normalize = ((int)0x0BA1) - , + Normalize = ((int)0x0BA1) , /// /// Original was GL_VIEWPORT = 0x0BA2 /// - Viewport = ((int)0x0BA2) - , + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , /// /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 /// - ModelviewStackDepth = ((int)0x0BA3) - , + ModelviewStackDepth = ((int)0x0BA3) , /// /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 /// - ProjectionStackDepth = ((int)0x0BA4) - , + ProjectionStackDepth = ((int)0x0BA4) , /// /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 /// - TextureStackDepth = ((int)0x0BA5) - , + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , /// /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 /// - ModelviewMatrix = ((int)0x0BA6) - , + ModelviewMatrix = ((int)0x0BA6) , /// /// Original was GL_PROJECTION_MATRIX = 0x0BA7 /// - ProjectionMatrix = ((int)0x0BA7) - , + ProjectionMatrix = ((int)0x0BA7) , /// /// Original was GL_TEXTURE_MATRIX = 0x0BA8 /// - TextureMatrix = ((int)0x0BA8) - , + TextureMatrix = ((int)0x0BA8) , /// /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 /// - AttribStackDepth = ((int)0x0BB0) - , + AttribStackDepth = ((int)0x0BB0) , /// /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 /// - ClientAttribStackDepth = ((int)0x0BB1) - , + ClientAttribStackDepth = ((int)0x0BB1) , /// /// Original was GL_ALPHA_TEST = 0x0BC0 /// - AlphaTest = ((int)0x0BC0) - , + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , /// /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 /// - AlphaTestFunc = ((int)0x0BC1) - , + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , /// /// Original was GL_ALPHA_TEST_REF = 0x0BC2 /// - AlphaTestRef = ((int)0x0BC2) - , + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , /// /// Original was GL_DITHER = 0x0BD0 /// - Dither = ((int)0x0BD0) - , + Dither = ((int)0x0BD0) , /// /// Original was GL_BLEND_DST = 0x0BE0 /// - BlendDst = ((int)0x0BE0) - , + BlendDst = ((int)0x0BE0) , /// /// Original was GL_BLEND_SRC = 0x0BE1 /// - BlendSrc = ((int)0x0BE1) - , + BlendSrc = ((int)0x0BE1) , /// /// Original was GL_BLEND = 0x0BE2 /// - Blend = ((int)0x0BE2) - , + Blend = ((int)0x0BE2) , /// /// Original was GL_LOGIC_OP_MODE = 0x0BF0 /// - LogicOpMode = ((int)0x0BF0) - , + LogicOpMode = ((int)0x0BF0) , /// /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 /// - IndexLogicOp = ((int)0x0BF1) - , + IndexLogicOp = ((int)0x0BF1) , /// /// Original was GL_LOGIC_OP = 0x0BF1 /// - LogicOp = ((int)0x0BF1) - , + LogicOp = ((int)0x0BF1) , /// /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 /// - ColorLogicOp = ((int)0x0BF2) - , + ColorLogicOp = ((int)0x0BF2) , /// /// Original was GL_AUX_BUFFERS = 0x0C00 /// - AuxBuffers = ((int)0x0C00) - , + AuxBuffers = ((int)0x0C00) , /// /// Original was GL_DRAW_BUFFER = 0x0C01 /// - DrawBuffer = ((int)0x0C01) - , + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , /// /// Original was GL_READ_BUFFER = 0x0C02 /// - ReadBuffer = ((int)0x0C02) - , + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , /// /// Original was GL_SCISSOR_BOX = 0x0C10 /// - ScissorBox = ((int)0x0C10) - , + ScissorBox = ((int)0x0C10) , /// /// Original was GL_SCISSOR_TEST = 0x0C11 /// - ScissorTest = ((int)0x0C11) - , + ScissorTest = ((int)0x0C11) , /// /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 /// - IndexClearValue = ((int)0x0C20) - , + IndexClearValue = ((int)0x0C20) , /// /// Original was GL_INDEX_WRITEMASK = 0x0C21 /// - IndexWritemask = ((int)0x0C21) - , + IndexWritemask = ((int)0x0C21) , /// /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 /// - ColorClearValue = ((int)0x0C22) - , + ColorClearValue = ((int)0x0C22) , /// /// Original was GL_COLOR_WRITEMASK = 0x0C23 /// - ColorWritemask = ((int)0x0C23) - , + ColorWritemask = ((int)0x0C23) , /// /// Original was GL_INDEX_MODE = 0x0C30 /// - IndexMode = ((int)0x0C30) - , + IndexMode = ((int)0x0C30) , /// /// Original was GL_RGBA_MODE = 0x0C31 /// - RgbaMode = ((int)0x0C31) - , + RgbaMode = ((int)0x0C31) , /// /// Original was GL_DOUBLEBUFFER = 0x0C32 /// - Doublebuffer = ((int)0x0C32) - , + Doublebuffer = ((int)0x0C32) , /// /// Original was GL_STEREO = 0x0C33 /// - Stereo = ((int)0x0C33) - , + Stereo = ((int)0x0C33) , /// /// Original was GL_RENDER_MODE = 0x0C40 /// - RenderMode = ((int)0x0C40) - , + RenderMode = ((int)0x0C40) , /// /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 /// - PerspectiveCorrectionHint = ((int)0x0C50) - , + PerspectiveCorrectionHint = ((int)0x0C50) , /// /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 /// - PointSmoothHint = ((int)0x0C51) - , + PointSmoothHint = ((int)0x0C51) , /// /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 /// - LineSmoothHint = ((int)0x0C52) - , + LineSmoothHint = ((int)0x0C52) , /// /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 /// - PolygonSmoothHint = ((int)0x0C53) - , + PolygonSmoothHint = ((int)0x0C53) , /// /// Original was GL_FOG_HINT = 0x0C54 /// - FogHint = ((int)0x0C54) - , + FogHint = ((int)0x0C54) , /// /// Original was GL_TEXTURE_GEN_S = 0x0C60 /// - TextureGenS = ((int)0x0C60) - , + TextureGenS = ((int)0x0C60) , /// /// Original was GL_TEXTURE_GEN_T = 0x0C61 /// - TextureGenT = ((int)0x0C61) - , + TextureGenT = ((int)0x0C61) , /// /// Original was GL_TEXTURE_GEN_R = 0x0C62 /// - TextureGenR = ((int)0x0C62) - , + TextureGenR = ((int)0x0C62) , /// /// Original was GL_TEXTURE_GEN_Q = 0x0C63 /// - TextureGenQ = ((int)0x0C63) - , + TextureGenQ = ((int)0x0C63) , /// /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 /// - PixelMapIToISize = ((int)0x0CB0) - , + PixelMapIToISize = ((int)0x0CB0) , /// /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 /// - PixelMapSToSSize = ((int)0x0CB1) - , + PixelMapSToSSize = ((int)0x0CB1) , /// /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 /// - PixelMapIToRSize = ((int)0x0CB2) - , + PixelMapIToRSize = ((int)0x0CB2) , /// /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 /// - PixelMapIToGSize = ((int)0x0CB3) - , + PixelMapIToGSize = ((int)0x0CB3) , /// /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 /// - PixelMapIToBSize = ((int)0x0CB4) - , + PixelMapIToBSize = ((int)0x0CB4) , /// /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 /// - PixelMapIToASize = ((int)0x0CB5) - , + PixelMapIToASize = ((int)0x0CB5) , /// /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 /// - PixelMapRToRSize = ((int)0x0CB6) - , + PixelMapRToRSize = ((int)0x0CB6) , /// /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 /// - PixelMapGToGSize = ((int)0x0CB7) - , + PixelMapGToGSize = ((int)0x0CB7) , /// /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 /// - PixelMapBToBSize = ((int)0x0CB8) - , + PixelMapBToBSize = ((int)0x0CB8) , /// /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 /// - PixelMapAToASize = ((int)0x0CB9) - , + PixelMapAToASize = ((int)0x0CB9) , /// /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 /// - UnpackSwapBytes = ((int)0x0CF0) - , + UnpackSwapBytes = ((int)0x0CF0) , /// /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 /// - UnpackLsbFirst = ((int)0x0CF1) - , + UnpackLsbFirst = ((int)0x0CF1) , /// /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 /// - UnpackRowLength = ((int)0x0CF2) - , + UnpackRowLength = ((int)0x0CF2) , /// /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 /// - UnpackSkipRows = ((int)0x0CF3) - , + UnpackSkipRows = ((int)0x0CF3) , /// /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 /// - UnpackSkipPixels = ((int)0x0CF4) - , + UnpackSkipPixels = ((int)0x0CF4) , /// /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 /// - UnpackAlignment = ((int)0x0CF5) - , + UnpackAlignment = ((int)0x0CF5) , /// /// Original was GL_PACK_SWAP_BYTES = 0x0D00 /// - PackSwapBytes = ((int)0x0D00) - , + PackSwapBytes = ((int)0x0D00) , /// /// Original was GL_PACK_LSB_FIRST = 0x0D01 /// - PackLsbFirst = ((int)0x0D01) - , + PackLsbFirst = ((int)0x0D01) , /// /// Original was GL_PACK_ROW_LENGTH = 0x0D02 /// - PackRowLength = ((int)0x0D02) - , + PackRowLength = ((int)0x0D02) , /// /// Original was GL_PACK_SKIP_ROWS = 0x0D03 /// - PackSkipRows = ((int)0x0D03) - , + PackSkipRows = ((int)0x0D03) , /// /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 /// - PackSkipPixels = ((int)0x0D04) - , + PackSkipPixels = ((int)0x0D04) , /// /// Original was GL_PACK_ALIGNMENT = 0x0D05 /// - PackAlignment = ((int)0x0D05) - , + PackAlignment = ((int)0x0D05) , /// /// Original was GL_MAP_COLOR = 0x0D10 /// - MapColor = ((int)0x0D10) - , + MapColor = ((int)0x0D10) , /// /// Original was GL_MAP_STENCIL = 0x0D11 /// - MapStencil = ((int)0x0D11) - , + MapStencil = ((int)0x0D11) , /// /// Original was GL_INDEX_SHIFT = 0x0D12 /// - IndexShift = ((int)0x0D12) - , + IndexShift = ((int)0x0D12) , /// /// Original was GL_INDEX_OFFSET = 0x0D13 /// - IndexOffset = ((int)0x0D13) - , + IndexOffset = ((int)0x0D13) , /// /// Original was GL_RED_SCALE = 0x0D14 /// - RedScale = ((int)0x0D14) - , + RedScale = ((int)0x0D14) , /// /// Original was GL_RED_BIAS = 0x0D15 /// - RedBias = ((int)0x0D15) - , + RedBias = ((int)0x0D15) , /// /// Original was GL_ZOOM_X = 0x0D16 /// - ZoomX = ((int)0x0D16) - , + ZoomX = ((int)0x0D16) , /// /// Original was GL_ZOOM_Y = 0x0D17 /// - ZoomY = ((int)0x0D17) - , + ZoomY = ((int)0x0D17) , /// /// Original was GL_GREEN_SCALE = 0x0D18 /// - GreenScale = ((int)0x0D18) - , + GreenScale = ((int)0x0D18) , /// /// Original was GL_GREEN_BIAS = 0x0D19 /// - GreenBias = ((int)0x0D19) - , + GreenBias = ((int)0x0D19) , /// /// Original was GL_BLUE_SCALE = 0x0D1A /// - BlueScale = ((int)0x0D1A) - , + BlueScale = ((int)0x0D1A) , /// /// Original was GL_BLUE_BIAS = 0x0D1B /// - BlueBias = ((int)0x0D1B) - , + BlueBias = ((int)0x0D1B) , /// /// Original was GL_ALPHA_SCALE = 0x0D1C /// - AlphaScale = ((int)0x0D1C) - , + AlphaScale = ((int)0x0D1C) , /// /// Original was GL_ALPHA_BIAS = 0x0D1D /// - AlphaBias = ((int)0x0D1D) - , + AlphaBias = ((int)0x0D1D) , /// /// Original was GL_DEPTH_SCALE = 0x0D1E /// - DepthScale = ((int)0x0D1E) - , + DepthScale = ((int)0x0D1E) , /// /// Original was GL_DEPTH_BIAS = 0x0D1F /// - DepthBias = ((int)0x0D1F) - , + DepthBias = ((int)0x0D1F) , /// /// Original was GL_MAX_EVAL_ORDER = 0x0D30 /// - MaxEvalOrder = ((int)0x0D30) - , + MaxEvalOrder = ((int)0x0D30) , /// /// Original was GL_MAX_LIGHTS = 0x0D31 /// - MaxLights = ((int)0x0D31) - , + MaxLights = ((int)0x0D31) , /// /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 /// - MaxClipDistances = ((int)0x0D32) - , + MaxClipDistances = ((int)0x0D32) , /// /// Original was GL_MAX_CLIP_PLANES = 0x0D32 /// - MaxClipPlanes = ((int)0x0D32) - , + MaxClipPlanes = ((int)0x0D32) , /// /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 /// - MaxTextureSize = ((int)0x0D33) - , + MaxTextureSize = ((int)0x0D33) , /// /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 /// - MaxPixelMapTable = ((int)0x0D34) - , + MaxPixelMapTable = ((int)0x0D34) , /// /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 /// - MaxAttribStackDepth = ((int)0x0D35) - , + MaxAttribStackDepth = ((int)0x0D35) , /// /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 /// - MaxModelviewStackDepth = ((int)0x0D36) - , + MaxModelviewStackDepth = ((int)0x0D36) , /// /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 /// - MaxNameStackDepth = ((int)0x0D37) - , + MaxNameStackDepth = ((int)0x0D37) , /// /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 /// - MaxProjectionStackDepth = ((int)0x0D38) - , + MaxProjectionStackDepth = ((int)0x0D38) , /// /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 /// - MaxTextureStackDepth = ((int)0x0D39) - , + MaxTextureStackDepth = ((int)0x0D39) , /// /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A /// - MaxViewportDims = ((int)0x0D3A) - , + MaxViewportDims = ((int)0x0D3A) , /// /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B /// - MaxClientAttribStackDepth = ((int)0x0D3B) - , + MaxClientAttribStackDepth = ((int)0x0D3B) , /// /// Original was GL_SUBPIXEL_BITS = 0x0D50 /// - SubpixelBits = ((int)0x0D50) - , + SubpixelBits = ((int)0x0D50) , /// /// Original was GL_INDEX_BITS = 0x0D51 /// - IndexBits = ((int)0x0D51) - , + IndexBits = ((int)0x0D51) , /// /// Original was GL_RED_BITS = 0x0D52 /// - RedBits = ((int)0x0D52) - , + RedBits = ((int)0x0D52) , /// /// Original was GL_GREEN_BITS = 0x0D53 /// - GreenBits = ((int)0x0D53) - , + GreenBits = ((int)0x0D53) , /// /// Original was GL_BLUE_BITS = 0x0D54 /// - BlueBits = ((int)0x0D54) - , + BlueBits = ((int)0x0D54) , /// /// Original was GL_ALPHA_BITS = 0x0D55 /// - AlphaBits = ((int)0x0D55) - , + AlphaBits = ((int)0x0D55) , /// /// Original was GL_DEPTH_BITS = 0x0D56 /// - DepthBits = ((int)0x0D56) - , + DepthBits = ((int)0x0D56) , /// /// Original was GL_STENCIL_BITS = 0x0D57 /// - StencilBits = ((int)0x0D57) - , + StencilBits = ((int)0x0D57) , /// /// Original was GL_ACCUM_RED_BITS = 0x0D58 /// - AccumRedBits = ((int)0x0D58) - , + AccumRedBits = ((int)0x0D58) , /// /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 /// - AccumGreenBits = ((int)0x0D59) - , + AccumGreenBits = ((int)0x0D59) , /// /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A /// - AccumBlueBits = ((int)0x0D5A) - , + AccumBlueBits = ((int)0x0D5A) , /// /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B /// - AccumAlphaBits = ((int)0x0D5B) - , + AccumAlphaBits = ((int)0x0D5B) , /// /// Original was GL_NAME_STACK_DEPTH = 0x0D70 /// - NameStackDepth = ((int)0x0D70) - , + NameStackDepth = ((int)0x0D70) , /// /// Original was GL_AUTO_NORMAL = 0x0D80 /// - AutoNormal = ((int)0x0D80) - , + AutoNormal = ((int)0x0D80) , /// /// Original was GL_MAP1_COLOR_4 = 0x0D90 /// - Map1Color4 = ((int)0x0D90) - , + Map1Color4 = ((int)0x0D90) , /// /// Original was GL_MAP1_INDEX = 0x0D91 /// - Map1Index = ((int)0x0D91) - , + Map1Index = ((int)0x0D91) , /// /// Original was GL_MAP1_NORMAL = 0x0D92 /// - Map1Normal = ((int)0x0D92) - , + Map1Normal = ((int)0x0D92) , /// /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 /// - Map1TextureCoord1 = ((int)0x0D93) - , + Map1TextureCoord1 = ((int)0x0D93) , /// /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 /// - Map1TextureCoord2 = ((int)0x0D94) - , + Map1TextureCoord2 = ((int)0x0D94) , /// /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 /// - Map1TextureCoord3 = ((int)0x0D95) - , + Map1TextureCoord3 = ((int)0x0D95) , /// /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 /// - Map1TextureCoord4 = ((int)0x0D96) - , + Map1TextureCoord4 = ((int)0x0D96) , /// /// Original was GL_MAP1_VERTEX_3 = 0x0D97 /// - Map1Vertex3 = ((int)0x0D97) - , + Map1Vertex3 = ((int)0x0D97) , /// /// Original was GL_MAP1_VERTEX_4 = 0x0D98 /// - Map1Vertex4 = ((int)0x0D98) - , + Map1Vertex4 = ((int)0x0D98) , /// /// Original was GL_MAP2_COLOR_4 = 0x0DB0 /// - Map2Color4 = ((int)0x0DB0) - , + Map2Color4 = ((int)0x0DB0) , /// /// Original was GL_MAP2_INDEX = 0x0DB1 /// - Map2Index = ((int)0x0DB1) - , + Map2Index = ((int)0x0DB1) , /// /// Original was GL_MAP2_NORMAL = 0x0DB2 /// - Map2Normal = ((int)0x0DB2) - , + Map2Normal = ((int)0x0DB2) , /// /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 /// - Map2TextureCoord1 = ((int)0x0DB3) - , + Map2TextureCoord1 = ((int)0x0DB3) , /// /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 /// - Map2TextureCoord2 = ((int)0x0DB4) - , + Map2TextureCoord2 = ((int)0x0DB4) , /// /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 /// - Map2TextureCoord3 = ((int)0x0DB5) - , + Map2TextureCoord3 = ((int)0x0DB5) , /// /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 /// - Map2TextureCoord4 = ((int)0x0DB6) - , + Map2TextureCoord4 = ((int)0x0DB6) , /// /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 /// - Map2Vertex3 = ((int)0x0DB7) - , + Map2Vertex3 = ((int)0x0DB7) , /// /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 /// - Map2Vertex4 = ((int)0x0DB8) - , + Map2Vertex4 = ((int)0x0DB8) , /// /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 /// - Map1GridDomain = ((int)0x0DD0) - , + Map1GridDomain = ((int)0x0DD0) , /// /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 /// - Map1GridSegments = ((int)0x0DD1) - , + Map1GridSegments = ((int)0x0DD1) , /// /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 /// - Map2GridDomain = ((int)0x0DD2) - , + Map2GridDomain = ((int)0x0DD2) , /// /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 /// - Map2GridSegments = ((int)0x0DD3) - , + Map2GridSegments = ((int)0x0DD3) , /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 /// - FeedbackBufferSize = ((int)0x0DF1) - , + FeedbackBufferSize = ((int)0x0DF1) , /// /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 /// - FeedbackBufferType = ((int)0x0DF2) - , + FeedbackBufferType = ((int)0x0DF2) , /// /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 /// - SelectionBufferSize = ((int)0x0DF4) - , + SelectionBufferSize = ((int)0x0DF4) , /// /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 /// - PolygonOffsetUnits = ((int)0x2A00) - , + PolygonOffsetUnits = ((int)0x2A00) , /// /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 /// - PolygonOffsetPoint = ((int)0x2A01) - , + PolygonOffsetPoint = ((int)0x2A01) , /// /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 /// - PolygonOffsetLine = ((int)0x2A02) - , + PolygonOffsetLine = ((int)0x2A02) , /// /// Original was GL_CLIP_PLANE0 = 0x3000 /// - ClipPlane0 = ((int)0x3000) - , + ClipPlane0 = ((int)0x3000) , /// /// Original was GL_CLIP_PLANE1 = 0x3001 /// - ClipPlane1 = ((int)0x3001) - , + ClipPlane1 = ((int)0x3001) , /// /// Original was GL_CLIP_PLANE2 = 0x3002 /// - ClipPlane2 = ((int)0x3002) - , + ClipPlane2 = ((int)0x3002) , /// /// Original was GL_CLIP_PLANE3 = 0x3003 /// - ClipPlane3 = ((int)0x3003) - , + ClipPlane3 = ((int)0x3003) , /// /// Original was GL_CLIP_PLANE4 = 0x3004 /// - ClipPlane4 = ((int)0x3004) - , + ClipPlane4 = ((int)0x3004) , /// /// Original was GL_CLIP_PLANE5 = 0x3005 /// - ClipPlane5 = ((int)0x3005) - , + ClipPlane5 = ((int)0x3005) , /// /// Original was GL_LIGHT0 = 0x4000 /// - Light0 = ((int)0x4000) - , + Light0 = ((int)0x4000) , /// /// Original was GL_LIGHT1 = 0x4001 /// - Light1 = ((int)0x4001) - , + Light1 = ((int)0x4001) , /// /// Original was GL_LIGHT2 = 0x4002 /// - Light2 = ((int)0x4002) - , + Light2 = ((int)0x4002) , /// /// Original was GL_LIGHT3 = 0x4003 /// - Light3 = ((int)0x4003) - , + Light3 = ((int)0x4003) , /// /// Original was GL_LIGHT4 = 0x4004 /// - Light4 = ((int)0x4004) - , + Light4 = ((int)0x4004) , /// /// Original was GL_LIGHT5 = 0x4005 /// - Light5 = ((int)0x4005) - , + Light5 = ((int)0x4005) , /// /// Original was GL_LIGHT6 = 0x4006 /// - Light6 = ((int)0x4006) - , + Light6 = ((int)0x4006) , /// /// Original was GL_LIGHT7 = 0x4007 /// - Light7 = ((int)0x4007) - , + Light7 = ((int)0x4007) , /// /// Original was GL_BLEND_COLOR_EXT = 0x8005 /// - BlendColorExt = ((int)0x8005) - , + BlendColorExt = ((int)0x8005) , /// /// Original was GL_BLEND_EQUATION_EXT = 0x8009 /// - BlendEquationExt = ((int)0x8009) - , + BlendEquationExt = ((int)0x8009) , /// /// Original was GL_BLEND_EQUATION_RGB = 0x8009 /// - BlendEquationRgb = ((int)0x8009) - , + BlendEquationRgb = ((int)0x8009) , /// /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E /// - PackCmykHintExt = ((int)0x800E) - , + PackCmykHintExt = ((int)0x800E) , /// /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F /// - UnpackCmykHintExt = ((int)0x800F) - , + UnpackCmykHintExt = ((int)0x800F) , /// /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 /// - Convolution1DExt = ((int)0x8010) - , + Convolution1DExt = ((int)0x8010) , /// /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 /// - Convolution2DExt = ((int)0x8011) - , + Convolution2DExt = ((int)0x8011) , /// /// Original was GL_SEPARABLE_2D_EXT = 0x8012 /// - Separable2DExt = ((int)0x8012) - , + Separable2DExt = ((int)0x8012) , /// /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C /// - PostConvolutionRedScaleExt = ((int)0x801C) - , + PostConvolutionRedScaleExt = ((int)0x801C) , /// /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D /// - PostConvolutionGreenScaleExt = ((int)0x801D) - , + PostConvolutionGreenScaleExt = ((int)0x801D) , /// /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E /// - PostConvolutionBlueScaleExt = ((int)0x801E) - , + PostConvolutionBlueScaleExt = ((int)0x801E) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F /// - PostConvolutionAlphaScaleExt = ((int)0x801F) - , + PostConvolutionAlphaScaleExt = ((int)0x801F) , /// /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 /// - PostConvolutionRedBiasExt = ((int)0x8020) - , + PostConvolutionRedBiasExt = ((int)0x8020) , /// /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 /// - PostConvolutionGreenBiasExt = ((int)0x8021) - , + PostConvolutionGreenBiasExt = ((int)0x8021) , /// /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 /// - PostConvolutionBlueBiasExt = ((int)0x8022) - , + PostConvolutionBlueBiasExt = ((int)0x8022) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 /// - PostConvolutionAlphaBiasExt = ((int)0x8023) - , + PostConvolutionAlphaBiasExt = ((int)0x8023) , /// /// Original was GL_HISTOGRAM_EXT = 0x8024 /// - HistogramExt = ((int)0x8024) - , + HistogramExt = ((int)0x8024) , /// /// Original was GL_MINMAX_EXT = 0x802E /// - MinmaxExt = ((int)0x802E) - , + MinmaxExt = ((int)0x802E) , /// /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 /// - PolygonOffsetFill = ((int)0x8037) - , + PolygonOffsetFill = ((int)0x8037) , /// /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 /// - PolygonOffsetFactor = ((int)0x8038) - , + PolygonOffsetFactor = ((int)0x8038) , /// /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 /// - PolygonOffsetBiasExt = ((int)0x8039) - , + PolygonOffsetBiasExt = ((int)0x8039) , /// /// Original was GL_RESCALE_NORMAL_EXT = 0x803A /// - RescaleNormalExt = ((int)0x803A) - , + RescaleNormalExt = ((int)0x803A) , /// /// Original was GL_TEXTURE_BINDING_1D = 0x8068 /// - TextureBinding1D = ((int)0x8068) - , + TextureBinding1D = ((int)0x8068) , /// /// Original was GL_TEXTURE_BINDING_2D = 0x8069 /// - TextureBinding2D = ((int)0x8069) - , + TextureBinding2D = ((int)0x8069) , /// /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A /// - Texture3DBindingExt = ((int)0x806A) - , + Texture3DBindingExt = ((int)0x806A) , /// /// Original was GL_TEXTURE_BINDING_3D = 0x806A /// - TextureBinding3D = ((int)0x806A) - , + TextureBinding3D = ((int)0x806A) , /// /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B /// - PackSkipImagesExt = ((int)0x806B) - , + PackSkipImagesExt = ((int)0x806B) , /// /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C /// - PackImageHeightExt = ((int)0x806C) - , + PackImageHeightExt = ((int)0x806C) , /// /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D /// - UnpackSkipImagesExt = ((int)0x806D) - , + UnpackSkipImagesExt = ((int)0x806D) , /// /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E /// - UnpackImageHeightExt = ((int)0x806E) - , + UnpackImageHeightExt = ((int)0x806E) , /// /// Original was GL_TEXTURE_3D_EXT = 0x806F /// - Texture3DExt = ((int)0x806F) - , + Texture3DExt = ((int)0x806F) , /// /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 /// - Max3DTextureSize = ((int)0x8073) - , + Max3DTextureSize = ((int)0x8073) , /// /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 /// - Max3DTextureSizeExt = ((int)0x8073) - , + Max3DTextureSizeExt = ((int)0x8073) , /// /// Original was GL_VERTEX_ARRAY = 0x8074 /// - VertexArray = ((int)0x8074) - , + VertexArray = ((int)0x8074) , /// /// Original was GL_NORMAL_ARRAY = 0x8075 /// - NormalArray = ((int)0x8075) - , + NormalArray = ((int)0x8075) , /// /// Original was GL_COLOR_ARRAY = 0x8076 /// - ColorArray = ((int)0x8076) - , + ColorArray = ((int)0x8076) , /// /// Original was GL_INDEX_ARRAY = 0x8077 /// - IndexArray = ((int)0x8077) - , + IndexArray = ((int)0x8077) , /// /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 /// - TextureCoordArray = ((int)0x8078) - , + TextureCoordArray = ((int)0x8078) , /// /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 /// - EdgeFlagArray = ((int)0x8079) - , + EdgeFlagArray = ((int)0x8079) , /// /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A /// - VertexArraySize = ((int)0x807A) - , + VertexArraySize = ((int)0x807A) , /// /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B /// - VertexArrayType = ((int)0x807B) - , + VertexArrayType = ((int)0x807B) , /// /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C /// - VertexArrayStride = ((int)0x807C) - , + VertexArrayStride = ((int)0x807C) , /// /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D /// - VertexArrayCountExt = ((int)0x807D) - , + VertexArrayCountExt = ((int)0x807D) , /// /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E /// - NormalArrayType = ((int)0x807E) - , + NormalArrayType = ((int)0x807E) , /// /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F /// - NormalArrayStride = ((int)0x807F) - , + NormalArrayStride = ((int)0x807F) , /// /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 /// - NormalArrayCountExt = ((int)0x8080) - , + NormalArrayCountExt = ((int)0x8080) , /// /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 /// - ColorArraySize = ((int)0x8081) - , + ColorArraySize = ((int)0x8081) , /// /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 /// - ColorArrayType = ((int)0x8082) - , + ColorArrayType = ((int)0x8082) , /// /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 /// - ColorArrayStride = ((int)0x8083) - , + ColorArrayStride = ((int)0x8083) , /// /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 /// - ColorArrayCountExt = ((int)0x8084) - , + ColorArrayCountExt = ((int)0x8084) , /// /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 /// - IndexArrayType = ((int)0x8085) - , + IndexArrayType = ((int)0x8085) , /// /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 /// - IndexArrayStride = ((int)0x8086) - , + IndexArrayStride = ((int)0x8086) , /// /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 /// - IndexArrayCountExt = ((int)0x8087) - , + IndexArrayCountExt = ((int)0x8087) , /// /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 /// - TextureCoordArraySize = ((int)0x8088) - , + TextureCoordArraySize = ((int)0x8088) , /// /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 /// - TextureCoordArrayType = ((int)0x8089) - , + TextureCoordArrayType = ((int)0x8089) , /// /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A /// - TextureCoordArrayStride = ((int)0x808A) - , + TextureCoordArrayStride = ((int)0x808A) , /// /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B /// - TextureCoordArrayCountExt = ((int)0x808B) - , + TextureCoordArrayCountExt = ((int)0x808B) , /// /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C /// - EdgeFlagArrayStride = ((int)0x808C) - , + EdgeFlagArrayStride = ((int)0x808C) , /// /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D /// - EdgeFlagArrayCountExt = ((int)0x808D) - , + EdgeFlagArrayCountExt = ((int)0x808D) , /// /// Original was GL_INTERLACE_SGIX = 0x8094 /// - InterlaceSgix = ((int)0x8094) - , + InterlaceSgix = ((int)0x8094) , /// /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 /// - DetailTexture2DBindingSgis = ((int)0x8096) - , + DetailTexture2DBindingSgis = ((int)0x8096) , /// /// Original was GL_MULTISAMPLE = 0x809D /// - Multisample = ((int)0x809D) - , + Multisample = ((int)0x809D) , /// /// Original was GL_MULTISAMPLE_SGIS = 0x809D /// - MultisampleSgis = ((int)0x809D) - , + MultisampleSgis = ((int)0x809D) , /// /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E /// - SampleAlphaToCoverage = ((int)0x809E) - , + SampleAlphaToCoverage = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E /// - SampleAlphaToMaskSgis = ((int)0x809E) - , + SampleAlphaToMaskSgis = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F /// - SampleAlphaToOne = ((int)0x809F) - , + SampleAlphaToOne = ((int)0x809F) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F /// - SampleAlphaToOneSgis = ((int)0x809F) - , + SampleAlphaToOneSgis = ((int)0x809F) , /// /// Original was GL_SAMPLE_COVERAGE = 0x80A0 /// - SampleCoverage = ((int)0x80A0) - , + SampleCoverage = ((int)0x80A0) , /// /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 /// - SampleMaskSgis = ((int)0x80A0) - , + SampleMaskSgis = ((int)0x80A0) , /// /// Original was GL_SAMPLE_BUFFERS = 0x80A8 /// - SampleBuffers = ((int)0x80A8) - , + SampleBuffers = ((int)0x80A8) , /// /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 /// - SampleBuffersSgis = ((int)0x80A8) - , + SampleBuffersSgis = ((int)0x80A8) , /// /// Original was GL_SAMPLES = 0x80A9 /// - Samples = ((int)0x80A9) - , + Samples = ((int)0x80A9) , /// /// Original was GL_SAMPLES_SGIS = 0x80A9 /// - SamplesSgis = ((int)0x80A9) - , + SamplesSgis = ((int)0x80A9) , /// /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA /// - SampleCoverageValue = ((int)0x80AA) - , + SampleCoverageValue = ((int)0x80AA) , /// /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA /// - SampleMaskValueSgis = ((int)0x80AA) - , + SampleMaskValueSgis = ((int)0x80AA) , /// /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB /// - SampleCoverageInvert = ((int)0x80AB) - , + SampleCoverageInvert = ((int)0x80AB) , /// /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB /// - SampleMaskInvertSgis = ((int)0x80AB) - , + SampleMaskInvertSgis = ((int)0x80AB) , /// /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC /// - SamplePatternSgis = ((int)0x80AC) - , + SamplePatternSgis = ((int)0x80AC) , /// /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 /// - ColorMatrixSgi = ((int)0x80B1) - , + ColorMatrixSgi = ((int)0x80B1) , /// /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 /// - ColorMatrixStackDepthSgi = ((int)0x80B2) - , + ColorMatrixStackDepthSgi = ((int)0x80B2) , /// /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3) - , + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , /// /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 /// - PostColorMatrixRedScaleSgi = ((int)0x80B4) - , + PostColorMatrixRedScaleSgi = ((int)0x80B4) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5) - , + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6) - , + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7) - , + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , /// /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 /// - PostColorMatrixRedBiasSgi = ((int)0x80B8) - , + PostColorMatrixRedBiasSgi = ((int)0x80B8) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9) - , + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA) - , + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB) - , + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , /// /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC /// - TextureColorTableSgi = ((int)0x80BC) - , + TextureColorTableSgi = ((int)0x80BC) , /// /// Original was GL_BLEND_DST_RGB = 0x80C8 /// - BlendDstRgb = ((int)0x80C8) - , + BlendDstRgb = ((int)0x80C8) , /// /// Original was GL_BLEND_SRC_RGB = 0x80C9 /// - BlendSrcRgb = ((int)0x80C9) - , + BlendSrcRgb = ((int)0x80C9) , /// /// Original was GL_BLEND_DST_ALPHA = 0x80CA /// - BlendDstAlpha = ((int)0x80CA) - , + BlendDstAlpha = ((int)0x80CA) , /// /// Original was GL_BLEND_SRC_ALPHA = 0x80CB /// - BlendSrcAlpha = ((int)0x80CB) - , + BlendSrcAlpha = ((int)0x80CB) , /// /// Original was GL_COLOR_TABLE_SGI = 0x80D0 /// - ColorTableSgi = ((int)0x80D0) - , + ColorTableSgi = ((int)0x80D0) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 /// - PostConvolutionColorTableSgi = ((int)0x80D1) - , + PostConvolutionColorTableSgi = ((int)0x80D1) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 /// - PostColorMatrixColorTableSgi = ((int)0x80D2) - , + PostColorMatrixColorTableSgi = ((int)0x80D2) , /// /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 /// - MaxElementsVertices = ((int)0x80E8) - , + MaxElementsVertices = ((int)0x80E8) , /// /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 /// - MaxElementsIndices = ((int)0x80E9) - , + MaxElementsIndices = ((int)0x80E9) , /// /// Original was GL_POINT_SIZE_MIN = 0x8126 /// - PointSizeMin = ((int)0x8126) - , + PointSizeMin = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 /// - PointSizeMinSgis = ((int)0x8126) - , + PointSizeMinSgis = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MAX = 0x8127 /// - PointSizeMax = ((int)0x8127) - , + PointSizeMax = ((int)0x8127) , /// /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 /// - PointSizeMaxSgis = ((int)0x8127) - , + PointSizeMaxSgis = ((int)0x8127) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 /// - PointFadeThresholdSize = ((int)0x8128) - , + PointFadeThresholdSize = ((int)0x8128) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 /// - PointFadeThresholdSizeSgis = ((int)0x8128) - , + PointFadeThresholdSizeSgis = ((int)0x8128) , /// /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 /// - DistanceAttenuationSgis = ((int)0x8129) - , + DistanceAttenuationSgis = ((int)0x8129) , /// /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 /// - PointDistanceAttenuation = ((int)0x8129) - , + PointDistanceAttenuation = ((int)0x8129) , /// /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B /// - FogFuncPointsSgis = ((int)0x812B) - , + FogFuncPointsSgis = ((int)0x812B) , /// /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C /// - MaxFogFuncPointsSgis = ((int)0x812C) - , + MaxFogFuncPointsSgis = ((int)0x812C) , /// /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 /// - PackSkipVolumesSgis = ((int)0x8130) - , + PackSkipVolumesSgis = ((int)0x8130) , /// /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 /// - PackImageDepthSgis = ((int)0x8131) - , + PackImageDepthSgis = ((int)0x8131) , /// /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 /// - UnpackSkipVolumesSgis = ((int)0x8132) - , + UnpackSkipVolumesSgis = ((int)0x8132) , /// /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 /// - UnpackImageDepthSgis = ((int)0x8133) - , + UnpackImageDepthSgis = ((int)0x8133) , /// /// Original was GL_TEXTURE_4D_SGIS = 0x8134 /// - Texture4DSgis = ((int)0x8134) - , + Texture4DSgis = ((int)0x8134) , /// /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 /// - Max4DTextureSizeSgis = ((int)0x8138) - , + Max4DTextureSizeSgis = ((int)0x8138) , /// /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 /// - PixelTexGenSgix = ((int)0x8139) - , + PixelTexGenSgix = ((int)0x8139) , /// /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E /// - PixelTileBestAlignmentSgix = ((int)0x813E) - , + PixelTileBestAlignmentSgix = ((int)0x813E) , /// /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F /// - PixelTileCacheIncrementSgix = ((int)0x813F) - , + PixelTileCacheIncrementSgix = ((int)0x813F) , /// /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 /// - PixelTileWidthSgix = ((int)0x8140) - , + PixelTileWidthSgix = ((int)0x8140) , /// /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 /// - PixelTileHeightSgix = ((int)0x8141) - , + PixelTileHeightSgix = ((int)0x8141) , /// /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 /// - PixelTileGridWidthSgix = ((int)0x8142) - , + PixelTileGridWidthSgix = ((int)0x8142) , /// /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 /// - PixelTileGridHeightSgix = ((int)0x8143) - , + PixelTileGridHeightSgix = ((int)0x8143) , /// /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 /// - PixelTileGridDepthSgix = ((int)0x8144) - , + PixelTileGridDepthSgix = ((int)0x8144) , /// /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 /// - PixelTileCacheSizeSgix = ((int)0x8145) - , + PixelTileCacheSizeSgix = ((int)0x8145) , /// /// Original was GL_SPRITE_SGIX = 0x8148 /// - SpriteSgix = ((int)0x8148) - , + SpriteSgix = ((int)0x8148) , /// /// Original was GL_SPRITE_MODE_SGIX = 0x8149 /// - SpriteModeSgix = ((int)0x8149) - , + SpriteModeSgix = ((int)0x8149) , /// /// Original was GL_SPRITE_AXIS_SGIX = 0x814A /// - SpriteAxisSgix = ((int)0x814A) - , + SpriteAxisSgix = ((int)0x814A) , /// /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B /// - SpriteTranslationSgix = ((int)0x814B) - , + SpriteTranslationSgix = ((int)0x814B) , /// /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F /// - Texture4DBindingSgis = ((int)0x814F) - , + Texture4DBindingSgis = ((int)0x814F) , /// /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 /// - MaxClipmapDepthSgix = ((int)0x8177) - , + MaxClipmapDepthSgix = ((int)0x8177) , /// /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 /// - MaxClipmapVirtualDepthSgix = ((int)0x8178) - , + MaxClipmapVirtualDepthSgix = ((int)0x8178) , /// /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B /// - PostTextureFilterBiasRangeSgix = ((int)0x817B) - , + PostTextureFilterBiasRangeSgix = ((int)0x817B) , /// /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C /// - PostTextureFilterScaleRangeSgix = ((int)0x817C) - , + PostTextureFilterScaleRangeSgix = ((int)0x817C) , /// /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D /// - ReferencePlaneSgix = ((int)0x817D) - , + ReferencePlaneSgix = ((int)0x817D) , /// /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E /// - ReferencePlaneEquationSgix = ((int)0x817E) - , + ReferencePlaneEquationSgix = ((int)0x817E) , /// /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F /// - IrInstrument1Sgix = ((int)0x817F) - , + IrInstrument1Sgix = ((int)0x817F) , /// /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 /// - InstrumentMeasurementsSgix = ((int)0x8181) - , + InstrumentMeasurementsSgix = ((int)0x8181) , /// /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 /// - CalligraphicFragmentSgix = ((int)0x8183) - , + CalligraphicFragmentSgix = ((int)0x8183) , /// /// Original was GL_FRAMEZOOM_SGIX = 0x818B /// - FramezoomSgix = ((int)0x818B) - , + FramezoomSgix = ((int)0x818B) , /// /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C /// - FramezoomFactorSgix = ((int)0x818C) - , + FramezoomFactorSgix = ((int)0x818C) , /// /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D /// - MaxFramezoomFactorSgix = ((int)0x818D) - , + MaxFramezoomFactorSgix = ((int)0x818D) , /// /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 /// - GenerateMipmapHint = ((int)0x8192) - , + GenerateMipmapHint = ((int)0x8192) , /// /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 /// - GenerateMipmapHintSgis = ((int)0x8192) - , + GenerateMipmapHintSgis = ((int)0x8192) , /// /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 /// - DeformationsMaskSgix = ((int)0x8196) - , + DeformationsMaskSgix = ((int)0x8196) , /// /// Original was GL_FOG_OFFSET_SGIX = 0x8198 /// - FogOffsetSgix = ((int)0x8198) - , + FogOffsetSgix = ((int)0x8198) , /// /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 /// - FogOffsetValueSgix = ((int)0x8199) - , + FogOffsetValueSgix = ((int)0x8199) , /// /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 /// - LightModelColorControl = ((int)0x81F8) - , + LightModelColorControl = ((int)0x81F8) , /// /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB /// - SharedTexturePaletteExt = ((int)0x81FB) - , + SharedTexturePaletteExt = ((int)0x81FB) , /// /// Original was GL_MAJOR_VERSION = 0x821B /// - MajorVersion = ((int)0x821B) - , + MajorVersion = ((int)0x821B) , /// /// Original was GL_MINOR_VERSION = 0x821C /// - MinorVersion = ((int)0x821C) - , + MinorVersion = ((int)0x821C) , /// /// Original was GL_NUM_EXTENSIONS = 0x821D /// - NumExtensions = ((int)0x821D) - , + NumExtensions = ((int)0x821D) , /// /// Original was GL_CONTEXT_FLAGS = 0x821E /// - ContextFlags = ((int)0x821E) - , + ContextFlags = ((int)0x821E) , /// /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A /// - ProgramPipelineBinding = ((int)0x825A) - , + ProgramPipelineBinding = ((int)0x825A) , /// /// Original was GL_MAX_VIEWPORTS = 0x825B /// - MaxViewports = ((int)0x825B) - , + MaxViewports = ((int)0x825B) , /// /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C /// - ViewportSubpixelBits = ((int)0x825C) - , + ViewportSubpixelBits = ((int)0x825C) , /// /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D /// - ViewportBoundsRange = ((int)0x825D) - , + ViewportBoundsRange = ((int)0x825D) , /// /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E /// - LayerProvokingVertex = ((int)0x825E) - , + LayerProvokingVertex = ((int)0x825E) , /// /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F /// - ViewportIndexProvokingVertex = ((int)0x825F) - , + ViewportIndexProvokingVertex = ((int)0x825F) , /// /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 /// - ConvolutionHintSgix = ((int)0x8316) - , + ConvolutionHintSgix = ((int)0x8316) , /// /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 /// - AsyncMarkerSgix = ((int)0x8329) - , + AsyncMarkerSgix = ((int)0x8329) , /// /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B /// - PixelTexGenModeSgix = ((int)0x832B) - , + PixelTexGenModeSgix = ((int)0x832B) , /// /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C /// - AsyncHistogramSgix = ((int)0x832C) - , + AsyncHistogramSgix = ((int)0x832C) , /// /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D /// - MaxAsyncHistogramSgix = ((int)0x832D) - , + MaxAsyncHistogramSgix = ((int)0x832D) , /// /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 /// - PixelTextureSgis = ((int)0x8353) - , + PixelTextureSgis = ((int)0x8353) , /// /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C /// - AsyncTexImageSgix = ((int)0x835C) - , + AsyncTexImageSgix = ((int)0x835C) , /// /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D /// - AsyncDrawPixelsSgix = ((int)0x835D) - , + AsyncDrawPixelsSgix = ((int)0x835D) , /// /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E /// - AsyncReadPixelsSgix = ((int)0x835E) - , + AsyncReadPixelsSgix = ((int)0x835E) , /// /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F /// - MaxAsyncTexImageSgix = ((int)0x835F) - , + MaxAsyncTexImageSgix = ((int)0x835F) , /// /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 /// - MaxAsyncDrawPixelsSgix = ((int)0x8360) - , + MaxAsyncDrawPixelsSgix = ((int)0x8360) , /// /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 /// - MaxAsyncReadPixelsSgix = ((int)0x8361) - , + MaxAsyncReadPixelsSgix = ((int)0x8361) , /// /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE /// - VertexPreclipSgix = ((int)0x83EE) - , + VertexPreclipSgix = ((int)0x83EE) , /// /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF /// - VertexPreclipHintSgix = ((int)0x83EF) - , + VertexPreclipHintSgix = ((int)0x83EF) , /// /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 /// - FragmentLightingSgix = ((int)0x8400) - , + FragmentLightingSgix = ((int)0x8400) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 /// - FragmentColorMaterialSgix = ((int)0x8401) - , + FragmentColorMaterialSgix = ((int)0x8401) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 /// - FragmentColorMaterialFaceSgix = ((int)0x8402) - , + FragmentColorMaterialFaceSgix = ((int)0x8402) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 /// - FragmentColorMaterialParameterSgix = ((int)0x8403) - , + FragmentColorMaterialParameterSgix = ((int)0x8403) , /// /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 /// - MaxFragmentLightsSgix = ((int)0x8404) - , + MaxFragmentLightsSgix = ((int)0x8404) , /// /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 /// - MaxActiveLightsSgix = ((int)0x8405) - , + MaxActiveLightsSgix = ((int)0x8405) , /// /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 /// - LightEnvModeSgix = ((int)0x8407) - , + LightEnvModeSgix = ((int)0x8407) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 /// - FragmentLightModelLocalViewerSgix = ((int)0x8408) - , + FragmentLightModelLocalViewerSgix = ((int)0x8408) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 /// - FragmentLightModelTwoSideSgix = ((int)0x8409) - , + FragmentLightModelTwoSideSgix = ((int)0x8409) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A /// - FragmentLightModelAmbientSgix = ((int)0x840A) - , + FragmentLightModelAmbientSgix = ((int)0x840A) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B) - , + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , /// /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C /// - FragmentLight0Sgix = ((int)0x840C) - , + FragmentLight0Sgix = ((int)0x840C) , /// /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C /// - PackResampleSgix = ((int)0x842C) - , + PackResampleSgix = ((int)0x842C) , /// /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D /// - UnpackResampleSgix = ((int)0x842D) - , + UnpackResampleSgix = ((int)0x842D) , /// /// Original was GL_CURRENT_FOG_COORD = 0x8453 /// - CurrentFogCoord = ((int)0x8453) - , + CurrentFogCoord = ((int)0x8453) , /// /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 /// - FogCoordArrayType = ((int)0x8454) - , + FogCoordArrayType = ((int)0x8454) , /// /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 /// - FogCoordArrayStride = ((int)0x8455) - , + FogCoordArrayStride = ((int)0x8455) , /// /// Original was GL_COLOR_SUM = 0x8458 /// - ColorSum = ((int)0x8458) - , + ColorSum = ((int)0x8458) , /// /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 /// - CurrentSecondaryColor = ((int)0x8459) - , + CurrentSecondaryColor = ((int)0x8459) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A /// - SecondaryColorArraySize = ((int)0x845A) - , + SecondaryColorArraySize = ((int)0x845A) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B /// - SecondaryColorArrayType = ((int)0x845B) - , + SecondaryColorArrayType = ((int)0x845B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C /// - SecondaryColorArrayStride = ((int)0x845C) - , + SecondaryColorArrayStride = ((int)0x845C) , /// /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F /// - CurrentRasterSecondaryColor = ((int)0x845F) - , + CurrentRasterSecondaryColor = ((int)0x845F) , /// /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D /// - AliasedPointSizeRange = ((int)0x846D) - , + AliasedPointSizeRange = ((int)0x846D) , /// /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E /// - AliasedLineWidthRange = ((int)0x846E) - , + AliasedLineWidthRange = ((int)0x846E) , /// /// Original was GL_ACTIVE_TEXTURE = 0x84E0 /// - ActiveTexture = ((int)0x84E0) - , + ActiveTexture = ((int)0x84E0) , /// /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 /// - ClientActiveTexture = ((int)0x84E1) - , + ClientActiveTexture = ((int)0x84E1) , /// /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 /// - MaxTextureUnits = ((int)0x84E2) - , + MaxTextureUnits = ((int)0x84E2) , /// /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 /// - TransposeModelviewMatrix = ((int)0x84E3) - , + TransposeModelviewMatrix = ((int)0x84E3) , /// /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 /// - TransposeProjectionMatrix = ((int)0x84E4) - , + TransposeProjectionMatrix = ((int)0x84E4) , /// /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 /// - TransposeTextureMatrix = ((int)0x84E5) - , + TransposeTextureMatrix = ((int)0x84E5) , /// /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 /// - TransposeColorMatrix = ((int)0x84E6) - , + TransposeColorMatrix = ((int)0x84E6) , /// /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 /// - MaxRenderbufferSize = ((int)0x84E8) - , + MaxRenderbufferSize = ((int)0x84E8) , /// /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 /// - MaxRenderbufferSizeExt = ((int)0x84E8) - , + MaxRenderbufferSizeExt = ((int)0x84E8) , /// /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF /// - TextureCompressionHint = ((int)0x84EF) - , + TextureCompressionHint = ((int)0x84EF) , /// /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 /// - TextureBindingRectangle = ((int)0x84F6) - , + TextureBindingRectangle = ((int)0x84F6) , /// /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 /// - MaxRectangleTextureSize = ((int)0x84F8) - , + MaxRectangleTextureSize = ((int)0x84F8) , /// /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD /// - MaxTextureLodBias = ((int)0x84FD) - , + MaxTextureLodBias = ((int)0x84FD) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 /// - TextureBindingCubeMap = ((int)0x8514) - , + TextureBindingCubeMap = ((int)0x8514) , /// /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C /// - MaxCubeMapTextureSize = ((int)0x851C) - , + MaxCubeMapTextureSize = ((int)0x851C) , /// /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 /// - PackSubsampleRateSgix = ((int)0x85A0) - , + PackSubsampleRateSgix = ((int)0x85A0) , /// /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 /// - UnpackSubsampleRateSgix = ((int)0x85A1) - , + UnpackSubsampleRateSgix = ((int)0x85A1) , /// /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 /// - VertexArrayBinding = ((int)0x85B5) - , + VertexArrayBinding = ((int)0x85B5) , /// /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 /// - ProgramPointSize = ((int)0x8642) - , + ProgramPointSize = ((int)0x8642) , /// /// Original was GL_DEPTH_CLAMP = 0x864F /// - DepthClamp = ((int)0x864F) - , + DepthClamp = ((int)0x864F) , /// /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 /// - NumCompressedTextureFormats = ((int)0x86A2) - , + NumCompressedTextureFormats = ((int)0x86A2) , /// /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 /// - CompressedTextureFormats = ((int)0x86A3) - , + CompressedTextureFormats = ((int)0x86A3) , /// /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE /// - NumProgramBinaryFormats = ((int)0x87FE) - , + NumProgramBinaryFormats = ((int)0x87FE) , /// /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF /// - ProgramBinaryFormats = ((int)0x87FF) - , + ProgramBinaryFormats = ((int)0x87FF) , /// /// Original was GL_STENCIL_BACK_FUNC = 0x8800 /// - StencilBackFunc = ((int)0x8800) - , + StencilBackFunc = ((int)0x8800) , /// /// Original was GL_STENCIL_BACK_FAIL = 0x8801 /// - StencilBackFail = ((int)0x8801) - , + StencilBackFail = ((int)0x8801) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 /// - StencilBackPassDepthFail = ((int)0x8802) - , + StencilBackPassDepthFail = ((int)0x8802) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 /// - StencilBackPassDepthPass = ((int)0x8803) - , + StencilBackPassDepthPass = ((int)0x8803) , /// /// Original was GL_RGBA_FLOAT_MODE = 0x8820 /// - RgbaFloatMode = ((int)0x8820) - , + RgbaFloatMode = ((int)0x8820) , /// /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 /// - MaxDrawBuffers = ((int)0x8824) - , + MaxDrawBuffers = ((int)0x8824) , /// /// Original was GL_DRAW_BUFFER0 = 0x8825 /// - DrawBuffer0 = ((int)0x8825) - , + DrawBuffer0 = ((int)0x8825) , /// /// Original was GL_DRAW_BUFFER1 = 0x8826 /// - DrawBuffer1 = ((int)0x8826) - , + DrawBuffer1 = ((int)0x8826) , /// /// Original was GL_DRAW_BUFFER2 = 0x8827 /// - DrawBuffer2 = ((int)0x8827) - , + DrawBuffer2 = ((int)0x8827) , /// /// Original was GL_DRAW_BUFFER3 = 0x8828 /// - DrawBuffer3 = ((int)0x8828) - , + DrawBuffer3 = ((int)0x8828) , /// /// Original was GL_DRAW_BUFFER4 = 0x8829 /// - DrawBuffer4 = ((int)0x8829) - , + DrawBuffer4 = ((int)0x8829) , /// /// Original was GL_DRAW_BUFFER5 = 0x882A /// - DrawBuffer5 = ((int)0x882A) - , + DrawBuffer5 = ((int)0x882A) , /// /// Original was GL_DRAW_BUFFER6 = 0x882B /// - DrawBuffer6 = ((int)0x882B) - , + DrawBuffer6 = ((int)0x882B) , /// /// Original was GL_DRAW_BUFFER7 = 0x882C /// - DrawBuffer7 = ((int)0x882C) - , + DrawBuffer7 = ((int)0x882C) , /// /// Original was GL_DRAW_BUFFER8 = 0x882D /// - DrawBuffer8 = ((int)0x882D) - , + DrawBuffer8 = ((int)0x882D) , /// /// Original was GL_DRAW_BUFFER9 = 0x882E /// - DrawBuffer9 = ((int)0x882E) - , + DrawBuffer9 = ((int)0x882E) , /// /// Original was GL_DRAW_BUFFER10 = 0x882F /// - DrawBuffer10 = ((int)0x882F) - , + DrawBuffer10 = ((int)0x882F) , /// /// Original was GL_DRAW_BUFFER11 = 0x8830 /// - DrawBuffer11 = ((int)0x8830) - , + DrawBuffer11 = ((int)0x8830) , /// /// Original was GL_DRAW_BUFFER12 = 0x8831 /// - DrawBuffer12 = ((int)0x8831) - , + DrawBuffer12 = ((int)0x8831) , /// /// Original was GL_DRAW_BUFFER13 = 0x8832 /// - DrawBuffer13 = ((int)0x8832) - , + DrawBuffer13 = ((int)0x8832) , /// /// Original was GL_DRAW_BUFFER14 = 0x8833 /// - DrawBuffer14 = ((int)0x8833) - , + DrawBuffer14 = ((int)0x8833) , /// /// Original was GL_DRAW_BUFFER15 = 0x8834 /// - DrawBuffer15 = ((int)0x8834) - , + DrawBuffer15 = ((int)0x8834) , /// /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D /// - BlendEquationAlpha = ((int)0x883D) - , + BlendEquationAlpha = ((int)0x883D) , /// /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F /// - TextureCubeMapSeamless = ((int)0x884F) - , + TextureCubeMapSeamless = ((int)0x884F) , /// /// Original was GL_POINT_SPRITE = 0x8861 /// - PointSprite = ((int)0x8861) - , + PointSprite = ((int)0x8861) , /// /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 /// - MaxVertexAttribs = ((int)0x8869) - , + MaxVertexAttribs = ((int)0x8869) , /// /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C /// - MaxTessControlInputComponents = ((int)0x886C) - , + MaxTessControlInputComponents = ((int)0x886C) , /// /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D /// - MaxTessEvaluationInputComponents = ((int)0x886D) - , + MaxTessEvaluationInputComponents = ((int)0x886D) , /// /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 /// - MaxTextureCoords = ((int)0x8871) - , + MaxTextureCoords = ((int)0x8871) , /// /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 /// - MaxTextureImageUnits = ((int)0x8872) - , + MaxTextureImageUnits = ((int)0x8872) , /// /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 /// - ArrayBufferBinding = ((int)0x8894) - , + ArrayBufferBinding = ((int)0x8894) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 /// - ElementArrayBufferBinding = ((int)0x8895) - , + ElementArrayBufferBinding = ((int)0x8895) , /// /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 /// - VertexArrayBufferBinding = ((int)0x8896) - , + VertexArrayBufferBinding = ((int)0x8896) , /// /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 /// - NormalArrayBufferBinding = ((int)0x8897) - , + NormalArrayBufferBinding = ((int)0x8897) , /// /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 /// - ColorArrayBufferBinding = ((int)0x8898) - , + ColorArrayBufferBinding = ((int)0x8898) , /// /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 /// - IndexArrayBufferBinding = ((int)0x8899) - , + IndexArrayBufferBinding = ((int)0x8899) , /// /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A /// - TextureCoordArrayBufferBinding = ((int)0x889A) - , + TextureCoordArrayBufferBinding = ((int)0x889A) , /// /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B /// - EdgeFlagArrayBufferBinding = ((int)0x889B) - , + EdgeFlagArrayBufferBinding = ((int)0x889B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C /// - SecondaryColorArrayBufferBinding = ((int)0x889C) - , + SecondaryColorArrayBufferBinding = ((int)0x889C) , /// /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D /// - FogCoordArrayBufferBinding = ((int)0x889D) - , + FogCoordArrayBufferBinding = ((int)0x889D) , /// /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E /// - WeightArrayBufferBinding = ((int)0x889E) - , + WeightArrayBufferBinding = ((int)0x889E) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F /// - VertexAttribArrayBufferBinding = ((int)0x889F) - , + VertexAttribArrayBufferBinding = ((int)0x889F) , /// /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED /// - PixelPackBufferBinding = ((int)0x88ED) - , + PixelPackBufferBinding = ((int)0x88ED) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF /// - PixelUnpackBufferBinding = ((int)0x88EF) - , + PixelUnpackBufferBinding = ((int)0x88EF) , /// /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC /// - MaxDualSourceDrawBuffers = ((int)0x88FC) - , + MaxDualSourceDrawBuffers = ((int)0x88FC) , /// /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF /// - MaxArrayTextureLayers = ((int)0x88FF) - , + MaxArrayTextureLayers = ((int)0x88FF) , /// /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 /// - MinProgramTexelOffset = ((int)0x8904) - , + MinProgramTexelOffset = ((int)0x8904) , /// /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 /// - MaxProgramTexelOffset = ((int)0x8905) - , + MaxProgramTexelOffset = ((int)0x8905) , /// /// Original was GL_SAMPLER_BINDING = 0x8919 /// - SamplerBinding = ((int)0x8919) - , + SamplerBinding = ((int)0x8919) , /// /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A /// - ClampVertexColor = ((int)0x891A) - , + ClampVertexColor = ((int)0x891A) , /// /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B /// - ClampFragmentColor = ((int)0x891B) - , + ClampFragmentColor = ((int)0x891B) , /// /// Original was GL_CLAMP_READ_COLOR = 0x891C /// - ClampReadColor = ((int)0x891C) - , + ClampReadColor = ((int)0x891C) , /// /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B /// - MaxVertexUniformBlocks = ((int)0x8A2B) - , + MaxVertexUniformBlocks = ((int)0x8A2B) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C /// - MaxGeometryUniformBlocks = ((int)0x8A2C) - , + MaxGeometryUniformBlocks = ((int)0x8A2C) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D /// - MaxFragmentUniformBlocks = ((int)0x8A2D) - , + MaxFragmentUniformBlocks = ((int)0x8A2D) , /// /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E /// - MaxCombinedUniformBlocks = ((int)0x8A2E) - , + MaxCombinedUniformBlocks = ((int)0x8A2E) , /// /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F /// - MaxUniformBufferBindings = ((int)0x8A2F) - , + MaxUniformBufferBindings = ((int)0x8A2F) , /// /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 /// - MaxUniformBlockSize = ((int)0x8A30) - , + MaxUniformBlockSize = ((int)0x8A30) , /// /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 /// - MaxCombinedVertexUniformComponents = ((int)0x8A31) - , + MaxCombinedVertexUniformComponents = ((int)0x8A31) , /// /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32) - , + MaxCombinedGeometryUniformComponents = ((int)0x8A32) , /// /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33) - , + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , /// /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 /// - UniformBufferOffsetAlignment = ((int)0x8A34) - , + UniformBufferOffsetAlignment = ((int)0x8A34) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 /// - MaxFragmentUniformComponents = ((int)0x8B49) - , + MaxFragmentUniformComponents = ((int)0x8B49) , /// /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A /// - MaxVertexUniformComponents = ((int)0x8B4A) - , + MaxVertexUniformComponents = ((int)0x8B4A) , /// /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B /// - MaxVaryingComponents = ((int)0x8B4B) - , + MaxVaryingComponents = ((int)0x8B4B) , /// /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B /// - MaxVaryingFloats = ((int)0x8B4B) - , + MaxVaryingFloats = ((int)0x8B4B) , /// /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C /// - MaxVertexTextureImageUnits = ((int)0x8B4C) - , + MaxVertexTextureImageUnits = ((int)0x8B4C) , /// /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D /// - MaxCombinedTextureImageUnits = ((int)0x8B4D) - , + MaxCombinedTextureImageUnits = ((int)0x8B4D) , /// /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B /// - FragmentShaderDerivativeHint = ((int)0x8B8B) - , + FragmentShaderDerivativeHint = ((int)0x8B8B) , /// /// Original was GL_CURRENT_PROGRAM = 0x8B8D /// - CurrentProgram = ((int)0x8B8D) - , + CurrentProgram = ((int)0x8B8D) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A /// - ImplementationColorReadType = ((int)0x8B9A) - , + ImplementationColorReadType = ((int)0x8B9A) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B /// - ImplementationColorReadFormat = ((int)0x8B9B) - , + ImplementationColorReadFormat = ((int)0x8B9B) , /// /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C /// - TextureBinding1DArray = ((int)0x8C1C) - , + TextureBinding1DArray = ((int)0x8C1C) , /// /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D /// - TextureBinding2DArray = ((int)0x8C1D) - , + TextureBinding2DArray = ((int)0x8C1D) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 /// - MaxGeometryTextureImageUnits = ((int)0x8C29) - , + MaxGeometryTextureImageUnits = ((int)0x8C29) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , /// /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B /// - MaxTextureBufferSize = ((int)0x8C2B) - , + MaxTextureBufferSize = ((int)0x8C2B) , /// /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C /// - TextureBindingBuffer = ((int)0x8C2C) - , + TextureBindingBuffer = ((int)0x8C2C) , /// /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D /// - TextureBufferDataStoreBinding = ((int)0x8C2D) - , + TextureBufferDataStoreBinding = ((int)0x8C2D) , /// /// Original was GL_SAMPLE_SHADING = 0x8C36 /// - SampleShading = ((int)0x8C36) - , + SampleShading = ((int)0x8C36) , /// /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 /// - MinSampleShadingValue = ((int)0x8C37) - , + MinSampleShadingValue = ((int)0x8C37) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80) - , + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) - , + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) - , + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , /// /// Original was GL_STENCIL_BACK_REF = 0x8CA3 /// - StencilBackRef = ((int)0x8CA3) - , + StencilBackRef = ((int)0x8CA3) , /// /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 /// - StencilBackValueMask = ((int)0x8CA4) - , + StencilBackValueMask = ((int)0x8CA4) , /// /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 /// - StencilBackWritemask = ((int)0x8CA5) - , + StencilBackWritemask = ((int)0x8CA5) , /// /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 /// - DrawFramebufferBinding = ((int)0x8CA6) - , + DrawFramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 /// - FramebufferBinding = ((int)0x8CA6) - , + FramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 /// - FramebufferBindingExt = ((int)0x8CA6) - , + FramebufferBindingExt = ((int)0x8CA6) , /// /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 /// - RenderbufferBinding = ((int)0x8CA7) - , + RenderbufferBinding = ((int)0x8CA7) , /// /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 /// - RenderbufferBindingExt = ((int)0x8CA7) - , + RenderbufferBindingExt = ((int)0x8CA7) , /// /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA /// - ReadFramebufferBinding = ((int)0x8CAA) - , + ReadFramebufferBinding = ((int)0x8CAA) , /// /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF /// - MaxColorAttachments = ((int)0x8CDF) - , + MaxColorAttachments = ((int)0x8CDF) , /// /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF /// - MaxColorAttachmentsExt = ((int)0x8CDF) - , + MaxColorAttachmentsExt = ((int)0x8CDF) , /// /// Original was GL_MAX_SAMPLES = 0x8D57 /// - MaxSamples = ((int)0x8D57) - , + MaxSamples = ((int)0x8D57) , /// /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 /// - FramebufferSrgb = ((int)0x8DB9) - , + FramebufferSrgb = ((int)0x8DB9) , /// /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD /// - MaxGeometryVaryingComponents = ((int)0x8DDD) - , + MaxGeometryVaryingComponents = ((int)0x8DDD) , /// /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE /// - MaxVertexVaryingComponents = ((int)0x8DDE) - , + MaxVertexVaryingComponents = ((int)0x8DDE) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF /// - MaxGeometryUniformComponents = ((int)0x8DDF) - , + MaxGeometryUniformComponents = ((int)0x8DDF) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 /// - MaxGeometryOutputVertices = ((int)0x8DE0) - , + MaxGeometryOutputVertices = ((int)0x8DE0) , /// /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1) - , + MaxGeometryTotalOutputComponents = ((int)0x8DE1) , /// /// Original was GL_MAX_SUBROUTINES = 0x8DE7 /// - MaxSubroutines = ((int)0x8DE7) - , + MaxSubroutines = ((int)0x8DE7) , /// /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 /// - MaxSubroutineUniformLocations = ((int)0x8DE8) - , + MaxSubroutineUniformLocations = ((int)0x8DE8) , /// /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 /// - ShaderBinaryFormats = ((int)0x8DF8) - , + ShaderBinaryFormats = ((int)0x8DF8) , /// /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 /// - NumShaderBinaryFormats = ((int)0x8DF9) - , + NumShaderBinaryFormats = ((int)0x8DF9) , /// /// Original was GL_SHADER_COMPILER = 0x8DFA /// - ShaderCompiler = ((int)0x8DFA) - , + ShaderCompiler = ((int)0x8DFA) , /// /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB /// - MaxVertexUniformVectors = ((int)0x8DFB) - , + MaxVertexUniformVectors = ((int)0x8DFB) , /// /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC /// - MaxVaryingVectors = ((int)0x8DFC) - , + MaxVaryingVectors = ((int)0x8DFC) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD /// - MaxFragmentUniformVectors = ((int)0x8DFD) - , + MaxFragmentUniformVectors = ((int)0x8DFD) , /// /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E) - , + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , /// /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) - , + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 /// - TransformFeedbackBufferPaused = ((int)0x8E23) - , + TransformFeedbackBufferPaused = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 /// - TransformFeedbackBufferActive = ((int)0x8E24) - , + TransformFeedbackBufferActive = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 /// - TransformFeedbackBinding = ((int)0x8E25) - , + TransformFeedbackBinding = ((int)0x8E25) , /// /// Original was GL_TIMESTAMP = 0x8E28 /// - Timestamp = ((int)0x8E28) - , + Timestamp = ((int)0x8E28) , /// /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C) - , + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , /// /// Original was GL_PROVOKING_VERTEX = 0x8E4F /// - ProvokingVertex = ((int)0x8E4F) - , + ProvokingVertex = ((int)0x8E4F) , /// /// Original was GL_SAMPLE_MASK = 0x8E51 /// - SampleMask = ((int)0x8E51) - , + SampleMask = ((int)0x8E51) , /// /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 /// - MaxSampleMaskWords = ((int)0x8E59) - , + MaxSampleMaskWords = ((int)0x8E59) , /// /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A /// - MaxGeometryShaderInvocations = ((int)0x8E5A) - , + MaxGeometryShaderInvocations = ((int)0x8E5A) , /// /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B /// - MinFragmentInterpolationOffset = ((int)0x8E5B) - , + MinFragmentInterpolationOffset = ((int)0x8E5B) , /// /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C /// - MaxFragmentInterpolationOffset = ((int)0x8E5C) - , + MaxFragmentInterpolationOffset = ((int)0x8E5C) , /// /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D /// - FragmentInterpolationOffsetBits = ((int)0x8E5D) - , + FragmentInterpolationOffsetBits = ((int)0x8E5D) , /// /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E /// - MinProgramTextureGatherOffset = ((int)0x8E5E) - , + MinProgramTextureGatherOffset = ((int)0x8E5E) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F /// - MaxProgramTextureGatherOffset = ((int)0x8E5F) - , + MaxProgramTextureGatherOffset = ((int)0x8E5F) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 /// - MaxTransformFeedbackBuffers = ((int)0x8E70) - , + MaxTransformFeedbackBuffers = ((int)0x8E70) , /// /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 /// - MaxVertexStreams = ((int)0x8E71) - , + MaxVertexStreams = ((int)0x8E71) , /// /// Original was GL_PATCH_VERTICES = 0x8E72 /// - PatchVertices = ((int)0x8E72) - , + PatchVertices = ((int)0x8E72) , /// /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 /// - PatchDefaultInnerLevel = ((int)0x8E73) - , + PatchDefaultInnerLevel = ((int)0x8E73) , /// /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 /// - PatchDefaultOuterLevel = ((int)0x8E74) - , + PatchDefaultOuterLevel = ((int)0x8E74) , /// /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E /// - MaxTessGenLevel = ((int)0x8E7E) - , + MaxTessGenLevel = ((int)0x8E7E) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F /// - MaxTessControlUniformComponents = ((int)0x8E7F) - , + MaxTessControlUniformComponents = ((int)0x8E7F) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 /// - MaxTessEvaluationUniformComponents = ((int)0x8E80) - , + MaxTessEvaluationUniformComponents = ((int)0x8E80) , /// /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 /// - MaxTessControlTextureImageUnits = ((int)0x8E81) - , + MaxTessControlTextureImageUnits = ((int)0x8E81) , /// /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82) - , + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , /// /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 /// - MaxTessControlOutputComponents = ((int)0x8E83) - , + MaxTessControlOutputComponents = ((int)0x8E83) , /// /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 /// - MaxTessPatchComponents = ((int)0x8E84) - , + MaxTessPatchComponents = ((int)0x8E84) , /// /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 /// - MaxTessControlTotalOutputComponents = ((int)0x8E85) - , + MaxTessControlTotalOutputComponents = ((int)0x8E85) , /// /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 /// - MaxTessEvaluationOutputComponents = ((int)0x8E86) - , + MaxTessEvaluationOutputComponents = ((int)0x8E86) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 /// - MaxTessControlUniformBlocks = ((int)0x8E89) - , + MaxTessControlUniformBlocks = ((int)0x8E89) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A) - , + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , /// /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 /// - DrawIndirectBufferBinding = ((int)0x8F43) - , + DrawIndirectBufferBinding = ((int)0x8F43) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 /// - TextureBinding2DMultisample = ((int)0x9104) - , + TextureBinding2DMultisample = ((int)0x9104) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 /// - TextureBinding2DMultisampleArray = ((int)0x9105) - , + TextureBinding2DMultisampleArray = ((int)0x9105) , /// /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E /// - MaxColorTextureSamples = ((int)0x910E) - , + MaxColorTextureSamples = ((int)0x910E) , /// /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F /// - MaxDepthTextureSamples = ((int)0x910F) - , + MaxDepthTextureSamples = ((int)0x910F) , /// /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 /// - MaxIntegerSamples = ((int)0x9110) - , + MaxIntegerSamples = ((int)0x9110) , /// /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 /// - MaxVertexOutputComponents = ((int)0x9122) - , + MaxVertexOutputComponents = ((int)0x9122) , /// /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 /// - MaxGeometryInputComponents = ((int)0x9123) - , + MaxGeometryInputComponents = ((int)0x9123) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 /// - MaxGeometryOutputComponents = ((int)0x9124) - , + MaxGeometryOutputComponents = ((int)0x9124) , /// /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 /// - MaxFragmentInputComponents = ((int)0x9125) - , + MaxFragmentInputComponents = ((int)0x9125) , } /// @@ -47999,58 +37901,71 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 /// - FeedbackBufferPointer = ((int)0x0DF0) - , + FeedbackBufferPointer = ((int)0x0DF0) , /// /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 /// - SelectionBufferPointer = ((int)0x0DF3) - , + SelectionBufferPointer = ((int)0x0DF3) , /// /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E /// - VertexArrayPointer = ((int)0x808E) - , + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , /// /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F /// - NormalArrayPointer = ((int)0x808F) - , + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , /// /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 /// - ColorArrayPointer = ((int)0x8090) - , + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , /// /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 /// - IndexArrayPointer = ((int)0x8091) - , + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , /// /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 /// - TextureCoordArrayPointer = ((int)0x8092) - , + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , /// /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 /// - EdgeFlagArrayPointer = ((int)0x8093) - , + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , /// /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 /// - InstrumentBufferPointerSgix = ((int)0x8180) - , + InstrumentBufferPointerSgix = ((int)0x8180) , /// /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 /// - FogCoordArrayPointer = ((int)0x8456) - , + FogCoordArrayPointer = ((int)0x8456) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D /// - SecondaryColorArrayPointer = ((int)0x845D) - , + SecondaryColorArrayPointer = ((int)0x845D) , } /// @@ -48061,18 +37976,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUERY_RESULT = 0x8866 /// - QueryResult = ((int)0x8866) - , + QueryResult = ((int)0x8866) , /// /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 /// - QueryResultAvailable = ((int)0x8867) - , + QueryResultAvailable = ((int)0x8867) , /// /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 /// - QueryResultNoWait = ((int)0x9194) - , + QueryResultNoWait = ((int)0x9194) , } /// @@ -48083,13 +37995,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUERY_COUNTER_BITS = 0x8864 /// - QueryCounterBits = ((int)0x8864) - , + QueryCounterBits = ((int)0x8864) , /// /// Original was GL_CURRENT_QUERY = 0x8865 /// - CurrentQuery = ((int)0x8865) - , + CurrentQuery = ((int)0x8865) , } /// @@ -48100,413 +38010,335 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_WIDTH = 0x1000 /// - TextureWidth = ((int)0x1000) - , + TextureWidth = ((int)0x1000) , /// /// Original was GL_TEXTURE_HEIGHT = 0x1001 /// - TextureHeight = ((int)0x1001) - , + TextureHeight = ((int)0x1001) , /// /// Original was GL_TEXTURE_COMPONENTS = 0x1003 /// - TextureComponents = ((int)0x1003) - , + TextureComponents = ((int)0x1003) , /// /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 /// - TextureInternalFormat = ((int)0x1003) - , + TextureInternalFormat = ((int)0x1003) , /// /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 /// - TextureBorderColor = ((int)0x1004) - , + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , /// /// Original was GL_TEXTURE_BORDER = 0x1005 /// - TextureBorder = ((int)0x1005) - , + TextureBorder = ((int)0x1005) , /// /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 /// - TextureMagFilter = ((int)0x2800) - , + TextureMagFilter = ((int)0x2800) , /// /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 /// - TextureMinFilter = ((int)0x2801) - , + TextureMinFilter = ((int)0x2801) , /// /// Original was GL_TEXTURE_WRAP_S = 0x2802 /// - TextureWrapS = ((int)0x2802) - , + TextureWrapS = ((int)0x2802) , /// /// Original was GL_TEXTURE_WRAP_T = 0x2803 /// - TextureWrapT = ((int)0x2803) - , + TextureWrapT = ((int)0x2803) , /// /// Original was GL_TEXTURE_RED_SIZE = 0x805C /// - TextureRedSize = ((int)0x805C) - , + TextureRedSize = ((int)0x805C) , /// /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D /// - TextureGreenSize = ((int)0x805D) - , + TextureGreenSize = ((int)0x805D) , /// /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E /// - TextureBlueSize = ((int)0x805E) - , + TextureBlueSize = ((int)0x805E) , /// /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F /// - TextureAlphaSize = ((int)0x805F) - , + TextureAlphaSize = ((int)0x805F) , /// /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 /// - TextureLuminanceSize = ((int)0x8060) - , + TextureLuminanceSize = ((int)0x8060) , /// /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 /// - TextureIntensitySize = ((int)0x8061) - , + TextureIntensitySize = ((int)0x8061) , /// /// Original was GL_TEXTURE_PRIORITY = 0x8066 /// - TexturePriority = ((int)0x8066) - , + TexturePriority = ((int)0x8066) , /// /// Original was GL_TEXTURE_RESIDENT = 0x8067 /// - TextureResident = ((int)0x8067) - , + TextureResident = ((int)0x8067) , /// /// Original was GL_TEXTURE_DEPTH = 0x8071 /// - TextureDepth = ((int)0x8071) - , + TextureDepth = ((int)0x8071) , /// /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 /// - TextureDepthExt = ((int)0x8071) - , + TextureDepthExt = ((int)0x8071) , /// /// Original was GL_TEXTURE_WRAP_R = 0x8072 /// - TextureWrapR = ((int)0x8072) - , + TextureWrapR = ((int)0x8072) , /// /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 /// - TextureWrapRExt = ((int)0x8072) - , + TextureWrapRExt = ((int)0x8072) , /// /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A /// - DetailTextureLevelSgis = ((int)0x809A) - , + DetailTextureLevelSgis = ((int)0x809A) , /// /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B /// - DetailTextureModeSgis = ((int)0x809B) - , + DetailTextureModeSgis = ((int)0x809B) , /// /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C /// - DetailTextureFuncPointsSgis = ((int)0x809C) - , + DetailTextureFuncPointsSgis = ((int)0x809C) , /// /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 /// - SharpenTextureFuncPointsSgis = ((int)0x80B0) - , + SharpenTextureFuncPointsSgis = ((int)0x80B0) , /// /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF /// - ShadowAmbientSgix = ((int)0x80BF) - , + ShadowAmbientSgix = ((int)0x80BF) , /// /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 /// - DualTextureSelectSgis = ((int)0x8124) - , + DualTextureSelectSgis = ((int)0x8124) , /// /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 /// - QuadTextureSelectSgis = ((int)0x8125) - , + QuadTextureSelectSgis = ((int)0x8125) , /// /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 /// - Texture4DsizeSgis = ((int)0x8136) - , + Texture4DsizeSgis = ((int)0x8136) , /// /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 /// - TextureWrapQSgis = ((int)0x8137) - , + TextureWrapQSgis = ((int)0x8137) , /// /// Original was GL_TEXTURE_MIN_LOD = 0x813A /// - TextureMinLod = ((int)0x813A) - , + TextureMinLod = ((int)0x813A) , /// /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A /// - TextureMinLodSgis = ((int)0x813A) - , + TextureMinLodSgis = ((int)0x813A) , /// /// Original was GL_TEXTURE_MAX_LOD = 0x813B /// - TextureMaxLod = ((int)0x813B) - , + TextureMaxLod = ((int)0x813B) , /// /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B /// - TextureMaxLodSgis = ((int)0x813B) - , + TextureMaxLodSgis = ((int)0x813B) , /// /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C /// - TextureBaseLevel = ((int)0x813C) - , + TextureBaseLevel = ((int)0x813C) , /// /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C /// - TextureBaseLevelSgis = ((int)0x813C) - , + TextureBaseLevelSgis = ((int)0x813C) , /// /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D /// - TextureMaxLevel = ((int)0x813D) - , + TextureMaxLevel = ((int)0x813D) , /// /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D /// - TextureMaxLevelSgis = ((int)0x813D) - , + TextureMaxLevelSgis = ((int)0x813D) , /// /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 /// - TextureFilter4SizeSgis = ((int)0x8147) - , + TextureFilter4SizeSgis = ((int)0x8147) , /// /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 /// - TextureClipmapCenterSgix = ((int)0x8171) - , + TextureClipmapCenterSgix = ((int)0x8171) , /// /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 /// - TextureClipmapFrameSgix = ((int)0x8172) - , + TextureClipmapFrameSgix = ((int)0x8172) , /// /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 /// - TextureClipmapOffsetSgix = ((int)0x8173) - , + TextureClipmapOffsetSgix = ((int)0x8173) , /// /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 /// - TextureClipmapVirtualDepthSgix = ((int)0x8174) - , + TextureClipmapVirtualDepthSgix = ((int)0x8174) , /// /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 /// - TextureClipmapLodOffsetSgix = ((int)0x8175) - , + TextureClipmapLodOffsetSgix = ((int)0x8175) , /// /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 /// - TextureClipmapDepthSgix = ((int)0x8176) - , + TextureClipmapDepthSgix = ((int)0x8176) , /// /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 /// - PostTextureFilterBiasSgix = ((int)0x8179) - , + PostTextureFilterBiasSgix = ((int)0x8179) , /// /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A /// - PostTextureFilterScaleSgix = ((int)0x817A) - , + PostTextureFilterScaleSgix = ((int)0x817A) , /// /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E /// - TextureLodBiasSSgix = ((int)0x818E) - , + TextureLodBiasSSgix = ((int)0x818E) , /// /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F /// - TextureLodBiasTSgix = ((int)0x818F) - , + TextureLodBiasTSgix = ((int)0x818F) , /// /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 /// - TextureLodBiasRSgix = ((int)0x8190) - , + TextureLodBiasRSgix = ((int)0x8190) , /// /// Original was GL_GENERATE_MIPMAP = 0x8191 /// - GenerateMipmap = ((int)0x8191) - , + GenerateMipmap = ((int)0x8191) , /// /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 /// - GenerateMipmapSgis = ((int)0x8191) - , + GenerateMipmapSgis = ((int)0x8191) , /// /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A /// - TextureCompareSgix = ((int)0x819A) - , + TextureCompareSgix = ((int)0x819A) , /// /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B /// - TextureCompareOperatorSgix = ((int)0x819B) - , + TextureCompareOperatorSgix = ((int)0x819B) , /// /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C /// - TextureLequalRSgix = ((int)0x819C) - , + TextureLequalRSgix = ((int)0x819C) , /// /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D /// - TextureGequalRSgix = ((int)0x819D) - , + TextureGequalRSgix = ((int)0x819D) , /// /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 /// - TextureMaxClampSSgix = ((int)0x8369) - , + TextureMaxClampSSgix = ((int)0x8369) , /// /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A /// - TextureMaxClampTSgix = ((int)0x836A) - , + TextureMaxClampTSgix = ((int)0x836A) , /// /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B /// - TextureMaxClampRSgix = ((int)0x836B) - , + TextureMaxClampRSgix = ((int)0x836B) , /// /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 /// - TextureCompressedImageSize = ((int)0x86A0) - , + TextureCompressedImageSize = ((int)0x86A0) , /// /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 /// - TextureCompressed = ((int)0x86A1) - , + TextureCompressed = ((int)0x86A1) , /// /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A /// - TextureDepthSize = ((int)0x884A) - , + TextureDepthSize = ((int)0x884A) , /// /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B /// - DepthTextureMode = ((int)0x884B) - , + DepthTextureMode = ((int)0x884B) , /// /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C /// - TextureCompareMode = ((int)0x884C) - , + TextureCompareMode = ((int)0x884C) , /// /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D /// - TextureCompareFunc = ((int)0x884D) - , + TextureCompareFunc = ((int)0x884D) , /// /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 /// - TextureStencilSize = ((int)0x88F1) - , + TextureStencilSize = ((int)0x88F1) , /// /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 /// - TextureRedType = ((int)0x8C10) - , + TextureRedType = ((int)0x8C10) , /// /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 /// - TextureGreenType = ((int)0x8C11) - , + TextureGreenType = ((int)0x8C11) , /// /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 /// - TextureBlueType = ((int)0x8C12) - , + TextureBlueType = ((int)0x8C12) , /// /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 /// - TextureAlphaType = ((int)0x8C13) - , + TextureAlphaType = ((int)0x8C13) , /// /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 /// - TextureLuminanceType = ((int)0x8C14) - , + TextureLuminanceType = ((int)0x8C14) , /// /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 /// - TextureIntensityType = ((int)0x8C15) - , + TextureIntensityType = ((int)0x8C15) , /// /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 /// - TextureDepthType = ((int)0x8C16) - , + TextureDepthType = ((int)0x8C16) , /// /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F /// - TextureSharedSize = ((int)0x8C3F) - , + TextureSharedSize = ((int)0x8C3F) , /// /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 /// - TextureSwizzleR = ((int)0x8E42) - , + TextureSwizzleR = ((int)0x8E42) , /// /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 /// - TextureSwizzleG = ((int)0x8E43) - , + TextureSwizzleG = ((int)0x8E43) , /// /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 /// - TextureSwizzleB = ((int)0x8E44) - , + TextureSwizzleB = ((int)0x8E44) , /// /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 /// - TextureSwizzleA = ((int)0x8E45) - , + TextureSwizzleA = ((int)0x8E45) , /// /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 /// - TextureSwizzleRgba = ((int)0x8E46) - , + TextureSwizzleRgba = ((int)0x8E46) , /// /// Original was GL_TEXTURE_SAMPLES = 0x9106 /// - TextureSamples = ((int)0x9106) - , + TextureSamples = ((int)0x9106) , /// /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 /// - TextureFixedSampleLocations = ((int)0x9107) - , + TextureFixedSampleLocations = ((int)0x9107) , } /// @@ -48517,23 +38349,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 /// - MultisampleBit3Dfx = ((int)0x20000000) - , + MultisampleBit3Dfx = ((int)0x20000000) , /// /// Original was GL_MULTISAMPLE_3DFX = 0x86B2 /// - Multisample3Dfx = ((int)0x86B2) - , + Multisample3Dfx = ((int)0x86B2) , /// /// Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3 /// - SampleBuffers3Dfx = ((int)0x86B3) - , + SampleBuffers3Dfx = ((int)0x86B3) , /// /// Original was GL_SAMPLES_3DFX = 0x86B4 /// - Samples3Dfx = ((int)0x86B4) - , + Samples3Dfx = ((int)0x86B4) , } /// @@ -48551,160 +38379,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 /// - CompressedRgbFxt13Dfx = ((int)0x86B0) - , + CompressedRgbFxt13Dfx = ((int)0x86B0) , /// /// Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 /// - CompressedRgbaFxt13Dfx = ((int)0x86B1) - , - } - - /// - /// Not used directly. - /// - public enum GlKhrTextureCompressionAstcLdr : int - { - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 - /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 - /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 - /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 - /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 - /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 - /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 - /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 - /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 - /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 - /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA - /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB - /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC - /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC) - , - /// - /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD - /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 - /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 - /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 - /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 - /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 - /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 - /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 - /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 - /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 - /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 - /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA - /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB - /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC - /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) - , - /// - /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD - /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) - , + CompressedRgbaFxt13Dfx = ((int)0x86B1) , } /// @@ -48729,18 +38408,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DONT_CARE = 0x1100 /// - DontCare = ((int)0x1100) - , + DontCare = ((int)0x1100) , /// /// Original was GL_FASTEST = 0x1101 /// - Fastest = ((int)0x1101) - , + Fastest = ((int)0x1101) , /// /// Original was GL_NICEST = 0x1102 /// - Nicest = ((int)0x1102) - , + Nicest = ((int)0x1102) , } /// @@ -48751,73 +38427,207 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 /// - PerspectiveCorrectionHint = ((int)0x0C50) - , + PerspectiveCorrectionHint = ((int)0x0C50) , /// /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 /// - PointSmoothHint = ((int)0x0C51) - , + PointSmoothHint = ((int)0x0C51) , /// /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 /// - LineSmoothHint = ((int)0x0C52) - , + LineSmoothHint = ((int)0x0C52) , /// /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 /// - PolygonSmoothHint = ((int)0x0C53) - , + PolygonSmoothHint = ((int)0x0C53) , /// /// Original was GL_FOG_HINT = 0x0C54 /// - FogHint = ((int)0x0C54) - , + FogHint = ((int)0x0C54) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , /// /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E /// - PackCmykHintExt = ((int)0x800E) - , + PackCmykHintExt = ((int)0x800E) , /// /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F /// - UnpackCmykHintExt = ((int)0x800F) - , + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , /// /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E /// - TextureMultiBufferHintSgix = ((int)0x812E) - , + TextureMultiBufferHintSgix = ((int)0x812E) , /// /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 /// - GenerateMipmapHint = ((int)0x8192) - , + GenerateMipmapHint = ((int)0x8192) , /// /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 /// - GenerateMipmapHintSgis = ((int)0x8192) - , + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , /// /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 /// - ConvolutionHintSgix = ((int)0x8316) - , + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , /// /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF /// - VertexPreclipHintSgix = ((int)0x83EF) - , + VertexPreclipHintSgix = ((int)0x83EF) , /// /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF /// - TextureCompressionHint = ((int)0x84EF) - , + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , /// /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B /// - FragmentShaderDerivativeHint = ((int)0x8B8B) - , + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , } /// @@ -48828,13 +38638,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HISTOGRAM = 0x8024 /// - Histogram = ((int)0x8024) - , + Histogram = ((int)0x8024) , /// /// Original was GL_PROXY_HISTOGRAM = 0x8025 /// - ProxyHistogram = ((int)0x8025) - , + ProxyHistogram = ((int)0x8025) , } /// @@ -48842,16 +38650,22 @@ namespace OpenTK.Graphics.OpenGL /// public enum HistogramTargetExt : int { + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , /// /// Original was GL_HISTOGRAM_EXT = 0x8024 /// - HistogramExt = ((int)0x8024) - , + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , /// /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 /// - ProxyHistogramExt = ((int)0x8025) - , + ProxyHistogramExt = ((int)0x8025) , } /// @@ -48862,23 +38676,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_IGNORE_BORDER_HP = 0x8150 /// - IgnoreBorderHp = ((int)0x8150) - , + IgnoreBorderHp = ((int)0x8150) , /// /// Original was GL_CONSTANT_BORDER_HP = 0x8151 /// - ConstantBorderHp = ((int)0x8151) - , + ConstantBorderHp = ((int)0x8151) , /// /// Original was GL_REPLICATE_BORDER_HP = 0x8153 /// - ReplicateBorderHp = ((int)0x8153) - , + ReplicateBorderHp = ((int)0x8153) , /// /// Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154 /// - ConvolutionBorderColorHp = ((int)0x8154) - , + ConvolutionBorderColorHp = ((int)0x8154) , } /// @@ -48889,78 +38699,63 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_IMAGE_SCALE_X_HP = 0x8155 /// - ImageScaleXHp = ((int)0x8155) - , + ImageScaleXHp = ((int)0x8155) , /// /// Original was GL_IMAGE_SCALE_Y_HP = 0x8156 /// - ImageScaleYHp = ((int)0x8156) - , + ImageScaleYHp = ((int)0x8156) , /// /// Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157 /// - ImageTranslateXHp = ((int)0x8157) - , + ImageTranslateXHp = ((int)0x8157) , /// /// Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158 /// - ImageTranslateYHp = ((int)0x8158) - , + ImageTranslateYHp = ((int)0x8158) , /// /// Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159 /// - ImageRotateAngleHp = ((int)0x8159) - , + ImageRotateAngleHp = ((int)0x8159) , /// /// Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A /// - ImageRotateOriginXHp = ((int)0x815A) - , + ImageRotateOriginXHp = ((int)0x815A) , /// /// Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B /// - ImageRotateOriginYHp = ((int)0x815B) - , + ImageRotateOriginYHp = ((int)0x815B) , /// /// Original was GL_IMAGE_MAG_FILTER_HP = 0x815C /// - ImageMagFilterHp = ((int)0x815C) - , + ImageMagFilterHp = ((int)0x815C) , /// /// Original was GL_IMAGE_MIN_FILTER_HP = 0x815D /// - ImageMinFilterHp = ((int)0x815D) - , + ImageMinFilterHp = ((int)0x815D) , /// /// Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E /// - ImageCubicWeightHp = ((int)0x815E) - , + ImageCubicWeightHp = ((int)0x815E) , /// /// Original was GL_CUBIC_HP = 0x815F /// - CubicHp = ((int)0x815F) - , + CubicHp = ((int)0x815F) , /// /// Original was GL_AVERAGE_HP = 0x8160 /// - AverageHp = ((int)0x8160) - , + AverageHp = ((int)0x8160) , /// /// Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161 /// - ImageTransform2DHp = ((int)0x8161) - , + ImageTransform2DHp = ((int)0x8161) , /// /// Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 /// - PostImageTransformColorTableHp = ((int)0x8162) - , + PostImageTransformColorTableHp = ((int)0x8162) , /// /// Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 /// - ProxyPostImageTransformColorTableHp = ((int)0x8163) - , + ProxyPostImageTransformColorTableHp = ((int)0x8163) , } /// @@ -48971,13 +38766,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_OCCLUSION_TEST_HP = 0x8165 /// - OcclusionTestHp = ((int)0x8165) - , + OcclusionTestHp = ((int)0x8165) , /// /// Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166 /// - OcclusionTestResultHp = ((int)0x8166) - , + OcclusionTestResultHp = ((int)0x8166) , } /// @@ -48988,18 +38781,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167 /// - TextureLightingModeHp = ((int)0x8167) - , + TextureLightingModeHp = ((int)0x8167) , /// /// Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168 /// - TexturePostSpecularHp = ((int)0x8168) - , + TexturePostSpecularHp = ((int)0x8168) , /// /// Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169 /// - TexturePreSpecularHp = ((int)0x8169) - , + TexturePreSpecularHp = ((int)0x8169) , } /// @@ -49010,8 +38800,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CULL_VERTEX_IBM = 103050 /// - CullVertexIbm = ((int)103050) - , + CullVertexIbm = ((int)103050) , } /// @@ -49029,8 +38818,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 /// - RasterPositionUnclippedIbm = ((int)0x19262) - , + RasterPositionUnclippedIbm = ((int)0x19262) , } /// @@ -49041,93 +38829,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ALL_STATIC_DATA_IBM = 103060 /// - AllStaticDataIbm = ((int)103060) - , + AllStaticDataIbm = ((int)103060) , /// /// Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061 /// - StaticVertexArrayIbm = ((int)103061) - , - /// - /// Original was GL_VERTEX_ARRAY_LIST_IBM = 103070 - /// - VertexArrayListIbm = ((int)103070) - , - /// - /// Original was GL_NORMAL_ARRAY_LIST_IBM = 103071 - /// - NormalArrayListIbm = ((int)103071) - , - /// - /// Original was GL_COLOR_ARRAY_LIST_IBM = 103072 - /// - ColorArrayListIbm = ((int)103072) - , - /// - /// Original was GL_INDEX_ARRAY_LIST_IBM = 103073 - /// - IndexArrayListIbm = ((int)103073) - , - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 - /// - TextureCoordArrayListIbm = ((int)103074) - , - /// - /// Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 - /// - EdgeFlagArrayListIbm = ((int)103075) - , - /// - /// Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 - /// - FogCoordinateArrayListIbm = ((int)103076) - , - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 - /// - SecondaryColorArrayListIbm = ((int)103077) - , - /// - /// Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 - /// - VertexArrayListStrideIbm = ((int)103080) - , - /// - /// Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 - /// - NormalArrayListStrideIbm = ((int)103081) - , - /// - /// Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 - /// - ColorArrayListStrideIbm = ((int)103082) - , - /// - /// Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 - /// - IndexArrayListStrideIbm = ((int)103083) - , - /// - /// Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 - /// - TextureCoordArrayListStrideIbm = ((int)103084) - , - /// - /// Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 - /// - EdgeFlagArrayListStrideIbm = ((int)103085) - , - /// - /// Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 - /// - FogCoordinateArrayListStrideIbm = ((int)103086) - , - /// - /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 - /// - SecondaryColorArrayListStrideIbm = ((int)103087) - , + StaticVertexArrayIbm = ((int)103061) , } /// @@ -49138,8 +38844,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MIRRORED_REPEAT_IBM = 0x8370 /// - MirroredRepeatIbm = ((int)0x8370) - , + MirroredRepeatIbm = ((int)0x8370) , } /// @@ -49150,83 +38855,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ARRAY_LIST_IBM = 103070 /// - VertexArrayListIbm = ((int)103070) - , + VertexArrayListIbm = ((int)103070) , /// /// Original was GL_NORMAL_ARRAY_LIST_IBM = 103071 /// - NormalArrayListIbm = ((int)103071) - , + NormalArrayListIbm = ((int)103071) , /// /// Original was GL_COLOR_ARRAY_LIST_IBM = 103072 /// - ColorArrayListIbm = ((int)103072) - , + ColorArrayListIbm = ((int)103072) , /// /// Original was GL_INDEX_ARRAY_LIST_IBM = 103073 /// - IndexArrayListIbm = ((int)103073) - , + IndexArrayListIbm = ((int)103073) , /// /// Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 /// - TextureCoordArrayListIbm = ((int)103074) - , + TextureCoordArrayListIbm = ((int)103074) , /// /// Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 /// - EdgeFlagArrayListIbm = ((int)103075) - , + EdgeFlagArrayListIbm = ((int)103075) , /// /// Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 /// - FogCoordinateArrayListIbm = ((int)103076) - , + FogCoordinateArrayListIbm = ((int)103076) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 /// - SecondaryColorArrayListIbm = ((int)103077) - , + SecondaryColorArrayListIbm = ((int)103077) , /// /// Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 /// - VertexArrayListStrideIbm = ((int)103080) - , + VertexArrayListStrideIbm = ((int)103080) , /// /// Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 /// - NormalArrayListStrideIbm = ((int)103081) - , + NormalArrayListStrideIbm = ((int)103081) , /// /// Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 /// - ColorArrayListStrideIbm = ((int)103082) - , + ColorArrayListStrideIbm = ((int)103082) , /// /// Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 /// - IndexArrayListStrideIbm = ((int)103083) - , + IndexArrayListStrideIbm = ((int)103083) , /// /// Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 /// - TextureCoordArrayListStrideIbm = ((int)103084) - , + TextureCoordArrayListStrideIbm = ((int)103084) , /// /// Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 /// - EdgeFlagArrayListStrideIbm = ((int)103085) - , + EdgeFlagArrayListStrideIbm = ((int)103085) , /// /// Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 /// - FogCoordinateArrayListStrideIbm = ((int)103086) - , + FogCoordinateArrayListStrideIbm = ((int)103086) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 /// - SecondaryColorArrayListStrideIbm = ((int)103087) - , + SecondaryColorArrayListStrideIbm = ((int)103087) , } /// @@ -49237,200 +38926,51 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_TEXTURE_3D = 0x806F /// - Texture3D = ((int)0x806F) - , + Texture3D = ((int)0x806F) , /// /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 /// - TextureRectangle = ((int)0x84F5) - , + TextureRectangle = ((int)0x84F5) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 /// - Texture1DArray = ((int)0x8C18) - , + Texture1DArray = ((int)0x8C18) , /// /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A /// - Texture2DArray = ((int)0x8C1A) - , + Texture2DArray = ((int)0x8C1A) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 /// - TextureCubeMapArray = ((int)0x9009) - , + TextureCubeMapArray = ((int)0x9009) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , - } - - /// - /// Not used directly. - /// - public enum ImgMultisampledRenderToTexture : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 - /// - RenderbufferSamplesImg = ((int)0x9133) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 - /// - FramebufferIncompleteMultisampleImg = ((int)0x9134) - , - /// - /// Original was GL_MAX_SAMPLES_IMG = 0x9135 - /// - MaxSamplesImg = ((int)0x9135) - , - /// - /// Original was GL_TEXTURE_SAMPLES_IMG = 0x9136 - /// - TextureSamplesImg = ((int)0x9136) - , - } - - /// - /// Not used directly. - /// - public enum ImgProgramBinary : int - { - /// - /// Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130 - /// - SgxProgramBinaryImg = ((int)0x9130) - , - } - - /// - /// Not used directly. - /// - public enum ImgShaderBinary : int - { - /// - /// Original was GL_SGX_BINARY_IMG = 0x8C0A - /// - SgxBinaryImg = ((int)0x8C0A) - , - } - - /// - /// Not used directly. - /// - public enum ImgTextureCompressionPvrtc : int - { - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 - /// - CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00) - , - /// - /// Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 - /// - CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01) - , - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 - /// - CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02) - , - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 - /// - CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) - , - } - - /// - /// Not used directly. - /// - public enum ImgTextureCompressionPvrtc2 : int - { - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 - /// - CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137) - , - /// - /// Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 - /// - CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138) - , - } - - /// - /// Not used directly. - /// - public enum ImgTextureEnvEnhancedFixedFunction : int - { - /// - /// Original was GL_DOT3_RGBA_IMG = 0x86AF - /// - Dot3RgbaImg = ((int)0x86AF) - , - /// - /// Original was GL_MODULATE_COLOR_IMG = 0x8C04 - /// - ModulateColorImg = ((int)0x8C04) - , - /// - /// Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 - /// - RecipAddSignedAlphaImg = ((int)0x8C05) - , - /// - /// Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 - /// - TextureAlphaModulateImg = ((int)0x8C06) - , - /// - /// Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 - /// - FactorAlphaModulateImg = ((int)0x8C07) - , - /// - /// Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 - /// - FragmentAlphaModulateImg = ((int)0x8C08) - , - /// - /// Original was GL_ADD_BLEND_IMG = 0x8C09 - /// - AddBlendImg = ((int)0x8C09) - , + Texture2DMultisampleArray = ((int)0x9102) , } /// @@ -49441,40 +38981,41 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BLEND = 0x0BE2 /// - Blend = ((int)0x0BE2) - , + Blend = ((int)0x0BE2) , /// /// Original was GL_SCISSOR_TEST = 0x0C11 /// - ScissorTest = ((int)0x0C11) - , + ScissorTest = ((int)0x0C11) , } /// - /// Used in GL.IndexPointer, GL.Ext.IndexPointer and 1 other function + /// Used in GL.IndexPointer, GL.Ext.IndexPointer and 2 other functions /// public enum IndexPointerType : int { /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , + } + + /// + /// Used in GL.Ingr.BlendFuncSeparate + /// + public enum IngrBlendFuncSeparate : int + { } /// @@ -49485,43 +39026,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RED_MIN_CLAMP_INGR = 0x8560 /// - RedMinClampIngr = ((int)0x8560) - , + RedMinClampIngr = ((int)0x8560) , /// /// Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561 /// - GreenMinClampIngr = ((int)0x8561) - , + GreenMinClampIngr = ((int)0x8561) , /// /// Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562 /// - BlueMinClampIngr = ((int)0x8562) - , + BlueMinClampIngr = ((int)0x8562) , /// /// Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563 /// - AlphaMinClampIngr = ((int)0x8563) - , + AlphaMinClampIngr = ((int)0x8563) , /// /// Original was GL_RED_MAX_CLAMP_INGR = 0x8564 /// - RedMaxClampIngr = ((int)0x8564) - , + RedMaxClampIngr = ((int)0x8564) , /// /// Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565 /// - GreenMaxClampIngr = ((int)0x8565) - , + GreenMaxClampIngr = ((int)0x8565) , /// /// Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566 /// - BlueMaxClampIngr = ((int)0x8566) - , + BlueMaxClampIngr = ((int)0x8566) , /// /// Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567 /// - AlphaMaxClampIngr = ((int)0x8567) - , + AlphaMaxClampIngr = ((int)0x8567) , } /// @@ -49532,15 +39065,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INTERLACE_READ_INGR = 0x8568 /// - InterlaceReadIngr = ((int)0x8568) - , - } - - /// - /// Not used directly. - /// - public enum IngrPaletteBuffer : int - { + InterlaceReadIngr = ((int)0x8568) , } /// @@ -49551,23 +39076,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 /// - LayoutDefaultIntel = ((int)0) - , + LayoutDefaultIntel = ((int)0) , /// /// Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF /// - TextureMemoryLayoutIntel = ((int)0x83FF) - , + TextureMemoryLayoutIntel = ((int)0x83FF) , /// /// Original was GL_LAYOUT_LINEAR_INTEL = 1 /// - LayoutLinearIntel = ((int)1) - , + LayoutLinearIntel = ((int)1) , /// /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 /// - LayoutLinearCpuCachedIntel = ((int)2) - , + LayoutLinearCpuCachedIntel = ((int)2) , } /// @@ -49578,35 +39099,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4 /// - ParallelArraysIntel = ((int)0x83F4) - , + ParallelArraysIntel = ((int)0x83F4) , /// /// Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 /// - VertexArrayParallelPointersIntel = ((int)0x83F5) - , + VertexArrayParallelPointersIntel = ((int)0x83F5) , /// /// Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 /// - NormalArrayParallelPointersIntel = ((int)0x83F6) - , + NormalArrayParallelPointersIntel = ((int)0x83F6) , /// /// Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 /// - ColorArrayParallelPointersIntel = ((int)0x83F7) - , + ColorArrayParallelPointersIntel = ((int)0x83F7) , /// /// Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 /// - TextureCoordArrayParallelPointersIntel = ((int)0x83F8) - , - } - - /// - /// Not used directly. - /// - public enum IntelTextureScissor : int - { + TextureCoordArrayParallelPointersIntel = ((int)0x83F8) , } /// @@ -49617,73 +39126,294 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_V2F = 0x2A20 /// - V2f = ((int)0x2A20) - , + V2f = ((int)0x2A20) , /// /// Original was GL_V3F = 0x2A21 /// - V3f = ((int)0x2A21) - , + V3f = ((int)0x2A21) , /// /// Original was GL_C4UB_V2F = 0x2A22 /// - C4ubV2f = ((int)0x2A22) - , + C4ubV2f = ((int)0x2A22) , /// /// Original was GL_C4UB_V3F = 0x2A23 /// - C4ubV3f = ((int)0x2A23) - , + C4ubV3f = ((int)0x2A23) , /// /// Original was GL_C3F_V3F = 0x2A24 /// - C3fV3f = ((int)0x2A24) - , + C3fV3f = ((int)0x2A24) , /// /// Original was GL_N3F_V3F = 0x2A25 /// - N3fV3f = ((int)0x2A25) - , + N3fV3f = ((int)0x2A25) , /// /// Original was GL_C4F_N3F_V3F = 0x2A26 /// - C4fN3fV3f = ((int)0x2A26) - , + C4fN3fV3f = ((int)0x2A26) , /// /// Original was GL_T2F_V3F = 0x2A27 /// - T2fV3f = ((int)0x2A27) - , + T2fV3f = ((int)0x2A27) , /// /// Original was GL_T4F_V4F = 0x2A28 /// - T4fV4f = ((int)0x2A28) - , + T4fV4f = ((int)0x2A28) , /// /// Original was GL_T2F_C4UB_V3F = 0x2A29 /// - T2fC4ubV3f = ((int)0x2A29) - , + T2fC4ubV3f = ((int)0x2A29) , /// /// Original was GL_T2F_C3F_V3F = 0x2A2A /// - T2fC3fV3f = ((int)0x2A2A) - , + T2fC3fV3f = ((int)0x2A2A) , /// /// Original was GL_T2F_N3F_V3F = 0x2A2B /// - T2fN3fV3f = ((int)0x2A2B) - , + T2fN3fV3f = ((int)0x2A2B) , /// /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C /// - T2fC4fN3fV3f = ((int)0x2A2C) - , + T2fC4fN3fV3f = ((int)0x2A2C) , /// /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D /// - T4fC4fN3fV4f = ((int)0x2A2D) - , + T4fC4fN3fV4f = ((int)0x2A2D) , + } + + /// + /// Not used directly. + /// + public enum InternalFormat : int + { + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , } /// @@ -49694,560 +39424,733 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SAMPLES = 0x80A9 /// - Samples = ((int)0x80A9) - , + Samples = ((int)0x80A9) , /// /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F /// - InternalformatSupported = ((int)0x826F) - , + InternalformatSupported = ((int)0x826F) , /// /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 /// - InternalformatPreferred = ((int)0x8270) - , + InternalformatPreferred = ((int)0x8270) , /// /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 /// - InternalformatRedSize = ((int)0x8271) - , + InternalformatRedSize = ((int)0x8271) , /// /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 /// - InternalformatGreenSize = ((int)0x8272) - , + InternalformatGreenSize = ((int)0x8272) , /// /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 /// - InternalformatBlueSize = ((int)0x8273) - , + InternalformatBlueSize = ((int)0x8273) , /// /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 /// - InternalformatAlphaSize = ((int)0x8274) - , + InternalformatAlphaSize = ((int)0x8274) , /// /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 /// - InternalformatDepthSize = ((int)0x8275) - , + InternalformatDepthSize = ((int)0x8275) , /// /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 /// - InternalformatStencilSize = ((int)0x8276) - , + InternalformatStencilSize = ((int)0x8276) , /// /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 /// - InternalformatSharedSize = ((int)0x8277) - , + InternalformatSharedSize = ((int)0x8277) , /// /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 /// - InternalformatRedType = ((int)0x8278) - , + InternalformatRedType = ((int)0x8278) , /// /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 /// - InternalformatGreenType = ((int)0x8279) - , + InternalformatGreenType = ((int)0x8279) , /// /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A /// - InternalformatBlueType = ((int)0x827A) - , + InternalformatBlueType = ((int)0x827A) , /// /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B /// - InternalformatAlphaType = ((int)0x827B) - , + InternalformatAlphaType = ((int)0x827B) , /// /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C /// - InternalformatDepthType = ((int)0x827C) - , + InternalformatDepthType = ((int)0x827C) , /// /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D /// - InternalformatStencilType = ((int)0x827D) - , + InternalformatStencilType = ((int)0x827D) , /// /// Original was GL_MAX_WIDTH = 0x827E /// - MaxWidth = ((int)0x827E) - , + MaxWidth = ((int)0x827E) , /// /// Original was GL_MAX_HEIGHT = 0x827F /// - MaxHeight = ((int)0x827F) - , + MaxHeight = ((int)0x827F) , /// /// Original was GL_MAX_DEPTH = 0x8280 /// - MaxDepth = ((int)0x8280) - , + MaxDepth = ((int)0x8280) , /// /// Original was GL_MAX_LAYERS = 0x8281 /// - MaxLayers = ((int)0x8281) - , + MaxLayers = ((int)0x8281) , /// /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 /// - MaxCombinedDimensions = ((int)0x8282) - , + MaxCombinedDimensions = ((int)0x8282) , /// /// Original was GL_COLOR_COMPONENTS = 0x8283 /// - ColorComponents = ((int)0x8283) - , + ColorComponents = ((int)0x8283) , /// /// Original was GL_DEPTH_COMPONENTS = 0x8284 /// - DepthComponents = ((int)0x8284) - , + DepthComponents = ((int)0x8284) , /// /// Original was GL_STENCIL_COMPONENTS = 0x8285 /// - StencilComponents = ((int)0x8285) - , + StencilComponents = ((int)0x8285) , /// /// Original was GL_COLOR_RENDERABLE = 0x8286 /// - ColorRenderable = ((int)0x8286) - , + ColorRenderable = ((int)0x8286) , /// /// Original was GL_DEPTH_RENDERABLE = 0x8287 /// - DepthRenderable = ((int)0x8287) - , + DepthRenderable = ((int)0x8287) , /// /// Original was GL_STENCIL_RENDERABLE = 0x8288 /// - StencilRenderable = ((int)0x8288) - , + StencilRenderable = ((int)0x8288) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 /// - FramebufferRenderable = ((int)0x8289) - , + FramebufferRenderable = ((int)0x8289) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A /// - FramebufferRenderableLayered = ((int)0x828A) - , + FramebufferRenderableLayered = ((int)0x828A) , /// /// Original was GL_FRAMEBUFFER_BLEND = 0x828B /// - FramebufferBlend = ((int)0x828B) - , + FramebufferBlend = ((int)0x828B) , /// /// Original was GL_READ_PIXELS_FORMAT = 0x828D /// - ReadPixelsFormat = ((int)0x828D) - , + ReadPixelsFormat = ((int)0x828D) , /// /// Original was GL_READ_PIXELS_TYPE = 0x828E /// - ReadPixelsType = ((int)0x828E) - , + ReadPixelsType = ((int)0x828E) , /// /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F /// - TextureImageFormat = ((int)0x828F) - , + TextureImageFormat = ((int)0x828F) , /// /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 /// - TextureImageType = ((int)0x8290) - , + TextureImageType = ((int)0x8290) , /// /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 /// - GetTextureImageFormat = ((int)0x8291) - , + GetTextureImageFormat = ((int)0x8291) , /// /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 /// - GetTextureImageType = ((int)0x8292) - , + GetTextureImageType = ((int)0x8292) , /// /// Original was GL_MIPMAP = 0x8293 /// - Mipmap = ((int)0x8293) - , + Mipmap = ((int)0x8293) , /// /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 /// - ManualGenerateMipmap = ((int)0x8294) - , + ManualGenerateMipmap = ((int)0x8294) , /// /// Original was GL_COLOR_ENCODING = 0x8296 /// - ColorEncoding = ((int)0x8296) - , + ColorEncoding = ((int)0x8296) , /// /// Original was GL_SRGB_READ = 0x8297 /// - SrgbRead = ((int)0x8297) - , + SrgbRead = ((int)0x8297) , /// /// Original was GL_SRGB_WRITE = 0x8298 /// - SrgbWrite = ((int)0x8298) - , + SrgbWrite = ((int)0x8298) , /// /// Original was GL_FILTER = 0x829A /// - Filter = ((int)0x829A) - , + Filter = ((int)0x829A) , /// /// Original was GL_VERTEX_TEXTURE = 0x829B /// - VertexTexture = ((int)0x829B) - , + VertexTexture = ((int)0x829B) , /// /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C /// - TessControlTexture = ((int)0x829C) - , + TessControlTexture = ((int)0x829C) , /// /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D /// - TessEvaluationTexture = ((int)0x829D) - , + TessEvaluationTexture = ((int)0x829D) , /// /// Original was GL_GEOMETRY_TEXTURE = 0x829E /// - GeometryTexture = ((int)0x829E) - , + GeometryTexture = ((int)0x829E) , /// /// Original was GL_FRAGMENT_TEXTURE = 0x829F /// - FragmentTexture = ((int)0x829F) - , + FragmentTexture = ((int)0x829F) , /// /// Original was GL_COMPUTE_TEXTURE = 0x82A0 /// - ComputeTexture = ((int)0x82A0) - , + ComputeTexture = ((int)0x82A0) , /// /// Original was GL_TEXTURE_SHADOW = 0x82A1 /// - TextureShadow = ((int)0x82A1) - , + TextureShadow = ((int)0x82A1) , /// /// Original was GL_TEXTURE_GATHER = 0x82A2 /// - TextureGather = ((int)0x82A2) - , + TextureGather = ((int)0x82A2) , /// /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 /// - TextureGatherShadow = ((int)0x82A3) - , + TextureGatherShadow = ((int)0x82A3) , /// /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 /// - ShaderImageLoad = ((int)0x82A4) - , + ShaderImageLoad = ((int)0x82A4) , /// /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 /// - ShaderImageStore = ((int)0x82A5) - , + ShaderImageStore = ((int)0x82A5) , /// /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 /// - ShaderImageAtomic = ((int)0x82A6) - , + ShaderImageAtomic = ((int)0x82A6) , /// /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 /// - ImageTexelSize = ((int)0x82A7) - , + ImageTexelSize = ((int)0x82A7) , /// /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 /// - ImageCompatibilityClass = ((int)0x82A8) - , + ImageCompatibilityClass = ((int)0x82A8) , /// /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 /// - ImagePixelFormat = ((int)0x82A9) - , + ImagePixelFormat = ((int)0x82A9) , /// /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA /// - ImagePixelType = ((int)0x82AA) - , + ImagePixelType = ((int)0x82AA) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC /// - SimultaneousTextureAndDepthTest = ((int)0x82AC) - , + SimultaneousTextureAndDepthTest = ((int)0x82AC) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD /// - SimultaneousTextureAndStencilTest = ((int)0x82AD) - , + SimultaneousTextureAndStencilTest = ((int)0x82AD) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF) - , + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 /// - TextureCompressedBlockWidth = ((int)0x82B1) - , + TextureCompressedBlockWidth = ((int)0x82B1) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 /// - TextureCompressedBlockHeight = ((int)0x82B2) - , + TextureCompressedBlockHeight = ((int)0x82B2) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 /// - TextureCompressedBlockSize = ((int)0x82B3) - , + TextureCompressedBlockSize = ((int)0x82B3) , /// /// Original was GL_CLEAR_BUFFER = 0x82B4 /// - ClearBuffer = ((int)0x82B4) - , + ClearBuffer = ((int)0x82B4) , /// /// Original was GL_TEXTURE_VIEW = 0x82B5 /// - TextureView = ((int)0x82B5) - , + TextureView = ((int)0x82B5) , /// /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 /// - ViewCompatibilityClass = ((int)0x82B6) - , + ViewCompatibilityClass = ((int)0x82B6) , /// /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 /// - TextureCompressed = ((int)0x86A1) - , + TextureCompressed = ((int)0x86A1) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 /// - ImageFormatCompatibilityType = ((int)0x90C7) - , + ImageFormatCompatibilityType = ((int)0x90C7) , + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , /// /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 /// - NumSampleCounts = ((int)0x9380) - , + NumSampleCounts = ((int)0x9380) , } /// - /// Used in GL.GetDebugMessageLog + /// Used in GL.Khr.DebugMessageControl, GL.Khr.DebugMessageInsert and 5 other functions /// public enum KhrDebug : int { /// /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 /// - ContextFlagDebugBit = ((int)0x00000002) - , + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , /// /// Original was GL_STACK_OVERFLOW = 0x0503 /// - StackOverflow = ((int)0x0503) - , + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , /// /// Original was GL_STACK_UNDERFLOW = 0x0504 /// - StackUnderflow = ((int)0x0504) - , + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , /// /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 /// - DebugOutputSynchronous = ((int)0x8242) - , + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , /// /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 /// - DebugNextLoggedMessageLength = ((int)0x8243) - , + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , /// /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 /// - DebugCallbackFunction = ((int)0x8244) - , + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , /// /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 /// - DebugCallbackUserParam = ((int)0x8245) - , + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , /// /// Original was GL_DEBUG_SOURCE_API = 0x8246 /// - DebugSourceApi = ((int)0x8246) - , + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , /// /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 /// - DebugSourceWindowSystem = ((int)0x8247) - , + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , /// /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 /// - DebugSourceShaderCompiler = ((int)0x8248) - , + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 /// - DebugSourceThirdParty = ((int)0x8249) - , + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A /// - DebugSourceApplication = ((int)0x824A) - , + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , /// /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B /// - DebugSourceOther = ((int)0x824B) - , + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , /// /// Original was GL_DEBUG_TYPE_ERROR = 0x824C /// - DebugTypeError = ((int)0x824C) - , + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , /// /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D /// - DebugTypeDeprecatedBehavior = ((int)0x824D) - , + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , /// /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E /// - DebugTypeUndefinedBehavior = ((int)0x824E) - , + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , /// /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F /// - DebugTypePortability = ((int)0x824F) - , + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , /// /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 /// - DebugTypePerformance = ((int)0x8250) - , + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , /// /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 /// - DebugTypeOther = ((int)0x8251) - , + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , /// /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 /// - DebugTypeMarker = ((int)0x8268) - , + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , /// /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 /// - DebugTypePushGroup = ((int)0x8269) - , + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , /// /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A /// - DebugTypePopGroup = ((int)0x826A) - , + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , /// /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B /// - DebugSeverityNotification = ((int)0x826B) - , + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , /// /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C /// - MaxDebugGroupStackDepth = ((int)0x826C) - , + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , /// /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D /// - DebugGroupStackDepth = ((int)0x826D) - , + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , /// /// Original was GL_BUFFER = 0x82E0 /// - Buffer = ((int)0x82E0) - , + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , /// /// Original was GL_SHADER = 0x82E1 /// - Shader = ((int)0x82E1) - , + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , /// /// Original was GL_PROGRAM = 0x82E2 /// - Program = ((int)0x82E2) - , + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , /// /// Original was GL_QUERY = 0x82E3 /// - Query = ((int)0x82E3) - , + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , /// /// Original was GL_PROGRAM_PIPELINE = 0x82E4 /// - ProgramPipeline = ((int)0x82E4) - , + ProgramPipeline = ((int)0x82E4) , /// /// Original was GL_SAMPLER = 0x82E6 /// - Sampler = ((int)0x82E6) - , + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , /// /// Original was GL_DISPLAY_LIST = 0x82E7 /// - DisplayList = ((int)0x82E7) - , + DisplayList = ((int)0x82E7) , /// /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 /// - MaxLabelLength = ((int)0x82E8) - , + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , /// /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 /// - MaxDebugMessageLength = ((int)0x9143) - , + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , /// /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 /// - MaxDebugLoggedMessages = ((int)0x9144) - , + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , /// /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 /// - DebugLoggedMessages = ((int)0x9145) - , + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , /// /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 /// - DebugSeverityHigh = ((int)0x9146) - , + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 /// - DebugSeverityMedium = ((int)0x9147) - , + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 /// - DebugSeverityLow = ((int)0x9148) - , + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , /// /// Original was GL_DEBUG_OUTPUT = 0x92E0 /// - DebugOutput = ((int)0x92E0) - , + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , + } + + /// + /// Not used directly. + /// + public enum KhrTextureCompressionAstcHdr : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , } /// @@ -50258,143 +40161,115 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 /// - CompressedRgbaAstc4X4Khr = ((int)0x93B0) - , + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 /// - CompressedRgbaAstc5X4Khr = ((int)0x93B1) - , + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 /// - CompressedRgbaAstc5X5Khr = ((int)0x93B2) - , + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 /// - CompressedRgbaAstc6X5Khr = ((int)0x93B3) - , + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 /// - CompressedRgbaAstc6X6Khr = ((int)0x93B4) - , + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 /// - CompressedRgbaAstc8X5Khr = ((int)0x93B5) - , + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 /// - CompressedRgbaAstc8X6Khr = ((int)0x93B6) - , + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 /// - CompressedRgbaAstc8X8Khr = ((int)0x93B7) - , + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 /// - CompressedRgbaAstc10X5Khr = ((int)0x93B8) - , + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 /// - CompressedRgbaAstc10X6Khr = ((int)0x93B9) - , + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA /// - CompressedRgbaAstc10X8Khr = ((int)0x93BA) - , + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB /// - CompressedRgbaAstc10X10Khr = ((int)0x93BB) - , + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC /// - CompressedRgbaAstc12X10Khr = ((int)0x93BC) - , + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , /// /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD /// - CompressedRgbaAstc12X12Khr = ((int)0x93BD) - , + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 /// - CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) - , + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 /// - CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) - , + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 /// - CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) - , + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 /// - CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) - , + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 /// - CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) - , + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 /// - CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) - , + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 /// - CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) - , + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 /// - CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) - , + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 /// - CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) - , + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 /// - CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) - , + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA /// - CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) - , + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB /// - CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) - , + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC /// - CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) - , + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD /// - CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) - , + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , } /// @@ -50405,18 +40280,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ADD = 0x0104 /// - Add = ((int)0x0104) - , + Add = ((int)0x0104) , /// /// Original was GL_REPLACE = 0x1E01 /// - Replace = ((int)0x1E01) - , + Replace = ((int)0x1E01) , /// /// Original was GL_MODULATE = 0x2100 /// - Modulate = ((int)0x2100) - , + Modulate = ((int)0x2100) , } /// @@ -50427,8 +40299,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 /// - LightEnvModeSgix = ((int)0x8407) - , + LightEnvModeSgix = ((int)0x8407) , } /// @@ -50439,13 +40310,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SINGLE_COLOR = 0x81F9 /// - SingleColor = ((int)0x81F9) - , + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , /// /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA /// - SeparateSpecularColor = ((int)0x81FA) - , + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , } /// @@ -50456,23 +40333,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 /// - LightModelLocalViewer = ((int)0x0B51) - , + LightModelLocalViewer = ((int)0x0B51) , /// /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 /// - LightModelTwoSide = ((int)0x0B52) - , + LightModelTwoSide = ((int)0x0B52) , /// /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 /// - LightModelAmbient = ((int)0x0B53) - , + LightModelAmbient = ((int)0x0B53) , /// /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 /// - LightModelColorControl = ((int)0x81F8) - , + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , } /// @@ -50483,83 +40360,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LIGHT0 = 0x4000 /// - Light0 = ((int)0x4000) - , + Light0 = ((int)0x4000) , /// /// Original was GL_LIGHT1 = 0x4001 /// - Light1 = ((int)0x4001) - , + Light1 = ((int)0x4001) , /// /// Original was GL_LIGHT2 = 0x4002 /// - Light2 = ((int)0x4002) - , + Light2 = ((int)0x4002) , /// /// Original was GL_LIGHT3 = 0x4003 /// - Light3 = ((int)0x4003) - , + Light3 = ((int)0x4003) , /// /// Original was GL_LIGHT4 = 0x4004 /// - Light4 = ((int)0x4004) - , + Light4 = ((int)0x4004) , /// /// Original was GL_LIGHT5 = 0x4005 /// - Light5 = ((int)0x4005) - , + Light5 = ((int)0x4005) , /// /// Original was GL_LIGHT6 = 0x4006 /// - Light6 = ((int)0x4006) - , + Light6 = ((int)0x4006) , /// /// Original was GL_LIGHT7 = 0x4007 /// - Light7 = ((int)0x4007) - , + Light7 = ((int)0x4007) , /// /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C /// - FragmentLight0Sgix = ((int)0x840C) - , + FragmentLight0Sgix = ((int)0x840C) , /// /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D /// - FragmentLight1Sgix = ((int)0x840D) - , + FragmentLight1Sgix = ((int)0x840D) , /// /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E /// - FragmentLight2Sgix = ((int)0x840E) - , + FragmentLight2Sgix = ((int)0x840E) , /// /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F /// - FragmentLight3Sgix = ((int)0x840F) - , + FragmentLight3Sgix = ((int)0x840F) , /// /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 /// - FragmentLight4Sgix = ((int)0x8410) - , + FragmentLight4Sgix = ((int)0x8410) , /// /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 /// - FragmentLight5Sgix = ((int)0x8411) - , + FragmentLight5Sgix = ((int)0x8411) , /// /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 /// - FragmentLight6Sgix = ((int)0x8412) - , + FragmentLight6Sgix = ((int)0x8412) , /// /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 /// - FragmentLight7Sgix = ((int)0x8413) - , + FragmentLight7Sgix = ((int)0x8413) , } /// @@ -50570,53 +40431,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_AMBIENT = 0x1200 /// - Ambient = ((int)0x1200) - , + Ambient = ((int)0x1200) , /// /// Original was GL_DIFFUSE = 0x1201 /// - Diffuse = ((int)0x1201) - , + Diffuse = ((int)0x1201) , /// /// Original was GL_SPECULAR = 0x1202 /// - Specular = ((int)0x1202) - , + Specular = ((int)0x1202) , /// /// Original was GL_POSITION = 0x1203 /// - Position = ((int)0x1203) - , + Position = ((int)0x1203) , /// /// Original was GL_SPOT_DIRECTION = 0x1204 /// - SpotDirection = ((int)0x1204) - , + SpotDirection = ((int)0x1204) , /// /// Original was GL_SPOT_EXPONENT = 0x1205 /// - SpotExponent = ((int)0x1205) - , + SpotExponent = ((int)0x1205) , /// /// Original was GL_SPOT_CUTOFF = 0x1206 /// - SpotCutoff = ((int)0x1206) - , + SpotCutoff = ((int)0x1206) , /// /// Original was GL_CONSTANT_ATTENUATION = 0x1207 /// - ConstantAttenuation = ((int)0x1207) - , + ConstantAttenuation = ((int)0x1207) , /// /// Original was GL_LINEAR_ATTENUATION = 0x1208 /// - LinearAttenuation = ((int)0x1208) - , + LinearAttenuation = ((int)0x1208) , /// /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 /// - QuadraticAttenuation = ((int)0x1209) - , + QuadraticAttenuation = ((int)0x1209) , } /// @@ -50627,13 +40478,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPILE = 0x1300 /// - Compile = ((int)0x1300) - , + Compile = ((int)0x1300) , /// /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 /// - CompileAndExecute = ((int)0x1301) - , + CompileAndExecute = ((int)0x1301) , } /// @@ -50644,53 +40493,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_2_BYTES = 0x1407 /// - Gl2Bytes = ((int)0x1407) - , + Gl2Bytes = ((int)0x1407) , /// /// Original was GL_3_BYTES = 0x1408 /// - Gl3Bytes = ((int)0x1408) - , + Gl3Bytes = ((int)0x1408) , /// /// Original was GL_4_BYTES = 0x1409 /// - Gl4Bytes = ((int)0x1409) - , + Gl4Bytes = ((int)0x1409) , } /// @@ -50701,8 +40540,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 /// - ListPrioritySgix = ((int)0x8182) - , + ListPrioritySgix = ((int)0x8182) , } /// @@ -50713,83 +40551,139 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLEAR = 0x1500 /// - Clear = ((int)0x1500) - , + Clear = ((int)0x1500) , /// /// Original was GL_AND = 0x1501 /// - And = ((int)0x1501) - , + And = ((int)0x1501) , /// /// Original was GL_AND_REVERSE = 0x1502 /// - AndReverse = ((int)0x1502) - , + AndReverse = ((int)0x1502) , /// /// Original was GL_COPY = 0x1503 /// - Copy = ((int)0x1503) - , + Copy = ((int)0x1503) , /// /// Original was GL_AND_INVERTED = 0x1504 /// - AndInverted = ((int)0x1504) - , + AndInverted = ((int)0x1504) , /// /// Original was GL_NOOP = 0x1505 /// - Noop = ((int)0x1505) - , + Noop = ((int)0x1505) , /// /// Original was GL_XOR = 0x1506 /// - Xor = ((int)0x1506) - , + Xor = ((int)0x1506) , /// /// Original was GL_OR = 0x1507 /// - Or = ((int)0x1507) - , + Or = ((int)0x1507) , /// /// Original was GL_NOR = 0x1508 /// - Nor = ((int)0x1508) - , + Nor = ((int)0x1508) , /// /// Original was GL_EQUIV = 0x1509 /// - Equiv = ((int)0x1509) - , + Equiv = ((int)0x1509) , /// /// Original was GL_INVERT = 0x150A /// - Invert = ((int)0x150A) - , + Invert = ((int)0x150A) , /// /// Original was GL_OR_REVERSE = 0x150B /// - OrReverse = ((int)0x150B) - , + OrReverse = ((int)0x150B) , /// /// Original was GL_COPY_INVERTED = 0x150C /// - CopyInverted = ((int)0x150C) - , + CopyInverted = ((int)0x150C) , /// /// Original was GL_OR_INVERTED = 0x150D /// - OrInverted = ((int)0x150D) - , + OrInverted = ((int)0x150D) , /// /// Original was GL_NAND = 0x150E /// - Nand = ((int)0x150E) - , + Nand = ((int)0x150E) , /// /// Original was GL_SET = 0x150F /// - Set = ((int)0x150F) - , + Set = ((int)0x150F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MapBufferUsageMask : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , } /// @@ -50800,103 +40694,102 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAP1_COLOR_4 = 0x0D90 /// - Map1Color4 = ((int)0x0D90) - , + Map1Color4 = ((int)0x0D90) , /// /// Original was GL_MAP1_INDEX = 0x0D91 /// - Map1Index = ((int)0x0D91) - , + Map1Index = ((int)0x0D91) , /// /// Original was GL_MAP1_NORMAL = 0x0D92 /// - Map1Normal = ((int)0x0D92) - , + Map1Normal = ((int)0x0D92) , /// /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 /// - Map1TextureCoord1 = ((int)0x0D93) - , + Map1TextureCoord1 = ((int)0x0D93) , /// /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 /// - Map1TextureCoord2 = ((int)0x0D94) - , + Map1TextureCoord2 = ((int)0x0D94) , /// /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 /// - Map1TextureCoord3 = ((int)0x0D95) - , + Map1TextureCoord3 = ((int)0x0D95) , /// /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 /// - Map1TextureCoord4 = ((int)0x0D96) - , + Map1TextureCoord4 = ((int)0x0D96) , /// /// Original was GL_MAP1_VERTEX_3 = 0x0D97 /// - Map1Vertex3 = ((int)0x0D97) - , + Map1Vertex3 = ((int)0x0D97) , /// /// Original was GL_MAP1_VERTEX_4 = 0x0D98 /// - Map1Vertex4 = ((int)0x0D98) - , + Map1Vertex4 = ((int)0x0D98) , /// /// Original was GL_MAP2_COLOR_4 = 0x0DB0 /// - Map2Color4 = ((int)0x0DB0) - , + Map2Color4 = ((int)0x0DB0) , /// /// Original was GL_MAP2_INDEX = 0x0DB1 /// - Map2Index = ((int)0x0DB1) - , + Map2Index = ((int)0x0DB1) , /// /// Original was GL_MAP2_NORMAL = 0x0DB2 /// - Map2Normal = ((int)0x0DB2) - , + Map2Normal = ((int)0x0DB2) , /// /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 /// - Map2TextureCoord1 = ((int)0x0DB3) - , + Map2TextureCoord1 = ((int)0x0DB3) , /// /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 /// - Map2TextureCoord2 = ((int)0x0DB4) - , + Map2TextureCoord2 = ((int)0x0DB4) , /// /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 /// - Map2TextureCoord3 = ((int)0x0DB5) - , + Map2TextureCoord3 = ((int)0x0DB5) , /// /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 /// - Map2TextureCoord4 = ((int)0x0DB6) - , + Map2TextureCoord4 = ((int)0x0DB6) , /// /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 /// - Map2Vertex3 = ((int)0x0DB7) - , + Map2Vertex3 = ((int)0x0DB7) , /// /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 /// - Map2Vertex4 = ((int)0x0DB8) - , + Map2Vertex4 = ((int)0x0DB8) , /// /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 /// - GeometryDeformationSgix = ((int)0x8194) - , + GeometryDeformationSgix = ((int)0x8194) , /// /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 /// - TextureDeformationSgix = ((int)0x8195) - , + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum MapTextureFormatIntel : int + { + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , } /// @@ -50907,18 +40800,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , } /// @@ -50929,38 +40819,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_AMBIENT = 0x1200 /// - Ambient = ((int)0x1200) - , + Ambient = ((int)0x1200) , /// /// Original was GL_DIFFUSE = 0x1201 /// - Diffuse = ((int)0x1201) - , + Diffuse = ((int)0x1201) , /// /// Original was GL_SPECULAR = 0x1202 /// - Specular = ((int)0x1202) - , + Specular = ((int)0x1202) , /// /// Original was GL_EMISSION = 0x1600 /// - Emission = ((int)0x1600) - , + Emission = ((int)0x1600) , /// /// Original was GL_SHININESS = 0x1601 /// - Shininess = ((int)0x1601) - , + Shininess = ((int)0x1601) , /// /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 /// - AmbientAndDiffuse = ((int)0x1602) - , + AmbientAndDiffuse = ((int)0x1602) , /// /// Original was GL_COLOR_INDEXES = 0x1603 /// - ColorIndexes = ((int)0x1603) - , + ColorIndexes = ((int)0x1603) , } /// @@ -50971,23 +40854,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MODELVIEW = 0x1700 /// - Modelview = ((int)0x1700) - , + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , /// /// Original was GL_PROJECTION = 0x1701 /// - Projection = ((int)0x1701) - , + Projection = ((int)0x1701) , /// /// Original was GL_TEXTURE = 0x1702 /// - Texture = ((int)0x1702) - , + Texture = ((int)0x1702) , /// /// Original was GL_COLOR = 0x1800 /// - Color = ((int)0x1800) - , + Color = ((int)0x1800) , } /// @@ -50998,183 +40881,147 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MODELVIEW = 0x1700 /// - Modelview = ((int)0x1700) - , + Modelview = ((int)0x1700) , /// /// Original was GL_PROJECTION = 0x1701 /// - Projection = ((int)0x1701) - , + Projection = ((int)0x1701) , /// /// Original was GL_TEXTURE = 0x1702 /// - Texture = ((int)0x1702) - , + Texture = ((int)0x1702) , /// /// Original was GL_COLOR = 0x1800 /// - Color = ((int)0x1800) - , + Color = ((int)0x1800) , /// /// Original was GL_MATRIX0 = 0x88C0 /// - Matrix0 = ((int)0x88C0) - , + Matrix0 = ((int)0x88C0) , /// /// Original was GL_MATRIX1 = 0x88C1 /// - Matrix1 = ((int)0x88C1) - , + Matrix1 = ((int)0x88C1) , /// /// Original was GL_MATRIX2 = 0x88C2 /// - Matrix2 = ((int)0x88C2) - , + Matrix2 = ((int)0x88C2) , /// /// Original was GL_MATRIX3 = 0x88C3 /// - Matrix3 = ((int)0x88C3) - , + Matrix3 = ((int)0x88C3) , /// /// Original was GL_MATRIX4 = 0x88C4 /// - Matrix4 = ((int)0x88C4) - , + Matrix4 = ((int)0x88C4) , /// /// Original was GL_MATRIX5 = 0x88C5 /// - Matrix5 = ((int)0x88C5) - , + Matrix5 = ((int)0x88C5) , /// /// Original was GL_MATRIX6 = 0x88C6 /// - Matrix6 = ((int)0x88C6) - , + Matrix6 = ((int)0x88C6) , /// /// Original was GL_MATRIX7 = 0x88C7 /// - Matrix7 = ((int)0x88C7) - , + Matrix7 = ((int)0x88C7) , /// /// Original was GL_MATRIX8 = 0x88C8 /// - Matrix8 = ((int)0x88C8) - , + Matrix8 = ((int)0x88C8) , /// /// Original was GL_MATRIX9 = 0x88C9 /// - Matrix9 = ((int)0x88C9) - , + Matrix9 = ((int)0x88C9) , /// /// Original was GL_MATRIX10 = 0x88CA /// - Matrix10 = ((int)0x88CA) - , + Matrix10 = ((int)0x88CA) , /// /// Original was GL_MATRIX11 = 0x88CB /// - Matrix11 = ((int)0x88CB) - , + Matrix11 = ((int)0x88CB) , /// /// Original was GL_MATRIX12 = 0x88CC /// - Matrix12 = ((int)0x88CC) - , + Matrix12 = ((int)0x88CC) , /// /// Original was GL_MATRIX13 = 0x88CD /// - Matrix13 = ((int)0x88CD) - , + Matrix13 = ((int)0x88CD) , /// /// Original was GL_MATRIX14 = 0x88CE /// - Matrix14 = ((int)0x88CE) - , + Matrix14 = ((int)0x88CE) , /// /// Original was GL_MATRIX15 = 0x88CF /// - Matrix15 = ((int)0x88CF) - , + Matrix15 = ((int)0x88CF) , /// /// Original was GL_MATRIX16 = 0x88D0 /// - Matrix16 = ((int)0x88D0) - , + Matrix16 = ((int)0x88D0) , /// /// Original was GL_MATRIX17 = 0x88D1 /// - Matrix17 = ((int)0x88D1) - , + Matrix17 = ((int)0x88D1) , /// /// Original was GL_MATRIX18 = 0x88D2 /// - Matrix18 = ((int)0x88D2) - , + Matrix18 = ((int)0x88D2) , /// /// Original was GL_MATRIX19 = 0x88D3 /// - Matrix19 = ((int)0x88D3) - , + Matrix19 = ((int)0x88D3) , /// /// Original was GL_MATRIX20 = 0x88D4 /// - Matrix20 = ((int)0x88D4) - , + Matrix20 = ((int)0x88D4) , /// /// Original was GL_MATRIX21 = 0x88D5 /// - Matrix21 = ((int)0x88D5) - , + Matrix21 = ((int)0x88D5) , /// /// Original was GL_MATRIX22 = 0x88D6 /// - Matrix22 = ((int)0x88D6) - , + Matrix22 = ((int)0x88D6) , /// /// Original was GL_MATRIX23 = 0x88D7 /// - Matrix23 = ((int)0x88D7) - , + Matrix23 = ((int)0x88D7) , /// /// Original was GL_MATRIX24 = 0x88D8 /// - Matrix24 = ((int)0x88D8) - , + Matrix24 = ((int)0x88D8) , /// /// Original was GL_MATRIX25 = 0x88D9 /// - Matrix25 = ((int)0x88D9) - , + Matrix25 = ((int)0x88D9) , /// /// Original was GL_MATRIX26 = 0x88DA /// - Matrix26 = ((int)0x88DA) - , + Matrix26 = ((int)0x88DA) , /// /// Original was GL_MATRIX27 = 0x88DB /// - Matrix27 = ((int)0x88DB) - , + Matrix27 = ((int)0x88DB) , /// /// Original was GL_MATRIX28 = 0x88DC /// - Matrix28 = ((int)0x88DC) - , + Matrix28 = ((int)0x88DC) , /// /// Original was GL_MATRIX29 = 0x88DD /// - Matrix29 = ((int)0x88DD) - , + Matrix29 = ((int)0x88DD) , /// /// Original was GL_MATRIX30 = 0x88DE /// - Matrix30 = ((int)0x88DE) - , + Matrix30 = ((int)0x88DE) , /// /// Original was GL_MATRIX31 = 0x88DF /// - Matrix31 = ((int)0x88DF) - , + Matrix31 = ((int)0x88DF) , } /// @@ -51185,105 +41032,195 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 /// - VertexAttribArrayBarrierBit = ((int)0x00000001) - , + VertexAttribArrayBarrierBit = ((int)0x00000001) , /// /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 /// - ElementArrayBarrierBit = ((int)0x00000002) - , + ElementArrayBarrierBit = ((int)0x00000002) , /// /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 /// - UniformBarrierBit = ((int)0x00000004) - , + UniformBarrierBit = ((int)0x00000004) , /// /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 /// - TextureFetchBarrierBit = ((int)0x00000008) - , + TextureFetchBarrierBit = ((int)0x00000008) , /// /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 /// - ShaderImageAccessBarrierBit = ((int)0x00000020) - , + ShaderImageAccessBarrierBit = ((int)0x00000020) , /// /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 /// - CommandBarrierBit = ((int)0x00000040) - , + CommandBarrierBit = ((int)0x00000040) , /// /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 /// - PixelBufferBarrierBit = ((int)0x00000080) - , + PixelBufferBarrierBit = ((int)0x00000080) , /// /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 /// - TextureUpdateBarrierBit = ((int)0x00000100) - , + TextureUpdateBarrierBit = ((int)0x00000100) , /// /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 /// - BufferUpdateBarrierBit = ((int)0x00000200) - , + BufferUpdateBarrierBit = ((int)0x00000200) , /// /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 /// - FramebufferBarrierBit = ((int)0x00000400) - , + FramebufferBarrierBit = ((int)0x00000400) , /// /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 /// - TransformFeedbackBarrierBit = ((int)0x00000800) - , + TransformFeedbackBarrierBit = ((int)0x00000800) , /// /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 /// - AtomicCounterBarrierBit = ((int)0x00001000) - , + AtomicCounterBarrierBit = ((int)0x00001000) , /// /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 /// - ShaderStorageBarrierBit = ((int)0x00002000) - , + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , /// /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF /// - AllBarrierBits = unchecked((int)0xFFFFFFFF) - , + AllBarrierBits = unchecked((int)0xFFFFFFFF) , } /// /// Not used directly. /// - public enum MesaPackedDepthStencil : int + [Flags] + public enum MemoryBarrierMask : int { /// - /// Original was GL_DEPTH_STENCIL_MESA = 0x8750 + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 /// - DepthStencilMesa = ((int)0x8750) - , + VertexAttribArrayBarrierBit = ((int)0x00000001) , /// - /// Original was GL_UNSIGNED_INT_24_8_MESA = 0x8751 + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 /// - UnsignedInt248Mesa = ((int)0x8751) - , + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , /// - /// Original was GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752 + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 /// - UnsignedInt824RevMesa = ((int)0x8752) - , + ElementArrayBarrierBit = ((int)0x00000002) , /// - /// Original was GL_UNSIGNED_SHORT_15_1_MESA = 0x8753 + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 /// - UnsignedShort151Mesa = ((int)0x8753) - , + ElementArrayBarrierBitExt = ((int)0x00000002) , /// - /// Original was GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754 + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 /// - UnsignedShort115RevMesa = ((int)0x8754) - , + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , } /// @@ -51294,55 +41231,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PACK_INVERT_MESA = 0x8758 /// - PackInvertMesa = ((int)0x8758) - , - } - - /// - /// Not used directly. - /// - public enum MesaProgramDebug : int - { - /// - /// Original was GL_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0 - /// - FragmentProgramPositionMesa = ((int)0x8BB0) - , - /// - /// Original was GL_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1 - /// - FragmentProgramCallbackMesa = ((int)0x8BB1) - , - /// - /// Original was GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2 - /// - FragmentProgramCallbackFuncMesa = ((int)0x8BB2) - , - /// - /// Original was GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3 - /// - FragmentProgramCallbackDataMesa = ((int)0x8BB3) - , - /// - /// Original was GL_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4 - /// - VertexProgramCallbackMesa = ((int)0x8BB4) - , - /// - /// Original was GL_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4 - /// - VertexProgramPositionMesa = ((int)0x8BB4) - , - /// - /// Original was GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6 - /// - VertexProgramCallbackFuncMesa = ((int)0x8BB6) - , - /// - /// Original was GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7 - /// - VertexProgramCallbackDataMesa = ((int)0x8BB7) - , + PackInvertMesa = ((int)0x8758) , } /// @@ -51352,80 +41241,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum MesaShaderDebug : int - { - /// - /// Original was GL_DEBUG_OBJECT_MESA = 0x8759 - /// - DebugObjectMesa = ((int)0x8759) - , - /// - /// Original was GL_DEBUG_PRINT_MESA = 0x875A - /// - DebugPrintMesa = ((int)0x875A) - , - /// - /// Original was GL_DEBUG_ASSERT_MESA = 0x875B - /// - DebugAssertMesa = ((int)0x875B) - , - } - - /// - /// Not used directly. - /// - public enum MesaTrace : int - { - /// - /// Original was GL_TRACE_OPERATIONS_BIT_MESA = 0x0001 - /// - TraceOperationsBitMesa = ((int)0x0001) - , - /// - /// Original was GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002 - /// - TracePrimitivesBitMesa = ((int)0x0002) - , - /// - /// Original was GL_TRACE_ARRAYS_BIT_MESA = 0x0004 - /// - TraceArraysBitMesa = ((int)0x0004) - , - /// - /// Original was GL_TRACE_TEXTURES_BIT_MESA = 0x0008 - /// - TraceTexturesBitMesa = ((int)0x0008) - , - /// - /// Original was GL_TRACE_PIXELS_BIT_MESA = 0x0010 - /// - TracePixelsBitMesa = ((int)0x0010) - , - /// - /// Original was GL_TRACE_ERRORS_BIT_MESA = 0x0020 - /// - TraceErrorsBitMesa = ((int)0x0020) - , - /// - /// Original was GL_TRACE_MASK_MESA = 0x8755 - /// - TraceMaskMesa = ((int)0x8755) - , - /// - /// Original was GL_TRACE_NAME_MESA = 0x8756 - /// - TraceNameMesa = ((int)0x8756) - , - /// - /// Original was GL_TRACE_ALL_BITS_MESA = 0xFFFF - /// - TraceAllBitsMesa = ((int)0xFFFF) - , - } - /// /// Not used directly. /// @@ -51441,33 +41256,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759 /// - Texture1DStackMesax = ((int)0x8759) - , + Texture1DStackMesax = ((int)0x8759) , /// /// Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A /// - Texture2DStackMesax = ((int)0x875A) - , + Texture2DStackMesax = ((int)0x875A) , /// /// Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B /// - ProxyTexture1DStackMesax = ((int)0x875B) - , + ProxyTexture1DStackMesax = ((int)0x875B) , /// /// Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C /// - ProxyTexture2DStackMesax = ((int)0x875C) - , + ProxyTexture2DStackMesax = ((int)0x875C) , /// /// Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D /// - Texture1DStackBindingMesax = ((int)0x875D) - , + Texture1DStackBindingMesax = ((int)0x875D) , /// /// Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E /// - Texture2DStackBindingMesax = ((int)0x875E) - , + Texture2DStackBindingMesax = ((int)0x875E) , } /// @@ -51478,18 +41287,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA /// - UnsignedShort88Mesa = ((int)0x85BA) - , + UnsignedShort88Mesa = ((int)0x85BA) , /// /// Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB /// - UnsignedShort88RevMesa = ((int)0x85BB) - , + UnsignedShort88RevMesa = ((int)0x85BB) , /// /// Original was GL_YCBCR_MESA = 0x8757 /// - YcbcrMesa = ((int)0x8757) - , + YcbcrMesa = ((int)0x8757) , } /// @@ -51500,13 +41306,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT = 0x1B00 /// - Point = ((int)0x1B00) - , + Point = ((int)0x1B00) , /// /// Original was GL_LINE = 0x1B01 /// - Line = ((int)0x1B01) - , + Line = ((int)0x1B01) , } /// @@ -51517,18 +41321,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT = 0x1B00 /// - Point = ((int)0x1B00) - , + Point = ((int)0x1B00) , /// /// Original was GL_LINE = 0x1B01 /// - Line = ((int)0x1B01) - , + Line = ((int)0x1B01) , /// /// Original was GL_FILL = 0x1B02 /// - Fill = ((int)0x1B02) - , + Fill = ((int)0x1B02) , } /// @@ -51539,8 +41340,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MINMAX = 0x802E /// - Minmax = ((int)0x802E) - , + Minmax = ((int)0x802E) , } /// @@ -51548,58 +41348,60 @@ namespace OpenTK.Graphics.OpenGL /// public enum MinmaxTargetExt : int { + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , /// /// Original was GL_MINMAX_EXT = 0x802E /// - MinmaxExt = ((int)0x802E) - , + MinmaxExt = ((int)0x802E) , } /// - /// Used in GL.NormalPointer, GL.Ext.BinormalPointer and 4 other functions + /// Used in GL.NormalPointer, GL.Ext.BinormalPointer and 5 other functions /// public enum NormalPointerType : int { /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Used in GL.NV.MultiDrawArraysIndirectBindles, GL.NV.MultiDrawElementsIndirectBindles + /// + public enum NvBindlessMultiDrawIndirect : int + { } /// @@ -51609,6 +41411,244 @@ namespace OpenTK.Graphics.OpenGL { } + /// + /// Used in GL.NV.BlendParameter + /// + public enum NvBlendEquationAdvanced : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_XOR_NV = 0x1506 + /// + XorNv = ((int)0x1506) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_NV = 0x1903 + /// + RedNv = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_GREEN_NV = 0x1904 + /// + GreenNv = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_BLUE_NV = 0x1905 + /// + BlueNv = ((int)0x1905) , + /// + /// Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 + /// + BlendPremultipliedSrcNv = ((int)0x9280) , + /// + /// Original was GL_BLEND_OVERLAP_NV = 0x9281 + /// + BlendOverlapNv = ((int)0x9281) , + /// + /// Original was GL_UNCORRELATED_NV = 0x9282 + /// + UncorrelatedNv = ((int)0x9282) , + /// + /// Original was GL_DISJOINT_NV = 0x9283 + /// + DisjointNv = ((int)0x9283) , + /// + /// Original was GL_CONJOINT_NV = 0x9284 + /// + ConjointNv = ((int)0x9284) , + /// + /// Original was GL_SRC_NV = 0x9286 + /// + SrcNv = ((int)0x9286) , + /// + /// Original was GL_DST_NV = 0x9287 + /// + DstNv = ((int)0x9287) , + /// + /// Original was GL_SRC_OVER_NV = 0x9288 + /// + SrcOverNv = ((int)0x9288) , + /// + /// Original was GL_DST_OVER_NV = 0x9289 + /// + DstOverNv = ((int)0x9289) , + /// + /// Original was GL_SRC_IN_NV = 0x928A + /// + SrcInNv = ((int)0x928A) , + /// + /// Original was GL_DST_IN_NV = 0x928B + /// + DstInNv = ((int)0x928B) , + /// + /// Original was GL_SRC_OUT_NV = 0x928C + /// + SrcOutNv = ((int)0x928C) , + /// + /// Original was GL_DST_OUT_NV = 0x928D + /// + DstOutNv = ((int)0x928D) , + /// + /// Original was GL_SRC_ATOP_NV = 0x928E + /// + SrcAtopNv = ((int)0x928E) , + /// + /// Original was GL_DST_ATOP_NV = 0x928F + /// + DstAtopNv = ((int)0x928F) , + /// + /// Original was GL_PLUS_NV = 0x9291 + /// + PlusNv = ((int)0x9291) , + /// + /// Original was GL_PLUS_DARKER_NV = 0x9292 + /// + PlusDarkerNv = ((int)0x9292) , + /// + /// Original was GL_MULTIPLY_NV = 0x9294 + /// + MultiplyNv = ((int)0x9294) , + /// + /// Original was GL_SCREEN_NV = 0x9295 + /// + ScreenNv = ((int)0x9295) , + /// + /// Original was GL_OVERLAY_NV = 0x9296 + /// + OverlayNv = ((int)0x9296) , + /// + /// Original was GL_DARKEN_NV = 0x9297 + /// + DarkenNv = ((int)0x9297) , + /// + /// Original was GL_LIGHTEN_NV = 0x9298 + /// + LightenNv = ((int)0x9298) , + /// + /// Original was GL_COLORDODGE_NV = 0x9299 + /// + ColordodgeNv = ((int)0x9299) , + /// + /// Original was GL_COLORBURN_NV = 0x929A + /// + ColorburnNv = ((int)0x929A) , + /// + /// Original was GL_HARDLIGHT_NV = 0x929B + /// + HardlightNv = ((int)0x929B) , + /// + /// Original was GL_SOFTLIGHT_NV = 0x929C + /// + SoftlightNv = ((int)0x929C) , + /// + /// Original was GL_DIFFERENCE_NV = 0x929E + /// + DifferenceNv = ((int)0x929E) , + /// + /// Original was GL_MINUS_NV = 0x929F + /// + MinusNv = ((int)0x929F) , + /// + /// Original was GL_EXCLUSION_NV = 0x92A0 + /// + ExclusionNv = ((int)0x92A0) , + /// + /// Original was GL_CONTRAST_NV = 0x92A1 + /// + ContrastNv = ((int)0x92A1) , + /// + /// Original was GL_INVERT_RGB_NV = 0x92A3 + /// + InvertRgbNv = ((int)0x92A3) , + /// + /// Original was GL_LINEARDODGE_NV = 0x92A4 + /// + LineardodgeNv = ((int)0x92A4) , + /// + /// Original was GL_LINEARBURN_NV = 0x92A5 + /// + LinearburnNv = ((int)0x92A5) , + /// + /// Original was GL_VIVIDLIGHT_NV = 0x92A6 + /// + VividlightNv = ((int)0x92A6) , + /// + /// Original was GL_LINEARLIGHT_NV = 0x92A7 + /// + LinearlightNv = ((int)0x92A7) , + /// + /// Original was GL_PINLIGHT_NV = 0x92A8 + /// + PinlightNv = ((int)0x92A8) , + /// + /// Original was GL_HARDMIX_NV = 0x92A9 + /// + HardmixNv = ((int)0x92A9) , + /// + /// Original was GL_HSL_HUE_NV = 0x92AD + /// + HslHueNv = ((int)0x92AD) , + /// + /// Original was GL_HSL_SATURATION_NV = 0x92AE + /// + HslSaturationNv = ((int)0x92AE) , + /// + /// Original was GL_HSL_COLOR_NV = 0x92AF + /// + HslColorNv = ((int)0x92AF) , + /// + /// Original was GL_HSL_LUMINOSITY_NV = 0x92B0 + /// + HslLuminosityNv = ((int)0x92B0) , + /// + /// Original was GL_PLUS_CLAMPED_NV = 0x92B1 + /// + PlusClampedNv = ((int)0x92B1) , + /// + /// Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 + /// + PlusClampedAlphaNv = ((int)0x92B2) , + /// + /// Original was GL_MINUS_CLAMPED_NV = 0x92B3 + /// + MinusClampedNv = ((int)0x92B3) , + /// + /// Original was GL_INVERT_OVG_NV = 0x92B4 + /// + InvertOvgNv = ((int)0x92B4) , + } + + /// + /// Not used directly. + /// + public enum NvBlendEquationAdvancedCoherent : int + { + /// + /// Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 + /// + BlendAdvancedCoherentNv = ((int)0x9285) , + } + /// /// Not used directly. /// @@ -51624,13 +41664,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMPUTE_PROGRAM_NV = 0x90FB /// - ComputeProgramNv = ((int)0x90FB) - , + ComputeProgramNv = ((int)0x90FB) , /// /// Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC /// - ComputeProgramParameterBufferNv = ((int)0x90FC) - , + ComputeProgramParameterBufferNv = ((int)0x90FC) , } /// @@ -51641,23 +41679,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUERY_WAIT_NV = 0x8E13 /// - QueryWaitNv = ((int)0x8E13) - , + QueryWaitNv = ((int)0x8E13) , /// /// Original was GL_QUERY_NO_WAIT_NV = 0x8E14 /// - QueryNoWaitNv = ((int)0x8E14) - , + QueryNoWaitNv = ((int)0x8E14) , /// /// Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 /// - QueryByRegionWaitNv = ((int)0x8E15) - , + QueryByRegionWaitNv = ((int)0x8E15) , /// /// Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 /// - QueryByRegionNoWaitNv = ((int)0x8E16) - , + QueryByRegionNoWaitNv = ((int)0x8E16) , } /// @@ -51668,13 +41702,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E /// - DepthStencilToRgbaNv = ((int)0x886E) - , + DepthStencilToRgbaNv = ((int)0x886E) , /// /// Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F /// - DepthStencilToBgraNv = ((int)0x886F) - , + DepthStencilToBgraNv = ((int)0x886F) , } /// @@ -51684,58 +41716,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum NvCoverageSample : int - { - /// - /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 - /// - CoverageBufferBitNv = ((int)0x00008000) - , - /// - /// Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0 - /// - CoverageComponentNv = ((int)0x8ED0) - , - /// - /// Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1 - /// - CoverageComponent4Nv = ((int)0x8ED1) - , - /// - /// Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 - /// - CoverageAttachmentNv = ((int)0x8ED2) - , - /// - /// Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3 - /// - CoverageBuffersNv = ((int)0x8ED3) - , - /// - /// Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4 - /// - CoverageSamplesNv = ((int)0x8ED4) - , - /// - /// Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 - /// - CoverageAllFragmentsNv = ((int)0x8ED5) - , - /// - /// Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 - /// - CoverageEdgeFragmentsNv = ((int)0x8ED6) - , - /// - /// Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 - /// - CoverageAutomaticNv = ((int)0x8ED7) - , - } - /// /// Not used directly. /// @@ -51744,13 +41724,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 /// - MaxDeep3DTextureWidthHeightNv = ((int)0x90D0) - , + MaxDeep3DTextureWidthHeightNv = ((int)0x90D0) , /// /// Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 /// - MaxDeep3DTextureDepthNv = ((int)0x90D1) - , + MaxDeep3DTextureDepthNv = ((int)0x90D1) , } /// @@ -51761,23 +41739,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB /// - DepthComponent32fNv = ((int)0x8DAB) - , + DepthComponent32fNv = ((int)0x8DAB) , /// /// Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC /// - Depth32fStencil8Nv = ((int)0x8DAC) - , + Depth32fStencil8Nv = ((int)0x8DAC) , /// /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD /// - Float32UnsignedInt248RevNv = ((int)0x8DAD) - , + Float32UnsignedInt248RevNv = ((int)0x8DAD) , /// /// Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF /// - DepthBufferFloatModeNv = ((int)0x8DAF) - , + DepthBufferFloatModeNv = ((int)0x8DAF) , } /// @@ -51788,192 +41762,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_CLAMP_NV = 0x864F /// - DepthClampNv = ((int)0x864F) - , - } - - /// - /// Not used directly. - /// - public enum NvDepthNonlinear : int - { - /// - /// Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C - /// - DepthComponent16NonlinearNv = ((int)0x8E2C) - , - } - - /// - /// Not used directly. - /// - public enum NvDrawBuffers : int - { - /// - /// Original was GL_MAX_DRAW_BUFFERS_NV = 0x8824 - /// - MaxDrawBuffersNv = ((int)0x8824) - , - /// - /// Original was GL_DRAW_BUFFER0_NV = 0x8825 - /// - DrawBuffer0Nv = ((int)0x8825) - , - /// - /// Original was GL_DRAW_BUFFER1_NV = 0x8826 - /// - DrawBuffer1Nv = ((int)0x8826) - , - /// - /// Original was GL_DRAW_BUFFER2_NV = 0x8827 - /// - DrawBuffer2Nv = ((int)0x8827) - , - /// - /// Original was GL_DRAW_BUFFER3_NV = 0x8828 - /// - DrawBuffer3Nv = ((int)0x8828) - , - /// - /// Original was GL_DRAW_BUFFER4_NV = 0x8829 - /// - DrawBuffer4Nv = ((int)0x8829) - , - /// - /// Original was GL_DRAW_BUFFER5_NV = 0x882A - /// - DrawBuffer5Nv = ((int)0x882A) - , - /// - /// Original was GL_DRAW_BUFFER6_NV = 0x882B - /// - DrawBuffer6Nv = ((int)0x882B) - , - /// - /// Original was GL_DRAW_BUFFER7_NV = 0x882C - /// - DrawBuffer7Nv = ((int)0x882C) - , - /// - /// Original was GL_DRAW_BUFFER8_NV = 0x882D - /// - DrawBuffer8Nv = ((int)0x882D) - , - /// - /// Original was GL_DRAW_BUFFER9_NV = 0x882E - /// - DrawBuffer9Nv = ((int)0x882E) - , - /// - /// Original was GL_DRAW_BUFFER10_NV = 0x882F - /// - DrawBuffer10Nv = ((int)0x882F) - , - /// - /// Original was GL_DRAW_BUFFER11_NV = 0x8830 - /// - DrawBuffer11Nv = ((int)0x8830) - , - /// - /// Original was GL_DRAW_BUFFER12_NV = 0x8831 - /// - DrawBuffer12Nv = ((int)0x8831) - , - /// - /// Original was GL_DRAW_BUFFER13_NV = 0x8832 - /// - DrawBuffer13Nv = ((int)0x8832) - , - /// - /// Original was GL_DRAW_BUFFER14_NV = 0x8833 - /// - DrawBuffer14Nv = ((int)0x8833) - , - /// - /// Original was GL_DRAW_BUFFER15_NV = 0x8834 - /// - DrawBuffer15Nv = ((int)0x8834) - , - /// - /// Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 - /// - ColorAttachment0Nv = ((int)0x8CE0) - , - /// - /// Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 - /// - ColorAttachment1Nv = ((int)0x8CE1) - , - /// - /// Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 - /// - ColorAttachment2Nv = ((int)0x8CE2) - , - /// - /// Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 - /// - ColorAttachment3Nv = ((int)0x8CE3) - , - /// - /// Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 - /// - ColorAttachment4Nv = ((int)0x8CE4) - , - /// - /// Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 - /// - ColorAttachment5Nv = ((int)0x8CE5) - , - /// - /// Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 - /// - ColorAttachment6Nv = ((int)0x8CE6) - , - /// - /// Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 - /// - ColorAttachment7Nv = ((int)0x8CE7) - , - /// - /// Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 - /// - ColorAttachment8Nv = ((int)0x8CE8) - , - /// - /// Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 - /// - ColorAttachment9Nv = ((int)0x8CE9) - , - /// - /// Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA - /// - ColorAttachment10Nv = ((int)0x8CEA) - , - /// - /// Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB - /// - ColorAttachment11Nv = ((int)0x8CEB) - , - /// - /// Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC - /// - ColorAttachment12Nv = ((int)0x8CEC) - , - /// - /// Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED - /// - ColorAttachment13Nv = ((int)0x8CED) - , - /// - /// Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE - /// - ColorAttachment14Nv = ((int)0x8CEE) - , - /// - /// Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF - /// - ColorAttachment15Nv = ((int)0x8CEF) - , + DepthClampNv = ((int)0x864F) , } /// @@ -51991,123 +41780,99 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EVAL_2D_NV = 0x86C0 /// - Eval2DNv = ((int)0x86C0) - , + Eval2DNv = ((int)0x86C0) , /// /// Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1 /// - EvalTriangular2DNv = ((int)0x86C1) - , + EvalTriangular2DNv = ((int)0x86C1) , /// /// Original was GL_MAP_TESSELLATION_NV = 0x86C2 /// - MapTessellationNv = ((int)0x86C2) - , + MapTessellationNv = ((int)0x86C2) , /// /// Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3 /// - MapAttribUOrderNv = ((int)0x86C3) - , + MapAttribUOrderNv = ((int)0x86C3) , /// /// Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4 /// - MapAttribVOrderNv = ((int)0x86C4) - , + MapAttribVOrderNv = ((int)0x86C4) , /// /// Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 /// - EvalFractionalTessellationNv = ((int)0x86C5) - , + EvalFractionalTessellationNv = ((int)0x86C5) , /// /// Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 /// - EvalVertexAttrib0Nv = ((int)0x86C6) - , + EvalVertexAttrib0Nv = ((int)0x86C6) , /// /// Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 /// - EvalVertexAttrib1Nv = ((int)0x86C7) - , + EvalVertexAttrib1Nv = ((int)0x86C7) , /// /// Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 /// - EvalVertexAttrib2Nv = ((int)0x86C8) - , + EvalVertexAttrib2Nv = ((int)0x86C8) , /// /// Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 /// - EvalVertexAttrib3Nv = ((int)0x86C9) - , + EvalVertexAttrib3Nv = ((int)0x86C9) , /// /// Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA /// - EvalVertexAttrib4Nv = ((int)0x86CA) - , + EvalVertexAttrib4Nv = ((int)0x86CA) , /// /// Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB /// - EvalVertexAttrib5Nv = ((int)0x86CB) - , + EvalVertexAttrib5Nv = ((int)0x86CB) , /// /// Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC /// - EvalVertexAttrib6Nv = ((int)0x86CC) - , + EvalVertexAttrib6Nv = ((int)0x86CC) , /// /// Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD /// - EvalVertexAttrib7Nv = ((int)0x86CD) - , + EvalVertexAttrib7Nv = ((int)0x86CD) , /// /// Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE /// - EvalVertexAttrib8Nv = ((int)0x86CE) - , + EvalVertexAttrib8Nv = ((int)0x86CE) , /// /// Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF /// - EvalVertexAttrib9Nv = ((int)0x86CF) - , + EvalVertexAttrib9Nv = ((int)0x86CF) , /// /// Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 /// - EvalVertexAttrib10Nv = ((int)0x86D0) - , + EvalVertexAttrib10Nv = ((int)0x86D0) , /// /// Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 /// - EvalVertexAttrib11Nv = ((int)0x86D1) - , + EvalVertexAttrib11Nv = ((int)0x86D1) , /// /// Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 /// - EvalVertexAttrib12Nv = ((int)0x86D2) - , + EvalVertexAttrib12Nv = ((int)0x86D2) , /// /// Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 /// - EvalVertexAttrib13Nv = ((int)0x86D3) - , + EvalVertexAttrib13Nv = ((int)0x86D3) , /// /// Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 /// - EvalVertexAttrib14Nv = ((int)0x86D4) - , + EvalVertexAttrib14Nv = ((int)0x86D4) , /// /// Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 /// - EvalVertexAttrib15Nv = ((int)0x86D5) - , + EvalVertexAttrib15Nv = ((int)0x86D5) , /// /// Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6 /// - MaxMapTessellationNv = ((int)0x86D6) - , + MaxMapTessellationNv = ((int)0x86D6) , /// /// Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 /// - MaxRationalEvalOrderNv = ((int)0x86D7) - , + MaxRationalEvalOrderNv = ((int)0x86D7) , } /// @@ -52118,145 +41883,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SAMPLE_POSITION_NV = 0x8E50 /// - SamplePositionNv = ((int)0x8E50) - , + SamplePositionNv = ((int)0x8E50) , /// /// Original was GL_SAMPLE_MASK_NV = 0x8E51 /// - SampleMaskNv = ((int)0x8E51) - , + SampleMaskNv = ((int)0x8E51) , /// /// Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52 /// - SampleMaskValueNv = ((int)0x8E52) - , + SampleMaskValueNv = ((int)0x8E52) , /// /// Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 /// - TextureBindingRenderbufferNv = ((int)0x8E53) - , + TextureBindingRenderbufferNv = ((int)0x8E53) , /// /// Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 /// - TextureRenderbufferDataStoreBindingNv = ((int)0x8E54) - , + TextureRenderbufferDataStoreBindingNv = ((int)0x8E54) , /// /// Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 /// - TextureRenderbufferNv = ((int)0x8E55) - , + TextureRenderbufferNv = ((int)0x8E55) , /// /// Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 /// - SamplerRenderbufferNv = ((int)0x8E56) - , + SamplerRenderbufferNv = ((int)0x8E56) , /// /// Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 /// - IntSamplerRenderbufferNv = ((int)0x8E57) - , + IntSamplerRenderbufferNv = ((int)0x8E57) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 /// - UnsignedIntSamplerRenderbufferNv = ((int)0x8E58) - , + UnsignedIntSamplerRenderbufferNv = ((int)0x8E58) , /// /// Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 /// - MaxSampleMaskWordsNv = ((int)0x8E59) - , - } - - /// - /// Not used directly. - /// - public enum NvFboColorAttachments : int - { - /// - /// Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF - /// - MaxColorAttachmentsNv = ((int)0x8CDF) - , - /// - /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 - /// - ColorAttachment0 = ((int)0x8CE0) - , - /// - /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 - /// - ColorAttachment1 = ((int)0x8CE1) - , - /// - /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 - /// - ColorAttachment2 = ((int)0x8CE2) - , - /// - /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 - /// - ColorAttachment3 = ((int)0x8CE3) - , - /// - /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 - /// - ColorAttachment4 = ((int)0x8CE4) - , - /// - /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 - /// - ColorAttachment5 = ((int)0x8CE5) - , - /// - /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 - /// - ColorAttachment6 = ((int)0x8CE6) - , - /// - /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 - /// - ColorAttachment7 = ((int)0x8CE7) - , - /// - /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 - /// - ColorAttachment8 = ((int)0x8CE8) - , - /// - /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 - /// - ColorAttachment9 = ((int)0x8CE9) - , - /// - /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA - /// - ColorAttachment10 = ((int)0x8CEA) - , - /// - /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB - /// - ColorAttachment11 = ((int)0x8CEB) - , - /// - /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC - /// - ColorAttachment12 = ((int)0x8CEC) - , - /// - /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED - /// - ColorAttachment13 = ((int)0x8CED) - , - /// - /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE - /// - ColorAttachment14 = ((int)0x8CEE) - , - /// - /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF - /// - ColorAttachment15 = ((int)0x8CEF) - , + MaxSampleMaskWordsNv = ((int)0x8E59) , } /// @@ -52267,18 +41930,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ALL_COMPLETED_NV = 0x84F2 /// - AllCompletedNv = ((int)0x84F2) - , + AllCompletedNv = ((int)0x84F2) , /// /// Original was GL_FENCE_STATUS_NV = 0x84F3 /// - FenceStatusNv = ((int)0x84F3) - , + FenceStatusNv = ((int)0x84F3) , /// /// Original was GL_FENCE_CONDITION_NV = 0x84F4 /// - FenceConditionNv = ((int)0x84F4) - , + FenceConditionNv = ((int)0x84F4) , } /// @@ -52289,78 +41949,63 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FLOAT_R_NV = 0x8880 /// - FloatRNv = ((int)0x8880) - , + FloatRNv = ((int)0x8880) , /// /// Original was GL_FLOAT_RG_NV = 0x8881 /// - FloatRgNv = ((int)0x8881) - , + FloatRgNv = ((int)0x8881) , /// /// Original was GL_FLOAT_RGB_NV = 0x8882 /// - FloatRgbNv = ((int)0x8882) - , + FloatRgbNv = ((int)0x8882) , /// /// Original was GL_FLOAT_RGBA_NV = 0x8883 /// - FloatRgbaNv = ((int)0x8883) - , + FloatRgbaNv = ((int)0x8883) , /// /// Original was GL_FLOAT_R16_NV = 0x8884 /// - FloatR16Nv = ((int)0x8884) - , + FloatR16Nv = ((int)0x8884) , /// /// Original was GL_FLOAT_R32_NV = 0x8885 /// - FloatR32Nv = ((int)0x8885) - , + FloatR32Nv = ((int)0x8885) , /// /// Original was GL_FLOAT_RG16_NV = 0x8886 /// - FloatRg16Nv = ((int)0x8886) - , + FloatRg16Nv = ((int)0x8886) , /// /// Original was GL_FLOAT_RG32_NV = 0x8887 /// - FloatRg32Nv = ((int)0x8887) - , + FloatRg32Nv = ((int)0x8887) , /// /// Original was GL_FLOAT_RGB16_NV = 0x8888 /// - FloatRgb16Nv = ((int)0x8888) - , + FloatRgb16Nv = ((int)0x8888) , /// /// Original was GL_FLOAT_RGB32_NV = 0x8889 /// - FloatRgb32Nv = ((int)0x8889) - , + FloatRgb32Nv = ((int)0x8889) , /// /// Original was GL_FLOAT_RGBA16_NV = 0x888A /// - FloatRgba16Nv = ((int)0x888A) - , + FloatRgba16Nv = ((int)0x888A) , /// /// Original was GL_FLOAT_RGBA32_NV = 0x888B /// - FloatRgba32Nv = ((int)0x888B) - , + FloatRgba32Nv = ((int)0x888B) , /// /// Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C /// - TextureFloatComponentsNv = ((int)0x888C) - , + TextureFloatComponentsNv = ((int)0x888C) , /// /// Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D /// - FloatClearColorValueNv = ((int)0x888D) - , + FloatClearColorValueNv = ((int)0x888D) , /// /// Original was GL_FLOAT_RGBA_MODE_NV = 0x888E /// - FloatRgbaModeNv = ((int)0x888E) - , + FloatRgbaModeNv = ((int)0x888E) , } /// @@ -52371,23 +42016,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EYE_PLANE = 0x2502 /// - EyePlane = ((int)0x2502) - , + EyePlane = ((int)0x2502) , /// /// Original was GL_FOG_DISTANCE_MODE_NV = 0x855A /// - FogDistanceModeNv = ((int)0x855A) - , + FogDistanceModeNv = ((int)0x855A) , /// /// Original was GL_EYE_RADIAL_NV = 0x855B /// - EyeRadialNv = ((int)0x855B) - , + EyeRadialNv = ((int)0x855B) , /// /// Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C /// - EyePlaneAbsoluteNv = ((int)0x855C) - , + EyePlaneAbsoluteNv = ((int)0x855C) , } /// @@ -52398,33 +42039,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 /// - MaxFragmentProgramLocalParametersNv = ((int)0x8868) - , + MaxFragmentProgramLocalParametersNv = ((int)0x8868) , /// /// Original was GL_FRAGMENT_PROGRAM_NV = 0x8870 /// - FragmentProgramNv = ((int)0x8870) - , + FragmentProgramNv = ((int)0x8870) , /// /// Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871 /// - MaxTextureCoordsNv = ((int)0x8871) - , + MaxTextureCoordsNv = ((int)0x8871) , /// /// Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 /// - MaxTextureImageUnitsNv = ((int)0x8872) - , + MaxTextureImageUnitsNv = ((int)0x8872) , /// /// Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 /// - FragmentProgramBindingNv = ((int)0x8873) - , + FragmentProgramBindingNv = ((int)0x8873) , /// /// Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874 /// - ProgramErrorStringNv = ((int)0x8874) - , + ProgramErrorStringNv = ((int)0x8874) , } /// @@ -52435,28 +42070,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 /// - MaxProgramExecInstructionsNv = ((int)0x88F4) - , + MaxProgramExecInstructionsNv = ((int)0x88F4) , /// /// Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 /// - MaxProgramCallDepthNv = ((int)0x88F5) - , + MaxProgramCallDepthNv = ((int)0x88F5) , /// /// Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 /// - MaxProgramIfDepthNv = ((int)0x88F6) - , + MaxProgramIfDepthNv = ((int)0x88F6) , /// /// Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 /// - MaxProgramLoopDepthNv = ((int)0x88F7) - , + MaxProgramLoopDepthNv = ((int)0x88F7) , /// /// Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 /// - MaxProgramLoopCountNv = ((int)0x88F8) - , + MaxProgramLoopCountNv = ((int)0x88F8) , } /// @@ -52473,55 +42103,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum NvFramebufferBlit : int - { - /// - /// Original was GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 - /// - DrawFramebufferBindingNv = ((int)0x8CA6) - , - /// - /// Original was GL_READ_FRAMEBUFFER_NV = 0x8CA8 - /// - ReadFramebufferNv = ((int)0x8CA8) - , - /// - /// Original was GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 - /// - DrawFramebufferNv = ((int)0x8CA9) - , - /// - /// Original was GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA - /// - ReadFramebufferBindingNv = ((int)0x8CAA) - , - } - - /// - /// Not used directly. - /// - public enum NvFramebufferMultisample : int - { - /// - /// Original was GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB - /// - RenderbufferSamplesNv = ((int)0x8CAB) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 - /// - FramebufferIncompleteMultisampleNv = ((int)0x8D56) - , - /// - /// Original was GL_MAX_SAMPLES_NV = 0x8D57 - /// - MaxSamplesNv = ((int)0x8D57) - , - } - /// /// Not used directly. /// @@ -52530,23 +42111,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB /// - RenderbufferCoverageSamplesNv = ((int)0x8CAB) - , + RenderbufferCoverageSamplesNv = ((int)0x8CAB) , /// /// Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 /// - RenderbufferColorSamplesNv = ((int)0x8E10) - , + RenderbufferColorSamplesNv = ((int)0x8E10) , /// /// Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 /// - MaxMultisampleCoverageModesNv = ((int)0x8E11) - , + MaxMultisampleCoverageModesNv = ((int)0x8E11) , /// /// Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 /// - MultisampleCoverageModesNv = ((int)0x8E12) - , + MultisampleCoverageModesNv = ((int)0x8E12) , } /// @@ -52557,83 +42134,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LINES_ADJACENCY_EXT = 0x000A /// - LinesAdjacencyExt = ((int)0x000A) - , + LinesAdjacencyExt = ((int)0x000A) , /// /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B /// - LineStripAdjacencyExt = ((int)0x000B) - , + LineStripAdjacencyExt = ((int)0x000B) , /// /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C /// - TrianglesAdjacencyExt = ((int)0x000C) - , + TrianglesAdjacencyExt = ((int)0x000C) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D /// - TriangleStripAdjacencyExt = ((int)0x000D) - , + TriangleStripAdjacencyExt = ((int)0x000D) , /// /// Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642 /// - ProgramPointSizeExt = ((int)0x8642) - , + ProgramPointSizeExt = ((int)0x8642) , /// /// Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26 /// - GeometryProgramNv = ((int)0x8C26) - , + GeometryProgramNv = ((int)0x8C26) , /// /// Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 /// - MaxProgramOutputVerticesNv = ((int)0x8C27) - , + MaxProgramOutputVerticesNv = ((int)0x8C27) , /// /// Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 /// - MaxProgramTotalOutputComponentsNv = ((int)0x8C28) - , + MaxProgramTotalOutputComponentsNv = ((int)0x8C28) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 /// - MaxGeometryTextureImageUnitsExt = ((int)0x8C29) - , + MaxGeometryTextureImageUnitsExt = ((int)0x8C29) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 /// - FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayerExt = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 /// - FramebufferAttachmentLayeredExt = ((int)0x8DA7) - , + FramebufferAttachmentLayeredExt = ((int)0x8DA7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 /// - FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 /// - FramebufferIncompleteLayerCountExt = ((int)0x8DA9) - , + FramebufferIncompleteLayerCountExt = ((int)0x8DA9) , /// /// Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA /// - GeometryVerticesOutExt = ((int)0x8DDA) - , + GeometryVerticesOutExt = ((int)0x8DDA) , /// /// Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB /// - GeometryInputTypeExt = ((int)0x8DDB) - , + GeometryInputTypeExt = ((int)0x8DDB) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC /// - GeometryOutputTypeExt = ((int)0x8DDC) - , + GeometryOutputTypeExt = ((int)0x8DDC) , } /// @@ -52651,43 +42212,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 /// - MinProgramTexelOffsetNv = ((int)0x8904) - , + MinProgramTexelOffsetNv = ((int)0x8904) , /// /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 /// - MaxProgramTexelOffsetNv = ((int)0x8905) - , + MaxProgramTexelOffsetNv = ((int)0x8905) , /// /// Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 /// - ProgramAttribComponentsNv = ((int)0x8906) - , + ProgramAttribComponentsNv = ((int)0x8906) , /// /// Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 /// - ProgramResultComponentsNv = ((int)0x8907) - , + ProgramResultComponentsNv = ((int)0x8907) , /// /// Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 /// - MaxProgramAttribComponentsNv = ((int)0x8908) - , + MaxProgramAttribComponentsNv = ((int)0x8908) , /// /// Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 /// - MaxProgramResultComponentsNv = ((int)0x8909) - , + MaxProgramResultComponentsNv = ((int)0x8909) , /// /// Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 /// - MaxProgramGenericAttribsNv = ((int)0x8DA5) - , + MaxProgramGenericAttribsNv = ((int)0x8DA5) , /// /// Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 /// - MaxProgramGenericResultsNv = ((int)0x8DA6) - , + MaxProgramGenericResultsNv = ((int)0x8DA6) , } /// @@ -52698,43 +42251,42 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A /// - MaxGeometryProgramInvocationsNv = ((int)0x8E5A) - , + MaxGeometryProgramInvocationsNv = ((int)0x8E5A) , /// /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B /// - MinFragmentInterpolationOffsetNv = ((int)0x8E5B) - , + MinFragmentInterpolationOffsetNv = ((int)0x8E5B) , /// /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C /// - MaxFragmentInterpolationOffsetNv = ((int)0x8E5C) - , + MaxFragmentInterpolationOffsetNv = ((int)0x8E5C) , /// /// Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D /// - FragmentProgramInterpolationOffsetBitsNv = ((int)0x8E5D) - , + FragmentProgramInterpolationOffsetBitsNv = ((int)0x8E5D) , /// /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E /// - MinProgramTextureGatherOffsetNv = ((int)0x8E5E) - , + MinProgramTextureGatherOffsetNv = ((int)0x8E5E) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F /// - MaxProgramTextureGatherOffsetNv = ((int)0x8E5F) - , + MaxProgramTextureGatherOffsetNv = ((int)0x8E5F) , /// /// Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 /// - MaxProgramSubroutineParametersNv = ((int)0x8F44) - , + MaxProgramSubroutineParametersNv = ((int)0x8F44) , /// /// Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 /// - MaxProgramSubroutineNumNv = ((int)0x8F45) - , + MaxProgramSubroutineNumNv = ((int)0x8F45) , + } + + /// + /// Not used directly. + /// + public enum NvGpuProgram5MemExtended : int + { } /// @@ -52745,148 +42297,119 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PATCHES = 0x000E /// - Patches = ((int)0x000E) - , + Patches = ((int)0x000E) , /// /// Original was GL_INT64_NV = 0x140E /// - Int64Nv = ((int)0x140E) - , + Int64Nv = ((int)0x140E) , /// /// Original was GL_UNSIGNED_INT64_NV = 0x140F /// - UnsignedInt64Nv = ((int)0x140F) - , + UnsignedInt64Nv = ((int)0x140F) , /// /// Original was GL_INT8_NV = 0x8FE0 /// - Int8Nv = ((int)0x8FE0) - , + Int8Nv = ((int)0x8FE0) , /// /// Original was GL_INT8_VEC2_NV = 0x8FE1 /// - Int8Vec2Nv = ((int)0x8FE1) - , + Int8Vec2Nv = ((int)0x8FE1) , /// /// Original was GL_INT8_VEC3_NV = 0x8FE2 /// - Int8Vec3Nv = ((int)0x8FE2) - , + Int8Vec3Nv = ((int)0x8FE2) , /// /// Original was GL_INT8_VEC4_NV = 0x8FE3 /// - Int8Vec4Nv = ((int)0x8FE3) - , + Int8Vec4Nv = ((int)0x8FE3) , /// /// Original was GL_INT16_NV = 0x8FE4 /// - Int16Nv = ((int)0x8FE4) - , + Int16Nv = ((int)0x8FE4) , /// /// Original was GL_INT16_VEC2_NV = 0x8FE5 /// - Int16Vec2Nv = ((int)0x8FE5) - , + Int16Vec2Nv = ((int)0x8FE5) , /// /// Original was GL_INT16_VEC3_NV = 0x8FE6 /// - Int16Vec3Nv = ((int)0x8FE6) - , + Int16Vec3Nv = ((int)0x8FE6) , /// /// Original was GL_INT16_VEC4_NV = 0x8FE7 /// - Int16Vec4Nv = ((int)0x8FE7) - , + Int16Vec4Nv = ((int)0x8FE7) , /// /// Original was GL_INT64_VEC2_NV = 0x8FE9 /// - Int64Vec2Nv = ((int)0x8FE9) - , + Int64Vec2Nv = ((int)0x8FE9) , /// /// Original was GL_INT64_VEC3_NV = 0x8FEA /// - Int64Vec3Nv = ((int)0x8FEA) - , + Int64Vec3Nv = ((int)0x8FEA) , /// /// Original was GL_INT64_VEC4_NV = 0x8FEB /// - Int64Vec4Nv = ((int)0x8FEB) - , + Int64Vec4Nv = ((int)0x8FEB) , /// /// Original was GL_UNSIGNED_INT8_NV = 0x8FEC /// - UnsignedInt8Nv = ((int)0x8FEC) - , + UnsignedInt8Nv = ((int)0x8FEC) , /// /// Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED /// - UnsignedInt8Vec2Nv = ((int)0x8FED) - , + UnsignedInt8Vec2Nv = ((int)0x8FED) , /// /// Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE /// - UnsignedInt8Vec3Nv = ((int)0x8FEE) - , + UnsignedInt8Vec3Nv = ((int)0x8FEE) , /// /// Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF /// - UnsignedInt8Vec4Nv = ((int)0x8FEF) - , + UnsignedInt8Vec4Nv = ((int)0x8FEF) , /// /// Original was GL_UNSIGNED_INT16_NV = 0x8FF0 /// - UnsignedInt16Nv = ((int)0x8FF0) - , + UnsignedInt16Nv = ((int)0x8FF0) , /// /// Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 /// - UnsignedInt16Vec2Nv = ((int)0x8FF1) - , + UnsignedInt16Vec2Nv = ((int)0x8FF1) , /// /// Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 /// - UnsignedInt16Vec3Nv = ((int)0x8FF2) - , + UnsignedInt16Vec3Nv = ((int)0x8FF2) , /// /// Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 /// - UnsignedInt16Vec4Nv = ((int)0x8FF3) - , + UnsignedInt16Vec4Nv = ((int)0x8FF3) , /// /// Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 /// - UnsignedInt64Vec2Nv = ((int)0x8FF5) - , + UnsignedInt64Vec2Nv = ((int)0x8FF5) , /// /// Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 /// - UnsignedInt64Vec3Nv = ((int)0x8FF6) - , + UnsignedInt64Vec3Nv = ((int)0x8FF6) , /// /// Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 /// - UnsignedInt64Vec4Nv = ((int)0x8FF7) - , + UnsignedInt64Vec4Nv = ((int)0x8FF7) , /// /// Original was GL_FLOAT16_NV = 0x8FF8 /// - Float16Nv = ((int)0x8FF8) - , + Float16Nv = ((int)0x8FF8) , /// /// Original was GL_FLOAT16_VEC2_NV = 0x8FF9 /// - Float16Vec2Nv = ((int)0x8FF9) - , + Float16Vec2Nv = ((int)0x8FF9) , /// /// Original was GL_FLOAT16_VEC3_NV = 0x8FFA /// - Float16Vec3Nv = ((int)0x8FFA) - , + Float16Vec3Nv = ((int)0x8FFA) , /// /// Original was GL_FLOAT16_VEC4_NV = 0x8FFB /// - Float16Vec4Nv = ((int)0x8FFB) - , + Float16Vec4Nv = ((int)0x8FFB) , } /// @@ -52897,20 +42420,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_HALF_FLOAT_NV = 0x140B /// - HalfFloatNv = ((int)0x140B) - , - } - - /// - /// Not used directly. - /// - public enum NvInstancedArrays : int - { - /// - /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE - /// - VertexAttribArrayDivisorNv = ((int)0x88FE) - , + HalfFloatNv = ((int)0x140B) , } /// @@ -52921,13 +42431,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_SHININESS_NV = 0x8504 /// - MaxShininessNv = ((int)0x8504) - , + MaxShininessNv = ((int)0x8504) , /// /// Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505 /// - MaxSpotExponentNv = ((int)0x8505) - , + MaxSpotExponentNv = ((int)0x8505) , } /// @@ -52938,13 +42446,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SAMPLES_ARB = 0x80A9 /// - SamplesArb = ((int)0x80A9) - , + SamplesArb = ((int)0x80A9) , /// /// Original was GL_COLOR_SAMPLES_NV = 0x8E20 /// - ColorSamplesNv = ((int)0x8E20) - , + ColorSamplesNv = ((int)0x8E20) , } /// @@ -52955,8 +42461,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 /// - MultisampleFilterHintNv = ((int)0x8534) - , + MultisampleFilterHintNv = ((int)0x8534) , } /// @@ -52967,23 +42472,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864 /// - PixelCounterBitsNv = ((int)0x8864) - , + PixelCounterBitsNv = ((int)0x8864) , /// /// Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 /// - CurrentOcclusionQueryIdNv = ((int)0x8865) - , + CurrentOcclusionQueryIdNv = ((int)0x8865) , /// /// Original was GL_PIXEL_COUNT_NV = 0x8866 /// - PixelCountNv = ((int)0x8866) - , + PixelCountNv = ((int)0x8866) , /// /// Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867 /// - PixelCountAvailableNv = ((int)0x8867) - , + PixelCountAvailableNv = ((int)0x8867) , } /// @@ -52994,13 +42495,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_STENCIL_NV = 0x84F9 /// - DepthStencilNv = ((int)0x84F9) - , + DepthStencilNv = ((int)0x84F9) , /// /// Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA /// - UnsignedInt248Nv = ((int)0x84FA) - , + UnsignedInt248Nv = ((int)0x84FA) , } /// @@ -53011,28 +42510,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 /// - MaxProgramParameterBufferBindingsNv = ((int)0x8DA0) - , + MaxProgramParameterBufferBindingsNv = ((int)0x8DA0) , /// /// Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 /// - MaxProgramParameterBufferSizeNv = ((int)0x8DA1) - , + MaxProgramParameterBufferSizeNv = ((int)0x8DA1) , /// /// Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 /// - VertexProgramParameterBufferNv = ((int)0x8DA2) - , + VertexProgramParameterBufferNv = ((int)0x8DA2) , /// /// Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 /// - GeometryProgramParameterBufferNv = ((int)0x8DA3) - , + GeometryProgramParameterBufferNv = ((int)0x8DA3) , /// /// Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 /// - FragmentProgramParameterBufferNv = ((int)0x8DA4) - , + FragmentProgramParameterBufferNv = ((int)0x8DA4) , } /// @@ -53050,653 +42544,523 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLOSE_PATH_NV = 0x00 /// - ClosePathNv = ((int)0x00) - , + ClosePathNv = ((int)0x00) , /// /// Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 /// - FontXMinBoundsBitNv = ((int)0x00010000) - , + FontXMinBoundsBitNv = ((int)0x00010000) , /// /// Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 /// - FontYMinBoundsBitNv = ((int)0x00020000) - , + FontYMinBoundsBitNv = ((int)0x00020000) , /// /// Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 /// - FontXMaxBoundsBitNv = ((int)0x00040000) - , + FontXMaxBoundsBitNv = ((int)0x00040000) , /// /// Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 /// - FontYMaxBoundsBitNv = ((int)0x00080000) - , + FontYMaxBoundsBitNv = ((int)0x00080000) , /// /// Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 /// - FontUnitsPerEmBitNv = ((int)0x00100000) - , + FontUnitsPerEmBitNv = ((int)0x00100000) , /// /// Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 /// - FontAscenderBitNv = ((int)0x00200000) - , + FontAscenderBitNv = ((int)0x00200000) , /// /// Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 /// - FontDescenderBitNv = ((int)0x00400000) - , + FontDescenderBitNv = ((int)0x00400000) , /// /// Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 /// - FontHeightBitNv = ((int)0x00800000) - , + FontHeightBitNv = ((int)0x00800000) , /// /// Original was GL_BOLD_BIT_NV = 0x01 /// - BoldBitNv = ((int)0x01) - , + BoldBitNv = ((int)0x01) , /// /// Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 /// - GlyphWidthBitNv = ((int)0x01) - , + GlyphWidthBitNv = ((int)0x01) , /// /// Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 /// - FontMaxAdvanceWidthBitNv = ((int)0x01000000) - , + FontMaxAdvanceWidthBitNv = ((int)0x01000000) , /// /// Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 /// - GlyphHeightBitNv = ((int)0x02) - , + GlyphHeightBitNv = ((int)0x02) , /// /// Original was GL_ITALIC_BIT_NV = 0x02 /// - ItalicBitNv = ((int)0x02) - , + ItalicBitNv = ((int)0x02) , /// /// Original was GL_MOVE_TO_NV = 0x02 /// - MoveToNv = ((int)0x02) - , + MoveToNv = ((int)0x02) , /// /// Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 /// - FontMaxAdvanceHeightBitNv = ((int)0x02000000) - , + FontMaxAdvanceHeightBitNv = ((int)0x02000000) , /// /// Original was GL_RELATIVE_MOVE_TO_NV = 0x03 /// - RelativeMoveToNv = ((int)0x03) - , + RelativeMoveToNv = ((int)0x03) , /// /// Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 /// - GlyphHorizontalBearingXBitNv = ((int)0x04) - , + GlyphHorizontalBearingXBitNv = ((int)0x04) , /// /// Original was GL_LINE_TO_NV = 0x04 /// - LineToNv = ((int)0x04) - , + LineToNv = ((int)0x04) , /// /// Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 /// - FontUnderlinePositionBitNv = ((int)0x04000000) - , + FontUnderlinePositionBitNv = ((int)0x04000000) , /// /// Original was GL_RELATIVE_LINE_TO_NV = 0x05 /// - RelativeLineToNv = ((int)0x05) - , + RelativeLineToNv = ((int)0x05) , /// /// Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 /// - HorizontalLineToNv = ((int)0x06) - , + HorizontalLineToNv = ((int)0x06) , /// /// Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 /// - RelativeHorizontalLineToNv = ((int)0x07) - , + RelativeHorizontalLineToNv = ((int)0x07) , /// /// Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 /// - GlyphHorizontalBearingYBitNv = ((int)0x08) - , + GlyphHorizontalBearingYBitNv = ((int)0x08) , /// /// Original was GL_VERTICAL_LINE_TO_NV = 0x08 /// - VerticalLineToNv = ((int)0x08) - , + VerticalLineToNv = ((int)0x08) , /// /// Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 /// - FontUnderlineThicknessBitNv = ((int)0x08000000) - , + FontUnderlineThicknessBitNv = ((int)0x08000000) , /// /// Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 /// - RelativeVerticalLineToNv = ((int)0x09) - , + RelativeVerticalLineToNv = ((int)0x09) , /// /// Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A /// - QuadraticCurveToNv = ((int)0x0A) - , + QuadraticCurveToNv = ((int)0x0A) , /// /// Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B /// - RelativeQuadraticCurveToNv = ((int)0x0B) - , + RelativeQuadraticCurveToNv = ((int)0x0B) , /// /// Original was GL_CUBIC_CURVE_TO_NV = 0x0C /// - CubicCurveToNv = ((int)0x0C) - , + CubicCurveToNv = ((int)0x0C) , /// /// Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D /// - RelativeCubicCurveToNv = ((int)0x0D) - , + RelativeCubicCurveToNv = ((int)0x0D) , /// /// Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E /// - SmoothQuadraticCurveToNv = ((int)0x0E) - , + SmoothQuadraticCurveToNv = ((int)0x0E) , /// /// Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F /// - RelativeSmoothQuadraticCurveToNv = ((int)0x0F) - , + RelativeSmoothQuadraticCurveToNv = ((int)0x0F) , /// /// Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 /// - GlyphHorizontalBearingAdvanceBitNv = ((int)0x10) - , + GlyphHorizontalBearingAdvanceBitNv = ((int)0x10) , /// /// Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 /// - SmoothCubicCurveToNv = ((int)0x10) - , + SmoothCubicCurveToNv = ((int)0x10) , /// /// Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 /// - GlyphHasKerningBitNv = ((int)0x100) - , + GlyphHasKerningBitNv = ((int)0x100) , /// /// Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 /// - FontHasKerningBitNv = ((int)0x10000000) - , + FontHasKerningBitNv = ((int)0x10000000) , /// /// Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 /// - RelativeSmoothCubicCurveToNv = ((int)0x11) - , + RelativeSmoothCubicCurveToNv = ((int)0x11) , /// /// Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 /// - SmallCcwArcToNv = ((int)0x12) - , + SmallCcwArcToNv = ((int)0x12) , /// /// Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 /// - RelativeSmallCcwArcToNv = ((int)0x13) - , + RelativeSmallCcwArcToNv = ((int)0x13) , /// /// Original was GL_SMALL_CW_ARC_TO_NV = 0x14 /// - SmallCwArcToNv = ((int)0x14) - , + SmallCwArcToNv = ((int)0x14) , /// /// Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 /// - RelativeSmallCwArcToNv = ((int)0x15) - , + RelativeSmallCwArcToNv = ((int)0x15) , /// /// Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 /// - LargeCcwArcToNv = ((int)0x16) - , + LargeCcwArcToNv = ((int)0x16) , /// /// Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 /// - RelativeLargeCcwArcToNv = ((int)0x17) - , + RelativeLargeCcwArcToNv = ((int)0x17) , /// /// Original was GL_LARGE_CW_ARC_TO_NV = 0x18 /// - LargeCwArcToNv = ((int)0x18) - , + LargeCwArcToNv = ((int)0x18) , /// /// Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 /// - RelativeLargeCwArcToNv = ((int)0x19) - , + RelativeLargeCwArcToNv = ((int)0x19) , /// /// Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 /// - GlyphVerticalBearingXBitNv = ((int)0x20) - , + GlyphVerticalBearingXBitNv = ((int)0x20) , /// /// Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 /// - GlyphVerticalBearingYBitNv = ((int)0x40) - , + GlyphVerticalBearingYBitNv = ((int)0x40) , /// /// Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 /// - GlyphVerticalBearingAdvanceBitNv = ((int)0x80) - , + GlyphVerticalBearingAdvanceBitNv = ((int)0x80) , /// /// Original was GL_PRIMARY_COLOR_NV = 0x852C /// - PrimaryColorNv = ((int)0x852C) - , + PrimaryColorNv = ((int)0x852C) , /// /// Original was GL_SECONDARY_COLOR_NV = 0x852D /// - SecondaryColorNv = ((int)0x852D) - , + SecondaryColorNv = ((int)0x852D) , /// /// Original was GL_PRIMARY_COLOR = 0x8577 /// - PrimaryColor = ((int)0x8577) - , + PrimaryColor = ((int)0x8577) , /// /// Original was GL_PATH_FORMAT_SVG_NV = 0x9070 /// - PathFormatSvgNv = ((int)0x9070) - , + PathFormatSvgNv = ((int)0x9070) , /// /// Original was GL_PATH_FORMAT_PS_NV = 0x9071 /// - PathFormatPsNv = ((int)0x9071) - , + PathFormatPsNv = ((int)0x9071) , /// /// Original was GL_STANDARD_FONT_NAME_NV = 0x9072 /// - StandardFontNameNv = ((int)0x9072) - , + StandardFontNameNv = ((int)0x9072) , /// /// Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 /// - SystemFontNameNv = ((int)0x9073) - , + SystemFontNameNv = ((int)0x9073) , /// /// Original was GL_FILE_NAME_NV = 0x9074 /// - FileNameNv = ((int)0x9074) - , + FileNameNv = ((int)0x9074) , /// /// Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 /// - PathStrokeWidthNv = ((int)0x9075) - , + PathStrokeWidthNv = ((int)0x9075) , /// /// Original was GL_PATH_END_CAPS_NV = 0x9076 /// - PathEndCapsNv = ((int)0x9076) - , + PathEndCapsNv = ((int)0x9076) , /// /// Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 /// - PathInitialEndCapNv = ((int)0x9077) - , + PathInitialEndCapNv = ((int)0x9077) , /// /// Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 /// - PathTerminalEndCapNv = ((int)0x9078) - , + PathTerminalEndCapNv = ((int)0x9078) , /// /// Original was GL_PATH_JOIN_STYLE_NV = 0x9079 /// - PathJoinStyleNv = ((int)0x9079) - , + PathJoinStyleNv = ((int)0x9079) , /// /// Original was GL_PATH_MITER_LIMIT_NV = 0x907A /// - PathMiterLimitNv = ((int)0x907A) - , + PathMiterLimitNv = ((int)0x907A) , /// /// Original was GL_PATH_DASH_CAPS_NV = 0x907B /// - PathDashCapsNv = ((int)0x907B) - , + PathDashCapsNv = ((int)0x907B) , /// /// Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C /// - PathInitialDashCapNv = ((int)0x907C) - , + PathInitialDashCapNv = ((int)0x907C) , /// /// Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D /// - PathTerminalDashCapNv = ((int)0x907D) - , + PathTerminalDashCapNv = ((int)0x907D) , /// /// Original was GL_PATH_DASH_OFFSET_NV = 0x907E /// - PathDashOffsetNv = ((int)0x907E) - , + PathDashOffsetNv = ((int)0x907E) , /// /// Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F /// - PathClientLengthNv = ((int)0x907F) - , + PathClientLengthNv = ((int)0x907F) , /// /// Original was GL_PATH_FILL_MODE_NV = 0x9080 /// - PathFillModeNv = ((int)0x9080) - , + PathFillModeNv = ((int)0x9080) , /// /// Original was GL_PATH_FILL_MASK_NV = 0x9081 /// - PathFillMaskNv = ((int)0x9081) - , + PathFillMaskNv = ((int)0x9081) , /// /// Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 /// - PathFillCoverModeNv = ((int)0x9082) - , + PathFillCoverModeNv = ((int)0x9082) , /// /// Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 /// - PathStrokeCoverModeNv = ((int)0x9083) - , + PathStrokeCoverModeNv = ((int)0x9083) , /// /// Original was GL_PATH_STROKE_MASK_NV = 0x9084 /// - PathStrokeMaskNv = ((int)0x9084) - , + PathStrokeMaskNv = ((int)0x9084) , /// /// Original was GL_COUNT_UP_NV = 0x9088 /// - CountUpNv = ((int)0x9088) - , + CountUpNv = ((int)0x9088) , /// /// Original was GL_COUNT_DOWN_NV = 0x9089 /// - CountDownNv = ((int)0x9089) - , + CountDownNv = ((int)0x9089) , /// /// Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A /// - PathObjectBoundingBoxNv = ((int)0x908A) - , + PathObjectBoundingBoxNv = ((int)0x908A) , /// /// Original was GL_CONVEX_HULL_NV = 0x908B /// - ConvexHullNv = ((int)0x908B) - , + ConvexHullNv = ((int)0x908B) , /// /// Original was GL_BOUNDING_BOX_NV = 0x908D /// - BoundingBoxNv = ((int)0x908D) - , + BoundingBoxNv = ((int)0x908D) , /// /// Original was GL_TRANSLATE_X_NV = 0x908E /// - TranslateXNv = ((int)0x908E) - , + TranslateXNv = ((int)0x908E) , /// /// Original was GL_TRANSLATE_Y_NV = 0x908F /// - TranslateYNv = ((int)0x908F) - , + TranslateYNv = ((int)0x908F) , /// /// Original was GL_TRANSLATE_2D_NV = 0x9090 /// - Translate2DNv = ((int)0x9090) - , + Translate2DNv = ((int)0x9090) , /// /// Original was GL_TRANSLATE_3D_NV = 0x9091 /// - Translate3DNv = ((int)0x9091) - , + Translate3DNv = ((int)0x9091) , /// /// Original was GL_AFFINE_2D_NV = 0x9092 /// - Affine2DNv = ((int)0x9092) - , + Affine2DNv = ((int)0x9092) , /// /// Original was GL_AFFINE_3D_NV = 0x9094 /// - Affine3DNv = ((int)0x9094) - , + Affine3DNv = ((int)0x9094) , /// /// Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 /// - TransposeAffine2DNv = ((int)0x9096) - , + TransposeAffine2DNv = ((int)0x9096) , /// /// Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 /// - TransposeAffine3DNv = ((int)0x9098) - , + TransposeAffine3DNv = ((int)0x9098) , /// /// Original was GL_UTF8_NV = 0x909A /// - Utf8Nv = ((int)0x909A) - , + Utf8Nv = ((int)0x909A) , /// /// Original was GL_UTF16_NV = 0x909B /// - Utf16Nv = ((int)0x909B) - , + Utf16Nv = ((int)0x909B) , /// /// Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C /// - BoundingBoxOfBoundingBoxesNv = ((int)0x909C) - , + BoundingBoxOfBoundingBoxesNv = ((int)0x909C) , /// /// Original was GL_PATH_COMMAND_COUNT_NV = 0x909D /// - PathCommandCountNv = ((int)0x909D) - , + PathCommandCountNv = ((int)0x909D) , /// /// Original was GL_PATH_COORD_COUNT_NV = 0x909E /// - PathCoordCountNv = ((int)0x909E) - , + PathCoordCountNv = ((int)0x909E) , /// /// Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F /// - PathDashArrayCountNv = ((int)0x909F) - , + PathDashArrayCountNv = ((int)0x909F) , /// /// Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 /// - PathComputedLengthNv = ((int)0x90A0) - , + PathComputedLengthNv = ((int)0x90A0) , /// /// Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 /// - PathFillBoundingBoxNv = ((int)0x90A1) - , + PathFillBoundingBoxNv = ((int)0x90A1) , /// /// Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 /// - PathStrokeBoundingBoxNv = ((int)0x90A2) - , + PathStrokeBoundingBoxNv = ((int)0x90A2) , /// /// Original was GL_SQUARE_NV = 0x90A3 /// - SquareNv = ((int)0x90A3) - , + SquareNv = ((int)0x90A3) , /// /// Original was GL_ROUND_NV = 0x90A4 /// - RoundNv = ((int)0x90A4) - , + RoundNv = ((int)0x90A4) , /// /// Original was GL_TRIANGULAR_NV = 0x90A5 /// - TriangularNv = ((int)0x90A5) - , + TriangularNv = ((int)0x90A5) , /// /// Original was GL_BEVEL_NV = 0x90A6 /// - BevelNv = ((int)0x90A6) - , + BevelNv = ((int)0x90A6) , /// /// Original was GL_MITER_REVERT_NV = 0x90A7 /// - MiterRevertNv = ((int)0x90A7) - , + MiterRevertNv = ((int)0x90A7) , /// /// Original was GL_MITER_TRUNCATE_NV = 0x90A8 /// - MiterTruncateNv = ((int)0x90A8) - , + MiterTruncateNv = ((int)0x90A8) , /// /// Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 /// - SkipMissingGlyphNv = ((int)0x90A9) - , + SkipMissingGlyphNv = ((int)0x90A9) , /// /// Original was GL_USE_MISSING_GLYPH_NV = 0x90AA /// - UseMissingGlyphNv = ((int)0x90AA) - , + UseMissingGlyphNv = ((int)0x90AA) , /// /// Original was GL_PATH_ERROR_POSITION_NV = 0x90AB /// - PathErrorPositionNv = ((int)0x90AB) - , + PathErrorPositionNv = ((int)0x90AB) , /// /// Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC /// - PathFogGenModeNv = ((int)0x90AC) - , + PathFogGenModeNv = ((int)0x90AC) , /// /// Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD /// - AccumAdjacentPairsNv = ((int)0x90AD) - , + AccumAdjacentPairsNv = ((int)0x90AD) , /// /// Original was GL_ADJACENT_PAIRS_NV = 0x90AE /// - AdjacentPairsNv = ((int)0x90AE) - , + AdjacentPairsNv = ((int)0x90AE) , /// /// Original was GL_FIRST_TO_REST_NV = 0x90AF /// - FirstToRestNv = ((int)0x90AF) - , + FirstToRestNv = ((int)0x90AF) , /// /// Original was GL_PATH_GEN_MODE_NV = 0x90B0 /// - PathGenModeNv = ((int)0x90B0) - , + PathGenModeNv = ((int)0x90B0) , /// /// Original was GL_PATH_GEN_COEFF_NV = 0x90B1 /// - PathGenCoeffNv = ((int)0x90B1) - , + PathGenCoeffNv = ((int)0x90B1) , /// /// Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 /// - PathGenColorFormatNv = ((int)0x90B2) - , + PathGenColorFormatNv = ((int)0x90B2) , /// /// Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 /// - PathGenComponentsNv = ((int)0x90B3) - , + PathGenComponentsNv = ((int)0x90B3) , /// /// Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 /// - PathDashOffsetResetNv = ((int)0x90B4) - , + PathDashOffsetResetNv = ((int)0x90B4) , /// /// Original was GL_MOVE_TO_RESETS_NV = 0x90B5 /// - MoveToResetsNv = ((int)0x90B5) - , + MoveToResetsNv = ((int)0x90B5) , /// /// Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 /// - MoveToContinuesNv = ((int)0x90B6) - , + MoveToContinuesNv = ((int)0x90B6) , /// /// Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 /// - PathStencilFuncNv = ((int)0x90B7) - , + PathStencilFuncNv = ((int)0x90B7) , /// /// Original was GL_PATH_STENCIL_REF_NV = 0x90B8 /// - PathStencilRefNv = ((int)0x90B8) - , + PathStencilRefNv = ((int)0x90B8) , /// /// Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 /// - PathStencilValueMaskNv = ((int)0x90B9) - , + PathStencilValueMaskNv = ((int)0x90B9) , /// /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD /// - PathStencilDepthOffsetFactorNv = ((int)0x90BD) - , + PathStencilDepthOffsetFactorNv = ((int)0x90BD) , /// /// Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE /// - PathStencilDepthOffsetUnitsNv = ((int)0x90BE) - , + PathStencilDepthOffsetUnitsNv = ((int)0x90BE) , /// /// Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF /// - PathCoverDepthFuncNv = ((int)0x90BF) - , + PathCoverDepthFuncNv = ((int)0x90BF) , /// /// Original was GL_RESTART_PATH_NV = 0xF0 /// - RestartPathNv = ((int)0xF0) - , + RestartPathNv = ((int)0xF0) , /// /// Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 /// - DupFirstCubicCurveToNv = ((int)0xF2) - , + DupFirstCubicCurveToNv = ((int)0xF2) , /// /// Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 /// - DupLastCubicCurveToNv = ((int)0xF4) - , + DupLastCubicCurveToNv = ((int)0xF4) , /// /// Original was GL_RECT_NV = 0xF6 /// - RectNv = ((int)0xF6) - , + RectNv = ((int)0xF6) , /// /// Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 /// - CircularCcwArcToNv = ((int)0xF8) - , + CircularCcwArcToNv = ((int)0xF8) , /// /// Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA /// - CircularCwArcToNv = ((int)0xFA) - , + CircularCwArcToNv = ((int)0xFA) , /// /// Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC /// - CircularTangentArcToNv = ((int)0xFC) - , + CircularTangentArcToNv = ((int)0xFC) , /// /// Original was GL_ARC_TO_NV = 0xFE /// - ArcToNv = ((int)0xFE) - , + ArcToNv = ((int)0xFE) , /// /// Original was GL_RELATIVE_ARC_TO_NV = 0xFF /// - RelativeArcToNv = ((int)0xFF) - , + RelativeArcToNv = ((int)0xFF) , } /// @@ -53707,33 +43071,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 /// - WritePixelDataRangeNv = ((int)0x8878) - , + WritePixelDataRangeNv = ((int)0x8878) , /// /// Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879 /// - ReadPixelDataRangeNv = ((int)0x8879) - , + ReadPixelDataRangeNv = ((int)0x8879) , /// /// Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A /// - WritePixelDataRangeLengthNv = ((int)0x887A) - , + WritePixelDataRangeLengthNv = ((int)0x887A) , /// /// Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B /// - ReadPixelDataRangeLengthNv = ((int)0x887B) - , + ReadPixelDataRangeLengthNv = ((int)0x887B) , /// /// Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C /// - WritePixelDataRangePointerNv = ((int)0x887C) - , + WritePixelDataRangePointerNv = ((int)0x887C) , /// /// Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D /// - ReadPixelDataRangePointerNv = ((int)0x887D) - , + ReadPixelDataRangePointerNv = ((int)0x887D) , } /// @@ -53744,18 +43102,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT_SPRITE_NV = 0x8861 /// - PointSpriteNv = ((int)0x8861) - , + PointSpriteNv = ((int)0x8861) , /// /// Original was GL_COORD_REPLACE_NV = 0x8862 /// - CoordReplaceNv = ((int)0x8862) - , + CoordReplaceNv = ((int)0x8862) , /// /// Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863 /// - PointSpriteRModeNv = ((int)0x8863) - , + PointSpriteRModeNv = ((int)0x8863) , } /// @@ -53766,33 +43121,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAME_NV = 0x8E26 /// - FrameNv = ((int)0x8E26) - , + FrameNv = ((int)0x8E26) , /// /// Original was GL_FIELDS_NV = 0x8E27 /// - FieldsNv = ((int)0x8E27) - , + FieldsNv = ((int)0x8E27) , /// /// Original was GL_CURRENT_TIME_NV = 0x8E28 /// - CurrentTimeNv = ((int)0x8E28) - , + CurrentTimeNv = ((int)0x8E28) , /// /// Original was GL_NUM_FILL_STREAMS_NV = 0x8E29 /// - NumFillStreamsNv = ((int)0x8E29) - , + NumFillStreamsNv = ((int)0x8E29) , /// /// Original was GL_PRESENT_TIME_NV = 0x8E2A /// - PresentTimeNv = ((int)0x8E2A) - , + PresentTimeNv = ((int)0x8E2A) , /// /// Original was GL_PRESENT_DURATION_NV = 0x8E2B /// - PresentDurationNv = ((int)0x8E2B) - , + PresentDurationNv = ((int)0x8E2B) , } /// @@ -53803,25 +43152,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PRIMITIVE_RESTART_NV = 0x8558 /// - PrimitiveRestartNv = ((int)0x8558) - , + PrimitiveRestartNv = ((int)0x8558) , /// /// Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559 /// - PrimitiveRestartIndexNv = ((int)0x8559) - , - } - - /// - /// Not used directly. - /// - public enum NvReadBuffer : int - { - /// - /// Original was GL_READ_BUFFER_NV = 0x0C02 - /// - ReadBufferNv = ((int)0x0C02) - , + PrimitiveRestartIndexNv = ((int)0x8559) , } /// @@ -53832,293 +43167,227 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_ZERO = 0 /// - Zero = ((int)0) - , + Zero = ((int)0) , /// /// Original was GL_FOG = 0x0B60 /// - Fog = ((int)0x0B60) - , + Fog = ((int)0x0B60) , /// /// Original was GL_TEXTURE0_ARB = 0x84C0 /// - Texture0Arb = ((int)0x84C0) - , + Texture0Arb = ((int)0x84C0) , /// /// Original was GL_TEXTURE1_ARB = 0x84C1 /// - Texture1Arb = ((int)0x84C1) - , + Texture1Arb = ((int)0x84C1) , /// /// Original was GL_REGISTER_COMBINERS_NV = 0x8522 /// - RegisterCombinersNv = ((int)0x8522) - , + RegisterCombinersNv = ((int)0x8522) , /// /// Original was GL_VARIABLE_A_NV = 0x8523 /// - VariableANv = ((int)0x8523) - , + VariableANv = ((int)0x8523) , /// /// Original was GL_VARIABLE_B_NV = 0x8524 /// - VariableBNv = ((int)0x8524) - , + VariableBNv = ((int)0x8524) , /// /// Original was GL_VARIABLE_C_NV = 0x8525 /// - VariableCNv = ((int)0x8525) - , + VariableCNv = ((int)0x8525) , /// /// Original was GL_VARIABLE_D_NV = 0x8526 /// - VariableDNv = ((int)0x8526) - , + VariableDNv = ((int)0x8526) , /// /// Original was GL_VARIABLE_E_NV = 0x8527 /// - VariableENv = ((int)0x8527) - , + VariableENv = ((int)0x8527) , /// /// Original was GL_VARIABLE_F_NV = 0x8528 /// - VariableFNv = ((int)0x8528) - , + VariableFNv = ((int)0x8528) , /// /// Original was GL_VARIABLE_G_NV = 0x8529 /// - VariableGNv = ((int)0x8529) - , + VariableGNv = ((int)0x8529) , /// /// Original was GL_CONSTANT_COLOR0_NV = 0x852A /// - ConstantColor0Nv = ((int)0x852A) - , + ConstantColor0Nv = ((int)0x852A) , /// /// Original was GL_CONSTANT_COLOR1_NV = 0x852B /// - ConstantColor1Nv = ((int)0x852B) - , + ConstantColor1Nv = ((int)0x852B) , /// /// Original was GL_PRIMARY_COLOR_NV = 0x852C /// - PrimaryColorNv = ((int)0x852C) - , + PrimaryColorNv = ((int)0x852C) , /// /// Original was GL_SECONDARY_COLOR_NV = 0x852D /// - SecondaryColorNv = ((int)0x852D) - , + SecondaryColorNv = ((int)0x852D) , /// /// Original was GL_SPARE0_NV = 0x852E /// - Spare0Nv = ((int)0x852E) - , + Spare0Nv = ((int)0x852E) , /// /// Original was GL_SPARE1_NV = 0x852F /// - Spare1Nv = ((int)0x852F) - , + Spare1Nv = ((int)0x852F) , /// /// Original was GL_DISCARD_NV = 0x8530 /// - DiscardNv = ((int)0x8530) - , + DiscardNv = ((int)0x8530) , /// /// Original was GL_E_TIMES_F_NV = 0x8531 /// - ETimesFNv = ((int)0x8531) - , + ETimesFNv = ((int)0x8531) , /// /// Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 /// - Spare0PlusSecondaryColorNv = ((int)0x8532) - , - /// - /// Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 - /// - VertexArrayRangeWithoutFlushNv = ((int)0x8533) - , - /// - /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 - /// - MultisampleFilterHintNv = ((int)0x8534) - , + Spare0PlusSecondaryColorNv = ((int)0x8532) , /// /// Original was GL_UNSIGNED_IDENTITY_NV = 0x8536 /// - UnsignedIdentityNv = ((int)0x8536) - , + UnsignedIdentityNv = ((int)0x8536) , /// /// Original was GL_UNSIGNED_INVERT_NV = 0x8537 /// - UnsignedInvertNv = ((int)0x8537) - , + UnsignedInvertNv = ((int)0x8537) , /// /// Original was GL_EXPAND_NORMAL_NV = 0x8538 /// - ExpandNormalNv = ((int)0x8538) - , + ExpandNormalNv = ((int)0x8538) , /// /// Original was GL_EXPAND_NEGATE_NV = 0x8539 /// - ExpandNegateNv = ((int)0x8539) - , + ExpandNegateNv = ((int)0x8539) , /// /// Original was GL_HALF_BIAS_NORMAL_NV = 0x853A /// - HalfBiasNormalNv = ((int)0x853A) - , + HalfBiasNormalNv = ((int)0x853A) , /// /// Original was GL_HALF_BIAS_NEGATE_NV = 0x853B /// - HalfBiasNegateNv = ((int)0x853B) - , + HalfBiasNegateNv = ((int)0x853B) , /// /// Original was GL_SIGNED_IDENTITY_NV = 0x853C /// - SignedIdentityNv = ((int)0x853C) - , + SignedIdentityNv = ((int)0x853C) , /// /// Original was GL_SIGNED_NEGATE_NV = 0x853D /// - SignedNegateNv = ((int)0x853D) - , + SignedNegateNv = ((int)0x853D) , /// /// Original was GL_SCALE_BY_TWO_NV = 0x853E /// - ScaleByTwoNv = ((int)0x853E) - , + ScaleByTwoNv = ((int)0x853E) , /// /// Original was GL_SCALE_BY_FOUR_NV = 0x853F /// - ScaleByFourNv = ((int)0x853F) - , + ScaleByFourNv = ((int)0x853F) , /// /// Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540 /// - ScaleByOneHalfNv = ((int)0x8540) - , + ScaleByOneHalfNv = ((int)0x8540) , /// /// Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 /// - BiasByNegativeOneHalfNv = ((int)0x8541) - , + BiasByNegativeOneHalfNv = ((int)0x8541) , /// /// Original was GL_COMBINER_INPUT_NV = 0x8542 /// - CombinerInputNv = ((int)0x8542) - , + CombinerInputNv = ((int)0x8542) , /// /// Original was GL_COMBINER_MAPPING_NV = 0x8543 /// - CombinerMappingNv = ((int)0x8543) - , + CombinerMappingNv = ((int)0x8543) , /// /// Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544 /// - CombinerComponentUsageNv = ((int)0x8544) - , + CombinerComponentUsageNv = ((int)0x8544) , /// /// Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 /// - CombinerAbDotProductNv = ((int)0x8545) - , + CombinerAbDotProductNv = ((int)0x8545) , /// /// Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 /// - CombinerCdDotProductNv = ((int)0x8546) - , + CombinerCdDotProductNv = ((int)0x8546) , /// /// Original was GL_COMBINER_MUX_SUM_NV = 0x8547 /// - CombinerMuxSumNv = ((int)0x8547) - , + CombinerMuxSumNv = ((int)0x8547) , /// /// Original was GL_COMBINER_SCALE_NV = 0x8548 /// - CombinerScaleNv = ((int)0x8548) - , + CombinerScaleNv = ((int)0x8548) , /// /// Original was GL_COMBINER_BIAS_NV = 0x8549 /// - CombinerBiasNv = ((int)0x8549) - , + CombinerBiasNv = ((int)0x8549) , /// /// Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A /// - CombinerAbOutputNv = ((int)0x854A) - , + CombinerAbOutputNv = ((int)0x854A) , /// /// Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B /// - CombinerCdOutputNv = ((int)0x854B) - , + CombinerCdOutputNv = ((int)0x854B) , /// /// Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C /// - CombinerSumOutputNv = ((int)0x854C) - , + CombinerSumOutputNv = ((int)0x854C) , /// /// Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D /// - MaxGeneralCombinersNv = ((int)0x854D) - , + MaxGeneralCombinersNv = ((int)0x854D) , /// /// Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E /// - NumGeneralCombinersNv = ((int)0x854E) - , + NumGeneralCombinersNv = ((int)0x854E) , /// /// Original was GL_COLOR_SUM_CLAMP_NV = 0x854F /// - ColorSumClampNv = ((int)0x854F) - , + ColorSumClampNv = ((int)0x854F) , /// /// Original was GL_COMBINER0_NV = 0x8550 /// - Combiner0Nv = ((int)0x8550) - , + Combiner0Nv = ((int)0x8550) , /// /// Original was GL_COMBINER1_NV = 0x8551 /// - Combiner1Nv = ((int)0x8551) - , + Combiner1Nv = ((int)0x8551) , /// /// Original was GL_COMBINER2_NV = 0x8552 /// - Combiner2Nv = ((int)0x8552) - , + Combiner2Nv = ((int)0x8552) , /// /// Original was GL_COMBINER3_NV = 0x8553 /// - Combiner3Nv = ((int)0x8553) - , + Combiner3Nv = ((int)0x8553) , /// /// Original was GL_COMBINER4_NV = 0x8554 /// - Combiner4Nv = ((int)0x8554) - , + Combiner4Nv = ((int)0x8554) , /// /// Original was GL_COMBINER5_NV = 0x8555 /// - Combiner5Nv = ((int)0x8555) - , + Combiner5Nv = ((int)0x8555) , /// /// Original was GL_COMBINER6_NV = 0x8556 /// - Combiner6Nv = ((int)0x8556) - , + Combiner6Nv = ((int)0x8556) , /// /// Original was GL_COMBINER7_NV = 0x8557 /// - Combiner7Nv = ((int)0x8557) - , + Combiner7Nv = ((int)0x8557) , } /// @@ -54129,8 +43398,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535 /// - PerStageConstantsNv = ((int)0x8535) - , + PerStageConstantsNv = ((int)0x8535) , } /// @@ -54155,18 +43423,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D /// - BufferGpuAddressNv = ((int)0x8F1D) - , + BufferGpuAddressNv = ((int)0x8F1D) , /// /// Original was GL_GPU_ADDRESS_NV = 0x8F34 /// - GpuAddressNv = ((int)0x8F34) - , + GpuAddressNv = ((int)0x8F34) , /// /// Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 /// - MaxShaderBufferAddressNv = ((int)0x8F35) - , + MaxShaderBufferAddressNv = ((int)0x8F35) , } /// @@ -54177,18 +43442,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 /// - ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) - , + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , /// /// Original was GL_WRITE_ONLY = 0x88B9 /// - WriteOnly = ((int)0x88B9) - , + WriteOnly = ((int)0x88B9) , /// /// Original was GL_READ_WRITE = 0x88BA /// - ReadWrite = ((int)0x88BA) - , + ReadWrite = ((int)0x88BA) , } /// @@ -54198,87 +43460,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum NvShadowSamplersArray : int - { - /// - /// Original was GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 - /// - Sampler2DArrayShadowNv = ((int)0x8DC4) - , - } - - /// - /// Not used directly. - /// - public enum NvShadowSamplersCube : int - { - /// - /// Original was GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 - /// - SamplerCubeShadowNv = ((int)0x8DC5) - , - } - - /// - /// Not used directly. - /// - public enum NvSrgbFormats : int - { - /// - /// Original was GL_ETC1_SRGB8_NV = 0x88EE - /// - Etc1Srgb8Nv = ((int)0x88EE) - , - /// - /// Original was GL_SRGB8_NV = 0x8C41 - /// - Srgb8Nv = ((int)0x8C41) - , - /// - /// Original was GL_SLUMINANCE_ALPHA_NV = 0x8C44 - /// - SluminanceAlphaNv = ((int)0x8C44) - , - /// - /// Original was GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 - /// - Sluminance8Alpha8Nv = ((int)0x8C45) - , - /// - /// Original was GL_SLUMINANCE_NV = 0x8C46 - /// - SluminanceNv = ((int)0x8C46) - , - /// - /// Original was GL_SLUMINANCE8_NV = 0x8C47 - /// - Sluminance8Nv = ((int)0x8C47) - , - /// - /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C - /// - CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C) - , - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D - /// - CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D) - , - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E - /// - CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E) - , - /// - /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F - /// - CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F) - , - } - /// /// Not used directly. /// @@ -54287,28 +43468,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 /// - MaxProgramPatchAttribsNv = ((int)0x86D8) - , + MaxProgramPatchAttribsNv = ((int)0x86D8) , /// /// Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E /// - TessControlProgramNv = ((int)0x891E) - , + TessControlProgramNv = ((int)0x891E) , /// /// Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F /// - TessEvaluationProgramNv = ((int)0x891F) - , + TessEvaluationProgramNv = ((int)0x891F) , /// /// Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 /// - TessControlProgramParameterBufferNv = ((int)0x8C74) - , + TessControlProgramParameterBufferNv = ((int)0x8C74) , /// /// Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 /// - TessEvaluationProgramParameterBufferNv = ((int)0x8C75) - , + TessEvaluationProgramParameterBufferNv = ((int)0x8C75) , } /// @@ -54319,18 +43495,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EMBOSS_LIGHT_NV = 0x855D /// - EmbossLightNv = ((int)0x855D) - , + EmbossLightNv = ((int)0x855D) , /// /// Original was GL_EMBOSS_CONSTANT_NV = 0x855E /// - EmbossConstantNv = ((int)0x855E) - , + EmbossConstantNv = ((int)0x855E) , /// /// Original was GL_EMBOSS_MAP_NV = 0x855F /// - EmbossMapNv = ((int)0x855F) - , + EmbossMapNv = ((int)0x855F) , } /// @@ -54341,13 +43514,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NORMAL_MAP_NV = 0x8511 /// - NormalMapNv = ((int)0x8511) - , + NormalMapNv = ((int)0x8511) , /// /// Original was GL_REFLECTION_MAP_NV = 0x8512 /// - ReflectionMapNv = ((int)0x8512) - , + ReflectionMapNv = ((int)0x8512) , } /// @@ -54357,23 +43528,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum NvTextureBorderClamp : int - { - /// - /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 - /// - TextureBorderColorNv = ((int)0x1004) - , - /// - /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D - /// - ClampToBorderNv = ((int)0x812D) - , - } - /// /// Not used directly. /// @@ -54389,28 +43543,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COMBINE4_NV = 0x8503 /// - Combine4Nv = ((int)0x8503) - , + Combine4Nv = ((int)0x8503) , /// /// Original was GL_SOURCE3_RGB_NV = 0x8583 /// - Source3RgbNv = ((int)0x8583) - , + Source3RgbNv = ((int)0x8583) , /// /// Original was GL_SOURCE3_ALPHA_NV = 0x858B /// - Source3AlphaNv = ((int)0x858B) - , + Source3AlphaNv = ((int)0x858B) , /// /// Original was GL_OPERAND3_RGB_NV = 0x8593 /// - Operand3RgbNv = ((int)0x8593) - , + Operand3RgbNv = ((int)0x8593) , /// /// Original was GL_OPERAND3_ALPHA_NV = 0x859B /// - Operand3AlphaNv = ((int)0x859B) - , + Operand3AlphaNv = ((int)0x859B) , } /// @@ -54421,8 +43570,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F /// - TextureUnsignedRemapModeNv = ((int)0x888F) - , + TextureUnsignedRemapModeNv = ((int)0x888F) , } /// @@ -54433,13 +43581,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 /// - TextureCoverageSamplesNv = ((int)0x9045) - , + TextureCoverageSamplesNv = ((int)0x9045) , /// /// Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 /// - TextureColorSamplesNv = ((int)0x9046) - , + TextureColorSamplesNv = ((int)0x9046) , } /// @@ -54450,23 +43596,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5 /// - TextureRectangleNv = ((int)0x84F5) - , + TextureRectangleNv = ((int)0x84F5) , /// /// Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 /// - TextureBindingRectangleNv = ((int)0x84F6) - , + TextureBindingRectangleNv = ((int)0x84F6) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 /// - ProxyTextureRectangleNv = ((int)0x84F7) - , + ProxyTextureRectangleNv = ((int)0x84F7) , /// /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 /// - MaxRectangleTextureSizeNv = ((int)0x84F8) - , + MaxRectangleTextureSizeNv = ((int)0x84F8) , } /// @@ -54477,368 +43619,295 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C /// - OffsetTextureRectangleNv = ((int)0x864C) - , + OffsetTextureRectangleNv = ((int)0x864C) , /// /// Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D /// - OffsetTextureRectangleScaleNv = ((int)0x864D) - , + OffsetTextureRectangleScaleNv = ((int)0x864D) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E /// - DotProductTextureRectangleNv = ((int)0x864E) - , + DotProductTextureRectangleNv = ((int)0x864E) , /// /// Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 /// - RgbaUnsignedDotProductMappingNv = ((int)0x86D9) - , + RgbaUnsignedDotProductMappingNv = ((int)0x86D9) , /// /// Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA /// - UnsignedIntS8S888Nv = ((int)0x86DA) - , + UnsignedIntS8S888Nv = ((int)0x86DA) , /// /// Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB /// - UnsignedInt88S8S8RevNv = ((int)0x86DB) - , + UnsignedInt88S8S8RevNv = ((int)0x86DB) , /// /// Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC /// - DsdtMagIntensityNv = ((int)0x86DC) - , + DsdtMagIntensityNv = ((int)0x86DC) , /// /// Original was GL_SHADER_CONSISTENT_NV = 0x86DD /// - ShaderConsistentNv = ((int)0x86DD) - , + ShaderConsistentNv = ((int)0x86DD) , /// /// Original was GL_TEXTURE_SHADER_NV = 0x86DE /// - TextureShaderNv = ((int)0x86DE) - , + TextureShaderNv = ((int)0x86DE) , /// /// Original was GL_SHADER_OPERATION_NV = 0x86DF /// - ShaderOperationNv = ((int)0x86DF) - , + ShaderOperationNv = ((int)0x86DF) , /// /// Original was GL_CULL_MODES_NV = 0x86E0 /// - CullModesNv = ((int)0x86E0) - , + CullModesNv = ((int)0x86E0) , /// /// Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 /// - OffsetTexture2DMatrixNv = ((int)0x86E1) - , + OffsetTexture2DMatrixNv = ((int)0x86E1) , /// /// Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 /// - OffsetTextureMatrixNv = ((int)0x86E1) - , + OffsetTextureMatrixNv = ((int)0x86E1) , /// /// Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 /// - OffsetTexture2DScaleNv = ((int)0x86E2) - , + OffsetTexture2DScaleNv = ((int)0x86E2) , /// /// Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 /// - OffsetTextureScaleNv = ((int)0x86E2) - , + OffsetTextureScaleNv = ((int)0x86E2) , /// /// Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 /// - OffsetTexture2DBiasNv = ((int)0x86E3) - , + OffsetTexture2DBiasNv = ((int)0x86E3) , /// /// Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 /// - OffsetTextureBiasNv = ((int)0x86E3) - , + OffsetTextureBiasNv = ((int)0x86E3) , /// /// Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 /// - PreviousTextureInputNv = ((int)0x86E4) - , + PreviousTextureInputNv = ((int)0x86E4) , /// /// Original was GL_CONST_EYE_NV = 0x86E5 /// - ConstEyeNv = ((int)0x86E5) - , + ConstEyeNv = ((int)0x86E5) , /// /// Original was GL_PASS_THROUGH_NV = 0x86E6 /// - PassThroughNv = ((int)0x86E6) - , + PassThroughNv = ((int)0x86E6) , /// /// Original was GL_CULL_FRAGMENT_NV = 0x86E7 /// - CullFragmentNv = ((int)0x86E7) - , + CullFragmentNv = ((int)0x86E7) , /// /// Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8 /// - OffsetTexture2DNv = ((int)0x86E8) - , + OffsetTexture2DNv = ((int)0x86E8) , /// /// Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 /// - DependentArTexture2DNv = ((int)0x86E9) - , + DependentArTexture2DNv = ((int)0x86E9) , /// /// Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA /// - DependentGbTexture2DNv = ((int)0x86EA) - , + DependentGbTexture2DNv = ((int)0x86EA) , /// /// Original was GL_DOT_PRODUCT_NV = 0x86EC /// - DotProductNv = ((int)0x86EC) - , + DotProductNv = ((int)0x86EC) , /// /// Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED /// - DotProductDepthReplaceNv = ((int)0x86ED) - , + DotProductDepthReplaceNv = ((int)0x86ED) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE /// - DotProductTexture2DNv = ((int)0x86EE) - , + DotProductTexture2DNv = ((int)0x86EE) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 /// - DotProductTextureCubeMapNv = ((int)0x86F0) - , + DotProductTextureCubeMapNv = ((int)0x86F0) , /// /// Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 /// - DotProductDiffuseCubeMapNv = ((int)0x86F1) - , + DotProductDiffuseCubeMapNv = ((int)0x86F1) , /// /// Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 /// - DotProductReflectCubeMapNv = ((int)0x86F2) - , + DotProductReflectCubeMapNv = ((int)0x86F2) , /// /// Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 /// - DotProductConstEyeReflectCubeMapNv = ((int)0x86F3) - , + DotProductConstEyeReflectCubeMapNv = ((int)0x86F3) , /// /// Original was GL_HILO_NV = 0x86F4 /// - HiloNv = ((int)0x86F4) - , + HiloNv = ((int)0x86F4) , /// /// Original was GL_DSDT_NV = 0x86F5 /// - DsdtNv = ((int)0x86F5) - , + DsdtNv = ((int)0x86F5) , /// /// Original was GL_DSDT_MAG_NV = 0x86F6 /// - DsdtMagNv = ((int)0x86F6) - , + DsdtMagNv = ((int)0x86F6) , /// /// Original was GL_DSDT_MAG_VIB_NV = 0x86F7 /// - DsdtMagVibNv = ((int)0x86F7) - , + DsdtMagVibNv = ((int)0x86F7) , /// /// Original was GL_HILO16_NV = 0x86F8 /// - Hilo16Nv = ((int)0x86F8) - , + Hilo16Nv = ((int)0x86F8) , /// /// Original was GL_SIGNED_HILO_NV = 0x86F9 /// - SignedHiloNv = ((int)0x86F9) - , + SignedHiloNv = ((int)0x86F9) , /// /// Original was GL_SIGNED_HILO16_NV = 0x86FA /// - SignedHilo16Nv = ((int)0x86FA) - , + SignedHilo16Nv = ((int)0x86FA) , /// /// Original was GL_SIGNED_RGBA_NV = 0x86FB /// - SignedRgbaNv = ((int)0x86FB) - , + SignedRgbaNv = ((int)0x86FB) , /// /// Original was GL_SIGNED_RGBA8_NV = 0x86FC /// - SignedRgba8Nv = ((int)0x86FC) - , + SignedRgba8Nv = ((int)0x86FC) , /// /// Original was GL_SIGNED_RGB_NV = 0x86FE /// - SignedRgbNv = ((int)0x86FE) - , + SignedRgbNv = ((int)0x86FE) , /// /// Original was GL_SIGNED_RGB8_NV = 0x86FF /// - SignedRgb8Nv = ((int)0x86FF) - , + SignedRgb8Nv = ((int)0x86FF) , /// /// Original was GL_SIGNED_LUMINANCE_NV = 0x8701 /// - SignedLuminanceNv = ((int)0x8701) - , + SignedLuminanceNv = ((int)0x8701) , /// /// Original was GL_SIGNED_LUMINANCE8_NV = 0x8702 /// - SignedLuminance8Nv = ((int)0x8702) - , + SignedLuminance8Nv = ((int)0x8702) , /// /// Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 /// - SignedLuminanceAlphaNv = ((int)0x8703) - , + SignedLuminanceAlphaNv = ((int)0x8703) , /// /// Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 /// - SignedLuminance8Alpha8Nv = ((int)0x8704) - , + SignedLuminance8Alpha8Nv = ((int)0x8704) , /// /// Original was GL_SIGNED_ALPHA_NV = 0x8705 /// - SignedAlphaNv = ((int)0x8705) - , + SignedAlphaNv = ((int)0x8705) , /// /// Original was GL_SIGNED_ALPHA8_NV = 0x8706 /// - SignedAlpha8Nv = ((int)0x8706) - , + SignedAlpha8Nv = ((int)0x8706) , /// /// Original was GL_SIGNED_INTENSITY_NV = 0x8707 /// - SignedIntensityNv = ((int)0x8707) - , + SignedIntensityNv = ((int)0x8707) , /// /// Original was GL_SIGNED_INTENSITY8_NV = 0x8708 /// - SignedIntensity8Nv = ((int)0x8708) - , + SignedIntensity8Nv = ((int)0x8708) , /// /// Original was GL_DSDT8_NV = 0x8709 /// - Dsdt8Nv = ((int)0x8709) - , + Dsdt8Nv = ((int)0x8709) , /// /// Original was GL_DSDT8_MAG8_NV = 0x870A /// - Dsdt8Mag8Nv = ((int)0x870A) - , + Dsdt8Mag8Nv = ((int)0x870A) , /// /// Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B /// - Dsdt8Mag8Intensity8Nv = ((int)0x870B) - , + Dsdt8Mag8Intensity8Nv = ((int)0x870B) , /// /// Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C /// - SignedRgbUnsignedAlphaNv = ((int)0x870C) - , + SignedRgbUnsignedAlphaNv = ((int)0x870C) , /// /// Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D /// - SignedRgb8UnsignedAlpha8Nv = ((int)0x870D) - , + SignedRgb8UnsignedAlpha8Nv = ((int)0x870D) , /// /// Original was GL_HI_SCALE_NV = 0x870E /// - HiScaleNv = ((int)0x870E) - , + HiScaleNv = ((int)0x870E) , /// /// Original was GL_LO_SCALE_NV = 0x870F /// - LoScaleNv = ((int)0x870F) - , + LoScaleNv = ((int)0x870F) , /// /// Original was GL_DS_SCALE_NV = 0x8710 /// - DsScaleNv = ((int)0x8710) - , + DsScaleNv = ((int)0x8710) , /// /// Original was GL_DT_SCALE_NV = 0x8711 /// - DtScaleNv = ((int)0x8711) - , + DtScaleNv = ((int)0x8711) , /// /// Original was GL_MAGNITUDE_SCALE_NV = 0x8712 /// - MagnitudeScaleNv = ((int)0x8712) - , + MagnitudeScaleNv = ((int)0x8712) , /// /// Original was GL_VIBRANCE_SCALE_NV = 0x8713 /// - VibranceScaleNv = ((int)0x8713) - , + VibranceScaleNv = ((int)0x8713) , /// /// Original was GL_HI_BIAS_NV = 0x8714 /// - HiBiasNv = ((int)0x8714) - , + HiBiasNv = ((int)0x8714) , /// /// Original was GL_LO_BIAS_NV = 0x8715 /// - LoBiasNv = ((int)0x8715) - , + LoBiasNv = ((int)0x8715) , /// /// Original was GL_DS_BIAS_NV = 0x8716 /// - DsBiasNv = ((int)0x8716) - , + DsBiasNv = ((int)0x8716) , /// /// Original was GL_DT_BIAS_NV = 0x8717 /// - DtBiasNv = ((int)0x8717) - , + DtBiasNv = ((int)0x8717) , /// /// Original was GL_MAGNITUDE_BIAS_NV = 0x8718 /// - MagnitudeBiasNv = ((int)0x8718) - , + MagnitudeBiasNv = ((int)0x8718) , /// /// Original was GL_VIBRANCE_BIAS_NV = 0x8719 /// - VibranceBiasNv = ((int)0x8719) - , + VibranceBiasNv = ((int)0x8719) , /// /// Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A /// - TextureBorderValuesNv = ((int)0x871A) - , + TextureBorderValuesNv = ((int)0x871A) , /// /// Original was GL_TEXTURE_HI_SIZE_NV = 0x871B /// - TextureHiSizeNv = ((int)0x871B) - , + TextureHiSizeNv = ((int)0x871B) , /// /// Original was GL_TEXTURE_LO_SIZE_NV = 0x871C /// - TextureLoSizeNv = ((int)0x871C) - , + TextureLoSizeNv = ((int)0x871C) , /// /// Original was GL_TEXTURE_DS_SIZE_NV = 0x871D /// - TextureDsSizeNv = ((int)0x871D) - , + TextureDsSizeNv = ((int)0x871D) , /// /// Original was GL_TEXTURE_DT_SIZE_NV = 0x871E /// - TextureDtSizeNv = ((int)0x871E) - , + TextureDtSizeNv = ((int)0x871E) , /// /// Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F /// - TextureMagSizeNv = ((int)0x871F) - , + TextureMagSizeNv = ((int)0x871F) , } /// @@ -54849,8 +43918,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF /// - DotProductTexture3DNv = ((int)0x86EF) - , + DotProductTexture3DNv = ((int)0x86EF) , } /// @@ -54861,88 +43929,71 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 /// - OffsetProjectiveTexture2DNv = ((int)0x8850) - , + OffsetProjectiveTexture2DNv = ((int)0x8850) , /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 /// - OffsetProjectiveTexture2DScaleNv = ((int)0x8851) - , + OffsetProjectiveTexture2DScaleNv = ((int)0x8851) , /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 /// - OffsetProjectiveTextureRectangleNv = ((int)0x8852) - , + OffsetProjectiveTextureRectangleNv = ((int)0x8852) , /// /// Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 /// - OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853) - , + OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853) , /// /// Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 /// - OffsetHiloTexture2DNv = ((int)0x8854) - , + OffsetHiloTexture2DNv = ((int)0x8854) , /// /// Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 /// - OffsetHiloTextureRectangleNv = ((int)0x8855) - , + OffsetHiloTextureRectangleNv = ((int)0x8855) , /// /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 /// - OffsetHiloProjectiveTexture2DNv = ((int)0x8856) - , + OffsetHiloProjectiveTexture2DNv = ((int)0x8856) , /// /// Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 /// - OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857) - , + OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857) , /// /// Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 /// - DependentHiloTexture2DNv = ((int)0x8858) - , + DependentHiloTexture2DNv = ((int)0x8858) , /// /// Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 /// - DependentRgbTexture3DNv = ((int)0x8859) - , + DependentRgbTexture3DNv = ((int)0x8859) , /// /// Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A /// - DependentRgbTextureCubeMapNv = ((int)0x885A) - , + DependentRgbTextureCubeMapNv = ((int)0x885A) , /// /// Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B /// - DotProductPassThroughNv = ((int)0x885B) - , + DotProductPassThroughNv = ((int)0x885B) , /// /// Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C /// - DotProductTexture1DNv = ((int)0x885C) - , + DotProductTexture1DNv = ((int)0x885C) , /// /// Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D /// - DotProductAffineDepthReplaceNv = ((int)0x885D) - , + DotProductAffineDepthReplaceNv = ((int)0x885D) , /// /// Original was GL_HILO8_NV = 0x885E /// - Hilo8Nv = ((int)0x885E) - , + Hilo8Nv = ((int)0x885E) , /// /// Original was GL_SIGNED_HILO8_NV = 0x885F /// - SignedHilo8Nv = ((int)0x885F) - , + SignedHilo8Nv = ((int)0x885F) , /// /// Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860 /// - ForceBlueToOneNv = ((int)0x8860) - , + ForceBlueToOneNv = ((int)0x8860) , } /// @@ -54950,338 +44001,153 @@ namespace OpenTK.Graphics.OpenGL /// public enum NvTransformFeedback : int { - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 - /// - TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76) - , /// /// Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77 /// - BackPrimaryColorNv = ((int)0x8C77) - , + BackPrimaryColorNv = ((int)0x8C77) , /// /// Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78 /// - BackSecondaryColorNv = ((int)0x8C78) - , + BackSecondaryColorNv = ((int)0x8C78) , /// /// Original was GL_TEXTURE_COORD_NV = 0x8C79 /// - TextureCoordNv = ((int)0x8C79) - , + TextureCoordNv = ((int)0x8C79) , /// /// Original was GL_CLIP_DISTANCE_NV = 0x8C7A /// - ClipDistanceNv = ((int)0x8C7A) - , + ClipDistanceNv = ((int)0x8C7A) , /// /// Original was GL_VERTEX_ID_NV = 0x8C7B /// - VertexIdNv = ((int)0x8C7B) - , + VertexIdNv = ((int)0x8C7B) , /// /// Original was GL_PRIMITIVE_ID_NV = 0x8C7C /// - PrimitiveIdNv = ((int)0x8C7C) - , + PrimitiveIdNv = ((int)0x8C7C) , /// /// Original was GL_GENERIC_ATTRIB_NV = 0x8C7D /// - GenericAttribNv = ((int)0x8C7D) - , + GenericAttribNv = ((int)0x8C7D) , /// /// Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E /// - TransformFeedbackAttribsNv = ((int)0x8C7E) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - /// - TransformFeedbackBufferMode = ((int)0x8C7F) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F - /// - TransformFeedbackBufferModeExt = ((int)0x8C7F) - , + TransformFeedbackAttribsNv = ((int)0x8C7E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F /// - TransformFeedbackBufferModeNv = ((int)0x8C7F) - , - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80) - , - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 - /// - MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80) - , + TransformFeedbackBufferModeNv = ((int)0x8C7F) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 /// - MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80) - , + MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80) , /// /// Original was GL_ACTIVE_VARYINGS_NV = 0x8C81 /// - ActiveVaryingsNv = ((int)0x8C81) - , + ActiveVaryingsNv = ((int)0x8C81) , /// /// Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 /// - ActiveVaryingMaxLengthNv = ((int)0x8C82) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - /// - TransformFeedbackVaryings = ((int)0x8C83) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 - /// - TransformFeedbackVaryingsExt = ((int)0x8C83) - , + ActiveVaryingMaxLengthNv = ((int)0x8C82) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 /// - TransformFeedbackVaryingsNv = ((int)0x8C83) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - /// - TransformFeedbackBufferStart = ((int)0x8C84) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 - /// - TransformFeedbackBufferStartExt = ((int)0x8C84) - , + TransformFeedbackVaryingsNv = ((int)0x8C83) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 /// - TransformFeedbackBufferStartNv = ((int)0x8C84) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - /// - TransformFeedbackBufferSize = ((int)0x8C85) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 - /// - TransformFeedbackBufferSizeExt = ((int)0x8C85) - , + TransformFeedbackBufferStartNv = ((int)0x8C84) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 /// - TransformFeedbackBufferSizeNv = ((int)0x8C85) - , + TransformFeedbackBufferSizeNv = ((int)0x8C85) , /// /// Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 /// - TransformFeedbackRecordNv = ((int)0x8C86) - , - /// - /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 - /// - PrimitivesGenerated = ((int)0x8C87) - , - /// - /// Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 - /// - PrimitivesGeneratedExt = ((int)0x8C87) - , + TransformFeedbackRecordNv = ((int)0x8C86) , /// /// Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87 /// - PrimitivesGeneratedNv = ((int)0x8C87) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 - /// - TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88) - , + PrimitivesGeneratedNv = ((int)0x8C87) , /// /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 /// - TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88) - , - /// - /// Original was GL_RASTERIZER_DISCARD = 0x8C89 - /// - RasterizerDiscard = ((int)0x8C89) - , - /// - /// Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89 - /// - RasterizerDiscardExt = ((int)0x8C89) - , + TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88) , /// /// Original was GL_RASTERIZER_DISCARD_NV = 0x8C89 /// - RasterizerDiscardNv = ((int)0x8C89) - , - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) - , - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A - /// - MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A) - , + RasterizerDiscardNv = ((int)0x8C89) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A /// - MaxTransformFeedbackInterleavedComponentsNv = ((int)0x8C8A) - , - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) - , - /// - /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B - /// - MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B) - , + MaxTransformFeedbackInterleavedComponentsNv = ((int)0x8C8A) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B /// - MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B) - , - /// - /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C - /// - InterleavedAttribs = ((int)0x8C8C) - , - /// - /// Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C - /// - InterleavedAttribsExt = ((int)0x8C8C) - , + MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B) , /// /// Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C /// - InterleavedAttribsNv = ((int)0x8C8C) - , - /// - /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D - /// - SeparateAttribs = ((int)0x8C8D) - , - /// - /// Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D - /// - SeparateAttribsExt = ((int)0x8C8D) - , + InterleavedAttribsNv = ((int)0x8C8C) , /// /// Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D /// - SeparateAttribsNv = ((int)0x8C8D) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - /// - TransformFeedbackBuffer = ((int)0x8C8E) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E - /// - TransformFeedbackBufferExt = ((int)0x8C8E) - , + SeparateAttribsNv = ((int)0x8C8D) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E /// - TransformFeedbackBufferNv = ((int)0x8C8E) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - /// - TransformFeedbackBufferBinding = ((int)0x8C8F) - , - /// - /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F - /// - TransformFeedbackBufferBindingExt = ((int)0x8C8F) - , + TransformFeedbackBufferNv = ((int)0x8C8E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F /// - TransformFeedbackBufferBindingNv = ((int)0x8C8F) - , + TransformFeedbackBufferBindingNv = ((int)0x8C8F) , /// /// Original was GL_LAYER_NV = 0x8DAA /// - LayerNv = ((int)0x8DAA) - , + LayerNv = ((int)0x8DAA) , /// /// Original was GL_NEXT_BUFFER_NV = -2 /// - NextBufferNv = ((int)-2) - , + NextBufferNv = ((int)-2) , /// /// Original was GL_SKIP_COMPONENTS4_NV = -3 /// - SkipComponents4Nv = ((int)-3) - , + SkipComponents4Nv = ((int)-3) , /// /// Original was GL_SKIP_COMPONENTS3_NV = -4 /// - SkipComponents3Nv = ((int)-4) - , + SkipComponents3Nv = ((int)-4) , /// /// Original was GL_SKIP_COMPONENTS2_NV = -5 /// - SkipComponents2Nv = ((int)-5) - , + SkipComponents2Nv = ((int)-5) , /// /// Original was GL_SKIP_COMPONENTS1_NV = -6 /// - SkipComponents1Nv = ((int)-6) - , + SkipComponents1Nv = ((int)-6) , } /// - /// Used in GL.NV.BindTransformFeedback, GL.NV.DrawTransformFeedback + /// Used in GL.NV.BindTransformFeedback /// public enum NvTransformFeedback2 : int { /// /// Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22 /// - TransformFeedbackNv = ((int)0x8E22) - , + TransformFeedbackNv = ((int)0x8E22) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 /// - TransformFeedbackBufferPausedNv = ((int)0x8E23) - , + TransformFeedbackBufferPausedNv = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 /// - TransformFeedbackBufferActiveNv = ((int)0x8E24) - , + TransformFeedbackBufferActiveNv = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 /// - TransformFeedbackBindingNv = ((int)0x8E25) - , + TransformFeedbackBindingNv = ((int)0x8E25) , } /// @@ -55292,23 +44158,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SURFACE_STATE_NV = 0x86EB /// - SurfaceStateNv = ((int)0x86EB) - , + SurfaceStateNv = ((int)0x86EB) , /// /// Original was GL_SURFACE_REGISTERED_NV = 0x86FD /// - SurfaceRegisteredNv = ((int)0x86FD) - , + SurfaceRegisteredNv = ((int)0x86FD) , /// /// Original was GL_SURFACE_MAPPED_NV = 0x8700 /// - SurfaceMappedNv = ((int)0x8700) - , + SurfaceMappedNv = ((int)0x8700) , /// /// Original was GL_WRITE_DISCARD_NV = 0x88BE /// - WriteDiscardNv = ((int)0x88BE) - , + WriteDiscardNv = ((int)0x88BE) , } /// @@ -55319,28 +44181,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D /// - VertexArrayRangeNv = ((int)0x851D) - , + VertexArrayRangeNv = ((int)0x851D) , /// /// Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E /// - VertexArrayRangeLengthNv = ((int)0x851E) - , + VertexArrayRangeLengthNv = ((int)0x851E) , /// /// Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F /// - VertexArrayRangeValidNv = ((int)0x851F) - , + VertexArrayRangeValidNv = ((int)0x851F) , /// /// Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 /// - MaxVertexArrayRangeElementNv = ((int)0x8520) - , + MaxVertexArrayRangeElementNv = ((int)0x8520) , /// /// Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 /// - VertexArrayRangePointerNv = ((int)0x8521) - , + VertexArrayRangePointerNv = ((int)0x8521) , } /// @@ -55351,8 +44208,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 /// - VertexArrayRangeWithoutFlushNv = ((int)0x8533) - , + VertexArrayRangeWithoutFlushNv = ((int)0x8533) , } /// @@ -55363,13 +44219,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INT64_NV = 0x140E /// - Int64Nv = ((int)0x140E) - , + Int64Nv = ((int)0x140E) , /// /// Original was GL_UNSIGNED_INT64_NV = 0x140F /// - UnsignedInt64Nv = ((int)0x140F) - , + UnsignedInt64Nv = ((int)0x140F) , } /// @@ -55380,128 +44234,103 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E /// - VertexAttribArrayUnifiedNv = ((int)0x8F1E) - , + VertexAttribArrayUnifiedNv = ((int)0x8F1E) , /// /// Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F /// - ElementArrayUnifiedNv = ((int)0x8F1F) - , + ElementArrayUnifiedNv = ((int)0x8F1F) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 /// - VertexAttribArrayAddressNv = ((int)0x8F20) - , + VertexAttribArrayAddressNv = ((int)0x8F20) , /// /// Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 /// - VertexArrayAddressNv = ((int)0x8F21) - , + VertexArrayAddressNv = ((int)0x8F21) , /// /// Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 /// - NormalArrayAddressNv = ((int)0x8F22) - , + NormalArrayAddressNv = ((int)0x8F22) , /// /// Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 /// - ColorArrayAddressNv = ((int)0x8F23) - , + ColorArrayAddressNv = ((int)0x8F23) , /// /// Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 /// - IndexArrayAddressNv = ((int)0x8F24) - , + IndexArrayAddressNv = ((int)0x8F24) , /// /// Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 /// - TextureCoordArrayAddressNv = ((int)0x8F25) - , + TextureCoordArrayAddressNv = ((int)0x8F25) , /// /// Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 /// - EdgeFlagArrayAddressNv = ((int)0x8F26) - , + EdgeFlagArrayAddressNv = ((int)0x8F26) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 /// - SecondaryColorArrayAddressNv = ((int)0x8F27) - , + SecondaryColorArrayAddressNv = ((int)0x8F27) , /// /// Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 /// - FogCoordArrayAddressNv = ((int)0x8F28) - , + FogCoordArrayAddressNv = ((int)0x8F28) , /// /// Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 /// - ElementArrayAddressNv = ((int)0x8F29) - , + ElementArrayAddressNv = ((int)0x8F29) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A /// - VertexAttribArrayLengthNv = ((int)0x8F2A) - , + VertexAttribArrayLengthNv = ((int)0x8F2A) , /// /// Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B /// - VertexArrayLengthNv = ((int)0x8F2B) - , + VertexArrayLengthNv = ((int)0x8F2B) , /// /// Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C /// - NormalArrayLengthNv = ((int)0x8F2C) - , + NormalArrayLengthNv = ((int)0x8F2C) , /// /// Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D /// - ColorArrayLengthNv = ((int)0x8F2D) - , + ColorArrayLengthNv = ((int)0x8F2D) , /// /// Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E /// - IndexArrayLengthNv = ((int)0x8F2E) - , + IndexArrayLengthNv = ((int)0x8F2E) , /// /// Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F /// - TextureCoordArrayLengthNv = ((int)0x8F2F) - , + TextureCoordArrayLengthNv = ((int)0x8F2F) , /// /// Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 /// - EdgeFlagArrayLengthNv = ((int)0x8F30) - , + EdgeFlagArrayLengthNv = ((int)0x8F30) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 /// - SecondaryColorArrayLengthNv = ((int)0x8F31) - , + SecondaryColorArrayLengthNv = ((int)0x8F31) , /// /// Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 /// - FogCoordArrayLengthNv = ((int)0x8F32) - , + FogCoordArrayLengthNv = ((int)0x8F32) , /// /// Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 /// - ElementArrayLengthNv = ((int)0x8F33) - , + ElementArrayLengthNv = ((int)0x8F33) , /// /// Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 /// - DrawIndirectUnifiedNv = ((int)0x8F40) - , + DrawIndirectUnifiedNv = ((int)0x8F40) , /// /// Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 /// - DrawIndirectAddressNv = ((int)0x8F41) - , + DrawIndirectAddressNv = ((int)0x8F41) , /// /// Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 /// - DrawIndirectLengthNv = ((int)0x8F42) - , + DrawIndirectLengthNv = ((int)0x8F42) , } /// @@ -55512,418 +44341,335 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_PROGRAM_NV = 0x8620 /// - VertexProgramNv = ((int)0x8620) - , + VertexProgramNv = ((int)0x8620) , /// /// Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621 /// - VertexStateProgramNv = ((int)0x8621) - , + VertexStateProgramNv = ((int)0x8621) , /// /// Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623 /// - AttribArraySizeNv = ((int)0x8623) - , + AttribArraySizeNv = ((int)0x8623) , /// /// Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624 /// - AttribArrayStrideNv = ((int)0x8624) - , + AttribArrayStrideNv = ((int)0x8624) , /// /// Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625 /// - AttribArrayTypeNv = ((int)0x8625) - , + AttribArrayTypeNv = ((int)0x8625) , /// /// Original was GL_CURRENT_ATTRIB_NV = 0x8626 /// - CurrentAttribNv = ((int)0x8626) - , + CurrentAttribNv = ((int)0x8626) , /// /// Original was GL_PROGRAM_LENGTH_NV = 0x8627 /// - ProgramLengthNv = ((int)0x8627) - , + ProgramLengthNv = ((int)0x8627) , /// /// Original was GL_PROGRAM_STRING_NV = 0x8628 /// - ProgramStringNv = ((int)0x8628) - , + ProgramStringNv = ((int)0x8628) , /// /// Original was GL_MODELVIEW_PROJECTION_NV = 0x8629 /// - ModelviewProjectionNv = ((int)0x8629) - , + ModelviewProjectionNv = ((int)0x8629) , /// /// Original was GL_IDENTITY_NV = 0x862A /// - IdentityNv = ((int)0x862A) - , + IdentityNv = ((int)0x862A) , /// /// Original was GL_INVERSE_NV = 0x862B /// - InverseNv = ((int)0x862B) - , + InverseNv = ((int)0x862B) , /// /// Original was GL_TRANSPOSE_NV = 0x862C /// - TransposeNv = ((int)0x862C) - , + TransposeNv = ((int)0x862C) , /// /// Original was GL_INVERSE_TRANSPOSE_NV = 0x862D /// - InverseTransposeNv = ((int)0x862D) - , + InverseTransposeNv = ((int)0x862D) , /// /// Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E /// - MaxTrackMatrixStackDepthNv = ((int)0x862E) - , + MaxTrackMatrixStackDepthNv = ((int)0x862E) , /// /// Original was GL_MAX_TRACK_MATRICES_NV = 0x862F /// - MaxTrackMatricesNv = ((int)0x862F) - , + MaxTrackMatricesNv = ((int)0x862F) , /// /// Original was GL_MATRIX0_NV = 0x8630 /// - Matrix0Nv = ((int)0x8630) - , + Matrix0Nv = ((int)0x8630) , /// /// Original was GL_MATRIX1_NV = 0x8631 /// - Matrix1Nv = ((int)0x8631) - , + Matrix1Nv = ((int)0x8631) , /// /// Original was GL_MATRIX2_NV = 0x8632 /// - Matrix2Nv = ((int)0x8632) - , + Matrix2Nv = ((int)0x8632) , /// /// Original was GL_MATRIX3_NV = 0x8633 /// - Matrix3Nv = ((int)0x8633) - , + Matrix3Nv = ((int)0x8633) , /// /// Original was GL_MATRIX4_NV = 0x8634 /// - Matrix4Nv = ((int)0x8634) - , + Matrix4Nv = ((int)0x8634) , /// /// Original was GL_MATRIX5_NV = 0x8635 /// - Matrix5Nv = ((int)0x8635) - , + Matrix5Nv = ((int)0x8635) , /// /// Original was GL_MATRIX6_NV = 0x8636 /// - Matrix6Nv = ((int)0x8636) - , + Matrix6Nv = ((int)0x8636) , /// /// Original was GL_MATRIX7_NV = 0x8637 /// - Matrix7Nv = ((int)0x8637) - , + Matrix7Nv = ((int)0x8637) , /// /// Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 /// - CurrentMatrixStackDepthNv = ((int)0x8640) - , + CurrentMatrixStackDepthNv = ((int)0x8640) , /// /// Original was GL_CURRENT_MATRIX_NV = 0x8641 /// - CurrentMatrixNv = ((int)0x8641) - , + CurrentMatrixNv = ((int)0x8641) , /// /// Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 /// - VertexProgramPointSizeNv = ((int)0x8642) - , + VertexProgramPointSizeNv = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 /// - VertexProgramTwoSideNv = ((int)0x8643) - , + VertexProgramTwoSideNv = ((int)0x8643) , /// /// Original was GL_PROGRAM_PARAMETER_NV = 0x8644 /// - ProgramParameterNv = ((int)0x8644) - , + ProgramParameterNv = ((int)0x8644) , /// /// Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645 /// - AttribArrayPointerNv = ((int)0x8645) - , + AttribArrayPointerNv = ((int)0x8645) , /// /// Original was GL_PROGRAM_TARGET_NV = 0x8646 /// - ProgramTargetNv = ((int)0x8646) - , + ProgramTargetNv = ((int)0x8646) , /// /// Original was GL_PROGRAM_RESIDENT_NV = 0x8647 /// - ProgramResidentNv = ((int)0x8647) - , + ProgramResidentNv = ((int)0x8647) , /// /// Original was GL_TRACK_MATRIX_NV = 0x8648 /// - TrackMatrixNv = ((int)0x8648) - , + TrackMatrixNv = ((int)0x8648) , /// /// Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649 /// - TrackMatrixTransformNv = ((int)0x8649) - , + TrackMatrixTransformNv = ((int)0x8649) , /// /// Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A /// - VertexProgramBindingNv = ((int)0x864A) - , + VertexProgramBindingNv = ((int)0x864A) , /// /// Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B /// - ProgramErrorPositionNv = ((int)0x864B) - , + ProgramErrorPositionNv = ((int)0x864B) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 /// - VertexAttribArray0Nv = ((int)0x8650) - , + VertexAttribArray0Nv = ((int)0x8650) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 /// - VertexAttribArray1Nv = ((int)0x8651) - , + VertexAttribArray1Nv = ((int)0x8651) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 /// - VertexAttribArray2Nv = ((int)0x8652) - , + VertexAttribArray2Nv = ((int)0x8652) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 /// - VertexAttribArray3Nv = ((int)0x8653) - , + VertexAttribArray3Nv = ((int)0x8653) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 /// - VertexAttribArray4Nv = ((int)0x8654) - , + VertexAttribArray4Nv = ((int)0x8654) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 /// - VertexAttribArray5Nv = ((int)0x8655) - , + VertexAttribArray5Nv = ((int)0x8655) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 /// - VertexAttribArray6Nv = ((int)0x8656) - , + VertexAttribArray6Nv = ((int)0x8656) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 /// - VertexAttribArray7Nv = ((int)0x8657) - , + VertexAttribArray7Nv = ((int)0x8657) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 /// - VertexAttribArray8Nv = ((int)0x8658) - , + VertexAttribArray8Nv = ((int)0x8658) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 /// - VertexAttribArray9Nv = ((int)0x8659) - , + VertexAttribArray9Nv = ((int)0x8659) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A /// - VertexAttribArray10Nv = ((int)0x865A) - , + VertexAttribArray10Nv = ((int)0x865A) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B /// - VertexAttribArray11Nv = ((int)0x865B) - , + VertexAttribArray11Nv = ((int)0x865B) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C /// - VertexAttribArray12Nv = ((int)0x865C) - , + VertexAttribArray12Nv = ((int)0x865C) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D /// - VertexAttribArray13Nv = ((int)0x865D) - , + VertexAttribArray13Nv = ((int)0x865D) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E /// - VertexAttribArray14Nv = ((int)0x865E) - , + VertexAttribArray14Nv = ((int)0x865E) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F /// - VertexAttribArray15Nv = ((int)0x865F) - , + VertexAttribArray15Nv = ((int)0x865F) , /// /// Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 /// - Map1VertexAttrib04Nv = ((int)0x8660) - , + Map1VertexAttrib04Nv = ((int)0x8660) , /// /// Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 /// - Map1VertexAttrib14Nv = ((int)0x8661) - , + Map1VertexAttrib14Nv = ((int)0x8661) , /// /// Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 /// - Map1VertexAttrib24Nv = ((int)0x8662) - , + Map1VertexAttrib24Nv = ((int)0x8662) , /// /// Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 /// - Map1VertexAttrib34Nv = ((int)0x8663) - , + Map1VertexAttrib34Nv = ((int)0x8663) , /// /// Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 /// - Map1VertexAttrib44Nv = ((int)0x8664) - , + Map1VertexAttrib44Nv = ((int)0x8664) , /// /// Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 /// - Map1VertexAttrib54Nv = ((int)0x8665) - , + Map1VertexAttrib54Nv = ((int)0x8665) , /// /// Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 /// - Map1VertexAttrib64Nv = ((int)0x8666) - , + Map1VertexAttrib64Nv = ((int)0x8666) , /// /// Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 /// - Map1VertexAttrib74Nv = ((int)0x8667) - , + Map1VertexAttrib74Nv = ((int)0x8667) , /// /// Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 /// - Map1VertexAttrib84Nv = ((int)0x8668) - , + Map1VertexAttrib84Nv = ((int)0x8668) , /// /// Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 /// - Map1VertexAttrib94Nv = ((int)0x8669) - , + Map1VertexAttrib94Nv = ((int)0x8669) , /// /// Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A /// - Map1VertexAttrib104Nv = ((int)0x866A) - , + Map1VertexAttrib104Nv = ((int)0x866A) , /// /// Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B /// - Map1VertexAttrib114Nv = ((int)0x866B) - , + Map1VertexAttrib114Nv = ((int)0x866B) , /// /// Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C /// - Map1VertexAttrib124Nv = ((int)0x866C) - , + Map1VertexAttrib124Nv = ((int)0x866C) , /// /// Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D /// - Map1VertexAttrib134Nv = ((int)0x866D) - , + Map1VertexAttrib134Nv = ((int)0x866D) , /// /// Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E /// - Map1VertexAttrib144Nv = ((int)0x866E) - , + Map1VertexAttrib144Nv = ((int)0x866E) , /// /// Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F /// - Map1VertexAttrib154Nv = ((int)0x866F) - , + Map1VertexAttrib154Nv = ((int)0x866F) , /// /// Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 /// - Map2VertexAttrib04Nv = ((int)0x8670) - , + Map2VertexAttrib04Nv = ((int)0x8670) , /// /// Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 /// - Map2VertexAttrib14Nv = ((int)0x8671) - , + Map2VertexAttrib14Nv = ((int)0x8671) , /// /// Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 /// - Map2VertexAttrib24Nv = ((int)0x8672) - , + Map2VertexAttrib24Nv = ((int)0x8672) , /// /// Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 /// - Map2VertexAttrib34Nv = ((int)0x8673) - , + Map2VertexAttrib34Nv = ((int)0x8673) , /// /// Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 /// - Map2VertexAttrib44Nv = ((int)0x8674) - , + Map2VertexAttrib44Nv = ((int)0x8674) , /// /// Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 /// - Map2VertexAttrib54Nv = ((int)0x8675) - , + Map2VertexAttrib54Nv = ((int)0x8675) , /// /// Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 /// - Map2VertexAttrib64Nv = ((int)0x8676) - , + Map2VertexAttrib64Nv = ((int)0x8676) , /// /// Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 /// - Map2VertexAttrib74Nv = ((int)0x8677) - , + Map2VertexAttrib74Nv = ((int)0x8677) , /// /// Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 /// - Map2VertexAttrib84Nv = ((int)0x8678) - , + Map2VertexAttrib84Nv = ((int)0x8678) , /// /// Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 /// - Map2VertexAttrib94Nv = ((int)0x8679) - , + Map2VertexAttrib94Nv = ((int)0x8679) , /// /// Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A /// - Map2VertexAttrib104Nv = ((int)0x867A) - , + Map2VertexAttrib104Nv = ((int)0x867A) , /// /// Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B /// - Map2VertexAttrib114Nv = ((int)0x867B) - , + Map2VertexAttrib114Nv = ((int)0x867B) , /// /// Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C /// - Map2VertexAttrib124Nv = ((int)0x867C) - , + Map2VertexAttrib124Nv = ((int)0x867C) , /// /// Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D /// - Map2VertexAttrib134Nv = ((int)0x867D) - , + Map2VertexAttrib134Nv = ((int)0x867D) , /// /// Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E /// - Map2VertexAttrib144Nv = ((int)0x867E) - , + Map2VertexAttrib144Nv = ((int)0x867E) , /// /// Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F /// - Map2VertexAttrib154Nv = ((int)0x867F) - , + Map2VertexAttrib154Nv = ((int)0x867F) , } /// @@ -55948,13 +44694,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 /// - MaxProgramExecInstructionsNv = ((int)0x88F4) - , + MaxProgramExecInstructionsNv = ((int)0x88F4) , /// /// Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 /// - MaxProgramCallDepthNv = ((int)0x88F5) - , + MaxProgramCallDepthNv = ((int)0x88F5) , } /// @@ -55962,461 +44706,10 @@ namespace OpenTK.Graphics.OpenGL /// public enum NvVertexProgram3 : int { - /// - /// Original was GL_FRAGMENT_SHADER = 0x8B30 - /// - FragmentShader = ((int)0x8B30) - , - /// - /// Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 - /// - FragmentShaderArb = ((int)0x8B30) - , - /// - /// Original was GL_VERTEX_SHADER = 0x8B31 - /// - VertexShader = ((int)0x8B31) - , - /// - /// Original was GL_VERTEX_SHADER_ARB = 0x8B31 - /// - VertexShaderArb = ((int)0x8B31) - , - /// - /// Original was GL_PROGRAM_OBJECT_ARB = 0x8B40 - /// - ProgramObjectArb = ((int)0x8B40) - , - /// - /// Original was GL_SHADER_OBJECT_ARB = 0x8B48 - /// - ShaderObjectArb = ((int)0x8B48) - , - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - /// - MaxFragmentUniformComponents = ((int)0x8B49) - , - /// - /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 - /// - MaxFragmentUniformComponentsArb = ((int)0x8B49) - , - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - /// - MaxVertexUniformComponents = ((int)0x8B4A) - , - /// - /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A - /// - MaxVertexUniformComponentsArb = ((int)0x8B4A) - , - /// - /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B - /// - MaxVaryingFloats = ((int)0x8B4B) - , - /// - /// Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B - /// - MaxVaryingFloatsArb = ((int)0x8B4B) - , - /// - /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - /// - MaxVertexTextureImageUnits = ((int)0x8B4C) - , /// /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C /// - MaxVertexTextureImageUnitsArb = ((int)0x8B4C) - , - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - /// - MaxCombinedTextureImageUnits = ((int)0x8B4D) - , - /// - /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D - /// - MaxCombinedTextureImageUnitsArb = ((int)0x8B4D) - , - /// - /// Original was GL_OBJECT_TYPE_ARB = 0x8B4E - /// - ObjectTypeArb = ((int)0x8B4E) - , - /// - /// Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F - /// - ObjectSubtypeArb = ((int)0x8B4F) - , - /// - /// Original was GL_SHADER_TYPE = 0x8B4F - /// - ShaderType = ((int)0x8B4F) - , - /// - /// Original was GL_FLOAT_VEC2 = 0x8B50 - /// - FloatVec2 = ((int)0x8B50) - , - /// - /// Original was GL_FLOAT_VEC2_ARB = 0x8B50 - /// - FloatVec2Arb = ((int)0x8B50) - , - /// - /// Original was GL_FLOAT_VEC3 = 0x8B51 - /// - FloatVec3 = ((int)0x8B51) - , - /// - /// Original was GL_FLOAT_VEC3_ARB = 0x8B51 - /// - FloatVec3Arb = ((int)0x8B51) - , - /// - /// Original was GL_FLOAT_VEC4 = 0x8B52 - /// - FloatVec4 = ((int)0x8B52) - , - /// - /// Original was GL_FLOAT_VEC4_ARB = 0x8B52 - /// - FloatVec4Arb = ((int)0x8B52) - , - /// - /// Original was GL_INT_VEC2 = 0x8B53 - /// - IntVec2 = ((int)0x8B53) - , - /// - /// Original was GL_INT_VEC2_ARB = 0x8B53 - /// - IntVec2Arb = ((int)0x8B53) - , - /// - /// Original was GL_INT_VEC3 = 0x8B54 - /// - IntVec3 = ((int)0x8B54) - , - /// - /// Original was GL_INT_VEC3_ARB = 0x8B54 - /// - IntVec3Arb = ((int)0x8B54) - , - /// - /// Original was GL_INT_VEC4 = 0x8B55 - /// - IntVec4 = ((int)0x8B55) - , - /// - /// Original was GL_INT_VEC4_ARB = 0x8B55 - /// - IntVec4Arb = ((int)0x8B55) - , - /// - /// Original was GL_BOOL = 0x8B56 - /// - Bool = ((int)0x8B56) - , - /// - /// Original was GL_BOOL_ARB = 0x8B56 - /// - BoolArb = ((int)0x8B56) - , - /// - /// Original was GL_BOOL_VEC2 = 0x8B57 - /// - BoolVec2 = ((int)0x8B57) - , - /// - /// Original was GL_BOOL_VEC2_ARB = 0x8B57 - /// - BoolVec2Arb = ((int)0x8B57) - , - /// - /// Original was GL_BOOL_VEC3 = 0x8B58 - /// - BoolVec3 = ((int)0x8B58) - , - /// - /// Original was GL_BOOL_VEC3_ARB = 0x8B58 - /// - BoolVec3Arb = ((int)0x8B58) - , - /// - /// Original was GL_BOOL_VEC4 = 0x8B59 - /// - BoolVec4 = ((int)0x8B59) - , - /// - /// Original was GL_BOOL_VEC4_ARB = 0x8B59 - /// - BoolVec4Arb = ((int)0x8B59) - , - /// - /// Original was GL_FLOAT_MAT2 = 0x8B5A - /// - FloatMat2 = ((int)0x8B5A) - , - /// - /// Original was GL_FLOAT_MAT2_ARB = 0x8B5A - /// - FloatMat2Arb = ((int)0x8B5A) - , - /// - /// Original was GL_FLOAT_MAT3 = 0x8B5B - /// - FloatMat3 = ((int)0x8B5B) - , - /// - /// Original was GL_FLOAT_MAT3_ARB = 0x8B5B - /// - FloatMat3Arb = ((int)0x8B5B) - , - /// - /// Original was GL_FLOAT_MAT4 = 0x8B5C - /// - FloatMat4 = ((int)0x8B5C) - , - /// - /// Original was GL_FLOAT_MAT4_ARB = 0x8B5C - /// - FloatMat4Arb = ((int)0x8B5C) - , - /// - /// Original was GL_SAMPLER_1D = 0x8B5D - /// - Sampler1D = ((int)0x8B5D) - , - /// - /// Original was GL_SAMPLER_1D_ARB = 0x8B5D - /// - Sampler1DArb = ((int)0x8B5D) - , - /// - /// Original was GL_SAMPLER_2D = 0x8B5E - /// - Sampler2D = ((int)0x8B5E) - , - /// - /// Original was GL_SAMPLER_2D_ARB = 0x8B5E - /// - Sampler2DArb = ((int)0x8B5E) - , - /// - /// Original was GL_SAMPLER_3D = 0x8B5F - /// - Sampler3D = ((int)0x8B5F) - , - /// - /// Original was GL_SAMPLER_3D_ARB = 0x8B5F - /// - Sampler3DArb = ((int)0x8B5F) - , - /// - /// Original was GL_SAMPLER_CUBE = 0x8B60 - /// - SamplerCube = ((int)0x8B60) - , - /// - /// Original was GL_SAMPLER_CUBE_ARB = 0x8B60 - /// - SamplerCubeArb = ((int)0x8B60) - , - /// - /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 - /// - Sampler1DShadow = ((int)0x8B61) - , - /// - /// Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 - /// - Sampler1DShadowArb = ((int)0x8B61) - , - /// - /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 - /// - Sampler2DShadow = ((int)0x8B62) - , - /// - /// Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 - /// - Sampler2DShadowArb = ((int)0x8B62) - , - /// - /// Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 - /// - Sampler2DRectArb = ((int)0x8B63) - , - /// - /// Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 - /// - Sampler2DRectShadowArb = ((int)0x8B64) - , - /// - /// Original was GL_FLOAT_MAT2x3 = 0x8B65 - /// - FloatMat2x3 = ((int)0x8B65) - , - /// - /// Original was GL_FLOAT_MAT2x4 = 0x8B66 - /// - FloatMat2x4 = ((int)0x8B66) - , - /// - /// Original was GL_FLOAT_MAT3x2 = 0x8B67 - /// - FloatMat3x2 = ((int)0x8B67) - , - /// - /// Original was GL_FLOAT_MAT3x4 = 0x8B68 - /// - FloatMat3x4 = ((int)0x8B68) - , - /// - /// Original was GL_FLOAT_MAT4x2 = 0x8B69 - /// - FloatMat4x2 = ((int)0x8B69) - , - /// - /// Original was GL_FLOAT_MAT4x3 = 0x8B6A - /// - FloatMat4x3 = ((int)0x8B6A) - , - /// - /// Original was GL_DELETE_STATUS = 0x8B80 - /// - DeleteStatus = ((int)0x8B80) - , - /// - /// Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 - /// - ObjectDeleteStatusArb = ((int)0x8B80) - , - /// - /// Original was GL_COMPILE_STATUS = 0x8B81 - /// - CompileStatus = ((int)0x8B81) - , - /// - /// Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 - /// - ObjectCompileStatusArb = ((int)0x8B81) - , - /// - /// Original was GL_LINK_STATUS = 0x8B82 - /// - LinkStatus = ((int)0x8B82) - , - /// - /// Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82 - /// - ObjectLinkStatusArb = ((int)0x8B82) - , - /// - /// Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 - /// - ObjectValidateStatusArb = ((int)0x8B83) - , - /// - /// Original was GL_VALIDATE_STATUS = 0x8B83 - /// - ValidateStatus = ((int)0x8B83) - , - /// - /// Original was GL_INFO_LOG_LENGTH = 0x8B84 - /// - InfoLogLength = ((int)0x8B84) - , - /// - /// Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 - /// - ObjectInfoLogLengthArb = ((int)0x8B84) - , - /// - /// Original was GL_ATTACHED_SHADERS = 0x8B85 - /// - AttachedShaders = ((int)0x8B85) - , - /// - /// Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 - /// - ObjectAttachedObjectsArb = ((int)0x8B85) - , - /// - /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 - /// - ActiveUniforms = ((int)0x8B86) - , - /// - /// Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 - /// - ObjectActiveUniformsArb = ((int)0x8B86) - , - /// - /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - /// - ActiveUniformMaxLength = ((int)0x8B87) - , - /// - /// Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 - /// - ObjectActiveUniformMaxLengthArb = ((int)0x8B87) - , - /// - /// Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 - /// - ObjectShaderSourceLengthArb = ((int)0x8B88) - , - /// - /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 - /// - ShaderSourceLength = ((int)0x8B88) - , - /// - /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 - /// - ActiveAttributes = ((int)0x8B89) - , - /// - /// Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 - /// - ObjectActiveAttributesArb = ((int)0x8B89) - , - /// - /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - /// - ActiveAttributeMaxLength = ((int)0x8B8A) - , - /// - /// Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A - /// - ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A) - , - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - /// - FragmentShaderDerivativeHint = ((int)0x8B8B) - , - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B - /// - FragmentShaderDerivativeHintArb = ((int)0x8B8B) - , - /// - /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C - /// - ShadingLanguageVersion = ((int)0x8B8C) - , - /// - /// Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C - /// - ShadingLanguageVersionArb = ((int)0x8B8C) - , + MaxVertexTextureImageUnitsArb = ((int)0x8B4C) , } /// @@ -56427,8 +44720,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD /// - VertexAttribArrayIntegerNv = ((int)0x88FD) - , + VertexAttribArrayIntegerNv = ((int)0x88FD) , } /// @@ -56439,148 +44731,119 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VIDEO_BUFFER_NV = 0x9020 /// - VideoBufferNv = ((int)0x9020) - , + VideoBufferNv = ((int)0x9020) , /// /// Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021 /// - VideoBufferBindingNv = ((int)0x9021) - , + VideoBufferBindingNv = ((int)0x9021) , /// /// Original was GL_FIELD_UPPER_NV = 0x9022 /// - FieldUpperNv = ((int)0x9022) - , + FieldUpperNv = ((int)0x9022) , /// /// Original was GL_FIELD_LOWER_NV = 0x9023 /// - FieldLowerNv = ((int)0x9023) - , + FieldLowerNv = ((int)0x9023) , /// /// Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 /// - NumVideoCaptureStreamsNv = ((int)0x9024) - , + NumVideoCaptureStreamsNv = ((int)0x9024) , /// /// Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 /// - NextVideoCaptureBufferStatusNv = ((int)0x9025) - , + NextVideoCaptureBufferStatusNv = ((int)0x9025) , /// /// Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 /// - VideoCaptureTo422SupportedNv = ((int)0x9026) - , + VideoCaptureTo422SupportedNv = ((int)0x9026) , /// /// Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 /// - LastVideoCaptureStatusNv = ((int)0x9027) - , + LastVideoCaptureStatusNv = ((int)0x9027) , /// /// Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028 /// - VideoBufferPitchNv = ((int)0x9028) - , + VideoBufferPitchNv = ((int)0x9028) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 /// - VideoColorConversionMatrixNv = ((int)0x9029) - , + VideoColorConversionMatrixNv = ((int)0x9029) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A /// - VideoColorConversionMaxNv = ((int)0x902A) - , + VideoColorConversionMaxNv = ((int)0x902A) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B /// - VideoColorConversionMinNv = ((int)0x902B) - , + VideoColorConversionMinNv = ((int)0x902B) , /// /// Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C /// - VideoColorConversionOffsetNv = ((int)0x902C) - , + VideoColorConversionOffsetNv = ((int)0x902C) , /// /// Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D /// - VideoBufferInternalFormatNv = ((int)0x902D) - , + VideoBufferInternalFormatNv = ((int)0x902D) , /// /// Original was GL_PARTIAL_SUCCESS_NV = 0x902E /// - PartialSuccessNv = ((int)0x902E) - , + PartialSuccessNv = ((int)0x902E) , /// /// Original was GL_SUCCESS_NV = 0x902F /// - SuccessNv = ((int)0x902F) - , + SuccessNv = ((int)0x902F) , /// /// Original was GL_FAILURE_NV = 0x9030 /// - FailureNv = ((int)0x9030) - , + FailureNv = ((int)0x9030) , /// /// Original was GL_YCBYCR8_422_NV = 0x9031 /// - Ycbycr8422Nv = ((int)0x9031) - , + Ycbycr8422Nv = ((int)0x9031) , /// /// Original was GL_YCBAYCR8A_4224_NV = 0x9032 /// - Ycbaycr8A4224Nv = ((int)0x9032) - , + Ycbaycr8A4224Nv = ((int)0x9032) , /// /// Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 /// - Z6y10z6cb10z6y10z6cr10422Nv = ((int)0x9033) - , + Z6y10z6cb10z6y10z6cr10422Nv = ((int)0x9033) , /// /// Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 /// - Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = ((int)0x9034) - , + Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv = ((int)0x9034) , /// /// Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 /// - Z4y12z4cb12z4y12z4cr12422Nv = ((int)0x9035) - , + Z4y12z4cb12z4y12z4cr12422Nv = ((int)0x9035) , /// /// Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 /// - Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = ((int)0x9036) - , + Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv = ((int)0x9036) , /// /// Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 /// - Z4y12z4cb12z4cr12444Nv = ((int)0x9037) - , + Z4y12z4cb12z4cr12444Nv = ((int)0x9037) , /// /// Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 /// - VideoCaptureFrameWidthNv = ((int)0x9038) - , + VideoCaptureFrameWidthNv = ((int)0x9038) , /// /// Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 /// - VideoCaptureFrameHeightNv = ((int)0x9039) - , + VideoCaptureFrameHeightNv = ((int)0x9039) , /// /// Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A /// - VideoCaptureFieldUpperHeightNv = ((int)0x903A) - , + VideoCaptureFieldUpperHeightNv = ((int)0x903A) , /// /// Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B /// - VideoCaptureFieldLowerHeightNv = ((int)0x903B) - , + VideoCaptureFieldLowerHeightNv = ((int)0x903B) , /// /// Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C /// - VideoCaptureSurfaceOriginNv = ((int)0x903C) - , + VideoCaptureSurfaceOriginNv = ((int)0x903C) , } /// @@ -56598,129 +44861,47 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE = 0x1702 /// - Texture = ((int)0x1702) - , + Texture = ((int)0x1702) , /// /// Original was GL_VERTEX_ARRAY = 0x8074 /// - VertexArray = ((int)0x8074) - , + VertexArray = ((int)0x8074) , /// /// Original was GL_BUFFER = 0x82E0 /// - Buffer = ((int)0x82E0) - , + Buffer = ((int)0x82E0) , /// /// Original was GL_SHADER = 0x82E1 /// - Shader = ((int)0x82E1) - , + Shader = ((int)0x82E1) , /// /// Original was GL_PROGRAM = 0x82E2 /// - Program = ((int)0x82E2) - , + Program = ((int)0x82E2) , /// /// Original was GL_QUERY = 0x82E3 /// - Query = ((int)0x82E3) - , + Query = ((int)0x82E3) , /// /// Original was GL_PROGRAM_PIPELINE = 0x82E4 /// - ProgramPipeline = ((int)0x82E4) - , + ProgramPipeline = ((int)0x82E4) , /// /// Original was GL_SAMPLER = 0x82E6 /// - Sampler = ((int)0x82E6) - , + Sampler = ((int)0x82E6) , /// /// Original was GL_FRAMEBUFFER = 0x8D40 /// - Framebuffer = ((int)0x8D40) - , + Framebuffer = ((int)0x8D40) , /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , /// /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 /// - TransformFeedback = ((int)0x8E22) - , - } - - /// - /// Not used directly. - /// - public enum OesBlendEquationSeparate : int - { - /// - /// Original was GL_BLEND_EQUATION_RGB_OES = 0x8009 - /// - BlendEquationRgbOes = ((int)0x8009) - , - /// - /// Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D - /// - BlendEquationAlphaOes = ((int)0x883D) - , - } - - /// - /// Not used directly. - /// - public enum OesBlendFuncSeparate : int - { - /// - /// Original was GL_BLEND_DST_RGB_OES = 0x80C8 - /// - BlendDstRgbOes = ((int)0x80C8) - , - /// - /// Original was GL_BLEND_SRC_RGB_OES = 0x80C9 - /// - BlendSrcRgbOes = ((int)0x80C9) - , - /// - /// Original was GL_BLEND_DST_ALPHA_OES = 0x80CA - /// - BlendDstAlphaOes = ((int)0x80CA) - , - /// - /// Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB - /// - BlendSrcAlphaOes = ((int)0x80CB) - , - } - - /// - /// Not used directly. - /// - public enum OesBlendSubtract : int - { - /// - /// Original was GL_FUNC_ADD_OES = 0x8006 - /// - FuncAddOes = ((int)0x8006) - , - /// - /// Original was GL_BLEND_EQUATION_OES = 0x8009 - /// - BlendEquationOes = ((int)0x8009) - , - /// - /// Original was GL_FUNC_SUBTRACT_OES = 0x800A - /// - FuncSubtractOes = ((int)0x800A) - , - /// - /// Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B - /// - FuncReverseSubtractOes = ((int)0x800B) - , + TransformFeedback = ((int)0x8E22) , } /// @@ -56730,18 +44911,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum OesCompressedEtc1Rgb8Texture : int - { - /// - /// Original was GL_ETC1_RGB8_OES = 0x8D64 - /// - Etc1Rgb8Oes = ((int)0x8D64) - , - } - /// /// Not used directly. /// @@ -56750,130 +44919,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PALETTE4_RGB8_OES = 0x8B90 /// - Palette4Rgb8Oes = ((int)0x8B90) - , + Palette4Rgb8Oes = ((int)0x8B90) , /// /// Original was GL_PALETTE4_RGBA8_OES = 0x8B91 /// - Palette4Rgba8Oes = ((int)0x8B91) - , + Palette4Rgba8Oes = ((int)0x8B91) , /// /// Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 /// - Palette4R5G6B5Oes = ((int)0x8B92) - , + Palette4R5G6B5Oes = ((int)0x8B92) , /// /// Original was GL_PALETTE4_RGBA4_OES = 0x8B93 /// - Palette4Rgba4Oes = ((int)0x8B93) - , + Palette4Rgba4Oes = ((int)0x8B93) , /// /// Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 /// - Palette4Rgb5A1Oes = ((int)0x8B94) - , + Palette4Rgb5A1Oes = ((int)0x8B94) , /// /// Original was GL_PALETTE8_RGB8_OES = 0x8B95 /// - Palette8Rgb8Oes = ((int)0x8B95) - , + Palette8Rgb8Oes = ((int)0x8B95) , /// /// Original was GL_PALETTE8_RGBA8_OES = 0x8B96 /// - Palette8Rgba8Oes = ((int)0x8B96) - , + Palette8Rgba8Oes = ((int)0x8B96) , /// /// Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 /// - Palette8R5G6B5Oes = ((int)0x8B97) - , + Palette8R5G6B5Oes = ((int)0x8B97) , /// /// Original was GL_PALETTE8_RGBA4_OES = 0x8B98 /// - Palette8Rgba4Oes = ((int)0x8B98) - , + Palette8Rgba4Oes = ((int)0x8B98) , /// /// Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 /// - Palette8Rgb5A1Oes = ((int)0x8B99) - , - } - - /// - /// Not used directly. - /// - public enum OesDepth24 : int - { - /// - /// Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 - /// - DepthComponent24Oes = ((int)0x81A6) - , - } - - /// - /// Not used directly. - /// - public enum OesDepth32 : int - { - /// - /// Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 - /// - DepthComponent32Oes = ((int)0x81A7) - , - } - - /// - /// Not used directly. - /// - public enum OesDepthTexture : int - { - } - - /// - /// Not used directly. - /// - public enum OesDrawTexture : int - { - /// - /// Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D - /// - TextureCropRectOes = ((int)0x8B9D) - , - } - - /// - /// Not used directly. - /// - public enum OesEglImageExternal : int - { - /// - /// Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65 - /// - TextureExternalOes = ((int)0x8D65) - , - /// - /// Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66 - /// - SamplerExternalOes = ((int)0x8D66) - , - /// - /// Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 - /// - TextureBindingExternalOes = ((int)0x8D67) - , - /// - /// Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 - /// - RequiredTextureImageUnitsOes = ((int)0x8D68) - , - } - - /// - /// Not used directly. - /// - public enum OesElementIndexUint : int - { + Palette8Rgb5A1Oes = ((int)0x8B99) , } /// @@ -56884,434 +44966,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FIXED_OES = 0x140C /// - FixedOes = ((int)0x140C) - , - } - - /// - /// Not used directly. - /// - public enum OesFramebufferObject : int - { - /// - /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 - /// - InvalidFramebufferOperationOes = ((int)0x0506) - , - /// - /// Original was GL_RGBA4_OES = 0x8056 - /// - Rgba4Oes = ((int)0x8056) - , - /// - /// Original was GL_RGB5_A1_OES = 0x8057 - /// - Rgb5A1Oes = ((int)0x8057) - , - /// - /// Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 - /// - DepthComponent16Oes = ((int)0x81A5) - , - /// - /// Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 - /// - MaxRenderbufferSizeOes = ((int)0x84E8) - , - /// - /// Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 - /// - FramebufferBindingOes = ((int)0x8CA6) - , - /// - /// Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7 - /// - RenderbufferBindingOes = ((int)0x8CA7) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 - /// - FramebufferAttachmentObjectTypeOes = ((int)0x8CD0) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 - /// - FramebufferAttachmentObjectNameOes = ((int)0x8CD1) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 - /// - FramebufferAttachmentTextureLevelOes = ((int)0x8CD2) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 - /// - FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4) - , - /// - /// Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 - /// - FramebufferCompleteOes = ((int)0x8CD5) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 - /// - FramebufferIncompleteAttachmentOes = ((int)0x8CD6) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 - /// - FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 - /// - FramebufferIncompleteDimensionsOes = ((int)0x8CD9) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA - /// - FramebufferIncompleteFormatsOes = ((int)0x8CDA) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB - /// - FramebufferIncompleteDrawBufferOes = ((int)0x8CDB) - , - /// - /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC - /// - FramebufferIncompleteReadBufferOes = ((int)0x8CDC) - , - /// - /// Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD - /// - FramebufferUnsupportedOes = ((int)0x8CDD) - , - /// - /// Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 - /// - ColorAttachment0Oes = ((int)0x8CE0) - , - /// - /// Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 - /// - DepthAttachmentOes = ((int)0x8D00) - , - /// - /// Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20 - /// - StencilAttachmentOes = ((int)0x8D20) - , - /// - /// Original was GL_FRAMEBUFFER_OES = 0x8D40 - /// - FramebufferOes = ((int)0x8D40) - , - /// - /// Original was GL_RENDERBUFFER_OES = 0x8D41 - /// - RenderbufferOes = ((int)0x8D41) - , - /// - /// Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42 - /// - RenderbufferWidthOes = ((int)0x8D42) - , - /// - /// Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 - /// - RenderbufferHeightOes = ((int)0x8D43) - , - /// - /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 - /// - RenderbufferInternalFormatOes = ((int)0x8D44) - , - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46) - , - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47) - , - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48) - , - /// - /// Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 - /// - RenderbufferRedSizeOes = ((int)0x8D50) - , - /// - /// Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 - /// - RenderbufferGreenSizeOes = ((int)0x8D51) - , - /// - /// Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 - /// - RenderbufferBlueSizeOes = ((int)0x8D52) - , - /// - /// Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 - /// - RenderbufferAlphaSizeOes = ((int)0x8D53) - , - /// - /// Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 - /// - RenderbufferDepthSizeOes = ((int)0x8D54) - , - /// - /// Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 - /// - RenderbufferStencilSizeOes = ((int)0x8D55) - , - /// - /// Original was GL_RGB565_OES = 0x8D62 - /// - Rgb565Oes = ((int)0x8D62) - , - } - - /// - /// Not used directly. - /// - public enum OesGetProgramBinary : int - { - /// - /// Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 - /// - ProgramBinaryLengthOes = ((int)0x8741) - , - /// - /// Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE - /// - NumProgramBinaryFormatsOes = ((int)0x87FE) - , - /// - /// Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF - /// - ProgramBinaryFormatsOes = ((int)0x87FF) - , - } - - /// - /// Not used directly. - /// - public enum OesMapbuffer : int - { - /// - /// Original was GL_WRITE_ONLY_OES = 0x88B9 - /// - WriteOnlyOes = ((int)0x88B9) - , - /// - /// Original was GL_BUFFER_ACCESS_OES = 0x88BB - /// - BufferAccessOes = ((int)0x88BB) - , - /// - /// Original was GL_BUFFER_MAPPED_OES = 0x88BC - /// - BufferMappedOes = ((int)0x88BC) - , - /// - /// Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD - /// - BufferMapPointerOes = ((int)0x88BD) - , - } - - /// - /// Not used directly. - /// - public enum OesMatrixGet : int - { - /// - /// Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D - /// - ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D) - , - /// - /// Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E - /// - ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E) - , - /// - /// Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F - /// - TextureMatrixFloatAsIntBitsOes = ((int)0x898F) - , - } - - /// - /// Not used directly. - /// - public enum OesMatrixPalette : int - { - /// - /// Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4 - /// - MaxVertexUnitsOes = ((int)0x86A4) - , - /// - /// Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 - /// - WeightArrayTypeOes = ((int)0x86A9) - , - /// - /// Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA - /// - WeightArrayStrideOes = ((int)0x86AA) - , - /// - /// Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB - /// - WeightArraySizeOes = ((int)0x86AB) - , - /// - /// Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC - /// - WeightArrayPointerOes = ((int)0x86AC) - , - /// - /// Original was GL_WEIGHT_ARRAY_OES = 0x86AD - /// - WeightArrayOes = ((int)0x86AD) - , - /// - /// Original was GL_MATRIX_PALETTE_OES = 0x8840 - /// - MatrixPaletteOes = ((int)0x8840) - , - /// - /// Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842 - /// - MaxPaletteMatricesOes = ((int)0x8842) - , - /// - /// Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 - /// - CurrentPaletteMatrixOes = ((int)0x8843) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844 - /// - MatrixIndexArrayOes = ((int)0x8844) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 - /// - MatrixIndexArraySizeOes = ((int)0x8846) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 - /// - MatrixIndexArrayTypeOes = ((int)0x8847) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 - /// - MatrixIndexArrayStrideOes = ((int)0x8848) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 - /// - MatrixIndexArrayPointerOes = ((int)0x8849) - , - /// - /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E - /// - WeightArrayBufferBindingOes = ((int)0x889E) - , - /// - /// Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E - /// - MatrixIndexArrayBufferBindingOes = ((int)0x8B9E) - , - } - - /// - /// Not used directly. - /// - public enum OesPackedDepthStencil : int - { - /// - /// Original was GL_DEPTH_STENCIL_OES = 0x84F9 - /// - DepthStencilOes = ((int)0x84F9) - , - /// - /// Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA - /// - UnsignedInt248Oes = ((int)0x84FA) - , - /// - /// Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 - /// - Depth24Stencil8Oes = ((int)0x88F0) - , - } - - /// - /// Not used directly. - /// - public enum OesPointSizeArray : int - { - /// - /// Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A - /// - PointSizeArrayTypeOes = ((int)0x898A) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B - /// - PointSizeArrayStrideOes = ((int)0x898B) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C - /// - PointSizeArrayPointerOes = ((int)0x898C) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C - /// - PointSizeArrayOes = ((int)0x8B9C) - , - /// - /// Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F - /// - PointSizeArrayBufferBindingOes = ((int)0x8B9F) - , - } - - /// - /// Not used directly. - /// - public enum OesPointSprite : int - { - /// - /// Original was GL_POINT_SPRITE_ARB = 0x8861 - /// - PointSpriteArb = ((int)0x8861) - , - /// - /// Original was GL_COORD_REPLACE_ARB = 0x8862 - /// - CoordReplaceArb = ((int)0x8862) - , + FixedOes = ((int)0x140C) , } /// @@ -57329,30 +44984,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A /// - ImplementationColorReadTypeOes = ((int)0x8B9A) - , + ImplementationColorReadTypeOes = ((int)0x8B9A) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B /// - ImplementationColorReadFormatOes = ((int)0x8B9B) - , - } - - /// - /// Not used directly. - /// - public enum OesRgb8Rgba8 : int - { - /// - /// Original was GL_RGB8 = 0x8051 - /// - Rgb8 = ((int)0x8051) - , - /// - /// Original was GL_RGBA8 = 0x8058 - /// - Rgba8 = ((int)0x8058) - , + ImplementationColorReadFormatOes = ((int)0x8B9B) , } /// @@ -57362,412 +44998,6 @@ namespace OpenTK.Graphics.OpenGL { } - /// - /// Not used directly. - /// - public enum OesStandardDerivatives : int - { - /// - /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B - /// - FragmentShaderDerivativeHintOes = ((int)0x8B8B) - , - } - - /// - /// Not used directly. - /// - public enum OesStencil1 : int - { - /// - /// Original was GL_STENCIL_INDEX1_OES = 0x8D46 - /// - StencilIndex1Oes = ((int)0x8D46) - , - } - - /// - /// Not used directly. - /// - public enum OesStencil4 : int - { - /// - /// Original was GL_STENCIL_INDEX4_OES = 0x8D47 - /// - StencilIndex4Oes = ((int)0x8D47) - , - } - - /// - /// Not used directly. - /// - public enum OesStencil8 : int - { - /// - /// Original was GL_STENCIL_INDEX8_OES = 0x8D48 - /// - StencilIndex8Oes = ((int)0x8D48) - , - } - - /// - /// Not used directly. - /// - public enum OesStencilWrap : int - { - /// - /// Original was GL_INCR_WRAP_OES = 0x8507 - /// - IncrWrapOes = ((int)0x8507) - , - /// - /// Original was GL_DECR_WRAP_OES = 0x8508 - /// - DecrWrapOes = ((int)0x8508) - , - } - - /// - /// Not used directly. - /// - public enum OesSurfacelessContext : int - { - /// - /// Original was GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 - /// - FramebufferUndefinedOes = ((int)0x8219) - , - } - - /// - /// Not used directly. - /// - public enum OesTexture3D : int - { - /// - /// Original was GL_TEXTURE_3D_BINDING_OES = 0x806A - /// - Texture3DBindingOes = ((int)0x806A) - , - /// - /// Original was GL_TEXTURE_3D_OES = 0x806F - /// - Texture3DOes = ((int)0x806F) - , - /// - /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 - /// - TextureWrapROes = ((int)0x8072) - , - /// - /// Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 - /// - Max3DTextureSizeOes = ((int)0x8073) - , - /// - /// Original was GL_SAMPLER_3D_OES = 0x8B5F - /// - Sampler3DOes = ((int)0x8B5F) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 - /// - FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4) - , - } - - /// - /// Not used directly. - /// - public enum OesTextureCubeMap : int - { - /// - /// Original was GL_TEXTURE_GEN_MODE = 0x2500 - /// - TextureGenMode = ((int)0x2500) - , - /// - /// Original was GL_NORMAL_MAP_OES = 0x8511 - /// - NormalMapOes = ((int)0x8511) - , - /// - /// Original was GL_REFLECTION_MAP_OES = 0x8512 - /// - ReflectionMapOes = ((int)0x8512) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513 - /// - TextureCubeMapOes = ((int)0x8513) - , - /// - /// Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 - /// - TextureBindingCubeMapOes = ((int)0x8514) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 - /// - TextureCubeMapPositiveXOes = ((int)0x8515) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 - /// - TextureCubeMapNegativeXOes = ((int)0x8516) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 - /// - TextureCubeMapPositiveYOes = ((int)0x8517) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 - /// - TextureCubeMapNegativeYOes = ((int)0x8518) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 - /// - TextureCubeMapPositiveZOes = ((int)0x8519) - , - /// - /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A - /// - TextureCubeMapNegativeZOes = ((int)0x851A) - , - /// - /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C - /// - MaxCubeMapTextureSizeOes = ((int)0x851C) - , - /// - /// Original was GL_TEXTURE_GEN_STR_OES = 0x8D60 - /// - TextureGenStrOes = ((int)0x8D60) - , - } - - /// - /// Not used directly. - /// - public enum OesTextureEnvCrossbar : int - { - /// - /// Original was GL_TEXTURE0 = 0x84C0 - /// - Texture0 = ((int)0x84C0) - , - /// - /// Original was GL_TEXTURE1 = 0x84C1 - /// - Texture1 = ((int)0x84C1) - , - /// - /// Original was GL_TEXTURE2 = 0x84C2 - /// - Texture2 = ((int)0x84C2) - , - /// - /// Original was GL_TEXTURE3 = 0x84C3 - /// - Texture3 = ((int)0x84C3) - , - /// - /// Original was GL_TEXTURE4 = 0x84C4 - /// - Texture4 = ((int)0x84C4) - , - /// - /// Original was GL_TEXTURE5 = 0x84C5 - /// - Texture5 = ((int)0x84C5) - , - /// - /// Original was GL_TEXTURE6 = 0x84C6 - /// - Texture6 = ((int)0x84C6) - , - /// - /// Original was GL_TEXTURE7 = 0x84C7 - /// - Texture7 = ((int)0x84C7) - , - /// - /// Original was GL_TEXTURE8 = 0x84C8 - /// - Texture8 = ((int)0x84C8) - , - /// - /// Original was GL_TEXTURE9 = 0x84C9 - /// - Texture9 = ((int)0x84C9) - , - /// - /// Original was GL_TEXTURE10 = 0x84CA - /// - Texture10 = ((int)0x84CA) - , - /// - /// Original was GL_TEXTURE11 = 0x84CB - /// - Texture11 = ((int)0x84CB) - , - /// - /// Original was GL_TEXTURE12 = 0x84CC - /// - Texture12 = ((int)0x84CC) - , - /// - /// Original was GL_TEXTURE13 = 0x84CD - /// - Texture13 = ((int)0x84CD) - , - /// - /// Original was GL_TEXTURE14 = 0x84CE - /// - Texture14 = ((int)0x84CE) - , - /// - /// Original was GL_TEXTURE15 = 0x84CF - /// - Texture15 = ((int)0x84CF) - , - /// - /// Original was GL_TEXTURE16 = 0x84D0 - /// - Texture16 = ((int)0x84D0) - , - /// - /// Original was GL_TEXTURE17 = 0x84D1 - /// - Texture17 = ((int)0x84D1) - , - /// - /// Original was GL_TEXTURE18 = 0x84D2 - /// - Texture18 = ((int)0x84D2) - , - /// - /// Original was GL_TEXTURE19 = 0x84D3 - /// - Texture19 = ((int)0x84D3) - , - /// - /// Original was GL_TEXTURE20 = 0x84D4 - /// - Texture20 = ((int)0x84D4) - , - /// - /// Original was GL_TEXTURE21 = 0x84D5 - /// - Texture21 = ((int)0x84D5) - , - /// - /// Original was GL_TEXTURE22 = 0x84D6 - /// - Texture22 = ((int)0x84D6) - , - /// - /// Original was GL_TEXTURE23 = 0x84D7 - /// - Texture23 = ((int)0x84D7) - , - /// - /// Original was GL_TEXTURE24 = 0x84D8 - /// - Texture24 = ((int)0x84D8) - , - /// - /// Original was GL_TEXTURE25 = 0x84D9 - /// - Texture25 = ((int)0x84D9) - , - /// - /// Original was GL_TEXTURE26 = 0x84DA - /// - Texture26 = ((int)0x84DA) - , - /// - /// Original was GL_TEXTURE27 = 0x84DB - /// - Texture27 = ((int)0x84DB) - , - /// - /// Original was GL_TEXTURE28 = 0x84DC - /// - Texture28 = ((int)0x84DC) - , - /// - /// Original was GL_TEXTURE29 = 0x84DD - /// - Texture29 = ((int)0x84DD) - , - /// - /// Original was GL_TEXTURE30 = 0x84DE - /// - Texture30 = ((int)0x84DE) - , - /// - /// Original was GL_TEXTURE31 = 0x84DF - /// - Texture31 = ((int)0x84DF) - , - } - - /// - /// Not used directly. - /// - public enum OesTextureFloat : int - { - /// - /// Original was GL_HALF_FLOAT_OES = 0x8D61 - /// - HalfFloatOes = ((int)0x8D61) - , - } - - /// - /// Not used directly. - /// - public enum OesTextureMirroredRepeat : int - { - /// - /// Original was GL_MIRRORED_REPEAT_OES = 0x8370 - /// - MirroredRepeatOes = ((int)0x8370) - , - } - - /// - /// Not used directly. - /// - public enum OesVertexHalfFloat : int - { - /// - /// Original was GL_HALF_FLOAT_OES = 0x8D61 - /// - HalfFloatOes = ((int)0x8D61) - , - } - - /// - /// Not used directly. - /// - public enum OesVertexType1010102 : int - { - /// - /// Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 - /// - UnsignedInt1010102Oes = ((int)0x8DF6) - , - /// - /// Original was GL_INT_10_10_10_2_OES = 0x8DF7 - /// - Int1010102Oes = ((int)0x8DF7) - , - } - /// /// Not used directly. /// @@ -57776,13 +45006,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INTERLACE_OML = 0x8980 /// - InterlaceOml = ((int)0x8980) - , + InterlaceOml = ((int)0x8980) , /// /// Original was GL_INTERLACE_READ_OML = 0x8981 /// - InterlaceReadOml = ((int)0x8981) - , + InterlaceReadOml = ((int)0x8981) , } /// @@ -57793,33 +45021,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PACK_RESAMPLE_OML = 0x8984 /// - PackResampleOml = ((int)0x8984) - , + PackResampleOml = ((int)0x8984) , /// /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 /// - UnpackResampleOml = ((int)0x8985) - , + UnpackResampleOml = ((int)0x8985) , /// /// Original was GL_RESAMPLE_REPLICATE_OML = 0x8986 /// - ResampleReplicateOml = ((int)0x8986) - , + ResampleReplicateOml = ((int)0x8986) , /// /// Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987 /// - ResampleZeroFillOml = ((int)0x8987) - , + ResampleZeroFillOml = ((int)0x8987) , /// /// Original was GL_RESAMPLE_AVERAGE_OML = 0x8988 /// - ResampleAverageOml = ((int)0x8988) - , + ResampleAverageOml = ((int)0x8988) , /// /// Original was GL_RESAMPLE_DECIMATE_OML = 0x8989 /// - ResampleDecimateOml = ((int)0x8989) - , + ResampleDecimateOml = ((int)0x8989) , } /// @@ -57830,13 +45052,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 /// - FormatSubsample2424Oml = ((int)0x8982) - , + FormatSubsample2424Oml = ((int)0x8982) , /// /// Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 /// - FormatSubsample244244Oml = ((int)0x8983) - , + FormatSubsample244244Oml = ((int)0x8983) , } /// @@ -57847,13 +45067,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , } /// @@ -57864,13 +45082,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 /// - PatchDefaultInnerLevel = ((int)0x8E73) - , + PatchDefaultInnerLevel = ((int)0x8E73) , /// /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 /// - PatchDefaultOuterLevel = ((int)0x8E74) - , + PatchDefaultOuterLevel = ((int)0x8E74) , } /// @@ -57881,8 +45097,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PATCH_VERTICES = 0x8E72 /// - PatchVertices = ((int)0x8E72) - , + PatchVertices = ((int)0x8E72) , } /// @@ -57893,103 +45108,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 /// - PreferDoublebufferHintPgi = ((int)0x1A1F8) - , + PreferDoublebufferHintPgi = ((int)0x1A1F8) , /// /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD /// - ConserveMemoryHintPgi = ((int)0x1A1FD) - , + ConserveMemoryHintPgi = ((int)0x1A1FD) , /// /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE /// - ReclaimMemoryHintPgi = ((int)0x1A1FE) - , + ReclaimMemoryHintPgi = ((int)0x1A1FE) , /// /// Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 /// - NativeGraphicsHandlePgi = ((int)0x1A202) - , + NativeGraphicsHandlePgi = ((int)0x1A202) , /// /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 /// - NativeGraphicsBeginHintPgi = ((int)0x1A203) - , + NativeGraphicsBeginHintPgi = ((int)0x1A203) , /// /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 /// - NativeGraphicsEndHintPgi = ((int)0x1A204) - , + NativeGraphicsEndHintPgi = ((int)0x1A204) , /// /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C /// - AlwaysFastHintPgi = ((int)0x1A20C) - , + AlwaysFastHintPgi = ((int)0x1A20C) , /// /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D /// - AlwaysSoftHintPgi = ((int)0x1A20D) - , + AlwaysSoftHintPgi = ((int)0x1A20D) , /// /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E /// - AllowDrawObjHintPgi = ((int)0x1A20E) - , + AllowDrawObjHintPgi = ((int)0x1A20E) , /// /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F /// - AllowDrawWinHintPgi = ((int)0x1A20F) - , + AllowDrawWinHintPgi = ((int)0x1A20F) , /// /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 /// - AllowDrawFrgHintPgi = ((int)0x1A210) - , + AllowDrawFrgHintPgi = ((int)0x1A210) , /// /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 /// - AllowDrawMemHintPgi = ((int)0x1A211) - , + AllowDrawMemHintPgi = ((int)0x1A211) , /// /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 /// - StrictDepthfuncHintPgi = ((int)0x1A216) - , + StrictDepthfuncHintPgi = ((int)0x1A216) , /// /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 /// - StrictLightingHintPgi = ((int)0x1A217) - , + StrictLightingHintPgi = ((int)0x1A217) , /// /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 /// - StrictScissorHintPgi = ((int)0x1A218) - , + StrictScissorHintPgi = ((int)0x1A218) , /// /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 /// - FullStippleHintPgi = ((int)0x1A219) - , + FullStippleHintPgi = ((int)0x1A219) , /// /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 /// - ClipNearHintPgi = ((int)0x1A220) - , + ClipNearHintPgi = ((int)0x1A220) , /// /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 /// - ClipFarHintPgi = ((int)0x1A221) - , + ClipFarHintPgi = ((int)0x1A221) , /// /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 /// - WideLineHintPgi = ((int)0x1A222) - , + WideLineHintPgi = ((int)0x1A222) , /// /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 /// - BackNormalsHintPgi = ((int)0x1A223) - , + BackNormalsHintPgi = ((int)0x1A223) , } /// @@ -58000,113 +45195,91 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX23_BIT_PGI = 0x00000004 /// - Vertex23BitPgi = ((int)0x00000004) - , + Vertex23BitPgi = ((int)0x00000004) , /// /// Original was GL_VERTEX4_BIT_PGI = 0x00000008 /// - Vertex4BitPgi = ((int)0x00000008) - , + Vertex4BitPgi = ((int)0x00000008) , /// /// Original was GL_COLOR3_BIT_PGI = 0x00010000 /// - Color3BitPgi = ((int)0x00010000) - , + Color3BitPgi = ((int)0x00010000) , /// /// Original was GL_COLOR4_BIT_PGI = 0x00020000 /// - Color4BitPgi = ((int)0x00020000) - , + Color4BitPgi = ((int)0x00020000) , /// /// Original was GL_EDGEFLAG_BIT_PGI = 0x00040000 /// - EdgeflagBitPgi = ((int)0x00040000) - , + EdgeflagBitPgi = ((int)0x00040000) , /// /// Original was GL_INDEX_BIT_PGI = 0x00080000 /// - IndexBitPgi = ((int)0x00080000) - , + IndexBitPgi = ((int)0x00080000) , /// /// Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000 /// - MatAmbientBitPgi = ((int)0x00100000) - , + MatAmbientBitPgi = ((int)0x00100000) , /// /// Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 /// - MatAmbientAndDiffuseBitPgi = ((int)0x00200000) - , + MatAmbientAndDiffuseBitPgi = ((int)0x00200000) , /// /// Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000 /// - MatDiffuseBitPgi = ((int)0x00400000) - , + MatDiffuseBitPgi = ((int)0x00400000) , /// /// Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000 /// - MatEmissionBitPgi = ((int)0x00800000) - , + MatEmissionBitPgi = ((int)0x00800000) , /// /// Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 /// - MatColorIndexesBitPgi = ((int)0x01000000) - , + MatColorIndexesBitPgi = ((int)0x01000000) , /// /// Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000 /// - MatShininessBitPgi = ((int)0x02000000) - , + MatShininessBitPgi = ((int)0x02000000) , /// /// Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000 /// - MatSpecularBitPgi = ((int)0x04000000) - , + MatSpecularBitPgi = ((int)0x04000000) , /// /// Original was GL_NORMAL_BIT_PGI = 0x08000000 /// - NormalBitPgi = ((int)0x08000000) - , + NormalBitPgi = ((int)0x08000000) , /// /// Original was GL_TEXCOORD1_BIT_PGI = 0x10000000 /// - Texcoord1BitPgi = ((int)0x10000000) - , + Texcoord1BitPgi = ((int)0x10000000) , /// /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A /// - VertexDataHintPgi = ((int)0x1A22A) - , + VertexDataHintPgi = ((int)0x1A22A) , /// /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B /// - VertexConsistentHintPgi = ((int)0x1A22B) - , + VertexConsistentHintPgi = ((int)0x1A22B) , /// /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C /// - MaterialSideHintPgi = ((int)0x1A22C) - , + MaterialSideHintPgi = ((int)0x1A22C) , /// /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D /// - MaxVertexHintPgi = ((int)0x1A22D) - , + MaxVertexHintPgi = ((int)0x1A22D) , /// /// Original was GL_TEXCOORD2_BIT_PGI = 0x20000000 /// - Texcoord2BitPgi = ((int)0x20000000) - , + Texcoord2BitPgi = ((int)0x20000000) , /// /// Original was GL_TEXCOORD3_BIT_PGI = 0x40000000 /// - Texcoord3BitPgi = ((int)0x40000000) - , + Texcoord3BitPgi = ((int)0x40000000) , /// /// Original was GL_TEXCOORD4_BIT_PGI = 0x80000000 /// - Texcoord4BitPgi = unchecked((int)0x80000000) - , + Texcoord4BitPgi = unchecked((int)0x80000000) , } /// @@ -58117,195 +45290,182 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR = 0x1800 /// - Color = ((int)0x1800) - , + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , /// /// Original was GL_DEPTH = 0x1801 /// - Depth = ((int)0x1801) - , + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , /// /// Original was GL_STENCIL = 0x1802 /// - Stencil = ((int)0x1802) - , + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , } /// - /// Used in GL.Arb.CompressedTexSubImage1D, GL.Arb.CompressedTexSubImage2D and 63 other functions + /// Used in GL.Arb.CompressedTexSubImage1D, GL.Arb.CompressedTexSubImage2D and 67 other functions /// public enum PixelFormat : int { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , /// /// Original was GL_COLOR_INDEX = 0x1900 /// - ColorIndex = ((int)0x1900) - , + ColorIndex = ((int)0x1900) , /// /// Original was GL_STENCIL_INDEX = 0x1901 /// - StencilIndex = ((int)0x1901) - , + StencilIndex = ((int)0x1901) , /// /// Original was GL_DEPTH_COMPONENT = 0x1902 /// - DepthComponent = ((int)0x1902) - , + DepthComponent = ((int)0x1902) , /// /// Original was GL_RED = 0x1903 /// - Red = ((int)0x1903) - , + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , /// /// Original was GL_GREEN = 0x1904 /// - Green = ((int)0x1904) - , + Green = ((int)0x1904) , /// /// Original was GL_BLUE = 0x1905 /// - Blue = ((int)0x1905) - , + Blue = ((int)0x1905) , /// /// Original was GL_ALPHA = 0x1906 /// - Alpha = ((int)0x1906) - , + Alpha = ((int)0x1906) , /// /// Original was GL_RGB = 0x1907 /// - Rgb = ((int)0x1907) - , + Rgb = ((int)0x1907) , /// /// Original was GL_RGBA = 0x1908 /// - Rgba = ((int)0x1908) - , + Rgba = ((int)0x1908) , /// /// Original was GL_LUMINANCE = 0x1909 /// - Luminance = ((int)0x1909) - , + Luminance = ((int)0x1909) , /// /// Original was GL_LUMINANCE_ALPHA = 0x190A /// - LuminanceAlpha = ((int)0x190A) - , + LuminanceAlpha = ((int)0x190A) , /// /// Original was GL_ABGR_EXT = 0x8000 /// - AbgrExt = ((int)0x8000) - , + AbgrExt = ((int)0x8000) , /// /// Original was GL_CMYK_EXT = 0x800C /// - CmykExt = ((int)0x800C) - , + CmykExt = ((int)0x800C) , /// /// Original was GL_CMYKA_EXT = 0x800D /// - CmykaExt = ((int)0x800D) - , + CmykaExt = ((int)0x800D) , /// /// Original was GL_BGR = 0x80E0 /// - Bgr = ((int)0x80E0) - , + Bgr = ((int)0x80E0) , /// /// Original was GL_BGRA = 0x80E1 /// - Bgra = ((int)0x80E1) - , + Bgra = ((int)0x80E1) , /// /// Original was GL_YCRCB_422_SGIX = 0x81BB /// - Ycrcb422Sgix = ((int)0x81BB) - , + Ycrcb422Sgix = ((int)0x81BB) , /// /// Original was GL_YCRCB_444_SGIX = 0x81BC /// - Ycrcb444Sgix = ((int)0x81BC) - , + Ycrcb444Sgix = ((int)0x81BC) , /// /// Original was GL_RG = 0x8227 /// - Rg = ((int)0x8227) - , + Rg = ((int)0x8227) , /// /// Original was GL_RG_INTEGER = 0x8228 /// - RgInteger = ((int)0x8228) - , + RgInteger = ((int)0x8228) , /// /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 /// - R5G6B5IccSgix = ((int)0x8466) - , + R5G6B5IccSgix = ((int)0x8466) , /// /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 /// - R5G6B5A8IccSgix = ((int)0x8467) - , + R5G6B5A8IccSgix = ((int)0x8467) , /// /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 /// - Alpha16IccSgix = ((int)0x8468) - , + Alpha16IccSgix = ((int)0x8468) , /// /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 /// - Luminance16IccSgix = ((int)0x8469) - , + Luminance16IccSgix = ((int)0x8469) , /// /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B /// - Luminance16Alpha8IccSgix = ((int)0x846B) - , + Luminance16Alpha8IccSgix = ((int)0x846B) , /// /// Original was GL_DEPTH_STENCIL = 0x84F9 /// - DepthStencil = ((int)0x84F9) - , + DepthStencil = ((int)0x84F9) , /// /// Original was GL_RED_INTEGER = 0x8D94 /// - RedInteger = ((int)0x8D94) - , + RedInteger = ((int)0x8D94) , /// /// Original was GL_GREEN_INTEGER = 0x8D95 /// - GreenInteger = ((int)0x8D95) - , + GreenInteger = ((int)0x8D95) , /// /// Original was GL_BLUE_INTEGER = 0x8D96 /// - BlueInteger = ((int)0x8D96) - , + BlueInteger = ((int)0x8D96) , /// /// Original was GL_ALPHA_INTEGER = 0x8D97 /// - AlphaInteger = ((int)0x8D97) - , + AlphaInteger = ((int)0x8D97) , /// /// Original was GL_RGB_INTEGER = 0x8D98 /// - RgbInteger = ((int)0x8D98) - , + RgbInteger = ((int)0x8D98) , /// /// Original was GL_RGBA_INTEGER = 0x8D99 /// - RgbaInteger = ((int)0x8D99) - , + RgbaInteger = ((int)0x8D99) , /// /// Original was GL_BGR_INTEGER = 0x8D9A /// - BgrInteger = ((int)0x8D9A) - , + BgrInteger = ((int)0x8D9A) , /// /// Original was GL_BGRA_INTEGER = 0x8D9B /// - BgraInteger = ((int)0x8D9B) - , + BgraInteger = ((int)0x8D9B) , } /// @@ -58316,813 +45476,651 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_COMPONENT = 0x1902 /// - DepthComponent = ((int)0x1902) - , + DepthComponent = ((int)0x1902) , /// /// Original was GL_ALPHA = 0x1906 /// - Alpha = ((int)0x1906) - , + Alpha = ((int)0x1906) , /// /// Original was GL_RGB = 0x1907 /// - Rgb = ((int)0x1907) - , + Rgb = ((int)0x1907) , /// /// Original was GL_RGBA = 0x1908 /// - Rgba = ((int)0x1908) - , + Rgba = ((int)0x1908) , /// /// Original was GL_LUMINANCE = 0x1909 /// - Luminance = ((int)0x1909) - , + Luminance = ((int)0x1909) , /// /// Original was GL_LUMINANCE_ALPHA = 0x190A /// - LuminanceAlpha = ((int)0x190A) - , + LuminanceAlpha = ((int)0x190A) , /// /// Original was GL_R3_G3_B2 = 0x2A10 /// - R3G3B2 = ((int)0x2A10) - , + R3G3B2 = ((int)0x2A10) , /// /// Original was GL_ALPHA4 = 0x803B /// - Alpha4 = ((int)0x803B) - , + Alpha4 = ((int)0x803B) , /// /// Original was GL_ALPHA8 = 0x803C /// - Alpha8 = ((int)0x803C) - , + Alpha8 = ((int)0x803C) , /// /// Original was GL_ALPHA12 = 0x803D /// - Alpha12 = ((int)0x803D) - , + Alpha12 = ((int)0x803D) , /// /// Original was GL_ALPHA16 = 0x803E /// - Alpha16 = ((int)0x803E) - , + Alpha16 = ((int)0x803E) , /// /// Original was GL_LUMINANCE4 = 0x803F /// - Luminance4 = ((int)0x803F) - , + Luminance4 = ((int)0x803F) , /// /// Original was GL_LUMINANCE8 = 0x8040 /// - Luminance8 = ((int)0x8040) - , + Luminance8 = ((int)0x8040) , /// /// Original was GL_LUMINANCE12 = 0x8041 /// - Luminance12 = ((int)0x8041) - , + Luminance12 = ((int)0x8041) , /// /// Original was GL_LUMINANCE16 = 0x8042 /// - Luminance16 = ((int)0x8042) - , + Luminance16 = ((int)0x8042) , /// /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 /// - Luminance4Alpha4 = ((int)0x8043) - , + Luminance4Alpha4 = ((int)0x8043) , /// /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 /// - Luminance6Alpha2 = ((int)0x8044) - , + Luminance6Alpha2 = ((int)0x8044) , /// /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 /// - Luminance8Alpha8 = ((int)0x8045) - , + Luminance8Alpha8 = ((int)0x8045) , /// /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 /// - Luminance12Alpha4 = ((int)0x8046) - , + Luminance12Alpha4 = ((int)0x8046) , /// /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 /// - Luminance12Alpha12 = ((int)0x8047) - , + Luminance12Alpha12 = ((int)0x8047) , /// /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 /// - Luminance16Alpha16 = ((int)0x8048) - , + Luminance16Alpha16 = ((int)0x8048) , /// /// Original was GL_INTENSITY = 0x8049 /// - Intensity = ((int)0x8049) - , + Intensity = ((int)0x8049) , /// /// Original was GL_INTENSITY4 = 0x804A /// - Intensity4 = ((int)0x804A) - , + Intensity4 = ((int)0x804A) , /// /// Original was GL_INTENSITY8 = 0x804B /// - Intensity8 = ((int)0x804B) - , + Intensity8 = ((int)0x804B) , /// /// Original was GL_INTENSITY12 = 0x804C /// - Intensity12 = ((int)0x804C) - , + Intensity12 = ((int)0x804C) , /// /// Original was GL_INTENSITY16 = 0x804D /// - Intensity16 = ((int)0x804D) - , + Intensity16 = ((int)0x804D) , /// /// Original was GL_RGB2_EXT = 0x804E /// - Rgb2Ext = ((int)0x804E) - , + Rgb2Ext = ((int)0x804E) , /// /// Original was GL_RGB4 = 0x804F /// - Rgb4 = ((int)0x804F) - , + Rgb4 = ((int)0x804F) , /// /// Original was GL_RGB5 = 0x8050 /// - Rgb5 = ((int)0x8050) - , + Rgb5 = ((int)0x8050) , /// /// Original was GL_RGB8 = 0x8051 /// - Rgb8 = ((int)0x8051) - , + Rgb8 = ((int)0x8051) , /// /// Original was GL_RGB10 = 0x8052 /// - Rgb10 = ((int)0x8052) - , + Rgb10 = ((int)0x8052) , /// /// Original was GL_RGB12 = 0x8053 /// - Rgb12 = ((int)0x8053) - , + Rgb12 = ((int)0x8053) , /// /// Original was GL_RGB16 = 0x8054 /// - Rgb16 = ((int)0x8054) - , + Rgb16 = ((int)0x8054) , /// /// Original was GL_RGBA2 = 0x8055 /// - Rgba2 = ((int)0x8055) - , + Rgba2 = ((int)0x8055) , /// /// Original was GL_RGBA4 = 0x8056 /// - Rgba4 = ((int)0x8056) - , + Rgba4 = ((int)0x8056) , /// /// Original was GL_RGB5_A1 = 0x8057 /// - Rgb5A1 = ((int)0x8057) - , + Rgb5A1 = ((int)0x8057) , /// /// Original was GL_RGBA8 = 0x8058 /// - Rgba8 = ((int)0x8058) - , + Rgba8 = ((int)0x8058) , /// /// Original was GL_RGB10_A2 = 0x8059 /// - Rgb10A2 = ((int)0x8059) - , + Rgb10A2 = ((int)0x8059) , /// /// Original was GL_RGBA12 = 0x805A /// - Rgba12 = ((int)0x805A) - , + Rgba12 = ((int)0x805A) , /// /// Original was GL_RGBA16 = 0x805B /// - Rgba16 = ((int)0x805B) - , + Rgba16 = ((int)0x805B) , /// /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 /// - DualAlpha4Sgis = ((int)0x8110) - , + DualAlpha4Sgis = ((int)0x8110) , /// /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 /// - DualAlpha8Sgis = ((int)0x8111) - , + DualAlpha8Sgis = ((int)0x8111) , /// /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 /// - DualAlpha12Sgis = ((int)0x8112) - , + DualAlpha12Sgis = ((int)0x8112) , /// /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 /// - DualAlpha16Sgis = ((int)0x8113) - , + DualAlpha16Sgis = ((int)0x8113) , /// /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 /// - DualLuminance4Sgis = ((int)0x8114) - , + DualLuminance4Sgis = ((int)0x8114) , /// /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 /// - DualLuminance8Sgis = ((int)0x8115) - , + DualLuminance8Sgis = ((int)0x8115) , /// /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 /// - DualLuminance12Sgis = ((int)0x8116) - , + DualLuminance12Sgis = ((int)0x8116) , /// /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 /// - DualLuminance16Sgis = ((int)0x8117) - , + DualLuminance16Sgis = ((int)0x8117) , /// /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 /// - DualIntensity4Sgis = ((int)0x8118) - , + DualIntensity4Sgis = ((int)0x8118) , /// /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 /// - DualIntensity8Sgis = ((int)0x8119) - , + DualIntensity8Sgis = ((int)0x8119) , /// /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A /// - DualIntensity12Sgis = ((int)0x811A) - , + DualIntensity12Sgis = ((int)0x811A) , /// /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B /// - DualIntensity16Sgis = ((int)0x811B) - , + DualIntensity16Sgis = ((int)0x811B) , /// /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C /// - DualLuminanceAlpha4Sgis = ((int)0x811C) - , + DualLuminanceAlpha4Sgis = ((int)0x811C) , /// /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D /// - DualLuminanceAlpha8Sgis = ((int)0x811D) - , + DualLuminanceAlpha8Sgis = ((int)0x811D) , /// /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E /// - QuadAlpha4Sgis = ((int)0x811E) - , + QuadAlpha4Sgis = ((int)0x811E) , /// /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F /// - QuadAlpha8Sgis = ((int)0x811F) - , + QuadAlpha8Sgis = ((int)0x811F) , /// /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 /// - QuadLuminance4Sgis = ((int)0x8120) - , + QuadLuminance4Sgis = ((int)0x8120) , /// /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 /// - QuadLuminance8Sgis = ((int)0x8121) - , + QuadLuminance8Sgis = ((int)0x8121) , /// /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 /// - QuadIntensity4Sgis = ((int)0x8122) - , + QuadIntensity4Sgis = ((int)0x8122) , /// /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 /// - QuadIntensity8Sgis = ((int)0x8123) - , + QuadIntensity8Sgis = ((int)0x8123) , /// /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 /// - DepthComponent16 = ((int)0x81a5) - , + DepthComponent16 = ((int)0x81a5) , /// /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 /// - DepthComponent16Sgix = ((int)0x81A5) - , + DepthComponent16Sgix = ((int)0x81A5) , /// /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 /// - DepthComponent24 = ((int)0x81a6) - , + DepthComponent24 = ((int)0x81a6) , /// /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 /// - DepthComponent24Sgix = ((int)0x81A6) - , + DepthComponent24Sgix = ((int)0x81A6) , /// /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 /// - DepthComponent32 = ((int)0x81a7) - , + DepthComponent32 = ((int)0x81a7) , /// /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 /// - DepthComponent32Sgix = ((int)0x81A7) - , + DepthComponent32Sgix = ((int)0x81A7) , /// /// Original was GL_COMPRESSED_RED = 0x8225 /// - CompressedRed = ((int)0x8225) - , + CompressedRed = ((int)0x8225) , /// /// Original was GL_COMPRESSED_RG = 0x8226 /// - CompressedRg = ((int)0x8226) - , + CompressedRg = ((int)0x8226) , /// /// Original was GL_R8 = 0x8229 /// - R8 = ((int)0x8229) - , + R8 = ((int)0x8229) , /// /// Original was GL_R16 = 0x822A /// - R16 = ((int)0x822A) - , + R16 = ((int)0x822A) , /// /// Original was GL_RG8 = 0x822B /// - Rg8 = ((int)0x822B) - , + Rg8 = ((int)0x822B) , /// /// Original was GL_RG16 = 0x822C /// - Rg16 = ((int)0x822C) - , + Rg16 = ((int)0x822C) , /// /// Original was GL_R16F = 0x822D /// - R16f = ((int)0x822D) - , + R16f = ((int)0x822D) , /// /// Original was GL_R32F = 0x822E /// - R32f = ((int)0x822E) - , + R32f = ((int)0x822E) , /// /// Original was GL_RG16F = 0x822F /// - Rg16f = ((int)0x822F) - , + Rg16f = ((int)0x822F) , /// /// Original was GL_RG32F = 0x8230 /// - Rg32f = ((int)0x8230) - , + Rg32f = ((int)0x8230) , /// /// Original was GL_R8I = 0x8231 /// - R8i = ((int)0x8231) - , + R8i = ((int)0x8231) , /// /// Original was GL_R8UI = 0x8232 /// - R8ui = ((int)0x8232) - , + R8ui = ((int)0x8232) , /// /// Original was GL_R16I = 0x8233 /// - R16i = ((int)0x8233) - , + R16i = ((int)0x8233) , /// /// Original was GL_R16UI = 0x8234 /// - R16ui = ((int)0x8234) - , + R16ui = ((int)0x8234) , /// /// Original was GL_R32I = 0x8235 /// - R32i = ((int)0x8235) - , + R32i = ((int)0x8235) , /// /// Original was GL_R32UI = 0x8236 /// - R32ui = ((int)0x8236) - , + R32ui = ((int)0x8236) , /// /// Original was GL_RG8I = 0x8237 /// - Rg8i = ((int)0x8237) - , + Rg8i = ((int)0x8237) , /// /// Original was GL_RG8UI = 0x8238 /// - Rg8ui = ((int)0x8238) - , + Rg8ui = ((int)0x8238) , /// /// Original was GL_RG16I = 0x8239 /// - Rg16i = ((int)0x8239) - , + Rg16i = ((int)0x8239) , /// /// Original was GL_RG16UI = 0x823A /// - Rg16ui = ((int)0x823A) - , + Rg16ui = ((int)0x823A) , /// /// Original was GL_RG32I = 0x823B /// - Rg32i = ((int)0x823B) - , + Rg32i = ((int)0x823B) , /// /// Original was GL_RG32UI = 0x823C /// - Rg32ui = ((int)0x823C) - , + Rg32ui = ((int)0x823C) , /// /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 /// - CompressedRgbS3tcDxt1Ext = ((int)0x83F0) - , + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 /// - CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) - , + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 /// - CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) - , + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , /// /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 /// - CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) - , + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , /// /// Original was GL_RGB_ICC_SGIX = 0x8460 /// - RgbIccSgix = ((int)0x8460) - , + RgbIccSgix = ((int)0x8460) , /// /// Original was GL_RGBA_ICC_SGIX = 0x8461 /// - RgbaIccSgix = ((int)0x8461) - , + RgbaIccSgix = ((int)0x8461) , /// /// Original was GL_ALPHA_ICC_SGIX = 0x8462 /// - AlphaIccSgix = ((int)0x8462) - , + AlphaIccSgix = ((int)0x8462) , /// /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 /// - LuminanceIccSgix = ((int)0x8463) - , + LuminanceIccSgix = ((int)0x8463) , /// /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 /// - IntensityIccSgix = ((int)0x8464) - , + IntensityIccSgix = ((int)0x8464) , /// /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 /// - LuminanceAlphaIccSgix = ((int)0x8465) - , + LuminanceAlphaIccSgix = ((int)0x8465) , /// /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 /// - R5G6B5IccSgix = ((int)0x8466) - , + R5G6B5IccSgix = ((int)0x8466) , /// /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 /// - R5G6B5A8IccSgix = ((int)0x8467) - , + R5G6B5A8IccSgix = ((int)0x8467) , /// /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 /// - Alpha16IccSgix = ((int)0x8468) - , + Alpha16IccSgix = ((int)0x8468) , /// /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 /// - Luminance16IccSgix = ((int)0x8469) - , + Luminance16IccSgix = ((int)0x8469) , /// /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A /// - Intensity16IccSgix = ((int)0x846A) - , + Intensity16IccSgix = ((int)0x846A) , /// /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B /// - Luminance16Alpha8IccSgix = ((int)0x846B) - , + Luminance16Alpha8IccSgix = ((int)0x846B) , /// /// Original was GL_COMPRESSED_ALPHA = 0x84E9 /// - CompressedAlpha = ((int)0x84E9) - , + CompressedAlpha = ((int)0x84E9) , /// /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA /// - CompressedLuminance = ((int)0x84EA) - , + CompressedLuminance = ((int)0x84EA) , /// /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB /// - CompressedLuminanceAlpha = ((int)0x84EB) - , + CompressedLuminanceAlpha = ((int)0x84EB) , /// /// Original was GL_COMPRESSED_INTENSITY = 0x84EC /// - CompressedIntensity = ((int)0x84EC) - , + CompressedIntensity = ((int)0x84EC) , /// /// Original was GL_COMPRESSED_RGB = 0x84ED /// - CompressedRgb = ((int)0x84ED) - , + CompressedRgb = ((int)0x84ED) , /// /// Original was GL_COMPRESSED_RGBA = 0x84EE /// - CompressedRgba = ((int)0x84EE) - , + CompressedRgba = ((int)0x84EE) , /// /// Original was GL_DEPTH_STENCIL = 0x84F9 /// - DepthStencil = ((int)0x84F9) - , + DepthStencil = ((int)0x84F9) , /// /// Original was GL_RGBA32F = 0x8814 /// - Rgba32f = ((int)0x8814) - , + Rgba32f = ((int)0x8814) , /// /// Original was GL_RGB32F = 0x8815 /// - Rgb32f = ((int)0x8815) - , + Rgb32f = ((int)0x8815) , /// /// Original was GL_RGBA16F = 0x881A /// - Rgba16f = ((int)0x881A) - , + Rgba16f = ((int)0x881A) , /// /// Original was GL_RGB16F = 0x881B /// - Rgb16f = ((int)0x881B) - , + Rgb16f = ((int)0x881B) , /// /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 /// - Depth24Stencil8 = ((int)0x88F0) - , + Depth24Stencil8 = ((int)0x88F0) , /// /// Original was GL_R11F_G11F_B10F = 0x8C3A /// - R11fG11fB10f = ((int)0x8C3A) - , + R11fG11fB10f = ((int)0x8C3A) , /// /// Original was GL_RGB9_E5 = 0x8C3D /// - Rgb9E5 = ((int)0x8C3D) - , + Rgb9E5 = ((int)0x8C3D) , /// /// Original was GL_SRGB = 0x8C40 /// - Srgb = ((int)0x8C40) - , + Srgb = ((int)0x8C40) , /// /// Original was GL_SRGB8 = 0x8C41 /// - Srgb8 = ((int)0x8C41) - , + Srgb8 = ((int)0x8C41) , /// /// Original was GL_SRGB_ALPHA = 0x8C42 /// - SrgbAlpha = ((int)0x8C42) - , + SrgbAlpha = ((int)0x8C42) , /// /// Original was GL_SRGB8_ALPHA8 = 0x8C43 /// - Srgb8Alpha8 = ((int)0x8C43) - , + Srgb8Alpha8 = ((int)0x8C43) , /// /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 /// - SluminanceAlpha = ((int)0x8C44) - , + SluminanceAlpha = ((int)0x8C44) , /// /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 /// - Sluminance8Alpha8 = ((int)0x8C45) - , + Sluminance8Alpha8 = ((int)0x8C45) , /// /// Original was GL_SLUMINANCE = 0x8C46 /// - Sluminance = ((int)0x8C46) - , + Sluminance = ((int)0x8C46) , /// /// Original was GL_SLUMINANCE8 = 0x8C47 /// - Sluminance8 = ((int)0x8C47) - , + Sluminance8 = ((int)0x8C47) , /// /// Original was GL_COMPRESSED_SRGB = 0x8C48 /// - CompressedSrgb = ((int)0x8C48) - , + CompressedSrgb = ((int)0x8C48) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 /// - CompressedSrgbAlpha = ((int)0x8C49) - , + CompressedSrgbAlpha = ((int)0x8C49) , /// /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A /// - CompressedSluminance = ((int)0x8C4A) - , + CompressedSluminance = ((int)0x8C4A) , /// /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B /// - CompressedSluminanceAlpha = ((int)0x8C4B) - , + CompressedSluminanceAlpha = ((int)0x8C4B) , /// /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C /// - CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) - , + CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D /// - CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) - , + CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E /// - CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) - , + CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F /// - CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) - , + CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) , /// /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC /// - DepthComponent32f = ((int)0x8CAC) - , + DepthComponent32f = ((int)0x8CAC) , /// /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD /// - Depth32fStencil8 = ((int)0x8CAD) - , + Depth32fStencil8 = ((int)0x8CAD) , /// /// Original was GL_RGBA32UI = 0x8D70 /// - Rgba32ui = ((int)0x8D70) - , + Rgba32ui = ((int)0x8D70) , /// /// Original was GL_RGB32UI = 0x8D71 /// - Rgb32ui = ((int)0x8D71) - , + Rgb32ui = ((int)0x8D71) , /// /// Original was GL_RGBA16UI = 0x8D76 /// - Rgba16ui = ((int)0x8D76) - , + Rgba16ui = ((int)0x8D76) , /// /// Original was GL_RGB16UI = 0x8D77 /// - Rgb16ui = ((int)0x8D77) - , + Rgb16ui = ((int)0x8D77) , /// /// Original was GL_RGBA8UI = 0x8D7C /// - Rgba8ui = ((int)0x8D7C) - , + Rgba8ui = ((int)0x8D7C) , /// /// Original was GL_RGB8UI = 0x8D7D /// - Rgb8ui = ((int)0x8D7D) - , + Rgb8ui = ((int)0x8D7D) , /// /// Original was GL_RGBA32I = 0x8D82 /// - Rgba32i = ((int)0x8D82) - , + Rgba32i = ((int)0x8D82) , /// /// Original was GL_RGB32I = 0x8D83 /// - Rgb32i = ((int)0x8D83) - , + Rgb32i = ((int)0x8D83) , /// /// Original was GL_RGBA16I = 0x8D88 /// - Rgba16i = ((int)0x8D88) - , + Rgba16i = ((int)0x8D88) , /// /// Original was GL_RGB16I = 0x8D89 /// - Rgb16i = ((int)0x8D89) - , + Rgb16i = ((int)0x8D89) , /// /// Original was GL_RGBA8I = 0x8D8E /// - Rgba8i = ((int)0x8D8E) - , + Rgba8i = ((int)0x8D8E) , /// /// Original was GL_RGB8I = 0x8D8F /// - Rgb8i = ((int)0x8D8F) - , + Rgb8i = ((int)0x8D8F) , /// /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD /// - Float32UnsignedInt248Rev = ((int)0x8DAD) - , + Float32UnsignedInt248Rev = ((int)0x8DAD) , /// /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB /// - CompressedRedRgtc1 = ((int)0x8DBB) - , + CompressedRedRgtc1 = ((int)0x8DBB) , /// /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC /// - CompressedSignedRedRgtc1 = ((int)0x8DBC) - , + CompressedSignedRedRgtc1 = ((int)0x8DBC) , /// /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD /// - CompressedRgRgtc2 = ((int)0x8DBD) - , + CompressedRgRgtc2 = ((int)0x8DBD) , /// /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE /// - CompressedSignedRgRgtc2 = ((int)0x8DBE) - , + CompressedSignedRgRgtc2 = ((int)0x8DBE) , /// /// Original was GL_R8_SNORM = 0x8F94 /// - R8Snorm = ((int)0x8F94) - , + R8Snorm = ((int)0x8F94) , /// /// Original was GL_RG8_SNORM = 0x8F95 /// - Rg8Snorm = ((int)0x8F95) - , + Rg8Snorm = ((int)0x8F95) , /// /// Original was GL_RGB8_SNORM = 0x8F96 /// - Rgb8Snorm = ((int)0x8F96) - , + Rgb8Snorm = ((int)0x8F96) , /// /// Original was GL_RGBA8_SNORM = 0x8F97 /// - Rgba8Snorm = ((int)0x8F97) - , + Rgba8Snorm = ((int)0x8F97) , /// /// Original was GL_RGB10_A2UI = 0x906F /// - Rgb10A2ui = ((int)0x906F) - , + Rgb10A2ui = ((int)0x906F) , /// /// Original was GL_ONE = 1 /// - One = ((int)1) - , + One = ((int)1) , /// /// Original was GL_TWO = 2 /// - Two = ((int)2) - , + Two = ((int)2) , /// /// Original was GL_THREE = 3 /// - Three = ((int)3) - , + Three = ((int)3) , /// /// Original was GL_FOUR = 4 /// - Four = ((int)4) - , + Four = ((int)4) , } /// @@ -59133,53 +46131,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 /// - PixelMapIToI = ((int)0x0C70) - , + PixelMapIToI = ((int)0x0C70) , /// /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 /// - PixelMapSToS = ((int)0x0C71) - , + PixelMapSToS = ((int)0x0C71) , /// /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 /// - PixelMapIToR = ((int)0x0C72) - , + PixelMapIToR = ((int)0x0C72) , /// /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 /// - PixelMapIToG = ((int)0x0C73) - , + PixelMapIToG = ((int)0x0C73) , /// /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 /// - PixelMapIToB = ((int)0x0C74) - , + PixelMapIToB = ((int)0x0C74) , /// /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 /// - PixelMapIToA = ((int)0x0C75) - , + PixelMapIToA = ((int)0x0C75) , /// /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 /// - PixelMapRToR = ((int)0x0C76) - , + PixelMapRToR = ((int)0x0C76) , /// /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 /// - PixelMapGToG = ((int)0x0C77) - , + PixelMapGToG = ((int)0x0C77) , /// /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 /// - PixelMapBToB = ((int)0x0C78) - , + PixelMapBToB = ((int)0x0C78) , /// /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 /// - PixelMapAToA = ((int)0x0C79) - , + PixelMapAToA = ((int)0x0C79) , } /// @@ -59190,213 +46178,191 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 /// - UnpackSwapBytes = ((int)0x0CF0) - , + UnpackSwapBytes = ((int)0x0CF0) , /// /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 /// - UnpackLsbFirst = ((int)0x0CF1) - , + UnpackLsbFirst = ((int)0x0CF1) , /// /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 /// - UnpackRowLength = ((int)0x0CF2) - , + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , /// /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 /// - UnpackSkipRows = ((int)0x0CF3) - , + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , /// /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 /// - UnpackSkipPixels = ((int)0x0CF4) - , + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , /// /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 /// - UnpackAlignment = ((int)0x0CF5) - , + UnpackAlignment = ((int)0x0CF5) , /// /// Original was GL_PACK_SWAP_BYTES = 0x0D00 /// - PackSwapBytes = ((int)0x0D00) - , + PackSwapBytes = ((int)0x0D00) , /// /// Original was GL_PACK_LSB_FIRST = 0x0D01 /// - PackLsbFirst = ((int)0x0D01) - , + PackLsbFirst = ((int)0x0D01) , /// /// Original was GL_PACK_ROW_LENGTH = 0x0D02 /// - PackRowLength = ((int)0x0D02) - , + PackRowLength = ((int)0x0D02) , /// /// Original was GL_PACK_SKIP_ROWS = 0x0D03 /// - PackSkipRows = ((int)0x0D03) - , + PackSkipRows = ((int)0x0D03) , /// /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 /// - PackSkipPixels = ((int)0x0D04) - , + PackSkipPixels = ((int)0x0D04) , /// /// Original was GL_PACK_ALIGNMENT = 0x0D05 /// - PackAlignment = ((int)0x0D05) - , + PackAlignment = ((int)0x0D05) , /// /// Original was GL_PACK_SKIP_IMAGES = 0x806B /// - PackSkipImages = ((int)0x806B) - , + PackSkipImages = ((int)0x806B) , /// /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B /// - PackSkipImagesExt = ((int)0x806B) - , + PackSkipImagesExt = ((int)0x806B) , /// /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C /// - PackImageHeight = ((int)0x806C) - , + PackImageHeight = ((int)0x806C) , /// /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C /// - PackImageHeightExt = ((int)0x806C) - , + PackImageHeightExt = ((int)0x806C) , /// /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D /// - UnpackSkipImages = ((int)0x806D) - , + UnpackSkipImages = ((int)0x806D) , /// /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D /// - UnpackSkipImagesExt = ((int)0x806D) - , + UnpackSkipImagesExt = ((int)0x806D) , /// /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E /// - UnpackImageHeight = ((int)0x806E) - , + UnpackImageHeight = ((int)0x806E) , /// /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E /// - UnpackImageHeightExt = ((int)0x806E) - , + UnpackImageHeightExt = ((int)0x806E) , /// /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 /// - PackSkipVolumesSgis = ((int)0x8130) - , + PackSkipVolumesSgis = ((int)0x8130) , /// /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 /// - PackImageDepthSgis = ((int)0x8131) - , + PackImageDepthSgis = ((int)0x8131) , /// /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 /// - UnpackSkipVolumesSgis = ((int)0x8132) - , + UnpackSkipVolumesSgis = ((int)0x8132) , /// /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 /// - UnpackImageDepthSgis = ((int)0x8133) - , + UnpackImageDepthSgis = ((int)0x8133) , /// /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 /// - PixelTileWidthSgix = ((int)0x8140) - , + PixelTileWidthSgix = ((int)0x8140) , /// /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 /// - PixelTileHeightSgix = ((int)0x8141) - , + PixelTileHeightSgix = ((int)0x8141) , /// /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 /// - PixelTileGridWidthSgix = ((int)0x8142) - , + PixelTileGridWidthSgix = ((int)0x8142) , /// /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 /// - PixelTileGridHeightSgix = ((int)0x8143) - , + PixelTileGridHeightSgix = ((int)0x8143) , /// /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 /// - PixelTileGridDepthSgix = ((int)0x8144) - , + PixelTileGridDepthSgix = ((int)0x8144) , /// /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 /// - PixelTileCacheSizeSgix = ((int)0x8145) - , + PixelTileCacheSizeSgix = ((int)0x8145) , /// /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C /// - PackResampleSgix = ((int)0x842C) - , + PackResampleSgix = ((int)0x842C) , /// /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D /// - UnpackResampleSgix = ((int)0x842D) - , + UnpackResampleSgix = ((int)0x842D) , /// /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 /// - PackSubsampleRateSgix = ((int)0x85A0) - , + PackSubsampleRateSgix = ((int)0x85A0) , /// /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 /// - UnpackSubsampleRateSgix = ((int)0x85A1) - , + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 /// - UnpackCompressedBlockWidth = ((int)0x9127) - , + UnpackCompressedBlockWidth = ((int)0x9127) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 /// - UnpackCompressedBlockHeight = ((int)0x9128) - , + UnpackCompressedBlockHeight = ((int)0x9128) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 /// - UnpackCompressedBlockDepth = ((int)0x9129) - , + UnpackCompressedBlockDepth = ((int)0x9129) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A /// - UnpackCompressedBlockSize = ((int)0x912A) - , + UnpackCompressedBlockSize = ((int)0x912A) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B /// - PackCompressedBlockWidth = ((int)0x912B) - , + PackCompressedBlockWidth = ((int)0x912B) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C /// - PackCompressedBlockHeight = ((int)0x912C) - , + PackCompressedBlockHeight = ((int)0x912C) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D /// - PackCompressedBlockDepth = ((int)0x912D) - , + PackCompressedBlockDepth = ((int)0x912D) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E /// - PackCompressedBlockSize = ((int)0x912E) - , + PackCompressedBlockSize = ((int)0x912E) , } /// @@ -59407,18 +46373,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E /// - ResampleReplicateSgix = ((int)0x842E) - , + ResampleReplicateSgix = ((int)0x842E) , /// /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F /// - ResampleZeroFillSgix = ((int)0x842F) - , + ResampleZeroFillSgix = ((int)0x842F) , /// /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 /// - ResampleDecimateSgix = ((int)0x8430) - , + ResampleDecimateSgix = ((int)0x8430) , } /// @@ -59429,18 +46392,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 /// - PixelSubsample4444Sgix = ((int)0x85A2) - , + PixelSubsample4444Sgix = ((int)0x85A2) , /// /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 /// - PixelSubsample2424Sgix = ((int)0x85A3) - , + PixelSubsample2424Sgix = ((int)0x85A3) , /// /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 /// - PixelSubsample4242Sgix = ((int)0x85A4) - , + PixelSubsample4242Sgix = ((int)0x85A4) , } /// @@ -59451,48 +46411,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_RGB = 0x1907 /// - Rgb = ((int)0x1907) - , + Rgb = ((int)0x1907) , /// /// Original was GL_RGBA = 0x1908 /// - Rgba = ((int)0x1908) - , + Rgba = ((int)0x1908) , /// /// Original was GL_LUMINANCE = 0x1909 /// - Luminance = ((int)0x1909) - , + Luminance = ((int)0x1909) , /// /// Original was GL_LUMINANCE_ALPHA = 0x190A /// - LuminanceAlpha = ((int)0x190A) - , + LuminanceAlpha = ((int)0x190A) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187) - , + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) - , + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 /// - PixelTexGenAlphaLsSgix = ((int)0x8189) - , + PixelTexGenAlphaLsSgix = ((int)0x8189) , /// /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A /// - PixelTexGenAlphaMsSgix = ((int)0x818A) - , + PixelTexGenAlphaMsSgix = ((int)0x818A) , } /// @@ -59503,13 +46454,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 /// - PixelFragmentRgbSourceSgis = ((int)0x8354) - , + PixelFragmentRgbSourceSgis = ((int)0x8354) , /// /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 /// - PixelFragmentAlphaSourceSgis = ((int)0x8355) - , + PixelFragmentAlphaSourceSgis = ((int)0x8355) , } /// @@ -59520,310 +46469,314 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MAP_COLOR = 0x0D10 /// - MapColor = ((int)0x0D10) - , + MapColor = ((int)0x0D10) , /// /// Original was GL_MAP_STENCIL = 0x0D11 /// - MapStencil = ((int)0x0D11) - , + MapStencil = ((int)0x0D11) , /// /// Original was GL_INDEX_SHIFT = 0x0D12 /// - IndexShift = ((int)0x0D12) - , + IndexShift = ((int)0x0D12) , /// /// Original was GL_INDEX_OFFSET = 0x0D13 /// - IndexOffset = ((int)0x0D13) - , + IndexOffset = ((int)0x0D13) , /// /// Original was GL_RED_SCALE = 0x0D14 /// - RedScale = ((int)0x0D14) - , + RedScale = ((int)0x0D14) , /// /// Original was GL_RED_BIAS = 0x0D15 /// - RedBias = ((int)0x0D15) - , + RedBias = ((int)0x0D15) , /// /// Original was GL_GREEN_SCALE = 0x0D18 /// - GreenScale = ((int)0x0D18) - , + GreenScale = ((int)0x0D18) , /// /// Original was GL_GREEN_BIAS = 0x0D19 /// - GreenBias = ((int)0x0D19) - , + GreenBias = ((int)0x0D19) , /// /// Original was GL_BLUE_SCALE = 0x0D1A /// - BlueScale = ((int)0x0D1A) - , + BlueScale = ((int)0x0D1A) , /// /// Original was GL_BLUE_BIAS = 0x0D1B /// - BlueBias = ((int)0x0D1B) - , + BlueBias = ((int)0x0D1B) , /// /// Original was GL_ALPHA_SCALE = 0x0D1C /// - AlphaScale = ((int)0x0D1C) - , + AlphaScale = ((int)0x0D1C) , /// /// Original was GL_ALPHA_BIAS = 0x0D1D /// - AlphaBias = ((int)0x0D1D) - , + AlphaBias = ((int)0x0D1D) , /// /// Original was GL_DEPTH_SCALE = 0x0D1E /// - DepthScale = ((int)0x0D1E) - , + DepthScale = ((int)0x0D1E) , /// /// Original was GL_DEPTH_BIAS = 0x0D1F /// - DepthBias = ((int)0x0D1F) - , + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , /// /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C /// - PostConvolutionRedScaleExt = ((int)0x801C) - , + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , /// /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D /// - PostConvolutionGreenScaleExt = ((int)0x801D) - , + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , /// /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E /// - PostConvolutionBlueScaleExt = ((int)0x801E) - , + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F /// - PostConvolutionAlphaScaleExt = ((int)0x801F) - , + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , /// /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 /// - PostConvolutionRedBiasExt = ((int)0x8020) - , + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , /// /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 /// - PostConvolutionGreenBiasExt = ((int)0x8021) - , + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , /// /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 /// - PostConvolutionBlueBiasExt = ((int)0x8022) - , + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , /// /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 /// - PostConvolutionAlphaBiasExt = ((int)0x8023) - , + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , /// /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 /// - PostColorMatrixRedScaleSgi = ((int)0x80B4) - , + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5) - , + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6) - , + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7) - , + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , /// /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 /// - PostColorMatrixRedBiasSgi = ((int)0x80B8) - , + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9) - , + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA) - , + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB) - , + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , } /// - /// Used in GL.ColorSubTable, GL.ColorTable and 49 other functions + /// Used in GL.ClearTexImage, GL.ClearTexSubImage and 53 other functions /// public enum PixelType : int { /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_BITMAP = 0x1A00 /// - Bitmap = ((int)0x1A00) - , + Bitmap = ((int)0x1A00) , /// /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 /// - UnsignedByte332 = ((int)0x8032) - , + UnsignedByte332 = ((int)0x8032) , /// /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 /// - UnsignedByte332Ext = ((int)0x8032) - , + UnsignedByte332Ext = ((int)0x8032) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 /// - UnsignedShort4444 = ((int)0x8033) - , + UnsignedShort4444 = ((int)0x8033) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 /// - UnsignedShort4444Ext = ((int)0x8033) - , + UnsignedShort4444Ext = ((int)0x8033) , /// /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 /// - UnsignedShort5551 = ((int)0x8034) - , + UnsignedShort5551 = ((int)0x8034) , /// /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 /// - UnsignedShort5551Ext = ((int)0x8034) - , + UnsignedShort5551Ext = ((int)0x8034) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 /// - UnsignedInt8888 = ((int)0x8035) - , + UnsignedInt8888 = ((int)0x8035) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 /// - UnsignedInt8888Ext = ((int)0x8035) - , + UnsignedInt8888Ext = ((int)0x8035) , /// /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 /// - UnsignedInt1010102 = ((int)0x8036) - , + UnsignedInt1010102 = ((int)0x8036) , /// /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 /// - UnsignedInt1010102Ext = ((int)0x8036) - , + UnsignedInt1010102Ext = ((int)0x8036) , /// /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 /// - UnsignedByte233Reversed = ((int)0x8362) - , + UnsignedByte233Reversed = ((int)0x8362) , /// /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 /// - UnsignedShort565 = ((int)0x8363) - , + UnsignedShort565 = ((int)0x8363) , /// /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 /// - UnsignedShort565Reversed = ((int)0x8364) - , + UnsignedShort565Reversed = ((int)0x8364) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 /// - UnsignedShort4444Reversed = ((int)0x8365) - , + UnsignedShort4444Reversed = ((int)0x8365) , /// /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 /// - UnsignedShort1555Reversed = ((int)0x8366) - , + UnsignedShort1555Reversed = ((int)0x8366) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 /// - UnsignedInt8888Reversed = ((int)0x8367) - , + UnsignedInt8888Reversed = ((int)0x8367) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 /// - UnsignedInt2101010Reversed = ((int)0x8368) - , + UnsignedInt2101010Reversed = ((int)0x8368) , /// /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA /// - UnsignedInt248 = ((int)0x84FA) - , + UnsignedInt248 = ((int)0x84FA) , /// /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B /// - UnsignedInt10F11F11FRev = ((int)0x8C3B) - , + UnsignedInt10F11F11FRev = ((int)0x8C3B) , /// /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E /// - UnsignedInt5999Rev = ((int)0x8C3E) - , + UnsignedInt5999Rev = ((int)0x8C3E) , /// /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD /// - Float32UnsignedInt248Rev = ((int)0x8DAD) - , + Float32UnsignedInt248Rev = ((int)0x8DAD) , } /// @@ -59834,28 +46787,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT_SIZE_MIN = 0x8126 /// - PointSizeMin = ((int)0x8126) - , + PointSizeMin = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MAX = 0x8127 /// - PointSizeMax = ((int)0x8127) - , + PointSizeMax = ((int)0x8127) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 /// - PointFadeThresholdSize = ((int)0x8128) - , + PointFadeThresholdSize = ((int)0x8128) , /// /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 /// - PointDistanceAttenuation = ((int)0x8129) - , + PointDistanceAttenuation = ((int)0x8129) , /// /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 /// - PointSpriteCoordOrigin = ((int)0x8CA0) - , + PointSpriteCoordOrigin = ((int)0x8CA0) , } /// @@ -59863,26 +46811,70 @@ namespace OpenTK.Graphics.OpenGL /// public enum PointParameterNameSgis : int { + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 /// - PointSizeMinSgis = ((int)0x8126) - , + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , /// /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 /// - PointSizeMaxSgis = ((int)0x8127) - , + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 /// - PointFadeThresholdSizeSgis = ((int)0x8128) - , + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , /// /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 /// - DistanceAttenuationSgis = ((int)0x8129) - , + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , } /// @@ -59893,13 +46885,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LOWER_LEFT = 0x8CA1 /// - LowerLeft = ((int)0x8CA1) - , + LowerLeft = ((int)0x8CA1) , /// /// Original was GL_UPPER_LEFT = 0x8CA2 /// - UpperLeft = ((int)0x8CA2) - , + UpperLeft = ((int)0x8CA2) , } /// @@ -59910,100 +46900,114 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT = 0x1B00 /// - Point = ((int)0x1B00) - , + Point = ((int)0x1B00) , /// /// Original was GL_LINE = 0x1B01 /// - Line = ((int)0x1B01) - , + Line = ((int)0x1B01) , /// /// Original was GL_FILL = 0x1B02 /// - Fill = ((int)0x1B02) - , + Fill = ((int)0x1B02) , } /// - /// Used in GL.Apple.DrawElementArray, GL.Apple.DrawRangeElementArray and 36 other functions + /// Used in GL.Apple.DrawElementArray, GL.Apple.DrawRangeElementArray and 38 other functions /// public enum PrimitiveType : int { /// /// Original was GL_POINTS = 0x0000 /// - Points = ((int)0x0000) - , + Points = ((int)0x0000) , /// /// Original was GL_LINES = 0x0001 /// - Lines = ((int)0x0001) - , + Lines = ((int)0x0001) , /// /// Original was GL_LINE_LOOP = 0x0002 /// - LineLoop = ((int)0x0002) - , + LineLoop = ((int)0x0002) , /// /// Original was GL_LINE_STRIP = 0x0003 /// - LineStrip = ((int)0x0003) - , + LineStrip = ((int)0x0003) , /// /// Original was GL_TRIANGLES = 0x0004 /// - Triangles = ((int)0x0004) - , + Triangles = ((int)0x0004) , /// /// Original was GL_TRIANGLE_STRIP = 0x0005 /// - TriangleStrip = ((int)0x0005) - , + TriangleStrip = ((int)0x0005) , /// /// Original was GL_TRIANGLE_FAN = 0x0006 /// - TriangleFan = ((int)0x0006) - , + TriangleFan = ((int)0x0006) , /// /// Original was GL_QUADS = 0x0007 /// - Quads = ((int)0x0007) - , + Quads = ((int)0x0007) , /// /// Original was GL_QUAD_STRIP = 0x0008 /// - QuadStrip = ((int)0x0008) - , + QuadStrip = ((int)0x0008) , /// /// Original was GL_POLYGON = 0x0009 /// - Polygon = ((int)0x0009) - , + Polygon = ((int)0x0009) , /// /// Original was GL_LINES_ADJACENCY = 0x000A /// - LinesAdjacency = ((int)0x000A) - , + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , /// /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B /// - LineStripAdjacency = ((int)0x000B) - , + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , /// /// Original was GL_TRIANGLES_ADJACENCY = 0x000C /// - TrianglesAdjacency = ((int)0x000C) - , + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D /// - TriangleStripAdjacency = ((int)0x000D) - , + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , /// /// Original was GL_PATCHES = 0x000E /// - Patches = ((int)0x000E) - , + Patches = ((int)0x000E) , } /// @@ -60014,108 +47018,87 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E /// - TransformFeedbackBuffer = ((int)0x8C8E) - , + TransformFeedbackBuffer = ((int)0x8C8E) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 /// - AtomicCounterBuffer = ((int)0x92C0) - , + AtomicCounterBuffer = ((int)0x92C0) , /// /// Original was GL_UNIFORM = 0x92E1 /// - Uniform = ((int)0x92E1) - , + Uniform = ((int)0x92E1) , /// /// Original was GL_UNIFORM_BLOCK = 0x92E2 /// - UniformBlock = ((int)0x92E2) - , + UniformBlock = ((int)0x92E2) , /// /// Original was GL_PROGRAM_INPUT = 0x92E3 /// - ProgramInput = ((int)0x92E3) - , + ProgramInput = ((int)0x92E3) , /// /// Original was GL_PROGRAM_OUTPUT = 0x92E4 /// - ProgramOutput = ((int)0x92E4) - , + ProgramOutput = ((int)0x92E4) , /// /// Original was GL_BUFFER_VARIABLE = 0x92E5 /// - BufferVariable = ((int)0x92E5) - , + BufferVariable = ((int)0x92E5) , /// /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 /// - ShaderStorageBlock = ((int)0x92E6) - , + ShaderStorageBlock = ((int)0x92E6) , /// /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 /// - VertexSubroutine = ((int)0x92E8) - , + VertexSubroutine = ((int)0x92E8) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 /// - TessControlSubroutine = ((int)0x92E9) - , + TessControlSubroutine = ((int)0x92E9) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA /// - TessEvaluationSubroutine = ((int)0x92EA) - , + TessEvaluationSubroutine = ((int)0x92EA) , /// /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB /// - GeometrySubroutine = ((int)0x92EB) - , + GeometrySubroutine = ((int)0x92EB) , /// /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC /// - FragmentSubroutine = ((int)0x92EC) - , + FragmentSubroutine = ((int)0x92EC) , /// /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED /// - ComputeSubroutine = ((int)0x92ED) - , + ComputeSubroutine = ((int)0x92ED) , /// /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE /// - VertexSubroutineUniform = ((int)0x92EE) - , + VertexSubroutineUniform = ((int)0x92EE) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF /// - TessControlSubroutineUniform = ((int)0x92EF) - , + TessControlSubroutineUniform = ((int)0x92EF) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 /// - TessEvaluationSubroutineUniform = ((int)0x92F0) - , + TessEvaluationSubroutineUniform = ((int)0x92F0) , /// /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 /// - GeometrySubroutineUniform = ((int)0x92F1) - , + GeometrySubroutineUniform = ((int)0x92F1) , /// /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 /// - FragmentSubroutineUniform = ((int)0x92F2) - , + FragmentSubroutineUniform = ((int)0x92F2) , /// /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 /// - ComputeSubroutineUniform = ((int)0x92F3) - , + ComputeSubroutineUniform = ((int)0x92F3) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 /// - TransformFeedbackVarying = ((int)0x92F4) - , + TransformFeedbackVarying = ((int)0x92F4) , } /// @@ -60126,23 +47109,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ACTIVE_RESOURCES = 0x92F5 /// - ActiveResources = ((int)0x92F5) - , + ActiveResources = ((int)0x92F5) , /// /// Original was GL_MAX_NAME_LENGTH = 0x92F6 /// - MaxNameLength = ((int)0x92F6) - , + MaxNameLength = ((int)0x92F6) , /// /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 /// - MaxNumActiveVariables = ((int)0x92F7) - , + MaxNumActiveVariables = ((int)0x92F7) , /// /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 /// - MaxNumCompatibleSubroutines = ((int)0x92F8) - , + MaxNumCompatibleSubroutines = ((int)0x92F8) , } /// @@ -60153,138 +47132,111 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 /// - ProgramBinaryRetrievableHint = ((int)0x8257) - , + ProgramBinaryRetrievableHint = ((int)0x8257) , /// /// Original was GL_PROGRAM_SEPARABLE = 0x8258 /// - ProgramSeparable = ((int)0x8258) - , + ProgramSeparable = ((int)0x8258) , /// /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F /// - GeometryShaderInvocations = ((int)0x887F) - , + GeometryShaderInvocations = ((int)0x887F) , /// /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 /// - GeometryVerticesOut = ((int)0x8916) - , + GeometryVerticesOut = ((int)0x8916) , /// /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 /// - GeometryInputType = ((int)0x8917) - , + GeometryInputType = ((int)0x8917) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 /// - GeometryOutputType = ((int)0x8918) - , + GeometryOutputType = ((int)0x8918) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35) - , + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 /// - ActiveUniformBlocks = ((int)0x8A36) - , + ActiveUniformBlocks = ((int)0x8A36) , /// /// Original was GL_DELETE_STATUS = 0x8B80 /// - DeleteStatus = ((int)0x8B80) - , + DeleteStatus = ((int)0x8B80) , /// /// Original was GL_LINK_STATUS = 0x8B82 /// - LinkStatus = ((int)0x8B82) - , + LinkStatus = ((int)0x8B82) , /// /// Original was GL_VALIDATE_STATUS = 0x8B83 /// - ValidateStatus = ((int)0x8B83) - , + ValidateStatus = ((int)0x8B83) , /// /// Original was GL_INFO_LOG_LENGTH = 0x8B84 /// - InfoLogLength = ((int)0x8B84) - , + InfoLogLength = ((int)0x8B84) , /// /// Original was GL_ATTACHED_SHADERS = 0x8B85 /// - AttachedShaders = ((int)0x8B85) - , + AttachedShaders = ((int)0x8B85) , /// /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 /// - ActiveUniforms = ((int)0x8B86) - , + ActiveUniforms = ((int)0x8B86) , /// /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 /// - ActiveUniformMaxLength = ((int)0x8B87) - , + ActiveUniformMaxLength = ((int)0x8B87) , /// /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 /// - ActiveAttributes = ((int)0x8B89) - , + ActiveAttributes = ((int)0x8B89) , /// /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A /// - ActiveAttributeMaxLength = ((int)0x8B8A) - , + ActiveAttributeMaxLength = ((int)0x8B8A) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76) - , + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F /// - TransformFeedbackBufferMode = ((int)0x8C7F) - , + TransformFeedbackBufferMode = ((int)0x8C7F) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 /// - TransformFeedbackVaryings = ((int)0x8C83) - , + TransformFeedbackVaryings = ((int)0x8C83) , /// /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 /// - TessControlOutputVertices = ((int)0x8E75) - , + TessControlOutputVertices = ((int)0x8E75) , /// /// Original was GL_TESS_GEN_MODE = 0x8E76 /// - TessGenMode = ((int)0x8E76) - , + TessGenMode = ((int)0x8E76) , /// /// Original was GL_TESS_GEN_SPACING = 0x8E77 /// - TessGenSpacing = ((int)0x8E77) - , + TessGenSpacing = ((int)0x8E77) , /// /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 /// - TessGenVertexOrder = ((int)0x8E78) - , + TessGenVertexOrder = ((int)0x8E78) , /// /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 /// - TessGenPointMode = ((int)0x8E79) - , + TessGenPointMode = ((int)0x8E79) , /// /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF /// - MaxComputeWorkGroupSize = ((int)0x91BF) - , + MaxComputeWorkGroupSize = ((int)0x91BF) , /// /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 /// - ActiveAtomicCounterBuffers = ((int)0x92D9) - , + ActiveAtomicCounterBuffers = ((int)0x92D9) , } /// @@ -60295,13 +47247,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 /// - ProgramBinaryRetrievableHint = ((int)0x8257) - , + ProgramBinaryRetrievableHint = ((int)0x8257) , /// /// Original was GL_PROGRAM_SEPARABLE = 0x8258 /// - ProgramSeparable = ((int)0x8258) - , + ProgramSeparable = ((int)0x8258) , } /// @@ -60312,48 +47262,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ACTIVE_PROGRAM = 0x8259 /// - ActiveProgram = ((int)0x8259) - , + ActiveProgram = ((int)0x8259) , /// /// Original was GL_FRAGMENT_SHADER = 0x8B30 /// - FragmentShader = ((int)0x8B30) - , + FragmentShader = ((int)0x8B30) , /// /// Original was GL_VERTEX_SHADER = 0x8B31 /// - VertexShader = ((int)0x8B31) - , + VertexShader = ((int)0x8B31) , /// /// Original was GL_VALIDATE_STATUS = 0x8B83 /// - ValidateStatus = ((int)0x8B83) - , + ValidateStatus = ((int)0x8B83) , /// /// Original was GL_INFO_LOG_LENGTH = 0x8B84 /// - InfoLogLength = ((int)0x8B84) - , + InfoLogLength = ((int)0x8B84) , /// /// Original was GL_GEOMETRY_SHADER = 0x8DD9 /// - GeometryShader = ((int)0x8DD9) - , + GeometryShader = ((int)0x8DD9) , /// /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 /// - TessEvaluationShader = ((int)0x8E87) - , + TessEvaluationShader = ((int)0x8E87) , /// /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 /// - TessControlShader = ((int)0x8E88) - , + TessControlShader = ((int)0x8E88) , /// /// Original was GL_COMPUTE_SHADER = 0x91B9 /// - ComputeShader = ((int)0x91B9) - , + ComputeShader = ((int)0x91B9) , } /// @@ -60364,128 +47305,115 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A /// - NumCompatibleSubroutines = ((int)0x8E4A) - , + NumCompatibleSubroutines = ((int)0x8E4A) , /// /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B /// - CompatibleSubroutines = ((int)0x8E4B) - , + CompatibleSubroutines = ((int)0x8E4B) , /// /// Original was GL_IS_PER_PATCH = 0x92E7 /// - IsPerPatch = ((int)0x92E7) - , + IsPerPatch = ((int)0x92E7) , /// /// Original was GL_NAME_LENGTH = 0x92F9 /// - NameLength = ((int)0x92F9) - , + NameLength = ((int)0x92F9) , /// /// Original was GL_TYPE = 0x92FA /// - Type = ((int)0x92FA) - , + Type = ((int)0x92FA) , /// /// Original was GL_ARRAY_SIZE = 0x92FB /// - ArraySize = ((int)0x92FB) - , + ArraySize = ((int)0x92FB) , /// /// Original was GL_OFFSET = 0x92FC /// - Offset = ((int)0x92FC) - , + Offset = ((int)0x92FC) , /// /// Original was GL_BLOCK_INDEX = 0x92FD /// - BlockIndex = ((int)0x92FD) - , + BlockIndex = ((int)0x92FD) , /// /// Original was GL_ARRAY_STRIDE = 0x92FE /// - ArrayStride = ((int)0x92FE) - , + ArrayStride = ((int)0x92FE) , /// /// Original was GL_MATRIX_STRIDE = 0x92FF /// - MatrixStride = ((int)0x92FF) - , + MatrixStride = ((int)0x92FF) , /// /// Original was GL_IS_ROW_MAJOR = 0x9300 /// - IsRowMajor = ((int)0x9300) - , + IsRowMajor = ((int)0x9300) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 /// - AtomicCounterBufferIndex = ((int)0x9301) - , + AtomicCounterBufferIndex = ((int)0x9301) , /// /// Original was GL_BUFFER_BINDING = 0x9302 /// - BufferBinding = ((int)0x9302) - , + BufferBinding = ((int)0x9302) , /// /// Original was GL_BUFFER_DATA_SIZE = 0x9303 /// - BufferDataSize = ((int)0x9303) - , + BufferDataSize = ((int)0x9303) , /// /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 /// - NumActiveVariables = ((int)0x9304) - , + NumActiveVariables = ((int)0x9304) , /// /// Original was GL_ACTIVE_VARIABLES = 0x9305 /// - ActiveVariables = ((int)0x9305) - , + ActiveVariables = ((int)0x9305) , /// /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 /// - ReferencedByVertexShader = ((int)0x9306) - , + ReferencedByVertexShader = ((int)0x9306) , /// /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 /// - ReferencedByTessControlShader = ((int)0x9307) - , + ReferencedByTessControlShader = ((int)0x9307) , /// /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 /// - ReferencedByTessEvaluationShader = ((int)0x9308) - , + ReferencedByTessEvaluationShader = ((int)0x9308) , /// /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 /// - ReferencedByGeometryShader = ((int)0x9309) - , + ReferencedByGeometryShader = ((int)0x9309) , /// /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A /// - ReferencedByFragmentShader = ((int)0x930A) - , + ReferencedByFragmentShader = ((int)0x930A) , /// /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C /// - TopLevelArraySize = ((int)0x930C) - , + TopLevelArraySize = ((int)0x930C) , /// /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D /// - TopLevelArrayStride = ((int)0x930D) - , + TopLevelArrayStride = ((int)0x930D) , /// /// Original was GL_LOCATION = 0x930E /// - Location = ((int)0x930E) - , + Location = ((int)0x930E) , /// /// Original was GL_LOCATION_INDEX = 0x930F /// - LocationIndex = ((int)0x930F) - , + LocationIndex = ((int)0x930F) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , } /// @@ -60497,38 +47425,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 /// - VertexShaderBit = ((int)0x00000001) - , + VertexShaderBit = ((int)0x00000001) , /// /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 /// - FragmentShaderBit = ((int)0x00000002) - , + FragmentShaderBit = ((int)0x00000002) , /// /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 /// - GeometryShaderBit = ((int)0x00000004) - , + GeometryShaderBit = ((int)0x00000004) , /// /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 /// - TessControlShaderBit = ((int)0x00000008) - , + TessControlShaderBit = ((int)0x00000008) , /// /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 /// - TessEvaluationShaderBit = ((int)0x00000010) - , + TessEvaluationShaderBit = ((int)0x00000010) , /// /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 /// - ComputeShaderBit = ((int)0x00000020) - , + ComputeShaderBit = ((int)0x00000020) , /// /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF /// - AllShaderBits = unchecked((int)0xFFFFFFFF) - , + AllShaderBits = unchecked((int)0xFFFFFFFF) , } /// @@ -60539,28 +47460,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 /// - ActiveSubroutines = ((int)0x8DE5) - , + ActiveSubroutines = ((int)0x8DE5) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 /// - ActiveSubroutineUniforms = ((int)0x8DE6) - , + ActiveSubroutineUniforms = ((int)0x8DE6) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 /// - ActiveSubroutineUniformLocations = ((int)0x8E47) - , + ActiveSubroutineUniformLocations = ((int)0x8E47) , /// /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 /// - ActiveSubroutineMaxLength = ((int)0x8E48) - , + ActiveSubroutineMaxLength = ((int)0x8E48) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49) - , + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , } /// @@ -60571,148 +47487,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D /// - FirstVertexConvention = ((int)0x8E4D) - , + FirstVertexConvention = ((int)0x8E4D) , /// /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E /// - LastVertexConvention = ((int)0x8E4E) - , - } - - /// - /// Not used directly. - /// - public enum QcomAlphaTest : int - { - /// - /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 - /// - AlphaTestQcom = ((int)0x0BC0) - , - /// - /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 - /// - AlphaTestFuncQcom = ((int)0x0BC1) - , - /// - /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 - /// - AlphaTestRefQcom = ((int)0x0BC2) - , - } - - /// - /// Not used directly. - /// - public enum QcomBinningControl : int - { - /// - /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 - /// - BinningControlHintQcom = ((int)0x8FB0) - , - /// - /// Original was GL_CPU_OPTIMIZED_QCOM = 0x8FB1 - /// - CpuOptimizedQcom = ((int)0x8FB1) - , - /// - /// Original was GL_GPU_OPTIMIZED_QCOM = 0x8FB2 - /// - GpuOptimizedQcom = ((int)0x8FB2) - , - /// - /// Original was GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 - /// - RenderDirectToFramebufferQcom = ((int)0x8FB3) - , - } - - /// - /// Not used directly. - /// - public enum QcomDriverControl : int - { - /// - /// Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 - /// - PerfmonGlobalModeQcom = ((int)0x8FA0) - , - } - - /// - /// Not used directly. - /// - public enum QcomExtendedGet : int - { - /// - /// Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2 - /// - TextureWidthQcom = ((int)0x8BD2) - , - /// - /// Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 - /// - TextureHeightQcom = ((int)0x8BD3) - , - /// - /// Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4 - /// - TextureDepthQcom = ((int)0x8BD4) - , - /// - /// Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 - /// - TextureInternalFormatQcom = ((int)0x8BD5) - , - /// - /// Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6 - /// - TextureFormatQcom = ((int)0x8BD6) - , - /// - /// Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7 - /// - TextureTypeQcom = ((int)0x8BD7) - , - /// - /// Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 - /// - TextureImageValidQcom = ((int)0x8BD8) - , - /// - /// Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 - /// - TextureNumLevelsQcom = ((int)0x8BD9) - , - /// - /// Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA - /// - TextureTargetQcom = ((int)0x8BDA) - , - /// - /// Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB - /// - TextureObjectValidQcom = ((int)0x8BDB) - , - /// - /// Original was GL_STATE_RESTORE = 0x8BDC - /// - StateRestore = ((int)0x8BDC) - , - } - - /// - /// Not used directly. - /// - public enum QcomWriteonlyRendering : int - { - /// - /// Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823 - /// - WriteonlyRenderingQcom = ((int)0x8823) - , + LastVertexConvention = ((int)0x8E4E) , } /// @@ -60723,8 +47502,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TIMESTAMP = 0x8E28 /// - Timestamp = ((int)0x8E28) - , + Timestamp = ((int)0x8E28) , } /// @@ -60735,38 +47513,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TIME_ELAPSED = 0x88BF /// - TimeElapsed = ((int)0x88BF) - , + TimeElapsed = ((int)0x88BF) , /// /// Original was GL_SAMPLES_PASSED = 0x8914 /// - SamplesPassed = ((int)0x8914) - , + SamplesPassed = ((int)0x8914) , /// /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F /// - AnySamplesPassed = ((int)0x8C2F) - , + AnySamplesPassed = ((int)0x8C2F) , /// /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 /// - PrimitivesGenerated = ((int)0x8C87) - , + PrimitivesGenerated = ((int)0x8C87) , /// /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88) - , + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , /// /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A /// - AnySamplesPassedConservative = ((int)0x8D6A) - , + AnySamplesPassedConservative = ((int)0x8D6A) , /// /// Original was GL_TIMESTAMP = 0x8E28 /// - Timestamp = ((int)0x8E28) - , + Timestamp = ((int)0x8E28) , } /// @@ -60777,153 +47548,123 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_FRONT_LEFT = 0x0400 /// - FrontLeft = ((int)0x0400) - , + FrontLeft = ((int)0x0400) , /// /// Original was GL_FRONT_RIGHT = 0x0401 /// - FrontRight = ((int)0x0401) - , + FrontRight = ((int)0x0401) , /// /// Original was GL_BACK_LEFT = 0x0402 /// - BackLeft = ((int)0x0402) - , + BackLeft = ((int)0x0402) , /// /// Original was GL_BACK_RIGHT = 0x0403 /// - BackRight = ((int)0x0403) - , + BackRight = ((int)0x0403) , /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_LEFT = 0x0406 /// - Left = ((int)0x0406) - , + Left = ((int)0x0406) , /// /// Original was GL_RIGHT = 0x0407 /// - Right = ((int)0x0407) - , + Right = ((int)0x0407) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , /// /// Original was GL_AUX0 = 0x0409 /// - Aux0 = ((int)0x0409) - , + Aux0 = ((int)0x0409) , /// /// Original was GL_AUX1 = 0x040A /// - Aux1 = ((int)0x040A) - , + Aux1 = ((int)0x040A) , /// /// Original was GL_AUX2 = 0x040B /// - Aux2 = ((int)0x040B) - , + Aux2 = ((int)0x040B) , /// /// Original was GL_AUX3 = 0x040C /// - Aux3 = ((int)0x040C) - , + Aux3 = ((int)0x040C) , /// /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 /// - ColorAttachment0 = ((int)0x8CE0) - , + ColorAttachment0 = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment1 = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment2 = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment3 = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment4 = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment5 = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment6 = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment7 = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment8 = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment9 = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment10 = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment11 = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment12 = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment13 = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment14 = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment15 = ((int)0x8CEF) , } /// @@ -60934,98 +47675,79 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB /// - RenderbufferSamples = ((int)0x8CAB) - , + RenderbufferSamples = ((int)0x8CAB) , /// /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 /// - RenderbufferWidth = ((int)0x8D42) - , + RenderbufferWidth = ((int)0x8D42) , /// /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 /// - RenderbufferWidthExt = ((int)0x8D42) - , + RenderbufferWidthExt = ((int)0x8D42) , /// /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 /// - RenderbufferHeight = ((int)0x8D43) - , + RenderbufferHeight = ((int)0x8D43) , /// /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 /// - RenderbufferHeightExt = ((int)0x8D43) - , + RenderbufferHeightExt = ((int)0x8D43) , /// /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 /// - RenderbufferInternalFormat = ((int)0x8D44) - , + RenderbufferInternalFormat = ((int)0x8D44) , /// /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 /// - RenderbufferInternalFormatExt = ((int)0x8D44) - , + RenderbufferInternalFormatExt = ((int)0x8D44) , /// /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 /// - RenderbufferRedSize = ((int)0x8D50) - , + RenderbufferRedSize = ((int)0x8D50) , /// /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 /// - RenderbufferRedSizeExt = ((int)0x8D50) - , + RenderbufferRedSizeExt = ((int)0x8D50) , /// /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 /// - RenderbufferGreenSize = ((int)0x8D51) - , + RenderbufferGreenSize = ((int)0x8D51) , /// /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 /// - RenderbufferGreenSizeExt = ((int)0x8D51) - , + RenderbufferGreenSizeExt = ((int)0x8D51) , /// /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 /// - RenderbufferBlueSize = ((int)0x8D52) - , + RenderbufferBlueSize = ((int)0x8D52) , /// /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 /// - RenderbufferBlueSizeExt = ((int)0x8D52) - , + RenderbufferBlueSizeExt = ((int)0x8D52) , /// /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 /// - RenderbufferAlphaSize = ((int)0x8D53) - , + RenderbufferAlphaSize = ((int)0x8D53) , /// /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 /// - RenderbufferAlphaSizeExt = ((int)0x8D53) - , + RenderbufferAlphaSizeExt = ((int)0x8D53) , /// /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 /// - RenderbufferDepthSize = ((int)0x8D54) - , + RenderbufferDepthSize = ((int)0x8D54) , /// /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 /// - RenderbufferDepthSizeExt = ((int)0x8D54) - , + RenderbufferDepthSizeExt = ((int)0x8D54) , /// /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 /// - RenderbufferStencilSize = ((int)0x8D55) - , + RenderbufferStencilSize = ((int)0x8D55) , /// /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 /// - RenderbufferStencilSizeExt = ((int)0x8D55) - , + RenderbufferStencilSizeExt = ((int)0x8D55) , } /// @@ -61036,363 +47758,291 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_R3_G3_B2 = 0x2A10 /// - R3G3B2 = ((int)0x2A10) - , + R3G3B2 = ((int)0x2A10) , /// /// Original was GL_ALPHA4 = 0x803B /// - Alpha4 = ((int)0x803B) - , + Alpha4 = ((int)0x803B) , /// /// Original was GL_ALPHA8 = 0x803C /// - Alpha8 = ((int)0x803C) - , + Alpha8 = ((int)0x803C) , /// /// Original was GL_ALPHA12 = 0x803D /// - Alpha12 = ((int)0x803D) - , + Alpha12 = ((int)0x803D) , /// /// Original was GL_ALPHA16 = 0x803E /// - Alpha16 = ((int)0x803E) - , + Alpha16 = ((int)0x803E) , /// /// Original was GL_RGB4 = 0x804F /// - Rgb4 = ((int)0x804F) - , + Rgb4 = ((int)0x804F) , /// /// Original was GL_RGB5 = 0x8050 /// - Rgb5 = ((int)0x8050) - , + Rgb5 = ((int)0x8050) , /// /// Original was GL_RGB8 = 0x8051 /// - Rgb8 = ((int)0x8051) - , + Rgb8 = ((int)0x8051) , /// /// Original was GL_RGB10 = 0x8052 /// - Rgb10 = ((int)0x8052) - , + Rgb10 = ((int)0x8052) , /// /// Original was GL_RGB12 = 0x8053 /// - Rgb12 = ((int)0x8053) - , + Rgb12 = ((int)0x8053) , /// /// Original was GL_RGB16 = 0x8054 /// - Rgb16 = ((int)0x8054) - , + Rgb16 = ((int)0x8054) , /// /// Original was GL_RGBA2 = 0x8055 /// - Rgba2 = ((int)0x8055) - , + Rgba2 = ((int)0x8055) , /// /// Original was GL_RGBA4 = 0x8056 /// - Rgba4 = ((int)0x8056) - , + Rgba4 = ((int)0x8056) , /// /// Original was GL_RGBA8 = 0x8058 /// - Rgba8 = ((int)0x8058) - , + Rgba8 = ((int)0x8058) , /// /// Original was GL_RGB10_A2 = 0x8059 /// - Rgb10A2 = ((int)0x8059) - , + Rgb10A2 = ((int)0x8059) , /// /// Original was GL_RGBA12 = 0x805A /// - Rgba12 = ((int)0x805A) - , + Rgba12 = ((int)0x805A) , /// /// Original was GL_RGBA16 = 0x805B /// - Rgba16 = ((int)0x805B) - , + Rgba16 = ((int)0x805B) , /// /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 /// - DepthComponent16 = ((int)0x81a5) - , + DepthComponent16 = ((int)0x81a5) , /// /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 /// - DepthComponent24 = ((int)0x81a6) - , + DepthComponent24 = ((int)0x81a6) , /// /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 /// - DepthComponent32 = ((int)0x81a7) - , + DepthComponent32 = ((int)0x81a7) , /// /// Original was GL_R8 = 0x8229 /// - R8 = ((int)0x8229) - , + R8 = ((int)0x8229) , /// /// Original was GL_R16 = 0x822A /// - R16 = ((int)0x822A) - , + R16 = ((int)0x822A) , /// /// Original was GL_RG8 = 0x822B /// - Rg8 = ((int)0x822B) - , + Rg8 = ((int)0x822B) , /// /// Original was GL_RG16 = 0x822C /// - Rg16 = ((int)0x822C) - , + Rg16 = ((int)0x822C) , /// /// Original was GL_R16F = 0x822D /// - R16f = ((int)0x822D) - , + R16f = ((int)0x822D) , /// /// Original was GL_R32F = 0x822E /// - R32f = ((int)0x822E) - , + R32f = ((int)0x822E) , /// /// Original was GL_RG16F = 0x822F /// - Rg16f = ((int)0x822F) - , + Rg16f = ((int)0x822F) , /// /// Original was GL_RG32F = 0x8230 /// - Rg32f = ((int)0x8230) - , + Rg32f = ((int)0x8230) , /// /// Original was GL_R8I = 0x8231 /// - R8i = ((int)0x8231) - , + R8i = ((int)0x8231) , /// /// Original was GL_R8UI = 0x8232 /// - R8ui = ((int)0x8232) - , + R8ui = ((int)0x8232) , /// /// Original was GL_R16I = 0x8233 /// - R16i = ((int)0x8233) - , + R16i = ((int)0x8233) , /// /// Original was GL_R16UI = 0x8234 /// - R16ui = ((int)0x8234) - , + R16ui = ((int)0x8234) , /// /// Original was GL_R32I = 0x8235 /// - R32i = ((int)0x8235) - , + R32i = ((int)0x8235) , /// /// Original was GL_R32UI = 0x8236 /// - R32ui = ((int)0x8236) - , + R32ui = ((int)0x8236) , /// /// Original was GL_RG8I = 0x8237 /// - Rg8i = ((int)0x8237) - , + Rg8i = ((int)0x8237) , /// /// Original was GL_RG8UI = 0x8238 /// - Rg8ui = ((int)0x8238) - , + Rg8ui = ((int)0x8238) , /// /// Original was GL_RG16I = 0x8239 /// - Rg16i = ((int)0x8239) - , + Rg16i = ((int)0x8239) , /// /// Original was GL_RG16UI = 0x823A /// - Rg16ui = ((int)0x823A) - , + Rg16ui = ((int)0x823A) , /// /// Original was GL_RG32I = 0x823B /// - Rg32i = ((int)0x823B) - , + Rg32i = ((int)0x823B) , /// /// Original was GL_RG32UI = 0x823C /// - Rg32ui = ((int)0x823C) - , + Rg32ui = ((int)0x823C) , /// /// Original was GL_RGBA32F = 0x8814 /// - Rgba32f = ((int)0x8814) - , + Rgba32f = ((int)0x8814) , /// /// Original was GL_RGB32F = 0x8815 /// - Rgb32f = ((int)0x8815) - , + Rgb32f = ((int)0x8815) , /// /// Original was GL_RGBA16F = 0x881A /// - Rgba16f = ((int)0x881A) - , + Rgba16f = ((int)0x881A) , /// /// Original was GL_RGB16F = 0x881B /// - Rgb16f = ((int)0x881B) - , + Rgb16f = ((int)0x881B) , /// /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 /// - Depth24Stencil8 = ((int)0x88F0) - , + Depth24Stencil8 = ((int)0x88F0) , /// /// Original was GL_R11F_G11F_B10F = 0x8C3A /// - R11fG11fB10f = ((int)0x8C3A) - , + R11fG11fB10f = ((int)0x8C3A) , /// /// Original was GL_RGB9_E5 = 0x8C3D /// - Rgb9E5 = ((int)0x8C3D) - , + Rgb9E5 = ((int)0x8C3D) , /// /// Original was GL_SRGB8 = 0x8C41 /// - Srgb8 = ((int)0x8C41) - , + Srgb8 = ((int)0x8C41) , /// /// Original was GL_SRGB8_ALPHA8 = 0x8C43 /// - Srgb8Alpha8 = ((int)0x8C43) - , + Srgb8Alpha8 = ((int)0x8C43) , /// /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC /// - DepthComponent32f = ((int)0x8CAC) - , + DepthComponent32f = ((int)0x8CAC) , /// /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD /// - Depth32fStencil8 = ((int)0x8CAD) - , + Depth32fStencil8 = ((int)0x8CAD) , /// /// Original was GL_STENCIL_INDEX1 = 0x8D46 /// - StencilIndex1 = ((int)0x8D46) - , + StencilIndex1 = ((int)0x8D46) , /// /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 /// - StencilIndex1Ext = ((int)0x8D46) - , + StencilIndex1Ext = ((int)0x8D46) , /// /// Original was GL_STENCIL_INDEX4 = 0x8D47 /// - StencilIndex4 = ((int)0x8D47) - , + StencilIndex4 = ((int)0x8D47) , /// /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 /// - StencilIndex4Ext = ((int)0x8D47) - , + StencilIndex4Ext = ((int)0x8D47) , /// /// Original was GL_STENCIL_INDEX8 = 0x8D48 /// - StencilIndex8 = ((int)0x8D48) - , + StencilIndex8 = ((int)0x8D48) , /// /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 /// - StencilIndex8Ext = ((int)0x8D48) - , + StencilIndex8Ext = ((int)0x8D48) , /// /// Original was GL_STENCIL_INDEX16 = 0x8D49 /// - StencilIndex16 = ((int)0x8D49) - , + StencilIndex16 = ((int)0x8D49) , /// /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 /// - StencilIndex16Ext = ((int)0x8D49) - , + StencilIndex16Ext = ((int)0x8D49) , /// /// Original was GL_RGBA32UI = 0x8D70 /// - Rgba32ui = ((int)0x8D70) - , + Rgba32ui = ((int)0x8D70) , /// /// Original was GL_RGB32UI = 0x8D71 /// - Rgb32ui = ((int)0x8D71) - , + Rgb32ui = ((int)0x8D71) , /// /// Original was GL_RGBA16UI = 0x8D76 /// - Rgba16ui = ((int)0x8D76) - , + Rgba16ui = ((int)0x8D76) , /// /// Original was GL_RGB16UI = 0x8D77 /// - Rgb16ui = ((int)0x8D77) - , + Rgb16ui = ((int)0x8D77) , /// /// Original was GL_RGBA8UI = 0x8D7C /// - Rgba8ui = ((int)0x8D7C) - , + Rgba8ui = ((int)0x8D7C) , /// /// Original was GL_RGB8UI = 0x8D7D /// - Rgb8ui = ((int)0x8D7D) - , + Rgb8ui = ((int)0x8D7D) , /// /// Original was GL_RGBA32I = 0x8D82 /// - Rgba32i = ((int)0x8D82) - , + Rgba32i = ((int)0x8D82) , /// /// Original was GL_RGB32I = 0x8D83 /// - Rgb32i = ((int)0x8D83) - , + Rgb32i = ((int)0x8D83) , /// /// Original was GL_RGBA16I = 0x8D88 /// - Rgba16i = ((int)0x8D88) - , + Rgba16i = ((int)0x8D88) , /// /// Original was GL_RGB16I = 0x8D89 /// - Rgb16i = ((int)0x8D89) - , + Rgb16i = ((int)0x8D89) , /// /// Original was GL_RGBA8I = 0x8D8E /// - Rgba8i = ((int)0x8D8E) - , + Rgba8i = ((int)0x8D8E) , /// /// Original was GL_RGB8I = 0x8D8F /// - Rgb8i = ((int)0x8D8F) - , + Rgb8i = ((int)0x8D8F) , /// /// Original was GL_RGB10_A2UI = 0x906F /// - Rgb10A2ui = ((int)0x906F) - , + Rgb10A2ui = ((int)0x906F) , } /// @@ -61403,13 +48053,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , /// /// Original was GL_RENDERBUFFER_EXT = 0x8D41 /// - RenderbufferExt = ((int)0x8D41) - , + RenderbufferExt = ((int)0x8D41) , } /// @@ -61420,18 +48068,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RENDER = 0x1C00 /// - Render = ((int)0x1C00) - , + Render = ((int)0x1C00) , /// /// Original was GL_FEEDBACK = 0x1C01 /// - Feedback = ((int)0x1C01) - , + Feedback = ((int)0x1C01) , /// /// Original was GL_SELECT = 0x1C02 /// - Select = ((int)0x1C02) - , + Select = ((int)0x1C02) , } /// @@ -61442,13 +48087,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SCREEN_COORDINATES_REND = 0x8490 /// - ScreenCoordinatesRend = ((int)0x8490) - , + ScreenCoordinatesRend = ((int)0x8490) , /// /// Original was GL_INVERTED_SCREEN_W_REND = 0x8491 /// - InvertedScreenWRend = ((int)0x8491) - , + InvertedScreenWRend = ((int)0x8491) , } /// @@ -61459,33 +48102,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGB_S3TC = 0x83A0 /// - RgbS3tc = ((int)0x83A0) - , + RgbS3tc = ((int)0x83A0) , /// /// Original was GL_RGB4_S3TC = 0x83A1 /// - Rgb4S3tc = ((int)0x83A1) - , + Rgb4S3tc = ((int)0x83A1) , /// /// Original was GL_RGBA_S3TC = 0x83A2 /// - RgbaS3tc = ((int)0x83A2) - , + RgbaS3tc = ((int)0x83A2) , /// /// Original was GL_RGBA4_S3TC = 0x83A3 /// - Rgba4S3tc = ((int)0x83A3) - , + Rgba4S3tc = ((int)0x83A3) , /// /// Original was GL_RGBA_DXT5_S3TC = 0x83A4 /// - RgbaDxt5S3tc = ((int)0x83A4) - , + RgbaDxt5S3tc = ((int)0x83A4) , /// /// Original was GL_RGBA4_DXT5_S3TC = 0x83A5 /// - Rgba4Dxt5S3tc = ((int)0x83A5) - , + Rgba4Dxt5S3tc = ((int)0x83A5) , } /// @@ -61493,41 +48130,62 @@ namespace OpenTK.Graphics.OpenGL /// public enum SamplePatternSgis : int { + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , /// /// Original was GL_1PASS_SGIS = 0x80A1 /// - Gl1PassSgis = ((int)0x80A1) - , + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , /// /// Original was GL_2PASS_0_SGIS = 0x80A2 /// - Gl2Pass0Sgis = ((int)0x80A2) - , + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , /// /// Original was GL_2PASS_1_SGIS = 0x80A3 /// - Gl2Pass1Sgis = ((int)0x80A3) - , + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , /// /// Original was GL_4PASS_0_SGIS = 0x80A4 /// - Gl4Pass0Sgis = ((int)0x80A4) - , + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , /// /// Original was GL_4PASS_1_SGIS = 0x80A5 /// - Gl4Pass1Sgis = ((int)0x80A5) - , + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , /// /// Original was GL_4PASS_2_SGIS = 0x80A6 /// - Gl4Pass2Sgis = ((int)0x80A6) - , + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , /// /// Original was GL_4PASS_3_SGIS = 0x80A7 /// - Gl4Pass3Sgis = ((int)0x80A7) - , + Gl4Pass3Sgis = ((int)0x80A7) , } /// @@ -61538,63 +48196,51 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TextureBorderColor = 0x1004 /// - TextureBorderColor = ((int)0x1004) - , + TextureBorderColor = ((int)0x1004) , /// /// Original was GL_TextureMagFilter = 0x2800 /// - TextureMagFilter = ((int)0x2800) - , + TextureMagFilter = ((int)0x2800) , /// /// Original was GL_TextureMinFilter = 0x2801 /// - TextureMinFilter = ((int)0x2801) - , + TextureMinFilter = ((int)0x2801) , /// /// Original was GL_TextureWrapS = 0x2802 /// - TextureWrapS = ((int)0x2802) - , + TextureWrapS = ((int)0x2802) , /// /// Original was GL_TextureWrapT = 0x2803 /// - TextureWrapT = ((int)0x2803) - , + TextureWrapT = ((int)0x2803) , /// /// Original was GL_TextureWrapR = 0x8072 /// - TextureWrapR = ((int)0x8072) - , + TextureWrapR = ((int)0x8072) , /// /// Original was GL_TextureMinLod = 0x813A /// - TextureMinLod = ((int)0x813A) - , + TextureMinLod = ((int)0x813A) , /// /// Original was GL_TextureMaxLod = 0x813B /// - TextureMaxLod = ((int)0x813B) - , + TextureMaxLod = ((int)0x813B) , /// /// Original was GL_TextureMaxAnisotropyExt = 0x84FE /// - TextureMaxAnisotropyExt = ((int)0x84FE) - , + TextureMaxAnisotropyExt = ((int)0x84FE) , /// /// Original was GL_TextureLodBias = 0x8501 /// - TextureLodBias = ((int)0x8501) - , + TextureLodBias = ((int)0x8501) , /// /// Original was GL_TextureCompareMode = 0x884C /// - TextureCompareMode = ((int)0x884C) - , + TextureCompareMode = ((int)0x884C) , /// /// Original was GL_TextureCompareFunc = 0x884D /// - TextureCompareFunc = ((int)0x884D) - , + TextureCompareFunc = ((int)0x884D) , } /// @@ -61605,8 +48251,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SEPARABLE_2D = 0x8012 /// - Separable2D = ((int)0x8012) - , + Separable2D = ((int)0x8012) , } /// @@ -61614,11 +48259,14 @@ namespace OpenTK.Graphics.OpenGL /// public enum SeparableTargetExt : int { + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , /// /// Original was GL_SEPARABLE_2D_EXT = 0x8012 /// - Separable2DExt = ((int)0x8012) - , + Separable2DExt = ((int)0x8012) , } /// @@ -61629,58 +48277,47 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 /// - ColorMatrixSgi = ((int)0x80B1) - , + ColorMatrixSgi = ((int)0x80B1) , /// /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 /// - ColorMatrixStackDepthSgi = ((int)0x80B2) - , + ColorMatrixStackDepthSgi = ((int)0x80B2) , /// /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 /// - MaxColorMatrixStackDepthSgi = ((int)0x80B3) - , + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , /// /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 /// - PostColorMatrixRedScaleSgi = ((int)0x80B4) - , + PostColorMatrixRedScaleSgi = ((int)0x80B4) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 /// - PostColorMatrixGreenScaleSgi = ((int)0x80B5) - , + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 /// - PostColorMatrixBlueScaleSgi = ((int)0x80B6) - , + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 /// - PostColorMatrixAlphaScaleSgi = ((int)0x80B7) - , + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , /// /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 /// - PostColorMatrixRedBiasSgi = ((int)0x80B8) - , + PostColorMatrixRedBiasSgi = ((int)0x80B8) , /// /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 /// - PostColorMatrixGreenBiasSgi = ((int)0x80B9) - , + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , /// /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA /// - PostColorMatrixBlueBiasSgi = ((int)0x80BA) - , + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , /// /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB /// - PostColorMatrixAlphaBiasSgi = ((int)0x80BB) - , + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , } /// @@ -61691,83 +48328,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_COLOR_TABLE_SGI = 0x80D0 /// - ColorTableSgi = ((int)0x80D0) - , + ColorTableSgi = ((int)0x80D0) , /// /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 /// - PostConvolutionColorTableSgi = ((int)0x80D1) - , + PostConvolutionColorTableSgi = ((int)0x80D1) , /// /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 /// - PostColorMatrixColorTableSgi = ((int)0x80D2) - , + PostColorMatrixColorTableSgi = ((int)0x80D2) , /// /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 /// - ProxyColorTableSgi = ((int)0x80D3) - , + ProxyColorTableSgi = ((int)0x80D3) , /// /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 /// - ProxyPostConvolutionColorTableSgi = ((int)0x80D4) - , + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , /// /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 /// - ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) - , + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , /// /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 /// - ColorTableScaleSgi = ((int)0x80D6) - , + ColorTableScaleSgi = ((int)0x80D6) , /// /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 /// - ColorTableBiasSgi = ((int)0x80D7) - , + ColorTableBiasSgi = ((int)0x80D7) , /// /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 /// - ColorTableFormatSgi = ((int)0x80D8) - , + ColorTableFormatSgi = ((int)0x80D8) , /// /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 /// - ColorTableWidthSgi = ((int)0x80D9) - , + ColorTableWidthSgi = ((int)0x80D9) , /// /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA /// - ColorTableRedSizeSgi = ((int)0x80DA) - , + ColorTableRedSizeSgi = ((int)0x80DA) , /// /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB /// - ColorTableGreenSizeSgi = ((int)0x80DB) - , + ColorTableGreenSizeSgi = ((int)0x80DB) , /// /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC /// - ColorTableBlueSizeSgi = ((int)0x80DC) - , + ColorTableBlueSizeSgi = ((int)0x80DC) , /// /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD /// - ColorTableAlphaSizeSgi = ((int)0x80DD) - , + ColorTableAlphaSizeSgi = ((int)0x80DD) , /// /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE /// - ColorTableLuminanceSizeSgi = ((int)0x80DE) - , + ColorTableLuminanceSizeSgi = ((int)0x80DE) , /// /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF /// - ColorTableIntensitySizeSgi = ((int)0x80DF) - , + ColorTableIntensitySizeSgi = ((int)0x80DF) , } /// @@ -61778,43 +48399,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 /// - DetailTexture2DSgis = ((int)0x8095) - , + DetailTexture2DSgis = ((int)0x8095) , /// /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 /// - DetailTexture2DBindingSgis = ((int)0x8096) - , + DetailTexture2DBindingSgis = ((int)0x8096) , /// /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 /// - LinearDetailSgis = ((int)0x8097) - , + LinearDetailSgis = ((int)0x8097) , /// /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 /// - LinearDetailAlphaSgis = ((int)0x8098) - , + LinearDetailAlphaSgis = ((int)0x8098) , /// /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 /// - LinearDetailColorSgis = ((int)0x8099) - , + LinearDetailColorSgis = ((int)0x8099) , /// /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A /// - DetailTextureLevelSgis = ((int)0x809A) - , + DetailTextureLevelSgis = ((int)0x809A) , /// /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B /// - DetailTextureModeSgis = ((int)0x809B) - , + DetailTextureModeSgis = ((int)0x809B) , /// /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C /// - DetailTextureFuncPointsSgis = ((int)0x809C) - , + DetailTextureFuncPointsSgis = ((int)0x809C) , } /// @@ -61825,18 +48438,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FOG_FUNC_SGIS = 0x812A /// - FogFuncSgis = ((int)0x812A) - , + FogFuncSgis = ((int)0x812A) , /// /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B /// - FogFuncPointsSgis = ((int)0x812B) - , + FogFuncPointsSgis = ((int)0x812B) , /// /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C /// - MaxFogFuncPointsSgis = ((int)0x812C) - , + MaxFogFuncPointsSgis = ((int)0x812C) , } /// @@ -61847,13 +48457,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 /// - GenerateMipmapSgis = ((int)0x8191) - , + GenerateMipmapSgis = ((int)0x8191) , /// /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 /// - GenerateMipmapHintSgis = ((int)0x8192) - , + GenerateMipmapHintSgis = ((int)0x8192) , } /// @@ -61864,83 +48472,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MULTISAMPLE_SGIS = 0x809D /// - MultisampleSgis = ((int)0x809D) - , + MultisampleSgis = ((int)0x809D) , /// /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E /// - SampleAlphaToMaskSgis = ((int)0x809E) - , + SampleAlphaToMaskSgis = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F /// - SampleAlphaToOneSgis = ((int)0x809F) - , + SampleAlphaToOneSgis = ((int)0x809F) , /// /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 /// - SampleMaskSgis = ((int)0x80A0) - , + SampleMaskSgis = ((int)0x80A0) , /// /// Original was GL_1PASS_SGIS = 0x80A1 /// - Gl1PassSgis = ((int)0x80A1) - , + Gl1PassSgis = ((int)0x80A1) , /// /// Original was GL_2PASS_0_SGIS = 0x80A2 /// - Gl2Pass0Sgis = ((int)0x80A2) - , + Gl2Pass0Sgis = ((int)0x80A2) , /// /// Original was GL_2PASS_1_SGIS = 0x80A3 /// - Gl2Pass1Sgis = ((int)0x80A3) - , + Gl2Pass1Sgis = ((int)0x80A3) , /// /// Original was GL_4PASS_0_SGIS = 0x80A4 /// - Gl4Pass0Sgis = ((int)0x80A4) - , + Gl4Pass0Sgis = ((int)0x80A4) , /// /// Original was GL_4PASS_1_SGIS = 0x80A5 /// - Gl4Pass1Sgis = ((int)0x80A5) - , + Gl4Pass1Sgis = ((int)0x80A5) , /// /// Original was GL_4PASS_2_SGIS = 0x80A6 /// - Gl4Pass2Sgis = ((int)0x80A6) - , + Gl4Pass2Sgis = ((int)0x80A6) , /// /// Original was GL_4PASS_3_SGIS = 0x80A7 /// - Gl4Pass3Sgis = ((int)0x80A7) - , + Gl4Pass3Sgis = ((int)0x80A7) , /// /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 /// - SampleBuffersSgis = ((int)0x80A8) - , + SampleBuffersSgis = ((int)0x80A8) , /// /// Original was GL_SAMPLES_SGIS = 0x80A9 /// - SamplesSgis = ((int)0x80A9) - , + SamplesSgis = ((int)0x80A9) , /// /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA /// - SampleMaskValueSgis = ((int)0x80AA) - , + SampleMaskValueSgis = ((int)0x80AA) , /// /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB /// - SampleMaskInvertSgis = ((int)0x80AB) - , + SampleMaskInvertSgis = ((int)0x80AB) , /// /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC /// - SamplePatternSgis = ((int)0x80AC) - , + SamplePatternSgis = ((int)0x80AC) , } /// @@ -61951,23 +48543,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 /// - PixelTextureSgis = ((int)0x8353) - , + PixelTextureSgis = ((int)0x8353) , /// /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 /// - PixelFragmentRgbSourceSgis = ((int)0x8354) - , + PixelFragmentRgbSourceSgis = ((int)0x8354) , /// /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 /// - PixelFragmentAlphaSourceSgis = ((int)0x8355) - , + PixelFragmentAlphaSourceSgis = ((int)0x8355) , /// /// Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356 /// - PixelGroupColorSgis = ((int)0x8356) - , + PixelGroupColorSgis = ((int)0x8356) , } /// @@ -61978,43 +48566,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 /// - EyeDistanceToPointSgis = ((int)0x81F0) - , + EyeDistanceToPointSgis = ((int)0x81F0) , /// /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 /// - ObjectDistanceToPointSgis = ((int)0x81F1) - , + ObjectDistanceToPointSgis = ((int)0x81F1) , /// /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 /// - EyeDistanceToLineSgis = ((int)0x81F2) - , + EyeDistanceToLineSgis = ((int)0x81F2) , /// /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 /// - ObjectDistanceToLineSgis = ((int)0x81F3) - , + ObjectDistanceToLineSgis = ((int)0x81F3) , /// /// Original was GL_EYE_POINT_SGIS = 0x81F4 /// - EyePointSgis = ((int)0x81F4) - , + EyePointSgis = ((int)0x81F4) , /// /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 /// - ObjectPointSgis = ((int)0x81F5) - , + ObjectPointSgis = ((int)0x81F5) , /// /// Original was GL_EYE_LINE_SGIS = 0x81F6 /// - EyeLineSgis = ((int)0x81F6) - , + EyeLineSgis = ((int)0x81F6) , /// /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 /// - ObjectLineSgis = ((int)0x81F7) - , + ObjectLineSgis = ((int)0x81F7) , } /// @@ -62025,23 +48605,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 /// - PointSizeMinSgis = ((int)0x8126) - , + PointSizeMinSgis = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 /// - PointSizeMaxSgis = ((int)0x8127) - , + PointSizeMaxSgis = ((int)0x8127) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 /// - PointFadeThresholdSizeSgis = ((int)0x8128) - , + PointFadeThresholdSizeSgis = ((int)0x8128) , /// /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 /// - DistanceAttenuationSgis = ((int)0x8129) - , + DistanceAttenuationSgis = ((int)0x8129) , } /// @@ -62052,23 +48628,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD /// - LinearSharpenSgis = ((int)0x80AD) - , + LinearSharpenSgis = ((int)0x80AD) , /// /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE /// - LinearSharpenAlphaSgis = ((int)0x80AE) - , + LinearSharpenAlphaSgis = ((int)0x80AE) , /// /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF /// - LinearSharpenColorSgis = ((int)0x80AF) - , + LinearSharpenColorSgis = ((int)0x80AF) , /// /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 /// - SharpenTextureFuncPointsSgis = ((int)0x80B0) - , + SharpenTextureFuncPointsSgis = ((int)0x80B0) , } /// @@ -62079,53 +48651,43 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 /// - PackSkipVolumesSgis = ((int)0x8130) - , + PackSkipVolumesSgis = ((int)0x8130) , /// /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 /// - PackImageDepthSgis = ((int)0x8131) - , + PackImageDepthSgis = ((int)0x8131) , /// /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 /// - UnpackSkipVolumesSgis = ((int)0x8132) - , + UnpackSkipVolumesSgis = ((int)0x8132) , /// /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 /// - UnpackImageDepthSgis = ((int)0x8133) - , + UnpackImageDepthSgis = ((int)0x8133) , /// /// Original was GL_TEXTURE_4D_SGIS = 0x8134 /// - Texture4DSgis = ((int)0x8134) - , + Texture4DSgis = ((int)0x8134) , /// /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 /// - ProxyTexture4DSgis = ((int)0x8135) - , + ProxyTexture4DSgis = ((int)0x8135) , /// /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 /// - Texture4DsizeSgis = ((int)0x8136) - , + Texture4DsizeSgis = ((int)0x8136) , /// /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 /// - TextureWrapQSgis = ((int)0x8137) - , + TextureWrapQSgis = ((int)0x8137) , /// /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 /// - Max4DTextureSizeSgis = ((int)0x8138) - , + Max4DTextureSizeSgis = ((int)0x8138) , /// /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F /// - Texture4DBindingSgis = ((int)0x814F) - , + Texture4DBindingSgis = ((int)0x814F) , } /// @@ -62136,8 +48698,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D /// - ClampToBorderSgis = ((int)0x812D) - , + ClampToBorderSgis = ((int)0x812D) , } /// @@ -62149,8 +48710,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF /// - TextureColorWritemaskSgis = ((int)0x81EF) - , + TextureColorWritemaskSgis = ((int)0x81EF) , } /// @@ -62161,8 +48721,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F /// - ClampToEdgeSgis = ((int)0x812F) - , + ClampToEdgeSgis = ((int)0x812F) , } /// @@ -62173,13 +48732,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FILTER4_SGIS = 0x8146 /// - Filter4Sgis = ((int)0x8146) - , + Filter4Sgis = ((int)0x8146) , /// /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 /// - TextureFilter4SizeSgis = ((int)0x8147) - , + TextureFilter4SizeSgis = ((int)0x8147) , } /// @@ -62190,23 +48747,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A /// - TextureMinLodSgis = ((int)0x813A) - , + TextureMinLodSgis = ((int)0x813A) , /// /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B /// - TextureMaxLodSgis = ((int)0x813B) - , + TextureMaxLodSgis = ((int)0x813B) , /// /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C /// - TextureBaseLevelSgis = ((int)0x813C) - , + TextureBaseLevelSgis = ((int)0x813C) , /// /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D /// - TextureMaxLevelSgis = ((int)0x813D) - , + TextureMaxLevelSgis = ((int)0x813D) , } /// @@ -62217,113 +48770,91 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 /// - DualAlpha4Sgis = ((int)0x8110) - , + DualAlpha4Sgis = ((int)0x8110) , /// /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 /// - DualAlpha8Sgis = ((int)0x8111) - , + DualAlpha8Sgis = ((int)0x8111) , /// /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 /// - DualAlpha12Sgis = ((int)0x8112) - , + DualAlpha12Sgis = ((int)0x8112) , /// /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 /// - DualAlpha16Sgis = ((int)0x8113) - , + DualAlpha16Sgis = ((int)0x8113) , /// /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 /// - DualLuminance4Sgis = ((int)0x8114) - , + DualLuminance4Sgis = ((int)0x8114) , /// /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 /// - DualLuminance8Sgis = ((int)0x8115) - , + DualLuminance8Sgis = ((int)0x8115) , /// /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 /// - DualLuminance12Sgis = ((int)0x8116) - , + DualLuminance12Sgis = ((int)0x8116) , /// /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 /// - DualLuminance16Sgis = ((int)0x8117) - , + DualLuminance16Sgis = ((int)0x8117) , /// /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 /// - DualIntensity4Sgis = ((int)0x8118) - , + DualIntensity4Sgis = ((int)0x8118) , /// /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 /// - DualIntensity8Sgis = ((int)0x8119) - , + DualIntensity8Sgis = ((int)0x8119) , /// /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A /// - DualIntensity12Sgis = ((int)0x811A) - , + DualIntensity12Sgis = ((int)0x811A) , /// /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B /// - DualIntensity16Sgis = ((int)0x811B) - , + DualIntensity16Sgis = ((int)0x811B) , /// /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C /// - DualLuminanceAlpha4Sgis = ((int)0x811C) - , + DualLuminanceAlpha4Sgis = ((int)0x811C) , /// /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D /// - DualLuminanceAlpha8Sgis = ((int)0x811D) - , + DualLuminanceAlpha8Sgis = ((int)0x811D) , /// /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E /// - QuadAlpha4Sgis = ((int)0x811E) - , + QuadAlpha4Sgis = ((int)0x811E) , /// /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F /// - QuadAlpha8Sgis = ((int)0x811F) - , + QuadAlpha8Sgis = ((int)0x811F) , /// /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 /// - QuadLuminance4Sgis = ((int)0x8120) - , + QuadLuminance4Sgis = ((int)0x8120) , /// /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 /// - QuadLuminance8Sgis = ((int)0x8121) - , + QuadLuminance8Sgis = ((int)0x8121) , /// /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 /// - QuadIntensity4Sgis = ((int)0x8122) - , + QuadIntensity4Sgis = ((int)0x8122) , /// /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 /// - QuadIntensity8Sgis = ((int)0x8123) - , + QuadIntensity8Sgis = ((int)0x8123) , /// /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 /// - DualTextureSelectSgis = ((int)0x8124) - , + DualTextureSelectSgis = ((int)0x8124) , /// /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 /// - QuadTextureSelectSgis = ((int)0x8125) - , + QuadTextureSelectSgis = ((int)0x8125) , } /// @@ -62334,13 +48865,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC /// - TextureColorTableSgi = ((int)0x80BC) - , + TextureColorTableSgi = ((int)0x80BC) , /// /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD /// - ProxyTextureColorTableSgi = ((int)0x80BD) - , + ProxyTextureColorTableSgi = ((int)0x80BD) , } /// @@ -62351,8 +48880,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 /// - AsyncMarkerSgix = ((int)0x8329) - , + AsyncMarkerSgix = ((int)0x8329) , } /// @@ -62363,13 +48891,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C /// - AsyncHistogramSgix = ((int)0x832C) - , + AsyncHistogramSgix = ((int)0x832C) , /// /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D /// - MaxAsyncHistogramSgix = ((int)0x832D) - , + MaxAsyncHistogramSgix = ((int)0x832D) , } /// @@ -62380,33 +48906,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C /// - AsyncTexImageSgix = ((int)0x835C) - , + AsyncTexImageSgix = ((int)0x835C) , /// /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D /// - AsyncDrawPixelsSgix = ((int)0x835D) - , + AsyncDrawPixelsSgix = ((int)0x835D) , /// /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E /// - AsyncReadPixelsSgix = ((int)0x835E) - , + AsyncReadPixelsSgix = ((int)0x835E) , /// /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F /// - MaxAsyncTexImageSgix = ((int)0x835F) - , + MaxAsyncTexImageSgix = ((int)0x835F) , /// /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 /// - MaxAsyncDrawPixelsSgix = ((int)0x8360) - , + MaxAsyncDrawPixelsSgix = ((int)0x8360) , /// /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 /// - MaxAsyncReadPixelsSgix = ((int)0x8361) - , + MaxAsyncReadPixelsSgix = ((int)0x8361) , } /// @@ -62417,13 +48937,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ALPHA_MIN_SGIX = 0x8320 /// - AlphaMinSgix = ((int)0x8320) - , + AlphaMinSgix = ((int)0x8320) , /// /// Original was GL_ALPHA_MAX_SGIX = 0x8321 /// - AlphaMaxSgix = ((int)0x8321) - , + AlphaMaxSgix = ((int)0x8321) , } /// @@ -62434,8 +48952,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 /// - CalligraphicFragmentSgix = ((int)0x8183) - , + CalligraphicFragmentSgix = ((int)0x8183) , } /// @@ -62446,63 +48963,51 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 /// - LinearClipmapLinearSgix = ((int)0x8170) - , + LinearClipmapLinearSgix = ((int)0x8170) , /// /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 /// - TextureClipmapCenterSgix = ((int)0x8171) - , + TextureClipmapCenterSgix = ((int)0x8171) , /// /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 /// - TextureClipmapFrameSgix = ((int)0x8172) - , + TextureClipmapFrameSgix = ((int)0x8172) , /// /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 /// - TextureClipmapOffsetSgix = ((int)0x8173) - , + TextureClipmapOffsetSgix = ((int)0x8173) , /// /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 /// - TextureClipmapVirtualDepthSgix = ((int)0x8174) - , + TextureClipmapVirtualDepthSgix = ((int)0x8174) , /// /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 /// - TextureClipmapLodOffsetSgix = ((int)0x8175) - , + TextureClipmapLodOffsetSgix = ((int)0x8175) , /// /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 /// - TextureClipmapDepthSgix = ((int)0x8176) - , + TextureClipmapDepthSgix = ((int)0x8176) , /// /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 /// - MaxClipmapDepthSgix = ((int)0x8177) - , + MaxClipmapDepthSgix = ((int)0x8177) , /// /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 /// - MaxClipmapVirtualDepthSgix = ((int)0x8178) - , + MaxClipmapVirtualDepthSgix = ((int)0x8178) , /// /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D /// - NearestClipmapNearestSgix = ((int)0x844D) - , + NearestClipmapNearestSgix = ((int)0x844D) , /// /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E /// - NearestClipmapLinearSgix = ((int)0x844E) - , + NearestClipmapLinearSgix = ((int)0x844E) , /// /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F /// - LinearClipmapNearestSgix = ((int)0x844F) - , + LinearClipmapNearestSgix = ((int)0x844F) , } /// @@ -62513,8 +49018,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 /// - ConvolutionHintSgix = ((int)0x8316) - , + ConvolutionHintSgix = ((int)0x8316) , } /// @@ -62522,21 +49026,6 @@ namespace OpenTK.Graphics.OpenGL /// public enum SgixDepthPassInstrument : int { - /// - /// Original was GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 - /// - DepthPassInstrumentSgix = ((int)0x8310) - , - /// - /// Original was GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 - /// - DepthPassInstrumentCountersSgix = ((int)0x8311) - , - /// - /// Original was GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 - /// - DepthPassInstrumentMaxSgix = ((int)0x8312) - , } /// @@ -62547,18 +49036,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 /// - DepthComponent16Sgix = ((int)0x81A5) - , + DepthComponent16Sgix = ((int)0x81A5) , /// /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 /// - DepthComponent24Sgix = ((int)0x81A6) - , + DepthComponent24Sgix = ((int)0x81A6) , /// /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 /// - DepthComponent32Sgix = ((int)0x81A7) - , + DepthComponent32Sgix = ((int)0x81A7) , } /// @@ -62576,13 +49062,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FOG_OFFSET_SGIX = 0x8198 /// - FogOffsetSgix = ((int)0x8198) - , + FogOffsetSgix = ((int)0x8198) , /// /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 /// - FogOffsetValueSgix = ((int)0x8199) - , + FogOffsetValueSgix = ((int)0x8199) , } /// @@ -62593,125 +49077,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 /// - FragmentLightingSgix = ((int)0x8400) - , + FragmentLightingSgix = ((int)0x8400) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 /// - FragmentColorMaterialSgix = ((int)0x8401) - , + FragmentColorMaterialSgix = ((int)0x8401) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 /// - FragmentColorMaterialFaceSgix = ((int)0x8402) - , + FragmentColorMaterialFaceSgix = ((int)0x8402) , /// /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 /// - FragmentColorMaterialParameterSgix = ((int)0x8403) - , + FragmentColorMaterialParameterSgix = ((int)0x8403) , /// /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 /// - MaxFragmentLightsSgix = ((int)0x8404) - , + MaxFragmentLightsSgix = ((int)0x8404) , /// /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 /// - MaxActiveLightsSgix = ((int)0x8405) - , + MaxActiveLightsSgix = ((int)0x8405) , /// /// Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 /// - CurrentRasterNormalSgix = ((int)0x8406) - , + CurrentRasterNormalSgix = ((int)0x8406) , /// /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 /// - LightEnvModeSgix = ((int)0x8407) - , + LightEnvModeSgix = ((int)0x8407) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 /// - FragmentLightModelLocalViewerSgix = ((int)0x8408) - , + FragmentLightModelLocalViewerSgix = ((int)0x8408) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 /// - FragmentLightModelTwoSideSgix = ((int)0x8409) - , + FragmentLightModelTwoSideSgix = ((int)0x8409) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A /// - FragmentLightModelAmbientSgix = ((int)0x840A) - , + FragmentLightModelAmbientSgix = ((int)0x840A) , /// /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B /// - FragmentLightModelNormalInterpolationSgix = ((int)0x840B) - , + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , /// /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C /// - FragmentLight0Sgix = ((int)0x840C) - , + FragmentLight0Sgix = ((int)0x840C) , /// /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D /// - FragmentLight1Sgix = ((int)0x840D) - , + FragmentLight1Sgix = ((int)0x840D) , /// /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E /// - FragmentLight2Sgix = ((int)0x840E) - , + FragmentLight2Sgix = ((int)0x840E) , /// /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F /// - FragmentLight3Sgix = ((int)0x840F) - , + FragmentLight3Sgix = ((int)0x840F) , /// /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 /// - FragmentLight4Sgix = ((int)0x8410) - , + FragmentLight4Sgix = ((int)0x8410) , /// /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 /// - FragmentLight5Sgix = ((int)0x8411) - , + FragmentLight5Sgix = ((int)0x8411) , /// /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 /// - FragmentLight6Sgix = ((int)0x8412) - , + FragmentLight6Sgix = ((int)0x8412) , /// /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 /// - FragmentLight7Sgix = ((int)0x8413) - , - } - - /// - /// Not used directly. - /// - public enum SgixFragmentsInstrument : int - { - /// - /// Original was GL_FRAGMENTS_INSTRUMENT_SGIX = 0x8313 - /// - FragmentsInstrumentSgix = ((int)0x8313) - , - /// - /// Original was GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 - /// - FragmentsInstrumentCountersSgix = ((int)0x8314) - , - /// - /// Original was GL_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 - /// - FragmentsInstrumentMaxSgix = ((int)0x8315) - , + FragmentLight7Sgix = ((int)0x8413) , } /// @@ -62722,18 +49164,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAMEZOOM_SGIX = 0x818B /// - FramezoomSgix = ((int)0x818B) - , + FramezoomSgix = ((int)0x818B) , /// /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C /// - FramezoomFactorSgix = ((int)0x818C) - , + FramezoomFactorSgix = ((int)0x818C) , /// /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D /// - MaxFramezoomFactorSgix = ((int)0x818D) - , + MaxFramezoomFactorSgix = ((int)0x818D) , } /// @@ -62744,105 +49183,58 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGB_ICC_SGIX = 0x8460 /// - RgbIccSgix = ((int)0x8460) - , + RgbIccSgix = ((int)0x8460) , /// /// Original was GL_RGBA_ICC_SGIX = 0x8461 /// - RgbaIccSgix = ((int)0x8461) - , + RgbaIccSgix = ((int)0x8461) , /// /// Original was GL_ALPHA_ICC_SGIX = 0x8462 /// - AlphaIccSgix = ((int)0x8462) - , + AlphaIccSgix = ((int)0x8462) , /// /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 /// - LuminanceIccSgix = ((int)0x8463) - , + LuminanceIccSgix = ((int)0x8463) , /// /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 /// - IntensityIccSgix = ((int)0x8464) - , + IntensityIccSgix = ((int)0x8464) , /// /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 /// - LuminanceAlphaIccSgix = ((int)0x8465) - , + LuminanceAlphaIccSgix = ((int)0x8465) , /// /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 /// - R5G6B5IccSgix = ((int)0x8466) - , + R5G6B5IccSgix = ((int)0x8466) , /// /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 /// - R5G6B5A8IccSgix = ((int)0x8467) - , + R5G6B5A8IccSgix = ((int)0x8467) , /// /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 /// - Alpha16IccSgix = ((int)0x8468) - , + Alpha16IccSgix = ((int)0x8468) , /// /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 /// - Luminance16IccSgix = ((int)0x8469) - , + Luminance16IccSgix = ((int)0x8469) , /// /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A /// - Intensity16IccSgix = ((int)0x846A) - , + Intensity16IccSgix = ((int)0x846A) , /// /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B /// - Luminance16Alpha8IccSgix = ((int)0x846B) - , + Luminance16Alpha8IccSgix = ((int)0x846B) , } /// - /// Not used directly. + /// Used in GL.Sgix.IglooInterface /// - public enum SgixImpactPixelTexture : int + public enum SgixIglooInterface : int { - /// - /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 - /// - PixelTexGenQCeilingSgix = ((int)0x8184) - , - /// - /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 - /// - PixelTexGenQRoundSgix = ((int)0x8185) - , - /// - /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 - /// - PixelTexGenQFloorSgix = ((int)0x8186) - , - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 - /// - PixelTexGenAlphaReplaceSgix = ((int)0x8187) - , - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 - /// - PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) - , - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 - /// - PixelTexGenAlphaLsSgix = ((int)0x8189) - , - /// - /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A - /// - PixelTexGenAlphaMsSgix = ((int)0x818A) - , } /// @@ -62853,13 +49245,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 /// - InstrumentBufferPointerSgix = ((int)0x8180) - , + InstrumentBufferPointerSgix = ((int)0x8180) , /// /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 /// - InstrumentMeasurementsSgix = ((int)0x8181) - , + InstrumentMeasurementsSgix = ((int)0x8181) , } /// @@ -62870,8 +49260,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INTERLACE_SGIX = 0x8094 /// - InterlaceSgix = ((int)0x8094) - , + InterlaceSgix = ((int)0x8094) , } /// @@ -62882,20 +49271,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F /// - IrInstrument1Sgix = ((int)0x817F) - , - } - - /// - /// Not used directly. - /// - public enum SgixLineQualityHint : int - { - /// - /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B - /// - LineQualityHintSgix = ((int)0x835B) - , + IrInstrument1Sgix = ((int)0x817F) , } /// @@ -62906,8 +49282,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 /// - ListPrioritySgix = ((int)0x8182) - , + ListPrioritySgix = ((int)0x8182) , } /// @@ -62918,13 +49293,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 /// - PixelTexGenSgix = ((int)0x8139) - , + PixelTexGenSgix = ((int)0x8139) , /// /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B /// - PixelTexGenModeSgix = ((int)0x832B) - , + PixelTexGenModeSgix = ((int)0x832B) , } /// @@ -62935,43 +49308,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E /// - PixelTileBestAlignmentSgix = ((int)0x813E) - , + PixelTileBestAlignmentSgix = ((int)0x813E) , /// /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F /// - PixelTileCacheIncrementSgix = ((int)0x813F) - , + PixelTileCacheIncrementSgix = ((int)0x813F) , /// /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 /// - PixelTileWidthSgix = ((int)0x8140) - , + PixelTileWidthSgix = ((int)0x8140) , /// /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 /// - PixelTileHeightSgix = ((int)0x8141) - , + PixelTileHeightSgix = ((int)0x8141) , /// /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 /// - PixelTileGridWidthSgix = ((int)0x8142) - , + PixelTileGridWidthSgix = ((int)0x8142) , /// /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 /// - PixelTileGridHeightSgix = ((int)0x8143) - , + PixelTileGridHeightSgix = ((int)0x8143) , /// /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 /// - PixelTileGridDepthSgix = ((int)0x8144) - , + PixelTileGridDepthSgix = ((int)0x8144) , /// /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 /// - PixelTileCacheSizeSgix = ((int)0x8145) - , + PixelTileCacheSizeSgix = ((int)0x8145) , } /// @@ -62982,33 +49347,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 /// - TextureDeformationBitSgix = ((int)0x00000001) - , + TextureDeformationBitSgix = ((int)0x00000001) , /// /// Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 /// - GeometryDeformationBitSgix = ((int)0x00000002) - , + GeometryDeformationBitSgix = ((int)0x00000002) , /// /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 /// - GeometryDeformationSgix = ((int)0x8194) - , + GeometryDeformationSgix = ((int)0x8194) , /// /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 /// - TextureDeformationSgix = ((int)0x8195) - , + TextureDeformationSgix = ((int)0x8195) , /// /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 /// - DeformationsMaskSgix = ((int)0x8196) - , + DeformationsMaskSgix = ((int)0x8196) , /// /// Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197 /// - MaxDeformationOrderSgix = ((int)0x8197) - , + MaxDeformationOrderSgix = ((int)0x8197) , } /// @@ -63019,13 +49378,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D /// - ReferencePlaneSgix = ((int)0x817D) - , + ReferencePlaneSgix = ((int)0x817D) , /// /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E /// - ReferencePlaneEquationSgix = ((int)0x817E) - , + ReferencePlaneEquationSgix = ((int)0x817E) , } /// @@ -63036,28 +49393,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C /// - PackResampleSgix = ((int)0x842C) - , + PackResampleSgix = ((int)0x842C) , /// /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D /// - UnpackResampleSgix = ((int)0x842D) - , + UnpackResampleSgix = ((int)0x842D) , /// /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E /// - ResampleReplicateSgix = ((int)0x842E) - , + ResampleReplicateSgix = ((int)0x842E) , /// /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F /// - ResampleZeroFillSgix = ((int)0x842F) - , + ResampleZeroFillSgix = ((int)0x842F) , /// /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 /// - ResampleDecimateSgix = ((int)0x8430) - , + ResampleDecimateSgix = ((int)0x8430) , } /// @@ -63068,8 +49420,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 /// - ScalebiasHintSgix = ((int)0x8322) - , + ScalebiasHintSgix = ((int)0x8322) , } /// @@ -63080,23 +49431,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A /// - TextureCompareSgix = ((int)0x819A) - , + TextureCompareSgix = ((int)0x819A) , /// /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B /// - TextureCompareOperatorSgix = ((int)0x819B) - , + TextureCompareOperatorSgix = ((int)0x819B) , /// /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C /// - TextureLequalRSgix = ((int)0x819C) - , + TextureLequalRSgix = ((int)0x819C) , /// /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D /// - TextureGequalRSgix = ((int)0x819D) - , + TextureGequalRSgix = ((int)0x819D) , } /// @@ -63107,45 +49454,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF /// - ShadowAmbientSgix = ((int)0x80BF) - , - } - - /// - /// Not used directly. - /// - public enum SgixSlim : int - { - /// - /// Original was GL_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A - /// - UnpackCompressedSizeSgix = ((int)0x831A) - , - /// - /// Original was GL_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B - /// - PackMaxCompressedSizeSgix = ((int)0x831B) - , - /// - /// Original was GL_PACK_COMPRESSED_SIZE_SGIX = 0x831C - /// - PackCompressedSizeSgix = ((int)0x831C) - , - /// - /// Original was GL_SLIM8U_SGIX = 0x831D - /// - Slim8uSgix = ((int)0x831D) - , - /// - /// Original was GL_SLIM10U_SGIX = 0x831E - /// - Slim10uSgix = ((int)0x831E) - , - /// - /// Original was GL_SLIM12S_SGIX = 0x831F - /// - Slim12sSgix = ((int)0x831F) - , + ShadowAmbientSgix = ((int)0x80BF) , } /// @@ -63156,38 +49465,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SPRITE_SGIX = 0x8148 /// - SpriteSgix = ((int)0x8148) - , + SpriteSgix = ((int)0x8148) , /// /// Original was GL_SPRITE_MODE_SGIX = 0x8149 /// - SpriteModeSgix = ((int)0x8149) - , + SpriteModeSgix = ((int)0x8149) , /// /// Original was GL_SPRITE_AXIS_SGIX = 0x814A /// - SpriteAxisSgix = ((int)0x814A) - , + SpriteAxisSgix = ((int)0x814A) , /// /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B /// - SpriteTranslationSgix = ((int)0x814B) - , + SpriteTranslationSgix = ((int)0x814B) , /// /// Original was GL_SPRITE_AXIAL_SGIX = 0x814C /// - SpriteAxialSgix = ((int)0x814C) - , + SpriteAxialSgix = ((int)0x814C) , /// /// Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D /// - SpriteObjectAlignedSgix = ((int)0x814D) - , + SpriteObjectAlignedSgix = ((int)0x814D) , /// /// Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E /// - SpriteEyeAlignedSgix = ((int)0x814E) - , + SpriteEyeAlignedSgix = ((int)0x814E) , } /// @@ -63198,28 +49500,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 /// - PackSubsampleRateSgix = ((int)0x85A0) - , + PackSubsampleRateSgix = ((int)0x85A0) , /// /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 /// - UnpackSubsampleRateSgix = ((int)0x85A1) - , + UnpackSubsampleRateSgix = ((int)0x85A1) , /// /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 /// - PixelSubsample4444Sgix = ((int)0x85A2) - , + PixelSubsample4444Sgix = ((int)0x85A2) , /// /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 /// - PixelSubsample2424Sgix = ((int)0x85A3) - , + PixelSubsample2424Sgix = ((int)0x85A3) , /// /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 /// - PixelSubsample4242Sgix = ((int)0x85A4) - , + PixelSubsample4242Sgix = ((int)0x85A4) , } /// @@ -63237,8 +49534,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE /// - TextureEnvBiasSgix = ((int)0x80BE) - , + TextureEnvBiasSgix = ((int)0x80BE) , } /// @@ -63249,18 +49545,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 /// - TextureMaxClampSSgix = ((int)0x8369) - , + TextureMaxClampSSgix = ((int)0x8369) , /// /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A /// - TextureMaxClampTSgix = ((int)0x836A) - , + TextureMaxClampTSgix = ((int)0x836A) , /// /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B /// - TextureMaxClampRSgix = ((int)0x836B) - , + TextureMaxClampRSgix = ((int)0x836B) , } /// @@ -63271,18 +49564,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E /// - TextureLodBiasSSgix = ((int)0x818E) - , + TextureLodBiasSSgix = ((int)0x818E) , /// /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F /// - TextureLodBiasTSgix = ((int)0x818F) - , + TextureLodBiasTSgix = ((int)0x818F) , /// /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 /// - TextureLodBiasRSgix = ((int)0x8190) - , + TextureLodBiasRSgix = ((int)0x8190) , } /// @@ -63293,8 +49583,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E /// - TextureMultiBufferHintSgix = ((int)0x812E) - , + TextureMultiBufferHintSgix = ((int)0x812E) , } /// @@ -63305,23 +49594,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 /// - PostTextureFilterBiasSgix = ((int)0x8179) - , + PostTextureFilterBiasSgix = ((int)0x8179) , /// /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A /// - PostTextureFilterScaleSgix = ((int)0x817A) - , + PostTextureFilterScaleSgix = ((int)0x817A) , /// /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B /// - PostTextureFilterBiasRangeSgix = ((int)0x817B) - , + PostTextureFilterBiasRangeSgix = ((int)0x817B) , /// /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C /// - PostTextureFilterScaleRangeSgix = ((int)0x817C) - , + PostTextureFilterScaleRangeSgix = ((int)0x817C) , } /// @@ -63332,13 +49617,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE /// - VertexPreclipSgix = ((int)0x83EE) - , + VertexPreclipSgix = ((int)0x83EE) , /// /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF /// - VertexPreclipHintSgix = ((int)0x83EF) - , + VertexPreclipHintSgix = ((int)0x83EF) , } /// @@ -63349,13 +49632,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_YCRCB_422_SGIX = 0x81BB /// - Ycrcb422Sgix = ((int)0x81BB) - , + Ycrcb422Sgix = ((int)0x81BB) , /// /// Original was GL_YCRCB_444_SGIX = 0x81BC /// - Ycrcb444Sgix = ((int)0x81BC) - , + Ycrcb444Sgix = ((int)0x81BC) , } /// @@ -63366,13 +49647,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_YCRCB_SGIX = 0x8318 /// - YcrcbSgix = ((int)0x8318) - , + YcrcbSgix = ((int)0x8318) , /// /// Original was GL_YCRCBA_SGIX = 0x8319 /// - YcrcbaSgix = ((int)0x8319) - , + YcrcbaSgix = ((int)0x8319) , } /// @@ -63380,31 +49659,6 @@ namespace OpenTK.Graphics.OpenGL /// public enum SgixYcrcbSubsample : int { - /// - /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 - /// - PackSubsampleRateSgix = ((int)0x85A0) - , - /// - /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 - /// - UnpackSubsampleRateSgix = ((int)0x85A1) - , - /// - /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 - /// - PixelSubsample4444Sgix = ((int)0x85A2) - , - /// - /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 - /// - PixelSubsample2424Sgix = ((int)0x85A3) - , - /// - /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 - /// - PixelSubsample4242Sgix = ((int)0x85A4) - , } /// @@ -63415,28 +49669,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SHADER_TYPE = 0x8B4F /// - ShaderType = ((int)0x8B4F) - , + ShaderType = ((int)0x8B4F) , /// /// Original was GL_DELETE_STATUS = 0x8B80 /// - DeleteStatus = ((int)0x8B80) - , + DeleteStatus = ((int)0x8B80) , /// /// Original was GL_COMPILE_STATUS = 0x8B81 /// - CompileStatus = ((int)0x8B81) - , + CompileStatus = ((int)0x8B81) , /// /// Original was GL_INFO_LOG_LENGTH = 0x8B84 /// - InfoLogLength = ((int)0x8B84) - , + InfoLogLength = ((int)0x8B84) , /// /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 /// - ShaderSourceLength = ((int)0x8B88) - , + ShaderSourceLength = ((int)0x8B88) , } /// @@ -63447,33 +49696,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_LOW_FLOAT = 0x8DF0 /// - LowFloat = ((int)0x8DF0) - , + LowFloat = ((int)0x8DF0) , /// /// Original was GL_MEDIUM_FLOAT = 0x8DF1 /// - MediumFloat = ((int)0x8DF1) - , + MediumFloat = ((int)0x8DF1) , /// /// Original was GL_HIGH_FLOAT = 0x8DF2 /// - HighFloat = ((int)0x8DF2) - , + HighFloat = ((int)0x8DF2) , /// /// Original was GL_LOW_INT = 0x8DF3 /// - LowInt = ((int)0x8DF3) - , + LowInt = ((int)0x8DF3) , /// /// Original was GL_MEDIUM_INT = 0x8DF4 /// - MediumInt = ((int)0x8DF4) - , + MediumInt = ((int)0x8DF4) , /// /// Original was GL_HIGH_INT = 0x8DF5 /// - HighInt = ((int)0x8DF5) - , + HighInt = ((int)0x8DF5) , } /// @@ -63484,38 +49727,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRAGMENT_SHADER = 0x8B30 /// - FragmentShader = ((int)0x8B30) - , + FragmentShader = ((int)0x8B30) , /// /// Original was GL_VERTEX_SHADER = 0x8B31 /// - VertexShader = ((int)0x8B31) - , + VertexShader = ((int)0x8B31) , /// /// Original was GL_GEOMETRY_SHADER = 0x8DD9 /// - GeometryShader = ((int)0x8DD9) - , + GeometryShader = ((int)0x8DD9) , /// /// Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 /// - GeometryShaderExt = ((int)0x8DD9) - , + GeometryShaderExt = ((int)0x8DD9) , /// /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 /// - TessEvaluationShader = ((int)0x8E87) - , + TessEvaluationShader = ((int)0x8E87) , /// /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 /// - TessControlShader = ((int)0x8E88) - , + TessControlShader = ((int)0x8E88) , /// /// Original was GL_COMPUTE_SHADER = 0x91B9 /// - ComputeShader = ((int)0x91B9) - , + ComputeShader = ((int)0x91B9) , } /// @@ -63526,13 +49762,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FLAT = 0x1D00 /// - Flat = ((int)0x1D00) - , + Flat = ((int)0x1D00) , /// /// Original was GL_SMOOTH = 0x1D01 /// - Smooth = ((int)0x1D01) - , + Smooth = ((int)0x1D01) , } /// @@ -63543,153 +49777,123 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RGBA8 = 0x8058 /// - Rgba8 = ((int)0x8058) - , + Rgba8 = ((int)0x8058) , /// /// Original was GL_RGBA16 = 0x805B /// - Rgba16 = ((int)0x805B) - , + Rgba16 = ((int)0x805B) , /// /// Original was GL_R8 = 0x8229 /// - R8 = ((int)0x8229) - , + R8 = ((int)0x8229) , /// /// Original was GL_R16 = 0x822A /// - R16 = ((int)0x822A) - , + R16 = ((int)0x822A) , /// /// Original was GL_RG8 = 0x822B /// - Rg8 = ((int)0x822B) - , + Rg8 = ((int)0x822B) , /// /// Original was GL_RG16 = 0x822C /// - Rg16 = ((int)0x822C) - , + Rg16 = ((int)0x822C) , /// /// Original was GL_R16F = 0x822D /// - R16f = ((int)0x822D) - , + R16f = ((int)0x822D) , /// /// Original was GL_R32F = 0x822E /// - R32f = ((int)0x822E) - , + R32f = ((int)0x822E) , /// /// Original was GL_RG16F = 0x822F /// - Rg16f = ((int)0x822F) - , + Rg16f = ((int)0x822F) , /// /// Original was GL_RG32F = 0x8230 /// - Rg32f = ((int)0x8230) - , + Rg32f = ((int)0x8230) , /// /// Original was GL_R8I = 0x8231 /// - R8i = ((int)0x8231) - , + R8i = ((int)0x8231) , /// /// Original was GL_R8UI = 0x8232 /// - R8ui = ((int)0x8232) - , + R8ui = ((int)0x8232) , /// /// Original was GL_R16I = 0x8233 /// - R16i = ((int)0x8233) - , + R16i = ((int)0x8233) , /// /// Original was GL_R16UI = 0x8234 /// - R16ui = ((int)0x8234) - , + R16ui = ((int)0x8234) , /// /// Original was GL_R32I = 0x8235 /// - R32i = ((int)0x8235) - , + R32i = ((int)0x8235) , /// /// Original was GL_R32UI = 0x8236 /// - R32ui = ((int)0x8236) - , + R32ui = ((int)0x8236) , /// /// Original was GL_RG8I = 0x8237 /// - Rg8i = ((int)0x8237) - , + Rg8i = ((int)0x8237) , /// /// Original was GL_RG8UI = 0x8238 /// - Rg8ui = ((int)0x8238) - , + Rg8ui = ((int)0x8238) , /// /// Original was GL_RG16I = 0x8239 /// - Rg16i = ((int)0x8239) - , + Rg16i = ((int)0x8239) , /// /// Original was GL_RG16UI = 0x823A /// - Rg16ui = ((int)0x823A) - , + Rg16ui = ((int)0x823A) , /// /// Original was GL_RG32I = 0x823B /// - Rg32i = ((int)0x823B) - , + Rg32i = ((int)0x823B) , /// /// Original was GL_RG32UI = 0x823C /// - Rg32ui = ((int)0x823C) - , + Rg32ui = ((int)0x823C) , /// /// Original was GL_RGBA32F = 0x8814 /// - Rgba32f = ((int)0x8814) - , + Rgba32f = ((int)0x8814) , /// /// Original was GL_RGBA16F = 0x881A /// - Rgba16f = ((int)0x881A) - , + Rgba16f = ((int)0x881A) , /// /// Original was GL_RGBA32UI = 0x8D70 /// - Rgba32ui = ((int)0x8D70) - , + Rgba32ui = ((int)0x8D70) , /// /// Original was GL_RGBA16UI = 0x8D76 /// - Rgba16ui = ((int)0x8D76) - , + Rgba16ui = ((int)0x8D76) , /// /// Original was GL_RGBA8UI = 0x8D7C /// - Rgba8ui = ((int)0x8D7C) - , + Rgba8ui = ((int)0x8D7C) , /// /// Original was GL_RGBA32I = 0x8D82 /// - Rgba32i = ((int)0x8D82) - , + Rgba32i = ((int)0x8D82) , /// /// Original was GL_RGBA16I = 0x8D88 /// - Rgba16i = ((int)0x8D88) - , + Rgba16i = ((int)0x8D88) , /// /// Original was GL_RGBA8I = 0x8D8E /// - Rgba8i = ((int)0x8D8E) - , + Rgba8i = ((int)0x8D8E) , } /// @@ -63700,18 +49904,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , } /// @@ -63722,43 +49923,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NEVER = 0x0200 /// - Never = ((int)0x0200) - , + Never = ((int)0x0200) , /// /// Original was GL_LESS = 0x0201 /// - Less = ((int)0x0201) - , + Less = ((int)0x0201) , /// /// Original was GL_EQUAL = 0x0202 /// - Equal = ((int)0x0202) - , + Equal = ((int)0x0202) , /// /// Original was GL_LEQUAL = 0x0203 /// - Lequal = ((int)0x0203) - , + Lequal = ((int)0x0203) , /// /// Original was GL_GREATER = 0x0204 /// - Greater = ((int)0x0204) - , + Greater = ((int)0x0204) , /// /// Original was GL_NOTEQUAL = 0x0205 /// - Notequal = ((int)0x0205) - , + Notequal = ((int)0x0205) , /// /// Original was GL_GEQUAL = 0x0206 /// - Gequal = ((int)0x0206) - , + Gequal = ((int)0x0206) , /// /// Original was GL_ALWAYS = 0x0207 /// - Always = ((int)0x0207) - , + Always = ((int)0x0207) , } /// @@ -63769,43 +49962,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ZERO = 0 /// - Zero = ((int)0) - , + Zero = ((int)0) , /// /// Original was GL_INVERT = 0x150A /// - Invert = ((int)0x150A) - , + Invert = ((int)0x150A) , /// /// Original was GL_KEEP = 0x1E00 /// - Keep = ((int)0x1E00) - , + Keep = ((int)0x1E00) , /// /// Original was GL_REPLACE = 0x1E01 /// - Replace = ((int)0x1E01) - , + Replace = ((int)0x1E01) , /// /// Original was GL_INCR = 0x1E02 /// - Incr = ((int)0x1E02) - , + Incr = ((int)0x1E02) , /// /// Original was GL_DECR = 0x1E03 /// - Decr = ((int)0x1E03) - , + Decr = ((int)0x1E03) , /// /// Original was GL_INCR_WRAP = 0x8507 /// - IncrWrap = ((int)0x8507) - , + IncrWrap = ((int)0x8507) , /// /// Original was GL_DECR_WRAP = 0x8508 /// - DecrWrap = ((int)0x8508) - , + DecrWrap = ((int)0x8508) , } /// @@ -63816,28 +50001,23 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VENDOR = 0x1F00 /// - Vendor = ((int)0x1F00) - , + Vendor = ((int)0x1F00) , /// /// Original was GL_RENDERER = 0x1F01 /// - Renderer = ((int)0x1F01) - , + Renderer = ((int)0x1F01) , /// /// Original was GL_VERSION = 0x1F02 /// - Version = ((int)0x1F02) - , + Version = ((int)0x1F02) , /// /// Original was GL_EXTENSIONS = 0x1F03 /// - Extensions = ((int)0x1F03) - , + Extensions = ((int)0x1F03) , /// /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C /// - ShadingLanguageVersion = ((int)0x8B8C) - , + ShadingLanguageVersion = ((int)0x8B8C) , } /// @@ -63848,13 +50028,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EXTENSIONS = 0x1F03 /// - Extensions = ((int)0x1F03) - , + Extensions = ((int)0x1F03) , /// /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C /// - ShadingLanguageVersion = ((int)0x8B8C) - , + ShadingLanguageVersion = ((int)0x8B8C) , } /// @@ -63865,8 +50043,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_WRAP_BORDER_SUN = 0x81D4 /// - WrapBorderSun = ((int)0x81D4) - , + WrapBorderSun = ((int)0x81D4) , } /// @@ -63877,13 +50054,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_GLOBAL_ALPHA_SUN = 0x81D9 /// - GlobalAlphaSun = ((int)0x81D9) - , + GlobalAlphaSun = ((int)0x81D9) , /// /// Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA /// - GlobalAlphaFactorSun = ((int)0x81DA) - , + GlobalAlphaFactorSun = ((int)0x81DA) , } /// @@ -63894,13 +50069,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_QUAD_MESH_SUN = 0x8614 /// - QuadMeshSun = ((int)0x8614) - , + QuadMeshSun = ((int)0x8614) , /// /// Original was GL_TRIANGLE_MESH_SUN = 0x8615 /// - TriangleMeshSun = ((int)0x8615) - , + TriangleMeshSun = ((int)0x8615) , } /// @@ -63911,8 +50084,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SLICE_ACCUM_SUN = 0x85CC /// - SliceAccumSun = ((int)0x85CC) - , + SliceAccumSun = ((int)0x85CC) , } /// @@ -63923,88 +50095,71 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_RESTART_SUN = 0x0001 /// - RestartSun = ((int)0x0001) - , + RestartSun = ((int)0x0001) , /// /// Original was GL_REPLACE_MIDDLE_SUN = 0x0002 /// - ReplaceMiddleSun = ((int)0x0002) - , + ReplaceMiddleSun = ((int)0x0002) , /// /// Original was GL_REPLACE_OLDEST_SUN = 0x0003 /// - ReplaceOldestSun = ((int)0x0003) - , + ReplaceOldestSun = ((int)0x0003) , /// /// Original was GL_TRIANGLE_LIST_SUN = 0x81D7 /// - TriangleListSun = ((int)0x81D7) - , + TriangleListSun = ((int)0x81D7) , /// /// Original was GL_REPLACEMENT_CODE_SUN = 0x81D8 /// - ReplacementCodeSun = ((int)0x81D8) - , + ReplacementCodeSun = ((int)0x81D8) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 /// - ReplacementCodeArraySun = ((int)0x85C0) - , + ReplacementCodeArraySun = ((int)0x85C0) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 /// - ReplacementCodeArrayTypeSun = ((int)0x85C1) - , + ReplacementCodeArrayTypeSun = ((int)0x85C1) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 /// - ReplacementCodeArrayStrideSun = ((int)0x85C2) - , + ReplacementCodeArrayStrideSun = ((int)0x85C2) , /// /// Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 /// - ReplacementCodeArrayPointerSun = ((int)0x85C3) - , + ReplacementCodeArrayPointerSun = ((int)0x85C3) , /// /// Original was GL_R1UI_V3F_SUN = 0x85C4 /// - R1uiV3fSun = ((int)0x85C4) - , + R1uiV3fSun = ((int)0x85C4) , /// /// Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5 /// - R1uiC4ubV3fSun = ((int)0x85C5) - , + R1uiC4ubV3fSun = ((int)0x85C5) , /// /// Original was GL_R1UI_C3F_V3F_SUN = 0x85C6 /// - R1uiC3fV3fSun = ((int)0x85C6) - , + R1uiC3fV3fSun = ((int)0x85C6) , /// /// Original was GL_R1UI_N3F_V3F_SUN = 0x85C7 /// - R1uiN3fV3fSun = ((int)0x85C7) - , + R1uiN3fV3fSun = ((int)0x85C7) , /// /// Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 /// - R1uiC4fN3fV3fSun = ((int)0x85C8) - , + R1uiC4fN3fV3fSun = ((int)0x85C8) , /// /// Original was GL_R1UI_T2F_V3F_SUN = 0x85C9 /// - R1uiT2fV3fSun = ((int)0x85C9) - , + R1uiT2fV3fSun = ((int)0x85C9) , /// /// Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA /// - R1uiT2fN3fV3fSun = ((int)0x85CA) - , + R1uiT2fN3fV3fSun = ((int)0x85CA) , /// /// Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB /// - R1uiT2fC4fN3fV3fSun = ((int)0x85CB) - , + R1uiT2fC4fN3fV3fSun = ((int)0x85CB) , } /// @@ -64022,110 +50177,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 /// - UnpackConstantDataSunx = ((int)0x81D5) - , + UnpackConstantDataSunx = ((int)0x81D5) , /// /// Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 /// - TextureConstantDataSunx = ((int)0x81D6) - , - } - - /// - /// Not used directly. - /// - public enum SunxGeneralTriangleList : int - { - /// - /// Original was GL_RESTART_SUN = 0x0001 - /// - RestartSun = ((int)0x0001) - , - /// - /// Original was GL_REPLACE_MIDDLE_SUN = 0x0002 - /// - ReplaceMiddleSun = ((int)0x0002) - , - /// - /// Original was GL_REPLACE_OLDEST_SUN = 0x0003 - /// - ReplaceOldestSun = ((int)0x0003) - , - /// - /// Original was GL_WRAP_BORDER_SUN = 0x81D4 - /// - WrapBorderSun = ((int)0x81D4) - , - /// - /// Original was GL_TRIANGLE_LIST_SUN = 0x81D7 - /// - TriangleListSun = ((int)0x81D7) - , - /// - /// Original was GL_REPLACEMENT_CODE_SUN = 0x81D8 - /// - ReplacementCodeSun = ((int)0x81D8) - , - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 - /// - ReplacementCodeArraySun = ((int)0x85C0) - , - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 - /// - ReplacementCodeArrayTypeSun = ((int)0x85C1) - , - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 - /// - ReplacementCodeArrayStrideSun = ((int)0x85C2) - , - /// - /// Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 - /// - ReplacementCodeArrayPointerSun = ((int)0x85C3) - , - /// - /// Original was GL_R1UI_V3F_SUN = 0x85C4 - /// - R1uiV3fSun = ((int)0x85C4) - , - /// - /// Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5 - /// - R1uiC4ubV3fSun = ((int)0x85C5) - , - /// - /// Original was GL_R1UI_C3F_V3F_SUN = 0x85C6 - /// - R1uiC3fV3fSun = ((int)0x85C6) - , - /// - /// Original was GL_R1UI_N3F_V3F_SUN = 0x85C7 - /// - R1uiN3fV3fSun = ((int)0x85C7) - , - /// - /// Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 - /// - R1uiC4fN3fV3fSun = ((int)0x85C8) - , - /// - /// Original was GL_R1UI_T2F_V3F_SUN = 0x85C9 - /// - R1uiT2fV3fSun = ((int)0x85C9) - , - /// - /// Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA - /// - R1uiT2fN3fV3fSun = ((int)0x85CA) - , - /// - /// Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB - /// - R1uiT2fC4fN3fV3fSun = ((int)0x85CB) - , + TextureConstantDataSunx = ((int)0x81D6) , } /// @@ -64136,8 +50192,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 /// - SyncGpuCommandsComplete = ((int)0x9117) - , + SyncGpuCommandsComplete = ((int)0x9117) , } /// @@ -64148,65 +50203,54 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_OBJECT_TYPE = 0x9112 /// - ObjectType = ((int)0x9112) - , + ObjectType = ((int)0x9112) , /// /// Original was GL_SYNC_CONDITION = 0x9113 /// - SyncCondition = ((int)0x9113) - , + SyncCondition = ((int)0x9113) , /// /// Original was GL_SYNC_STATUS = 0x9114 /// - SyncStatus = ((int)0x9114) - , + SyncStatus = ((int)0x9114) , /// /// Original was GL_SYNC_FLAGS = 0x9115 /// - SyncFlags = ((int)0x9115) - , + SyncFlags = ((int)0x9115) , } /// - /// Used in GL.TexCoordPointer, GL.Ext.MultiTexCoordPointer and 2 other functions + /// Used in GL.TexCoordPointer, GL.Ext.MultiTexCoordPointer and 4 other functions /// public enum TexCoordPointerType : int { /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , } /// @@ -64217,18 +50261,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_READ_ONLY = 0x88B8 /// - ReadOnly = ((int)0x88B8) - , + ReadOnly = ((int)0x88B8) , /// /// Original was GL_WRITE_ONLY = 0x88B9 /// - WriteOnly = ((int)0x88B9) - , + WriteOnly = ((int)0x88B9) , /// /// Original was GL_READ_WRITE = 0x88BA /// - ReadWrite = ((int)0x88BA) - , + ReadWrite = ((int)0x88BA) , } /// @@ -64239,8 +50280,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , } /// @@ -64251,18 +50291,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E /// - CompareRefToTexture = ((int)0x884E) - , + CompareRefToTexture = ((int)0x884E) , /// /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E /// - CompareRToTexture = ((int)0x884E) - , + CompareRToTexture = ((int)0x884E) , } /// @@ -64273,23 +50310,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_S = 0x2000 /// - S = ((int)0x2000) - , + S = ((int)0x2000) , /// /// Original was GL_T = 0x2001 /// - T = ((int)0x2001) - , + T = ((int)0x2001) , /// /// Original was GL_R = 0x2002 /// - R = ((int)0x2002) - , + R = ((int)0x2002) , /// /// Original was GL_Q = 0x2003 /// - Q = ((int)0x2003) - , + Q = ((int)0x2003) , } /// @@ -64300,43 +50333,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ADD = 0x0104 /// - Add = ((int)0x0104) - , + Add = ((int)0x0104) , /// /// Original was GL_BLEND = 0x0BE2 /// - Blend = ((int)0x0BE2) - , + Blend = ((int)0x0BE2) , /// /// Original was GL_REPLACE = 0x1E01 /// - Replace = ((int)0x1E01) - , + Replace = ((int)0x1E01) , /// /// Original was GL_MODULATE = 0x2100 /// - Modulate = ((int)0x2100) - , + Modulate = ((int)0x2100) , /// /// Original was GL_DECAL = 0x2101 /// - Decal = ((int)0x2101) - , + Decal = ((int)0x2101) , /// /// Original was GL_REPLACE_EXT = 0x8062 /// - ReplaceExt = ((int)0x8062) - , + ReplaceExt = ((int)0x8062) , /// /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE /// - TextureEnvBiasSgix = ((int)0x80BE) - , + TextureEnvBiasSgix = ((int)0x80BE) , /// /// Original was GL_COMBINE = 0x8570 /// - Combine = ((int)0x8570) - , + Combine = ((int)0x8570) , } /// @@ -64347,43 +50372,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ADD = 0x0104 /// - Add = ((int)0x0104) - , + Add = ((int)0x0104) , /// /// Original was GL_REPLACE = 0x1E01 /// - Replace = ((int)0x1E01) - , + Replace = ((int)0x1E01) , /// /// Original was GL_MODULATE = 0x2100 /// - Modulate = ((int)0x2100) - , + Modulate = ((int)0x2100) , /// /// Original was GL_SUBTRACT = 0x84E7 /// - Subtract = ((int)0x84E7) - , + Subtract = ((int)0x84E7) , /// /// Original was GL_ADD_SIGNED = 0x8574 /// - AddSigned = ((int)0x8574) - , + AddSigned = ((int)0x8574) , /// /// Original was GL_INTERPOLATE = 0x8575 /// - Interpolate = ((int)0x8575) - , + Interpolate = ((int)0x8575) , /// /// Original was GL_DOT3_RGB = 0x86AE /// - Dot3Rgb = ((int)0x86AE) - , + Dot3Rgb = ((int)0x86AE) , /// /// Original was GL_DOT3_RGBA = 0x86AF /// - Dot3Rgba = ((int)0x86AF) - , + Dot3Rgba = ((int)0x86AF) , } /// @@ -64394,13 +50411,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SRC_ALPHA = 0x0302 /// - SrcAlpha = ((int)0x0302) - , + SrcAlpha = ((int)0x0302) , /// /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 /// - OneMinusSrcAlpha = ((int)0x0303) - , + OneMinusSrcAlpha = ((int)0x0303) , } /// @@ -64411,23 +50426,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SRC_COLOR = 0x0300 /// - SrcColor = ((int)0x0300) - , + SrcColor = ((int)0x0300) , /// /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 /// - OneMinusSrcColor = ((int)0x0301) - , + OneMinusSrcColor = ((int)0x0301) , /// /// Original was GL_SRC_ALPHA = 0x0302 /// - SrcAlpha = ((int)0x0302) - , + SrcAlpha = ((int)0x0302) , /// /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 /// - OneMinusSrcAlpha = ((int)0x0303) - , + OneMinusSrcAlpha = ((int)0x0303) , } /// @@ -64438,13 +50449,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FALSE = 0 /// - False = ((int)0) - , + False = ((int)0) , /// /// Original was GL_TRUE = 1 /// - True = ((int)1) - , + True = ((int)1) , } /// @@ -64455,18 +50464,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ONE = 1 /// - One = ((int)1) - , + One = ((int)1) , /// /// Original was GL_TWO = 2 /// - Two = ((int)2) - , + Two = ((int)2) , /// /// Original was GL_FOUR = 4 /// - Four = ((int)4) - , + Four = ((int)4) , } /// @@ -64477,183 +50483,147 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE = 0x1702 /// - Texture = ((int)0x1702) - , + Texture = ((int)0x1702) , /// /// Original was GL_TEXTURE0 = 0x84C0 /// - Texture0 = ((int)0x84C0) - , + Texture0 = ((int)0x84C0) , /// /// Original was GL_TEXTURE1 = 0x84C1 /// - Texture1 = ((int)0x84C1) - , + Texture1 = ((int)0x84C1) , /// /// Original was GL_TEXTURE2 = 0x84C2 /// - Texture2 = ((int)0x84C2) - , + Texture2 = ((int)0x84C2) , /// /// Original was GL_TEXTURE3 = 0x84C3 /// - Texture3 = ((int)0x84C3) - , + Texture3 = ((int)0x84C3) , /// /// Original was GL_TEXTURE4 = 0x84C4 /// - Texture4 = ((int)0x84C4) - , + Texture4 = ((int)0x84C4) , /// /// Original was GL_TEXTURE5 = 0x84C5 /// - Texture5 = ((int)0x84C5) - , + Texture5 = ((int)0x84C5) , /// /// Original was GL_TEXTURE6 = 0x84C6 /// - Texture6 = ((int)0x84C6) - , + Texture6 = ((int)0x84C6) , /// /// Original was GL_TEXTURE7 = 0x84C7 /// - Texture7 = ((int)0x84C7) - , + Texture7 = ((int)0x84C7) , /// /// Original was GL_TEXTURE8 = 0x84C8 /// - Texture8 = ((int)0x84C8) - , + Texture8 = ((int)0x84C8) , /// /// Original was GL_TEXTURE9 = 0x84C9 /// - Texture9 = ((int)0x84C9) - , + Texture9 = ((int)0x84C9) , /// /// Original was GL_TEXTURE10 = 0x84CA /// - Texture10 = ((int)0x84CA) - , + Texture10 = ((int)0x84CA) , /// /// Original was GL_TEXTURE11 = 0x84CB /// - Texture11 = ((int)0x84CB) - , + Texture11 = ((int)0x84CB) , /// /// Original was GL_TEXTURE12 = 0x84CC /// - Texture12 = ((int)0x84CC) - , + Texture12 = ((int)0x84CC) , /// /// Original was GL_TEXTURE13 = 0x84CD /// - Texture13 = ((int)0x84CD) - , + Texture13 = ((int)0x84CD) , /// /// Original was GL_TEXTURE14 = 0x84CE /// - Texture14 = ((int)0x84CE) - , + Texture14 = ((int)0x84CE) , /// /// Original was GL_TEXTURE15 = 0x84CF /// - Texture15 = ((int)0x84CF) - , + Texture15 = ((int)0x84CF) , /// /// Original was GL_TEXTURE16 = 0x84D0 /// - Texture16 = ((int)0x84D0) - , + Texture16 = ((int)0x84D0) , /// /// Original was GL_TEXTURE17 = 0x84D1 /// - Texture17 = ((int)0x84D1) - , + Texture17 = ((int)0x84D1) , /// /// Original was GL_TEXTURE18 = 0x84D2 /// - Texture18 = ((int)0x84D2) - , + Texture18 = ((int)0x84D2) , /// /// Original was GL_TEXTURE19 = 0x84D3 /// - Texture19 = ((int)0x84D3) - , + Texture19 = ((int)0x84D3) , /// /// Original was GL_TEXTURE20 = 0x84D4 /// - Texture20 = ((int)0x84D4) - , + Texture20 = ((int)0x84D4) , /// /// Original was GL_TEXTURE21 = 0x84D5 /// - Texture21 = ((int)0x84D5) - , + Texture21 = ((int)0x84D5) , /// /// Original was GL_TEXTURE22 = 0x84D6 /// - Texture22 = ((int)0x84D6) - , + Texture22 = ((int)0x84D6) , /// /// Original was GL_TEXTURE23 = 0x84D7 /// - Texture23 = ((int)0x84D7) - , + Texture23 = ((int)0x84D7) , /// /// Original was GL_TEXTURE24 = 0x84D8 /// - Texture24 = ((int)0x84D8) - , + Texture24 = ((int)0x84D8) , /// /// Original was GL_TEXTURE25 = 0x84D9 /// - Texture25 = ((int)0x84D9) - , + Texture25 = ((int)0x84D9) , /// /// Original was GL_TEXTURE26 = 0x84DA /// - Texture26 = ((int)0x84DA) - , + Texture26 = ((int)0x84DA) , /// /// Original was GL_TEXTURE27 = 0x84DB /// - Texture27 = ((int)0x84DB) - , + Texture27 = ((int)0x84DB) , /// /// Original was GL_TEXTURE28 = 0x84DC /// - Texture28 = ((int)0x84DC) - , + Texture28 = ((int)0x84DC) , /// /// Original was GL_TEXTURE29 = 0x84DD /// - Texture29 = ((int)0x84DD) - , + Texture29 = ((int)0x84DD) , /// /// Original was GL_TEXTURE30 = 0x84DE /// - Texture30 = ((int)0x84DE) - , + Texture30 = ((int)0x84DE) , /// /// Original was GL_TEXTURE31 = 0x84DF /// - Texture31 = ((int)0x84DF) - , + Texture31 = ((int)0x84DF) , /// /// Original was GL_CONSTANT = 0x8576 /// - Constant = ((int)0x8576) - , + Constant = ((int)0x8576) , /// /// Original was GL_PRIMARY_COLOR = 0x8577 /// - PrimaryColor = ((int)0x8577) - , + PrimaryColor = ((int)0x8577) , /// /// Original was GL_PREVIOUS = 0x8578 /// - Previous = ((int)0x8578) - , + Previous = ((int)0x8578) , } /// @@ -64664,103 +50634,83 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ALPHA_SCALE = 0x0D1C /// - AlphaScale = ((int)0x0D1C) - , + AlphaScale = ((int)0x0D1C) , /// /// Original was GL_TEXTURE_ENV_MODE = 0x2200 /// - TextureEnvMode = ((int)0x2200) - , + TextureEnvMode = ((int)0x2200) , /// /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 /// - TextureEnvColor = ((int)0x2201) - , + TextureEnvColor = ((int)0x2201) , /// /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 /// - TextureLodBias = ((int)0x8501) - , + TextureLodBias = ((int)0x8501) , /// /// Original was GL_COMBINE_RGB = 0x8571 /// - CombineRgb = ((int)0x8571) - , + CombineRgb = ((int)0x8571) , /// /// Original was GL_COMBINE_ALPHA = 0x8572 /// - CombineAlpha = ((int)0x8572) - , + CombineAlpha = ((int)0x8572) , /// /// Original was GL_RGB_SCALE = 0x8573 /// - RgbScale = ((int)0x8573) - , + RgbScale = ((int)0x8573) , /// /// Original was GL_SOURCE0_RGB = 0x8580 /// - Source0Rgb = ((int)0x8580) - , + Source0Rgb = ((int)0x8580) , /// /// Original was GL_SRC1_RGB = 0x8581 /// - Src1Rgb = ((int)0x8581) - , + Src1Rgb = ((int)0x8581) , /// /// Original was GL_SRC2_RGB = 0x8582 /// - Src2Rgb = ((int)0x8582) - , + Src2Rgb = ((int)0x8582) , /// /// Original was GL_SRC0_ALPHA = 0x8588 /// - Src0Alpha = ((int)0x8588) - , + Src0Alpha = ((int)0x8588) , /// /// Original was GL_SRC1_ALPHA = 0x8589 /// - Src1Alpha = ((int)0x8589) - , + Src1Alpha = ((int)0x8589) , /// /// Original was GL_SRC2_ALPHA = 0x858A /// - Src2Alpha = ((int)0x858A) - , + Src2Alpha = ((int)0x858A) , /// /// Original was GL_OPERAND0_RGB = 0x8590 /// - Operand0Rgb = ((int)0x8590) - , + Operand0Rgb = ((int)0x8590) , /// /// Original was GL_OPERAND1_RGB = 0x8591 /// - Operand1Rgb = ((int)0x8591) - , + Operand1Rgb = ((int)0x8591) , /// /// Original was GL_OPERAND2_RGB = 0x8592 /// - Operand2Rgb = ((int)0x8592) - , + Operand2Rgb = ((int)0x8592) , /// /// Original was GL_OPERAND0_ALPHA = 0x8598 /// - Operand0Alpha = ((int)0x8598) - , + Operand0Alpha = ((int)0x8598) , /// /// Original was GL_OPERAND1_ALPHA = 0x8599 /// - Operand1Alpha = ((int)0x8599) - , + Operand1Alpha = ((int)0x8599) , /// /// Original was GL_OPERAND2_ALPHA = 0x859A /// - Operand2Alpha = ((int)0x859A) - , + Operand2Alpha = ((int)0x859A) , /// /// Original was GL_COORD_REPLACE = 0x8862 /// - CoordReplace = ((int)0x8862) - , + CoordReplace = ((int)0x8862) , } /// @@ -64771,18 +50721,15 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_ENV = 0x2300 /// - TextureEnv = ((int)0x2300) - , + TextureEnv = ((int)0x2300) , /// /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 /// - TextureFilterControl = ((int)0x8500) - , + TextureFilterControl = ((int)0x8500) , /// /// Original was GL_POINT_SPRITE = 0x8861 /// - PointSprite = ((int)0x8861) - , + PointSprite = ((int)0x8861) , } /// @@ -64793,8 +50740,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FILTER4_SGIS = 0x8146 /// - Filter4Sgis = ((int)0x8146) - , + Filter4Sgis = ((int)0x8146) , } /// @@ -64805,48 +50751,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_EYE_LINEAR = 0x2400 /// - EyeLinear = ((int)0x2400) - , + EyeLinear = ((int)0x2400) , /// /// Original was GL_OBJECT_LINEAR = 0x2401 /// - ObjectLinear = ((int)0x2401) - , + ObjectLinear = ((int)0x2401) , /// /// Original was GL_SPHERE_MAP = 0x2402 /// - SphereMap = ((int)0x2402) - , + SphereMap = ((int)0x2402) , /// /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 /// - EyeDistanceToPointSgis = ((int)0x81F0) - , + EyeDistanceToPointSgis = ((int)0x81F0) , /// /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 /// - ObjectDistanceToPointSgis = ((int)0x81F1) - , + ObjectDistanceToPointSgis = ((int)0x81F1) , /// /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 /// - EyeDistanceToLineSgis = ((int)0x81F2) - , + EyeDistanceToLineSgis = ((int)0x81F2) , /// /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 /// - ObjectDistanceToLineSgis = ((int)0x81F3) - , + ObjectDistanceToLineSgis = ((int)0x81F3) , /// /// Original was GL_NORMAL_MAP = 0x8511 /// - NormalMap = ((int)0x8511) - , + NormalMap = ((int)0x8511) , /// /// Original was GL_REFLECTION_MAP = 0x8512 /// - ReflectionMap = ((int)0x8512) - , + ReflectionMap = ((int)0x8512) , } /// @@ -64857,38 +50794,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_GEN_MODE = 0x2500 /// - TextureGenMode = ((int)0x2500) - , + TextureGenMode = ((int)0x2500) , /// /// Original was GL_OBJECT_PLANE = 0x2501 /// - ObjectPlane = ((int)0x2501) - , + ObjectPlane = ((int)0x2501) , /// /// Original was GL_EYE_PLANE = 0x2502 /// - EyePlane = ((int)0x2502) - , + EyePlane = ((int)0x2502) , /// /// Original was GL_EYE_POINT_SGIS = 0x81F4 /// - EyePointSgis = ((int)0x81F4) - , + EyePointSgis = ((int)0x81F4) , /// /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 /// - ObjectPointSgis = ((int)0x81F5) - , + ObjectPointSgis = ((int)0x81F5) , /// /// Original was GL_EYE_LINE_SGIS = 0x81F6 /// - EyeLineSgis = ((int)0x81F6) - , + EyeLineSgis = ((int)0x81F6) , /// /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 /// - ObjectLineSgis = ((int)0x81F7) - , + ObjectLineSgis = ((int)0x81F7) , } /// @@ -64899,63 +50829,51 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NEAREST = 0x2600 /// - Nearest = ((int)0x2600) - , + Nearest = ((int)0x2600) , /// /// Original was GL_LINEAR = 0x2601 /// - Linear = ((int)0x2601) - , + Linear = ((int)0x2601) , /// /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 /// - LinearDetailSgis = ((int)0x8097) - , + LinearDetailSgis = ((int)0x8097) , /// /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 /// - LinearDetailAlphaSgis = ((int)0x8098) - , + LinearDetailAlphaSgis = ((int)0x8098) , /// /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 /// - LinearDetailColorSgis = ((int)0x8099) - , + LinearDetailColorSgis = ((int)0x8099) , /// /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD /// - LinearSharpenSgis = ((int)0x80AD) - , + LinearSharpenSgis = ((int)0x80AD) , /// /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE /// - LinearSharpenAlphaSgis = ((int)0x80AE) - , + LinearSharpenAlphaSgis = ((int)0x80AE) , /// /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF /// - LinearSharpenColorSgis = ((int)0x80AF) - , + LinearSharpenColorSgis = ((int)0x80AF) , /// /// Original was GL_FILTER4_SGIS = 0x8146 /// - Filter4Sgis = ((int)0x8146) - , + Filter4Sgis = ((int)0x8146) , /// /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 /// - PixelTexGenQCeilingSgix = ((int)0x8184) - , + PixelTexGenQCeilingSgix = ((int)0x8184) , /// /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 /// - PixelTexGenQRoundSgix = ((int)0x8185) - , + PixelTexGenQRoundSgix = ((int)0x8185) , /// /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 /// - PixelTexGenQFloorSgix = ((int)0x8186) - , + PixelTexGenQFloorSgix = ((int)0x8186) , } /// @@ -64966,73 +50884,59 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NEAREST = 0x2600 /// - Nearest = ((int)0x2600) - , + Nearest = ((int)0x2600) , /// /// Original was GL_LINEAR = 0x2601 /// - Linear = ((int)0x2601) - , + Linear = ((int)0x2601) , /// /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 /// - NearestMipmapNearest = ((int)0x2700) - , + NearestMipmapNearest = ((int)0x2700) , /// /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 /// - LinearMipmapNearest = ((int)0x2701) - , + LinearMipmapNearest = ((int)0x2701) , /// /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 /// - NearestMipmapLinear = ((int)0x2702) - , + NearestMipmapLinear = ((int)0x2702) , /// /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 /// - LinearMipmapLinear = ((int)0x2703) - , + LinearMipmapLinear = ((int)0x2703) , /// /// Original was GL_FILTER4_SGIS = 0x8146 /// - Filter4Sgis = ((int)0x8146) - , + Filter4Sgis = ((int)0x8146) , /// /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 /// - LinearClipmapLinearSgix = ((int)0x8170) - , + LinearClipmapLinearSgix = ((int)0x8170) , /// /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 /// - PixelTexGenQCeilingSgix = ((int)0x8184) - , + PixelTexGenQCeilingSgix = ((int)0x8184) , /// /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 /// - PixelTexGenQRoundSgix = ((int)0x8185) - , + PixelTexGenQRoundSgix = ((int)0x8185) , /// /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 /// - PixelTexGenQFloorSgix = ((int)0x8186) - , + PixelTexGenQFloorSgix = ((int)0x8186) , /// /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D /// - NearestClipmapNearestSgix = ((int)0x844D) - , + NearestClipmapNearestSgix = ((int)0x844D) , /// /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E /// - NearestClipmapLinearSgix = ((int)0x844E) - , + NearestClipmapLinearSgix = ((int)0x844E) , /// /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F /// - LinearClipmapNearestSgix = ((int)0x844F) - , + LinearClipmapNearestSgix = ((int)0x844F) , } /// @@ -65043,450 +50947,394 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 /// - TextureBorderColor = ((int)0x1004) - , + TextureBorderColor = ((int)0x1004) , /// /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 /// - TextureMagFilter = ((int)0x2800) - , + TextureMagFilter = ((int)0x2800) , /// /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 /// - TextureMinFilter = ((int)0x2801) - , + TextureMinFilter = ((int)0x2801) , /// /// Original was GL_TEXTURE_WRAP_S = 0x2802 /// - TextureWrapS = ((int)0x2802) - , + TextureWrapS = ((int)0x2802) , /// /// Original was GL_TEXTURE_WRAP_T = 0x2803 /// - TextureWrapT = ((int)0x2803) - , + TextureWrapT = ((int)0x2803) , /// /// Original was GL_TEXTURE_PRIORITY = 0x8066 /// - TexturePriority = ((int)0x8066) - , + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , /// /// Original was GL_TEXTURE_DEPTH = 0x8071 /// - TextureDepth = ((int)0x8071) - , + TextureDepth = ((int)0x8071) , /// /// Original was GL_TEXTURE_WRAP_R = 0x8072 /// - TextureWrapR = ((int)0x8072) - , + TextureWrapR = ((int)0x8072) , /// /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 /// - TextureWrapRExt = ((int)0x8072) - , + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , /// /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A /// - DetailTextureLevelSgis = ((int)0x809A) - , + DetailTextureLevelSgis = ((int)0x809A) , /// /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B /// - DetailTextureModeSgis = ((int)0x809B) - , + DetailTextureModeSgis = ((int)0x809B) , /// /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF /// - ShadowAmbientSgix = ((int)0x80BF) - , + ShadowAmbientSgix = ((int)0x80BF) , /// /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF /// - TextureCompareFailValue = ((int)0x80BF) - , + TextureCompareFailValue = ((int)0x80BF) , /// /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 /// - DualTextureSelectSgis = ((int)0x8124) - , + DualTextureSelectSgis = ((int)0x8124) , /// /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 /// - QuadTextureSelectSgis = ((int)0x8125) - , + QuadTextureSelectSgis = ((int)0x8125) , /// /// Original was GL_CLAMP_TO_BORDER = 0x812D /// - ClampToBorder = ((int)0x812D) - , + ClampToBorder = ((int)0x812D) , /// /// Original was GL_CLAMP_TO_EDGE = 0x812F /// - ClampToEdge = ((int)0x812F) - , + ClampToEdge = ((int)0x812F) , /// /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 /// - TextureWrapQSgis = ((int)0x8137) - , + TextureWrapQSgis = ((int)0x8137) , /// /// Original was GL_TEXTURE_MIN_LOD = 0x813A /// - TextureMinLod = ((int)0x813A) - , + TextureMinLod = ((int)0x813A) , /// /// Original was GL_TEXTURE_MAX_LOD = 0x813B /// - TextureMaxLod = ((int)0x813B) - , + TextureMaxLod = ((int)0x813B) , /// /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C /// - TextureBaseLevel = ((int)0x813C) - , + TextureBaseLevel = ((int)0x813C) , /// /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D /// - TextureMaxLevel = ((int)0x813D) - , + TextureMaxLevel = ((int)0x813D) , /// /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 /// - TextureClipmapCenterSgix = ((int)0x8171) - , + TextureClipmapCenterSgix = ((int)0x8171) , /// /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 /// - TextureClipmapFrameSgix = ((int)0x8172) - , + TextureClipmapFrameSgix = ((int)0x8172) , /// /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 /// - TextureClipmapOffsetSgix = ((int)0x8173) - , + TextureClipmapOffsetSgix = ((int)0x8173) , /// /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 /// - TextureClipmapVirtualDepthSgix = ((int)0x8174) - , + TextureClipmapVirtualDepthSgix = ((int)0x8174) , /// /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 /// - TextureClipmapLodOffsetSgix = ((int)0x8175) - , + TextureClipmapLodOffsetSgix = ((int)0x8175) , /// /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 /// - TextureClipmapDepthSgix = ((int)0x8176) - , + TextureClipmapDepthSgix = ((int)0x8176) , /// /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 /// - PostTextureFilterBiasSgix = ((int)0x8179) - , + PostTextureFilterBiasSgix = ((int)0x8179) , /// /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A /// - PostTextureFilterScaleSgix = ((int)0x817A) - , + PostTextureFilterScaleSgix = ((int)0x817A) , /// /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E /// - TextureLodBiasSSgix = ((int)0x818E) - , + TextureLodBiasSSgix = ((int)0x818E) , /// /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F /// - TextureLodBiasTSgix = ((int)0x818F) - , + TextureLodBiasTSgix = ((int)0x818F) , /// /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 /// - TextureLodBiasRSgix = ((int)0x8190) - , + TextureLodBiasRSgix = ((int)0x8190) , /// /// Original was GL_GENERATE_MIPMAP = 0x8191 /// - GenerateMipmap = ((int)0x8191) - , + GenerateMipmap = ((int)0x8191) , /// /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 /// - GenerateMipmapSgis = ((int)0x8191) - , + GenerateMipmapSgis = ((int)0x8191) , /// /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A /// - TextureCompareSgix = ((int)0x819A) - , - /// - /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B - /// - TextureCompareOperatorSgix = ((int)0x819B) - , + TextureCompareSgix = ((int)0x819A) , /// /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 /// - TextureMaxClampSSgix = ((int)0x8369) - , + TextureMaxClampSSgix = ((int)0x8369) , /// /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A /// - TextureMaxClampTSgix = ((int)0x836A) - , + TextureMaxClampTSgix = ((int)0x836A) , /// /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B /// - TextureMaxClampRSgix = ((int)0x836B) - , + TextureMaxClampRSgix = ((int)0x836B) , /// /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 /// - TextureLodBias = ((int)0x8501) - , + TextureLodBias = ((int)0x8501) , /// /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B /// - DepthTextureMode = ((int)0x884B) - , + DepthTextureMode = ((int)0x884B) , /// /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C /// - TextureCompareMode = ((int)0x884C) - , + TextureCompareMode = ((int)0x884C) , /// /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D /// - TextureCompareFunc = ((int)0x884D) - , + TextureCompareFunc = ((int)0x884D) , /// /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 /// - TextureSwizzleR = ((int)0x8E42) - , + TextureSwizzleR = ((int)0x8E42) , /// /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 /// - TextureSwizzleG = ((int)0x8E43) - , + TextureSwizzleG = ((int)0x8E43) , /// /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 /// - TextureSwizzleB = ((int)0x8E44) - , + TextureSwizzleB = ((int)0x8E44) , /// /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 /// - TextureSwizzleA = ((int)0x8E45) - , + TextureSwizzleA = ((int)0x8E45) , /// /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 /// - TextureSwizzleRgba = ((int)0x8E46) - , + TextureSwizzleRgba = ((int)0x8E46) , } /// - /// Used in GL.Arb.CompressedTexImage1D, GL.Arb.CompressedTexImage2D and 121 other functions + /// Used in GL.Arb.CompressedTexImage1D, GL.Arb.CompressedTexImage2D and 123 other functions /// public enum TextureTarget : int { /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_PROXY_TEXTURE_1D = 0x8063 /// - ProxyTexture1D = ((int)0x8063) - , + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , /// /// Original was GL_PROXY_TEXTURE_2D = 0x8064 /// - ProxyTexture2D = ((int)0x8064) - , + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , /// /// Original was GL_TEXTURE_3D = 0x806F /// - Texture3D = ((int)0x806F) - , + Texture3D = ((int)0x806F) , /// /// Original was GL_TEXTURE_3D_EXT = 0x806F /// - Texture3DExt = ((int)0x806F) - , + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , /// /// Original was GL_PROXY_TEXTURE_3D = 0x8070 /// - ProxyTexture3D = ((int)0x8070) - , + ProxyTexture3D = ((int)0x8070) , /// /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 /// - ProxyTexture3DExt = ((int)0x8070) - , + ProxyTexture3DExt = ((int)0x8070) , /// /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 /// - DetailTexture2DSgis = ((int)0x8095) - , + DetailTexture2DSgis = ((int)0x8095) , /// /// Original was GL_TEXTURE_4D_SGIS = 0x8134 /// - Texture4DSgis = ((int)0x8134) - , + Texture4DSgis = ((int)0x8134) , /// /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 /// - ProxyTexture4DSgis = ((int)0x8135) - , + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , /// /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A /// - TextureMinLodSgis = ((int)0x813A) - , + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , /// /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B /// - TextureMaxLodSgis = ((int)0x813B) - , + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , /// /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C /// - TextureBaseLevelSgis = ((int)0x813C) - , + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , /// /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D /// - TextureMaxLevelSgis = ((int)0x813D) - , + TextureMaxLevelSgis = ((int)0x813D) , /// /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 /// - TextureRectangle = ((int)0x84F5) - , + TextureRectangle = ((int)0x84F5) , /// /// Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5 /// - TextureRectangleArb = ((int)0x84F5) - , + TextureRectangleArb = ((int)0x84F5) , /// /// Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5 /// - TextureRectangleNv = ((int)0x84F5) - , + TextureRectangleNv = ((int)0x84F5) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 /// - ProxyTextureRectangle = ((int)0x84F7) - , + ProxyTextureRectangle = ((int)0x84F7) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 /// - TextureBindingCubeMap = ((int)0x8514) - , + TextureBindingCubeMap = ((int)0x8514) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 /// - TextureCubeMapPositiveX = ((int)0x8515) - , + TextureCubeMapPositiveX = ((int)0x8515) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 /// - TextureCubeMapNegativeX = ((int)0x8516) - , + TextureCubeMapNegativeX = ((int)0x8516) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 /// - TextureCubeMapPositiveY = ((int)0x8517) - , + TextureCubeMapPositiveY = ((int)0x8517) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 /// - TextureCubeMapNegativeY = ((int)0x8518) - , + TextureCubeMapNegativeY = ((int)0x8518) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 /// - TextureCubeMapPositiveZ = ((int)0x8519) - , + TextureCubeMapPositiveZ = ((int)0x8519) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A /// - TextureCubeMapNegativeZ = ((int)0x851A) - , + TextureCubeMapNegativeZ = ((int)0x851A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B /// - ProxyTextureCubeMap = ((int)0x851B) - , + ProxyTextureCubeMap = ((int)0x851B) , /// /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 /// - Texture1DArray = ((int)0x8C18) - , + Texture1DArray = ((int)0x8C18) , /// /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 /// - ProxyTexture1DArray = ((int)0x8C19) - , + ProxyTexture1DArray = ((int)0x8C19) , /// /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A /// - Texture2DArray = ((int)0x8C1A) - , + Texture2DArray = ((int)0x8C1A) , /// /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B /// - ProxyTexture2DArray = ((int)0x8C1B) - , + ProxyTexture2DArray = ((int)0x8C1B) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 /// - TextureCubeMapArray = ((int)0x9009) - , + TextureCubeMapArray = ((int)0x9009) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B /// - ProxyTextureCubeMapArray = ((int)0x900B) - , + ProxyTextureCubeMapArray = ((int)0x900B) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 /// - ProxyTexture2DMultisample = ((int)0x9101) - , + ProxyTexture2DMultisample = ((int)0x9101) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 /// - ProxyTexture2DMultisampleArray = ((int)0x9103) - , + ProxyTexture2DMultisampleArray = ((int)0x9103) , } /// @@ -65497,13 +51345,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_PROXY_TEXTURE_1D = 0x8063 /// - ProxyTexture1D = ((int)0x8063) - , + ProxyTexture1D = ((int)0x8063) , } /// @@ -65514,43 +51360,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_PROXY_TEXTURE_2D = 0x8064 /// - ProxyTexture2D = ((int)0x8064) - , + ProxyTexture2D = ((int)0x8064) , /// /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 /// - TextureRectangle = ((int)0x84F5) - , + TextureRectangle = ((int)0x84F5) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 /// - ProxyTextureRectangle = ((int)0x84F7) - , + ProxyTextureRectangle = ((int)0x84F7) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B /// - ProxyTextureCubeMap = ((int)0x851B) - , + ProxyTextureCubeMap = ((int)0x851B) , /// /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 /// - Texture1DArray = ((int)0x8C18) - , + Texture1DArray = ((int)0x8C18) , /// /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 /// - ProxyTexture1DArray = ((int)0x8C19) - , + ProxyTexture1DArray = ((int)0x8C19) , } /// @@ -65561,33 +51399,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_3D = 0x806F /// - Texture3D = ((int)0x806F) - , + Texture3D = ((int)0x806F) , /// /// Original was GL_PROXY_TEXTURE_3D = 0x8070 /// - ProxyTexture3D = ((int)0x8070) - , + ProxyTexture3D = ((int)0x8070) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B /// - ProxyTextureCubeMap = ((int)0x851B) - , + ProxyTextureCubeMap = ((int)0x851B) , /// /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A /// - Texture2DArray = ((int)0x8C1A) - , + Texture2DArray = ((int)0x8C1A) , /// /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B /// - ProxyTexture2DArray = ((int)0x8C1B) - , + ProxyTexture2DArray = ((int)0x8C1B) , } /// @@ -65598,23 +51430,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 /// - ProxyTexture2DMultisample = ((int)0x9101) - , + ProxyTexture2DMultisample = ((int)0x9101) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 /// - ProxyTexture2DMultisampleArray = ((int)0x9103) - , + ProxyTexture2DMultisampleArray = ((int)0x9103) , } /// @@ -65625,13 +51453,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 /// - ProxyTexture2DMultisample = ((int)0x9101) - , + ProxyTexture2DMultisample = ((int)0x9101) , } /// @@ -65642,13 +51468,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 /// - ProxyTexture2DMultisampleArray = ((int)0x9103) - , + ProxyTexture2DMultisampleArray = ((int)0x9103) , } /// @@ -65659,163 +51483,131 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE0 = 0x84C0 /// - Texture0 = ((int)0x84C0) - , + Texture0 = ((int)0x84C0) , /// /// Original was GL_TEXTURE1 = 0x84C1 /// - Texture1 = ((int)0x84C1) - , + Texture1 = ((int)0x84C1) , /// /// Original was GL_TEXTURE2 = 0x84C2 /// - Texture2 = ((int)0x84C2) - , + Texture2 = ((int)0x84C2) , /// /// Original was GL_TEXTURE3 = 0x84C3 /// - Texture3 = ((int)0x84C3) - , + Texture3 = ((int)0x84C3) , /// /// Original was GL_TEXTURE4 = 0x84C4 /// - Texture4 = ((int)0x84C4) - , + Texture4 = ((int)0x84C4) , /// /// Original was GL_TEXTURE5 = 0x84C5 /// - Texture5 = ((int)0x84C5) - , + Texture5 = ((int)0x84C5) , /// /// Original was GL_TEXTURE6 = 0x84C6 /// - Texture6 = ((int)0x84C6) - , + Texture6 = ((int)0x84C6) , /// /// Original was GL_TEXTURE7 = 0x84C7 /// - Texture7 = ((int)0x84C7) - , + Texture7 = ((int)0x84C7) , /// /// Original was GL_TEXTURE8 = 0x84C8 /// - Texture8 = ((int)0x84C8) - , + Texture8 = ((int)0x84C8) , /// /// Original was GL_TEXTURE9 = 0x84C9 /// - Texture9 = ((int)0x84C9) - , + Texture9 = ((int)0x84C9) , /// /// Original was GL_TEXTURE10 = 0x84CA /// - Texture10 = ((int)0x84CA) - , + Texture10 = ((int)0x84CA) , /// /// Original was GL_TEXTURE11 = 0x84CB /// - Texture11 = ((int)0x84CB) - , + Texture11 = ((int)0x84CB) , /// /// Original was GL_TEXTURE12 = 0x84CC /// - Texture12 = ((int)0x84CC) - , + Texture12 = ((int)0x84CC) , /// /// Original was GL_TEXTURE13 = 0x84CD /// - Texture13 = ((int)0x84CD) - , + Texture13 = ((int)0x84CD) , /// /// Original was GL_TEXTURE14 = 0x84CE /// - Texture14 = ((int)0x84CE) - , + Texture14 = ((int)0x84CE) , /// /// Original was GL_TEXTURE15 = 0x84CF /// - Texture15 = ((int)0x84CF) - , + Texture15 = ((int)0x84CF) , /// /// Original was GL_TEXTURE16 = 0x84D0 /// - Texture16 = ((int)0x84D0) - , + Texture16 = ((int)0x84D0) , /// /// Original was GL_TEXTURE17 = 0x84D1 /// - Texture17 = ((int)0x84D1) - , + Texture17 = ((int)0x84D1) , /// /// Original was GL_TEXTURE18 = 0x84D2 /// - Texture18 = ((int)0x84D2) - , + Texture18 = ((int)0x84D2) , /// /// Original was GL_TEXTURE19 = 0x84D3 /// - Texture19 = ((int)0x84D3) - , + Texture19 = ((int)0x84D3) , /// /// Original was GL_TEXTURE20 = 0x84D4 /// - Texture20 = ((int)0x84D4) - , + Texture20 = ((int)0x84D4) , /// /// Original was GL_TEXTURE21 = 0x84D5 /// - Texture21 = ((int)0x84D5) - , + Texture21 = ((int)0x84D5) , /// /// Original was GL_TEXTURE22 = 0x84D6 /// - Texture22 = ((int)0x84D6) - , + Texture22 = ((int)0x84D6) , /// /// Original was GL_TEXTURE23 = 0x84D7 /// - Texture23 = ((int)0x84D7) - , + Texture23 = ((int)0x84D7) , /// /// Original was GL_TEXTURE24 = 0x84D8 /// - Texture24 = ((int)0x84D8) - , + Texture24 = ((int)0x84D8) , /// /// Original was GL_TEXTURE25 = 0x84D9 /// - Texture25 = ((int)0x84D9) - , + Texture25 = ((int)0x84D9) , /// /// Original was GL_TEXTURE26 = 0x84DA /// - Texture26 = ((int)0x84DA) - , + Texture26 = ((int)0x84DA) , /// /// Original was GL_TEXTURE27 = 0x84DB /// - Texture27 = ((int)0x84DB) - , + Texture27 = ((int)0x84DB) , /// /// Original was GL_TEXTURE28 = 0x84DC /// - Texture28 = ((int)0x84DC) - , + Texture28 = ((int)0x84DC) , /// /// Original was GL_TEXTURE29 = 0x84DD /// - Texture29 = ((int)0x84DD) - , + Texture29 = ((int)0x84DD) , /// /// Original was GL_TEXTURE30 = 0x84DE /// - Texture30 = ((int)0x84DE) - , + Texture30 = ((int)0x84DE) , /// /// Original was GL_TEXTURE31 = 0x84DF /// - Texture31 = ((int)0x84DF) - , + Texture31 = ((int)0x84DF) , } /// @@ -65826,38 +51618,39 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CLAMP = 0x2900 /// - Clamp = ((int)0x2900) - , + Clamp = ((int)0x2900) , /// /// Original was GL_REPEAT = 0x2901 /// - Repeat = ((int)0x2901) - , + Repeat = ((int)0x2901) , /// /// Original was GL_CLAMP_TO_BORDER = 0x812D /// - ClampToBorder = ((int)0x812D) - , + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , /// /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D /// - ClampToBorderSgis = ((int)0x812D) - , + ClampToBorderSgis = ((int)0x812D) , /// /// Original was GL_CLAMP_TO_EDGE = 0x812F /// - ClampToEdge = ((int)0x812F) - , + ClampToEdge = ((int)0x812F) , /// /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F /// - ClampToEdgeSgis = ((int)0x812F) - , + ClampToEdgeSgis = ((int)0x812F) , /// /// Original was GL_MIRRORED_REPEAT = 0x8370 /// - MirroredRepeat = ((int)0x8370) - , + MirroredRepeat = ((int)0x8370) , } /// @@ -65868,13 +51661,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C /// - InterleavedAttribs = ((int)0x8C8C) - , + InterleavedAttribs = ((int)0x8C8C) , /// /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D /// - SeparateAttribs = ((int)0x8C8D) - , + SeparateAttribs = ((int)0x8C8D) , } /// @@ -65885,8 +51676,62 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 /// - TransformFeedback = ((int)0x8E22) - , + TransformFeedback = ((int)0x8E22) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum UseProgramStageMask : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum Version10 : int + { } /// @@ -65897,2643 +51742,2115 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FALSE = 0 /// - False = ((int)0) - , + False = ((int)0) , /// /// Original was GL_NO_ERROR = 0 /// - NoError = ((int)0) - , + NoError = ((int)0) , /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_ZERO = 0 /// - Zero = ((int)0) - , + Zero = ((int)0) , /// /// Original was GL_POINTS = 0x0000 /// - Points = ((int)0x0000) - , + Points = ((int)0x0000) , /// /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 /// - ClientPixelStoreBit = ((int)0x00000001) - , + ClientPixelStoreBit = ((int)0x00000001) , /// /// Original was GL_CURRENT_BIT = 0x00000001 /// - CurrentBit = ((int)0x00000001) - , + CurrentBit = ((int)0x00000001) , /// /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 /// - ClientVertexArrayBit = ((int)0x00000002) - , + ClientVertexArrayBit = ((int)0x00000002) , /// /// Original was GL_POINT_BIT = 0x00000002 /// - PointBit = ((int)0x00000002) - , + PointBit = ((int)0x00000002) , /// /// Original was GL_LINE_BIT = 0x00000004 /// - LineBit = ((int)0x00000004) - , + LineBit = ((int)0x00000004) , /// /// Original was GL_POLYGON_BIT = 0x00000008 /// - PolygonBit = ((int)0x00000008) - , + PolygonBit = ((int)0x00000008) , /// /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 /// - PolygonStippleBit = ((int)0x00000010) - , + PolygonStippleBit = ((int)0x00000010) , /// /// Original was GL_PIXEL_MODE_BIT = 0x00000020 /// - PixelModeBit = ((int)0x00000020) - , + PixelModeBit = ((int)0x00000020) , /// /// Original was GL_LIGHTING_BIT = 0x00000040 /// - LightingBit = ((int)0x00000040) - , + LightingBit = ((int)0x00000040) , /// /// Original was GL_FOG_BIT = 0x00000080 /// - FogBit = ((int)0x00000080) - , + FogBit = ((int)0x00000080) , /// /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 /// - DepthBufferBit = ((int)0x00000100) - , + DepthBufferBit = ((int)0x00000100) , /// /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 /// - AccumBufferBit = ((int)0x00000200) - , + AccumBufferBit = ((int)0x00000200) , /// /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 /// - StencilBufferBit = ((int)0x00000400) - , + StencilBufferBit = ((int)0x00000400) , /// /// Original was GL_VIEWPORT_BIT = 0x00000800 /// - ViewportBit = ((int)0x00000800) - , + ViewportBit = ((int)0x00000800) , /// /// Original was GL_TRANSFORM_BIT = 0x00001000 /// - TransformBit = ((int)0x00001000) - , + TransformBit = ((int)0x00001000) , /// /// Original was GL_ENABLE_BIT = 0x00002000 /// - EnableBit = ((int)0x00002000) - , + EnableBit = ((int)0x00002000) , /// /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 /// - ColorBufferBit = ((int)0x00004000) - , + ColorBufferBit = ((int)0x00004000) , /// /// Original was GL_HINT_BIT = 0x00008000 /// - HintBit = ((int)0x00008000) - , + HintBit = ((int)0x00008000) , /// /// Original was GL_LINES = 0x0001 /// - Lines = ((int)0x0001) - , + Lines = ((int)0x0001) , /// /// Original was GL_EVAL_BIT = 0x00010000 /// - EvalBit = ((int)0x00010000) - , + EvalBit = ((int)0x00010000) , /// /// Original was GL_LINE_LOOP = 0x0002 /// - LineLoop = ((int)0x0002) - , + LineLoop = ((int)0x0002) , /// /// Original was GL_LIST_BIT = 0x00020000 /// - ListBit = ((int)0x00020000) - , + ListBit = ((int)0x00020000) , /// /// Original was GL_LINE_STRIP = 0x0003 /// - LineStrip = ((int)0x0003) - , + LineStrip = ((int)0x0003) , /// /// Original was GL_TRIANGLES = 0x0004 /// - Triangles = ((int)0x0004) - , + Triangles = ((int)0x0004) , /// /// Original was GL_TEXTURE_BIT = 0x00040000 /// - TextureBit = ((int)0x00040000) - , + TextureBit = ((int)0x00040000) , /// /// Original was GL_TRIANGLE_STRIP = 0x0005 /// - TriangleStrip = ((int)0x0005) - , + TriangleStrip = ((int)0x0005) , /// /// Original was GL_TRIANGLE_FAN = 0x0006 /// - TriangleFan = ((int)0x0006) - , + TriangleFan = ((int)0x0006) , /// /// Original was GL_QUADS = 0x0007 /// - Quads = ((int)0x0007) - , + Quads = ((int)0x0007) , /// /// Original was GL_QUAD_STRIP = 0x0008 /// - QuadStrip = ((int)0x0008) - , + QuadStrip = ((int)0x0008) , /// /// Original was GL_SCISSOR_BIT = 0x00080000 /// - ScissorBit = ((int)0x00080000) - , + ScissorBit = ((int)0x00080000) , /// /// Original was GL_POLYGON = 0x0009 /// - Polygon = ((int)0x0009) - , + Polygon = ((int)0x0009) , /// /// Original was GL_ACCUM = 0x0100 /// - Accum = ((int)0x0100) - , + Accum = ((int)0x0100) , /// /// Original was GL_LOAD = 0x0101 /// - Load = ((int)0x0101) - , + Load = ((int)0x0101) , /// /// Original was GL_RETURN = 0x0102 /// - Return = ((int)0x0102) - , + Return = ((int)0x0102) , /// /// Original was GL_MULT = 0x0103 /// - Mult = ((int)0x0103) - , + Mult = ((int)0x0103) , /// /// Original was GL_ADD = 0x0104 /// - Add = ((int)0x0104) - , + Add = ((int)0x0104) , /// /// Original was GL_NEVER = 0x0200 /// - Never = ((int)0x0200) - , + Never = ((int)0x0200) , /// /// Original was GL_LESS = 0x0201 /// - Less = ((int)0x0201) - , + Less = ((int)0x0201) , /// /// Original was GL_EQUAL = 0x0202 /// - Equal = ((int)0x0202) - , + Equal = ((int)0x0202) , /// /// Original was GL_LEQUAL = 0x0203 /// - Lequal = ((int)0x0203) - , + Lequal = ((int)0x0203) , /// /// Original was GL_GREATER = 0x0204 /// - Greater = ((int)0x0204) - , + Greater = ((int)0x0204) , /// /// Original was GL_NOTEQUAL = 0x0205 /// - Notequal = ((int)0x0205) - , + Notequal = ((int)0x0205) , /// /// Original was GL_GEQUAL = 0x0206 /// - Gequal = ((int)0x0206) - , + Gequal = ((int)0x0206) , /// /// Original was GL_ALWAYS = 0x0207 /// - Always = ((int)0x0207) - , + Always = ((int)0x0207) , /// /// Original was GL_SRC_COLOR = 0x0300 /// - SrcColor = ((int)0x0300) - , + SrcColor = ((int)0x0300) , /// /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 /// - OneMinusSrcColor = ((int)0x0301) - , + OneMinusSrcColor = ((int)0x0301) , /// /// Original was GL_SRC_ALPHA = 0x0302 /// - SrcAlpha = ((int)0x0302) - , + SrcAlpha = ((int)0x0302) , /// /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 /// - OneMinusSrcAlpha = ((int)0x0303) - , + OneMinusSrcAlpha = ((int)0x0303) , /// /// Original was GL_DST_ALPHA = 0x0304 /// - DstAlpha = ((int)0x0304) - , + DstAlpha = ((int)0x0304) , /// /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 /// - OneMinusDstAlpha = ((int)0x0305) - , + OneMinusDstAlpha = ((int)0x0305) , /// /// Original was GL_DST_COLOR = 0x0306 /// - DstColor = ((int)0x0306) - , + DstColor = ((int)0x0306) , /// /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 /// - OneMinusDstColor = ((int)0x0307) - , + OneMinusDstColor = ((int)0x0307) , /// /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 /// - SrcAlphaSaturate = ((int)0x0308) - , + SrcAlphaSaturate = ((int)0x0308) , /// /// Original was GL_FRONT_LEFT = 0x0400 /// - FrontLeft = ((int)0x0400) - , + FrontLeft = ((int)0x0400) , /// /// Original was GL_FRONT_RIGHT = 0x0401 /// - FrontRight = ((int)0x0401) - , + FrontRight = ((int)0x0401) , /// /// Original was GL_BACK_LEFT = 0x0402 /// - BackLeft = ((int)0x0402) - , + BackLeft = ((int)0x0402) , /// /// Original was GL_BACK_RIGHT = 0x0403 /// - BackRight = ((int)0x0403) - , + BackRight = ((int)0x0403) , /// /// Original was GL_FRONT = 0x0404 /// - Front = ((int)0x0404) - , + Front = ((int)0x0404) , /// /// Original was GL_BACK = 0x0405 /// - Back = ((int)0x0405) - , + Back = ((int)0x0405) , /// /// Original was GL_LEFT = 0x0406 /// - Left = ((int)0x0406) - , + Left = ((int)0x0406) , /// /// Original was GL_RIGHT = 0x0407 /// - Right = ((int)0x0407) - , + Right = ((int)0x0407) , /// /// Original was GL_FRONT_AND_BACK = 0x0408 /// - FrontAndBack = ((int)0x0408) - , + FrontAndBack = ((int)0x0408) , /// /// Original was GL_AUX0 = 0x0409 /// - Aux0 = ((int)0x0409) - , + Aux0 = ((int)0x0409) , /// /// Original was GL_AUX1 = 0x040A /// - Aux1 = ((int)0x040A) - , + Aux1 = ((int)0x040A) , /// /// Original was GL_AUX2 = 0x040B /// - Aux2 = ((int)0x040B) - , + Aux2 = ((int)0x040B) , /// /// Original was GL_AUX3 = 0x040C /// - Aux3 = ((int)0x040C) - , + Aux3 = ((int)0x040C) , /// /// Original was GL_INVALID_ENUM = 0x0500 /// - InvalidEnum = ((int)0x0500) - , + InvalidEnum = ((int)0x0500) , /// /// Original was GL_INVALID_VALUE = 0x0501 /// - InvalidValue = ((int)0x0501) - , + InvalidValue = ((int)0x0501) , /// /// Original was GL_INVALID_OPERATION = 0x0502 /// - InvalidOperation = ((int)0x0502) - , + InvalidOperation = ((int)0x0502) , /// /// Original was GL_STACK_OVERFLOW = 0x0503 /// - StackOverflow = ((int)0x0503) - , + StackOverflow = ((int)0x0503) , /// /// Original was GL_STACK_UNDERFLOW = 0x0504 /// - StackUnderflow = ((int)0x0504) - , + StackUnderflow = ((int)0x0504) , /// /// Original was GL_OUT_OF_MEMORY = 0x0505 /// - OutOfMemory = ((int)0x0505) - , + OutOfMemory = ((int)0x0505) , /// /// Original was GL_2D = 0x0600 /// - Gl2D = ((int)0x0600) - , + Gl2D = ((int)0x0600) , /// /// Original was GL_3D = 0x0601 /// - Gl3D = ((int)0x0601) - , + Gl3D = ((int)0x0601) , /// /// Original was GL_3D_COLOR = 0x0602 /// - Gl3DColor = ((int)0x0602) - , + Gl3DColor = ((int)0x0602) , /// /// Original was GL_3D_COLOR_TEXTURE = 0x0603 /// - Gl3DColorTexture = ((int)0x0603) - , + Gl3DColorTexture = ((int)0x0603) , /// /// Original was GL_4D_COLOR_TEXTURE = 0x0604 /// - Gl4DColorTexture = ((int)0x0604) - , + Gl4DColorTexture = ((int)0x0604) , /// /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 /// - PassThroughToken = ((int)0x0700) - , + PassThroughToken = ((int)0x0700) , /// /// Original was GL_POINT_TOKEN = 0x0701 /// - PointToken = ((int)0x0701) - , + PointToken = ((int)0x0701) , /// /// Original was GL_LINE_TOKEN = 0x0702 /// - LineToken = ((int)0x0702) - , + LineToken = ((int)0x0702) , /// /// Original was GL_POLYGON_TOKEN = 0x0703 /// - PolygonToken = ((int)0x0703) - , + PolygonToken = ((int)0x0703) , /// /// Original was GL_BITMAP_TOKEN = 0x0704 /// - BitmapToken = ((int)0x0704) - , + BitmapToken = ((int)0x0704) , /// /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 /// - DrawPixelToken = ((int)0x0705) - , + DrawPixelToken = ((int)0x0705) , /// /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 /// - CopyPixelToken = ((int)0x0706) - , + CopyPixelToken = ((int)0x0706) , /// /// Original was GL_LINE_RESET_TOKEN = 0x0707 /// - LineResetToken = ((int)0x0707) - , + LineResetToken = ((int)0x0707) , /// /// Original was GL_EXP = 0x0800 /// - Exp = ((int)0x0800) - , + Exp = ((int)0x0800) , /// /// Original was GL_EXP2 = 0x0801 /// - Exp2 = ((int)0x0801) - , + Exp2 = ((int)0x0801) , /// /// Original was GL_CW = 0x0900 /// - Cw = ((int)0x0900) - , + Cw = ((int)0x0900) , /// /// Original was GL_CCW = 0x0901 /// - Ccw = ((int)0x0901) - , + Ccw = ((int)0x0901) , /// /// Original was GL_COEFF = 0x0A00 /// - Coeff = ((int)0x0A00) - , + Coeff = ((int)0x0A00) , /// /// Original was GL_ORDER = 0x0A01 /// - Order = ((int)0x0A01) - , + Order = ((int)0x0A01) , /// /// Original was GL_DOMAIN = 0x0A02 /// - Domain = ((int)0x0A02) - , + Domain = ((int)0x0A02) , /// /// Original was GL_CURRENT_COLOR = 0x0B00 /// - CurrentColor = ((int)0x0B00) - , + CurrentColor = ((int)0x0B00) , /// /// Original was GL_CURRENT_INDEX = 0x0B01 /// - CurrentIndex = ((int)0x0B01) - , + CurrentIndex = ((int)0x0B01) , /// /// Original was GL_CURRENT_NORMAL = 0x0B02 /// - CurrentNormal = ((int)0x0B02) - , + CurrentNormal = ((int)0x0B02) , /// /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 /// - CurrentTextureCoords = ((int)0x0B03) - , + CurrentTextureCoords = ((int)0x0B03) , /// /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 /// - CurrentRasterColor = ((int)0x0B04) - , + CurrentRasterColor = ((int)0x0B04) , /// /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 /// - CurrentRasterIndex = ((int)0x0B05) - , + CurrentRasterIndex = ((int)0x0B05) , /// /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 /// - CurrentRasterTextureCoords = ((int)0x0B06) - , + CurrentRasterTextureCoords = ((int)0x0B06) , /// /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 /// - CurrentRasterPosition = ((int)0x0B07) - , + CurrentRasterPosition = ((int)0x0B07) , /// /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 /// - CurrentRasterPositionValid = ((int)0x0B08) - , + CurrentRasterPositionValid = ((int)0x0B08) , /// /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 /// - CurrentRasterDistance = ((int)0x0B09) - , + CurrentRasterDistance = ((int)0x0B09) , /// /// Original was GL_POINT_SMOOTH = 0x0B10 /// - PointSmooth = ((int)0x0B10) - , + PointSmooth = ((int)0x0B10) , /// /// Original was GL_POINT_SIZE = 0x0B11 /// - PointSize = ((int)0x0B11) - , + PointSize = ((int)0x0B11) , /// /// Original was GL_POINT_SIZE_RANGE = 0x0B12 /// - PointSizeRange = ((int)0x0B12) - , + PointSizeRange = ((int)0x0B12) , /// /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 /// - PointSizeGranularity = ((int)0x0B13) - , + PointSizeGranularity = ((int)0x0B13) , /// /// Original was GL_LINE_SMOOTH = 0x0B20 /// - LineSmooth = ((int)0x0B20) - , + LineSmooth = ((int)0x0B20) , /// /// Original was GL_LINE_WIDTH = 0x0B21 /// - LineWidth = ((int)0x0B21) - , + LineWidth = ((int)0x0B21) , /// /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 /// - LineWidthRange = ((int)0x0B22) - , + LineWidthRange = ((int)0x0B22) , /// /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 /// - LineWidthGranularity = ((int)0x0B23) - , + LineWidthGranularity = ((int)0x0B23) , /// /// Original was GL_LINE_STIPPLE = 0x0B24 /// - LineStipple = ((int)0x0B24) - , + LineStipple = ((int)0x0B24) , /// /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 /// - LineStipplePattern = ((int)0x0B25) - , + LineStipplePattern = ((int)0x0B25) , /// /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 /// - LineStippleRepeat = ((int)0x0B26) - , + LineStippleRepeat = ((int)0x0B26) , /// /// Original was GL_LIST_MODE = 0x0B30 /// - ListMode = ((int)0x0B30) - , + ListMode = ((int)0x0B30) , /// /// Original was GL_MAX_LIST_NESTING = 0x0B31 /// - MaxListNesting = ((int)0x0B31) - , + MaxListNesting = ((int)0x0B31) , /// /// Original was GL_LIST_BASE = 0x0B32 /// - ListBase = ((int)0x0B32) - , + ListBase = ((int)0x0B32) , /// /// Original was GL_LIST_INDEX = 0x0B33 /// - ListIndex = ((int)0x0B33) - , + ListIndex = ((int)0x0B33) , /// /// Original was GL_POLYGON_MODE = 0x0B40 /// - PolygonMode = ((int)0x0B40) - , + PolygonMode = ((int)0x0B40) , /// /// Original was GL_POLYGON_SMOOTH = 0x0B41 /// - PolygonSmooth = ((int)0x0B41) - , + PolygonSmooth = ((int)0x0B41) , /// /// Original was GL_POLYGON_STIPPLE = 0x0B42 /// - PolygonStipple = ((int)0x0B42) - , + PolygonStipple = ((int)0x0B42) , /// /// Original was GL_EDGE_FLAG = 0x0B43 /// - EdgeFlag = ((int)0x0B43) - , + EdgeFlag = ((int)0x0B43) , /// /// Original was GL_CULL_FACE = 0x0B44 /// - CullFace = ((int)0x0B44) - , + CullFace = ((int)0x0B44) , /// /// Original was GL_CULL_FACE_MODE = 0x0B45 /// - CullFaceMode = ((int)0x0B45) - , + CullFaceMode = ((int)0x0B45) , /// /// Original was GL_FRONT_FACE = 0x0B46 /// - FrontFace = ((int)0x0B46) - , + FrontFace = ((int)0x0B46) , /// /// Original was GL_LIGHTING = 0x0B50 /// - Lighting = ((int)0x0B50) - , + Lighting = ((int)0x0B50) , /// /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 /// - LightModelLocalViewer = ((int)0x0B51) - , + LightModelLocalViewer = ((int)0x0B51) , /// /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 /// - LightModelTwoSide = ((int)0x0B52) - , + LightModelTwoSide = ((int)0x0B52) , /// /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 /// - LightModelAmbient = ((int)0x0B53) - , + LightModelAmbient = ((int)0x0B53) , /// /// Original was GL_SHADE_MODEL = 0x0B54 /// - ShadeModel = ((int)0x0B54) - , + ShadeModel = ((int)0x0B54) , /// /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 /// - ColorMaterialFace = ((int)0x0B55) - , + ColorMaterialFace = ((int)0x0B55) , /// /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 /// - ColorMaterialParameter = ((int)0x0B56) - , + ColorMaterialParameter = ((int)0x0B56) , /// /// Original was GL_COLOR_MATERIAL = 0x0B57 /// - ColorMaterial = ((int)0x0B57) - , + ColorMaterial = ((int)0x0B57) , /// /// Original was GL_FOG = 0x0B60 /// - Fog = ((int)0x0B60) - , + Fog = ((int)0x0B60) , /// /// Original was GL_FOG_INDEX = 0x0B61 /// - FogIndex = ((int)0x0B61) - , + FogIndex = ((int)0x0B61) , /// /// Original was GL_FOG_DENSITY = 0x0B62 /// - FogDensity = ((int)0x0B62) - , + FogDensity = ((int)0x0B62) , /// /// Original was GL_FOG_START = 0x0B63 /// - FogStart = ((int)0x0B63) - , + FogStart = ((int)0x0B63) , /// /// Original was GL_FOG_END = 0x0B64 /// - FogEnd = ((int)0x0B64) - , + FogEnd = ((int)0x0B64) , /// /// Original was GL_FOG_MODE = 0x0B65 /// - FogMode = ((int)0x0B65) - , + FogMode = ((int)0x0B65) , /// /// Original was GL_FOG_COLOR = 0x0B66 /// - FogColor = ((int)0x0B66) - , + FogColor = ((int)0x0B66) , /// /// Original was GL_DEPTH_RANGE = 0x0B70 /// - DepthRange = ((int)0x0B70) - , + DepthRange = ((int)0x0B70) , /// /// Original was GL_DEPTH_TEST = 0x0B71 /// - DepthTest = ((int)0x0B71) - , + DepthTest = ((int)0x0B71) , /// /// Original was GL_DEPTH_WRITEMASK = 0x0B72 /// - DepthWritemask = ((int)0x0B72) - , + DepthWritemask = ((int)0x0B72) , /// /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 /// - DepthClearValue = ((int)0x0B73) - , + DepthClearValue = ((int)0x0B73) , /// /// Original was GL_DEPTH_FUNC = 0x0B74 /// - DepthFunc = ((int)0x0B74) - , + DepthFunc = ((int)0x0B74) , /// /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 /// - AccumClearValue = ((int)0x0B80) - , + AccumClearValue = ((int)0x0B80) , /// /// Original was GL_STENCIL_TEST = 0x0B90 /// - StencilTest = ((int)0x0B90) - , + StencilTest = ((int)0x0B90) , /// /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 /// - StencilClearValue = ((int)0x0B91) - , + StencilClearValue = ((int)0x0B91) , /// /// Original was GL_STENCIL_FUNC = 0x0B92 /// - StencilFunc = ((int)0x0B92) - , + StencilFunc = ((int)0x0B92) , /// /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 /// - StencilValueMask = ((int)0x0B93) - , + StencilValueMask = ((int)0x0B93) , /// /// Original was GL_STENCIL_FAIL = 0x0B94 /// - StencilFail = ((int)0x0B94) - , + StencilFail = ((int)0x0B94) , /// /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 /// - StencilPassDepthFail = ((int)0x0B95) - , + StencilPassDepthFail = ((int)0x0B95) , /// /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 /// - StencilPassDepthPass = ((int)0x0B96) - , + StencilPassDepthPass = ((int)0x0B96) , /// /// Original was GL_STENCIL_REF = 0x0B97 /// - StencilRef = ((int)0x0B97) - , + StencilRef = ((int)0x0B97) , /// /// Original was GL_STENCIL_WRITEMASK = 0x0B98 /// - StencilWritemask = ((int)0x0B98) - , + StencilWritemask = ((int)0x0B98) , /// /// Original was GL_MATRIX_MODE = 0x0BA0 /// - MatrixMode = ((int)0x0BA0) - , + MatrixMode = ((int)0x0BA0) , /// /// Original was GL_NORMALIZE = 0x0BA1 /// - Normalize = ((int)0x0BA1) - , + Normalize = ((int)0x0BA1) , /// /// Original was GL_VIEWPORT = 0x0BA2 /// - Viewport = ((int)0x0BA2) - , + Viewport = ((int)0x0BA2) , /// /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 /// - ModelviewStackDepth = ((int)0x0BA3) - , + ModelviewStackDepth = ((int)0x0BA3) , /// /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 /// - ProjectionStackDepth = ((int)0x0BA4) - , + ProjectionStackDepth = ((int)0x0BA4) , /// /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 /// - TextureStackDepth = ((int)0x0BA5) - , + TextureStackDepth = ((int)0x0BA5) , /// /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 /// - ModelviewMatrix = ((int)0x0BA6) - , + ModelviewMatrix = ((int)0x0BA6) , /// /// Original was GL_PROJECTION_MATRIX = 0x0BA7 /// - ProjectionMatrix = ((int)0x0BA7) - , + ProjectionMatrix = ((int)0x0BA7) , /// /// Original was GL_TEXTURE_MATRIX = 0x0BA8 /// - TextureMatrix = ((int)0x0BA8) - , + TextureMatrix = ((int)0x0BA8) , /// /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 /// - AttribStackDepth = ((int)0x0BB0) - , + AttribStackDepth = ((int)0x0BB0) , /// /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 /// - ClientAttribStackDepth = ((int)0x0BB1) - , + ClientAttribStackDepth = ((int)0x0BB1) , /// /// Original was GL_ALPHA_TEST = 0x0BC0 /// - AlphaTest = ((int)0x0BC0) - , + AlphaTest = ((int)0x0BC0) , /// /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 /// - AlphaTestFunc = ((int)0x0BC1) - , + AlphaTestFunc = ((int)0x0BC1) , /// /// Original was GL_ALPHA_TEST_REF = 0x0BC2 /// - AlphaTestRef = ((int)0x0BC2) - , + AlphaTestRef = ((int)0x0BC2) , /// /// Original was GL_DITHER = 0x0BD0 /// - Dither = ((int)0x0BD0) - , + Dither = ((int)0x0BD0) , /// /// Original was GL_BLEND_DST = 0x0BE0 /// - BlendDst = ((int)0x0BE0) - , + BlendDst = ((int)0x0BE0) , /// /// Original was GL_BLEND_SRC = 0x0BE1 /// - BlendSrc = ((int)0x0BE1) - , + BlendSrc = ((int)0x0BE1) , /// /// Original was GL_BLEND = 0x0BE2 /// - Blend = ((int)0x0BE2) - , + Blend = ((int)0x0BE2) , /// /// Original was GL_LOGIC_OP_MODE = 0x0BF0 /// - LogicOpMode = ((int)0x0BF0) - , + LogicOpMode = ((int)0x0BF0) , /// /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 /// - IndexLogicOp = ((int)0x0BF1) - , + IndexLogicOp = ((int)0x0BF1) , /// /// Original was GL_LOGIC_OP = 0x0BF1 /// - LogicOp = ((int)0x0BF1) - , + LogicOp = ((int)0x0BF1) , /// /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 /// - ColorLogicOp = ((int)0x0BF2) - , + ColorLogicOp = ((int)0x0BF2) , /// /// Original was GL_AUX_BUFFERS = 0x0C00 /// - AuxBuffers = ((int)0x0C00) - , + AuxBuffers = ((int)0x0C00) , /// /// Original was GL_DRAW_BUFFER = 0x0C01 /// - DrawBuffer = ((int)0x0C01) - , + DrawBuffer = ((int)0x0C01) , /// /// Original was GL_READ_BUFFER = 0x0C02 /// - ReadBuffer = ((int)0x0C02) - , + ReadBuffer = ((int)0x0C02) , /// /// Original was GL_SCISSOR_BOX = 0x0C10 /// - ScissorBox = ((int)0x0C10) - , + ScissorBox = ((int)0x0C10) , /// /// Original was GL_SCISSOR_TEST = 0x0C11 /// - ScissorTest = ((int)0x0C11) - , + ScissorTest = ((int)0x0C11) , /// /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 /// - IndexClearValue = ((int)0x0C20) - , + IndexClearValue = ((int)0x0C20) , /// /// Original was GL_INDEX_WRITEMASK = 0x0C21 /// - IndexWritemask = ((int)0x0C21) - , + IndexWritemask = ((int)0x0C21) , /// /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 /// - ColorClearValue = ((int)0x0C22) - , + ColorClearValue = ((int)0x0C22) , /// /// Original was GL_COLOR_WRITEMASK = 0x0C23 /// - ColorWritemask = ((int)0x0C23) - , + ColorWritemask = ((int)0x0C23) , /// /// Original was GL_INDEX_MODE = 0x0C30 /// - IndexMode = ((int)0x0C30) - , + IndexMode = ((int)0x0C30) , /// /// Original was GL_RGBA_MODE = 0x0C31 /// - RgbaMode = ((int)0x0C31) - , + RgbaMode = ((int)0x0C31) , /// /// Original was GL_DOUBLEBUFFER = 0x0C32 /// - Doublebuffer = ((int)0x0C32) - , + Doublebuffer = ((int)0x0C32) , /// /// Original was GL_STEREO = 0x0C33 /// - Stereo = ((int)0x0C33) - , + Stereo = ((int)0x0C33) , /// /// Original was GL_RENDER_MODE = 0x0C40 /// - RenderMode = ((int)0x0C40) - , + RenderMode = ((int)0x0C40) , /// /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 /// - PerspectiveCorrectionHint = ((int)0x0C50) - , + PerspectiveCorrectionHint = ((int)0x0C50) , /// /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 /// - PointSmoothHint = ((int)0x0C51) - , + PointSmoothHint = ((int)0x0C51) , /// /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 /// - LineSmoothHint = ((int)0x0C52) - , + LineSmoothHint = ((int)0x0C52) , /// /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 /// - PolygonSmoothHint = ((int)0x0C53) - , + PolygonSmoothHint = ((int)0x0C53) , /// /// Original was GL_FOG_HINT = 0x0C54 /// - FogHint = ((int)0x0C54) - , + FogHint = ((int)0x0C54) , /// /// Original was GL_TEXTURE_GEN_S = 0x0C60 /// - TextureGenS = ((int)0x0C60) - , + TextureGenS = ((int)0x0C60) , /// /// Original was GL_TEXTURE_GEN_T = 0x0C61 /// - TextureGenT = ((int)0x0C61) - , + TextureGenT = ((int)0x0C61) , /// /// Original was GL_TEXTURE_GEN_R = 0x0C62 /// - TextureGenR = ((int)0x0C62) - , + TextureGenR = ((int)0x0C62) , /// /// Original was GL_TEXTURE_GEN_Q = 0x0C63 /// - TextureGenQ = ((int)0x0C63) - , + TextureGenQ = ((int)0x0C63) , /// /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 /// - PixelMapIToI = ((int)0x0C70) - , + PixelMapIToI = ((int)0x0C70) , /// /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 /// - PixelMapSToS = ((int)0x0C71) - , + PixelMapSToS = ((int)0x0C71) , /// /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 /// - PixelMapIToR = ((int)0x0C72) - , + PixelMapIToR = ((int)0x0C72) , /// /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 /// - PixelMapIToG = ((int)0x0C73) - , + PixelMapIToG = ((int)0x0C73) , /// /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 /// - PixelMapIToB = ((int)0x0C74) - , + PixelMapIToB = ((int)0x0C74) , /// /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 /// - PixelMapIToA = ((int)0x0C75) - , + PixelMapIToA = ((int)0x0C75) , /// /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 /// - PixelMapRToR = ((int)0x0C76) - , + PixelMapRToR = ((int)0x0C76) , /// /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 /// - PixelMapGToG = ((int)0x0C77) - , + PixelMapGToG = ((int)0x0C77) , /// /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 /// - PixelMapBToB = ((int)0x0C78) - , + PixelMapBToB = ((int)0x0C78) , /// /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 /// - PixelMapAToA = ((int)0x0C79) - , + PixelMapAToA = ((int)0x0C79) , /// /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 /// - PixelMapIToISize = ((int)0x0CB0) - , + PixelMapIToISize = ((int)0x0CB0) , /// /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 /// - PixelMapSToSSize = ((int)0x0CB1) - , + PixelMapSToSSize = ((int)0x0CB1) , /// /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 /// - PixelMapIToRSize = ((int)0x0CB2) - , + PixelMapIToRSize = ((int)0x0CB2) , /// /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 /// - PixelMapIToGSize = ((int)0x0CB3) - , + PixelMapIToGSize = ((int)0x0CB3) , /// /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 /// - PixelMapIToBSize = ((int)0x0CB4) - , + PixelMapIToBSize = ((int)0x0CB4) , /// /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 /// - PixelMapIToASize = ((int)0x0CB5) - , + PixelMapIToASize = ((int)0x0CB5) , /// /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 /// - PixelMapRToRSize = ((int)0x0CB6) - , + PixelMapRToRSize = ((int)0x0CB6) , /// /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 /// - PixelMapGToGSize = ((int)0x0CB7) - , + PixelMapGToGSize = ((int)0x0CB7) , /// /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 /// - PixelMapBToBSize = ((int)0x0CB8) - , + PixelMapBToBSize = ((int)0x0CB8) , /// /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 /// - PixelMapAToASize = ((int)0x0CB9) - , + PixelMapAToASize = ((int)0x0CB9) , /// /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 /// - UnpackSwapBytes = ((int)0x0CF0) - , + UnpackSwapBytes = ((int)0x0CF0) , /// /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 /// - UnpackLsbFirst = ((int)0x0CF1) - , + UnpackLsbFirst = ((int)0x0CF1) , /// /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 /// - UnpackRowLength = ((int)0x0CF2) - , + UnpackRowLength = ((int)0x0CF2) , /// /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 /// - UnpackSkipRows = ((int)0x0CF3) - , + UnpackSkipRows = ((int)0x0CF3) , /// /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 /// - UnpackSkipPixels = ((int)0x0CF4) - , + UnpackSkipPixels = ((int)0x0CF4) , /// /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 /// - UnpackAlignment = ((int)0x0CF5) - , + UnpackAlignment = ((int)0x0CF5) , /// /// Original was GL_PACK_SWAP_BYTES = 0x0D00 /// - PackSwapBytes = ((int)0x0D00) - , + PackSwapBytes = ((int)0x0D00) , /// /// Original was GL_PACK_LSB_FIRST = 0x0D01 /// - PackLsbFirst = ((int)0x0D01) - , + PackLsbFirst = ((int)0x0D01) , /// /// Original was GL_PACK_ROW_LENGTH = 0x0D02 /// - PackRowLength = ((int)0x0D02) - , + PackRowLength = ((int)0x0D02) , /// /// Original was GL_PACK_SKIP_ROWS = 0x0D03 /// - PackSkipRows = ((int)0x0D03) - , + PackSkipRows = ((int)0x0D03) , /// /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 /// - PackSkipPixels = ((int)0x0D04) - , + PackSkipPixels = ((int)0x0D04) , /// /// Original was GL_PACK_ALIGNMENT = 0x0D05 /// - PackAlignment = ((int)0x0D05) - , + PackAlignment = ((int)0x0D05) , /// /// Original was GL_MAP_COLOR = 0x0D10 /// - MapColor = ((int)0x0D10) - , + MapColor = ((int)0x0D10) , /// /// Original was GL_MAP_STENCIL = 0x0D11 /// - MapStencil = ((int)0x0D11) - , + MapStencil = ((int)0x0D11) , /// /// Original was GL_INDEX_SHIFT = 0x0D12 /// - IndexShift = ((int)0x0D12) - , + IndexShift = ((int)0x0D12) , /// /// Original was GL_INDEX_OFFSET = 0x0D13 /// - IndexOffset = ((int)0x0D13) - , + IndexOffset = ((int)0x0D13) , /// /// Original was GL_RED_SCALE = 0x0D14 /// - RedScale = ((int)0x0D14) - , + RedScale = ((int)0x0D14) , /// /// Original was GL_RED_BIAS = 0x0D15 /// - RedBias = ((int)0x0D15) - , + RedBias = ((int)0x0D15) , /// /// Original was GL_ZOOM_X = 0x0D16 /// - ZoomX = ((int)0x0D16) - , + ZoomX = ((int)0x0D16) , /// /// Original was GL_ZOOM_Y = 0x0D17 /// - ZoomY = ((int)0x0D17) - , + ZoomY = ((int)0x0D17) , /// /// Original was GL_GREEN_SCALE = 0x0D18 /// - GreenScale = ((int)0x0D18) - , + GreenScale = ((int)0x0D18) , /// /// Original was GL_GREEN_BIAS = 0x0D19 /// - GreenBias = ((int)0x0D19) - , + GreenBias = ((int)0x0D19) , /// /// Original was GL_BLUE_SCALE = 0x0D1A /// - BlueScale = ((int)0x0D1A) - , + BlueScale = ((int)0x0D1A) , /// /// Original was GL_BLUE_BIAS = 0x0D1B /// - BlueBias = ((int)0x0D1B) - , + BlueBias = ((int)0x0D1B) , /// /// Original was GL_ALPHA_SCALE = 0x0D1C /// - AlphaScale = ((int)0x0D1C) - , + AlphaScale = ((int)0x0D1C) , /// /// Original was GL_ALPHA_BIAS = 0x0D1D /// - AlphaBias = ((int)0x0D1D) - , + AlphaBias = ((int)0x0D1D) , /// /// Original was GL_DEPTH_SCALE = 0x0D1E /// - DepthScale = ((int)0x0D1E) - , + DepthScale = ((int)0x0D1E) , /// /// Original was GL_DEPTH_BIAS = 0x0D1F /// - DepthBias = ((int)0x0D1F) - , + DepthBias = ((int)0x0D1F) , /// /// Original was GL_MAX_EVAL_ORDER = 0x0D30 /// - MaxEvalOrder = ((int)0x0D30) - , + MaxEvalOrder = ((int)0x0D30) , /// /// Original was GL_MAX_LIGHTS = 0x0D31 /// - MaxLights = ((int)0x0D31) - , + MaxLights = ((int)0x0D31) , /// /// Original was GL_MAX_CLIP_PLANES = 0x0D32 /// - MaxClipPlanes = ((int)0x0D32) - , + MaxClipPlanes = ((int)0x0D32) , /// /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 /// - MaxTextureSize = ((int)0x0D33) - , + MaxTextureSize = ((int)0x0D33) , /// /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 /// - MaxPixelMapTable = ((int)0x0D34) - , + MaxPixelMapTable = ((int)0x0D34) , /// /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 /// - MaxAttribStackDepth = ((int)0x0D35) - , + MaxAttribStackDepth = ((int)0x0D35) , /// /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 /// - MaxModelviewStackDepth = ((int)0x0D36) - , + MaxModelviewStackDepth = ((int)0x0D36) , /// /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 /// - MaxNameStackDepth = ((int)0x0D37) - , + MaxNameStackDepth = ((int)0x0D37) , /// /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 /// - MaxProjectionStackDepth = ((int)0x0D38) - , + MaxProjectionStackDepth = ((int)0x0D38) , /// /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 /// - MaxTextureStackDepth = ((int)0x0D39) - , + MaxTextureStackDepth = ((int)0x0D39) , /// /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A /// - MaxViewportDims = ((int)0x0D3A) - , + MaxViewportDims = ((int)0x0D3A) , /// /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B /// - MaxClientAttribStackDepth = ((int)0x0D3B) - , + MaxClientAttribStackDepth = ((int)0x0D3B) , /// /// Original was GL_SUBPIXEL_BITS = 0x0D50 /// - SubpixelBits = ((int)0x0D50) - , + SubpixelBits = ((int)0x0D50) , /// /// Original was GL_INDEX_BITS = 0x0D51 /// - IndexBits = ((int)0x0D51) - , + IndexBits = ((int)0x0D51) , /// /// Original was GL_RED_BITS = 0x0D52 /// - RedBits = ((int)0x0D52) - , + RedBits = ((int)0x0D52) , /// /// Original was GL_GREEN_BITS = 0x0D53 /// - GreenBits = ((int)0x0D53) - , + GreenBits = ((int)0x0D53) , /// /// Original was GL_BLUE_BITS = 0x0D54 /// - BlueBits = ((int)0x0D54) - , + BlueBits = ((int)0x0D54) , /// /// Original was GL_ALPHA_BITS = 0x0D55 /// - AlphaBits = ((int)0x0D55) - , + AlphaBits = ((int)0x0D55) , /// /// Original was GL_DEPTH_BITS = 0x0D56 /// - DepthBits = ((int)0x0D56) - , + DepthBits = ((int)0x0D56) , /// /// Original was GL_STENCIL_BITS = 0x0D57 /// - StencilBits = ((int)0x0D57) - , + StencilBits = ((int)0x0D57) , /// /// Original was GL_ACCUM_RED_BITS = 0x0D58 /// - AccumRedBits = ((int)0x0D58) - , + AccumRedBits = ((int)0x0D58) , /// /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 /// - AccumGreenBits = ((int)0x0D59) - , + AccumGreenBits = ((int)0x0D59) , /// /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A /// - AccumBlueBits = ((int)0x0D5A) - , + AccumBlueBits = ((int)0x0D5A) , /// /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B /// - AccumAlphaBits = ((int)0x0D5B) - , + AccumAlphaBits = ((int)0x0D5B) , /// /// Original was GL_NAME_STACK_DEPTH = 0x0D70 /// - NameStackDepth = ((int)0x0D70) - , + NameStackDepth = ((int)0x0D70) , /// /// Original was GL_AUTO_NORMAL = 0x0D80 /// - AutoNormal = ((int)0x0D80) - , + AutoNormal = ((int)0x0D80) , /// /// Original was GL_MAP1_COLOR_4 = 0x0D90 /// - Map1Color4 = ((int)0x0D90) - , + Map1Color4 = ((int)0x0D90) , /// /// Original was GL_MAP1_INDEX = 0x0D91 /// - Map1Index = ((int)0x0D91) - , + Map1Index = ((int)0x0D91) , /// /// Original was GL_MAP1_NORMAL = 0x0D92 /// - Map1Normal = ((int)0x0D92) - , + Map1Normal = ((int)0x0D92) , /// /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 /// - Map1TextureCoord1 = ((int)0x0D93) - , + Map1TextureCoord1 = ((int)0x0D93) , /// /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 /// - Map1TextureCoord2 = ((int)0x0D94) - , + Map1TextureCoord2 = ((int)0x0D94) , /// /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 /// - Map1TextureCoord3 = ((int)0x0D95) - , + Map1TextureCoord3 = ((int)0x0D95) , /// /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 /// - Map1TextureCoord4 = ((int)0x0D96) - , + Map1TextureCoord4 = ((int)0x0D96) , /// /// Original was GL_MAP1_VERTEX_3 = 0x0D97 /// - Map1Vertex3 = ((int)0x0D97) - , + Map1Vertex3 = ((int)0x0D97) , /// /// Original was GL_MAP1_VERTEX_4 = 0x0D98 /// - Map1Vertex4 = ((int)0x0D98) - , + Map1Vertex4 = ((int)0x0D98) , /// /// Original was GL_MAP2_COLOR_4 = 0x0DB0 /// - Map2Color4 = ((int)0x0DB0) - , + Map2Color4 = ((int)0x0DB0) , /// /// Original was GL_MAP2_INDEX = 0x0DB1 /// - Map2Index = ((int)0x0DB1) - , + Map2Index = ((int)0x0DB1) , /// /// Original was GL_MAP2_NORMAL = 0x0DB2 /// - Map2Normal = ((int)0x0DB2) - , + Map2Normal = ((int)0x0DB2) , /// /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 /// - Map2TextureCoord1 = ((int)0x0DB3) - , + Map2TextureCoord1 = ((int)0x0DB3) , /// /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 /// - Map2TextureCoord2 = ((int)0x0DB4) - , + Map2TextureCoord2 = ((int)0x0DB4) , /// /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 /// - Map2TextureCoord3 = ((int)0x0DB5) - , + Map2TextureCoord3 = ((int)0x0DB5) , /// /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 /// - Map2TextureCoord4 = ((int)0x0DB6) - , + Map2TextureCoord4 = ((int)0x0DB6) , /// /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 /// - Map2Vertex3 = ((int)0x0DB7) - , + Map2Vertex3 = ((int)0x0DB7) , /// /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 /// - Map2Vertex4 = ((int)0x0DB8) - , + Map2Vertex4 = ((int)0x0DB8) , /// /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 /// - Map1GridDomain = ((int)0x0DD0) - , + Map1GridDomain = ((int)0x0DD0) , /// /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 /// - Map1GridSegments = ((int)0x0DD1) - , + Map1GridSegments = ((int)0x0DD1) , /// /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 /// - Map2GridDomain = ((int)0x0DD2) - , + Map2GridDomain = ((int)0x0DD2) , /// /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 /// - Map2GridSegments = ((int)0x0DD3) - , + Map2GridSegments = ((int)0x0DD3) , /// /// Original was GL_TEXTURE_1D = 0x0DE0 /// - Texture1D = ((int)0x0DE0) - , + Texture1D = ((int)0x0DE0) , /// /// Original was GL_TEXTURE_2D = 0x0DE1 /// - Texture2D = ((int)0x0DE1) - , + Texture2D = ((int)0x0DE1) , /// /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 /// - FeedbackBufferPointer = ((int)0x0DF0) - , + FeedbackBufferPointer = ((int)0x0DF0) , /// /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 /// - FeedbackBufferSize = ((int)0x0DF1) - , + FeedbackBufferSize = ((int)0x0DF1) , /// /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 /// - FeedbackBufferType = ((int)0x0DF2) - , + FeedbackBufferType = ((int)0x0DF2) , /// /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 /// - SelectionBufferPointer = ((int)0x0DF3) - , + SelectionBufferPointer = ((int)0x0DF3) , /// /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 /// - SelectionBufferSize = ((int)0x0DF4) - , + SelectionBufferSize = ((int)0x0DF4) , /// /// Original was GL_TEXTURE_WIDTH = 0x1000 /// - TextureWidth = ((int)0x1000) - , + TextureWidth = ((int)0x1000) , /// /// Original was GL_TEXTURE_HEIGHT = 0x1001 /// - TextureHeight = ((int)0x1001) - , + TextureHeight = ((int)0x1001) , /// /// Original was GL_TEXTURE_COMPONENTS = 0x1003 /// - TextureComponents = ((int)0x1003) - , + TextureComponents = ((int)0x1003) , /// /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 /// - TextureInternalFormat = ((int)0x1003) - , + TextureInternalFormat = ((int)0x1003) , /// /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 /// - TextureBorderColor = ((int)0x1004) - , + TextureBorderColor = ((int)0x1004) , /// /// Original was GL_TEXTURE_BORDER = 0x1005 /// - TextureBorder = ((int)0x1005) - , + TextureBorder = ((int)0x1005) , /// /// Original was GL_DONT_CARE = 0x1100 /// - DontCare = ((int)0x1100) - , + DontCare = ((int)0x1100) , /// /// Original was GL_FASTEST = 0x1101 /// - Fastest = ((int)0x1101) - , + Fastest = ((int)0x1101) , /// /// Original was GL_NICEST = 0x1102 /// - Nicest = ((int)0x1102) - , + Nicest = ((int)0x1102) , /// /// Original was GL_AMBIENT = 0x1200 /// - Ambient = ((int)0x1200) - , + Ambient = ((int)0x1200) , /// /// Original was GL_DIFFUSE = 0x1201 /// - Diffuse = ((int)0x1201) - , + Diffuse = ((int)0x1201) , /// /// Original was GL_SPECULAR = 0x1202 /// - Specular = ((int)0x1202) - , + Specular = ((int)0x1202) , /// /// Original was GL_POSITION = 0x1203 /// - Position = ((int)0x1203) - , + Position = ((int)0x1203) , /// /// Original was GL_SPOT_DIRECTION = 0x1204 /// - SpotDirection = ((int)0x1204) - , + SpotDirection = ((int)0x1204) , /// /// Original was GL_SPOT_EXPONENT = 0x1205 /// - SpotExponent = ((int)0x1205) - , + SpotExponent = ((int)0x1205) , /// /// Original was GL_SPOT_CUTOFF = 0x1206 /// - SpotCutoff = ((int)0x1206) - , + SpotCutoff = ((int)0x1206) , /// /// Original was GL_CONSTANT_ATTENUATION = 0x1207 /// - ConstantAttenuation = ((int)0x1207) - , + ConstantAttenuation = ((int)0x1207) , /// /// Original was GL_LINEAR_ATTENUATION = 0x1208 /// - LinearAttenuation = ((int)0x1208) - , + LinearAttenuation = ((int)0x1208) , /// /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 /// - QuadraticAttenuation = ((int)0x1209) - , + QuadraticAttenuation = ((int)0x1209) , /// /// Original was GL_COMPILE = 0x1300 /// - Compile = ((int)0x1300) - , + Compile = ((int)0x1300) , /// /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 /// - CompileAndExecute = ((int)0x1301) - , + CompileAndExecute = ((int)0x1301) , /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_2_BYTES = 0x1407 /// - Gl2Bytes = ((int)0x1407) - , + Gl2Bytes = ((int)0x1407) , /// /// Original was GL_3_BYTES = 0x1408 /// - Gl3Bytes = ((int)0x1408) - , + Gl3Bytes = ((int)0x1408) , /// /// Original was GL_4_BYTES = 0x1409 /// - Gl4Bytes = ((int)0x1409) - , + Gl4Bytes = ((int)0x1409) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_CLEAR = 0x1500 /// - Clear = ((int)0x1500) - , + Clear = ((int)0x1500) , /// /// Original was GL_AND = 0x1501 /// - And = ((int)0x1501) - , + And = ((int)0x1501) , /// /// Original was GL_AND_REVERSE = 0x1502 /// - AndReverse = ((int)0x1502) - , + AndReverse = ((int)0x1502) , /// /// Original was GL_COPY = 0x1503 /// - Copy = ((int)0x1503) - , + Copy = ((int)0x1503) , /// /// Original was GL_AND_INVERTED = 0x1504 /// - AndInverted = ((int)0x1504) - , + AndInverted = ((int)0x1504) , /// /// Original was GL_NOOP = 0x1505 /// - Noop = ((int)0x1505) - , + Noop = ((int)0x1505) , /// /// Original was GL_XOR = 0x1506 /// - Xor = ((int)0x1506) - , + Xor = ((int)0x1506) , /// /// Original was GL_OR = 0x1507 /// - Or = ((int)0x1507) - , + Or = ((int)0x1507) , /// /// Original was GL_NOR = 0x1508 /// - Nor = ((int)0x1508) - , + Nor = ((int)0x1508) , /// /// Original was GL_EQUIV = 0x1509 /// - Equiv = ((int)0x1509) - , + Equiv = ((int)0x1509) , /// /// Original was GL_INVERT = 0x150A /// - Invert = ((int)0x150A) - , + Invert = ((int)0x150A) , /// /// Original was GL_OR_REVERSE = 0x150B /// - OrReverse = ((int)0x150B) - , + OrReverse = ((int)0x150B) , /// /// Original was GL_COPY_INVERTED = 0x150C /// - CopyInverted = ((int)0x150C) - , + CopyInverted = ((int)0x150C) , /// /// Original was GL_OR_INVERTED = 0x150D /// - OrInverted = ((int)0x150D) - , + OrInverted = ((int)0x150D) , /// /// Original was GL_NAND = 0x150E /// - Nand = ((int)0x150E) - , + Nand = ((int)0x150E) , /// /// Original was GL_SET = 0x150F /// - Set = ((int)0x150F) - , + Set = ((int)0x150F) , /// /// Original was GL_EMISSION = 0x1600 /// - Emission = ((int)0x1600) - , + Emission = ((int)0x1600) , /// /// Original was GL_SHININESS = 0x1601 /// - Shininess = ((int)0x1601) - , + Shininess = ((int)0x1601) , /// /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 /// - AmbientAndDiffuse = ((int)0x1602) - , + AmbientAndDiffuse = ((int)0x1602) , /// /// Original was GL_COLOR_INDEXES = 0x1603 /// - ColorIndexes = ((int)0x1603) - , + ColorIndexes = ((int)0x1603) , /// /// Original was GL_MODELVIEW = 0x1700 /// - Modelview = ((int)0x1700) - , + Modelview = ((int)0x1700) , /// /// Original was GL_PROJECTION = 0x1701 /// - Projection = ((int)0x1701) - , + Projection = ((int)0x1701) , /// /// Original was GL_TEXTURE = 0x1702 /// - Texture = ((int)0x1702) - , + Texture = ((int)0x1702) , /// /// Original was GL_COLOR = 0x1800 /// - Color = ((int)0x1800) - , + Color = ((int)0x1800) , /// /// Original was GL_DEPTH = 0x1801 /// - Depth = ((int)0x1801) - , + Depth = ((int)0x1801) , /// /// Original was GL_STENCIL = 0x1802 /// - Stencil = ((int)0x1802) - , + Stencil = ((int)0x1802) , /// /// Original was GL_COLOR_INDEX = 0x1900 /// - ColorIndex = ((int)0x1900) - , + ColorIndex = ((int)0x1900) , /// /// Original was GL_STENCIL_INDEX = 0x1901 /// - StencilIndex = ((int)0x1901) - , + StencilIndex = ((int)0x1901) , /// /// Original was GL_DEPTH_COMPONENT = 0x1902 /// - DepthComponent = ((int)0x1902) - , + DepthComponent = ((int)0x1902) , /// /// Original was GL_RED = 0x1903 /// - Red = ((int)0x1903) - , + Red = ((int)0x1903) , /// /// Original was GL_GREEN = 0x1904 /// - Green = ((int)0x1904) - , + Green = ((int)0x1904) , /// /// Original was GL_BLUE = 0x1905 /// - Blue = ((int)0x1905) - , + Blue = ((int)0x1905) , /// /// Original was GL_ALPHA = 0x1906 /// - Alpha = ((int)0x1906) - , + Alpha = ((int)0x1906) , /// /// Original was GL_RGB = 0x1907 /// - Rgb = ((int)0x1907) - , + Rgb = ((int)0x1907) , /// /// Original was GL_RGBA = 0x1908 /// - Rgba = ((int)0x1908) - , + Rgba = ((int)0x1908) , /// /// Original was GL_LUMINANCE = 0x1909 /// - Luminance = ((int)0x1909) - , + Luminance = ((int)0x1909) , /// /// Original was GL_LUMINANCE_ALPHA = 0x190A /// - LuminanceAlpha = ((int)0x190A) - , + LuminanceAlpha = ((int)0x190A) , /// /// Original was GL_BITMAP = 0x1A00 /// - Bitmap = ((int)0x1A00) - , + Bitmap = ((int)0x1A00) , /// /// Original was GL_POINT = 0x1B00 /// - Point = ((int)0x1B00) - , + Point = ((int)0x1B00) , /// /// Original was GL_LINE = 0x1B01 /// - Line = ((int)0x1B01) - , + Line = ((int)0x1B01) , /// /// Original was GL_FILL = 0x1B02 /// - Fill = ((int)0x1B02) - , + Fill = ((int)0x1B02) , /// /// Original was GL_RENDER = 0x1C00 /// - Render = ((int)0x1C00) - , + Render = ((int)0x1C00) , /// /// Original was GL_FEEDBACK = 0x1C01 /// - Feedback = ((int)0x1C01) - , + Feedback = ((int)0x1C01) , /// /// Original was GL_SELECT = 0x1C02 /// - Select = ((int)0x1C02) - , + Select = ((int)0x1C02) , /// /// Original was GL_FLAT = 0x1D00 /// - Flat = ((int)0x1D00) - , + Flat = ((int)0x1D00) , /// /// Original was GL_SMOOTH = 0x1D01 /// - Smooth = ((int)0x1D01) - , + Smooth = ((int)0x1D01) , /// /// Original was GL_KEEP = 0x1E00 /// - Keep = ((int)0x1E00) - , + Keep = ((int)0x1E00) , /// /// Original was GL_REPLACE = 0x1E01 /// - Replace = ((int)0x1E01) - , + Replace = ((int)0x1E01) , /// /// Original was GL_INCR = 0x1E02 /// - Incr = ((int)0x1E02) - , + Incr = ((int)0x1E02) , /// /// Original was GL_DECR = 0x1E03 /// - Decr = ((int)0x1E03) - , + Decr = ((int)0x1E03) , /// /// Original was GL_VENDOR = 0x1F00 /// - Vendor = ((int)0x1F00) - , + Vendor = ((int)0x1F00) , /// /// Original was GL_RENDERER = 0x1F01 /// - Renderer = ((int)0x1F01) - , + Renderer = ((int)0x1F01) , /// /// Original was GL_VERSION = 0x1F02 /// - Version = ((int)0x1F02) - , + Version = ((int)0x1F02) , /// /// Original was GL_EXTENSIONS = 0x1F03 /// - Extensions = ((int)0x1F03) - , + Extensions = ((int)0x1F03) , /// /// Original was GL_S = 0x2000 /// - S = ((int)0x2000) - , + S = ((int)0x2000) , /// /// Original was GL_T = 0x2001 /// - T = ((int)0x2001) - , + T = ((int)0x2001) , /// /// Original was GL_R = 0x2002 /// - R = ((int)0x2002) - , + R = ((int)0x2002) , /// /// Original was GL_Q = 0x2003 /// - Q = ((int)0x2003) - , + Q = ((int)0x2003) , /// /// Original was GL_MODULATE = 0x2100 /// - Modulate = ((int)0x2100) - , + Modulate = ((int)0x2100) , /// /// Original was GL_DECAL = 0x2101 /// - Decal = ((int)0x2101) - , + Decal = ((int)0x2101) , /// /// Original was GL_TEXTURE_ENV_MODE = 0x2200 /// - TextureEnvMode = ((int)0x2200) - , + TextureEnvMode = ((int)0x2200) , /// /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 /// - TextureEnvColor = ((int)0x2201) - , + TextureEnvColor = ((int)0x2201) , /// /// Original was GL_TEXTURE_ENV = 0x2300 /// - TextureEnv = ((int)0x2300) - , + TextureEnv = ((int)0x2300) , /// /// Original was GL_EYE_LINEAR = 0x2400 /// - EyeLinear = ((int)0x2400) - , + EyeLinear = ((int)0x2400) , /// /// Original was GL_OBJECT_LINEAR = 0x2401 /// - ObjectLinear = ((int)0x2401) - , + ObjectLinear = ((int)0x2401) , /// /// Original was GL_SPHERE_MAP = 0x2402 /// - SphereMap = ((int)0x2402) - , + SphereMap = ((int)0x2402) , /// /// Original was GL_TEXTURE_GEN_MODE = 0x2500 /// - TextureGenMode = ((int)0x2500) - , + TextureGenMode = ((int)0x2500) , /// /// Original was GL_OBJECT_PLANE = 0x2501 /// - ObjectPlane = ((int)0x2501) - , + ObjectPlane = ((int)0x2501) , /// /// Original was GL_EYE_PLANE = 0x2502 /// - EyePlane = ((int)0x2502) - , + EyePlane = ((int)0x2502) , /// /// Original was GL_NEAREST = 0x2600 /// - Nearest = ((int)0x2600) - , + Nearest = ((int)0x2600) , /// /// Original was GL_LINEAR = 0x2601 /// - Linear = ((int)0x2601) - , + Linear = ((int)0x2601) , /// /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 /// - NearestMipmapNearest = ((int)0x2700) - , + NearestMipmapNearest = ((int)0x2700) , /// /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 /// - LinearMipmapNearest = ((int)0x2701) - , + LinearMipmapNearest = ((int)0x2701) , /// /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 /// - NearestMipmapLinear = ((int)0x2702) - , + NearestMipmapLinear = ((int)0x2702) , /// /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 /// - LinearMipmapLinear = ((int)0x2703) - , + LinearMipmapLinear = ((int)0x2703) , /// /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 /// - TextureMagFilter = ((int)0x2800) - , + TextureMagFilter = ((int)0x2800) , /// /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 /// - TextureMinFilter = ((int)0x2801) - , + TextureMinFilter = ((int)0x2801) , /// /// Original was GL_TEXTURE_WRAP_S = 0x2802 /// - TextureWrapS = ((int)0x2802) - , + TextureWrapS = ((int)0x2802) , /// /// Original was GL_TEXTURE_WRAP_T = 0x2803 /// - TextureWrapT = ((int)0x2803) - , + TextureWrapT = ((int)0x2803) , /// /// Original was GL_CLAMP = 0x2900 /// - Clamp = ((int)0x2900) - , + Clamp = ((int)0x2900) , /// /// Original was GL_REPEAT = 0x2901 /// - Repeat = ((int)0x2901) - , + Repeat = ((int)0x2901) , /// /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 /// - PolygonOffsetUnits = ((int)0x2A00) - , + PolygonOffsetUnits = ((int)0x2A00) , /// /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 /// - PolygonOffsetPoint = ((int)0x2A01) - , + PolygonOffsetPoint = ((int)0x2A01) , /// /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 /// - PolygonOffsetLine = ((int)0x2A02) - , + PolygonOffsetLine = ((int)0x2A02) , /// /// Original was GL_R3_G3_B2 = 0x2A10 /// - R3G3B2 = ((int)0x2A10) - , + R3G3B2 = ((int)0x2A10) , /// /// Original was GL_V2F = 0x2A20 /// - V2f = ((int)0x2A20) - , + V2f = ((int)0x2A20) , /// /// Original was GL_V3F = 0x2A21 /// - V3f = ((int)0x2A21) - , + V3f = ((int)0x2A21) , /// /// Original was GL_C4UB_V2F = 0x2A22 /// - C4ubV2f = ((int)0x2A22) - , + C4ubV2f = ((int)0x2A22) , /// /// Original was GL_C4UB_V3F = 0x2A23 /// - C4ubV3f = ((int)0x2A23) - , + C4ubV3f = ((int)0x2A23) , /// /// Original was GL_C3F_V3F = 0x2A24 /// - C3fV3f = ((int)0x2A24) - , + C3fV3f = ((int)0x2A24) , /// /// Original was GL_N3F_V3F = 0x2A25 /// - N3fV3f = ((int)0x2A25) - , + N3fV3f = ((int)0x2A25) , /// /// Original was GL_C4F_N3F_V3F = 0x2A26 /// - C4fN3fV3f = ((int)0x2A26) - , + C4fN3fV3f = ((int)0x2A26) , /// /// Original was GL_T2F_V3F = 0x2A27 /// - T2fV3f = ((int)0x2A27) - , + T2fV3f = ((int)0x2A27) , /// /// Original was GL_T4F_V4F = 0x2A28 /// - T4fV4f = ((int)0x2A28) - , + T4fV4f = ((int)0x2A28) , /// /// Original was GL_T2F_C4UB_V3F = 0x2A29 /// - T2fC4ubV3f = ((int)0x2A29) - , + T2fC4ubV3f = ((int)0x2A29) , /// /// Original was GL_T2F_C3F_V3F = 0x2A2A /// - T2fC3fV3f = ((int)0x2A2A) - , + T2fC3fV3f = ((int)0x2A2A) , /// /// Original was GL_T2F_N3F_V3F = 0x2A2B /// - T2fN3fV3f = ((int)0x2A2B) - , + T2fN3fV3f = ((int)0x2A2B) , /// /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C /// - T2fC4fN3fV3f = ((int)0x2A2C) - , + T2fC4fN3fV3f = ((int)0x2A2C) , /// /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D /// - T4fC4fN3fV4f = ((int)0x2A2D) - , + T4fC4fN3fV4f = ((int)0x2A2D) , /// /// Original was GL_CLIP_PLANE0 = 0x3000 /// - ClipPlane0 = ((int)0x3000) - , + ClipPlane0 = ((int)0x3000) , /// /// Original was GL_CLIP_PLANE1 = 0x3001 /// - ClipPlane1 = ((int)0x3001) - , + ClipPlane1 = ((int)0x3001) , /// /// Original was GL_CLIP_PLANE2 = 0x3002 /// - ClipPlane2 = ((int)0x3002) - , + ClipPlane2 = ((int)0x3002) , /// /// Original was GL_CLIP_PLANE3 = 0x3003 /// - ClipPlane3 = ((int)0x3003) - , + ClipPlane3 = ((int)0x3003) , /// /// Original was GL_CLIP_PLANE4 = 0x3004 /// - ClipPlane4 = ((int)0x3004) - , + ClipPlane4 = ((int)0x3004) , /// /// Original was GL_CLIP_PLANE5 = 0x3005 /// - ClipPlane5 = ((int)0x3005) - , + ClipPlane5 = ((int)0x3005) , /// /// Original was GL_LIGHT0 = 0x4000 /// - Light0 = ((int)0x4000) - , + Light0 = ((int)0x4000) , /// /// Original was GL_LIGHT1 = 0x4001 /// - Light1 = ((int)0x4001) - , + Light1 = ((int)0x4001) , /// /// Original was GL_LIGHT2 = 0x4002 /// - Light2 = ((int)0x4002) - , + Light2 = ((int)0x4002) , /// /// Original was GL_LIGHT3 = 0x4003 /// - Light3 = ((int)0x4003) - , + Light3 = ((int)0x4003) , /// /// Original was GL_LIGHT4 = 0x4004 /// - Light4 = ((int)0x4004) - , + Light4 = ((int)0x4004) , /// /// Original was GL_LIGHT5 = 0x4005 /// - Light5 = ((int)0x4005) - , + Light5 = ((int)0x4005) , /// /// Original was GL_LIGHT6 = 0x4006 /// - Light6 = ((int)0x4006) - , + Light6 = ((int)0x4006) , /// /// Original was GL_LIGHT7 = 0x4007 /// - Light7 = ((int)0x4007) - , + Light7 = ((int)0x4007) , /// /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 /// - PolygonOffsetFill = ((int)0x8037) - , + PolygonOffsetFill = ((int)0x8037) , /// /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 /// - PolygonOffsetFactor = ((int)0x8038) - , + PolygonOffsetFactor = ((int)0x8038) , /// /// Original was GL_ALPHA4 = 0x803B /// - Alpha4 = ((int)0x803B) - , + Alpha4 = ((int)0x803B) , /// /// Original was GL_ALPHA8 = 0x803C /// - Alpha8 = ((int)0x803C) - , + Alpha8 = ((int)0x803C) , /// /// Original was GL_ALPHA12 = 0x803D /// - Alpha12 = ((int)0x803D) - , + Alpha12 = ((int)0x803D) , /// /// Original was GL_ALPHA16 = 0x803E /// - Alpha16 = ((int)0x803E) - , + Alpha16 = ((int)0x803E) , /// /// Original was GL_LUMINANCE4 = 0x803F /// - Luminance4 = ((int)0x803F) - , + Luminance4 = ((int)0x803F) , /// /// Original was GL_LUMINANCE8 = 0x8040 /// - Luminance8 = ((int)0x8040) - , + Luminance8 = ((int)0x8040) , /// /// Original was GL_LUMINANCE12 = 0x8041 /// - Luminance12 = ((int)0x8041) - , + Luminance12 = ((int)0x8041) , /// /// Original was GL_LUMINANCE16 = 0x8042 /// - Luminance16 = ((int)0x8042) - , + Luminance16 = ((int)0x8042) , /// /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 /// - Luminance4Alpha4 = ((int)0x8043) - , + Luminance4Alpha4 = ((int)0x8043) , /// /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 /// - Luminance6Alpha2 = ((int)0x8044) - , + Luminance6Alpha2 = ((int)0x8044) , /// /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 /// - Luminance8Alpha8 = ((int)0x8045) - , + Luminance8Alpha8 = ((int)0x8045) , /// /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 /// - Luminance12Alpha4 = ((int)0x8046) - , + Luminance12Alpha4 = ((int)0x8046) , /// /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 /// - Luminance12Alpha12 = ((int)0x8047) - , + Luminance12Alpha12 = ((int)0x8047) , /// /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 /// - Luminance16Alpha16 = ((int)0x8048) - , + Luminance16Alpha16 = ((int)0x8048) , /// /// Original was GL_INTENSITY = 0x8049 /// - Intensity = ((int)0x8049) - , + Intensity = ((int)0x8049) , /// /// Original was GL_INTENSITY4 = 0x804A /// - Intensity4 = ((int)0x804A) - , + Intensity4 = ((int)0x804A) , /// /// Original was GL_INTENSITY8 = 0x804B /// - Intensity8 = ((int)0x804B) - , + Intensity8 = ((int)0x804B) , /// /// Original was GL_INTENSITY12 = 0x804C /// - Intensity12 = ((int)0x804C) - , + Intensity12 = ((int)0x804C) , /// /// Original was GL_INTENSITY16 = 0x804D /// - Intensity16 = ((int)0x804D) - , + Intensity16 = ((int)0x804D) , /// /// Original was GL_RGB4 = 0x804F /// - Rgb4 = ((int)0x804F) - , + Rgb4 = ((int)0x804F) , /// /// Original was GL_RGB5 = 0x8050 /// - Rgb5 = ((int)0x8050) - , + Rgb5 = ((int)0x8050) , /// /// Original was GL_RGB8 = 0x8051 /// - Rgb8 = ((int)0x8051) - , + Rgb8 = ((int)0x8051) , /// /// Original was GL_RGB10 = 0x8052 /// - Rgb10 = ((int)0x8052) - , + Rgb10 = ((int)0x8052) , /// /// Original was GL_RGB12 = 0x8053 /// - Rgb12 = ((int)0x8053) - , + Rgb12 = ((int)0x8053) , /// /// Original was GL_RGB16 = 0x8054 /// - Rgb16 = ((int)0x8054) - , + Rgb16 = ((int)0x8054) , /// /// Original was GL_RGBA2 = 0x8055 /// - Rgba2 = ((int)0x8055) - , + Rgba2 = ((int)0x8055) , /// /// Original was GL_RGBA4 = 0x8056 /// - Rgba4 = ((int)0x8056) - , + Rgba4 = ((int)0x8056) , /// /// Original was GL_RGB5_A1 = 0x8057 /// - Rgb5A1 = ((int)0x8057) - , + Rgb5A1 = ((int)0x8057) , /// /// Original was GL_RGBA8 = 0x8058 /// - Rgba8 = ((int)0x8058) - , + Rgba8 = ((int)0x8058) , /// /// Original was GL_RGB10_A2 = 0x8059 /// - Rgb10A2 = ((int)0x8059) - , + Rgb10A2 = ((int)0x8059) , /// /// Original was GL_RGBA12 = 0x805A /// - Rgba12 = ((int)0x805A) - , + Rgba12 = ((int)0x805A) , /// /// Original was GL_RGBA16 = 0x805B /// - Rgba16 = ((int)0x805B) - , + Rgba16 = ((int)0x805B) , /// /// Original was GL_TEXTURE_RED_SIZE = 0x805C /// - TextureRedSize = ((int)0x805C) - , + TextureRedSize = ((int)0x805C) , /// /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D /// - TextureGreenSize = ((int)0x805D) - , + TextureGreenSize = ((int)0x805D) , /// /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E /// - TextureBlueSize = ((int)0x805E) - , + TextureBlueSize = ((int)0x805E) , /// /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F /// - TextureAlphaSize = ((int)0x805F) - , + TextureAlphaSize = ((int)0x805F) , /// /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 /// - TextureLuminanceSize = ((int)0x8060) - , + TextureLuminanceSize = ((int)0x8060) , /// /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 /// - TextureIntensitySize = ((int)0x8061) - , + TextureIntensitySize = ((int)0x8061) , /// /// Original was GL_PROXY_TEXTURE_1D = 0x8063 /// - ProxyTexture1D = ((int)0x8063) - , + ProxyTexture1D = ((int)0x8063) , /// /// Original was GL_PROXY_TEXTURE_2D = 0x8064 /// - ProxyTexture2D = ((int)0x8064) - , + ProxyTexture2D = ((int)0x8064) , /// /// Original was GL_TEXTURE_PRIORITY = 0x8066 /// - TexturePriority = ((int)0x8066) - , + TexturePriority = ((int)0x8066) , /// /// Original was GL_TEXTURE_RESIDENT = 0x8067 /// - TextureResident = ((int)0x8067) - , + TextureResident = ((int)0x8067) , /// /// Original was GL_TEXTURE_BINDING_1D = 0x8068 /// - TextureBinding1D = ((int)0x8068) - , + TextureBinding1D = ((int)0x8068) , /// /// Original was GL_TEXTURE_BINDING_2D = 0x8069 /// - TextureBinding2D = ((int)0x8069) - , + TextureBinding2D = ((int)0x8069) , /// /// Original was GL_VERTEX_ARRAY = 0x8074 /// - VertexArray = ((int)0x8074) - , + VertexArray = ((int)0x8074) , /// /// Original was GL_NORMAL_ARRAY = 0x8075 /// - NormalArray = ((int)0x8075) - , + NormalArray = ((int)0x8075) , /// /// Original was GL_COLOR_ARRAY = 0x8076 /// - ColorArray = ((int)0x8076) - , + ColorArray = ((int)0x8076) , /// /// Original was GL_INDEX_ARRAY = 0x8077 /// - IndexArray = ((int)0x8077) - , + IndexArray = ((int)0x8077) , /// /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 /// - TextureCoordArray = ((int)0x8078) - , + TextureCoordArray = ((int)0x8078) , /// /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 /// - EdgeFlagArray = ((int)0x8079) - , + EdgeFlagArray = ((int)0x8079) , /// /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A /// - VertexArraySize = ((int)0x807A) - , + VertexArraySize = ((int)0x807A) , /// /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B /// - VertexArrayType = ((int)0x807B) - , + VertexArrayType = ((int)0x807B) , /// /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C /// - VertexArrayStride = ((int)0x807C) - , + VertexArrayStride = ((int)0x807C) , /// /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E /// - NormalArrayType = ((int)0x807E) - , + NormalArrayType = ((int)0x807E) , /// /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F /// - NormalArrayStride = ((int)0x807F) - , + NormalArrayStride = ((int)0x807F) , /// /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 /// - ColorArraySize = ((int)0x8081) - , + ColorArraySize = ((int)0x8081) , /// /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 /// - ColorArrayType = ((int)0x8082) - , + ColorArrayType = ((int)0x8082) , /// /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 /// - ColorArrayStride = ((int)0x8083) - , + ColorArrayStride = ((int)0x8083) , /// /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 /// - IndexArrayType = ((int)0x8085) - , + IndexArrayType = ((int)0x8085) , /// /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 /// - IndexArrayStride = ((int)0x8086) - , + IndexArrayStride = ((int)0x8086) , /// /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 /// - TextureCoordArraySize = ((int)0x8088) - , + TextureCoordArraySize = ((int)0x8088) , /// /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 /// - TextureCoordArrayType = ((int)0x8089) - , + TextureCoordArrayType = ((int)0x8089) , /// /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A /// - TextureCoordArrayStride = ((int)0x808A) - , + TextureCoordArrayStride = ((int)0x808A) , /// /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C /// - EdgeFlagArrayStride = ((int)0x808C) - , + EdgeFlagArrayStride = ((int)0x808C) , /// /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E /// - VertexArrayPointer = ((int)0x808E) - , + VertexArrayPointer = ((int)0x808E) , /// /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F /// - NormalArrayPointer = ((int)0x808F) - , + NormalArrayPointer = ((int)0x808F) , /// /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 /// - ColorArrayPointer = ((int)0x8090) - , + ColorArrayPointer = ((int)0x8090) , /// /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 /// - IndexArrayPointer = ((int)0x8091) - , + IndexArrayPointer = ((int)0x8091) , /// /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 /// - TextureCoordArrayPointer = ((int)0x8092) - , + TextureCoordArrayPointer = ((int)0x8092) , /// /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 /// - EdgeFlagArrayPointer = ((int)0x8093) - , + EdgeFlagArrayPointer = ((int)0x8093) , /// /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF /// - AllAttribBits = unchecked((int)0xFFFFFFFF) - , + AllAttribBits = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF /// - ClientAllAttribBits = unchecked((int)0xFFFFFFFF) - , + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , /// /// Original was GL_ONE = 1 /// - One = ((int)1) - , + One = ((int)1) , /// /// Original was GL_TRUE = 1 /// - True = ((int)1) - , + True = ((int)1) , } /// @@ -68544,548 +53861,167 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 /// - SmoothPointSizeRange = ((int)0x0B12) - , + SmoothPointSizeRange = ((int)0x0B12) , /// /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 /// - SmoothPointSizeGranularity = ((int)0x0B13) - , + SmoothPointSizeGranularity = ((int)0x0B13) , /// /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 /// - SmoothLineWidthRange = ((int)0x0B22) - , + SmoothLineWidthRange = ((int)0x0B22) , /// /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 /// - SmoothLineWidthGranularity = ((int)0x0B23) - , - /// - /// Original was GL_CONSTANT_COLOR = 0x8001 - /// - ConstantColor = ((int)0x8001) - , - /// - /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 - /// - OneMinusConstantColor = ((int)0x8002) - , - /// - /// Original was GL_CONSTANT_ALPHA = 0x8003 - /// - ConstantAlpha = ((int)0x8003) - , - /// - /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - /// - OneMinusConstantAlpha = ((int)0x8004) - , - /// - /// Original was GL_BLEND_COLOR = 0x8005 - /// - BlendColor = ((int)0x8005) - , - /// - /// Original was GL_CONVOLUTION_1D = 0x8010 - /// - Convolution1D = ((int)0x8010) - , - /// - /// Original was GL_CONVOLUTION_2D = 0x8011 - /// - Convolution2D = ((int)0x8011) - , - /// - /// Original was GL_SEPARABLE_2D = 0x8012 - /// - Separable2D = ((int)0x8012) - , - /// - /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 - /// - ConvolutionBorderMode = ((int)0x8013) - , - /// - /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 - /// - ConvolutionFilterScale = ((int)0x8014) - , - /// - /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 - /// - ConvolutionFilterBias = ((int)0x8015) - , - /// - /// Original was GL_REDUCE = 0x8016 - /// - Reduce = ((int)0x8016) - , - /// - /// Original was GL_CONVOLUTION_FORMAT = 0x8017 - /// - ConvolutionFormat = ((int)0x8017) - , - /// - /// Original was GL_CONVOLUTION_WIDTH = 0x8018 - /// - ConvolutionWidth = ((int)0x8018) - , - /// - /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 - /// - ConvolutionHeight = ((int)0x8019) - , - /// - /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A - /// - MaxConvolutionWidth = ((int)0x801A) - , - /// - /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B - /// - MaxConvolutionHeight = ((int)0x801B) - , - /// - /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C - /// - PostConvolutionRedScale = ((int)0x801C) - , - /// - /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D - /// - PostConvolutionGreenScale = ((int)0x801D) - , - /// - /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E - /// - PostConvolutionBlueScale = ((int)0x801E) - , - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - /// - PostConvolutionAlphaScale = ((int)0x801F) - , - /// - /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 - /// - PostConvolutionRedBias = ((int)0x8020) - , - /// - /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - /// - PostConvolutionGreenBias = ((int)0x8021) - , - /// - /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - /// - PostConvolutionBlueBias = ((int)0x8022) - , - /// - /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - /// - PostConvolutionAlphaBias = ((int)0x8023) - , - /// - /// Original was GL_HISTOGRAM = 0x8024 - /// - Histogram = ((int)0x8024) - , - /// - /// Original was GL_PROXY_HISTOGRAM = 0x8025 - /// - ProxyHistogram = ((int)0x8025) - , - /// - /// Original was GL_HISTOGRAM_WIDTH = 0x8026 - /// - HistogramWidth = ((int)0x8026) - , - /// - /// Original was GL_HISTOGRAM_FORMAT = 0x8027 - /// - HistogramFormat = ((int)0x8027) - , - /// - /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 - /// - HistogramRedSize = ((int)0x8028) - , - /// - /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 - /// - HistogramGreenSize = ((int)0x8029) - , - /// - /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A - /// - HistogramBlueSize = ((int)0x802A) - , - /// - /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B - /// - HistogramAlphaSize = ((int)0x802B) - , - /// - /// Original was GL_HISTOGRAM_SINK = 0x802D - /// - HistogramSink = ((int)0x802D) - , - /// - /// Original was GL_MINMAX = 0x802E - /// - Minmax = ((int)0x802E) - , - /// - /// Original was GL_MINMAX_FORMAT = 0x802F - /// - MinmaxFormat = ((int)0x802F) - , - /// - /// Original was GL_MINMAX_SINK = 0x8030 - /// - MinmaxSink = ((int)0x8030) - , - /// - /// Original was GL_TABLE_TOO_LARGE = 0x8031 - /// - TableTooLarge = ((int)0x8031) - , + SmoothLineWidthGranularity = ((int)0x0B23) , /// /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 /// - UnsignedByte332 = ((int)0x8032) - , + UnsignedByte332 = ((int)0x8032) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 /// - UnsignedShort4444 = ((int)0x8033) - , + UnsignedShort4444 = ((int)0x8033) , /// /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 /// - UnsignedShort5551 = ((int)0x8034) - , + UnsignedShort5551 = ((int)0x8034) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 /// - UnsignedInt8888 = ((int)0x8035) - , + UnsignedInt8888 = ((int)0x8035) , /// /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 /// - UnsignedInt1010102 = ((int)0x8036) - , + UnsignedInt1010102 = ((int)0x8036) , /// /// Original was GL_RESCALE_NORMAL = 0x803A /// - RescaleNormal = ((int)0x803A) - , + RescaleNormal = ((int)0x803A) , /// /// Original was GL_TEXTURE_BINDING_3D = 0x806A /// - TextureBinding3D = ((int)0x806A) - , + TextureBinding3D = ((int)0x806A) , /// /// Original was GL_PACK_SKIP_IMAGES = 0x806B /// - PackSkipImages = ((int)0x806B) - , + PackSkipImages = ((int)0x806B) , /// /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C /// - PackImageHeight = ((int)0x806C) - , + PackImageHeight = ((int)0x806C) , /// /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D /// - UnpackSkipImages = ((int)0x806D) - , + UnpackSkipImages = ((int)0x806D) , /// /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E /// - UnpackImageHeight = ((int)0x806E) - , + UnpackImageHeight = ((int)0x806E) , /// /// Original was GL_TEXTURE_3D = 0x806F /// - Texture3D = ((int)0x806F) - , + Texture3D = ((int)0x806F) , /// /// Original was GL_PROXY_TEXTURE_3D = 0x8070 /// - ProxyTexture3D = ((int)0x8070) - , + ProxyTexture3D = ((int)0x8070) , /// /// Original was GL_TEXTURE_DEPTH = 0x8071 /// - TextureDepth = ((int)0x8071) - , + TextureDepth = ((int)0x8071) , /// /// Original was GL_TEXTURE_WRAP_R = 0x8072 /// - TextureWrapR = ((int)0x8072) - , + TextureWrapR = ((int)0x8072) , /// /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 /// - Max3DTextureSize = ((int)0x8073) - , - /// - /// Original was GL_COLOR_MATRIX = 0x80B1 - /// - ColorMatrix = ((int)0x80B1) - , - /// - /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 - /// - ColorMatrixStackDepth = ((int)0x80B2) - , - /// - /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 - /// - MaxColorMatrixStackDepth = ((int)0x80B3) - , - /// - /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - /// - PostColorMatrixRedScale = ((int)0x80B4) - , - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - /// - PostColorMatrixGreenScale = ((int)0x80B5) - , - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - /// - PostColorMatrixBlueScale = ((int)0x80B6) - , - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - /// - PostColorMatrixAlphaScale = ((int)0x80B7) - , - /// - /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - /// - PostColorMatrixRedBias = ((int)0x80B8) - , - /// - /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - /// - PostColorMatrixGreenBias = ((int)0x80B9) - , - /// - /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - /// - PostColorMatrixBlueBias = ((int)0x80BA) - , - /// - /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - /// - PostColorMatrixAlphaBias = ((int)0x80BB) - , - /// - /// Original was GL_COLOR_TABLE = 0x80D0 - /// - ColorTable = ((int)0x80D0) - , - /// - /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - /// - PostConvolutionColorTable = ((int)0x80D1) - , - /// - /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - /// - PostColorMatrixColorTable = ((int)0x80D2) - , - /// - /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 - /// - ProxyColorTable = ((int)0x80D3) - , - /// - /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - /// - ProxyPostConvolutionColorTable = ((int)0x80D4) - , - /// - /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - /// - ProxyPostColorMatrixColorTable = ((int)0x80D5) - , - /// - /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 - /// - ColorTableScale = ((int)0x80D6) - , - /// - /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 - /// - ColorTableBias = ((int)0x80D7) - , - /// - /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 - /// - ColorTableFormat = ((int)0x80D8) - , - /// - /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 - /// - ColorTableWidth = ((int)0x80D9) - , - /// - /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA - /// - ColorTableRedSize = ((int)0x80DA) - , - /// - /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB - /// - ColorTableGreenSize = ((int)0x80DB) - , - /// - /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC - /// - ColorTableBlueSize = ((int)0x80DC) - , - /// - /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD - /// - ColorTableAlphaSize = ((int)0x80DD) - , - /// - /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - /// - ColorTableLuminanceSize = ((int)0x80DE) - , - /// - /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - /// - ColorTableIntensitySize = ((int)0x80DF) - , + Max3DTextureSize = ((int)0x8073) , /// /// Original was GL_BGR = 0x80E0 /// - Bgr = ((int)0x80E0) - , + Bgr = ((int)0x80E0) , /// /// Original was GL_BGRA = 0x80E1 /// - Bgra = ((int)0x80E1) - , + Bgra = ((int)0x80E1) , /// /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 /// - MaxElementsVertices = ((int)0x80E8) - , + MaxElementsVertices = ((int)0x80E8) , /// /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 /// - MaxElementsIndices = ((int)0x80E9) - , + MaxElementsIndices = ((int)0x80E9) , /// /// Original was GL_CLAMP_TO_EDGE = 0x812F /// - ClampToEdge = ((int)0x812F) - , + ClampToEdge = ((int)0x812F) , /// /// Original was GL_TEXTURE_MIN_LOD = 0x813A /// - TextureMinLod = ((int)0x813A) - , + TextureMinLod = ((int)0x813A) , /// /// Original was GL_TEXTURE_MAX_LOD = 0x813B /// - TextureMaxLod = ((int)0x813B) - , + TextureMaxLod = ((int)0x813B) , /// /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C /// - TextureBaseLevel = ((int)0x813C) - , + TextureBaseLevel = ((int)0x813C) , /// /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D /// - TextureMaxLevel = ((int)0x813D) - , - /// - /// Original was GL_CONSTANT_BORDER = 0x8151 - /// - ConstantBorder = ((int)0x8151) - , - /// - /// Original was GL_REPLICATE_BORDER = 0x8153 - /// - ReplicateBorder = ((int)0x8153) - , - /// - /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 - /// - ConvolutionBorderColor = ((int)0x8154) - , + TextureMaxLevel = ((int)0x813D) , /// /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 /// - LightModelColorControl = ((int)0x81F8) - , + LightModelColorControl = ((int)0x81F8) , /// /// Original was GL_SINGLE_COLOR = 0x81F9 /// - SingleColor = ((int)0x81F9) - , + SingleColor = ((int)0x81F9) , /// /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA /// - SeparateSpecularColor = ((int)0x81FA) - , + SeparateSpecularColor = ((int)0x81FA) , /// /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 /// - UnsignedByte233Rev = ((int)0x8362) - , + UnsignedByte233Rev = ((int)0x8362) , /// /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 /// - UnsignedShort565 = ((int)0x8363) - , + UnsignedShort565 = ((int)0x8363) , /// /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 /// - UnsignedShort565Rev = ((int)0x8364) - , + UnsignedShort565Rev = ((int)0x8364) , /// /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 /// - UnsignedShort4444Rev = ((int)0x8365) - , + UnsignedShort4444Rev = ((int)0x8365) , /// /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 /// - UnsignedShort1555Rev = ((int)0x8366) - , + UnsignedShort1555Rev = ((int)0x8366) , /// /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 /// - UnsignedInt8888Rev = ((int)0x8367) - , + UnsignedInt8888Rev = ((int)0x8367) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D /// - AliasedPointSizeRange = ((int)0x846D) - , + AliasedPointSizeRange = ((int)0x846D) , /// /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E /// - AliasedLineWidthRange = ((int)0x846E) - , + AliasedLineWidthRange = ((int)0x846E) , } /// @@ -69096,483 +54032,387 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_MULTISAMPLE_BIT = 0x20000000 /// - MultisampleBit = ((int)0x20000000) - , + MultisampleBit = ((int)0x20000000) , /// /// Original was GL_MULTISAMPLE = 0x809D /// - Multisample = ((int)0x809D) - , + Multisample = ((int)0x809D) , /// /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E /// - SampleAlphaToCoverage = ((int)0x809E) - , + SampleAlphaToCoverage = ((int)0x809E) , /// /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F /// - SampleAlphaToOne = ((int)0x809F) - , + SampleAlphaToOne = ((int)0x809F) , /// /// Original was GL_SAMPLE_COVERAGE = 0x80A0 /// - SampleCoverage = ((int)0x80A0) - , + SampleCoverage = ((int)0x80A0) , /// /// Original was GL_SAMPLE_BUFFERS = 0x80A8 /// - SampleBuffers = ((int)0x80A8) - , + SampleBuffers = ((int)0x80A8) , /// /// Original was GL_SAMPLES = 0x80A9 /// - Samples = ((int)0x80A9) - , + Samples = ((int)0x80A9) , /// /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA /// - SampleCoverageValue = ((int)0x80AA) - , + SampleCoverageValue = ((int)0x80AA) , /// /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB /// - SampleCoverageInvert = ((int)0x80AB) - , + SampleCoverageInvert = ((int)0x80AB) , /// /// Original was GL_CLAMP_TO_BORDER = 0x812D /// - ClampToBorder = ((int)0x812D) - , + ClampToBorder = ((int)0x812D) , /// /// Original was GL_TEXTURE0 = 0x84C0 /// - Texture0 = ((int)0x84C0) - , + Texture0 = ((int)0x84C0) , /// /// Original was GL_TEXTURE1 = 0x84C1 /// - Texture1 = ((int)0x84C1) - , + Texture1 = ((int)0x84C1) , /// /// Original was GL_TEXTURE2 = 0x84C2 /// - Texture2 = ((int)0x84C2) - , + Texture2 = ((int)0x84C2) , /// /// Original was GL_TEXTURE3 = 0x84C3 /// - Texture3 = ((int)0x84C3) - , + Texture3 = ((int)0x84C3) , /// /// Original was GL_TEXTURE4 = 0x84C4 /// - Texture4 = ((int)0x84C4) - , + Texture4 = ((int)0x84C4) , /// /// Original was GL_TEXTURE5 = 0x84C5 /// - Texture5 = ((int)0x84C5) - , + Texture5 = ((int)0x84C5) , /// /// Original was GL_TEXTURE6 = 0x84C6 /// - Texture6 = ((int)0x84C6) - , + Texture6 = ((int)0x84C6) , /// /// Original was GL_TEXTURE7 = 0x84C7 /// - Texture7 = ((int)0x84C7) - , + Texture7 = ((int)0x84C7) , /// /// Original was GL_TEXTURE8 = 0x84C8 /// - Texture8 = ((int)0x84C8) - , + Texture8 = ((int)0x84C8) , /// /// Original was GL_TEXTURE9 = 0x84C9 /// - Texture9 = ((int)0x84C9) - , + Texture9 = ((int)0x84C9) , /// /// Original was GL_TEXTURE10 = 0x84CA /// - Texture10 = ((int)0x84CA) - , + Texture10 = ((int)0x84CA) , /// /// Original was GL_TEXTURE11 = 0x84CB /// - Texture11 = ((int)0x84CB) - , + Texture11 = ((int)0x84CB) , /// /// Original was GL_TEXTURE12 = 0x84CC /// - Texture12 = ((int)0x84CC) - , + Texture12 = ((int)0x84CC) , /// /// Original was GL_TEXTURE13 = 0x84CD /// - Texture13 = ((int)0x84CD) - , + Texture13 = ((int)0x84CD) , /// /// Original was GL_TEXTURE14 = 0x84CE /// - Texture14 = ((int)0x84CE) - , + Texture14 = ((int)0x84CE) , /// /// Original was GL_TEXTURE15 = 0x84CF /// - Texture15 = ((int)0x84CF) - , + Texture15 = ((int)0x84CF) , /// /// Original was GL_TEXTURE16 = 0x84D0 /// - Texture16 = ((int)0x84D0) - , + Texture16 = ((int)0x84D0) , /// /// Original was GL_TEXTURE17 = 0x84D1 /// - Texture17 = ((int)0x84D1) - , + Texture17 = ((int)0x84D1) , /// /// Original was GL_TEXTURE18 = 0x84D2 /// - Texture18 = ((int)0x84D2) - , + Texture18 = ((int)0x84D2) , /// /// Original was GL_TEXTURE19 = 0x84D3 /// - Texture19 = ((int)0x84D3) - , + Texture19 = ((int)0x84D3) , /// /// Original was GL_TEXTURE20 = 0x84D4 /// - Texture20 = ((int)0x84D4) - , + Texture20 = ((int)0x84D4) , /// /// Original was GL_TEXTURE21 = 0x84D5 /// - Texture21 = ((int)0x84D5) - , + Texture21 = ((int)0x84D5) , /// /// Original was GL_TEXTURE22 = 0x84D6 /// - Texture22 = ((int)0x84D6) - , + Texture22 = ((int)0x84D6) , /// /// Original was GL_TEXTURE23 = 0x84D7 /// - Texture23 = ((int)0x84D7) - , + Texture23 = ((int)0x84D7) , /// /// Original was GL_TEXTURE24 = 0x84D8 /// - Texture24 = ((int)0x84D8) - , + Texture24 = ((int)0x84D8) , /// /// Original was GL_TEXTURE25 = 0x84D9 /// - Texture25 = ((int)0x84D9) - , + Texture25 = ((int)0x84D9) , /// /// Original was GL_TEXTURE26 = 0x84DA /// - Texture26 = ((int)0x84DA) - , + Texture26 = ((int)0x84DA) , /// /// Original was GL_TEXTURE27 = 0x84DB /// - Texture27 = ((int)0x84DB) - , + Texture27 = ((int)0x84DB) , /// /// Original was GL_TEXTURE28 = 0x84DC /// - Texture28 = ((int)0x84DC) - , + Texture28 = ((int)0x84DC) , /// /// Original was GL_TEXTURE29 = 0x84DD /// - Texture29 = ((int)0x84DD) - , + Texture29 = ((int)0x84DD) , /// /// Original was GL_TEXTURE30 = 0x84DE /// - Texture30 = ((int)0x84DE) - , + Texture30 = ((int)0x84DE) , /// /// Original was GL_TEXTURE31 = 0x84DF /// - Texture31 = ((int)0x84DF) - , + Texture31 = ((int)0x84DF) , /// /// Original was GL_ACTIVE_TEXTURE = 0x84E0 /// - ActiveTexture = ((int)0x84E0) - , + ActiveTexture = ((int)0x84E0) , /// /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 /// - ClientActiveTexture = ((int)0x84E1) - , + ClientActiveTexture = ((int)0x84E1) , /// /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 /// - MaxTextureUnits = ((int)0x84E2) - , + MaxTextureUnits = ((int)0x84E2) , /// /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 /// - TransposeModelviewMatrix = ((int)0x84E3) - , + TransposeModelviewMatrix = ((int)0x84E3) , /// /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 /// - TransposeProjectionMatrix = ((int)0x84E4) - , + TransposeProjectionMatrix = ((int)0x84E4) , /// /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 /// - TransposeTextureMatrix = ((int)0x84E5) - , + TransposeTextureMatrix = ((int)0x84E5) , /// /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 /// - TransposeColorMatrix = ((int)0x84E6) - , + TransposeColorMatrix = ((int)0x84E6) , /// /// Original was GL_SUBTRACT = 0x84E7 /// - Subtract = ((int)0x84E7) - , + Subtract = ((int)0x84E7) , /// /// Original was GL_COMPRESSED_ALPHA = 0x84E9 /// - CompressedAlpha = ((int)0x84E9) - , + CompressedAlpha = ((int)0x84E9) , /// /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA /// - CompressedLuminance = ((int)0x84EA) - , + CompressedLuminance = ((int)0x84EA) , /// /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB /// - CompressedLuminanceAlpha = ((int)0x84EB) - , + CompressedLuminanceAlpha = ((int)0x84EB) , /// /// Original was GL_COMPRESSED_INTENSITY = 0x84EC /// - CompressedIntensity = ((int)0x84EC) - , + CompressedIntensity = ((int)0x84EC) , /// /// Original was GL_COMPRESSED_RGB = 0x84ED /// - CompressedRgb = ((int)0x84ED) - , + CompressedRgb = ((int)0x84ED) , /// /// Original was GL_COMPRESSED_RGBA = 0x84EE /// - CompressedRgba = ((int)0x84EE) - , + CompressedRgba = ((int)0x84EE) , /// /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF /// - TextureCompressionHint = ((int)0x84EF) - , + TextureCompressionHint = ((int)0x84EF) , /// /// Original was GL_NORMAL_MAP = 0x8511 /// - NormalMap = ((int)0x8511) - , + NormalMap = ((int)0x8511) , /// /// Original was GL_REFLECTION_MAP = 0x8512 /// - ReflectionMap = ((int)0x8512) - , + ReflectionMap = ((int)0x8512) , /// /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 /// - TextureCubeMap = ((int)0x8513) - , + TextureCubeMap = ((int)0x8513) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 /// - TextureBindingCubeMap = ((int)0x8514) - , + TextureBindingCubeMap = ((int)0x8514) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 /// - TextureCubeMapPositiveX = ((int)0x8515) - , + TextureCubeMapPositiveX = ((int)0x8515) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 /// - TextureCubeMapNegativeX = ((int)0x8516) - , + TextureCubeMapNegativeX = ((int)0x8516) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 /// - TextureCubeMapPositiveY = ((int)0x8517) - , + TextureCubeMapPositiveY = ((int)0x8517) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 /// - TextureCubeMapNegativeY = ((int)0x8518) - , + TextureCubeMapNegativeY = ((int)0x8518) , /// /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 /// - TextureCubeMapPositiveZ = ((int)0x8519) - , + TextureCubeMapPositiveZ = ((int)0x8519) , /// /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A /// - TextureCubeMapNegativeZ = ((int)0x851A) - , + TextureCubeMapNegativeZ = ((int)0x851A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B /// - ProxyTextureCubeMap = ((int)0x851B) - , + ProxyTextureCubeMap = ((int)0x851B) , /// /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C /// - MaxCubeMapTextureSize = ((int)0x851C) - , + MaxCubeMapTextureSize = ((int)0x851C) , /// /// Original was GL_COMBINE = 0x8570 /// - Combine = ((int)0x8570) - , + Combine = ((int)0x8570) , /// /// Original was GL_COMBINE_RGB = 0x8571 /// - CombineRgb = ((int)0x8571) - , + CombineRgb = ((int)0x8571) , /// /// Original was GL_COMBINE_ALPHA = 0x8572 /// - CombineAlpha = ((int)0x8572) - , + CombineAlpha = ((int)0x8572) , /// /// Original was GL_RGB_SCALE = 0x8573 /// - RgbScale = ((int)0x8573) - , + RgbScale = ((int)0x8573) , /// /// Original was GL_ADD_SIGNED = 0x8574 /// - AddSigned = ((int)0x8574) - , + AddSigned = ((int)0x8574) , /// /// Original was GL_INTERPOLATE = 0x8575 /// - Interpolate = ((int)0x8575) - , + Interpolate = ((int)0x8575) , /// /// Original was GL_CONSTANT = 0x8576 /// - Constant = ((int)0x8576) - , + Constant = ((int)0x8576) , /// /// Original was GL_PRIMARY_COLOR = 0x8577 /// - PrimaryColor = ((int)0x8577) - , + PrimaryColor = ((int)0x8577) , /// /// Original was GL_PREVIOUS = 0x8578 /// - Previous = ((int)0x8578) - , + Previous = ((int)0x8578) , /// /// Original was GL_SOURCE0_RGB = 0x8580 /// - Source0Rgb = ((int)0x8580) - , + Source0Rgb = ((int)0x8580) , /// /// Original was GL_SOURCE1_RGB = 0x8581 /// - Source1Rgb = ((int)0x8581) - , + Source1Rgb = ((int)0x8581) , /// /// Original was GL_SOURCE2_RGB = 0x8582 /// - Source2Rgb = ((int)0x8582) - , + Source2Rgb = ((int)0x8582) , /// /// Original was GL_SOURCE0_ALPHA = 0x8588 /// - Source0Alpha = ((int)0x8588) - , + Source0Alpha = ((int)0x8588) , /// /// Original was GL_SOURCE1_ALPHA = 0x8589 /// - Source1Alpha = ((int)0x8589) - , + Source1Alpha = ((int)0x8589) , /// /// Original was GL_SOURCE2_ALPHA = 0x858A /// - Source2Alpha = ((int)0x858A) - , + Source2Alpha = ((int)0x858A) , /// /// Original was GL_OPERAND0_RGB = 0x8590 /// - Operand0Rgb = ((int)0x8590) - , + Operand0Rgb = ((int)0x8590) , /// /// Original was GL_OPERAND1_RGB = 0x8591 /// - Operand1Rgb = ((int)0x8591) - , + Operand1Rgb = ((int)0x8591) , /// /// Original was GL_OPERAND2_RGB = 0x8592 /// - Operand2Rgb = ((int)0x8592) - , + Operand2Rgb = ((int)0x8592) , /// /// Original was GL_OPERAND0_ALPHA = 0x8598 /// - Operand0Alpha = ((int)0x8598) - , + Operand0Alpha = ((int)0x8598) , /// /// Original was GL_OPERAND1_ALPHA = 0x8599 /// - Operand1Alpha = ((int)0x8599) - , + Operand1Alpha = ((int)0x8599) , /// /// Original was GL_OPERAND2_ALPHA = 0x859A /// - Operand2Alpha = ((int)0x859A) - , + Operand2Alpha = ((int)0x859A) , /// /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 /// - TextureCompressedImageSize = ((int)0x86A0) - , + TextureCompressedImageSize = ((int)0x86A0) , /// /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 /// - TextureCompressed = ((int)0x86A1) - , + TextureCompressed = ((int)0x86A1) , /// /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 /// - NumCompressedTextureFormats = ((int)0x86A2) - , + NumCompressedTextureFormats = ((int)0x86A2) , /// /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 /// - CompressedTextureFormats = ((int)0x86A3) - , + CompressedTextureFormats = ((int)0x86A3) , /// /// Original was GL_DOT3_RGB = 0x86AE /// - Dot3Rgb = ((int)0x86AE) - , + Dot3Rgb = ((int)0x86AE) , /// /// Original was GL_DOT3_RGBA = 0x86AF /// - Dot3Rgba = ((int)0x86AF) - , + Dot3Rgba = ((int)0x86AF) , } /// @@ -69580,201 +54420,198 @@ namespace OpenTK.Graphics.OpenGL /// public enum Version14 : int { + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , /// /// Original was GL_BLEND_DST_RGB = 0x80C8 /// - BlendDstRgb = ((int)0x80C8) - , + BlendDstRgb = ((int)0x80C8) , /// /// Original was GL_BLEND_SRC_RGB = 0x80C9 /// - BlendSrcRgb = ((int)0x80C9) - , + BlendSrcRgb = ((int)0x80C9) , /// /// Original was GL_BLEND_DST_ALPHA = 0x80CA /// - BlendDstAlpha = ((int)0x80CA) - , + BlendDstAlpha = ((int)0x80CA) , /// /// Original was GL_BLEND_SRC_ALPHA = 0x80CB /// - BlendSrcAlpha = ((int)0x80CB) - , + BlendSrcAlpha = ((int)0x80CB) , /// /// Original was GL_POINT_SIZE_MIN = 0x8126 /// - PointSizeMin = ((int)0x8126) - , + PointSizeMin = ((int)0x8126) , /// /// Original was GL_POINT_SIZE_MAX = 0x8127 /// - PointSizeMax = ((int)0x8127) - , + PointSizeMax = ((int)0x8127) , /// /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 /// - PointFadeThresholdSize = ((int)0x8128) - , + PointFadeThresholdSize = ((int)0x8128) , /// /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 /// - PointDistanceAttenuation = ((int)0x8129) - , + PointDistanceAttenuation = ((int)0x8129) , /// /// Original was GL_GENERATE_MIPMAP = 0x8191 /// - GenerateMipmap = ((int)0x8191) - , + GenerateMipmap = ((int)0x8191) , /// /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 /// - GenerateMipmapHint = ((int)0x8192) - , + GenerateMipmapHint = ((int)0x8192) , /// /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 /// - DepthComponent16 = ((int)0x81A5) - , + DepthComponent16 = ((int)0x81A5) , /// /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 /// - DepthComponent24 = ((int)0x81A6) - , + DepthComponent24 = ((int)0x81A6) , /// /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 /// - DepthComponent32 = ((int)0x81A7) - , + DepthComponent32 = ((int)0x81A7) , /// /// Original was GL_MIRRORED_REPEAT = 0x8370 /// - MirroredRepeat = ((int)0x8370) - , + MirroredRepeat = ((int)0x8370) , /// /// Original was GL_FOG_COORDINATE_SOURCE = 0x8450 /// - FogCoordinateSource = ((int)0x8450) - , + FogCoordinateSource = ((int)0x8450) , /// /// Original was GL_FOG_COORDINATE = 0x8451 /// - FogCoordinate = ((int)0x8451) - , + FogCoordinate = ((int)0x8451) , /// /// Original was GL_FRAGMENT_DEPTH = 0x8452 /// - FragmentDepth = ((int)0x8452) - , + FragmentDepth = ((int)0x8452) , /// /// Original was GL_CURRENT_FOG_COORDINATE = 0x8453 /// - CurrentFogCoordinate = ((int)0x8453) - , + CurrentFogCoordinate = ((int)0x8453) , /// /// Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 /// - FogCoordinateArrayType = ((int)0x8454) - , + FogCoordinateArrayType = ((int)0x8454) , /// /// Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 /// - FogCoordinateArrayStride = ((int)0x8455) - , + FogCoordinateArrayStride = ((int)0x8455) , /// /// Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 /// - FogCoordinateArrayPointer = ((int)0x8456) - , + FogCoordinateArrayPointer = ((int)0x8456) , /// /// Original was GL_FOG_COORDINATE_ARRAY = 0x8457 /// - FogCoordinateArray = ((int)0x8457) - , + FogCoordinateArray = ((int)0x8457) , /// /// Original was GL_COLOR_SUM = 0x8458 /// - ColorSum = ((int)0x8458) - , + ColorSum = ((int)0x8458) , /// /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 /// - CurrentSecondaryColor = ((int)0x8459) - , + CurrentSecondaryColor = ((int)0x8459) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A /// - SecondaryColorArraySize = ((int)0x845A) - , + SecondaryColorArraySize = ((int)0x845A) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B /// - SecondaryColorArrayType = ((int)0x845B) - , + SecondaryColorArrayType = ((int)0x845B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C /// - SecondaryColorArrayStride = ((int)0x845C) - , + SecondaryColorArrayStride = ((int)0x845C) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D /// - SecondaryColorArrayPointer = ((int)0x845D) - , + SecondaryColorArrayPointer = ((int)0x845D) , /// /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E /// - SecondaryColorArray = ((int)0x845E) - , + SecondaryColorArray = ((int)0x845E) , /// /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD /// - MaxTextureLodBias = ((int)0x84FD) - , + MaxTextureLodBias = ((int)0x84FD) , /// /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 /// - TextureFilterControl = ((int)0x8500) - , + TextureFilterControl = ((int)0x8500) , /// /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 /// - TextureLodBias = ((int)0x8501) - , + TextureLodBias = ((int)0x8501) , /// /// Original was GL_INCR_WRAP = 0x8507 /// - IncrWrap = ((int)0x8507) - , + IncrWrap = ((int)0x8507) , /// /// Original was GL_DECR_WRAP = 0x8508 /// - DecrWrap = ((int)0x8508) - , + DecrWrap = ((int)0x8508) , /// /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A /// - TextureDepthSize = ((int)0x884A) - , + TextureDepthSize = ((int)0x884A) , /// /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B /// - DepthTextureMode = ((int)0x884B) - , + DepthTextureMode = ((int)0x884B) , /// /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C /// - TextureCompareMode = ((int)0x884C) - , + TextureCompareMode = ((int)0x884C) , /// /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D /// - TextureCompareFunc = ((int)0x884D) - , + TextureCompareFunc = ((int)0x884D) , /// /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E /// - CompareRToTexture = ((int)0x884E) - , + CompareRToTexture = ((int)0x884E) , } /// @@ -69785,253 +54622,203 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FOG_COORD_SRC = 0x8450 /// - FogCoordSrc = ((int)0x8450) - , + FogCoordSrc = ((int)0x8450) , /// /// Original was GL_FOG_COORD = 0x8451 /// - FogCoord = ((int)0x8451) - , + FogCoord = ((int)0x8451) , /// /// Original was GL_CURRENT_FOG_COORD = 0x8453 /// - CurrentFogCoord = ((int)0x8453) - , + CurrentFogCoord = ((int)0x8453) , /// /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 /// - FogCoordArrayType = ((int)0x8454) - , + FogCoordArrayType = ((int)0x8454) , /// /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 /// - FogCoordArrayStride = ((int)0x8455) - , + FogCoordArrayStride = ((int)0x8455) , /// /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 /// - FogCoordArrayPointer = ((int)0x8456) - , + FogCoordArrayPointer = ((int)0x8456) , /// /// Original was GL_FOG_COORD_ARRAY = 0x8457 /// - FogCoordArray = ((int)0x8457) - , + FogCoordArray = ((int)0x8457) , /// /// Original was GL_SRC0_RGB = 0x8580 /// - Src0Rgb = ((int)0x8580) - , + Src0Rgb = ((int)0x8580) , /// /// Original was GL_SRC1_RGB = 0x8581 /// - Src1Rgb = ((int)0x8581) - , + Src1Rgb = ((int)0x8581) , /// /// Original was GL_SRC2_RGB = 0x8582 /// - Src2Rgb = ((int)0x8582) - , + Src2Rgb = ((int)0x8582) , /// /// Original was GL_SRC0_ALPHA = 0x8588 /// - Src0Alpha = ((int)0x8588) - , + Src0Alpha = ((int)0x8588) , /// /// Original was GL_SRC1_ALPHA = 0x8589 /// - Src1Alpha = ((int)0x8589) - , + Src1Alpha = ((int)0x8589) , /// /// Original was GL_SRC2_ALPHA = 0x858A /// - Src2Alpha = ((int)0x858A) - , + Src2Alpha = ((int)0x858A) , /// /// Original was GL_BUFFER_SIZE = 0x8764 /// - BufferSize = ((int)0x8764) - , + BufferSize = ((int)0x8764) , /// /// Original was GL_BUFFER_USAGE = 0x8765 /// - BufferUsage = ((int)0x8765) - , + BufferUsage = ((int)0x8765) , /// /// Original was GL_QUERY_COUNTER_BITS = 0x8864 /// - QueryCounterBits = ((int)0x8864) - , + QueryCounterBits = ((int)0x8864) , /// /// Original was GL_CURRENT_QUERY = 0x8865 /// - CurrentQuery = ((int)0x8865) - , + CurrentQuery = ((int)0x8865) , /// /// Original was GL_QUERY_RESULT = 0x8866 /// - QueryResult = ((int)0x8866) - , + QueryResult = ((int)0x8866) , /// /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 /// - QueryResultAvailable = ((int)0x8867) - , + QueryResultAvailable = ((int)0x8867) , /// /// Original was GL_ARRAY_BUFFER = 0x8892 /// - ArrayBuffer = ((int)0x8892) - , + ArrayBuffer = ((int)0x8892) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 /// - ElementArrayBuffer = ((int)0x8893) - , + ElementArrayBuffer = ((int)0x8893) , /// /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 /// - ArrayBufferBinding = ((int)0x8894) - , + ArrayBufferBinding = ((int)0x8894) , /// /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 /// - ElementArrayBufferBinding = ((int)0x8895) - , + ElementArrayBufferBinding = ((int)0x8895) , /// /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 /// - VertexArrayBufferBinding = ((int)0x8896) - , + VertexArrayBufferBinding = ((int)0x8896) , /// /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 /// - NormalArrayBufferBinding = ((int)0x8897) - , + NormalArrayBufferBinding = ((int)0x8897) , /// /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 /// - ColorArrayBufferBinding = ((int)0x8898) - , + ColorArrayBufferBinding = ((int)0x8898) , /// /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 /// - IndexArrayBufferBinding = ((int)0x8899) - , + IndexArrayBufferBinding = ((int)0x8899) , /// /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A /// - TextureCoordArrayBufferBinding = ((int)0x889A) - , + TextureCoordArrayBufferBinding = ((int)0x889A) , /// /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B /// - EdgeFlagArrayBufferBinding = ((int)0x889B) - , + EdgeFlagArrayBufferBinding = ((int)0x889B) , /// /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C /// - SecondaryColorArrayBufferBinding = ((int)0x889C) - , + SecondaryColorArrayBufferBinding = ((int)0x889C) , /// /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D /// - FogCoordArrayBufferBinding = ((int)0x889D) - , + FogCoordArrayBufferBinding = ((int)0x889D) , /// /// Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D /// - FogCoordinateArrayBufferBinding = ((int)0x889D) - , + FogCoordinateArrayBufferBinding = ((int)0x889D) , /// /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E /// - WeightArrayBufferBinding = ((int)0x889E) - , + WeightArrayBufferBinding = ((int)0x889E) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F /// - VertexAttribArrayBufferBinding = ((int)0x889F) - , + VertexAttribArrayBufferBinding = ((int)0x889F) , /// /// Original was GL_READ_ONLY = 0x88B8 /// - ReadOnly = ((int)0x88B8) - , + ReadOnly = ((int)0x88B8) , /// /// Original was GL_WRITE_ONLY = 0x88B9 /// - WriteOnly = ((int)0x88B9) - , + WriteOnly = ((int)0x88B9) , /// /// Original was GL_READ_WRITE = 0x88BA /// - ReadWrite = ((int)0x88BA) - , + ReadWrite = ((int)0x88BA) , /// /// Original was GL_BUFFER_ACCESS = 0x88BB /// - BufferAccess = ((int)0x88BB) - , + BufferAccess = ((int)0x88BB) , /// /// Original was GL_BUFFER_MAPPED = 0x88BC /// - BufferMapped = ((int)0x88BC) - , + BufferMapped = ((int)0x88BC) , /// /// Original was GL_BUFFER_MAP_POINTER = 0x88BD /// - BufferMapPointer = ((int)0x88BD) - , + BufferMapPointer = ((int)0x88BD) , /// /// Original was GL_STREAM_DRAW = 0x88E0 /// - StreamDraw = ((int)0x88E0) - , + StreamDraw = ((int)0x88E0) , /// /// Original was GL_STREAM_READ = 0x88E1 /// - StreamRead = ((int)0x88E1) - , + StreamRead = ((int)0x88E1) , /// /// Original was GL_STREAM_COPY = 0x88E2 /// - StreamCopy = ((int)0x88E2) - , + StreamCopy = ((int)0x88E2) , /// /// Original was GL_STATIC_DRAW = 0x88E4 /// - StaticDraw = ((int)0x88E4) - , + StaticDraw = ((int)0x88E4) , /// /// Original was GL_STATIC_READ = 0x88E5 /// - StaticRead = ((int)0x88E5) - , + StaticRead = ((int)0x88E5) , /// /// Original was GL_STATIC_COPY = 0x88E6 /// - StaticCopy = ((int)0x88E6) - , + StaticCopy = ((int)0x88E6) , /// /// Original was GL_DYNAMIC_DRAW = 0x88E8 /// - DynamicDraw = ((int)0x88E8) - , + DynamicDraw = ((int)0x88E8) , /// /// Original was GL_DYNAMIC_READ = 0x88E9 /// - DynamicRead = ((int)0x88E9) - , + DynamicRead = ((int)0x88E9) , /// /// Original was GL_DYNAMIC_COPY = 0x88EA /// - DynamicCopy = ((int)0x88EA) - , + DynamicCopy = ((int)0x88EA) , /// /// Original was GL_SAMPLES_PASSED = 0x8914 /// - SamplesPassed = ((int)0x8914) - , + SamplesPassed = ((int)0x8914) , } /// @@ -70042,428 +54829,339 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BLEND_EQUATION_RGB = 0x8009 /// - BlendEquationRgb = ((int)0x8009) - , + BlendEquationRgb = ((int)0x8009) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 /// - VertexAttribArrayEnabled = ((int)0x8622) - , + VertexAttribArrayEnabled = ((int)0x8622) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 /// - VertexAttribArraySize = ((int)0x8623) - , + VertexAttribArraySize = ((int)0x8623) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 /// - VertexAttribArrayStride = ((int)0x8624) - , + VertexAttribArrayStride = ((int)0x8624) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 /// - VertexAttribArrayType = ((int)0x8625) - , + VertexAttribArrayType = ((int)0x8625) , /// /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 /// - CurrentVertexAttrib = ((int)0x8626) - , + CurrentVertexAttrib = ((int)0x8626) , /// /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 /// - VertexProgramPointSize = ((int)0x8642) - , + VertexProgramPointSize = ((int)0x8642) , /// /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 /// - VertexProgramTwoSide = ((int)0x8643) - , + VertexProgramTwoSide = ((int)0x8643) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 /// - VertexAttribArrayPointer = ((int)0x8645) - , + VertexAttribArrayPointer = ((int)0x8645) , /// /// Original was GL_STENCIL_BACK_FUNC = 0x8800 /// - StencilBackFunc = ((int)0x8800) - , + StencilBackFunc = ((int)0x8800) , /// /// Original was GL_STENCIL_BACK_FAIL = 0x8801 /// - StencilBackFail = ((int)0x8801) - , - /// - /// Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801 - /// - StencilBackFailAti = ((int)0x8801) - , + StencilBackFail = ((int)0x8801) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 /// - StencilBackPassDepthFail = ((int)0x8802) - , + StencilBackPassDepthFail = ((int)0x8802) , /// /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 /// - StencilBackPassDepthPass = ((int)0x8803) - , + StencilBackPassDepthPass = ((int)0x8803) , /// /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 /// - MaxDrawBuffers = ((int)0x8824) - , + MaxDrawBuffers = ((int)0x8824) , /// /// Original was GL_DRAW_BUFFER0 = 0x8825 /// - DrawBuffer0 = ((int)0x8825) - , + DrawBuffer0 = ((int)0x8825) , /// /// Original was GL_DRAW_BUFFER1 = 0x8826 /// - DrawBuffer1 = ((int)0x8826) - , + DrawBuffer1 = ((int)0x8826) , /// /// Original was GL_DRAW_BUFFER2 = 0x8827 /// - DrawBuffer2 = ((int)0x8827) - , + DrawBuffer2 = ((int)0x8827) , /// /// Original was GL_DRAW_BUFFER3 = 0x8828 /// - DrawBuffer3 = ((int)0x8828) - , + DrawBuffer3 = ((int)0x8828) , /// /// Original was GL_DRAW_BUFFER4 = 0x8829 /// - DrawBuffer4 = ((int)0x8829) - , + DrawBuffer4 = ((int)0x8829) , /// /// Original was GL_DRAW_BUFFER5 = 0x882A /// - DrawBuffer5 = ((int)0x882A) - , + DrawBuffer5 = ((int)0x882A) , /// /// Original was GL_DRAW_BUFFER6 = 0x882B /// - DrawBuffer6 = ((int)0x882B) - , + DrawBuffer6 = ((int)0x882B) , /// /// Original was GL_DRAW_BUFFER7 = 0x882C /// - DrawBuffer7 = ((int)0x882C) - , + DrawBuffer7 = ((int)0x882C) , /// /// Original was GL_DRAW_BUFFER8 = 0x882D /// - DrawBuffer8 = ((int)0x882D) - , + DrawBuffer8 = ((int)0x882D) , /// /// Original was GL_DRAW_BUFFER9 = 0x882E /// - DrawBuffer9 = ((int)0x882E) - , + DrawBuffer9 = ((int)0x882E) , /// /// Original was GL_DRAW_BUFFER10 = 0x882F /// - DrawBuffer10 = ((int)0x882F) - , + DrawBuffer10 = ((int)0x882F) , /// /// Original was GL_DRAW_BUFFER11 = 0x8830 /// - DrawBuffer11 = ((int)0x8830) - , + DrawBuffer11 = ((int)0x8830) , /// /// Original was GL_DRAW_BUFFER12 = 0x8831 /// - DrawBuffer12 = ((int)0x8831) - , + DrawBuffer12 = ((int)0x8831) , /// /// Original was GL_DRAW_BUFFER13 = 0x8832 /// - DrawBuffer13 = ((int)0x8832) - , + DrawBuffer13 = ((int)0x8832) , /// /// Original was GL_DRAW_BUFFER14 = 0x8833 /// - DrawBuffer14 = ((int)0x8833) - , + DrawBuffer14 = ((int)0x8833) , /// /// Original was GL_DRAW_BUFFER15 = 0x8834 /// - DrawBuffer15 = ((int)0x8834) - , + DrawBuffer15 = ((int)0x8834) , /// /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D /// - BlendEquationAlpha = ((int)0x883D) - , + BlendEquationAlpha = ((int)0x883D) , /// /// Original was GL_POINT_SPRITE = 0x8861 /// - PointSprite = ((int)0x8861) - , + PointSprite = ((int)0x8861) , /// /// Original was GL_COORD_REPLACE = 0x8862 /// - CoordReplace = ((int)0x8862) - , + CoordReplace = ((int)0x8862) , /// /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 /// - MaxVertexAttribs = ((int)0x8869) - , + MaxVertexAttribs = ((int)0x8869) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A /// - VertexAttribArrayNormalized = ((int)0x886A) - , + VertexAttribArrayNormalized = ((int)0x886A) , /// /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 /// - MaxTextureCoords = ((int)0x8871) - , + MaxTextureCoords = ((int)0x8871) , /// /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 /// - MaxTextureImageUnits = ((int)0x8872) - , + MaxTextureImageUnits = ((int)0x8872) , /// /// Original was GL_FRAGMENT_SHADER = 0x8B30 /// - FragmentShader = ((int)0x8B30) - , + FragmentShader = ((int)0x8B30) , /// /// Original was GL_VERTEX_SHADER = 0x8B31 /// - VertexShader = ((int)0x8B31) - , + VertexShader = ((int)0x8B31) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 /// - MaxFragmentUniformComponents = ((int)0x8B49) - , + MaxFragmentUniformComponents = ((int)0x8B49) , /// /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A /// - MaxVertexUniformComponents = ((int)0x8B4A) - , + MaxVertexUniformComponents = ((int)0x8B4A) , /// /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B /// - MaxVaryingFloats = ((int)0x8B4B) - , + MaxVaryingFloats = ((int)0x8B4B) , /// /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C /// - MaxVertexTextureImageUnits = ((int)0x8B4C) - , + MaxVertexTextureImageUnits = ((int)0x8B4C) , /// /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D /// - MaxCombinedTextureImageUnits = ((int)0x8B4D) - , + MaxCombinedTextureImageUnits = ((int)0x8B4D) , /// /// Original was GL_SHADER_TYPE = 0x8B4F /// - ShaderType = ((int)0x8B4F) - , + ShaderType = ((int)0x8B4F) , /// /// Original was GL_FLOAT_VEC2 = 0x8B50 /// - FloatVec2 = ((int)0x8B50) - , + FloatVec2 = ((int)0x8B50) , /// /// Original was GL_FLOAT_VEC3 = 0x8B51 /// - FloatVec3 = ((int)0x8B51) - , + FloatVec3 = ((int)0x8B51) , /// /// Original was GL_FLOAT_VEC4 = 0x8B52 /// - FloatVec4 = ((int)0x8B52) - , + FloatVec4 = ((int)0x8B52) , /// /// Original was GL_INT_VEC2 = 0x8B53 /// - IntVec2 = ((int)0x8B53) - , + IntVec2 = ((int)0x8B53) , /// /// Original was GL_INT_VEC3 = 0x8B54 /// - IntVec3 = ((int)0x8B54) - , + IntVec3 = ((int)0x8B54) , /// /// Original was GL_INT_VEC4 = 0x8B55 /// - IntVec4 = ((int)0x8B55) - , + IntVec4 = ((int)0x8B55) , /// /// Original was GL_BOOL = 0x8B56 /// - Bool = ((int)0x8B56) - , + Bool = ((int)0x8B56) , /// /// Original was GL_BOOL_VEC2 = 0x8B57 /// - BoolVec2 = ((int)0x8B57) - , + BoolVec2 = ((int)0x8B57) , /// /// Original was GL_BOOL_VEC3 = 0x8B58 /// - BoolVec3 = ((int)0x8B58) - , + BoolVec3 = ((int)0x8B58) , /// /// Original was GL_BOOL_VEC4 = 0x8B59 /// - BoolVec4 = ((int)0x8B59) - , + BoolVec4 = ((int)0x8B59) , /// /// Original was GL_FLOAT_MAT2 = 0x8B5A /// - FloatMat2 = ((int)0x8B5A) - , + FloatMat2 = ((int)0x8B5A) , /// /// Original was GL_FLOAT_MAT3 = 0x8B5B /// - FloatMat3 = ((int)0x8B5B) - , + FloatMat3 = ((int)0x8B5B) , /// /// Original was GL_FLOAT_MAT4 = 0x8B5C /// - FloatMat4 = ((int)0x8B5C) - , + FloatMat4 = ((int)0x8B5C) , /// /// Original was GL_SAMPLER_1D = 0x8B5D /// - Sampler1D = ((int)0x8B5D) - , + Sampler1D = ((int)0x8B5D) , /// /// Original was GL_SAMPLER_2D = 0x8B5E /// - Sampler2D = ((int)0x8B5E) - , + Sampler2D = ((int)0x8B5E) , /// /// Original was GL_SAMPLER_3D = 0x8B5F /// - Sampler3D = ((int)0x8B5F) - , + Sampler3D = ((int)0x8B5F) , /// /// Original was GL_SAMPLER_CUBE = 0x8B60 /// - SamplerCube = ((int)0x8B60) - , + SamplerCube = ((int)0x8B60) , /// /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 /// - Sampler1DShadow = ((int)0x8B61) - , + Sampler1DShadow = ((int)0x8B61) , /// /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 /// - Sampler2DShadow = ((int)0x8B62) - , + Sampler2DShadow = ((int)0x8B62) , /// /// Original was GL_DELETE_STATUS = 0x8B80 /// - DeleteStatus = ((int)0x8B80) - , + DeleteStatus = ((int)0x8B80) , /// /// Original was GL_COMPILE_STATUS = 0x8B81 /// - CompileStatus = ((int)0x8B81) - , + CompileStatus = ((int)0x8B81) , /// /// Original was GL_LINK_STATUS = 0x8B82 /// - LinkStatus = ((int)0x8B82) - , + LinkStatus = ((int)0x8B82) , /// /// Original was GL_VALIDATE_STATUS = 0x8B83 /// - ValidateStatus = ((int)0x8B83) - , + ValidateStatus = ((int)0x8B83) , /// /// Original was GL_INFO_LOG_LENGTH = 0x8B84 /// - InfoLogLength = ((int)0x8B84) - , + InfoLogLength = ((int)0x8B84) , /// /// Original was GL_ATTACHED_SHADERS = 0x8B85 /// - AttachedShaders = ((int)0x8B85) - , + AttachedShaders = ((int)0x8B85) , /// /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 /// - ActiveUniforms = ((int)0x8B86) - , + ActiveUniforms = ((int)0x8B86) , /// /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 /// - ActiveUniformMaxLength = ((int)0x8B87) - , + ActiveUniformMaxLength = ((int)0x8B87) , /// /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 /// - ShaderSourceLength = ((int)0x8B88) - , + ShaderSourceLength = ((int)0x8B88) , /// /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 /// - ActiveAttributes = ((int)0x8B89) - , + ActiveAttributes = ((int)0x8B89) , /// /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A /// - ActiveAttributeMaxLength = ((int)0x8B8A) - , + ActiveAttributeMaxLength = ((int)0x8B8A) , /// /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B /// - FragmentShaderDerivativeHint = ((int)0x8B8B) - , + FragmentShaderDerivativeHint = ((int)0x8B8B) , /// /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C /// - ShadingLanguageVersion = ((int)0x8B8C) - , + ShadingLanguageVersion = ((int)0x8B8C) , /// /// Original was GL_CURRENT_PROGRAM = 0x8B8D /// - CurrentProgram = ((int)0x8B8D) - , + CurrentProgram = ((int)0x8B8D) , /// /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 /// - PointSpriteCoordOrigin = ((int)0x8CA0) - , + PointSpriteCoordOrigin = ((int)0x8CA0) , /// /// Original was GL_LOWER_LEFT = 0x8CA1 /// - LowerLeft = ((int)0x8CA1) - , + LowerLeft = ((int)0x8CA1) , /// /// Original was GL_UPPER_LEFT = 0x8CA2 /// - UpperLeft = ((int)0x8CA2) - , + UpperLeft = ((int)0x8CA2) , /// /// Original was GL_STENCIL_BACK_REF = 0x8CA3 /// - StencilBackRef = ((int)0x8CA3) - , + StencilBackRef = ((int)0x8CA3) , /// /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 /// - StencilBackValueMask = ((int)0x8CA4) - , + StencilBackValueMask = ((int)0x8CA4) , /// /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 /// - StencilBackWritemask = ((int)0x8CA5) - , + StencilBackWritemask = ((int)0x8CA5) , } /// @@ -70474,118 +55172,95 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F /// - CurrentRasterSecondaryColor = ((int)0x845F) - , + CurrentRasterSecondaryColor = ((int)0x845F) , /// /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB /// - PixelPackBuffer = ((int)0x88EB) - , + PixelPackBuffer = ((int)0x88EB) , /// /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC /// - PixelUnpackBuffer = ((int)0x88EC) - , + PixelUnpackBuffer = ((int)0x88EC) , /// /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED /// - PixelPackBufferBinding = ((int)0x88ED) - , + PixelPackBufferBinding = ((int)0x88ED) , /// /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF /// - PixelUnpackBufferBinding = ((int)0x88EF) - , + PixelUnpackBufferBinding = ((int)0x88EF) , /// /// Original was GL_FLOAT_MAT2x3 = 0x8B65 /// - FloatMat2x3 = ((int)0x8B65) - , + FloatMat2x3 = ((int)0x8B65) , /// /// Original was GL_FLOAT_MAT2x4 = 0x8B66 /// - FloatMat2x4 = ((int)0x8B66) - , + FloatMat2x4 = ((int)0x8B66) , /// /// Original was GL_FLOAT_MAT3x2 = 0x8B67 /// - FloatMat3x2 = ((int)0x8B67) - , + FloatMat3x2 = ((int)0x8B67) , /// /// Original was GL_FLOAT_MAT3x4 = 0x8B68 /// - FloatMat3x4 = ((int)0x8B68) - , + FloatMat3x4 = ((int)0x8B68) , /// /// Original was GL_FLOAT_MAT4x2 = 0x8B69 /// - FloatMat4x2 = ((int)0x8B69) - , + FloatMat4x2 = ((int)0x8B69) , /// /// Original was GL_FLOAT_MAT4x3 = 0x8B6A /// - FloatMat4x3 = ((int)0x8B6A) - , + FloatMat4x3 = ((int)0x8B6A) , /// /// Original was GL_SRGB = 0x8C40 /// - Srgb = ((int)0x8C40) - , + Srgb = ((int)0x8C40) , /// /// Original was GL_SRGB8 = 0x8C41 /// - Srgb8 = ((int)0x8C41) - , + Srgb8 = ((int)0x8C41) , /// /// Original was GL_SRGB_ALPHA = 0x8C42 /// - SrgbAlpha = ((int)0x8C42) - , + SrgbAlpha = ((int)0x8C42) , /// /// Original was GL_SRGB8_ALPHA8 = 0x8C43 /// - Srgb8Alpha8 = ((int)0x8C43) - , + Srgb8Alpha8 = ((int)0x8C43) , /// /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 /// - SluminanceAlpha = ((int)0x8C44) - , + SluminanceAlpha = ((int)0x8C44) , /// /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 /// - Sluminance8Alpha8 = ((int)0x8C45) - , + Sluminance8Alpha8 = ((int)0x8C45) , /// /// Original was GL_SLUMINANCE = 0x8C46 /// - Sluminance = ((int)0x8C46) - , + Sluminance = ((int)0x8C46) , /// /// Original was GL_SLUMINANCE8 = 0x8C47 /// - Sluminance8 = ((int)0x8C47) - , + Sluminance8 = ((int)0x8C47) , /// /// Original was GL_COMPRESSED_SRGB = 0x8C48 /// - CompressedSrgb = ((int)0x8C48) - , + CompressedSrgb = ((int)0x8C48) , /// /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 /// - CompressedSrgbAlpha = ((int)0x8C49) - , + CompressedSrgbAlpha = ((int)0x8C49) , /// /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A /// - CompressedSluminance = ((int)0x8C4A) - , + CompressedSluminance = ((int)0x8C4A) , /// /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B /// - CompressedSluminanceAlpha = ((int)0x8C4B) - , + CompressedSluminanceAlpha = ((int)0x8C4B) , } /// @@ -70596,1108 +55271,887 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 /// - ContextFlagForwardCompatibleBit = ((int)0x00000001) - , + ContextFlagForwardCompatibleBit = ((int)0x00000001) , /// /// Original was GL_MAP_READ_BIT = 0x0001 /// - MapReadBit = ((int)0x0001) - , + MapReadBit = ((int)0x0001) , /// /// Original was GL_MAP_WRITE_BIT = 0x0002 /// - MapWriteBit = ((int)0x0002) - , + MapWriteBit = ((int)0x0002) , /// /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 /// - MapInvalidateRangeBit = ((int)0x0004) - , + MapInvalidateRangeBit = ((int)0x0004) , /// /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 /// - MapInvalidateBufferBit = ((int)0x0008) - , + MapInvalidateBufferBit = ((int)0x0008) , /// /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 /// - MapFlushExplicitBit = ((int)0x0010) - , + MapFlushExplicitBit = ((int)0x0010) , /// /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 /// - MapUnsynchronizedBit = ((int)0x0020) - , + MapUnsynchronizedBit = ((int)0x0020) , /// /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 /// - InvalidFramebufferOperation = ((int)0x0506) - , + InvalidFramebufferOperation = ((int)0x0506) , /// /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 /// - MaxClipDistances = ((int)0x0D32) - , + MaxClipDistances = ((int)0x0D32) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_CLIP_DISTANCE0 = 0x3000 /// - ClipDistance0 = ((int)0x3000) - , + ClipDistance0 = ((int)0x3000) , /// /// Original was GL_CLIP_DISTANCE1 = 0x3001 /// - ClipDistance1 = ((int)0x3001) - , + ClipDistance1 = ((int)0x3001) , /// /// Original was GL_CLIP_DISTANCE2 = 0x3002 /// - ClipDistance2 = ((int)0x3002) - , + ClipDistance2 = ((int)0x3002) , /// /// Original was GL_CLIP_DISTANCE3 = 0x3003 /// - ClipDistance3 = ((int)0x3003) - , + ClipDistance3 = ((int)0x3003) , /// /// Original was GL_CLIP_DISTANCE4 = 0x3004 /// - ClipDistance4 = ((int)0x3004) - , + ClipDistance4 = ((int)0x3004) , /// /// Original was GL_CLIP_DISTANCE5 = 0x3005 /// - ClipDistance5 = ((int)0x3005) - , + ClipDistance5 = ((int)0x3005) , /// /// Original was GL_CLIP_DISTANCE6 = 0x3006 /// - ClipDistance6 = ((int)0x3006) - , + ClipDistance6 = ((int)0x3006) , /// /// Original was GL_CLIP_DISTANCE7 = 0x3007 /// - ClipDistance7 = ((int)0x3007) - , + ClipDistance7 = ((int)0x3007) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 /// - FramebufferAttachmentColorEncoding = ((int)0x8210) - , + FramebufferAttachmentColorEncoding = ((int)0x8210) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 /// - FramebufferAttachmentComponentType = ((int)0x8211) - , + FramebufferAttachmentComponentType = ((int)0x8211) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 /// - FramebufferAttachmentRedSize = ((int)0x8212) - , + FramebufferAttachmentRedSize = ((int)0x8212) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 /// - FramebufferAttachmentGreenSize = ((int)0x8213) - , + FramebufferAttachmentGreenSize = ((int)0x8213) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 /// - FramebufferAttachmentBlueSize = ((int)0x8214) - , + FramebufferAttachmentBlueSize = ((int)0x8214) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 /// - FramebufferAttachmentAlphaSize = ((int)0x8215) - , + FramebufferAttachmentAlphaSize = ((int)0x8215) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 /// - FramebufferAttachmentDepthSize = ((int)0x8216) - , + FramebufferAttachmentDepthSize = ((int)0x8216) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 /// - FramebufferAttachmentStencilSize = ((int)0x8217) - , + FramebufferAttachmentStencilSize = ((int)0x8217) , /// /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 /// - FramebufferDefault = ((int)0x8218) - , + FramebufferDefault = ((int)0x8218) , /// /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 /// - FramebufferUndefined = ((int)0x8219) - , + FramebufferUndefined = ((int)0x8219) , /// /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A /// - DepthStencilAttachment = ((int)0x821A) - , + DepthStencilAttachment = ((int)0x821A) , /// /// Original was GL_MAJOR_VERSION = 0x821B /// - MajorVersion = ((int)0x821B) - , + MajorVersion = ((int)0x821B) , /// /// Original was GL_MINOR_VERSION = 0x821C /// - MinorVersion = ((int)0x821C) - , + MinorVersion = ((int)0x821C) , /// /// Original was GL_NUM_EXTENSIONS = 0x821D /// - NumExtensions = ((int)0x821D) - , + NumExtensions = ((int)0x821D) , /// /// Original was GL_CONTEXT_FLAGS = 0x821E /// - ContextFlags = ((int)0x821E) - , + ContextFlags = ((int)0x821E) , /// /// Original was GL_INDEX = 0x8222 /// - Index = ((int)0x8222) - , + Index = ((int)0x8222) , /// /// Original was GL_COMPRESSED_RED = 0x8225 /// - CompressedRed = ((int)0x8225) - , + CompressedRed = ((int)0x8225) , /// /// Original was GL_COMPRESSED_RG = 0x8226 /// - CompressedRg = ((int)0x8226) - , + CompressedRg = ((int)0x8226) , /// /// Original was GL_RG = 0x8227 /// - Rg = ((int)0x8227) - , + Rg = ((int)0x8227) , /// /// Original was GL_RG_INTEGER = 0x8228 /// - RgInteger = ((int)0x8228) - , + RgInteger = ((int)0x8228) , /// /// Original was GL_R8 = 0x8229 /// - R8 = ((int)0x8229) - , + R8 = ((int)0x8229) , /// /// Original was GL_R16 = 0x822A /// - R16 = ((int)0x822A) - , + R16 = ((int)0x822A) , /// /// Original was GL_RG8 = 0x822B /// - Rg8 = ((int)0x822B) - , + Rg8 = ((int)0x822B) , /// /// Original was GL_RG16 = 0x822C /// - Rg16 = ((int)0x822C) - , + Rg16 = ((int)0x822C) , /// /// Original was GL_R16F = 0x822D /// - R16f = ((int)0x822D) - , + R16f = ((int)0x822D) , /// /// Original was GL_R32F = 0x822E /// - R32f = ((int)0x822E) - , + R32f = ((int)0x822E) , /// /// Original was GL_RG16F = 0x822F /// - Rg16f = ((int)0x822F) - , + Rg16f = ((int)0x822F) , /// /// Original was GL_RG32F = 0x8230 /// - Rg32f = ((int)0x8230) - , + Rg32f = ((int)0x8230) , /// /// Original was GL_R8I = 0x8231 /// - R8i = ((int)0x8231) - , + R8i = ((int)0x8231) , /// /// Original was GL_R8UI = 0x8232 /// - R8ui = ((int)0x8232) - , + R8ui = ((int)0x8232) , /// /// Original was GL_R16I = 0x8233 /// - R16i = ((int)0x8233) - , + R16i = ((int)0x8233) , /// /// Original was GL_R16UI = 0x8234 /// - R16ui = ((int)0x8234) - , + R16ui = ((int)0x8234) , /// /// Original was GL_R32I = 0x8235 /// - R32i = ((int)0x8235) - , + R32i = ((int)0x8235) , /// /// Original was GL_R32UI = 0x8236 /// - R32ui = ((int)0x8236) - , + R32ui = ((int)0x8236) , /// /// Original was GL_RG8I = 0x8237 /// - Rg8i = ((int)0x8237) - , + Rg8i = ((int)0x8237) , /// /// Original was GL_RG8UI = 0x8238 /// - Rg8ui = ((int)0x8238) - , + Rg8ui = ((int)0x8238) , /// /// Original was GL_RG16I = 0x8239 /// - Rg16i = ((int)0x8239) - , + Rg16i = ((int)0x8239) , /// /// Original was GL_RG16UI = 0x823A /// - Rg16ui = ((int)0x823A) - , + Rg16ui = ((int)0x823A) , /// /// Original was GL_RG32I = 0x823B /// - Rg32i = ((int)0x823B) - , + Rg32i = ((int)0x823B) , /// /// Original was GL_RG32UI = 0x823C /// - Rg32ui = ((int)0x823C) - , + Rg32ui = ((int)0x823C) , /// /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 /// - MaxRenderbufferSize = ((int)0x84E8) - , + MaxRenderbufferSize = ((int)0x84E8) , /// /// Original was GL_DEPTH_STENCIL = 0x84F9 /// - DepthStencil = ((int)0x84F9) - , + DepthStencil = ((int)0x84F9) , /// /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA /// - UnsignedInt248 = ((int)0x84FA) - , + UnsignedInt248 = ((int)0x84FA) , /// /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 /// - VertexArrayBinding = ((int)0x85B5) - , + VertexArrayBinding = ((int)0x85B5) , /// /// Original was GL_RGBA32F = 0x8814 /// - Rgba32f = ((int)0x8814) - , + Rgba32f = ((int)0x8814) , /// /// Original was GL_RGB32F = 0x8815 /// - Rgb32f = ((int)0x8815) - , + Rgb32f = ((int)0x8815) , /// /// Original was GL_RGBA16F = 0x881A /// - Rgba16f = ((int)0x881A) - , + Rgba16f = ((int)0x881A) , /// /// Original was GL_RGB16F = 0x881B /// - Rgb16f = ((int)0x881B) - , + Rgb16f = ((int)0x881B) , /// /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E /// - CompareRefToTexture = ((int)0x884E) - , + CompareRefToTexture = ((int)0x884E) , /// /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 /// - Depth24Stencil8 = ((int)0x88F0) - , + Depth24Stencil8 = ((int)0x88F0) , /// /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 /// - TextureStencilSize = ((int)0x88F1) - , + TextureStencilSize = ((int)0x88F1) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD /// - VertexAttribArrayInteger = ((int)0x88FD) - , + VertexAttribArrayInteger = ((int)0x88FD) , /// /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF /// - MaxArrayTextureLayers = ((int)0x88FF) - , + MaxArrayTextureLayers = ((int)0x88FF) , /// /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 /// - MinProgramTexelOffset = ((int)0x8904) - , + MinProgramTexelOffset = ((int)0x8904) , /// /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 /// - MaxProgramTexelOffset = ((int)0x8905) - , + MaxProgramTexelOffset = ((int)0x8905) , /// /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A /// - ClampVertexColor = ((int)0x891A) - , + ClampVertexColor = ((int)0x891A) , /// /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B /// - ClampFragmentColor = ((int)0x891B) - , + ClampFragmentColor = ((int)0x891B) , /// /// Original was GL_CLAMP_READ_COLOR = 0x891C /// - ClampReadColor = ((int)0x891C) - , + ClampReadColor = ((int)0x891C) , /// /// Original was GL_FIXED_ONLY = 0x891D /// - FixedOnly = ((int)0x891D) - , + FixedOnly = ((int)0x891D) , /// /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B /// - MaxVaryingComponents = ((int)0x8B4B) - , + MaxVaryingComponents = ((int)0x8B4B) , /// /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 /// - TextureRedType = ((int)0x8C10) - , + TextureRedType = ((int)0x8C10) , /// /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 /// - TextureGreenType = ((int)0x8C11) - , + TextureGreenType = ((int)0x8C11) , /// /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 /// - TextureBlueType = ((int)0x8C12) - , + TextureBlueType = ((int)0x8C12) , /// /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 /// - TextureAlphaType = ((int)0x8C13) - , + TextureAlphaType = ((int)0x8C13) , /// /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 /// - TextureLuminanceType = ((int)0x8C14) - , + TextureLuminanceType = ((int)0x8C14) , /// /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 /// - TextureIntensityType = ((int)0x8C15) - , + TextureIntensityType = ((int)0x8C15) , /// /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 /// - TextureDepthType = ((int)0x8C16) - , + TextureDepthType = ((int)0x8C16) , /// /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 /// - UnsignedNormalized = ((int)0x8C17) - , + UnsignedNormalized = ((int)0x8C17) , /// /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 /// - Texture1DArray = ((int)0x8C18) - , + Texture1DArray = ((int)0x8C18) , /// /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 /// - ProxyTexture1DArray = ((int)0x8C19) - , + ProxyTexture1DArray = ((int)0x8C19) , /// /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A /// - Texture2DArray = ((int)0x8C1A) - , + Texture2DArray = ((int)0x8C1A) , /// /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B /// - ProxyTexture2DArray = ((int)0x8C1B) - , + ProxyTexture2DArray = ((int)0x8C1B) , /// /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C /// - TextureBinding1DArray = ((int)0x8C1C) - , + TextureBinding1DArray = ((int)0x8C1C) , /// /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D /// - TextureBinding2DArray = ((int)0x8C1D) - , + TextureBinding2DArray = ((int)0x8C1D) , /// /// Original was GL_R11F_G11F_B10F = 0x8C3A /// - R11fG11fB10f = ((int)0x8C3A) - , + R11fG11fB10f = ((int)0x8C3A) , /// /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B /// - UnsignedInt10F11F11FRev = ((int)0x8C3B) - , + UnsignedInt10F11F11FRev = ((int)0x8C3B) , /// /// Original was GL_RGB9_E5 = 0x8C3D /// - Rgb9E5 = ((int)0x8C3D) - , + Rgb9E5 = ((int)0x8C3D) , /// /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E /// - UnsignedInt5999Rev = ((int)0x8C3E) - , + UnsignedInt5999Rev = ((int)0x8C3E) , /// /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F /// - TextureSharedSize = ((int)0x8C3F) - , + TextureSharedSize = ((int)0x8C3F) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 /// - TransformFeedbackVaryingMaxLength = ((int)0x8C76) - , + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F /// - TransformFeedbackBufferMode = ((int)0x8C7F) - , + TransformFeedbackBufferMode = ((int)0x8C7F) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 /// - MaxTransformFeedbackSeparateComponents = ((int)0x8C80) - , + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 /// - TransformFeedbackVaryings = ((int)0x8C83) - , + TransformFeedbackVaryings = ((int)0x8C83) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 /// - TransformFeedbackBufferStart = ((int)0x8C84) - , + TransformFeedbackBufferStart = ((int)0x8C84) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 /// - TransformFeedbackBufferSize = ((int)0x8C85) - , + TransformFeedbackBufferSize = ((int)0x8C85) , /// /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 /// - PrimitivesGenerated = ((int)0x8C87) - , + PrimitivesGenerated = ((int)0x8C87) , /// /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 /// - TransformFeedbackPrimitivesWritten = ((int)0x8C88) - , + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , /// /// Original was GL_RASTERIZER_DISCARD = 0x8C89 /// - RasterizerDiscard = ((int)0x8C89) - , + RasterizerDiscard = ((int)0x8C89) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A /// - MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) - , + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B /// - MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) - , + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , /// /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C /// - InterleavedAttribs = ((int)0x8C8C) - , + InterleavedAttribs = ((int)0x8C8C) , /// /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D /// - SeparateAttribs = ((int)0x8C8D) - , + SeparateAttribs = ((int)0x8C8D) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E /// - TransformFeedbackBuffer = ((int)0x8C8E) - , + TransformFeedbackBuffer = ((int)0x8C8E) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F /// - TransformFeedbackBufferBinding = ((int)0x8C8F) - , + TransformFeedbackBufferBinding = ((int)0x8C8F) , /// /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 /// - DrawFramebufferBinding = ((int)0x8CA6) - , + DrawFramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 /// - FramebufferBinding = ((int)0x8CA6) - , + FramebufferBinding = ((int)0x8CA6) , /// /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 /// - RenderbufferBinding = ((int)0x8CA7) - , + RenderbufferBinding = ((int)0x8CA7) , /// /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 /// - ReadFramebuffer = ((int)0x8CA8) - , + ReadFramebuffer = ((int)0x8CA8) , /// /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 /// - DrawFramebuffer = ((int)0x8CA9) - , + DrawFramebuffer = ((int)0x8CA9) , /// /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA /// - ReadFramebufferBinding = ((int)0x8CAA) - , + ReadFramebufferBinding = ((int)0x8CAA) , /// /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB /// - RenderbufferSamples = ((int)0x8CAB) - , + RenderbufferSamples = ((int)0x8CAB) , /// /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC /// - DepthComponent32f = ((int)0x8CAC) - , + DepthComponent32f = ((int)0x8CAC) , /// /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD /// - Depth32fStencil8 = ((int)0x8CAD) - , + Depth32fStencil8 = ((int)0x8CAD) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 /// - FramebufferAttachmentObjectType = ((int)0x8CD0) - , + FramebufferAttachmentObjectType = ((int)0x8CD0) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 /// - FramebufferAttachmentObjectName = ((int)0x8CD1) - , + FramebufferAttachmentObjectName = ((int)0x8CD1) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 /// - FramebufferAttachmentTextureLevel = ((int)0x8CD2) - , + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 /// - FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) - , + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4) - , + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , /// /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 /// - FramebufferComplete = ((int)0x8CD5) - , + FramebufferComplete = ((int)0x8CD5) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 /// - FramebufferIncompleteAttachment = ((int)0x8CD6) - , + FramebufferIncompleteAttachment = ((int)0x8CD6) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 /// - FramebufferIncompleteMissingAttachment = ((int)0x8CD7) - , + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB /// - FramebufferIncompleteDrawBuffer = ((int)0x8CDB) - , + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC /// - FramebufferIncompleteReadBuffer = ((int)0x8CDC) - , + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , /// /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD /// - FramebufferUnsupported = ((int)0x8CDD) - , + FramebufferUnsupported = ((int)0x8CDD) , /// /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF /// - MaxColorAttachments = ((int)0x8CDF) - , + MaxColorAttachments = ((int)0x8CDF) , /// /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 /// - ColorAttachment0 = ((int)0x8CE0) - , + ColorAttachment0 = ((int)0x8CE0) , /// /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 /// - ColorAttachment1 = ((int)0x8CE1) - , + ColorAttachment1 = ((int)0x8CE1) , /// /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 /// - ColorAttachment2 = ((int)0x8CE2) - , + ColorAttachment2 = ((int)0x8CE2) , /// /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 /// - ColorAttachment3 = ((int)0x8CE3) - , + ColorAttachment3 = ((int)0x8CE3) , /// /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 /// - ColorAttachment4 = ((int)0x8CE4) - , + ColorAttachment4 = ((int)0x8CE4) , /// /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 /// - ColorAttachment5 = ((int)0x8CE5) - , + ColorAttachment5 = ((int)0x8CE5) , /// /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 /// - ColorAttachment6 = ((int)0x8CE6) - , + ColorAttachment6 = ((int)0x8CE6) , /// /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 /// - ColorAttachment7 = ((int)0x8CE7) - , + ColorAttachment7 = ((int)0x8CE7) , /// /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 /// - ColorAttachment8 = ((int)0x8CE8) - , + ColorAttachment8 = ((int)0x8CE8) , /// /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 /// - ColorAttachment9 = ((int)0x8CE9) - , + ColorAttachment9 = ((int)0x8CE9) , /// /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA /// - ColorAttachment10 = ((int)0x8CEA) - , + ColorAttachment10 = ((int)0x8CEA) , /// /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB /// - ColorAttachment11 = ((int)0x8CEB) - , + ColorAttachment11 = ((int)0x8CEB) , /// /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC /// - ColorAttachment12 = ((int)0x8CEC) - , + ColorAttachment12 = ((int)0x8CEC) , /// /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED /// - ColorAttachment13 = ((int)0x8CED) - , + ColorAttachment13 = ((int)0x8CED) , /// /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE /// - ColorAttachment14 = ((int)0x8CEE) - , + ColorAttachment14 = ((int)0x8CEE) , /// /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF /// - ColorAttachment15 = ((int)0x8CEF) - , + ColorAttachment15 = ((int)0x8CEF) , /// /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 /// - DepthAttachment = ((int)0x8D00) - , + DepthAttachment = ((int)0x8D00) , /// /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 /// - StencilAttachment = ((int)0x8D20) - , + StencilAttachment = ((int)0x8D20) , /// /// Original was GL_FRAMEBUFFER = 0x8D40 /// - Framebuffer = ((int)0x8D40) - , + Framebuffer = ((int)0x8D40) , /// /// Original was GL_RENDERBUFFER = 0x8D41 /// - Renderbuffer = ((int)0x8D41) - , + Renderbuffer = ((int)0x8D41) , /// /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 /// - RenderbufferWidth = ((int)0x8D42) - , + RenderbufferWidth = ((int)0x8D42) , /// /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 /// - RenderbufferHeight = ((int)0x8D43) - , + RenderbufferHeight = ((int)0x8D43) , /// /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 /// - RenderbufferInternalFormat = ((int)0x8D44) - , + RenderbufferInternalFormat = ((int)0x8D44) , /// /// Original was GL_STENCIL_INDEX1 = 0x8D46 /// - StencilIndex1 = ((int)0x8D46) - , + StencilIndex1 = ((int)0x8D46) , /// /// Original was GL_STENCIL_INDEX4 = 0x8D47 /// - StencilIndex4 = ((int)0x8D47) - , + StencilIndex4 = ((int)0x8D47) , /// /// Original was GL_STENCIL_INDEX8 = 0x8D48 /// - StencilIndex8 = ((int)0x8D48) - , + StencilIndex8 = ((int)0x8D48) , /// /// Original was GL_STENCIL_INDEX16 = 0x8D49 /// - StencilIndex16 = ((int)0x8D49) - , + StencilIndex16 = ((int)0x8D49) , /// /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 /// - RenderbufferRedSize = ((int)0x8D50) - , + RenderbufferRedSize = ((int)0x8D50) , /// /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 /// - RenderbufferGreenSize = ((int)0x8D51) - , + RenderbufferGreenSize = ((int)0x8D51) , /// /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 /// - RenderbufferBlueSize = ((int)0x8D52) - , + RenderbufferBlueSize = ((int)0x8D52) , /// /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 /// - RenderbufferAlphaSize = ((int)0x8D53) - , + RenderbufferAlphaSize = ((int)0x8D53) , /// /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 /// - RenderbufferDepthSize = ((int)0x8D54) - , + RenderbufferDepthSize = ((int)0x8D54) , /// /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 /// - RenderbufferStencilSize = ((int)0x8D55) - , + RenderbufferStencilSize = ((int)0x8D55) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 /// - FramebufferIncompleteMultisample = ((int)0x8D56) - , + FramebufferIncompleteMultisample = ((int)0x8D56) , /// /// Original was GL_MAX_SAMPLES = 0x8D57 /// - MaxSamples = ((int)0x8D57) - , + MaxSamples = ((int)0x8D57) , /// /// Original was GL_RGBA32UI = 0x8D70 /// - Rgba32ui = ((int)0x8D70) - , + Rgba32ui = ((int)0x8D70) , /// /// Original was GL_RGB32UI = 0x8D71 /// - Rgb32ui = ((int)0x8D71) - , + Rgb32ui = ((int)0x8D71) , /// /// Original was GL_RGBA16UI = 0x8D76 /// - Rgba16ui = ((int)0x8D76) - , + Rgba16ui = ((int)0x8D76) , /// /// Original was GL_RGB16UI = 0x8D77 /// - Rgb16ui = ((int)0x8D77) - , + Rgb16ui = ((int)0x8D77) , /// /// Original was GL_RGBA8UI = 0x8D7C /// - Rgba8ui = ((int)0x8D7C) - , + Rgba8ui = ((int)0x8D7C) , /// /// Original was GL_RGB8UI = 0x8D7D /// - Rgb8ui = ((int)0x8D7D) - , + Rgb8ui = ((int)0x8D7D) , /// /// Original was GL_RGBA32I = 0x8D82 /// - Rgba32i = ((int)0x8D82) - , + Rgba32i = ((int)0x8D82) , /// /// Original was GL_RGB32I = 0x8D83 /// - Rgb32i = ((int)0x8D83) - , + Rgb32i = ((int)0x8D83) , /// /// Original was GL_RGBA16I = 0x8D88 /// - Rgba16i = ((int)0x8D88) - , + Rgba16i = ((int)0x8D88) , /// /// Original was GL_RGB16I = 0x8D89 /// - Rgb16i = ((int)0x8D89) - , + Rgb16i = ((int)0x8D89) , /// /// Original was GL_RGBA8I = 0x8D8E /// - Rgba8i = ((int)0x8D8E) - , + Rgba8i = ((int)0x8D8E) , /// /// Original was GL_RGB8I = 0x8D8F /// - Rgb8i = ((int)0x8D8F) - , + Rgb8i = ((int)0x8D8F) , /// /// Original was GL_RED_INTEGER = 0x8D94 /// - RedInteger = ((int)0x8D94) - , + RedInteger = ((int)0x8D94) , /// /// Original was GL_GREEN_INTEGER = 0x8D95 /// - GreenInteger = ((int)0x8D95) - , + GreenInteger = ((int)0x8D95) , /// /// Original was GL_BLUE_INTEGER = 0x8D96 /// - BlueInteger = ((int)0x8D96) - , + BlueInteger = ((int)0x8D96) , /// /// Original was GL_ALPHA_INTEGER = 0x8D97 /// - AlphaInteger = ((int)0x8D97) - , + AlphaInteger = ((int)0x8D97) , /// /// Original was GL_RGB_INTEGER = 0x8D98 /// - RgbInteger = ((int)0x8D98) - , + RgbInteger = ((int)0x8D98) , /// /// Original was GL_RGBA_INTEGER = 0x8D99 /// - RgbaInteger = ((int)0x8D99) - , + RgbaInteger = ((int)0x8D99) , /// /// Original was GL_BGR_INTEGER = 0x8D9A /// - BgrInteger = ((int)0x8D9A) - , + BgrInteger = ((int)0x8D9A) , /// /// Original was GL_BGRA_INTEGER = 0x8D9B /// - BgraInteger = ((int)0x8D9B) - , + BgraInteger = ((int)0x8D9B) , /// /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD /// - Float32UnsignedInt248Rev = ((int)0x8DAD) - , + Float32UnsignedInt248Rev = ((int)0x8DAD) , /// /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 /// - FramebufferSrgb = ((int)0x8DB9) - , + FramebufferSrgb = ((int)0x8DB9) , /// /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB /// - CompressedRedRgtc1 = ((int)0x8DBB) - , + CompressedRedRgtc1 = ((int)0x8DBB) , /// /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC /// - CompressedSignedRedRgtc1 = ((int)0x8DBC) - , + CompressedSignedRedRgtc1 = ((int)0x8DBC) , /// /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD /// - CompressedRgRgtc2 = ((int)0x8DBD) - , + CompressedRgRgtc2 = ((int)0x8DBD) , /// /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE /// - CompressedSignedRgRgtc2 = ((int)0x8DBE) - , + CompressedSignedRgRgtc2 = ((int)0x8DBE) , /// /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 /// - Sampler1DArray = ((int)0x8DC0) - , + Sampler1DArray = ((int)0x8DC0) , /// /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 /// - Sampler2DArray = ((int)0x8DC1) - , + Sampler2DArray = ((int)0x8DC1) , /// /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 /// - Sampler1DArrayShadow = ((int)0x8DC3) - , + Sampler1DArrayShadow = ((int)0x8DC3) , /// /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 /// - Sampler2DArrayShadow = ((int)0x8DC4) - , + Sampler2DArrayShadow = ((int)0x8DC4) , /// /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 /// - SamplerCubeShadow = ((int)0x8DC5) - , + SamplerCubeShadow = ((int)0x8DC5) , /// /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 /// - UnsignedIntVec2 = ((int)0x8DC6) - , + UnsignedIntVec2 = ((int)0x8DC6) , /// /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 /// - UnsignedIntVec3 = ((int)0x8DC7) - , + UnsignedIntVec3 = ((int)0x8DC7) , /// /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 /// - UnsignedIntVec4 = ((int)0x8DC8) - , + UnsignedIntVec4 = ((int)0x8DC8) , /// /// Original was GL_INT_SAMPLER_1D = 0x8DC9 /// - IntSampler1D = ((int)0x8DC9) - , + IntSampler1D = ((int)0x8DC9) , /// /// Original was GL_INT_SAMPLER_2D = 0x8DCA /// - IntSampler2D = ((int)0x8DCA) - , + IntSampler2D = ((int)0x8DCA) , /// /// Original was GL_INT_SAMPLER_3D = 0x8DCB /// - IntSampler3D = ((int)0x8DCB) - , + IntSampler3D = ((int)0x8DCB) , /// /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC /// - IntSamplerCube = ((int)0x8DCC) - , + IntSamplerCube = ((int)0x8DCC) , /// /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE /// - IntSampler1DArray = ((int)0x8DCE) - , + IntSampler1DArray = ((int)0x8DCE) , /// /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF /// - IntSampler2DArray = ((int)0x8DCF) - , + IntSampler2DArray = ((int)0x8DCF) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 /// - UnsignedIntSampler1D = ((int)0x8DD1) - , + UnsignedIntSampler1D = ((int)0x8DD1) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 /// - UnsignedIntSampler2D = ((int)0x8DD2) - , + UnsignedIntSampler2D = ((int)0x8DD2) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 /// - UnsignedIntSampler3D = ((int)0x8DD3) - , + UnsignedIntSampler3D = ((int)0x8DD3) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 /// - UnsignedIntSamplerCube = ((int)0x8DD4) - , + UnsignedIntSamplerCube = ((int)0x8DD4) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 /// - UnsignedIntSampler1DArray = ((int)0x8DD6) - , + UnsignedIntSampler1DArray = ((int)0x8DD6) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 /// - UnsignedIntSampler2DArray = ((int)0x8DD7) - , + UnsignedIntSampler2DArray = ((int)0x8DD7) , /// /// Original was GL_QUERY_WAIT = 0x8E13 /// - QueryWait = ((int)0x8E13) - , + QueryWait = ((int)0x8E13) , /// /// Original was GL_QUERY_NO_WAIT = 0x8E14 /// - QueryNoWait = ((int)0x8E14) - , + QueryNoWait = ((int)0x8E14) , /// /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 /// - QueryByRegionWait = ((int)0x8E15) - , + QueryByRegionWait = ((int)0x8E15) , /// /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 /// - QueryByRegionNoWait = ((int)0x8E16) - , + QueryByRegionNoWait = ((int)0x8E16) , /// /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F /// - BufferAccessFlags = ((int)0x911F) - , + BufferAccessFlags = ((int)0x911F) , /// /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 /// - BufferMapLength = ((int)0x9120) - , + BufferMapLength = ((int)0x9120) , /// /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 /// - BufferMapOffset = ((int)0x9121) - , + BufferMapOffset = ((int)0x9121) , } /// @@ -71708,328 +56162,235 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 /// - TextureRectangle = ((int)0x84F5) - , + TextureRectangle = ((int)0x84F5) , /// /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 /// - TextureBindingRectangle = ((int)0x84F6) - , + TextureBindingRectangle = ((int)0x84F6) , /// /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 /// - ProxyTextureRectangle = ((int)0x84F7) - , + ProxyTextureRectangle = ((int)0x84F7) , /// /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 /// - MaxRectangleTextureSize = ((int)0x84F8) - , + MaxRectangleTextureSize = ((int)0x84F8) , /// /// Original was GL_UNIFORM_BUFFER = 0x8A11 /// - UniformBuffer = ((int)0x8A11) - , + UniformBuffer = ((int)0x8A11) , /// /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 /// - UniformBufferBinding = ((int)0x8A28) - , + UniformBufferBinding = ((int)0x8A28) , /// /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 /// - UniformBufferStart = ((int)0x8A29) - , + UniformBufferStart = ((int)0x8A29) , /// /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A /// - UniformBufferSize = ((int)0x8A2A) - , + UniformBufferSize = ((int)0x8A2A) , /// /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B /// - MaxVertexUniformBlocks = ((int)0x8A2B) - , - /// - /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - /// - MaxGeometryUniformBlocks = ((int)0x8A2C) - , + MaxVertexUniformBlocks = ((int)0x8A2B) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D /// - MaxFragmentUniformBlocks = ((int)0x8A2D) - , + MaxFragmentUniformBlocks = ((int)0x8A2D) , /// /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E /// - MaxCombinedUniformBlocks = ((int)0x8A2E) - , + MaxCombinedUniformBlocks = ((int)0x8A2E) , /// /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F /// - MaxUniformBufferBindings = ((int)0x8A2F) - , + MaxUniformBufferBindings = ((int)0x8A2F) , /// /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 /// - MaxUniformBlockSize = ((int)0x8A30) - , + MaxUniformBlockSize = ((int)0x8A30) , /// /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 /// - MaxCombinedVertexUniformComponents = ((int)0x8A31) - , - /// - /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - /// - MaxCombinedGeometryUniformComponents = ((int)0x8A32) - , + MaxCombinedVertexUniformComponents = ((int)0x8A31) , /// /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 /// - MaxCombinedFragmentUniformComponents = ((int)0x8A33) - , + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , /// /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 /// - UniformBufferOffsetAlignment = ((int)0x8A34) - , + UniformBufferOffsetAlignment = ((int)0x8A34) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 /// - ActiveUniformBlockMaxNameLength = ((int)0x8A35) - , + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , /// /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 /// - ActiveUniformBlocks = ((int)0x8A36) - , + ActiveUniformBlocks = ((int)0x8A36) , /// /// Original was GL_UNIFORM_TYPE = 0x8A37 /// - UniformType = ((int)0x8A37) - , + UniformType = ((int)0x8A37) , /// /// Original was GL_UNIFORM_SIZE = 0x8A38 /// - UniformSize = ((int)0x8A38) - , + UniformSize = ((int)0x8A38) , /// /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 /// - UniformNameLength = ((int)0x8A39) - , + UniformNameLength = ((int)0x8A39) , /// /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A /// - UniformBlockIndex = ((int)0x8A3A) - , + UniformBlockIndex = ((int)0x8A3A) , /// /// Original was GL_UNIFORM_OFFSET = 0x8A3B /// - UniformOffset = ((int)0x8A3B) - , + UniformOffset = ((int)0x8A3B) , /// /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C /// - UniformArrayStride = ((int)0x8A3C) - , + UniformArrayStride = ((int)0x8A3C) , /// /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D /// - UniformMatrixStride = ((int)0x8A3D) - , + UniformMatrixStride = ((int)0x8A3D) , /// /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E /// - UniformIsRowMajor = ((int)0x8A3E) - , + UniformIsRowMajor = ((int)0x8A3E) , /// /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F /// - UniformBlockBinding = ((int)0x8A3F) - , + UniformBlockBinding = ((int)0x8A3F) , /// /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 /// - UniformBlockDataSize = ((int)0x8A40) - , + UniformBlockDataSize = ((int)0x8A40) , /// /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 /// - UniformBlockNameLength = ((int)0x8A41) - , + UniformBlockNameLength = ((int)0x8A41) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 /// - UniformBlockActiveUniforms = ((int)0x8A42) - , + UniformBlockActiveUniforms = ((int)0x8A42) , /// /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 /// - UniformBlockActiveUniformIndices = ((int)0x8A43) - , + UniformBlockActiveUniformIndices = ((int)0x8A43) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 /// - UniformBlockReferencedByVertexShader = ((int)0x8A44) - , - /// - /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - /// - UniformBlockReferencedByGeometryShader = ((int)0x8A45) - , + UniformBlockReferencedByVertexShader = ((int)0x8A44) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 /// - UniformBlockReferencedByFragmentShader = ((int)0x8A46) - , + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , /// /// Original was GL_SAMPLER_2D_RECT = 0x8B63 /// - Sampler2DRect = ((int)0x8B63) - , + Sampler2DRect = ((int)0x8B63) , /// /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 /// - Sampler2DRectShadow = ((int)0x8B64) - , + Sampler2DRectShadow = ((int)0x8B64) , /// /// Original was GL_TEXTURE_BUFFER = 0x8C2A /// - TextureBuffer = ((int)0x8C2A) - , + TextureBuffer = ((int)0x8C2A) , /// /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B /// - MaxTextureBufferSize = ((int)0x8C2B) - , + MaxTextureBufferSize = ((int)0x8C2B) , /// /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C /// - TextureBindingBuffer = ((int)0x8C2C) - , + TextureBindingBuffer = ((int)0x8C2C) , /// /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D /// - TextureBufferDataStoreBinding = ((int)0x8C2D) - , + TextureBufferDataStoreBinding = ((int)0x8C2D) , /// /// Original was GL_SAMPLER_BUFFER = 0x8DC2 /// - SamplerBuffer = ((int)0x8DC2) - , + SamplerBuffer = ((int)0x8DC2) , /// /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD /// - IntSampler2DRect = ((int)0x8DCD) - , + IntSampler2DRect = ((int)0x8DCD) , /// /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 /// - IntSamplerBuffer = ((int)0x8DD0) - , + IntSamplerBuffer = ((int)0x8DD0) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 /// - UnsignedIntSampler2DRect = ((int)0x8DD5) - , + UnsignedIntSampler2DRect = ((int)0x8DD5) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 /// - UnsignedIntSamplerBuffer = ((int)0x8DD8) - , + UnsignedIntSamplerBuffer = ((int)0x8DD8) , /// /// Original was GL_COPY_READ_BUFFER = 0x8F36 /// - CopyReadBuffer = ((int)0x8F36) - , + CopyReadBuffer = ((int)0x8F36) , /// /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 /// - CopyWriteBuffer = ((int)0x8F37) - , - /// - /// Original was GL_RED_SNORM = 0x8F90 - /// - RedSnorm = ((int)0x8F90) - , - /// - /// Original was GL_RG_SNORM = 0x8F91 - /// - RgSnorm = ((int)0x8F91) - , - /// - /// Original was GL_RGB_SNORM = 0x8F92 - /// - RgbSnorm = ((int)0x8F92) - , - /// - /// Original was GL_RGBA_SNORM = 0x8F93 - /// - RgbaSnorm = ((int)0x8F93) - , + CopyWriteBuffer = ((int)0x8F37) , /// /// Original was GL_R8_SNORM = 0x8F94 /// - R8Snorm = ((int)0x8F94) - , + R8Snorm = ((int)0x8F94) , /// /// Original was GL_RG8_SNORM = 0x8F95 /// - Rg8Snorm = ((int)0x8F95) - , + Rg8Snorm = ((int)0x8F95) , /// /// Original was GL_RGB8_SNORM = 0x8F96 /// - Rgb8Snorm = ((int)0x8F96) - , + Rgb8Snorm = ((int)0x8F96) , /// /// Original was GL_RGBA8_SNORM = 0x8F97 /// - Rgba8Snorm = ((int)0x8F97) - , + Rgba8Snorm = ((int)0x8F97) , /// /// Original was GL_R16_SNORM = 0x8F98 /// - R16Snorm = ((int)0x8F98) - , + R16Snorm = ((int)0x8F98) , /// /// Original was GL_RG16_SNORM = 0x8F99 /// - Rg16Snorm = ((int)0x8F99) - , + Rg16Snorm = ((int)0x8F99) , /// /// Original was GL_RGB16_SNORM = 0x8F9A /// - Rgb16Snorm = ((int)0x8F9A) - , + Rgb16Snorm = ((int)0x8F9A) , /// /// Original was GL_RGBA16_SNORM = 0x8F9B /// - Rgba16Snorm = ((int)0x8F9B) - , + Rgba16Snorm = ((int)0x8F9B) , /// /// Original was GL_SIGNED_NORMALIZED = 0x8F9C /// - SignedNormalized = ((int)0x8F9C) - , + SignedNormalized = ((int)0x8F9C) , /// /// Original was GL_PRIMITIVE_RESTART = 0x8F9D /// - PrimitiveRestart = ((int)0x8F9D) - , + PrimitiveRestart = ((int)0x8F9D) , /// /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E /// - PrimitiveRestartIndex = ((int)0x8F9E) - , + PrimitiveRestartIndex = ((int)0x8F9E) , /// /// Original was GL_INVALID_INDEX = 0xFFFFFFFF /// - InvalidIndex = unchecked((int)0xFFFFFFFF) - , + InvalidIndex = unchecked((int)0xFFFFFFFF) , } /// @@ -72040,333 +56401,259 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 /// - ContextCoreProfileBit = ((int)0x00000001) - , + ContextCoreProfileBit = ((int)0x00000001) , /// /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 /// - SyncFlushCommandsBit = ((int)0x00000001) - , + SyncFlushCommandsBit = ((int)0x00000001) , /// /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 /// - ContextCompatibilityProfileBit = ((int)0x00000002) - , + ContextCompatibilityProfileBit = ((int)0x00000002) , /// /// Original was GL_LINES_ADJACENCY = 0x000A /// - LinesAdjacency = ((int)0x000A) - , + LinesAdjacency = ((int)0x000A) , /// /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B /// - LineStripAdjacency = ((int)0x000B) - , + LineStripAdjacency = ((int)0x000B) , /// /// Original was GL_TRIANGLES_ADJACENCY = 0x000C /// - TrianglesAdjacency = ((int)0x000C) - , + TrianglesAdjacency = ((int)0x000C) , /// /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D /// - TriangleStripAdjacency = ((int)0x000D) - , + TriangleStripAdjacency = ((int)0x000D) , /// /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 /// - ProgramPointSize = ((int)0x8642) - , + ProgramPointSize = ((int)0x8642) , /// /// Original was GL_DEPTH_CLAMP = 0x864F /// - DepthClamp = ((int)0x864F) - , + DepthClamp = ((int)0x864F) , /// /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F /// - TextureCubeMapSeamless = ((int)0x884F) - , + TextureCubeMapSeamless = ((int)0x884F) , /// /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 /// - GeometryVerticesOut = ((int)0x8916) - , + GeometryVerticesOut = ((int)0x8916) , /// /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 /// - GeometryInputType = ((int)0x8917) - , + GeometryInputType = ((int)0x8917) , /// /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 /// - GeometryOutputType = ((int)0x8918) - , - /// - /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B - /// - MaxVaryingComponents = ((int)0x8B4B) - , + GeometryOutputType = ((int)0x8918) , /// /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 /// - MaxGeometryTextureImageUnits = ((int)0x8C29) - , - /// - /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - /// - FramebufferAttachmentTextureLayer = ((int)0x8CD4) - , + MaxGeometryTextureImageUnits = ((int)0x8C29) , /// /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 /// - FramebufferAttachmentLayered = ((int)0x8DA7) - , + FramebufferAttachmentLayered = ((int)0x8DA7) , /// /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 /// - FramebufferIncompleteLayerTargets = ((int)0x8DA8) - , + FramebufferIncompleteLayerTargets = ((int)0x8DA8) , /// /// Original was GL_GEOMETRY_SHADER = 0x8DD9 /// - GeometryShader = ((int)0x8DD9) - , + GeometryShader = ((int)0x8DD9) , /// /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF /// - MaxGeometryUniformComponents = ((int)0x8DDF) - , + MaxGeometryUniformComponents = ((int)0x8DDF) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 /// - MaxGeometryOutputVertices = ((int)0x8DE0) - , + MaxGeometryOutputVertices = ((int)0x8DE0) , /// /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 /// - MaxGeometryTotalOutputComponents = ((int)0x8DE1) - , + MaxGeometryTotalOutputComponents = ((int)0x8DE1) , /// /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C /// - QuadsFollowProvokingVertexConvention = ((int)0x8E4C) - , + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , /// /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D /// - FirstVertexConvention = ((int)0x8E4D) - , + FirstVertexConvention = ((int)0x8E4D) , /// /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E /// - LastVertexConvention = ((int)0x8E4E) - , + LastVertexConvention = ((int)0x8E4E) , /// /// Original was GL_PROVOKING_VERTEX = 0x8E4F /// - ProvokingVertex = ((int)0x8E4F) - , + ProvokingVertex = ((int)0x8E4F) , /// /// Original was GL_SAMPLE_POSITION = 0x8E50 /// - SamplePosition = ((int)0x8E50) - , + SamplePosition = ((int)0x8E50) , /// /// Original was GL_SAMPLE_MASK = 0x8E51 /// - SampleMask = ((int)0x8E51) - , + SampleMask = ((int)0x8E51) , /// /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 /// - SampleMaskValue = ((int)0x8E52) - , + SampleMaskValue = ((int)0x8E52) , /// /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 /// - MaxSampleMaskWords = ((int)0x8E59) - , + MaxSampleMaskWords = ((int)0x8E59) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 /// - Texture2DMultisample = ((int)0x9100) - , + Texture2DMultisample = ((int)0x9100) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 /// - ProxyTexture2DMultisample = ((int)0x9101) - , + ProxyTexture2DMultisample = ((int)0x9101) , /// /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 /// - Texture2DMultisampleArray = ((int)0x9102) - , + Texture2DMultisampleArray = ((int)0x9102) , /// /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 /// - ProxyTexture2DMultisampleArray = ((int)0x9103) - , + ProxyTexture2DMultisampleArray = ((int)0x9103) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 /// - TextureBinding2DMultisample = ((int)0x9104) - , + TextureBinding2DMultisample = ((int)0x9104) , /// /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 /// - TextureBinding2DMultisampleArray = ((int)0x9105) - , + TextureBinding2DMultisampleArray = ((int)0x9105) , /// /// Original was GL_TEXTURE_SAMPLES = 0x9106 /// - TextureSamples = ((int)0x9106) - , + TextureSamples = ((int)0x9106) , /// /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 /// - TextureFixedSampleLocations = ((int)0x9107) - , + TextureFixedSampleLocations = ((int)0x9107) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 /// - Sampler2DMultisample = ((int)0x9108) - , + Sampler2DMultisample = ((int)0x9108) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 /// - IntSampler2DMultisample = ((int)0x9109) - , + IntSampler2DMultisample = ((int)0x9109) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A /// - UnsignedIntSampler2DMultisample = ((int)0x910A) - , + UnsignedIntSampler2DMultisample = ((int)0x910A) , /// /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B /// - Sampler2DMultisampleArray = ((int)0x910B) - , + Sampler2DMultisampleArray = ((int)0x910B) , /// /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C /// - IntSampler2DMultisampleArray = ((int)0x910C) - , + IntSampler2DMultisampleArray = ((int)0x910C) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D /// - UnsignedIntSampler2DMultisampleArray = ((int)0x910D) - , + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , /// /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E /// - MaxColorTextureSamples = ((int)0x910E) - , + MaxColorTextureSamples = ((int)0x910E) , /// /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F /// - MaxDepthTextureSamples = ((int)0x910F) - , + MaxDepthTextureSamples = ((int)0x910F) , /// /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 /// - MaxIntegerSamples = ((int)0x9110) - , + MaxIntegerSamples = ((int)0x9110) , /// /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 /// - MaxServerWaitTimeout = ((int)0x9111) - , + MaxServerWaitTimeout = ((int)0x9111) , /// /// Original was GL_OBJECT_TYPE = 0x9112 /// - ObjectType = ((int)0x9112) - , + ObjectType = ((int)0x9112) , /// /// Original was GL_SYNC_CONDITION = 0x9113 /// - SyncCondition = ((int)0x9113) - , + SyncCondition = ((int)0x9113) , /// /// Original was GL_SYNC_STATUS = 0x9114 /// - SyncStatus = ((int)0x9114) - , + SyncStatus = ((int)0x9114) , /// /// Original was GL_SYNC_FLAGS = 0x9115 /// - SyncFlags = ((int)0x9115) - , + SyncFlags = ((int)0x9115) , /// /// Original was GL_SYNC_FENCE = 0x9116 /// - SyncFence = ((int)0x9116) - , + SyncFence = ((int)0x9116) , /// /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 /// - SyncGpuCommandsComplete = ((int)0x9117) - , + SyncGpuCommandsComplete = ((int)0x9117) , /// /// Original was GL_UNSIGNALED = 0x9118 /// - Unsignaled = ((int)0x9118) - , + Unsignaled = ((int)0x9118) , /// /// Original was GL_SIGNALED = 0x9119 /// - Signaled = ((int)0x9119) - , + Signaled = ((int)0x9119) , /// /// Original was GL_ALREADY_SIGNALED = 0x911A /// - AlreadySignaled = ((int)0x911A) - , + AlreadySignaled = ((int)0x911A) , /// /// Original was GL_TIMEOUT_EXPIRED = 0x911B /// - TimeoutExpired = ((int)0x911B) - , + TimeoutExpired = ((int)0x911B) , /// /// Original was GL_CONDITION_SATISFIED = 0x911C /// - ConditionSatisfied = ((int)0x911C) - , + ConditionSatisfied = ((int)0x911C) , /// /// Original was GL_WAIT_FAILED = 0x911D /// - WaitFailed = ((int)0x911D) - , + WaitFailed = ((int)0x911D) , /// /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 /// - MaxVertexOutputComponents = ((int)0x9122) - , + MaxVertexOutputComponents = ((int)0x9122) , /// /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 /// - MaxGeometryInputComponents = ((int)0x9123) - , + MaxGeometryInputComponents = ((int)0x9123) , /// /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 /// - MaxGeometryOutputComponents = ((int)0x9124) - , + MaxGeometryOutputComponents = ((int)0x9124) , /// /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 /// - MaxFragmentInputComponents = ((int)0x9125) - , + MaxFragmentInputComponents = ((int)0x9125) , /// /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 /// - ContextProfileMask = ((int)0x9126) - , + ContextProfileMask = ((int)0x9126) , /// /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF /// - TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) - , + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , } /// @@ -72377,83 +56664,67 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_TIME_ELAPSED = 0x88BF /// - TimeElapsed = ((int)0x88BF) - , + TimeElapsed = ((int)0x88BF) , /// /// Original was GL_SRC1_COLOR = 0x88F9 /// - Src1Color = ((int)0x88F9) - , + Src1Color = ((int)0x88F9) , /// /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA /// - OneMinusSrc1Color = ((int)0x88FA) - , + OneMinusSrc1Color = ((int)0x88FA) , /// /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB /// - OneMinusSrc1Alpha = ((int)0x88FB) - , + OneMinusSrc1Alpha = ((int)0x88FB) , /// /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC /// - MaxDualSourceDrawBuffers = ((int)0x88FC) - , + MaxDualSourceDrawBuffers = ((int)0x88FC) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE /// - VertexAttribArrayDivisor = ((int)0x88FE) - , + VertexAttribArrayDivisor = ((int)0x88FE) , /// /// Original was GL_SAMPLER_BINDING = 0x8919 /// - SamplerBinding = ((int)0x8919) - , + SamplerBinding = ((int)0x8919) , /// /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F /// - AnySamplesPassed = ((int)0x8C2F) - , + AnySamplesPassed = ((int)0x8C2F) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , /// /// Original was GL_TIMESTAMP = 0x8E28 /// - Timestamp = ((int)0x8E28) - , + Timestamp = ((int)0x8E28) , /// /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 /// - TextureSwizzleR = ((int)0x8E42) - , + TextureSwizzleR = ((int)0x8E42) , /// /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 /// - TextureSwizzleG = ((int)0x8E43) - , + TextureSwizzleG = ((int)0x8E43) , /// /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 /// - TextureSwizzleB = ((int)0x8E44) - , + TextureSwizzleB = ((int)0x8E44) , /// /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 /// - TextureSwizzleA = ((int)0x8E45) - , + TextureSwizzleA = ((int)0x8E45) , /// /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 /// - TextureSwizzleRgba = ((int)0x8E46) - , + TextureSwizzleRgba = ((int)0x8E46) , /// /// Original was GL_RGB10_A2UI = 0x906F /// - Rgb10A2ui = ((int)0x906F) - , + Rgb10A2ui = ((int)0x906F) , } /// @@ -72461,391 +56732,318 @@ namespace OpenTK.Graphics.OpenGL /// public enum Version40 : int { + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , /// /// Original was GL_PATCHES = 0x000E /// - Patches = ((int)0x000E) - , + Patches = ((int)0x000E) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 /// - UniformBlockReferencedByTessControlShader = ((int)0x84F0) - , + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 /// - UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) - , + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , /// /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C /// - MaxTessControlInputComponents = ((int)0x886C) - , + MaxTessControlInputComponents = ((int)0x886C) , /// /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D /// - MaxTessEvaluationInputComponents = ((int)0x886D) - , + MaxTessEvaluationInputComponents = ((int)0x886D) , /// /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F /// - GeometryShaderInvocations = ((int)0x887F) - , + GeometryShaderInvocations = ((int)0x887F) , /// /// Original was GL_SAMPLE_SHADING = 0x8C36 /// - SampleShading = ((int)0x8C36) - , + SampleShading = ((int)0x8C36) , /// /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 /// - MinSampleShadingValue = ((int)0x8C37) - , + MinSampleShadingValue = ((int)0x8C37) , /// /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 /// - ActiveSubroutines = ((int)0x8DE5) - , + ActiveSubroutines = ((int)0x8DE5) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 /// - ActiveSubroutineUniforms = ((int)0x8DE6) - , + ActiveSubroutineUniforms = ((int)0x8DE6) , /// /// Original was GL_MAX_SUBROUTINES = 0x8DE7 /// - MaxSubroutines = ((int)0x8DE7) - , + MaxSubroutines = ((int)0x8DE7) , /// /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 /// - MaxSubroutineUniformLocations = ((int)0x8DE8) - , + MaxSubroutineUniformLocations = ((int)0x8DE8) , /// /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E /// - MaxCombinedTessControlUniformComponents = ((int)0x8E1E) - , + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , /// /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F /// - MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) - , + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , /// /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 /// - TransformFeedback = ((int)0x8E22) - , + TransformFeedback = ((int)0x8E22) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 /// - TransformFeedbackBufferPaused = ((int)0x8E23) - , + TransformFeedbackBufferPaused = ((int)0x8E23) , /// /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 /// - TransformFeedbackBufferActive = ((int)0x8E24) - , + TransformFeedbackBufferActive = ((int)0x8E24) , /// /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 /// - TransformFeedbackBinding = ((int)0x8E25) - , + TransformFeedbackBinding = ((int)0x8E25) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 /// - ActiveSubroutineUniformLocations = ((int)0x8E47) - , + ActiveSubroutineUniformLocations = ((int)0x8E47) , /// /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 /// - ActiveSubroutineMaxLength = ((int)0x8E48) - , + ActiveSubroutineMaxLength = ((int)0x8E48) , /// /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 /// - ActiveSubroutineUniformMaxLength = ((int)0x8E49) - , + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , /// /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A /// - NumCompatibleSubroutines = ((int)0x8E4A) - , + NumCompatibleSubroutines = ((int)0x8E4A) , /// /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B /// - CompatibleSubroutines = ((int)0x8E4B) - , + CompatibleSubroutines = ((int)0x8E4B) , /// /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A /// - MaxGeometryShaderInvocations = ((int)0x8E5A) - , + MaxGeometryShaderInvocations = ((int)0x8E5A) , /// /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B /// - MinFragmentInterpolationOffset = ((int)0x8E5B) - , + MinFragmentInterpolationOffset = ((int)0x8E5B) , /// /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C /// - MaxFragmentInterpolationOffset = ((int)0x8E5C) - , + MaxFragmentInterpolationOffset = ((int)0x8E5C) , /// /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D /// - FragmentInterpolationOffsetBits = ((int)0x8E5D) - , + FragmentInterpolationOffsetBits = ((int)0x8E5D) , /// /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E /// - MinProgramTextureGatherOffset = ((int)0x8E5E) - , + MinProgramTextureGatherOffset = ((int)0x8E5E) , /// /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F /// - MaxProgramTextureGatherOffset = ((int)0x8E5F) - , + MaxProgramTextureGatherOffset = ((int)0x8E5F) , /// /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 /// - MaxTransformFeedbackBuffers = ((int)0x8E70) - , + MaxTransformFeedbackBuffers = ((int)0x8E70) , /// /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 /// - MaxVertexStreams = ((int)0x8E71) - , + MaxVertexStreams = ((int)0x8E71) , /// /// Original was GL_PATCH_VERTICES = 0x8E72 /// - PatchVertices = ((int)0x8E72) - , + PatchVertices = ((int)0x8E72) , /// /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 /// - PatchDefaultInnerLevel = ((int)0x8E73) - , + PatchDefaultInnerLevel = ((int)0x8E73) , /// /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 /// - PatchDefaultOuterLevel = ((int)0x8E74) - , + PatchDefaultOuterLevel = ((int)0x8E74) , /// /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 /// - TessControlOutputVertices = ((int)0x8E75) - , + TessControlOutputVertices = ((int)0x8E75) , /// /// Original was GL_TESS_GEN_MODE = 0x8E76 /// - TessGenMode = ((int)0x8E76) - , + TessGenMode = ((int)0x8E76) , /// /// Original was GL_TESS_GEN_SPACING = 0x8E77 /// - TessGenSpacing = ((int)0x8E77) - , + TessGenSpacing = ((int)0x8E77) , /// /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 /// - TessGenVertexOrder = ((int)0x8E78) - , + TessGenVertexOrder = ((int)0x8E78) , /// /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 /// - TessGenPointMode = ((int)0x8E79) - , + TessGenPointMode = ((int)0x8E79) , /// /// Original was GL_ISOLINES = 0x8E7A /// - Isolines = ((int)0x8E7A) - , + Isolines = ((int)0x8E7A) , /// /// Original was GL_FRACTIONAL_ODD = 0x8E7B /// - FractionalOdd = ((int)0x8E7B) - , + FractionalOdd = ((int)0x8E7B) , /// /// Original was GL_FRACTIONAL_EVEN = 0x8E7C /// - FractionalEven = ((int)0x8E7C) - , + FractionalEven = ((int)0x8E7C) , /// /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D /// - MaxPatchVertices = ((int)0x8E7D) - , + MaxPatchVertices = ((int)0x8E7D) , /// /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E /// - MaxTessGenLevel = ((int)0x8E7E) - , + MaxTessGenLevel = ((int)0x8E7E) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F /// - MaxTessControlUniformComponents = ((int)0x8E7F) - , + MaxTessControlUniformComponents = ((int)0x8E7F) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 /// - MaxTessEvaluationUniformComponents = ((int)0x8E80) - , + MaxTessEvaluationUniformComponents = ((int)0x8E80) , /// /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 /// - MaxTessControlTextureImageUnits = ((int)0x8E81) - , + MaxTessControlTextureImageUnits = ((int)0x8E81) , /// /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 /// - MaxTessEvaluationTextureImageUnits = ((int)0x8E82) - , + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , /// /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 /// - MaxTessControlOutputComponents = ((int)0x8E83) - , + MaxTessControlOutputComponents = ((int)0x8E83) , /// /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 /// - MaxTessPatchComponents = ((int)0x8E84) - , + MaxTessPatchComponents = ((int)0x8E84) , /// /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 /// - MaxTessControlTotalOutputComponents = ((int)0x8E85) - , + MaxTessControlTotalOutputComponents = ((int)0x8E85) , /// /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 /// - MaxTessEvaluationOutputComponents = ((int)0x8E86) - , + MaxTessEvaluationOutputComponents = ((int)0x8E86) , /// /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 /// - TessEvaluationShader = ((int)0x8E87) - , + TessEvaluationShader = ((int)0x8E87) , /// /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 /// - TessControlShader = ((int)0x8E88) - , + TessControlShader = ((int)0x8E88) , /// /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 /// - MaxTessControlUniformBlocks = ((int)0x8E89) - , + MaxTessControlUniformBlocks = ((int)0x8E89) , /// /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A /// - MaxTessEvaluationUniformBlocks = ((int)0x8E8A) - , + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , /// /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F /// - DrawIndirectBuffer = ((int)0x8F3F) - , + DrawIndirectBuffer = ((int)0x8F3F) , /// /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 /// - DrawIndirectBufferBinding = ((int)0x8F43) - , + DrawIndirectBufferBinding = ((int)0x8F43) , /// /// Original was GL_DOUBLE_MAT2 = 0x8F46 /// - DoubleMat2 = ((int)0x8F46) - , + DoubleMat2 = ((int)0x8F46) , /// /// Original was GL_DOUBLE_MAT3 = 0x8F47 /// - DoubleMat3 = ((int)0x8F47) - , + DoubleMat3 = ((int)0x8F47) , /// /// Original was GL_DOUBLE_MAT4 = 0x8F48 /// - DoubleMat4 = ((int)0x8F48) - , + DoubleMat4 = ((int)0x8F48) , /// /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 /// - DoubleMat2x3 = ((int)0x8F49) - , + DoubleMat2x3 = ((int)0x8F49) , /// /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A /// - DoubleMat2x4 = ((int)0x8F4A) - , + DoubleMat2x4 = ((int)0x8F4A) , /// /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B /// - DoubleMat3x2 = ((int)0x8F4B) - , + DoubleMat3x2 = ((int)0x8F4B) , /// /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C /// - DoubleMat3x4 = ((int)0x8F4C) - , + DoubleMat3x4 = ((int)0x8F4C) , /// /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D /// - DoubleMat4x2 = ((int)0x8F4D) - , + DoubleMat4x2 = ((int)0x8F4D) , /// /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E /// - DoubleMat4x3 = ((int)0x8F4E) - , + DoubleMat4x3 = ((int)0x8F4E) , /// /// Original was GL_DOUBLE_VEC2 = 0x8FFC /// - DoubleVec2 = ((int)0x8FFC) - , + DoubleVec2 = ((int)0x8FFC) , /// /// Original was GL_DOUBLE_VEC3 = 0x8FFD /// - DoubleVec3 = ((int)0x8FFD) - , + DoubleVec3 = ((int)0x8FFD) , /// /// Original was GL_DOUBLE_VEC4 = 0x8FFE /// - DoubleVec4 = ((int)0x8FFE) - , + DoubleVec4 = ((int)0x8FFE) , /// /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 /// - TextureCubeMapArray = ((int)0x9009) - , + TextureCubeMapArray = ((int)0x9009) , /// /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A /// - TextureBindingCubeMapArray = ((int)0x900A) - , + TextureBindingCubeMapArray = ((int)0x900A) , /// /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B /// - ProxyTextureCubeMapArray = ((int)0x900B) - , + ProxyTextureCubeMapArray = ((int)0x900B) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C /// - SamplerCubeMapArray = ((int)0x900C) - , + SamplerCubeMapArray = ((int)0x900C) , /// /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D /// - SamplerCubeMapArrayShadow = ((int)0x900D) - , + SamplerCubeMapArrayShadow = ((int)0x900D) , /// /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E /// - IntSamplerCubeMapArray = ((int)0x900E) - , + IntSamplerCubeMapArray = ((int)0x900E) , /// /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F /// - UnsignedIntSamplerCubeMapArray = ((int)0x900F) - , + UnsignedIntSamplerCubeMapArray = ((int)0x900F) , } /// @@ -72856,178 +57054,143 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 /// - VertexShaderBit = ((int)0x00000001) - , + VertexShaderBit = ((int)0x00000001) , /// /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 /// - FragmentShaderBit = ((int)0x00000002) - , + FragmentShaderBit = ((int)0x00000002) , /// /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 /// - GeometryShaderBit = ((int)0x00000004) - , + GeometryShaderBit = ((int)0x00000004) , /// /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 /// - TessControlShaderBit = ((int)0x00000008) - , + TessControlShaderBit = ((int)0x00000008) , /// /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 /// - TessEvaluationShaderBit = ((int)0x00000010) - , + TessEvaluationShaderBit = ((int)0x00000010) , /// /// Original was GL_FIXED = 0x140C /// - Fixed = ((int)0x140C) - , + Fixed = ((int)0x140C) , /// /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 /// - ProgramBinaryRetrievableHint = ((int)0x8257) - , + ProgramBinaryRetrievableHint = ((int)0x8257) , /// /// Original was GL_PROGRAM_SEPARABLE = 0x8258 /// - ProgramSeparable = ((int)0x8258) - , + ProgramSeparable = ((int)0x8258) , /// /// Original was GL_ACTIVE_PROGRAM = 0x8259 /// - ActiveProgram = ((int)0x8259) - , + ActiveProgram = ((int)0x8259) , /// /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A /// - ProgramPipelineBinding = ((int)0x825A) - , + ProgramPipelineBinding = ((int)0x825A) , /// /// Original was GL_MAX_VIEWPORTS = 0x825B /// - MaxViewports = ((int)0x825B) - , + MaxViewports = ((int)0x825B) , /// /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C /// - ViewportSubpixelBits = ((int)0x825C) - , + ViewportSubpixelBits = ((int)0x825C) , /// /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D /// - ViewportBoundsRange = ((int)0x825D) - , + ViewportBoundsRange = ((int)0x825D) , /// /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E /// - LayerProvokingVertex = ((int)0x825E) - , + LayerProvokingVertex = ((int)0x825E) , /// /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F /// - ViewportIndexProvokingVertex = ((int)0x825F) - , + ViewportIndexProvokingVertex = ((int)0x825F) , /// /// Original was GL_UNDEFINED_VERTEX = 0x8260 /// - UndefinedVertex = ((int)0x8260) - , + UndefinedVertex = ((int)0x8260) , /// /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 /// - ProgramBinaryLength = ((int)0x8741) - , + ProgramBinaryLength = ((int)0x8741) , /// /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE /// - NumProgramBinaryFormats = ((int)0x87FE) - , + NumProgramBinaryFormats = ((int)0x87FE) , /// /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF /// - ProgramBinaryFormats = ((int)0x87FF) - , + ProgramBinaryFormats = ((int)0x87FF) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A /// - ImplementationColorReadType = ((int)0x8B9A) - , + ImplementationColorReadType = ((int)0x8B9A) , /// /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B /// - ImplementationColorReadFormat = ((int)0x8B9B) - , + ImplementationColorReadFormat = ((int)0x8B9B) , /// /// Original was GL_RGB565 = 0x8D62 /// - Rgb565 = ((int)0x8D62) - , + Rgb565 = ((int)0x8D62) , /// /// Original was GL_LOW_FLOAT = 0x8DF0 /// - LowFloat = ((int)0x8DF0) - , + LowFloat = ((int)0x8DF0) , /// /// Original was GL_MEDIUM_FLOAT = 0x8DF1 /// - MediumFloat = ((int)0x8DF1) - , + MediumFloat = ((int)0x8DF1) , /// /// Original was GL_HIGH_FLOAT = 0x8DF2 /// - HighFloat = ((int)0x8DF2) - , + HighFloat = ((int)0x8DF2) , /// /// Original was GL_LOW_INT = 0x8DF3 /// - LowInt = ((int)0x8DF3) - , + LowInt = ((int)0x8DF3) , /// /// Original was GL_MEDIUM_INT = 0x8DF4 /// - MediumInt = ((int)0x8DF4) - , + MediumInt = ((int)0x8DF4) , /// /// Original was GL_HIGH_INT = 0x8DF5 /// - HighInt = ((int)0x8DF5) - , + HighInt = ((int)0x8DF5) , /// /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 /// - ShaderBinaryFormats = ((int)0x8DF8) - , + ShaderBinaryFormats = ((int)0x8DF8) , /// /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 /// - NumShaderBinaryFormats = ((int)0x8DF9) - , + NumShaderBinaryFormats = ((int)0x8DF9) , /// /// Original was GL_SHADER_COMPILER = 0x8DFA /// - ShaderCompiler = ((int)0x8DFA) - , + ShaderCompiler = ((int)0x8DFA) , /// /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB /// - MaxVertexUniformVectors = ((int)0x8DFB) - , + MaxVertexUniformVectors = ((int)0x8DFB) , /// /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC /// - MaxVaryingVectors = ((int)0x8DFC) - , + MaxVaryingVectors = ((int)0x8DFC) , /// /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD /// - MaxFragmentUniformVectors = ((int)0x8DFD) - , + MaxFragmentUniformVectors = ((int)0x8DFD) , /// /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF /// - AllShaderBits = unchecked((int)0xFFFFFFFF) - , + AllShaderBits = unchecked((int)0xFFFFFFFF) , } /// @@ -73038,523 +57201,419 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 /// - VertexAttribArrayBarrierBit = ((int)0x00000001) - , + VertexAttribArrayBarrierBit = ((int)0x00000001) , /// /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 /// - ElementArrayBarrierBit = ((int)0x00000002) - , + ElementArrayBarrierBit = ((int)0x00000002) , /// /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 /// - UniformBarrierBit = ((int)0x00000004) - , + UniformBarrierBit = ((int)0x00000004) , /// /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 /// - TextureFetchBarrierBit = ((int)0x00000008) - , + TextureFetchBarrierBit = ((int)0x00000008) , /// /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 /// - ShaderImageAccessBarrierBit = ((int)0x00000020) - , + ShaderImageAccessBarrierBit = ((int)0x00000020) , /// /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 /// - CommandBarrierBit = ((int)0x00000040) - , + CommandBarrierBit = ((int)0x00000040) , /// /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 /// - PixelBufferBarrierBit = ((int)0x00000080) - , + PixelBufferBarrierBit = ((int)0x00000080) , /// /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 /// - TextureUpdateBarrierBit = ((int)0x00000100) - , + TextureUpdateBarrierBit = ((int)0x00000100) , /// /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 /// - BufferUpdateBarrierBit = ((int)0x00000200) - , + BufferUpdateBarrierBit = ((int)0x00000200) , /// /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 /// - FramebufferBarrierBit = ((int)0x00000400) - , + FramebufferBarrierBit = ((int)0x00000400) , /// /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 /// - TransformFeedbackBarrierBit = ((int)0x00000800) - , + TransformFeedbackBarrierBit = ((int)0x00000800) , /// /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 /// - AtomicCounterBarrierBit = ((int)0x00001000) - , + AtomicCounterBarrierBit = ((int)0x00001000) , /// /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 /// - MaxImageUnits = ((int)0x8F38) - , + MaxImageUnits = ((int)0x8F38) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 /// - MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) - , + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , /// /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A /// - ImageBindingName = ((int)0x8F3A) - , + ImageBindingName = ((int)0x8F3A) , /// /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B /// - ImageBindingLevel = ((int)0x8F3B) - , + ImageBindingLevel = ((int)0x8F3B) , /// /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C /// - ImageBindingLayered = ((int)0x8F3C) - , + ImageBindingLayered = ((int)0x8F3C) , /// /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D /// - ImageBindingLayer = ((int)0x8F3D) - , + ImageBindingLayer = ((int)0x8F3D) , /// /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E /// - ImageBindingAccess = ((int)0x8F3E) - , + ImageBindingAccess = ((int)0x8F3E) , /// /// Original was GL_IMAGE_1D = 0x904C /// - Image1D = ((int)0x904C) - , + Image1D = ((int)0x904C) , /// /// Original was GL_IMAGE_2D = 0x904D /// - Image2D = ((int)0x904D) - , + Image2D = ((int)0x904D) , /// /// Original was GL_IMAGE_3D = 0x904E /// - Image3D = ((int)0x904E) - , + Image3D = ((int)0x904E) , /// /// Original was GL_IMAGE_2D_RECT = 0x904F /// - Image2DRect = ((int)0x904F) - , + Image2DRect = ((int)0x904F) , /// /// Original was GL_IMAGE_CUBE = 0x9050 /// - ImageCube = ((int)0x9050) - , + ImageCube = ((int)0x9050) , /// /// Original was GL_IMAGE_BUFFER = 0x9051 /// - ImageBuffer = ((int)0x9051) - , + ImageBuffer = ((int)0x9051) , /// /// Original was GL_IMAGE_1D_ARRAY = 0x9052 /// - Image1DArray = ((int)0x9052) - , + Image1DArray = ((int)0x9052) , /// /// Original was GL_IMAGE_2D_ARRAY = 0x9053 /// - Image2DArray = ((int)0x9053) - , + Image2DArray = ((int)0x9053) , /// /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 /// - ImageCubeMapArray = ((int)0x9054) - , + ImageCubeMapArray = ((int)0x9054) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 /// - Image2DMultisample = ((int)0x9055) - , + Image2DMultisample = ((int)0x9055) , /// /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 /// - Image2DMultisampleArray = ((int)0x9056) - , + Image2DMultisampleArray = ((int)0x9056) , /// /// Original was GL_INT_IMAGE_1D = 0x9057 /// - IntImage1D = ((int)0x9057) - , + IntImage1D = ((int)0x9057) , /// /// Original was GL_INT_IMAGE_2D = 0x9058 /// - IntImage2D = ((int)0x9058) - , + IntImage2D = ((int)0x9058) , /// /// Original was GL_INT_IMAGE_3D = 0x9059 /// - IntImage3D = ((int)0x9059) - , + IntImage3D = ((int)0x9059) , /// /// Original was GL_INT_IMAGE_2D_RECT = 0x905A /// - IntImage2DRect = ((int)0x905A) - , + IntImage2DRect = ((int)0x905A) , /// /// Original was GL_INT_IMAGE_CUBE = 0x905B /// - IntImageCube = ((int)0x905B) - , + IntImageCube = ((int)0x905B) , /// /// Original was GL_INT_IMAGE_BUFFER = 0x905C /// - IntImageBuffer = ((int)0x905C) - , + IntImageBuffer = ((int)0x905C) , /// /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D /// - IntImage1DArray = ((int)0x905D) - , + IntImage1DArray = ((int)0x905D) , /// /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E /// - IntImage2DArray = ((int)0x905E) - , + IntImage2DArray = ((int)0x905E) , /// /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F /// - IntImageCubeMapArray = ((int)0x905F) - , + IntImageCubeMapArray = ((int)0x905F) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 /// - IntImage2DMultisample = ((int)0x9060) - , + IntImage2DMultisample = ((int)0x9060) , /// /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 /// - IntImage2DMultisampleArray = ((int)0x9061) - , + IntImage2DMultisampleArray = ((int)0x9061) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 /// - UnsignedIntImage1D = ((int)0x9062) - , + UnsignedIntImage1D = ((int)0x9062) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 /// - UnsignedIntImage2D = ((int)0x9063) - , + UnsignedIntImage2D = ((int)0x9063) , /// /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 /// - UnsignedIntImage3D = ((int)0x9064) - , + UnsignedIntImage3D = ((int)0x9064) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 /// - UnsignedIntImage2DRect = ((int)0x9065) - , + UnsignedIntImage2DRect = ((int)0x9065) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 /// - UnsignedIntImageCube = ((int)0x9066) - , + UnsignedIntImageCube = ((int)0x9066) , /// /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 /// - UnsignedIntImageBuffer = ((int)0x9067) - , + UnsignedIntImageBuffer = ((int)0x9067) , /// /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 /// - UnsignedIntImage1DArray = ((int)0x9068) - , + UnsignedIntImage1DArray = ((int)0x9068) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 /// - UnsignedIntImage2DArray = ((int)0x9069) - , + UnsignedIntImage2DArray = ((int)0x9069) , /// /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A /// - UnsignedIntImageCubeMapArray = ((int)0x906A) - , + UnsignedIntImageCubeMapArray = ((int)0x906A) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B /// - UnsignedIntImage2DMultisample = ((int)0x906B) - , + UnsignedIntImage2DMultisample = ((int)0x906B) , /// /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C /// - UnsignedIntImage2DMultisampleArray = ((int)0x906C) - , + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , /// /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D /// - MaxImageSamples = ((int)0x906D) - , + MaxImageSamples = ((int)0x906D) , /// /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E /// - ImageBindingFormat = ((int)0x906E) - , + ImageBindingFormat = ((int)0x906E) , /// /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC /// - MinMapBufferAlignment = ((int)0x90BC) - , + MinMapBufferAlignment = ((int)0x90BC) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 /// - ImageFormatCompatibilityType = ((int)0x90C7) - , + ImageFormatCompatibilityType = ((int)0x90C7) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 /// - ImageFormatCompatibilityBySize = ((int)0x90C8) - , + ImageFormatCompatibilityBySize = ((int)0x90C8) , /// /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 /// - ImageFormatCompatibilityByClass = ((int)0x90C9) - , + ImageFormatCompatibilityByClass = ((int)0x90C9) , /// /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA /// - MaxVertexImageUniforms = ((int)0x90CA) - , + MaxVertexImageUniforms = ((int)0x90CA) , /// /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB /// - MaxTessControlImageUniforms = ((int)0x90CB) - , + MaxTessControlImageUniforms = ((int)0x90CB) , /// /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC /// - MaxTessEvaluationImageUniforms = ((int)0x90CC) - , + MaxTessEvaluationImageUniforms = ((int)0x90CC) , /// /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD /// - MaxGeometryImageUniforms = ((int)0x90CD) - , + MaxGeometryImageUniforms = ((int)0x90CD) , /// /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE /// - MaxFragmentImageUniforms = ((int)0x90CE) - , + MaxFragmentImageUniforms = ((int)0x90CE) , /// /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF /// - MaxCombinedImageUniforms = ((int)0x90CF) - , + MaxCombinedImageUniforms = ((int)0x90CF) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 /// - UnpackCompressedBlockWidth = ((int)0x9127) - , + UnpackCompressedBlockWidth = ((int)0x9127) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 /// - UnpackCompressedBlockHeight = ((int)0x9128) - , + UnpackCompressedBlockHeight = ((int)0x9128) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 /// - UnpackCompressedBlockDepth = ((int)0x9129) - , + UnpackCompressedBlockDepth = ((int)0x9129) , /// /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A /// - UnpackCompressedBlockSize = ((int)0x912A) - , + UnpackCompressedBlockSize = ((int)0x912A) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B /// - PackCompressedBlockWidth = ((int)0x912B) - , + PackCompressedBlockWidth = ((int)0x912B) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C /// - PackCompressedBlockHeight = ((int)0x912C) - , + PackCompressedBlockHeight = ((int)0x912C) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D /// - PackCompressedBlockDepth = ((int)0x912D) - , + PackCompressedBlockDepth = ((int)0x912D) , /// /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E /// - PackCompressedBlockSize = ((int)0x912E) - , + PackCompressedBlockSize = ((int)0x912E) , /// /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F /// - TextureImmutableFormat = ((int)0x912F) - , + TextureImmutableFormat = ((int)0x912F) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 /// - AtomicCounterBuffer = ((int)0x92C0) - , + AtomicCounterBuffer = ((int)0x92C0) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 /// - AtomicCounterBufferBinding = ((int)0x92C1) - , + AtomicCounterBufferBinding = ((int)0x92C1) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 /// - AtomicCounterBufferStart = ((int)0x92C2) - , + AtomicCounterBufferStart = ((int)0x92C2) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 /// - AtomicCounterBufferSize = ((int)0x92C3) - , + AtomicCounterBufferSize = ((int)0x92C3) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 /// - AtomicCounterBufferDataSize = ((int)0x92C4) - , + AtomicCounterBufferDataSize = ((int)0x92C4) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 /// - AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) - , + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 /// - AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) - , + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 /// - AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) - , + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 /// - AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) - , + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 /// - AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) - , + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA /// - AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) - , + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB /// - AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) - , + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , /// /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC /// - MaxVertexAtomicCounterBuffers = ((int)0x92CC) - , + MaxVertexAtomicCounterBuffers = ((int)0x92CC) , /// /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD /// - MaxTessControlAtomicCounterBuffers = ((int)0x92CD) - , + MaxTessControlAtomicCounterBuffers = ((int)0x92CD) , /// /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE /// - MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) - , + MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) , /// /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF /// - MaxGeometryAtomicCounterBuffers = ((int)0x92CF) - , + MaxGeometryAtomicCounterBuffers = ((int)0x92CF) , /// /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 /// - MaxFragmentAtomicCounterBuffers = ((int)0x92D0) - , + MaxFragmentAtomicCounterBuffers = ((int)0x92D0) , /// /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 /// - MaxCombinedAtomicCounterBuffers = ((int)0x92D1) - , + MaxCombinedAtomicCounterBuffers = ((int)0x92D1) , /// /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 /// - MaxVertexAtomicCounters = ((int)0x92D2) - , + MaxVertexAtomicCounters = ((int)0x92D2) , /// /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 /// - MaxTessControlAtomicCounters = ((int)0x92D3) - , + MaxTessControlAtomicCounters = ((int)0x92D3) , /// /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 /// - MaxTessEvaluationAtomicCounters = ((int)0x92D4) - , + MaxTessEvaluationAtomicCounters = ((int)0x92D4) , /// /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 /// - MaxGeometryAtomicCounters = ((int)0x92D5) - , + MaxGeometryAtomicCounters = ((int)0x92D5) , /// /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 /// - MaxFragmentAtomicCounters = ((int)0x92D6) - , + MaxFragmentAtomicCounters = ((int)0x92D6) , /// /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 /// - MaxCombinedAtomicCounters = ((int)0x92D7) - , + MaxCombinedAtomicCounters = ((int)0x92D7) , /// /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 /// - MaxAtomicCounterBufferSize = ((int)0x92D8) - , + MaxAtomicCounterBufferSize = ((int)0x92D8) , /// /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 /// - ActiveAtomicCounterBuffers = ((int)0x92D9) - , + ActiveAtomicCounterBuffers = ((int)0x92D9) , /// /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA /// - UniformAtomicCounterBufferIndex = ((int)0x92DA) - , + UniformAtomicCounterBufferIndex = ((int)0x92DA) , /// /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB /// - UnsignedIntAtomicCounter = ((int)0x92DB) - , + UnsignedIntAtomicCounter = ((int)0x92DB) , /// /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC /// - MaxAtomicCounterBufferBindings = ((int)0x92DC) - , + MaxAtomicCounterBufferBindings = ((int)0x92DC) , /// /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 /// - NumSampleCounts = ((int)0x9380) - , + NumSampleCounts = ((int)0x9380) , /// /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF /// - AllBarrierBits = unchecked((int)0xFFFFFFFF) - , + AllBarrierBits = unchecked((int)0xFFFFFFFF) , } /// @@ -73565,1298 +57624,1150 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 /// - ContextFlagDebugBit = ((int)0x00000002) - , + ContextFlagDebugBit = ((int)0x00000002) , /// /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 /// - ShaderStorageBarrierBit = ((int)0x00002000) - , + ShaderStorageBarrierBit = ((int)0x00002000) , /// /// Original was GL_STACK_OVERFLOW = 0x0503 /// - StackOverflow = ((int)0x0503) - , + StackOverflow = ((int)0x0503) , /// /// Original was GL_STACK_UNDERFLOW = 0x0504 /// - StackUnderflow = ((int)0x0504) - , + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , /// /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 /// - DebugOutputSynchronous = ((int)0x8242) - , + DebugOutputSynchronous = ((int)0x8242) , /// /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 /// - DebugNextLoggedMessageLength = ((int)0x8243) - , + DebugNextLoggedMessageLength = ((int)0x8243) , /// /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 /// - DebugCallbackFunction = ((int)0x8244) - , + DebugCallbackFunction = ((int)0x8244) , /// /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 /// - DebugCallbackUserParam = ((int)0x8245) - , + DebugCallbackUserParam = ((int)0x8245) , /// /// Original was GL_DEBUG_SOURCE_API = 0x8246 /// - DebugSourceApi = ((int)0x8246) - , + DebugSourceApi = ((int)0x8246) , /// /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 /// - DebugSourceWindowSystem = ((int)0x8247) - , + DebugSourceWindowSystem = ((int)0x8247) , /// /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 /// - DebugSourceShaderCompiler = ((int)0x8248) - , + DebugSourceShaderCompiler = ((int)0x8248) , /// /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 /// - DebugSourceThirdParty = ((int)0x8249) - , + DebugSourceThirdParty = ((int)0x8249) , /// /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A /// - DebugSourceApplication = ((int)0x824A) - , + DebugSourceApplication = ((int)0x824A) , /// /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B /// - DebugSourceOther = ((int)0x824B) - , + DebugSourceOther = ((int)0x824B) , /// /// Original was GL_DEBUG_TYPE_ERROR = 0x824C /// - DebugTypeError = ((int)0x824C) - , + DebugTypeError = ((int)0x824C) , /// /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D /// - DebugTypeDeprecatedBehavior = ((int)0x824D) - , + DebugTypeDeprecatedBehavior = ((int)0x824D) , /// /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E /// - DebugTypeUndefinedBehavior = ((int)0x824E) - , + DebugTypeUndefinedBehavior = ((int)0x824E) , /// /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F /// - DebugTypePortability = ((int)0x824F) - , + DebugTypePortability = ((int)0x824F) , /// /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 /// - DebugTypePerformance = ((int)0x8250) - , + DebugTypePerformance = ((int)0x8250) , /// /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 /// - DebugTypeOther = ((int)0x8251) - , + DebugTypeOther = ((int)0x8251) , /// /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 /// - MaxComputeSharedMemorySize = ((int)0x8262) - , + MaxComputeSharedMemorySize = ((int)0x8262) , /// /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 /// - MaxComputeUniformComponents = ((int)0x8263) - , + MaxComputeUniformComponents = ((int)0x8263) , /// /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 /// - MaxComputeAtomicCounterBuffers = ((int)0x8264) - , + MaxComputeAtomicCounterBuffers = ((int)0x8264) , /// /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 /// - MaxComputeAtomicCounters = ((int)0x8265) - , + MaxComputeAtomicCounters = ((int)0x8265) , /// /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 /// - MaxCombinedComputeUniformComponents = ((int)0x8266) - , + MaxCombinedComputeUniformComponents = ((int)0x8266) , /// - /// Original was GL_COMPUTE_LOCAL_WORK_SIZE = 0x8267 + /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 /// - ComputeLocalWorkSize = ((int)0x8267) - , + ComputeWorkGroupSize = ((int)0x8267) , /// /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 /// - DebugTypeMarker = ((int)0x8268) - , + DebugTypeMarker = ((int)0x8268) , /// /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 /// - DebugTypePushGroup = ((int)0x8269) - , + DebugTypePushGroup = ((int)0x8269) , /// /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A /// - DebugTypePopGroup = ((int)0x826A) - , + DebugTypePopGroup = ((int)0x826A) , /// /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B /// - DebugSeverityNotification = ((int)0x826B) - , + DebugSeverityNotification = ((int)0x826B) , /// /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C /// - MaxDebugGroupStackDepth = ((int)0x826C) - , + MaxDebugGroupStackDepth = ((int)0x826C) , /// /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D /// - DebugGroupStackDepth = ((int)0x826D) - , + DebugGroupStackDepth = ((int)0x826D) , /// /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E /// - MaxUniformLocations = ((int)0x826E) - , + MaxUniformLocations = ((int)0x826E) , /// /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F /// - InternalformatSupported = ((int)0x826F) - , + InternalformatSupported = ((int)0x826F) , /// /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 /// - InternalformatPreferred = ((int)0x8270) - , + InternalformatPreferred = ((int)0x8270) , /// /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 /// - InternalformatRedSize = ((int)0x8271) - , + InternalformatRedSize = ((int)0x8271) , /// /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 /// - InternalformatGreenSize = ((int)0x8272) - , + InternalformatGreenSize = ((int)0x8272) , /// /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 /// - InternalformatBlueSize = ((int)0x8273) - , + InternalformatBlueSize = ((int)0x8273) , /// /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 /// - InternalformatAlphaSize = ((int)0x8274) - , + InternalformatAlphaSize = ((int)0x8274) , /// /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 /// - InternalformatDepthSize = ((int)0x8275) - , + InternalformatDepthSize = ((int)0x8275) , /// /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 /// - InternalformatStencilSize = ((int)0x8276) - , + InternalformatStencilSize = ((int)0x8276) , /// /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 /// - InternalformatSharedSize = ((int)0x8277) - , + InternalformatSharedSize = ((int)0x8277) , /// /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 /// - InternalformatRedType = ((int)0x8278) - , + InternalformatRedType = ((int)0x8278) , /// /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 /// - InternalformatGreenType = ((int)0x8279) - , + InternalformatGreenType = ((int)0x8279) , /// /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A /// - InternalformatBlueType = ((int)0x827A) - , + InternalformatBlueType = ((int)0x827A) , /// /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B /// - InternalformatAlphaType = ((int)0x827B) - , + InternalformatAlphaType = ((int)0x827B) , /// /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C /// - InternalformatDepthType = ((int)0x827C) - , + InternalformatDepthType = ((int)0x827C) , /// /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D /// - InternalformatStencilType = ((int)0x827D) - , + InternalformatStencilType = ((int)0x827D) , /// /// Original was GL_MAX_WIDTH = 0x827E /// - MaxWidth = ((int)0x827E) - , + MaxWidth = ((int)0x827E) , /// /// Original was GL_MAX_HEIGHT = 0x827F /// - MaxHeight = ((int)0x827F) - , + MaxHeight = ((int)0x827F) , /// /// Original was GL_MAX_DEPTH = 0x8280 /// - MaxDepth = ((int)0x8280) - , + MaxDepth = ((int)0x8280) , /// /// Original was GL_MAX_LAYERS = 0x8281 /// - MaxLayers = ((int)0x8281) - , + MaxLayers = ((int)0x8281) , /// /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 /// - MaxCombinedDimensions = ((int)0x8282) - , + MaxCombinedDimensions = ((int)0x8282) , /// /// Original was GL_COLOR_COMPONENTS = 0x8283 /// - ColorComponents = ((int)0x8283) - , + ColorComponents = ((int)0x8283) , /// /// Original was GL_DEPTH_COMPONENTS = 0x8284 /// - DepthComponents = ((int)0x8284) - , + DepthComponents = ((int)0x8284) , /// /// Original was GL_STENCIL_COMPONENTS = 0x8285 /// - StencilComponents = ((int)0x8285) - , + StencilComponents = ((int)0x8285) , /// /// Original was GL_COLOR_RENDERABLE = 0x8286 /// - ColorRenderable = ((int)0x8286) - , + ColorRenderable = ((int)0x8286) , /// /// Original was GL_DEPTH_RENDERABLE = 0x8287 /// - DepthRenderable = ((int)0x8287) - , + DepthRenderable = ((int)0x8287) , /// /// Original was GL_STENCIL_RENDERABLE = 0x8288 /// - StencilRenderable = ((int)0x8288) - , + StencilRenderable = ((int)0x8288) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 /// - FramebufferRenderable = ((int)0x8289) - , + FramebufferRenderable = ((int)0x8289) , /// /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A /// - FramebufferRenderableLayered = ((int)0x828A) - , + FramebufferRenderableLayered = ((int)0x828A) , /// /// Original was GL_FRAMEBUFFER_BLEND = 0x828B /// - FramebufferBlend = ((int)0x828B) - , + FramebufferBlend = ((int)0x828B) , /// /// Original was GL_READ_PIXELS = 0x828C /// - ReadPixels = ((int)0x828C) - , + ReadPixels = ((int)0x828C) , /// /// Original was GL_READ_PIXELS_FORMAT = 0x828D /// - ReadPixelsFormat = ((int)0x828D) - , + ReadPixelsFormat = ((int)0x828D) , /// /// Original was GL_READ_PIXELS_TYPE = 0x828E /// - ReadPixelsType = ((int)0x828E) - , + ReadPixelsType = ((int)0x828E) , /// /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F /// - TextureImageFormat = ((int)0x828F) - , + TextureImageFormat = ((int)0x828F) , /// /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 /// - TextureImageType = ((int)0x8290) - , + TextureImageType = ((int)0x8290) , /// /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 /// - GetTextureImageFormat = ((int)0x8291) - , + GetTextureImageFormat = ((int)0x8291) , /// /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 /// - GetTextureImageType = ((int)0x8292) - , + GetTextureImageType = ((int)0x8292) , /// /// Original was GL_MIPMAP = 0x8293 /// - Mipmap = ((int)0x8293) - , + Mipmap = ((int)0x8293) , /// /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 /// - ManualGenerateMipmap = ((int)0x8294) - , + ManualGenerateMipmap = ((int)0x8294) , /// /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 /// - AutoGenerateMipmap = ((int)0x8295) - , + AutoGenerateMipmap = ((int)0x8295) , /// /// Original was GL_COLOR_ENCODING = 0x8296 /// - ColorEncoding = ((int)0x8296) - , + ColorEncoding = ((int)0x8296) , /// /// Original was GL_SRGB_READ = 0x8297 /// - SrgbRead = ((int)0x8297) - , + SrgbRead = ((int)0x8297) , /// /// Original was GL_SRGB_WRITE = 0x8298 /// - SrgbWrite = ((int)0x8298) - , + SrgbWrite = ((int)0x8298) , /// /// Original was GL_FILTER = 0x829A /// - Filter = ((int)0x829A) - , + Filter = ((int)0x829A) , /// /// Original was GL_VERTEX_TEXTURE = 0x829B /// - VertexTexture = ((int)0x829B) - , + VertexTexture = ((int)0x829B) , /// /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C /// - TessControlTexture = ((int)0x829C) - , + TessControlTexture = ((int)0x829C) , /// /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D /// - TessEvaluationTexture = ((int)0x829D) - , + TessEvaluationTexture = ((int)0x829D) , /// /// Original was GL_GEOMETRY_TEXTURE = 0x829E /// - GeometryTexture = ((int)0x829E) - , + GeometryTexture = ((int)0x829E) , /// /// Original was GL_FRAGMENT_TEXTURE = 0x829F /// - FragmentTexture = ((int)0x829F) - , + FragmentTexture = ((int)0x829F) , /// /// Original was GL_COMPUTE_TEXTURE = 0x82A0 /// - ComputeTexture = ((int)0x82A0) - , + ComputeTexture = ((int)0x82A0) , /// /// Original was GL_TEXTURE_SHADOW = 0x82A1 /// - TextureShadow = ((int)0x82A1) - , + TextureShadow = ((int)0x82A1) , /// /// Original was GL_TEXTURE_GATHER = 0x82A2 /// - TextureGather = ((int)0x82A2) - , + TextureGather = ((int)0x82A2) , /// /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 /// - TextureGatherShadow = ((int)0x82A3) - , + TextureGatherShadow = ((int)0x82A3) , /// /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 /// - ShaderImageLoad = ((int)0x82A4) - , + ShaderImageLoad = ((int)0x82A4) , /// /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 /// - ShaderImageStore = ((int)0x82A5) - , + ShaderImageStore = ((int)0x82A5) , /// /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 /// - ShaderImageAtomic = ((int)0x82A6) - , + ShaderImageAtomic = ((int)0x82A6) , /// /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 /// - ImageTexelSize = ((int)0x82A7) - , + ImageTexelSize = ((int)0x82A7) , /// /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 /// - ImageCompatibilityClass = ((int)0x82A8) - , + ImageCompatibilityClass = ((int)0x82A8) , /// /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 /// - ImagePixelFormat = ((int)0x82A9) - , + ImagePixelFormat = ((int)0x82A9) , /// /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA /// - ImagePixelType = ((int)0x82AA) - , + ImagePixelType = ((int)0x82AA) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC /// - SimultaneousTextureAndDepthTest = ((int)0x82AC) - , + SimultaneousTextureAndDepthTest = ((int)0x82AC) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD /// - SimultaneousTextureAndStencilTest = ((int)0x82AD) - , + SimultaneousTextureAndStencilTest = ((int)0x82AD) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE /// - SimultaneousTextureAndDepthWrite = ((int)0x82AE) - , + SimultaneousTextureAndDepthWrite = ((int)0x82AE) , /// /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF /// - SimultaneousTextureAndStencilWrite = ((int)0x82AF) - , + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 /// - TextureCompressedBlockWidth = ((int)0x82B1) - , + TextureCompressedBlockWidth = ((int)0x82B1) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 /// - TextureCompressedBlockHeight = ((int)0x82B2) - , + TextureCompressedBlockHeight = ((int)0x82B2) , /// /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 /// - TextureCompressedBlockSize = ((int)0x82B3) - , + TextureCompressedBlockSize = ((int)0x82B3) , /// /// Original was GL_CLEAR_BUFFER = 0x82B4 /// - ClearBuffer = ((int)0x82B4) - , + ClearBuffer = ((int)0x82B4) , /// /// Original was GL_TEXTURE_VIEW = 0x82B5 /// - TextureView = ((int)0x82B5) - , + TextureView = ((int)0x82B5) , /// /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 /// - ViewCompatibilityClass = ((int)0x82B6) - , + ViewCompatibilityClass = ((int)0x82B6) , /// /// Original was GL_FULL_SUPPORT = 0x82B7 /// - FullSupport = ((int)0x82B7) - , + FullSupport = ((int)0x82B7) , /// /// Original was GL_CAVEAT_SUPPORT = 0x82B8 /// - CaveatSupport = ((int)0x82B8) - , + CaveatSupport = ((int)0x82B8) , /// /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 /// - ImageClass4X32 = ((int)0x82B9) - , + ImageClass4X32 = ((int)0x82B9) , /// /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA /// - ImageClass2X32 = ((int)0x82BA) - , + ImageClass2X32 = ((int)0x82BA) , /// /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB /// - ImageClass1X32 = ((int)0x82BB) - , + ImageClass1X32 = ((int)0x82BB) , /// /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC /// - ImageClass4X16 = ((int)0x82BC) - , + ImageClass4X16 = ((int)0x82BC) , /// /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD /// - ImageClass2X16 = ((int)0x82BD) - , + ImageClass2X16 = ((int)0x82BD) , /// /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE /// - ImageClass1X16 = ((int)0x82BE) - , + ImageClass1X16 = ((int)0x82BE) , /// /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF /// - ImageClass4X8 = ((int)0x82BF) - , + ImageClass4X8 = ((int)0x82BF) , /// /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 /// - ImageClass2X8 = ((int)0x82C0) - , + ImageClass2X8 = ((int)0x82C0) , /// /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 /// - ImageClass1X8 = ((int)0x82C1) - , + ImageClass1X8 = ((int)0x82C1) , /// /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 /// - ImageClass111110 = ((int)0x82C2) - , + ImageClass111110 = ((int)0x82C2) , /// /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 /// - ImageClass1010102 = ((int)0x82C3) - , + ImageClass1010102 = ((int)0x82C3) , /// /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 /// - ViewClass128Bits = ((int)0x82C4) - , + ViewClass128Bits = ((int)0x82C4) , /// /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 /// - ViewClass96Bits = ((int)0x82C5) - , + ViewClass96Bits = ((int)0x82C5) , /// /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 /// - ViewClass64Bits = ((int)0x82C6) - , + ViewClass64Bits = ((int)0x82C6) , /// /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 /// - ViewClass48Bits = ((int)0x82C7) - , + ViewClass48Bits = ((int)0x82C7) , /// /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 /// - ViewClass32Bits = ((int)0x82C8) - , + ViewClass32Bits = ((int)0x82C8) , /// /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 /// - ViewClass24Bits = ((int)0x82C9) - , + ViewClass24Bits = ((int)0x82C9) , /// /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA /// - ViewClass16Bits = ((int)0x82CA) - , + ViewClass16Bits = ((int)0x82CA) , /// /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB /// - ViewClass8Bits = ((int)0x82CB) - , + ViewClass8Bits = ((int)0x82CB) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC /// - ViewClassS3tcDxt1Rgb = ((int)0x82CC) - , + ViewClassS3tcDxt1Rgb = ((int)0x82CC) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD /// - ViewClassS3tcDxt1Rgba = ((int)0x82CD) - , + ViewClassS3tcDxt1Rgba = ((int)0x82CD) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE /// - ViewClassS3tcDxt3Rgba = ((int)0x82CE) - , + ViewClassS3tcDxt3Rgba = ((int)0x82CE) , /// /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF /// - ViewClassS3tcDxt5Rgba = ((int)0x82CF) - , + ViewClassS3tcDxt5Rgba = ((int)0x82CF) , /// /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 /// - ViewClassRgtc1Red = ((int)0x82D0) - , + ViewClassRgtc1Red = ((int)0x82D0) , /// /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 /// - ViewClassRgtc2Rg = ((int)0x82D1) - , + ViewClassRgtc2Rg = ((int)0x82D1) , /// /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 /// - ViewClassBptcUnorm = ((int)0x82D2) - , + ViewClassBptcUnorm = ((int)0x82D2) , /// /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 /// - ViewClassBptcFloat = ((int)0x82D3) - , + ViewClassBptcFloat = ((int)0x82D3) , /// /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 /// - VertexAttribBinding = ((int)0x82D4) - , + VertexAttribBinding = ((int)0x82D4) , /// /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 /// - VertexAttribRelativeOffset = ((int)0x82D5) - , + VertexAttribRelativeOffset = ((int)0x82D5) , /// /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 /// - VertexBindingDivisor = ((int)0x82D6) - , + VertexBindingDivisor = ((int)0x82D6) , /// /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 /// - VertexBindingOffset = ((int)0x82D7) - , + VertexBindingOffset = ((int)0x82D7) , /// /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 /// - VertexBindingStride = ((int)0x82D8) - , + VertexBindingStride = ((int)0x82D8) , /// /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 /// - MaxVertexAttribRelativeOffset = ((int)0x82D9) - , + MaxVertexAttribRelativeOffset = ((int)0x82D9) , /// /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA /// - MaxVertexAttribBindings = ((int)0x82DA) - , + MaxVertexAttribBindings = ((int)0x82DA) , /// /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB /// - TextureViewMinLevel = ((int)0x82DB) - , + TextureViewMinLevel = ((int)0x82DB) , /// /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC /// - TextureViewNumLevels = ((int)0x82DC) - , + TextureViewNumLevels = ((int)0x82DC) , /// /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD /// - TextureViewMinLayer = ((int)0x82DD) - , + TextureViewMinLayer = ((int)0x82DD) , /// /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE /// - TextureViewNumLayers = ((int)0x82DE) - , + TextureViewNumLayers = ((int)0x82DE) , /// /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF /// - TextureImmutableLevels = ((int)0x82DF) - , + TextureImmutableLevels = ((int)0x82DF) , /// /// Original was GL_BUFFER = 0x82E0 /// - Buffer = ((int)0x82E0) - , + Buffer = ((int)0x82E0) , /// /// Original was GL_SHADER = 0x82E1 /// - Shader = ((int)0x82E1) - , + Shader = ((int)0x82E1) , /// /// Original was GL_PROGRAM = 0x82E2 /// - Program = ((int)0x82E2) - , + Program = ((int)0x82E2) , /// /// Original was GL_QUERY = 0x82E3 /// - Query = ((int)0x82E3) - , + Query = ((int)0x82E3) , /// /// Original was GL_PROGRAM_PIPELINE = 0x82E4 /// - ProgramPipeline = ((int)0x82E4) - , + ProgramPipeline = ((int)0x82E4) , /// /// Original was GL_SAMPLER = 0x82E6 /// - Sampler = ((int)0x82E6) - , + Sampler = ((int)0x82E6) , /// /// Original was GL_DISPLAY_LIST = 0x82E7 /// - DisplayList = ((int)0x82E7) - , + DisplayList = ((int)0x82E7) , /// /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 /// - MaxLabelLength = ((int)0x82E8) - , + MaxLabelLength = ((int)0x82E8) , /// /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 /// - NumShadingLanguageVersions = ((int)0x82E9) - , + NumShadingLanguageVersions = ((int)0x82E9) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E /// - VertexAttribArrayLong = ((int)0x874E) - , + VertexAttribArrayLong = ((int)0x874E) , /// /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 /// - PrimitiveRestartFixedIndex = ((int)0x8D69) - , + PrimitiveRestartFixedIndex = ((int)0x8D69) , /// /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A /// - AnySamplesPassedConservative = ((int)0x8D6A) - , + AnySamplesPassedConservative = ((int)0x8D6A) , /// /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B /// - MaxElementIndex = ((int)0x8D6B) - , + MaxElementIndex = ((int)0x8D6B) , /// /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 /// - MaxCombinedShaderOutputResources = ((int)0x8F39) - , + MaxCombinedShaderOutputResources = ((int)0x8F39) , /// /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 /// - ShaderStorageBuffer = ((int)0x90D2) - , + ShaderStorageBuffer = ((int)0x90D2) , /// /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 /// - ShaderStorageBufferBinding = ((int)0x90D3) - , + ShaderStorageBufferBinding = ((int)0x90D3) , /// /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 /// - ShaderStorageBufferStart = ((int)0x90D4) - , + ShaderStorageBufferStart = ((int)0x90D4) , /// /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 /// - ShaderStorageBufferSize = ((int)0x90D5) - , + ShaderStorageBufferSize = ((int)0x90D5) , /// /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 /// - MaxVertexShaderStorageBlocks = ((int)0x90D6) - , + MaxVertexShaderStorageBlocks = ((int)0x90D6) , /// /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 /// - MaxGeometryShaderStorageBlocks = ((int)0x90D7) - , + MaxGeometryShaderStorageBlocks = ((int)0x90D7) , /// /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 /// - MaxTessControlShaderStorageBlocks = ((int)0x90D8) - , + MaxTessControlShaderStorageBlocks = ((int)0x90D8) , /// /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 /// - MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) - , + MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) , /// /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA /// - MaxFragmentShaderStorageBlocks = ((int)0x90DA) - , + MaxFragmentShaderStorageBlocks = ((int)0x90DA) , /// /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB /// - MaxComputeShaderStorageBlocks = ((int)0x90DB) - , + MaxComputeShaderStorageBlocks = ((int)0x90DB) , /// /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC /// - MaxCombinedShaderStorageBlocks = ((int)0x90DC) - , + MaxCombinedShaderStorageBlocks = ((int)0x90DC) , /// /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD /// - MaxShaderStorageBufferBindings = ((int)0x90DD) - , + MaxShaderStorageBufferBindings = ((int)0x90DD) , /// /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE /// - MaxShaderStorageBlockSize = ((int)0x90DE) - , + MaxShaderStorageBlockSize = ((int)0x90DE) , /// /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF /// - ShaderStorageBufferOffsetAlignment = ((int)0x90DF) - , + ShaderStorageBufferOffsetAlignment = ((int)0x90DF) , /// /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA /// - DepthStencilTextureMode = ((int)0x90EA) - , + DepthStencilTextureMode = ((int)0x90EA) , /// - /// Original was GL_MAX_COMPUTE_LOCAL_INVOCATIONS = 0x90EB + /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB /// - MaxComputeLocalInvocations = ((int)0x90EB) - , + MaxComputeWorkGroupInvocations = ((int)0x90EB) , /// /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC /// - UniformBlockReferencedByComputeShader = ((int)0x90EC) - , + UniformBlockReferencedByComputeShader = ((int)0x90EC) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED /// - AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) - , + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , /// /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE /// - DispatchIndirectBuffer = ((int)0x90EE) - , + DispatchIndirectBuffer = ((int)0x90EE) , /// /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF /// - DispatchIndirectBufferBinding = ((int)0x90EF) - , + DispatchIndirectBufferBinding = ((int)0x90EF) , /// /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 /// - MaxDebugMessageLength = ((int)0x9143) - , + MaxDebugMessageLength = ((int)0x9143) , /// /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 /// - MaxDebugLoggedMessages = ((int)0x9144) - , + MaxDebugLoggedMessages = ((int)0x9144) , /// /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 /// - DebugLoggedMessages = ((int)0x9145) - , + DebugLoggedMessages = ((int)0x9145) , /// /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 /// - DebugSeverityHigh = ((int)0x9146) - , + DebugSeverityHigh = ((int)0x9146) , /// /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 /// - DebugSeverityMedium = ((int)0x9147) - , + DebugSeverityMedium = ((int)0x9147) , /// /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 /// - DebugSeverityLow = ((int)0x9148) - , + DebugSeverityLow = ((int)0x9148) , /// /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D /// - TextureBufferOffset = ((int)0x919D) - , + TextureBufferOffset = ((int)0x919D) , /// /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E /// - TextureBufferSize = ((int)0x919E) - , + TextureBufferSize = ((int)0x919E) , /// /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F /// - TextureBufferOffsetAlignment = ((int)0x919F) - , + TextureBufferOffsetAlignment = ((int)0x919F) , /// /// Original was GL_COMPUTE_SHADER = 0x91B9 /// - ComputeShader = ((int)0x91B9) - , + ComputeShader = ((int)0x91B9) , /// /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB /// - MaxComputeUniformBlocks = ((int)0x91BB) - , + MaxComputeUniformBlocks = ((int)0x91BB) , /// /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC /// - MaxComputeTextureImageUnits = ((int)0x91BC) - , + MaxComputeTextureImageUnits = ((int)0x91BC) , /// /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD /// - MaxComputeImageUniforms = ((int)0x91BD) - , + MaxComputeImageUniforms = ((int)0x91BD) , /// /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE /// - MaxComputeWorkGroupCount = ((int)0x91BE) - , + MaxComputeWorkGroupCount = ((int)0x91BE) , /// /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF /// - MaxComputeWorkGroupSize = ((int)0x91BF) - , + MaxComputeWorkGroupSize = ((int)0x91BF) , /// /// Original was GL_COMPRESSED_R11_EAC = 0x9270 /// - CompressedR11Eac = ((int)0x9270) - , + CompressedR11Eac = ((int)0x9270) , /// /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 /// - CompressedSignedR11Eac = ((int)0x9271) - , + CompressedSignedR11Eac = ((int)0x9271) , /// /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 /// - CompressedRg11Eac = ((int)0x9272) - , + CompressedRg11Eac = ((int)0x9272) , /// /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 /// - CompressedSignedRg11Eac = ((int)0x9273) - , + CompressedSignedRg11Eac = ((int)0x9273) , /// /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 /// - CompressedRgb8Etc2 = ((int)0x9274) - , + CompressedRgb8Etc2 = ((int)0x9274) , /// /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 /// - CompressedSrgb8Etc2 = ((int)0x9275) - , + CompressedSrgb8Etc2 = ((int)0x9275) , /// /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 /// - CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) - , + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , /// /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 /// - CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) - , + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , /// /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 /// - CompressedRgba8Etc2Eac = ((int)0x9278) - , + CompressedRgba8Etc2Eac = ((int)0x9278) , /// /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 /// - CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) - , + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , /// /// Original was GL_DEBUG_OUTPUT = 0x92E0 /// - DebugOutput = ((int)0x92E0) - , + DebugOutput = ((int)0x92E0) , /// /// Original was GL_UNIFORM = 0x92E1 /// - Uniform = ((int)0x92E1) - , + Uniform = ((int)0x92E1) , /// /// Original was GL_UNIFORM_BLOCK = 0x92E2 /// - UniformBlock = ((int)0x92E2) - , + UniformBlock = ((int)0x92E2) , /// /// Original was GL_PROGRAM_INPUT = 0x92E3 /// - ProgramInput = ((int)0x92E3) - , + ProgramInput = ((int)0x92E3) , /// /// Original was GL_PROGRAM_OUTPUT = 0x92E4 /// - ProgramOutput = ((int)0x92E4) - , + ProgramOutput = ((int)0x92E4) , /// /// Original was GL_BUFFER_VARIABLE = 0x92E5 /// - BufferVariable = ((int)0x92E5) - , + BufferVariable = ((int)0x92E5) , /// /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 /// - ShaderStorageBlock = ((int)0x92E6) - , + ShaderStorageBlock = ((int)0x92E6) , /// /// Original was GL_IS_PER_PATCH = 0x92E7 /// - IsPerPatch = ((int)0x92E7) - , + IsPerPatch = ((int)0x92E7) , /// /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 /// - VertexSubroutine = ((int)0x92E8) - , + VertexSubroutine = ((int)0x92E8) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 /// - TessControlSubroutine = ((int)0x92E9) - , + TessControlSubroutine = ((int)0x92E9) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA /// - TessEvaluationSubroutine = ((int)0x92EA) - , + TessEvaluationSubroutine = ((int)0x92EA) , /// /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB /// - GeometrySubroutine = ((int)0x92EB) - , + GeometrySubroutine = ((int)0x92EB) , /// /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC /// - FragmentSubroutine = ((int)0x92EC) - , + FragmentSubroutine = ((int)0x92EC) , /// /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED /// - ComputeSubroutine = ((int)0x92ED) - , + ComputeSubroutine = ((int)0x92ED) , /// /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE /// - VertexSubroutineUniform = ((int)0x92EE) - , + VertexSubroutineUniform = ((int)0x92EE) , /// /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF /// - TessControlSubroutineUniform = ((int)0x92EF) - , + TessControlSubroutineUniform = ((int)0x92EF) , /// /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 /// - TessEvaluationSubroutineUniform = ((int)0x92F0) - , + TessEvaluationSubroutineUniform = ((int)0x92F0) , /// /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 /// - GeometrySubroutineUniform = ((int)0x92F1) - , + GeometrySubroutineUniform = ((int)0x92F1) , /// /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 /// - FragmentSubroutineUniform = ((int)0x92F2) - , + FragmentSubroutineUniform = ((int)0x92F2) , /// /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 /// - ComputeSubroutineUniform = ((int)0x92F3) - , + ComputeSubroutineUniform = ((int)0x92F3) , /// /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 /// - TransformFeedbackVarying = ((int)0x92F4) - , + TransformFeedbackVarying = ((int)0x92F4) , /// /// Original was GL_ACTIVE_RESOURCES = 0x92F5 /// - ActiveResources = ((int)0x92F5) - , + ActiveResources = ((int)0x92F5) , /// /// Original was GL_MAX_NAME_LENGTH = 0x92F6 /// - MaxNameLength = ((int)0x92F6) - , + MaxNameLength = ((int)0x92F6) , /// /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 /// - MaxNumActiveVariables = ((int)0x92F7) - , + MaxNumActiveVariables = ((int)0x92F7) , /// /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 /// - MaxNumCompatibleSubroutines = ((int)0x92F8) - , + MaxNumCompatibleSubroutines = ((int)0x92F8) , /// /// Original was GL_NAME_LENGTH = 0x92F9 /// - NameLength = ((int)0x92F9) - , + NameLength = ((int)0x92F9) , /// /// Original was GL_TYPE = 0x92FA /// - Type = ((int)0x92FA) - , + Type = ((int)0x92FA) , /// /// Original was GL_ARRAY_SIZE = 0x92FB /// - ArraySize = ((int)0x92FB) - , + ArraySize = ((int)0x92FB) , /// /// Original was GL_OFFSET = 0x92FC /// - Offset = ((int)0x92FC) - , + Offset = ((int)0x92FC) , /// /// Original was GL_BLOCK_INDEX = 0x92FD /// - BlockIndex = ((int)0x92FD) - , + BlockIndex = ((int)0x92FD) , /// /// Original was GL_ARRAY_STRIDE = 0x92FE /// - ArrayStride = ((int)0x92FE) - , + ArrayStride = ((int)0x92FE) , /// /// Original was GL_MATRIX_STRIDE = 0x92FF /// - MatrixStride = ((int)0x92FF) - , + MatrixStride = ((int)0x92FF) , /// /// Original was GL_IS_ROW_MAJOR = 0x9300 /// - IsRowMajor = ((int)0x9300) - , + IsRowMajor = ((int)0x9300) , /// /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 /// - AtomicCounterBufferIndex = ((int)0x9301) - , + AtomicCounterBufferIndex = ((int)0x9301) , /// /// Original was GL_BUFFER_BINDING = 0x9302 /// - BufferBinding = ((int)0x9302) - , + BufferBinding = ((int)0x9302) , /// /// Original was GL_BUFFER_DATA_SIZE = 0x9303 /// - BufferDataSize = ((int)0x9303) - , + BufferDataSize = ((int)0x9303) , /// /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 /// - NumActiveVariables = ((int)0x9304) - , + NumActiveVariables = ((int)0x9304) , /// /// Original was GL_ACTIVE_VARIABLES = 0x9305 /// - ActiveVariables = ((int)0x9305) - , + ActiveVariables = ((int)0x9305) , /// /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 /// - ReferencedByVertexShader = ((int)0x9306) - , + ReferencedByVertexShader = ((int)0x9306) , /// /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 /// - ReferencedByTessControlShader = ((int)0x9307) - , + ReferencedByTessControlShader = ((int)0x9307) , /// /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 /// - ReferencedByTessEvaluationShader = ((int)0x9308) - , + ReferencedByTessEvaluationShader = ((int)0x9308) , /// /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 /// - ReferencedByGeometryShader = ((int)0x9309) - , + ReferencedByGeometryShader = ((int)0x9309) , /// /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A /// - ReferencedByFragmentShader = ((int)0x930A) - , + ReferencedByFragmentShader = ((int)0x930A) , /// /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B /// - ReferencedByComputeShader = ((int)0x930B) - , + ReferencedByComputeShader = ((int)0x930B) , /// /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C /// - TopLevelArraySize = ((int)0x930C) - , + TopLevelArraySize = ((int)0x930C) , /// /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D /// - TopLevelArrayStride = ((int)0x930D) - , + TopLevelArrayStride = ((int)0x930D) , /// /// Original was GL_LOCATION = 0x930E /// - Location = ((int)0x930E) - , + Location = ((int)0x930E) , /// /// Original was GL_LOCATION_INDEX = 0x930F /// - LocationIndex = ((int)0x930F) - , + LocationIndex = ((int)0x930F) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 /// - FramebufferDefaultWidth = ((int)0x9310) - , + FramebufferDefaultWidth = ((int)0x9310) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 /// - FramebufferDefaultHeight = ((int)0x9311) - , + FramebufferDefaultHeight = ((int)0x9311) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 /// - FramebufferDefaultLayers = ((int)0x9312) - , + FramebufferDefaultLayers = ((int)0x9312) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 /// - FramebufferDefaultSamples = ((int)0x9313) - , + FramebufferDefaultSamples = ((int)0x9313) , /// /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 /// - FramebufferDefaultFixedSampleLocations = ((int)0x9314) - , + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , /// /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 /// - MaxFramebufferWidth = ((int)0x9315) - , + MaxFramebufferWidth = ((int)0x9315) , /// /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 /// - MaxFramebufferHeight = ((int)0x9316) - , + MaxFramebufferHeight = ((int)0x9316) , /// /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 /// - MaxFramebufferLayers = ((int)0x9317) - , + MaxFramebufferLayers = ((int)0x9317) , /// /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 /// - MaxFramebufferSamples = ((int)0x9318) - , + MaxFramebufferSamples = ((int)0x9318) , + } + + /// + /// Not used directly. + /// + public enum Version44 : int + { + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , + /// + /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 + /// + BufferStorageFlags = ((int)0x8220) , + /// + /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 + /// + PrimitiveRestartForPatchesSupported = ((int)0x8221) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 + /// + MaxVertexAttribStride = ((int)0x82E5) , + /// + /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 + /// + MirrorClampToEdge = ((int)0x8743) , + /// + /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A + /// + TextureBufferBinding = ((int)0x8C2A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , + /// + /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 + /// + QueryBufferBinding = ((int)0x9193) , + /// + /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 + /// + QueryResultNoWait = ((int)0x9194) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , } /// @@ -74867,8 +58778,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , } /// @@ -74879,8 +58789,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , } /// @@ -74891,33 +58800,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , } /// @@ -74928,33 +58831,27 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , } /// @@ -74965,43 +58862,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ARRAY_ENABLED = 0x8622 /// - ArrayEnabled = ((int)0x8622) - , + ArrayEnabled = ((int)0x8622) , /// /// Original was GL_ARRAY_SIZE = 0x8623 /// - ArraySize = ((int)0x8623) - , + ArraySize = ((int)0x8623) , /// /// Original was GL_ARRAY_STRIDE = 0x8624 /// - ArrayStride = ((int)0x8624) - , + ArrayStride = ((int)0x8624) , /// /// Original was GL_ARRAY_TYPE = 0x8625 /// - ArrayType = ((int)0x8625) - , + ArrayType = ((int)0x8625) , /// /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 /// - CurrentVertexAttrib = ((int)0x8626) - , + CurrentVertexAttrib = ((int)0x8626) , /// /// Original was GL_ARRAY_NORMALIZED = 0x886A /// - ArrayNormalized = ((int)0x886A) - , + ArrayNormalized = ((int)0x886A) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD /// - VertexAttribArrayInteger = ((int)0x88FD) - , + VertexAttribArrayInteger = ((int)0x88FD) , /// /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE /// - VertexAttribArrayDivisor = ((int)0x88FE) - , + VertexAttribArrayDivisor = ((int)0x88FE) , } /// @@ -75012,38 +58901,31 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ARRAY_ENABLED = 0x8622 /// - ArrayEnabled = ((int)0x8622) - , + ArrayEnabled = ((int)0x8622) , /// /// Original was GL_ARRAY_SIZE = 0x8623 /// - ArraySize = ((int)0x8623) - , + ArraySize = ((int)0x8623) , /// /// Original was GL_ARRAY_STRIDE = 0x8624 /// - ArrayStride = ((int)0x8624) - , + ArrayStride = ((int)0x8624) , /// /// Original was GL_ARRAY_TYPE = 0x8625 /// - ArrayType = ((int)0x8625) - , + ArrayType = ((int)0x8625) , /// /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 /// - CurrentVertexAttrib = ((int)0x8626) - , + CurrentVertexAttrib = ((int)0x8626) , /// /// Original was GL_ARRAY_NORMALIZED = 0x886A /// - ArrayNormalized = ((int)0x886A) - , + ArrayNormalized = ((int)0x886A) , /// /// Original was GL_ARRAY_DIVISOR = 0x88FE /// - ArrayDivisor = ((int)0x88FE) - , + ArrayDivisor = ((int)0x88FE) , } /// @@ -75054,8 +58936,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ARRAY_POINTER = 0x8645 /// - ArrayPointer = ((int)0x8645) - , + ArrayPointer = ((int)0x8645) , } /// @@ -75066,75 +58947,62 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ARRAY_POINTER = 0x8645 /// - ArrayPointer = ((int)0x8645) - , + ArrayPointer = ((int)0x8645) , } /// - /// Used in GL.VertexAttribPointer + /// Used in GL.Ati.VertexAttribArrayObject, GL.VertexAttribPointer and 1 other function /// public enum VertexAttribPointerType : int { /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_FIXED = 0x140C /// - Fixed = ((int)0x140C) - , + Fixed = ((int)0x140C) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , } /// @@ -75145,43 +59013,35 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , } /// @@ -75192,117 +59052,86 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_BYTE = 0x1400 /// - Byte = ((int)0x1400) - , + Byte = ((int)0x1400) , /// /// Original was GL_UNSIGNED_BYTE = 0x1401 /// - UnsignedByte = ((int)0x1401) - , + UnsignedByte = ((int)0x1401) , /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_UNSIGNED_SHORT = 0x1403 /// - UnsignedShort = ((int)0x1403) - , + UnsignedShort = ((int)0x1403) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_UNSIGNED_INT = 0x1405 /// - UnsignedInt = ((int)0x1405) - , + UnsignedInt = ((int)0x1405) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_FIXED = 0x140C /// - Fixed = ((int)0x140C) - , + Fixed = ((int)0x140C) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , + Int2101010Rev = ((int)0x8D9F) , } /// - /// Used in GL.VertexPointer, GL.Ext.VertexPointer and 4 other functions + /// Used in GL.VertexPointer, GL.Ext.VertexArrayVertexOffset and 5 other functions /// public enum VertexPointerType : int { /// /// Original was GL_SHORT = 0x1402 /// - Short = ((int)0x1402) - , + Short = ((int)0x1402) , /// /// Original was GL_INT = 0x1404 /// - Int = ((int)0x1404) - , + Int = ((int)0x1404) , /// /// Original was GL_FLOAT = 0x1406 /// - Float = ((int)0x1406) - , + Float = ((int)0x1406) , /// /// Original was GL_DOUBLE = 0x140A /// - Double = ((int)0x140A) - , + Double = ((int)0x140A) , /// /// Original was GL_HALF_FLOAT = 0x140B /// - HalfFloat = ((int)0x140B) - , + HalfFloat = ((int)0x140B) , /// /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 /// - UnsignedInt2101010Rev = ((int)0x8368) - , + UnsignedInt2101010Rev = ((int)0x8368) , /// /// Original was GL_INT_2_10_10_10_REV = 0x8D9F /// - Int2101010Rev = ((int)0x8D9F) - , - } - - /// - /// Not used directly. - /// - public enum VivShaderBinary : int - { - /// - /// Original was GL_SHADER_BINARY_VIV = 0x8FC4 - /// - ShaderBinaryViv = ((int)0x8FC4) - , + Int2101010Rev = ((int)0x8D9F) , } /// @@ -75313,13 +59142,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_NONE = 0 /// - None = ((int)0) - , + None = ((int)0) , /// /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 /// - SyncFlushCommandsBit = ((int)0x00000001) - , + SyncFlushCommandsBit = ((int)0x00000001) , } /// @@ -75330,23 +59157,19 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_ALREADY_SIGNALED = 0x911A /// - AlreadySignaled = ((int)0x911A) - , + AlreadySignaled = ((int)0x911A) , /// /// Original was GL_TIMEOUT_EXPIRED = 0x911B /// - TimeoutExpired = ((int)0x911B) - , + TimeoutExpired = ((int)0x911B) , /// /// Original was GL_CONDITION_SATISFIED = 0x911C /// - ConditionSatisfied = ((int)0x911C) - , + ConditionSatisfied = ((int)0x911C) , /// /// Original was GL_WAIT_FAILED = 0x911D /// - WaitFailed = ((int)0x911D) - , + WaitFailed = ((int)0x911D) , } /// @@ -75357,13 +59180,11 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_PHONG_WIN = 0x80EA /// - PhongWin = ((int)0x80EA) - , + PhongWin = ((int)0x80EA) , /// /// Original was GL_PHONG_HINT_WIN = 0x80EB /// - PhongHintWin = ((int)0x80EB) - , + PhongHintWin = ((int)0x80EB) , } /// @@ -75374,8 +59195,7 @@ namespace OpenTK.Graphics.OpenGL /// /// Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC /// - FogSpecularTextureWin = ((int)0x80EC) - , + FogSpecularTextureWin = ((int)0x80EC) , } } diff --git a/Source/OpenTK/Graphics/OpenGL4/ErrorHelper.cs b/Source/OpenTK/Graphics/OpenGL4/ErrorHelper.cs new file mode 100644 index 00000000..bd3565df --- /dev/null +++ b/Source/OpenTK/Graphics/OpenGL4/ErrorHelper.cs @@ -0,0 +1,134 @@ +#region License +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2009 the Open Toolkit library. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// +#endregion + +using System; +using System.Collections.Generic; +using System.Text; +using System.Diagnostics; + +namespace OpenTK.Graphics.OpenGL4 +{ + // Used in debug-mode only, for automatic OpenGL error-checking. + // + // Works like this: an instance is created before each OpenGL function is called. + // The constructor resets the OpenGL error state. Once the native function returns, + // the error state is checked again, raising the relevant exceptions. + // + // A using-region is used to ensure Dispose() is called. + // + // Make sure that no error checking is added to the GetError function, + // as that would cause infinite recursion! + struct ErrorHelper : IDisposable + { + #region Fields + + static readonly object SyncRoot = new object(); + static readonly Dictionary> ContextErrors = + new Dictionary>(); + readonly GraphicsContext Context; + + #endregion + + #region Constructors + + public ErrorHelper(IGraphicsContext context) + { + if (context == null) + throw new GraphicsContextMissingException(); + + Context = (GraphicsContext)context; + lock (SyncRoot) + { + if (!ContextErrors.ContainsKey(Context)) + ContextErrors.Add(Context, new List()); + } + ResetErrors(); + } + + #endregion + + #region Public Members + + // Retrieve all OpenGL errors to clear the error list. + // See http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/geterror.html + [Conditional("DEBUG")] + internal void ResetErrors() + { + if (Context.ErrorChecking) + { + while (GL.GetError() != ErrorCode.NoError) + { } + } + } + + // Retrieve all OpenGL errors and throw an exception if anything other than NoError is returned. + [Conditional("DEBUG")] + internal void CheckErrors() + { + if (Context.ErrorChecking) + { + List error_list = ContextErrors[Context]; + error_list.Clear(); + ErrorCode error; + do + { + error = GL.GetError(); + error_list.Add(error); + } while (error != ErrorCode.NoError); + + if (error_list.Count != 1) + { + StringBuilder sb = new StringBuilder(); + foreach (ErrorCode e in error_list) + { + if (e != ErrorCode.NoError) + { + sb.Append(e.ToString()); + sb.Append(", "); + } + else + break; + } + sb.Remove(sb.Length - 2, 2); // Remove the last comma + + throw new GraphicsErrorException(sb.ToString()); + } + } + } + + #endregion + + #region IDisposable Members + + public void Dispose() + { + CheckErrors(); + } + + #endregion + } +} diff --git a/Source/OpenTK/Graphics/OpenGL4/GL4.cs b/Source/OpenTK/Graphics/OpenGL4/GL4.cs new file mode 100644 index 00000000..75a5a399 --- /dev/null +++ b/Source/OpenTK/Graphics/OpenGL4/GL4.cs @@ -0,0 +1,77662 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.OpenGL4 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 3019 + #pragma warning disable 1591 + #pragma warning disable 1572 + #pragma warning disable 1573 + + partial class GL + { + + public static partial class Arb + { + + /// [requires: ARB_draw_buffers_blend] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] + public static + void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationiARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)mode); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_draw_buffers_blend] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationiARB")] + public static + void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationiARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)mode); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_draw_buffers_blend] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] + public static + void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_draw_buffers_blend] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendEquationSeparateiARB")] + public static + void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] + public static + void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dst) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunciARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)dst); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFunciARB")] + public static + void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dst) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunciARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)dst); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] + public static + void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)dstAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_draw_buffers_blend] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "", EntryPoint = "glBlendFuncSeparateiARB")] + public static + void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend)dstAlpha); + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] + public static + void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] + public static + void CompileShaderInclude(Int32 shader, Int32 count, String[] path, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] + public static + unsafe void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] + public static + void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] + public static + void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glCompileShaderIncludeARB")] + public static + unsafe void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length); + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (IntPtr* context_ptr = context) + fixed (IntPtr* @event_ptr = @event) + { + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr[] context, [OutAttribute] IntPtr[] @event, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (IntPtr* context_ptr = context) + fixed (IntPtr* @event_ptr = @event) + { + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (IntPtr* context_ptr = &context) + fixed (IntPtr* @event_ptr = &@event) + { + IntPtr retval = Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + context = *context_ptr; + @event = *@event_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + IntPtr CreateSyncFromCLevent([OutAttribute] out IntPtr context, [OutAttribute] out IntPtr @event, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (IntPtr* context_ptr = &context) + fixed (IntPtr* @event_ptr = &@event) + { + IntPtr retval = Delegates.glCreateSyncFromCLeventARB((IntPtr*)context_ptr, (IntPtr*)@event_ptr, (UInt32)flags); + context = *context_ptr; + @event = *@event_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context, (IntPtr*)@event, (UInt32)flags); + #if DEBUG + } + #endif + } + + /// [requires: ARB_cl_event] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_cl_event", Version = "", EntryPoint = "glCreateSyncFromCLeventARB")] + public static + unsafe IntPtr CreateSyncFromCLevent([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateSyncFromCLeventARB((IntPtr*)context, (IntPtr*)@event, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] + public static + void DebugMessageCallback(DebugProcArb callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] + public static + void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] + public static + void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] + public static + void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageCallbackARB")] + public static + void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageControlARB")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, Int32 id, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (UInt32)id, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glDebugMessageInsertARB")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertARB((OpenTK.Graphics.OpenGL4.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)type, (UInt32)id, (OpenTK.Graphics.OpenGL4.ArbDebugOutput)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glDeleteNamedStringARB")] + public static + void DeleteNamedString(Int32 namelen, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteNamedStringARB((Int32)namelen, (String)name); + #if DEBUG + } + #endif + } + + /// [requires: ARB_compute_variable_group_size] + [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] + public static + void DispatchComputeGroupSize(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z, Int32 group_size_x, Int32 group_size_y, Int32 group_size_z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDispatchComputeGroupSizeARB((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z, (UInt32)group_size_x, (UInt32)group_size_y, (UInt32)group_size_z); + #if DEBUG + } + #endif + } + + /// [requires: ARB_compute_variable_group_size] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_compute_variable_group_size", Version = "", EntryPoint = "glDispatchComputeGroupSizeARB")] + public static + void DispatchComputeGroupSize(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDispatchComputeGroupSizeARB((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z, (UInt32)group_size_x, (UInt32)group_size_y, (UInt32)group_size_z); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL4.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL4.ArbDebugOutput types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL4.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL4.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL4.ArbDebugOutput types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL4.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_debug_output] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_debug_output", Version = "", EntryPoint = "glGetDebugMessageLogARB")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL4.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetGraphicsResetStatusARB")] + public static + OpenTK.Graphics.OpenGL4.ArbRobustness GetGraphicsResetStatus() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetGraphicsResetStatusARB(); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] + public static + Int64 GetImageHandle(Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.ArbBindlessTexture format) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetImageHandleARB((UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL4.ArbBindlessTexture)format); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetImageHandleARB")] + public static + Int64 GetImageHandle(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.ArbBindlessTexture format) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetImageHandleARB((UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL4.ArbBindlessTexture)format); + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] + public static + void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] out Int32 stringlen, [OutAttribute] StringBuilder @string) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* stringlen_ptr = &stringlen) + { + Delegates.glGetNamedStringARB((Int32)namelen, (String)name, (Int32)bufSize, (Int32*)stringlen_ptr, (StringBuilder)@string); + stringlen = *stringlen_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringARB")] + public static + unsafe void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] Int32* stringlen, [OutAttribute] StringBuilder @string) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetNamedStringARB((Int32)namelen, (String)name, (Int32)bufSize, (Int32*)stringlen, (StringBuilder)@string); + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] + public static + void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] + public static + void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glGetNamedStringivARB")] + public static + unsafe void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] + public static + void GetnColorTable(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr table) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)table); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] + public static + void GetnColorTable(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] table) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] + public static + void GetnColorTable(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] table) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] + public static + void GetnColorTable(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] table) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnColorTableARB")] + public static + void GetnColorTable(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 table) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); + table = (T4)table_ptr.Target; + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] + public static + void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr img) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] + public static + void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[] img) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] + public static + void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,] img) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] + public static + void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] img) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnCompressedTexImageARB")] + public static + void GetnCompressedTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] ref T3 img) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + img = (T3)img_ptr.Target; + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] + public static + void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)image); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] + public static + void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] image) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] + public static + void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] image) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] + public static + void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] image) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnConvolutionFilterARB")] + public static + void GetnConvolutionFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 image) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); + image = (T4)image_ptr.Target; + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] + public static + void GetnHistogram(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] + public static + void GetnHistogram(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] + public static + void GetnHistogram(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] + public static + void GetnHistogram(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnHistogramARB")] + public static + void GetnHistogram(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + values = (T5)values_ptr.Target; + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] + public static + void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] + public static + void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] out Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Double*)v_ptr); + v = *v_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapdvARB")] + public static + unsafe void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] + public static + void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] + public static + void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] out Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Single*)v_ptr); + v = *v_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapfvARB")] + public static + unsafe void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Single*)v); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] + public static + void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] + public static + void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] out Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Int32*)v_ptr); + v = *v_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMapivARB")] + public static + unsafe void GetnMap(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)query, (Int32)bufSize, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] + public static + void GetnMinmax(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] + public static + void GetnMinmax(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] + public static + void GetnMinmax(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] + public static + void GetnMinmax(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnMinmaxARB")] + public static + void GetnMinmax(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); + values = (T5)values_ptr.Target; + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Single[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* values_ptr = values) + { + Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (Single*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] out Single values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* values_ptr = &values) + { + Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (Single*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapfvARB")] + public static + unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Single* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (Single*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = values) + { + Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = &values) + { + Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] + public static + unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt32*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* values_ptr = values) + { + Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* values_ptr = &values) + { + Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapuivARB")] + public static + unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt32*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* values_ptr = values) + { + Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int16 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* values_ptr = &values) + { + Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] + public static + unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt16*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* values_ptr = values) + { + Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] + public static + void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt16 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* values_ptr = &values) + { + Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPixelMapusvARB")] + public static + unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL4.ArbRobustness)map, (Int32)bufSize, (UInt16*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] + public static + void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte[] pattern) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* pattern_ptr = pattern) + { + Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] + public static + void GetnPolygonStipple(Int32 bufSize, [OutAttribute] out Byte pattern) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* pattern_ptr = &pattern) + { + Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern_ptr); + pattern = *pattern_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnPolygonStippleARB")] + public static + unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] + public static + void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] + public static + void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[] column, [InAttribute, OutAttribute] T7[] span) + where T4 : struct + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] + public static + void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,] column, [InAttribute, OutAttribute] T7[,] span) + where T4 : struct + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] + public static + void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) + where T4 : struct + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnSeparableFilterARB")] + public static + void GetnSeparableFilter(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute] ref T6 column, [InAttribute, OutAttribute] ref T7 span) + where T4 : struct + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + row = (T4)row_ptr.Target; + column = (T6)column_ptr.Target; + span = (T7)span_ptr.Target; + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] + public static + void GetnTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr img) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)img); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] + public static + void GetnTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] img) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] + public static + void GetnTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] img) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] + public static + void GetnTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] img) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnTexImageARB")] + public static + void GetnTexImage(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 img) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL4.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); + img = (T5)img_ptr.Target; + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformdvARB")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformfvARB")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] + public static + void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] + public static + unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformivARB")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] + public static + void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glGetnUniformuivARB")] + public static + unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] + public static + Int64 GetTextureHandle(Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureHandleARB((UInt32)texture); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleARB")] + public static + Int64 GetTextureHandle(UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureHandleARB((UInt32)texture); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] + public static + Int64 GetTextureSamplerHandle(Int32 texture, Int32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureSamplerHandleARB((UInt32)texture, (UInt32)sampler); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleARB")] + public static + Int64 GetTextureSamplerHandle(UInt32 texture, UInt32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetTextureSamplerHandleARB((UInt32)texture, (UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameterArb)pname, (UInt64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = @params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] out UInt64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = &@params) + { + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameterArb)pname, (UInt64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: ARB_bindless_texture] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glGetVertexAttribLui64vARB")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribLui64vARB((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameterArb)pname, (UInt64*)@params); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] + public static + bool IsImageHandleResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsImageHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentARB")] + public static + bool IsImageHandleResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsImageHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glIsNamedStringARB")] + public static + bool IsNamedString(Int32 namelen, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsNamedStringARB((Int32)namelen, (String)name); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] + public static + bool IsTextureHandleResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentARB")] + public static + bool IsTextureHandleResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] + public static + void MakeImageHandleNonResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentARB")] + public static + void MakeImageHandleNonResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] + public static + void MakeImageHandleResident(Int64 handle, OpenTK.Graphics.OpenGL4.ArbBindlessTexture access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleResidentARB((UInt64)handle, (OpenTK.Graphics.OpenGL4.ArbBindlessTexture)access); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentARB")] + public static + void MakeImageHandleResident(UInt64 handle, OpenTK.Graphics.OpenGL4.ArbBindlessTexture access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeImageHandleResidentARB((UInt64)handle, (OpenTK.Graphics.OpenGL4.ArbBindlessTexture)access); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] + public static + void MakeTextureHandleNonResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentARB")] + public static + void MakeTextureHandleNonResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleNonResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] + public static + void MakeTextureHandleResident(Int64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentARB")] + public static + void MakeTextureHandleResident(UInt64 handle) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMakeTextureHandleResidentARB((UInt64)handle); + #if DEBUG + } + #endif + } + + + /// [requires: ARB_sample_shading] + /// Specifies minimum rate at which sample shaing takes place + /// + /// + /// + /// Specifies the rate at which samples are shaded within each covered pixel. + /// + /// + [AutoGenerated(Category = "ARB_sample_shading", Version = "", EntryPoint = "glMinSampleShadingARB")] + public static + void MinSampleShading(Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMinSampleShadingARB((Single)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_indirect_parameters] + [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawArraysIndirectCountARB")] + public static + void MultiDrawArraysIndirectCount(OpenTK.Graphics.OpenGL4.ArbIndirectParameters mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArraysIndirectCountARB((OpenTK.Graphics.OpenGL4.ArbIndirectParameters)mode, (IntPtr)indirect, (IntPtr)drawcount, (Int32)maxdrawcount, (Int32)stride); + #if DEBUG + } + #endif + } + + /// [requires: ARB_indirect_parameters] + [AutoGenerated(Category = "ARB_indirect_parameters", Version = "", EntryPoint = "glMultiDrawElementsIndirectCountARB")] + public static + void MultiDrawElementsIndirectCount(OpenTK.Graphics.OpenGL4.ArbIndirectParameters mode, OpenTK.Graphics.OpenGL4.ArbIndirectParameters type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsIndirectCountARB((OpenTK.Graphics.OpenGL4.ArbIndirectParameters)mode, (OpenTK.Graphics.OpenGL4.ArbIndirectParameters)type, (IntPtr)indirect, (IntPtr)drawcount, (Int32)maxdrawcount, (Int32)stride); + #if DEBUG + } + #endif + } + + /// [requires: ARB_shading_language_include] + [AutoGenerated(Category = "ARB_shading_language_include", Version = "", EntryPoint = "glNamedStringARB")] + public static + void NamedString(OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude type, Int32 namelen, String name, Int32 stringlen, String @string) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNamedStringARB((OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude)type, (Int32)namelen, (String)name, (Int32)stringlen, (String)@string); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] + public static + void ProgramUniformHandle(Int32 program, Int32 location, Int64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64ARB((UInt32)program, (Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64ARB")] + public static + void ProgramUniformHandle(UInt32 program, Int32 location, UInt64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64ARB((UInt32)program, (Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, Int64[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* values_ptr = values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, ref Int64 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* values_ptr = &values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + unsafe void ProgramUniformHandle(Int32 program, Int32 location, Int32 count, Int64* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, UInt64[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* values_ptr = values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, ref UInt64 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* values_ptr = &values) + { + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vARB")] + public static + unsafe void ProgramUniformHandle(UInt32 program, Int32 location, Int32 count, UInt64* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformHandleui64vARB((UInt32)program, (Int32)location, (Int32)count, (UInt64*)values); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_robustness] + [AutoGenerated(Category = "ARB_robustness", Version = "", EntryPoint = "glReadnPixelsARB")] + public static + void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.ArbRobustness)format, (OpenTK.Graphics.OpenGL4.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_sparse_texture] + [AutoGenerated(Category = "ARB_sparse_texture", Version = "", EntryPoint = "glTexPageCommitmentARB")] + public static + void TexPageCommitment(OpenTK.Graphics.OpenGL4.ArbSparseTexture target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexPageCommitmentARB((OpenTK.Graphics.OpenGL4.ArbSparseTexture)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (bool)resident); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] + public static + void UniformHandle(Int32 location, Int64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64ARB((Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64ARB")] + public static + void UniformHandle(Int32 location, UInt64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64ARB((Int32)location, (UInt64)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, Int64[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* value_ptr = value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, ref Int64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* value_ptr = &value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + unsafe void UniformHandle(Int32 location, Int32 count, Int64* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, UInt64[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* value_ptr = value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + void UniformHandle(Int32 location, Int32 count, ref UInt64 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* value_ptr = &value) + { + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vARB")] + public static + unsafe void UniformHandle(Int32 location, Int32 count, UInt64* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformHandleui64vARB((Int32)location, (Int32)count, (UInt64*)value); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] + public static + void VertexAttribL1(Int32 index, Int64 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64ARB((UInt32)index, (UInt64)x); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64ARB")] + public static + void VertexAttribL1(UInt32 index, UInt64 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64ARB((UInt32)index, (UInt64)x); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + void VertexAttribL1(Int32 index, Int64[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* v_ptr = v) + { + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + unsafe void VertexAttribL1(Int32 index, Int64* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v); + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + void VertexAttribL1(UInt32 index, UInt64[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* v_ptr = v) + { + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: ARB_bindless_texture] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_bindless_texture", Version = "", EntryPoint = "glVertexAttribL1ui64vARB")] + public static + unsafe void VertexAttribL1(UInt32 index, UInt64* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1ui64vARB((UInt32)index, (UInt64*)v); + #if DEBUG + } + #endif + } + + } + + + /// [requires: v4.1] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] + public static + void ActiveShaderProgram(Int32 pipeline, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgram((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set the active program object for a program pipeline object + /// + /// + /// + /// Specifies the program pipeline object to set the active program object for. + /// + /// + /// + /// + /// Specifies the program object to set as the active program pipeline object pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] + public static + void ActiveShaderProgram(UInt32 pipeline, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveShaderProgram((UInt32)pipeline, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Select active texture unit + /// + /// + /// + /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")] + public static + void ActiveTexture(OpenTK.Graphics.OpenGL4.TextureUnit texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glActiveTexture((OpenTK.Graphics.OpenGL4.TextureUnit)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] + public static + void AttachShader(Int32 program, Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAttachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Attaches a shader object to a program object + /// + /// + /// + /// Specifies the program object to which a shader object will be attached. + /// + /// + /// + /// + /// Specifies the shader object that is to be attached. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] + public static + void AttachShader(UInt32 program, UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glAttachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] + public static + void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.OpenGL4.ConditionalRenderType)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Start conditional rendering + /// + /// + /// + /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. + /// + /// + /// + /// + /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] + public static + void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.OpenGL4.ConditionalRenderType)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] + public static + void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQuery((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delimit the boundaries of a query object + /// + /// + /// + /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] + public static + void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQuery((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delimit the boundaries of a query object on an indexed target + /// + /// + /// + /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the index of the query target upon which to begin the query. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] + public static + void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQueryIndexed((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delimit the boundaries of a query object on an indexed target + /// + /// + /// + /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. + /// + /// + /// + /// + /// Specifies the index of the query target upon which to begin the query. + /// + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glBeginQueryIndexed")] + public static + void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginQueryIndexed((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Start transform feedback operation + /// + /// + /// + /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] + public static + void BeginTransformFeedback(OpenTK.Graphics.OpenGL4.BeginFeedbackMode primitiveMode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBeginTransformFeedback((OpenTK.Graphics.OpenGL4.BeginFeedbackMode)primitiveMode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] + public static + void BindAttribLocation(Int32 program, Int32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Associates a generic vertex attribute index with a named attribute variable + /// + /// + /// + /// Specifies the handle of the program object in which the association is to be made. + /// + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be bound. + /// + /// + /// + /// + /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] + public static + void BindAttribLocation(UInt32 program, UInt32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.OpenGL4.BufferTarget)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Bind a named buffer object + /// + /// + /// + /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] + public static + void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffer((OpenTK.Graphics.OpenGL4.BufferTarget)target, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] + public static + void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] + public static + void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] + public static + void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a range within a buffer object to an indexed buffer target + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the binding point within the array specified by target. + /// + /// + /// + /// + /// The name of a buffer object to bind to the specified binding point. + /// + /// + /// + /// + /// The starting offset in basic machine units into the buffer object buffer. + /// + /// + /// + /// + /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] + public static + void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBufferRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, ref Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, ref UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersBase")] + public static + unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersBase((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, Int32[] buffers, IntPtr[] offsets, IntPtr[] sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (IntPtr* sizes_ptr = sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, ref Int32 buffers, ref IntPtr offsets, ref IntPtr sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (IntPtr* sizes_ptr = &sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, Int32 first, Int32 count, Int32* buffers, IntPtr* offsets, IntPtr* sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (IntPtr*)sizes); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32[] buffers, IntPtr[] offsets, IntPtr[] sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (IntPtr* sizes_ptr = sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, ref UInt32 buffers, ref IntPtr offsets, ref IntPtr sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (IntPtr* sizes_ptr = &sizes) + { + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (IntPtr*)sizes_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind ranges of one or more buffer objects to a sequence of indexed buffer targets + /// + /// + /// + /// Specify the target of the bind operation. target must be one of GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER. + /// + /// + /// + /// + /// Specify the index of the first binding point within the array specified by target. + /// + /// + /// + /// + /// Specify the number of contiguous binding points to which to bind buffers. + /// + /// + /// + /// + /// A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindBuffersRange")] + public static + unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, IntPtr* sizes) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindBuffersRange((OpenTK.Graphics.OpenGL4.BufferRangeTarget)target, (UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (IntPtr*)sizes); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a user-defined varying out variable to a fragment shader color number + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] + public static + void BindFragDataLocation(Int32 program, Int32 color, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a user-defined varying out variable to a fragment shader color number + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] + public static + void BindFragDataLocation(UInt32 program, UInt32 color, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Bind a user-defined varying out variable to a fragment shader color number and index + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The index of the color input to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] + public static + void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFragDataLocationIndexed((UInt32)program, (UInt32)colorNumber, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Bind a user-defined varying out variable to a fragment shader color number and index + /// + /// + /// + /// The name of the program containing varying out variable whose binding to modify + /// + /// + /// + /// + /// The color number to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The index of the color input to bind the user-defined varying out variable to + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to modify + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")] + public static + void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFragDataLocationIndexed((UInt32)program, (UInt32)colorNumber, (UInt32)index, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] + public static + void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a framebuffer to a framebuffer target + /// + /// + /// + /// Specifies the framebuffer target of the binding operation. + /// + /// + /// + /// + /// Specifies the name of the framebuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] + public static + void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Bind a level of a texture to an image unit + /// + /// + /// + /// Specifies the index of the image unit to which to bind the texture + /// + /// + /// + /// + /// Specifies the name of the texture to bind to the image unit. + /// + /// + /// + /// + /// Specifies the level of the texture that is to be bound. + /// + /// + /// + /// + /// Specifies whether a layered texture binding is to be established. + /// + /// + /// + /// + /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. + /// + /// + /// + /// + /// Specifies a token indicating the type of access that will be performed on the image. + /// + /// + /// + /// + /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")] + public static + void BindImageTexture(Int32 unit, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindImageTexture((UInt32)unit, (UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL4.TextureAccess)access, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)format); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Bind a level of a texture to an image unit + /// + /// + /// + /// Specifies the index of the image unit to which to bind the texture + /// + /// + /// + /// + /// Specifies the name of the texture to bind to the image unit. + /// + /// + /// + /// + /// Specifies the level of the texture that is to be bound. + /// + /// + /// + /// + /// Specifies whether a layered texture binding is to be established. + /// + /// + /// + /// + /// If layered is GL_FALSE, specifies the layer of texture to be bound to the image unit. Ignored otherwise. + /// + /// + /// + /// + /// Specifies a token indicating the type of access that will be performed on the image. + /// + /// + /// + /// + /// Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glBindImageTexture")] + public static + void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindImageTexture((UInt32)unit, (UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL4.TextureAccess)access, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)format); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(Int32 first, Int32 count, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(Int32 first, Int32 count, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + unsafe void BindImageTextures(Int32 first, Int32 count, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(UInt32 first, Int32 count, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + void BindImageTextures(UInt32 first, Int32 count, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named texture images to a sequence of consecutive image units + /// + /// + /// + /// Specifies the first image unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindImageTextures")] + public static + unsafe void BindImageTextures(UInt32 first, Int32 count, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindImageTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] + public static + void BindProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipeline((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Bind a program pipeline to the current context + /// + /// + /// + /// Specifies the name of the pipeline object to bind to the context. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] + public static + void BindProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindProgramPipeline((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] + public static + void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbuffer((OpenTK.Graphics.OpenGL4.RenderbufferTarget)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a renderbuffer to a renderbuffer target + /// + /// + /// + /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of the renderbuffer object to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] + public static + void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindRenderbuffer((OpenTK.Graphics.OpenGL4.RenderbufferTarget)target, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Bind a named sampler to a texturing target + /// + /// + /// + /// Specifies the index of the texture unit to which the sampler is bound. + /// + /// + /// + /// + /// Specifies the name of a sampler. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glBindSampler")] + public static + void BindSampler(Int32 unit, Int32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSampler((UInt32)unit, (UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Bind a named sampler to a texturing target + /// + /// + /// + /// Specifies the index of the texture unit to which the sampler is bound. + /// + /// + /// + /// + /// Specifies the name of a sampler. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glBindSampler")] + public static + void BindSampler(UInt32 unit, UInt32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSampler((UInt32)unit, (UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(Int32 first, Int32 count, Int32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(Int32 first, Int32 count, ref Int32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = &samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + unsafe void BindSamplers(Int32 first, Int32 count, Int32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(UInt32 first, Int32 count, UInt32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + void BindSamplers(UInt32 first, Int32 count, ref UInt32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = &samplers) + { + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named sampler objects to a sequence of consecutive sampler units + /// + /// + /// + /// Specifies the first sampler unit to which a sampler object is to be bound. + /// + /// + /// + /// + /// Specifies the number of samplers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing sampler objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindSamplers")] + public static + unsafe void BindSamplers(UInt32 first, Int32 count, UInt32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindSamplers((UInt32)first, (Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.OpenGL4.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Bind a named texture to a texturing target + /// + /// + /// + /// Specifies the target to which the texture is bound. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] + public static + void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTexture((OpenTK.Graphics.OpenGL4.TextureTarget)target, (UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(Int32 first, Int32 count, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(Int32 first, Int32 count, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + unsafe void BindTextures(Int32 first, Int32 count, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(UInt32 first, Int32 count, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + void BindTextures(UInt32 first, Int32 count, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named textures to a sequence of consecutive texture units + /// + /// + /// + /// Specifies the first texture unit to which a texture is to be bound. + /// + /// + /// + /// + /// Specifies the number of textures to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing texture objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindTextures")] + public static + unsafe void BindTextures(UInt32 first, Int32 count, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTextures((UInt32)first, (Int32)count, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glBindTransformFeedback")] + public static + void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTransformFeedback((OpenTK.Graphics.OpenGL4.TransformFeedbackTarget)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Bind a transform feedback object + /// + /// + /// + /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glBindTransformFeedback")] + public static + void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindTransformFeedback((OpenTK.Graphics.OpenGL4.TransformFeedbackTarget)target, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] + public static + void BindVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Bind a vertex array object + /// + /// + /// + /// Specifies the name of the vertex array to bind. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] + public static + void BindVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Bind a buffer to a vertex buffer bind point + /// + /// + /// + /// The index of the vertex buffer binding point to which to bind the buffer. + /// + /// + /// + /// + /// The name of an existing buffer to bind to the vertex buffer binding point. + /// + /// + /// + /// + /// The offset of the first element of the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")] + public static + void BindVertexBuffer(Int32 bindingindex, Int32 buffer, IntPtr offset, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexBuffer((UInt32)bindingindex, (UInt32)buffer, (IntPtr)offset, (Int32)stride); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Bind a buffer to a vertex buffer bind point + /// + /// + /// + /// The index of the vertex buffer binding point to which to bind the buffer. + /// + /// + /// + /// + /// The name of an existing buffer to bind to the vertex buffer binding point. + /// + /// + /// + /// + /// The offset of the first element of the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glBindVertexBuffer")] + public static + void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexBuffer((UInt32)bindingindex, (UInt32)buffer, (IntPtr)offset, (Int32)stride); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(Int32 first, Int32 count, Int32[] buffers, IntPtr[] offsets, Int32[] strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (Int32* strides_ptr = strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(Int32 first, Int32 count, ref Int32 buffers, ref IntPtr offsets, ref Int32 strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (Int32* strides_ptr = &strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + unsafe void BindVertexBuffers(Int32 first, Int32 count, Int32* buffers, IntPtr* offsets, Int32* strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (Int32*)strides); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(UInt32 first, Int32 count, UInt32[] buffers, IntPtr[] offsets, Int32[] strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + fixed (IntPtr* offsets_ptr = offsets) + fixed (Int32* strides_ptr = strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + void BindVertexBuffers(UInt32 first, Int32 count, ref UInt32 buffers, ref IntPtr offsets, ref Int32 strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + fixed (IntPtr* offsets_ptr = &offsets) + fixed (Int32* strides_ptr = &strides) + { + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers_ptr, (IntPtr*)offsets_ptr, (Int32*)strides_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points + /// + /// + /// + /// Specifies the first vertex buffer binding point to which a buffer object is to be bound. + /// + /// + /// + /// + /// Specifies the number of buffers to bind. + /// + /// + /// + /// + /// Specifies the address of an array of names of existing buffer objects. + /// + /// + /// + /// + /// Specifies the address of an array of offsets to associate with the binding points. + /// + /// + /// + /// + /// Specifies the address of an array of strides to associate with the binding points. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_multi_bind", Version = "4.4", EntryPoint = "glBindVertexBuffers")] + public static + unsafe void BindVertexBuffers(UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBindVertexBuffers((UInt32)first, (Int32)count, (UInt32*)buffers, (IntPtr*)offsets, (Int32*)strides); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Set the blend color + /// + /// + /// + /// specify the components of GL_BLEND_COLOR + /// + /// + [AutoGenerated(Category = "VERSION_1_4|ARB_imaging", Version = "1.4", EntryPoint = "glBlendColor")] + public static + void BlendColor(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "VERSION_1_4|ARB_imaging", Version = "1.4", EntryPoint = "glBlendEquation")] + public static + void BlendEquation(OpenTK.Graphics.OpenGL4.BlendEquationMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquation((OpenTK.Graphics.OpenGL4.BlendEquationMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] + public static + void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL4.Version40 mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationi((UInt32)buf, (OpenTK.Graphics.OpenGL4.Version40)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the equation used for both the RGB blend equation and the Alpha blend equation + /// + /// + /// + /// for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. + /// + /// + /// + /// + /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")] + public static + void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationi((UInt32)buf, (OpenTK.Graphics.OpenGL4.Version40)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] + public static + void BlendEquationSeparate(OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparate((OpenTK.Graphics.OpenGL4.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL4.BlendEquationMode)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] + public static + void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL4.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL4.BlendEquationMode)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Set the RGB blend equation and the alpha blend equation separately + /// + /// + /// + /// for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. + /// + /// + /// + /// + /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + /// + /// + /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")] + public static + void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendEquationSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL4.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL4.BlendEquationMode)modeAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] + public static + void BlendFunc(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunc((OpenTK.Graphics.OpenGL4.BlendingFactorSrc)sfactor, (OpenTK.Graphics.OpenGL4.BlendingFactorDest)dfactor); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] + public static + void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL4.Version40 src, OpenTK.Graphics.OpenGL4.Version40 dst) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunci((UInt32)buf, (OpenTK.Graphics.OpenGL4.Version40)src, (OpenTK.Graphics.OpenGL4.Version40)dst); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify pixel arithmetic + /// + /// + /// + /// For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")] + public static + void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 src, OpenTK.Graphics.OpenGL4.Version40 dst) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFunci((UInt32)buf, (OpenTK.Graphics.OpenGL4.Version40)src, (OpenTK.Graphics.OpenGL4.Version40)dst); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")] + public static + void BlendFuncSeparate(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparate((OpenTK.Graphics.OpenGL4.BlendingFactorSrc)sfactorRGB, (OpenTK.Graphics.OpenGL4.BlendingFactorDest)dfactorRGB, (OpenTK.Graphics.OpenGL4.BlendingFactorSrc)sfactorAlpha, (OpenTK.Graphics.OpenGL4.BlendingFactorDest)dfactorAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] + public static + void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL4.Version40 srcRGB, OpenTK.Graphics.OpenGL4.Version40 dstRGB, OpenTK.Graphics.OpenGL4.Version40 srcAlpha, OpenTK.Graphics.OpenGL4.Version40 dstAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL4.Version40)srcRGB, (OpenTK.Graphics.OpenGL4.Version40)dstRGB, (OpenTK.Graphics.OpenGL4.Version40)srcAlpha, (OpenTK.Graphics.OpenGL4.Version40)dstAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify pixel arithmetic for RGB and alpha components separately + /// + /// + /// + /// For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. + /// + /// + /// + /// + /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. + /// + /// + /// + /// + /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. + /// + /// + /// + /// + /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")] + public static + void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 srcRGB, OpenTK.Graphics.OpenGL4.Version40 dstRGB, OpenTK.Graphics.OpenGL4.Version40 srcAlpha, OpenTK.Graphics.OpenGL4.Version40 dstAlpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlendFuncSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL4.Version40)srcRGB, (OpenTK.Graphics.OpenGL4.Version40)dstRGB, (OpenTK.Graphics.OpenGL4.Version40)srcAlpha, (OpenTK.Graphics.OpenGL4.Version40)dstAlpha); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Copy a block of pixels from the read framebuffer to the draw framebuffer + /// + /// + /// + /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. + /// + /// + /// + /// + /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. + /// + /// + /// + /// + /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. + /// + /// + /// + /// + /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBlitFramebuffer")] + public static + void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBlitFramebuffer((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (OpenTK.Graphics.OpenGL4.ClearBufferMask)mask, (OpenTK.Graphics.OpenGL4.BlitFramebufferFilter)filter); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL4.BufferUsageHint)usage); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferUsageHint)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferUsageHint)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferUsageHint)usage); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Creates and initializes a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] + public static + void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferUsageHint)usage); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL4.BufferStorageFlags)flags); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferStorageFlags)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferStorageFlags)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferStorageFlags)flags); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Creates and initializes a buffer object's immutable data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the size in bytes of the buffer object's new data store. + /// + /// + /// + /// + /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. + /// + /// + /// + /// + /// Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. GL_DYNAMIC_STORAGE_BIT, GL_MAP_READ_BIT GL_MAP_WRITE_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_COHERENT_BIT, and GL_CLIENT_STORAGE_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_buffer_storage", Version = "4.4", EntryPoint = "glBufferStorage")] + public static + void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferStorage((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL4.BufferStorageFlags)flags); + data = (T2)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Updates a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being replaced. + /// + /// + /// + /// + /// Specifies a pointer to the new data that will be copied into the data store. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] + public static + void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Check the completeness status of a framebuffer + /// + /// + /// + /// Specify the target of the framebuffer completeness check. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")] + public static + OpenTK.Graphics.OpenGL4.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL4.FramebufferTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCheckFramebufferStatus((OpenTK.Graphics.OpenGL4.FramebufferTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify whether data read via glReadPixels should be clamped + /// + /// + /// + /// Target for color clamping. target must be GL_CLAMP_READ_COLOR. + /// + /// + /// + /// + /// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")] + public static + void ClampColor(OpenTK.Graphics.OpenGL4.ClampColorTarget target, OpenTK.Graphics.OpenGL4.ClampColorMode clamp) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClampColor((OpenTK.Graphics.OpenGL4.ClampColorTarget)target, (OpenTK.Graphics.OpenGL4.ClampColorMode)clamp); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Clear buffers to preset values + /// + /// + /// + /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")] + public static + void Clear(OpenTK.Graphics.OpenGL4.ClearBufferMask mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClear((OpenTK.Graphics.OpenGL4.ClearBufferMask)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + public static + void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + public static + void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + public static + void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + public static + void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T4[,,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill a buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferData")] + public static + void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T4 data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T4)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] + public static + void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferfi((OpenTK.Graphics.OpenGL4.ClearBufferCombined)buffer, (Int32)drawbuffer, (Single)depth, (Int32)stencil); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] + public static + void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] + public static + void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] + public static + unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] + public static + void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] + public static + void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] + public static + unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + public static + void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + public static + void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + public static + void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + public static + void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T6[,,] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Fill all or part of buffer object's data store with a fixed value + /// + /// + /// + /// Specify the target of the operation. target must be one of the global buffer binding targets. + /// + /// + /// + /// + /// The internal format with which the data will be stored in the buffer object. + /// + /// + /// + /// + /// The offset, in basic machine units into the buffer object's data store at which to start filling. + /// + /// + /// + /// + /// The size, in basic machine units of the range of the data store to fill. + /// + /// + /// + /// + /// The format of the data in memory addressed by data. + /// + /// + /// + /// + /// The type of the data in memory addressed by data. + /// + /// + /// + /// + /// The address of a memory location storing the data to be replicated into the buffer's data store. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_clear_buffer_object", Version = "4.3", EntryPoint = "glClearBufferSubData")] + public static + void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T6 data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (IntPtr)offset, (IntPtr)size, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T6)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] + public static + void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] + public static + void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Clear individual buffers of the currently bound draw framebuffer + /// + /// + /// + /// Specify the buffer to clear. + /// + /// + /// + /// + /// Specify a particular draw buffer to clear. + /// + /// + /// + /// + /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. + /// + /// + /// + /// + /// The value to clear a depth render buffer to. + /// + /// + /// + /// + /// The value to clear a stencil render buffer to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] + public static + unsafe void ClearBuffer(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL4.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify clear values for the color buffers + /// + /// + /// + /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")] + public static + void ClearColor(Single red, Single green, Single blue, Single alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")] + public static + void ClearDepth(Double depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepth((Double)depth); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the clear value for the depth buffer + /// + /// + /// + /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glClearDepthf")] + public static + void ClearDepth(Single d) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearDepthf((Single)d); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the clear value for the stencil buffer + /// + /// + /// + /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")] + public static + void ClearStencil(Int32 s) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearStencil((Int32)s); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(Int32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T4 data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T4)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,,] data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexImage")] + public static + void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T4 data) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexImage((UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T4)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.4] + /// Fills all or part of a texture image with a constant value + /// + /// + /// + /// The name of an existing texture object containing the image to be cleared. + /// + /// + /// + /// + /// The level of texture containing the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the left edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the lower edge of the region to be cleared. + /// + /// + /// + /// + /// The coordinate of the front of the region to be cleared. + /// + /// + /// + /// + /// The width of the region to be cleared. + /// + /// + /// + /// + /// The height of the region to be cleared. + /// + /// + /// + /// + /// The depth of the region to be cleared. + /// + /// + /// + /// + /// The format of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The type of the data whose address in memory is given by data. + /// + /// + /// + /// + /// The address in memory of the data to be used to clear the specified region. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_4|ARB_clear_texture", Version = "4.4", EntryPoint = "glClearTexSubImage")] + public static + void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glClearTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glClientWaitSync")] + public static + OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSync((IntPtr)sync, (OpenTK.Graphics.OpenGL4.WaitSyncFlags)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Block and wait for a sync object to become signaled + /// + /// + /// + /// The sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glClientWaitSync")] + public static + OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glClientWaitSync((IntPtr)sync, (OpenTK.Graphics.OpenGL4.WaitSyncFlags)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")] + public static + void ColorMask(bool red, bool green, bool blue, bool alpha) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] + public static + void ColorMask(Int32 index, bool r, bool g, bool b, bool a) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Enable and disable writing of frame buffer color components + /// + /// + /// + /// For glColorMaski, specifies the index of the draw buffer whose color mask to set. + /// + /// + /// + /// + /// Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] + public static + void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3ui")] + public static + void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3ui")] + public static + void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3uiv")] + public static + unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP3uiv")] + public static + unsafe void ColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4ui")] + public static + void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP4ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4ui")] + public static + void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP4ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4uiv")] + public static + unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP4uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glColorP4uiv")] + public static + unsafe void ColorP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorP4uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)color); + #if DEBUG + } + #endif + } + + + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] + public static + void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorSubTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] + public static + void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[] data) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glColorSubTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] + public static + void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[,] data) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glColorSubTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] + public static + void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[,,] data) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glColorSubTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")] + public static + void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T5 data) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glColorSubTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T5)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] + public static + void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr table) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table); + #if DEBUG + } + #endif + } + + + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] + public static + void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[] table) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] + public static + void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[,] table) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] + public static + void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[,,] table) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a color lookup table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. + /// + /// + /// + /// + /// The number of entries in the color lookup table specified by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")] + public static + void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T5 table) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + table = (T5)table_ptr.Target; + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] + public static + void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.ColorTableParameterPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] + public static + void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, ref Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.ColorTableParameterPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")] + public static + unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.ColorTableParameterPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] + public static + void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.ColorTableParameterPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] + public static + void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, ref Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.ColorTableParameterPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Set color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameters are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")] + public static + unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.ColorTableParameterPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] + public static + void CompileShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Compiles a shader object + /// + /// + /// + /// Specifies the shader object to be compiled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] + public static + void CompileShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompileShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] + public static + void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] + public static + void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] + public static + void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] + public static + void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] + public static + void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T6)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] + public static + void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T7)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture image in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] + public static + void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] + public static + void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] + public static + void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] + public static + void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] + public static + void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a one-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] + public static + void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T6)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a two-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] + public static + void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T8)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify a three-dimensional texture subimage in a compressed format + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the compressed image data stored at address data. + /// + /// + /// + /// + /// Specifies the number of unsigned bytes of image data starting at the address specified by data. + /// + /// + /// + /// + /// Specifies a pointer to the compressed image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] + public static + void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T10)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] + public static + void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image); + #if DEBUG + } + #endif + } + + + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] + public static + void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[] image) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] + public static + void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[,] image) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] + public static + void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T5[,,] image) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")] + public static + void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T5 image) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + image = (T5)image_ptr.Target; + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] + public static + void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image); + #if DEBUG + } + #endif + } + + + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] + public static + void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] image) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] + public static + void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] image) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] + public static + void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] image) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The width of the pixel array referenced by data. + /// + /// + /// + /// + /// The height of the pixel array referenced by data. + /// + /// + /// + /// + /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")] + public static + void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 image) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + image = (T6)image_ptr.Target; + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterf")] + public static + void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionParameterf((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.ConvolutionParameter)pname, (Single)@params); + #if DEBUG + } + #endif + } + + + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] + public static + void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glConvolutionParameterfv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.ConvolutionParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")] + public static + unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionParameterfv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.ConvolutionParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteri")] + public static + void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionParameteri((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.ConvolutionParameter)pname, (Int32)@params); + #if DEBUG + } + #endif + } + + + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] + public static + void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glConvolutionParameteriv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.ConvolutionParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Set convolution parameters + /// + /// + /// + /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. + /// + /// + /// + /// + /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. + /// + /// + /// + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")] + public static + unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glConvolutionParameteriv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.ConvolutionParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Copy part of the data store of a buffer object to the data store of another buffer object + /// + /// + /// + /// Specifies the target from whose data store data should be read. + /// + /// + /// + /// + /// Specifies the target to whose data store data should be written. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. + /// + /// + /// + /// + /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. + /// + /// + /// + /// + /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_copy_buffer", Version = "3.1", EntryPoint = "glCopyBufferSubData")] + public static + void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)readTarget, (OpenTK.Graphics.OpenGL4.BufferTarget)writeTarget, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size); + #if DEBUG + } + #endif + } + + + /// + /// Respecify a portion of a color table + /// + /// + /// + /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The starting index of the portion of the color table to be replaced. + /// + /// + /// + /// + /// The window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// The number of table entries to replace. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorSubTable")] + public static + void CopyColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyColorSubTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (Int32)start, (Int32)x, (Int32)y, (Int32)width); + #if DEBUG + } + #endif + } + + + /// + /// Copy pixels into a color table + /// + /// + /// + /// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. + /// + /// + /// + /// + /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. + /// + /// + /// + /// + /// The width of the pixel rectangle. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorTable")] + public static + void CopyColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width); + #if DEBUG + } + #endif + } + + + /// + /// Copy pixels into a one-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_1D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The window space coordinates of the lower-left coordinate of the pixel array to copy. + /// + /// + /// + /// + /// The width of the pixel array to copy. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter1D")] + public static + void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyConvolutionFilter1D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width); + #if DEBUG + } + #endif + } + + + /// + /// Copy pixels into a two-dimensional convolution filter + /// + /// + /// + /// Must be GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The window space coordinates of the lower-left coordinate of the pixel array to copy. + /// + /// + /// + /// + /// The width of the pixel array to copy. + /// + /// + /// + /// + /// The height of the pixel array to copy. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter2D")] + public static + void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyConvolutionFilter2D((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Perform a raw data copy between two images + /// + /// + /// + /// The name of a texture or renderbuffer object from which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the source name srcName. + /// + /// + /// + /// + /// The mipmap level to read from the source. + /// + /// + /// + /// + /// The X coordinate of the left edge of the souce region to copy. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the souce region to copy. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the souce region to copy. + /// + /// + /// + /// + /// The name of a texture or renderbuffer object to which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the destination name dstName. + /// + /// + /// + /// + /// The X coordinate of the left edge of the destination region. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the destination region. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the destination region. + /// + /// + /// + /// + /// The width of the region to be copied. + /// + /// + /// + /// + /// The height of the region to be copied. + /// + /// + /// + /// + /// The depth of the region to be copied. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")] + public static + void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyImageSubData((UInt32)srcName, (OpenTK.Graphics.OpenGL4.ImageTarget)srcTarget, (Int32)srcLevel, (Int32)srcX, (Int32)srcY, (Int32)srcZ, (UInt32)dstName, (OpenTK.Graphics.OpenGL4.ImageTarget)dstTarget, (Int32)dstLevel, (Int32)dstX, (Int32)dstY, (Int32)dstZ, (Int32)srcWidth, (Int32)srcHeight, (Int32)srcDepth); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Perform a raw data copy between two images + /// + /// + /// + /// The name of a texture or renderbuffer object from which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the source name srcName. + /// + /// + /// + /// + /// The mipmap level to read from the source. + /// + /// + /// + /// + /// The X coordinate of the left edge of the souce region to copy. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the souce region to copy. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the souce region to copy. + /// + /// + /// + /// + /// The name of a texture or renderbuffer object to which to copy. + /// + /// + /// + /// + /// The target representing the namespace of the destination name dstName. + /// + /// + /// + /// + /// The X coordinate of the left edge of the destination region. + /// + /// + /// + /// + /// The Y coordinate of the top edge of the destination region. + /// + /// + /// + /// + /// The Z coordinate of the near edge of the destination region. + /// + /// + /// + /// + /// The width of the region to be copied. + /// + /// + /// + /// + /// The height of the region to be copied. + /// + /// + /// + /// + /// The depth of the region to be copied. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_copy_image", Version = "4.3", EntryPoint = "glCopyImageSubData")] + public static + void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyImageSubData((UInt32)srcName, (OpenTK.Graphics.OpenGL4.ImageTarget)srcTarget, (Int32)srcLevel, (Int32)srcX, (Int32)srcY, (Int32)srcZ, (UInt32)dstName, (OpenTK.Graphics.OpenGL4.ImageTarget)dstTarget, (Int32)dstLevel, (Int32)dstX, (Int32)dstY, (Int32)dstZ, (Int32)srcWidth, (Int32)srcHeight, (Int32)srcDepth); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Copy pixels into a 1D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. The height of the texture image is 1. + /// + /// + /// + /// + /// Must be 0. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")] + public static + void CopyTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Copy pixels into a 2D texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture image. + /// + /// + /// + /// + /// Specifies the height of the texture image. + /// + /// + /// + /// + /// Must be 0. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")] + public static + void CopyTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Copy a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the texel offset within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the left corner of the row of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")] + public static + void CopyTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Copy a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")] + public static + void CopyTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Copy a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")] + public static + void CopyTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCopyTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Creates a program object + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] + public static + Int32 CreateProgram() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateProgram(); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Creates a shader object + /// + /// + /// + /// Specifies the type of shader to be created. Must be one of GL_COMPUTE_SHADER, GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] + public static + Int32 CreateShader(OpenTK.Graphics.OpenGL4.ShaderType type) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShader((OpenTK.Graphics.OpenGL4.ShaderType)type); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Create a stand-alone program from an array of null-terminated source code strings + /// + /// + /// + /// Specifies the type of shader to create. + /// + /// + /// + /// + /// Specifies the number of source code strings in the array strings. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to source code strings from which to create the program object. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glCreateShaderProgramv")] + public static + Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL4.ShaderType type, Int32 count, String[] strings) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glCreateShaderProgramv((OpenTK.Graphics.OpenGL4.ShaderType)type, (Int32)count, (String[])strings); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify whether front- or back-facing facets can be culled + /// + /// + /// + /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")] + public static + void CullFace(OpenTK.Graphics.OpenGL4.CullFaceMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glCullFace((OpenTK.Graphics.OpenGL4.CullFaceMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageCallback")] + public static + void DebugMessageCallback(DebugProc callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallback((DebugProc)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL4.DebugSourceControl)source, (OpenTK.Graphics.OpenGL4.DebugTypeControl)type, (OpenTK.Graphics.OpenGL4.DebugSeverityControl)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL4.DebugSourceControl)source, (OpenTK.Graphics.OpenGL4.DebugTypeControl)type, (OpenTK.Graphics.OpenGL4.DebugSeverityControl)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL4.DebugSourceControl)source, (OpenTK.Graphics.OpenGL4.DebugTypeControl)type, (OpenTK.Graphics.OpenGL4.DebugSeverityControl)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL4.DebugSourceControl)source, (OpenTK.Graphics.OpenGL4.DebugTypeControl)type, (OpenTK.Graphics.OpenGL4.DebugSeverityControl)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL4.DebugSourceControl)source, (OpenTK.Graphics.OpenGL4.DebugTypeControl)type, (OpenTK.Graphics.OpenGL4.DebugSeverityControl)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageControl")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControl((OpenTK.Graphics.OpenGL4.DebugSourceControl)source, (OpenTK.Graphics.OpenGL4.DebugTypeControl)type, (OpenTK.Graphics.OpenGL4.DebugSeverityControl)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, Int32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsert((OpenTK.Graphics.OpenGL4.DebugSourceExternal)source, (OpenTK.Graphics.OpenGL4.DebugType)type, (UInt32)id, (OpenTK.Graphics.OpenGL4.DebugSeverity)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glDebugMessageInsert")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsert((OpenTK.Graphics.OpenGL4.DebugSourceExternal)source, (OpenTK.Graphics.OpenGL4.DebugType)type, (UInt32)id, (OpenTK.Graphics.OpenGL4.DebugSeverity)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] + public static + void DeleteBuffers(Int32 n, ref UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named buffer objects + /// + /// + /// + /// Specifies the number of buffer objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of buffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] + public static + unsafe void DeleteBuffers(Int32 n, UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + public static + unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + public static + void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete framebuffer objects + /// + /// + /// + /// Specifies the number of framebuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n framebuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] + public static + unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] + public static + void DeleteProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Deletes a program object + /// + /// + /// + /// Specifies the program object to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] + public static + void DeleteProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + public static + void DeleteProgramPipelines(Int32 n, Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + public static + void DeleteProgramPipelines(Int32 n, ref Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + public static + unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + public static + void DeleteProgramPipelines(Int32 n, UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + public static + void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Delete program pipeline objects + /// + /// + /// + /// Specifies the number of program pipeline objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of program pipeline objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] + public static + unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, ref Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] + public static + unsafe void DeleteQueries(Int32 n, Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] + public static + void DeleteQueries(Int32 n, ref UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Delete named query objects + /// + /// + /// + /// Specifies the number of query objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of query objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] + public static + unsafe void DeleteQueries(Int32 n, UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + public static + unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + public static + void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete renderbuffer objects + /// + /// + /// + /// Specifies the number of renderbuffer objects to be deleted. + /// + /// + /// + /// + /// A pointer to an array containing n renderbuffer objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] + public static + unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, Int32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, ref Int32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = &samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] + public static + unsafe void DeleteSamplers(Int32 count, Int32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, UInt32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] + public static + void DeleteSamplers(Int32 count, ref UInt32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = &samplers) + { + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Delete named sampler objects + /// + /// + /// + /// Specifies the number of sampler objects to be deleted. + /// + /// + /// + /// + /// Specifies an array of sampler objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glDeleteSamplers")] + public static + unsafe void DeleteSamplers(Int32 count, UInt32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] + public static + void DeleteShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Deletes a shader object + /// + /// + /// + /// Specifies the shader object to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] + public static + void DeleteShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Delete a sync object + /// + /// + /// + /// The sync object to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glDeleteSync")] + public static + void DeleteSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteSync((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] + public static + void DeleteTextures(Int32 n, ref UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Delete named textures + /// + /// + /// + /// Specifies the number of textures to be deleted. + /// + /// + /// + /// + /// Specifies an array of textures to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] + public static + unsafe void DeleteTextures(Int32 n, UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, ref Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + unsafe void DeleteTransformFeedback(Int32 n, Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + void DeleteTransformFeedback(Int32 n, ref UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Delete transform feedback objects + /// + /// + /// + /// Specifies the number of transform feedback objects to delete. + /// + /// + /// + /// + /// Specifies an array of names of transform feedback objects to delete. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")] + public static + unsafe void DeleteTransformFeedback(Int32 n, UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, ref Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + void DeleteVertexArrays(Int32 n, ref UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Delete vertex array objects + /// + /// + /// + /// Specifies the number of vertex array objects to be deleted. + /// + /// + /// + /// + /// Specifies the address of an array containing the n names of the objects to be deleted. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] + public static + unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the value used for depth buffer comparisons + /// + /// + /// + /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] + public static + void DepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthFunc((OpenTK.Graphics.OpenGL4.DepthFunction)func); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Enable or disable writing into the depth buffer + /// + /// + /// + /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")] + public static + void DepthMask(bool flag) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthMask((bool)flag); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")] + public static + void DepthRange(Double near, Double far) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRange((Double)near, (Double)far); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + public static + void DepthRangeArray(Int32 first, Int32 count, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + public static + void DepthRangeArray(Int32 first, Int32 count, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + public static + unsafe void DepthRangeArray(Int32 first, Int32 count, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + public static + void DepthRangeArray(UInt32 first, Int32 count, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + public static + void DepthRangeArray(UInt32 first, Int32 count, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports + /// + /// + /// + /// Specifies the index of the first viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the number of viewports whose depth range to update. + /// + /// + /// + /// + /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] + public static + unsafe void DepthRangeArray(UInt32 first, Int32 count, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glDepthRangef")] + public static + void DepthRange(Single n, Single f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangef((Single)n, (Single)f); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport + /// + /// + /// + /// Specifies the index of the viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] + public static + void DepthRangeIndexed(Int32 index, Double n, Double f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangeIndexed((UInt32)index, (Double)n, (Double)f); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport + /// + /// + /// + /// Specifies the index of the viewport whose depth range to update. + /// + /// + /// + /// + /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. + /// + /// + /// + /// + /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] + public static + void DepthRangeIndexed(UInt32 index, Double n, Double f) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDepthRangeIndexed((UInt32)index, (Double)n, (Double)f); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] + public static + void DetachShader(Int32 program, Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDetachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Detaches a shader object from a program object to which it is attached + /// + /// + /// + /// Specifies the program object from which to detach the shader object. + /// + /// + /// + /// + /// Specifies the shader object to be detached. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] + public static + void DetachShader(UInt32 program, UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDetachShader((UInt32)program, (UInt32)shader); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")] + public static + void Disable(OpenTK.Graphics.OpenGL4.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisable((OpenTK.Graphics.OpenGL4.EnableCap)cap); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] + public static + void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisablei((OpenTK.Graphics.OpenGL4.IndexedEnableCap)target, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] + public static + void Disable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisablei((OpenTK.Graphics.OpenGL4.IndexedEnableCap)target, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] + public static + void DisableVertexAttribArray(Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] + public static + void DisableVertexAttribArray(UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDisableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Launch one or more compute work groups + /// + /// + /// + /// The number of work groups to be launched in the X dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Y dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Z dimension. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")] + public static + void DispatchCompute(Int32 num_groups_x, Int32 num_groups_y, Int32 num_groups_z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDispatchCompute((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Launch one or more compute work groups + /// + /// + /// + /// The number of work groups to be launched in the X dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Y dimension. + /// + /// + /// + /// + /// The number of work groups to be launched in the Z dimension. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchCompute")] + public static + void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDispatchCompute((UInt32)num_groups_x, (UInt32)num_groups_y, (UInt32)num_groups_z); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Launch one or more compute work groups using parameters stored in a buffer + /// + /// + /// + /// The offset into the buffer object currently bound to the GL_DISPATCH_INDIRECT_BUFFER buffer target at which the dispatch parameters are stored. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_compute_shader", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")] + public static + void DispatchComputeIndirect(IntPtr indirect) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDispatchComputeIndirect((IntPtr)indirect); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")] + public static + void DrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArrays((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)first, (Int32)count); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] + public static + void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] + public static + void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] + public static + void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] + public static + void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawArraysIndirect")] + public static + void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + indirect = (T1)indirect_ptr.Target; + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Draw multiple instances of a range of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")] + public static + void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a range of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] + public static + void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, Int32 baseinstance) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)instancecount, (UInt32)baseinstance); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a range of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the starting index in the enabled arrays. + /// + /// + /// + /// + /// Specifies the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")] + public static + void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawArraysInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)first, (Int32)count, (Int32)instancecount, (UInt32)baseinstance); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify which color buffers are to be drawn into + /// + /// + /// + /// Specifies up to four color buffers to be drawn into. Symbolic constants GL_NONE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_FRONT_AND_BACK are accepted. The initial value is GL_FRONT for single-buffered contexts, and GL_BACK for double-buffered contexts. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")] + public static + void DrawBuffer(OpenTK.Graphics.OpenGL4.DrawBufferMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffer((OpenTK.Graphics.OpenGL4.DrawBufferMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] + public static + void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum[] bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs_ptr = bufs) + { + Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL4.DrawBuffersEnum*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] + public static + void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL4.DrawBuffersEnum bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs_ptr = &bufs) + { + Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL4.DrawBuffersEnum*)bufs_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies a list of color buffers to be drawn into + /// + /// + /// + /// Specifies the number of buffers in bufs. + /// + /// + /// + /// + /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] + public static + unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL4.DrawBuffersEnum*)bufs); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] + public static + void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + public static + void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 basevertex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)basevertex); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + public static + void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + public static + void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + public static + void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")] + public static + void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] + public static + void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] + public static + void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] + public static + void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] + public static + void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing the draw parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_draw_indirect", Version = "4.0", EntryPoint = "glDrawElementsIndirect")] + public static + void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); + indirect = (T2)indirect_ptr.Target; + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Draw multiple instances of a set of elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] + public static + void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 baseinstance) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)instancecount, (UInt32)baseinstance); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, UInt32 baseinstance) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)instancecount, (UInt32)baseinstance); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Draw multiple instances of a set of elements with offset applied to instanced attributes + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the specified range of indices to be rendered. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")] + public static + void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (UInt32)baseinstance); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + public static + void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)instancecount, (Int32)basevertex); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + public static + void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + public static + void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + public static + void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] + public static + void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 basevertex, Int32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of a set of primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the number of instances of the indexed geometry that should be drawn. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + /// + /// + /// Specifies the base instance for use in fetching instanced vertex attributes. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_base_instance", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")] + public static + void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawElementsInstancedBaseVertexBaseInstance((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)instancecount, (Int32)basevertex, (UInt32)baseinstance); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T5)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Render primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] + public static + void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); + indices = (T5)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 basevertex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)basevertex); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + indices = (T5)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 basevertex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)basevertex); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render primitives from array data with a per-element offset + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the minimum array index contained in indices. + /// + /// + /// + /// + /// Specifies the maximum array index contained in indices. + /// + /// + /// + /// + /// Specifies the number of elements to be rendered. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")] + public static + void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); + indices = (T5)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] + public static + void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedback((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glDrawTransformFeedback")] + public static + void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedback((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] + public static + void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedbackInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")] + public static + void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedbackInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] + public static + void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 stream) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedbackStream((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id, (UInt32)stream); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Render primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")] + public static + void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedbackStream((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id, (UInt32)stream); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] + public static + void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 id, Int32 stream, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedbackStreamInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id, (UInt32)stream, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the name of a transform feedback object from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. + /// + /// + /// + /// + /// Specifies the number of instances of the geometry to render. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_transform_feedback_instanced", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")] + public static + void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream, Int32 instancecount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDrawTransformFeedbackStreamInstanced((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (UInt32)id, (UInt32)stream, (Int32)instancecount); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnable")] + public static + void Enable(OpenTK.Graphics.OpenGL4.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnable((OpenTK.Graphics.OpenGL4.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] + public static + void Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnablei((OpenTK.Graphics.OpenGL4.IndexedEnableCap)target, (UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Enable or disable server-side GL capabilities + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] + public static + void Enable(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnablei((OpenTK.Graphics.OpenGL4.IndexedEnableCap)target, (UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] + public static + void EnableVertexAttribArray(Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Enable or disable a generic vertex attribute array + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] + public static + void EnableVertexAttribArray(UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEnableVertexAttribArray((UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndConditionalRender")] + public static + void EndConditionalRender() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndConditionalRender(); + #if DEBUG + } + #endif + } + + /// [requires: v1.5] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glEndQuery")] + public static + void EndQuery(OpenTK.Graphics.OpenGL4.QueryTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndQuery((OpenTK.Graphics.OpenGL4.QueryTarget)target); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glEndQueryIndexed")] + public static + void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndQueryIndexed((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glEndQueryIndexed")] + public static + void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndQueryIndexed((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")] + public static + void EndTransformFeedback() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glEndTransformFeedback(); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glFenceSync")] + public static + IntPtr FenceSync(OpenTK.Graphics.OpenGL4.SyncCondition condition, Int32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSync((OpenTK.Graphics.OpenGL4.SyncCondition)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Create a new sync object and insert it into the GL command stream + /// + /// + /// + /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. + /// + /// + /// + /// + /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glFenceSync")] + public static + IntPtr FenceSync(OpenTK.Graphics.OpenGL4.SyncCondition condition, UInt32 flags) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glFenceSync((OpenTK.Graphics.OpenGL4.SyncCondition)condition, (UInt32)flags); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Block until all GL execution is complete + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFinish")] + public static + void Finish() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFinish(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Force execution of GL commands in finite time + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFlush")] + public static + void Flush() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlush(); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Indicate modifications to a range of a mapped buffer + /// + /// + /// + /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the start of the buffer subrange, in basic machine units. + /// + /// + /// + /// + /// Specifies the length of the buffer subrange, in basic machine units. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_map_buffer_range", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] + public static + void FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFlushMappedBufferRange((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Set a named parameter of a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be modified. + /// + /// + /// + /// + /// The new value for the parameter named pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glFramebufferParameteri")] + public static + void FramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferParameteri((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. + /// + /// + /// + /// + /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] + public static + void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] + public static + void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// For glFramebufferTexture1D, glFramebufferTexture2D and glFramebufferTexture3D, specifies what type of texture is expected in the texture parameter, or for cube map textures, which face is to be attached. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")] + public static + void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] + public static + void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture1D((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] + public static + void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture1D((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] + public static + void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2D((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] + public static + void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture2D((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.TextureTarget)textarget, (UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] + public static + void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture3D((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] + public static + void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTexture3D((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] + public static + void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTextureLayer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Attach a single layer of a texture to a framebuffer + /// + /// + /// + /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. + /// + /// + /// + /// + /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMENT. + /// + /// + /// + /// + /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. + /// + /// + /// + /// + /// Specifies the mipmap level of texture to attach. + /// + /// + /// + /// + /// Specifies the layer of texture to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] + public static + void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFramebufferTextureLayer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define front- and back-facing polygons + /// + /// + /// + /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrontFace")] + public static + void FrontFace(OpenTK.Graphics.OpenGL4.FrontFaceDirection mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glFrontFace((OpenTK.Graphics.OpenGL4.FrontFaceDirection)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] + public static + void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* buffers_ptr = &buffers) + { + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); + buffers = *buffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate buffer object names + /// + /// + /// + /// Specifies the number of buffer object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated buffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] + public static + unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate mipmaps for a specified texture target + /// + /// + /// + /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenerateMipmap")] + public static + void GenerateMipmap(OpenTK.Graphics.OpenGL4.GenerateMipmapTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenerateMipmap((OpenTK.Graphics.OpenGL4.GenerateMipmapTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + public static + void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* framebuffers_ptr = &framebuffers) + { + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); + framebuffers = *framebuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate framebuffer object names + /// + /// + /// + /// Specifies the number of framebuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated framebuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] + public static + unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = pipelines) + { + Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + public static + void GenProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* pipelines_ptr = &pipelines) + { + Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); + pipelines = *pipelines_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Reserve program pipeline object names + /// + /// + /// + /// Specifies the number of program pipeline object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] + public static + unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] out Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] + public static + void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Generate query object names + /// + /// + /// + /// Specifies the number of query object names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated query object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] + public static + unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenQueries((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + public static + void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* renderbuffers_ptr = &renderbuffers) + { + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); + renderbuffers = *renderbuffers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate renderbuffer object names + /// + /// + /// + /// Specifies the number of renderbuffer object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated renderbuffer object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] + public static + unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] Int32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] out Int32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* samplers_ptr = &samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + samplers = *samplers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] + public static + unsafe void GenSamplers(Int32 count, [OutAttribute] Int32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] UInt32[] samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] + public static + void GenSamplers(Int32 count, [OutAttribute] out UInt32 samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* samplers_ptr = &samplers) + { + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); + samplers = *samplers_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Generate sampler object names + /// + /// + /// + /// Specifies the number of sampler object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated sampler object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGenSamplers")] + public static + unsafe void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenSamplers((Int32)count, (UInt32*)samplers); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] Int32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out Int32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] + public static + void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* textures_ptr = &textures) + { + Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); + textures = *textures_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Generate texture names + /// + /// + /// + /// Specifies the number of texture names to be generated. + /// + /// + /// + /// + /// Specifies an array in which the generated texture names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] + public static + unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTextures((Int32)n, (UInt32*)textures); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] Int32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] out Int32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] + public static + unsafe void GenTransformFeedback(Int32 n, [OutAttribute] Int32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] UInt32[] ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] + public static + void GenTransformFeedback(Int32 n, [OutAttribute] out UInt32 ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); + ids = *ids_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Reserve transform feedback object names + /// + /// + /// + /// Specifies the number of transform feedback object names to reserve. + /// + /// + /// + /// + /// Specifies an array of into which the reserved names will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")] + public static + unsafe void GenTransformFeedback(Int32 n, [OutAttribute] UInt32* ids) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* arrays_ptr = &arrays) + { + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); + arrays = *arrays_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Generate vertex array object names + /// + /// + /// + /// Specifies the number of vertex array object names to generate. + /// + /// + /// + /// + /// Specifies an array in which the generated vertex array object names are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] + public static + unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + public static + void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveAtomicCounterBufferiv((UInt32)program, (UInt32)bufferIndex, (OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + public static + void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveAtomicCounterBufferiv((UInt32)program, (UInt32)bufferIndex, (OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + public static + unsafe void GetActiveAtomicCounterBuffer(Int32 program, Int32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAtomicCounterBufferiv((UInt32)program, (UInt32)bufferIndex, (OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + public static + void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveAtomicCounterBufferiv((UInt32)program, (UInt32)bufferIndex, (OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + public static + void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveAtomicCounterBufferiv((UInt32)program, (UInt32)bufferIndex, (OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about the set of active atomic counter buffers for a program + /// + /// + /// + /// The name of a program object from which to retrieve information. + /// + /// + /// + /// + /// Specifies index of an active atomic counter buffer. + /// + /// + /// + /// + /// Specifies which parameter of the atomic counter buffer to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_atomic_counters", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")] + public static + unsafe void GetActiveAtomicCounterBuffer(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAtomicCounterBufferiv((UInt32)program, (UInt32)bufferIndex, (OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.OpenGL4.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.OpenGL4.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active attribute variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the attribute variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the attribute variable. + /// + /// + /// + /// + /// Returns the data type of the attribute variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the attribute variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] + public static + unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] + public static + void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] + public static + unsafe void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] + public static + void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query the subroutine name. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. + /// + /// + /// + /// + /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")] + public static + unsafe void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] + public static + void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = values) + { + Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] + public static + void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = &values) + { + Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] + public static + unsafe void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter)pname, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] + public static + void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = values) + { + Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] + public static + void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = &values) + { + Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query a property of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a into which the queried value or values will be placed. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")] + public static + unsafe void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter)pname, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] + public static + void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] + public static + unsafe void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] + public static + void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Query the name of an active shader subroutine uniform + /// + /// + /// + /// Specifies the name of the program containing the subroutine. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the index of the shader subroutine uniform. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in name. + /// + /// + /// + /// + /// Specifies the address of a variable into which is written the number of characters copied into name. + /// + /// + /// + /// + /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")] + public static + unsafe void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL4.ActiveUniformType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.OpenGL4.ActiveUniformType* type_ptr = &type) + { + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL4.ActiveUniformType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL4.ActiveUniformType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL4.ActiveUniformType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.OpenGL4.ActiveUniformType* type_ptr = &type) + { + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL4.ActiveUniformType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns information about an active uniform variable for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the index of the uniform variable to be queried. + /// + /// + /// + /// + /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. + /// + /// + /// + /// + /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. + /// + /// + /// + /// + /// Returns the size of the uniform variable. + /// + /// + /// + /// + /// Returns the data type of the uniform variable. + /// + /// + /// + /// + /// Returns a null terminated string containing the name of the uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] + public static + unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL4.ActiveUniformType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] + public static + unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] + public static + void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query information about an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the name of the parameter to query. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the result of the query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")] + public static + unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] + public static + void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformBlockName); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] + public static + unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] + public static + void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformBlockName); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the name of an active uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the index of the uniform block within program. + /// + /// + /// + /// + /// Specifies the size of the buffer addressed by uniformBlockName. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. + /// + /// + /// + /// + /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")] + public static + unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] + public static + void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformName); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] + public static + unsafe void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] + public static + void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformName); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Query the name of an active uniform + /// + /// + /// + /// Specifies the program containing the active uniform index uniformIndex. + /// + /// + /// + /// + /// Specifies the index of the active uniform whose name to query. + /// + /// + /// + /// + /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. + /// + /// + /// + /// + /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. + /// + /// + /// + /// + /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformName")] + public static + unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = uniformIndices) + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL4.ActiveUniformParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = &uniformIndices) + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL4.ActiveUniformParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] + public static + unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL4.ActiveUniformParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = uniformIndices) + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL4.ActiveUniformParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] + public static + void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = &uniformIndices) + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL4.ActiveUniformParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Returns information about several active uniform variables for the specified program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname pname. + /// + /// + /// + /// + /// Specifies the property of the each uniform in uniformIndices that should be written into the corresponding element of params. + /// + /// + /// + /// + /// Specifies the address of an array of uniformCount integers which are to receive the value of pname for each uniform in uniformIndices. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")] + public static + unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL4.ActiveUniformParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] Int32[] shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* shaders_ptr = shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* shaders_ptr = &shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + shaders = *shaders_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] UInt32[] shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (UInt32* shaders_ptr = shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (UInt32* shaders_ptr = &shaders) + { + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)shaders_ptr); + count = *count_ptr; + shaders = *shaders_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the handles of the shader objects attached to a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the size of the array for storing the returned object names. + /// + /// + /// + /// + /// Returns the number of names actually returned in shaders. + /// + /// + /// + /// + /// Specifies an array that is used to return the names of attached shader objects. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] + public static + unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)shaders); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] + public static + Int32 GetAttribLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetAttribLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the location of an attribute variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] + public static + Int32 GetAttribLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetAttribLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] + public static + void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] bool[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* data_ptr = data) + { + Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] + public static + void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] out bool data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* data_ptr = &data) + { + Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] + public static + unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] bool* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (bool*)data); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] + public static + void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] bool[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* data_ptr = data) + { + Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] + public static + void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] out bool data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* data_ptr = &data) + { + Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] + public static + unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] bool* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (bool*)data); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] bool[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = @params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.OpenGL4.GetPName)pname, (bool*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] + public static + void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] out bool @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (bool* @params_ptr = &@params) + { + Delegates.glGetBooleanv((OpenTK.Graphics.OpenGL4.GetPName)pname, (bool*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] + public static + unsafe void GetBoolean(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] bool* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBooleanv((OpenTK.Graphics.OpenGL4.GetPName)pname, (bool*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] + public static + void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetBufferParameteri64v((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferParameterName)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] + public static + void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetBufferParameteri64v((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferParameterName)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] + public static + unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferParameteri64v((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferParameterName)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] + public static + void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetBufferParameteriv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a buffer object + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. + /// + /// + /// + /// + /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. + /// + /// + /// + /// + /// Returns the requested parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] + public static + unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferParameteriv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferPointer)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return the pointer to a mapped buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] + public static + void GetBufferPointer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T2)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] + public static + void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] + public static + void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] + public static + void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] + public static + void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Returns a subset of a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_RESULT_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. + /// + /// + /// + /// + /// Specifies the size in bytes of the data store region being returned. + /// + /// + /// + /// + /// Specifies a pointer to the location where buffer object data is returned. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] + public static + void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); + try + { + Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); + data = (T3)data_ptr.Target; + } + finally + { + data_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] + public static + void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr table) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table); + #if DEBUG + } + #endif + } + + + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] + public static + void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[] table) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] + public static + void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[,] table) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] + public static + void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[,,] table) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Retrieve contents of a color lookup table + /// + /// + /// + /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")] + public static + void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T3 table) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); + try + { + Delegates.glGetColorTable((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); + table = (T3)table_ptr.Target; + } + finally + { + table_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] + public static + void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetColorTableParameterfv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.GetColorTableParameterPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] + public static + void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetColorTableParameterfv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.GetColorTableParameterPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")] + public static + unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetColorTableParameterfv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.GetColorTableParameterPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] + public static + void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetColorTableParameteriv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.GetColorTableParameterPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] + public static + void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetColorTableParameteriv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.GetColorTableParameterPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get color lookup table parameters + /// + /// + /// + /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. + /// + /// + /// + /// + /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. + /// + /// + /// + /// + /// A pointer to an array where the values of the parameter will be stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")] + public static + unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetColorTableParameteriv((OpenTK.Graphics.OpenGL4.ColorTableTarget)target, (OpenTK.Graphics.OpenGL4.GetColorTableParameterPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] + public static + void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [OutAttribute] IntPtr img) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (IntPtr)img); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] + public static + void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[] img) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] + public static + void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,] img) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] + public static + void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,,] img) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Return a compressed texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Returns the compressed texture image. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] + public static + void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [InAttribute, OutAttribute] ref T2 img) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); + try + { + Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); + img = (T2)img_ptr.Target; + } + finally + { + img_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] + public static + void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr image) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image); + #if DEBUG + } + #endif + } + + + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] + public static + void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[] image) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] + public static + void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[,] image) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] + public static + void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[,,] image) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get current 1D or 2D convolution filter kernel + /// + /// + /// + /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. + /// + /// + /// + /// + /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the output image. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")] + public static + void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T3 image) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); + try + { + Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); + image = (T3)image_ptr.Target; + } + finally + { + image_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] + public static + void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] + public static + void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")] + public static + unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] + public static + void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] + public static + void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get convolution parameters + /// + /// + /// + /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. + /// + /// + /// + /// + /// Pointer to storage for the parameters to be retrieved. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")] + public static + unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.OpenGL4.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.All* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL4.All* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL4.All* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.All*)sources_ptr, (OpenTK.Graphics.OpenGL4.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.All* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL4.All* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL4.All* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.All*)sources_ptr, (OpenTK.Graphics.OpenGL4.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.All*)sources, (OpenTK.Graphics.OpenGL4.All*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL4.All*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.All[] sources, [OutAttribute] OpenTK.Graphics.OpenGL4.All[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL4.All[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.All* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL4.All* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL4.All* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.All*)sources_ptr, (OpenTK.Graphics.OpenGL4.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL4.All sources, [OutAttribute] out OpenTK.Graphics.OpenGL4.All types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL4.All severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.All* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL4.All* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL4.All* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.All*)sources_ptr, (OpenTK.Graphics.OpenGL4.All*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.All*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetDebugMessageLog")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLog((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.All*)sources, (OpenTK.Graphics.OpenGL4.All*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL4.All*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + public static + void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Double[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* data_ptr = data) + { + Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + public static + void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] out Double data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* data_ptr = &data) + { + Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + public static + unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Double* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Double*)data); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + public static + void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Double[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* data_ptr = data) + { + Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + public static + void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] out Double data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* data_ptr = &data) + { + Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] + public static + unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Double* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Double*)data); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] + public static + void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetDoublev((OpenTK.Graphics.OpenGL4.GetPName)pname, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] + public static + void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetDoublev((OpenTK.Graphics.OpenGL4.GetPName)pname, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] + public static + unsafe void GetDouble(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetDoublev((OpenTK.Graphics.OpenGL4.GetPName)pname, (Double*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return error information + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetError")] + public static + OpenTK.Graphics.OpenGL4.ErrorCode GetError() + { + return Delegates.glGetError(); + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + public static + void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Single[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* data_ptr = data) + { + Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + public static + void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] out Single data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* data_ptr = &data) + { + Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + public static + unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Single* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Single*)data); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + public static + void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Single[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* data_ptr = data) + { + Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + public static + void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] out Single data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* data_ptr = &data) + { + Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] + public static + unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Single* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Single*)data); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetFloatv((OpenTK.Graphics.OpenGL4.GetPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] + public static + void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetFloatv((OpenTK.Graphics.OpenGL4.GetPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] + public static + unsafe void GetFloat(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFloatv((OpenTK.Graphics.OpenGL4.GetPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Query the bindings of color indices to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose index to query + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glGetFragDataIndex")] + public static + Int32 GetFragDataIndex(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetFragDataIndex((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Query the bindings of color indices to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose index to query + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_blend_func_extended", Version = "3.3", EntryPoint = "glGetFragDataIndex")] + public static + Int32 GetFragDataIndex(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetFragDataIndex((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] + public static + Int32 GetFragDataLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetFragDataLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Query the bindings of color numbers to user-defined varying out variables + /// + /// + /// + /// The name of the program containing varying out variable whose binding to query + /// + /// + /// + /// + /// The name of the user-defined varying out variable whose binding to query + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] + public static + Int32 GetFragDataLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetFragDataLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.FramebufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.FramebufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about attachments of a bound framebuffer object + /// + /// + /// + /// Specifies the target of the query operation. + /// + /// + /// + /// + /// Specifies the attachment within target + /// + /// + /// + /// + /// Specifies the parameter of attachment to query. + /// + /// + /// + /// + /// Specifies the address of a variable receive the value of pname for attachment. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] + public static + unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL4.FramebufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] + public static + void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetFramebufferParameteriv((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] + public static + void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetFramebufferParameteriv((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve a named parameter from a framebuffer + /// + /// + /// + /// The target of the operation, which must be GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER. + /// + /// + /// + /// + /// A token indicating the parameter to be retrieved. + /// + /// + /// + /// + /// The address of a variable to receive the value of the parameter named pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_framebuffer_no_attachments", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")] + public static + unsafe void GetFramebufferParameter(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetFramebufferParameteriv((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] + public static + void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetHistogram((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values); + #if DEBUG + } + #endif + } + + + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] + public static + void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[] values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetHistogram((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] + public static + void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,] values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetHistogram((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] + public static + void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,,] values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetHistogram((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram table + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + /// + /// + /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. + /// + /// + /// + /// + /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned histogram table. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")] + public static + void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T4 values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetHistogram((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + values = (T4)values_ptr.Target; + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] + public static + void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetHistogramParameterfv((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (OpenTK.Graphics.OpenGL4.GetHistogramParameterPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] + public static + void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetHistogramParameterfv((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (OpenTK.Graphics.OpenGL4.GetHistogramParameterPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")] + public static + unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetHistogramParameterfv((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (OpenTK.Graphics.OpenGL4.GetHistogramParameterPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] + public static + void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetHistogramParameteriv((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (OpenTK.Graphics.OpenGL4.GetHistogramParameterPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] + public static + void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetHistogramParameteriv((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (OpenTK.Graphics.OpenGL4.GetHistogramParameterPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get histogram parameters + /// + /// + /// + /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. + /// + /// + /// + /// + /// Pointer to storage for the returned values. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")] + public static + unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetHistogramParameteriv((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (OpenTK.Graphics.OpenGL4.GetHistogramParameterPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Int64[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] out Int64 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = &data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Int64* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int64*)data); + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int64[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] out Int64 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* data_ptr = &data) + { + Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int64* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int64*)data); + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetInteger64v")] + public static + void GetInteger64(OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL4.All)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetInteger64v")] + public static + void GetInteger64(OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL4.All)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.2] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetInteger64v")] + public static + unsafe void GetInteger64(OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL4.All)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, Int32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int32[] data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] out Int32 data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* data_ptr = &data) + { + Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); + data = *data_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] + public static + unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL4.GetIndexedPName)target, (UInt32)index, (Int32*)data); + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.OpenGL4.GetPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] + public static + void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetIntegerv((OpenTK.Graphics.OpenGL4.GetPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v1.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] + public static + unsafe void GetInteger(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetIntegerv((OpenTK.Graphics.OpenGL4.GetPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] + public static + void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetInternalformati64v((OpenTK.Graphics.OpenGL4.ImageTarget)target, (OpenTK.Graphics.OpenGL4.All)internalformat, (OpenTK.Graphics.OpenGL4.InternalFormatParameter)pname, (Int32)bufSize, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] + public static + void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetInternalformati64v((OpenTK.Graphics.OpenGL4.ImageTarget)target, (OpenTK.Graphics.OpenGL4.All)internalformat, (OpenTK.Graphics.OpenGL4.InternalFormatParameter)pname, (Int32)bufSize, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_internalformat_query2", Version = "4.3", EntryPoint = "glGetInternalformati64v")] + public static + unsafe void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInternalformati64v((OpenTK.Graphics.OpenGL4.ImageTarget)target, (OpenTK.Graphics.OpenGL4.All)internalformat, (OpenTK.Graphics.OpenGL4.InternalFormatParameter)pname, (Int32)bufSize, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] + public static + void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetInternalformativ((OpenTK.Graphics.OpenGL4.ImageTarget)target, (OpenTK.Graphics.OpenGL4.All)internalformat, (OpenTK.Graphics.OpenGL4.InternalFormatParameter)pname, (Int32)bufSize, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] + public static + void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetInternalformativ((OpenTK.Graphics.OpenGL4.ImageTarget)target, (OpenTK.Graphics.OpenGL4.All)internalformat, (OpenTK.Graphics.OpenGL4.InternalFormatParameter)pname, (Int32)bufSize, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Retrieve information about implementation-dependent support for internal formats + /// + /// + /// + /// Indicates the usage of the internal format. target must be GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_BUFFER, GL_RENDERBUFFER, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// Specifies the internal format about which to retrieve information. + /// + /// + /// + /// + /// Specifies the type of information to query. + /// + /// + /// + /// + /// Specifies the maximum number of basic machine units that may be written to params by the function. + /// + /// + /// + /// + /// Specifies the address of a variable into which to write the retrieved information. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_2|ARB_internalformat_query", Version = "4.2", EntryPoint = "glGetInternalformativ")] + public static + unsafe void GetInternalformat(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetInternalformativ((OpenTK.Graphics.OpenGL4.ImageTarget)target, (OpenTK.Graphics.OpenGL4.All)internalformat, (OpenTK.Graphics.OpenGL4.InternalFormatParameter)pname, (Int32)bufSize, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] + public static + void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMinmax((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values); + #if DEBUG + } + #endif + } + + + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] + public static + void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[] values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetMinmax((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] + public static + void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,] values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetMinmax((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] + public static + void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,,] values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetMinmax((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get minimum and maximum pixel values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. + /// + /// + /// + /// + /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// A pointer to storage for the returned values. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")] + public static + void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T4 values) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); + try + { + Delegates.glGetMinmax((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); + values = (T4)values_ptr.Target; + } + finally + { + values_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] + public static + void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] + public static + void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")] + public static + unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] + public static + void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] + public static + void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// + /// Get minmax parameters + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + /// + /// + /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. + /// + /// + /// + /// + /// A pointer to storage for the retrieved parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")] + public static + unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] + public static + void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute] Single[] val) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* val_ptr = val) + { + Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL4.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] + public static + void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute] out Single val) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* val_ptr = &val) + { + Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL4.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); + val = *val_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] + public static + unsafe void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, Int32 index, [OutAttribute] Single* val) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL4.GetMultisamplePName)pname, (UInt32)index, (Single*)val); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] + public static + void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single[] val) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* val_ptr = val) + { + Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL4.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] + public static + void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute] out Single val) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* val_ptr = &val) + { + Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL4.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); + val = *val_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Retrieve the location of a sample + /// + /// + /// + /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. + /// + /// + /// + /// + /// Specifies the index of the sample whose position to query. + /// + /// + /// + /// + /// Specifies the address of an array to receive the position of the sample. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glGetMultisamplefv")] + public static + unsafe void GetMultisample(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single* val) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL4.GetMultisamplePName)pname, (UInt32)index, (Single*)val); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectLabel")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectPtrLabel((IntPtr)ptr, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointerv((OpenTK.Graphics.OpenGL4.GetPointervPName)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.OpenGL4.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.OpenGL4.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.OpenGL4.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Return the address of the specified pointer + /// + /// + /// + /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. + /// + /// + /// + /// + /// Returns the pointer value specified by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glGetPointerv")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointerv((OpenTK.Graphics.OpenGL4.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat_ptr = &binaryFormat) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); + length = *length_ptr; + binaryFormat = *binaryFormat_ptr; + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Return a binary representation of a program object's compiled and linked executable source + /// + /// + /// + /// Specifies the name of a program object whose binary representation to retrieve. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given by binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the number of bytes written into binary. + /// + /// + /// + /// + /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. + /// + /// + /// + /// + /// Specifies the address an array into which the GL will return program's binary representation. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] + public static + unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL4.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); + binary = (T4)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a program object + /// + /// + /// + /// Specifies the program object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] + public static + unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + public static + void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramInterfaceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + public static + void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramInterfaceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + public static + unsafe void GetProgramInterface(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInterfaceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + public static + void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramInterfaceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + public static + void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramInterfaceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query a property of an interface in a program + /// + /// + /// + /// The name of a program object whose interface to query. + /// + /// + /// + /// + /// A token identifying the interface within program to query. + /// + /// + /// + /// + /// The name of the parameter within programInterface to query. + /// + /// + /// + /// + /// The address of a variable to retrieve the value of pname for the program interface. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")] + public static + unsafe void GetProgramInterface(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramInterfaceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + unsafe void GetProgram(Int32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a program object + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_COMPUTE_WORK_GROUP_SIZE GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] + public static + unsafe void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + public static + void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + public static + unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + public static + void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve the info log string from a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object from which to retrieve the info log. + /// + /// + /// + /// + /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the number of characters written into infoLog. + /// + /// + /// + /// + /// Specifies the address of an array of characters into which will be written the info log for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] + public static + unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramPipelineParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + public static + void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramPipelineParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + public static + unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramPipelineParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramPipelineParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + public static + void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramPipelineParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve properties of a program pipeline object + /// + /// + /// + /// Specifies the name of a program pipeline object whose parameter retrieve. + /// + /// + /// + /// + /// Specifies the name of the parameter to retrieve. + /// + /// + /// + /// + /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] + public static + unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramPipelineParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the index of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the index of. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] + public static + Int32 GetProgramResourceIndex(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetProgramResourceIndex((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the index of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the index of. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")] + public static + Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetProgramResourceIndex((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + public static + void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ProgramProperty* props_ptr = props) + fixed (Int32* length_ptr = length) + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramResourceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)propCount, (OpenTK.Graphics.OpenGL4.ProgramProperty*)props_ptr, (Int32)bufSize, (Int32*)length_ptr, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + public static + void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL4.ProgramProperty props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ProgramProperty* props_ptr = &props) + fixed (Int32* length_ptr = &length) + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramResourceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)propCount, (OpenTK.Graphics.OpenGL4.ProgramProperty*)props_ptr, (Int32)bufSize, (Int32*)length_ptr, (Int32*)@params_ptr); + length = *length_ptr; + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + public static + unsafe void GetProgramResource(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramResourceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)propCount, (OpenTK.Graphics.OpenGL4.ProgramProperty*)props, (Int32)bufSize, (Int32*)length, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + public static + void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.ProgramProperty[] props, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ProgramProperty* props_ptr = props) + fixed (Int32* length_ptr = length) + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetProgramResourceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)propCount, (OpenTK.Graphics.OpenGL4.ProgramProperty*)props_ptr, (Int32)bufSize, (Int32*)length_ptr, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + public static + void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, ref OpenTK.Graphics.OpenGL4.ProgramProperty props, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.ProgramProperty* props_ptr = &props) + fixed (Int32* length_ptr = &length) + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetProgramResourceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)propCount, (OpenTK.Graphics.OpenGL4.ProgramProperty*)props_ptr, (Int32)bufSize, (Int32*)length_ptr, (Int32*)@params_ptr); + length = *length_ptr; + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Retrieve values for multiple properties of a single active resource within a program object + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceiv")] + public static + unsafe void GetProgramResource(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramResourceiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)propCount, (OpenTK.Graphics.OpenGL4.ProgramProperty*)props, (Int32)bufSize, (Int32*)length, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the location of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] + public static + Int32 GetProgramResourceLocation(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetProgramResourceLocation((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the location of a named resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")] + public static + Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetProgramResourceLocation((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the fragment color index of a named variable within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] + public static + Int32 GetProgramResourceLocationIndex(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetProgramResourceLocationIndex((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the fragment color index of a named variable within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the resource named name. + /// + /// + /// + /// + /// The name of the resource to query the location of. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")] + public static + Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetProgramResourceLocationIndex((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + public static + void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramResourceName((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)name); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + public static + void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramResourceName((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)name); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + public static + unsafe void GetProgramResourceName(Int32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramResourceName((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)bufSize, (Int32*)length, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + public static + void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetProgramResourceName((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)name); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + public static + void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetProgramResourceName((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)name); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Query the name of an indexed resource within a program + /// + /// + /// + /// The name of a program object whose resources to query. + /// + /// + /// + /// + /// A token identifying the interface within program containing the indexed resource. + /// + /// + /// + /// + /// The index of the resource within programInterface of program. + /// + /// + /// + /// + /// The size of the character array whose address is given by name. + /// + /// + /// + /// + /// The address of a variable which will receive the length of the resource name. + /// + /// + /// + /// + /// The address of a character array into which will be written the name of the resource. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_program_interface_query", Version = "4.3", EntryPoint = "glGetProgramResourceName")] + public static + unsafe void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramResourceName((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramInterface)programInterface, (UInt32)index, (Int32)bufSize, (Int32*)length, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] + public static + void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = &values) + { + Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (OpenTK.Graphics.OpenGL4.ProgramStageParameter)pname, (Int32*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] + public static + unsafe void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (OpenTK.Graphics.OpenGL4.ProgramStageParameter)pname, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] + public static + void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* values_ptr = &values) + { + Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (OpenTK.Graphics.OpenGL4.ProgramStageParameter)pname, (Int32*)values_ptr); + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve properties of a program object corresponding to a specified shader stage + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. + /// + /// + /// + /// + /// Specifies the address of a variable into which the queried value or values will be placed. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetProgramStageiv")] + public static + unsafe void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (OpenTK.Graphics.OpenGL4.ProgramStageParameter)pname, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] + public static + void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] + public static + void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] + public static + unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] + public static + void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] + public static + void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Return parameters of an indexed query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the index of the query object target. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback3", Version = "4.0", EntryPoint = "glGetQueryIndexediv")] + public static + unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] + public static + void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryiv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] + public static + void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryiv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object target + /// + /// + /// + /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] + public static + unsafe void GetQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryiv((OpenTK.Graphics.OpenGL4.QueryTarget)target, (OpenTK.Graphics.OpenGL4.GetQueryParam)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = @params) + { + Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] out Int64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int64* @params_ptr = &@params) + { + Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] + public static + void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] + public static + unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt64[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = @params) + { + Delegates.glGetQueryObjectui64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (UInt64*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] out UInt64 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt64* @params_ptr = &@params) + { + Delegates.glGetQueryObjectui64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (UInt64*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt64* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectui64v((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (UInt64*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] + public static + void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Return parameters of a query object + /// + /// + /// + /// Specifies the name of a query object. + /// + /// + /// + /// + /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. + /// + /// + /// + /// + /// If a buffer is bound to the GL_QUERY_RESULT_BUFFER target, then params is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to GL_QUERY_RESULT_BUFFER, then params is treated as an address in client memory of a variable to receive the resulting data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] + public static + unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.OpenGL4.GetQueryObjectParam)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.OpenGL4.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL4.RenderbufferParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.OpenGL4.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL4.RenderbufferParameterName)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about a bound renderbuffer object + /// + /// + /// + /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. + /// + /// + /// + /// + /// Specifies the address of an array to receive the value of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] + public static + unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.OpenGL4.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL4.RenderbufferParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] + public static + unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")] + public static + unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] + public static + void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] + public static + void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] + public static + unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] + public static + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] + public static + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")] + public static + unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] + public static + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] + public static + void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")] + public static + unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] + public static + unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] + public static + void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Return sampler parameter values + /// + /// + /// + /// Specifies name of the sampler object from which to retrieve parameters. + /// + /// + /// + /// + /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. + /// + /// + /// + /// + /// Returns the sampler parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")] + public static + unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] + public static + void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span); + #if DEBUG + } + #endif + } + + + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] + public static + void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[] row, [InAttribute, OutAttribute] T4[] column, [InAttribute, OutAttribute] T5[] span) + where T3 : struct + where T4 : struct + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] + public static + void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[,] row, [InAttribute, OutAttribute] T4[,] column, [InAttribute, OutAttribute] T5[,] span) + where T3 : struct + where T4 : struct + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] + public static + void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T3[,,] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) + where T3 : struct + where T4 : struct + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Get separable convolution filter kernel images + /// + /// + /// + /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to storage for the row filter image. + /// + /// + /// + /// + /// Pointer to storage for the column filter image. + /// + /// + /// + /// + /// Pointer to storage for the span filter image (currently unused). + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")] + public static + void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T3 row, [InAttribute, OutAttribute] ref T4 column, [InAttribute, OutAttribute] ref T5 span) + where T3 : struct + where T4 : struct + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); + try + { + Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); + row = (T3)row_ptr.Target; + column = (T4)column_ptr.Target; + span = (T5)span_ptr.Target; + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + span_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the information log for a shader object + /// + /// + /// + /// Specifies the shader object whose information log is to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned information log. + /// + /// + /// + /// + /// Returns the length of the string returned in infoLog (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the information log. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] + public static + unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL4.ShaderParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL4.ShaderParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + unsafe void GetShader(Int32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL4.ShaderParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL4.ShaderParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL4.ShaderParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns a parameter from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. + /// + /// + /// + /// + /// Returns the requested object parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] + public static + unsafe void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL4.ShaderParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] + public static + void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecisionType precisiontype, [OutAttribute] Int32[] range, [OutAttribute] Int32[] precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* range_ptr = range) + fixed (Int32* precision_ptr = precision) + { + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (OpenTK.Graphics.OpenGL4.ShaderPrecisionType)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] + public static + void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecisionType precisiontype, [OutAttribute] out Int32 range, [OutAttribute] out Int32 precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* range_ptr = &range) + fixed (Int32* precision_ptr = &precision) + { + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (OpenTK.Graphics.OpenGL4.ShaderPrecisionType)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); + range = *range_ptr; + precision = *precision_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Retrieve the range and precision for numeric formats supported by the shader compiler + /// + /// + /// + /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the numeric format whose precision and range to query. + /// + /// + /// + /// + /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. + /// + /// + /// + /// + /// Specifies the address of an integer into which the numeric precision of the implementation is written. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] + public static + unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecisionType precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (OpenTK.Graphics.OpenGL4.ShaderPrecisionType)precisiontype, (Int32*)range, (Int32*)precision); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the source code string from a shader object + /// + /// + /// + /// Specifies the shader object to be queried. + /// + /// + /// + /// + /// Specifies the size of the character buffer for storing the returned source code string. + /// + /// + /// + /// + /// Returns the length of the string returned in source (excluding the null terminator). + /// + /// + /// + /// + /// Specifies an array of characters that is used to return the source code string. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] + public static + unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetString")] + public static + String GetString(OpenTK.Graphics.OpenGL4.StringName name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetString((OpenTK.Graphics.OpenGL4.StringName)name)); } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] + public static + String GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed name, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetStringi((OpenTK.Graphics.OpenGL4.StringNameIndexed)name, (UInt32)index)); } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Return a string describing the current GL connection + /// + /// + /// + /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. + /// + /// + /// + /// + /// For glGetStringi, specifies the index of the string to return. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] + public static + String GetString(OpenTK.Graphics.OpenGL4.StringNameIndexed name, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe { return new string((sbyte*)Delegates.glGetStringi((OpenTK.Graphics.OpenGL4.StringNameIndexed)name, (UInt32)index)); } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the index of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] + public static + Int32 GetSubroutineIndex(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetSubroutineIndex((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the index of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineIndex")] + public static + Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetSubroutineIndex((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the location of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] + public static + Int32 GetSubroutineUniformLocation(Int32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetSubroutineUniformLocation((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the location of a subroutine uniform of a given shader stage within a program + /// + /// + /// + /// Specifies the name of the program containing shader stage. + /// + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the name of the subroutine uniform whose index to query. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")] + public static + Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetSubroutineUniformLocation((UInt32)program, (OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetSynciv")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameter pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] Int32[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* values_ptr = values) + { + Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.OpenGL4.SyncParameter)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetSynciv")] + public static + void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameter pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* values_ptr = &values) + { + Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.OpenGL4.SyncParameter)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); + length = *length_ptr; + values = *values_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Query the properties of a sync object + /// + /// + /// + /// Specifies the sync object whose properties to query. + /// + /// + /// + /// + /// Specifies the parameter whose value to retrieve from the sync object specified in sync. + /// + /// + /// + /// + /// Specifies the size of the buffer whose address is given in values. + /// + /// + /// + /// + /// Specifies the address of an variable to receive the number of integers placed in values. + /// + /// + /// + /// + /// Specifies the address of an array to receive the values of the queried parameter. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glGetSynciv")] + public static + unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameter pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.OpenGL4.SyncParameter)pname, (Int32)bufSize, (Int32*)length, (Int32*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] + public static + void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] + public static + void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[] pixels) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glGetTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] + public static + void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,] pixels) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glGetTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] + public static + void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T4[,,] pixels) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glGetTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return a texture image + /// + /// + /// + /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. + /// + /// + /// + /// + /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the texture image. Should be a pointer to an array of the type specified by type. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] + public static + void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T4 pixels) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glGetTexImage((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T4)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] + public static + void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] + public static + void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] + public static + unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] + public static + void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] + public static + void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values for a specific level of detail + /// + /// + /// + /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, and GL_TEXTURE_BUFFER_OFFSET are accepted. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] + public static + unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] + public static + void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetTexParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] + public static + void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexParameterIiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] + public static + void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexParameterIiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] + public static + unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterIiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] + public static + void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetTexParameterIuiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] + public static + void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetTexParameterIuiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] + public static + unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameterIuiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] + public static + void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetTexParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Return texture parameter values + /// + /// + /// + /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, and GL_TEXTURE_CUBE_MAP_ARRAY are accepted. + /// + /// + /// + /// + /// Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW_MIN_LAYER, GL_TEXTURE_VIEW_MIN_LEVEL, GL_TEXTURE_VIEW_NUM_LAYERS, GL_TEXTURE_VIEW_NUM_LEVELS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. + /// + /// + /// + /// + /// Returns the texture parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] + public static + unsafe void GetTexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTexParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.GetTextureParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.OpenGL4.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL4.ActiveAttribType type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + fixed (Int32* size_ptr = &size) + fixed (OpenTK.Graphics.OpenGL4.ActiveAttribType* type_ptr = &type) + { + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type_ptr, (StringBuilder)name); + length = *length_ptr; + size = *size_ptr; + type = *type_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Retrieve information about varying variables selected for transform feedback + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The index of the varying variable whose information to retrieve. + /// + /// + /// + /// + /// The maximum number of characters, including the null terminator, that may be written into name. + /// + /// + /// + /// + /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. + /// + /// + /// + /// + /// The address of a variable that will receive the size of the varying. + /// + /// + /// + /// + /// The address of a variable that will recieve the type of the varying. + /// + /// + /// + /// + /// The address of a buffer into which will be written the name of the varying. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] + public static + unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL4.ActiveAttribType*)type, (StringBuilder)name); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] + public static + Int32 GetUniformBlockIndex(Int32 program, String uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing the uniform block. + /// + /// + /// + /// + /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")] + public static + Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] + public static + unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glGetUniformdv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32[] uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out Int32 uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* uniformIndices_ptr = &uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + uniformIndices = *uniformIndices_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] + public static + unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32* uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32[] uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] + public static + void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out UInt32 uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* uniformIndices_ptr = &uniformIndices) + { + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); + uniformIndices = *uniformIndices_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Retrieve the index of a named uniform block + /// + /// + /// + /// Specifies the name of a program containing uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the number of uniforms whose indices to query. + /// + /// + /// + /// + /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. + /// + /// + /// + /// + /// Specifies the address of an array that will receive the indices of the uniforms. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glGetUniformIndices")] + public static + unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] + public static + Int32 GetUniformLocation(Int32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Returns the location of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] + public static + Int32 GetUniformLocation(UInt32 program, String name) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetUniformLocation((UInt32)program, (String)name); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] + public static + void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)location, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] + public static + unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)location, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] + public static + void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)location, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Retrieve the value of a subroutine uniform of a given shader stage of the current program + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the location of the subroutine uniform. + /// + /// + /// + /// + /// Specifies the address of a variable to receive the value or values of the subroutine uniform. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")] + public static + unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)location, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] + public static + void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Returns the value of a uniform variable + /// + /// + /// + /// Specifies the program object to be queried. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be queried. + /// + /// + /// + /// + /// Returns the value of the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] + public static + unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Single @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = &@params) + { + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Single*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] + public static + unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] + public static + void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (UInt32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] + public static + unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return a generic vertex attribute parameter + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be queried. + /// + /// + /// + /// + /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. + /// + /// + /// + /// + /// Returns the requested data. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] + public static + unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + public static + void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + public static + void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + public static + unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + public static + void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = @params) + { + Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + public static + void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] out Double @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* @params_ptr = &@params) + { + Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params_ptr); + @params = *@params_ptr; + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] + public static + unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribParameter)pname, (Double*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Return the address of the specified generic vertex attribute pointer + /// + /// + /// + /// Specifies the generic vertex attribute parameter to be returned. + /// + /// + /// + /// + /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. + /// + /// + /// + /// + /// Returns the pointer value. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] + public static + void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T2)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify implementation-specific hints + /// + /// + /// + /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. + /// + /// + /// + /// + /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glHint")] + public static + void Hint(OpenTK.Graphics.OpenGL4.HintTarget target, OpenTK.Graphics.OpenGL4.HintMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glHint((OpenTK.Graphics.OpenGL4.HintTarget)target, (OpenTK.Graphics.OpenGL4.HintMode)mode); + #if DEBUG + } + #endif + } + + + /// + /// Define histogram table + /// + /// + /// + /// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. + /// + /// + /// + /// + /// The number of entries in the histogram table. Must be a power of 2. + /// + /// + /// + /// + /// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glHistogram")] + public static + void Histogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, Int32 width, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glHistogram((OpenTK.Graphics.OpenGL4.HistogramTarget)target, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (bool)sink); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content of a buffer object's data store + /// + /// + /// + /// The name of a buffer object whose data store to invalidate. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferData")] + public static + void InvalidateBufferData(Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateBufferData((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content of a buffer object's data store + /// + /// + /// + /// The name of a buffer object whose data store to invalidate. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferData")] + public static + void InvalidateBufferData(UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateBufferData((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate a region of a buffer object's data store + /// + /// + /// + /// The name of a buffer object, a subrange of whose data store to invalidate. + /// + /// + /// + /// + /// The offset within the buffer's data store of the start of the range to be invalidated. + /// + /// + /// + /// + /// The length of the range within the buffer's data store to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] + public static + void InvalidateBufferSubData(Int32 buffer, IntPtr offset, IntPtr length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateBufferSubData((UInt32)buffer, (IntPtr)offset, (IntPtr)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate a region of a buffer object's data store + /// + /// + /// + /// The name of a buffer object, a subrange of whose data store to invalidate. + /// + /// + /// + /// + /// The offset within the buffer's data store of the start of the range to be invalidated. + /// + /// + /// + /// + /// The length of the range within the buffer's data store to be invalidated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")] + public static + void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateBufferSubData((UInt32)buffer, (IntPtr)offset, (IntPtr)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] + public static + void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments_ptr = attachments) + { + Delegates.glInvalidateFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (Int32)numAttachments, (OpenTK.Graphics.OpenGL4.FramebufferAttachment*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] + public static + void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments_ptr = &attachments) + { + Delegates.glInvalidateFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (Int32)numAttachments, (OpenTK.Graphics.OpenGL4.FramebufferAttachment*)attachments_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")] + public static + unsafe void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (Int32)numAttachments, (OpenTK.Graphics.OpenGL4.FramebufferAttachment*)attachments); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] + public static + void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment[] attachments, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments_ptr = attachments) + { + Delegates.glInvalidateSubFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (Int32)numAttachments, (OpenTK.Graphics.OpenGL4.FramebufferAttachment*)attachments_ptr, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] + public static + void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, ref OpenTK.Graphics.OpenGL4.FramebufferAttachment attachments, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments_ptr = &attachments) + { + Delegates.glInvalidateSubFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (Int32)numAttachments, (OpenTK.Graphics.OpenGL4.FramebufferAttachment*)attachments_ptr, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the content of a region of some or all of a framebuffer object's attachments + /// + /// + /// + /// The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, or GL_READ_FRAMEBUFFER. + /// + /// + /// + /// + /// The number of entries in the attachments array. + /// + /// + /// + /// + /// The address of an array identifying the attachments to be invalidated. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")] + public static + unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateSubFramebuffer((OpenTK.Graphics.OpenGL4.FramebufferTarget)target, (Int32)numAttachments, (OpenTK.Graphics.OpenGL4.FramebufferAttachment*)attachments, (Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the entirety a texture image + /// + /// + /// + /// The name of a texture object to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object to invalidate. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexImage")] + public static + void InvalidateTexImage(Int32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateTexImage((UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate the entirety a texture image + /// + /// + /// + /// The name of a texture object to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object to invalidate. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexImage")] + public static + void InvalidateTexImage(UInt32 texture, Int32 level) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateTexImage((UInt32)texture, (Int32)level); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate a region of a texture image + /// + /// + /// + /// The name of a texture object a subregion of which to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object within which the region resides. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The Z offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + /// + /// + /// The depth of the region to be invalidated. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] + public static + void InvalidateTexSubImage(Int32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Invalidate a region of a texture image + /// + /// + /// + /// The name of a texture object a subregion of which to invalidate. + /// + /// + /// + /// + /// The level of detail of the texture object within which the region resides. + /// + /// + /// + /// + /// The X offset of the region to be invalidated. + /// + /// + /// + /// + /// The Y offset of the region to be invalidated. + /// + /// + /// + /// + /// The Z offset of the region to be invalidated. + /// + /// + /// + /// + /// The width of the region to be invalidated. + /// + /// + /// + /// + /// The height of the region to be invalidated. + /// + /// + /// + /// + /// The depth of the region to be invalidated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_invalidate_subdata", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")] + public static + void InvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glInvalidateTexSubImage((UInt32)texture, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Determine if a name corresponds to a buffer object + /// + /// + /// + /// Specifies a value that may be the name of a buffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] + public static + bool IsBuffer(UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsBuffer((UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] + public static + bool IsEnabled(OpenTK.Graphics.OpenGL4.EnableCap cap) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsEnabled((OpenTK.Graphics.OpenGL4.EnableCap)cap); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] + public static + bool IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsEnabledi((OpenTK.Graphics.OpenGL4.IndexedEnableCap)target, (UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Test whether a capability is enabled + /// + /// + /// + /// Specifies a symbolic constant indicating a GL capability. + /// + /// + /// + /// + /// Specifies the index of the capability. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] + public static + bool IsEnabled(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsEnabledi((OpenTK.Graphics.OpenGL4.IndexedEnableCap)target, (UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] + public static + bool IsFramebuffer(Int32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebuffer((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Determine if a name corresponds to a framebuffer object + /// + /// + /// + /// Specifies a value that may be the name of a framebuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] + public static + bool IsFramebuffer(UInt32 framebuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsFramebuffer((UInt32)framebuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] + public static + bool IsProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Determines if a name corresponds to a program object + /// + /// + /// + /// Specifies a potential program object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] + public static + bool IsProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] + public static + bool IsProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipeline((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Determine if a name corresponds to a program pipeline object + /// + /// + /// + /// Specifies a value that may be the name of a program pipeline object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] + public static + bool IsProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsProgramPipeline((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] + public static + bool IsQuery(Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQuery((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Determine if a name corresponds to a query object + /// + /// + /// + /// Specifies a value that may be the name of a query object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] + public static + bool IsQuery(UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsQuery((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] + public static + bool IsRenderbuffer(Int32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbuffer((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Determine if a name corresponds to a renderbuffer object + /// + /// + /// + /// Specifies a value that may be the name of a renderbuffer object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] + public static + bool IsRenderbuffer(UInt32 renderbuffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsRenderbuffer((UInt32)renderbuffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Determine if a name corresponds to a sampler object + /// + /// + /// + /// Specifies a value that may be the name of a sampler object. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glIsSampler")] + public static + bool IsSampler(Int32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSampler((UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Determine if a name corresponds to a sampler object + /// + /// + /// + /// Specifies a value that may be the name of a sampler object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glIsSampler")] + public static + bool IsSampler(UInt32 sampler) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSampler((UInt32)sampler); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] + public static + bool IsShader(Int32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Determines if a name corresponds to a shader object + /// + /// + /// + /// Specifies a potential shader object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] + public static + bool IsShader(UInt32 shader) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsShader((UInt32)shader); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Determine if a name corresponds to a sync object + /// + /// + /// + /// Specifies a value that may be the name of a sync object. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glIsSync")] + public static + bool IsSync(IntPtr sync) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsSync((IntPtr)sync); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] + public static + bool IsTexture(Int32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Determine if a name corresponds to a texture + /// + /// + /// + /// Specifies a value that may be the name of a texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] + public static + bool IsTexture(UInt32 texture) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTexture((UInt32)texture); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glIsTransformFeedback")] + public static + bool IsTransformFeedback(Int32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTransformFeedback((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Determine if a name corresponds to a transform feedback object + /// + /// + /// + /// Specifies a value that may be the name of a transform feedback object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glIsTransformFeedback")] + public static + bool IsTransformFeedback(UInt32 id) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsTransformFeedback((UInt32)id); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] + public static + bool IsVertexArray(Int32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Determine if a name corresponds to a vertex array object + /// + /// + /// + /// Specifies a value that may be the name of a vertex array object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0|ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] + public static + bool IsVertexArray(UInt32 array) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glIsVertexArray((UInt32)array); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the width of rasterized lines + /// + /// + /// + /// Specifies the width of rasterized lines. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineWidth")] + public static + void LineWidth(Single width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLineWidth((Single)width); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] + public static + void LinkProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLinkProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Links a program object + /// + /// + /// + /// Specifies the handle of the program object to be linked. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] + public static + void LinkProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLinkProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a logical pixel operation for rendering + /// + /// + /// + /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLogicOp")] + public static + void LogicOp(OpenTK.Graphics.OpenGL4.LogicOp opcode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glLogicOp((OpenTK.Graphics.OpenGL4.LogicOp)opcode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.5] + /// Map a buffer object's data store + /// + /// + /// + /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_DRAW_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_QUERY_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. + /// + /// + /// + /// + /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. + /// + /// + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glMapBuffer")] + public static + IntPtr MapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferAccess access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBuffer((OpenTK.Graphics.OpenGL4.BufferTarget)target, (OpenTK.Graphics.OpenGL4.BufferAccess)access); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Map a section of a buffer object's data store + /// + /// + /// + /// Specifies a binding to which the target buffer is bound. + /// + /// + /// + /// + /// Specifies a the starting offset within the buffer of the range to be mapped. + /// + /// + /// + /// + /// Specifies a length of the range to be mapped. + /// + /// + /// + /// + /// Specifies a combination of access flags indicating the desired access to the range. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_map_buffer_range", Version = "3.0", EntryPoint = "glMapBufferRange")] + public static + IntPtr MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glMapBufferRange((OpenTK.Graphics.OpenGL4.BufferTarget)target, (IntPtr)offset, (IntPtr)length, (OpenTK.Graphics.OpenGL4.BufferAccessMask)access); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Defines a barrier ordering memory transactions + /// + /// + /// + /// Specifies the barriers to insert. Must be a bitwise combination of GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_UNIFORM_BARRIER_BIT, GL_TEXTURE_FETCH_BARRIER_BIT, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_COMMAND_BARRIER_BIT, GL_PIXEL_BUFFER_BARRIER_BIT, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_BUFFER_UPDATE_BARRIER_BIT, GL_FRAMEBUFFER_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_ATOMIC_COUNTER_BARRIER_BIT, or GL_SHADER_STORAGE_BARRIER_BIT. If the special value GL_ALL_BARRIER_BITS is specified, all supported barriers will be inserted. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_shader_image_load_store", Version = "4.2", EntryPoint = "glMemoryBarrier")] + public static + void MemoryBarrier(OpenTK.Graphics.OpenGL4.MemoryBarrierFlags barriers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMemoryBarrier((OpenTK.Graphics.OpenGL4.MemoryBarrierFlags)barriers); + #if DEBUG + } + #endif + } + + + /// + /// Define minmax table + /// + /// + /// + /// The minmax table whose parameters are to be set. Must be GL_MINMAX. + /// + /// + /// + /// + /// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glMinmax")] + public static + void Minmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMinmax((OpenTK.Graphics.OpenGL4.MinmaxTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (bool)sink); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specifies minimum rate at which sample shaing takes place + /// + /// + /// + /// Specifies the rate at which samples are shaded within each covered pixel. + /// + /// + [AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glMinSampleShading")] + public static + void MinSampleShading(Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMinSampleShading((Single)value); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] + public static + void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] first, Int32[] count, Int32 drawcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = first) + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawArrays((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)drawcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] + public static + void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 first, ref Int32 count, Int32 drawcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* first_ptr = &first) + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawArrays((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)drawcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives from array data + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of starting indices in the enabled arrays. + /// + /// + /// + /// + /// Points to an array of the number of indices to be rendered. + /// + /// + /// + /// + /// Specifies the size of the first and count + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] + public static + unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* first, Int32* count, Int32 drawcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArrays((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)first, (Int32*)count, (Int32)drawcount); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + public static + void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, Int32 drawcount, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect, (Int32)drawcount, (Int32)stride); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + public static + void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[] indirect, Int32 drawcount, Int32 stride) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + public static + void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 drawcount, Int32 stride) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + public static + void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 drawcount, Int32 stride) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render multiple sets of primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the address of an array of structures containing the draw parameters. + /// + /// + /// + /// + /// Specifies the the number of elements in the array of draw parameter structures. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")] + public static + void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 drawcount, Int32 stride) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawArraysIndirect((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + indirect = (T1)indirect_ptr.Target; + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)drawcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)drawcount); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)drawcount); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Render multiple sets of primitives by specifying indices of array data elements + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count and indices arrays. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] + public static + unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount, Int32[] basevertex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + fixed (Int32* basevertex_ptr = basevertex) + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)drawcount, (Int32*)basevertex_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount, Int32[] basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + fixed (Int32* basevertex_ptr = basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount, Int32[] basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + fixed (Int32* basevertex_ptr = basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount, Int32[] basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + fixed (Int32* basevertex_ptr = basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32[] count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount, Int32[] basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = count) + fixed (Int32* basevertex_ptr = basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount, ref Int32 basevertex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* basevertex_ptr = &basevertex) + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)drawcount, (Int32*)basevertex_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount, ref Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* basevertex_ptr = &basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount, ref Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* basevertex_ptr = &basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount, ref Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* basevertex_ptr = &basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, ref Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount, ref Int32 basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* count_ptr = &count) + fixed (Int32* basevertex_ptr = &basevertex) + { + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex_ptr); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount, Int32* basevertex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices, (Int32)drawcount, (Int32*)basevertex); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 drawcount, Int32* basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 drawcount, Int32* basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 drawcount, Int32* basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex); + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Points to an array of the elements counts. + /// + /// + /// + /// + /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. + /// + /// + /// + /// + /// Specifies a pointer to the location where the indices are stored. + /// + /// + /// + /// + /// Specifies the size of the count, indices and basevertex arrays. + /// + /// + /// + /// + /// Specifies a pointer to the location where the base vertices are stored. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_draw_elements_base_vertex", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")] + public static + unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 drawcount, Int32* basevertex) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL4.PrimitiveType)mode, (Int32*)count, (OpenTK.Graphics.OpenGL4.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32*)basevertex); + indices = (T3)indices_ptr.Target; + } + finally + { + indices_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + public static + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.All mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, Int32 drawcount, Int32 stride) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL4.All)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect, (Int32)drawcount, (Int32)stride); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + public static + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.All mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[] indirect, Int32 drawcount, Int32 stride) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL4.All)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + public static + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.All mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,] indirect, Int32 drawcount, Int32 stride) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL4.All)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + public static + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.All mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 drawcount, Int32 stride) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL4.All)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Render indexed primitives from array data, taking parameters from memory + /// + /// + /// + /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. + /// + /// + /// + /// + /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. + /// + /// + /// + /// + /// Specifies the address of a structure containing an array of draw parameters. + /// + /// + /// + /// + /// Specifies the number of elements in the array addressed by indirect. + /// + /// + /// + /// + /// Specifies the distance in basic machine units between elements of the draw parameter array. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_multi_draw_indirect", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")] + public static + void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.All mode, OpenTK.Graphics.OpenGL4.All type, [InAttribute, OutAttribute] ref T2 indirect, Int32 drawcount, Int32 stride) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); + try + { + Delegates.glMultiDrawElementsIndirect((OpenTK.Graphics.OpenGL4.All)mode, (OpenTK.Graphics.OpenGL4.All)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)drawcount, (Int32)stride); + indirect = (T2)indirect_ptr.Target; + } + finally + { + indirect_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] + public static + void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP1ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")] + public static + void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP1ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] + public static + unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP1uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")] + public static + unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP1uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] + public static + void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP2ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")] + public static + void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP2ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] + public static + unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP2uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")] + public static + unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP2uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] + public static + void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP3ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")] + public static + void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP3ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] + public static + unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP3uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")] + public static + unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP3uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] + public static + void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP4ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")] + public static + void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP4ui((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] + public static + unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP4uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")] + public static + unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glMultiTexCoordP4uiv((OpenTK.Graphics.OpenGL4.TextureUnit)texture, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3ui")] + public static + void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormalP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3ui")] + public static + void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormalP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3uiv")] + public static + unsafe void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormalP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glNormalP3uiv")] + public static + unsafe void NormalP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glNormalP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectLabel")] + public static + void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, Int32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectLabel")] + public static + void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabel((OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectPtrLabel((IntPtr)ptr, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glObjectPtrLabel")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabel((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameterfv")] + public static + void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, Single[] values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* values_ptr = values) + { + Delegates.glPatchParameterfv((OpenTK.Graphics.OpenGL4.PatchParameterFloat)pname, (Single*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameterfv")] + public static + void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, ref Single values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* values_ptr = &values) + { + Delegates.glPatchParameterfv((OpenTK.Graphics.OpenGL4.PatchParameterFloat)pname, (Single*)values_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameterfv")] + public static + unsafe void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, Single* values) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPatchParameterfv((OpenTK.Graphics.OpenGL4.PatchParameterFloat)pname, (Single*)values); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specifies the parameters for patch primitives + /// + /// + /// + /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. + /// + /// + /// + /// + /// Specifies the new value for the parameter given by pname. + /// + /// + /// + /// + /// Specifies the address of an array containing the new values for the parameter given by pname. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_tessellation_shader", Version = "4.0", EntryPoint = "glPatchParameteri")] + public static + void PatchParameter(OpenTK.Graphics.OpenGL4.PatchParameterInt pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPatchParameteri((OpenTK.Graphics.OpenGL4.PatchParameterInt)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Pause transform feedback operations + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glPauseTransformFeedback")] + public static + void PauseTransformFeedback() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPauseTransformFeedback(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set pixel storage modes + /// + /// + /// + /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStoref")] + public static + void PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelStoref((OpenTK.Graphics.OpenGL4.PixelStoreParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set pixel storage modes + /// + /// + /// + /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. + /// + /// + /// + /// + /// Specifies the value that pname is set to. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] + public static + void PixelStore(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPixelStorei((OpenTK.Graphics.OpenGL4.PixelStoreParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterf")] + public static + void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterf((OpenTK.Graphics.OpenGL4.PointParameterName)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] + public static + void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glPointParameterfv((OpenTK.Graphics.OpenGL4.PointParameterName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] + public static + unsafe void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameterfv((OpenTK.Graphics.OpenGL4.PointParameterName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteri")] + public static + void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameteri((OpenTK.Graphics.OpenGL4.PointParameterName)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] + public static + void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glPointParameteriv((OpenTK.Graphics.OpenGL4.PointParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.4] + /// Specify point parameters + /// + /// + /// + /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. + /// + /// + /// + /// + /// Specifies the value that pname will be set to. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] + public static + unsafe void PointParameter(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointParameteriv((OpenTK.Graphics.OpenGL4.PointParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify the diameter of rasterized points + /// + /// + /// + /// Specifies the diameter of rasterized points. The initial value is 1. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPointSize")] + public static + void PointSize(Single size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPointSize((Single)size); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Select a polygon rasterization mode + /// + /// + /// + /// Specifies the polygons that mode applies to. Must be GL_FRONT_AND_BACK for front- and back-facing polygons. + /// + /// + /// + /// + /// Specifies how polygons will be rasterized. Accepted values are GL_POINT, GL_LINE, and GL_FILL. The initial value is GL_FILL for both front- and back-facing polygons. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonMode")] + public static + void PolygonMode(OpenTK.Graphics.OpenGL4.MaterialFace face, OpenTK.Graphics.OpenGL4.PolygonMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPolygonMode((OpenTK.Graphics.OpenGL4.MaterialFace)face, (OpenTK.Graphics.OpenGL4.PolygonMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Set the scale and units used to calculate depth values + /// + /// + /// + /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. + /// + /// + /// + /// + /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPolygonOffset")] + public static + void PolygonOffset(Single factor, Single units) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPolygonOffset((Single)factor, (Single)units); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Pop the active debug group + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glPopDebugGroup")] + public static + void PopDebugGroup() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopDebugGroup(); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Specify the primitive restart index + /// + /// + /// + /// Specifies the value to be interpreted as the primitive restart index. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] + public static + void PrimitiveRestartIndex(Int32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPrimitiveRestartIndex((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Specify the primitive restart index + /// + /// + /// + /// Specifies the value to be interpreted as the primitive restart index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] + public static + void PrimitiveRestartIndex(UInt32 index) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPrimitiveRestartIndex((UInt32)index); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load a program object with a program binary + /// + /// + /// + /// Specifies the name of a program object into which to load a program binary. + /// + /// + /// + /// + /// Specifies the format of the binary data in binary. + /// + /// + /// + /// + /// Specifies the address an array containing the binary to be loaded into program. + /// + /// + /// + /// + /// Specifies the number of bytes contained in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] + public static + void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) + where T2 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T2)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramParameteri")] + public static + void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL4.ProgramParameterPName pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteri((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameterPName)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify a parameter for a program object + /// + /// + /// + /// Specifies the name of a program object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the name of the parameter to modify. + /// + /// + /// + /// + /// Specifies the new value of the parameter specified by pname for program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramParameteri")] + public static + void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameterPName pname, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramParameteri((UInt32)program, (OpenTK.Graphics.OpenGL4.ProgramParameterPName)pname, (Int32)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] + public static + void ProgramUniform1(Int32 program, Int32 location, Double v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1d((UInt32)program, (Int32)location, (Double)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Double v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1d((UInt32)program, (Int32)location, (Double)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + public static + unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] + public static + void ProgramUniform1(Int32 program, Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1f((UInt32)program, (Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1f((UInt32)program, (Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + public static + unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1i((UInt32)program, (Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1i((UInt32)program, (Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + public static + void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + public static + unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1ui")] + public static + void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1ui((UInt32)program, (Int32)location, (UInt32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] + public static + void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform1uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] + public static + unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform1uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] + public static + void ProgramUniform2(Int32 program, Int32 location, Double v0, Double v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2d((UInt32)program, (Int32)location, (Double)v0, (Double)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Double v0, Double v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2d((UInt32)program, (Int32)location, (Double)v0, (Double)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + public static + unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] + public static + void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2f((UInt32)program, (Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2f((UInt32)program, (Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + public static + unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + public static + void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + public static + unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2ui")] + public static + void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2ui((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform2uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] + public static + void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform2uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] + public static + unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform2uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] + public static + void ProgramUniform3(Int32 program, Int32 location, Double v0, Double v1, Double v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Double v0, Double v1, Double v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + public static + unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] + public static + void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + public static + unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + public static + void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + public static + unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3ui")] + public static + void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3ui((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform3uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] + public static + void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform3uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] + public static + unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform3uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] + public static + void ProgramUniform4(Int32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2, (Double)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2, (Double)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + public static + unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] + public static + void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + public static + unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + public static + void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + public static + unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4ui")] + public static + void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4ui((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glProgramUniform4uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] + public static + void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glProgramUniform4uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Specify the value of a uniform variable for a specified program object + /// + /// + /// + /// Specifies the handle of the program containing the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] + public static + unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniform4uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + public static + unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] + public static + unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + public static + void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + public static + unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + public static + void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] + public static + unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + public static + unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] + public static + unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + public static + void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + public static + unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + public static + void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] + public static + unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + public static + unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] + public static + unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + public static + void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + public static + unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + public static + void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] + public static + unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + public static + unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] + public static + unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + public static + void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + public static + unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + public static + void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] + public static + unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + public static + unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] + public static + unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + public static + void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + public static + unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + public static + void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] + public static + unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + public static + unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] + public static + unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + public static + void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + public static + unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + public static + void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] + public static + unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + public static + unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] + public static + unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + public static + void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + public static + unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + public static + void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] + public static + unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + public static + unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] + public static + unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + public static + void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + public static + unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + public static + void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] + public static + unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + public static + unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] + public static + unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + public static + void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + public static + unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + public static + void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] + public static + unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Specifiy the vertex to be used as the source of data for flat shaded varyings + /// + /// + /// + /// Specifies the vertex to be used as the source of data for flat shaded varyings. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_provoking_vertex", Version = "3.2", EntryPoint = "glProvokingVertex")] + public static + void ProvokingVertex(OpenTK.Graphics.OpenGL4.ProvokingVertexMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glProvokingVertex((OpenTK.Graphics.OpenGL4.ProvokingVertexMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glPushDebugGroup")] + public static + void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, Int32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroup((OpenTK.Graphics.OpenGL4.DebugSourceExternal)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|KHR_debug", Version = "4.3", EntryPoint = "glPushDebugGroup")] + public static + void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, UInt32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroup((OpenTK.Graphics.OpenGL4.DebugSourceExternal)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glQueryCounter")] + public static + void QueryCounter(Int32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glQueryCounter((UInt32)id, (OpenTK.Graphics.OpenGL4.QueryCounterTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. + /// + /// + /// + /// Specify the name of a query object into which to record the GL time. + /// + /// + /// + /// + /// Specify the counter to query. target must be GL_TIMESTAMP. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_timer_query", Version = "3.3", EntryPoint = "glQueryCounter")] + public static + void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glQueryCounter((UInt32)id, (OpenTK.Graphics.OpenGL4.QueryCounterTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Select a color buffer source for pixels + /// + /// + /// + /// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and the constants GL_COLOR_ATTACHMENTi. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadBuffer")] + public static + void ReadBuffer(OpenTK.Graphics.OpenGL4.ReadBufferMode mode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadBuffer((OpenTK.Graphics.OpenGL4.ReadBufferMode)mode); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Read a block of pixels from the frame buffer + /// + /// + /// + /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. + /// + /// + /// + /// + /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. + /// + /// + /// + /// + /// Returns the pixel data. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] + public static + void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T6)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Release resources consumed by the implementation's shader compiler + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")] + public static + void ReleaseShaderCompiler() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glReleaseShaderCompiler(); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Establish data storage, format and dimensions of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorage")] + public static + void RenderbufferStorage(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorage((OpenTK.Graphics.OpenGL4.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL4.RenderbufferStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image + /// + /// + /// + /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. + /// + /// + /// + /// + /// Specifies the number of samples to be used for the renderbuffer object's storage. + /// + /// + /// + /// + /// Specifies the internal format to use for the renderbuffer object's image. + /// + /// + /// + /// + /// Specifies the width of the renderbuffer, in pixels. + /// + /// + /// + /// + /// Specifies the height of the renderbuffer, in pixels. + /// + /// + [AutoGenerated(Category = "VERSION_3_0|ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] + public static + void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glRenderbufferStorageMultisample((OpenTK.Graphics.OpenGL4.RenderbufferTarget)target, (Int32)samples, (OpenTK.Graphics.OpenGL4.RenderbufferStorage)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// + /// Reset histogram table entries to zero + /// + /// + /// + /// Must be GL_HISTOGRAM. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetHistogram")] + public static + void ResetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glResetHistogram((OpenTK.Graphics.OpenGL4.HistogramTarget)target); + #if DEBUG + } + #endif + } + + + /// + /// Reset minmax table entries to initial values + /// + /// + /// + /// Must be GL_MINMAX. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetMinmax")] + public static + void ResetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glResetMinmax((OpenTK.Graphics.OpenGL4.MinmaxTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Resume transform feedback operations + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_transform_feedback2", Version = "4.0", EntryPoint = "glResumeTransformFeedback")] + public static + void ResumeTransformFeedback() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glResumeTransformFeedback(); + #if DEBUG + } + #endif + } + + + /// [requires: v1.3] + /// Specify multisample coverage parameters + /// + /// + /// + /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. + /// + /// + /// + /// + /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. + /// + /// + [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glSampleCoverage")] + public static + void SampleCoverage(Single value, bool invert) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleCoverage((Single)value, (bool)invert); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Set the value of a sub-word of the sample mask + /// + /// + /// + /// Specifies which 32-bit sub-word of the sample mask to update. + /// + /// + /// + /// + /// Specifies the new value of the mask sub-word. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glSampleMaski")] + public static + void SampleMask(Int32 index, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleMaski((UInt32)index, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Set the value of a sub-word of the sample mask + /// + /// + /// + /// Specifies which 32-bit sub-word of the sample mask to update. + /// + /// + /// + /// + /// Specifies the new value of the mask sub-word. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glSampleMaski")] + public static + void SampleMask(UInt32 index, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSampleMaski((UInt32)index, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterf")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterf((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterf")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterf((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* param_ptr = param) + { + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] + public static + unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* param_ptr = param) + { + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterfv")] + public static + unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Single*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteri")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteri((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteri")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteri((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32)param); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] + public static + void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] + public static + void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, ref Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = ¶m) + { + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] + public static + unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL4.All pname, Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] + public static + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] + public static + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, ref Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = ¶m) + { + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIiv")] + public static + unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] + public static + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, UInt32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* param_ptr = param) + { + Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (UInt32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] + public static + void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, ref UInt32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* param_ptr = ¶m) + { + Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (UInt32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")] + public static + unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, UInt32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.All)pname, (UInt32*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] + public static + void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] + public static + unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] + public static + void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32[] param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* param_ptr = param) + { + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)param_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Set sampler parameters + /// + /// + /// + /// Specifies the sampler object whose parameter to modify. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_sampler_objects", Version = "3.3", EntryPoint = "glSamplerParameteriv")] + public static + unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32* param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL4.SamplerParameter)pname, (Int32*)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Define the scissor box + /// + /// + /// + /// Specify the lower left corner of the scissor box. Initially (0, 0). + /// + /// + /// + /// + /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScissor")] + public static + void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + public static + void ScissorArray(Int32 first, Int32 count, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + public static + void ScissorArray(Int32 first, Int32 count, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + public static + unsafe void ScissorArray(Int32 first, Int32 count, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + public static + void ScissorArray(UInt32 first, Int32 count, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + public static + void ScissorArray(UInt32 first, Int32 count, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for multiple viewports + /// + /// + /// + /// Specifies the index of the first viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specifies the number of scissor boxes to modify. + /// + /// + /// + /// + /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] + public static + unsafe void ScissorArray(UInt32 first, Int32 count, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] + public static + void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissorIndexed((UInt32)index, (Int32)left, (Int32)bottom, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] + public static + void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissorIndexed((UInt32)index, (Int32)left, (Int32)bottom, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + public static + void ScissorIndexed(Int32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + public static + void ScissorIndexed(Int32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + public static + unsafe void ScissorIndexed(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissorIndexedv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + public static + void ScissorIndexed(UInt32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + public static + void ScissorIndexed(UInt32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Define the scissor box for a specific viewport + /// + /// + /// + /// Specifies the index of the viewport whose scissor box to modify. + /// + /// + /// + /// + /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. + /// + /// + /// + /// + /// Specify ths dimensions of the scissor box, in pixels. + /// + /// + /// + /// + /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] + public static + unsafe void ScissorIndexed(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glScissorIndexedv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] + public static + void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSecondaryColorP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")] + public static + void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSecondaryColorP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] + public static + unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSecondaryColorP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)color); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")] + public static + unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSecondaryColorP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)color); + #if DEBUG + } + #endif + } + + + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] + public static + void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr row, IntPtr column) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row, (IntPtr)column); + #if DEBUG + } + #endif + } + + + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] + public static + void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] row, [InAttribute, OutAttribute] T7[] column) + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + try + { + Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] + public static + void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] row, [InAttribute, OutAttribute] T7[,] column) + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + try + { + Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] + public static + void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] row, [InAttribute, OutAttribute] T7[,,] column) + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + try + { + Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// + /// Define a separable two-dimensional convolution filter + /// + /// + /// + /// Must be GL_SEPARABLE_2D. + /// + /// + /// + /// + /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) + /// + /// + /// + /// + /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) + /// + /// + /// + /// + /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. + /// + /// + /// + /// + /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. + /// + /// + /// + /// + /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. + /// + /// + [AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")] + public static + void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 row, [InAttribute, OutAttribute] ref T7 column) + where T6 : struct + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); + GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); + try + { + Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL4.SeparableTarget)target, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); + row = (T6)row_ptr.Target; + column = (T7)column_ptr.Target; + } + finally + { + row_ptr.Free(); + column_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* shaders_ptr = &shaders) + { + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Load pre-compiled shader binaries + /// + /// + /// + /// Specifies the number of shader object handles contained in shaders. + /// + /// + /// + /// + /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. + /// + /// + /// + /// + /// Specifies the format of the shader binaries contained in binary. + /// + /// + /// + /// + /// Specifies the address of an array of bytes containing pre-compiled binary shader code. + /// + /// + /// + /// + /// Specifies the length of the array whose address is given in binary. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] + public static + unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) + where T3 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); + try + { + Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL4.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); + binary = (T3)binary_ptr.Target; + } + finally + { + binary_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + unsafe void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32[] length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + void ShaderSource(UInt32 shader, Int32 count, String[] @string, ref Int32 length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Replaces the source code in a shader object + /// + /// + /// + /// Specifies the handle of the shader object whose source code is to be replaced. + /// + /// + /// + /// + /// Specifies the number of elements in the string and length arrays. + /// + /// + /// + /// + /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. + /// + /// + /// + /// + /// Specifies an array of string lengths. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] + public static + unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Change an active shader storage block binding + /// + /// + /// + /// The name of the program containing the block whose binding to change. + /// + /// + /// + /// + /// The index storage block within the program. + /// + /// + /// + /// + /// The index storage block binding to associate with the specified storage block. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_shader_storage_buffer_object", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] + public static + void ShaderStorageBlockBinding(Int32 program, Int32 storageBlockIndex, Int32 storageBlockBinding) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderStorageBlockBinding((UInt32)program, (UInt32)storageBlockIndex, (UInt32)storageBlockBinding); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Change an active shader storage block binding + /// + /// + /// + /// The name of the program containing the block whose binding to change. + /// + /// + /// + /// + /// The index storage block within the program. + /// + /// + /// + /// + /// The index storage block binding to associate with the specified storage block. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_shader_storage_buffer_object", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")] + public static + void ShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glShaderStorageBlockBinding((UInt32)program, (UInt32)storageBlockIndex, (UInt32)storageBlockBinding); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.OpenGL4.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set front and back function and reference value for stencil testing + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] + public static + void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFunc((OpenTK.Graphics.OpenGL4.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] + public static + void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL4.StencilFace)face, (OpenTK.Graphics.OpenGL4.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Set front and/or back function and reference value for stencil testing + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. + /// + /// + /// + /// + /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. + /// + /// + /// + /// + /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] + public static + void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL4.StencilFace)face, (OpenTK.Graphics.OpenGL4.StencilFunction)func, (Int32)@ref, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Control the front and back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] + public static + void StencilMask(UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMask((UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] + public static + void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, Int32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMaskSeparate((OpenTK.Graphics.OpenGL4.StencilFace)face, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Control the front and/or back writing of individual bits in the stencil planes + /// + /// + /// + /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] + public static + void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, UInt32 mask) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilMaskSeparate((OpenTK.Graphics.OpenGL4.StencilFace)face, (UInt32)mask); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set front and back stencil test actions + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilOp")] + public static + void StencilOp(OpenTK.Graphics.OpenGL4.StencilOp fail, OpenTK.Graphics.OpenGL4.StencilOp zfail, OpenTK.Graphics.OpenGL4.StencilOp zpass) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilOp((OpenTK.Graphics.OpenGL4.StencilOp)fail, (OpenTK.Graphics.OpenGL4.StencilOp)zfail, (OpenTK.Graphics.OpenGL4.StencilOp)zpass); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Set front and/or back stencil test actions + /// + /// + /// + /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. + /// + /// + /// + /// + /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + /// + /// + /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] + public static + void StencilOpSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilOp sfail, OpenTK.Graphics.OpenGL4.StencilOp dpfail, OpenTK.Graphics.OpenGL4.StencilOp dppass) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glStencilOpSeparate((OpenTK.Graphics.OpenGL4.StencilFace)face, (OpenTK.Graphics.OpenGL4.StencilOp)sfail, (OpenTK.Graphics.OpenGL4.StencilOp)dpfail, (OpenTK.Graphics.OpenGL4.StencilOp)dppass); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] + public static + void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexBuffer((OpenTK.Graphics.OpenGL4.TextureBufferTarget)target, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Attach the storage for a buffer object to the active buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] + public static + void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexBuffer((OpenTK.Graphics.OpenGL4.TextureBufferTarget)target, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (UInt32)buffer); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Bind a range of a buffer's data store to a buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + /// + /// + /// Specifies the offset of the start of the range of the buffer's data store to attach. + /// + /// + /// + /// + /// Specifies the size of the range of the buffer's data store to attach. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTexBufferRange")] + public static + void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 buffer, IntPtr offset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexBufferRange((OpenTK.Graphics.OpenGL4.TextureBufferTarget)target, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Bind a range of a buffer's data store to a buffer texture + /// + /// + /// + /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. + /// + /// + /// + /// + /// Specifies the internal format of the data in the store belonging to buffer. + /// + /// + /// + /// + /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. + /// + /// + /// + /// + /// Specifies the offset of the start of the range of the buffer's data store to attach. + /// + /// + /// + /// + /// Specifies the size of the range of the buffer's data store to attach. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_buffer_range", Version = "4.3", EntryPoint = "glTexBufferRange")] + public static + void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexBufferRange((OpenTK.Graphics.OpenGL4.TextureBufferTarget)target, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1ui")] + public static + void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP1ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1ui")] + public static + void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP1ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] + public static + unsafe void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP1uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP1uiv")] + public static + unsafe void TexCoordP1(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP1uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2ui")] + public static + void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP2ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2ui")] + public static + void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP2ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] + public static + unsafe void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP2uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP2uiv")] + public static + unsafe void TexCoordP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP2uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3ui")] + public static + void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3ui")] + public static + void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] + public static + unsafe void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP3uiv")] + public static + unsafe void TexCoordP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4ui")] + public static + void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP4ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4ui")] + public static + void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP4ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] + public static + unsafe void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP4uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glTexCoordP4uiv")] + public static + unsafe void TexCoordP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexCoordP4uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)coords); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] + public static + void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] + public static + void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T7[] pixels) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] + public static + void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T7[,] pixels) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] + public static + void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T7[,,] pixels) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a one-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] + public static + void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T7 pixels) + where T7 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T7)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Specify a two-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] + public static + void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image + /// + /// + /// + /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE or GL_PROXY_TEXTURE_2D_MULTISAMPLE. + /// + /// + /// + /// + /// The number of samples in the multisample texture's image. + /// + /// + /// + /// + /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. + /// + /// + /// + /// + /// The width of the multisample texture's image, in texels. + /// + /// + /// + /// + /// The height of the multisample texture's image, in texels. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glTexImage2DMultisample")] + public static + void TexImage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage2DMultisample((OpenTK.Graphics.OpenGL4.TextureTargetMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (bool)fixedsamplelocations); + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T9[] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture image + /// + /// + /// + /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. + /// + /// + /// + /// + /// Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. + /// + /// + /// + /// + /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. + /// + /// + /// + /// + /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. + /// + /// + /// + /// + /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. + /// + /// + /// + /// + /// This value must be 0. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] + public static + void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) + where T9 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T9)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image + /// + /// + /// + /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY or GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY. + /// + /// + /// + /// + /// The number of samples in the multisample texture's image. + /// + /// + /// + /// + /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. + /// + /// + /// + /// + /// The width of the multisample texture's image, in texels. + /// + /// + /// + /// + /// The height of the multisample texture's image, in texels. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_texture_multisample", Version = "3.2", EntryPoint = "glTexImage3DMultisample")] + public static + void TexImage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexImage3DMultisample((OpenTK.Graphics.OpenGL4.TextureTargetMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedsamplelocations); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] + public static + void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterf((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Single)param); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] + public static + void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* @params_ptr = @params) + { + Delegates.glTexParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Single*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] + public static + unsafe void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterfv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Single*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] + public static + void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteri((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Int32)param); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] + public static + void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glTexParameterIiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] + public static + void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, ref Int32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = &@params) + { + Delegates.glTexParameterIiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] + public static + unsafe void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterIiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] + public static + void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, UInt32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = @params) + { + Delegates.glTexParameterIuiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] + public static + void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, ref UInt32 @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* @params_ptr = &@params) + { + Delegates.glTexParameterIuiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (UInt32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] + public static + unsafe void TexParameterI(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, UInt32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameterIuiv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (UInt32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] + public static + void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32[] @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* @params_ptr = @params) + { + Delegates.glTexParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Int32*)@params_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set texture parameters + /// + /// + /// + /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_DEPTH_STENCIL_TEXTURE_MODE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. + /// + /// + /// + /// + /// Specifies the value of pname. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] + public static + unsafe void TexParameter(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexParameteriv((OpenTK.Graphics.OpenGL4.TextureTarget)target, (OpenTK.Graphics.OpenGL4.TextureParameterName)pname, (Int32*)@params); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Simultaneously specify storage for all levels of a one-dimensional texture + /// + /// + /// + /// Specify the target of the operation. target must be either GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage1D")] + public static + void TexStorage1D(OpenTK.Graphics.OpenGL4.TextureTarget1d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage1D((OpenTK.Graphics.OpenGL4.TextureTarget1d)target, (Int32)levels, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (Int32)width); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, or GL_PROXY_TEXTURE_CUBE_MAP. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage2D")] + public static + void TexStorage2D(OpenTK.Graphics.OpenGL4.TextureTarget2d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage2D((OpenTK.Graphics.OpenGL4.TextureTarget2d)target, (Int32)levels, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify storage for a two-dimensional multisample texture + /// + /// + /// + /// Specify the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE or GL_PROXY_TEXTURE_2D_MULTISAMPLE. + /// + /// + /// + /// + /// Specify the number of samples in the texture. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTexStorage2DMultisample")] + public static + void TexStorage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage2DMultisample((OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d)target, (Int32)samples, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (bool)fixedsamplelocations); + #if DEBUG + } + #endif + } + + + /// [requires: v4.2] + /// Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture + /// + /// + /// + /// Specify the target of the operation. target must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_ARRAY, or GL_PROXY_TEXTURE_CUBE_ARRAY. + /// + /// + /// + /// + /// Specify the number of texture levels. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in texels. + /// + /// + [AutoGenerated(Category = "VERSION_4_2|ARB_texture_storage", Version = "4.2", EntryPoint = "glTexStorage3D")] + public static + void TexStorage3D(OpenTK.Graphics.OpenGL4.TextureTarget3d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage3D((OpenTK.Graphics.OpenGL4.TextureTarget3d)target, (Int32)levels, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify storage for a two-dimensional multisample array texture + /// + /// + /// + /// Specify the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY or GL_PROXY_TEXTURE_2D_MULTISAMPLE_MULTISAMPLE. + /// + /// + /// + /// + /// Specify the number of samples in the texture. + /// + /// + /// + /// + /// Specifies the sized internal format to be used to store texture image data. + /// + /// + /// + /// + /// Specifies the width of the texture, in texels. + /// + /// + /// + /// + /// Specifies the height of the texture, in texels. + /// + /// + /// + /// + /// Specifies the depth of the texture, in layers. + /// + /// + /// + /// + /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_storage_multisample", Version = "4.3", EntryPoint = "glTexStorage3DMultisample")] + public static + void TexStorage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexStorage3DMultisample((OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d)target, (Int32)samples, (OpenTK.Graphics.OpenGL4.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedsamplelocations); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] + public static + void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] + public static + void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] + public static + void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] + public static + void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a one-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_1D. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] + public static + void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) + where T6 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T6)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.1] + /// Specify a two-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_TEXTURE_1D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] + public static + void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) + where T8 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T8)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels); + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v1.2] + /// Specify a three-dimensional texture subimage + /// + /// + /// + /// Specifies the target texture. Must be GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY. + /// + /// + /// + /// + /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. + /// + /// + /// + /// + /// Specifies a texel offset in the x direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the y direction within the texture array. + /// + /// + /// + /// + /// Specifies a texel offset in the z direction within the texture array. + /// + /// + /// + /// + /// Specifies the width of the texture subimage. + /// + /// + /// + /// + /// Specifies the height of the texture subimage. + /// + /// + /// + /// + /// Specifies the depth of the texture subimage. + /// + /// + /// + /// + /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_DEPTH_COMPONENT, and GL_STENCIL_INDEX. + /// + /// + /// + /// + /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. + /// + /// + /// + /// + /// Specifies a pointer to the image data in memory. + /// + /// + [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] + public static + void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) + where T10 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); + try + { + Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL4.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL4.PixelFormat)format, (OpenTK.Graphics.OpenGL4.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); + pixels = (T10)pixels_ptr.Target; + } + finally + { + pixels_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Initialize a texture as a data alias of another texture's data store + /// + /// + /// + /// Specifies the texture object to be initialized as a view. + /// + /// + /// + /// + /// Specifies the target to be used for the newly initialized texture. + /// + /// + /// + /// + /// Specifies the name of a texture object of which to make a view. + /// + /// + /// + /// + /// Specifies the internal format for the newly created view. + /// + /// + /// + /// + /// Specifies lowest level of detail of the view. + /// + /// + /// + /// + /// Specifies the number of levels of detail to include in the view. + /// + /// + /// + /// + /// Specifies the index of the first layer to include in the view. + /// + /// + /// + /// + /// Specifies the number of layers to include in the view. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_view", Version = "4.3", EntryPoint = "glTextureView")] + public static + void TextureView(Int32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 minlevel, Int32 numlevels, Int32 minlayer, Int32 numlayers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureView((UInt32)texture, (OpenTK.Graphics.OpenGL4.TextureTarget)target, (UInt32)origtexture, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (UInt32)minlevel, (UInt32)numlevels, (UInt32)minlayer, (UInt32)numlayers); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Initialize a texture as a data alias of another texture's data store + /// + /// + /// + /// Specifies the texture object to be initialized as a view. + /// + /// + /// + /// + /// Specifies the target to be used for the newly initialized texture. + /// + /// + /// + /// + /// Specifies the name of a texture object of which to make a view. + /// + /// + /// + /// + /// Specifies the internal format for the newly created view. + /// + /// + /// + /// + /// Specifies lowest level of detail of the view. + /// + /// + /// + /// + /// Specifies the number of levels of detail to include in the view. + /// + /// + /// + /// + /// Specifies the index of the first layer to include in the view. + /// + /// + /// + /// + /// Specifies the number of layers to include in the view. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_texture_view", Version = "4.3", EntryPoint = "glTextureView")] + public static + void TextureView(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTextureView((UInt32)texture, (OpenTK.Graphics.OpenGL4.TextureTarget)target, (UInt32)origtexture, (OpenTK.Graphics.OpenGL4.PixelInternalFormat)internalformat, (UInt32)minlevel, (UInt32)numlevels, (UInt32)minlayer, (UInt32)numlayers); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] + public static + void TransformFeedbackVaryings(Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.OpenGL4.TransformFeedbackMode)bufferMode); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify values to record in transform feedback buffers + /// + /// + /// + /// The name of the target program object. + /// + /// + /// + /// + /// The number of varying variables used for transform feedback. + /// + /// + /// + /// + /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. + /// + /// + /// + /// + /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] + public static + void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.OpenGL4.TransformFeedbackMode)bufferMode); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1d")] + public static + void Uniform1(Int32 location, Double x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1d((Int32)location, (Double)x); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1dv")] + public static + void Uniform1(Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniform1dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1dv")] + public static + void Uniform1(Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniform1dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform1dv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1dv((Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] + public static + void Uniform1(Int32 location, Single v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1f((Int32)location, (Single)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + void Uniform1(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + void Uniform1(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] + public static + void Uniform1(Int32 location, Int32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1i((Int32)location, (Int32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + void Uniform1(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + void Uniform1(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")] + public static + void Uniform1(Int32 location, UInt32 v0) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1ui((Int32)location, (UInt32)v0); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] + public static + void Uniform1(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] + public static + void Uniform1(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] + public static + unsafe void Uniform1(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2d")] + public static + void Uniform2(Int32 location, Double x, Double y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2d((Int32)location, (Double)x, (Double)y); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2dv")] + public static + void Uniform2(Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniform2dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2dv")] + public static + void Uniform2(Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniform2dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform2dv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2dv((Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] + public static + void Uniform2(Int32 location, Single v0, Single v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2f((Int32)location, (Single)v0, (Single)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + void Uniform2(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + void Uniform2(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] + public static + void Uniform2(Int32 location, Int32 v0, Int32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2i((Int32)location, (Int32)v0, (Int32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] + public static + void Uniform2(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")] + public static + void Uniform2(Int32 location, UInt32 v0, UInt32 v1) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2ui((Int32)location, (UInt32)v0, (UInt32)v1); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] + public static + void Uniform2(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] + public static + void Uniform2(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] + public static + unsafe void Uniform2(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3d")] + public static + void Uniform3(Int32 location, Double x, Double y, Double z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3d((Int32)location, (Double)x, (Double)y, (Double)z); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3dv")] + public static + void Uniform3(Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniform3dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3dv")] + public static + void Uniform3(Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniform3dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform3dv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3dv((Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] + public static + void Uniform3(Int32 location, Single v0, Single v1, Single v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3f((Int32)location, (Single)v0, (Single)v1, (Single)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + void Uniform3(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + void Uniform3(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] + public static + void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + void Uniform3(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + void Uniform3(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")] + public static + void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] + public static + void Uniform3(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] + public static + void Uniform3(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] + public static + unsafe void Uniform3(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4d")] + public static + void Uniform4(Int32 location, Double x, Double y, Double z, Double w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4d((Int32)location, (Double)x, (Double)y, (Double)z, (Double)w); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4dv")] + public static + void Uniform4(Int32 location, Int32 count, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniform4dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4dv")] + public static + void Uniform4(Int32 location, Int32 count, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniform4dv((Int32)location, (Int32)count, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniform4dv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4dv((Int32)location, (Int32)count, (Double*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] + public static + void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4f((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + void Uniform4(Int32 location, Int32 count, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + void Uniform4(Int32 location, Int32 count, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] + public static + void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + void Uniform4(Int32 location, Int32 count, Int32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = value) + { + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + void Uniform4(Int32 location, Int32 count, ref Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* value_ptr = &value) + { + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")] + public static + void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] + public static + void Uniform4(Int32 location, Int32 count, UInt32[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = value) + { + Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] + public static + void Uniform4(Int32 location, Int32 count, ref UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* value_ptr = &value) + { + Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v3.0] + /// Specify the value of a uniform variable for the current program object + /// + /// + /// + /// Specifies the location of the uniform variable to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified uniform variable. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] + public static + unsafe void Uniform4(Int32 location, Int32 count, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Assign a binding point to an active uniform block + /// + /// + /// + /// The name of a program object containing the active uniform block whose binding to assign. + /// + /// + /// + /// + /// The index of the active uniform block within program whose binding to assign. + /// + /// + /// + /// + /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. + /// + /// + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glUniformBlockBinding")] + public static + void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding); + #if DEBUG + } + #endif + } + + + /// [requires: v3.1] + /// Assign a binding point to an active uniform block + /// + /// + /// + /// The name of a program object containing the active uniform block whose binding to assign. + /// + /// + /// + /// + /// The index of the active uniform block within program whose binding to assign. + /// + /// + /// + /// + /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_1|ARB_uniform_buffer_object", Version = "3.1", EntryPoint = "glUniformBlockBinding")] + public static + void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2dv")] + public static + unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] + public static + unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix2x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix2x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")] + public static + unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] + public static + void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] + public static + unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix2x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix2x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")] + public static + unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] + public static + void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] + public static + unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3dv")] + public static + unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] + public static + unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix3x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix3x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")] + public static + unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] + public static + void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] + public static + unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix3x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix3x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")] + public static + unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] + public static + void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] + public static + unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4dv")] + public static + unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] + public static + unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix4x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix4x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")] + public static + unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] + public static + void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] + public static + unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Double[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = value) + { + Delegates.glUniformMatrix4x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Double value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* value_ptr = &value) + { + Delegates.glUniformMatrix4x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_gpu_shader_fp64", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")] + public static + unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Double* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single[] value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = value) + { + Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] + public static + void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Single value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* value_ptr = &value) + { + Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] + public static + unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] + public static + void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, Int32[] indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* indices_ptr = indices) + { + Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] + public static + void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, ref Int32 indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* indices_ptr = &indices) + { + Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] + public static + unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, Int32* indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)count, (UInt32*)indices); + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] + public static + void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, UInt32[] indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* indices_ptr = indices) + { + Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] + public static + void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, ref UInt32 indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* indices_ptr = &indices) + { + Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.0] + /// Load active subroutine uniforms + /// + /// + /// + /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. + /// + /// + /// + /// + /// Specifies the number of uniform indices stored in indices. + /// + /// + /// + /// + /// Specifies the address of an array holding the indices to load into the shader subroutine variables. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_0|ARB_shader_subroutine", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")] + public static + unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, UInt32* indices) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL4.ShaderType)shadertype, (Int32)count, (UInt32*)indices); + #if DEBUG + } + #endif + } + + /// [requires: v1.5] + [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glUnmapBuffer")] + public static + bool UnmapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glUnmapBuffer((OpenTK.Graphics.OpenGL4.BufferTarget)target); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] + public static + void UseProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Installs a program object as part of current rendering state + /// + /// + /// + /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] + public static + void UseProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] + public static + void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStages((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramStageMask)stages, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Bind stages of a program object to a program pipeline + /// + /// + /// + /// Specifies the program pipeline object to which to bind stages from program. + /// + /// + /// + /// + /// Specifies a set of program stages to bind to the program pipeline object. + /// + /// + /// + /// + /// Specifies the program object containing the shader executables to use in pipeline. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] + public static + void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glUseProgramStages((UInt32)pipeline, (OpenTK.Graphics.OpenGL4.ProgramStageMask)stages, (UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] + public static + void ValidateProgram(Int32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Validates a program object + /// + /// + /// + /// Specifies the handle of the program object to be validated. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] + public static + void ValidateProgram(UInt32 program) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgram((UInt32)program); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] + public static + void ValidateProgramPipeline(Int32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipeline((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Validate a program pipeline object against current GL state + /// + /// + /// + /// Specifies the name of a program pipeline object to validate. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] + public static + void ValidateProgramPipeline(UInt32 pipeline) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glValidateProgramPipeline((UInt32)pipeline); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] + public static + void VertexAttrib1(Int32 index, Double x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1d((UInt32)index, (Double)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] + public static + void VertexAttrib1(UInt32 index, Double x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1d((UInt32)index, (Double)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] + public static + unsafe void VertexAttrib1(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] + public static + unsafe void VertexAttrib1(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] + public static + void VertexAttrib1(Int32 index, Single x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1f((UInt32)index, (Single)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] + public static + void VertexAttrib1(UInt32 index, Single x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1f((UInt32)index, (Single)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] + public static + unsafe void VertexAttrib1(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] + public static + unsafe void VertexAttrib1(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] + public static + void VertexAttrib1(Int32 index, Int16 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1s((UInt32)index, (Int16)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] + public static + void VertexAttrib1(UInt32 index, Int16 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1s((UInt32)index, (Int16)x); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] + public static + unsafe void VertexAttrib1(Int32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] + public static + unsafe void VertexAttrib1(UInt32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] + public static + void VertexAttrib2(Int32 index, Double x, Double y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] + public static + void VertexAttrib2(UInt32 index, Double x, Double y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] + public static + void VertexAttrib2(Int32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] + public static + void VertexAttrib2(Int32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] + public static + unsafe void VertexAttrib2(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] + public static + void VertexAttrib2(UInt32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] + public static + void VertexAttrib2(UInt32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] + public static + unsafe void VertexAttrib2(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] + public static + void VertexAttrib2(Int32 index, Single x, Single y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] + public static + void VertexAttrib2(UInt32 index, Single x, Single y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + unsafe void VertexAttrib2(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + void VertexAttrib2(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] + public static + unsafe void VertexAttrib2(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] + public static + void VertexAttrib2(Int32 index, Int16 x, Int16 y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] + public static + void VertexAttrib2(UInt32 index, Int16 x, Int16 y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] + public static + void VertexAttrib2(Int32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] + public static + void VertexAttrib2(Int32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] + public static + unsafe void VertexAttrib2(Int32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] + public static + void VertexAttrib2(UInt32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] + public static + void VertexAttrib2(UInt32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] + public static + unsafe void VertexAttrib2(UInt32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] + public static + void VertexAttrib3(Int32 index, Double x, Double y, Double z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] + public static + void VertexAttrib3(UInt32 index, Double x, Double y, Double z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] + public static + void VertexAttrib3(Int32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] + public static + void VertexAttrib3(Int32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] + public static + unsafe void VertexAttrib3(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] + public static + void VertexAttrib3(UInt32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] + public static + void VertexAttrib3(UInt32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] + public static + unsafe void VertexAttrib3(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] + public static + void VertexAttrib3(Int32 index, Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] + public static + void VertexAttrib3(UInt32 index, Single x, Single y, Single z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + unsafe void VertexAttrib3(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + void VertexAttrib3(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] + public static + unsafe void VertexAttrib3(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] + public static + void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] + public static + void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] + public static + void VertexAttrib3(Int32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] + public static + void VertexAttrib3(Int32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] + public static + unsafe void VertexAttrib3(Int32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] + public static + void VertexAttrib3(UInt32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] + public static + void VertexAttrib3(UInt32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] + public static + unsafe void VertexAttrib3(UInt32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] + public static + void VertexAttrib4(UInt32 index, SByte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* v_ptr = v) + { + Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] + public static + void VertexAttrib4(UInt32 index, ref SByte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* v_ptr = &v) + { + Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] + public static + unsafe void VertexAttrib4(UInt32 index, SByte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] + public static + void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] + public static + void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] + public static + void VertexAttrib4(Int32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] + public static + void VertexAttrib4(Int32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] + public static + unsafe void VertexAttrib4(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] + public static + void VertexAttrib4(UInt32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] + public static + void VertexAttrib4(UInt32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] + public static + unsafe void VertexAttrib4(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] + public static + void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] + public static + void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + unsafe void VertexAttrib4(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + void VertexAttrib4(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] + public static + unsafe void VertexAttrib4(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] + public static + void VertexAttrib4(Int32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] + public static + void VertexAttrib4(Int32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] + public static + unsafe void VertexAttrib4(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] + public static + void VertexAttrib4(UInt32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] + public static + void VertexAttrib4(UInt32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] + public static + unsafe void VertexAttrib4(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] + public static + void VertexAttrib4N(UInt32 index, SByte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* v_ptr = v) + { + Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] + public static + void VertexAttrib4N(UInt32 index, ref SByte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* v_ptr = &v) + { + Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] + public static + unsafe void VertexAttrib4N(UInt32 index, SByte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] + public static + void VertexAttrib4N(Int32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] + public static + void VertexAttrib4N(Int32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] + public static + unsafe void VertexAttrib4N(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] + public static + void VertexAttrib4N(UInt32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] + public static + void VertexAttrib4N(UInt32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] + public static + unsafe void VertexAttrib4N(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] + public static + void VertexAttrib4N(Int32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] + public static + void VertexAttrib4N(Int32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] + public static + unsafe void VertexAttrib4N(Int32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] + public static + void VertexAttrib4N(UInt32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] + public static + void VertexAttrib4N(UInt32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] + public static + unsafe void VertexAttrib4N(UInt32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] + public static + void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] + public static + void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] + public static + void VertexAttrib4N(Int32 index, Byte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = v) + { + Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] + public static + void VertexAttrib4N(Int32 index, ref Byte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = &v) + { + Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] + public static + unsafe void VertexAttrib4N(Int32 index, Byte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] + public static + void VertexAttrib4N(UInt32 index, Byte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = v) + { + Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] + public static + void VertexAttrib4N(UInt32 index, ref Byte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = &v) + { + Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] + public static + unsafe void VertexAttrib4N(UInt32 index, Byte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] + public static + void VertexAttrib4N(UInt32 index, UInt32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = v) + { + Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] + public static + void VertexAttrib4N(UInt32 index, ref UInt32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = &v) + { + Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] + public static + unsafe void VertexAttrib4N(UInt32 index, UInt32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] + public static + void VertexAttrib4N(UInt32 index, UInt16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* v_ptr = v) + { + Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] + public static + void VertexAttrib4N(UInt32 index, ref UInt16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* v_ptr = &v) + { + Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v2.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] + public static + unsafe void VertexAttrib4N(UInt32 index, UInt16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] + public static + void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] + public static + void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] + public static + void VertexAttrib4(Int32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] + public static + void VertexAttrib4(Int32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] + public static + unsafe void VertexAttrib4(Int32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] + public static + void VertexAttrib4(UInt32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] + public static + void VertexAttrib4(UInt32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] + public static + unsafe void VertexAttrib4(UInt32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] + public static + void VertexAttrib4(Int32 index, Byte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = v) + { + Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] + public static + void VertexAttrib4(Int32 index, ref Byte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = &v) + { + Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] + public static + unsafe void VertexAttrib4(Int32 index, Byte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] + public static + void VertexAttrib4(UInt32 index, Byte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = v) + { + Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] + public static + void VertexAttrib4(UInt32 index, ref Byte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = &v) + { + Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] + public static + unsafe void VertexAttrib4(UInt32 index, Byte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] + public static + void VertexAttrib4(UInt32 index, UInt32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = v) + { + Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] + public static + void VertexAttrib4(UInt32 index, ref UInt32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = &v) + { + Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] + public static + unsafe void VertexAttrib4(UInt32 index, UInt32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] + public static + void VertexAttrib4(UInt32 index, UInt16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* v_ptr = v) + { + Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] + public static + void VertexAttrib4(UInt32 index, ref UInt16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* v_ptr = &v) + { + Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Specifies the value of a generic vertex attribute + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the new values to be used for the specified vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] + public static + unsafe void VertexAttrib4(UInt32 index, UInt16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Associate a vertex attribute and a vertex buffer binding + /// + /// + /// + /// The index of the attribute to associate with a vertex buffer binding. + /// + /// + /// + /// + /// The index of the vertex buffer binding with which to associate the generic vertex attribute. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribBinding")] + public static + void VertexAttribBinding(Int32 attribindex, Int32 bindingindex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribBinding((UInt32)attribindex, (UInt32)bindingindex); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Associate a vertex attribute and a vertex buffer binding + /// + /// + /// + /// The index of the attribute to associate with a vertex buffer binding. + /// + /// + /// + /// + /// The index of the vertex buffer binding with which to associate the generic vertex attribute. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribBinding")] + public static + void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribBinding((UInt32)attribindex, (UInt32)bindingindex); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] + public static + void VertexAttribDivisor(Int32 index, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: v3.3] + /// Modify the rate at which generic vertex attributes advance during instanced rendering + /// + /// + /// + /// Specify the index of the generic vertex attribute. + /// + /// + /// + /// + /// Specify the number of instances that will pass between updates of the generic attribute at slot index. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")] + public static + void VertexAttribDivisor(UInt32 index, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify the organization of vertex arrays + /// + /// + /// + /// The generic vertex attribute array being described. + /// + /// + /// + /// + /// The number of values per vertex that are stored in the array. + /// + /// + /// + /// + /// The type of the data stored in the array. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribFormat")] + public static + void VertexAttribFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, Int32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribFormat((UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribType)type, (bool)normalized, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Specify the organization of vertex arrays + /// + /// + /// + /// The generic vertex attribute array being described. + /// + /// + /// + /// + /// The number of values per vertex that are stored in the array. + /// + /// + /// + /// + /// The type of the data stored in the array. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + /// + /// + /// The distance between elements within the buffer. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribFormat")] + public static + void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, UInt32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribFormat((UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribType)type, (bool)normalized, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] + public static + void VertexAttribI1(Int32 index, Int32 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI1i((UInt32)index, (Int32)x); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] + public static + void VertexAttribI1(UInt32 index, Int32 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI1i((UInt32)index, (Int32)x); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] + public static + unsafe void VertexAttribI1(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] + public static + unsafe void VertexAttribI1(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1ui")] + public static + void VertexAttribI1(UInt32 index, UInt32 x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI1ui((UInt32)index, (UInt32)x); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")] + public static + unsafe void VertexAttribI1(UInt32 index, UInt32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI1uiv((UInt32)index, (UInt32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] + public static + void VertexAttribI2(Int32 index, Int32 x, Int32 y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI2i((UInt32)index, (Int32)x, (Int32)y); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] + public static + void VertexAttribI2(UInt32 index, Int32 x, Int32 y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI2i((UInt32)index, (Int32)x, (Int32)y); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] + public static + void VertexAttribI2(Int32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] + public static + void VertexAttribI2(Int32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] + public static + unsafe void VertexAttribI2(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] + public static + void VertexAttribI2(UInt32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] + public static + void VertexAttribI2(UInt32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] + public static + unsafe void VertexAttribI2(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2ui")] + public static + void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI2ui((UInt32)index, (UInt32)x, (UInt32)y); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] + public static + void VertexAttribI2(UInt32 index, UInt32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = v) + { + Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] + public static + void VertexAttribI2(UInt32 index, ref UInt32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = &v) + { + Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] + public static + unsafe void VertexAttribI2(UInt32 index, UInt32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] + public static + void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI3i((UInt32)index, (Int32)x, (Int32)y, (Int32)z); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] + public static + void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI3i((UInt32)index, (Int32)x, (Int32)y, (Int32)z); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] + public static + void VertexAttribI3(Int32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] + public static + void VertexAttribI3(Int32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] + public static + unsafe void VertexAttribI3(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] + public static + void VertexAttribI3(UInt32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] + public static + void VertexAttribI3(UInt32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] + public static + unsafe void VertexAttribI3(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3ui")] + public static + void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI3ui((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] + public static + void VertexAttribI3(UInt32 index, UInt32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = v) + { + Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] + public static + void VertexAttribI3(UInt32 index, ref UInt32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = &v) + { + Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] + public static + unsafe void VertexAttribI3(UInt32 index, UInt32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] + public static + void VertexAttribI4(UInt32 index, SByte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* v_ptr = v) + { + Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] + public static + void VertexAttribI4(UInt32 index, ref SByte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (SByte* v_ptr = &v) + { + Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] + public static + unsafe void VertexAttribI4(UInt32 index, SByte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] + public static + void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] + public static + void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(Int32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(Int32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + unsafe void VertexAttribI4(Int32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(UInt32 index, Int32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + void VertexAttribI4(UInt32 index, ref Int32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* v_ptr = &v) + { + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] + public static + unsafe void VertexAttribI4(UInt32 index, Int32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] + public static + void VertexAttribI4(Int32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] + public static + void VertexAttribI4(Int32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] + public static + unsafe void VertexAttribI4(Int32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] + public static + void VertexAttribI4(UInt32 index, Int16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = v) + { + Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] + public static + void VertexAttribI4(UInt32 index, ref Int16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int16* v_ptr = &v) + { + Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] + public static + unsafe void VertexAttribI4(UInt32 index, Int16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] + public static + void VertexAttribI4(Int32 index, Byte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = v) + { + Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] + public static + void VertexAttribI4(Int32 index, ref Byte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = &v) + { + Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] + public static + unsafe void VertexAttribI4(Int32 index, Byte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] + public static + void VertexAttribI4(UInt32 index, Byte[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = v) + { + Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] + public static + void VertexAttribI4(UInt32 index, ref Byte v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Byte* v_ptr = &v) + { + Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] + public static + unsafe void VertexAttribI4(UInt32 index, Byte* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")] + public static + void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4ui((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] + public static + void VertexAttribI4(UInt32 index, UInt32[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = v) + { + Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] + public static + void VertexAttribI4(UInt32 index, ref UInt32 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* v_ptr = &v) + { + Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] + public static + unsafe void VertexAttribI4(UInt32 index, UInt32* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] + public static + void VertexAttribI4(UInt32 index, UInt16[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* v_ptr = v) + { + Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] + public static + void VertexAttribI4(UInt32 index, ref UInt16 v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt16* v_ptr = &v) + { + Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] + public static + unsafe void VertexAttribI4(UInt32 index, UInt16* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] + public static + void VertexAttribIFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribIFormat((UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + /// [requires: v4.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribIFormat")] + public static + void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, UInt32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribIFormat((UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T4)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.0] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] + public static + void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribIntegerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T4)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] + public static + void VertexAttribL1(Int32 index, Double x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1d((UInt32)index, (Double)x); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] + public static + void VertexAttribL1(UInt32 index, Double x) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1d((UInt32)index, (Double)x); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] + public static + unsafe void VertexAttribL1(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] + public static + unsafe void VertexAttribL1(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL1dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] + public static + void VertexAttribL2(Int32 index, Double x, Double y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL2d((UInt32)index, (Double)x, (Double)y); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] + public static + void VertexAttribL2(UInt32 index, Double x, Double y) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL2d((UInt32)index, (Double)x, (Double)y); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + public static + void VertexAttribL2(Int32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + public static + void VertexAttribL2(Int32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + public static + unsafe void VertexAttribL2(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + public static + void VertexAttribL2(UInt32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + public static + void VertexAttribL2(UInt32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] + public static + unsafe void VertexAttribL2(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] + public static + void VertexAttribL3(Int32 index, Double x, Double y, Double z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL3d((UInt32)index, (Double)x, (Double)y, (Double)z); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] + public static + void VertexAttribL3(UInt32 index, Double x, Double y, Double z) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL3d((UInt32)index, (Double)x, (Double)y, (Double)z); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + public static + void VertexAttribL3(Int32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + public static + void VertexAttribL3(Int32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + public static + unsafe void VertexAttribL3(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + public static + void VertexAttribL3(UInt32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + public static + void VertexAttribL3(UInt32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] + public static + unsafe void VertexAttribL3(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] + public static + void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] + public static + void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + public static + void VertexAttribL4(Int32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + public static + void VertexAttribL4(Int32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + public static + unsafe void VertexAttribL4(Int32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + public static + void VertexAttribL4(UInt32 index, Double[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = v) + { + Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + public static + void VertexAttribL4(UInt32 index, ref Double v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Double* v_ptr = &v) + { + Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] + public static + unsafe void VertexAttribL4(UInt32 index, Double* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v); + #if DEBUG + } + #endif + } + + /// [requires: v4.3] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] + public static + void VertexAttribLFormat(Int32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribLFormat((UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + /// [requires: v4.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexAttribLFormat")] + public static + void VertexAttribLFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, UInt32 relativeoffset) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribLFormat((UInt32)attribindex, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (UInt32)relativeoffset); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T4)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v4.1] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] + public static + void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) + where T4 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribDoubleType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T4)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] + public static + void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP1ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1ui")] + public static + void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP1ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] + public static + unsafe void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP1uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")] + public static + unsafe void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP1uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] + public static + void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP2ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2ui")] + public static + void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP2ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] + public static + unsafe void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP2uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")] + public static + unsafe void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP2uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] + public static + void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP3ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3ui")] + public static + void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP3ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] + public static + unsafe void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP3uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")] + public static + unsafe void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP3uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] + public static + void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP4ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4ui")] + public static + void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP4ui((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] + public static + unsafe void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP4uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")] + public static + unsafe void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribP4uiv((UInt32)index, (OpenTK.Graphics.OpenGL4.PackedPointerType)type, (bool)normalized, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T5)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v2.0] + /// Define an array of generic vertex attribute data + /// + /// + /// + /// Specifies the index of the generic vertex attribute to be modified. + /// + /// + /// + /// + /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. + /// + /// + /// + /// + /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV and GL_UNSIGNED_INT_10F_11F_11F_REV are accepted by glVertexAttribPointer. GL_DOUBLE is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is GL_FLOAT. + /// + /// + /// + /// + /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. + /// + /// + /// + /// + /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. + /// + /// + /// + /// + /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] + public static + void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) + where T5 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); + try + { + Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL4.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); + pointer = (T5)pointer_ptr.Target; + } + finally + { + pointer_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Modify the rate at which generic vertex attributes advance + /// + /// + /// + /// The index of the binding whose divisor to modify. + /// + /// + /// + /// + /// The new value for the instance step rate to apply. + /// + /// + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] + public static + void VertexBindingDivisor(Int32 bindingindex, Int32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexBindingDivisor((UInt32)bindingindex, (UInt32)divisor); + #if DEBUG + } + #endif + } + + + /// [requires: v4.3] + /// Modify the rate at which generic vertex attributes advance + /// + /// + /// + /// The index of the binding whose divisor to modify. + /// + /// + /// + /// + /// The new value for the instance step rate to apply. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_3|ARB_vertex_attrib_binding", Version = "4.3", EntryPoint = "glVertexBindingDivisor")] + public static + void VertexBindingDivisor(UInt32 bindingindex, UInt32 divisor) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexBindingDivisor((UInt32)bindingindex, (UInt32)divisor); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2ui")] + public static + void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP2ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2ui")] + public static + void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP2ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2uiv")] + public static + unsafe void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP2uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP2uiv")] + public static + unsafe void VertexP2(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP2uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3ui")] + public static + void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3ui")] + public static + void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP3ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3uiv")] + public static + unsafe void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP3uiv")] + public static + unsafe void VertexP3(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP3uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4ui")] + public static + void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP4ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4ui")] + public static + void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP4ui((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4uiv")] + public static + unsafe void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, Int32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP4uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)value); + #if DEBUG + } + #endif + } + + /// [requires: v3.3] + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_3|ARB_vertex_type_2_10_10_10_rev", Version = "3.3", EntryPoint = "glVertexP4uiv")] + public static + unsafe void VertexP4(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glVertexP4uiv((OpenTK.Graphics.OpenGL4.PackedPointerType)type, (UInt32*)value); + #if DEBUG + } + #endif + } + + + /// [requires: v1.0] + /// Set the viewport + /// + /// + /// + /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glViewport")] + public static + void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + public static + void ViewportArray(Int32 first, Int32 count, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + public static + void ViewportArray(Int32 first, Int32 count, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + public static + unsafe void ViewportArray(Int32 first, Int32 count, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + public static + void ViewportArray(UInt32 first, Int32 count, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + public static + void ViewportArray(UInt32 first, Int32 count, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set multiple viewports + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// Specify the number of viewports to set. + /// + /// + /// + /// + /// Specify the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] + public static + unsafe void ViewportArray(UInt32 first, Int32 count, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] + public static + void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewportIndexedf((UInt32)index, (Single)x, (Single)y, (Single)w, (Single)h); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] + public static + void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewportIndexedf((UInt32)index, (Single)x, (Single)y, (Single)w, (Single)h); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + public static + void ViewportIndexed(Int32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + public static + void ViewportIndexed(Int32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + public static + unsafe void ViewportIndexed(Int32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewportIndexedfv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + public static + void ViewportIndexed(UInt32 index, Single[] v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = v) + { + Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + public static + void ViewportIndexed(UInt32 index, ref Single v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Single* v_ptr = &v) + { + Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: v4.1] + /// Set a specified viewport + /// + /// + /// + /// Specify the first viewport to set. + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). + /// + /// + /// + /// + /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. + /// + /// + /// + /// + /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_4_1|ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] + public static + unsafe void ViewportIndexed(UInt32 index, Single* v) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glViewportIndexedfv((UInt32)index, (Single*)v); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glWaitSync")] + public static + OpenTK.Graphics.OpenGL4.WaitSyncStatus WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, Int64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glWaitSync((IntPtr)sync, (OpenTK.Graphics.OpenGL4.WaitSyncFlags)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + + /// [requires: v3.2] + /// Instruct the GL server to block until the specified sync object becomes signaled + /// + /// + /// + /// Specifies the sync object whose status to wait on. + /// + /// + /// + /// + /// A bitfield controlling the command flushing behavior. flags may be zero. + /// + /// + /// + /// + /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "VERSION_3_2|ARB_sync", Version = "3.2", EntryPoint = "glWaitSync")] + public static + OpenTK.Graphics.OpenGL4.WaitSyncStatus WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glWaitSync((IntPtr)sync, (OpenTK.Graphics.OpenGL4.WaitSyncFlags)flags, (UInt64)timeout); + #if DEBUG + } + #endif + } + + public static partial class Khr + { + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, IntPtr userParam) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] T1[,,] userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Specify a callback to receive debugging messages from the GL + /// + /// + /// + /// The address of a callback function that will be called when a debug message is generated. + /// + /// + /// + /// + /// A user supplied pointer that will be passed on each invocation of callback. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageCallbackKHR")] + public static + void DebugMessageCallback(DebugProcKhr callback, [InAttribute, OutAttribute] ref T1 userParam) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); + try + { + Delegates.glDebugMessageCallbackKHR((DebugProcKhr)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); + userParam = (T1)userParam_ptr.Target; + } + finally + { + userParam_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, Int32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, ref Int32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, Int32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, UInt32[] ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + void DebugMessageControl(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, ref UInt32 ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (UInt32* ids_ptr = &ids) + { + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Control the reporting of debug messages in a debug context + /// + /// + /// + /// The source of debug messages to enable or disable. + /// + /// + /// + /// + /// The type of debug messages to enable or disable. + /// + /// + /// + /// + /// The severity of debug messages to enable or disable. + /// + /// + /// + /// + /// The length of the array ids. + /// + /// + /// + /// + /// The address of an array of unsigned integers contianing the ids of the messages to enable or disable. + /// + /// + /// + /// + /// A Boolean flag determining whether the selected messages should be enabled or disabled. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageControlKHR")] + public static + unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, UInt32* ids, bool enabled) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageControlKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)count, (UInt32*)ids, (bool)enabled); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, Int32 id, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Inject an application-supplied message into the debug message queue + /// + /// + /// + /// The source of the debug message to insert. + /// + /// + /// + /// + /// The type of the debug message insert. + /// + /// + /// + /// + /// The user-supplied identifier of the message to insert. + /// + /// + /// + /// + /// The severity of the debug messages to insert. + /// + /// + /// + /// + /// The length string contained in the character array whose address is given by message. + /// + /// + /// + /// + /// The address of a character array containing the message to insert. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glDebugMessageInsertKHR")] + public static + void DebugMessageInsert(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, UInt32 id, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 length, String buf) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glDebugMessageInsertKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (OpenTK.Graphics.OpenGL4.KhrDebug)type, (UInt32)id, (OpenTK.Graphics.OpenGL4.KhrDebug)severity, (Int32)length, (String)buf); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* types_ptr = types) + fixed (Int32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL4.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.OpenGL4.KhrDebug types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL4.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* types_ptr = &types) + fixed (Int32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.KhrDebug*)sources, (OpenTK.Graphics.OpenGL4.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL4.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug[] sources, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* sources_ptr = sources) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* types_ptr = types) + fixed (UInt32* ids_ptr = ids) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* severities_ptr = severities) + fixed (Int32* lengths_ptr = lengths) + { + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] out OpenTK.Graphics.OpenGL4.KhrDebug sources, [OutAttribute] out OpenTK.Graphics.OpenGL4.KhrDebug types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL4.KhrDebug severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* sources_ptr = &sources) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* types_ptr = &types) + fixed (UInt32* ids_ptr = &ids) + fixed (OpenTK.Graphics.OpenGL4.KhrDebug* severities_ptr = &severities) + fixed (Int32* lengths_ptr = &lengths) + { + Int32 retval = Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.KhrDebug*)sources_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL4.KhrDebug*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); + sources = *sources_ptr; + types = *types_ptr; + ids = *ids_ptr; + severities = *severities_ptr; + lengths = *lengths_ptr; + return retval; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve messages from the debug message log + /// + /// + /// + /// The number of debug messages to retrieve from the log. + /// + /// + /// + /// + /// The size of the buffer whose address is given by messageLog. + /// + /// + /// + /// + /// The address of an array of variables to receive the sources of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the types of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of unsigned integers to receive the ids of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the severites of the retrieved messages. + /// + /// + /// + /// + /// The address of an array of variables to receive the lengths of the received messages. + /// + /// + /// + /// + /// The address of an array of characters that will receive the messages. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetDebugMessageLogKHR")] + public static + unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + return Delegates.glGetDebugMessageLogKHR((UInt32)count, (Int32)bufSize, (OpenTK.Graphics.OpenGL4.KhrDebug*)sources, (OpenTK.Graphics.OpenGL4.KhrDebug*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL4.KhrDebug*)severities, (Int32*)lengths, (StringBuilder)messageLog); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, Int32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + void GetObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectLabelKHR")] + public static + unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr, (Int32)bufSize, (Int32*)length, (StringBuilder)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + unsafe + { + fixed (Int32* length_ptr = &length) + { + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + length = *length_ptr; + } + finally + { + ptr_ptr.Free(); + } + } + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Retrieve the label of a sync object identified by a pointer + /// + /// + /// + /// The name of the sync object whose label to retrieve. + /// + /// + /// + /// + /// The length of the buffer whose address is in label. + /// + /// + /// + /// + /// The address of a variable to receive the length of the object label. + /// + /// + /// + /// + /// The address of a string that will receive the object label. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetObjectPtrLabelKHR")] + public static + unsafe void GetObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glGetObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)bufSize, (Int32*)length, (StringBuilder)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.KhrDebug pname, [OutAttribute] IntPtr @params) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL4.KhrDebug)pname, (IntPtr)@params); + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.KhrDebug pname, [InAttribute, OutAttribute] T1[] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL4.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.KhrDebug pname, [InAttribute, OutAttribute] T1[,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL4.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.KhrDebug pname, [InAttribute, OutAttribute] T1[,,] @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL4.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + /// [requires: KHR_debug] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glGetPointervKHR")] + public static + void GetPointer(OpenTK.Graphics.OpenGL4.KhrDebug pname, [InAttribute, OutAttribute] ref T1 @params) + where T1 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); + try + { + Delegates.glGetPointervKHR((OpenTK.Graphics.OpenGL4.KhrDebug)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); + @params = (T1)@params_ptr.Target; + } + finally + { + @params_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, Int32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a named object identified within a namespace + /// + /// + /// + /// The namespace from which the name of the object is allocated. + /// + /// + /// + /// + /// The name of the object to label. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectLabelKHR")] + public static + void ObjectLabel(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectLabelKHR((OpenTK.Graphics.OpenGL4.KhrDebug)identifier, (UInt32)name, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel(IntPtr ptr, Int32 length, String label) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glObjectPtrLabelKHR((IntPtr)ptr, (Int32)length, (String)label); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] T0[,,] ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Label a a sync object identified by a pointer + /// + /// + /// + /// A pointer identifying a sync object. + /// + /// + /// + /// + /// The length of the label to be used for the object. + /// + /// + /// + /// + /// The address of a string containing the label to assign to the object. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glObjectPtrLabelKHR")] + public static + void ObjectPtrLabel([InAttribute, OutAttribute] ref T0 ptr, Int32 length, String label) + where T0 : struct + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + GCHandle ptr_ptr = GCHandle.Alloc(ptr, GCHandleType.Pinned); + try + { + Delegates.glObjectPtrLabelKHR((IntPtr)ptr_ptr.AddrOfPinnedObject(), (Int32)length, (String)label); + ptr = (T0)ptr_ptr.Target; + } + finally + { + ptr_ptr.Free(); + } + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Pop the active debug group + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPopDebugGroupKHR")] + public static + void PopDebugGroup() + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPopDebugGroupKHR(); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.OpenGL4.KhrDebug source, Int32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + + /// [requires: KHR_debug] + /// Push a named debug group into the command stream + /// + /// + /// + /// The source of the debug message. + /// + /// + /// + /// + /// The identifier of the message. + /// + /// + /// + /// + /// The length of the message to be sent to the debug output stream. + /// + /// + /// + /// + /// The a string containing the message to be sent to the debug output stream. + /// + /// + [System.CLSCompliant(false)] + [AutoGenerated(Category = "KHR_debug", Version = "", EntryPoint = "glPushDebugGroupKHR")] + public static + void PushDebugGroup(OpenTK.Graphics.OpenGL4.KhrDebug source, UInt32 id, Int32 length, String message) + { + #if DEBUG + using (new ErrorHelper(GraphicsContext.CurrentContext)) + { + #endif + Delegates.glPushDebugGroupKHR((OpenTK.Graphics.OpenGL4.KhrDebug)source, (UInt32)id, (Int32)length, (String)message); + #if DEBUG + } + #endif + } + + } + + } +} diff --git a/Source/OpenTK/Graphics/OpenGL4/GL4Core.cs b/Source/OpenTK/Graphics/OpenGL4/GL4Core.cs new file mode 100644 index 00000000..2ef8baed --- /dev/null +++ b/Source/OpenTK/Graphics/OpenGL4/GL4Core.cs @@ -0,0 +1,2060 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.OpenGL4 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 3019 + #pragma warning disable 1591 + + partial class GL + { + + internal static partial class Core + { + + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveShaderProgram", ExactSpelling = true)] + internal extern static void ActiveShaderProgram(UInt32 pipeline, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glActiveTexture", ExactSpelling = true)] + internal extern static void ActiveTexture(OpenTK.Graphics.OpenGL4.TextureUnit texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glAttachShader", ExactSpelling = true)] + internal extern static void AttachShader(UInt32 program, UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginConditionalRender", ExactSpelling = true)] + internal extern static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginQuery", ExactSpelling = true)] + internal extern static void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginQueryIndexed", ExactSpelling = true)] + internal extern static void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBeginTransformFeedback", ExactSpelling = true)] + internal extern static void BeginTransformFeedback(OpenTK.Graphics.OpenGL4.BeginFeedbackMode primitiveMode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindAttribLocation", ExactSpelling = true)] + internal extern static void BindAttribLocation(UInt32 program, UInt32 index, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBuffer", ExactSpelling = true)] + internal extern static void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBufferBase", ExactSpelling = true)] + internal extern static void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBufferRange", ExactSpelling = true)] + internal extern static void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBuffersBase", ExactSpelling = true)] + internal extern static unsafe void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindBuffersRange", ExactSpelling = true)] + internal extern static unsafe void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, IntPtr* sizes); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindFragDataLocation", ExactSpelling = true)] + internal extern static void BindFragDataLocation(UInt32 program, UInt32 color, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindFragDataLocationIndexed", ExactSpelling = true)] + internal extern static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindFramebuffer", ExactSpelling = true)] + internal extern static void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 framebuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindImageTexture", ExactSpelling = true)] + internal extern static void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindImageTextures", ExactSpelling = true)] + internal extern static unsafe void BindImageTextures(UInt32 first, Int32 count, UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindProgramPipeline", ExactSpelling = true)] + internal extern static void BindProgramPipeline(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindRenderbuffer", ExactSpelling = true)] + internal extern static void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, UInt32 renderbuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindSampler", ExactSpelling = true)] + internal extern static void BindSampler(UInt32 unit, UInt32 sampler); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindSamplers", ExactSpelling = true)] + internal extern static unsafe void BindSamplers(UInt32 first, Int32 count, UInt32* samplers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTexture", ExactSpelling = true)] + internal extern static void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTextures", ExactSpelling = true)] + internal extern static unsafe void BindTextures(UInt32 first, Int32 count, UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindTransformFeedback", ExactSpelling = true)] + internal extern static void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexArray", ExactSpelling = true)] + internal extern static void BindVertexArray(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexBuffer", ExactSpelling = true)] + internal extern static void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBindVertexBuffers", ExactSpelling = true)] + internal extern static unsafe void BindVertexBuffers(UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendColor", ExactSpelling = true)] + internal extern static void BlendColor(Single red, Single green, Single blue, Single alpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquation", ExactSpelling = true)] + internal extern static void BlendEquation(OpenTK.Graphics.OpenGL4.BlendEquationMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationi", ExactSpelling = true)] + internal extern static void BlendEquationi(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationiARB", ExactSpelling = true)] + internal extern static void BlendEquationiARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationSeparate", ExactSpelling = true)] + internal extern static void BlendEquationSeparate(OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationSeparatei", ExactSpelling = true)] + internal extern static void BlendEquationSeparatei(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendEquationSeparateiARB", ExactSpelling = true)] + internal extern static void BlendEquationSeparateiARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFunc", ExactSpelling = true)] + internal extern static void BlendFunc(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFunci", ExactSpelling = true)] + internal extern static void BlendFunci(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 src, OpenTK.Graphics.OpenGL4.Version40 dst); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFunciARB", ExactSpelling = true)] + internal extern static void BlendFunciARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dst); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFuncSeparate", ExactSpelling = true)] + internal extern static void BlendFuncSeparate(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFuncSeparatei", ExactSpelling = true)] + internal extern static void BlendFuncSeparatei(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 srcRGB, OpenTK.Graphics.OpenGL4.Version40 dstRGB, OpenTK.Graphics.OpenGL4.Version40 srcAlpha, OpenTK.Graphics.OpenGL4.Version40 dstAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlendFuncSeparateiARB", ExactSpelling = true)] + internal extern static void BlendFuncSeparateiARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstAlpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBlitFramebuffer", ExactSpelling = true)] + internal extern static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferData", ExactSpelling = true)] + internal extern static void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferStorage", ExactSpelling = true)] + internal extern static void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glBufferSubData", ExactSpelling = true)] + internal extern static void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCheckFramebufferStatus", ExactSpelling = true)] + internal extern static OpenTK.Graphics.OpenGL4.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL4.FramebufferTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClampColor", ExactSpelling = true)] + internal extern static void ClampColor(OpenTK.Graphics.OpenGL4.ClampColorTarget target, OpenTK.Graphics.OpenGL4.ClampColorMode clamp); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClear", ExactSpelling = true)] + internal extern static void Clear(OpenTK.Graphics.OpenGL4.ClearBufferMask mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferData", ExactSpelling = true)] + internal extern static void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferfi", ExactSpelling = true)] + internal extern static void ClearBufferfi(OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferfv", ExactSpelling = true)] + internal extern static unsafe void ClearBufferfv(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferiv", ExactSpelling = true)] + internal extern static unsafe void ClearBufferiv(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferSubData", ExactSpelling = true)] + internal extern static void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearBufferuiv", ExactSpelling = true)] + internal extern static unsafe void ClearBufferuiv(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearColor", ExactSpelling = true)] + internal extern static void ClearColor(Single red, Single green, Single blue, Single alpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearDepth", ExactSpelling = true)] + internal extern static void ClearDepth(Double depth); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearDepthf", ExactSpelling = true)] + internal extern static void ClearDepthf(Single d); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearStencil", ExactSpelling = true)] + internal extern static void ClearStencil(Int32 s); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearTexImage", ExactSpelling = true)] + internal extern static void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClearTexSubImage", ExactSpelling = true)] + internal extern static void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glClientWaitSync", ExactSpelling = true)] + internal extern static OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorMask", ExactSpelling = true)] + internal extern static void ColorMask(bool red, bool green, bool blue, bool alpha); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorMaski", ExactSpelling = true)] + internal extern static void ColorMaski(UInt32 index, bool r, bool g, bool b, bool a); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorP3ui", ExactSpelling = true)] + internal extern static void ColorP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorP3uiv", ExactSpelling = true)] + internal extern static unsafe void ColorP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorP4ui", ExactSpelling = true)] + internal extern static void ColorP4ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorP4uiv", ExactSpelling = true)] + internal extern static unsafe void ColorP4uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorSubTable", ExactSpelling = true)] + internal extern static void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorTable", ExactSpelling = true)] + internal extern static void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr table); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorTableParameterfv", ExactSpelling = true)] + internal extern static unsafe void ColorTableParameterfv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glColorTableParameteriv", ExactSpelling = true)] + internal extern static unsafe void ColorTableParameteriv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompileShader", ExactSpelling = true)] + internal extern static void CompileShader(UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompileShaderIncludeARB", ExactSpelling = true)] + internal extern static unsafe void CompileShaderIncludeARB(UInt32 shader, Int32 count, String[] path, Int32* length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage1D", ExactSpelling = true)] + internal extern static void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage2D", ExactSpelling = true)] + internal extern static void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexImage3D", ExactSpelling = true)] + internal extern static void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage1D", ExactSpelling = true)] + internal extern static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage2D", ExactSpelling = true)] + internal extern static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCompressedTexSubImage3D", ExactSpelling = true)] + internal extern static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionFilter1D", ExactSpelling = true)] + internal extern static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr image); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionFilter2D", ExactSpelling = true)] + internal extern static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr image); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionParameterf", ExactSpelling = true)] + internal extern static void ConvolutionParameterf(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionParameterfv", ExactSpelling = true)] + internal extern static unsafe void ConvolutionParameterfv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionParameteri", ExactSpelling = true)] + internal extern static void ConvolutionParameteri(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32 @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glConvolutionParameteriv", ExactSpelling = true)] + internal extern static unsafe void ConvolutionParameteriv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyBufferSubData", ExactSpelling = true)] + internal extern static void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyColorSubTable", ExactSpelling = true)] + internal extern static void CopyColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyColorTable", ExactSpelling = true)] + internal extern static void CopyColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyConvolutionFilter1D", ExactSpelling = true)] + internal extern static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyConvolutionFilter2D", ExactSpelling = true)] + internal extern static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyImageSubData", ExactSpelling = true)] + internal extern static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexImage1D", ExactSpelling = true)] + internal extern static void CopyTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexImage2D", ExactSpelling = true)] + internal extern static void CopyTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage1D", ExactSpelling = true)] + internal extern static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage2D", ExactSpelling = true)] + internal extern static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCopyTexSubImage3D", ExactSpelling = true)] + internal extern static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateProgram", ExactSpelling = true)] + internal extern static Int32 CreateProgram(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShader", ExactSpelling = true)] + internal extern static Int32 CreateShader(OpenTK.Graphics.OpenGL4.ShaderType type); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateShaderProgramv", ExactSpelling = true)] + internal extern static Int32 CreateShaderProgramv(OpenTK.Graphics.OpenGL4.ShaderType type, Int32 count, String[] strings); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCreateSyncFromCLeventARB", ExactSpelling = true)] + internal extern static unsafe IntPtr CreateSyncFromCLeventARB([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glCullFace", ExactSpelling = true)] + internal extern static void CullFace(OpenTK.Graphics.OpenGL4.CullFaceMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallback", ExactSpelling = true)] + internal extern static void DebugMessageCallback(DebugProc callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallbackARB", ExactSpelling = true)] + internal extern static void DebugMessageCallbackARB(DebugProcArb callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageCallbackKHR", ExactSpelling = true)] + internal extern static void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControl", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControlARB", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControlARB(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageControlKHR", ExactSpelling = true)] + internal extern static unsafe void DebugMessageControlKHR(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsert", ExactSpelling = true)] + internal extern static void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsertARB", ExactSpelling = true)] + internal extern static void DebugMessageInsertARB(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDebugMessageInsertKHR", ExactSpelling = true)] + internal extern static void DebugMessageInsertKHR(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, UInt32 id, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 length, String buf); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteBuffers", ExactSpelling = true)] + internal extern static unsafe void DeleteBuffers(Int32 n, UInt32* buffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteFramebuffers", ExactSpelling = true)] + internal extern static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteNamedStringARB", ExactSpelling = true)] + internal extern static void DeleteNamedStringARB(Int32 namelen, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgram", ExactSpelling = true)] + internal extern static void DeleteProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteProgramPipelines", ExactSpelling = true)] + internal extern static unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteQueries", ExactSpelling = true)] + internal extern static unsafe void DeleteQueries(Int32 n, UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteRenderbuffers", ExactSpelling = true)] + internal extern static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteSamplers", ExactSpelling = true)] + internal extern static unsafe void DeleteSamplers(Int32 count, UInt32* samplers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteShader", ExactSpelling = true)] + internal extern static void DeleteShader(UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteSync", ExactSpelling = true)] + internal extern static void DeleteSync(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteTextures", ExactSpelling = true)] + internal extern static unsafe void DeleteTextures(Int32 n, UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteTransformFeedbacks", ExactSpelling = true)] + internal extern static unsafe void DeleteTransformFeedbacks(Int32 n, UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDeleteVertexArrays", ExactSpelling = true)] + internal extern static unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthFunc", ExactSpelling = true)] + internal extern static void DepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthMask", ExactSpelling = true)] + internal extern static void DepthMask(bool flag); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRange", ExactSpelling = true)] + internal extern static void DepthRange(Double near, Double far); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangeArrayv", ExactSpelling = true)] + internal extern static unsafe void DepthRangeArrayv(UInt32 first, Int32 count, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangef", ExactSpelling = true)] + internal extern static void DepthRangef(Single n, Single f); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDepthRangeIndexed", ExactSpelling = true)] + internal extern static void DepthRangeIndexed(UInt32 index, Double n, Double f); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDetachShader", ExactSpelling = true)] + internal extern static void DetachShader(UInt32 program, UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisable", ExactSpelling = true)] + internal extern static void Disable(OpenTK.Graphics.OpenGL4.EnableCap cap); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisablei", ExactSpelling = true)] + internal extern static void Disablei(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDisableVertexAttribArray", ExactSpelling = true)] + internal extern static void DisableVertexAttribArray(UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDispatchCompute", ExactSpelling = true)] + internal extern static void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDispatchComputeGroupSizeARB", ExactSpelling = true)] + internal extern static void DispatchComputeGroupSizeARB(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDispatchComputeIndirect", ExactSpelling = true)] + internal extern static void DispatchComputeIndirect(IntPtr indirect); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArrays", ExactSpelling = true)] + internal extern static void DrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysIndirect", ExactSpelling = true)] + internal extern static void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstanced", ExactSpelling = true)] + internal extern static void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawArraysInstancedBaseInstance", ExactSpelling = true)] + internal extern static void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffer", ExactSpelling = true)] + internal extern static void DrawBuffer(OpenTK.Graphics.OpenGL4.DrawBufferMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawBuffers", ExactSpelling = true)] + internal extern static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElements", ExactSpelling = true)] + internal extern static void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsBaseVertex", ExactSpelling = true)] + internal extern static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 basevertex); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsIndirect", ExactSpelling = true)] + internal extern static void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstanced", ExactSpelling = true)] + internal extern static void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedBaseInstance", ExactSpelling = true)] + internal extern static void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, UInt32 baseinstance); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedBaseVertex", ExactSpelling = true)] + internal extern static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance", ExactSpelling = true)] + internal extern static void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawRangeElements", ExactSpelling = true)] + internal extern static void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawRangeElementsBaseVertex", ExactSpelling = true)] + internal extern static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 basevertex); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawTransformFeedback", ExactSpelling = true)] + internal extern static void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawTransformFeedbackInstanced", ExactSpelling = true)] + internal extern static void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, Int32 instancecount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawTransformFeedbackStream", ExactSpelling = true)] + internal extern static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glDrawTransformFeedbackStreamInstanced", ExactSpelling = true)] + internal extern static void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream, Int32 instancecount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnable", ExactSpelling = true)] + internal extern static void Enable(OpenTK.Graphics.OpenGL4.EnableCap cap); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnablei", ExactSpelling = true)] + internal extern static void Enablei(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEnableVertexAttribArray", ExactSpelling = true)] + internal extern static void EnableVertexAttribArray(UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndConditionalRender", ExactSpelling = true)] + internal extern static void EndConditionalRender(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndQuery", ExactSpelling = true)] + internal extern static void EndQuery(OpenTK.Graphics.OpenGL4.QueryTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndQueryIndexed", ExactSpelling = true)] + internal extern static void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glEndTransformFeedback", ExactSpelling = true)] + internal extern static void EndTransformFeedback(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFenceSync", ExactSpelling = true)] + internal extern static IntPtr FenceSync(OpenTK.Graphics.OpenGL4.SyncCondition condition, UInt32 flags); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFinish", ExactSpelling = true)] + internal extern static void Finish(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlush", ExactSpelling = true)] + internal extern static void Flush(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFlushMappedBufferRange", ExactSpelling = true)] + internal extern static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferParameteri", ExactSpelling = true)] + internal extern static void FramebufferParameteri(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferRenderbuffer", ExactSpelling = true)] + internal extern static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture", ExactSpelling = true)] + internal extern static void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture1D", ExactSpelling = true)] + internal extern static void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2D", ExactSpelling = true)] + internal extern static void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture3D", ExactSpelling = true)] + internal extern static void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTextureLayer", ExactSpelling = true)] + internal extern static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrontFace", ExactSpelling = true)] + internal extern static void FrontFace(OpenTK.Graphics.OpenGL4.FrontFaceDirection mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenBuffers", ExactSpelling = true)] + internal extern static unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenerateMipmap", ExactSpelling = true)] + internal extern static void GenerateMipmap(OpenTK.Graphics.OpenGL4.GenerateMipmapTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenFramebuffers", ExactSpelling = true)] + internal extern static unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenProgramPipelines", ExactSpelling = true)] + internal extern static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenQueries", ExactSpelling = true)] + internal extern static unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenRenderbuffers", ExactSpelling = true)] + internal extern static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenSamplers", ExactSpelling = true)] + internal extern static unsafe void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenTextures", ExactSpelling = true)] + internal extern static unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenTransformFeedbacks", ExactSpelling = true)] + internal extern static unsafe void GenTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGenVertexArrays", ExactSpelling = true)] + internal extern static unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveAtomicCounterBufferiv", ExactSpelling = true)] + internal extern static unsafe void GetActiveAtomicCounterBufferiv(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveAttrib", ExactSpelling = true)] + internal extern static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveSubroutineName", ExactSpelling = true)] + internal extern static unsafe void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveSubroutineUniformiv", ExactSpelling = true)] + internal extern static unsafe void GetActiveSubroutineUniformiv(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveSubroutineUniformName", ExactSpelling = true)] + internal extern static unsafe void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniform", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformBlockiv", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniformBlockiv(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformBlockName", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformName", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformsiv", ExactSpelling = true)] + internal extern static unsafe void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttachedShaders", ExactSpelling = true)] + internal extern static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetAttribLocation", ExactSpelling = true)] + internal extern static Int32 GetAttribLocation(UInt32 program, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBooleani_v", ExactSpelling = true)] + internal extern static unsafe void GetBooleani_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] bool* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBooleanv", ExactSpelling = true)] + internal extern static unsafe void GetBooleanv(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] bool* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferParameteri64v", ExactSpelling = true)] + internal extern static unsafe void GetBufferParameteri64v(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetBufferParameteriv(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferPointerv", ExactSpelling = true)] + internal extern static void GetBufferPointerv(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetBufferSubData", ExactSpelling = true)] + internal extern static void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetColorTable", ExactSpelling = true)] + internal extern static void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr table); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetColorTableParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetColorTableParameterfv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetColorTableParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetColorTableParameteriv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetCompressedTexImage", ExactSpelling = true)] + internal extern static void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [OutAttribute] IntPtr img); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetConvolutionFilter", ExactSpelling = true)] + internal extern static void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr image); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetConvolutionParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetConvolutionParameterfv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetConvolutionParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetConvolutionParameteriv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLog", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLogARB", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLogARB(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDebugMessageLogKHR", ExactSpelling = true)] + internal extern static unsafe Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDoublei_v", ExactSpelling = true)] + internal extern static unsafe void GetDoublei_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Double* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetDoublev", ExactSpelling = true)] + internal extern static unsafe void GetDoublev(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Double* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetError", ExactSpelling = true)] + internal extern static OpenTK.Graphics.OpenGL4.ErrorCode GetError(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloati_v", ExactSpelling = true)] + internal extern static unsafe void GetFloati_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Single* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFloatv", ExactSpelling = true)] + internal extern static unsafe void GetFloatv(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFragDataIndex", ExactSpelling = true)] + internal extern static Int32 GetFragDataIndex(UInt32 program, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFragDataLocation", ExactSpelling = true)] + internal extern static Int32 GetFragDataLocation(UInt32 program, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFramebufferAttachmentParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetFramebufferAttachmentParameteriv(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetFramebufferParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetFramebufferParameteriv(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetGraphicsResetStatusARB", ExactSpelling = true)] + internal extern static OpenTK.Graphics.OpenGL4.ArbRobustness GetGraphicsResetStatusARB(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetHistogram", ExactSpelling = true)] + internal extern static void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetHistogramParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetHistogramParameterfv(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetHistogramParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetHistogramParameteriv(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetImageHandleARB", ExactSpelling = true)] + internal extern static Int64 GetImageHandleARB(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.ArbBindlessTexture format); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64i_v", ExactSpelling = true)] + internal extern static unsafe void GetInteger64i_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int64* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInteger64v", ExactSpelling = true)] + internal extern static unsafe void GetInteger64v(OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegeri_v", ExactSpelling = true)] + internal extern static unsafe void GetIntegeri_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetIntegerv", ExactSpelling = true)] + internal extern static unsafe void GetIntegerv(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInternalformati64v", ExactSpelling = true)] + internal extern static unsafe void GetInternalformati64v(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetInternalformativ", ExactSpelling = true)] + internal extern static unsafe void GetInternalformativ(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMinmax", ExactSpelling = true)] + internal extern static void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMinmaxParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetMinmaxParameterfv(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMinmaxParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetMinmaxParameteriv(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetMultisamplefv", ExactSpelling = true)] + internal extern static unsafe void GetMultisamplefv(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single* val); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetNamedStringARB", ExactSpelling = true)] + internal extern static unsafe void GetNamedStringARB(Int32 namelen, String name, Int32 bufSize, [OutAttribute] Int32* stringlen, [OutAttribute] StringBuilder @string); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetNamedStringivARB", ExactSpelling = true)] + internal extern static unsafe void GetNamedStringivARB(Int32 namelen, String name, OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnColorTableARB", ExactSpelling = true)] + internal extern static void GetnColorTableARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr table); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnCompressedTexImageARB", ExactSpelling = true)] + internal extern static void GetnCompressedTexImageARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr img); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnConvolutionFilterARB", ExactSpelling = true)] + internal extern static void GetnConvolutionFilterARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr image); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnHistogramARB", ExactSpelling = true)] + internal extern static void GetnHistogramARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnMapdvARB", ExactSpelling = true)] + internal extern static unsafe void GetnMapdvARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnMapfvARB", ExactSpelling = true)] + internal extern static unsafe void GetnMapfvARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnMapivARB", ExactSpelling = true)] + internal extern static unsafe void GetnMapivARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnMinmaxARB", ExactSpelling = true)] + internal extern static void GetnMinmaxARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnPixelMapfvARB", ExactSpelling = true)] + internal extern static unsafe void GetnPixelMapfvARB(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Single* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnPixelMapuivARB", ExactSpelling = true)] + internal extern static unsafe void GetnPixelMapuivARB(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnPixelMapusvARB", ExactSpelling = true)] + internal extern static unsafe void GetnPixelMapusvARB(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnPolygonStippleARB", ExactSpelling = true)] + internal extern static unsafe void GetnPolygonStippleARB(Int32 bufSize, [OutAttribute] Byte* pattern); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnSeparableFilterARB", ExactSpelling = true)] + internal extern static void GetnSeparableFilterARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnTexImageARB", ExactSpelling = true)] + internal extern static void GetnTexImageARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr img); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformdvARB", ExactSpelling = true)] + internal extern static unsafe void GetnUniformdvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformfvARB", ExactSpelling = true)] + internal extern static unsafe void GetnUniformfvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformivARB", ExactSpelling = true)] + internal extern static unsafe void GetnUniformivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetnUniformuivARB", ExactSpelling = true)] + internal extern static unsafe void GetnUniformuivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabel", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectLabelKHR(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabel", ExactSpelling = true)] + internal extern static unsafe void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static unsafe void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointerv", ExactSpelling = true)] + internal extern static void GetPointerv(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetPointervKHR", ExactSpelling = true)] + internal extern static void GetPointervKHR(OpenTK.Graphics.OpenGL4.KhrDebug pname, [OutAttribute] IntPtr @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramBinary", ExactSpelling = true)] + internal extern static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramInfoLog", ExactSpelling = true)] + internal extern static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramInterfaceiv", ExactSpelling = true)] + internal extern static unsafe void GetProgramInterfaceiv(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramiv", ExactSpelling = true)] + internal extern static unsafe void GetProgramiv(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineInfoLog", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramPipelineiv", ExactSpelling = true)] + internal extern static unsafe void GetProgramPipelineiv(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramResourceIndex", ExactSpelling = true)] + internal extern static Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramResourceiv", ExactSpelling = true)] + internal extern static unsafe void GetProgramResourceiv(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramResourceLocation", ExactSpelling = true)] + internal extern static Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramResourceLocationIndex", ExactSpelling = true)] + internal extern static Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramResourceName", ExactSpelling = true)] + internal extern static unsafe void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetProgramStageiv", ExactSpelling = true)] + internal extern static unsafe void GetProgramStageiv(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute] Int32* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryIndexediv", ExactSpelling = true)] + internal extern static unsafe void GetQueryIndexediv(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryiv", ExactSpelling = true)] + internal extern static unsafe void GetQueryiv(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjecti64v", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjecti64v(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectiv", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectiv(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectui64v", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectui64v(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetQueryObjectuiv", ExactSpelling = true)] + internal extern static unsafe void GetQueryObjectuiv(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetRenderbufferParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetRenderbufferParameteriv(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetSamplerParameterfv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameterIiv", ExactSpelling = true)] + internal extern static unsafe void GetSamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameterIuiv", ExactSpelling = true)] + internal extern static unsafe void GetSamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSamplerParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetSamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSeparableFilter", ExactSpelling = true)] + internal extern static void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderInfoLog", ExactSpelling = true)] + internal extern static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderiv", ExactSpelling = true)] + internal extern static unsafe void GetShaderiv(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderPrecisionFormat", ExactSpelling = true)] + internal extern static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecisionType precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetShaderSource", ExactSpelling = true)] + internal extern static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetString", ExactSpelling = true)] + internal extern static IntPtr GetString(OpenTK.Graphics.OpenGL4.StringName name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetStringi", ExactSpelling = true)] + internal extern static IntPtr GetStringi(OpenTK.Graphics.OpenGL4.StringNameIndexed name, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSubroutineIndex", ExactSpelling = true)] + internal extern static Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSubroutineUniformLocation", ExactSpelling = true)] + internal extern static Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetSynciv", ExactSpelling = true)] + internal extern static unsafe void GetSynciv(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameter pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexImage", ExactSpelling = true)] + internal extern static void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexLevelParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetTexLevelParameterfv(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexLevelParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetTexLevelParameteriv(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterfv", ExactSpelling = true)] + internal extern static unsafe void GetTexParameterfv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterIiv", ExactSpelling = true)] + internal extern static unsafe void GetTexParameterIiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameterIuiv", ExactSpelling = true)] + internal extern static unsafe void GetTexParameterIuiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTexParameteriv", ExactSpelling = true)] + internal extern static unsafe void GetTexParameteriv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTextureHandleARB", ExactSpelling = true)] + internal extern static Int64 GetTextureHandleARB(UInt32 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTextureSamplerHandleARB", ExactSpelling = true)] + internal extern static Int64 GetTextureSamplerHandleARB(UInt32 texture, UInt32 sampler); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetTransformFeedbackVarying", ExactSpelling = true)] + internal extern static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformBlockIndex", ExactSpelling = true)] + internal extern static Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformdv", ExactSpelling = true)] + internal extern static unsafe void GetUniformdv(UInt32 program, Int32 location, [OutAttribute] Double* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformfv", ExactSpelling = true)] + internal extern static unsafe void GetUniformfv(UInt32 program, Int32 location, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformIndices", ExactSpelling = true)] + internal extern static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformiv", ExactSpelling = true)] + internal extern static unsafe void GetUniformiv(UInt32 program, Int32 location, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformLocation", ExactSpelling = true)] + internal extern static Int32 GetUniformLocation(UInt32 program, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformSubroutineuiv", ExactSpelling = true)] + internal extern static unsafe void GetUniformSubroutineuiv(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetUniformuiv", ExactSpelling = true)] + internal extern static unsafe void GetUniformuiv(UInt32 program, Int32 location, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribdv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribdv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribfv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribfv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribIiv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribIiv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribIuiv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribIuiv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribiv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribiv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribLdv", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribLdv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribLui64vARB", ExactSpelling = true)] + internal extern static unsafe void GetVertexAttribLui64vARB(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetVertexAttribPointerv", ExactSpelling = true)] + internal extern static void GetVertexAttribPointerv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glHint", ExactSpelling = true)] + internal extern static void Hint(OpenTK.Graphics.OpenGL4.HintTarget target, OpenTK.Graphics.OpenGL4.HintMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glHistogram", ExactSpelling = true)] + internal extern static void Histogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, Int32 width, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateBufferData", ExactSpelling = true)] + internal extern static void InvalidateBufferData(UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateBufferSubData", ExactSpelling = true)] + internal extern static void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateFramebuffer", ExactSpelling = true)] + internal extern static unsafe void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateSubFramebuffer", ExactSpelling = true)] + internal extern static unsafe void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateTexImage", ExactSpelling = true)] + internal extern static void InvalidateTexImage(UInt32 texture, Int32 level); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glInvalidateTexSubImage", ExactSpelling = true)] + internal extern static void InvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsBuffer", ExactSpelling = true)] + internal extern static bool IsBuffer(UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsEnabled", ExactSpelling = true)] + internal extern static bool IsEnabled(OpenTK.Graphics.OpenGL4.EnableCap cap); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsEnabledi", ExactSpelling = true)] + internal extern static bool IsEnabledi(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsFramebuffer", ExactSpelling = true)] + internal extern static bool IsFramebuffer(UInt32 framebuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsImageHandleResidentARB", ExactSpelling = true)] + internal extern static bool IsImageHandleResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsNamedStringARB", ExactSpelling = true)] + internal extern static bool IsNamedStringARB(Int32 namelen, String name); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgram", ExactSpelling = true)] + internal extern static bool IsProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsProgramPipeline", ExactSpelling = true)] + internal extern static bool IsProgramPipeline(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsQuery", ExactSpelling = true)] + internal extern static bool IsQuery(UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsRenderbuffer", ExactSpelling = true)] + internal extern static bool IsRenderbuffer(UInt32 renderbuffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsSampler", ExactSpelling = true)] + internal extern static bool IsSampler(UInt32 sampler); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsShader", ExactSpelling = true)] + internal extern static bool IsShader(UInt32 shader); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsSync", ExactSpelling = true)] + internal extern static bool IsSync(IntPtr sync); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTexture", ExactSpelling = true)] + internal extern static bool IsTexture(UInt32 texture); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTextureHandleResidentARB", ExactSpelling = true)] + internal extern static bool IsTextureHandleResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsTransformFeedback", ExactSpelling = true)] + internal extern static bool IsTransformFeedback(UInt32 id); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glIsVertexArray", ExactSpelling = true)] + internal extern static bool IsVertexArray(UInt32 array); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLineWidth", ExactSpelling = true)] + internal extern static void LineWidth(Single width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLinkProgram", ExactSpelling = true)] + internal extern static void LinkProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glLogicOp", ExactSpelling = true)] + internal extern static void LogicOp(OpenTK.Graphics.OpenGL4.LogicOp opcode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeImageHandleNonResidentARB", ExactSpelling = true)] + internal extern static void MakeImageHandleNonResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeImageHandleResidentARB", ExactSpelling = true)] + internal extern static void MakeImageHandleResidentARB(UInt64 handle, OpenTK.Graphics.OpenGL4.ArbBindlessTexture access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeTextureHandleNonResidentARB", ExactSpelling = true)] + internal extern static void MakeTextureHandleNonResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMakeTextureHandleResidentARB", ExactSpelling = true)] + internal extern static void MakeTextureHandleResidentARB(UInt64 handle); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBuffer", ExactSpelling = true)] + internal extern static IntPtr MapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferAccess access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMapBufferRange", ExactSpelling = true)] + internal extern static IntPtr MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMemoryBarrier", ExactSpelling = true)] + internal extern static void MemoryBarrier(OpenTK.Graphics.OpenGL4.MemoryBarrierFlags barriers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMinmax", ExactSpelling = true)] + internal extern static void Minmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMinSampleShading", ExactSpelling = true)] + internal extern static void MinSampleShading(Single value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMinSampleShadingARB", ExactSpelling = true)] + internal extern static void MinSampleShadingARB(Single value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArrays", ExactSpelling = true)] + internal extern static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* first, Int32* count, Int32 drawcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysIndirect", ExactSpelling = true)] + internal extern static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, Int32 drawcount, Int32 stride); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawArraysIndirectCountARB", ExactSpelling = true)] + internal extern static void MultiDrawArraysIndirectCountARB(OpenTK.Graphics.OpenGL4.ArbIndirectParameters mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElements", ExactSpelling = true)] + internal extern static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsBaseVertex", ExactSpelling = true)] + internal extern static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount, Int32* basevertex); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsIndirect", ExactSpelling = true)] + internal extern static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.All mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, Int32 drawcount, Int32 stride); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiDrawElementsIndirectCountARB", ExactSpelling = true)] + internal extern static void MultiDrawElementsIndirectCountARB(OpenTK.Graphics.OpenGL4.ArbIndirectParameters mode, OpenTK.Graphics.OpenGL4.ArbIndirectParameters type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP1ui", ExactSpelling = true)] + internal extern static void MultiTexCoordP1ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP1uiv", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoordP1uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP2ui", ExactSpelling = true)] + internal extern static void MultiTexCoordP2ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP2uiv", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoordP2uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP3ui", ExactSpelling = true)] + internal extern static void MultiTexCoordP3ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP3uiv", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoordP3uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP4ui", ExactSpelling = true)] + internal extern static void MultiTexCoordP4ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glMultiTexCoordP4uiv", ExactSpelling = true)] + internal extern static unsafe void MultiTexCoordP4uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNamedStringARB", ExactSpelling = true)] + internal extern static void NamedStringARB(OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude type, Int32 namelen, String name, Int32 stringlen, String @string); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNormalP3ui", ExactSpelling = true)] + internal extern static void NormalP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glNormalP3uiv", ExactSpelling = true)] + internal extern static unsafe void NormalP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabel", ExactSpelling = true)] + internal extern static void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectLabelKHR", ExactSpelling = true)] + internal extern static void ObjectLabelKHR(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabel", ExactSpelling = true)] + internal extern static void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glObjectPtrLabelKHR", ExactSpelling = true)] + internal extern static void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPatchParameterfv", ExactSpelling = true)] + internal extern static unsafe void PatchParameterfv(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, Single* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPatchParameteri", ExactSpelling = true)] + internal extern static void PatchParameteri(OpenTK.Graphics.OpenGL4.PatchParameterInt pname, Int32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPauseTransformFeedback", ExactSpelling = true)] + internal extern static void PauseTransformFeedback(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelStoref", ExactSpelling = true)] + internal extern static void PixelStoref(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Single param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPixelStorei", ExactSpelling = true)] + internal extern static void PixelStorei(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterf", ExactSpelling = true)] + internal extern static void PointParameterf(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameterfv", ExactSpelling = true)] + internal extern static unsafe void PointParameterfv(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameteri", ExactSpelling = true)] + internal extern static void PointParameteri(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointParameteriv", ExactSpelling = true)] + internal extern static unsafe void PointParameteriv(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPointSize", ExactSpelling = true)] + internal extern static void PointSize(Single size); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPolygonMode", ExactSpelling = true)] + internal extern static void PolygonMode(OpenTK.Graphics.OpenGL4.MaterialFace face, OpenTK.Graphics.OpenGL4.PolygonMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPolygonOffset", ExactSpelling = true)] + internal extern static void PolygonOffset(Single factor, Single units); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroup", ExactSpelling = true)] + internal extern static void PopDebugGroup(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPopDebugGroupKHR", ExactSpelling = true)] + internal extern static void PopDebugGroupKHR(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPrimitiveRestartIndex", ExactSpelling = true)] + internal extern static void PrimitiveRestartIndex(UInt32 index); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramBinary", ExactSpelling = true)] + internal extern static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, IntPtr binary, Int32 length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramParameteri", ExactSpelling = true)] + internal extern static void ProgramParameteri(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameterPName pname, Int32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1d", ExactSpelling = true)] + internal extern static void ProgramUniform1d(UInt32 program, Int32 location, Double v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1dv(UInt32 program, Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1f", ExactSpelling = true)] + internal extern static void ProgramUniform1f(UInt32 program, Int32 location, Single v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1fv(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1i", ExactSpelling = true)] + internal extern static void ProgramUniform1i(UInt32 program, Int32 location, Int32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1iv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1iv(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1ui", ExactSpelling = true)] + internal extern static void ProgramUniform1ui(UInt32 program, Int32 location, UInt32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform1uiv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform1uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2d", ExactSpelling = true)] + internal extern static void ProgramUniform2d(UInt32 program, Int32 location, Double v0, Double v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2dv(UInt32 program, Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2f", ExactSpelling = true)] + internal extern static void ProgramUniform2f(UInt32 program, Int32 location, Single v0, Single v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2fv(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2i", ExactSpelling = true)] + internal extern static void ProgramUniform2i(UInt32 program, Int32 location, Int32 v0, Int32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2iv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2iv(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2ui", ExactSpelling = true)] + internal extern static void ProgramUniform2ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform2uiv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform2uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3d", ExactSpelling = true)] + internal extern static void ProgramUniform3d(UInt32 program, Int32 location, Double v0, Double v1, Double v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3dv(UInt32 program, Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3f", ExactSpelling = true)] + internal extern static void ProgramUniform3f(UInt32 program, Int32 location, Single v0, Single v1, Single v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3fv(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3i", ExactSpelling = true)] + internal extern static void ProgramUniform3i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3iv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3iv(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3ui", ExactSpelling = true)] + internal extern static void ProgramUniform3ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform3uiv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform3uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4d", ExactSpelling = true)] + internal extern static void ProgramUniform4d(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4dv(UInt32 program, Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4f", ExactSpelling = true)] + internal extern static void ProgramUniform4f(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4fv(UInt32 program, Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4i", ExactSpelling = true)] + internal extern static void ProgramUniform4i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4iv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4iv(UInt32 program, Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4ui", ExactSpelling = true)] + internal extern static void ProgramUniform4ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniform4uiv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniform4uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformHandleui64ARB", ExactSpelling = true)] + internal extern static void ProgramUniformHandleui64ARB(UInt32 program, Int32 location, UInt64 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformHandleui64vARB", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformHandleui64vARB(UInt32 program, Int32 location, Int32 count, UInt64* values); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x3dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x3fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x4dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix2x4fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix2x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x2dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x2fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x4dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix3x4fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix3x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x2dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x2fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x3dv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProgramUniformMatrix4x3fv", ExactSpelling = true)] + internal extern static unsafe void ProgramUniformMatrix4x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glProvokingVertex", ExactSpelling = true)] + internal extern static void ProvokingVertex(OpenTK.Graphics.OpenGL4.ProvokingVertexMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroup", ExactSpelling = true)] + internal extern static void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, UInt32 id, Int32 length, String message); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glPushDebugGroupKHR", ExactSpelling = true)] + internal extern static void PushDebugGroupKHR(OpenTK.Graphics.OpenGL4.KhrDebug source, UInt32 id, Int32 length, String message); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glQueryCounter", ExactSpelling = true)] + internal extern static void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadBuffer", ExactSpelling = true)] + internal extern static void ReadBuffer(OpenTK.Graphics.OpenGL4.ReadBufferMode mode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadnPixelsARB", ExactSpelling = true)] + internal extern static void ReadnPixelsARB(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReadPixels", ExactSpelling = true)] + internal extern static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glReleaseShaderCompiler", ExactSpelling = true)] + internal extern static void ReleaseShaderCompiler(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorage", ExactSpelling = true)] + internal extern static void RenderbufferStorage(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glRenderbufferStorageMultisample", ExactSpelling = true)] + internal extern static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glResetHistogram", ExactSpelling = true)] + internal extern static void ResetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glResetMinmax", ExactSpelling = true)] + internal extern static void ResetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glResumeTransformFeedback", ExactSpelling = true)] + internal extern static void ResumeTransformFeedback(); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleCoverage", ExactSpelling = true)] + internal extern static void SampleCoverage(Single value, bool invert); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSampleMaski", ExactSpelling = true)] + internal extern static void SampleMaski(UInt32 index, UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterf", ExactSpelling = true)] + internal extern static void SamplerParameterf(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterfv", ExactSpelling = true)] + internal extern static unsafe void SamplerParameterfv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameteri", ExactSpelling = true)] + internal extern static void SamplerParameteri(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterIiv", ExactSpelling = true)] + internal extern static unsafe void SamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, Int32* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameterIuiv", ExactSpelling = true)] + internal extern static unsafe void SamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, UInt32* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSamplerParameteriv", ExactSpelling = true)] + internal extern static unsafe void SamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32* param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glScissor", ExactSpelling = true)] + internal extern static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glScissorArrayv", ExactSpelling = true)] + internal extern static unsafe void ScissorArrayv(UInt32 first, Int32 count, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glScissorIndexed", ExactSpelling = true)] + internal extern static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glScissorIndexedv", ExactSpelling = true)] + internal extern static unsafe void ScissorIndexedv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSecondaryColorP3ui", ExactSpelling = true)] + internal extern static void SecondaryColorP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSecondaryColorP3uiv", ExactSpelling = true)] + internal extern static unsafe void SecondaryColorP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glSeparableFilter2D", ExactSpelling = true)] + internal extern static void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr row, IntPtr column); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShaderBinary", ExactSpelling = true)] + internal extern static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShaderSource", ExactSpelling = true)] + internal extern static unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glShaderStorageBlockBinding", ExactSpelling = true)] + internal extern static void ShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFunc", ExactSpelling = true)] + internal extern static void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFuncSeparate", ExactSpelling = true)] + internal extern static void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilMask", ExactSpelling = true)] + internal extern static void StencilMask(UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilMaskSeparate", ExactSpelling = true)] + internal extern static void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, UInt32 mask); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilOp", ExactSpelling = true)] + internal extern static void StencilOp(OpenTK.Graphics.OpenGL4.StencilOp fail, OpenTK.Graphics.OpenGL4.StencilOp zfail, OpenTK.Graphics.OpenGL4.StencilOp zpass); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilOpSeparate", ExactSpelling = true)] + internal extern static void StencilOpSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilOp sfail, OpenTK.Graphics.OpenGL4.StencilOp dpfail, OpenTK.Graphics.OpenGL4.StencilOp dppass); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexBuffer", ExactSpelling = true)] + internal extern static void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexBufferRange", ExactSpelling = true)] + internal extern static void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP1ui", ExactSpelling = true)] + internal extern static void TexCoordP1ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP1uiv", ExactSpelling = true)] + internal extern static unsafe void TexCoordP1uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP2ui", ExactSpelling = true)] + internal extern static void TexCoordP2ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP2uiv", ExactSpelling = true)] + internal extern static unsafe void TexCoordP2uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP3ui", ExactSpelling = true)] + internal extern static void TexCoordP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP3uiv", ExactSpelling = true)] + internal extern static unsafe void TexCoordP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP4ui", ExactSpelling = true)] + internal extern static void TexCoordP4ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexCoordP4uiv", ExactSpelling = true)] + internal extern static unsafe void TexCoordP4uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage1D", ExactSpelling = true)] + internal extern static void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage2D", ExactSpelling = true)] + internal extern static void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage2DMultisample", ExactSpelling = true)] + internal extern static void TexImage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage3D", ExactSpelling = true)] + internal extern static void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage3DMultisample", ExactSpelling = true)] + internal extern static void TexImage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexPageCommitmentARB", ExactSpelling = true)] + internal extern static void TexPageCommitmentARB(OpenTK.Graphics.OpenGL4.ArbSparseTexture target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterf", ExactSpelling = true)] + internal extern static void TexParameterf(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterfv", ExactSpelling = true)] + internal extern static unsafe void TexParameterfv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameteri", ExactSpelling = true)] + internal extern static void TexParameteri(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterIiv", ExactSpelling = true)] + internal extern static unsafe void TexParameterIiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterIuiv", ExactSpelling = true)] + internal extern static unsafe void TexParameterIuiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, UInt32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameteriv", ExactSpelling = true)] + internal extern static unsafe void TexParameteriv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage1D", ExactSpelling = true)] + internal extern static void TexStorage1D(OpenTK.Graphics.OpenGL4.TextureTarget1d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage2D", ExactSpelling = true)] + internal extern static void TexStorage2D(OpenTK.Graphics.OpenGL4.TextureTarget2d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage2DMultisample", ExactSpelling = true)] + internal extern static void TexStorage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3D", ExactSpelling = true)] + internal extern static void TexStorage3D(OpenTK.Graphics.OpenGL4.TextureTarget3d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3DMultisample", ExactSpelling = true)] + internal extern static void TexStorage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage1D", ExactSpelling = true)] + internal extern static void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage2D", ExactSpelling = true)] + internal extern static void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage3D", ExactSpelling = true)] + internal extern static void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTextureView", ExactSpelling = true)] + internal extern static void TextureView(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTransformFeedbackVaryings", ExactSpelling = true)] + internal extern static void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1d", ExactSpelling = true)] + internal extern static void Uniform1d(Int32 location, Double x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1dv", ExactSpelling = true)] + internal extern static unsafe void Uniform1dv(Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1f", ExactSpelling = true)] + internal extern static void Uniform1f(Int32 location, Single v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1fv", ExactSpelling = true)] + internal extern static unsafe void Uniform1fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1i", ExactSpelling = true)] + internal extern static void Uniform1i(Int32 location, Int32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1iv", ExactSpelling = true)] + internal extern static unsafe void Uniform1iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1ui", ExactSpelling = true)] + internal extern static void Uniform1ui(Int32 location, UInt32 v0); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform1uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform1uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2d", ExactSpelling = true)] + internal extern static void Uniform2d(Int32 location, Double x, Double y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2dv", ExactSpelling = true)] + internal extern static unsafe void Uniform2dv(Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2f", ExactSpelling = true)] + internal extern static void Uniform2f(Int32 location, Single v0, Single v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2fv", ExactSpelling = true)] + internal extern static unsafe void Uniform2fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2i", ExactSpelling = true)] + internal extern static void Uniform2i(Int32 location, Int32 v0, Int32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2iv", ExactSpelling = true)] + internal extern static unsafe void Uniform2iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2ui", ExactSpelling = true)] + internal extern static void Uniform2ui(Int32 location, UInt32 v0, UInt32 v1); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform2uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform2uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3d", ExactSpelling = true)] + internal extern static void Uniform3d(Int32 location, Double x, Double y, Double z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3dv", ExactSpelling = true)] + internal extern static unsafe void Uniform3dv(Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3f", ExactSpelling = true)] + internal extern static void Uniform3f(Int32 location, Single v0, Single v1, Single v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3fv", ExactSpelling = true)] + internal extern static unsafe void Uniform3fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3i", ExactSpelling = true)] + internal extern static void Uniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3iv", ExactSpelling = true)] + internal extern static unsafe void Uniform3iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3ui", ExactSpelling = true)] + internal extern static void Uniform3ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform3uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform3uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4d", ExactSpelling = true)] + internal extern static void Uniform4d(Int32 location, Double x, Double y, Double z, Double w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4dv", ExactSpelling = true)] + internal extern static unsafe void Uniform4dv(Int32 location, Int32 count, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4f", ExactSpelling = true)] + internal extern static void Uniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4fv", ExactSpelling = true)] + internal extern static unsafe void Uniform4fv(Int32 location, Int32 count, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4i", ExactSpelling = true)] + internal extern static void Uniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4iv", ExactSpelling = true)] + internal extern static unsafe void Uniform4iv(Int32 location, Int32 count, Int32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4ui", ExactSpelling = true)] + internal extern static void Uniform4ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniform4uiv", ExactSpelling = true)] + internal extern static unsafe void Uniform4uiv(Int32 location, Int32 count, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformBlockBinding", ExactSpelling = true)] + internal extern static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformHandleui64ARB", ExactSpelling = true)] + internal extern static void UniformHandleui64ARB(Int32 location, UInt64 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformHandleui64vARB", ExactSpelling = true)] + internal extern static unsafe void UniformHandleui64vARB(Int32 location, Int32 count, UInt64* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x3dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x3dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x3fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x3fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x4dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x4dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix2x4fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix2x4fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x2dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x2dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x2fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x2fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x4dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x4dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix3x4fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix3x4fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x2dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x2dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x2fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x2fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x3dv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x3dv(Int32 location, Int32 count, bool transpose, Double* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformMatrix4x3fv", ExactSpelling = true)] + internal extern static unsafe void UniformMatrix4x3fv(Int32 location, Int32 count, bool transpose, Single* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUniformSubroutinesuiv", ExactSpelling = true)] + internal extern static unsafe void UniformSubroutinesuiv(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, UInt32* indices); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUnmapBuffer", ExactSpelling = true)] + internal extern static bool UnmapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgram", ExactSpelling = true)] + internal extern static void UseProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glUseProgramStages", ExactSpelling = true)] + internal extern static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgram", ExactSpelling = true)] + internal extern static void ValidateProgram(UInt32 program); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glValidateProgramPipeline", ExactSpelling = true)] + internal extern static void ValidateProgramPipeline(UInt32 pipeline); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1d", ExactSpelling = true)] + internal extern static void VertexAttrib1d(UInt32 index, Double x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib1dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1f", ExactSpelling = true)] + internal extern static void VertexAttrib1f(UInt32 index, Single x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib1fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1s", ExactSpelling = true)] + internal extern static void VertexAttrib1s(UInt32 index, Int16 x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib1sv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib1sv(UInt32 index, Int16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2d", ExactSpelling = true)] + internal extern static void VertexAttrib2d(UInt32 index, Double x, Double y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib2dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2f", ExactSpelling = true)] + internal extern static void VertexAttrib2f(UInt32 index, Single x, Single y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib2fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2s", ExactSpelling = true)] + internal extern static void VertexAttrib2s(UInt32 index, Int16 x, Int16 y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib2sv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib2sv(UInt32 index, Int16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3d", ExactSpelling = true)] + internal extern static void VertexAttrib3d(UInt32 index, Double x, Double y, Double z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib3dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3f", ExactSpelling = true)] + internal extern static void VertexAttrib3f(UInt32 index, Single x, Single y, Single z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib3fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3s", ExactSpelling = true)] + internal extern static void VertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib3sv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib3sv(UInt32 index, Int16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4bv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4bv(UInt32 index, SByte* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4d", ExactSpelling = true)] + internal extern static void VertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4f", ExactSpelling = true)] + internal extern static void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4fv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4fv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4iv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4iv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4Nbv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4Nbv(UInt32 index, SByte* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4Niv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4Niv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4Nsv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4Nsv(UInt32 index, Int16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4Nub", ExactSpelling = true)] + internal extern static void VertexAttrib4Nub(UInt32 index, Byte x, Byte y, Byte z, Byte w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4Nubv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4Nubv(UInt32 index, Byte* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4Nuiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4Nuiv(UInt32 index, UInt32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4Nusv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4Nusv(UInt32 index, UInt16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4s", ExactSpelling = true)] + internal extern static void VertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4sv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4sv(UInt32 index, Int16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4ubv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4ubv(UInt32 index, Byte* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4uiv(UInt32 index, UInt32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttrib4usv", ExactSpelling = true)] + internal extern static unsafe void VertexAttrib4usv(UInt32 index, UInt16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribBinding", ExactSpelling = true)] + internal extern static void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribDivisor", ExactSpelling = true)] + internal extern static void VertexAttribDivisor(UInt32 index, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribFormat", ExactSpelling = true)] + internal extern static void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, UInt32 relativeoffset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI1i", ExactSpelling = true)] + internal extern static void VertexAttribI1i(UInt32 index, Int32 x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI1iv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI1iv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI1ui", ExactSpelling = true)] + internal extern static void VertexAttribI1ui(UInt32 index, UInt32 x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI1uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI1uiv(UInt32 index, UInt32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI2i", ExactSpelling = true)] + internal extern static void VertexAttribI2i(UInt32 index, Int32 x, Int32 y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI2iv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI2iv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI2ui", ExactSpelling = true)] + internal extern static void VertexAttribI2ui(UInt32 index, UInt32 x, UInt32 y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI2uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI2uiv(UInt32 index, UInt32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI3i", ExactSpelling = true)] + internal extern static void VertexAttribI3i(UInt32 index, Int32 x, Int32 y, Int32 z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI3iv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI3iv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI3ui", ExactSpelling = true)] + internal extern static void VertexAttribI3ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI3uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI3uiv(UInt32 index, UInt32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4bv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4bv(UInt32 index, SByte* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4i", ExactSpelling = true)] + internal extern static void VertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4iv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4iv(UInt32 index, Int32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4sv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4sv(UInt32 index, Int16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4ubv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4ubv(UInt32 index, Byte* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4ui", ExactSpelling = true)] + internal extern static void VertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4uiv(UInt32 index, UInt32* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribI4usv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribI4usv(UInt32 index, UInt16* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribIFormat", ExactSpelling = true)] + internal extern static void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, UInt32 relativeoffset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribIPointer", ExactSpelling = true)] + internal extern static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, IntPtr pointer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1d", ExactSpelling = true)] + internal extern static void VertexAttribL1d(UInt32 index, Double x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribL1dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1ui64ARB", ExactSpelling = true)] + internal extern static void VertexAttribL1ui64ARB(UInt32 index, UInt64 x); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL1ui64vARB", ExactSpelling = true)] + internal extern static unsafe void VertexAttribL1ui64vARB(UInt32 index, UInt64* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL2d", ExactSpelling = true)] + internal extern static void VertexAttribL2d(UInt32 index, Double x, Double y); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL2dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribL2dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL3d", ExactSpelling = true)] + internal extern static void VertexAttribL3d(UInt32 index, Double x, Double y, Double z); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL3dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribL3dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL4d", ExactSpelling = true)] + internal extern static void VertexAttribL4d(UInt32 index, Double x, Double y, Double z, Double w); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribL4dv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribL4dv(UInt32 index, Double* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribLFormat", ExactSpelling = true)] + internal extern static void VertexAttribLFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, UInt32 relativeoffset); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribLPointer", ExactSpelling = true)] + internal extern static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, IntPtr pointer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP1ui", ExactSpelling = true)] + internal extern static void VertexAttribP1ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP1uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribP1uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP2ui", ExactSpelling = true)] + internal extern static void VertexAttribP2ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP2uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribP2uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP3ui", ExactSpelling = true)] + internal extern static void VertexAttribP3ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP3uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribP3uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP4ui", ExactSpelling = true)] + internal extern static void VertexAttribP4ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribP4uiv", ExactSpelling = true)] + internal extern static unsafe void VertexAttribP4uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexAttribPointer", ExactSpelling = true)] + internal extern static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexBindingDivisor", ExactSpelling = true)] + internal extern static void VertexBindingDivisor(UInt32 bindingindex, UInt32 divisor); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexP2ui", ExactSpelling = true)] + internal extern static void VertexP2ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexP2uiv", ExactSpelling = true)] + internal extern static unsafe void VertexP2uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexP3ui", ExactSpelling = true)] + internal extern static void VertexP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexP3uiv", ExactSpelling = true)] + internal extern static unsafe void VertexP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexP4ui", ExactSpelling = true)] + internal extern static void VertexP4ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glVertexP4uiv", ExactSpelling = true)] + internal extern static unsafe void VertexP4uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glViewport", ExactSpelling = true)] + internal extern static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glViewportArrayv", ExactSpelling = true)] + internal extern static unsafe void ViewportArrayv(UInt32 first, Int32 count, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glViewportIndexedf", ExactSpelling = true)] + internal extern static void ViewportIndexedf(UInt32 index, Single x, Single y, Single w, Single h); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glViewportIndexedfv", ExactSpelling = true)] + internal extern static unsafe void ViewportIndexedfv(UInt32 index, Single* v); + [System.Security.SuppressUnmanagedCodeSecurity()] + [System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glWaitSync", ExactSpelling = true)] + internal extern static OpenTK.Graphics.OpenGL4.WaitSyncStatus WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout); + } + } +} diff --git a/Source/OpenTK/Graphics/OpenGL4/GL4Delegates.cs b/Source/OpenTK/Graphics/OpenGL4/GL4Delegates.cs new file mode 100644 index 00000000..679de7be --- /dev/null +++ b/Source/OpenTK/Graphics/OpenGL4/GL4Delegates.cs @@ -0,0 +1,2059 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +namespace OpenTK.Graphics.OpenGL4 +{ + using System; + using System.Text; + using System.Runtime.InteropServices; + #pragma warning disable 0649 + #pragma warning disable 3019 + #pragma warning disable 1591 + + partial class GL + { + internal static partial class Delegates + { + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveShaderProgram(UInt32 pipeline, UInt32 program); + internal static ActiveShaderProgram glActiveShaderProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ActiveTexture(OpenTK.Graphics.OpenGL4.TextureUnit texture); + internal static ActiveTexture glActiveTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void AttachShader(UInt32 program, UInt32 shader); + internal static AttachShader glAttachShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL4.ConditionalRenderType mode); + internal static BeginConditionalRender glBeginConditionalRender; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginQuery(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 id); + internal static BeginQuery glBeginQuery; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, UInt32 id); + internal static BeginQueryIndexed glBeginQueryIndexed; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BeginTransformFeedback(OpenTK.Graphics.OpenGL4.BeginFeedbackMode primitiveMode); + internal static BeginTransformFeedback glBeginTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindAttribLocation(UInt32 program, UInt32 index, String name); + internal static BindAttribLocation glBindAttribLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, UInt32 buffer); + internal static BindBuffer glBindBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindBufferBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer); + internal static BindBufferBase glBindBufferBase; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindBufferRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size); + internal static BindBufferRange glBindBufferRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindBuffersBase(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers); + internal unsafe static BindBuffersBase glBindBuffersBase; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindBuffersRange(OpenTK.Graphics.OpenGL4.BufferRangeTarget target, UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, IntPtr* sizes); + internal unsafe static BindBuffersRange glBindBuffersRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindFragDataLocation(UInt32 program, UInt32 color, String name); + internal static BindFragDataLocation glBindFragDataLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name); + internal static BindFragDataLocationIndexed glBindFragDataLocationIndexed; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, UInt32 framebuffer); + internal static BindFramebuffer glBindFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindImageTexture(UInt32 unit, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.TextureAccess access, OpenTK.Graphics.OpenGL4.SizedInternalFormat format); + internal static BindImageTexture glBindImageTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindImageTextures(UInt32 first, Int32 count, UInt32* textures); + internal unsafe static BindImageTextures glBindImageTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindProgramPipeline(UInt32 pipeline); + internal static BindProgramPipeline glBindProgramPipeline; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindRenderbuffer(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, UInt32 renderbuffer); + internal static BindRenderbuffer glBindRenderbuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindSampler(UInt32 unit, UInt32 sampler); + internal static BindSampler glBindSampler; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindSamplers(UInt32 first, Int32 count, UInt32* samplers); + internal unsafe static BindSamplers glBindSamplers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindTexture(OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 texture); + internal static BindTexture glBindTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindTextures(UInt32 first, Int32 count, UInt32* textures); + internal unsafe static BindTextures glBindTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindTransformFeedback(OpenTK.Graphics.OpenGL4.TransformFeedbackTarget target, UInt32 id); + internal static BindTransformFeedback glBindTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindVertexArray(UInt32 array); + internal static BindVertexArray glBindVertexArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BindVertexBuffer(UInt32 bindingindex, UInt32 buffer, IntPtr offset, Int32 stride); + internal static BindVertexBuffer glBindVertexBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void BindVertexBuffers(UInt32 first, Int32 count, UInt32* buffers, IntPtr* offsets, Int32* strides); + internal unsafe static BindVertexBuffers glBindVertexBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendColor(Single red, Single green, Single blue, Single alpha); + internal static BlendColor glBlendColor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquation(OpenTK.Graphics.OpenGL4.BlendEquationMode mode); + internal static BlendEquation glBlendEquation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationi(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 mode); + internal static BlendEquationi glBlendEquationi; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationiARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend mode); + internal static BlendEquationiARB glBlendEquationiARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationSeparate(OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha); + internal static BlendEquationSeparate glBlendEquationSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationSeparatei(UInt32 buf, OpenTK.Graphics.OpenGL4.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL4.BlendEquationMode modeAlpha); + internal static BlendEquationSeparatei glBlendEquationSeparatei; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendEquationSeparateiARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend modeAlpha); + internal static BlendEquationSeparateiARB glBlendEquationSeparateiARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFunc(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactor); + internal static BlendFunc glBlendFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFunci(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 src, OpenTK.Graphics.OpenGL4.Version40 dst); + internal static BlendFunci glBlendFunci; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFunciARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dst); + internal static BlendFunciARB glBlendFunciARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFuncSeparate(OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL4.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL4.BlendingFactorDest dfactorAlpha); + internal static BlendFuncSeparate glBlendFuncSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFuncSeparatei(UInt32 buf, OpenTK.Graphics.OpenGL4.Version40 srcRGB, OpenTK.Graphics.OpenGL4.Version40 dstRGB, OpenTK.Graphics.OpenGL4.Version40 srcAlpha, OpenTK.Graphics.OpenGL4.Version40 dstAlpha); + internal static BlendFuncSeparatei glBlendFuncSeparatei; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlendFuncSeparateiARB(UInt32 buf, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL4.ArbDrawBuffersBlend dstAlpha); + internal static BlendFuncSeparateiARB glBlendFuncSeparateiARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL4.ClearBufferMask mask, OpenTK.Graphics.OpenGL4.BlitFramebufferFilter filter); + internal static BlitFramebuffer glBlitFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferUsageHint usage); + internal static BufferData glBufferData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferStorage(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL4.BufferStorageFlags flags); + internal static BufferStorage glBufferStorage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void BufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data); + internal static BufferSubData glBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.OpenGL4.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL4.FramebufferTarget target); + internal static CheckFramebufferStatus glCheckFramebufferStatus; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClampColor(OpenTK.Graphics.OpenGL4.ClampColorTarget target, OpenTK.Graphics.OpenGL4.ClampColorMode clamp); + internal static ClampColor glClampColor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Clear(OpenTK.Graphics.OpenGL4.ClearBufferMask mask); + internal static Clear glClear; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearBufferData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data); + internal static ClearBufferData glClearBufferData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearBufferfi(OpenTK.Graphics.OpenGL4.ClearBufferCombined buffer, Int32 drawbuffer, Single depth, Int32 stencil); + internal static ClearBufferfi glClearBufferfi; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClearBufferfv(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Single* value); + internal unsafe static ClearBufferfv glClearBufferfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClearBufferiv(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, Int32* value); + internal unsafe static ClearBufferiv glClearBufferiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, IntPtr offset, IntPtr size, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.All type, IntPtr data); + internal static ClearBufferSubData glClearBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ClearBufferuiv(OpenTK.Graphics.OpenGL4.ClearBuffer buffer, Int32 drawbuffer, UInt32* value); + internal unsafe static ClearBufferuiv glClearBufferuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearColor(Single red, Single green, Single blue, Single alpha); + internal static ClearColor glClearColor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearDepth(Double depth); + internal static ClearDepth glClearDepth; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearDepthf(Single d); + internal static ClearDepthf glClearDepthf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearStencil(Int32 s); + internal static ClearStencil glClearStencil; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearTexImage(UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data); + internal static ClearTexImage glClearTexImage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ClearTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data); + internal static ClearTexSubImage glClearTexSubImage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.OpenGL4.WaitSyncStatus ClientWaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout); + internal static ClientWaitSync glClientWaitSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorMask(bool red, bool green, bool blue, bool alpha); + internal static ColorMask glColorMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorMaski(UInt32 index, bool r, bool g, bool b, bool a); + internal static ColorMaski glColorMaski; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color); + internal static ColorP3ui glColorP3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ColorP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color); + internal unsafe static ColorP3uiv glColorP3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorP4ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color); + internal static ColorP4ui glColorP4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ColorP4uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color); + internal unsafe static ColorP4uiv glColorP4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr data); + internal static ColorSubTable glColorSubTable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr table); + internal static ColorTable glColorTable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ColorTableParameterfv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Single* @params); + internal unsafe static ColorTableParameterfv glColorTableParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ColorTableParameteriv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.ColorTableParameterPName pname, Int32* @params); + internal unsafe static ColorTableParameteriv glColorTableParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompileShader(UInt32 shader); + internal static CompileShader glCompileShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void CompileShaderIncludeARB(UInt32 shader, Int32 count, String[] path, Int32* length); + internal unsafe static CompileShaderIncludeARB glCompileShaderIncludeARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data); + internal static CompressedTexImage1D glCompressedTexImage1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data); + internal static CompressedTexImage2D glCompressedTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data); + internal static CompressedTexImage3D glCompressedTexImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data); + internal static CompressedTexSubImage1D glCompressedTexSubImage1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data); + internal static CompressedTexSubImage2D glCompressedTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, Int32 imageSize, IntPtr data); + internal static CompressedTexSubImage3D glCompressedTexSubImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr image); + internal static ConvolutionFilter1D glConvolutionFilter1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr image); + internal static ConvolutionFilter2D glConvolutionFilter2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ConvolutionParameterf(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single @params); + internal static ConvolutionParameterf glConvolutionParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ConvolutionParameterfv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Single* @params); + internal unsafe static ConvolutionParameterfv glConvolutionParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ConvolutionParameteri(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32 @params); + internal static ConvolutionParameteri glConvolutionParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ConvolutionParameteriv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.ConvolutionParameter pname, Int32* @params); + internal unsafe static ConvolutionParameteriv glConvolutionParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget readTarget, OpenTK.Graphics.OpenGL4.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size); + internal static CopyBufferSubData glCopyBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyColorSubTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width); + internal static CopyColorSubTable glCopyColorSubTable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width); + internal static CopyColorTable glCopyColorTable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width); + internal static CopyConvolutionFilter1D glCopyConvolutionFilter1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height); + internal static CopyConvolutionFilter2D glCopyConvolutionFilter2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL4.ImageTarget srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL4.ImageTarget dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 srcWidth, Int32 srcHeight, Int32 srcDepth); + internal static CopyImageSubData glCopyImageSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border); + internal static CopyTexImage1D glCopyTexImage1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border); + internal static CopyTexImage2D glCopyTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width); + internal static CopyTexSubImage1D glCopyTexSubImage1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal static CopyTexSubImage2D glCopyTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CopyTexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height); + internal static CopyTexSubImage3D glCopyTexSubImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateProgram(); + internal static CreateProgram glCreateProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateShader(OpenTK.Graphics.OpenGL4.ShaderType type); + internal static CreateShader glCreateShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 CreateShaderProgramv(OpenTK.Graphics.OpenGL4.ShaderType type, Int32 count, String[] strings); + internal static CreateShaderProgramv glCreateShaderProgramv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate IntPtr CreateSyncFromCLeventARB([OutAttribute] IntPtr* context, [OutAttribute] IntPtr* @event, UInt32 flags); + internal unsafe static CreateSyncFromCLeventARB glCreateSyncFromCLeventARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void CullFace(OpenTK.Graphics.OpenGL4.CullFaceMode mode); + internal static CullFace glCullFace; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallback(DebugProc callback, IntPtr userParam); + internal static DebugMessageCallback glDebugMessageCallback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallbackARB(DebugProcArb callback, IntPtr userParam); + internal static DebugMessageCallbackARB glDebugMessageCallbackARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageCallbackKHR(DebugProcKhr callback, IntPtr userParam); + internal static DebugMessageCallbackKHR glDebugMessageCallbackKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControl(OpenTK.Graphics.OpenGL4.DebugSourceControl source, OpenTK.Graphics.OpenGL4.DebugTypeControl type, OpenTK.Graphics.OpenGL4.DebugSeverityControl severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControl glDebugMessageControl; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControlARB(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControlARB glDebugMessageControlARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DebugMessageControlKHR(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 count, UInt32* ids, bool enabled); + internal unsafe static DebugMessageControlKHR glDebugMessageControlKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsert(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, OpenTK.Graphics.OpenGL4.DebugType type, UInt32 id, OpenTK.Graphics.OpenGL4.DebugSeverity severity, Int32 length, String buf); + internal static DebugMessageInsert glDebugMessageInsert; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsertARB(OpenTK.Graphics.OpenGL4.ArbDebugOutput source, OpenTK.Graphics.OpenGL4.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL4.ArbDebugOutput severity, Int32 length, String buf); + internal static DebugMessageInsertARB glDebugMessageInsertARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DebugMessageInsertKHR(OpenTK.Graphics.OpenGL4.KhrDebug source, OpenTK.Graphics.OpenGL4.KhrDebug type, UInt32 id, OpenTK.Graphics.OpenGL4.KhrDebug severity, Int32 length, String buf); + internal static DebugMessageInsertKHR glDebugMessageInsertKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteBuffers(Int32 n, UInt32* buffers); + internal unsafe static DeleteBuffers glDeleteBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteFramebuffers(Int32 n, UInt32* framebuffers); + internal unsafe static DeleteFramebuffers glDeleteFramebuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteNamedStringARB(Int32 namelen, String name); + internal static DeleteNamedStringARB glDeleteNamedStringARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteProgram(UInt32 program); + internal static DeleteProgram glDeleteProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteProgramPipelines(Int32 n, UInt32* pipelines); + internal unsafe static DeleteProgramPipelines glDeleteProgramPipelines; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteQueries(Int32 n, UInt32* ids); + internal unsafe static DeleteQueries glDeleteQueries; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers); + internal unsafe static DeleteRenderbuffers glDeleteRenderbuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteSamplers(Int32 count, UInt32* samplers); + internal unsafe static DeleteSamplers glDeleteSamplers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteShader(UInt32 shader); + internal static DeleteShader glDeleteShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DeleteSync(IntPtr sync); + internal static DeleteSync glDeleteSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteTextures(Int32 n, UInt32* textures); + internal unsafe static DeleteTextures glDeleteTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteTransformFeedbacks(Int32 n, UInt32* ids); + internal unsafe static DeleteTransformFeedbacks glDeleteTransformFeedbacks; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DeleteVertexArrays(Int32 n, UInt32* arrays); + internal unsafe static DeleteVertexArrays glDeleteVertexArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthFunc(OpenTK.Graphics.OpenGL4.DepthFunction func); + internal static DepthFunc glDepthFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthMask(bool flag); + internal static DepthMask glDepthMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRange(Double near, Double far); + internal static DepthRange glDepthRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DepthRangeArrayv(UInt32 first, Int32 count, Double* v); + internal unsafe static DepthRangeArrayv glDepthRangeArrayv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRangef(Single n, Single f); + internal static DepthRangef glDepthRangef; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DepthRangeIndexed(UInt32 index, Double n, Double f); + internal static DepthRangeIndexed glDepthRangeIndexed; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DetachShader(UInt32 program, UInt32 shader); + internal static DetachShader glDetachShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Disable(OpenTK.Graphics.OpenGL4.EnableCap cap); + internal static Disable glDisable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Disablei(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index); + internal static Disablei glDisablei; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DisableVertexAttribArray(UInt32 index); + internal static DisableVertexAttribArray glDisableVertexAttribArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DispatchCompute(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z); + internal static DispatchCompute glDispatchCompute; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DispatchComputeGroupSizeARB(UInt32 num_groups_x, UInt32 num_groups_y, UInt32 num_groups_z, UInt32 group_size_x, UInt32 group_size_y, UInt32 group_size_z); + internal static DispatchComputeGroupSizeARB glDispatchComputeGroupSizeARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DispatchComputeIndirect(IntPtr indirect); + internal static DispatchComputeIndirect glDispatchComputeIndirect; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count); + internal static DrawArrays glDrawArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect); + internal static DrawArraysIndirect glDrawArraysIndirect; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount); + internal static DrawArraysInstanced glDrawArraysInstanced; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawArraysInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 first, Int32 count, Int32 instancecount, UInt32 baseinstance); + internal static DrawArraysInstancedBaseInstance glDrawArraysInstancedBaseInstance; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawBuffer(OpenTK.Graphics.OpenGL4.DrawBufferMode mode); + internal static DrawBuffer glDrawBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL4.DrawBuffersEnum* bufs); + internal unsafe static DrawBuffers glDrawBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices); + internal static DrawElements glDrawElements; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 basevertex); + internal static DrawElementsBaseVertex glDrawElementsBaseVertex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect); + internal static DrawElementsIndirect glDrawElementsIndirect; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount); + internal static DrawElementsInstanced glDrawElementsInstanced; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, UInt32 baseinstance); + internal static DrawElementsInstancedBaseInstance glDrawElementsInstancedBaseInstance; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex); + internal static DrawElementsInstancedBaseVertex glDrawElementsInstancedBaseVertex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawElementsInstancedBaseVertexBaseInstance(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 instancecount, Int32 basevertex, UInt32 baseinstance); + internal static DrawElementsInstancedBaseVertexBaseInstance glDrawElementsInstancedBaseVertexBaseInstance; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawRangeElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices); + internal static DrawRangeElements glDrawRangeElements; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 basevertex); + internal static DrawRangeElementsBaseVertex glDrawRangeElementsBaseVertex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTransformFeedback(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id); + internal static DrawTransformFeedback glDrawTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTransformFeedbackInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, Int32 instancecount); + internal static DrawTransformFeedbackInstanced glDrawTransformFeedbackInstanced; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream); + internal static DrawTransformFeedbackStream glDrawTransformFeedbackStream; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void DrawTransformFeedbackStreamInstanced(OpenTK.Graphics.OpenGL4.PrimitiveType mode, UInt32 id, UInt32 stream, Int32 instancecount); + internal static DrawTransformFeedbackStreamInstanced glDrawTransformFeedbackStreamInstanced; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Enable(OpenTK.Graphics.OpenGL4.EnableCap cap); + internal static Enable glEnable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Enablei(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index); + internal static Enablei glEnablei; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EnableVertexAttribArray(UInt32 index); + internal static EnableVertexAttribArray glEnableVertexAttribArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndConditionalRender(); + internal static EndConditionalRender glEndConditionalRender; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndQuery(OpenTK.Graphics.OpenGL4.QueryTarget target); + internal static EndQuery glEndQuery; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndQueryIndexed(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index); + internal static EndQueryIndexed glEndQueryIndexed; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void EndTransformFeedback(); + internal static EndTransformFeedback glEndTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr FenceSync(OpenTK.Graphics.OpenGL4.SyncCondition condition, UInt32 flags); + internal static FenceSync glFenceSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Finish(); + internal static Finish glFinish; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Flush(); + internal static Flush glFlush; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FlushMappedBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length); + internal static FlushMappedBufferRange glFlushMappedBufferRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferParameteri(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, Int32 param); + internal static FramebufferParameteri glFramebufferParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer); + internal static FramebufferRenderbuffer glFramebufferRenderbuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level); + internal static FramebufferTexture glFramebufferTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture1D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level); + internal static FramebufferTexture1D glFramebufferTexture1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture2D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level); + internal static FramebufferTexture2D glFramebufferTexture2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTexture3D(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset); + internal static FramebufferTexture3D glFramebufferTexture3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FramebufferTextureLayer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer); + internal static FramebufferTextureLayer glFramebufferTextureLayer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void FrontFace(OpenTK.Graphics.OpenGL4.FrontFaceDirection mode); + internal static FrontFace glFrontFace; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers); + internal unsafe static GenBuffers glGenBuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GenerateMipmap(OpenTK.Graphics.OpenGL4.GenerateMipmapTarget target); + internal static GenerateMipmap glGenerateMipmap; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers); + internal unsafe static GenFramebuffers glGenFramebuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines); + internal unsafe static GenProgramPipelines glGenProgramPipelines; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenQueries(Int32 n, [OutAttribute] UInt32* ids); + internal unsafe static GenQueries glGenQueries; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers); + internal unsafe static GenRenderbuffers glGenRenderbuffers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers); + internal unsafe static GenSamplers glGenSamplers; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenTextures(Int32 n, [OutAttribute] UInt32* textures); + internal unsafe static GenTextures glGenTextures; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenTransformFeedbacks(Int32 n, [OutAttribute] UInt32* ids); + internal unsafe static GenTransformFeedbacks glGenTransformFeedbacks; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays); + internal unsafe static GenVertexArrays glGenVertexArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveAtomicCounterBufferiv(UInt32 program, UInt32 bufferIndex, OpenTK.Graphics.OpenGL4.AtomicCounterBufferParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetActiveAtomicCounterBufferiv glGetActiveAtomicCounterBufferiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name); + internal unsafe static GetActiveAttrib glGetActiveAttrib; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name); + internal unsafe static GetActiveSubroutineName glGetActiveSubroutineName; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveSubroutineUniformiv(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL4.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values); + internal unsafe static GetActiveSubroutineUniformiv glGetActiveSubroutineUniformiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name); + internal unsafe static GetActiveSubroutineUniformName glGetActiveSubroutineUniformName; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveUniformType* type, [OutAttribute] StringBuilder name); + internal unsafe static GetActiveUniform glGetActiveUniform; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniformBlockiv(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL4.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetActiveUniformBlockiv glGetActiveUniformBlockiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName); + internal unsafe static GetActiveUniformBlockName glGetActiveUniformBlockName; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName); + internal unsafe static GetActiveUniformName glGetActiveUniformName; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL4.ActiveUniformParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetActiveUniformsiv glGetActiveUniformsiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* shaders); + internal unsafe static GetAttachedShaders glGetAttachedShaders; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetAttribLocation(UInt32 program, String name); + internal static GetAttribLocation glGetAttribLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBooleani_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] bool* data); + internal unsafe static GetBooleani_v glGetBooleani_v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBooleanv(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] bool* @params); + internal unsafe static GetBooleanv glGetBooleanv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBufferParameteri64v(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int64* @params); + internal unsafe static GetBufferParameteri64v glGetBufferParameteri64v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetBufferParameteriv(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferParameterName pname, [OutAttribute] Int32* @params); + internal unsafe static GetBufferParameteriv glGetBufferParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetBufferPointerv(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferPointer pname, [OutAttribute] IntPtr @params); + internal static GetBufferPointerv glGetBufferPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetBufferSubData(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data); + internal static GetBufferSubData glGetBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetColorTable(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr table); + internal static GetColorTable glGetColorTable; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetColorTableParameterfv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Single* @params); + internal unsafe static GetColorTableParameterfv glGetColorTableParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetColorTableParameteriv(OpenTK.Graphics.OpenGL4.ColorTableTarget target, OpenTK.Graphics.OpenGL4.GetColorTableParameterPName pname, [OutAttribute] Int32* @params); + internal unsafe static GetColorTableParameteriv glGetColorTableParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetCompressedTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, [OutAttribute] IntPtr img); + internal static GetCompressedTexImage glGetCompressedTexImage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetConvolutionFilter(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr image); + internal static GetConvolutionFilter glGetConvolutionFilter; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetConvolutionParameterfv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Single* @params); + internal unsafe static GetConvolutionParameterfv glGetConvolutionParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetConvolutionParameteriv(OpenTK.Graphics.OpenGL4.ConvolutionTarget target, OpenTK.Graphics.OpenGL4.GetConvolutionParameterPName pname, [OutAttribute] Int32* @params); + internal unsafe static GetConvolutionParameteriv glGetConvolutionParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLog(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.All* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.All* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.All* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLog glGetDebugMessageLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLogARB(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLogARB glGetDebugMessageLogARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate Int32 GetDebugMessageLogKHR(UInt32 count, Int32 bufSize, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* sources, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL4.KhrDebug* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog); + internal unsafe static GetDebugMessageLogKHR glGetDebugMessageLogKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetDoublei_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Double* data); + internal unsafe static GetDoublei_v glGetDoublei_v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetDoublev(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Double* @params); + internal unsafe static GetDoublev glGetDoublev; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.OpenGL4.ErrorCode GetError(); + internal static GetError glGetError; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFloati_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Single* data); + internal unsafe static GetFloati_v glGetFloati_v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFloatv(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Single* @params); + internal unsafe static GetFloatv glGetFloatv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetFragDataIndex(UInt32 program, String name); + internal static GetFragDataIndex glGetFragDataIndex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetFragDataLocation(UInt32 program, String name); + internal static GetFragDataLocation glGetFragDataLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFramebufferAttachmentParameteriv(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL4.FramebufferParameterName pname, [OutAttribute] Int32* @params); + internal unsafe static GetFramebufferAttachmentParameteriv glGetFramebufferAttachmentParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetFramebufferParameteriv(OpenTK.Graphics.OpenGL4.FramebufferTarget target, OpenTK.Graphics.OpenGL4.FramebufferDefaultParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetFramebufferParameteriv glGetFramebufferParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.OpenGL4.ArbRobustness GetGraphicsResetStatusARB(); + internal static GetGraphicsResetStatusARB glGetGraphicsResetStatusARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr values); + internal static GetHistogram glGetHistogram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetHistogramParameterfv(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Single* @params); + internal unsafe static GetHistogramParameterfv glGetHistogramParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetHistogramParameteriv(OpenTK.Graphics.OpenGL4.HistogramTarget target, OpenTK.Graphics.OpenGL4.GetHistogramParameterPName pname, [OutAttribute] Int32* @params); + internal unsafe static GetHistogramParameteriv glGetHistogramParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int64 GetImageHandleARB(UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL4.ArbBindlessTexture format); + internal static GetImageHandleARB glGetImageHandleARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInteger64i_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int64* data); + internal unsafe static GetInteger64i_v glGetInteger64i_v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInteger64v(OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int64* @params); + internal unsafe static GetInteger64v glGetInteger64v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetIntegeri_v(OpenTK.Graphics.OpenGL4.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data); + internal unsafe static GetIntegeri_v glGetIntegeri_v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetIntegerv(OpenTK.Graphics.OpenGL4.GetPName pname, [OutAttribute] Int32* @params); + internal unsafe static GetIntegerv glGetIntegerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInternalformati64v(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int64* @params); + internal unsafe static GetInternalformati64v glGetInternalformati64v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetInternalformativ(OpenTK.Graphics.OpenGL4.ImageTarget target, OpenTK.Graphics.OpenGL4.All internalformat, OpenTK.Graphics.OpenGL4.InternalFormatParameter pname, Int32 bufSize, [OutAttribute] Int32* @params); + internal unsafe static GetInternalformativ glGetInternalformativ; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr values); + internal static GetMinmax glGetMinmax; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMinmaxParameterfv(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Single* @params); + internal unsafe static GetMinmaxParameterfv glGetMinmaxParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMinmaxParameteriv(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.GetMinmaxParameterPName pname, [OutAttribute] Int32* @params); + internal unsafe static GetMinmaxParameteriv glGetMinmaxParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetMultisamplefv(OpenTK.Graphics.OpenGL4.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single* val); + internal unsafe static GetMultisamplefv glGetMultisamplefv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetNamedStringARB(Int32 namelen, String name, Int32 bufSize, [OutAttribute] Int32* stringlen, [OutAttribute] StringBuilder @string); + internal unsafe static GetNamedStringARB glGetNamedStringARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetNamedStringivARB(Int32 namelen, String name, OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude pname, [OutAttribute] Int32* @params); + internal unsafe static GetNamedStringivARB glGetNamedStringivARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetnColorTableARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr table); + internal static GetnColorTableARB glGetnColorTableARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetnCompressedTexImageARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr img); + internal static GetnCompressedTexImageARB glGetnCompressedTexImageARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetnConvolutionFilterARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr image); + internal static GetnConvolutionFilterARB glGetnConvolutionFilterARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetnHistogramARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values); + internal static GetnHistogramARB glGetnHistogramARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnMapdvARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Double* v); + internal unsafe static GetnMapdvARB glGetnMapdvARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnMapfvARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Single* v); + internal unsafe static GetnMapfvARB glGetnMapfvARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnMapivARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32* v); + internal unsafe static GetnMapivARB glGetnMapivARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetnMinmaxARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values); + internal static GetnMinmaxARB glGetnMinmaxARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnPixelMapfvARB(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] Single* values); + internal unsafe static GetnPixelMapfvARB glGetnPixelMapfvARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnPixelMapuivARB(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32* values); + internal unsafe static GetnPixelMapuivARB glGetnPixelMapuivARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnPixelMapusvARB(OpenTK.Graphics.OpenGL4.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16* values); + internal unsafe static GetnPixelMapusvARB glGetnPixelMapusvARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnPolygonStippleARB(Int32 bufSize, [OutAttribute] Byte* pattern); + internal unsafe static GetnPolygonStippleARB glGetnPolygonStippleARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetnSeparableFilterARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span); + internal static GetnSeparableFilterARB glGetnSeparableFilterARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetnTexImageARB(OpenTK.Graphics.OpenGL4.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr img); + internal static GetnTexImageARB glGetnTexImageARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformdvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params); + internal unsafe static GetnUniformdvARB glGetnUniformdvARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformfvARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params); + internal unsafe static GetnUniformfvARB glGetnUniformfvARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params); + internal unsafe static GetnUniformivARB glGetnUniformivARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetnUniformuivARB(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params); + internal unsafe static GetnUniformuivARB glGetnUniformuivARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabel glGetObjectLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectLabelKHR(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectLabelKHR glGetObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectPtrLabel(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectPtrLabel glGetObjectPtrLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetObjectPtrLabelKHR(IntPtr ptr, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder label); + internal unsafe static GetObjectPtrLabelKHR glGetObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointerv(OpenTK.Graphics.OpenGL4.GetPointervPName pname, [OutAttribute] IntPtr @params); + internal static GetPointerv glGetPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetPointervKHR(OpenTK.Graphics.OpenGL4.KhrDebug pname, [OutAttribute] IntPtr @params); + internal static GetPointervKHR glGetPointervKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL4.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary); + internal unsafe static GetProgramBinary glGetProgramBinary; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetProgramInfoLog glGetProgramInfoLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramInterfaceiv(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, OpenTK.Graphics.OpenGL4.ProgramInterfaceParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetProgramInterfaceiv glGetProgramInterfaceiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramiv(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetProgramiv glGetProgramiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetProgramPipelineInfoLog glGetProgramPipelineInfoLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramPipelineiv(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramPipelineParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetProgramPipelineiv glGetProgramPipelineiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetProgramResourceIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name); + internal static GetProgramResourceIndex glGetProgramResourceIndex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramResourceiv(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 propCount, OpenTK.Graphics.OpenGL4.ProgramProperty* props, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* @params); + internal unsafe static GetProgramResourceiv glGetProgramResourceiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetProgramResourceLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name); + internal static GetProgramResourceLocation glGetProgramResourceLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetProgramResourceLocationIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, String name); + internal static GetProgramResourceLocationIndex glGetProgramResourceLocationIndex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramResourceName(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramInterface programInterface, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name); + internal unsafe static GetProgramResourceName glGetProgramResourceName; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetProgramStageiv(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ProgramStageParameter pname, [OutAttribute] Int32* values); + internal unsafe static GetProgramStageiv glGetProgramStageiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryIndexediv(OpenTK.Graphics.OpenGL4.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryIndexediv glGetQueryIndexediv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryiv(OpenTK.Graphics.OpenGL4.QueryTarget target, OpenTK.Graphics.OpenGL4.GetQueryParam pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryiv glGetQueryiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjecti64v(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int64* @params); + internal unsafe static GetQueryObjecti64v glGetQueryObjecti64v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectiv(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] Int32* @params); + internal unsafe static GetQueryObjectiv glGetQueryObjectiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectui64v(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt64* @params); + internal unsafe static GetQueryObjectui64v glGetQueryObjectui64v; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetQueryObjectuiv(UInt32 id, OpenTK.Graphics.OpenGL4.GetQueryObjectParam pname, [OutAttribute] UInt32* @params); + internal unsafe static GetQueryObjectuiv glGetQueryObjectuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetRenderbufferParameteriv(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferParameterName pname, [OutAttribute] Int32* @params); + internal unsafe static GetRenderbufferParameteriv glGetRenderbufferParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSamplerParameterfv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetSamplerParameterfv glGetSamplerParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] Int32* @params); + internal unsafe static GetSamplerParameterIiv glGetSamplerParameterIiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, [OutAttribute] UInt32* @params); + internal unsafe static GetSamplerParameterIuiv glGetSamplerParameterIuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetSamplerParameteriv glGetSamplerParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetSeparableFilter(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span); + internal static GetSeparableFilter glGetSeparableFilter; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog); + internal unsafe static GetShaderInfoLog glGetShaderInfoLog; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderiv(UInt32 shader, OpenTK.Graphics.OpenGL4.ShaderParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetShaderiv glGetShaderiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL4.ShaderType shadertype, OpenTK.Graphics.OpenGL4.ShaderPrecisionType precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision); + internal unsafe static GetShaderPrecisionFormat glGetShaderPrecisionFormat; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source); + internal unsafe static GetShaderSource glGetShaderSource; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr GetString(OpenTK.Graphics.OpenGL4.StringName name); + internal static GetString glGetString; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr GetStringi(OpenTK.Graphics.OpenGL4.StringNameIndexed name, UInt32 index); + internal static GetStringi glGetStringi; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name); + internal static GetSubroutineIndex glGetSubroutineIndex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL4.ShaderType shadertype, String name); + internal static GetSubroutineUniformLocation glGetSubroutineUniformLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetSynciv(IntPtr sync, OpenTK.Graphics.OpenGL4.SyncParameter pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values); + internal unsafe static GetSynciv glGetSynciv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetTexImage(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr pixels); + internal static GetTexImage glGetTexImage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexLevelParameterfv(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetTexLevelParameterfv glGetTexLevelParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexLevelParameteriv(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetTexLevelParameteriv glGetTexLevelParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameterfv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetTexParameterfv glGetTexParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameterIiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetTexParameterIiv glGetTexParameterIiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameterIuiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] UInt32* @params); + internal unsafe static GetTexParameterIuiv glGetTexParameterIuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTexParameteriv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.GetTextureParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetTexParameteriv glGetTexParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int64 GetTextureHandleARB(UInt32 texture); + internal static GetTextureHandleARB glGetTextureHandleARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int64 GetTextureSamplerHandleARB(UInt32 texture, UInt32 sampler); + internal static GetTextureSamplerHandleARB glGetTextureSamplerHandleARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL4.ActiveAttribType* type, [OutAttribute] StringBuilder name); + internal unsafe static GetTransformFeedbackVarying glGetTransformFeedbackVarying; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName); + internal static GetUniformBlockIndex glGetUniformBlockIndex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformdv(UInt32 program, Int32 location, [OutAttribute] Double* @params); + internal unsafe static GetUniformdv glGetUniformdv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformfv(UInt32 program, Int32 location, [OutAttribute] Single* @params); + internal unsafe static GetUniformfv glGetUniformfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices); + internal unsafe static GetUniformIndices glGetUniformIndices; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformiv(UInt32 program, Int32 location, [OutAttribute] Int32* @params); + internal unsafe static GetUniformiv glGetUniformiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate Int32 GetUniformLocation(UInt32 program, String name); + internal static GetUniformLocation glGetUniformLocation; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformSubroutineuiv(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 location, [OutAttribute] UInt32* @params); + internal unsafe static GetUniformSubroutineuiv glGetUniformSubroutineuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetUniformuiv(UInt32 program, Int32 location, [OutAttribute] UInt32* @params); + internal unsafe static GetUniformuiv glGetUniformuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribdv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params); + internal unsafe static GetVertexAttribdv glGetVertexAttribdv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribfv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Single* @params); + internal unsafe static GetVertexAttribfv glGetVertexAttribfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribIiv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetVertexAttribIiv glGetVertexAttribIiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribIuiv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] UInt32* @params); + internal unsafe static GetVertexAttribIuiv glGetVertexAttribIuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribiv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Int32* @params); + internal unsafe static GetVertexAttribiv glGetVertexAttribiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribLdv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameter pname, [OutAttribute] Double* @params); + internal unsafe static GetVertexAttribLdv glGetVertexAttribLdv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void GetVertexAttribLui64vARB(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribParameterArb pname, [OutAttribute] UInt64* @params); + internal unsafe static GetVertexAttribLui64vARB glGetVertexAttribLui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void GetVertexAttribPointerv(UInt32 index, OpenTK.Graphics.OpenGL4.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer); + internal static GetVertexAttribPointerv glGetVertexAttribPointerv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Hint(OpenTK.Graphics.OpenGL4.HintTarget target, OpenTK.Graphics.OpenGL4.HintMode mode); + internal static Hint glHint; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Histogram(OpenTK.Graphics.OpenGL4.HistogramTarget target, Int32 width, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink); + internal static Histogram glHistogram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void InvalidateBufferData(UInt32 buffer); + internal static InvalidateBufferData glInvalidateBufferData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void InvalidateBufferSubData(UInt32 buffer, IntPtr offset, IntPtr length); + internal static InvalidateBufferSubData glInvalidateBufferSubData; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void InvalidateFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments); + internal unsafe static InvalidateFramebuffer glInvalidateFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void InvalidateSubFramebuffer(OpenTK.Graphics.OpenGL4.FramebufferTarget target, Int32 numAttachments, OpenTK.Graphics.OpenGL4.FramebufferAttachment* attachments, Int32 x, Int32 y, Int32 width, Int32 height); + internal unsafe static InvalidateSubFramebuffer glInvalidateSubFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void InvalidateTexImage(UInt32 texture, Int32 level); + internal static InvalidateTexImage glInvalidateTexImage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void InvalidateTexSubImage(UInt32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth); + internal static InvalidateTexSubImage glInvalidateTexSubImage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsBuffer(UInt32 buffer); + internal static IsBuffer glIsBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsEnabled(OpenTK.Graphics.OpenGL4.EnableCap cap); + internal static IsEnabled glIsEnabled; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsEnabledi(OpenTK.Graphics.OpenGL4.IndexedEnableCap target, UInt32 index); + internal static IsEnabledi glIsEnabledi; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsFramebuffer(UInt32 framebuffer); + internal static IsFramebuffer glIsFramebuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsImageHandleResidentARB(UInt64 handle); + internal static IsImageHandleResidentARB glIsImageHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsNamedStringARB(Int32 namelen, String name); + internal static IsNamedStringARB glIsNamedStringARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsProgram(UInt32 program); + internal static IsProgram glIsProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsProgramPipeline(UInt32 pipeline); + internal static IsProgramPipeline glIsProgramPipeline; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsQuery(UInt32 id); + internal static IsQuery glIsQuery; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsRenderbuffer(UInt32 renderbuffer); + internal static IsRenderbuffer glIsRenderbuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsSampler(UInt32 sampler); + internal static IsSampler glIsSampler; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsShader(UInt32 shader); + internal static IsShader glIsShader; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsSync(IntPtr sync); + internal static IsSync glIsSync; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsTexture(UInt32 texture); + internal static IsTexture glIsTexture; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsTextureHandleResidentARB(UInt64 handle); + internal static IsTextureHandleResidentARB glIsTextureHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsTransformFeedback(UInt32 id); + internal static IsTransformFeedback glIsTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool IsVertexArray(UInt32 array); + internal static IsVertexArray glIsVertexArray; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LineWidth(Single width); + internal static LineWidth glLineWidth; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LinkProgram(UInt32 program); + internal static LinkProgram glLinkProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void LogicOp(OpenTK.Graphics.OpenGL4.LogicOp opcode); + internal static LogicOp glLogicOp; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeImageHandleNonResidentARB(UInt64 handle); + internal static MakeImageHandleNonResidentARB glMakeImageHandleNonResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeImageHandleResidentARB(UInt64 handle, OpenTK.Graphics.OpenGL4.ArbBindlessTexture access); + internal static MakeImageHandleResidentARB glMakeImageHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeTextureHandleNonResidentARB(UInt64 handle); + internal static MakeTextureHandleNonResidentARB glMakeTextureHandleNonResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MakeTextureHandleResidentARB(UInt64 handle); + internal static MakeTextureHandleResidentARB glMakeTextureHandleResidentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr MapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target, OpenTK.Graphics.OpenGL4.BufferAccess access); + internal static MapBuffer glMapBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate IntPtr MapBufferRange(OpenTK.Graphics.OpenGL4.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL4.BufferAccessMask access); + internal static MapBufferRange glMapBufferRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MemoryBarrier(OpenTK.Graphics.OpenGL4.MemoryBarrierFlags barriers); + internal static MemoryBarrier glMemoryBarrier; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Minmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, bool sink); + internal static Minmax glMinmax; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MinSampleShading(Single value); + internal static MinSampleShading glMinSampleShading; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MinSampleShadingARB(Single value); + internal static MinSampleShadingARB glMinSampleShadingARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawArrays(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* first, Int32* count, Int32 drawcount); + internal unsafe static MultiDrawArrays glMultiDrawArrays; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL4.PrimitiveType mode, IntPtr indirect, Int32 drawcount, Int32 stride); + internal static MultiDrawArraysIndirect glMultiDrawArraysIndirect; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawArraysIndirectCountARB(OpenTK.Graphics.OpenGL4.ArbIndirectParameters mode, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + internal static MultiDrawArraysIndirectCountARB glMultiDrawArraysIndirectCountARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawElements(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount); + internal unsafe static MultiDrawElements glMultiDrawElements; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL4.PrimitiveType mode, Int32* count, OpenTK.Graphics.OpenGL4.DrawElementsType type, IntPtr indices, Int32 drawcount, Int32* basevertex); + internal unsafe static MultiDrawElementsBaseVertex glMultiDrawElementsBaseVertex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL4.All mode, OpenTK.Graphics.OpenGL4.All type, IntPtr indirect, Int32 drawcount, Int32 stride); + internal static MultiDrawElementsIndirect glMultiDrawElementsIndirect; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiDrawElementsIndirectCountARB(OpenTK.Graphics.OpenGL4.ArbIndirectParameters mode, OpenTK.Graphics.OpenGL4.ArbIndirectParameters type, IntPtr indirect, IntPtr drawcount, Int32 maxdrawcount, Int32 stride); + internal static MultiDrawElementsIndirectCountARB glMultiDrawElementsIndirectCountARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoordP1ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static MultiTexCoordP1ui glMultiTexCoordP1ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoordP1uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static MultiTexCoordP1uiv glMultiTexCoordP1uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoordP2ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static MultiTexCoordP2ui glMultiTexCoordP2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoordP2uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static MultiTexCoordP2uiv glMultiTexCoordP2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoordP3ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static MultiTexCoordP3ui glMultiTexCoordP3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoordP3uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static MultiTexCoordP3uiv glMultiTexCoordP3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void MultiTexCoordP4ui(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static MultiTexCoordP4ui glMultiTexCoordP4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void MultiTexCoordP4uiv(OpenTK.Graphics.OpenGL4.TextureUnit texture, OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static MultiTexCoordP4uiv glMultiTexCoordP4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void NamedStringARB(OpenTK.Graphics.OpenGL4.ArbShadingLanguageInclude type, Int32 namelen, String name, Int32 stringlen, String @string); + internal static NamedStringARB glNamedStringARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void NormalP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static NormalP3ui glNormalP3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void NormalP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static NormalP3uiv glNormalP3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectLabel(OpenTK.Graphics.OpenGL4.ObjectLabelIdentifier identifier, UInt32 name, Int32 length, String label); + internal static ObjectLabel glObjectLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectLabelKHR(OpenTK.Graphics.OpenGL4.KhrDebug identifier, UInt32 name, Int32 length, String label); + internal static ObjectLabelKHR glObjectLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectPtrLabel(IntPtr ptr, Int32 length, String label); + internal static ObjectPtrLabel glObjectPtrLabel; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ObjectPtrLabelKHR(IntPtr ptr, Int32 length, String label); + internal static ObjectPtrLabelKHR glObjectPtrLabelKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PatchParameterfv(OpenTK.Graphics.OpenGL4.PatchParameterFloat pname, Single* values); + internal unsafe static PatchParameterfv glPatchParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PatchParameteri(OpenTK.Graphics.OpenGL4.PatchParameterInt pname, Int32 value); + internal static PatchParameteri glPatchParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PauseTransformFeedback(); + internal static PauseTransformFeedback glPauseTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PixelStoref(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Single param); + internal static PixelStoref glPixelStoref; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PixelStorei(OpenTK.Graphics.OpenGL4.PixelStoreParameter pname, Int32 param); + internal static PixelStorei glPixelStorei; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointParameterf(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single param); + internal static PointParameterf glPointParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PointParameterfv(OpenTK.Graphics.OpenGL4.PointParameterName pname, Single* @params); + internal unsafe static PointParameterfv glPointParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointParameteri(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32 param); + internal static PointParameteri glPointParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void PointParameteriv(OpenTK.Graphics.OpenGL4.PointParameterName pname, Int32* @params); + internal unsafe static PointParameteriv glPointParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PointSize(Single size); + internal static PointSize glPointSize; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PolygonMode(OpenTK.Graphics.OpenGL4.MaterialFace face, OpenTK.Graphics.OpenGL4.PolygonMode mode); + internal static PolygonMode glPolygonMode; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PolygonOffset(Single factor, Single units); + internal static PolygonOffset glPolygonOffset; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopDebugGroup(); + internal static PopDebugGroup glPopDebugGroup; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PopDebugGroupKHR(); + internal static PopDebugGroupKHR glPopDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PrimitiveRestartIndex(UInt32 index); + internal static PrimitiveRestartIndex glPrimitiveRestartIndex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL4.BinaryFormat binaryFormat, IntPtr binary, Int32 length); + internal static ProgramBinary glProgramBinary; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramParameteri(UInt32 program, OpenTK.Graphics.OpenGL4.ProgramParameterPName pname, Int32 value); + internal static ProgramParameteri glProgramParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1d(UInt32 program, Int32 location, Double v0); + internal static ProgramUniform1d glProgramUniform1d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1dv(UInt32 program, Int32 location, Int32 count, Double* value); + internal unsafe static ProgramUniform1dv glProgramUniform1dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1f(UInt32 program, Int32 location, Single v0); + internal static ProgramUniform1f glProgramUniform1f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1fv(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform1fv glProgramUniform1fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1i(UInt32 program, Int32 location, Int32 v0); + internal static ProgramUniform1i glProgramUniform1i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1iv(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform1iv glProgramUniform1iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform1ui(UInt32 program, Int32 location, UInt32 v0); + internal static ProgramUniform1ui glProgramUniform1ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform1uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform1uiv glProgramUniform1uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2d(UInt32 program, Int32 location, Double v0, Double v1); + internal static ProgramUniform2d glProgramUniform2d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2dv(UInt32 program, Int32 location, Int32 count, Double* value); + internal unsafe static ProgramUniform2dv glProgramUniform2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2f(UInt32 program, Int32 location, Single v0, Single v1); + internal static ProgramUniform2f glProgramUniform2f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2fv(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform2fv glProgramUniform2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2i(UInt32 program, Int32 location, Int32 v0, Int32 v1); + internal static ProgramUniform2i glProgramUniform2i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2iv(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform2iv glProgramUniform2iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform2ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1); + internal static ProgramUniform2ui glProgramUniform2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform2uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform2uiv glProgramUniform2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3d(UInt32 program, Int32 location, Double v0, Double v1, Double v2); + internal static ProgramUniform3d glProgramUniform3d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3dv(UInt32 program, Int32 location, Int32 count, Double* value); + internal unsafe static ProgramUniform3dv glProgramUniform3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3f(UInt32 program, Int32 location, Single v0, Single v1, Single v2); + internal static ProgramUniform3f glProgramUniform3f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3fv(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform3fv glProgramUniform3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2); + internal static ProgramUniform3i glProgramUniform3i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3iv(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform3iv glProgramUniform3iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform3ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + internal static ProgramUniform3ui glProgramUniform3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform3uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform3uiv glProgramUniform3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4d(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3); + internal static ProgramUniform4d glProgramUniform4d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4dv(UInt32 program, Int32 location, Int32 count, Double* value); + internal unsafe static ProgramUniform4dv glProgramUniform4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4f(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3); + internal static ProgramUniform4f glProgramUniform4f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4fv(UInt32 program, Int32 location, Int32 count, Single* value); + internal unsafe static ProgramUniform4fv glProgramUniform4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4i(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + internal static ProgramUniform4i glProgramUniform4i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4iv(UInt32 program, Int32 location, Int32 count, Int32* value); + internal unsafe static ProgramUniform4iv glProgramUniform4iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniform4ui(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + internal static ProgramUniform4ui glProgramUniform4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniform4uiv(UInt32 program, Int32 location, Int32 count, UInt32* value); + internal unsafe static ProgramUniform4uiv glProgramUniform4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProgramUniformHandleui64ARB(UInt32 program, Int32 location, UInt64 value); + internal static ProgramUniformHandleui64ARB glProgramUniformHandleui64ARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformHandleui64vARB(UInt32 program, Int32 location, Int32 count, UInt64* values); + internal unsafe static ProgramUniformHandleui64vARB glProgramUniformHandleui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix2dv glProgramUniformMatrix2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2fv glProgramUniformMatrix2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix2x3dv glProgramUniformMatrix2x3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2x3fv glProgramUniformMatrix2x3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix2x4dv glProgramUniformMatrix2x4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix2x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix2x4fv glProgramUniformMatrix2x4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix3dv glProgramUniformMatrix3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3fv glProgramUniformMatrix3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix3x2dv glProgramUniformMatrix3x2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3x2fv glProgramUniformMatrix3x2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x4dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix3x4dv glProgramUniformMatrix3x4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix3x4fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix3x4fv glProgramUniformMatrix3x4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix4dv glProgramUniformMatrix4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4fv glProgramUniformMatrix4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x2dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix4x2dv glProgramUniformMatrix4x2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x2fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4x2fv glProgramUniformMatrix4x2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x3dv(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static ProgramUniformMatrix4x3dv glProgramUniformMatrix4x3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ProgramUniformMatrix4x3fv(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static ProgramUniformMatrix4x3fv glProgramUniformMatrix4x3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ProvokingVertex(OpenTK.Graphics.OpenGL4.ProvokingVertexMode mode); + internal static ProvokingVertex glProvokingVertex; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushDebugGroup(OpenTK.Graphics.OpenGL4.DebugSourceExternal source, UInt32 id, Int32 length, String message); + internal static PushDebugGroup glPushDebugGroup; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void PushDebugGroupKHR(OpenTK.Graphics.OpenGL4.KhrDebug source, UInt32 id, Int32 length, String message); + internal static PushDebugGroupKHR glPushDebugGroupKHR; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL4.QueryCounterTarget target); + internal static QueryCounter glQueryCounter; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadBuffer(OpenTK.Graphics.OpenGL4.ReadBufferMode mode); + internal static ReadBuffer glReadBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadnPixelsARB(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.ArbRobustness format, OpenTK.Graphics.OpenGL4.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr data); + internal static ReadnPixelsARB glReadnPixelsARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, [OutAttribute] IntPtr pixels); + internal static ReadPixels glReadPixels; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ReleaseShaderCompiler(); + internal static ReleaseShaderCompiler glReleaseShaderCompiler; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorage(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height); + internal static RenderbufferStorage glRenderbufferStorage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL4.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL4.RenderbufferStorage internalformat, Int32 width, Int32 height); + internal static RenderbufferStorageMultisample glRenderbufferStorageMultisample; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ResetHistogram(OpenTK.Graphics.OpenGL4.HistogramTarget target); + internal static ResetHistogram glResetHistogram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ResetMinmax(OpenTK.Graphics.OpenGL4.MinmaxTarget target); + internal static ResetMinmax glResetMinmax; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ResumeTransformFeedback(); + internal static ResumeTransformFeedback glResumeTransformFeedback; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleCoverage(Single value, bool invert); + internal static SampleCoverage glSampleCoverage; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SampleMaski(UInt32 index, UInt32 mask); + internal static SampleMaski glSampleMaski; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SamplerParameterf(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single param); + internal static SamplerParameterf glSamplerParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SamplerParameterfv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Single* param); + internal unsafe static SamplerParameterfv glSamplerParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SamplerParameteri(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32 param); + internal static SamplerParameteri glSamplerParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SamplerParameterIiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, Int32* param); + internal unsafe static SamplerParameterIiv glSamplerParameterIiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SamplerParameterIuiv(UInt32 sampler, OpenTK.Graphics.OpenGL4.All pname, UInt32* param); + internal unsafe static SamplerParameterIuiv glSamplerParameterIuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SamplerParameteriv(UInt32 sampler, OpenTK.Graphics.OpenGL4.SamplerParameter pname, Int32* param); + internal unsafe static SamplerParameteriv glSamplerParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Scissor(Int32 x, Int32 y, Int32 width, Int32 height); + internal static Scissor glScissor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ScissorArrayv(UInt32 first, Int32 count, Int32* v); + internal unsafe static ScissorArrayv glScissorArrayv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height); + internal static ScissorIndexed glScissorIndexed; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ScissorIndexedv(UInt32 index, Int32* v); + internal unsafe static ScissorIndexedv glScissorIndexedv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SecondaryColorP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 color); + internal static SecondaryColorP3ui glSecondaryColorP3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void SecondaryColorP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* color); + internal unsafe static SecondaryColorP3uiv glSecondaryColorP3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void SeparableFilter2D(OpenTK.Graphics.OpenGL4.SeparableTarget target, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr row, IntPtr column); + internal static SeparableFilter2D glSeparableFilter2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL4.BinaryFormat binaryformat, IntPtr binary, Int32 length); + internal unsafe static ShaderBinary glShaderBinary; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length); + internal unsafe static ShaderSource glShaderSource; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ShaderStorageBlockBinding(UInt32 program, UInt32 storageBlockIndex, UInt32 storageBlockBinding); + internal static ShaderStorageBlockBinding glShaderStorageBlockBinding; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilFunc(OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask); + internal static StencilFunc glStencilFunc; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilFuncSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilFunction func, Int32 @ref, UInt32 mask); + internal static StencilFuncSeparate glStencilFuncSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilMask(UInt32 mask); + internal static StencilMask glStencilMask; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilMaskSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, UInt32 mask); + internal static StencilMaskSeparate glStencilMaskSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilOp(OpenTK.Graphics.OpenGL4.StencilOp fail, OpenTK.Graphics.OpenGL4.StencilOp zfail, OpenTK.Graphics.OpenGL4.StencilOp zpass); + internal static StencilOp glStencilOp; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void StencilOpSeparate(OpenTK.Graphics.OpenGL4.StencilFace face, OpenTK.Graphics.OpenGL4.StencilOp sfail, OpenTK.Graphics.OpenGL4.StencilOp dpfail, OpenTK.Graphics.OpenGL4.StencilOp dppass); + internal static StencilOpSeparate glStencilOpSeparate; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexBuffer(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer); + internal static TexBuffer glTexBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexBufferRange(OpenTK.Graphics.OpenGL4.TextureBufferTarget target, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, UInt32 buffer, IntPtr offset, IntPtr size); + internal static TexBufferRange glTexBufferRange; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoordP1ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static TexCoordP1ui glTexCoordP1ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoordP1uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static TexCoordP1uiv glTexCoordP1uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoordP2ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static TexCoordP2ui glTexCoordP2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoordP2uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static TexCoordP2uiv glTexCoordP2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoordP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static TexCoordP3ui glTexCoordP3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoordP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static TexCoordP3uiv glTexCoordP3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexCoordP4ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 coords); + internal static TexCoordP4ui glTexCoordP4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexCoordP4uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* coords); + internal unsafe static TexCoordP4uiv glTexCoordP4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + internal static TexImage1D glTexImage1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + internal static TexImage2D glTexImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations); + internal static TexImage2DMultisample glTexImage2DMultisample; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + internal static TexImage3D glTexImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexImage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); + internal static TexImage3DMultisample glTexImage3DMultisample; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexPageCommitmentARB(OpenTK.Graphics.OpenGL4.ArbSparseTexture target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, bool resident); + internal static TexPageCommitmentARB glTexPageCommitmentARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameterf(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single param); + internal static TexParameterf glTexParameterf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameterfv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Single* @params); + internal unsafe static TexParameterfv glTexParameterfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexParameteri(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32 param); + internal static TexParameteri glTexParameteri; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameterIiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params); + internal unsafe static TexParameterIiv glTexParameterIiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameterIuiv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, UInt32* @params); + internal unsafe static TexParameterIuiv glTexParameterIuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void TexParameteriv(OpenTK.Graphics.OpenGL4.TextureTarget target, OpenTK.Graphics.OpenGL4.TextureParameterName pname, Int32* @params); + internal unsafe static TexParameteriv glTexParameteriv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage1D(OpenTK.Graphics.OpenGL4.TextureTarget1d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width); + internal static TexStorage1D glTexStorage1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage2D(OpenTK.Graphics.OpenGL4.TextureTarget2d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height); + internal static TexStorage2D glTexStorage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage2DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample2d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations); + internal static TexStorage2DMultisample glTexStorage2DMultisample; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage3D(OpenTK.Graphics.OpenGL4.TextureTarget3d target, Int32 levels, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth); + internal static TexStorage3D glTexStorage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexStorage3DMultisample(OpenTK.Graphics.OpenGL4.TextureTargetMultisample3d target, Int32 samples, OpenTK.Graphics.OpenGL4.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations); + internal static TexStorage3DMultisample glTexStorage3DMultisample; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexSubImage1D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + internal static TexSubImage1D glTexSubImage1D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexSubImage2D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + internal static TexSubImage2D glTexSubImage2D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TexSubImage3D(OpenTK.Graphics.OpenGL4.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL4.PixelFormat format, OpenTK.Graphics.OpenGL4.PixelType type, IntPtr pixels); + internal static TexSubImage3D glTexSubImage3D; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TextureView(UInt32 texture, OpenTK.Graphics.OpenGL4.TextureTarget target, UInt32 origtexture, OpenTK.Graphics.OpenGL4.PixelInternalFormat internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers); + internal static TextureView glTextureView; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL4.TransformFeedbackMode bufferMode); + internal static TransformFeedbackVaryings glTransformFeedbackVaryings; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1d(Int32 location, Double x); + internal static Uniform1d glUniform1d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform1dv(Int32 location, Int32 count, Double* value); + internal unsafe static Uniform1dv glUniform1dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1f(Int32 location, Single v0); + internal static Uniform1f glUniform1f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform1fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform1fv glUniform1fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1i(Int32 location, Int32 v0); + internal static Uniform1i glUniform1i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform1iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform1iv glUniform1iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform1ui(Int32 location, UInt32 v0); + internal static Uniform1ui glUniform1ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform1uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform1uiv glUniform1uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform2d(Int32 location, Double x, Double y); + internal static Uniform2d glUniform2d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform2dv(Int32 location, Int32 count, Double* value); + internal unsafe static Uniform2dv glUniform2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform2f(Int32 location, Single v0, Single v1); + internal static Uniform2f glUniform2f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform2fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform2fv glUniform2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform2i(Int32 location, Int32 v0, Int32 v1); + internal static Uniform2i glUniform2i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform2iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform2iv glUniform2iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform2ui(Int32 location, UInt32 v0, UInt32 v1); + internal static Uniform2ui glUniform2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform2uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform2uiv glUniform2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform3d(Int32 location, Double x, Double y, Double z); + internal static Uniform3d glUniform3d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform3dv(Int32 location, Int32 count, Double* value); + internal unsafe static Uniform3dv glUniform3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform3f(Int32 location, Single v0, Single v1, Single v2); + internal static Uniform3f glUniform3f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform3fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform3fv glUniform3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2); + internal static Uniform3i glUniform3i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform3iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform3iv glUniform3iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform3ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2); + internal static Uniform3ui glUniform3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform3uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform3uiv glUniform3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform4d(Int32 location, Double x, Double y, Double z, Double w); + internal static Uniform4d glUniform4d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform4dv(Int32 location, Int32 count, Double* value); + internal unsafe static Uniform4dv glUniform4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3); + internal static Uniform4f glUniform4f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform4fv(Int32 location, Int32 count, Single* value); + internal unsafe static Uniform4fv glUniform4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3); + internal static Uniform4i glUniform4i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform4iv(Int32 location, Int32 count, Int32* value); + internal unsafe static Uniform4iv glUniform4iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Uniform4ui(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3); + internal static Uniform4ui glUniform4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void Uniform4uiv(Int32 location, Int32 count, UInt32* value); + internal unsafe static Uniform4uiv glUniform4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding); + internal static UniformBlockBinding glUniformBlockBinding; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UniformHandleui64ARB(Int32 location, UInt64 value); + internal static UniformHandleui64ARB glUniformHandleui64ARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformHandleui64vARB(Int32 location, Int32 count, UInt64* value); + internal unsafe static UniformHandleui64vARB glUniformHandleui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix2dv glUniformMatrix2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2fv glUniformMatrix2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x3dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix2x3dv glUniformMatrix2x3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x3fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x3fv glUniformMatrix2x3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x4dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix2x4dv glUniformMatrix2x4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix2x4fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix2x4fv glUniformMatrix2x4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix3dv glUniformMatrix3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3fv glUniformMatrix3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x2dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix3x2dv glUniformMatrix3x2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x2fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x2fv glUniformMatrix3x2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x4dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix3x4dv glUniformMatrix3x4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix3x4fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix3x4fv glUniformMatrix3x4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix4dv glUniformMatrix4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4fv glUniformMatrix4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x2dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix4x2dv glUniformMatrix4x2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x2fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x2fv glUniformMatrix4x2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x3dv(Int32 location, Int32 count, bool transpose, Double* value); + internal unsafe static UniformMatrix4x3dv glUniformMatrix4x3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformMatrix4x3fv(Int32 location, Int32 count, bool transpose, Single* value); + internal unsafe static UniformMatrix4x3fv glUniformMatrix4x3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void UniformSubroutinesuiv(OpenTK.Graphics.OpenGL4.ShaderType shadertype, Int32 count, UInt32* indices); + internal unsafe static UniformSubroutinesuiv glUniformSubroutinesuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate bool UnmapBuffer(OpenTK.Graphics.OpenGL4.BufferTarget target); + internal static UnmapBuffer glUnmapBuffer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseProgram(UInt32 program); + internal static UseProgram glUseProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL4.ProgramStageMask stages, UInt32 program); + internal static UseProgramStages glUseProgramStages; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ValidateProgram(UInt32 program); + internal static ValidateProgram glValidateProgram; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ValidateProgramPipeline(UInt32 pipeline); + internal static ValidateProgramPipeline glValidateProgramPipeline; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib1d(UInt32 index, Double x); + internal static VertexAttrib1d glVertexAttrib1d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib1dv(UInt32 index, Double* v); + internal unsafe static VertexAttrib1dv glVertexAttrib1dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib1f(UInt32 index, Single x); + internal static VertexAttrib1f glVertexAttrib1f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib1fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib1fv glVertexAttrib1fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib1s(UInt32 index, Int16 x); + internal static VertexAttrib1s glVertexAttrib1s; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib1sv(UInt32 index, Int16* v); + internal unsafe static VertexAttrib1sv glVertexAttrib1sv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib2d(UInt32 index, Double x, Double y); + internal static VertexAttrib2d glVertexAttrib2d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib2dv(UInt32 index, Double* v); + internal unsafe static VertexAttrib2dv glVertexAttrib2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib2f(UInt32 index, Single x, Single y); + internal static VertexAttrib2f glVertexAttrib2f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib2fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib2fv glVertexAttrib2fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib2s(UInt32 index, Int16 x, Int16 y); + internal static VertexAttrib2s glVertexAttrib2s; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib2sv(UInt32 index, Int16* v); + internal unsafe static VertexAttrib2sv glVertexAttrib2sv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib3d(UInt32 index, Double x, Double y, Double z); + internal static VertexAttrib3d glVertexAttrib3d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib3dv(UInt32 index, Double* v); + internal unsafe static VertexAttrib3dv glVertexAttrib3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib3f(UInt32 index, Single x, Single y, Single z); + internal static VertexAttrib3f glVertexAttrib3f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib3fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib3fv glVertexAttrib3fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib3s(UInt32 index, Int16 x, Int16 y, Int16 z); + internal static VertexAttrib3s glVertexAttrib3s; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib3sv(UInt32 index, Int16* v); + internal unsafe static VertexAttrib3sv glVertexAttrib3sv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4bv(UInt32 index, SByte* v); + internal unsafe static VertexAttrib4bv glVertexAttrib4bv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib4d(UInt32 index, Double x, Double y, Double z, Double w); + internal static VertexAttrib4d glVertexAttrib4d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4dv(UInt32 index, Double* v); + internal unsafe static VertexAttrib4dv glVertexAttrib4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w); + internal static VertexAttrib4f glVertexAttrib4f; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4fv(UInt32 index, Single* v); + internal unsafe static VertexAttrib4fv glVertexAttrib4fv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4iv(UInt32 index, Int32* v); + internal unsafe static VertexAttrib4iv glVertexAttrib4iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4Nbv(UInt32 index, SByte* v); + internal unsafe static VertexAttrib4Nbv glVertexAttrib4Nbv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4Niv(UInt32 index, Int32* v); + internal unsafe static VertexAttrib4Niv glVertexAttrib4Niv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4Nsv(UInt32 index, Int16* v); + internal unsafe static VertexAttrib4Nsv glVertexAttrib4Nsv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib4Nub(UInt32 index, Byte x, Byte y, Byte z, Byte w); + internal static VertexAttrib4Nub glVertexAttrib4Nub; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4Nubv(UInt32 index, Byte* v); + internal unsafe static VertexAttrib4Nubv glVertexAttrib4Nubv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4Nuiv(UInt32 index, UInt32* v); + internal unsafe static VertexAttrib4Nuiv glVertexAttrib4Nuiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4Nusv(UInt32 index, UInt16* v); + internal unsafe static VertexAttrib4Nusv glVertexAttrib4Nusv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttrib4s(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w); + internal static VertexAttrib4s glVertexAttrib4s; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4sv(UInt32 index, Int16* v); + internal unsafe static VertexAttrib4sv glVertexAttrib4sv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4ubv(UInt32 index, Byte* v); + internal unsafe static VertexAttrib4ubv glVertexAttrib4ubv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4uiv(UInt32 index, UInt32* v); + internal unsafe static VertexAttrib4uiv glVertexAttrib4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttrib4usv(UInt32 index, UInt16* v); + internal unsafe static VertexAttrib4usv glVertexAttrib4usv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribBinding(UInt32 attribindex, UInt32 bindingindex); + internal static VertexAttribBinding glVertexAttribBinding; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribDivisor(UInt32 index, UInt32 divisor); + internal static VertexAttribDivisor glVertexAttribDivisor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribType type, bool normalized, UInt32 relativeoffset); + internal static VertexAttribFormat glVertexAttribFormat; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI1i(UInt32 index, Int32 x); + internal static VertexAttribI1i glVertexAttribI1i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI1iv(UInt32 index, Int32* v); + internal unsafe static VertexAttribI1iv glVertexAttribI1iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI1ui(UInt32 index, UInt32 x); + internal static VertexAttribI1ui glVertexAttribI1ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI1uiv(UInt32 index, UInt32* v); + internal unsafe static VertexAttribI1uiv glVertexAttribI1uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI2i(UInt32 index, Int32 x, Int32 y); + internal static VertexAttribI2i glVertexAttribI2i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI2iv(UInt32 index, Int32* v); + internal unsafe static VertexAttribI2iv glVertexAttribI2iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI2ui(UInt32 index, UInt32 x, UInt32 y); + internal static VertexAttribI2ui glVertexAttribI2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI2uiv(UInt32 index, UInt32* v); + internal unsafe static VertexAttribI2uiv glVertexAttribI2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI3i(UInt32 index, Int32 x, Int32 y, Int32 z); + internal static VertexAttribI3i glVertexAttribI3i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI3iv(UInt32 index, Int32* v); + internal unsafe static VertexAttribI3iv glVertexAttribI3iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI3ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z); + internal static VertexAttribI3ui glVertexAttribI3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI3uiv(UInt32 index, UInt32* v); + internal unsafe static VertexAttribI3uiv glVertexAttribI3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4bv(UInt32 index, SByte* v); + internal unsafe static VertexAttribI4bv glVertexAttribI4bv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI4i(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w); + internal static VertexAttribI4i glVertexAttribI4i; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4iv(UInt32 index, Int32* v); + internal unsafe static VertexAttribI4iv glVertexAttribI4iv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4sv(UInt32 index, Int16* v); + internal unsafe static VertexAttribI4sv glVertexAttribI4sv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4ubv(UInt32 index, Byte* v); + internal unsafe static VertexAttribI4ubv glVertexAttribI4ubv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribI4ui(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w); + internal static VertexAttribI4ui glVertexAttribI4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4uiv(UInt32 index, UInt32* v); + internal unsafe static VertexAttribI4uiv glVertexAttribI4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribI4usv(UInt32 index, UInt16* v); + internal unsafe static VertexAttribI4usv glVertexAttribI4usv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribIFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, UInt32 relativeoffset); + internal static VertexAttribIFormat glVertexAttribIFormat; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribIntegerType type, Int32 stride, IntPtr pointer); + internal static VertexAttribIPointer glVertexAttribIPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribL1d(UInt32 index, Double x); + internal static VertexAttribL1d glVertexAttribL1d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribL1dv(UInt32 index, Double* v); + internal unsafe static VertexAttribL1dv glVertexAttribL1dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribL1ui64ARB(UInt32 index, UInt64 x); + internal static VertexAttribL1ui64ARB glVertexAttribL1ui64ARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribL1ui64vARB(UInt32 index, UInt64* v); + internal unsafe static VertexAttribL1ui64vARB glVertexAttribL1ui64vARB; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribL2d(UInt32 index, Double x, Double y); + internal static VertexAttribL2d glVertexAttribL2d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribL2dv(UInt32 index, Double* v); + internal unsafe static VertexAttribL2dv glVertexAttribL2dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribL3d(UInt32 index, Double x, Double y, Double z); + internal static VertexAttribL3d glVertexAttribL3d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribL3dv(UInt32 index, Double* v); + internal unsafe static VertexAttribL3dv glVertexAttribL3dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribL4d(UInt32 index, Double x, Double y, Double z, Double w); + internal static VertexAttribL4d glVertexAttribL4d; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribL4dv(UInt32 index, Double* v); + internal unsafe static VertexAttribL4dv glVertexAttribL4dv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribLFormat(UInt32 attribindex, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, UInt32 relativeoffset); + internal static VertexAttribLFormat glVertexAttribLFormat; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribDoubleType type, Int32 stride, IntPtr pointer); + internal static VertexAttribLPointer glVertexAttribLPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribP1ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + internal static VertexAttribP1ui glVertexAttribP1ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribP1uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + internal unsafe static VertexAttribP1uiv glVertexAttribP1uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribP2ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + internal static VertexAttribP2ui glVertexAttribP2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribP2uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + internal unsafe static VertexAttribP2uiv glVertexAttribP2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribP3ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + internal static VertexAttribP3ui glVertexAttribP3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribP3uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + internal unsafe static VertexAttribP3uiv glVertexAttribP3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribP4ui(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32 value); + internal static VertexAttribP4ui glVertexAttribP4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexAttribP4uiv(UInt32 index, OpenTK.Graphics.OpenGL4.PackedPointerType type, bool normalized, UInt32* value); + internal unsafe static VertexAttribP4uiv glVertexAttribP4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL4.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer); + internal static VertexAttribPointer glVertexAttribPointer; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexBindingDivisor(UInt32 bindingindex, UInt32 divisor); + internal static VertexBindingDivisor glVertexBindingDivisor; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexP2ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value); + internal static VertexP2ui glVertexP2ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexP2uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value); + internal unsafe static VertexP2uiv glVertexP2uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexP3ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value); + internal static VertexP3ui glVertexP3ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexP3uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value); + internal unsafe static VertexP3uiv glVertexP3uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void VertexP4ui(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32 value); + internal static VertexP4ui glVertexP4ui; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void VertexP4uiv(OpenTK.Graphics.OpenGL4.PackedPointerType type, UInt32* value); + internal unsafe static VertexP4uiv glVertexP4uiv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void Viewport(Int32 x, Int32 y, Int32 width, Int32 height); + internal static Viewport glViewport; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ViewportArrayv(UInt32 first, Int32 count, Single* v); + internal unsafe static ViewportArrayv glViewportArrayv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate void ViewportIndexedf(UInt32 index, Single x, Single y, Single w, Single h); + internal static ViewportIndexedf glViewportIndexedf; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal unsafe delegate void ViewportIndexedfv(UInt32 index, Single* v); + internal unsafe static ViewportIndexedfv glViewportIndexedfv; + [System.Security.SuppressUnmanagedCodeSecurity()] + internal delegate OpenTK.Graphics.OpenGL4.WaitSyncStatus WaitSync(IntPtr sync, OpenTK.Graphics.OpenGL4.WaitSyncFlags flags, UInt64 timeout); + internal static WaitSync glWaitSync; + } + } +} diff --git a/Source/OpenTK/Graphics/OpenGL4/GL4Enums.cs b/Source/OpenTK/Graphics/OpenGL4/GL4Enums.cs new file mode 100644 index 00000000..85308f03 --- /dev/null +++ b/Source/OpenTK/Graphics/OpenGL4/GL4Enums.cs @@ -0,0 +1,35332 @@ +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit Library +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + + + +using System; + +namespace OpenTK.Graphics.OpenGL4 +{ + /// + /// Not used directly. + /// + public enum AccumOp : int + { + } + + /// + /// Used in GL.GetActiveAttrib, GL.GetTransformFeedbackVarying + /// + public enum ActiveAttribType : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2 = 0x8B67 + /// + FloatMat3x2 = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_DOUBLE_MAT2 = 0x8F46 + /// + DoubleMat2 = ((int)0x8F46) , + /// + /// Original was GL_DOUBLE_MAT3 = 0x8F47 + /// + DoubleMat3 = ((int)0x8F47) , + /// + /// Original was GL_DOUBLE_MAT4 = 0x8F48 + /// + DoubleMat4 = ((int)0x8F48) , + /// + /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 + /// + DoubleMat2x3 = ((int)0x8F49) , + /// + /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A + /// + DoubleMat2x4 = ((int)0x8F4A) , + /// + /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B + /// + DoubleMat3x2 = ((int)0x8F4B) , + /// + /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C + /// + DoubleMat3x4 = ((int)0x8F4C) , + /// + /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D + /// + DoubleMat4x2 = ((int)0x8F4D) , + /// + /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E + /// + DoubleMat4x3 = ((int)0x8F4E) , + /// + /// Original was GL_DOUBLE_VEC2 = 0x8FFC + /// + DoubleVec2 = ((int)0x8FFC) , + /// + /// Original was GL_DOUBLE_VEC3 = 0x8FFD + /// + DoubleVec3 = ((int)0x8FFD) , + /// + /// Original was GL_DOUBLE_VEC4 = 0x8FFE + /// + DoubleVec4 = ((int)0x8FFE) , + } + + /// + /// Used in GL.GetActiveSubroutineUniform + /// + public enum ActiveSubroutineUniformParameter : int + { + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + /// + NumCompatibleSubroutines = ((int)0x8E4A) , + /// + /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B + /// + CompatibleSubroutines = ((int)0x8E4B) , + } + + /// + /// Used in GL.GetActiveUniformBlock + /// + public enum ActiveUniformBlockParameter : int + { + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 + /// + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 + /// + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 + /// + UniformBlockReferencedByGeometryShader = ((int)0x8A45) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC + /// + UniformBlockReferencedByComputeShader = ((int)0x90EC) , + } + + /// + /// Used in GL.GetActiveUniforms + /// + public enum ActiveUniformParameter : int + { + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA + /// + UniformAtomicCounterBufferIndex = ((int)0x92DA) , + } + + /// + /// Used in GL.GetActiveUniform + /// + public enum ActiveUniformType : int + { + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_BOOL = 0x8B56 + /// + Bool = ((int)0x8B56) , + /// + /// Original was GL_BOOL_VEC2 = 0x8B57 + /// + BoolVec2 = ((int)0x8B57) , + /// + /// Original was GL_BOOL_VEC3 = 0x8B58 + /// + BoolVec3 = ((int)0x8B58) , + /// + /// Original was GL_BOOL_VEC4 = 0x8B59 + /// + BoolVec4 = ((int)0x8B59) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_SAMPLER_1D = 0x8B5D + /// + Sampler1D = ((int)0x8B5D) , + /// + /// Original was GL_SAMPLER_2D = 0x8B5E + /// + Sampler2D = ((int)0x8B5E) , + /// + /// Original was GL_SAMPLER_3D = 0x8B5F + /// + Sampler3D = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_CUBE = 0x8B60 + /// + SamplerCube = ((int)0x8B60) , + /// + /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 + /// + Sampler1DShadow = ((int)0x8B61) , + /// + /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 + /// + Sampler2DShadow = ((int)0x8B62) , + /// + /// Original was GL_SAMPLER_2D_RECT = 0x8B63 + /// + Sampler2DRect = ((int)0x8B63) , + /// + /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 + /// + Sampler2DRectShadow = ((int)0x8B64) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 + /// + Sampler1DArray = ((int)0x8DC0) , + /// + /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 + /// + Sampler2DArray = ((int)0x8DC1) , + /// + /// Original was GL_SAMPLER_BUFFER = 0x8DC2 + /// + SamplerBuffer = ((int)0x8DC2) , + /// + /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 + /// + Sampler1DArrayShadow = ((int)0x8DC3) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + /// + Sampler2DArrayShadow = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 + /// + SamplerCubeShadow = ((int)0x8DC5) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_INT_SAMPLER_1D = 0x8DC9 + /// + IntSampler1D = ((int)0x8DC9) , + /// + /// Original was GL_INT_SAMPLER_2D = 0x8DCA + /// + IntSampler2D = ((int)0x8DCA) , + /// + /// Original was GL_INT_SAMPLER_3D = 0x8DCB + /// + IntSampler3D = ((int)0x8DCB) , + /// + /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC + /// + IntSamplerCube = ((int)0x8DCC) , + /// + /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD + /// + IntSampler2DRect = ((int)0x8DCD) , + /// + /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE + /// + IntSampler1DArray = ((int)0x8DCE) , + /// + /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF + /// + IntSampler2DArray = ((int)0x8DCF) , + /// + /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 + /// + IntSamplerBuffer = ((int)0x8DD0) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 + /// + UnsignedIntSampler1D = ((int)0x8DD1) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + /// + UnsignedIntSampler2D = ((int)0x8DD2) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + /// + UnsignedIntSampler3D = ((int)0x8DD3) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + /// + UnsignedIntSamplerCube = ((int)0x8DD4) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 + /// + UnsignedIntSampler2DRect = ((int)0x8DD5) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 + /// + UnsignedIntSampler1DArray = ((int)0x8DD6) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + /// + UnsignedIntSampler2DArray = ((int)0x8DD7) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 + /// + UnsignedIntSamplerBuffer = ((int)0x8DD8) , + /// + /// Original was GL_DOUBLE_VEC2 = 0x8FFC + /// + DoubleVec2 = ((int)0x8FFC) , + /// + /// Original was GL_DOUBLE_VEC3 = 0x8FFD + /// + DoubleVec3 = ((int)0x8FFD) , + /// + /// Original was GL_DOUBLE_VEC4 = 0x8FFE + /// + DoubleVec4 = ((int)0x8FFE) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C + /// + SamplerCubeMapArray = ((int)0x900C) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D + /// + SamplerCubeMapArrayShadow = ((int)0x900D) , + /// + /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E + /// + IntSamplerCubeMapArray = ((int)0x900E) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F + /// + UnsignedIntSamplerCubeMapArray = ((int)0x900F) , + /// + /// Original was GL_IMAGE_1D = 0x904C + /// + Image1D = ((int)0x904C) , + /// + /// Original was GL_IMAGE_2D = 0x904D + /// + Image2D = ((int)0x904D) , + /// + /// Original was GL_IMAGE_3D = 0x904E + /// + Image3D = ((int)0x904E) , + /// + /// Original was GL_IMAGE_2D_RECT = 0x904F + /// + Image2DRect = ((int)0x904F) , + /// + /// Original was GL_IMAGE_CUBE = 0x9050 + /// + ImageCube = ((int)0x9050) , + /// + /// Original was GL_IMAGE_BUFFER = 0x9051 + /// + ImageBuffer = ((int)0x9051) , + /// + /// Original was GL_IMAGE_1D_ARRAY = 0x9052 + /// + Image1DArray = ((int)0x9052) , + /// + /// Original was GL_IMAGE_2D_ARRAY = 0x9053 + /// + Image2DArray = ((int)0x9053) , + /// + /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 + /// + ImageCubeMapArray = ((int)0x9054) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 + /// + Image2DMultisample = ((int)0x9055) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 + /// + Image2DMultisampleArray = ((int)0x9056) , + /// + /// Original was GL_INT_IMAGE_1D = 0x9057 + /// + IntImage1D = ((int)0x9057) , + /// + /// Original was GL_INT_IMAGE_2D = 0x9058 + /// + IntImage2D = ((int)0x9058) , + /// + /// Original was GL_INT_IMAGE_3D = 0x9059 + /// + IntImage3D = ((int)0x9059) , + /// + /// Original was GL_INT_IMAGE_2D_RECT = 0x905A + /// + IntImage2DRect = ((int)0x905A) , + /// + /// Original was GL_INT_IMAGE_CUBE = 0x905B + /// + IntImageCube = ((int)0x905B) , + /// + /// Original was GL_INT_IMAGE_BUFFER = 0x905C + /// + IntImageBuffer = ((int)0x905C) , + /// + /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D + /// + IntImage1DArray = ((int)0x905D) , + /// + /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E + /// + IntImage2DArray = ((int)0x905E) , + /// + /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F + /// + IntImageCubeMapArray = ((int)0x905F) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 + /// + IntImage2DMultisample = ((int)0x9060) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 + /// + IntImage2DMultisampleArray = ((int)0x9061) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 + /// + UnsignedIntImage1D = ((int)0x9062) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 + /// + UnsignedIntImage2D = ((int)0x9063) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 + /// + UnsignedIntImage3D = ((int)0x9064) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 + /// + UnsignedIntImage2DRect = ((int)0x9065) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 + /// + UnsignedIntImageCube = ((int)0x9066) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 + /// + UnsignedIntImageBuffer = ((int)0x9067) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 + /// + UnsignedIntImage1DArray = ((int)0x9068) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 + /// + UnsignedIntImage2DArray = ((int)0x9069) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A + /// + UnsignedIntImageCubeMapArray = ((int)0x906A) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B + /// + UnsignedIntImage2DMultisample = ((int)0x906B) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C + /// + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 + /// + Sampler2DMultisample = ((int)0x9108) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 + /// + IntSampler2DMultisample = ((int)0x9109) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A + /// + UnsignedIntSampler2DMultisample = ((int)0x910A) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B + /// + Sampler2DMultisampleArray = ((int)0x910B) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C + /// + IntSampler2DMultisampleArray = ((int)0x910C) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D + /// + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , + /// + /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB + /// + UnsignedIntAtomicCounter = ((int)0x92DB) , + } + + /// + /// Used in GL.ClearBufferData, GL.ClearBufferSubData and 7 other functions + /// + public enum All : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_Points = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_Lines = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_Triangles = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_UNSIGNED_INT64_ARB = 0x140F + /// + UnsignedInt64Arb = ((int)0x140F) , + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_BLEND_COLOR = 0x8005 + /// + BlendColor = ((int)0x8005) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION = 0x8009 + /// + BlendEquation = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_RGB = 0x8009 + /// + BlendEquationRgb = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + /// + /// Original was GL_CONVOLUTION_FORMAT = 0x8017 + /// + ConvolutionFormat = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH = 0x8018 + /// + ConvolutionWidth = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 + /// + ConvolutionHeight = ((int)0x8019) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A + /// + MaxConvolutionWidth = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B + /// + MaxConvolutionHeight = ((int)0x801B) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + /// + /// Original was GL_HISTOGRAM_WIDTH = 0x8026 + /// + HistogramWidth = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT = 0x8027 + /// + HistogramFormat = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 + /// + HistogramRedSize = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 + /// + HistogramGreenSize = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A + /// + HistogramBlueSize = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B + /// + HistogramAlphaSize = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C + /// + HistogramLuminanceSize = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK = 0x802D + /// + HistogramSink = ((int)0x802D) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL = 0x803A + /// + RescaleNormal = ((int)0x803A) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_TEXTURE_DEPTH = 0x8071 + /// + TextureDepth = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 + /// + Max3DTextureSize = ((int)0x8073) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_MULTISAMPLE = 0x809D + /// + Multisample = ((int)0x809D) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F + /// + SampleAlphaToOne = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_COLOR_MATRIX = 0x80B1 + /// + ColorMatrix = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 + /// + ColorMatrixStackDepth = ((int)0x80B2) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 + /// + MaxColorMatrixStackDepth = ((int)0x80B3) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF + /// + TextureCompareFailValue = ((int)0x80BF) , + /// + /// Original was GL_BLEND_DST_RGB = 0x80C8 + /// + BlendDstRgb = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB = 0x80C9 + /// + BlendSrcRgb = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA = 0x80CA + /// + BlendDstAlpha = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA = 0x80CB + /// + BlendSrcAlpha = ((int)0x80CB) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 + /// + ColorTableFormat = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 + /// + ColorTableWidth = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA + /// + ColorTableRedSize = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB + /// + ColorTableGreenSize = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC + /// + ColorTableBlueSize = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD + /// + ColorTableAlphaSize = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE + /// + ColorTableLuminanceSize = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF + /// + ColorTableIntensitySize = ((int)0x80DF) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + /// + /// Original was GL_BGR = 0x80E0 + /// + Bgr = ((int)0x80E0) , + /// + /// Original was GL_BGRA = 0x80E1 + /// + Bgra = ((int)0x80E1) , + /// + /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 + /// + MaxElementsVertices = ((int)0x80E8) , + /// + /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 + /// + MaxElementsIndices = ((int)0x80E9) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE + /// + ParameterBufferArb = ((int)0x80EE) , + /// + /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF + /// + ParameterBufferBindingArb = ((int)0x80EF) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_CONSTANT_BORDER = 0x8151 + /// + ConstantBorder = ((int)0x8151) , + /// + /// Original was GL_REPLICATE_BORDER = 0x8153 + /// + ReplicateBorder = ((int)0x8153) , + /// + /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 + /// + ConvolutionBorderColor = ((int)0x8154) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 + /// + DepthComponent24 = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 + /// + DepthComponent32 = ((int)0x81A7) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_MAJOR_VERSION = 0x821B + /// + MajorVersion = ((int)0x821B) , + /// + /// Original was GL_MINOR_VERSION = 0x821C + /// + MinorVersion = ((int)0x821C) , + /// + /// Original was GL_NUM_EXTENSIONS = 0x821D + /// + NumExtensions = ((int)0x821D) , + /// + /// Original was GL_CONTEXT_FLAGS = 0x821E + /// + ContextFlags = ((int)0x821E) , + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , + /// + /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 + /// + BufferStorageFlags = ((int)0x8220) , + /// + /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 + /// + PrimitiveRestartForPatchesSupported = ((int)0x8221) , + /// + /// Original was GL_INDEX = 0x8222 + /// + Index = ((int)0x8222) , + /// + /// Original was GL_COMPRESSED_RED = 0x8225 + /// + CompressedRed = ((int)0x8225) , + /// + /// Original was GL_COMPRESSED_RG = 0x8226 + /// + CompressedRg = ((int)0x8226) , + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R16 = 0x822A + /// + R16 = ((int)0x822A) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG16 = 0x822C + /// + Rg16 = ((int)0x822C) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 + /// + SyncClEventArb = ((int)0x8240) , + /// + /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 + /// + SyncClEventCompleteArb = ((int)0x8241) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 + /// + DebugOutputSynchronousArb = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 + /// + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 + /// + DebugNextLoggedMessageLengthArb = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 + /// + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 + /// + DebugCallbackFunctionArb = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 + /// + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 + /// + DebugCallbackUserParamArb = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 + /// + DebugSourceApiArb = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 + /// + DebugSourceWindowSystemArb = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 + /// + DebugSourceShaderCompilerArb = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 + /// + DebugSourceThirdPartyArb = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A + /// + DebugSourceApplicationArb = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B + /// + DebugSourceOtherArb = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C + /// + DebugTypeErrorArb = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D + /// + DebugTypeDeprecatedBehaviorArb = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E + /// + DebugTypeUndefinedBehaviorArb = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F + /// + DebugTypePortabilityArb = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 + /// + DebugTypePerformanceArb = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 + /// + DebugTypeOtherArb = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 + /// + LoseContextOnResetArb = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 + /// + GuiltyContextResetArb = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 + /// + InnocentContextResetArb = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 + /// + UnknownContextResetArb = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 + /// + ResetNotificationStrategyArb = ((int)0x8256) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_SEPARABLE = 0x8258 + /// + ProgramSeparable = ((int)0x8258) , + /// + /// Original was GL_ACTIVE_PROGRAM = 0x8259 + /// + ActiveProgram = ((int)0x8259) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A + /// + ProgramPipelineBinding = ((int)0x825A) , + /// + /// Original was GL_MAX_VIEWPORTS = 0x825B + /// + MaxViewports = ((int)0x825B) , + /// + /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C + /// + ViewportSubpixelBits = ((int)0x825C) , + /// + /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D + /// + ViewportBoundsRange = ((int)0x825D) , + /// + /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E + /// + LayerProvokingVertex = ((int)0x825E) , + /// + /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F + /// + ViewportIndexProvokingVertex = ((int)0x825F) , + /// + /// Original was GL_UNDEFINED_VERTEX = 0x8260 + /// + UndefinedVertex = ((int)0x8260) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 + /// + NoResetNotificationArb = ((int)0x8261) , + /// + /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 + /// + MaxComputeSharedMemorySize = ((int)0x8262) , + /// + /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 + /// + MaxComputeUniformComponents = ((int)0x8263) , + /// + /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 + /// + MaxComputeAtomicCounterBuffers = ((int)0x8264) , + /// + /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 + /// + MaxComputeAtomicCounters = ((int)0x8265) , + /// + /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 + /// + MaxCombinedComputeUniformComponents = ((int)0x8266) , + /// + /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 + /// + ComputeWorkGroupSize = ((int)0x8267) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C + /// + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D + /// + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , + /// + /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E + /// + MaxUniformLocations = ((int)0x826E) , + /// + /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F + /// + InternalformatSupported = ((int)0x826F) , + /// + /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 + /// + InternalformatPreferred = ((int)0x8270) , + /// + /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 + /// + InternalformatRedSize = ((int)0x8271) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 + /// + InternalformatGreenSize = ((int)0x8272) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 + /// + InternalformatBlueSize = ((int)0x8273) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 + /// + InternalformatAlphaSize = ((int)0x8274) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 + /// + InternalformatDepthSize = ((int)0x8275) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 + /// + InternalformatStencilSize = ((int)0x8276) , + /// + /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 + /// + InternalformatSharedSize = ((int)0x8277) , + /// + /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 + /// + InternalformatRedType = ((int)0x8278) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 + /// + InternalformatGreenType = ((int)0x8279) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A + /// + InternalformatBlueType = ((int)0x827A) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B + /// + InternalformatAlphaType = ((int)0x827B) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C + /// + InternalformatDepthType = ((int)0x827C) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D + /// + InternalformatStencilType = ((int)0x827D) , + /// + /// Original was GL_MAX_WIDTH = 0x827E + /// + MaxWidth = ((int)0x827E) , + /// + /// Original was GL_MAX_HEIGHT = 0x827F + /// + MaxHeight = ((int)0x827F) , + /// + /// Original was GL_MAX_DEPTH = 0x8280 + /// + MaxDepth = ((int)0x8280) , + /// + /// Original was GL_MAX_LAYERS = 0x8281 + /// + MaxLayers = ((int)0x8281) , + /// + /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 + /// + MaxCombinedDimensions = ((int)0x8282) , + /// + /// Original was GL_COLOR_COMPONENTS = 0x8283 + /// + ColorComponents = ((int)0x8283) , + /// + /// Original was GL_DEPTH_COMPONENTS = 0x8284 + /// + DepthComponents = ((int)0x8284) , + /// + /// Original was GL_STENCIL_COMPONENTS = 0x8285 + /// + StencilComponents = ((int)0x8285) , + /// + /// Original was GL_COLOR_RENDERABLE = 0x8286 + /// + ColorRenderable = ((int)0x8286) , + /// + /// Original was GL_DEPTH_RENDERABLE = 0x8287 + /// + DepthRenderable = ((int)0x8287) , + /// + /// Original was GL_STENCIL_RENDERABLE = 0x8288 + /// + StencilRenderable = ((int)0x8288) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 + /// + FramebufferRenderable = ((int)0x8289) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A + /// + FramebufferRenderableLayered = ((int)0x828A) , + /// + /// Original was GL_FRAMEBUFFER_BLEND = 0x828B + /// + FramebufferBlend = ((int)0x828B) , + /// + /// Original was GL_READ_PIXELS = 0x828C + /// + ReadPixels = ((int)0x828C) , + /// + /// Original was GL_READ_PIXELS_FORMAT = 0x828D + /// + ReadPixelsFormat = ((int)0x828D) , + /// + /// Original was GL_READ_PIXELS_TYPE = 0x828E + /// + ReadPixelsType = ((int)0x828E) , + /// + /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F + /// + TextureImageFormat = ((int)0x828F) , + /// + /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 + /// + TextureImageType = ((int)0x8290) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 + /// + GetTextureImageFormat = ((int)0x8291) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 + /// + GetTextureImageType = ((int)0x8292) , + /// + /// Original was GL_MIPMAP = 0x8293 + /// + Mipmap = ((int)0x8293) , + /// + /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 + /// + ManualGenerateMipmap = ((int)0x8294) , + /// + /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 + /// + AutoGenerateMipmap = ((int)0x8295) , + /// + /// Original was GL_COLOR_ENCODING = 0x8296 + /// + ColorEncoding = ((int)0x8296) , + /// + /// Original was GL_SRGB_READ = 0x8297 + /// + SrgbRead = ((int)0x8297) , + /// + /// Original was GL_SRGB_WRITE = 0x8298 + /// + SrgbWrite = ((int)0x8298) , + /// + /// Original was GL_SRGB_DECODE_ARB = 0x8299 + /// + SrgbDecodeArb = ((int)0x8299) , + /// + /// Original was GL_FILTER = 0x829A + /// + Filter = ((int)0x829A) , + /// + /// Original was GL_VERTEX_TEXTURE = 0x829B + /// + VertexTexture = ((int)0x829B) , + /// + /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C + /// + TessControlTexture = ((int)0x829C) , + /// + /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D + /// + TessEvaluationTexture = ((int)0x829D) , + /// + /// Original was GL_GEOMETRY_TEXTURE = 0x829E + /// + GeometryTexture = ((int)0x829E) , + /// + /// Original was GL_FRAGMENT_TEXTURE = 0x829F + /// + FragmentTexture = ((int)0x829F) , + /// + /// Original was GL_COMPUTE_TEXTURE = 0x82A0 + /// + ComputeTexture = ((int)0x82A0) , + /// + /// Original was GL_TEXTURE_SHADOW = 0x82A1 + /// + TextureShadow = ((int)0x82A1) , + /// + /// Original was GL_TEXTURE_GATHER = 0x82A2 + /// + TextureGather = ((int)0x82A2) , + /// + /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 + /// + TextureGatherShadow = ((int)0x82A3) , + /// + /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 + /// + ShaderImageLoad = ((int)0x82A4) , + /// + /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 + /// + ShaderImageStore = ((int)0x82A5) , + /// + /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 + /// + ShaderImageAtomic = ((int)0x82A6) , + /// + /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 + /// + ImageTexelSize = ((int)0x82A7) , + /// + /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 + /// + ImageCompatibilityClass = ((int)0x82A8) , + /// + /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 + /// + ImagePixelFormat = ((int)0x82A9) , + /// + /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA + /// + ImagePixelType = ((int)0x82AA) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC + /// + SimultaneousTextureAndDepthTest = ((int)0x82AC) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD + /// + SimultaneousTextureAndStencilTest = ((int)0x82AD) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE + /// + SimultaneousTextureAndDepthWrite = ((int)0x82AE) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF + /// + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 + /// + TextureCompressedBlockWidth = ((int)0x82B1) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 + /// + TextureCompressedBlockHeight = ((int)0x82B2) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 + /// + TextureCompressedBlockSize = ((int)0x82B3) , + /// + /// Original was GL_CLEAR_BUFFER = 0x82B4 + /// + ClearBuffer = ((int)0x82B4) , + /// + /// Original was GL_TEXTURE_VIEW = 0x82B5 + /// + TextureView = ((int)0x82B5) , + /// + /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 + /// + ViewCompatibilityClass = ((int)0x82B6) , + /// + /// Original was GL_FULL_SUPPORT = 0x82B7 + /// + FullSupport = ((int)0x82B7) , + /// + /// Original was GL_CAVEAT_SUPPORT = 0x82B8 + /// + CaveatSupport = ((int)0x82B8) , + /// + /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 + /// + ImageClass4X32 = ((int)0x82B9) , + /// + /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA + /// + ImageClass2X32 = ((int)0x82BA) , + /// + /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB + /// + ImageClass1X32 = ((int)0x82BB) , + /// + /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC + /// + ImageClass4X16 = ((int)0x82BC) , + /// + /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD + /// + ImageClass2X16 = ((int)0x82BD) , + /// + /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE + /// + ImageClass1X16 = ((int)0x82BE) , + /// + /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF + /// + ImageClass4X8 = ((int)0x82BF) , + /// + /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 + /// + ImageClass2X8 = ((int)0x82C0) , + /// + /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 + /// + ImageClass1X8 = ((int)0x82C1) , + /// + /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 + /// + ImageClass111110 = ((int)0x82C2) , + /// + /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 + /// + ImageClass1010102 = ((int)0x82C3) , + /// + /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 + /// + ViewClass128Bits = ((int)0x82C4) , + /// + /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 + /// + ViewClass96Bits = ((int)0x82C5) , + /// + /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 + /// + ViewClass64Bits = ((int)0x82C6) , + /// + /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 + /// + ViewClass48Bits = ((int)0x82C7) , + /// + /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 + /// + ViewClass32Bits = ((int)0x82C8) , + /// + /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 + /// + ViewClass24Bits = ((int)0x82C9) , + /// + /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA + /// + ViewClass16Bits = ((int)0x82CA) , + /// + /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB + /// + ViewClass8Bits = ((int)0x82CB) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC + /// + ViewClassS3tcDxt1Rgb = ((int)0x82CC) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD + /// + ViewClassS3tcDxt1Rgba = ((int)0x82CD) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE + /// + ViewClassS3tcDxt3Rgba = ((int)0x82CE) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF + /// + ViewClassS3tcDxt5Rgba = ((int)0x82CF) , + /// + /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 + /// + ViewClassRgtc1Red = ((int)0x82D0) , + /// + /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 + /// + ViewClassRgtc2Rg = ((int)0x82D1) , + /// + /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 + /// + ViewClassBptcUnorm = ((int)0x82D2) , + /// + /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 + /// + ViewClassBptcFloat = ((int)0x82D3) , + /// + /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 + /// + VertexAttribBinding = ((int)0x82D4) , + /// + /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 + /// + VertexAttribRelativeOffset = ((int)0x82D5) , + /// + /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 + /// + VertexBindingDivisor = ((int)0x82D6) , + /// + /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 + /// + VertexBindingOffset = ((int)0x82D7) , + /// + /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 + /// + VertexBindingStride = ((int)0x82D8) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 + /// + MaxVertexAttribRelativeOffset = ((int)0x82D9) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA + /// + MaxVertexAttribBindings = ((int)0x82DA) , + /// + /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB + /// + TextureViewMinLevel = ((int)0x82DB) , + /// + /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC + /// + TextureViewNumLevels = ((int)0x82DC) , + /// + /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD + /// + TextureViewMinLayer = ((int)0x82DD) , + /// + /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE + /// + TextureViewNumLayers = ((int)0x82DE) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF + /// + TextureImmutableLevels = ((int)0x82DF) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 + /// + MaxVertexAttribStride = ((int)0x82E5) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , + /// + /// Original was GL_DISPLAY_LIST = 0x82E7 + /// + DisplayList = ((int)0x82E7) , + /// + /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 + /// + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , + /// + /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 + /// + NumShadingLanguageVersions = ((int)0x82E9) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 + /// + UnsignedByte233Rev = ((int)0x8362) , + /// + /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 + /// + UnsignedByte233Reversed = ((int)0x8362) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 + /// + UnsignedShort565Rev = ((int)0x8364) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 + /// + UnsignedShort565Reversed = ((int)0x8364) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 + /// + UnsignedShort4444Rev = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 + /// + UnsignedShort4444Reversed = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 + /// + UnsignedShort1555Rev = ((int)0x8366) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 + /// + UnsignedShort1555Reversed = ((int)0x8366) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 + /// + UnsignedInt8888Rev = ((int)0x8367) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 + /// + UnsignedInt8888Reversed = ((int)0x8367) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 + /// + UnsignedInt2101010Reversed = ((int)0x8368) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + /// + /// Original was GL_MIRRORED_REPEAT = 0x8370 + /// + MirroredRepeat = ((int)0x8370) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + /// + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + /// + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + /// + /// Original was GL_FOG_COORD_SRC = 0x8450 + /// + FogCoordSrc = ((int)0x8450) , + /// + /// Original was GL_FOG_COORD = 0x8451 + /// + FogCoord = ((int)0x8451) , + /// + /// Original was GL_FRAGMENT_DEPTH = 0x8452 + /// + FragmentDepth = ((int)0x8452) , + /// + /// Original was GL_CURRENT_FOG_COORD = 0x8453 + /// + CurrentFogCoord = ((int)0x8453) , + /// + /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 + /// + FogCoordArrayType = ((int)0x8454) , + /// + /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 + /// + FogCoordArrayStride = ((int)0x8455) , + /// + /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 + /// + FogCoordArrayPointer = ((int)0x8456) , + /// + /// Original was GL_FOG_COORD_ARRAY = 0x8457 + /// + FogCoordArray = ((int)0x8457) , + /// + /// Original was GL_COLOR_SUM = 0x8458 + /// + ColorSum = ((int)0x8458) , + /// + /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 + /// + CurrentSecondaryColor = ((int)0x8459) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A + /// + SecondaryColorArraySize = ((int)0x845A) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B + /// + SecondaryColorArrayType = ((int)0x845B) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C + /// + SecondaryColorArrayStride = ((int)0x845C) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D + /// + SecondaryColorArrayPointer = ((int)0x845D) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E + /// + SecondaryColorArray = ((int)0x845E) , + /// + /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F + /// + CurrentRasterSecondaryColor = ((int)0x845F) , + /// + /// Original was GL_RGB_ICC_SGIX = 0x8460 + /// + RgbIccSgix = ((int)0x8460) , + /// + /// Original was GL_RGBA_ICC_SGIX = 0x8461 + /// + RgbaIccSgix = ((int)0x8461) , + /// + /// Original was GL_ALPHA_ICC_SGIX = 0x8462 + /// + AlphaIccSgix = ((int)0x8462) , + /// + /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 + /// + LuminanceIccSgix = ((int)0x8463) , + /// + /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 + /// + IntensityIccSgix = ((int)0x8464) , + /// + /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 + /// + LuminanceAlphaIccSgix = ((int)0x8465) , + /// + /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 + /// + R5G6B5IccSgix = ((int)0x8466) , + /// + /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 + /// + R5G6B5A8IccSgix = ((int)0x8467) , + /// + /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 + /// + Alpha16IccSgix = ((int)0x8468) , + /// + /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 + /// + Luminance16IccSgix = ((int)0x8469) , + /// + /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A + /// + Intensity16IccSgix = ((int)0x846A) , + /// + /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B + /// + Luminance16Alpha8IccSgix = ((int)0x846B) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 + /// + ClientActiveTexture = ((int)0x84E1) , + /// + /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 + /// + MaxTextureUnits = ((int)0x84E2) , + /// + /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 + /// + TransposeModelviewMatrix = ((int)0x84E3) , + /// + /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 + /// + TransposeProjectionMatrix = ((int)0x84E4) , + /// + /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 + /// + TransposeTextureMatrix = ((int)0x84E5) , + /// + /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 + /// + TransposeColorMatrix = ((int)0x84E6) , + /// + /// Original was GL_SUBTRACT = 0x84E7 + /// + Subtract = ((int)0x84E7) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 + /// + MaxRenderbufferSizeExt = ((int)0x84E8) , + /// + /// Original was GL_COMPRESSED_ALPHA = 0x84E9 + /// + CompressedAlpha = ((int)0x84E9) , + /// + /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA + /// + CompressedLuminance = ((int)0x84EA) , + /// + /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB + /// + CompressedLuminanceAlpha = ((int)0x84EB) , + /// + /// Original was GL_COMPRESSED_INTENSITY = 0x84EC + /// + CompressedIntensity = ((int)0x84EC) , + /// + /// Original was GL_COMPRESSED_RGB = 0x84ED + /// + CompressedRgb = ((int)0x84ED) , + /// + /// Original was GL_COMPRESSED_RGBA = 0x84EE + /// + CompressedRgba = ((int)0x84EE) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 + /// + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 + /// + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , + /// + /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 + /// + TextureRectangle = ((int)0x84F5) , + /// + /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 + /// + TextureBindingRectangle = ((int)0x84F6) , + /// + /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 + /// + ProxyTextureRectangle = ((int)0x84F7) , + /// + /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 + /// + MaxRectangleTextureSize = ((int)0x84F8) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD + /// + MaxTextureLodBias = ((int)0x84FD) , + /// + /// Original was GL_TextureMaxAnisotropyExt = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 + /// + TextureFilterControl = ((int)0x8500) , + /// + /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 + /// + TextureLodBias = ((int)0x8501) , + /// + /// Original was GL_INCR_WRAP = 0x8507 + /// + IncrWrap = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP = 0x8508 + /// + DecrWrap = ((int)0x8508) , + /// + /// Original was GL_NORMAL_MAP = 0x8511 + /// + NormalMap = ((int)0x8511) , + /// + /// Original was GL_REFLECTION_MAP = 0x8512 + /// + ReflectionMap = ((int)0x8512) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + /// + TextureCubeMapPositiveX = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + /// + TextureCubeMapNegativeX = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + /// + TextureCubeMapPositiveY = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + /// + TextureCubeMapNegativeY = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + /// + TextureCubeMapPositiveZ = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + /// + TextureCubeMapNegativeZ = ((int)0x851A) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B + /// + ProxyTextureCubeMap = ((int)0x851B) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + /// + MaxCubeMapTextureSize = ((int)0x851C) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_COMBINE = 0x8570 + /// + Combine = ((int)0x8570) , + /// + /// Original was GL_COMBINE_RGB = 0x8571 + /// + CombineRgb = ((int)0x8571) , + /// + /// Original was GL_COMBINE_ALPHA = 0x8572 + /// + CombineAlpha = ((int)0x8572) , + /// + /// Original was GL_RGB_SCALE = 0x8573 + /// + RgbScale = ((int)0x8573) , + /// + /// Original was GL_ADD_SIGNED = 0x8574 + /// + AddSigned = ((int)0x8574) , + /// + /// Original was GL_INTERPOLATE = 0x8575 + /// + Interpolate = ((int)0x8575) , + /// + /// Original was GL_CONSTANT = 0x8576 + /// + Constant = ((int)0x8576) , + /// + /// Original was GL_PRIMARY_COLOR = 0x8577 + /// + PrimaryColor = ((int)0x8577) , + /// + /// Original was GL_PREVIOUS = 0x8578 + /// + Previous = ((int)0x8578) , + /// + /// Original was GL_SOURCE0_RGB = 0x8580 + /// + Source0Rgb = ((int)0x8580) , + /// + /// Original was GL_SRC1_RGB = 0x8581 + /// + Src1Rgb = ((int)0x8581) , + /// + /// Original was GL_SRC2_RGB = 0x8582 + /// + Src2Rgb = ((int)0x8582) , + /// + /// Original was GL_SRC0_ALPHA = 0x8588 + /// + Src0Alpha = ((int)0x8588) , + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_SRC2_ALPHA = 0x858A + /// + Src2Alpha = ((int)0x858A) , + /// + /// Original was GL_OPERAND0_RGB = 0x8590 + /// + Operand0Rgb = ((int)0x8590) , + /// + /// Original was GL_OPERAND1_RGB = 0x8591 + /// + Operand1Rgb = ((int)0x8591) , + /// + /// Original was GL_OPERAND2_RGB = 0x8592 + /// + Operand2Rgb = ((int)0x8592) , + /// + /// Original was GL_OPERAND0_ALPHA = 0x8598 + /// + Operand0Alpha = ((int)0x8598) , + /// + /// Original was GL_OPERAND1_ALPHA = 0x8599 + /// + Operand1Alpha = ((int)0x8599) , + /// + /// Original was GL_OPERAND2_ALPHA = 0x859A + /// + Operand2Alpha = ((int)0x859A) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_VERTEX_PROGRAM = 0x8620 + /// + VertexProgram = ((int)0x8620) , + /// + /// Original was GL_ARRAY_ENABLED = 0x8622 + /// + ArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 + /// + VertexAttribArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 + /// + VertexAttribArraySize = ((int)0x8623) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 + /// + VertexAttribArrayStride = ((int)0x8624) , + /// + /// Original was GL_ARRAY_TYPE = 0x8625 + /// + ArrayType = ((int)0x8625) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 + /// + VertexAttribArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_PROGRAM_LENGTH = 0x8627 + /// + ProgramLength = ((int)0x8627) , + /// + /// Original was GL_PROGRAM_STRING = 0x8628 + /// + ProgramString = ((int)0x8628) , + /// + /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 + /// + ProgramPointSize = ((int)0x8642) , + /// + /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 + /// + VertexProgramPointSize = ((int)0x8642) , + /// + /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 + /// + VertexProgramTwoSide = ((int)0x8643) , + /// + /// Original was GL_ARRAY_POINTER = 0x8645 + /// + ArrayPointer = ((int)0x8645) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 + /// + VertexAttribArrayPointer = ((int)0x8645) , + /// + /// Original was GL_DEPTH_CLAMP = 0x864F + /// + DepthClamp = ((int)0x864F) , + /// + /// Original was GL_PROGRAM_BINDING = 0x8677 + /// + ProgramBinding = ((int)0x8677) , + /// + /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 + /// + TextureCompressedImageSize = ((int)0x86A0) , + /// + /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 + /// + TextureCompressed = ((int)0x86A1) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_DOT3_RGB = 0x86AE + /// + Dot3Rgb = ((int)0x86AE) , + /// + /// Original was GL_DOT3_RGBA = 0x86AF + /// + Dot3Rgba = ((int)0x86AF) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 + /// + ProgramBinaryLength = ((int)0x8741) , + /// + /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 + /// + MirrorClampToEdge = ((int)0x8743) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E + /// + VertexAttribArrayLong = ((int)0x874E) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + /// + /// Original was GL_STENCIL_BACK_FUNC = 0x8800 + /// + StencilBackFunc = ((int)0x8800) , + /// + /// Original was GL_STENCIL_BACK_FAIL = 0x8801 + /// + StencilBackFail = ((int)0x8801) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 + /// + StencilBackPassDepthFail = ((int)0x8802) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 + /// + StencilBackPassDepthPass = ((int)0x8803) , + /// + /// Original was GL_FRAGMENT_PROGRAM = 0x8804 + /// + FragmentProgram = ((int)0x8804) , + /// + /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 + /// + ProgramAluInstructionsArb = ((int)0x8805) , + /// + /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 + /// + ProgramTexInstructionsArb = ((int)0x8806) , + /// + /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 + /// + ProgramTexIndirectionsArb = ((int)0x8807) , + /// + /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 + /// + ProgramNativeAluInstructionsArb = ((int)0x8808) , + /// + /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 + /// + ProgramNativeTexInstructionsArb = ((int)0x8809) , + /// + /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A + /// + ProgramNativeTexIndirectionsArb = ((int)0x880A) , + /// + /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B + /// + MaxProgramAluInstructionsArb = ((int)0x880B) , + /// + /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C + /// + MaxProgramTexInstructionsArb = ((int)0x880C) , + /// + /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D + /// + MaxProgramTexIndirectionsArb = ((int)0x880D) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E + /// + MaxProgramNativeAluInstructionsArb = ((int)0x880E) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F + /// + MaxProgramNativeTexInstructionsArb = ((int)0x880F) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 + /// + MaxProgramNativeTexIndirectionsArb = ((int)0x8810) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_RGBA_FLOAT_MODE = 0x8820 + /// + RgbaFloatMode = ((int)0x8820) , + /// + /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 + /// + MaxDrawBuffers = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0 = 0x8825 + /// + DrawBuffer0 = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1 = 0x8826 + /// + DrawBuffer1 = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2 = 0x8827 + /// + DrawBuffer2 = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3 = 0x8828 + /// + DrawBuffer3 = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4 = 0x8829 + /// + DrawBuffer4 = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5 = 0x882A + /// + DrawBuffer5 = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6 = 0x882B + /// + DrawBuffer6 = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7 = 0x882C + /// + DrawBuffer7 = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8 = 0x882D + /// + DrawBuffer8 = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9 = 0x882E + /// + DrawBuffer9 = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10 = 0x882F + /// + DrawBuffer10 = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11 = 0x8830 + /// + DrawBuffer11 = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12 = 0x8831 + /// + DrawBuffer12 = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13 = 0x8832 + /// + DrawBuffer13 = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14 = 0x8833 + /// + DrawBuffer14 = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15 = 0x8834 + /// + DrawBuffer15 = ((int)0x8834) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D + /// + BlendEquationAlpha = ((int)0x883D) , + /// + /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A + /// + TextureDepthSize = ((int)0x884A) , + /// + /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B + /// + DepthTextureMode = ((int)0x884B) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E + /// + CompareRefToTexture = ((int)0x884E) , + /// + /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E + /// + CompareRToTexture = ((int)0x884E) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + /// + TextureCubeMapSeamless = ((int)0x884F) , + /// + /// Original was GL_POINT_SPRITE = 0x8861 + /// + PointSprite = ((int)0x8861) , + /// + /// Original was GL_COORD_REPLACE = 0x8862 + /// + CoordReplace = ((int)0x8862) , + /// + /// Original was GL_QUERY_COUNTER_BITS = 0x8864 + /// + QueryCounterBits = ((int)0x8864) , + /// + /// Original was GL_CURRENT_QUERY = 0x8865 + /// + CurrentQuery = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT = 0x8866 + /// + QueryResult = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 + /// + QueryResultAvailable = ((int)0x8867) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 + /// + MaxVertexAttribs = ((int)0x8869) , + /// + /// Original was GL_ARRAY_NORMALIZED = 0x886A + /// + ArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A + /// + VertexAttribArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C + /// + MaxTessControlInputComponents = ((int)0x886C) , + /// + /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D + /// + MaxTessEvaluationInputComponents = ((int)0x886D) , + /// + /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 + /// + MaxTextureCoords = ((int)0x8871) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 + /// + MaxTextureImageUnits = ((int)0x8872) , + /// + /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 + /// + ProgramFormatAsciiArb = ((int)0x8875) , + /// + /// Original was GL_PROGRAM_FORMAT = 0x8876 + /// + ProgramFormat = ((int)0x8876) , + /// + /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F + /// + GeometryShaderInvocations = ((int)0x887F) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 + /// + VertexArrayBufferBinding = ((int)0x8896) , + /// + /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 + /// + NormalArrayBufferBinding = ((int)0x8897) , + /// + /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 + /// + ColorArrayBufferBinding = ((int)0x8898) , + /// + /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 + /// + IndexArrayBufferBinding = ((int)0x8899) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A + /// + TextureCoordArrayBufferBinding = ((int)0x889A) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B + /// + EdgeFlagArrayBufferBinding = ((int)0x889B) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C + /// + SecondaryColorArrayBufferBinding = ((int)0x889C) , + /// + /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D + /// + FogCoordArrayBufferBinding = ((int)0x889D) , + /// + /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E + /// + WeightArrayBufferBinding = ((int)0x889E) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + /// + VertexAttribArrayBufferBinding = ((int)0x889F) , + /// + /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 + /// + ProgramInstruction = ((int)0x88A0) , + /// + /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 + /// + MaxProgramInstructions = ((int)0x88A1) , + /// + /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 + /// + ProgramNativeInstructions = ((int)0x88A2) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 + /// + MaxProgramNativeInstructions = ((int)0x88A3) , + /// + /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 + /// + ProgramTemporaries = ((int)0x88A4) , + /// + /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 + /// + MaxProgramTemporaries = ((int)0x88A5) , + /// + /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 + /// + ProgramNativeTemporaries = ((int)0x88A6) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 + /// + MaxProgramNativeTemporaries = ((int)0x88A7) , + /// + /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 + /// + ProgramParameters = ((int)0x88A8) , + /// + /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 + /// + MaxProgramParameters = ((int)0x88A9) , + /// + /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA + /// + ProgramNativeParameters = ((int)0x88AA) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB + /// + MaxProgramNativeParameters = ((int)0x88AB) , + /// + /// Original was GL_PROGRAM_ATTRIBS = 0x88AC + /// + ProgramAttribs = ((int)0x88AC) , + /// + /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD + /// + MaxProgramAttribs = ((int)0x88AD) , + /// + /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE + /// + ProgramNativeAttribs = ((int)0x88AE) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF + /// + MaxProgramNativeAttribs = ((int)0x88AF) , + /// + /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 + /// + ProgramAddressRegisters = ((int)0x88B0) , + /// + /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 + /// + MaxProgramAddressRegisters = ((int)0x88B1) , + /// + /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 + /// + ProgramNativeAddressRegisters = ((int)0x88B2) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 + /// + MaxProgramNativeAddressRegisters = ((int)0x88B3) , + /// + /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 + /// + MaxProgramLocalParameters = ((int)0x88B4) , + /// + /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 + /// + MaxProgramEnvParameters = ((int)0x88B5) , + /// + /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 + /// + ProgramUnderNativeLimits = ((int)0x88B6) , + /// + /// Original was GL_READ_ONLY = 0x88B8 + /// + ReadOnly = ((int)0x88B8) , + /// + /// Original was GL_WRITE_ONLY = 0x88B9 + /// + WriteOnly = ((int)0x88B9) , + /// + /// Original was GL_READ_WRITE = 0x88BA + /// + ReadWrite = ((int)0x88BA) , + /// + /// Original was GL_BUFFER_ACCESS = 0x88BB + /// + BufferAccess = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + /// + /// Original was GL_TIME_ELAPSED = 0x88BF + /// + TimeElapsed = ((int)0x88BF) , + /// + /// Original was GL_MATRIX0 = 0x88C0 + /// + Matrix0 = ((int)0x88C0) , + /// + /// Original was GL_MATRIX1 = 0x88C1 + /// + Matrix1 = ((int)0x88C1) , + /// + /// Original was GL_MATRIX2 = 0x88C2 + /// + Matrix2 = ((int)0x88C2) , + /// + /// Original was GL_MATRIX3 = 0x88C3 + /// + Matrix3 = ((int)0x88C3) , + /// + /// Original was GL_MATRIX4 = 0x88C4 + /// + Matrix4 = ((int)0x88C4) , + /// + /// Original was GL_MATRIX5 = 0x88C5 + /// + Matrix5 = ((int)0x88C5) , + /// + /// Original was GL_MATRIX6 = 0x88C6 + /// + Matrix6 = ((int)0x88C6) , + /// + /// Original was GL_MATRIX7 = 0x88C7 + /// + Matrix7 = ((int)0x88C7) , + /// + /// Original was GL_MATRIX8 = 0x88C8 + /// + Matrix8 = ((int)0x88C8) , + /// + /// Original was GL_MATRIX9 = 0x88C9 + /// + Matrix9 = ((int)0x88C9) , + /// + /// Original was GL_MATRIX10 = 0x88CA + /// + Matrix10 = ((int)0x88CA) , + /// + /// Original was GL_MATRIX11 = 0x88CB + /// + Matrix11 = ((int)0x88CB) , + /// + /// Original was GL_MATRIX12 = 0x88CC + /// + Matrix12 = ((int)0x88CC) , + /// + /// Original was GL_MATRIX13 = 0x88CD + /// + Matrix13 = ((int)0x88CD) , + /// + /// Original was GL_MATRIX14 = 0x88CE + /// + Matrix14 = ((int)0x88CE) , + /// + /// Original was GL_MATRIX15 = 0x88CF + /// + Matrix15 = ((int)0x88CF) , + /// + /// Original was GL_MATRIX16 = 0x88D0 + /// + Matrix16 = ((int)0x88D0) , + /// + /// Original was GL_MATRIX17 = 0x88D1 + /// + Matrix17 = ((int)0x88D1) , + /// + /// Original was GL_MATRIX18 = 0x88D2 + /// + Matrix18 = ((int)0x88D2) , + /// + /// Original was GL_MATRIX19 = 0x88D3 + /// + Matrix19 = ((int)0x88D3) , + /// + /// Original was GL_MATRIX20 = 0x88D4 + /// + Matrix20 = ((int)0x88D4) , + /// + /// Original was GL_MATRIX21 = 0x88D5 + /// + Matrix21 = ((int)0x88D5) , + /// + /// Original was GL_MATRIX22 = 0x88D6 + /// + Matrix22 = ((int)0x88D6) , + /// + /// Original was GL_MATRIX23 = 0x88D7 + /// + Matrix23 = ((int)0x88D7) , + /// + /// Original was GL_MATRIX24 = 0x88D8 + /// + Matrix24 = ((int)0x88D8) , + /// + /// Original was GL_MATRIX25 = 0x88D9 + /// + Matrix25 = ((int)0x88D9) , + /// + /// Original was GL_MATRIX26 = 0x88DA + /// + Matrix26 = ((int)0x88DA) , + /// + /// Original was GL_MATRIX27 = 0x88DB + /// + Matrix27 = ((int)0x88DB) , + /// + /// Original was GL_MATRIX28 = 0x88DC + /// + Matrix28 = ((int)0x88DC) , + /// + /// Original was GL_MATRIX29 = 0x88DD + /// + Matrix29 = ((int)0x88DD) , + /// + /// Original was GL_MATRIX30 = 0x88DE + /// + Matrix30 = ((int)0x88DE) , + /// + /// Original was GL_MATRIX31 = 0x88DF + /// + Matrix31 = ((int)0x88DF) , + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + /// + /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB + /// + PixelPackBuffer = ((int)0x88EB) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC + /// + PixelUnpackBuffer = ((int)0x88EC) , + /// + /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED + /// + PixelPackBufferBinding = ((int)0x88ED) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF + /// + PixelUnpackBufferBinding = ((int)0x88EF) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 + /// + TextureStencilSize = ((int)0x88F1) , + /// + /// Original was GL_SRC1_COLOR = 0x88F9 + /// + Src1Color = ((int)0x88F9) , + /// + /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA + /// + OneMinusSrc1Color = ((int)0x88FA) , + /// + /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB + /// + OneMinusSrc1Alpha = ((int)0x88FB) , + /// + /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC + /// + MaxDualSourceDrawBuffers = ((int)0x88FC) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + /// + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_ARRAY_DIVISOR = 0x88FE + /// + ArrayDivisor = ((int)0x88FE) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE + /// + VertexAttribArrayDivisor = ((int)0x88FE) , + /// + /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + /// + MaxArrayTextureLayers = ((int)0x88FF) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + /// + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + /// + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_SAMPLES_PASSED = 0x8914 + /// + SamplesPassed = ((int)0x8914) , + /// + /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 + /// + GeometryVerticesOut = ((int)0x8916) , + /// + /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 + /// + GeometryInputType = ((int)0x8917) , + /// + /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 + /// + GeometryOutputType = ((int)0x8918) , + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + /// + /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A + /// + ClampVertexColor = ((int)0x891A) , + /// + /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B + /// + ClampFragmentColor = ((int)0x891B) , + /// + /// Original was GL_CLAMP_READ_COLOR = 0x891C + /// + ClampReadColor = ((int)0x891C) , + /// + /// Original was GL_FIXED_ONLY = 0x891D + /// + FixedOnly = ((int)0x891D) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C + /// + MaxGeometryUniformBlocks = ((int)0x8A2C) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 + /// + MaxCombinedGeometryUniformComponents = ((int)0x8A32) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 + /// + UniformBlockReferencedByGeometryShader = ((int)0x8A45) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 + /// + MaxFragmentUniformComponents = ((int)0x8B49) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A + /// + MaxVertexUniformComponents = ((int)0x8B4A) , + /// + /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B + /// + MaxVaryingComponents = ((int)0x8B4B) , + /// + /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B + /// + MaxVaryingFloats = ((int)0x8B4B) , + /// + /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C + /// + MaxVertexTextureImageUnits = ((int)0x8B4C) , + /// + /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D + /// + MaxCombinedTextureImageUnits = ((int)0x8B4D) , + /// + /// Original was GL_SHADER_TYPE = 0x8B4F + /// + ShaderType = ((int)0x8B4F) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_BOOL = 0x8B56 + /// + Bool = ((int)0x8B56) , + /// + /// Original was GL_BOOL_VEC2 = 0x8B57 + /// + BoolVec2 = ((int)0x8B57) , + /// + /// Original was GL_BOOL_VEC3 = 0x8B58 + /// + BoolVec3 = ((int)0x8B58) , + /// + /// Original was GL_BOOL_VEC4 = 0x8B59 + /// + BoolVec4 = ((int)0x8B59) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_SAMPLER_1D = 0x8B5D + /// + Sampler1D = ((int)0x8B5D) , + /// + /// Original was GL_SAMPLER_2D = 0x8B5E + /// + Sampler2D = ((int)0x8B5E) , + /// + /// Original was GL_SAMPLER_3D = 0x8B5F + /// + Sampler3D = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_CUBE = 0x8B60 + /// + SamplerCube = ((int)0x8B60) , + /// + /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 + /// + Sampler1DShadow = ((int)0x8B61) , + /// + /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 + /// + Sampler2DShadow = ((int)0x8B62) , + /// + /// Original was GL_SAMPLER_2D_RECT = 0x8B63 + /// + Sampler2DRect = ((int)0x8B63) , + /// + /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 + /// + Sampler2DRectShadow = ((int)0x8B64) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2 = 0x8B67 + /// + FloatMat3x2 = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_COMPILE_STATUS = 0x8B81 + /// + CompileStatus = ((int)0x8B81) , + /// + /// Original was GL_LINK_STATUS = 0x8B82 + /// + LinkStatus = ((int)0x8B82) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_ATTACHED_SHADERS = 0x8B85 + /// + AttachedShaders = ((int)0x8B85) , + /// + /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 + /// + ActiveUniforms = ((int)0x8B86) , + /// + /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 + /// + ActiveUniformMaxLength = ((int)0x8B87) , + /// + /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 + /// + ShaderSourceLength = ((int)0x8B88) , + /// + /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 + /// + ActiveAttributes = ((int)0x8B89) , + /// + /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A + /// + ActiveAttributeMaxLength = ((int)0x8B8A) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + /// + /// Original was GL_CURRENT_PROGRAM = 0x8B8D + /// + CurrentProgram = ((int)0x8B8D) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 + /// + TextureRedType = ((int)0x8C10) , + /// + /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 + /// + TextureGreenType = ((int)0x8C11) , + /// + /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 + /// + TextureBlueType = ((int)0x8C12) , + /// + /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 + /// + TextureAlphaType = ((int)0x8C13) , + /// + /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 + /// + TextureLuminanceType = ((int)0x8C14) , + /// + /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 + /// + TextureIntensityType = ((int)0x8C15) , + /// + /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 + /// + TextureDepthType = ((int)0x8C16) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + /// + /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 + /// + Texture1DArray = ((int)0x8C18) , + /// + /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 + /// + ProxyTexture1DArray = ((int)0x8C19) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B + /// + ProxyTexture2DArray = ((int)0x8C1B) , + /// + /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C + /// + TextureBinding1DArray = ((int)0x8C1C) , + /// + /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D + /// + TextureBinding2DArray = ((int)0x8C1D) , + /// + /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 + /// + MaxGeometryTextureImageUnits = ((int)0x8C29) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + /// + /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A + /// + TextureBufferBinding = ((int)0x8C2A) , + /// + /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B + /// + MaxTextureBufferSize = ((int)0x8C2B) , + /// + /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C + /// + TextureBindingBuffer = ((int)0x8C2C) , + /// + /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D + /// + TextureBufferDataStoreBinding = ((int)0x8C2D) , + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + /// + /// Original was GL_SAMPLE_SHADING = 0x8C36 + /// + SampleShading = ((int)0x8C36) , + /// + /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 + /// + SampleShadingArb = ((int)0x8C36) , + /// + /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 + /// + MinSampleShadingValue = ((int)0x8C37) , + /// + /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 + /// + MinSampleShadingValueArb = ((int)0x8C37) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + /// + UnsignedInt5999Rev = ((int)0x8C3E) , + /// + /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F + /// + TextureSharedSize = ((int)0x8C3F) , + /// + /// Original was GL_SRGB = 0x8C40 + /// + Srgb = ((int)0x8C40) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB_ALPHA = 0x8C42 + /// + SrgbAlpha = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 + /// + SluminanceAlpha = ((int)0x8C44) , + /// + /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 + /// + Sluminance8Alpha8 = ((int)0x8C45) , + /// + /// Original was GL_SLUMINANCE = 0x8C46 + /// + Sluminance = ((int)0x8C46) , + /// + /// Original was GL_SLUMINANCE8 = 0x8C47 + /// + Sluminance8 = ((int)0x8C47) , + /// + /// Original was GL_COMPRESSED_SRGB = 0x8C48 + /// + CompressedSrgb = ((int)0x8C48) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 + /// + CompressedSrgbAlpha = ((int)0x8C49) , + /// + /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A + /// + CompressedSluminance = ((int)0x8C4A) , + /// + /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B + /// + CompressedSluminanceAlpha = ((int)0x8C4B) , + /// + /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C + /// + CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D + /// + CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E + /// + CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F + /// + CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + /// + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + /// + TransformFeedbackBufferMode = ((int)0x8C7F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + /// + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + /// + TransformFeedbackVaryings = ((int)0x8C83) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + /// + TransformFeedbackBufferStart = ((int)0x8C84) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + /// + TransformFeedbackBufferSize = ((int)0x8C85) , + /// + /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 + /// + PrimitivesGenerated = ((int)0x8C87) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + /// + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , + /// + /// Original was GL_RASTERIZER_DISCARD = 0x8C89 + /// + RasterizerDiscard = ((int)0x8C89) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + /// + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + /// + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , + /// + /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C + /// + InterleavedAttribs = ((int)0x8C8C) , + /// + /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D + /// + SeparateAttribs = ((int)0x8C8D) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + /// + TransformFeedbackBufferBinding = ((int)0x8C8F) , + /// + /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 + /// + PointSpriteCoordOrigin = ((int)0x8CA0) , + /// + /// Original was GL_LOWER_LEFT = 0x8CA1 + /// + LowerLeft = ((int)0x8CA1) , + /// + /// Original was GL_UPPER_LEFT = 0x8CA2 + /// + UpperLeft = ((int)0x8CA2) , + /// + /// Original was GL_STENCIL_BACK_REF = 0x8CA3 + /// + StencilBackRef = ((int)0x8CA3) , + /// + /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 + /// + StencilBackValueMask = ((int)0x8CA4) , + /// + /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 + /// + StencilBackWritemask = ((int)0x8CA5) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 + /// + FramebufferBindingExt = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 + /// + RenderbufferBindingExt = ((int)0x8CA7) , + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 + /// + FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 + /// + FramebufferAttachmentObjectNameExt = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 + /// + FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 + /// + FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 + /// + FramebufferCompleteExt = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 + /// + FramebufferIncompleteAttachmentExt = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 + /// + FramebufferIncompleteDimensionsExt = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA + /// + FramebufferIncompleteFormatsExt = ((int)0x8CDA) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB + /// + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB + /// + FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC + /// + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC + /// + FramebufferIncompleteReadBufferExt = ((int)0x8CDC) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD + /// + FramebufferUnsupportedExt = ((int)0x8CDD) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + /// + MaxColorAttachmentsExt = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 + /// + ColorAttachment0Ext = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 + /// + ColorAttachment1Ext = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 + /// + ColorAttachment2Ext = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 + /// + ColorAttachment3Ext = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 + /// + ColorAttachment4Ext = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 + /// + ColorAttachment5Ext = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 + /// + ColorAttachment6Ext = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 + /// + ColorAttachment7Ext = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 + /// + ColorAttachment8Ext = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 + /// + ColorAttachment9Ext = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA + /// + ColorAttachment10Ext = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB + /// + ColorAttachment11Ext = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC + /// + ColorAttachment12Ext = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED + /// + ColorAttachment13Ext = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE + /// + ColorAttachment14Ext = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF + /// + ColorAttachment15Ext = ((int)0x8CEF) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 + /// + DepthAttachmentExt = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 + /// + StencilAttachmentExt = ((int)0x8D20) , + /// + /// Original was GL_FRAMEBUFFER = 0x8D40 + /// + Framebuffer = ((int)0x8D40) , + /// + /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 + /// + FramebufferExt = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_EXT = 0x8D41 + /// + RenderbufferExt = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 + /// + RenderbufferWidthExt = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 + /// + RenderbufferHeightExt = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 + /// + RenderbufferInternalFormatExt = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX1 = 0x8D46 + /// + StencilIndex1 = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 + /// + StencilIndex1Ext = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX4 = 0x8D47 + /// + StencilIndex4 = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 + /// + StencilIndex4Ext = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 + /// + StencilIndex8Ext = ((int)0x8D48) , + /// + /// Original was GL_STENCIL_INDEX16 = 0x8D49 + /// + StencilIndex16 = ((int)0x8D49) , + /// + /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 + /// + StencilIndex16Ext = ((int)0x8D49) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 + /// + RenderbufferRedSizeExt = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 + /// + RenderbufferGreenSizeExt = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 + /// + RenderbufferBlueSizeExt = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 + /// + RenderbufferAlphaSizeExt = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 + /// + RenderbufferDepthSizeExt = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 + /// + RenderbufferStencilSizeExt = ((int)0x8D55) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + /// + /// Original was GL_RGB565 = 0x8D62 + /// + Rgb565 = ((int)0x8D62) , + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B + /// + MaxElementIndex = ((int)0x8D6B) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_RED_INTEGER = 0x8D94 + /// + RedInteger = ((int)0x8D94) , + /// + /// Original was GL_GREEN_INTEGER = 0x8D95 + /// + GreenInteger = ((int)0x8D95) , + /// + /// Original was GL_BLUE_INTEGER = 0x8D96 + /// + BlueInteger = ((int)0x8D96) , + /// + /// Original was GL_ALPHA_INTEGER = 0x8D97 + /// + AlphaInteger = ((int)0x8D97) , + /// + /// Original was GL_RGB_INTEGER = 0x8D98 + /// + RgbInteger = ((int)0x8D98) , + /// + /// Original was GL_RGBA_INTEGER = 0x8D99 + /// + RgbaInteger = ((int)0x8D99) , + /// + /// Original was GL_BGR_INTEGER = 0x8D9A + /// + BgrInteger = ((int)0x8D9A) , + /// + /// Original was GL_BGRA_INTEGER = 0x8D9B + /// + BgraInteger = ((int)0x8D9B) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 + /// + FramebufferAttachmentLayered = ((int)0x8DA7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 + /// + FramebufferIncompleteLayerTargets = ((int)0x8DA8) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 + /// + FramebufferIncompleteLayerCount = ((int)0x8DA9) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + /// + /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE + /// + ShaderIncludeArb = ((int)0x8DAE) , + /// + /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 + /// + FramebufferSrgb = ((int)0x8DB9) , + /// + /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB + /// + CompressedRedRgtc1 = ((int)0x8DBB) , + /// + /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC + /// + CompressedSignedRedRgtc1 = ((int)0x8DBC) , + /// + /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD + /// + CompressedRgRgtc2 = ((int)0x8DBD) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE + /// + CompressedSignedRgRgtc2 = ((int)0x8DBE) , + /// + /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 + /// + Sampler1DArray = ((int)0x8DC0) , + /// + /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 + /// + Sampler2DArray = ((int)0x8DC1) , + /// + /// Original was GL_SAMPLER_BUFFER = 0x8DC2 + /// + SamplerBuffer = ((int)0x8DC2) , + /// + /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 + /// + Sampler1DArrayShadow = ((int)0x8DC3) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + /// + Sampler2DArrayShadow = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 + /// + SamplerCubeShadow = ((int)0x8DC5) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_INT_SAMPLER_1D = 0x8DC9 + /// + IntSampler1D = ((int)0x8DC9) , + /// + /// Original was GL_INT_SAMPLER_2D = 0x8DCA + /// + IntSampler2D = ((int)0x8DCA) , + /// + /// Original was GL_INT_SAMPLER_3D = 0x8DCB + /// + IntSampler3D = ((int)0x8DCB) , + /// + /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC + /// + IntSamplerCube = ((int)0x8DCC) , + /// + /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD + /// + IntSampler2DRect = ((int)0x8DCD) , + /// + /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE + /// + IntSampler1DArray = ((int)0x8DCE) , + /// + /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF + /// + IntSampler2DArray = ((int)0x8DCF) , + /// + /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 + /// + IntSamplerBuffer = ((int)0x8DD0) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 + /// + UnsignedIntSampler1D = ((int)0x8DD1) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + /// + UnsignedIntSampler2D = ((int)0x8DD2) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + /// + UnsignedIntSampler3D = ((int)0x8DD3) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + /// + UnsignedIntSamplerCube = ((int)0x8DD4) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 + /// + UnsignedIntSampler2DRect = ((int)0x8DD5) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 + /// + UnsignedIntSampler1DArray = ((int)0x8DD6) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + /// + UnsignedIntSampler2DArray = ((int)0x8DD7) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 + /// + UnsignedIntSamplerBuffer = ((int)0x8DD8) , + /// + /// Original was GL_GEOMETRY_SHADER = 0x8DD9 + /// + GeometryShader = ((int)0x8DD9) , + /// + /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD + /// + MaxGeometryVaryingComponents = ((int)0x8DDD) , + /// + /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE + /// + MaxVertexVaryingComponents = ((int)0x8DDE) , + /// + /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF + /// + MaxGeometryUniformComponents = ((int)0x8DDF) , + /// + /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 + /// + MaxGeometryOutputVertices = ((int)0x8DE0) , + /// + /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 + /// + MaxGeometryTotalOutputComponents = ((int)0x8DE1) , + /// + /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 + /// + ActiveSubroutines = ((int)0x8DE5) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 + /// + ActiveSubroutineUniforms = ((int)0x8DE6) , + /// + /// Original was GL_MAX_SUBROUTINES = 0x8DE7 + /// + MaxSubroutines = ((int)0x8DE7) , + /// + /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 + /// + MaxSubroutineUniformLocations = ((int)0x8DE8) , + /// + /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 + /// + NamedStringLengthArb = ((int)0x8DE9) , + /// + /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA + /// + NamedStringTypeArb = ((int)0x8DEA) , + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + /// + /// Original was GL_QUERY_WAIT = 0x8E13 + /// + QueryWait = ((int)0x8E13) , + /// + /// Original was GL_QUERY_NO_WAIT = 0x8E14 + /// + QueryNoWait = ((int)0x8E14) , + /// + /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 + /// + QueryByRegionWait = ((int)0x8E15) , + /// + /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 + /// + QueryByRegionNoWait = ((int)0x8E16) , + /// + /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E + /// + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , + /// + /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F + /// + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 + /// + TransformFeedbackBufferPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 + /// + TransformFeedbackPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 + /// + TransformFeedbackActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 + /// + TransformFeedbackBufferActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + /// + /// Original was GL_TIMESTAMP = 0x8E28 + /// + Timestamp = ((int)0x8E28) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 + /// + TextureSwizzleRgba = ((int)0x8E46) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 + /// + ActiveSubroutineUniformLocations = ((int)0x8E47) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 + /// + ActiveSubroutineMaxLength = ((int)0x8E48) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 + /// + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , + /// + /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + /// + NumCompatibleSubroutines = ((int)0x8E4A) , + /// + /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B + /// + CompatibleSubroutines = ((int)0x8E4B) , + /// + /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C + /// + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , + /// + /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D + /// + FirstVertexConvention = ((int)0x8E4D) , + /// + /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E + /// + LastVertexConvention = ((int)0x8E4E) , + /// + /// Original was GL_PROVOKING_VERTEX = 0x8E4F + /// + ProvokingVertex = ((int)0x8E4F) , + /// + /// Original was GL_SAMPLE_POSITION = 0x8E50 + /// + SamplePosition = ((int)0x8E50) , + /// + /// Original was GL_SAMPLE_MASK = 0x8E51 + /// + SampleMask = ((int)0x8E51) , + /// + /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 + /// + SampleMaskValue = ((int)0x8E52) , + /// + /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 + /// + MaxSampleMaskWords = ((int)0x8E59) , + /// + /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A + /// + MaxGeometryShaderInvocations = ((int)0x8E5A) , + /// + /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B + /// + MinFragmentInterpolationOffset = ((int)0x8E5B) , + /// + /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C + /// + MaxFragmentInterpolationOffset = ((int)0x8E5C) , + /// + /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D + /// + FragmentInterpolationOffsetBits = ((int)0x8E5D) , + /// + /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E + /// + MinProgramTextureGatherOffset = ((int)0x8E5E) , + /// + /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E + /// + MinProgramTextureGatherOffsetArb = ((int)0x8E5E) , + /// + /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F + /// + MaxProgramTextureGatherOffset = ((int)0x8E5F) , + /// + /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F + /// + MaxProgramTextureGatherOffsetArb = ((int)0x8E5F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 + /// + MaxTransformFeedbackBuffers = ((int)0x8E70) , + /// + /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 + /// + MaxVertexStreams = ((int)0x8E71) , + /// + /// Original was GL_PATCH_VERTICES = 0x8E72 + /// + PatchVertices = ((int)0x8E72) , + /// + /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 + /// + PatchDefaultInnerLevel = ((int)0x8E73) , + /// + /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 + /// + PatchDefaultOuterLevel = ((int)0x8E74) , + /// + /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 + /// + TessControlOutputVertices = ((int)0x8E75) , + /// + /// Original was GL_TESS_GEN_MODE = 0x8E76 + /// + TessGenMode = ((int)0x8E76) , + /// + /// Original was GL_TESS_GEN_SPACING = 0x8E77 + /// + TessGenSpacing = ((int)0x8E77) , + /// + /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 + /// + TessGenVertexOrder = ((int)0x8E78) , + /// + /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 + /// + TessGenPointMode = ((int)0x8E79) , + /// + /// Original was GL_ISOLINES = 0x8E7A + /// + Isolines = ((int)0x8E7A) , + /// + /// Original was GL_FRACTIONAL_ODD = 0x8E7B + /// + FractionalOdd = ((int)0x8E7B) , + /// + /// Original was GL_FRACTIONAL_EVEN = 0x8E7C + /// + FractionalEven = ((int)0x8E7C) , + /// + /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D + /// + MaxPatchVertices = ((int)0x8E7D) , + /// + /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E + /// + MaxTessGenLevel = ((int)0x8E7E) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F + /// + MaxTessControlUniformComponents = ((int)0x8E7F) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 + /// + MaxTessEvaluationUniformComponents = ((int)0x8E80) , + /// + /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 + /// + MaxTessControlTextureImageUnits = ((int)0x8E81) , + /// + /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 + /// + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , + /// + /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 + /// + MaxTessControlOutputComponents = ((int)0x8E83) , + /// + /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 + /// + MaxTessPatchComponents = ((int)0x8E84) , + /// + /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 + /// + MaxTessControlTotalOutputComponents = ((int)0x8E85) , + /// + /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 + /// + MaxTessEvaluationOutputComponents = ((int)0x8E86) , + /// + /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 + /// + TessEvaluationShader = ((int)0x8E87) , + /// + /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 + /// + TessControlShader = ((int)0x8E88) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 + /// + MaxTessControlUniformBlocks = ((int)0x8E89) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A + /// + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , + /// + /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C + /// + CompressedRgbaBptcUnormArb = ((int)0x8E8C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D + /// + CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D) , + /// + /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E + /// + CompressedRgbBptcSignedFloatArb = ((int)0x8E8E) , + /// + /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F + /// + CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F) , + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 + /// + CopyReadBufferBinding = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 + /// + CopyWriteBufferBinding = ((int)0x8F37) , + /// + /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 + /// + MaxImageUnits = ((int)0x8F38) , + /// + /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 + /// + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , + /// + /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 + /// + MaxCombinedShaderOutputResources = ((int)0x8F39) , + /// + /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A + /// + ImageBindingName = ((int)0x8F3A) , + /// + /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B + /// + ImageBindingLevel = ((int)0x8F3B) , + /// + /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C + /// + ImageBindingLayered = ((int)0x8F3C) , + /// + /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D + /// + ImageBindingLayer = ((int)0x8F3D) , + /// + /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E + /// + ImageBindingAccess = ((int)0x8F3E) , + /// + /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F + /// + DrawIndirectBuffer = ((int)0x8F3F) , + /// + /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 + /// + DrawIndirectBufferBinding = ((int)0x8F43) , + /// + /// Original was GL_DOUBLE_MAT2 = 0x8F46 + /// + DoubleMat2 = ((int)0x8F46) , + /// + /// Original was GL_DOUBLE_MAT3 = 0x8F47 + /// + DoubleMat3 = ((int)0x8F47) , + /// + /// Original was GL_DOUBLE_MAT4 = 0x8F48 + /// + DoubleMat4 = ((int)0x8F48) , + /// + /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 + /// + DoubleMat2x3 = ((int)0x8F49) , + /// + /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A + /// + DoubleMat2x4 = ((int)0x8F4A) , + /// + /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B + /// + DoubleMat3x2 = ((int)0x8F4B) , + /// + /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C + /// + DoubleMat3x4 = ((int)0x8F4C) , + /// + /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D + /// + DoubleMat4x2 = ((int)0x8F4D) , + /// + /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E + /// + DoubleMat4x3 = ((int)0x8F4E) , + /// + /// Original was GL_R8_SNORM = 0x8F94 + /// + R8Snorm = ((int)0x8F94) , + /// + /// Original was GL_RG8_SNORM = 0x8F95 + /// + Rg8Snorm = ((int)0x8F95) , + /// + /// Original was GL_RGB8_SNORM = 0x8F96 + /// + Rgb8Snorm = ((int)0x8F96) , + /// + /// Original was GL_RGBA8_SNORM = 0x8F97 + /// + Rgba8Snorm = ((int)0x8F97) , + /// + /// Original was GL_R16_SNORM = 0x8F98 + /// + R16Snorm = ((int)0x8F98) , + /// + /// Original was GL_RG16_SNORM = 0x8F99 + /// + Rg16Snorm = ((int)0x8F99) , + /// + /// Original was GL_RGB16_SNORM = 0x8F9A + /// + Rgb16Snorm = ((int)0x8F9A) , + /// + /// Original was GL_RGBA16_SNORM = 0x8F9B + /// + Rgba16Snorm = ((int)0x8F9B) , + /// + /// Original was GL_SIGNED_NORMALIZED = 0x8F9C + /// + SignedNormalized = ((int)0x8F9C) , + /// + /// Original was GL_PRIMITIVE_RESTART = 0x8F9D + /// + PrimitiveRestart = ((int)0x8F9D) , + /// + /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E + /// + PrimitiveRestartIndex = ((int)0x8F9E) , + /// + /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F + /// + MaxProgramTextureGatherComponentsArb = ((int)0x8F9F) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + /// + /// Original was GL_DOUBLE_VEC2 = 0x8FFC + /// + DoubleVec2 = ((int)0x8FFC) , + /// + /// Original was GL_DOUBLE_VEC3 = 0x8FFD + /// + DoubleVec3 = ((int)0x8FFD) , + /// + /// Original was GL_DOUBLE_VEC4 = 0x8FFE + /// + DoubleVec4 = ((int)0x8FFE) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 + /// + TextureCubeMapArray = ((int)0x9009) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 + /// + TextureCubeMapArrayArb = ((int)0x9009) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A + /// + TextureBindingCubeMapArray = ((int)0x900A) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A + /// + TextureBindingCubeMapArrayArb = ((int)0x900A) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B + /// + ProxyTextureCubeMapArray = ((int)0x900B) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B + /// + ProxyTextureCubeMapArrayArb = ((int)0x900B) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C + /// + SamplerCubeMapArray = ((int)0x900C) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C + /// + SamplerCubeMapArrayArb = ((int)0x900C) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D + /// + SamplerCubeMapArrayShadow = ((int)0x900D) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D + /// + SamplerCubeMapArrayShadowArb = ((int)0x900D) , + /// + /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E + /// + IntSamplerCubeMapArray = ((int)0x900E) , + /// + /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E + /// + IntSamplerCubeMapArrayArb = ((int)0x900E) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F + /// + UnsignedIntSamplerCubeMapArray = ((int)0x900F) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F + /// + UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F) , + /// + /// Original was GL_IMAGE_1D = 0x904C + /// + Image1D = ((int)0x904C) , + /// + /// Original was GL_IMAGE_2D = 0x904D + /// + Image2D = ((int)0x904D) , + /// + /// Original was GL_IMAGE_3D = 0x904E + /// + Image3D = ((int)0x904E) , + /// + /// Original was GL_IMAGE_2D_RECT = 0x904F + /// + Image2DRect = ((int)0x904F) , + /// + /// Original was GL_IMAGE_CUBE = 0x9050 + /// + ImageCube = ((int)0x9050) , + /// + /// Original was GL_IMAGE_BUFFER = 0x9051 + /// + ImageBuffer = ((int)0x9051) , + /// + /// Original was GL_IMAGE_1D_ARRAY = 0x9052 + /// + Image1DArray = ((int)0x9052) , + /// + /// Original was GL_IMAGE_2D_ARRAY = 0x9053 + /// + Image2DArray = ((int)0x9053) , + /// + /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 + /// + ImageCubeMapArray = ((int)0x9054) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 + /// + Image2DMultisample = ((int)0x9055) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 + /// + Image2DMultisampleArray = ((int)0x9056) , + /// + /// Original was GL_INT_IMAGE_1D = 0x9057 + /// + IntImage1D = ((int)0x9057) , + /// + /// Original was GL_INT_IMAGE_2D = 0x9058 + /// + IntImage2D = ((int)0x9058) , + /// + /// Original was GL_INT_IMAGE_3D = 0x9059 + /// + IntImage3D = ((int)0x9059) , + /// + /// Original was GL_INT_IMAGE_2D_RECT = 0x905A + /// + IntImage2DRect = ((int)0x905A) , + /// + /// Original was GL_INT_IMAGE_CUBE = 0x905B + /// + IntImageCube = ((int)0x905B) , + /// + /// Original was GL_INT_IMAGE_BUFFER = 0x905C + /// + IntImageBuffer = ((int)0x905C) , + /// + /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D + /// + IntImage1DArray = ((int)0x905D) , + /// + /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E + /// + IntImage2DArray = ((int)0x905E) , + /// + /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F + /// + IntImageCubeMapArray = ((int)0x905F) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 + /// + IntImage2DMultisample = ((int)0x9060) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 + /// + IntImage2DMultisampleArray = ((int)0x9061) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 + /// + UnsignedIntImage1D = ((int)0x9062) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 + /// + UnsignedIntImage2D = ((int)0x9063) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 + /// + UnsignedIntImage3D = ((int)0x9064) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 + /// + UnsignedIntImage2DRect = ((int)0x9065) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 + /// + UnsignedIntImageCube = ((int)0x9066) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 + /// + UnsignedIntImageBuffer = ((int)0x9067) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 + /// + UnsignedIntImage1DArray = ((int)0x9068) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 + /// + UnsignedIntImage2DArray = ((int)0x9069) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A + /// + UnsignedIntImageCubeMapArray = ((int)0x906A) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B + /// + UnsignedIntImage2DMultisample = ((int)0x906B) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C + /// + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , + /// + /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D + /// + MaxImageSamples = ((int)0x906D) , + /// + /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E + /// + ImageBindingFormat = ((int)0x906E) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + /// + /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC + /// + MinMapBufferAlignment = ((int)0x90BC) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 + /// + ImageFormatCompatibilityType = ((int)0x90C7) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 + /// + ImageFormatCompatibilityBySize = ((int)0x90C8) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 + /// + ImageFormatCompatibilityByClass = ((int)0x90C9) , + /// + /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA + /// + MaxVertexImageUniforms = ((int)0x90CA) , + /// + /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB + /// + MaxTessControlImageUniforms = ((int)0x90CB) , + /// + /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC + /// + MaxTessEvaluationImageUniforms = ((int)0x90CC) , + /// + /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD + /// + MaxGeometryImageUniforms = ((int)0x90CD) , + /// + /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE + /// + MaxFragmentImageUniforms = ((int)0x90CE) , + /// + /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF + /// + MaxCombinedImageUniforms = ((int)0x90CF) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 + /// + ShaderStorageBuffer = ((int)0x90D2) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 + /// + ShaderStorageBufferBinding = ((int)0x90D3) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 + /// + ShaderStorageBufferStart = ((int)0x90D4) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 + /// + ShaderStorageBufferSize = ((int)0x90D5) , + /// + /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 + /// + MaxVertexShaderStorageBlocks = ((int)0x90D6) , + /// + /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 + /// + MaxGeometryShaderStorageBlocks = ((int)0x90D7) , + /// + /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 + /// + MaxTessControlShaderStorageBlocks = ((int)0x90D8) , + /// + /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 + /// + MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) , + /// + /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA + /// + MaxFragmentShaderStorageBlocks = ((int)0x90DA) , + /// + /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB + /// + MaxComputeShaderStorageBlocks = ((int)0x90DB) , + /// + /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC + /// + MaxCombinedShaderStorageBlocks = ((int)0x90DC) , + /// + /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD + /// + MaxShaderStorageBufferBindings = ((int)0x90DD) , + /// + /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE + /// + MaxShaderStorageBlockSize = ((int)0x90DE) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF + /// + ShaderStorageBufferOffsetAlignment = ((int)0x90DF) , + /// + /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA + /// + DepthStencilTextureMode = ((int)0x90EA) , + /// + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB + /// + MaxComputeFixedGroupInvocationsArb = ((int)0x90EB) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB + /// + MaxComputeWorkGroupInvocations = ((int)0x90EB) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC + /// + UniformBlockReferencedByComputeShader = ((int)0x90EC) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED + /// + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , + /// + /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE + /// + DispatchIndirectBuffer = ((int)0x90EE) , + /// + /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF + /// + DispatchIndirectBufferBinding = ((int)0x90EF) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 + /// + ProxyTexture2DMultisample = ((int)0x9101) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 + /// + ProxyTexture2DMultisampleArray = ((int)0x9103) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 + /// + TextureBinding2DMultisample = ((int)0x9104) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 + /// + TextureBinding2DMultisampleArray = ((int)0x9105) , + /// + /// Original was GL_TEXTURE_SAMPLES = 0x9106 + /// + TextureSamples = ((int)0x9106) , + /// + /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 + /// + TextureFixedSampleLocations = ((int)0x9107) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 + /// + Sampler2DMultisample = ((int)0x9108) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 + /// + IntSampler2DMultisample = ((int)0x9109) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A + /// + UnsignedIntSampler2DMultisample = ((int)0x910A) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B + /// + Sampler2DMultisampleArray = ((int)0x910B) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C + /// + IntSampler2DMultisampleArray = ((int)0x910C) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D + /// + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , + /// + /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E + /// + MaxColorTextureSamples = ((int)0x910E) , + /// + /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F + /// + MaxDepthTextureSamples = ((int)0x910F) , + /// + /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 + /// + MaxIntegerSamples = ((int)0x9110) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 + /// + MaxServerWaitTimeout = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE = 0x9116 + /// + SyncFence = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED = 0x9118 + /// + Unsignaled = ((int)0x9118) , + /// + /// Original was GL_SIGNALED = 0x9119 + /// + Signaled = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + /// + /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F + /// + BufferAccessFlags = ((int)0x911F) , + /// + /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 + /// + BufferMapLength = ((int)0x9120) , + /// + /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 + /// + BufferMapOffset = ((int)0x9121) , + /// + /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + /// + MaxVertexOutputComponents = ((int)0x9122) , + /// + /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 + /// + MaxGeometryInputComponents = ((int)0x9123) , + /// + /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 + /// + MaxGeometryOutputComponents = ((int)0x9124) , + /// + /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + /// + MaxFragmentInputComponents = ((int)0x9125) , + /// + /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 + /// + ContextProfileMask = ((int)0x9126) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 + /// + UnpackCompressedBlockWidth = ((int)0x9127) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 + /// + UnpackCompressedBlockHeight = ((int)0x9128) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 + /// + UnpackCompressedBlockDepth = ((int)0x9129) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A + /// + UnpackCompressedBlockSize = ((int)0x912A) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B + /// + PackCompressedBlockWidth = ((int)0x912B) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C + /// + PackCompressedBlockHeight = ((int)0x912C) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D + /// + PackCompressedBlockDepth = ((int)0x912D) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E + /// + PackCompressedBlockSize = ((int)0x912E) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F + /// + TextureImmutableFormat = ((int)0x912F) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 + /// + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 + /// + MaxDebugMessageLengthArb = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 + /// + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 + /// + MaxDebugLoggedMessagesArb = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 + /// + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 + /// + DebugLoggedMessagesArb = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 + /// + DebugSeverityHighArb = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 + /// + DebugSeverityMediumArb = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 + /// + DebugSeverityLowArb = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , + /// + /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 + /// + QueryBufferBinding = ((int)0x9193) , + /// + /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 + /// + QueryResultNoWait = ((int)0x9194) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 + /// + VirtualPageSizeXArb = ((int)0x9195) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 + /// + VirtualPageSizeYArb = ((int)0x9196) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 + /// + VirtualPageSizeZArb = ((int)0x9197) , + /// + /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 + /// + MaxSparseTextureSizeArb = ((int)0x9198) , + /// + /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 + /// + MaxSparse3DTextureSizeArb = ((int)0x9199) , + /// + /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A + /// + MaxSparseArrayTextureLayersArb = ((int)0x919A) , + /// + /// Original was GL_MIN_SPARSE_LEVEL_ARB = 0x919B + /// + MinSparseLevelArb = ((int)0x919B) , + /// + /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D + /// + TextureBufferOffset = ((int)0x919D) , + /// + /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E + /// + TextureBufferSize = ((int)0x919E) , + /// + /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F + /// + TextureBufferOffsetAlignment = ((int)0x919F) , + /// + /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 + /// + TextureSparseArb = ((int)0x91A6) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 + /// + VirtualPageSizeIndexArb = ((int)0x91A7) , + /// + /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 + /// + NumVirtualPageSizesArb = ((int)0x91A8) , + /// + /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 + /// + SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9) , + /// + /// Original was GL_COMPUTE_SHADER = 0x91B9 + /// + ComputeShader = ((int)0x91B9) , + /// + /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB + /// + MaxComputeUniformBlocks = ((int)0x91BB) , + /// + /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC + /// + MaxComputeTextureImageUnits = ((int)0x91BC) , + /// + /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD + /// + MaxComputeImageUniforms = ((int)0x91BD) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE + /// + MaxComputeWorkGroupCount = ((int)0x91BE) , + /// + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF + /// + MaxComputeFixedGroupSizeArb = ((int)0x91BF) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF + /// + MaxComputeWorkGroupSize = ((int)0x91BF) , + /// + /// Original was GL_COMPRESSED_R11_EAC = 0x9270 + /// + CompressedR11Eac = ((int)0x9270) , + /// + /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + /// + CompressedSignedR11Eac = ((int)0x9271) , + /// + /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 + /// + CompressedRg11Eac = ((int)0x9272) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + /// + CompressedSignedRg11Eac = ((int)0x9273) , + /// + /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 + /// + CompressedRgb8Etc2 = ((int)0x9274) , + /// + /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + /// + CompressedSrgb8Etc2 = ((int)0x9275) , + /// + /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + /// + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , + /// + /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + /// + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , + /// + /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + /// + CompressedRgba8Etc2Eac = ((int)0x9278) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + /// + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 + /// + AtomicCounterBuffer = ((int)0x92C0) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 + /// + AtomicCounterBufferBinding = ((int)0x92C1) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 + /// + AtomicCounterBufferStart = ((int)0x92C2) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 + /// + AtomicCounterBufferSize = ((int)0x92C3) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 + /// + AtomicCounterBufferDataSize = ((int)0x92C4) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 + /// + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 + /// + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 + /// + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 + /// + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 + /// + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA + /// + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB + /// + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , + /// + /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC + /// + MaxVertexAtomicCounterBuffers = ((int)0x92CC) , + /// + /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD + /// + MaxTessControlAtomicCounterBuffers = ((int)0x92CD) , + /// + /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE + /// + MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) , + /// + /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF + /// + MaxGeometryAtomicCounterBuffers = ((int)0x92CF) , + /// + /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 + /// + MaxFragmentAtomicCounterBuffers = ((int)0x92D0) , + /// + /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 + /// + MaxCombinedAtomicCounterBuffers = ((int)0x92D1) , + /// + /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 + /// + MaxVertexAtomicCounters = ((int)0x92D2) , + /// + /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 + /// + MaxTessControlAtomicCounters = ((int)0x92D3) , + /// + /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 + /// + MaxTessEvaluationAtomicCounters = ((int)0x92D4) , + /// + /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 + /// + MaxGeometryAtomicCounters = ((int)0x92D5) , + /// + /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 + /// + MaxFragmentAtomicCounters = ((int)0x92D6) , + /// + /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 + /// + MaxCombinedAtomicCounters = ((int)0x92D7) , + /// + /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 + /// + MaxAtomicCounterBufferSize = ((int)0x92D8) , + /// + /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 + /// + ActiveAtomicCounterBuffers = ((int)0x92D9) , + /// + /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA + /// + UniformAtomicCounterBufferIndex = ((int)0x92DA) , + /// + /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB + /// + UnsignedIntAtomicCounter = ((int)0x92DB) , + /// + /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC + /// + MaxAtomicCounterBufferBindings = ((int)0x92DC) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , + /// + /// Original was GL_UNIFORM = 0x92E1 + /// + Uniform = ((int)0x92E1) , + /// + /// Original was GL_UNIFORM_BLOCK = 0x92E2 + /// + UniformBlock = ((int)0x92E2) , + /// + /// Original was GL_PROGRAM_INPUT = 0x92E3 + /// + ProgramInput = ((int)0x92E3) , + /// + /// Original was GL_PROGRAM_OUTPUT = 0x92E4 + /// + ProgramOutput = ((int)0x92E4) , + /// + /// Original was GL_BUFFER_VARIABLE = 0x92E5 + /// + BufferVariable = ((int)0x92E5) , + /// + /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 + /// + ShaderStorageBlock = ((int)0x92E6) , + /// + /// Original was GL_IS_PER_PATCH = 0x92E7 + /// + IsPerPatch = ((int)0x92E7) , + /// + /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 + /// + VertexSubroutine = ((int)0x92E8) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 + /// + TessControlSubroutine = ((int)0x92E9) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA + /// + TessEvaluationSubroutine = ((int)0x92EA) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB + /// + GeometrySubroutine = ((int)0x92EB) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC + /// + FragmentSubroutine = ((int)0x92EC) , + /// + /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED + /// + ComputeSubroutine = ((int)0x92ED) , + /// + /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE + /// + VertexSubroutineUniform = ((int)0x92EE) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF + /// + TessControlSubroutineUniform = ((int)0x92EF) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 + /// + TessEvaluationSubroutineUniform = ((int)0x92F0) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 + /// + GeometrySubroutineUniform = ((int)0x92F1) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 + /// + FragmentSubroutineUniform = ((int)0x92F2) , + /// + /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 + /// + ComputeSubroutineUniform = ((int)0x92F3) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 + /// + TransformFeedbackVarying = ((int)0x92F4) , + /// + /// Original was GL_ACTIVE_RESOURCES = 0x92F5 + /// + ActiveResources = ((int)0x92F5) , + /// + /// Original was GL_MAX_NAME_LENGTH = 0x92F6 + /// + MaxNameLength = ((int)0x92F6) , + /// + /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 + /// + MaxNumActiveVariables = ((int)0x92F7) , + /// + /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 + /// + MaxNumCompatibleSubroutines = ((int)0x92F8) , + /// + /// Original was GL_NAME_LENGTH = 0x92F9 + /// + NameLength = ((int)0x92F9) , + /// + /// Original was GL_TYPE = 0x92FA + /// + Type = ((int)0x92FA) , + /// + /// Original was GL_ARRAY_SIZE = 0x92FB + /// + ArraySize = ((int)0x92FB) , + /// + /// Original was GL_OFFSET = 0x92FC + /// + Offset = ((int)0x92FC) , + /// + /// Original was GL_BLOCK_INDEX = 0x92FD + /// + BlockIndex = ((int)0x92FD) , + /// + /// Original was GL_ARRAY_STRIDE = 0x92FE + /// + ArrayStride = ((int)0x92FE) , + /// + /// Original was GL_MATRIX_STRIDE = 0x92FF + /// + MatrixStride = ((int)0x92FF) , + /// + /// Original was GL_IS_ROW_MAJOR = 0x9300 + /// + IsRowMajor = ((int)0x9300) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 + /// + AtomicCounterBufferIndex = ((int)0x9301) , + /// + /// Original was GL_BUFFER_BINDING = 0x9302 + /// + BufferBinding = ((int)0x9302) , + /// + /// Original was GL_BUFFER_DATA_SIZE = 0x9303 + /// + BufferDataSize = ((int)0x9303) , + /// + /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 + /// + NumActiveVariables = ((int)0x9304) , + /// + /// Original was GL_ACTIVE_VARIABLES = 0x9305 + /// + ActiveVariables = ((int)0x9305) , + /// + /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 + /// + ReferencedByVertexShader = ((int)0x9306) , + /// + /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 + /// + ReferencedByTessControlShader = ((int)0x9307) , + /// + /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 + /// + ReferencedByTessEvaluationShader = ((int)0x9308) , + /// + /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 + /// + ReferencedByGeometryShader = ((int)0x9309) , + /// + /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A + /// + ReferencedByFragmentShader = ((int)0x930A) , + /// + /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B + /// + ReferencedByComputeShader = ((int)0x930B) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C + /// + TopLevelArraySize = ((int)0x930C) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D + /// + TopLevelArrayStride = ((int)0x930D) , + /// + /// Original was GL_LOCATION = 0x930E + /// + Location = ((int)0x930E) , + /// + /// Original was GL_LOCATION_INDEX = 0x930F + /// + LocationIndex = ((int)0x930F) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 + /// + FramebufferDefaultWidth = ((int)0x9310) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 + /// + FramebufferDefaultHeight = ((int)0x9311) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 + /// + FramebufferDefaultLayers = ((int)0x9312) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 + /// + FramebufferDefaultSamples = ((int)0x9313) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 + /// + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , + /// + /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 + /// + MaxFramebufferWidth = ((int)0x9315) , + /// + /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 + /// + MaxFramebufferHeight = ((int)0x9316) , + /// + /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 + /// + MaxFramebufferLayers = ((int)0x9317) , + /// + /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 + /// + MaxFramebufferSamples = ((int)0x9318) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 + /// + MaxComputeVariableGroupInvocationsArb = ((int)0x9344) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 + /// + MaxComputeVariableGroupSizeArb = ((int)0x9345) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_INVALID_INDEX = 0xFFFFFFFF + /// + InvalidIndex = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + /// + /// Original was GL_TWO = 2 + /// + Two = ((int)2) , + /// + /// Original was GL_THREE = 3 + /// + Three = ((int)3) , + /// + /// Original was GL_FOUR = 4 + /// + Four = ((int)4) , + } + + /// + /// Not used directly. + /// + public enum AlphaFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Not used directly. + /// + public enum ArbArraysOfArrays : int + { + } + + /// + /// Not used directly. + /// + public enum ArbBaseInstance : int + { + } + + /// + /// Used in GL.Arb.GetImageHandle, GL.Arb.MakeImageHandleResident + /// + public enum ArbBindlessTexture : int + { + /// + /// Original was GL_UNSIGNED_INT64_ARB = 0x140F + /// + UnsignedInt64Arb = ((int)0x140F) , + } + + /// + /// Not used directly. + /// + public enum ArbBlendFuncExtended : int + { + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_SRC1_COLOR = 0x88F9 + /// + Src1Color = ((int)0x88F9) , + /// + /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA + /// + OneMinusSrc1Color = ((int)0x88FA) , + /// + /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB + /// + OneMinusSrc1Alpha = ((int)0x88FB) , + /// + /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC + /// + MaxDualSourceDrawBuffers = ((int)0x88FC) , + } + + /// + /// Not used directly. + /// + public enum ArbBufferStorage : int + { + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , + /// + /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 + /// + BufferStorageFlags = ((int)0x8220) , + } + + /// + /// Not used directly. + /// + public enum ArbClearBufferObject : int + { + } + + /// + /// Not used directly. + /// + public enum ArbClearTexture : int + { + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , + } + + /// + /// Not used directly. + /// + public enum ArbClEvent : int + { + /// + /// Original was GL_SYNC_CL_EVENT_ARB = 0x8240 + /// + SyncClEventArb = ((int)0x8240) , + /// + /// Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 + /// + SyncClEventCompleteArb = ((int)0x8241) , + } + + /// + /// Not used directly. + /// + public enum ArbCompressedTexturePixelStorage : int + { + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 + /// + UnpackCompressedBlockWidth = ((int)0x9127) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 + /// + UnpackCompressedBlockHeight = ((int)0x9128) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 + /// + UnpackCompressedBlockDepth = ((int)0x9129) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A + /// + UnpackCompressedBlockSize = ((int)0x912A) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B + /// + PackCompressedBlockWidth = ((int)0x912B) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C + /// + PackCompressedBlockHeight = ((int)0x912C) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D + /// + PackCompressedBlockDepth = ((int)0x912D) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E + /// + PackCompressedBlockSize = ((int)0x912E) , + } + + /// + /// Not used directly. + /// + public enum ArbComputeShader : int + { + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 + /// + MaxComputeSharedMemorySize = ((int)0x8262) , + /// + /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 + /// + MaxComputeUniformComponents = ((int)0x8263) , + /// + /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 + /// + MaxComputeAtomicCounterBuffers = ((int)0x8264) , + /// + /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 + /// + MaxComputeAtomicCounters = ((int)0x8265) , + /// + /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 + /// + MaxCombinedComputeUniformComponents = ((int)0x8266) , + /// + /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 + /// + ComputeWorkGroupSize = ((int)0x8267) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB + /// + MaxComputeWorkGroupInvocations = ((int)0x90EB) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC + /// + UniformBlockReferencedByComputeShader = ((int)0x90EC) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED + /// + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , + /// + /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE + /// + DispatchIndirectBuffer = ((int)0x90EE) , + /// + /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF + /// + DispatchIndirectBufferBinding = ((int)0x90EF) , + /// + /// Original was GL_COMPUTE_SHADER = 0x91B9 + /// + ComputeShader = ((int)0x91B9) , + /// + /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB + /// + MaxComputeUniformBlocks = ((int)0x91BB) , + /// + /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC + /// + MaxComputeTextureImageUnits = ((int)0x91BC) , + /// + /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD + /// + MaxComputeImageUniforms = ((int)0x91BD) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE + /// + MaxComputeWorkGroupCount = ((int)0x91BE) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF + /// + MaxComputeWorkGroupSize = ((int)0x91BF) , + } + + /// + /// Not used directly. + /// + public enum ArbComputeVariableGroupSize : int + { + /// + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB + /// + MaxComputeFixedGroupInvocationsArb = ((int)0x90EB) , + /// + /// Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF + /// + MaxComputeFixedGroupSizeArb = ((int)0x91BF) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 + /// + MaxComputeVariableGroupInvocationsArb = ((int)0x9344) , + /// + /// Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 + /// + MaxComputeVariableGroupSizeArb = ((int)0x9345) , + } + + /// + /// Not used directly. + /// + public enum ArbConservativeDepth : int + { + } + + /// + /// Not used directly. + /// + public enum ArbCopyBuffer : int + { + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 + /// + CopyReadBufferBinding = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 + /// + CopyWriteBufferBinding = ((int)0x8F37) , + } + + /// + /// Not used directly. + /// + public enum ArbCopyImage : int + { + } + + /// + /// Used in GL.Arb.DebugMessageControl, GL.Arb.DebugMessageInsert and 1 other function + /// + public enum ArbDebugOutput : int + { + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 + /// + DebugOutputSynchronousArb = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 + /// + DebugNextLoggedMessageLengthArb = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 + /// + DebugCallbackFunctionArb = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 + /// + DebugCallbackUserParamArb = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 + /// + DebugSourceApiArb = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 + /// + DebugSourceWindowSystemArb = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 + /// + DebugSourceShaderCompilerArb = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 + /// + DebugSourceThirdPartyArb = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A + /// + DebugSourceApplicationArb = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B + /// + DebugSourceOtherArb = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C + /// + DebugTypeErrorArb = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D + /// + DebugTypeDeprecatedBehaviorArb = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E + /// + DebugTypeUndefinedBehaviorArb = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F + /// + DebugTypePortabilityArb = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 + /// + DebugTypePerformanceArb = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 + /// + DebugTypeOtherArb = ((int)0x8251) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 + /// + MaxDebugMessageLengthArb = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 + /// + MaxDebugLoggedMessagesArb = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 + /// + DebugLoggedMessagesArb = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 + /// + DebugSeverityHighArb = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 + /// + DebugSeverityMediumArb = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 + /// + DebugSeverityLowArb = ((int)0x9148) , + } + + /// + /// Not used directly. + /// + public enum ArbDepthBufferFloat : int + { + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + } + + /// + /// Not used directly. + /// + public enum ArbDepthClamp : int + { + /// + /// Original was GL_DEPTH_CLAMP = 0x864F + /// + DepthClamp = ((int)0x864F) , + } + + /// + /// Used in GL.Arb.BlendEquation, GL.Arb.BlendEquationSeparate and 2 other functions + /// + public enum ArbDrawBuffersBlend : int + { + } + + /// + /// Not used directly. + /// + public enum ArbDrawElementsBaseVertex : int + { + } + + /// + /// Not used directly. + /// + public enum ArbDrawIndirect : int + { + /// + /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F + /// + DrawIndirectBuffer = ((int)0x8F3F) , + /// + /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 + /// + DrawIndirectBufferBinding = ((int)0x8F43) , + } + + /// + /// Not used directly. + /// + public enum ArbEnhancedLayouts : int + { + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , + } + + /// + /// Not used directly. + /// + public enum ArbEs2Compatibility : int + { + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_RGB565 = 0x8D62 + /// + Rgb565 = ((int)0x8D62) , + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + } + + /// + /// Not used directly. + /// + public enum ArbEs3Compatibility : int + { + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B + /// + MaxElementIndex = ((int)0x8D6B) , + /// + /// Original was GL_COMPRESSED_R11_EAC = 0x9270 + /// + CompressedR11Eac = ((int)0x9270) , + /// + /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + /// + CompressedSignedR11Eac = ((int)0x9271) , + /// + /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 + /// + CompressedRg11Eac = ((int)0x9272) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + /// + CompressedSignedRg11Eac = ((int)0x9273) , + /// + /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 + /// + CompressedRgb8Etc2 = ((int)0x9274) , + /// + /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + /// + CompressedSrgb8Etc2 = ((int)0x9275) , + /// + /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + /// + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , + /// + /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + /// + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , + /// + /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + /// + CompressedRgba8Etc2Eac = ((int)0x9278) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + /// + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + } + + /// + /// Not used directly. + /// + public enum ArbExplicitAttribLocation : int + { + } + + /// + /// Not used directly. + /// + public enum ArbExplicitUniformLocation : int + { + /// + /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E + /// + MaxUniformLocations = ((int)0x826E) , + } + + /// + /// Not used directly. + /// + public enum ArbFragmentCoordConventions : int + { + } + + /// + /// Not used directly. + /// + public enum ArbFragmentLayerViewport : int + { + } + + /// + /// Not used directly. + /// + public enum ArbFramebufferNoAttachments : int + { + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 + /// + FramebufferDefaultWidth = ((int)0x9310) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 + /// + FramebufferDefaultHeight = ((int)0x9311) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 + /// + FramebufferDefaultLayers = ((int)0x9312) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 + /// + FramebufferDefaultSamples = ((int)0x9313) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 + /// + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , + /// + /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 + /// + MaxFramebufferWidth = ((int)0x9315) , + /// + /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 + /// + MaxFramebufferHeight = ((int)0x9316) , + /// + /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 + /// + MaxFramebufferLayers = ((int)0x9317) , + /// + /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 + /// + MaxFramebufferSamples = ((int)0x9318) , + } + + /// + /// Not used directly. + /// + public enum ArbFramebufferObject : int + { + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_INDEX = 0x8222 + /// + Index = ((int)0x8222) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 + /// + TextureStencilSize = ((int)0x88F1) , + /// + /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 + /// + TextureRedType = ((int)0x8C10) , + /// + /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 + /// + TextureGreenType = ((int)0x8C11) , + /// + /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 + /// + TextureBlueType = ((int)0x8C12) , + /// + /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 + /// + TextureAlphaType = ((int)0x8C13) , + /// + /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 + /// + TextureDepthType = ((int)0x8C16) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB + /// + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC + /// + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_FRAMEBUFFER = 0x8D40 + /// + Framebuffer = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX1 = 0x8D46 + /// + StencilIndex1 = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX4 = 0x8D47 + /// + StencilIndex4 = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_STENCIL_INDEX16 = 0x8D49 + /// + StencilIndex16 = ((int)0x8D49) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + } + + /// + /// Not used directly. + /// + public enum ArbFramebufferSrgb : int + { + /// + /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 + /// + FramebufferSrgb = ((int)0x8DB9) , + } + + /// + /// Not used directly. + /// + public enum ArbGetProgramBinary : int + { + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 + /// + ProgramBinaryLength = ((int)0x8741) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + } + + /// + /// Not used directly. + /// + public enum ArbGpuShader5 : int + { + /// + /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F + /// + GeometryShaderInvocations = ((int)0x887F) , + /// + /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A + /// + MaxGeometryShaderInvocations = ((int)0x8E5A) , + /// + /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B + /// + MinFragmentInterpolationOffset = ((int)0x8E5B) , + /// + /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C + /// + MaxFragmentInterpolationOffset = ((int)0x8E5C) , + /// + /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D + /// + FragmentInterpolationOffsetBits = ((int)0x8E5D) , + /// + /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 + /// + MaxVertexStreams = ((int)0x8E71) , + } + + /// + /// Not used directly. + /// + public enum ArbGpuShaderFp64 : int + { + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_DOUBLE_MAT2 = 0x8F46 + /// + DoubleMat2 = ((int)0x8F46) , + /// + /// Original was GL_DOUBLE_MAT3 = 0x8F47 + /// + DoubleMat3 = ((int)0x8F47) , + /// + /// Original was GL_DOUBLE_MAT4 = 0x8F48 + /// + DoubleMat4 = ((int)0x8F48) , + /// + /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 + /// + DoubleMat2x3 = ((int)0x8F49) , + /// + /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A + /// + DoubleMat2x4 = ((int)0x8F4A) , + /// + /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B + /// + DoubleMat3x2 = ((int)0x8F4B) , + /// + /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C + /// + DoubleMat3x4 = ((int)0x8F4C) , + /// + /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D + /// + DoubleMat4x2 = ((int)0x8F4D) , + /// + /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E + /// + DoubleMat4x3 = ((int)0x8F4E) , + /// + /// Original was GL_DOUBLE_VEC2 = 0x8FFC + /// + DoubleVec2 = ((int)0x8FFC) , + /// + /// Original was GL_DOUBLE_VEC3 = 0x8FFD + /// + DoubleVec3 = ((int)0x8FFD) , + /// + /// Original was GL_DOUBLE_VEC4 = 0x8FFE + /// + DoubleVec4 = ((int)0x8FFE) , + } + + /// + /// Not used directly. + /// + public enum ArbHalfFloatVertex : int + { + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + } + + /// + /// Not used directly. + /// + public enum ArbImaging : int + { + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_BLEND_COLOR = 0x8005 + /// + BlendColor = ((int)0x8005) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_BLEND_EQUATION = 0x8009 + /// + BlendEquation = ((int)0x8009) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_CONVOLUTION_FORMAT = 0x8017 + /// + ConvolutionFormat = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH = 0x8018 + /// + ConvolutionWidth = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 + /// + ConvolutionHeight = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A + /// + MaxConvolutionWidth = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B + /// + MaxConvolutionHeight = ((int)0x801B) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_HISTOGRAM_WIDTH = 0x8026 + /// + HistogramWidth = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT = 0x8027 + /// + HistogramFormat = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 + /// + HistogramRedSize = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 + /// + HistogramGreenSize = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A + /// + HistogramBlueSize = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B + /// + HistogramAlphaSize = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C + /// + HistogramLuminanceSize = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK = 0x802D + /// + HistogramSink = ((int)0x802D) , + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_COLOR_MATRIX = 0x80B1 + /// + ColorMatrix = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 + /// + ColorMatrixStackDepth = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 + /// + MaxColorMatrixStackDepth = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 + /// + ColorTableFormat = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 + /// + ColorTableWidth = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA + /// + ColorTableRedSize = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB + /// + ColorTableGreenSize = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC + /// + ColorTableBlueSize = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD + /// + ColorTableAlphaSize = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE + /// + ColorTableLuminanceSize = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF + /// + ColorTableIntensitySize = ((int)0x80DF) , + /// + /// Original was GL_CONSTANT_BORDER = 0x8151 + /// + ConstantBorder = ((int)0x8151) , + /// + /// Original was GL_REPLICATE_BORDER = 0x8153 + /// + ReplicateBorder = ((int)0x8153) , + /// + /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 + /// + ConvolutionBorderColor = ((int)0x8154) , + } + + /// + /// Used in GL.Arb.MultiDrawArraysIndirectCount, GL.Arb.MultiDrawElementsIndirectCount + /// + public enum ArbIndirectParameters : int + { + /// + /// Original was GL_PARAMETER_BUFFER_ARB = 0x80EE + /// + ParameterBufferArb = ((int)0x80EE) , + /// + /// Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF + /// + ParameterBufferBindingArb = ((int)0x80EF) , + } + + /// + /// Not used directly. + /// + public enum ArbInternalformatQuery : int + { + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + } + + /// + /// Not used directly. + /// + public enum ArbInternalformatQuery2 : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F + /// + InternalformatSupported = ((int)0x826F) , + /// + /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 + /// + InternalformatPreferred = ((int)0x8270) , + /// + /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 + /// + InternalformatRedSize = ((int)0x8271) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 + /// + InternalformatGreenSize = ((int)0x8272) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 + /// + InternalformatBlueSize = ((int)0x8273) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 + /// + InternalformatAlphaSize = ((int)0x8274) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 + /// + InternalformatDepthSize = ((int)0x8275) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 + /// + InternalformatStencilSize = ((int)0x8276) , + /// + /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 + /// + InternalformatSharedSize = ((int)0x8277) , + /// + /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 + /// + InternalformatRedType = ((int)0x8278) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 + /// + InternalformatGreenType = ((int)0x8279) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A + /// + InternalformatBlueType = ((int)0x827A) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B + /// + InternalformatAlphaType = ((int)0x827B) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C + /// + InternalformatDepthType = ((int)0x827C) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D + /// + InternalformatStencilType = ((int)0x827D) , + /// + /// Original was GL_MAX_WIDTH = 0x827E + /// + MaxWidth = ((int)0x827E) , + /// + /// Original was GL_MAX_HEIGHT = 0x827F + /// + MaxHeight = ((int)0x827F) , + /// + /// Original was GL_MAX_DEPTH = 0x8280 + /// + MaxDepth = ((int)0x8280) , + /// + /// Original was GL_MAX_LAYERS = 0x8281 + /// + MaxLayers = ((int)0x8281) , + /// + /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 + /// + MaxCombinedDimensions = ((int)0x8282) , + /// + /// Original was GL_COLOR_COMPONENTS = 0x8283 + /// + ColorComponents = ((int)0x8283) , + /// + /// Original was GL_DEPTH_COMPONENTS = 0x8284 + /// + DepthComponents = ((int)0x8284) , + /// + /// Original was GL_STENCIL_COMPONENTS = 0x8285 + /// + StencilComponents = ((int)0x8285) , + /// + /// Original was GL_COLOR_RENDERABLE = 0x8286 + /// + ColorRenderable = ((int)0x8286) , + /// + /// Original was GL_DEPTH_RENDERABLE = 0x8287 + /// + DepthRenderable = ((int)0x8287) , + /// + /// Original was GL_STENCIL_RENDERABLE = 0x8288 + /// + StencilRenderable = ((int)0x8288) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 + /// + FramebufferRenderable = ((int)0x8289) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A + /// + FramebufferRenderableLayered = ((int)0x828A) , + /// + /// Original was GL_FRAMEBUFFER_BLEND = 0x828B + /// + FramebufferBlend = ((int)0x828B) , + /// + /// Original was GL_READ_PIXELS = 0x828C + /// + ReadPixels = ((int)0x828C) , + /// + /// Original was GL_READ_PIXELS_FORMAT = 0x828D + /// + ReadPixelsFormat = ((int)0x828D) , + /// + /// Original was GL_READ_PIXELS_TYPE = 0x828E + /// + ReadPixelsType = ((int)0x828E) , + /// + /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F + /// + TextureImageFormat = ((int)0x828F) , + /// + /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 + /// + TextureImageType = ((int)0x8290) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 + /// + GetTextureImageFormat = ((int)0x8291) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 + /// + GetTextureImageType = ((int)0x8292) , + /// + /// Original was GL_MIPMAP = 0x8293 + /// + Mipmap = ((int)0x8293) , + /// + /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 + /// + ManualGenerateMipmap = ((int)0x8294) , + /// + /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 + /// + AutoGenerateMipmap = ((int)0x8295) , + /// + /// Original was GL_COLOR_ENCODING = 0x8296 + /// + ColorEncoding = ((int)0x8296) , + /// + /// Original was GL_SRGB_READ = 0x8297 + /// + SrgbRead = ((int)0x8297) , + /// + /// Original was GL_SRGB_WRITE = 0x8298 + /// + SrgbWrite = ((int)0x8298) , + /// + /// Original was GL_SRGB_DECODE_ARB = 0x8299 + /// + SrgbDecodeArb = ((int)0x8299) , + /// + /// Original was GL_FILTER = 0x829A + /// + Filter = ((int)0x829A) , + /// + /// Original was GL_VERTEX_TEXTURE = 0x829B + /// + VertexTexture = ((int)0x829B) , + /// + /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C + /// + TessControlTexture = ((int)0x829C) , + /// + /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D + /// + TessEvaluationTexture = ((int)0x829D) , + /// + /// Original was GL_GEOMETRY_TEXTURE = 0x829E + /// + GeometryTexture = ((int)0x829E) , + /// + /// Original was GL_FRAGMENT_TEXTURE = 0x829F + /// + FragmentTexture = ((int)0x829F) , + /// + /// Original was GL_COMPUTE_TEXTURE = 0x82A0 + /// + ComputeTexture = ((int)0x82A0) , + /// + /// Original was GL_TEXTURE_SHADOW = 0x82A1 + /// + TextureShadow = ((int)0x82A1) , + /// + /// Original was GL_TEXTURE_GATHER = 0x82A2 + /// + TextureGather = ((int)0x82A2) , + /// + /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 + /// + TextureGatherShadow = ((int)0x82A3) , + /// + /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 + /// + ShaderImageLoad = ((int)0x82A4) , + /// + /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 + /// + ShaderImageStore = ((int)0x82A5) , + /// + /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 + /// + ShaderImageAtomic = ((int)0x82A6) , + /// + /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 + /// + ImageTexelSize = ((int)0x82A7) , + /// + /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 + /// + ImageCompatibilityClass = ((int)0x82A8) , + /// + /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 + /// + ImagePixelFormat = ((int)0x82A9) , + /// + /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA + /// + ImagePixelType = ((int)0x82AA) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC + /// + SimultaneousTextureAndDepthTest = ((int)0x82AC) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD + /// + SimultaneousTextureAndStencilTest = ((int)0x82AD) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE + /// + SimultaneousTextureAndDepthWrite = ((int)0x82AE) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF + /// + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 + /// + TextureCompressedBlockWidth = ((int)0x82B1) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 + /// + TextureCompressedBlockHeight = ((int)0x82B2) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 + /// + TextureCompressedBlockSize = ((int)0x82B3) , + /// + /// Original was GL_CLEAR_BUFFER = 0x82B4 + /// + ClearBuffer = ((int)0x82B4) , + /// + /// Original was GL_TEXTURE_VIEW = 0x82B5 + /// + TextureView = ((int)0x82B5) , + /// + /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 + /// + ViewCompatibilityClass = ((int)0x82B6) , + /// + /// Original was GL_FULL_SUPPORT = 0x82B7 + /// + FullSupport = ((int)0x82B7) , + /// + /// Original was GL_CAVEAT_SUPPORT = 0x82B8 + /// + CaveatSupport = ((int)0x82B8) , + /// + /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 + /// + ImageClass4X32 = ((int)0x82B9) , + /// + /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA + /// + ImageClass2X32 = ((int)0x82BA) , + /// + /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB + /// + ImageClass1X32 = ((int)0x82BB) , + /// + /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC + /// + ImageClass4X16 = ((int)0x82BC) , + /// + /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD + /// + ImageClass2X16 = ((int)0x82BD) , + /// + /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE + /// + ImageClass1X16 = ((int)0x82BE) , + /// + /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF + /// + ImageClass4X8 = ((int)0x82BF) , + /// + /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 + /// + ImageClass2X8 = ((int)0x82C0) , + /// + /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 + /// + ImageClass1X8 = ((int)0x82C1) , + /// + /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 + /// + ImageClass111110 = ((int)0x82C2) , + /// + /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 + /// + ImageClass1010102 = ((int)0x82C3) , + /// + /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 + /// + ViewClass128Bits = ((int)0x82C4) , + /// + /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 + /// + ViewClass96Bits = ((int)0x82C5) , + /// + /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 + /// + ViewClass64Bits = ((int)0x82C6) , + /// + /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 + /// + ViewClass48Bits = ((int)0x82C7) , + /// + /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 + /// + ViewClass32Bits = ((int)0x82C8) , + /// + /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 + /// + ViewClass24Bits = ((int)0x82C9) , + /// + /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA + /// + ViewClass16Bits = ((int)0x82CA) , + /// + /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB + /// + ViewClass8Bits = ((int)0x82CB) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC + /// + ViewClassS3tcDxt1Rgb = ((int)0x82CC) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD + /// + ViewClassS3tcDxt1Rgba = ((int)0x82CD) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE + /// + ViewClassS3tcDxt3Rgba = ((int)0x82CE) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF + /// + ViewClassS3tcDxt5Rgba = ((int)0x82CF) , + /// + /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 + /// + ViewClassRgtc1Red = ((int)0x82D0) , + /// + /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 + /// + ViewClassRgtc2Rg = ((int)0x82D1) , + /// + /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 + /// + ViewClassBptcUnorm = ((int)0x82D2) , + /// + /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 + /// + ViewClassBptcFloat = ((int)0x82D3) , + /// + /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 + /// + TextureRectangle = ((int)0x84F5) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 + /// + TextureCompressed = ((int)0x86A1) , + /// + /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 + /// + Texture1DArray = ((int)0x8C18) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 + /// + TextureCubeMapArray = ((int)0x9009) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 + /// + ImageFormatCompatibilityType = ((int)0x90C7) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + } + + /// + /// Not used directly. + /// + public enum ArbInvalidateSubdata : int + { + } + + /// + /// Not used directly. + /// + public enum ArbMapBufferAlignment : int + { + /// + /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC + /// + MinMapBufferAlignment = ((int)0x90BC) , + } + + /// + /// Not used directly. + /// + public enum ArbMapBufferRange : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + } + + /// + /// Not used directly. + /// + public enum ArbMultiBind : int + { + } + + /// + /// Not used directly. + /// + public enum ArbMultiDrawIndirect : int + { + } + + /// + /// Not used directly. + /// + public enum ArbOcclusionQuery2 : int + { + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + } + + /// + /// Not used directly. + /// + public enum ArbProgramInterfaceQuery : int + { + /// + /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + /// + NumCompatibleSubroutines = ((int)0x8E4A) , + /// + /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B + /// + CompatibleSubroutines = ((int)0x8E4B) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 + /// + AtomicCounterBuffer = ((int)0x92C0) , + /// + /// Original was GL_UNIFORM = 0x92E1 + /// + Uniform = ((int)0x92E1) , + /// + /// Original was GL_UNIFORM_BLOCK = 0x92E2 + /// + UniformBlock = ((int)0x92E2) , + /// + /// Original was GL_PROGRAM_INPUT = 0x92E3 + /// + ProgramInput = ((int)0x92E3) , + /// + /// Original was GL_PROGRAM_OUTPUT = 0x92E4 + /// + ProgramOutput = ((int)0x92E4) , + /// + /// Original was GL_BUFFER_VARIABLE = 0x92E5 + /// + BufferVariable = ((int)0x92E5) , + /// + /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 + /// + ShaderStorageBlock = ((int)0x92E6) , + /// + /// Original was GL_IS_PER_PATCH = 0x92E7 + /// + IsPerPatch = ((int)0x92E7) , + /// + /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 + /// + VertexSubroutine = ((int)0x92E8) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 + /// + TessControlSubroutine = ((int)0x92E9) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA + /// + TessEvaluationSubroutine = ((int)0x92EA) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB + /// + GeometrySubroutine = ((int)0x92EB) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC + /// + FragmentSubroutine = ((int)0x92EC) , + /// + /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED + /// + ComputeSubroutine = ((int)0x92ED) , + /// + /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE + /// + VertexSubroutineUniform = ((int)0x92EE) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF + /// + TessControlSubroutineUniform = ((int)0x92EF) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 + /// + TessEvaluationSubroutineUniform = ((int)0x92F0) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 + /// + GeometrySubroutineUniform = ((int)0x92F1) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 + /// + FragmentSubroutineUniform = ((int)0x92F2) , + /// + /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 + /// + ComputeSubroutineUniform = ((int)0x92F3) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 + /// + TransformFeedbackVarying = ((int)0x92F4) , + /// + /// Original was GL_ACTIVE_RESOURCES = 0x92F5 + /// + ActiveResources = ((int)0x92F5) , + /// + /// Original was GL_MAX_NAME_LENGTH = 0x92F6 + /// + MaxNameLength = ((int)0x92F6) , + /// + /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 + /// + MaxNumActiveVariables = ((int)0x92F7) , + /// + /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 + /// + MaxNumCompatibleSubroutines = ((int)0x92F8) , + /// + /// Original was GL_NAME_LENGTH = 0x92F9 + /// + NameLength = ((int)0x92F9) , + /// + /// Original was GL_TYPE = 0x92FA + /// + Type = ((int)0x92FA) , + /// + /// Original was GL_ARRAY_SIZE = 0x92FB + /// + ArraySize = ((int)0x92FB) , + /// + /// Original was GL_OFFSET = 0x92FC + /// + Offset = ((int)0x92FC) , + /// + /// Original was GL_BLOCK_INDEX = 0x92FD + /// + BlockIndex = ((int)0x92FD) , + /// + /// Original was GL_ARRAY_STRIDE = 0x92FE + /// + ArrayStride = ((int)0x92FE) , + /// + /// Original was GL_MATRIX_STRIDE = 0x92FF + /// + MatrixStride = ((int)0x92FF) , + /// + /// Original was GL_IS_ROW_MAJOR = 0x9300 + /// + IsRowMajor = ((int)0x9300) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 + /// + AtomicCounterBufferIndex = ((int)0x9301) , + /// + /// Original was GL_BUFFER_BINDING = 0x9302 + /// + BufferBinding = ((int)0x9302) , + /// + /// Original was GL_BUFFER_DATA_SIZE = 0x9303 + /// + BufferDataSize = ((int)0x9303) , + /// + /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 + /// + NumActiveVariables = ((int)0x9304) , + /// + /// Original was GL_ACTIVE_VARIABLES = 0x9305 + /// + ActiveVariables = ((int)0x9305) , + /// + /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 + /// + ReferencedByVertexShader = ((int)0x9306) , + /// + /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 + /// + ReferencedByTessControlShader = ((int)0x9307) , + /// + /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 + /// + ReferencedByTessEvaluationShader = ((int)0x9308) , + /// + /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 + /// + ReferencedByGeometryShader = ((int)0x9309) , + /// + /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A + /// + ReferencedByFragmentShader = ((int)0x930A) , + /// + /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B + /// + ReferencedByComputeShader = ((int)0x930B) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C + /// + TopLevelArraySize = ((int)0x930C) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D + /// + TopLevelArrayStride = ((int)0x930D) , + /// + /// Original was GL_LOCATION = 0x930E + /// + Location = ((int)0x930E) , + /// + /// Original was GL_LOCATION_INDEX = 0x930F + /// + LocationIndex = ((int)0x930F) , + } + + /// + /// Not used directly. + /// + public enum ArbProvokingVertex : int + { + /// + /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C + /// + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , + /// + /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D + /// + FirstVertexConvention = ((int)0x8E4D) , + /// + /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E + /// + LastVertexConvention = ((int)0x8E4E) , + /// + /// Original was GL_PROVOKING_VERTEX = 0x8E4F + /// + ProvokingVertex = ((int)0x8E4F) , + } + + /// + /// Not used directly. + /// + public enum ArbQueryBufferObject : int + { + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , + /// + /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 + /// + QueryBufferBinding = ((int)0x9193) , + /// + /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 + /// + QueryResultNoWait = ((int)0x9194) , + } + + /// + /// Not used directly. + /// + public enum ArbRobustBufferAccessBehavior : int + { + } + + /// + /// Used in GL.Arb.GetnColorTable, GL.Arb.GetnCompressedTexImage and 8 other functions + /// + public enum ArbRobustness : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + /// + /// Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 + /// + LoseContextOnResetArb = ((int)0x8252) , + /// + /// Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 + /// + GuiltyContextResetArb = ((int)0x8253) , + /// + /// Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 + /// + InnocentContextResetArb = ((int)0x8254) , + /// + /// Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 + /// + UnknownContextResetArb = ((int)0x8255) , + /// + /// Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 + /// + ResetNotificationStrategyArb = ((int)0x8256) , + /// + /// Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 + /// + NoResetNotificationArb = ((int)0x8261) , + } + + /// + /// Not used directly. + /// + public enum ArbRobustnessIsolation : int + { + } + + /// + /// Not used directly. + /// + public enum ArbSamplerObjects : int + { + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + } + + /// + /// Not used directly. + /// + public enum ArbSampleShading : int + { + /// + /// Original was GL_SAMPLE_SHADING_ARB = 0x8C36 + /// + SampleShadingArb = ((int)0x8C36) , + /// + /// Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 + /// + MinSampleShadingValueArb = ((int)0x8C37) , + } + + /// + /// Not used directly. + /// + public enum ArbSeamlessCubeMap : int + { + /// + /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + /// + TextureCubeMapSeamless = ((int)0x884F) , + } + + /// + /// Not used directly. + /// + public enum ArbSeamlessCubemapPerTexture : int + { + /// + /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + /// + TextureCubeMapSeamless = ((int)0x884F) , + } + + /// + /// Not used directly. + /// + public enum ArbSeparateShaderObjects : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_PROGRAM_SEPARABLE = 0x8258 + /// + ProgramSeparable = ((int)0x8258) , + /// + /// Original was GL_ACTIVE_PROGRAM = 0x8259 + /// + ActiveProgram = ((int)0x8259) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A + /// + ProgramPipelineBinding = ((int)0x825A) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ArbShaderAtomicCounters : int + { + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 + /// + AtomicCounterBuffer = ((int)0x92C0) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 + /// + AtomicCounterBufferBinding = ((int)0x92C1) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 + /// + AtomicCounterBufferStart = ((int)0x92C2) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 + /// + AtomicCounterBufferSize = ((int)0x92C3) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 + /// + AtomicCounterBufferDataSize = ((int)0x92C4) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 + /// + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 + /// + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 + /// + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 + /// + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 + /// + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA + /// + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB + /// + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , + /// + /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC + /// + MaxVertexAtomicCounterBuffers = ((int)0x92CC) , + /// + /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD + /// + MaxTessControlAtomicCounterBuffers = ((int)0x92CD) , + /// + /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE + /// + MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) , + /// + /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF + /// + MaxGeometryAtomicCounterBuffers = ((int)0x92CF) , + /// + /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 + /// + MaxFragmentAtomicCounterBuffers = ((int)0x92D0) , + /// + /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 + /// + MaxCombinedAtomicCounterBuffers = ((int)0x92D1) , + /// + /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 + /// + MaxVertexAtomicCounters = ((int)0x92D2) , + /// + /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 + /// + MaxTessControlAtomicCounters = ((int)0x92D3) , + /// + /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 + /// + MaxTessEvaluationAtomicCounters = ((int)0x92D4) , + /// + /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 + /// + MaxGeometryAtomicCounters = ((int)0x92D5) , + /// + /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 + /// + MaxFragmentAtomicCounters = ((int)0x92D6) , + /// + /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 + /// + MaxCombinedAtomicCounters = ((int)0x92D7) , + /// + /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 + /// + MaxAtomicCounterBufferSize = ((int)0x92D8) , + /// + /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 + /// + ActiveAtomicCounterBuffers = ((int)0x92D9) , + /// + /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA + /// + UniformAtomicCounterBufferIndex = ((int)0x92DA) , + /// + /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB + /// + UnsignedIntAtomicCounter = ((int)0x92DB) , + /// + /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC + /// + MaxAtomicCounterBufferBindings = ((int)0x92DC) , + } + + /// + /// Not used directly. + /// + public enum ArbShaderBitEncoding : int + { + } + + /// + /// Not used directly. + /// + public enum ArbShaderDrawParameters : int + { + } + + /// + /// Not used directly. + /// + public enum ArbShaderGroupVote : int + { + } + + /// + /// Not used directly. + /// + public enum ArbShaderImageLoadStore : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 + /// + MaxImageUnits = ((int)0x8F38) , + /// + /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 + /// + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , + /// + /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A + /// + ImageBindingName = ((int)0x8F3A) , + /// + /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B + /// + ImageBindingLevel = ((int)0x8F3B) , + /// + /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C + /// + ImageBindingLayered = ((int)0x8F3C) , + /// + /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D + /// + ImageBindingLayer = ((int)0x8F3D) , + /// + /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E + /// + ImageBindingAccess = ((int)0x8F3E) , + /// + /// Original was GL_IMAGE_1D = 0x904C + /// + Image1D = ((int)0x904C) , + /// + /// Original was GL_IMAGE_2D = 0x904D + /// + Image2D = ((int)0x904D) , + /// + /// Original was GL_IMAGE_3D = 0x904E + /// + Image3D = ((int)0x904E) , + /// + /// Original was GL_IMAGE_2D_RECT = 0x904F + /// + Image2DRect = ((int)0x904F) , + /// + /// Original was GL_IMAGE_CUBE = 0x9050 + /// + ImageCube = ((int)0x9050) , + /// + /// Original was GL_IMAGE_BUFFER = 0x9051 + /// + ImageBuffer = ((int)0x9051) , + /// + /// Original was GL_IMAGE_1D_ARRAY = 0x9052 + /// + Image1DArray = ((int)0x9052) , + /// + /// Original was GL_IMAGE_2D_ARRAY = 0x9053 + /// + Image2DArray = ((int)0x9053) , + /// + /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 + /// + ImageCubeMapArray = ((int)0x9054) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 + /// + Image2DMultisample = ((int)0x9055) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 + /// + Image2DMultisampleArray = ((int)0x9056) , + /// + /// Original was GL_INT_IMAGE_1D = 0x9057 + /// + IntImage1D = ((int)0x9057) , + /// + /// Original was GL_INT_IMAGE_2D = 0x9058 + /// + IntImage2D = ((int)0x9058) , + /// + /// Original was GL_INT_IMAGE_3D = 0x9059 + /// + IntImage3D = ((int)0x9059) , + /// + /// Original was GL_INT_IMAGE_2D_RECT = 0x905A + /// + IntImage2DRect = ((int)0x905A) , + /// + /// Original was GL_INT_IMAGE_CUBE = 0x905B + /// + IntImageCube = ((int)0x905B) , + /// + /// Original was GL_INT_IMAGE_BUFFER = 0x905C + /// + IntImageBuffer = ((int)0x905C) , + /// + /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D + /// + IntImage1DArray = ((int)0x905D) , + /// + /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E + /// + IntImage2DArray = ((int)0x905E) , + /// + /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F + /// + IntImageCubeMapArray = ((int)0x905F) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 + /// + IntImage2DMultisample = ((int)0x9060) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 + /// + IntImage2DMultisampleArray = ((int)0x9061) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 + /// + UnsignedIntImage1D = ((int)0x9062) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 + /// + UnsignedIntImage2D = ((int)0x9063) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 + /// + UnsignedIntImage3D = ((int)0x9064) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 + /// + UnsignedIntImage2DRect = ((int)0x9065) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 + /// + UnsignedIntImageCube = ((int)0x9066) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 + /// + UnsignedIntImageBuffer = ((int)0x9067) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 + /// + UnsignedIntImage1DArray = ((int)0x9068) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 + /// + UnsignedIntImage2DArray = ((int)0x9069) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A + /// + UnsignedIntImageCubeMapArray = ((int)0x906A) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B + /// + UnsignedIntImage2DMultisample = ((int)0x906B) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C + /// + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , + /// + /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D + /// + MaxImageSamples = ((int)0x906D) , + /// + /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E + /// + ImageBindingFormat = ((int)0x906E) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 + /// + ImageFormatCompatibilityType = ((int)0x90C7) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 + /// + ImageFormatCompatibilityBySize = ((int)0x90C8) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 + /// + ImageFormatCompatibilityByClass = ((int)0x90C9) , + /// + /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA + /// + MaxVertexImageUniforms = ((int)0x90CA) , + /// + /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB + /// + MaxTessControlImageUniforms = ((int)0x90CB) , + /// + /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC + /// + MaxTessEvaluationImageUniforms = ((int)0x90CC) , + /// + /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD + /// + MaxGeometryImageUniforms = ((int)0x90CD) , + /// + /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE + /// + MaxFragmentImageUniforms = ((int)0x90CE) , + /// + /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF + /// + MaxCombinedImageUniforms = ((int)0x90CF) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ArbShaderImageSize : int + { + } + + /// + /// Not used directly. + /// + public enum ArbShaderPrecision : int + { + } + + /// + /// Not used directly. + /// + public enum ArbShaderStencilExport : int + { + } + + /// + /// Not used directly. + /// + public enum ArbShaderStorageBufferObject : int + { + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 + /// + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , + /// + /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 + /// + MaxCombinedShaderOutputResources = ((int)0x8F39) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 + /// + ShaderStorageBuffer = ((int)0x90D2) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 + /// + ShaderStorageBufferBinding = ((int)0x90D3) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 + /// + ShaderStorageBufferStart = ((int)0x90D4) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 + /// + ShaderStorageBufferSize = ((int)0x90D5) , + /// + /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 + /// + MaxVertexShaderStorageBlocks = ((int)0x90D6) , + /// + /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 + /// + MaxGeometryShaderStorageBlocks = ((int)0x90D7) , + /// + /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 + /// + MaxTessControlShaderStorageBlocks = ((int)0x90D8) , + /// + /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 + /// + MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) , + /// + /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA + /// + MaxFragmentShaderStorageBlocks = ((int)0x90DA) , + /// + /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB + /// + MaxComputeShaderStorageBlocks = ((int)0x90DB) , + /// + /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC + /// + MaxCombinedShaderStorageBlocks = ((int)0x90DC) , + /// + /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD + /// + MaxShaderStorageBufferBindings = ((int)0x90DD) , + /// + /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE + /// + MaxShaderStorageBlockSize = ((int)0x90DE) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF + /// + ShaderStorageBufferOffsetAlignment = ((int)0x90DF) , + } + + /// + /// Not used directly. + /// + public enum ArbShaderSubroutine : int + { + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 + /// + ActiveSubroutines = ((int)0x8DE5) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 + /// + ActiveSubroutineUniforms = ((int)0x8DE6) , + /// + /// Original was GL_MAX_SUBROUTINES = 0x8DE7 + /// + MaxSubroutines = ((int)0x8DE7) , + /// + /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 + /// + MaxSubroutineUniformLocations = ((int)0x8DE8) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 + /// + ActiveSubroutineUniformLocations = ((int)0x8E47) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 + /// + ActiveSubroutineMaxLength = ((int)0x8E48) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 + /// + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , + /// + /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + /// + NumCompatibleSubroutines = ((int)0x8E4A) , + /// + /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B + /// + CompatibleSubroutines = ((int)0x8E4B) , + } + + /// + /// Not used directly. + /// + public enum ArbShadingLanguage420pack : int + { + } + + /// + /// Used in GL.Arb.GetNamedString, GL.Arb.NamedString + /// + public enum ArbShadingLanguageInclude : int + { + /// + /// Original was GL_SHADER_INCLUDE_ARB = 0x8DAE + /// + ShaderIncludeArb = ((int)0x8DAE) , + /// + /// Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 + /// + NamedStringLengthArb = ((int)0x8DE9) , + /// + /// Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA + /// + NamedStringTypeArb = ((int)0x8DEA) , + } + + /// + /// Not used directly. + /// + public enum ArbShadingLanguagePacking : int + { + } + + /// + /// Used in GL.Arb.TexPageCommitment + /// + public enum ArbSparseTexture : int + { + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 + /// + VirtualPageSizeXArb = ((int)0x9195) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 + /// + VirtualPageSizeYArb = ((int)0x9196) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 + /// + VirtualPageSizeZArb = ((int)0x9197) , + /// + /// Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 + /// + MaxSparseTextureSizeArb = ((int)0x9198) , + /// + /// Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 + /// + MaxSparse3DTextureSizeArb = ((int)0x9199) , + /// + /// Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A + /// + MaxSparseArrayTextureLayersArb = ((int)0x919A) , + /// + /// Original was GL_MIN_SPARSE_LEVEL_ARB = 0x919B + /// + MinSparseLevelArb = ((int)0x919B) , + /// + /// Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 + /// + TextureSparseArb = ((int)0x91A6) , + /// + /// Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 + /// + VirtualPageSizeIndexArb = ((int)0x91A7) , + /// + /// Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 + /// + NumVirtualPageSizesArb = ((int)0x91A8) , + /// + /// Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 + /// + SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9) , + } + + /// + /// Not used directly. + /// + public enum ArbStencilTexturing : int + { + /// + /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA + /// + DepthStencilTextureMode = ((int)0x90EA) , + } + + /// + /// Not used directly. + /// + public enum ArbSync : int + { + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 + /// + MaxServerWaitTimeout = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE = 0x9116 + /// + SyncFence = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED = 0x9118 + /// + Unsignaled = ((int)0x9118) , + /// + /// Original was GL_SIGNALED = 0x9119 + /// + Signaled = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + /// + /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ArbTessellationShader : int + { + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 + /// + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 + /// + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , + /// + /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C + /// + MaxTessControlInputComponents = ((int)0x886C) , + /// + /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D + /// + MaxTessEvaluationInputComponents = ((int)0x886D) , + /// + /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E + /// + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , + /// + /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F + /// + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , + /// + /// Original was GL_PATCH_VERTICES = 0x8E72 + /// + PatchVertices = ((int)0x8E72) , + /// + /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 + /// + PatchDefaultInnerLevel = ((int)0x8E73) , + /// + /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 + /// + PatchDefaultOuterLevel = ((int)0x8E74) , + /// + /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 + /// + TessControlOutputVertices = ((int)0x8E75) , + /// + /// Original was GL_TESS_GEN_MODE = 0x8E76 + /// + TessGenMode = ((int)0x8E76) , + /// + /// Original was GL_TESS_GEN_SPACING = 0x8E77 + /// + TessGenSpacing = ((int)0x8E77) , + /// + /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 + /// + TessGenVertexOrder = ((int)0x8E78) , + /// + /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 + /// + TessGenPointMode = ((int)0x8E79) , + /// + /// Original was GL_ISOLINES = 0x8E7A + /// + Isolines = ((int)0x8E7A) , + /// + /// Original was GL_FRACTIONAL_ODD = 0x8E7B + /// + FractionalOdd = ((int)0x8E7B) , + /// + /// Original was GL_FRACTIONAL_EVEN = 0x8E7C + /// + FractionalEven = ((int)0x8E7C) , + /// + /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D + /// + MaxPatchVertices = ((int)0x8E7D) , + /// + /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E + /// + MaxTessGenLevel = ((int)0x8E7E) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F + /// + MaxTessControlUniformComponents = ((int)0x8E7F) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 + /// + MaxTessEvaluationUniformComponents = ((int)0x8E80) , + /// + /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 + /// + MaxTessControlTextureImageUnits = ((int)0x8E81) , + /// + /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 + /// + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , + /// + /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 + /// + MaxTessControlOutputComponents = ((int)0x8E83) , + /// + /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 + /// + MaxTessPatchComponents = ((int)0x8E84) , + /// + /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 + /// + MaxTessControlTotalOutputComponents = ((int)0x8E85) , + /// + /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 + /// + MaxTessEvaluationOutputComponents = ((int)0x8E86) , + /// + /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 + /// + TessEvaluationShader = ((int)0x8E87) , + /// + /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 + /// + TessControlShader = ((int)0x8E88) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 + /// + MaxTessControlUniformBlocks = ((int)0x8E89) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A + /// + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureBufferObjectRgb32 : int + { + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureBufferRange : int + { + /// + /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D + /// + TextureBufferOffset = ((int)0x919D) , + /// + /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E + /// + TextureBufferSize = ((int)0x919E) , + /// + /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F + /// + TextureBufferOffsetAlignment = ((int)0x919F) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureCompressionBptc : int + { + /// + /// Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C + /// + CompressedRgbaBptcUnormArb = ((int)0x8E8C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D + /// + CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D) , + /// + /// Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E + /// + CompressedRgbBptcSignedFloatArb = ((int)0x8E8E) , + /// + /// Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F + /// + CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureCompressionRgtc : int + { + /// + /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB + /// + CompressedRedRgtc1 = ((int)0x8DBB) , + /// + /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC + /// + CompressedSignedRedRgtc1 = ((int)0x8DBC) , + /// + /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD + /// + CompressedRgRgtc2 = ((int)0x8DBD) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE + /// + CompressedSignedRgRgtc2 = ((int)0x8DBE) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureCubeMapArray : int + { + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 + /// + TextureCubeMapArrayArb = ((int)0x9009) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A + /// + TextureBindingCubeMapArrayArb = ((int)0x900A) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B + /// + ProxyTextureCubeMapArrayArb = ((int)0x900B) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C + /// + SamplerCubeMapArrayArb = ((int)0x900C) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D + /// + SamplerCubeMapArrayShadowArb = ((int)0x900D) , + /// + /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E + /// + IntSamplerCubeMapArrayArb = ((int)0x900E) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F + /// + UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureGather : int + { + /// + /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E + /// + MinProgramTextureGatherOffsetArb = ((int)0x8E5E) , + /// + /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F + /// + MaxProgramTextureGatherOffsetArb = ((int)0x8E5F) , + /// + /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F + /// + MaxProgramTextureGatherComponentsArb = ((int)0x8F9F) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureMirrorClampToEdge : int + { + /// + /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 + /// + MirrorClampToEdge = ((int)0x8743) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureMultisample : int + { + /// + /// Original was GL_SAMPLE_POSITION = 0x8E50 + /// + SamplePosition = ((int)0x8E50) , + /// + /// Original was GL_SAMPLE_MASK = 0x8E51 + /// + SampleMask = ((int)0x8E51) , + /// + /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 + /// + SampleMaskValue = ((int)0x8E52) , + /// + /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 + /// + MaxSampleMaskWords = ((int)0x8E59) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 + /// + ProxyTexture2DMultisample = ((int)0x9101) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 + /// + ProxyTexture2DMultisampleArray = ((int)0x9103) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 + /// + TextureBinding2DMultisample = ((int)0x9104) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 + /// + TextureBinding2DMultisampleArray = ((int)0x9105) , + /// + /// Original was GL_TEXTURE_SAMPLES = 0x9106 + /// + TextureSamples = ((int)0x9106) , + /// + /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 + /// + TextureFixedSampleLocations = ((int)0x9107) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 + /// + Sampler2DMultisample = ((int)0x9108) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 + /// + IntSampler2DMultisample = ((int)0x9109) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A + /// + UnsignedIntSampler2DMultisample = ((int)0x910A) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B + /// + Sampler2DMultisampleArray = ((int)0x910B) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C + /// + IntSampler2DMultisampleArray = ((int)0x910C) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D + /// + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , + /// + /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E + /// + MaxColorTextureSamples = ((int)0x910E) , + /// + /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F + /// + MaxDepthTextureSamples = ((int)0x910F) , + /// + /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 + /// + MaxIntegerSamples = ((int)0x9110) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureQueryLevels : int + { + } + + /// + /// Not used directly. + /// + public enum ArbTextureQueryLod : int + { + } + + /// + /// Not used directly. + /// + public enum ArbTextureRg : int + { + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R16 = 0x822A + /// + R16 = ((int)0x822A) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG16 = 0x822C + /// + Rg16 = ((int)0x822C) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureRgb10A2ui : int + { + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureStencil8 : int + { + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureStorage : int + { + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F + /// + TextureImmutableFormat = ((int)0x912F) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureStorageMultisample : int + { + } + + /// + /// Not used directly. + /// + public enum ArbTextureSwizzle : int + { + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 + /// + TextureSwizzleRgba = ((int)0x8E46) , + } + + /// + /// Not used directly. + /// + public enum ArbTextureView : int + { + /// + /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB + /// + TextureViewMinLevel = ((int)0x82DB) , + /// + /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC + /// + TextureViewNumLevels = ((int)0x82DC) , + /// + /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD + /// + TextureViewMinLayer = ((int)0x82DD) , + /// + /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE + /// + TextureViewNumLayers = ((int)0x82DE) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF + /// + TextureImmutableLevels = ((int)0x82DF) , + } + + /// + /// Not used directly. + /// + public enum ArbTimerQuery : int + { + /// + /// Original was GL_TIME_ELAPSED = 0x88BF + /// + TimeElapsed = ((int)0x88BF) , + /// + /// Original was GL_TIMESTAMP = 0x8E28 + /// + Timestamp = ((int)0x8E28) , + } + + /// + /// Not used directly. + /// + public enum ArbTransformFeedback2 : int + { + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 + /// + TransformFeedbackBufferPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 + /// + TransformFeedbackPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 + /// + TransformFeedbackActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 + /// + TransformFeedbackBufferActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + } + + /// + /// Not used directly. + /// + public enum ArbTransformFeedback3 : int + { + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 + /// + MaxTransformFeedbackBuffers = ((int)0x8E70) , + /// + /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 + /// + MaxVertexStreams = ((int)0x8E71) , + } + + /// + /// Not used directly. + /// + public enum ArbTransformFeedbackInstanced : int + { + } + + /// + /// Not used directly. + /// + public enum ArbUniformBufferObject : int + { + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C + /// + MaxGeometryUniformBlocks = ((int)0x8A2C) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 + /// + MaxCombinedGeometryUniformComponents = ((int)0x8A32) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 + /// + UniformBlockReferencedByGeometryShader = ((int)0x8A45) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_INVALID_INDEX = 0xFFFFFFFF + /// + InvalidIndex = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum ArbVertexArrayBgra : int + { + /// + /// Original was GL_BGRA = 0x80E1 + /// + Bgra = ((int)0x80E1) , + } + + /// + /// Not used directly. + /// + public enum ArbVertexArrayObject : int + { + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + } + + /// + /// Not used directly. + /// + public enum ArbVertexAttrib64bit : int + { + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_DOUBLE_MAT2 = 0x8F46 + /// + DoubleMat2 = ((int)0x8F46) , + /// + /// Original was GL_DOUBLE_MAT3 = 0x8F47 + /// + DoubleMat3 = ((int)0x8F47) , + /// + /// Original was GL_DOUBLE_MAT4 = 0x8F48 + /// + DoubleMat4 = ((int)0x8F48) , + /// + /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 + /// + DoubleMat2x3 = ((int)0x8F49) , + /// + /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A + /// + DoubleMat2x4 = ((int)0x8F4A) , + /// + /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B + /// + DoubleMat3x2 = ((int)0x8F4B) , + /// + /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C + /// + DoubleMat3x4 = ((int)0x8F4C) , + /// + /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D + /// + DoubleMat4x2 = ((int)0x8F4D) , + /// + /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E + /// + DoubleMat4x3 = ((int)0x8F4E) , + /// + /// Original was GL_DOUBLE_VEC2 = 0x8FFC + /// + DoubleVec2 = ((int)0x8FFC) , + /// + /// Original was GL_DOUBLE_VEC3 = 0x8FFD + /// + DoubleVec3 = ((int)0x8FFD) , + /// + /// Original was GL_DOUBLE_VEC4 = 0x8FFE + /// + DoubleVec4 = ((int)0x8FFE) , + } + + /// + /// Not used directly. + /// + public enum ArbVertexAttribBinding : int + { + /// + /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 + /// + VertexAttribBinding = ((int)0x82D4) , + /// + /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 + /// + VertexAttribRelativeOffset = ((int)0x82D5) , + /// + /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 + /// + VertexBindingDivisor = ((int)0x82D6) , + /// + /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 + /// + VertexBindingOffset = ((int)0x82D7) , + /// + /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 + /// + VertexBindingStride = ((int)0x82D8) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 + /// + MaxVertexAttribRelativeOffset = ((int)0x82D9) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA + /// + MaxVertexAttribBindings = ((int)0x82DA) , + } + + /// + /// Not used directly. + /// + public enum ArbVertexType10f11f11fRev : int + { + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + } + + /// + /// Not used directly. + /// + public enum ArbVertexType2101010Rev : int + { + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Not used directly. + /// + public enum ArbViewportArray : int + { + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_MAX_VIEWPORTS = 0x825B + /// + MaxViewports = ((int)0x825B) , + /// + /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C + /// + ViewportSubpixelBits = ((int)0x825C) , + /// + /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D + /// + ViewportBoundsRange = ((int)0x825D) , + /// + /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E + /// + LayerProvokingVertex = ((int)0x825E) , + /// + /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F + /// + ViewportIndexProvokingVertex = ((int)0x825F) , + /// + /// Original was GL_UNDEFINED_VERTEX = 0x8260 + /// + UndefinedVertex = ((int)0x8260) , + /// + /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D + /// + FirstVertexConvention = ((int)0x8E4D) , + /// + /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E + /// + LastVertexConvention = ((int)0x8E4E) , + /// + /// Original was GL_PROVOKING_VERTEX = 0x8E4F + /// + ProvokingVertex = ((int)0x8E4F) , + } + + /// + /// Not used directly. + /// + public enum ArrayCap : int + { + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_FOG_COORD_ARRAY = 0x8457 + /// + FogCoordArray = ((int)0x8457) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E + /// + SecondaryColorArray = ((int)0x845E) , + } + + /// + /// Not used directly. + /// + public enum AssemblyProgramFormatArb : int + { + /// + /// Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 + /// + ProgramFormatAsciiArb = ((int)0x8875) , + } + + /// + /// Not used directly. + /// + public enum AssemblyProgramParameterArb : int + { + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_SEPARABLE = 0x8258 + /// + ProgramSeparable = ((int)0x8258) , + /// + /// Original was GL_PROGRAM_LENGTH = 0x8627 + /// + ProgramLength = ((int)0x8627) , + /// + /// Original was GL_PROGRAM_BINDING = 0x8677 + /// + ProgramBinding = ((int)0x8677) , + /// + /// Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 + /// + ProgramAluInstructionsArb = ((int)0x8805) , + /// + /// Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 + /// + ProgramTexInstructionsArb = ((int)0x8806) , + /// + /// Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 + /// + ProgramTexIndirectionsArb = ((int)0x8807) , + /// + /// Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 + /// + ProgramNativeAluInstructionsArb = ((int)0x8808) , + /// + /// Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 + /// + ProgramNativeTexInstructionsArb = ((int)0x8809) , + /// + /// Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A + /// + ProgramNativeTexIndirectionsArb = ((int)0x880A) , + /// + /// Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B + /// + MaxProgramAluInstructionsArb = ((int)0x880B) , + /// + /// Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C + /// + MaxProgramTexInstructionsArb = ((int)0x880C) , + /// + /// Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D + /// + MaxProgramTexIndirectionsArb = ((int)0x880D) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E + /// + MaxProgramNativeAluInstructionsArb = ((int)0x880E) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F + /// + MaxProgramNativeTexInstructionsArb = ((int)0x880F) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 + /// + MaxProgramNativeTexIndirectionsArb = ((int)0x8810) , + /// + /// Original was GL_PROGRAM_FORMAT = 0x8876 + /// + ProgramFormat = ((int)0x8876) , + /// + /// Original was GL_PROGRAM_INSTRUCTION = 0x88A0 + /// + ProgramInstruction = ((int)0x88A0) , + /// + /// Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 + /// + MaxProgramInstructions = ((int)0x88A1) , + /// + /// Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 + /// + ProgramNativeInstructions = ((int)0x88A2) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 + /// + MaxProgramNativeInstructions = ((int)0x88A3) , + /// + /// Original was GL_PROGRAM_TEMPORARIES = 0x88A4 + /// + ProgramTemporaries = ((int)0x88A4) , + /// + /// Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 + /// + MaxProgramTemporaries = ((int)0x88A5) , + /// + /// Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 + /// + ProgramNativeTemporaries = ((int)0x88A6) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 + /// + MaxProgramNativeTemporaries = ((int)0x88A7) , + /// + /// Original was GL_PROGRAM_PARAMETERS = 0x88A8 + /// + ProgramParameters = ((int)0x88A8) , + /// + /// Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 + /// + MaxProgramParameters = ((int)0x88A9) , + /// + /// Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA + /// + ProgramNativeParameters = ((int)0x88AA) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB + /// + MaxProgramNativeParameters = ((int)0x88AB) , + /// + /// Original was GL_PROGRAM_ATTRIBS = 0x88AC + /// + ProgramAttribs = ((int)0x88AC) , + /// + /// Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD + /// + MaxProgramAttribs = ((int)0x88AD) , + /// + /// Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE + /// + ProgramNativeAttribs = ((int)0x88AE) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF + /// + MaxProgramNativeAttribs = ((int)0x88AF) , + /// + /// Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 + /// + ProgramAddressRegisters = ((int)0x88B0) , + /// + /// Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 + /// + MaxProgramAddressRegisters = ((int)0x88B1) , + /// + /// Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 + /// + ProgramNativeAddressRegisters = ((int)0x88B2) , + /// + /// Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 + /// + MaxProgramNativeAddressRegisters = ((int)0x88B3) , + /// + /// Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 + /// + MaxProgramLocalParameters = ((int)0x88B4) , + /// + /// Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 + /// + MaxProgramEnvParameters = ((int)0x88B5) , + /// + /// Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 + /// + ProgramUnderNativeLimits = ((int)0x88B6) , + /// + /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 + /// + GeometryVerticesOut = ((int)0x8916) , + /// + /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 + /// + GeometryInputType = ((int)0x8917) , + /// + /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 + /// + GeometryOutputType = ((int)0x8918) , + } + + /// + /// Not used directly. + /// + public enum AssemblyProgramStringParameterArb : int + { + /// + /// Original was GL_PROGRAM_STRING = 0x8628 + /// + ProgramString = ((int)0x8628) , + } + + /// + /// Not used directly. + /// + public enum AssemblyProgramTargetArb : int + { + /// + /// Original was GL_VERTEX_PROGRAM = 0x8620 + /// + VertexProgram = ((int)0x8620) , + /// + /// Original was GL_FRAGMENT_PROGRAM = 0x8804 + /// + FragmentProgram = ((int)0x8804) , + } + + /// + /// Used in GL.GetActiveAtomicCounterBuffer + /// + public enum AtomicCounterBufferParameter : int + { + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED + /// + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 + /// + AtomicCounterBufferBinding = ((int)0x92C1) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 + /// + AtomicCounterBufferDataSize = ((int)0x92C4) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 + /// + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 + /// + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 + /// + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 + /// + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 + /// + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA + /// + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB + /// + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum AttribMask : int + { + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 + /// + MultisampleBit3Dfx = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 + /// + MultisampleBitArb = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 + /// + MultisampleBitExt = ((int)0x20000000) , + } + + /// + /// Used in GL.BeginTransformFeedback + /// + public enum BeginFeedbackMode : int + { + /// + /// Original was GL_Points = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_Lines = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_Triangles = 0x0004 + /// + Triangles = ((int)0x0004) , + } + + /// + /// Not used directly. + /// + public enum BeginMode : int + { + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + /// + /// Original was GL_LINES_ADJACENCY = 0xA + /// + LinesAdjacency = ((int)0xA) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0xB + /// + LineStripAdjacency = ((int)0xB) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0xC + /// + TrianglesAdjacency = ((int)0xC) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0xD + /// + TriangleStripAdjacency = ((int)0xD) , + } + + /// + /// Used in GL.GetProgramBinary, GL.ProgramBinary and 1 other function + /// + public enum BinaryFormat : int + { + } + + /// + /// Used in GL.BlendEquation, GL.BlendEquationSeparate + /// + public enum BlendEquationMode : int + { + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + } + + /// + /// Not used directly. + /// + public enum BlendEquationModeExt : int + { + /// + /// Original was GL_FUNC_ADD_EXT = 0x8006 + /// + FuncAddExt = ((int)0x8006) , + /// + /// Original was GL_MIN_EXT = 0x8007 + /// + MinExt = ((int)0x8007) , + /// + /// Original was GL_MAX_EXT = 0x8008 + /// + MaxExt = ((int)0x8008) , + /// + /// Original was GL_FUNC_SUBTRACT_EXT = 0x800A + /// + FuncSubtractExt = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B + /// + FuncReverseSubtractExt = ((int)0x800B) , + /// + /// Original was GL_ALPHA_MIN_SGIX = 0x8320 + /// + AlphaMinSgix = ((int)0x8320) , + /// + /// Original was GL_ALPHA_MAX_SGIX = 0x8321 + /// + AlphaMaxSgix = ((int)0x8321) , + } + + /// + /// Used in GL.BlendFunc, GL.BlendFuncSeparate + /// + public enum BlendingFactorDest : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_SRC1_COLOR = 0x88F9 + /// + Src1Color = ((int)0x88F9) , + /// + /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA + /// + OneMinusSrc1Color = ((int)0x88FA) , + /// + /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB + /// + OneMinusSrc1Alpha = ((int)0x88FB) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + } + + /// + /// Used in GL.BlendFunc, GL.BlendFuncSeparate + /// + public enum BlendingFactorSrc : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_CONSTANT_COLOR_EXT = 0x8001 + /// + ConstantColorExt = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + /// + OneMinusConstantColorExt = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_CONSTANT_ALPHA_EXT = 0x8003 + /// + ConstantAlphaExt = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + /// + OneMinusConstantAlphaExt = ((int)0x8004) , + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_SRC1_COLOR = 0x88F9 + /// + Src1Color = ((int)0x88F9) , + /// + /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA + /// + OneMinusSrc1Color = ((int)0x88FA) , + /// + /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB + /// + OneMinusSrc1Alpha = ((int)0x88FB) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + } + + /// + /// Used in GL.BlitFramebuffer + /// + public enum BlitFramebufferFilter : int + { + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + } + + /// + /// Not used directly. + /// + public enum Boolean : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Used in GL.MapBuffer + /// + public enum BufferAccess : int + { + /// + /// Original was GL_READ_ONLY = 0x88B8 + /// + ReadOnly = ((int)0x88B8) , + /// + /// Original was GL_WRITE_ONLY = 0x88B9 + /// + WriteOnly = ((int)0x88B9) , + /// + /// Original was GL_READ_WRITE = 0x88BA + /// + ReadWrite = ((int)0x88BA) , + } + + /// + /// Not used directly. + /// + public enum BufferAccessArb : int + { + /// + /// Original was GL_READ_ONLY = 0x88B8 + /// + ReadOnly = ((int)0x88B8) , + /// + /// Original was GL_WRITE_ONLY = 0x88B9 + /// + WriteOnly = ((int)0x88B9) , + /// + /// Original was GL_READ_WRITE = 0x88BA + /// + ReadWrite = ((int)0x88BA) , + } + + /// + /// Used in GL.MapBufferRange + /// + [Flags] + public enum BufferAccessMask : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + } + + /// + /// Not used directly. + /// + public enum BufferParameterApple : int + { + } + + /// + /// Used in GL.GetBufferParameter + /// + public enum BufferParameterName : int + { + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_BUFFER_ACCESS = 0x88BB + /// + BufferAccess = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F + /// + BufferAccessFlags = ((int)0x911F) , + /// + /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 + /// + BufferMapLength = ((int)0x9120) , + /// + /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 + /// + BufferMapOffset = ((int)0x9121) , + } + + /// + /// Not used directly. + /// + public enum BufferParameterNameArb : int + { + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_BUFFER_ACCESS = 0x88BB + /// + BufferAccess = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + } + + /// + /// Used in GL.GetBufferPointer + /// + public enum BufferPointer : int + { + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + } + + /// + /// Not used directly. + /// + public enum BufferPointerNameArb : int + { + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + } + + /// + /// Used in GL.BindBufferBase, GL.BindBufferRange and 2 other functions + /// + public enum BufferRangeTarget : int + { + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 + /// + ShaderStorageBuffer = ((int)0x90D2) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 + /// + AtomicCounterBuffer = ((int)0x92C0) , + } + + /// + /// Used in GL.BufferStorage + /// + public enum BufferStorageFlags : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + } + + /// + /// Used in GL.BindBuffer, GL.BufferData and 12 other functions + /// + public enum BufferTarget : int + { + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB + /// + PixelPackBuffer = ((int)0x88EB) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC + /// + PixelUnpackBuffer = ((int)0x88EC) , + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F + /// + DrawIndirectBuffer = ((int)0x8F3F) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 + /// + ShaderStorageBuffer = ((int)0x90D2) , + /// + /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE + /// + DispatchIndirectBuffer = ((int)0x90EE) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 + /// + AtomicCounterBuffer = ((int)0x92C0) , + } + + /// + /// Not used directly. + /// + public enum BufferTargetArb : int + { + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + } + + /// + /// Not used directly. + /// + public enum BufferUsageArb : int + { + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + } + + /// + /// Used in GL.BufferData + /// + public enum BufferUsageHint : int + { + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + } + + /// + /// Used in GL.ClampColor + /// + public enum ClampColorMode : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_FIXED_ONLY = 0x891D + /// + FixedOnly = ((int)0x891D) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Used in GL.ClampColor + /// + public enum ClampColorTarget : int + { + /// + /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A + /// + ClampVertexColor = ((int)0x891A) , + /// + /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B + /// + ClampFragmentColor = ((int)0x891B) , + /// + /// Original was GL_CLAMP_READ_COLOR = 0x891C + /// + ClampReadColor = ((int)0x891C) , + } + + /// + /// Used in GL.ClearBuffer + /// + public enum ClearBuffer : int + { + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + } + + /// + /// Used in GL.ClearBuffer + /// + public enum ClearBufferCombined : int + { + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + } + + /// + /// Used in GL.BlitFramebuffer, GL.Clear + /// + [Flags] + public enum ClearBufferMask : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 + /// + CoverageBufferBitNv = ((int)0x00008000) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ClientAttribMask : int + { + } + + /// + /// Not used directly. + /// + public enum ClipPlaneName : int + { + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum ColorMaterialParameter : int + { + } + + /// + /// Not used directly. + /// + public enum ColorPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Used in GL.ColorTableParameter + /// + public enum ColorTableParameterPName : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + } + + /// + /// Not used directly. + /// + public enum ColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + } + + /// + /// Used in GL.ColorSubTable, GL.ColorTable and 5 other functions + /// + public enum ColorTableTarget : int + { + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + } + + /// + /// Not used directly. + /// + public enum ColorTableTargetSgi : int + { + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + /// + ProxyTextureColorTableSgi = ((int)0x80BD) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_PROXY_COLOR_TABLE = 0x80D3 + /// + ProxyColorTable = ((int)0x80D3) , + /// + /// Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 + /// + ProxyColorTableSgi = ((int)0x80D3) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + /// + ProxyPostConvolutionColorTable = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + /// + ProxyPostConvolutionColorTableSgi = ((int)0x80D4) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + /// + ProxyPostColorMatrixColorTable = ((int)0x80D5) , + /// + /// Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + /// + ProxyPostColorMatrixColorTableSgi = ((int)0x80D5) , + } + + /// + /// Used in GL.BeginConditionalRender + /// + public enum ConditionalRenderType : int + { + /// + /// Original was GL_QUERY_WAIT = 0x8E13 + /// + QueryWait = ((int)0x8E13) , + /// + /// Original was GL_QUERY_NO_WAIT = 0x8E14 + /// + QueryNoWait = ((int)0x8E14) , + /// + /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 + /// + QueryByRegionWait = ((int)0x8E15) , + /// + /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 + /// + QueryByRegionNoWait = ((int)0x8E16) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextFlagMask : int + { + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + /// + ContextFlagRobustAccessBitArb = ((int)0x00000004) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum ContextProfileMask : int + { + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionBorderModeExt : int + { + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_REDUCE_EXT = 0x8016 + /// + ReduceExt = ((int)0x8016) , + } + + /// + /// Used in GL.ConvolutionParameter + /// + public enum ConvolutionParameter : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionParameterExt : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionParameterValue : int + { + /// + /// Original was GL_REDUCE = 0x8016 + /// + Reduce = ((int)0x8016) , + /// + /// Original was GL_CONSTANT_BORDER = 0x8151 + /// + ConstantBorder = ((int)0x8151) , + /// + /// Original was GL_REPLICATE_BORDER = 0x8153 + /// + ReplicateBorder = ((int)0x8153) , + } + + /// + /// Used in GL.ConvolutionFilter1D, GL.ConvolutionFilter2D and 5 other functions + /// + public enum ConvolutionTarget : int + { + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + } + + /// + /// Not used directly. + /// + public enum ConvolutionTargetExt : int + { + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + } + + /// + /// Used in GL.CullFace + /// + public enum CullFaceMode : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum DataType : int + { + } + + /// + /// Used in GL.DebugMessageInsert + /// + public enum DebugSeverity : int + { + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + } + + /// + /// Used in GL.DebugMessageControl + /// + public enum DebugSeverityControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + } + + /// + /// Not used directly. + /// + public enum DebugSource : int + { + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + } + + /// + /// Used in GL.DebugMessageControl + /// + public enum DebugSourceControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + } + + /// + /// Used in GL.DebugMessageInsert, GL.PushDebugGroup + /// + public enum DebugSourceExternal : int + { + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + } + + /// + /// Used in GL.DebugMessageInsert + /// + public enum DebugType : int + { + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + } + + /// + /// Used in GL.DebugMessageControl + /// + public enum DebugTypeControl : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + } + + /// + /// Used in GL.DepthFunc + /// + public enum DepthFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Used in GL.DrawBuffer + /// + public enum DrawBufferMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_NONE_OES = 0 + /// + NoneOes = ((int)0) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + } + + /// + /// Used in GL.DrawBuffers + /// + public enum DrawBuffersEnum : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + } + + /// + /// Used in GL.DrawElements, GL.DrawElementsBaseVertex and 8 other functions + /// + public enum DrawElementsType : int + { + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + } + + /// + /// Used in GL.Disable, GL.Enable and 1 other function + /// + public enum EnableCap : int + { + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + /// + /// Original was GL_CONVOLUTION_1D = 0x8010 + /// + Convolution1D = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D = 0x8011 + /// + Convolution2D = ((int)0x8011) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_RESCALE_NORMAL = 0x803A + /// + RescaleNormal = ((int)0x803A) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_MULTISAMPLE = 0x809D + /// + Multisample = ((int)0x809D) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F + /// + SampleAlphaToOne = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_COLOR_TABLE = 0x80D0 + /// + ColorTable = ((int)0x80D0) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 + /// + PostConvolutionColorTable = ((int)0x80D1) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 + /// + PostColorMatrixColorTable = ((int)0x80D2) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + /// + /// Original was GL_FOG_COORD_ARRAY = 0x8457 + /// + FogCoordArray = ((int)0x8457) , + /// + /// Original was GL_COLOR_SUM = 0x8458 + /// + ColorSum = ((int)0x8458) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY = 0x845E + /// + SecondaryColorArray = ((int)0x845E) , + /// + /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 + /// + TextureRectangle = ((int)0x84F5) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 + /// + ProgramPointSize = ((int)0x8642) , + /// + /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 + /// + VertexProgramPointSize = ((int)0x8642) , + /// + /// Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 + /// + VertexProgramTwoSide = ((int)0x8643) , + /// + /// Original was GL_DEPTH_CLAMP = 0x864F + /// + DepthClamp = ((int)0x864F) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + /// + TextureCubeMapSeamless = ((int)0x884F) , + /// + /// Original was GL_POINT_SPRITE = 0x8861 + /// + PointSprite = ((int)0x8861) , + /// + /// Original was GL_SAMPLE_SHADING = 0x8C36 + /// + SampleShading = ((int)0x8C36) , + /// + /// Original was GL_RASTERIZER_DISCARD = 0x8C89 + /// + RasterizerDiscard = ((int)0x8C89) , + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 + /// + FramebufferSrgb = ((int)0x8DB9) , + /// + /// Original was GL_SAMPLE_MASK = 0x8E51 + /// + SampleMask = ((int)0x8E51) , + /// + /// Original was GL_PRIMITIVE_RESTART = 0x8F9D + /// + PrimitiveRestart = ((int)0x8F9D) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + } + + /// + /// Not used directly. + /// + public enum ErrorCode : int + { + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + /// + InvalidFramebufferOperationExt = ((int)0x0506) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 + /// + InvalidFramebufferOperationOes = ((int)0x0506) , + /// + /// Original was GL_TABLE_TOO_LARGE = 0x8031 + /// + TableTooLarge = ((int)0x8031) , + /// + /// Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 + /// + TableTooLargeExt = ((int)0x8031) , + /// + /// Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 + /// + TextureTooLargeExt = ((int)0x8065) , + } + + /// + /// Not used directly. + /// + public enum FeedBackToken : int + { + } + + /// + /// Not used directly. + /// + public enum FeedbackType : int + { + } + + /// + /// Not used directly. + /// + [Flags] + public enum FfdMaskSgix : int + { + } + + /// + /// Not used directly. + /// + public enum FfdTargetSgix : int + { + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum FogCoordinatePointerType : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + } + + /// + /// Not used directly. + /// + public enum FogMode : int + { + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_FOG_FUNC_SGIS = 0x812A + /// + FogFuncSgis = ((int)0x812A) , + /// + /// Original was GL_FOG_COORD = 0x8451 + /// + FogCoord = ((int)0x8451) , + /// + /// Original was GL_FRAGMENT_DEPTH = 0x8452 + /// + FragmentDepth = ((int)0x8452) , + } + + /// + /// Not used directly. + /// + public enum FogParameter : int + { + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_FOG_COORD_SRC = 0x8450 + /// + FogCoordSrc = ((int)0x8450) , + } + + /// + /// Not used directly. + /// + public enum FogPointerType : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + } + + /// + /// Not used directly. + /// + public enum FogPointerTypeExt : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + } + + /// + /// Not used directly. + /// + public enum FogPointerTypeIbm : int + { + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + } + + /// + /// Not used directly. + /// + public enum FragmentLightModelParameterSgix : int + { + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + } + + /// + /// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture and 7 other functions + /// + public enum FramebufferAttachment : int + { + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 + /// + ColorAttachment0Ext = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 + /// + ColorAttachment1Ext = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 + /// + ColorAttachment2Ext = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 + /// + ColorAttachment3Ext = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 + /// + ColorAttachment4Ext = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 + /// + ColorAttachment5Ext = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 + /// + ColorAttachment6Ext = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 + /// + ColorAttachment7Ext = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 + /// + ColorAttachment8Ext = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 + /// + ColorAttachment9Ext = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA + /// + ColorAttachment10Ext = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB + /// + ColorAttachment11Ext = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC + /// + ColorAttachment12Ext = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED + /// + ColorAttachment13Ext = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE + /// + ColorAttachment14Ext = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF + /// + ColorAttachment15Ext = ((int)0x8CEF) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 + /// + DepthAttachmentExt = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 + /// + StencilAttachmentExt = ((int)0x8D20) , + } + + /// + /// Not used directly. + /// + public enum FramebufferAttachmentComponentType : int + { + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_INDEX = 0x8222 + /// + Index = ((int)0x8222) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + } + + /// + /// Not used directly. + /// + public enum FramebufferAttachmentObjectType : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + } + + /// + /// Used in GL.FramebufferParameter, GL.GetFramebufferParameter + /// + public enum FramebufferDefaultParameter : int + { + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 + /// + FramebufferDefaultWidth = ((int)0x9310) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 + /// + FramebufferDefaultHeight = ((int)0x9311) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 + /// + FramebufferDefaultLayers = ((int)0x9312) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 + /// + FramebufferDefaultSamples = ((int)0x9313) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 + /// + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , + } + + /// + /// Not used directly. + /// + public enum FramebufferErrorCode : int + { + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 + /// + FramebufferCompleteExt = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 + /// + FramebufferIncompleteAttachmentExt = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 + /// + FramebufferIncompleteDimensionsExt = ((int)0x8CD9) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA + /// + FramebufferIncompleteFormatsExt = ((int)0x8CDA) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB + /// + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB + /// + FramebufferIncompleteDrawBufferExt = ((int)0x8CDB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC + /// + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC + /// + FramebufferIncompleteReadBufferExt = ((int)0x8CDC) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD + /// + FramebufferUnsupportedExt = ((int)0x8CDD) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 + /// + FramebufferIncompleteLayerTargets = ((int)0x8DA8) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 + /// + FramebufferIncompleteLayerCount = ((int)0x8DA9) , + } + + /// + /// Used in GL.GetFramebufferAttachmentParameter + /// + public enum FramebufferParameterName : int + { + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 + /// + FramebufferAttachmentObjectTypeExt = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 + /// + FramebufferAttachmentObjectNameExt = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 + /// + FramebufferAttachmentTextureLevelExt = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 + /// + FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 + /// + FramebufferAttachmentLayered = ((int)0x8DA7) , + } + + /// + /// Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 11 other functions + /// + public enum FramebufferTarget : int + { + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_FRAMEBUFFER = 0x8D40 + /// + Framebuffer = ((int)0x8D40) , + /// + /// Original was GL_FRAMEBUFFER_EXT = 0x8D40 + /// + FramebufferExt = ((int)0x8D40) , + } + + /// + /// Used in GL.FrontFace + /// + public enum FrontFaceDirection : int + { + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + } + + /// + /// Used in GL.GenerateMipmap + /// + public enum GenerateMipmapTarget : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 + /// + Texture1DArray = ((int)0x8C18) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 + /// + TextureCubeMapArray = ((int)0x9009) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + } + + /// + /// Used in GL.GetColorTableParameter + /// + public enum GetColorTableParameterPName : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE = 0x80D6 + /// + ColorTableScale = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS = 0x80D7 + /// + ColorTableBias = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT = 0x80D8 + /// + ColorTableFormat = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH = 0x80D9 + /// + ColorTableWidth = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA + /// + ColorTableRedSize = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB + /// + ColorTableGreenSize = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC + /// + ColorTableBlueSize = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD + /// + ColorTableAlphaSize = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE + /// + ColorTableLuminanceSize = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF + /// + ColorTableIntensitySize = ((int)0x80DF) , + } + + /// + /// Not used directly. + /// + public enum GetColorTableParameterPNameSgi : int + { + /// + /// Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 + /// + ColorTableScaleSgi = ((int)0x80D6) , + /// + /// Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 + /// + ColorTableBiasSgi = ((int)0x80D7) , + /// + /// Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 + /// + ColorTableFormatSgi = ((int)0x80D8) , + /// + /// Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 + /// + ColorTableWidthSgi = ((int)0x80D9) , + /// + /// Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA + /// + ColorTableRedSizeSgi = ((int)0x80DA) , + /// + /// Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + /// + ColorTableGreenSizeSgi = ((int)0x80DB) , + /// + /// Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + /// + ColorTableBlueSizeSgi = ((int)0x80DC) , + /// + /// Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + /// + ColorTableAlphaSizeSgi = ((int)0x80DD) , + /// + /// Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + /// + ColorTableLuminanceSizeSgi = ((int)0x80DE) , + /// + /// Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + /// + ColorTableIntensitySizeSgi = ((int)0x80DF) , + } + + /// + /// Not used directly. + /// + public enum GetConvolutionParameter : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 + /// + ConvolutionBorderModeExt = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + /// + ConvolutionFilterScaleExt = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + /// + ConvolutionFilterBiasExt = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 + /// + ConvolutionFormatExt = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 + /// + ConvolutionWidthExt = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 + /// + ConvolutionHeightExt = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A + /// + MaxConvolutionWidthExt = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + /// + MaxConvolutionHeightExt = ((int)0x801B) , + } + + /// + /// Used in GL.GetConvolutionParameter + /// + public enum GetConvolutionParameterPName : int + { + /// + /// Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 + /// + ConvolutionBorderMode = ((int)0x8013) , + /// + /// Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 + /// + ConvolutionFilterScale = ((int)0x8014) , + /// + /// Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 + /// + ConvolutionFilterBias = ((int)0x8015) , + /// + /// Original was GL_CONVOLUTION_FORMAT = 0x8017 + /// + ConvolutionFormat = ((int)0x8017) , + /// + /// Original was GL_CONVOLUTION_WIDTH = 0x8018 + /// + ConvolutionWidth = ((int)0x8018) , + /// + /// Original was GL_CONVOLUTION_HEIGHT = 0x8019 + /// + ConvolutionHeight = ((int)0x8019) , + /// + /// Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A + /// + MaxConvolutionWidth = ((int)0x801A) , + /// + /// Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B + /// + MaxConvolutionHeight = ((int)0x801B) , + /// + /// Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 + /// + ConvolutionBorderColor = ((int)0x8154) , + } + + /// + /// Used in GL.GetHistogramParameter + /// + public enum GetHistogramParameterPName : int + { + /// + /// Original was GL_HISTOGRAM_WIDTH = 0x8026 + /// + HistogramWidth = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT = 0x8027 + /// + HistogramFormat = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE = 0x8028 + /// + HistogramRedSize = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 + /// + HistogramGreenSize = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A + /// + HistogramBlueSize = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B + /// + HistogramAlphaSize = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C + /// + HistogramLuminanceSize = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK = 0x802D + /// + HistogramSink = ((int)0x802D) , + } + + /// + /// Not used directly. + /// + public enum GetHistogramParameterPNameExt : int + { + /// + /// Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 + /// + HistogramWidthExt = ((int)0x8026) , + /// + /// Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 + /// + HistogramFormatExt = ((int)0x8027) , + /// + /// Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 + /// + HistogramRedSizeExt = ((int)0x8028) , + /// + /// Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + /// + HistogramGreenSizeExt = ((int)0x8029) , + /// + /// Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A + /// + HistogramBlueSizeExt = ((int)0x802A) , + /// + /// Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + /// + HistogramAlphaSizeExt = ((int)0x802B) , + /// + /// Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + /// + HistogramLuminanceSizeExt = ((int)0x802C) , + /// + /// Original was GL_HISTOGRAM_SINK_EXT = 0x802D + /// + HistogramSinkExt = ((int)0x802D) , + } + + /// + /// Used in GL.GetBoolean, GL.GetDouble and 2 other functions + /// + public enum GetIndexedPName : int + { + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + /// + TransformFeedbackBufferStart = ((int)0x8C84) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + /// + TransformFeedbackBufferSize = ((int)0x8C85) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + /// + TransformFeedbackBufferBinding = ((int)0x8C8F) , + /// + /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 + /// + SampleMaskValue = ((int)0x8E52) , + } + + /// + /// Not used directly. + /// + public enum GetMapQuery : int + { + } + + /// + /// Used in GL.GetMinmaxParameter + /// + public enum GetMinmaxParameterPName : int + { + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + } + + /// + /// Not used directly. + /// + public enum GetMinmaxParameterPNameExt : int + { + /// + /// Original was GL_MINMAX_FORMAT = 0x802F + /// + MinmaxFormat = ((int)0x802F) , + /// + /// Original was GL_MINMAX_FORMAT_EXT = 0x802F + /// + MinmaxFormatExt = ((int)0x802F) , + /// + /// Original was GL_MINMAX_SINK = 0x8030 + /// + MinmaxSink = ((int)0x8030) , + /// + /// Original was GL_MINMAX_SINK_EXT = 0x8030 + /// + MinmaxSinkExt = ((int)0x8030) , + } + + /// + /// Used in GL.GetMultisample + /// + public enum GetMultisamplePName : int + { + /// + /// Original was GL_SAMPLE_POSITION = 0x8E50 + /// + SamplePosition = ((int)0x8E50) , + } + + /// + /// Not used directly. + /// + public enum GetPixelMap : int + { + } + + /// + /// Used in GL.GetBoolean, GL.GetDouble and 2 other functions + /// + public enum GetPName : int + { + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 + /// + Modelview0StackDepthExt = ((int)0x0BA3) , + /// + /// Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 + /// + Modelview0MatrixExt = ((int)0x0BA6) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_QCOM = 0x0BC0 + /// + AlphaTestQcom = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 + /// + AlphaTestFuncQcom = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 + /// + AlphaTestRefQcom = ((int)0x0BC2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_DRAW_BUFFER_EXT = 0x0C01 + /// + DrawBufferExt = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_EXT = 0x0C02 + /// + ReadBufferExt = ((int)0x0C02) , + /// + /// Original was GL_READ_BUFFER_NV = 0x0C02 + /// + ReadBufferNv = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_BLEND_COLOR_EXT = 0x8005 + /// + BlendColorExt = ((int)0x8005) , + /// + /// Original was GL_BLEND_EQUATION_EXT = 0x8009 + /// + BlendEquationExt = ((int)0x8009) , + /// + /// Original was GL_BLEND_EQUATION_RGB = 0x8009 + /// + BlendEquationRgb = ((int)0x8009) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_CONVOLUTION_1D_EXT = 0x8010 + /// + Convolution1DExt = ((int)0x8010) , + /// + /// Original was GL_CONVOLUTION_2D_EXT = 0x8011 + /// + Convolution2DExt = ((int)0x8011) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 + /// + PolygonOffsetBiasExt = ((int)0x8039) , + /// + /// Original was GL_RESCALE_NORMAL_EXT = 0x803A + /// + RescaleNormalExt = ((int)0x803A) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A + /// + Texture3DBindingExt = ((int)0x806A) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 + /// + Max3DTextureSize = ((int)0x8073) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 + /// + Max3DTextureSizeExt = ((int)0x8073) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D + /// + VertexArrayCountExt = ((int)0x807D) , + /// + /// Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 + /// + NormalArrayCountExt = ((int)0x8080) , + /// + /// Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 + /// + ColorArrayCountExt = ((int)0x8084) , + /// + /// Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 + /// + IndexArrayCountExt = ((int)0x8087) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B + /// + TextureCoordArrayCountExt = ((int)0x808B) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D + /// + EdgeFlagArrayCountExt = ((int)0x808D) , + /// + /// Original was GL_INTERLACE_SGIX = 0x8094 + /// + InterlaceSgix = ((int)0x8094) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 + /// + DetailTexture2DBindingSgis = ((int)0x8096) , + /// + /// Original was GL_MULTISAMPLE = 0x809D + /// + Multisample = ((int)0x809D) , + /// + /// Original was GL_MULTISAMPLE_SGIS = 0x809D + /// + MultisampleSgis = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E + /// + SampleAlphaToMaskSgis = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F + /// + SampleAlphaToOne = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F + /// + SampleAlphaToOneSgis = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_MASK_SGIS = 0x80A0 + /// + SampleMaskSgis = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 + /// + SampleBuffersSgis = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_SAMPLES_SGIS = 0x80A9 + /// + SamplesSgis = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA + /// + SampleMaskValueSgis = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB + /// + SampleMaskInvertSgis = ((int)0x80AB) , + /// + /// Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC + /// + SamplePatternSgis = ((int)0x80AC) , + /// + /// Original was GL_COLOR_MATRIX_SGI = 0x80B1 + /// + ColorMatrixSgi = ((int)0x80B1) , + /// + /// Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 + /// + ColorMatrixStackDepthSgi = ((int)0x80B2) , + /// + /// Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 + /// + MaxColorMatrixStackDepthSgi = ((int)0x80B3) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + /// + /// Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC + /// + TextureColorTableSgi = ((int)0x80BC) , + /// + /// Original was GL_BLEND_DST_RGB = 0x80C8 + /// + BlendDstRgb = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB = 0x80C9 + /// + BlendSrcRgb = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA = 0x80CA + /// + BlendDstAlpha = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA = 0x80CB + /// + BlendSrcAlpha = ((int)0x80CB) , + /// + /// Original was GL_COLOR_TABLE_SGI = 0x80D0 + /// + ColorTableSgi = ((int)0x80D0) , + /// + /// Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 + /// + PostConvolutionColorTableSgi = ((int)0x80D1) , + /// + /// Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 + /// + PostColorMatrixColorTableSgi = ((int)0x80D2) , + /// + /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 + /// + MaxElementsVertices = ((int)0x80E8) , + /// + /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 + /// + MaxElementsIndices = ((int)0x80E9) , + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B + /// + FogFuncPointsSgis = ((int)0x812B) , + /// + /// Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C + /// + MaxFogFuncPointsSgis = ((int)0x812C) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 + /// + Max4DTextureSizeSgis = ((int)0x8138) , + /// + /// Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 + /// + PixelTexGenSgix = ((int)0x8139) , + /// + /// Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E + /// + PixelTileBestAlignmentSgix = ((int)0x813E) , + /// + /// Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F + /// + PixelTileCacheIncrementSgix = ((int)0x813F) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_SPRITE_SGIX = 0x8148 + /// + SpriteSgix = ((int)0x8148) , + /// + /// Original was GL_SPRITE_MODE_SGIX = 0x8149 + /// + SpriteModeSgix = ((int)0x8149) , + /// + /// Original was GL_SPRITE_AXIS_SGIX = 0x814A + /// + SpriteAxisSgix = ((int)0x814A) , + /// + /// Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B + /// + SpriteTranslationSgix = ((int)0x814B) , + /// + /// Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F + /// + Texture4DBindingSgis = ((int)0x814F) , + /// + /// Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 + /// + MaxClipmapDepthSgix = ((int)0x8177) , + /// + /// Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 + /// + MaxClipmapVirtualDepthSgix = ((int)0x8178) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B + /// + PostTextureFilterBiasRangeSgix = ((int)0x817B) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C + /// + PostTextureFilterScaleRangeSgix = ((int)0x817C) , + /// + /// Original was GL_REFERENCE_PLANE_SGIX = 0x817D + /// + ReferencePlaneSgix = ((int)0x817D) , + /// + /// Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E + /// + ReferencePlaneEquationSgix = ((int)0x817E) , + /// + /// Original was GL_IR_INSTRUMENT1_SGIX = 0x817F + /// + IrInstrument1Sgix = ((int)0x817F) , + /// + /// Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 + /// + InstrumentMeasurementsSgix = ((int)0x8181) , + /// + /// Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 + /// + CalligraphicFragmentSgix = ((int)0x8183) , + /// + /// Original was GL_FRAMEZOOM_SGIX = 0x818B + /// + FramezoomSgix = ((int)0x818B) , + /// + /// Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C + /// + FramezoomFactorSgix = ((int)0x818C) , + /// + /// Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D + /// + MaxFramezoomFactorSgix = ((int)0x818D) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 + /// + DeformationsMaskSgix = ((int)0x8196) , + /// + /// Original was GL_FOG_OFFSET_SGIX = 0x8198 + /// + FogOffsetSgix = ((int)0x8198) , + /// + /// Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 + /// + FogOffsetValueSgix = ((int)0x8199) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB + /// + SharedTexturePaletteExt = ((int)0x81FB) , + /// + /// Original was GL_MAJOR_VERSION = 0x821B + /// + MajorVersion = ((int)0x821B) , + /// + /// Original was GL_MINOR_VERSION = 0x821C + /// + MinorVersion = ((int)0x821C) , + /// + /// Original was GL_NUM_EXTENSIONS = 0x821D + /// + NumExtensions = ((int)0x821D) , + /// + /// Original was GL_CONTEXT_FLAGS = 0x821E + /// + ContextFlags = ((int)0x821E) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A + /// + ProgramPipelineBinding = ((int)0x825A) , + /// + /// Original was GL_MAX_VIEWPORTS = 0x825B + /// + MaxViewports = ((int)0x825B) , + /// + /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C + /// + ViewportSubpixelBits = ((int)0x825C) , + /// + /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D + /// + ViewportBoundsRange = ((int)0x825D) , + /// + /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E + /// + LayerProvokingVertex = ((int)0x825E) , + /// + /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F + /// + ViewportIndexProvokingVertex = ((int)0x825F) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_ASYNC_MARKER_SGIX = 0x8329 + /// + AsyncMarkerSgix = ((int)0x8329) , + /// + /// Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B + /// + PixelTexGenModeSgix = ((int)0x832B) , + /// + /// Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C + /// + AsyncHistogramSgix = ((int)0x832C) , + /// + /// Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + /// + MaxAsyncHistogramSgix = ((int)0x832D) , + /// + /// Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 + /// + PixelTextureSgis = ((int)0x8353) , + /// + /// Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C + /// + AsyncTexImageSgix = ((int)0x835C) , + /// + /// Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D + /// + AsyncDrawPixelsSgix = ((int)0x835D) , + /// + /// Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E + /// + AsyncReadPixelsSgix = ((int)0x835E) , + /// + /// Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + /// + MaxAsyncTexImageSgix = ((int)0x835F) , + /// + /// Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + /// + MaxAsyncDrawPixelsSgix = ((int)0x8360) , + /// + /// Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + /// + MaxAsyncReadPixelsSgix = ((int)0x8361) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 + /// + FragmentLightingSgix = ((int)0x8400) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 + /// + FragmentColorMaterialSgix = ((int)0x8401) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 + /// + FragmentColorMaterialFaceSgix = ((int)0x8402) , + /// + /// Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 + /// + FragmentColorMaterialParameterSgix = ((int)0x8403) , + /// + /// Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 + /// + MaxFragmentLightsSgix = ((int)0x8404) , + /// + /// Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 + /// + MaxActiveLightsSgix = ((int)0x8405) , + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 + /// + FragmentLightModelLocalViewerSgix = ((int)0x8408) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 + /// + FragmentLightModelTwoSideSgix = ((int)0x8409) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A + /// + FragmentLightModelAmbientSgix = ((int)0x840A) , + /// + /// Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B + /// + FragmentLightModelNormalInterpolationSgix = ((int)0x840B) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_CURRENT_FOG_COORD = 0x8453 + /// + CurrentFogCoord = ((int)0x8453) , + /// + /// Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 + /// + FogCoordArrayType = ((int)0x8454) , + /// + /// Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 + /// + FogCoordArrayStride = ((int)0x8455) , + /// + /// Original was GL_COLOR_SUM = 0x8458 + /// + ColorSum = ((int)0x8458) , + /// + /// Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 + /// + CurrentSecondaryColor = ((int)0x8459) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A + /// + SecondaryColorArraySize = ((int)0x845A) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B + /// + SecondaryColorArrayType = ((int)0x845B) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C + /// + SecondaryColorArrayStride = ((int)0x845C) , + /// + /// Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F + /// + CurrentRasterSecondaryColor = ((int)0x845F) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 + /// + ClientActiveTexture = ((int)0x84E1) , + /// + /// Original was GL_MAX_TEXTURE_UNITS = 0x84E2 + /// + MaxTextureUnits = ((int)0x84E2) , + /// + /// Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 + /// + TransposeModelviewMatrix = ((int)0x84E3) , + /// + /// Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 + /// + TransposeProjectionMatrix = ((int)0x84E4) , + /// + /// Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 + /// + TransposeTextureMatrix = ((int)0x84E5) , + /// + /// Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 + /// + TransposeColorMatrix = ((int)0x84E6) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 + /// + MaxRenderbufferSizeExt = ((int)0x84E8) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 + /// + TextureBindingRectangle = ((int)0x84F6) , + /// + /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 + /// + MaxRectangleTextureSize = ((int)0x84F8) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD + /// + MaxTextureLodBias = ((int)0x84FD) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + /// + MaxCubeMapTextureSize = ((int)0x851C) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + /// + /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 + /// + ProgramPointSize = ((int)0x8642) , + /// + /// Original was GL_DEPTH_CLAMP = 0x864F + /// + DepthClamp = ((int)0x864F) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + /// + /// Original was GL_STENCIL_BACK_FUNC = 0x8800 + /// + StencilBackFunc = ((int)0x8800) , + /// + /// Original was GL_STENCIL_BACK_FAIL = 0x8801 + /// + StencilBackFail = ((int)0x8801) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 + /// + StencilBackPassDepthFail = ((int)0x8802) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 + /// + StencilBackPassDepthPass = ((int)0x8803) , + /// + /// Original was GL_RGBA_FLOAT_MODE = 0x8820 + /// + RgbaFloatMode = ((int)0x8820) , + /// + /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 + /// + MaxDrawBuffers = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0 = 0x8825 + /// + DrawBuffer0 = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1 = 0x8826 + /// + DrawBuffer1 = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2 = 0x8827 + /// + DrawBuffer2 = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3 = 0x8828 + /// + DrawBuffer3 = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4 = 0x8829 + /// + DrawBuffer4 = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5 = 0x882A + /// + DrawBuffer5 = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6 = 0x882B + /// + DrawBuffer6 = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7 = 0x882C + /// + DrawBuffer7 = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8 = 0x882D + /// + DrawBuffer8 = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9 = 0x882E + /// + DrawBuffer9 = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10 = 0x882F + /// + DrawBuffer10 = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11 = 0x8830 + /// + DrawBuffer11 = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12 = 0x8831 + /// + DrawBuffer12 = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13 = 0x8832 + /// + DrawBuffer13 = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14 = 0x8833 + /// + DrawBuffer14 = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15 = 0x8834 + /// + DrawBuffer15 = ((int)0x8834) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D + /// + BlendEquationAlpha = ((int)0x883D) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + /// + TextureCubeMapSeamless = ((int)0x884F) , + /// + /// Original was GL_POINT_SPRITE = 0x8861 + /// + PointSprite = ((int)0x8861) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 + /// + MaxVertexAttribs = ((int)0x8869) , + /// + /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C + /// + MaxTessControlInputComponents = ((int)0x886C) , + /// + /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D + /// + MaxTessEvaluationInputComponents = ((int)0x886D) , + /// + /// Original was GL_MAX_TEXTURE_COORDS = 0x8871 + /// + MaxTextureCoords = ((int)0x8871) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 + /// + MaxTextureImageUnits = ((int)0x8872) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 + /// + VertexArrayBufferBinding = ((int)0x8896) , + /// + /// Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 + /// + NormalArrayBufferBinding = ((int)0x8897) , + /// + /// Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 + /// + ColorArrayBufferBinding = ((int)0x8898) , + /// + /// Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 + /// + IndexArrayBufferBinding = ((int)0x8899) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A + /// + TextureCoordArrayBufferBinding = ((int)0x889A) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B + /// + EdgeFlagArrayBufferBinding = ((int)0x889B) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C + /// + SecondaryColorArrayBufferBinding = ((int)0x889C) , + /// + /// Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D + /// + FogCoordArrayBufferBinding = ((int)0x889D) , + /// + /// Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E + /// + WeightArrayBufferBinding = ((int)0x889E) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + /// + VertexAttribArrayBufferBinding = ((int)0x889F) , + /// + /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED + /// + PixelPackBufferBinding = ((int)0x88ED) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF + /// + PixelUnpackBufferBinding = ((int)0x88EF) , + /// + /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC + /// + MaxDualSourceDrawBuffers = ((int)0x88FC) , + /// + /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + /// + MaxArrayTextureLayers = ((int)0x88FF) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + /// + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + /// + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + /// + /// Original was GL_CLAMP_VERTEX_COLOR = 0x891A + /// + ClampVertexColor = ((int)0x891A) , + /// + /// Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B + /// + ClampFragmentColor = ((int)0x891B) , + /// + /// Original was GL_CLAMP_READ_COLOR = 0x891C + /// + ClampReadColor = ((int)0x891C) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C + /// + MaxGeometryUniformBlocks = ((int)0x8A2C) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 + /// + MaxCombinedGeometryUniformComponents = ((int)0x8A32) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 + /// + MaxFragmentUniformComponents = ((int)0x8B49) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A + /// + MaxVertexUniformComponents = ((int)0x8B4A) , + /// + /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B + /// + MaxVaryingComponents = ((int)0x8B4B) , + /// + /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B + /// + MaxVaryingFloats = ((int)0x8B4B) , + /// + /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C + /// + MaxVertexTextureImageUnits = ((int)0x8B4C) , + /// + /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D + /// + MaxCombinedTextureImageUnits = ((int)0x8B4D) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_CURRENT_PROGRAM = 0x8B8D + /// + CurrentProgram = ((int)0x8B8D) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C + /// + TextureBinding1DArray = ((int)0x8C1C) , + /// + /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D + /// + TextureBinding2DArray = ((int)0x8C1D) , + /// + /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 + /// + MaxGeometryTextureImageUnits = ((int)0x8C29) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + /// + /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B + /// + MaxTextureBufferSize = ((int)0x8C2B) , + /// + /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C + /// + TextureBindingBuffer = ((int)0x8C2C) , + /// + /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D + /// + TextureBufferDataStoreBinding = ((int)0x8C2D) , + /// + /// Original was GL_SAMPLE_SHADING = 0x8C36 + /// + SampleShading = ((int)0x8C36) , + /// + /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 + /// + MinSampleShadingValue = ((int)0x8C37) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + /// + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + /// + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + /// + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , + /// + /// Original was GL_STENCIL_BACK_REF = 0x8CA3 + /// + StencilBackRef = ((int)0x8CA3) , + /// + /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 + /// + StencilBackValueMask = ((int)0x8CA4) , + /// + /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 + /// + StencilBackWritemask = ((int)0x8CA5) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 + /// + FramebufferBindingExt = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 + /// + RenderbufferBindingExt = ((int)0x8CA7) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + /// + MaxColorAttachmentsExt = ((int)0x8CDF) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + /// + /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 + /// + FramebufferSrgb = ((int)0x8DB9) , + /// + /// Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD + /// + MaxGeometryVaryingComponents = ((int)0x8DDD) , + /// + /// Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE + /// + MaxVertexVaryingComponents = ((int)0x8DDE) , + /// + /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF + /// + MaxGeometryUniformComponents = ((int)0x8DDF) , + /// + /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 + /// + MaxGeometryOutputVertices = ((int)0x8DE0) , + /// + /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 + /// + MaxGeometryTotalOutputComponents = ((int)0x8DE1) , + /// + /// Original was GL_MAX_SUBROUTINES = 0x8DE7 + /// + MaxSubroutines = ((int)0x8DE7) , + /// + /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 + /// + MaxSubroutineUniformLocations = ((int)0x8DE8) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + /// + /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E + /// + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , + /// + /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F + /// + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 + /// + TransformFeedbackBufferPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 + /// + TransformFeedbackBufferActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + /// + /// Original was GL_TIMESTAMP = 0x8E28 + /// + Timestamp = ((int)0x8E28) , + /// + /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C + /// + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , + /// + /// Original was GL_PROVOKING_VERTEX = 0x8E4F + /// + ProvokingVertex = ((int)0x8E4F) , + /// + /// Original was GL_SAMPLE_MASK = 0x8E51 + /// + SampleMask = ((int)0x8E51) , + /// + /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 + /// + MaxSampleMaskWords = ((int)0x8E59) , + /// + /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A + /// + MaxGeometryShaderInvocations = ((int)0x8E5A) , + /// + /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B + /// + MinFragmentInterpolationOffset = ((int)0x8E5B) , + /// + /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C + /// + MaxFragmentInterpolationOffset = ((int)0x8E5C) , + /// + /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D + /// + FragmentInterpolationOffsetBits = ((int)0x8E5D) , + /// + /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E + /// + MinProgramTextureGatherOffset = ((int)0x8E5E) , + /// + /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F + /// + MaxProgramTextureGatherOffset = ((int)0x8E5F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 + /// + MaxTransformFeedbackBuffers = ((int)0x8E70) , + /// + /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 + /// + MaxVertexStreams = ((int)0x8E71) , + /// + /// Original was GL_PATCH_VERTICES = 0x8E72 + /// + PatchVertices = ((int)0x8E72) , + /// + /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 + /// + PatchDefaultInnerLevel = ((int)0x8E73) , + /// + /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 + /// + PatchDefaultOuterLevel = ((int)0x8E74) , + /// + /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E + /// + MaxTessGenLevel = ((int)0x8E7E) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F + /// + MaxTessControlUniformComponents = ((int)0x8E7F) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 + /// + MaxTessEvaluationUniformComponents = ((int)0x8E80) , + /// + /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 + /// + MaxTessControlTextureImageUnits = ((int)0x8E81) , + /// + /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 + /// + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , + /// + /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 + /// + MaxTessControlOutputComponents = ((int)0x8E83) , + /// + /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 + /// + MaxTessPatchComponents = ((int)0x8E84) , + /// + /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 + /// + MaxTessControlTotalOutputComponents = ((int)0x8E85) , + /// + /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 + /// + MaxTessEvaluationOutputComponents = ((int)0x8E86) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 + /// + MaxTessControlUniformBlocks = ((int)0x8E89) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A + /// + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , + /// + /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 + /// + DrawIndirectBufferBinding = ((int)0x8F43) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 + /// + TextureBinding2DMultisample = ((int)0x9104) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 + /// + TextureBinding2DMultisampleArray = ((int)0x9105) , + /// + /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E + /// + MaxColorTextureSamples = ((int)0x910E) , + /// + /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F + /// + MaxDepthTextureSamples = ((int)0x910F) , + /// + /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 + /// + MaxIntegerSamples = ((int)0x9110) , + /// + /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + /// + MaxVertexOutputComponents = ((int)0x9122) , + /// + /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 + /// + MaxGeometryInputComponents = ((int)0x9123) , + /// + /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 + /// + MaxGeometryOutputComponents = ((int)0x9124) , + /// + /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + /// + MaxFragmentInputComponents = ((int)0x9125) , + } + + /// + /// Used in GL.GetPointer + /// + public enum GetPointervPName : int + { + /// + /// Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E + /// + VertexArrayPointerExt = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F + /// + NormalArrayPointerExt = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 + /// + ColorArrayPointerExt = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 + /// + IndexArrayPointerExt = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + /// + TextureCoordArrayPointerExt = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + /// + EdgeFlagArrayPointerExt = ((int)0x8093) , + /// + /// Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + /// + InstrumentBufferPointerSgix = ((int)0x8180) , + /// + /// Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 + /// + FogCoordArrayPointer = ((int)0x8456) , + /// + /// Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D + /// + SecondaryColorArrayPointer = ((int)0x845D) , + } + + /// + /// Used in GL.GetQueryObject + /// + public enum GetQueryObjectParam : int + { + /// + /// Original was GL_QUERY_RESULT = 0x8866 + /// + QueryResult = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 + /// + QueryResultAvailable = ((int)0x8867) , + /// + /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 + /// + QueryResultNoWait = ((int)0x9194) , + } + + /// + /// Used in GL.GetQueryIndexed, GL.GetQuery + /// + public enum GetQueryParam : int + { + /// + /// Original was GL_QUERY_COUNTER_BITS = 0x8864 + /// + QueryCounterBits = ((int)0x8864) , + /// + /// Original was GL_CURRENT_QUERY = 0x8865 + /// + CurrentQuery = ((int)0x8865) , + } + + /// + /// Used in GL.GetTexLevelParameter, GL.GetTexParameter and 1 other function + /// + public enum GetTextureParameter : int + { + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 + /// + TextureBorderColorNv = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_DEPTH = 0x8071 + /// + TextureDepth = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_DEPTH_EXT = 0x8071 + /// + TextureDepthExt = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + /// + DetailTextureFuncPointsSgis = ((int)0x809C) , + /// + /// Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + /// + SharpenTextureFuncPointsSgis = ((int)0x80B0) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 + /// + Texture4DsizeSgis = ((int)0x8136) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + /// + TextureFilter4SizeSgis = ((int)0x8147) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + /// + TextureCompareOperatorSgix = ((int)0x819B) , + /// + /// Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C + /// + TextureLequalRSgix = ((int)0x819C) , + /// + /// Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D + /// + TextureGequalRSgix = ((int)0x819D) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + /// + /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 + /// + TextureCompressedImageSize = ((int)0x86A0) , + /// + /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 + /// + TextureCompressed = ((int)0x86A1) , + /// + /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A + /// + TextureDepthSize = ((int)0x884A) , + /// + /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B + /// + DepthTextureMode = ((int)0x884B) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + /// + /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 + /// + TextureStencilSize = ((int)0x88F1) , + /// + /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 + /// + TextureRedType = ((int)0x8C10) , + /// + /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 + /// + TextureGreenType = ((int)0x8C11) , + /// + /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 + /// + TextureBlueType = ((int)0x8C12) , + /// + /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 + /// + TextureAlphaType = ((int)0x8C13) , + /// + /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 + /// + TextureLuminanceType = ((int)0x8C14) , + /// + /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 + /// + TextureIntensityType = ((int)0x8C15) , + /// + /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 + /// + TextureDepthType = ((int)0x8C16) , + /// + /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F + /// + TextureSharedSize = ((int)0x8C3F) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 + /// + TextureSwizzleRgba = ((int)0x8E46) , + /// + /// Original was GL_TEXTURE_SAMPLES = 0x9106 + /// + TextureSamples = ((int)0x9106) , + /// + /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 + /// + TextureFixedSampleLocations = ((int)0x9107) , + } + + /// + /// Used in GL.Hint + /// + public enum HintMode : int + { + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + } + + /// + /// Used in GL.Hint + /// + public enum HintTarget : int + { + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + /// + PreferDoublebufferHintPgi = ((int)0x1A1F8) , + /// + /// Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + /// + ConserveMemoryHintPgi = ((int)0x1A1FD) , + /// + /// Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + /// + ReclaimMemoryHintPgi = ((int)0x1A1FE) , + /// + /// Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + /// + NativeGraphicsBeginHintPgi = ((int)0x1A203) , + /// + /// Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + /// + NativeGraphicsEndHintPgi = ((int)0x1A204) , + /// + /// Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C + /// + AlwaysFastHintPgi = ((int)0x1A20C) , + /// + /// Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D + /// + AlwaysSoftHintPgi = ((int)0x1A20D) , + /// + /// Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + /// + AllowDrawObjHintPgi = ((int)0x1A20E) , + /// + /// Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + /// + AllowDrawWinHintPgi = ((int)0x1A20F) , + /// + /// Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + /// + AllowDrawFrgHintPgi = ((int)0x1A210) , + /// + /// Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + /// + AllowDrawMemHintPgi = ((int)0x1A211) , + /// + /// Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + /// + StrictDepthfuncHintPgi = ((int)0x1A216) , + /// + /// Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 + /// + StrictLightingHintPgi = ((int)0x1A217) , + /// + /// Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 + /// + StrictScissorHintPgi = ((int)0x1A218) , + /// + /// Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 + /// + FullStippleHintPgi = ((int)0x1A219) , + /// + /// Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 + /// + ClipNearHintPgi = ((int)0x1A220) , + /// + /// Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 + /// + ClipFarHintPgi = ((int)0x1A221) , + /// + /// Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 + /// + WideLineHintPgi = ((int)0x1A222) , + /// + /// Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 + /// + BackNormalsHintPgi = ((int)0x1A223) , + /// + /// Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A + /// + VertexDataHintPgi = ((int)0x1A22A) , + /// + /// Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + /// + VertexConsistentHintPgi = ((int)0x1A22B) , + /// + /// Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C + /// + MaterialSideHintPgi = ((int)0x1A22C) , + /// + /// Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D + /// + MaxVertexHintPgi = ((int)0x1A22D) , + /// + /// Original was GL_PACK_CMYK_HINT_EXT = 0x800E + /// + PackCmykHintExt = ((int)0x800E) , + /// + /// Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F + /// + UnpackCmykHintExt = ((int)0x800F) , + /// + /// Original was GL_PHONG_HINT_WIN = 0x80EB + /// + PhongHintWin = ((int)0x80EB) , + /// + /// Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + /// + ClipVolumeClippingHintExt = ((int)0x80F0) , + /// + /// Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + /// + TextureMultiBufferHintSgix = ((int)0x812E) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 + /// + GenerateMipmapHintSgis = ((int)0x8192) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 + /// + ConvolutionHintSgix = ((int)0x8316) , + /// + /// Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 + /// + ScalebiasHintSgix = ((int)0x8322) , + /// + /// Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B + /// + LineQualityHintSgix = ((int)0x835B) , + /// + /// Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE + /// + VertexPreclipSgix = ((int)0x83EE) , + /// + /// Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF + /// + VertexPreclipHintSgix = ((int)0x83EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + /// + TextureCompressionHintArb = ((int)0x84EF) , + /// + /// Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + /// + VertexArrayStorageHintApple = ((int)0x851F) , + /// + /// Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 + /// + MultisampleFilterHintNv = ((int)0x8534) , + /// + /// Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 + /// + TransformHintApple = ((int)0x85B1) , + /// + /// Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC + /// + TextureStorageHintApple = ((int)0x85BC) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + /// + FragmentShaderDerivativeHintArb = ((int)0x8B8B) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B + /// + FragmentShaderDerivativeHintOes = ((int)0x8B8B) , + /// + /// Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 + /// + BinningControlHintQcom = ((int)0x8FB0) , + } + + /// + /// Used in GL.GetHistogram, GL.GetHistogramParameter and 2 other functions + /// + public enum HistogramTarget : int + { + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + } + + /// + /// Not used directly. + /// + public enum HistogramTargetExt : int + { + /// + /// Original was GL_HISTOGRAM = 0x8024 + /// + Histogram = ((int)0x8024) , + /// + /// Original was GL_HISTOGRAM_EXT = 0x8024 + /// + HistogramExt = ((int)0x8024) , + /// + /// Original was GL_PROXY_HISTOGRAM = 0x8025 + /// + ProxyHistogram = ((int)0x8025) , + /// + /// Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 + /// + ProxyHistogramExt = ((int)0x8025) , + } + + /// + /// Used in GL.CopyImageSubData, GL.GetInternalformat + /// + public enum ImageTarget : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 + /// + TextureRectangle = ((int)0x84F5) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 + /// + Texture1DArray = ((int)0x8C18) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 + /// + TextureCubeMapArray = ((int)0x9009) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + } + + /// + /// Used in GL.Disable, GL.Enable and 1 other function + /// + public enum IndexedEnableCap : int + { + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + } + + /// + /// Not used directly. + /// + public enum IndexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum InterleavedArrayFormat : int + { + } + + /// + /// Not used directly. + /// + public enum InternalFormat : int + { + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + } + + /// + /// Used in GL.GetInternalformat + /// + public enum InternalFormatParameter : int + { + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F + /// + InternalformatSupported = ((int)0x826F) , + /// + /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 + /// + InternalformatPreferred = ((int)0x8270) , + /// + /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 + /// + InternalformatRedSize = ((int)0x8271) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 + /// + InternalformatGreenSize = ((int)0x8272) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 + /// + InternalformatBlueSize = ((int)0x8273) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 + /// + InternalformatAlphaSize = ((int)0x8274) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 + /// + InternalformatDepthSize = ((int)0x8275) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 + /// + InternalformatStencilSize = ((int)0x8276) , + /// + /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 + /// + InternalformatSharedSize = ((int)0x8277) , + /// + /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 + /// + InternalformatRedType = ((int)0x8278) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 + /// + InternalformatGreenType = ((int)0x8279) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A + /// + InternalformatBlueType = ((int)0x827A) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B + /// + InternalformatAlphaType = ((int)0x827B) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C + /// + InternalformatDepthType = ((int)0x827C) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D + /// + InternalformatStencilType = ((int)0x827D) , + /// + /// Original was GL_MAX_WIDTH = 0x827E + /// + MaxWidth = ((int)0x827E) , + /// + /// Original was GL_MAX_HEIGHT = 0x827F + /// + MaxHeight = ((int)0x827F) , + /// + /// Original was GL_MAX_DEPTH = 0x8280 + /// + MaxDepth = ((int)0x8280) , + /// + /// Original was GL_MAX_LAYERS = 0x8281 + /// + MaxLayers = ((int)0x8281) , + /// + /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 + /// + MaxCombinedDimensions = ((int)0x8282) , + /// + /// Original was GL_COLOR_COMPONENTS = 0x8283 + /// + ColorComponents = ((int)0x8283) , + /// + /// Original was GL_DEPTH_COMPONENTS = 0x8284 + /// + DepthComponents = ((int)0x8284) , + /// + /// Original was GL_STENCIL_COMPONENTS = 0x8285 + /// + StencilComponents = ((int)0x8285) , + /// + /// Original was GL_COLOR_RENDERABLE = 0x8286 + /// + ColorRenderable = ((int)0x8286) , + /// + /// Original was GL_DEPTH_RENDERABLE = 0x8287 + /// + DepthRenderable = ((int)0x8287) , + /// + /// Original was GL_STENCIL_RENDERABLE = 0x8288 + /// + StencilRenderable = ((int)0x8288) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 + /// + FramebufferRenderable = ((int)0x8289) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A + /// + FramebufferRenderableLayered = ((int)0x828A) , + /// + /// Original was GL_FRAMEBUFFER_BLEND = 0x828B + /// + FramebufferBlend = ((int)0x828B) , + /// + /// Original was GL_READ_PIXELS_FORMAT = 0x828D + /// + ReadPixelsFormat = ((int)0x828D) , + /// + /// Original was GL_READ_PIXELS_TYPE = 0x828E + /// + ReadPixelsType = ((int)0x828E) , + /// + /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F + /// + TextureImageFormat = ((int)0x828F) , + /// + /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 + /// + TextureImageType = ((int)0x8290) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 + /// + GetTextureImageFormat = ((int)0x8291) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 + /// + GetTextureImageType = ((int)0x8292) , + /// + /// Original was GL_MIPMAP = 0x8293 + /// + Mipmap = ((int)0x8293) , + /// + /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 + /// + ManualGenerateMipmap = ((int)0x8294) , + /// + /// Original was GL_COLOR_ENCODING = 0x8296 + /// + ColorEncoding = ((int)0x8296) , + /// + /// Original was GL_SRGB_READ = 0x8297 + /// + SrgbRead = ((int)0x8297) , + /// + /// Original was GL_SRGB_WRITE = 0x8298 + /// + SrgbWrite = ((int)0x8298) , + /// + /// Original was GL_FILTER = 0x829A + /// + Filter = ((int)0x829A) , + /// + /// Original was GL_VERTEX_TEXTURE = 0x829B + /// + VertexTexture = ((int)0x829B) , + /// + /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C + /// + TessControlTexture = ((int)0x829C) , + /// + /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D + /// + TessEvaluationTexture = ((int)0x829D) , + /// + /// Original was GL_GEOMETRY_TEXTURE = 0x829E + /// + GeometryTexture = ((int)0x829E) , + /// + /// Original was GL_FRAGMENT_TEXTURE = 0x829F + /// + FragmentTexture = ((int)0x829F) , + /// + /// Original was GL_COMPUTE_TEXTURE = 0x82A0 + /// + ComputeTexture = ((int)0x82A0) , + /// + /// Original was GL_TEXTURE_SHADOW = 0x82A1 + /// + TextureShadow = ((int)0x82A1) , + /// + /// Original was GL_TEXTURE_GATHER = 0x82A2 + /// + TextureGather = ((int)0x82A2) , + /// + /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 + /// + TextureGatherShadow = ((int)0x82A3) , + /// + /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 + /// + ShaderImageLoad = ((int)0x82A4) , + /// + /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 + /// + ShaderImageStore = ((int)0x82A5) , + /// + /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 + /// + ShaderImageAtomic = ((int)0x82A6) , + /// + /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 + /// + ImageTexelSize = ((int)0x82A7) , + /// + /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 + /// + ImageCompatibilityClass = ((int)0x82A8) , + /// + /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 + /// + ImagePixelFormat = ((int)0x82A9) , + /// + /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA + /// + ImagePixelType = ((int)0x82AA) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC + /// + SimultaneousTextureAndDepthTest = ((int)0x82AC) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD + /// + SimultaneousTextureAndStencilTest = ((int)0x82AD) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF + /// + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 + /// + TextureCompressedBlockWidth = ((int)0x82B1) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 + /// + TextureCompressedBlockHeight = ((int)0x82B2) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 + /// + TextureCompressedBlockSize = ((int)0x82B3) , + /// + /// Original was GL_CLEAR_BUFFER = 0x82B4 + /// + ClearBuffer = ((int)0x82B4) , + /// + /// Original was GL_TEXTURE_VIEW = 0x82B5 + /// + TextureView = ((int)0x82B5) , + /// + /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 + /// + ViewCompatibilityClass = ((int)0x82B6) , + /// + /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 + /// + TextureCompressed = ((int)0x86A1) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 + /// + ImageFormatCompatibilityType = ((int)0x90C7) , + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + } + + /// + /// Used in GL.Khr.DebugMessageControl, GL.Khr.DebugMessageInsert and 5 other functions + /// + public enum KhrDebug : int + { + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 + /// + ContextFlagDebugBitKhr = ((int)0x00000002) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_OVERFLOW_KHR = 0x0503 + /// + StackOverflowKhr = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_STACK_UNDERFLOW_KHR = 0x0504 + /// + StackUnderflowKhr = ((int)0x0504) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_VERTEX_ARRAY_KHR = 0x8074 + /// + VertexArrayKhr = ((int)0x8074) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 + /// + DebugOutputSynchronousKhr = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 + /// + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 + /// + DebugNextLoggedMessageLengthKhr = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 + /// + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 + /// + DebugCallbackFunctionKhr = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 + /// + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 + /// + DebugCallbackUserParamKhr = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 + /// + DebugSourceApiKhr = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 + /// + DebugSourceWindowSystemKhr = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 + /// + DebugSourceShaderCompilerKhr = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 + /// + DebugSourceThirdPartyKhr = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A + /// + DebugSourceApplicationKhr = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B + /// + DebugSourceOtherKhr = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C + /// + DebugTypeErrorKhr = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D + /// + DebugTypeDeprecatedBehaviorKhr = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E + /// + DebugTypeUndefinedBehaviorKhr = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F + /// + DebugTypePortabilityKhr = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 + /// + DebugTypePerformanceKhr = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 + /// + DebugTypeOtherKhr = ((int)0x8251) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 + /// + DebugTypeMarkerKhr = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 + /// + DebugTypePushGroupKhr = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A + /// + DebugTypePopGroupKhr = ((int)0x826A) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B + /// + DebugSeverityNotificationKhr = ((int)0x826B) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C + /// + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C + /// + MaxDebugGroupStackDepthKhr = ((int)0x826C) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D + /// + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D + /// + DebugGroupStackDepthKhr = ((int)0x826D) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_BUFFER_KHR = 0x82E0 + /// + BufferKhr = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_SHADER_KHR = 0x82E1 + /// + ShaderKhr = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_PROGRAM_KHR = 0x82E2 + /// + ProgramKhr = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_QUERY_KHR = 0x82E3 + /// + QueryKhr = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_SAMPLER_KHR = 0x82E6 + /// + SamplerKhr = ((int)0x82E6) , + /// + /// Original was GL_DISPLAY_LIST = 0x82E7 + /// + DisplayList = ((int)0x82E7) , + /// + /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 + /// + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 + /// + MaxLabelLengthKhr = ((int)0x82E8) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 + /// + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 + /// + MaxDebugMessageLengthKhr = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 + /// + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 + /// + MaxDebugLoggedMessagesKhr = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 + /// + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 + /// + DebugLoggedMessagesKhr = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 + /// + DebugSeverityHighKhr = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 + /// + DebugSeverityMediumKhr = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 + /// + DebugSeverityLowKhr = ((int)0x9148) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 + /// + DebugOutputKhr = ((int)0x92E0) , + } + + /// + /// Not used directly. + /// + public enum KhrTextureCompressionAstcHdr : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum KhrTextureCompressionAstcLdr : int + { + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 + /// + CompressedRgbaAstc4X4Khr = ((int)0x93B0) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 + /// + CompressedRgbaAstc5X4Khr = ((int)0x93B1) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 + /// + CompressedRgbaAstc5X5Khr = ((int)0x93B2) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 + /// + CompressedRgbaAstc6X5Khr = ((int)0x93B3) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 + /// + CompressedRgbaAstc6X6Khr = ((int)0x93B4) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 + /// + CompressedRgbaAstc8X5Khr = ((int)0x93B5) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 + /// + CompressedRgbaAstc8X6Khr = ((int)0x93B6) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 + /// + CompressedRgbaAstc8X8Khr = ((int)0x93B7) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 + /// + CompressedRgbaAstc10X5Khr = ((int)0x93B8) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 + /// + CompressedRgbaAstc10X6Khr = ((int)0x93B9) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA + /// + CompressedRgbaAstc10X8Khr = ((int)0x93BA) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB + /// + CompressedRgbaAstc10X10Khr = ((int)0x93BB) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC + /// + CompressedRgbaAstc12X10Khr = ((int)0x93BC) , + /// + /// Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD + /// + CompressedRgbaAstc12X12Khr = ((int)0x93BD) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 + /// + CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 + /// + CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 + /// + CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 + /// + CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 + /// + CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 + /// + CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 + /// + CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 + /// + CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 + /// + CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 + /// + CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA + /// + CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB + /// + CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC + /// + CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD + /// + CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD) , + } + + /// + /// Not used directly. + /// + public enum LightEnvModeSgix : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + } + + /// + /// Not used directly. + /// + public enum LightEnvParameterSgix : int + { + /// + /// Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 + /// + LightEnvModeSgix = ((int)0x8407) , + } + + /// + /// Not used directly. + /// + public enum LightModelColorControl : int + { + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SINGLE_COLOR_EXT = 0x81F9 + /// + SingleColorExt = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + /// + SeparateSpecularColorExt = ((int)0x81FA) , + } + + /// + /// Not used directly. + /// + public enum LightModelParameter : int + { + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + /// + LightModelColorControlExt = ((int)0x81F8) , + } + + /// + /// Not used directly. + /// + public enum LightName : int + { + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C + /// + FragmentLight0Sgix = ((int)0x840C) , + /// + /// Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D + /// + FragmentLight1Sgix = ((int)0x840D) , + /// + /// Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E + /// + FragmentLight2Sgix = ((int)0x840E) , + /// + /// Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F + /// + FragmentLight3Sgix = ((int)0x840F) , + /// + /// Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 + /// + FragmentLight4Sgix = ((int)0x8410) , + /// + /// Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 + /// + FragmentLight5Sgix = ((int)0x8411) , + /// + /// Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 + /// + FragmentLight6Sgix = ((int)0x8412) , + /// + /// Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 + /// + FragmentLight7Sgix = ((int)0x8413) , + } + + /// + /// Not used directly. + /// + public enum LightParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + } + + /// + /// Not used directly. + /// + public enum ListMode : int + { + } + + /// + /// Not used directly. + /// + public enum ListNameType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + } + + /// + /// Not used directly. + /// + public enum ListParameterName : int + { + /// + /// Original was GL_LIST_PRIORITY_SGIX = 0x8182 + /// + ListPrioritySgix = ((int)0x8182) , + } + + /// + /// Used in GL.LogicOp + /// + public enum LogicOp : int + { + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MapBufferUsageMask : int + { + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_READ_BIT_EXT = 0x0001 + /// + MapReadBitExt = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_WRITE_BIT_EXT = 0x0002 + /// + MapWriteBitExt = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 + /// + MapInvalidateRangeBitExt = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 + /// + MapInvalidateBufferBitExt = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 + /// + MapFlushExplicitBitExt = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 + /// + MapUnsynchronizedBitExt = ((int)0x0020) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + } + + /// + /// Not used directly. + /// + public enum MapTarget : int + { + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 + /// + GeometryDeformationSgix = ((int)0x8194) , + /// + /// Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 + /// + TextureDeformationSgix = ((int)0x8195) , + } + + /// + /// Not used directly. + /// + public enum MapTextureFormatIntel : int + { + /// + /// Original was GL_LAYOUT_DEFAULT_INTEL = 0 + /// + LayoutDefaultIntel = ((int)0) , + /// + /// Original was GL_LAYOUT_LINEAR_INTEL = 1 + /// + LayoutLinearIntel = ((int)1) , + /// + /// Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 + /// + LayoutLinearCpuCachedIntel = ((int)2) , + } + + /// + /// Used in GL.PolygonMode + /// + public enum MaterialFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Not used directly. + /// + public enum MaterialParameter : int + { + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + } + + /// + /// Not used directly. + /// + public enum MatrixMode : int + { + /// + /// Original was GL_MODELVIEW0_EXT = 0x1700 + /// + Modelview0Ext = ((int)0x1700) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + } + + /// + /// Not used directly. + /// + public enum MatrixModeArb : int + { + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_MATRIX0 = 0x88C0 + /// + Matrix0 = ((int)0x88C0) , + /// + /// Original was GL_MATRIX1 = 0x88C1 + /// + Matrix1 = ((int)0x88C1) , + /// + /// Original was GL_MATRIX2 = 0x88C2 + /// + Matrix2 = ((int)0x88C2) , + /// + /// Original was GL_MATRIX3 = 0x88C3 + /// + Matrix3 = ((int)0x88C3) , + /// + /// Original was GL_MATRIX4 = 0x88C4 + /// + Matrix4 = ((int)0x88C4) , + /// + /// Original was GL_MATRIX5 = 0x88C5 + /// + Matrix5 = ((int)0x88C5) , + /// + /// Original was GL_MATRIX6 = 0x88C6 + /// + Matrix6 = ((int)0x88C6) , + /// + /// Original was GL_MATRIX7 = 0x88C7 + /// + Matrix7 = ((int)0x88C7) , + /// + /// Original was GL_MATRIX8 = 0x88C8 + /// + Matrix8 = ((int)0x88C8) , + /// + /// Original was GL_MATRIX9 = 0x88C9 + /// + Matrix9 = ((int)0x88C9) , + /// + /// Original was GL_MATRIX10 = 0x88CA + /// + Matrix10 = ((int)0x88CA) , + /// + /// Original was GL_MATRIX11 = 0x88CB + /// + Matrix11 = ((int)0x88CB) , + /// + /// Original was GL_MATRIX12 = 0x88CC + /// + Matrix12 = ((int)0x88CC) , + /// + /// Original was GL_MATRIX13 = 0x88CD + /// + Matrix13 = ((int)0x88CD) , + /// + /// Original was GL_MATRIX14 = 0x88CE + /// + Matrix14 = ((int)0x88CE) , + /// + /// Original was GL_MATRIX15 = 0x88CF + /// + Matrix15 = ((int)0x88CF) , + /// + /// Original was GL_MATRIX16 = 0x88D0 + /// + Matrix16 = ((int)0x88D0) , + /// + /// Original was GL_MATRIX17 = 0x88D1 + /// + Matrix17 = ((int)0x88D1) , + /// + /// Original was GL_MATRIX18 = 0x88D2 + /// + Matrix18 = ((int)0x88D2) , + /// + /// Original was GL_MATRIX19 = 0x88D3 + /// + Matrix19 = ((int)0x88D3) , + /// + /// Original was GL_MATRIX20 = 0x88D4 + /// + Matrix20 = ((int)0x88D4) , + /// + /// Original was GL_MATRIX21 = 0x88D5 + /// + Matrix21 = ((int)0x88D5) , + /// + /// Original was GL_MATRIX22 = 0x88D6 + /// + Matrix22 = ((int)0x88D6) , + /// + /// Original was GL_MATRIX23 = 0x88D7 + /// + Matrix23 = ((int)0x88D7) , + /// + /// Original was GL_MATRIX24 = 0x88D8 + /// + Matrix24 = ((int)0x88D8) , + /// + /// Original was GL_MATRIX25 = 0x88D9 + /// + Matrix25 = ((int)0x88D9) , + /// + /// Original was GL_MATRIX26 = 0x88DA + /// + Matrix26 = ((int)0x88DA) , + /// + /// Original was GL_MATRIX27 = 0x88DB + /// + Matrix27 = ((int)0x88DB) , + /// + /// Original was GL_MATRIX28 = 0x88DC + /// + Matrix28 = ((int)0x88DC) , + /// + /// Original was GL_MATRIX29 = 0x88DD + /// + Matrix29 = ((int)0x88DD) , + /// + /// Original was GL_MATRIX30 = 0x88DE + /// + Matrix30 = ((int)0x88DE) , + /// + /// Original was GL_MATRIX31 = 0x88DF + /// + Matrix31 = ((int)0x88DF) , + } + + /// + /// Used in GL.MemoryBarrier + /// + public enum MemoryBarrierFlags : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum MemoryBarrierMask : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + /// + VertexAttribArrayBarrierBitExt = ((int)0x00000001) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + /// + ElementArrayBarrierBitExt = ((int)0x00000002) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 + /// + UniformBarrierBitExt = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + /// + TextureFetchBarrierBitExt = ((int)0x00000008) , + /// + /// Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + /// + ShaderGlobalAccessBarrierBitNv = ((int)0x00000010) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + /// + ShaderImageAccessBarrierBitExt = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 + /// + CommandBarrierBitExt = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + /// + PixelBufferBarrierBitExt = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + /// + TextureUpdateBarrierBitExt = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + /// + BufferUpdateBarrierBitExt = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + /// + FramebufferBarrierBitExt = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + /// + TransformFeedbackBarrierBitExt = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + /// + AtomicCounterBarrierBitExt = ((int)0x00001000) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + /// + AllBarrierBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum MeshMode1 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + } + + /// + /// Not used directly. + /// + public enum MeshMode2 : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Used in GL.GetMinmax, GL.GetMinmaxParameter and 2 other functions + /// + public enum MinmaxTarget : int + { + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + } + + /// + /// Not used directly. + /// + public enum MinmaxTargetExt : int + { + /// + /// Original was GL_MINMAX = 0x802E + /// + Minmax = ((int)0x802E) , + /// + /// Original was GL_MINMAX_EXT = 0x802E + /// + MinmaxExt = ((int)0x802E) , + } + + /// + /// Not used directly. + /// + public enum NormalPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Used in GL.GetObjectLabel, GL.ObjectLabel + /// + public enum ObjectLabelIdentifier : int + { + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_FRAMEBUFFER = 0x8D40 + /// + Framebuffer = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + } + + /// + /// Used in GL.ColorP3, GL.ColorP4 and 17 other functions + /// + public enum PackedPointerType : int + { + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Used in GL.PatchParameter + /// + public enum PatchParameterFloat : int + { + /// + /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 + /// + PatchDefaultInnerLevel = ((int)0x8E73) , + /// + /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 + /// + PatchDefaultOuterLevel = ((int)0x8E74) , + } + + /// + /// Used in GL.PatchParameter + /// + public enum PatchParameterInt : int + { + /// + /// Original was GL_PATCH_VERTICES = 0x8E72 + /// + PatchVertices = ((int)0x8E72) , + } + + /// + /// Not used directly. + /// + public enum PixelCopyType : int + { + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_COLOR_EXT = 0x1800 + /// + ColorExt = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_DEPTH_EXT = 0x1801 + /// + DepthExt = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_STENCIL_EXT = 0x1802 + /// + StencilExt = ((int)0x1802) , + } + + /// + /// Used in GL.ClearBufferData, GL.ClearBufferSubData and 23 other functions + /// + public enum PixelFormat : int + { + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_RED_EXT = 0x1903 + /// + RedExt = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_ABGR_EXT = 0x8000 + /// + AbgrExt = ((int)0x8000) , + /// + /// Original was GL_CMYK_EXT = 0x800C + /// + CmykExt = ((int)0x800C) , + /// + /// Original was GL_CMYKA_EXT = 0x800D + /// + CmykaExt = ((int)0x800D) , + /// + /// Original was GL_BGR = 0x80E0 + /// + Bgr = ((int)0x80E0) , + /// + /// Original was GL_BGRA = 0x80E1 + /// + Bgra = ((int)0x80E1) , + /// + /// Original was GL_YCRCB_422_SGIX = 0x81BB + /// + Ycrcb422Sgix = ((int)0x81BB) , + /// + /// Original was GL_YCRCB_444_SGIX = 0x81BC + /// + Ycrcb444Sgix = ((int)0x81BC) , + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 + /// + R5G6B5IccSgix = ((int)0x8466) , + /// + /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 + /// + R5G6B5A8IccSgix = ((int)0x8467) , + /// + /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 + /// + Alpha16IccSgix = ((int)0x8468) , + /// + /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 + /// + Luminance16IccSgix = ((int)0x8469) , + /// + /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B + /// + Luminance16Alpha8IccSgix = ((int)0x846B) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_RED_INTEGER = 0x8D94 + /// + RedInteger = ((int)0x8D94) , + /// + /// Original was GL_GREEN_INTEGER = 0x8D95 + /// + GreenInteger = ((int)0x8D95) , + /// + /// Original was GL_BLUE_INTEGER = 0x8D96 + /// + BlueInteger = ((int)0x8D96) , + /// + /// Original was GL_ALPHA_INTEGER = 0x8D97 + /// + AlphaInteger = ((int)0x8D97) , + /// + /// Original was GL_RGB_INTEGER = 0x8D98 + /// + RgbInteger = ((int)0x8D98) , + /// + /// Original was GL_RGBA_INTEGER = 0x8D99 + /// + RgbaInteger = ((int)0x8D99) , + /// + /// Original was GL_BGR_INTEGER = 0x8D9A + /// + BgrInteger = ((int)0x8D9A) , + /// + /// Original was GL_BGRA_INTEGER = 0x8D9B + /// + BgraInteger = ((int)0x8D9B) , + } + + /// + /// Used in GL.ClearBufferData, GL.ClearBufferSubData and 20 other functions + /// + public enum PixelInternalFormat : int + { + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB2_EXT = 0x804E + /// + Rgb2Ext = ((int)0x804E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_DUAL_ALPHA4_SGIS = 0x8110 + /// + DualAlpha4Sgis = ((int)0x8110) , + /// + /// Original was GL_DUAL_ALPHA8_SGIS = 0x8111 + /// + DualAlpha8Sgis = ((int)0x8111) , + /// + /// Original was GL_DUAL_ALPHA12_SGIS = 0x8112 + /// + DualAlpha12Sgis = ((int)0x8112) , + /// + /// Original was GL_DUAL_ALPHA16_SGIS = 0x8113 + /// + DualAlpha16Sgis = ((int)0x8113) , + /// + /// Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 + /// + DualLuminance4Sgis = ((int)0x8114) , + /// + /// Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 + /// + DualLuminance8Sgis = ((int)0x8115) , + /// + /// Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 + /// + DualLuminance12Sgis = ((int)0x8116) , + /// + /// Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 + /// + DualLuminance16Sgis = ((int)0x8117) , + /// + /// Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 + /// + DualIntensity4Sgis = ((int)0x8118) , + /// + /// Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 + /// + DualIntensity8Sgis = ((int)0x8119) , + /// + /// Original was GL_DUAL_INTENSITY12_SGIS = 0x811A + /// + DualIntensity12Sgis = ((int)0x811A) , + /// + /// Original was GL_DUAL_INTENSITY16_SGIS = 0x811B + /// + DualIntensity16Sgis = ((int)0x811B) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + /// + DualLuminanceAlpha4Sgis = ((int)0x811C) , + /// + /// Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + /// + DualLuminanceAlpha8Sgis = ((int)0x811D) , + /// + /// Original was GL_QUAD_ALPHA4_SGIS = 0x811E + /// + QuadAlpha4Sgis = ((int)0x811E) , + /// + /// Original was GL_QUAD_ALPHA8_SGIS = 0x811F + /// + QuadAlpha8Sgis = ((int)0x811F) , + /// + /// Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 + /// + QuadLuminance4Sgis = ((int)0x8120) , + /// + /// Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 + /// + QuadLuminance8Sgis = ((int)0x8121) , + /// + /// Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 + /// + QuadIntensity4Sgis = ((int)0x8122) , + /// + /// Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 + /// + QuadIntensity8Sgis = ((int)0x8123) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 + /// + DepthComponent16 = ((int)0x81a5) , + /// + /// Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 + /// + DepthComponent16Sgix = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 + /// + DepthComponent24 = ((int)0x81a6) , + /// + /// Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 + /// + DepthComponent24Sgix = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 + /// + DepthComponent32 = ((int)0x81a7) , + /// + /// Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 + /// + DepthComponent32Sgix = ((int)0x81A7) , + /// + /// Original was GL_COMPRESSED_RED = 0x8225 + /// + CompressedRed = ((int)0x8225) , + /// + /// Original was GL_COMPRESSED_RG = 0x8226 + /// + CompressedRg = ((int)0x8226) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R16 = 0x822A + /// + R16 = ((int)0x822A) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG16 = 0x822C + /// + Rg16 = ((int)0x822C) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + /// + CompressedRgbS3tcDxt1Ext = ((int)0x83F0) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + /// + CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + /// + CompressedRgbaS3tcDxt3Ext = ((int)0x83F2) , + /// + /// Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + /// + CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) , + /// + /// Original was GL_RGB_ICC_SGIX = 0x8460 + /// + RgbIccSgix = ((int)0x8460) , + /// + /// Original was GL_RGBA_ICC_SGIX = 0x8461 + /// + RgbaIccSgix = ((int)0x8461) , + /// + /// Original was GL_ALPHA_ICC_SGIX = 0x8462 + /// + AlphaIccSgix = ((int)0x8462) , + /// + /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 + /// + LuminanceIccSgix = ((int)0x8463) , + /// + /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 + /// + IntensityIccSgix = ((int)0x8464) , + /// + /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 + /// + LuminanceAlphaIccSgix = ((int)0x8465) , + /// + /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 + /// + R5G6B5IccSgix = ((int)0x8466) , + /// + /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 + /// + R5G6B5A8IccSgix = ((int)0x8467) , + /// + /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 + /// + Alpha16IccSgix = ((int)0x8468) , + /// + /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 + /// + Luminance16IccSgix = ((int)0x8469) , + /// + /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A + /// + Intensity16IccSgix = ((int)0x846A) , + /// + /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B + /// + Luminance16Alpha8IccSgix = ((int)0x846B) , + /// + /// Original was GL_COMPRESSED_ALPHA = 0x84E9 + /// + CompressedAlpha = ((int)0x84E9) , + /// + /// Original was GL_COMPRESSED_LUMINANCE = 0x84EA + /// + CompressedLuminance = ((int)0x84EA) , + /// + /// Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB + /// + CompressedLuminanceAlpha = ((int)0x84EB) , + /// + /// Original was GL_COMPRESSED_INTENSITY = 0x84EC + /// + CompressedIntensity = ((int)0x84EC) , + /// + /// Original was GL_COMPRESSED_RGB = 0x84ED + /// + CompressedRgb = ((int)0x84ED) , + /// + /// Original was GL_COMPRESSED_RGBA = 0x84EE + /// + CompressedRgba = ((int)0x84EE) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_SRGB = 0x8C40 + /// + Srgb = ((int)0x8C40) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB_ALPHA = 0x8C42 + /// + SrgbAlpha = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_SLUMINANCE_ALPHA = 0x8C44 + /// + SluminanceAlpha = ((int)0x8C44) , + /// + /// Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 + /// + Sluminance8Alpha8 = ((int)0x8C45) , + /// + /// Original was GL_SLUMINANCE = 0x8C46 + /// + Sluminance = ((int)0x8C46) , + /// + /// Original was GL_SLUMINANCE8 = 0x8C47 + /// + Sluminance8 = ((int)0x8C47) , + /// + /// Original was GL_COMPRESSED_SRGB = 0x8C48 + /// + CompressedSrgb = ((int)0x8C48) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 + /// + CompressedSrgbAlpha = ((int)0x8C49) , + /// + /// Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A + /// + CompressedSluminance = ((int)0x8C4A) , + /// + /// Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B + /// + CompressedSluminanceAlpha = ((int)0x8C4B) , + /// + /// Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C + /// + CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D + /// + CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E + /// + CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F + /// + CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + /// + /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB + /// + CompressedRedRgtc1 = ((int)0x8DBB) , + /// + /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC + /// + CompressedSignedRedRgtc1 = ((int)0x8DBC) , + /// + /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD + /// + CompressedRgRgtc2 = ((int)0x8DBD) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE + /// + CompressedSignedRgRgtc2 = ((int)0x8DBE) , + /// + /// Original was GL_R8_SNORM = 0x8F94 + /// + R8Snorm = ((int)0x8F94) , + /// + /// Original was GL_RG8_SNORM = 0x8F95 + /// + Rg8Snorm = ((int)0x8F95) , + /// + /// Original was GL_RGB8_SNORM = 0x8F96 + /// + Rgb8Snorm = ((int)0x8F96) , + /// + /// Original was GL_RGBA8_SNORM = 0x8F97 + /// + Rgba8Snorm = ((int)0x8F97) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TWO = 2 + /// + Two = ((int)2) , + /// + /// Original was GL_THREE = 3 + /// + Three = ((int)3) , + /// + /// Original was GL_FOUR = 4 + /// + Four = ((int)4) , + } + + /// + /// Not used directly. + /// + public enum PixelMap : int + { + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + } + + /// + /// Used in GL.PixelStore + /// + public enum PixelStoreParameter : int + { + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 + /// + UnpackRowLengthExt = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 + /// + UnpackSkipRowsExt = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 + /// + UnpackSkipPixelsExt = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B + /// + PackSkipImagesExt = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C + /// + PackImageHeightExt = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D + /// + UnpackSkipImagesExt = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E + /// + UnpackImageHeightExt = ((int)0x806E) , + /// + /// Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 + /// + PackSkipVolumesSgis = ((int)0x8130) , + /// + /// Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 + /// + PackImageDepthSgis = ((int)0x8131) , + /// + /// Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 + /// + UnpackSkipVolumesSgis = ((int)0x8132) , + /// + /// Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 + /// + UnpackImageDepthSgis = ((int)0x8133) , + /// + /// Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 + /// + PixelTileWidthSgix = ((int)0x8140) , + /// + /// Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 + /// + PixelTileHeightSgix = ((int)0x8141) , + /// + /// Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 + /// + PixelTileGridWidthSgix = ((int)0x8142) , + /// + /// Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 + /// + PixelTileGridHeightSgix = ((int)0x8143) , + /// + /// Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 + /// + PixelTileGridDepthSgix = ((int)0x8144) , + /// + /// Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 + /// + PixelTileCacheSizeSgix = ((int)0x8145) , + /// + /// Original was GL_PACK_RESAMPLE_SGIX = 0x842C + /// + PackResampleSgix = ((int)0x842C) , + /// + /// Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D + /// + UnpackResampleSgix = ((int)0x842D) , + /// + /// Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + /// + PackSubsampleRateSgix = ((int)0x85A0) , + /// + /// Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + /// + UnpackSubsampleRateSgix = ((int)0x85A1) , + /// + /// Original was GL_PACK_RESAMPLE_OML = 0x8984 + /// + PackResampleOml = ((int)0x8984) , + /// + /// Original was GL_UNPACK_RESAMPLE_OML = 0x8985 + /// + UnpackResampleOml = ((int)0x8985) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 + /// + UnpackCompressedBlockWidth = ((int)0x9127) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 + /// + UnpackCompressedBlockHeight = ((int)0x9128) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 + /// + UnpackCompressedBlockDepth = ((int)0x9129) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A + /// + UnpackCompressedBlockSize = ((int)0x912A) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B + /// + PackCompressedBlockWidth = ((int)0x912B) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C + /// + PackCompressedBlockHeight = ((int)0x912C) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D + /// + PackCompressedBlockDepth = ((int)0x912D) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E + /// + PackCompressedBlockSize = ((int)0x912E) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreResampleMode : int + { + /// + /// Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E + /// + ResampleReplicateSgix = ((int)0x842E) , + /// + /// Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F + /// + ResampleZeroFillSgix = ((int)0x842F) , + /// + /// Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 + /// + ResampleDecimateSgix = ((int)0x8430) , + } + + /// + /// Not used directly. + /// + public enum PixelStoreSubsampleRate : int + { + /// + /// Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + /// + PixelSubsample4444Sgix = ((int)0x85A2) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + /// + PixelSubsample2424Sgix = ((int)0x85A3) , + /// + /// Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + /// + PixelSubsample4242Sgix = ((int)0x85A4) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + /// + PixelTexGenAlphaReplaceSgix = ((int)0x8187) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + /// + PixelTexGenAlphaNoReplaceSgix = ((int)0x8188) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + /// + PixelTexGenAlphaLsSgix = ((int)0x8189) , + /// + /// Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + /// + PixelTexGenAlphaMsSgix = ((int)0x818A) , + } + + /// + /// Not used directly. + /// + public enum PixelTexGenParameterNameSgis : int + { + /// + /// Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 + /// + PixelFragmentRgbSourceSgis = ((int)0x8354) , + /// + /// Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 + /// + PixelFragmentAlphaSourceSgis = ((int)0x8355) , + } + + /// + /// Not used directly. + /// + public enum PixelTransferParameter : int + { + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C + /// + PostConvolutionRedScale = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C + /// + PostConvolutionRedScaleExt = ((int)0x801C) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D + /// + PostConvolutionGreenScale = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D + /// + PostConvolutionGreenScaleExt = ((int)0x801D) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E + /// + PostConvolutionBlueScale = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E + /// + PostConvolutionBlueScaleExt = ((int)0x801E) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F + /// + PostConvolutionAlphaScale = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F + /// + PostConvolutionAlphaScaleExt = ((int)0x801F) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 + /// + PostConvolutionRedBias = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 + /// + PostConvolutionRedBiasExt = ((int)0x8020) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 + /// + PostConvolutionGreenBias = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 + /// + PostConvolutionGreenBiasExt = ((int)0x8021) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 + /// + PostConvolutionBlueBias = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 + /// + PostConvolutionBlueBiasExt = ((int)0x8022) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 + /// + PostConvolutionAlphaBias = ((int)0x8023) , + /// + /// Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 + /// + PostConvolutionAlphaBiasExt = ((int)0x8023) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 + /// + PostColorMatrixRedScale = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 + /// + PostColorMatrixRedScaleSgi = ((int)0x80B4) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 + /// + PostColorMatrixGreenScale = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 + /// + PostColorMatrixGreenScaleSgi = ((int)0x80B5) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 + /// + PostColorMatrixBlueScale = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 + /// + PostColorMatrixBlueScaleSgi = ((int)0x80B6) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 + /// + PostColorMatrixAlphaScale = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 + /// + PostColorMatrixAlphaScaleSgi = ((int)0x80B7) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 + /// + PostColorMatrixRedBias = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 + /// + PostColorMatrixRedBiasSgi = ((int)0x80B8) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 + /// + PostColorMatrixGreenBias = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 + /// + PostColorMatrixGreenBiasSgi = ((int)0x80B9) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA + /// + PostColorMatrixBlueBias = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA + /// + PostColorMatrixBlueBiasSgi = ((int)0x80BA) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB + /// + PostColorMatrixAlphaBias = ((int)0x80BB) , + /// + /// Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB + /// + PostColorMatrixAlphaBiasSgi = ((int)0x80BB) , + } + + /// + /// Used in GL.ClearTexImage, GL.ClearTexSubImage and 18 other functions + /// + public enum PixelType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + /// + UnsignedByte332Ext = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + /// + UnsignedShort4444Ext = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + /// + UnsignedShort5551Ext = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + /// + UnsignedInt8888Ext = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + /// + UnsignedInt1010102Ext = ((int)0x8036) , + /// + /// Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 + /// + UnsignedByte233Reversed = ((int)0x8362) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 + /// + UnsignedShort565Reversed = ((int)0x8364) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 + /// + UnsignedShort4444Reversed = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 + /// + UnsignedShort1555Reversed = ((int)0x8366) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 + /// + UnsignedInt8888Reversed = ((int)0x8367) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 + /// + UnsignedInt2101010Reversed = ((int)0x8368) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + /// + UnsignedInt5999Rev = ((int)0x8C3E) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + } + + /// + /// Used in GL.PointParameter + /// + public enum PointParameterName : int + { + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 + /// + PointSpriteCoordOrigin = ((int)0x8CA0) , + } + + /// + /// Not used directly. + /// + public enum PointParameterNameSgis : int + { + /// + /// Original was GL_POINT_SIZE_MIN_ARB = 0x8126 + /// + PointSizeMinArb = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_EXT = 0x8126 + /// + PointSizeMinExt = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 + /// + PointSizeMinSgis = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX_ARB = 0x8127 + /// + PointSizeMaxArb = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_EXT = 0x8127 + /// + PointSizeMaxExt = ((int)0x8127) , + /// + /// Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 + /// + PointSizeMaxSgis = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 + /// + PointFadeThresholdSizeArb = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 + /// + PointFadeThresholdSizeExt = ((int)0x8128) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 + /// + PointFadeThresholdSizeSgis = ((int)0x8128) , + /// + /// Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 + /// + DistanceAttenuationExt = ((int)0x8129) , + /// + /// Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 + /// + DistanceAttenuationSgis = ((int)0x8129) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 + /// + PointDistanceAttenuationArb = ((int)0x8129) , + } + + /// + /// Not used directly. + /// + public enum PointSpriteCoordOriginParameter : int + { + /// + /// Original was GL_LOWER_LEFT = 0x8CA1 + /// + LowerLeft = ((int)0x8CA1) , + /// + /// Original was GL_UPPER_LEFT = 0x8CA2 + /// + UpperLeft = ((int)0x8CA2) , + } + + /// + /// Used in GL.PolygonMode + /// + public enum PolygonMode : int + { + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + } + + /// + /// Used in GL.DrawArrays, GL.DrawArraysIndirect and 19 other functions + /// + public enum PrimitiveType : int + { + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_ARB = 0x000A + /// + LinesAdjacencyArb = ((int)0x000A) , + /// + /// Original was GL_LINES_ADJACENCY_EXT = 0x000A + /// + LinesAdjacencyExt = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B + /// + LineStripAdjacencyArb = ((int)0x000B) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B + /// + LineStripAdjacencyExt = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C + /// + TrianglesAdjacencyArb = ((int)0x000C) , + /// + /// Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C + /// + TrianglesAdjacencyExt = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + /// + TriangleStripAdjacencyArb = ((int)0x000D) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + /// + TriangleStripAdjacencyExt = ((int)0x000D) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + } + + /// + /// Used in GL.GetProgramInterface, GL.GetProgramResourceIndex and 4 other functions + /// + public enum ProgramInterface : int + { + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 + /// + AtomicCounterBuffer = ((int)0x92C0) , + /// + /// Original was GL_UNIFORM = 0x92E1 + /// + Uniform = ((int)0x92E1) , + /// + /// Original was GL_UNIFORM_BLOCK = 0x92E2 + /// + UniformBlock = ((int)0x92E2) , + /// + /// Original was GL_PROGRAM_INPUT = 0x92E3 + /// + ProgramInput = ((int)0x92E3) , + /// + /// Original was GL_PROGRAM_OUTPUT = 0x92E4 + /// + ProgramOutput = ((int)0x92E4) , + /// + /// Original was GL_BUFFER_VARIABLE = 0x92E5 + /// + BufferVariable = ((int)0x92E5) , + /// + /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 + /// + ShaderStorageBlock = ((int)0x92E6) , + /// + /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 + /// + VertexSubroutine = ((int)0x92E8) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 + /// + TessControlSubroutine = ((int)0x92E9) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA + /// + TessEvaluationSubroutine = ((int)0x92EA) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB + /// + GeometrySubroutine = ((int)0x92EB) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC + /// + FragmentSubroutine = ((int)0x92EC) , + /// + /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED + /// + ComputeSubroutine = ((int)0x92ED) , + /// + /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE + /// + VertexSubroutineUniform = ((int)0x92EE) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF + /// + TessControlSubroutineUniform = ((int)0x92EF) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 + /// + TessEvaluationSubroutineUniform = ((int)0x92F0) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 + /// + GeometrySubroutineUniform = ((int)0x92F1) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 + /// + FragmentSubroutineUniform = ((int)0x92F2) , + /// + /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 + /// + ComputeSubroutineUniform = ((int)0x92F3) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 + /// + TransformFeedbackVarying = ((int)0x92F4) , + } + + /// + /// Used in GL.GetProgramInterface + /// + public enum ProgramInterfaceParameter : int + { + /// + /// Original was GL_ACTIVE_RESOURCES = 0x92F5 + /// + ActiveResources = ((int)0x92F5) , + /// + /// Original was GL_MAX_NAME_LENGTH = 0x92F6 + /// + MaxNameLength = ((int)0x92F6) , + /// + /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 + /// + MaxNumActiveVariables = ((int)0x92F7) , + /// + /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 + /// + MaxNumCompatibleSubroutines = ((int)0x92F8) , + } + + /// + /// Used in GL.GetProgram + /// + public enum ProgramParameter : int + { + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_SEPARABLE = 0x8258 + /// + ProgramSeparable = ((int)0x8258) , + /// + /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F + /// + GeometryShaderInvocations = ((int)0x887F) , + /// + /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 + /// + GeometryVerticesOut = ((int)0x8916) , + /// + /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 + /// + GeometryInputType = ((int)0x8917) , + /// + /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 + /// + GeometryOutputType = ((int)0x8918) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_LINK_STATUS = 0x8B82 + /// + LinkStatus = ((int)0x8B82) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_ATTACHED_SHADERS = 0x8B85 + /// + AttachedShaders = ((int)0x8B85) , + /// + /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 + /// + ActiveUniforms = ((int)0x8B86) , + /// + /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 + /// + ActiveUniformMaxLength = ((int)0x8B87) , + /// + /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 + /// + ActiveAttributes = ((int)0x8B89) , + /// + /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A + /// + ActiveAttributeMaxLength = ((int)0x8B8A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + /// + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + /// + TransformFeedbackBufferMode = ((int)0x8C7F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + /// + TransformFeedbackVaryings = ((int)0x8C83) , + /// + /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 + /// + TessControlOutputVertices = ((int)0x8E75) , + /// + /// Original was GL_TESS_GEN_MODE = 0x8E76 + /// + TessGenMode = ((int)0x8E76) , + /// + /// Original was GL_TESS_GEN_SPACING = 0x8E77 + /// + TessGenSpacing = ((int)0x8E77) , + /// + /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 + /// + TessGenVertexOrder = ((int)0x8E78) , + /// + /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 + /// + TessGenPointMode = ((int)0x8E79) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF + /// + MaxComputeWorkGroupSize = ((int)0x91BF) , + /// + /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 + /// + ActiveAtomicCounterBuffers = ((int)0x92D9) , + } + + /// + /// Used in GL.ProgramParameter + /// + public enum ProgramParameterPName : int + { + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_SEPARABLE = 0x8258 + /// + ProgramSeparable = ((int)0x8258) , + } + + /// + /// Used in GL.GetProgramPipeline + /// + public enum ProgramPipelineParameter : int + { + /// + /// Original was GL_ACTIVE_PROGRAM = 0x8259 + /// + ActiveProgram = ((int)0x8259) , + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_GEOMETRY_SHADER = 0x8DD9 + /// + GeometryShader = ((int)0x8DD9) , + /// + /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 + /// + TessEvaluationShader = ((int)0x8E87) , + /// + /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 + /// + TessControlShader = ((int)0x8E88) , + /// + /// Original was GL_COMPUTE_SHADER = 0x91B9 + /// + ComputeShader = ((int)0x91B9) , + } + + /// + /// Used in GL.GetProgramResource + /// + public enum ProgramProperty : int + { + /// + /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + /// + NumCompatibleSubroutines = ((int)0x8E4A) , + /// + /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B + /// + CompatibleSubroutines = ((int)0x8E4B) , + /// + /// Original was GL_IS_PER_PATCH = 0x92E7 + /// + IsPerPatch = ((int)0x92E7) , + /// + /// Original was GL_NAME_LENGTH = 0x92F9 + /// + NameLength = ((int)0x92F9) , + /// + /// Original was GL_TYPE = 0x92FA + /// + Type = ((int)0x92FA) , + /// + /// Original was GL_ARRAY_SIZE = 0x92FB + /// + ArraySize = ((int)0x92FB) , + /// + /// Original was GL_OFFSET = 0x92FC + /// + Offset = ((int)0x92FC) , + /// + /// Original was GL_BLOCK_INDEX = 0x92FD + /// + BlockIndex = ((int)0x92FD) , + /// + /// Original was GL_ARRAY_STRIDE = 0x92FE + /// + ArrayStride = ((int)0x92FE) , + /// + /// Original was GL_MATRIX_STRIDE = 0x92FF + /// + MatrixStride = ((int)0x92FF) , + /// + /// Original was GL_IS_ROW_MAJOR = 0x9300 + /// + IsRowMajor = ((int)0x9300) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 + /// + AtomicCounterBufferIndex = ((int)0x9301) , + /// + /// Original was GL_BUFFER_BINDING = 0x9302 + /// + BufferBinding = ((int)0x9302) , + /// + /// Original was GL_BUFFER_DATA_SIZE = 0x9303 + /// + BufferDataSize = ((int)0x9303) , + /// + /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 + /// + NumActiveVariables = ((int)0x9304) , + /// + /// Original was GL_ACTIVE_VARIABLES = 0x9305 + /// + ActiveVariables = ((int)0x9305) , + /// + /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 + /// + ReferencedByVertexShader = ((int)0x9306) , + /// + /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 + /// + ReferencedByTessControlShader = ((int)0x9307) , + /// + /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 + /// + ReferencedByTessEvaluationShader = ((int)0x9308) , + /// + /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 + /// + ReferencedByGeometryShader = ((int)0x9309) , + /// + /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A + /// + ReferencedByFragmentShader = ((int)0x930A) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C + /// + TopLevelArraySize = ((int)0x930C) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D + /// + TopLevelArrayStride = ((int)0x930D) , + /// + /// Original was GL_LOCATION = 0x930E + /// + Location = ((int)0x930E) , + /// + /// Original was GL_LOCATION_INDEX = 0x930F + /// + LocationIndex = ((int)0x930F) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , + } + + /// + /// Used in GL.UseProgramStages + /// + [Flags] + public enum ProgramStageMask : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Used in GL.GetProgramStage + /// + public enum ProgramStageParameter : int + { + /// + /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 + /// + ActiveSubroutines = ((int)0x8DE5) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 + /// + ActiveSubroutineUniforms = ((int)0x8DE6) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 + /// + ActiveSubroutineUniformLocations = ((int)0x8E47) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 + /// + ActiveSubroutineMaxLength = ((int)0x8E48) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 + /// + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , + } + + /// + /// Used in GL.ProvokingVertex + /// + public enum ProvokingVertexMode : int + { + /// + /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D + /// + FirstVertexConvention = ((int)0x8E4D) , + /// + /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E + /// + LastVertexConvention = ((int)0x8E4E) , + } + + /// + /// Used in GL.QueryCounter + /// + public enum QueryCounterTarget : int + { + /// + /// Original was GL_TIMESTAMP = 0x8E28 + /// + Timestamp = ((int)0x8E28) , + } + + /// + /// Used in GL.BeginQuery, GL.BeginQueryIndexed and 4 other functions + /// + public enum QueryTarget : int + { + /// + /// Original was GL_TIME_ELAPSED = 0x88BF + /// + TimeElapsed = ((int)0x88BF) , + /// + /// Original was GL_SAMPLES_PASSED = 0x8914 + /// + SamplesPassed = ((int)0x8914) , + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + /// + /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 + /// + PrimitivesGenerated = ((int)0x8C87) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + /// + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_TIMESTAMP = 0x8E28 + /// + Timestamp = ((int)0x8E28) , + } + + /// + /// Used in GL.ReadBuffer + /// + public enum ReadBufferMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + } + + /// + /// Used in GL.GetRenderbufferParameter + /// + public enum RenderbufferParameterName : int + { + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 + /// + RenderbufferWidthExt = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 + /// + RenderbufferHeightExt = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 + /// + RenderbufferInternalFormatExt = ((int)0x8D44) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 + /// + RenderbufferRedSizeExt = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 + /// + RenderbufferGreenSizeExt = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 + /// + RenderbufferBlueSizeExt = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 + /// + RenderbufferAlphaSizeExt = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 + /// + RenderbufferDepthSizeExt = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 + /// + RenderbufferStencilSizeExt = ((int)0x8D55) , + } + + /// + /// Used in GL.RenderbufferStorage, GL.RenderbufferStorageMultisample + /// + public enum RenderbufferStorage : int + { + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81a5 + /// + DepthComponent16 = ((int)0x81a5) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81a6 + /// + DepthComponent24 = ((int)0x81a6) , + /// + /// Original was GL_DEPTH_COMPONENT32 = 0x81a7 + /// + DepthComponent32 = ((int)0x81a7) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R16 = 0x822A + /// + R16 = ((int)0x822A) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG16 = 0x822C + /// + Rg16 = ((int)0x822C) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_STENCIL_INDEX1 = 0x8D46 + /// + StencilIndex1 = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX1_EXT = 0x8D46 + /// + StencilIndex1Ext = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX4 = 0x8D47 + /// + StencilIndex4 = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX4_EXT = 0x8D47 + /// + StencilIndex4Ext = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_STENCIL_INDEX8_EXT = 0x8D48 + /// + StencilIndex8Ext = ((int)0x8D48) , + /// + /// Original was GL_STENCIL_INDEX16 = 0x8D49 + /// + StencilIndex16 = ((int)0x8D49) , + /// + /// Original was GL_STENCIL_INDEX16_EXT = 0x8D49 + /// + StencilIndex16Ext = ((int)0x8D49) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + } + + /// + /// Used in GL.BindRenderbuffer, GL.FramebufferRenderbuffer and 3 other functions + /// + public enum RenderbufferTarget : int + { + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_EXT = 0x8D41 + /// + RenderbufferExt = ((int)0x8D41) , + } + + /// + /// Not used directly. + /// + public enum RenderingMode : int + { + } + + /// + /// Not used directly. + /// + public enum SamplePatternSgis : int + { + /// + /// Original was GL_1PASS_EXT = 0x80A1 + /// + Gl1PassExt = ((int)0x80A1) , + /// + /// Original was GL_1PASS_SGIS = 0x80A1 + /// + Gl1PassSgis = ((int)0x80A1) , + /// + /// Original was GL_2PASS_0_EXT = 0x80A2 + /// + Gl2Pass0Ext = ((int)0x80A2) , + /// + /// Original was GL_2PASS_0_SGIS = 0x80A2 + /// + Gl2Pass0Sgis = ((int)0x80A2) , + /// + /// Original was GL_2PASS_1_EXT = 0x80A3 + /// + Gl2Pass1Ext = ((int)0x80A3) , + /// + /// Original was GL_2PASS_1_SGIS = 0x80A3 + /// + Gl2Pass1Sgis = ((int)0x80A3) , + /// + /// Original was GL_4PASS_0_EXT = 0x80A4 + /// + Gl4Pass0Ext = ((int)0x80A4) , + /// + /// Original was GL_4PASS_0_SGIS = 0x80A4 + /// + Gl4Pass0Sgis = ((int)0x80A4) , + /// + /// Original was GL_4PASS_1_EXT = 0x80A5 + /// + Gl4Pass1Ext = ((int)0x80A5) , + /// + /// Original was GL_4PASS_1_SGIS = 0x80A5 + /// + Gl4Pass1Sgis = ((int)0x80A5) , + /// + /// Original was GL_4PASS_2_EXT = 0x80A6 + /// + Gl4Pass2Ext = ((int)0x80A6) , + /// + /// Original was GL_4PASS_2_SGIS = 0x80A6 + /// + Gl4Pass2Sgis = ((int)0x80A6) , + /// + /// Original was GL_4PASS_3_EXT = 0x80A7 + /// + Gl4Pass3Ext = ((int)0x80A7) , + /// + /// Original was GL_4PASS_3_SGIS = 0x80A7 + /// + Gl4Pass3Sgis = ((int)0x80A7) , + } + + /// + /// Used in GL.GetSamplerParameter, GL.SamplerParameter + /// + public enum SamplerParameter : int + { + /// + /// Original was GL_TextureBorderColor = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TextureMagFilter = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TextureMinFilter = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TextureWrapS = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TextureWrapT = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TextureWrapR = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TextureMinLod = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TextureMaxLod = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TextureMaxAnisotropyExt = 0x84FE + /// + TextureMaxAnisotropyExt = ((int)0x84FE) , + /// + /// Original was GL_TextureLodBias = 0x8501 + /// + TextureLodBias = ((int)0x8501) , + /// + /// Original was GL_TextureCompareMode = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TextureCompareFunc = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + } + + /// + /// Used in GL.GetSeparableFilter, GL.SeparableFilter2D + /// + public enum SeparableTarget : int + { + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + } + + /// + /// Not used directly. + /// + public enum SeparableTargetExt : int + { + /// + /// Original was GL_SEPARABLE_2D = 0x8012 + /// + Separable2D = ((int)0x8012) , + /// + /// Original was GL_SEPARABLE_2D_EXT = 0x8012 + /// + Separable2DExt = ((int)0x8012) , + } + + /// + /// Not used directly. + /// + public enum SgixIccTexture : int + { + /// + /// Original was GL_RGB_ICC_SGIX = 0x8460 + /// + RgbIccSgix = ((int)0x8460) , + /// + /// Original was GL_RGBA_ICC_SGIX = 0x8461 + /// + RgbaIccSgix = ((int)0x8461) , + /// + /// Original was GL_ALPHA_ICC_SGIX = 0x8462 + /// + AlphaIccSgix = ((int)0x8462) , + /// + /// Original was GL_LUMINANCE_ICC_SGIX = 0x8463 + /// + LuminanceIccSgix = ((int)0x8463) , + /// + /// Original was GL_INTENSITY_ICC_SGIX = 0x8464 + /// + IntensityIccSgix = ((int)0x8464) , + /// + /// Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 + /// + LuminanceAlphaIccSgix = ((int)0x8465) , + /// + /// Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 + /// + R5G6B5IccSgix = ((int)0x8466) , + /// + /// Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 + /// + R5G6B5A8IccSgix = ((int)0x8467) , + /// + /// Original was GL_ALPHA16_ICC_SGIX = 0x8468 + /// + Alpha16IccSgix = ((int)0x8468) , + /// + /// Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 + /// + Luminance16IccSgix = ((int)0x8469) , + /// + /// Original was GL_INTENSITY16_ICC_SGIX = 0x846A + /// + Intensity16IccSgix = ((int)0x846A) , + /// + /// Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B + /// + Luminance16Alpha8IccSgix = ((int)0x846B) , + } + + /// + /// Used in GL.GetShader + /// + public enum ShaderParameter : int + { + /// + /// Original was GL_SHADER_TYPE = 0x8B4F + /// + ShaderType = ((int)0x8B4F) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_COMPILE_STATUS = 0x8B81 + /// + CompileStatus = ((int)0x8B81) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 + /// + ShaderSourceLength = ((int)0x8B88) , + } + + /// + /// Used in GL.GetShaderPrecisionFormat + /// + public enum ShaderPrecisionType : int + { + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + } + + /// + /// Used in GL.CreateShader, GL.CreateShaderProgram and 9 other functions + /// + public enum ShaderType : int + { + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_GEOMETRY_SHADER = 0x8DD9 + /// + GeometryShader = ((int)0x8DD9) , + /// + /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 + /// + TessEvaluationShader = ((int)0x8E87) , + /// + /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 + /// + TessControlShader = ((int)0x8E88) , + /// + /// Original was GL_COMPUTE_SHADER = 0x91B9 + /// + ComputeShader = ((int)0x91B9) , + } + + /// + /// Not used directly. + /// + public enum ShadingModel : int + { + } + + /// + /// Used in GL.BindImageTexture, GL.TexBuffer and 6 other functions + /// + public enum SizedInternalFormat : int + { + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R16 = 0x822A + /// + R16 = ((int)0x822A) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG16 = 0x822C + /// + Rg16 = ((int)0x822C) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + } + + /// + /// Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function + /// + public enum StencilFace : int + { + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + } + + /// + /// Used in GL.StencilFunc, GL.StencilFuncSeparate + /// + public enum StencilFunction : int + { + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + } + + /// + /// Used in GL.StencilOp, GL.StencilOpSeparate + /// + public enum StencilOp : int + { + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + /// + /// Original was GL_INCR_WRAP = 0x8507 + /// + IncrWrap = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP = 0x8508 + /// + DecrWrap = ((int)0x8508) , + } + + /// + /// Used in GL.GetString + /// + public enum StringName : int + { + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + } + + /// + /// Used in GL.GetString + /// + public enum StringNameIndexed : int + { + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + } + + /// + /// Used in GL.FenceSync + /// + public enum SyncCondition : int + { + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + } + + /// + /// Used in GL.GetSync + /// + public enum SyncParameter : int + { + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + } + + /// + /// Not used directly. + /// + public enum TexCoordPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Used in GL.BindImageTexture + /// + public enum TextureAccess : int + { + /// + /// Original was GL_READ_ONLY = 0x88B8 + /// + ReadOnly = ((int)0x88B8) , + /// + /// Original was GL_WRITE_ONLY = 0x88B9 + /// + WriteOnly = ((int)0x88B9) , + /// + /// Original was GL_READ_WRITE = 0x88BA + /// + ReadWrite = ((int)0x88BA) , + } + + /// + /// Used in GL.TexBuffer, GL.TexBufferRange + /// + public enum TextureBufferTarget : int + { + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + } + + /// + /// Not used directly. + /// + public enum TextureCompareMode : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E + /// + CompareRefToTexture = ((int)0x884E) , + /// + /// Original was GL_COMPARE_R_TO_TEXTURE = 0x884E + /// + CompareRToTexture = ((int)0x884E) , + } + + /// + /// Not used directly. + /// + public enum TextureCoordName : int + { + } + + /// + /// Not used directly. + /// + public enum TextureEnvMode : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_REPLACE_EXT = 0x8062 + /// + ReplaceExt = ((int)0x8062) , + /// + /// Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE + /// + TextureEnvBiasSgix = ((int)0x80BE) , + /// + /// Original was GL_COMBINE = 0x8570 + /// + Combine = ((int)0x8570) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvModeCombine : int + { + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_SUBTRACT = 0x84E7 + /// + Subtract = ((int)0x84E7) , + /// + /// Original was GL_ADD_SIGNED = 0x8574 + /// + AddSigned = ((int)0x8574) , + /// + /// Original was GL_INTERPOLATE = 0x8575 + /// + Interpolate = ((int)0x8575) , + /// + /// Original was GL_DOT3_RGB = 0x86AE + /// + Dot3Rgb = ((int)0x86AE) , + /// + /// Original was GL_DOT3_RGBA = 0x86AF + /// + Dot3Rgba = ((int)0x86AF) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvModeOperandAlpha : int + { + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvModeOperandRgb : int + { + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvModePointSprite : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvModeScale : int + { + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TWO = 2 + /// + Two = ((int)2) , + /// + /// Original was GL_FOUR = 4 + /// + Four = ((int)4) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvModeSource : int + { + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + /// + /// Original was GL_CONSTANT = 0x8576 + /// + Constant = ((int)0x8576) , + /// + /// Original was GL_PRIMARY_COLOR = 0x8577 + /// + PrimaryColor = ((int)0x8577) , + /// + /// Original was GL_PREVIOUS = 0x8578 + /// + Previous = ((int)0x8578) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvParameter : int + { + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 + /// + TextureLodBias = ((int)0x8501) , + /// + /// Original was GL_COMBINE_RGB = 0x8571 + /// + CombineRgb = ((int)0x8571) , + /// + /// Original was GL_COMBINE_ALPHA = 0x8572 + /// + CombineAlpha = ((int)0x8572) , + /// + /// Original was GL_RGB_SCALE = 0x8573 + /// + RgbScale = ((int)0x8573) , + /// + /// Original was GL_SOURCE0_RGB = 0x8580 + /// + Source0Rgb = ((int)0x8580) , + /// + /// Original was GL_SRC1_RGB = 0x8581 + /// + Src1Rgb = ((int)0x8581) , + /// + /// Original was GL_SRC2_RGB = 0x8582 + /// + Src2Rgb = ((int)0x8582) , + /// + /// Original was GL_SRC0_ALPHA = 0x8588 + /// + Src0Alpha = ((int)0x8588) , + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_SRC2_ALPHA = 0x858A + /// + Src2Alpha = ((int)0x858A) , + /// + /// Original was GL_OPERAND0_RGB = 0x8590 + /// + Operand0Rgb = ((int)0x8590) , + /// + /// Original was GL_OPERAND1_RGB = 0x8591 + /// + Operand1Rgb = ((int)0x8591) , + /// + /// Original was GL_OPERAND2_RGB = 0x8592 + /// + Operand2Rgb = ((int)0x8592) , + /// + /// Original was GL_OPERAND0_ALPHA = 0x8598 + /// + Operand0Alpha = ((int)0x8598) , + /// + /// Original was GL_OPERAND1_ALPHA = 0x8599 + /// + Operand1Alpha = ((int)0x8599) , + /// + /// Original was GL_OPERAND2_ALPHA = 0x859A + /// + Operand2Alpha = ((int)0x859A) , + /// + /// Original was GL_COORD_REPLACE = 0x8862 + /// + CoordReplace = ((int)0x8862) , + } + + /// + /// Not used directly. + /// + public enum TextureEnvTarget : int + { + /// + /// Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 + /// + TextureFilterControl = ((int)0x8500) , + /// + /// Original was GL_POINT_SPRITE = 0x8861 + /// + PointSprite = ((int)0x8861) , + } + + /// + /// Not used directly. + /// + public enum TextureFilterFuncSgis : int + { + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + } + + /// + /// Not used directly. + /// + public enum TextureGenMode : int + { + /// + /// Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + /// + EyeDistanceToPointSgis = ((int)0x81F0) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + /// + ObjectDistanceToPointSgis = ((int)0x81F1) , + /// + /// Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + /// + EyeDistanceToLineSgis = ((int)0x81F2) , + /// + /// Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + /// + ObjectDistanceToLineSgis = ((int)0x81F3) , + /// + /// Original was GL_NORMAL_MAP = 0x8511 + /// + NormalMap = ((int)0x8511) , + /// + /// Original was GL_REFLECTION_MAP = 0x8512 + /// + ReflectionMap = ((int)0x8512) , + } + + /// + /// Not used directly. + /// + public enum TextureGenParameter : int + { + /// + /// Original was GL_EYE_POINT_SGIS = 0x81F4 + /// + EyePointSgis = ((int)0x81F4) , + /// + /// Original was GL_OBJECT_POINT_SGIS = 0x81F5 + /// + ObjectPointSgis = ((int)0x81F5) , + /// + /// Original was GL_EYE_LINE_SGIS = 0x81F6 + /// + EyeLineSgis = ((int)0x81F6) , + /// + /// Original was GL_OBJECT_LINE_SGIS = 0x81F7 + /// + ObjectLineSgis = ((int)0x81F7) , + } + + /// + /// Not used directly. + /// + public enum TextureMagFilter : int + { + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_LINEAR_DETAIL_SGIS = 0x8097 + /// + LinearDetailSgis = ((int)0x8097) , + /// + /// Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + /// + LinearDetailAlphaSgis = ((int)0x8098) , + /// + /// Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 + /// + LinearDetailColorSgis = ((int)0x8099) , + /// + /// Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD + /// + LinearSharpenSgis = ((int)0x80AD) , + /// + /// Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + /// + LinearSharpenAlphaSgis = ((int)0x80AE) , + /// + /// Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + /// + LinearSharpenColorSgis = ((int)0x80AF) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + } + + /// + /// Not used directly. + /// + public enum TextureMinFilter : int + { + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_FILTER4_SGIS = 0x8146 + /// + Filter4Sgis = ((int)0x8146) , + /// + /// Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + /// + LinearClipmapLinearSgix = ((int)0x8170) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + /// + PixelTexGenQCeilingSgix = ((int)0x8184) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + /// + PixelTexGenQRoundSgix = ((int)0x8185) , + /// + /// Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + /// + PixelTexGenQFloorSgix = ((int)0x8186) , + /// + /// Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + /// + NearestClipmapNearestSgix = ((int)0x844D) , + /// + /// Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + /// + NearestClipmapLinearSgix = ((int)0x844E) , + /// + /// Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + /// + LinearClipmapNearestSgix = ((int)0x844F) , + } + + /// + /// Used in GL.TexParameter, GL.TexParameterI + /// + public enum TextureParameterName : int + { + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 + /// + TexturePriorityExt = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_DEPTH = 0x8071 + /// + TextureDepth = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 + /// + TextureWrapRExt = ((int)0x8072) , + /// + /// Original was GL_TEXTURE_WRAP_R_OES = 0x8072 + /// + TextureWrapROes = ((int)0x8072) , + /// + /// Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + /// + DetailTextureLevelSgis = ((int)0x809A) , + /// + /// Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B + /// + DetailTextureModeSgis = ((int)0x809B) , + /// + /// Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF + /// + ShadowAmbientSgix = ((int)0x80BF) , + /// + /// Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF + /// + TextureCompareFailValue = ((int)0x80BF) , + /// + /// Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 + /// + DualTextureSelectSgis = ((int)0x8124) , + /// + /// Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 + /// + QuadTextureSelectSgis = ((int)0x8125) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 + /// + TextureWrapQSgis = ((int)0x8137) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + /// + TextureClipmapCenterSgix = ((int)0x8171) , + /// + /// Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + /// + TextureClipmapFrameSgix = ((int)0x8172) , + /// + /// Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + /// + TextureClipmapOffsetSgix = ((int)0x8173) , + /// + /// Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + /// + TextureClipmapVirtualDepthSgix = ((int)0x8174) , + /// + /// Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + /// + TextureClipmapLodOffsetSgix = ((int)0x8175) , + /// + /// Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + /// + TextureClipmapDepthSgix = ((int)0x8176) , + /// + /// Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + /// + PostTextureFilterBiasSgix = ((int)0x8179) , + /// + /// Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + /// + PostTextureFilterScaleSgix = ((int)0x817A) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E + /// + TextureLodBiasSSgix = ((int)0x818E) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F + /// + TextureLodBiasTSgix = ((int)0x818F) , + /// + /// Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + /// + TextureLodBiasRSgix = ((int)0x8190) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 + /// + GenerateMipmapSgis = ((int)0x8191) , + /// + /// Original was GL_TEXTURE_COMPARE_SGIX = 0x819A + /// + TextureCompareSgix = ((int)0x819A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + /// + TextureMaxClampSSgix = ((int)0x8369) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + /// + TextureMaxClampTSgix = ((int)0x836A) , + /// + /// Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + /// + TextureMaxClampRSgix = ((int)0x836B) , + /// + /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 + /// + TextureLodBias = ((int)0x8501) , + /// + /// Original was GL_DEPTH_TEXTURE_MODE = 0x884B + /// + DepthTextureMode = ((int)0x884B) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 + /// + TextureSwizzleRgba = ((int)0x8E46) , + } + + /// + /// Used in GL.BindTexture, GL.CompressedTexImage1D and 27 other functions + /// + public enum TextureTarget : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 + /// + ProxyTexture1DExt = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 + /// + ProxyTexture2DExt = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_EXT = 0x806F + /// + Texture3DExt = ((int)0x806F) , + /// + /// Original was GL_TEXTURE_3D_OES = 0x806F + /// + Texture3DOes = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 + /// + ProxyTexture3DExt = ((int)0x8070) , + /// + /// Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 + /// + DetailTexture2DSgis = ((int)0x8095) , + /// + /// Original was GL_TEXTURE_4D_SGIS = 0x8134 + /// + Texture4DSgis = ((int)0x8134) , + /// + /// Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 + /// + ProxyTexture4DSgis = ((int)0x8135) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A + /// + TextureMinLodSgis = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B + /// + TextureMaxLodSgis = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C + /// + TextureBaseLevelSgis = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D + /// + TextureMaxLevelSgis = ((int)0x813D) , + /// + /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 + /// + TextureRectangle = ((int)0x84F5) , + /// + /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 + /// + ProxyTextureRectangle = ((int)0x84F7) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + /// + TextureCubeMapPositiveX = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + /// + TextureCubeMapNegativeX = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + /// + TextureCubeMapPositiveY = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + /// + TextureCubeMapNegativeY = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + /// + TextureCubeMapPositiveZ = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + /// + TextureCubeMapNegativeZ = ((int)0x851A) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B + /// + ProxyTextureCubeMap = ((int)0x851B) , + /// + /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 + /// + Texture1DArray = ((int)0x8C18) , + /// + /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 + /// + ProxyTexture1DArray = ((int)0x8C19) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B + /// + ProxyTexture2DArray = ((int)0x8C1B) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 + /// + TextureCubeMapArray = ((int)0x9009) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B + /// + ProxyTextureCubeMapArray = ((int)0x900B) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 + /// + ProxyTexture2DMultisample = ((int)0x9101) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 + /// + ProxyTexture2DMultisampleArray = ((int)0x9103) , + } + + /// + /// Used in GL.TexStorage1D + /// + public enum TextureTarget1d : int + { + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + } + + /// + /// Used in GL.TexStorage2D + /// + public enum TextureTarget2d : int + { + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 + /// + TextureRectangle = ((int)0x84F5) , + /// + /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 + /// + ProxyTextureRectangle = ((int)0x84F7) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B + /// + ProxyTextureCubeMap = ((int)0x851B) , + /// + /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 + /// + Texture1DArray = ((int)0x8C18) , + /// + /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 + /// + ProxyTexture1DArray = ((int)0x8C19) , + } + + /// + /// Used in GL.TexStorage3D + /// + public enum TextureTarget3d : int + { + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B + /// + ProxyTextureCubeMap = ((int)0x851B) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B + /// + ProxyTexture2DArray = ((int)0x8C1B) , + } + + /// + /// Used in GL.TexImage2DMultisample, GL.TexImage3DMultisample + /// + public enum TextureTargetMultisample : int + { + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 + /// + ProxyTexture2DMultisample = ((int)0x9101) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 + /// + ProxyTexture2DMultisampleArray = ((int)0x9103) , + } + + /// + /// Used in GL.TexStorage2DMultisample + /// + public enum TextureTargetMultisample2d : int + { + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 + /// + ProxyTexture2DMultisample = ((int)0x9101) , + } + + /// + /// Used in GL.TexStorage3DMultisample + /// + public enum TextureTargetMultisample3d : int + { + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 + /// + ProxyTexture2DMultisampleArray = ((int)0x9103) , + } + + /// + /// Used in GL.ActiveTexture, GL.MultiTexCoordP1 and 3 other functions + /// + public enum TextureUnit : int + { + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + } + + /// + /// Not used directly. + /// + public enum TextureWrapMode : int + { + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_ARB = 0x812D + /// + ClampToBorderArb = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_NV = 0x812D + /// + ClampToBorderNv = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D + /// + ClampToBorderSgis = ((int)0x812D) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F + /// + ClampToEdgeSgis = ((int)0x812F) , + /// + /// Original was GL_MIRRORED_REPEAT = 0x8370 + /// + MirroredRepeat = ((int)0x8370) , + } + + /// + /// Used in GL.TransformFeedbackVaryings + /// + public enum TransformFeedbackMode : int + { + /// + /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C + /// + InterleavedAttribs = ((int)0x8C8C) , + /// + /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D + /// + SeparateAttribs = ((int)0x8C8D) , + } + + /// + /// Used in GL.BindTransformFeedback + /// + public enum TransformFeedbackTarget : int + { + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + } + + /// + /// Not used directly. + /// + [Flags] + public enum UseProgramStageMask : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 + /// + VertexShaderBitExt = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 + /// + FragmentShaderBitExt = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_COMPUTE_SHADER_BIT = 0x00000020 + /// + ComputeShaderBit = ((int)0x00000020) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF + /// + AllShaderBitsExt = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum Version10 : int + { + } + + /// + /// Not used directly. + /// + public enum Version11 : int + { + /// + /// Original was GL_FALSE = 0 + /// + False = ((int)0) , + /// + /// Original was GL_NO_ERROR = 0 + /// + NoError = ((int)0) , + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_ZERO = 0 + /// + Zero = ((int)0) , + /// + /// Original was GL_POINTS = 0x0000 + /// + Points = ((int)0x0000) , + /// + /// Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 + /// + ClientPixelStoreBit = ((int)0x00000001) , + /// + /// Original was GL_CURRENT_BIT = 0x00000001 + /// + CurrentBit = ((int)0x00000001) , + /// + /// Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 + /// + ClientVertexArrayBit = ((int)0x00000002) , + /// + /// Original was GL_POINT_BIT = 0x00000002 + /// + PointBit = ((int)0x00000002) , + /// + /// Original was GL_LINE_BIT = 0x00000004 + /// + LineBit = ((int)0x00000004) , + /// + /// Original was GL_POLYGON_BIT = 0x00000008 + /// + PolygonBit = ((int)0x00000008) , + /// + /// Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 + /// + PolygonStippleBit = ((int)0x00000010) , + /// + /// Original was GL_PIXEL_MODE_BIT = 0x00000020 + /// + PixelModeBit = ((int)0x00000020) , + /// + /// Original was GL_LIGHTING_BIT = 0x00000040 + /// + LightingBit = ((int)0x00000040) , + /// + /// Original was GL_FOG_BIT = 0x00000080 + /// + FogBit = ((int)0x00000080) , + /// + /// Original was GL_DEPTH_BUFFER_BIT = 0x00000100 + /// + DepthBufferBit = ((int)0x00000100) , + /// + /// Original was GL_ACCUM_BUFFER_BIT = 0x00000200 + /// + AccumBufferBit = ((int)0x00000200) , + /// + /// Original was GL_STENCIL_BUFFER_BIT = 0x00000400 + /// + StencilBufferBit = ((int)0x00000400) , + /// + /// Original was GL_VIEWPORT_BIT = 0x00000800 + /// + ViewportBit = ((int)0x00000800) , + /// + /// Original was GL_TRANSFORM_BIT = 0x00001000 + /// + TransformBit = ((int)0x00001000) , + /// + /// Original was GL_ENABLE_BIT = 0x00002000 + /// + EnableBit = ((int)0x00002000) , + /// + /// Original was GL_COLOR_BUFFER_BIT = 0x00004000 + /// + ColorBufferBit = ((int)0x00004000) , + /// + /// Original was GL_HINT_BIT = 0x00008000 + /// + HintBit = ((int)0x00008000) , + /// + /// Original was GL_LINES = 0x0001 + /// + Lines = ((int)0x0001) , + /// + /// Original was GL_EVAL_BIT = 0x00010000 + /// + EvalBit = ((int)0x00010000) , + /// + /// Original was GL_LINE_LOOP = 0x0002 + /// + LineLoop = ((int)0x0002) , + /// + /// Original was GL_LIST_BIT = 0x00020000 + /// + ListBit = ((int)0x00020000) , + /// + /// Original was GL_LINE_STRIP = 0x0003 + /// + LineStrip = ((int)0x0003) , + /// + /// Original was GL_TRIANGLES = 0x0004 + /// + Triangles = ((int)0x0004) , + /// + /// Original was GL_TEXTURE_BIT = 0x00040000 + /// + TextureBit = ((int)0x00040000) , + /// + /// Original was GL_TRIANGLE_STRIP = 0x0005 + /// + TriangleStrip = ((int)0x0005) , + /// + /// Original was GL_TRIANGLE_FAN = 0x0006 + /// + TriangleFan = ((int)0x0006) , + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_QUAD_STRIP = 0x0008 + /// + QuadStrip = ((int)0x0008) , + /// + /// Original was GL_SCISSOR_BIT = 0x00080000 + /// + ScissorBit = ((int)0x00080000) , + /// + /// Original was GL_POLYGON = 0x0009 + /// + Polygon = ((int)0x0009) , + /// + /// Original was GL_ACCUM = 0x0100 + /// + Accum = ((int)0x0100) , + /// + /// Original was GL_LOAD = 0x0101 + /// + Load = ((int)0x0101) , + /// + /// Original was GL_RETURN = 0x0102 + /// + Return = ((int)0x0102) , + /// + /// Original was GL_MULT = 0x0103 + /// + Mult = ((int)0x0103) , + /// + /// Original was GL_ADD = 0x0104 + /// + Add = ((int)0x0104) , + /// + /// Original was GL_NEVER = 0x0200 + /// + Never = ((int)0x0200) , + /// + /// Original was GL_LESS = 0x0201 + /// + Less = ((int)0x0201) , + /// + /// Original was GL_EQUAL = 0x0202 + /// + Equal = ((int)0x0202) , + /// + /// Original was GL_LEQUAL = 0x0203 + /// + Lequal = ((int)0x0203) , + /// + /// Original was GL_GREATER = 0x0204 + /// + Greater = ((int)0x0204) , + /// + /// Original was GL_NOTEQUAL = 0x0205 + /// + Notequal = ((int)0x0205) , + /// + /// Original was GL_GEQUAL = 0x0206 + /// + Gequal = ((int)0x0206) , + /// + /// Original was GL_ALWAYS = 0x0207 + /// + Always = ((int)0x0207) , + /// + /// Original was GL_SRC_COLOR = 0x0300 + /// + SrcColor = ((int)0x0300) , + /// + /// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 + /// + OneMinusSrcColor = ((int)0x0301) , + /// + /// Original was GL_SRC_ALPHA = 0x0302 + /// + SrcAlpha = ((int)0x0302) , + /// + /// Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 + /// + OneMinusSrcAlpha = ((int)0x0303) , + /// + /// Original was GL_DST_ALPHA = 0x0304 + /// + DstAlpha = ((int)0x0304) , + /// + /// Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 + /// + OneMinusDstAlpha = ((int)0x0305) , + /// + /// Original was GL_DST_COLOR = 0x0306 + /// + DstColor = ((int)0x0306) , + /// + /// Original was GL_ONE_MINUS_DST_COLOR = 0x0307 + /// + OneMinusDstColor = ((int)0x0307) , + /// + /// Original was GL_SRC_ALPHA_SATURATE = 0x0308 + /// + SrcAlphaSaturate = ((int)0x0308) , + /// + /// Original was GL_FRONT_LEFT = 0x0400 + /// + FrontLeft = ((int)0x0400) , + /// + /// Original was GL_FRONT_RIGHT = 0x0401 + /// + FrontRight = ((int)0x0401) , + /// + /// Original was GL_BACK_LEFT = 0x0402 + /// + BackLeft = ((int)0x0402) , + /// + /// Original was GL_BACK_RIGHT = 0x0403 + /// + BackRight = ((int)0x0403) , + /// + /// Original was GL_FRONT = 0x0404 + /// + Front = ((int)0x0404) , + /// + /// Original was GL_BACK = 0x0405 + /// + Back = ((int)0x0405) , + /// + /// Original was GL_LEFT = 0x0406 + /// + Left = ((int)0x0406) , + /// + /// Original was GL_RIGHT = 0x0407 + /// + Right = ((int)0x0407) , + /// + /// Original was GL_FRONT_AND_BACK = 0x0408 + /// + FrontAndBack = ((int)0x0408) , + /// + /// Original was GL_AUX0 = 0x0409 + /// + Aux0 = ((int)0x0409) , + /// + /// Original was GL_AUX1 = 0x040A + /// + Aux1 = ((int)0x040A) , + /// + /// Original was GL_AUX2 = 0x040B + /// + Aux2 = ((int)0x040B) , + /// + /// Original was GL_AUX3 = 0x040C + /// + Aux3 = ((int)0x040C) , + /// + /// Original was GL_INVALID_ENUM = 0x0500 + /// + InvalidEnum = ((int)0x0500) , + /// + /// Original was GL_INVALID_VALUE = 0x0501 + /// + InvalidValue = ((int)0x0501) , + /// + /// Original was GL_INVALID_OPERATION = 0x0502 + /// + InvalidOperation = ((int)0x0502) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_OUT_OF_MEMORY = 0x0505 + /// + OutOfMemory = ((int)0x0505) , + /// + /// Original was GL_2D = 0x0600 + /// + Gl2D = ((int)0x0600) , + /// + /// Original was GL_3D = 0x0601 + /// + Gl3D = ((int)0x0601) , + /// + /// Original was GL_3D_COLOR = 0x0602 + /// + Gl3DColor = ((int)0x0602) , + /// + /// Original was GL_3D_COLOR_TEXTURE = 0x0603 + /// + Gl3DColorTexture = ((int)0x0603) , + /// + /// Original was GL_4D_COLOR_TEXTURE = 0x0604 + /// + Gl4DColorTexture = ((int)0x0604) , + /// + /// Original was GL_PASS_THROUGH_TOKEN = 0x0700 + /// + PassThroughToken = ((int)0x0700) , + /// + /// Original was GL_POINT_TOKEN = 0x0701 + /// + PointToken = ((int)0x0701) , + /// + /// Original was GL_LINE_TOKEN = 0x0702 + /// + LineToken = ((int)0x0702) , + /// + /// Original was GL_POLYGON_TOKEN = 0x0703 + /// + PolygonToken = ((int)0x0703) , + /// + /// Original was GL_BITMAP_TOKEN = 0x0704 + /// + BitmapToken = ((int)0x0704) , + /// + /// Original was GL_DRAW_PIXEL_TOKEN = 0x0705 + /// + DrawPixelToken = ((int)0x0705) , + /// + /// Original was GL_COPY_PIXEL_TOKEN = 0x0706 + /// + CopyPixelToken = ((int)0x0706) , + /// + /// Original was GL_LINE_RESET_TOKEN = 0x0707 + /// + LineResetToken = ((int)0x0707) , + /// + /// Original was GL_EXP = 0x0800 + /// + Exp = ((int)0x0800) , + /// + /// Original was GL_EXP2 = 0x0801 + /// + Exp2 = ((int)0x0801) , + /// + /// Original was GL_CW = 0x0900 + /// + Cw = ((int)0x0900) , + /// + /// Original was GL_CCW = 0x0901 + /// + Ccw = ((int)0x0901) , + /// + /// Original was GL_COEFF = 0x0A00 + /// + Coeff = ((int)0x0A00) , + /// + /// Original was GL_ORDER = 0x0A01 + /// + Order = ((int)0x0A01) , + /// + /// Original was GL_DOMAIN = 0x0A02 + /// + Domain = ((int)0x0A02) , + /// + /// Original was GL_CURRENT_COLOR = 0x0B00 + /// + CurrentColor = ((int)0x0B00) , + /// + /// Original was GL_CURRENT_INDEX = 0x0B01 + /// + CurrentIndex = ((int)0x0B01) , + /// + /// Original was GL_CURRENT_NORMAL = 0x0B02 + /// + CurrentNormal = ((int)0x0B02) , + /// + /// Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 + /// + CurrentTextureCoords = ((int)0x0B03) , + /// + /// Original was GL_CURRENT_RASTER_COLOR = 0x0B04 + /// + CurrentRasterColor = ((int)0x0B04) , + /// + /// Original was GL_CURRENT_RASTER_INDEX = 0x0B05 + /// + CurrentRasterIndex = ((int)0x0B05) , + /// + /// Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 + /// + CurrentRasterTextureCoords = ((int)0x0B06) , + /// + /// Original was GL_CURRENT_RASTER_POSITION = 0x0B07 + /// + CurrentRasterPosition = ((int)0x0B07) , + /// + /// Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 + /// + CurrentRasterPositionValid = ((int)0x0B08) , + /// + /// Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 + /// + CurrentRasterDistance = ((int)0x0B09) , + /// + /// Original was GL_POINT_SMOOTH = 0x0B10 + /// + PointSmooth = ((int)0x0B10) , + /// + /// Original was GL_POINT_SIZE = 0x0B11 + /// + PointSize = ((int)0x0B11) , + /// + /// Original was GL_POINT_SIZE_RANGE = 0x0B12 + /// + PointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 + /// + PointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_LINE_SMOOTH = 0x0B20 + /// + LineSmooth = ((int)0x0B20) , + /// + /// Original was GL_LINE_WIDTH = 0x0B21 + /// + LineWidth = ((int)0x0B21) , + /// + /// Original was GL_LINE_WIDTH_RANGE = 0x0B22 + /// + LineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + LineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_LINE_STIPPLE = 0x0B24 + /// + LineStipple = ((int)0x0B24) , + /// + /// Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 + /// + LineStipplePattern = ((int)0x0B25) , + /// + /// Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 + /// + LineStippleRepeat = ((int)0x0B26) , + /// + /// Original was GL_LIST_MODE = 0x0B30 + /// + ListMode = ((int)0x0B30) , + /// + /// Original was GL_MAX_LIST_NESTING = 0x0B31 + /// + MaxListNesting = ((int)0x0B31) , + /// + /// Original was GL_LIST_BASE = 0x0B32 + /// + ListBase = ((int)0x0B32) , + /// + /// Original was GL_LIST_INDEX = 0x0B33 + /// + ListIndex = ((int)0x0B33) , + /// + /// Original was GL_POLYGON_MODE = 0x0B40 + /// + PolygonMode = ((int)0x0B40) , + /// + /// Original was GL_POLYGON_SMOOTH = 0x0B41 + /// + PolygonSmooth = ((int)0x0B41) , + /// + /// Original was GL_POLYGON_STIPPLE = 0x0B42 + /// + PolygonStipple = ((int)0x0B42) , + /// + /// Original was GL_EDGE_FLAG = 0x0B43 + /// + EdgeFlag = ((int)0x0B43) , + /// + /// Original was GL_CULL_FACE = 0x0B44 + /// + CullFace = ((int)0x0B44) , + /// + /// Original was GL_CULL_FACE_MODE = 0x0B45 + /// + CullFaceMode = ((int)0x0B45) , + /// + /// Original was GL_FRONT_FACE = 0x0B46 + /// + FrontFace = ((int)0x0B46) , + /// + /// Original was GL_LIGHTING = 0x0B50 + /// + Lighting = ((int)0x0B50) , + /// + /// Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 + /// + LightModelLocalViewer = ((int)0x0B51) , + /// + /// Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 + /// + LightModelTwoSide = ((int)0x0B52) , + /// + /// Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 + /// + LightModelAmbient = ((int)0x0B53) , + /// + /// Original was GL_SHADE_MODEL = 0x0B54 + /// + ShadeModel = ((int)0x0B54) , + /// + /// Original was GL_COLOR_MATERIAL_FACE = 0x0B55 + /// + ColorMaterialFace = ((int)0x0B55) , + /// + /// Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 + /// + ColorMaterialParameter = ((int)0x0B56) , + /// + /// Original was GL_COLOR_MATERIAL = 0x0B57 + /// + ColorMaterial = ((int)0x0B57) , + /// + /// Original was GL_FOG = 0x0B60 + /// + Fog = ((int)0x0B60) , + /// + /// Original was GL_FOG_INDEX = 0x0B61 + /// + FogIndex = ((int)0x0B61) , + /// + /// Original was GL_FOG_DENSITY = 0x0B62 + /// + FogDensity = ((int)0x0B62) , + /// + /// Original was GL_FOG_START = 0x0B63 + /// + FogStart = ((int)0x0B63) , + /// + /// Original was GL_FOG_END = 0x0B64 + /// + FogEnd = ((int)0x0B64) , + /// + /// Original was GL_FOG_MODE = 0x0B65 + /// + FogMode = ((int)0x0B65) , + /// + /// Original was GL_FOG_COLOR = 0x0B66 + /// + FogColor = ((int)0x0B66) , + /// + /// Original was GL_DEPTH_RANGE = 0x0B70 + /// + DepthRange = ((int)0x0B70) , + /// + /// Original was GL_DEPTH_TEST = 0x0B71 + /// + DepthTest = ((int)0x0B71) , + /// + /// Original was GL_DEPTH_WRITEMASK = 0x0B72 + /// + DepthWritemask = ((int)0x0B72) , + /// + /// Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 + /// + DepthClearValue = ((int)0x0B73) , + /// + /// Original was GL_DEPTH_FUNC = 0x0B74 + /// + DepthFunc = ((int)0x0B74) , + /// + /// Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 + /// + AccumClearValue = ((int)0x0B80) , + /// + /// Original was GL_STENCIL_TEST = 0x0B90 + /// + StencilTest = ((int)0x0B90) , + /// + /// Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 + /// + StencilClearValue = ((int)0x0B91) , + /// + /// Original was GL_STENCIL_FUNC = 0x0B92 + /// + StencilFunc = ((int)0x0B92) , + /// + /// Original was GL_STENCIL_VALUE_MASK = 0x0B93 + /// + StencilValueMask = ((int)0x0B93) , + /// + /// Original was GL_STENCIL_FAIL = 0x0B94 + /// + StencilFail = ((int)0x0B94) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 + /// + StencilPassDepthFail = ((int)0x0B95) , + /// + /// Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 + /// + StencilPassDepthPass = ((int)0x0B96) , + /// + /// Original was GL_STENCIL_REF = 0x0B97 + /// + StencilRef = ((int)0x0B97) , + /// + /// Original was GL_STENCIL_WRITEMASK = 0x0B98 + /// + StencilWritemask = ((int)0x0B98) , + /// + /// Original was GL_MATRIX_MODE = 0x0BA0 + /// + MatrixMode = ((int)0x0BA0) , + /// + /// Original was GL_NORMALIZE = 0x0BA1 + /// + Normalize = ((int)0x0BA1) , + /// + /// Original was GL_VIEWPORT = 0x0BA2 + /// + Viewport = ((int)0x0BA2) , + /// + /// Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 + /// + ModelviewStackDepth = ((int)0x0BA3) , + /// + /// Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 + /// + ProjectionStackDepth = ((int)0x0BA4) , + /// + /// Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 + /// + TextureStackDepth = ((int)0x0BA5) , + /// + /// Original was GL_MODELVIEW_MATRIX = 0x0BA6 + /// + ModelviewMatrix = ((int)0x0BA6) , + /// + /// Original was GL_PROJECTION_MATRIX = 0x0BA7 + /// + ProjectionMatrix = ((int)0x0BA7) , + /// + /// Original was GL_TEXTURE_MATRIX = 0x0BA8 + /// + TextureMatrix = ((int)0x0BA8) , + /// + /// Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 + /// + AttribStackDepth = ((int)0x0BB0) , + /// + /// Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 + /// + ClientAttribStackDepth = ((int)0x0BB1) , + /// + /// Original was GL_ALPHA_TEST = 0x0BC0 + /// + AlphaTest = ((int)0x0BC0) , + /// + /// Original was GL_ALPHA_TEST_FUNC = 0x0BC1 + /// + AlphaTestFunc = ((int)0x0BC1) , + /// + /// Original was GL_ALPHA_TEST_REF = 0x0BC2 + /// + AlphaTestRef = ((int)0x0BC2) , + /// + /// Original was GL_DITHER = 0x0BD0 + /// + Dither = ((int)0x0BD0) , + /// + /// Original was GL_BLEND_DST = 0x0BE0 + /// + BlendDst = ((int)0x0BE0) , + /// + /// Original was GL_BLEND_SRC = 0x0BE1 + /// + BlendSrc = ((int)0x0BE1) , + /// + /// Original was GL_BLEND = 0x0BE2 + /// + Blend = ((int)0x0BE2) , + /// + /// Original was GL_LOGIC_OP_MODE = 0x0BF0 + /// + LogicOpMode = ((int)0x0BF0) , + /// + /// Original was GL_INDEX_LOGIC_OP = 0x0BF1 + /// + IndexLogicOp = ((int)0x0BF1) , + /// + /// Original was GL_LOGIC_OP = 0x0BF1 + /// + LogicOp = ((int)0x0BF1) , + /// + /// Original was GL_COLOR_LOGIC_OP = 0x0BF2 + /// + ColorLogicOp = ((int)0x0BF2) , + /// + /// Original was GL_AUX_BUFFERS = 0x0C00 + /// + AuxBuffers = ((int)0x0C00) , + /// + /// Original was GL_DRAW_BUFFER = 0x0C01 + /// + DrawBuffer = ((int)0x0C01) , + /// + /// Original was GL_READ_BUFFER = 0x0C02 + /// + ReadBuffer = ((int)0x0C02) , + /// + /// Original was GL_SCISSOR_BOX = 0x0C10 + /// + ScissorBox = ((int)0x0C10) , + /// + /// Original was GL_SCISSOR_TEST = 0x0C11 + /// + ScissorTest = ((int)0x0C11) , + /// + /// Original was GL_INDEX_CLEAR_VALUE = 0x0C20 + /// + IndexClearValue = ((int)0x0C20) , + /// + /// Original was GL_INDEX_WRITEMASK = 0x0C21 + /// + IndexWritemask = ((int)0x0C21) , + /// + /// Original was GL_COLOR_CLEAR_VALUE = 0x0C22 + /// + ColorClearValue = ((int)0x0C22) , + /// + /// Original was GL_COLOR_WRITEMASK = 0x0C23 + /// + ColorWritemask = ((int)0x0C23) , + /// + /// Original was GL_INDEX_MODE = 0x0C30 + /// + IndexMode = ((int)0x0C30) , + /// + /// Original was GL_RGBA_MODE = 0x0C31 + /// + RgbaMode = ((int)0x0C31) , + /// + /// Original was GL_DOUBLEBUFFER = 0x0C32 + /// + Doublebuffer = ((int)0x0C32) , + /// + /// Original was GL_STEREO = 0x0C33 + /// + Stereo = ((int)0x0C33) , + /// + /// Original was GL_RENDER_MODE = 0x0C40 + /// + RenderMode = ((int)0x0C40) , + /// + /// Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 + /// + PerspectiveCorrectionHint = ((int)0x0C50) , + /// + /// Original was GL_POINT_SMOOTH_HINT = 0x0C51 + /// + PointSmoothHint = ((int)0x0C51) , + /// + /// Original was GL_LINE_SMOOTH_HINT = 0x0C52 + /// + LineSmoothHint = ((int)0x0C52) , + /// + /// Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 + /// + PolygonSmoothHint = ((int)0x0C53) , + /// + /// Original was GL_FOG_HINT = 0x0C54 + /// + FogHint = ((int)0x0C54) , + /// + /// Original was GL_TEXTURE_GEN_S = 0x0C60 + /// + TextureGenS = ((int)0x0C60) , + /// + /// Original was GL_TEXTURE_GEN_T = 0x0C61 + /// + TextureGenT = ((int)0x0C61) , + /// + /// Original was GL_TEXTURE_GEN_R = 0x0C62 + /// + TextureGenR = ((int)0x0C62) , + /// + /// Original was GL_TEXTURE_GEN_Q = 0x0C63 + /// + TextureGenQ = ((int)0x0C63) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 + /// + PixelMapIToI = ((int)0x0C70) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 + /// + PixelMapSToS = ((int)0x0C71) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 + /// + PixelMapIToR = ((int)0x0C72) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 + /// + PixelMapIToG = ((int)0x0C73) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 + /// + PixelMapIToB = ((int)0x0C74) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 + /// + PixelMapIToA = ((int)0x0C75) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 + /// + PixelMapRToR = ((int)0x0C76) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 + /// + PixelMapGToG = ((int)0x0C77) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 + /// + PixelMapBToB = ((int)0x0C78) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 + /// + PixelMapAToA = ((int)0x0C79) , + /// + /// Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 + /// + PixelMapIToISize = ((int)0x0CB0) , + /// + /// Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 + /// + PixelMapSToSSize = ((int)0x0CB1) , + /// + /// Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 + /// + PixelMapIToRSize = ((int)0x0CB2) , + /// + /// Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 + /// + PixelMapIToGSize = ((int)0x0CB3) , + /// + /// Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 + /// + PixelMapIToBSize = ((int)0x0CB4) , + /// + /// Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 + /// + PixelMapIToASize = ((int)0x0CB5) , + /// + /// Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 + /// + PixelMapRToRSize = ((int)0x0CB6) , + /// + /// Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 + /// + PixelMapGToGSize = ((int)0x0CB7) , + /// + /// Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 + /// + PixelMapBToBSize = ((int)0x0CB8) , + /// + /// Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 + /// + PixelMapAToASize = ((int)0x0CB9) , + /// + /// Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 + /// + UnpackSwapBytes = ((int)0x0CF0) , + /// + /// Original was GL_UNPACK_LSB_FIRST = 0x0CF1 + /// + UnpackLsbFirst = ((int)0x0CF1) , + /// + /// Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 + /// + UnpackRowLength = ((int)0x0CF2) , + /// + /// Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 + /// + UnpackSkipRows = ((int)0x0CF3) , + /// + /// Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 + /// + UnpackSkipPixels = ((int)0x0CF4) , + /// + /// Original was GL_UNPACK_ALIGNMENT = 0x0CF5 + /// + UnpackAlignment = ((int)0x0CF5) , + /// + /// Original was GL_PACK_SWAP_BYTES = 0x0D00 + /// + PackSwapBytes = ((int)0x0D00) , + /// + /// Original was GL_PACK_LSB_FIRST = 0x0D01 + /// + PackLsbFirst = ((int)0x0D01) , + /// + /// Original was GL_PACK_ROW_LENGTH = 0x0D02 + /// + PackRowLength = ((int)0x0D02) , + /// + /// Original was GL_PACK_SKIP_ROWS = 0x0D03 + /// + PackSkipRows = ((int)0x0D03) , + /// + /// Original was GL_PACK_SKIP_PIXELS = 0x0D04 + /// + PackSkipPixels = ((int)0x0D04) , + /// + /// Original was GL_PACK_ALIGNMENT = 0x0D05 + /// + PackAlignment = ((int)0x0D05) , + /// + /// Original was GL_MAP_COLOR = 0x0D10 + /// + MapColor = ((int)0x0D10) , + /// + /// Original was GL_MAP_STENCIL = 0x0D11 + /// + MapStencil = ((int)0x0D11) , + /// + /// Original was GL_INDEX_SHIFT = 0x0D12 + /// + IndexShift = ((int)0x0D12) , + /// + /// Original was GL_INDEX_OFFSET = 0x0D13 + /// + IndexOffset = ((int)0x0D13) , + /// + /// Original was GL_RED_SCALE = 0x0D14 + /// + RedScale = ((int)0x0D14) , + /// + /// Original was GL_RED_BIAS = 0x0D15 + /// + RedBias = ((int)0x0D15) , + /// + /// Original was GL_ZOOM_X = 0x0D16 + /// + ZoomX = ((int)0x0D16) , + /// + /// Original was GL_ZOOM_Y = 0x0D17 + /// + ZoomY = ((int)0x0D17) , + /// + /// Original was GL_GREEN_SCALE = 0x0D18 + /// + GreenScale = ((int)0x0D18) , + /// + /// Original was GL_GREEN_BIAS = 0x0D19 + /// + GreenBias = ((int)0x0D19) , + /// + /// Original was GL_BLUE_SCALE = 0x0D1A + /// + BlueScale = ((int)0x0D1A) , + /// + /// Original was GL_BLUE_BIAS = 0x0D1B + /// + BlueBias = ((int)0x0D1B) , + /// + /// Original was GL_ALPHA_SCALE = 0x0D1C + /// + AlphaScale = ((int)0x0D1C) , + /// + /// Original was GL_ALPHA_BIAS = 0x0D1D + /// + AlphaBias = ((int)0x0D1D) , + /// + /// Original was GL_DEPTH_SCALE = 0x0D1E + /// + DepthScale = ((int)0x0D1E) , + /// + /// Original was GL_DEPTH_BIAS = 0x0D1F + /// + DepthBias = ((int)0x0D1F) , + /// + /// Original was GL_MAX_EVAL_ORDER = 0x0D30 + /// + MaxEvalOrder = ((int)0x0D30) , + /// + /// Original was GL_MAX_LIGHTS = 0x0D31 + /// + MaxLights = ((int)0x0D31) , + /// + /// Original was GL_MAX_CLIP_PLANES = 0x0D32 + /// + MaxClipPlanes = ((int)0x0D32) , + /// + /// Original was GL_MAX_TEXTURE_SIZE = 0x0D33 + /// + MaxTextureSize = ((int)0x0D33) , + /// + /// Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 + /// + MaxPixelMapTable = ((int)0x0D34) , + /// + /// Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 + /// + MaxAttribStackDepth = ((int)0x0D35) , + /// + /// Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 + /// + MaxModelviewStackDepth = ((int)0x0D36) , + /// + /// Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 + /// + MaxNameStackDepth = ((int)0x0D37) , + /// + /// Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 + /// + MaxProjectionStackDepth = ((int)0x0D38) , + /// + /// Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 + /// + MaxTextureStackDepth = ((int)0x0D39) , + /// + /// Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A + /// + MaxViewportDims = ((int)0x0D3A) , + /// + /// Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B + /// + MaxClientAttribStackDepth = ((int)0x0D3B) , + /// + /// Original was GL_SUBPIXEL_BITS = 0x0D50 + /// + SubpixelBits = ((int)0x0D50) , + /// + /// Original was GL_INDEX_BITS = 0x0D51 + /// + IndexBits = ((int)0x0D51) , + /// + /// Original was GL_RED_BITS = 0x0D52 + /// + RedBits = ((int)0x0D52) , + /// + /// Original was GL_GREEN_BITS = 0x0D53 + /// + GreenBits = ((int)0x0D53) , + /// + /// Original was GL_BLUE_BITS = 0x0D54 + /// + BlueBits = ((int)0x0D54) , + /// + /// Original was GL_ALPHA_BITS = 0x0D55 + /// + AlphaBits = ((int)0x0D55) , + /// + /// Original was GL_DEPTH_BITS = 0x0D56 + /// + DepthBits = ((int)0x0D56) , + /// + /// Original was GL_STENCIL_BITS = 0x0D57 + /// + StencilBits = ((int)0x0D57) , + /// + /// Original was GL_ACCUM_RED_BITS = 0x0D58 + /// + AccumRedBits = ((int)0x0D58) , + /// + /// Original was GL_ACCUM_GREEN_BITS = 0x0D59 + /// + AccumGreenBits = ((int)0x0D59) , + /// + /// Original was GL_ACCUM_BLUE_BITS = 0x0D5A + /// + AccumBlueBits = ((int)0x0D5A) , + /// + /// Original was GL_ACCUM_ALPHA_BITS = 0x0D5B + /// + AccumAlphaBits = ((int)0x0D5B) , + /// + /// Original was GL_NAME_STACK_DEPTH = 0x0D70 + /// + NameStackDepth = ((int)0x0D70) , + /// + /// Original was GL_AUTO_NORMAL = 0x0D80 + /// + AutoNormal = ((int)0x0D80) , + /// + /// Original was GL_MAP1_COLOR_4 = 0x0D90 + /// + Map1Color4 = ((int)0x0D90) , + /// + /// Original was GL_MAP1_INDEX = 0x0D91 + /// + Map1Index = ((int)0x0D91) , + /// + /// Original was GL_MAP1_NORMAL = 0x0D92 + /// + Map1Normal = ((int)0x0D92) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 + /// + Map1TextureCoord1 = ((int)0x0D93) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 + /// + Map1TextureCoord2 = ((int)0x0D94) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 + /// + Map1TextureCoord3 = ((int)0x0D95) , + /// + /// Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 + /// + Map1TextureCoord4 = ((int)0x0D96) , + /// + /// Original was GL_MAP1_VERTEX_3 = 0x0D97 + /// + Map1Vertex3 = ((int)0x0D97) , + /// + /// Original was GL_MAP1_VERTEX_4 = 0x0D98 + /// + Map1Vertex4 = ((int)0x0D98) , + /// + /// Original was GL_MAP2_COLOR_4 = 0x0DB0 + /// + Map2Color4 = ((int)0x0DB0) , + /// + /// Original was GL_MAP2_INDEX = 0x0DB1 + /// + Map2Index = ((int)0x0DB1) , + /// + /// Original was GL_MAP2_NORMAL = 0x0DB2 + /// + Map2Normal = ((int)0x0DB2) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 + /// + Map2TextureCoord1 = ((int)0x0DB3) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 + /// + Map2TextureCoord2 = ((int)0x0DB4) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 + /// + Map2TextureCoord3 = ((int)0x0DB5) , + /// + /// Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 + /// + Map2TextureCoord4 = ((int)0x0DB6) , + /// + /// Original was GL_MAP2_VERTEX_3 = 0x0DB7 + /// + Map2Vertex3 = ((int)0x0DB7) , + /// + /// Original was GL_MAP2_VERTEX_4 = 0x0DB8 + /// + Map2Vertex4 = ((int)0x0DB8) , + /// + /// Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 + /// + Map1GridDomain = ((int)0x0DD0) , + /// + /// Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 + /// + Map1GridSegments = ((int)0x0DD1) , + /// + /// Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 + /// + Map2GridDomain = ((int)0x0DD2) , + /// + /// Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 + /// + Map2GridSegments = ((int)0x0DD3) , + /// + /// Original was GL_TEXTURE_1D = 0x0DE0 + /// + Texture1D = ((int)0x0DE0) , + /// + /// Original was GL_TEXTURE_2D = 0x0DE1 + /// + Texture2D = ((int)0x0DE1) , + /// + /// Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 + /// + FeedbackBufferPointer = ((int)0x0DF0) , + /// + /// Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 + /// + FeedbackBufferSize = ((int)0x0DF1) , + /// + /// Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 + /// + FeedbackBufferType = ((int)0x0DF2) , + /// + /// Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 + /// + SelectionBufferPointer = ((int)0x0DF3) , + /// + /// Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 + /// + SelectionBufferSize = ((int)0x0DF4) , + /// + /// Original was GL_TEXTURE_WIDTH = 0x1000 + /// + TextureWidth = ((int)0x1000) , + /// + /// Original was GL_TEXTURE_HEIGHT = 0x1001 + /// + TextureHeight = ((int)0x1001) , + /// + /// Original was GL_TEXTURE_COMPONENTS = 0x1003 + /// + TextureComponents = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 + /// + TextureInternalFormat = ((int)0x1003) , + /// + /// Original was GL_TEXTURE_BORDER_COLOR = 0x1004 + /// + TextureBorderColor = ((int)0x1004) , + /// + /// Original was GL_TEXTURE_BORDER = 0x1005 + /// + TextureBorder = ((int)0x1005) , + /// + /// Original was GL_DONT_CARE = 0x1100 + /// + DontCare = ((int)0x1100) , + /// + /// Original was GL_FASTEST = 0x1101 + /// + Fastest = ((int)0x1101) , + /// + /// Original was GL_NICEST = 0x1102 + /// + Nicest = ((int)0x1102) , + /// + /// Original was GL_AMBIENT = 0x1200 + /// + Ambient = ((int)0x1200) , + /// + /// Original was GL_DIFFUSE = 0x1201 + /// + Diffuse = ((int)0x1201) , + /// + /// Original was GL_SPECULAR = 0x1202 + /// + Specular = ((int)0x1202) , + /// + /// Original was GL_POSITION = 0x1203 + /// + Position = ((int)0x1203) , + /// + /// Original was GL_SPOT_DIRECTION = 0x1204 + /// + SpotDirection = ((int)0x1204) , + /// + /// Original was GL_SPOT_EXPONENT = 0x1205 + /// + SpotExponent = ((int)0x1205) , + /// + /// Original was GL_SPOT_CUTOFF = 0x1206 + /// + SpotCutoff = ((int)0x1206) , + /// + /// Original was GL_CONSTANT_ATTENUATION = 0x1207 + /// + ConstantAttenuation = ((int)0x1207) , + /// + /// Original was GL_LINEAR_ATTENUATION = 0x1208 + /// + LinearAttenuation = ((int)0x1208) , + /// + /// Original was GL_QUADRATIC_ATTENUATION = 0x1209 + /// + QuadraticAttenuation = ((int)0x1209) , + /// + /// Original was GL_COMPILE = 0x1300 + /// + Compile = ((int)0x1300) , + /// + /// Original was GL_COMPILE_AND_EXECUTE = 0x1301 + /// + CompileAndExecute = ((int)0x1301) , + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_2_BYTES = 0x1407 + /// + Gl2Bytes = ((int)0x1407) , + /// + /// Original was GL_3_BYTES = 0x1408 + /// + Gl3Bytes = ((int)0x1408) , + /// + /// Original was GL_4_BYTES = 0x1409 + /// + Gl4Bytes = ((int)0x1409) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_CLEAR = 0x1500 + /// + Clear = ((int)0x1500) , + /// + /// Original was GL_AND = 0x1501 + /// + And = ((int)0x1501) , + /// + /// Original was GL_AND_REVERSE = 0x1502 + /// + AndReverse = ((int)0x1502) , + /// + /// Original was GL_COPY = 0x1503 + /// + Copy = ((int)0x1503) , + /// + /// Original was GL_AND_INVERTED = 0x1504 + /// + AndInverted = ((int)0x1504) , + /// + /// Original was GL_NOOP = 0x1505 + /// + Noop = ((int)0x1505) , + /// + /// Original was GL_XOR = 0x1506 + /// + Xor = ((int)0x1506) , + /// + /// Original was GL_OR = 0x1507 + /// + Or = ((int)0x1507) , + /// + /// Original was GL_NOR = 0x1508 + /// + Nor = ((int)0x1508) , + /// + /// Original was GL_EQUIV = 0x1509 + /// + Equiv = ((int)0x1509) , + /// + /// Original was GL_INVERT = 0x150A + /// + Invert = ((int)0x150A) , + /// + /// Original was GL_OR_REVERSE = 0x150B + /// + OrReverse = ((int)0x150B) , + /// + /// Original was GL_COPY_INVERTED = 0x150C + /// + CopyInverted = ((int)0x150C) , + /// + /// Original was GL_OR_INVERTED = 0x150D + /// + OrInverted = ((int)0x150D) , + /// + /// Original was GL_NAND = 0x150E + /// + Nand = ((int)0x150E) , + /// + /// Original was GL_SET = 0x150F + /// + Set = ((int)0x150F) , + /// + /// Original was GL_EMISSION = 0x1600 + /// + Emission = ((int)0x1600) , + /// + /// Original was GL_SHININESS = 0x1601 + /// + Shininess = ((int)0x1601) , + /// + /// Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 + /// + AmbientAndDiffuse = ((int)0x1602) , + /// + /// Original was GL_COLOR_INDEXES = 0x1603 + /// + ColorIndexes = ((int)0x1603) , + /// + /// Original was GL_MODELVIEW = 0x1700 + /// + Modelview = ((int)0x1700) , + /// + /// Original was GL_PROJECTION = 0x1701 + /// + Projection = ((int)0x1701) , + /// + /// Original was GL_TEXTURE = 0x1702 + /// + Texture = ((int)0x1702) , + /// + /// Original was GL_COLOR = 0x1800 + /// + Color = ((int)0x1800) , + /// + /// Original was GL_DEPTH = 0x1801 + /// + Depth = ((int)0x1801) , + /// + /// Original was GL_STENCIL = 0x1802 + /// + Stencil = ((int)0x1802) , + /// + /// Original was GL_COLOR_INDEX = 0x1900 + /// + ColorIndex = ((int)0x1900) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_DEPTH_COMPONENT = 0x1902 + /// + DepthComponent = ((int)0x1902) , + /// + /// Original was GL_RED = 0x1903 + /// + Red = ((int)0x1903) , + /// + /// Original was GL_GREEN = 0x1904 + /// + Green = ((int)0x1904) , + /// + /// Original was GL_BLUE = 0x1905 + /// + Blue = ((int)0x1905) , + /// + /// Original was GL_ALPHA = 0x1906 + /// + Alpha = ((int)0x1906) , + /// + /// Original was GL_RGB = 0x1907 + /// + Rgb = ((int)0x1907) , + /// + /// Original was GL_RGBA = 0x1908 + /// + Rgba = ((int)0x1908) , + /// + /// Original was GL_LUMINANCE = 0x1909 + /// + Luminance = ((int)0x1909) , + /// + /// Original was GL_LUMINANCE_ALPHA = 0x190A + /// + LuminanceAlpha = ((int)0x190A) , + /// + /// Original was GL_BITMAP = 0x1A00 + /// + Bitmap = ((int)0x1A00) , + /// + /// Original was GL_POINT = 0x1B00 + /// + Point = ((int)0x1B00) , + /// + /// Original was GL_LINE = 0x1B01 + /// + Line = ((int)0x1B01) , + /// + /// Original was GL_FILL = 0x1B02 + /// + Fill = ((int)0x1B02) , + /// + /// Original was GL_RENDER = 0x1C00 + /// + Render = ((int)0x1C00) , + /// + /// Original was GL_FEEDBACK = 0x1C01 + /// + Feedback = ((int)0x1C01) , + /// + /// Original was GL_SELECT = 0x1C02 + /// + Select = ((int)0x1C02) , + /// + /// Original was GL_FLAT = 0x1D00 + /// + Flat = ((int)0x1D00) , + /// + /// Original was GL_SMOOTH = 0x1D01 + /// + Smooth = ((int)0x1D01) , + /// + /// Original was GL_KEEP = 0x1E00 + /// + Keep = ((int)0x1E00) , + /// + /// Original was GL_REPLACE = 0x1E01 + /// + Replace = ((int)0x1E01) , + /// + /// Original was GL_INCR = 0x1E02 + /// + Incr = ((int)0x1E02) , + /// + /// Original was GL_DECR = 0x1E03 + /// + Decr = ((int)0x1E03) , + /// + /// Original was GL_VENDOR = 0x1F00 + /// + Vendor = ((int)0x1F00) , + /// + /// Original was GL_RENDERER = 0x1F01 + /// + Renderer = ((int)0x1F01) , + /// + /// Original was GL_VERSION = 0x1F02 + /// + Version = ((int)0x1F02) , + /// + /// Original was GL_EXTENSIONS = 0x1F03 + /// + Extensions = ((int)0x1F03) , + /// + /// Original was GL_S = 0x2000 + /// + S = ((int)0x2000) , + /// + /// Original was GL_T = 0x2001 + /// + T = ((int)0x2001) , + /// + /// Original was GL_R = 0x2002 + /// + R = ((int)0x2002) , + /// + /// Original was GL_Q = 0x2003 + /// + Q = ((int)0x2003) , + /// + /// Original was GL_MODULATE = 0x2100 + /// + Modulate = ((int)0x2100) , + /// + /// Original was GL_DECAL = 0x2101 + /// + Decal = ((int)0x2101) , + /// + /// Original was GL_TEXTURE_ENV_MODE = 0x2200 + /// + TextureEnvMode = ((int)0x2200) , + /// + /// Original was GL_TEXTURE_ENV_COLOR = 0x2201 + /// + TextureEnvColor = ((int)0x2201) , + /// + /// Original was GL_TEXTURE_ENV = 0x2300 + /// + TextureEnv = ((int)0x2300) , + /// + /// Original was GL_EYE_LINEAR = 0x2400 + /// + EyeLinear = ((int)0x2400) , + /// + /// Original was GL_OBJECT_LINEAR = 0x2401 + /// + ObjectLinear = ((int)0x2401) , + /// + /// Original was GL_SPHERE_MAP = 0x2402 + /// + SphereMap = ((int)0x2402) , + /// + /// Original was GL_TEXTURE_GEN_MODE = 0x2500 + /// + TextureGenMode = ((int)0x2500) , + /// + /// Original was GL_OBJECT_PLANE = 0x2501 + /// + ObjectPlane = ((int)0x2501) , + /// + /// Original was GL_EYE_PLANE = 0x2502 + /// + EyePlane = ((int)0x2502) , + /// + /// Original was GL_NEAREST = 0x2600 + /// + Nearest = ((int)0x2600) , + /// + /// Original was GL_LINEAR = 0x2601 + /// + Linear = ((int)0x2601) , + /// + /// Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 + /// + NearestMipmapNearest = ((int)0x2700) , + /// + /// Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 + /// + LinearMipmapNearest = ((int)0x2701) , + /// + /// Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 + /// + NearestMipmapLinear = ((int)0x2702) , + /// + /// Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 + /// + LinearMipmapLinear = ((int)0x2703) , + /// + /// Original was GL_TEXTURE_MAG_FILTER = 0x2800 + /// + TextureMagFilter = ((int)0x2800) , + /// + /// Original was GL_TEXTURE_MIN_FILTER = 0x2801 + /// + TextureMinFilter = ((int)0x2801) , + /// + /// Original was GL_TEXTURE_WRAP_S = 0x2802 + /// + TextureWrapS = ((int)0x2802) , + /// + /// Original was GL_TEXTURE_WRAP_T = 0x2803 + /// + TextureWrapT = ((int)0x2803) , + /// + /// Original was GL_CLAMP = 0x2900 + /// + Clamp = ((int)0x2900) , + /// + /// Original was GL_REPEAT = 0x2901 + /// + Repeat = ((int)0x2901) , + /// + /// Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 + /// + PolygonOffsetUnits = ((int)0x2A00) , + /// + /// Original was GL_POLYGON_OFFSET_POINT = 0x2A01 + /// + PolygonOffsetPoint = ((int)0x2A01) , + /// + /// Original was GL_POLYGON_OFFSET_LINE = 0x2A02 + /// + PolygonOffsetLine = ((int)0x2A02) , + /// + /// Original was GL_R3_G3_B2 = 0x2A10 + /// + R3G3B2 = ((int)0x2A10) , + /// + /// Original was GL_V2F = 0x2A20 + /// + V2f = ((int)0x2A20) , + /// + /// Original was GL_V3F = 0x2A21 + /// + V3f = ((int)0x2A21) , + /// + /// Original was GL_C4UB_V2F = 0x2A22 + /// + C4ubV2f = ((int)0x2A22) , + /// + /// Original was GL_C4UB_V3F = 0x2A23 + /// + C4ubV3f = ((int)0x2A23) , + /// + /// Original was GL_C3F_V3F = 0x2A24 + /// + C3fV3f = ((int)0x2A24) , + /// + /// Original was GL_N3F_V3F = 0x2A25 + /// + N3fV3f = ((int)0x2A25) , + /// + /// Original was GL_C4F_N3F_V3F = 0x2A26 + /// + C4fN3fV3f = ((int)0x2A26) , + /// + /// Original was GL_T2F_V3F = 0x2A27 + /// + T2fV3f = ((int)0x2A27) , + /// + /// Original was GL_T4F_V4F = 0x2A28 + /// + T4fV4f = ((int)0x2A28) , + /// + /// Original was GL_T2F_C4UB_V3F = 0x2A29 + /// + T2fC4ubV3f = ((int)0x2A29) , + /// + /// Original was GL_T2F_C3F_V3F = 0x2A2A + /// + T2fC3fV3f = ((int)0x2A2A) , + /// + /// Original was GL_T2F_N3F_V3F = 0x2A2B + /// + T2fN3fV3f = ((int)0x2A2B) , + /// + /// Original was GL_T2F_C4F_N3F_V3F = 0x2A2C + /// + T2fC4fN3fV3f = ((int)0x2A2C) , + /// + /// Original was GL_T4F_C4F_N3F_V4F = 0x2A2D + /// + T4fC4fN3fV4f = ((int)0x2A2D) , + /// + /// Original was GL_CLIP_PLANE0 = 0x3000 + /// + ClipPlane0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_PLANE1 = 0x3001 + /// + ClipPlane1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_PLANE2 = 0x3002 + /// + ClipPlane2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_PLANE3 = 0x3003 + /// + ClipPlane3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_PLANE4 = 0x3004 + /// + ClipPlane4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_PLANE5 = 0x3005 + /// + ClipPlane5 = ((int)0x3005) , + /// + /// Original was GL_LIGHT0 = 0x4000 + /// + Light0 = ((int)0x4000) , + /// + /// Original was GL_LIGHT1 = 0x4001 + /// + Light1 = ((int)0x4001) , + /// + /// Original was GL_LIGHT2 = 0x4002 + /// + Light2 = ((int)0x4002) , + /// + /// Original was GL_LIGHT3 = 0x4003 + /// + Light3 = ((int)0x4003) , + /// + /// Original was GL_LIGHT4 = 0x4004 + /// + Light4 = ((int)0x4004) , + /// + /// Original was GL_LIGHT5 = 0x4005 + /// + Light5 = ((int)0x4005) , + /// + /// Original was GL_LIGHT6 = 0x4006 + /// + Light6 = ((int)0x4006) , + /// + /// Original was GL_LIGHT7 = 0x4007 + /// + Light7 = ((int)0x4007) , + /// + /// Original was GL_POLYGON_OFFSET_FILL = 0x8037 + /// + PolygonOffsetFill = ((int)0x8037) , + /// + /// Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 + /// + PolygonOffsetFactor = ((int)0x8038) , + /// + /// Original was GL_ALPHA4 = 0x803B + /// + Alpha4 = ((int)0x803B) , + /// + /// Original was GL_ALPHA8 = 0x803C + /// + Alpha8 = ((int)0x803C) , + /// + /// Original was GL_ALPHA12 = 0x803D + /// + Alpha12 = ((int)0x803D) , + /// + /// Original was GL_ALPHA16 = 0x803E + /// + Alpha16 = ((int)0x803E) , + /// + /// Original was GL_LUMINANCE4 = 0x803F + /// + Luminance4 = ((int)0x803F) , + /// + /// Original was GL_LUMINANCE8 = 0x8040 + /// + Luminance8 = ((int)0x8040) , + /// + /// Original was GL_LUMINANCE12 = 0x8041 + /// + Luminance12 = ((int)0x8041) , + /// + /// Original was GL_LUMINANCE16 = 0x8042 + /// + Luminance16 = ((int)0x8042) , + /// + /// Original was GL_LUMINANCE4_ALPHA4 = 0x8043 + /// + Luminance4Alpha4 = ((int)0x8043) , + /// + /// Original was GL_LUMINANCE6_ALPHA2 = 0x8044 + /// + Luminance6Alpha2 = ((int)0x8044) , + /// + /// Original was GL_LUMINANCE8_ALPHA8 = 0x8045 + /// + Luminance8Alpha8 = ((int)0x8045) , + /// + /// Original was GL_LUMINANCE12_ALPHA4 = 0x8046 + /// + Luminance12Alpha4 = ((int)0x8046) , + /// + /// Original was GL_LUMINANCE12_ALPHA12 = 0x8047 + /// + Luminance12Alpha12 = ((int)0x8047) , + /// + /// Original was GL_LUMINANCE16_ALPHA16 = 0x8048 + /// + Luminance16Alpha16 = ((int)0x8048) , + /// + /// Original was GL_INTENSITY = 0x8049 + /// + Intensity = ((int)0x8049) , + /// + /// Original was GL_INTENSITY4 = 0x804A + /// + Intensity4 = ((int)0x804A) , + /// + /// Original was GL_INTENSITY8 = 0x804B + /// + Intensity8 = ((int)0x804B) , + /// + /// Original was GL_INTENSITY12 = 0x804C + /// + Intensity12 = ((int)0x804C) , + /// + /// Original was GL_INTENSITY16 = 0x804D + /// + Intensity16 = ((int)0x804D) , + /// + /// Original was GL_RGB4 = 0x804F + /// + Rgb4 = ((int)0x804F) , + /// + /// Original was GL_RGB5 = 0x8050 + /// + Rgb5 = ((int)0x8050) , + /// + /// Original was GL_RGB8 = 0x8051 + /// + Rgb8 = ((int)0x8051) , + /// + /// Original was GL_RGB10 = 0x8052 + /// + Rgb10 = ((int)0x8052) , + /// + /// Original was GL_RGB12 = 0x8053 + /// + Rgb12 = ((int)0x8053) , + /// + /// Original was GL_RGB16 = 0x8054 + /// + Rgb16 = ((int)0x8054) , + /// + /// Original was GL_RGBA2 = 0x8055 + /// + Rgba2 = ((int)0x8055) , + /// + /// Original was GL_RGBA4 = 0x8056 + /// + Rgba4 = ((int)0x8056) , + /// + /// Original was GL_RGB5_A1 = 0x8057 + /// + Rgb5A1 = ((int)0x8057) , + /// + /// Original was GL_RGBA8 = 0x8058 + /// + Rgba8 = ((int)0x8058) , + /// + /// Original was GL_RGB10_A2 = 0x8059 + /// + Rgb10A2 = ((int)0x8059) , + /// + /// Original was GL_RGBA12 = 0x805A + /// + Rgba12 = ((int)0x805A) , + /// + /// Original was GL_RGBA16 = 0x805B + /// + Rgba16 = ((int)0x805B) , + /// + /// Original was GL_TEXTURE_RED_SIZE = 0x805C + /// + TextureRedSize = ((int)0x805C) , + /// + /// Original was GL_TEXTURE_GREEN_SIZE = 0x805D + /// + TextureGreenSize = ((int)0x805D) , + /// + /// Original was GL_TEXTURE_BLUE_SIZE = 0x805E + /// + TextureBlueSize = ((int)0x805E) , + /// + /// Original was GL_TEXTURE_ALPHA_SIZE = 0x805F + /// + TextureAlphaSize = ((int)0x805F) , + /// + /// Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 + /// + TextureLuminanceSize = ((int)0x8060) , + /// + /// Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 + /// + TextureIntensitySize = ((int)0x8061) , + /// + /// Original was GL_PROXY_TEXTURE_1D = 0x8063 + /// + ProxyTexture1D = ((int)0x8063) , + /// + /// Original was GL_PROXY_TEXTURE_2D = 0x8064 + /// + ProxyTexture2D = ((int)0x8064) , + /// + /// Original was GL_TEXTURE_PRIORITY = 0x8066 + /// + TexturePriority = ((int)0x8066) , + /// + /// Original was GL_TEXTURE_RESIDENT = 0x8067 + /// + TextureResident = ((int)0x8067) , + /// + /// Original was GL_TEXTURE_BINDING_1D = 0x8068 + /// + TextureBinding1D = ((int)0x8068) , + /// + /// Original was GL_TEXTURE_BINDING_2D = 0x8069 + /// + TextureBinding2D = ((int)0x8069) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_NORMAL_ARRAY = 0x8075 + /// + NormalArray = ((int)0x8075) , + /// + /// Original was GL_COLOR_ARRAY = 0x8076 + /// + ColorArray = ((int)0x8076) , + /// + /// Original was GL_INDEX_ARRAY = 0x8077 + /// + IndexArray = ((int)0x8077) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY = 0x8078 + /// + TextureCoordArray = ((int)0x8078) , + /// + /// Original was GL_EDGE_FLAG_ARRAY = 0x8079 + /// + EdgeFlagArray = ((int)0x8079) , + /// + /// Original was GL_VERTEX_ARRAY_SIZE = 0x807A + /// + VertexArraySize = ((int)0x807A) , + /// + /// Original was GL_VERTEX_ARRAY_TYPE = 0x807B + /// + VertexArrayType = ((int)0x807B) , + /// + /// Original was GL_VERTEX_ARRAY_STRIDE = 0x807C + /// + VertexArrayStride = ((int)0x807C) , + /// + /// Original was GL_NORMAL_ARRAY_TYPE = 0x807E + /// + NormalArrayType = ((int)0x807E) , + /// + /// Original was GL_NORMAL_ARRAY_STRIDE = 0x807F + /// + NormalArrayStride = ((int)0x807F) , + /// + /// Original was GL_COLOR_ARRAY_SIZE = 0x8081 + /// + ColorArraySize = ((int)0x8081) , + /// + /// Original was GL_COLOR_ARRAY_TYPE = 0x8082 + /// + ColorArrayType = ((int)0x8082) , + /// + /// Original was GL_COLOR_ARRAY_STRIDE = 0x8083 + /// + ColorArrayStride = ((int)0x8083) , + /// + /// Original was GL_INDEX_ARRAY_TYPE = 0x8085 + /// + IndexArrayType = ((int)0x8085) , + /// + /// Original was GL_INDEX_ARRAY_STRIDE = 0x8086 + /// + IndexArrayStride = ((int)0x8086) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 + /// + TextureCoordArraySize = ((int)0x8088) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 + /// + TextureCoordArrayType = ((int)0x8089) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A + /// + TextureCoordArrayStride = ((int)0x808A) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C + /// + EdgeFlagArrayStride = ((int)0x808C) , + /// + /// Original was GL_VERTEX_ARRAY_POINTER = 0x808E + /// + VertexArrayPointer = ((int)0x808E) , + /// + /// Original was GL_NORMAL_ARRAY_POINTER = 0x808F + /// + NormalArrayPointer = ((int)0x808F) , + /// + /// Original was GL_COLOR_ARRAY_POINTER = 0x8090 + /// + ColorArrayPointer = ((int)0x8090) , + /// + /// Original was GL_INDEX_ARRAY_POINTER = 0x8091 + /// + IndexArrayPointer = ((int)0x8091) , + /// + /// Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 + /// + TextureCoordArrayPointer = ((int)0x8092) , + /// + /// Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 + /// + EdgeFlagArrayPointer = ((int)0x8093) , + /// + /// Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + AllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF + /// + ClientAllAttribBits = unchecked((int)0xFFFFFFFF) , + /// + /// Original was GL_ONE = 1 + /// + One = ((int)1) , + /// + /// Original was GL_TRUE = 1 + /// + True = ((int)1) , + } + + /// + /// Not used directly. + /// + public enum Version12 : int + { + /// + /// Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 + /// + SmoothPointSizeRange = ((int)0x0B12) , + /// + /// Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 + /// + SmoothPointSizeGranularity = ((int)0x0B13) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 + /// + SmoothLineWidthRange = ((int)0x0B22) , + /// + /// Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 + /// + SmoothLineWidthGranularity = ((int)0x0B23) , + /// + /// Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 + /// + UnsignedByte332 = ((int)0x8032) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 + /// + UnsignedShort4444 = ((int)0x8033) , + /// + /// Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 + /// + UnsignedShort5551 = ((int)0x8034) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 + /// + UnsignedInt8888 = ((int)0x8035) , + /// + /// Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 + /// + UnsignedInt1010102 = ((int)0x8036) , + /// + /// Original was GL_TEXTURE_BINDING_3D = 0x806A + /// + TextureBinding3D = ((int)0x806A) , + /// + /// Original was GL_PACK_SKIP_IMAGES = 0x806B + /// + PackSkipImages = ((int)0x806B) , + /// + /// Original was GL_PACK_IMAGE_HEIGHT = 0x806C + /// + PackImageHeight = ((int)0x806C) , + /// + /// Original was GL_UNPACK_SKIP_IMAGES = 0x806D + /// + UnpackSkipImages = ((int)0x806D) , + /// + /// Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E + /// + UnpackImageHeight = ((int)0x806E) , + /// + /// Original was GL_TEXTURE_3D = 0x806F + /// + Texture3D = ((int)0x806F) , + /// + /// Original was GL_PROXY_TEXTURE_3D = 0x8070 + /// + ProxyTexture3D = ((int)0x8070) , + /// + /// Original was GL_TEXTURE_DEPTH = 0x8071 + /// + TextureDepth = ((int)0x8071) , + /// + /// Original was GL_TEXTURE_WRAP_R = 0x8072 + /// + TextureWrapR = ((int)0x8072) , + /// + /// Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 + /// + Max3DTextureSize = ((int)0x8073) , + /// + /// Original was GL_BGR = 0x80E0 + /// + Bgr = ((int)0x80E0) , + /// + /// Original was GL_BGRA = 0x80E1 + /// + Bgra = ((int)0x80E1) , + /// + /// Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 + /// + MaxElementsVertices = ((int)0x80E8) , + /// + /// Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 + /// + MaxElementsIndices = ((int)0x80E9) , + /// + /// Original was GL_CLAMP_TO_EDGE = 0x812F + /// + ClampToEdge = ((int)0x812F) , + /// + /// Original was GL_TEXTURE_MIN_LOD = 0x813A + /// + TextureMinLod = ((int)0x813A) , + /// + /// Original was GL_TEXTURE_MAX_LOD = 0x813B + /// + TextureMaxLod = ((int)0x813B) , + /// + /// Original was GL_TEXTURE_BASE_LEVEL = 0x813C + /// + TextureBaseLevel = ((int)0x813C) , + /// + /// Original was GL_TEXTURE_MAX_LEVEL = 0x813D + /// + TextureMaxLevel = ((int)0x813D) , + /// + /// Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 + /// + LightModelColorControl = ((int)0x81F8) , + /// + /// Original was GL_SINGLE_COLOR = 0x81F9 + /// + SingleColor = ((int)0x81F9) , + /// + /// Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA + /// + SeparateSpecularColor = ((int)0x81FA) , + /// + /// Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 + /// + UnsignedByte233Rev = ((int)0x8362) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 + /// + UnsignedShort565 = ((int)0x8363) , + /// + /// Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 + /// + UnsignedShort565Rev = ((int)0x8364) , + /// + /// Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 + /// + UnsignedShort4444Rev = ((int)0x8365) , + /// + /// Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 + /// + UnsignedShort1555Rev = ((int)0x8366) , + /// + /// Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 + /// + UnsignedInt8888Rev = ((int)0x8367) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D + /// + AliasedPointSizeRange = ((int)0x846D) , + /// + /// Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E + /// + AliasedLineWidthRange = ((int)0x846E) , + } + + /// + /// Not used directly. + /// + public enum Version13 : int + { + /// + /// Original was GL_MULTISAMPLE_BIT = 0x20000000 + /// + MultisampleBit = ((int)0x20000000) , + /// + /// Original was GL_MULTISAMPLE = 0x809D + /// + Multisample = ((int)0x809D) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E + /// + SampleAlphaToCoverage = ((int)0x809E) , + /// + /// Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F + /// + SampleAlphaToOne = ((int)0x809F) , + /// + /// Original was GL_SAMPLE_COVERAGE = 0x80A0 + /// + SampleCoverage = ((int)0x80A0) , + /// + /// Original was GL_SAMPLE_BUFFERS = 0x80A8 + /// + SampleBuffers = ((int)0x80A8) , + /// + /// Original was GL_SAMPLES = 0x80A9 + /// + Samples = ((int)0x80A9) , + /// + /// Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA + /// + SampleCoverageValue = ((int)0x80AA) , + /// + /// Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB + /// + SampleCoverageInvert = ((int)0x80AB) , + /// + /// Original was GL_CLAMP_TO_BORDER = 0x812D + /// + ClampToBorder = ((int)0x812D) , + /// + /// Original was GL_TEXTURE0 = 0x84C0 + /// + Texture0 = ((int)0x84C0) , + /// + /// Original was GL_TEXTURE1 = 0x84C1 + /// + Texture1 = ((int)0x84C1) , + /// + /// Original was GL_TEXTURE2 = 0x84C2 + /// + Texture2 = ((int)0x84C2) , + /// + /// Original was GL_TEXTURE3 = 0x84C3 + /// + Texture3 = ((int)0x84C3) , + /// + /// Original was GL_TEXTURE4 = 0x84C4 + /// + Texture4 = ((int)0x84C4) , + /// + /// Original was GL_TEXTURE5 = 0x84C5 + /// + Texture5 = ((int)0x84C5) , + /// + /// Original was GL_TEXTURE6 = 0x84C6 + /// + Texture6 = ((int)0x84C6) , + /// + /// Original was GL_TEXTURE7 = 0x84C7 + /// + Texture7 = ((int)0x84C7) , + /// + /// Original was GL_TEXTURE8 = 0x84C8 + /// + Texture8 = ((int)0x84C8) , + /// + /// Original was GL_TEXTURE9 = 0x84C9 + /// + Texture9 = ((int)0x84C9) , + /// + /// Original was GL_TEXTURE10 = 0x84CA + /// + Texture10 = ((int)0x84CA) , + /// + /// Original was GL_TEXTURE11 = 0x84CB + /// + Texture11 = ((int)0x84CB) , + /// + /// Original was GL_TEXTURE12 = 0x84CC + /// + Texture12 = ((int)0x84CC) , + /// + /// Original was GL_TEXTURE13 = 0x84CD + /// + Texture13 = ((int)0x84CD) , + /// + /// Original was GL_TEXTURE14 = 0x84CE + /// + Texture14 = ((int)0x84CE) , + /// + /// Original was GL_TEXTURE15 = 0x84CF + /// + Texture15 = ((int)0x84CF) , + /// + /// Original was GL_TEXTURE16 = 0x84D0 + /// + Texture16 = ((int)0x84D0) , + /// + /// Original was GL_TEXTURE17 = 0x84D1 + /// + Texture17 = ((int)0x84D1) , + /// + /// Original was GL_TEXTURE18 = 0x84D2 + /// + Texture18 = ((int)0x84D2) , + /// + /// Original was GL_TEXTURE19 = 0x84D3 + /// + Texture19 = ((int)0x84D3) , + /// + /// Original was GL_TEXTURE20 = 0x84D4 + /// + Texture20 = ((int)0x84D4) , + /// + /// Original was GL_TEXTURE21 = 0x84D5 + /// + Texture21 = ((int)0x84D5) , + /// + /// Original was GL_TEXTURE22 = 0x84D6 + /// + Texture22 = ((int)0x84D6) , + /// + /// Original was GL_TEXTURE23 = 0x84D7 + /// + Texture23 = ((int)0x84D7) , + /// + /// Original was GL_TEXTURE24 = 0x84D8 + /// + Texture24 = ((int)0x84D8) , + /// + /// Original was GL_TEXTURE25 = 0x84D9 + /// + Texture25 = ((int)0x84D9) , + /// + /// Original was GL_TEXTURE26 = 0x84DA + /// + Texture26 = ((int)0x84DA) , + /// + /// Original was GL_TEXTURE27 = 0x84DB + /// + Texture27 = ((int)0x84DB) , + /// + /// Original was GL_TEXTURE28 = 0x84DC + /// + Texture28 = ((int)0x84DC) , + /// + /// Original was GL_TEXTURE29 = 0x84DD + /// + Texture29 = ((int)0x84DD) , + /// + /// Original was GL_TEXTURE30 = 0x84DE + /// + Texture30 = ((int)0x84DE) , + /// + /// Original was GL_TEXTURE31 = 0x84DF + /// + Texture31 = ((int)0x84DF) , + /// + /// Original was GL_ACTIVE_TEXTURE = 0x84E0 + /// + ActiveTexture = ((int)0x84E0) , + /// + /// Original was GL_COMPRESSED_RGB = 0x84ED + /// + CompressedRgb = ((int)0x84ED) , + /// + /// Original was GL_COMPRESSED_RGBA = 0x84EE + /// + CompressedRgba = ((int)0x84EE) , + /// + /// Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF + /// + TextureCompressionHint = ((int)0x84EF) , + /// + /// Original was GL_TEXTURE_CUBE_MAP = 0x8513 + /// + TextureCubeMap = ((int)0x8513) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 + /// + TextureBindingCubeMap = ((int)0x8514) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + /// + TextureCubeMapPositiveX = ((int)0x8515) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + /// + TextureCubeMapNegativeX = ((int)0x8516) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + /// + TextureCubeMapPositiveY = ((int)0x8517) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + /// + TextureCubeMapNegativeY = ((int)0x8518) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + /// + TextureCubeMapPositiveZ = ((int)0x8519) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + /// + TextureCubeMapNegativeZ = ((int)0x851A) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B + /// + ProxyTextureCubeMap = ((int)0x851B) , + /// + /// Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + /// + MaxCubeMapTextureSize = ((int)0x851C) , + /// + /// Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 + /// + TextureCompressedImageSize = ((int)0x86A0) , + /// + /// Original was GL_TEXTURE_COMPRESSED = 0x86A1 + /// + TextureCompressed = ((int)0x86A1) , + /// + /// Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + /// + NumCompressedTextureFormats = ((int)0x86A2) , + /// + /// Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 + /// + CompressedTextureFormats = ((int)0x86A3) , + } + + /// + /// Not used directly. + /// + public enum Version14 : int + { + /// + /// Original was GL_CONSTANT_COLOR = 0x8001 + /// + ConstantColor = ((int)0x8001) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 + /// + OneMinusConstantColor = ((int)0x8002) , + /// + /// Original was GL_CONSTANT_ALPHA = 0x8003 + /// + ConstantAlpha = ((int)0x8003) , + /// + /// Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 + /// + OneMinusConstantAlpha = ((int)0x8004) , + /// + /// Original was GL_FUNC_ADD = 0x8006 + /// + FuncAdd = ((int)0x8006) , + /// + /// Original was GL_MIN = 0x8007 + /// + Min = ((int)0x8007) , + /// + /// Original was GL_MAX = 0x8008 + /// + Max = ((int)0x8008) , + /// + /// Original was GL_FUNC_SUBTRACT = 0x800A + /// + FuncSubtract = ((int)0x800A) , + /// + /// Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B + /// + FuncReverseSubtract = ((int)0x800B) , + /// + /// Original was GL_BLEND_DST_RGB = 0x80C8 + /// + BlendDstRgb = ((int)0x80C8) , + /// + /// Original was GL_BLEND_SRC_RGB = 0x80C9 + /// + BlendSrcRgb = ((int)0x80C9) , + /// + /// Original was GL_BLEND_DST_ALPHA = 0x80CA + /// + BlendDstAlpha = ((int)0x80CA) , + /// + /// Original was GL_BLEND_SRC_ALPHA = 0x80CB + /// + BlendSrcAlpha = ((int)0x80CB) , + /// + /// Original was GL_POINT_SIZE_MIN = 0x8126 + /// + PointSizeMin = ((int)0x8126) , + /// + /// Original was GL_POINT_SIZE_MAX = 0x8127 + /// + PointSizeMax = ((int)0x8127) , + /// + /// Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 + /// + PointFadeThresholdSize = ((int)0x8128) , + /// + /// Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 + /// + PointDistanceAttenuation = ((int)0x8129) , + /// + /// Original was GL_GENERATE_MIPMAP = 0x8191 + /// + GenerateMipmap = ((int)0x8191) , + /// + /// Original was GL_GENERATE_MIPMAP_HINT = 0x8192 + /// + GenerateMipmapHint = ((int)0x8192) , + /// + /// Original was GL_DEPTH_COMPONENT16 = 0x81A5 + /// + DepthComponent16 = ((int)0x81A5) , + /// + /// Original was GL_DEPTH_COMPONENT24 = 0x81A6 + /// + DepthComponent24 = ((int)0x81A6) , + /// + /// Original was GL_DEPTH_COMPONENT32 = 0x81A7 + /// + DepthComponent32 = ((int)0x81A7) , + /// + /// Original was GL_MIRRORED_REPEAT = 0x8370 + /// + MirroredRepeat = ((int)0x8370) , + /// + /// Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD + /// + MaxTextureLodBias = ((int)0x84FD) , + /// + /// Original was GL_TEXTURE_LOD_BIAS = 0x8501 + /// + TextureLodBias = ((int)0x8501) , + /// + /// Original was GL_INCR_WRAP = 0x8507 + /// + IncrWrap = ((int)0x8507) , + /// + /// Original was GL_DECR_WRAP = 0x8508 + /// + DecrWrap = ((int)0x8508) , + /// + /// Original was GL_TEXTURE_DEPTH_SIZE = 0x884A + /// + TextureDepthSize = ((int)0x884A) , + /// + /// Original was GL_TEXTURE_COMPARE_MODE = 0x884C + /// + TextureCompareMode = ((int)0x884C) , + /// + /// Original was GL_TEXTURE_COMPARE_FUNC = 0x884D + /// + TextureCompareFunc = ((int)0x884D) , + } + + /// + /// Not used directly. + /// + public enum Version15 : int + { + /// + /// Original was GL_SRC1_ALPHA = 0x8589 + /// + Src1Alpha = ((int)0x8589) , + /// + /// Original was GL_BUFFER_SIZE = 0x8764 + /// + BufferSize = ((int)0x8764) , + /// + /// Original was GL_BUFFER_USAGE = 0x8765 + /// + BufferUsage = ((int)0x8765) , + /// + /// Original was GL_QUERY_COUNTER_BITS = 0x8864 + /// + QueryCounterBits = ((int)0x8864) , + /// + /// Original was GL_CURRENT_QUERY = 0x8865 + /// + CurrentQuery = ((int)0x8865) , + /// + /// Original was GL_QUERY_RESULT = 0x8866 + /// + QueryResult = ((int)0x8866) , + /// + /// Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 + /// + QueryResultAvailable = ((int)0x8867) , + /// + /// Original was GL_ARRAY_BUFFER = 0x8892 + /// + ArrayBuffer = ((int)0x8892) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 + /// + ElementArrayBuffer = ((int)0x8893) , + /// + /// Original was GL_ARRAY_BUFFER_BINDING = 0x8894 + /// + ArrayBufferBinding = ((int)0x8894) , + /// + /// Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 + /// + ElementArrayBufferBinding = ((int)0x8895) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F + /// + VertexAttribArrayBufferBinding = ((int)0x889F) , + /// + /// Original was GL_READ_ONLY = 0x88B8 + /// + ReadOnly = ((int)0x88B8) , + /// + /// Original was GL_WRITE_ONLY = 0x88B9 + /// + WriteOnly = ((int)0x88B9) , + /// + /// Original was GL_READ_WRITE = 0x88BA + /// + ReadWrite = ((int)0x88BA) , + /// + /// Original was GL_BUFFER_ACCESS = 0x88BB + /// + BufferAccess = ((int)0x88BB) , + /// + /// Original was GL_BUFFER_MAPPED = 0x88BC + /// + BufferMapped = ((int)0x88BC) , + /// + /// Original was GL_BUFFER_MAP_POINTER = 0x88BD + /// + BufferMapPointer = ((int)0x88BD) , + /// + /// Original was GL_STREAM_DRAW = 0x88E0 + /// + StreamDraw = ((int)0x88E0) , + /// + /// Original was GL_STREAM_READ = 0x88E1 + /// + StreamRead = ((int)0x88E1) , + /// + /// Original was GL_STREAM_COPY = 0x88E2 + /// + StreamCopy = ((int)0x88E2) , + /// + /// Original was GL_STATIC_DRAW = 0x88E4 + /// + StaticDraw = ((int)0x88E4) , + /// + /// Original was GL_STATIC_READ = 0x88E5 + /// + StaticRead = ((int)0x88E5) , + /// + /// Original was GL_STATIC_COPY = 0x88E6 + /// + StaticCopy = ((int)0x88E6) , + /// + /// Original was GL_DYNAMIC_DRAW = 0x88E8 + /// + DynamicDraw = ((int)0x88E8) , + /// + /// Original was GL_DYNAMIC_READ = 0x88E9 + /// + DynamicRead = ((int)0x88E9) , + /// + /// Original was GL_DYNAMIC_COPY = 0x88EA + /// + DynamicCopy = ((int)0x88EA) , + /// + /// Original was GL_SAMPLES_PASSED = 0x8914 + /// + SamplesPassed = ((int)0x8914) , + } + + /// + /// Not used directly. + /// + public enum Version20 : int + { + /// + /// Original was GL_BLEND_EQUATION_RGB = 0x8009 + /// + BlendEquationRgb = ((int)0x8009) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 + /// + VertexAttribArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 + /// + VertexAttribArraySize = ((int)0x8623) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 + /// + VertexAttribArrayStride = ((int)0x8624) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 + /// + VertexAttribArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 + /// + VertexProgramPointSize = ((int)0x8642) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 + /// + VertexAttribArrayPointer = ((int)0x8645) , + /// + /// Original was GL_STENCIL_BACK_FUNC = 0x8800 + /// + StencilBackFunc = ((int)0x8800) , + /// + /// Original was GL_STENCIL_BACK_FAIL = 0x8801 + /// + StencilBackFail = ((int)0x8801) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 + /// + StencilBackPassDepthFail = ((int)0x8802) , + /// + /// Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 + /// + StencilBackPassDepthPass = ((int)0x8803) , + /// + /// Original was GL_MAX_DRAW_BUFFERS = 0x8824 + /// + MaxDrawBuffers = ((int)0x8824) , + /// + /// Original was GL_DRAW_BUFFER0 = 0x8825 + /// + DrawBuffer0 = ((int)0x8825) , + /// + /// Original was GL_DRAW_BUFFER1 = 0x8826 + /// + DrawBuffer1 = ((int)0x8826) , + /// + /// Original was GL_DRAW_BUFFER2 = 0x8827 + /// + DrawBuffer2 = ((int)0x8827) , + /// + /// Original was GL_DRAW_BUFFER3 = 0x8828 + /// + DrawBuffer3 = ((int)0x8828) , + /// + /// Original was GL_DRAW_BUFFER4 = 0x8829 + /// + DrawBuffer4 = ((int)0x8829) , + /// + /// Original was GL_DRAW_BUFFER5 = 0x882A + /// + DrawBuffer5 = ((int)0x882A) , + /// + /// Original was GL_DRAW_BUFFER6 = 0x882B + /// + DrawBuffer6 = ((int)0x882B) , + /// + /// Original was GL_DRAW_BUFFER7 = 0x882C + /// + DrawBuffer7 = ((int)0x882C) , + /// + /// Original was GL_DRAW_BUFFER8 = 0x882D + /// + DrawBuffer8 = ((int)0x882D) , + /// + /// Original was GL_DRAW_BUFFER9 = 0x882E + /// + DrawBuffer9 = ((int)0x882E) , + /// + /// Original was GL_DRAW_BUFFER10 = 0x882F + /// + DrawBuffer10 = ((int)0x882F) , + /// + /// Original was GL_DRAW_BUFFER11 = 0x8830 + /// + DrawBuffer11 = ((int)0x8830) , + /// + /// Original was GL_DRAW_BUFFER12 = 0x8831 + /// + DrawBuffer12 = ((int)0x8831) , + /// + /// Original was GL_DRAW_BUFFER13 = 0x8832 + /// + DrawBuffer13 = ((int)0x8832) , + /// + /// Original was GL_DRAW_BUFFER14 = 0x8833 + /// + DrawBuffer14 = ((int)0x8833) , + /// + /// Original was GL_DRAW_BUFFER15 = 0x8834 + /// + DrawBuffer15 = ((int)0x8834) , + /// + /// Original was GL_BLEND_EQUATION_ALPHA = 0x883D + /// + BlendEquationAlpha = ((int)0x883D) , + /// + /// Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 + /// + MaxVertexAttribs = ((int)0x8869) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A + /// + VertexAttribArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 + /// + MaxTextureImageUnits = ((int)0x8872) , + /// + /// Original was GL_FRAGMENT_SHADER = 0x8B30 + /// + FragmentShader = ((int)0x8B30) , + /// + /// Original was GL_VERTEX_SHADER = 0x8B31 + /// + VertexShader = ((int)0x8B31) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 + /// + MaxFragmentUniformComponents = ((int)0x8B49) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A + /// + MaxVertexUniformComponents = ((int)0x8B4A) , + /// + /// Original was GL_MAX_VARYING_FLOATS = 0x8B4B + /// + MaxVaryingFloats = ((int)0x8B4B) , + /// + /// Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C + /// + MaxVertexTextureImageUnits = ((int)0x8B4C) , + /// + /// Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D + /// + MaxCombinedTextureImageUnits = ((int)0x8B4D) , + /// + /// Original was GL_SHADER_TYPE = 0x8B4F + /// + ShaderType = ((int)0x8B4F) , + /// + /// Original was GL_FLOAT_VEC2 = 0x8B50 + /// + FloatVec2 = ((int)0x8B50) , + /// + /// Original was GL_FLOAT_VEC3 = 0x8B51 + /// + FloatVec3 = ((int)0x8B51) , + /// + /// Original was GL_FLOAT_VEC4 = 0x8B52 + /// + FloatVec4 = ((int)0x8B52) , + /// + /// Original was GL_INT_VEC2 = 0x8B53 + /// + IntVec2 = ((int)0x8B53) , + /// + /// Original was GL_INT_VEC3 = 0x8B54 + /// + IntVec3 = ((int)0x8B54) , + /// + /// Original was GL_INT_VEC4 = 0x8B55 + /// + IntVec4 = ((int)0x8B55) , + /// + /// Original was GL_BOOL = 0x8B56 + /// + Bool = ((int)0x8B56) , + /// + /// Original was GL_BOOL_VEC2 = 0x8B57 + /// + BoolVec2 = ((int)0x8B57) , + /// + /// Original was GL_BOOL_VEC3 = 0x8B58 + /// + BoolVec3 = ((int)0x8B58) , + /// + /// Original was GL_BOOL_VEC4 = 0x8B59 + /// + BoolVec4 = ((int)0x8B59) , + /// + /// Original was GL_FLOAT_MAT2 = 0x8B5A + /// + FloatMat2 = ((int)0x8B5A) , + /// + /// Original was GL_FLOAT_MAT3 = 0x8B5B + /// + FloatMat3 = ((int)0x8B5B) , + /// + /// Original was GL_FLOAT_MAT4 = 0x8B5C + /// + FloatMat4 = ((int)0x8B5C) , + /// + /// Original was GL_SAMPLER_1D = 0x8B5D + /// + Sampler1D = ((int)0x8B5D) , + /// + /// Original was GL_SAMPLER_2D = 0x8B5E + /// + Sampler2D = ((int)0x8B5E) , + /// + /// Original was GL_SAMPLER_3D = 0x8B5F + /// + Sampler3D = ((int)0x8B5F) , + /// + /// Original was GL_SAMPLER_CUBE = 0x8B60 + /// + SamplerCube = ((int)0x8B60) , + /// + /// Original was GL_SAMPLER_1D_SHADOW = 0x8B61 + /// + Sampler1DShadow = ((int)0x8B61) , + /// + /// Original was GL_SAMPLER_2D_SHADOW = 0x8B62 + /// + Sampler2DShadow = ((int)0x8B62) , + /// + /// Original was GL_DELETE_STATUS = 0x8B80 + /// + DeleteStatus = ((int)0x8B80) , + /// + /// Original was GL_COMPILE_STATUS = 0x8B81 + /// + CompileStatus = ((int)0x8B81) , + /// + /// Original was GL_LINK_STATUS = 0x8B82 + /// + LinkStatus = ((int)0x8B82) , + /// + /// Original was GL_VALIDATE_STATUS = 0x8B83 + /// + ValidateStatus = ((int)0x8B83) , + /// + /// Original was GL_INFO_LOG_LENGTH = 0x8B84 + /// + InfoLogLength = ((int)0x8B84) , + /// + /// Original was GL_ATTACHED_SHADERS = 0x8B85 + /// + AttachedShaders = ((int)0x8B85) , + /// + /// Original was GL_ACTIVE_UNIFORMS = 0x8B86 + /// + ActiveUniforms = ((int)0x8B86) , + /// + /// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 + /// + ActiveUniformMaxLength = ((int)0x8B87) , + /// + /// Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 + /// + ShaderSourceLength = ((int)0x8B88) , + /// + /// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 + /// + ActiveAttributes = ((int)0x8B89) , + /// + /// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A + /// + ActiveAttributeMaxLength = ((int)0x8B8A) , + /// + /// Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B + /// + FragmentShaderDerivativeHint = ((int)0x8B8B) , + /// + /// Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C + /// + ShadingLanguageVersion = ((int)0x8B8C) , + /// + /// Original was GL_CURRENT_PROGRAM = 0x8B8D + /// + CurrentProgram = ((int)0x8B8D) , + /// + /// Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 + /// + PointSpriteCoordOrigin = ((int)0x8CA0) , + /// + /// Original was GL_LOWER_LEFT = 0x8CA1 + /// + LowerLeft = ((int)0x8CA1) , + /// + /// Original was GL_UPPER_LEFT = 0x8CA2 + /// + UpperLeft = ((int)0x8CA2) , + /// + /// Original was GL_STENCIL_BACK_REF = 0x8CA3 + /// + StencilBackRef = ((int)0x8CA3) , + /// + /// Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 + /// + StencilBackValueMask = ((int)0x8CA4) , + /// + /// Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 + /// + StencilBackWritemask = ((int)0x8CA5) , + } + + /// + /// Not used directly. + /// + public enum Version21 : int + { + /// + /// Original was GL_PIXEL_PACK_BUFFER = 0x88EB + /// + PixelPackBuffer = ((int)0x88EB) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC + /// + PixelUnpackBuffer = ((int)0x88EC) , + /// + /// Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED + /// + PixelPackBufferBinding = ((int)0x88ED) , + /// + /// Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF + /// + PixelUnpackBufferBinding = ((int)0x88EF) , + /// + /// Original was GL_FLOAT_MAT2x3 = 0x8B65 + /// + FloatMat2x3 = ((int)0x8B65) , + /// + /// Original was GL_FLOAT_MAT2x4 = 0x8B66 + /// + FloatMat2x4 = ((int)0x8B66) , + /// + /// Original was GL_FLOAT_MAT3x2 = 0x8B67 + /// + FloatMat3x2 = ((int)0x8B67) , + /// + /// Original was GL_FLOAT_MAT3x4 = 0x8B68 + /// + FloatMat3x4 = ((int)0x8B68) , + /// + /// Original was GL_FLOAT_MAT4x2 = 0x8B69 + /// + FloatMat4x2 = ((int)0x8B69) , + /// + /// Original was GL_FLOAT_MAT4x3 = 0x8B6A + /// + FloatMat4x3 = ((int)0x8B6A) , + /// + /// Original was GL_SRGB = 0x8C40 + /// + Srgb = ((int)0x8C40) , + /// + /// Original was GL_SRGB8 = 0x8C41 + /// + Srgb8 = ((int)0x8C41) , + /// + /// Original was GL_SRGB_ALPHA = 0x8C42 + /// + SrgbAlpha = ((int)0x8C42) , + /// + /// Original was GL_SRGB8_ALPHA8 = 0x8C43 + /// + Srgb8Alpha8 = ((int)0x8C43) , + /// + /// Original was GL_COMPRESSED_SRGB = 0x8C48 + /// + CompressedSrgb = ((int)0x8C48) , + /// + /// Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 + /// + CompressedSrgbAlpha = ((int)0x8C49) , + } + + /// + /// Not used directly. + /// + public enum Version30 : int + { + /// + /// Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 + /// + ContextFlagForwardCompatibleBit = ((int)0x00000001) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 + /// + MapInvalidateRangeBit = ((int)0x0004) , + /// + /// Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 + /// + MapInvalidateBufferBit = ((int)0x0008) , + /// + /// Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 + /// + MapFlushExplicitBit = ((int)0x0010) , + /// + /// Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 + /// + MapUnsynchronizedBit = ((int)0x0020) , + /// + /// Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 + /// + InvalidFramebufferOperation = ((int)0x0506) , + /// + /// Original was GL_MAX_CLIP_DISTANCES = 0x0D32 + /// + MaxClipDistances = ((int)0x0D32) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_CLIP_DISTANCE0 = 0x3000 + /// + ClipDistance0 = ((int)0x3000) , + /// + /// Original was GL_CLIP_DISTANCE1 = 0x3001 + /// + ClipDistance1 = ((int)0x3001) , + /// + /// Original was GL_CLIP_DISTANCE2 = 0x3002 + /// + ClipDistance2 = ((int)0x3002) , + /// + /// Original was GL_CLIP_DISTANCE3 = 0x3003 + /// + ClipDistance3 = ((int)0x3003) , + /// + /// Original was GL_CLIP_DISTANCE4 = 0x3004 + /// + ClipDistance4 = ((int)0x3004) , + /// + /// Original was GL_CLIP_DISTANCE5 = 0x3005 + /// + ClipDistance5 = ((int)0x3005) , + /// + /// Original was GL_CLIP_DISTANCE6 = 0x3006 + /// + ClipDistance6 = ((int)0x3006) , + /// + /// Original was GL_CLIP_DISTANCE7 = 0x3007 + /// + ClipDistance7 = ((int)0x3007) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + /// + FramebufferAttachmentColorEncoding = ((int)0x8210) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + /// + FramebufferAttachmentComponentType = ((int)0x8211) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + /// + FramebufferAttachmentRedSize = ((int)0x8212) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + /// + FramebufferAttachmentGreenSize = ((int)0x8213) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + /// + FramebufferAttachmentBlueSize = ((int)0x8214) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + /// + FramebufferAttachmentAlphaSize = ((int)0x8215) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + /// + FramebufferAttachmentDepthSize = ((int)0x8216) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + /// + FramebufferAttachmentStencilSize = ((int)0x8217) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 + /// + FramebufferDefault = ((int)0x8218) , + /// + /// Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 + /// + FramebufferUndefined = ((int)0x8219) , + /// + /// Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A + /// + DepthStencilAttachment = ((int)0x821A) , + /// + /// Original was GL_MAJOR_VERSION = 0x821B + /// + MajorVersion = ((int)0x821B) , + /// + /// Original was GL_MINOR_VERSION = 0x821C + /// + MinorVersion = ((int)0x821C) , + /// + /// Original was GL_NUM_EXTENSIONS = 0x821D + /// + NumExtensions = ((int)0x821D) , + /// + /// Original was GL_CONTEXT_FLAGS = 0x821E + /// + ContextFlags = ((int)0x821E) , + /// + /// Original was GL_INDEX = 0x8222 + /// + Index = ((int)0x8222) , + /// + /// Original was GL_COMPRESSED_RED = 0x8225 + /// + CompressedRed = ((int)0x8225) , + /// + /// Original was GL_COMPRESSED_RG = 0x8226 + /// + CompressedRg = ((int)0x8226) , + /// + /// Original was GL_RG = 0x8227 + /// + Rg = ((int)0x8227) , + /// + /// Original was GL_RG_INTEGER = 0x8228 + /// + RgInteger = ((int)0x8228) , + /// + /// Original was GL_R8 = 0x8229 + /// + R8 = ((int)0x8229) , + /// + /// Original was GL_R16 = 0x822A + /// + R16 = ((int)0x822A) , + /// + /// Original was GL_RG8 = 0x822B + /// + Rg8 = ((int)0x822B) , + /// + /// Original was GL_RG16 = 0x822C + /// + Rg16 = ((int)0x822C) , + /// + /// Original was GL_R16F = 0x822D + /// + R16f = ((int)0x822D) , + /// + /// Original was GL_R32F = 0x822E + /// + R32f = ((int)0x822E) , + /// + /// Original was GL_RG16F = 0x822F + /// + Rg16f = ((int)0x822F) , + /// + /// Original was GL_RG32F = 0x8230 + /// + Rg32f = ((int)0x8230) , + /// + /// Original was GL_R8I = 0x8231 + /// + R8i = ((int)0x8231) , + /// + /// Original was GL_R8UI = 0x8232 + /// + R8ui = ((int)0x8232) , + /// + /// Original was GL_R16I = 0x8233 + /// + R16i = ((int)0x8233) , + /// + /// Original was GL_R16UI = 0x8234 + /// + R16ui = ((int)0x8234) , + /// + /// Original was GL_R32I = 0x8235 + /// + R32i = ((int)0x8235) , + /// + /// Original was GL_R32UI = 0x8236 + /// + R32ui = ((int)0x8236) , + /// + /// Original was GL_RG8I = 0x8237 + /// + Rg8i = ((int)0x8237) , + /// + /// Original was GL_RG8UI = 0x8238 + /// + Rg8ui = ((int)0x8238) , + /// + /// Original was GL_RG16I = 0x8239 + /// + Rg16i = ((int)0x8239) , + /// + /// Original was GL_RG16UI = 0x823A + /// + Rg16ui = ((int)0x823A) , + /// + /// Original was GL_RG32I = 0x823B + /// + Rg32i = ((int)0x823B) , + /// + /// Original was GL_RG32UI = 0x823C + /// + Rg32ui = ((int)0x823C) , + /// + /// Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 + /// + MaxRenderbufferSize = ((int)0x84E8) , + /// + /// Original was GL_DEPTH_STENCIL = 0x84F9 + /// + DepthStencil = ((int)0x84F9) , + /// + /// Original was GL_UNSIGNED_INT_24_8 = 0x84FA + /// + UnsignedInt248 = ((int)0x84FA) , + /// + /// Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 + /// + VertexArrayBinding = ((int)0x85B5) , + /// + /// Original was GL_RGBA32F = 0x8814 + /// + Rgba32f = ((int)0x8814) , + /// + /// Original was GL_RGB32F = 0x8815 + /// + Rgb32f = ((int)0x8815) , + /// + /// Original was GL_RGBA16F = 0x881A + /// + Rgba16f = ((int)0x881A) , + /// + /// Original was GL_RGB16F = 0x881B + /// + Rgb16f = ((int)0x881B) , + /// + /// Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E + /// + CompareRefToTexture = ((int)0x884E) , + /// + /// Original was GL_DEPTH24_STENCIL8 = 0x88F0 + /// + Depth24Stencil8 = ((int)0x88F0) , + /// + /// Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 + /// + TextureStencilSize = ((int)0x88F1) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + /// + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + /// + MaxArrayTextureLayers = ((int)0x88FF) , + /// + /// Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + /// + MinProgramTexelOffset = ((int)0x8904) , + /// + /// Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + /// + MaxProgramTexelOffset = ((int)0x8905) , + /// + /// Original was GL_CLAMP_READ_COLOR = 0x891C + /// + ClampReadColor = ((int)0x891C) , + /// + /// Original was GL_FIXED_ONLY = 0x891D + /// + FixedOnly = ((int)0x891D) , + /// + /// Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B + /// + MaxVaryingComponents = ((int)0x8B4B) , + /// + /// Original was GL_TEXTURE_RED_TYPE = 0x8C10 + /// + TextureRedType = ((int)0x8C10) , + /// + /// Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 + /// + TextureGreenType = ((int)0x8C11) , + /// + /// Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 + /// + TextureBlueType = ((int)0x8C12) , + /// + /// Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 + /// + TextureAlphaType = ((int)0x8C13) , + /// + /// Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 + /// + TextureLuminanceType = ((int)0x8C14) , + /// + /// Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 + /// + TextureIntensityType = ((int)0x8C15) , + /// + /// Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 + /// + TextureDepthType = ((int)0x8C16) , + /// + /// Original was GL_UNSIGNED_NORMALIZED = 0x8C17 + /// + UnsignedNormalized = ((int)0x8C17) , + /// + /// Original was GL_TEXTURE_1D_ARRAY = 0x8C18 + /// + Texture1DArray = ((int)0x8C18) , + /// + /// Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 + /// + ProxyTexture1DArray = ((int)0x8C19) , + /// + /// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A + /// + Texture2DArray = ((int)0x8C1A) , + /// + /// Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B + /// + ProxyTexture2DArray = ((int)0x8C1B) , + /// + /// Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C + /// + TextureBinding1DArray = ((int)0x8C1C) , + /// + /// Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D + /// + TextureBinding2DArray = ((int)0x8C1D) , + /// + /// Original was GL_R11F_G11F_B10F = 0x8C3A + /// + R11fG11fB10f = ((int)0x8C3A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_RGB9_E5 = 0x8C3D + /// + Rgb9E5 = ((int)0x8C3D) , + /// + /// Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + /// + UnsignedInt5999Rev = ((int)0x8C3E) , + /// + /// Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F + /// + TextureSharedSize = ((int)0x8C3F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + /// + TransformFeedbackVaryingMaxLength = ((int)0x8C76) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + /// + TransformFeedbackBufferMode = ((int)0x8C7F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + /// + MaxTransformFeedbackSeparateComponents = ((int)0x8C80) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + /// + TransformFeedbackVaryings = ((int)0x8C83) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + /// + TransformFeedbackBufferStart = ((int)0x8C84) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + /// + TransformFeedbackBufferSize = ((int)0x8C85) , + /// + /// Original was GL_PRIMITIVES_GENERATED = 0x8C87 + /// + PrimitivesGenerated = ((int)0x8C87) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + /// + TransformFeedbackPrimitivesWritten = ((int)0x8C88) , + /// + /// Original was GL_RASTERIZER_DISCARD = 0x8C89 + /// + RasterizerDiscard = ((int)0x8C89) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + /// + MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + /// + MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B) , + /// + /// Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C + /// + InterleavedAttribs = ((int)0x8C8C) , + /// + /// Original was GL_SEPARATE_ATTRIBS = 0x8C8D + /// + SeparateAttribs = ((int)0x8C8D) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + /// + TransformFeedbackBufferBinding = ((int)0x8C8F) , + /// + /// Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 + /// + DrawFramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 + /// + FramebufferBinding = ((int)0x8CA6) , + /// + /// Original was GL_RENDERBUFFER_BINDING = 0x8CA7 + /// + RenderbufferBinding = ((int)0x8CA7) , + /// + /// Original was GL_READ_FRAMEBUFFER = 0x8CA8 + /// + ReadFramebuffer = ((int)0x8CA8) , + /// + /// Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 + /// + DrawFramebuffer = ((int)0x8CA9) , + /// + /// Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA + /// + ReadFramebufferBinding = ((int)0x8CAA) , + /// + /// Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB + /// + RenderbufferSamples = ((int)0x8CAB) , + /// + /// Original was GL_DEPTH_COMPONENT32F = 0x8CAC + /// + DepthComponent32f = ((int)0x8CAC) , + /// + /// Original was GL_DEPTH32F_STENCIL8 = 0x8CAD + /// + Depth32fStencil8 = ((int)0x8CAD) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + /// + FramebufferAttachmentObjectType = ((int)0x8CD0) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + /// + FramebufferAttachmentObjectName = ((int)0x8CD1) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + /// + FramebufferAttachmentTextureLevel = ((int)0x8CD2) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + /// + FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + /// + FramebufferAttachmentTextureLayer = ((int)0x8CD4) , + /// + /// Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 + /// + FramebufferComplete = ((int)0x8CD5) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + /// + FramebufferIncompleteAttachment = ((int)0x8CD6) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + /// + FramebufferIncompleteMissingAttachment = ((int)0x8CD7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB + /// + FramebufferIncompleteDrawBuffer = ((int)0x8CDB) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC + /// + FramebufferIncompleteReadBuffer = ((int)0x8CDC) , + /// + /// Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD + /// + FramebufferUnsupported = ((int)0x8CDD) , + /// + /// Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF + /// + MaxColorAttachments = ((int)0x8CDF) , + /// + /// Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 + /// + ColorAttachment0 = ((int)0x8CE0) , + /// + /// Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 + /// + ColorAttachment1 = ((int)0x8CE1) , + /// + /// Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 + /// + ColorAttachment2 = ((int)0x8CE2) , + /// + /// Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 + /// + ColorAttachment3 = ((int)0x8CE3) , + /// + /// Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 + /// + ColorAttachment4 = ((int)0x8CE4) , + /// + /// Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 + /// + ColorAttachment5 = ((int)0x8CE5) , + /// + /// Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 + /// + ColorAttachment6 = ((int)0x8CE6) , + /// + /// Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 + /// + ColorAttachment7 = ((int)0x8CE7) , + /// + /// Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 + /// + ColorAttachment8 = ((int)0x8CE8) , + /// + /// Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 + /// + ColorAttachment9 = ((int)0x8CE9) , + /// + /// Original was GL_COLOR_ATTACHMENT10 = 0x8CEA + /// + ColorAttachment10 = ((int)0x8CEA) , + /// + /// Original was GL_COLOR_ATTACHMENT11 = 0x8CEB + /// + ColorAttachment11 = ((int)0x8CEB) , + /// + /// Original was GL_COLOR_ATTACHMENT12 = 0x8CEC + /// + ColorAttachment12 = ((int)0x8CEC) , + /// + /// Original was GL_COLOR_ATTACHMENT13 = 0x8CED + /// + ColorAttachment13 = ((int)0x8CED) , + /// + /// Original was GL_COLOR_ATTACHMENT14 = 0x8CEE + /// + ColorAttachment14 = ((int)0x8CEE) , + /// + /// Original was GL_COLOR_ATTACHMENT15 = 0x8CEF + /// + ColorAttachment15 = ((int)0x8CEF) , + /// + /// Original was GL_DEPTH_ATTACHMENT = 0x8D00 + /// + DepthAttachment = ((int)0x8D00) , + /// + /// Original was GL_STENCIL_ATTACHMENT = 0x8D20 + /// + StencilAttachment = ((int)0x8D20) , + /// + /// Original was GL_FRAMEBUFFER = 0x8D40 + /// + Framebuffer = ((int)0x8D40) , + /// + /// Original was GL_RENDERBUFFER = 0x8D41 + /// + Renderbuffer = ((int)0x8D41) , + /// + /// Original was GL_RENDERBUFFER_WIDTH = 0x8D42 + /// + RenderbufferWidth = ((int)0x8D42) , + /// + /// Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 + /// + RenderbufferHeight = ((int)0x8D43) , + /// + /// Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + /// + RenderbufferInternalFormat = ((int)0x8D44) , + /// + /// Original was GL_STENCIL_INDEX1 = 0x8D46 + /// + StencilIndex1 = ((int)0x8D46) , + /// + /// Original was GL_STENCIL_INDEX4 = 0x8D47 + /// + StencilIndex4 = ((int)0x8D47) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_STENCIL_INDEX16 = 0x8D49 + /// + StencilIndex16 = ((int)0x8D49) , + /// + /// Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 + /// + RenderbufferRedSize = ((int)0x8D50) , + /// + /// Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 + /// + RenderbufferGreenSize = ((int)0x8D51) , + /// + /// Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 + /// + RenderbufferBlueSize = ((int)0x8D52) , + /// + /// Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 + /// + RenderbufferAlphaSize = ((int)0x8D53) , + /// + /// Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 + /// + RenderbufferDepthSize = ((int)0x8D54) , + /// + /// Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 + /// + RenderbufferStencilSize = ((int)0x8D55) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + /// + FramebufferIncompleteMultisample = ((int)0x8D56) , + /// + /// Original was GL_MAX_SAMPLES = 0x8D57 + /// + MaxSamples = ((int)0x8D57) , + /// + /// Original was GL_RGBA32UI = 0x8D70 + /// + Rgba32ui = ((int)0x8D70) , + /// + /// Original was GL_RGB32UI = 0x8D71 + /// + Rgb32ui = ((int)0x8D71) , + /// + /// Original was GL_RGBA16UI = 0x8D76 + /// + Rgba16ui = ((int)0x8D76) , + /// + /// Original was GL_RGB16UI = 0x8D77 + /// + Rgb16ui = ((int)0x8D77) , + /// + /// Original was GL_RGBA8UI = 0x8D7C + /// + Rgba8ui = ((int)0x8D7C) , + /// + /// Original was GL_RGB8UI = 0x8D7D + /// + Rgb8ui = ((int)0x8D7D) , + /// + /// Original was GL_RGBA32I = 0x8D82 + /// + Rgba32i = ((int)0x8D82) , + /// + /// Original was GL_RGB32I = 0x8D83 + /// + Rgb32i = ((int)0x8D83) , + /// + /// Original was GL_RGBA16I = 0x8D88 + /// + Rgba16i = ((int)0x8D88) , + /// + /// Original was GL_RGB16I = 0x8D89 + /// + Rgb16i = ((int)0x8D89) , + /// + /// Original was GL_RGBA8I = 0x8D8E + /// + Rgba8i = ((int)0x8D8E) , + /// + /// Original was GL_RGB8I = 0x8D8F + /// + Rgb8i = ((int)0x8D8F) , + /// + /// Original was GL_RED_INTEGER = 0x8D94 + /// + RedInteger = ((int)0x8D94) , + /// + /// Original was GL_GREEN_INTEGER = 0x8D95 + /// + GreenInteger = ((int)0x8D95) , + /// + /// Original was GL_BLUE_INTEGER = 0x8D96 + /// + BlueInteger = ((int)0x8D96) , + /// + /// Original was GL_RGB_INTEGER = 0x8D98 + /// + RgbInteger = ((int)0x8D98) , + /// + /// Original was GL_RGBA_INTEGER = 0x8D99 + /// + RgbaInteger = ((int)0x8D99) , + /// + /// Original was GL_BGR_INTEGER = 0x8D9A + /// + BgrInteger = ((int)0x8D9A) , + /// + /// Original was GL_BGRA_INTEGER = 0x8D9B + /// + BgraInteger = ((int)0x8D9B) , + /// + /// Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + /// + Float32UnsignedInt248Rev = ((int)0x8DAD) , + /// + /// Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 + /// + FramebufferSrgb = ((int)0x8DB9) , + /// + /// Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB + /// + CompressedRedRgtc1 = ((int)0x8DBB) , + /// + /// Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC + /// + CompressedSignedRedRgtc1 = ((int)0x8DBC) , + /// + /// Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD + /// + CompressedRgRgtc2 = ((int)0x8DBD) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE + /// + CompressedSignedRgRgtc2 = ((int)0x8DBE) , + /// + /// Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 + /// + Sampler1DArray = ((int)0x8DC0) , + /// + /// Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 + /// + Sampler2DArray = ((int)0x8DC1) , + /// + /// Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 + /// + Sampler1DArrayShadow = ((int)0x8DC3) , + /// + /// Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + /// + Sampler2DArrayShadow = ((int)0x8DC4) , + /// + /// Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 + /// + SamplerCubeShadow = ((int)0x8DC5) , + /// + /// Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 + /// + UnsignedIntVec2 = ((int)0x8DC6) , + /// + /// Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 + /// + UnsignedIntVec3 = ((int)0x8DC7) , + /// + /// Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 + /// + UnsignedIntVec4 = ((int)0x8DC8) , + /// + /// Original was GL_INT_SAMPLER_1D = 0x8DC9 + /// + IntSampler1D = ((int)0x8DC9) , + /// + /// Original was GL_INT_SAMPLER_2D = 0x8DCA + /// + IntSampler2D = ((int)0x8DCA) , + /// + /// Original was GL_INT_SAMPLER_3D = 0x8DCB + /// + IntSampler3D = ((int)0x8DCB) , + /// + /// Original was GL_INT_SAMPLER_CUBE = 0x8DCC + /// + IntSamplerCube = ((int)0x8DCC) , + /// + /// Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE + /// + IntSampler1DArray = ((int)0x8DCE) , + /// + /// Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF + /// + IntSampler2DArray = ((int)0x8DCF) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 + /// + UnsignedIntSampler1D = ((int)0x8DD1) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + /// + UnsignedIntSampler2D = ((int)0x8DD2) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + /// + UnsignedIntSampler3D = ((int)0x8DD3) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + /// + UnsignedIntSamplerCube = ((int)0x8DD4) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 + /// + UnsignedIntSampler1DArray = ((int)0x8DD6) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + /// + UnsignedIntSampler2DArray = ((int)0x8DD7) , + /// + /// Original was GL_QUERY_WAIT = 0x8E13 + /// + QueryWait = ((int)0x8E13) , + /// + /// Original was GL_QUERY_NO_WAIT = 0x8E14 + /// + QueryNoWait = ((int)0x8E14) , + /// + /// Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 + /// + QueryByRegionWait = ((int)0x8E15) , + /// + /// Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 + /// + QueryByRegionNoWait = ((int)0x8E16) , + /// + /// Original was GL_BUFFER_ACCESS_FLAGS = 0x911F + /// + BufferAccessFlags = ((int)0x911F) , + /// + /// Original was GL_BUFFER_MAP_LENGTH = 0x9120 + /// + BufferMapLength = ((int)0x9120) , + /// + /// Original was GL_BUFFER_MAP_OFFSET = 0x9121 + /// + BufferMapOffset = ((int)0x9121) , + } + + /// + /// Not used directly. + /// + public enum Version31 : int + { + /// + /// Original was GL_TEXTURE_RECTANGLE = 0x84F5 + /// + TextureRectangle = ((int)0x84F5) , + /// + /// Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 + /// + TextureBindingRectangle = ((int)0x84F6) , + /// + /// Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 + /// + ProxyTextureRectangle = ((int)0x84F7) , + /// + /// Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 + /// + MaxRectangleTextureSize = ((int)0x84F8) , + /// + /// Original was GL_UNIFORM_BUFFER = 0x8A11 + /// + UniformBuffer = ((int)0x8A11) , + /// + /// Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 + /// + UniformBufferBinding = ((int)0x8A28) , + /// + /// Original was GL_UNIFORM_BUFFER_START = 0x8A29 + /// + UniformBufferStart = ((int)0x8A29) , + /// + /// Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A + /// + UniformBufferSize = ((int)0x8A2A) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + /// + MaxVertexUniformBlocks = ((int)0x8A2B) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + /// + MaxFragmentUniformBlocks = ((int)0x8A2D) , + /// + /// Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + /// + MaxCombinedUniformBlocks = ((int)0x8A2E) , + /// + /// Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + /// + MaxUniformBufferBindings = ((int)0x8A2F) , + /// + /// Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + /// + MaxUniformBlockSize = ((int)0x8A30) , + /// + /// Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + /// + MaxCombinedVertexUniformComponents = ((int)0x8A31) , + /// + /// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + /// + MaxCombinedFragmentUniformComponents = ((int)0x8A33) , + /// + /// Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + /// + UniformBufferOffsetAlignment = ((int)0x8A34) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + /// + ActiveUniformBlockMaxNameLength = ((int)0x8A35) , + /// + /// Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 + /// + ActiveUniformBlocks = ((int)0x8A36) , + /// + /// Original was GL_UNIFORM_TYPE = 0x8A37 + /// + UniformType = ((int)0x8A37) , + /// + /// Original was GL_UNIFORM_SIZE = 0x8A38 + /// + UniformSize = ((int)0x8A38) , + /// + /// Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 + /// + UniformNameLength = ((int)0x8A39) , + /// + /// Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A + /// + UniformBlockIndex = ((int)0x8A3A) , + /// + /// Original was GL_UNIFORM_OFFSET = 0x8A3B + /// + UniformOffset = ((int)0x8A3B) , + /// + /// Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C + /// + UniformArrayStride = ((int)0x8A3C) , + /// + /// Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D + /// + UniformMatrixStride = ((int)0x8A3D) , + /// + /// Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E + /// + UniformIsRowMajor = ((int)0x8A3E) , + /// + /// Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F + /// + UniformBlockBinding = ((int)0x8A3F) , + /// + /// Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + /// + UniformBlockDataSize = ((int)0x8A40) , + /// + /// Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + /// + UniformBlockNameLength = ((int)0x8A41) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + /// + UniformBlockActiveUniforms = ((int)0x8A42) , + /// + /// Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + /// + UniformBlockActiveUniformIndices = ((int)0x8A43) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + /// + UniformBlockReferencedByVertexShader = ((int)0x8A44) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + /// + UniformBlockReferencedByFragmentShader = ((int)0x8A46) , + /// + /// Original was GL_SAMPLER_2D_RECT = 0x8B63 + /// + Sampler2DRect = ((int)0x8B63) , + /// + /// Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 + /// + Sampler2DRectShadow = ((int)0x8B64) , + /// + /// Original was GL_TEXTURE_BUFFER = 0x8C2A + /// + TextureBuffer = ((int)0x8C2A) , + /// + /// Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B + /// + MaxTextureBufferSize = ((int)0x8C2B) , + /// + /// Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C + /// + TextureBindingBuffer = ((int)0x8C2C) , + /// + /// Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D + /// + TextureBufferDataStoreBinding = ((int)0x8C2D) , + /// + /// Original was GL_SAMPLER_BUFFER = 0x8DC2 + /// + SamplerBuffer = ((int)0x8DC2) , + /// + /// Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD + /// + IntSampler2DRect = ((int)0x8DCD) , + /// + /// Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 + /// + IntSamplerBuffer = ((int)0x8DD0) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 + /// + UnsignedIntSampler2DRect = ((int)0x8DD5) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 + /// + UnsignedIntSamplerBuffer = ((int)0x8DD8) , + /// + /// Original was GL_COPY_READ_BUFFER = 0x8F36 + /// + CopyReadBuffer = ((int)0x8F36) , + /// + /// Original was GL_COPY_WRITE_BUFFER = 0x8F37 + /// + CopyWriteBuffer = ((int)0x8F37) , + /// + /// Original was GL_R8_SNORM = 0x8F94 + /// + R8Snorm = ((int)0x8F94) , + /// + /// Original was GL_RG8_SNORM = 0x8F95 + /// + Rg8Snorm = ((int)0x8F95) , + /// + /// Original was GL_RGB8_SNORM = 0x8F96 + /// + Rgb8Snorm = ((int)0x8F96) , + /// + /// Original was GL_RGBA8_SNORM = 0x8F97 + /// + Rgba8Snorm = ((int)0x8F97) , + /// + /// Original was GL_R16_SNORM = 0x8F98 + /// + R16Snorm = ((int)0x8F98) , + /// + /// Original was GL_RG16_SNORM = 0x8F99 + /// + Rg16Snorm = ((int)0x8F99) , + /// + /// Original was GL_RGB16_SNORM = 0x8F9A + /// + Rgb16Snorm = ((int)0x8F9A) , + /// + /// Original was GL_RGBA16_SNORM = 0x8F9B + /// + Rgba16Snorm = ((int)0x8F9B) , + /// + /// Original was GL_SIGNED_NORMALIZED = 0x8F9C + /// + SignedNormalized = ((int)0x8F9C) , + /// + /// Original was GL_PRIMITIVE_RESTART = 0x8F9D + /// + PrimitiveRestart = ((int)0x8F9D) , + /// + /// Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E + /// + PrimitiveRestartIndex = ((int)0x8F9E) , + /// + /// Original was GL_INVALID_INDEX = 0xFFFFFFFF + /// + InvalidIndex = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum Version32 : int + { + /// + /// Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 + /// + ContextCoreProfileBit = ((int)0x00000001) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + /// + /// Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + /// + ContextCompatibilityProfileBit = ((int)0x00000002) , + /// + /// Original was GL_LINES_ADJACENCY = 0x000A + /// + LinesAdjacency = ((int)0x000A) , + /// + /// Original was GL_LINE_STRIP_ADJACENCY = 0x000B + /// + LineStripAdjacency = ((int)0x000B) , + /// + /// Original was GL_TRIANGLES_ADJACENCY = 0x000C + /// + TrianglesAdjacency = ((int)0x000C) , + /// + /// Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D + /// + TriangleStripAdjacency = ((int)0x000D) , + /// + /// Original was GL_PROGRAM_POINT_SIZE = 0x8642 + /// + ProgramPointSize = ((int)0x8642) , + /// + /// Original was GL_DEPTH_CLAMP = 0x864F + /// + DepthClamp = ((int)0x864F) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + /// + TextureCubeMapSeamless = ((int)0x884F) , + /// + /// Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 + /// + GeometryVerticesOut = ((int)0x8916) , + /// + /// Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 + /// + GeometryInputType = ((int)0x8917) , + /// + /// Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 + /// + GeometryOutputType = ((int)0x8918) , + /// + /// Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 + /// + MaxGeometryTextureImageUnits = ((int)0x8C29) , + /// + /// Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 + /// + FramebufferAttachmentLayered = ((int)0x8DA7) , + /// + /// Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 + /// + FramebufferIncompleteLayerTargets = ((int)0x8DA8) , + /// + /// Original was GL_GEOMETRY_SHADER = 0x8DD9 + /// + GeometryShader = ((int)0x8DD9) , + /// + /// Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF + /// + MaxGeometryUniformComponents = ((int)0x8DDF) , + /// + /// Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 + /// + MaxGeometryOutputVertices = ((int)0x8DE0) , + /// + /// Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 + /// + MaxGeometryTotalOutputComponents = ((int)0x8DE1) , + /// + /// Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C + /// + QuadsFollowProvokingVertexConvention = ((int)0x8E4C) , + /// + /// Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D + /// + FirstVertexConvention = ((int)0x8E4D) , + /// + /// Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E + /// + LastVertexConvention = ((int)0x8E4E) , + /// + /// Original was GL_PROVOKING_VERTEX = 0x8E4F + /// + ProvokingVertex = ((int)0x8E4F) , + /// + /// Original was GL_SAMPLE_POSITION = 0x8E50 + /// + SamplePosition = ((int)0x8E50) , + /// + /// Original was GL_SAMPLE_MASK = 0x8E51 + /// + SampleMask = ((int)0x8E51) , + /// + /// Original was GL_SAMPLE_MASK_VALUE = 0x8E52 + /// + SampleMaskValue = ((int)0x8E52) , + /// + /// Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 + /// + MaxSampleMaskWords = ((int)0x8E59) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 + /// + Texture2DMultisample = ((int)0x9100) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 + /// + ProxyTexture2DMultisample = ((int)0x9101) , + /// + /// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + /// + Texture2DMultisampleArray = ((int)0x9102) , + /// + /// Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 + /// + ProxyTexture2DMultisampleArray = ((int)0x9103) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 + /// + TextureBinding2DMultisample = ((int)0x9104) , + /// + /// Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 + /// + TextureBinding2DMultisampleArray = ((int)0x9105) , + /// + /// Original was GL_TEXTURE_SAMPLES = 0x9106 + /// + TextureSamples = ((int)0x9106) , + /// + /// Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 + /// + TextureFixedSampleLocations = ((int)0x9107) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 + /// + Sampler2DMultisample = ((int)0x9108) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 + /// + IntSampler2DMultisample = ((int)0x9109) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A + /// + UnsignedIntSampler2DMultisample = ((int)0x910A) , + /// + /// Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B + /// + Sampler2DMultisampleArray = ((int)0x910B) , + /// + /// Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C + /// + IntSampler2DMultisampleArray = ((int)0x910C) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D + /// + UnsignedIntSampler2DMultisampleArray = ((int)0x910D) , + /// + /// Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E + /// + MaxColorTextureSamples = ((int)0x910E) , + /// + /// Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F + /// + MaxDepthTextureSamples = ((int)0x910F) , + /// + /// Original was GL_MAX_INTEGER_SAMPLES = 0x9110 + /// + MaxIntegerSamples = ((int)0x9110) , + /// + /// Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 + /// + MaxServerWaitTimeout = ((int)0x9111) , + /// + /// Original was GL_OBJECT_TYPE = 0x9112 + /// + ObjectType = ((int)0x9112) , + /// + /// Original was GL_SYNC_CONDITION = 0x9113 + /// + SyncCondition = ((int)0x9113) , + /// + /// Original was GL_SYNC_STATUS = 0x9114 + /// + SyncStatus = ((int)0x9114) , + /// + /// Original was GL_SYNC_FLAGS = 0x9115 + /// + SyncFlags = ((int)0x9115) , + /// + /// Original was GL_SYNC_FENCE = 0x9116 + /// + SyncFence = ((int)0x9116) , + /// + /// Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + /// + SyncGpuCommandsComplete = ((int)0x9117) , + /// + /// Original was GL_UNSIGNALED = 0x9118 + /// + Unsignaled = ((int)0x9118) , + /// + /// Original was GL_SIGNALED = 0x9119 + /// + Signaled = ((int)0x9119) , + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + /// + /// Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + /// + MaxVertexOutputComponents = ((int)0x9122) , + /// + /// Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 + /// + MaxGeometryInputComponents = ((int)0x9123) , + /// + /// Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 + /// + MaxGeometryOutputComponents = ((int)0x9124) , + /// + /// Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + /// + MaxFragmentInputComponents = ((int)0x9125) , + /// + /// Original was GL_CONTEXT_PROFILE_MASK = 0x9126 + /// + ContextProfileMask = ((int)0x9126) , + /// + /// Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF + /// + TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum Version33 : int + { + /// + /// Original was GL_TIME_ELAPSED = 0x88BF + /// + TimeElapsed = ((int)0x88BF) , + /// + /// Original was GL_SRC1_COLOR = 0x88F9 + /// + Src1Color = ((int)0x88F9) , + /// + /// Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA + /// + OneMinusSrc1Color = ((int)0x88FA) , + /// + /// Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB + /// + OneMinusSrc1Alpha = ((int)0x88FB) , + /// + /// Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC + /// + MaxDualSourceDrawBuffers = ((int)0x88FC) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE + /// + VertexAttribArrayDivisor = ((int)0x88FE) , + /// + /// Original was GL_SAMPLER_BINDING = 0x8919 + /// + SamplerBinding = ((int)0x8919) , + /// + /// Original was GL_ANY_SAMPLES_PASSED = 0x8C2F + /// + AnySamplesPassed = ((int)0x8C2F) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + /// + /// Original was GL_TIMESTAMP = 0x8E28 + /// + Timestamp = ((int)0x8E28) , + /// + /// Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 + /// + TextureSwizzleR = ((int)0x8E42) , + /// + /// Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 + /// + TextureSwizzleG = ((int)0x8E43) , + /// + /// Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 + /// + TextureSwizzleB = ((int)0x8E44) , + /// + /// Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 + /// + TextureSwizzleA = ((int)0x8E45) , + /// + /// Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 + /// + TextureSwizzleRgba = ((int)0x8E46) , + /// + /// Original was GL_RGB10_A2UI = 0x906F + /// + Rgb10A2ui = ((int)0x906F) , + } + + /// + /// Used in GL.BlendEquation, GL.BlendFunc and 1 other function + /// + public enum Version40 : int + { + /// + /// Original was GL_QUADS = 0x0007 + /// + Quads = ((int)0x0007) , + /// + /// Original was GL_PATCHES = 0x000E + /// + Patches = ((int)0x000E) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 + /// + UniformBlockReferencedByTessControlShader = ((int)0x84F0) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 + /// + UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1) , + /// + /// Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C + /// + MaxTessControlInputComponents = ((int)0x886C) , + /// + /// Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D + /// + MaxTessEvaluationInputComponents = ((int)0x886D) , + /// + /// Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F + /// + GeometryShaderInvocations = ((int)0x887F) , + /// + /// Original was GL_SAMPLE_SHADING = 0x8C36 + /// + SampleShading = ((int)0x8C36) , + /// + /// Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 + /// + MinSampleShadingValue = ((int)0x8C37) , + /// + /// Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 + /// + ActiveSubroutines = ((int)0x8DE5) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 + /// + ActiveSubroutineUniforms = ((int)0x8DE6) , + /// + /// Original was GL_MAX_SUBROUTINES = 0x8DE7 + /// + MaxSubroutines = ((int)0x8DE7) , + /// + /// Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 + /// + MaxSubroutineUniformLocations = ((int)0x8DE8) , + /// + /// Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E + /// + MaxCombinedTessControlUniformComponents = ((int)0x8E1E) , + /// + /// Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F + /// + MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F) , + /// + /// Original was GL_TRANSFORM_FEEDBACK = 0x8E22 + /// + TransformFeedback = ((int)0x8E22) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 + /// + TransformFeedbackBufferPaused = ((int)0x8E23) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 + /// + TransformFeedbackBufferActive = ((int)0x8E24) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 + /// + TransformFeedbackBinding = ((int)0x8E25) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 + /// + ActiveSubroutineUniformLocations = ((int)0x8E47) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 + /// + ActiveSubroutineMaxLength = ((int)0x8E48) , + /// + /// Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 + /// + ActiveSubroutineUniformMaxLength = ((int)0x8E49) , + /// + /// Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + /// + NumCompatibleSubroutines = ((int)0x8E4A) , + /// + /// Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B + /// + CompatibleSubroutines = ((int)0x8E4B) , + /// + /// Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A + /// + MaxGeometryShaderInvocations = ((int)0x8E5A) , + /// + /// Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B + /// + MinFragmentInterpolationOffset = ((int)0x8E5B) , + /// + /// Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C + /// + MaxFragmentInterpolationOffset = ((int)0x8E5C) , + /// + /// Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D + /// + FragmentInterpolationOffsetBits = ((int)0x8E5D) , + /// + /// Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E + /// + MinProgramTextureGatherOffset = ((int)0x8E5E) , + /// + /// Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F + /// + MaxProgramTextureGatherOffset = ((int)0x8E5F) , + /// + /// Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 + /// + MaxTransformFeedbackBuffers = ((int)0x8E70) , + /// + /// Original was GL_MAX_VERTEX_STREAMS = 0x8E71 + /// + MaxVertexStreams = ((int)0x8E71) , + /// + /// Original was GL_PATCH_VERTICES = 0x8E72 + /// + PatchVertices = ((int)0x8E72) , + /// + /// Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 + /// + PatchDefaultInnerLevel = ((int)0x8E73) , + /// + /// Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 + /// + PatchDefaultOuterLevel = ((int)0x8E74) , + /// + /// Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 + /// + TessControlOutputVertices = ((int)0x8E75) , + /// + /// Original was GL_TESS_GEN_MODE = 0x8E76 + /// + TessGenMode = ((int)0x8E76) , + /// + /// Original was GL_TESS_GEN_SPACING = 0x8E77 + /// + TessGenSpacing = ((int)0x8E77) , + /// + /// Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 + /// + TessGenVertexOrder = ((int)0x8E78) , + /// + /// Original was GL_TESS_GEN_POINT_MODE = 0x8E79 + /// + TessGenPointMode = ((int)0x8E79) , + /// + /// Original was GL_ISOLINES = 0x8E7A + /// + Isolines = ((int)0x8E7A) , + /// + /// Original was GL_FRACTIONAL_ODD = 0x8E7B + /// + FractionalOdd = ((int)0x8E7B) , + /// + /// Original was GL_FRACTIONAL_EVEN = 0x8E7C + /// + FractionalEven = ((int)0x8E7C) , + /// + /// Original was GL_MAX_PATCH_VERTICES = 0x8E7D + /// + MaxPatchVertices = ((int)0x8E7D) , + /// + /// Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E + /// + MaxTessGenLevel = ((int)0x8E7E) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F + /// + MaxTessControlUniformComponents = ((int)0x8E7F) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 + /// + MaxTessEvaluationUniformComponents = ((int)0x8E80) , + /// + /// Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 + /// + MaxTessControlTextureImageUnits = ((int)0x8E81) , + /// + /// Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 + /// + MaxTessEvaluationTextureImageUnits = ((int)0x8E82) , + /// + /// Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 + /// + MaxTessControlOutputComponents = ((int)0x8E83) , + /// + /// Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 + /// + MaxTessPatchComponents = ((int)0x8E84) , + /// + /// Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 + /// + MaxTessControlTotalOutputComponents = ((int)0x8E85) , + /// + /// Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 + /// + MaxTessEvaluationOutputComponents = ((int)0x8E86) , + /// + /// Original was GL_TESS_EVALUATION_SHADER = 0x8E87 + /// + TessEvaluationShader = ((int)0x8E87) , + /// + /// Original was GL_TESS_CONTROL_SHADER = 0x8E88 + /// + TessControlShader = ((int)0x8E88) , + /// + /// Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 + /// + MaxTessControlUniformBlocks = ((int)0x8E89) , + /// + /// Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A + /// + MaxTessEvaluationUniformBlocks = ((int)0x8E8A) , + /// + /// Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F + /// + DrawIndirectBuffer = ((int)0x8F3F) , + /// + /// Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 + /// + DrawIndirectBufferBinding = ((int)0x8F43) , + /// + /// Original was GL_DOUBLE_MAT2 = 0x8F46 + /// + DoubleMat2 = ((int)0x8F46) , + /// + /// Original was GL_DOUBLE_MAT3 = 0x8F47 + /// + DoubleMat3 = ((int)0x8F47) , + /// + /// Original was GL_DOUBLE_MAT4 = 0x8F48 + /// + DoubleMat4 = ((int)0x8F48) , + /// + /// Original was GL_DOUBLE_MAT2x3 = 0x8F49 + /// + DoubleMat2x3 = ((int)0x8F49) , + /// + /// Original was GL_DOUBLE_MAT2x4 = 0x8F4A + /// + DoubleMat2x4 = ((int)0x8F4A) , + /// + /// Original was GL_DOUBLE_MAT3x2 = 0x8F4B + /// + DoubleMat3x2 = ((int)0x8F4B) , + /// + /// Original was GL_DOUBLE_MAT3x4 = 0x8F4C + /// + DoubleMat3x4 = ((int)0x8F4C) , + /// + /// Original was GL_DOUBLE_MAT4x2 = 0x8F4D + /// + DoubleMat4x2 = ((int)0x8F4D) , + /// + /// Original was GL_DOUBLE_MAT4x3 = 0x8F4E + /// + DoubleMat4x3 = ((int)0x8F4E) , + /// + /// Original was GL_DOUBLE_VEC2 = 0x8FFC + /// + DoubleVec2 = ((int)0x8FFC) , + /// + /// Original was GL_DOUBLE_VEC3 = 0x8FFD + /// + DoubleVec3 = ((int)0x8FFD) , + /// + /// Original was GL_DOUBLE_VEC4 = 0x8FFE + /// + DoubleVec4 = ((int)0x8FFE) , + /// + /// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 + /// + TextureCubeMapArray = ((int)0x9009) , + /// + /// Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A + /// + TextureBindingCubeMapArray = ((int)0x900A) , + /// + /// Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B + /// + ProxyTextureCubeMapArray = ((int)0x900B) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C + /// + SamplerCubeMapArray = ((int)0x900C) , + /// + /// Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D + /// + SamplerCubeMapArrayShadow = ((int)0x900D) , + /// + /// Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E + /// + IntSamplerCubeMapArray = ((int)0x900E) , + /// + /// Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F + /// + UnsignedIntSamplerCubeMapArray = ((int)0x900F) , + } + + /// + /// Not used directly. + /// + public enum Version41 : int + { + /// + /// Original was GL_VERTEX_SHADER_BIT = 0x00000001 + /// + VertexShaderBit = ((int)0x00000001) , + /// + /// Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 + /// + FragmentShaderBit = ((int)0x00000002) , + /// + /// Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 + /// + GeometryShaderBit = ((int)0x00000004) , + /// + /// Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 + /// + TessControlShaderBit = ((int)0x00000008) , + /// + /// Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 + /// + TessEvaluationShaderBit = ((int)0x00000010) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + /// + ProgramBinaryRetrievableHint = ((int)0x8257) , + /// + /// Original was GL_PROGRAM_SEPARABLE = 0x8258 + /// + ProgramSeparable = ((int)0x8258) , + /// + /// Original was GL_ACTIVE_PROGRAM = 0x8259 + /// + ActiveProgram = ((int)0x8259) , + /// + /// Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A + /// + ProgramPipelineBinding = ((int)0x825A) , + /// + /// Original was GL_MAX_VIEWPORTS = 0x825B + /// + MaxViewports = ((int)0x825B) , + /// + /// Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C + /// + ViewportSubpixelBits = ((int)0x825C) , + /// + /// Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D + /// + ViewportBoundsRange = ((int)0x825D) , + /// + /// Original was GL_LAYER_PROVOKING_VERTEX = 0x825E + /// + LayerProvokingVertex = ((int)0x825E) , + /// + /// Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F + /// + ViewportIndexProvokingVertex = ((int)0x825F) , + /// + /// Original was GL_UNDEFINED_VERTEX = 0x8260 + /// + UndefinedVertex = ((int)0x8260) , + /// + /// Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 + /// + ProgramBinaryLength = ((int)0x8741) , + /// + /// Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE + /// + NumProgramBinaryFormats = ((int)0x87FE) , + /// + /// Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF + /// + ProgramBinaryFormats = ((int)0x87FF) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + /// + ImplementationColorReadType = ((int)0x8B9A) , + /// + /// Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + /// + ImplementationColorReadFormat = ((int)0x8B9B) , + /// + /// Original was GL_RGB565 = 0x8D62 + /// + Rgb565 = ((int)0x8D62) , + /// + /// Original was GL_LOW_FLOAT = 0x8DF0 + /// + LowFloat = ((int)0x8DF0) , + /// + /// Original was GL_MEDIUM_FLOAT = 0x8DF1 + /// + MediumFloat = ((int)0x8DF1) , + /// + /// Original was GL_HIGH_FLOAT = 0x8DF2 + /// + HighFloat = ((int)0x8DF2) , + /// + /// Original was GL_LOW_INT = 0x8DF3 + /// + LowInt = ((int)0x8DF3) , + /// + /// Original was GL_MEDIUM_INT = 0x8DF4 + /// + MediumInt = ((int)0x8DF4) , + /// + /// Original was GL_HIGH_INT = 0x8DF5 + /// + HighInt = ((int)0x8DF5) , + /// + /// Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 + /// + ShaderBinaryFormats = ((int)0x8DF8) , + /// + /// Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 + /// + NumShaderBinaryFormats = ((int)0x8DF9) , + /// + /// Original was GL_SHADER_COMPILER = 0x8DFA + /// + ShaderCompiler = ((int)0x8DFA) , + /// + /// Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + /// + MaxVertexUniformVectors = ((int)0x8DFB) , + /// + /// Original was GL_MAX_VARYING_VECTORS = 0x8DFC + /// + MaxVaryingVectors = ((int)0x8DFC) , + /// + /// Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + /// + MaxFragmentUniformVectors = ((int)0x8DFD) , + /// + /// Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF + /// + AllShaderBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum Version42 : int + { + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + /// + VertexAttribArrayBarrierBit = ((int)0x00000001) , + /// + /// Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + /// + ElementArrayBarrierBit = ((int)0x00000002) , + /// + /// Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 + /// + UniformBarrierBit = ((int)0x00000004) , + /// + /// Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + /// + TextureFetchBarrierBit = ((int)0x00000008) , + /// + /// Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + /// + ShaderImageAccessBarrierBit = ((int)0x00000020) , + /// + /// Original was GL_COMMAND_BARRIER_BIT = 0x00000040 + /// + CommandBarrierBit = ((int)0x00000040) , + /// + /// Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + /// + PixelBufferBarrierBit = ((int)0x00000080) , + /// + /// Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + /// + TextureUpdateBarrierBit = ((int)0x00000100) , + /// + /// Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + /// + BufferUpdateBarrierBit = ((int)0x00000200) , + /// + /// Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 + /// + FramebufferBarrierBit = ((int)0x00000400) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + /// + TransformFeedbackBarrierBit = ((int)0x00000800) , + /// + /// Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + /// + AtomicCounterBarrierBit = ((int)0x00001000) , + /// + /// Original was GL_MAX_IMAGE_UNITS = 0x8F38 + /// + MaxImageUnits = ((int)0x8F38) , + /// + /// Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 + /// + MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39) , + /// + /// Original was GL_IMAGE_BINDING_NAME = 0x8F3A + /// + ImageBindingName = ((int)0x8F3A) , + /// + /// Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B + /// + ImageBindingLevel = ((int)0x8F3B) , + /// + /// Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C + /// + ImageBindingLayered = ((int)0x8F3C) , + /// + /// Original was GL_IMAGE_BINDING_LAYER = 0x8F3D + /// + ImageBindingLayer = ((int)0x8F3D) , + /// + /// Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E + /// + ImageBindingAccess = ((int)0x8F3E) , + /// + /// Original was GL_IMAGE_1D = 0x904C + /// + Image1D = ((int)0x904C) , + /// + /// Original was GL_IMAGE_2D = 0x904D + /// + Image2D = ((int)0x904D) , + /// + /// Original was GL_IMAGE_3D = 0x904E + /// + Image3D = ((int)0x904E) , + /// + /// Original was GL_IMAGE_2D_RECT = 0x904F + /// + Image2DRect = ((int)0x904F) , + /// + /// Original was GL_IMAGE_CUBE = 0x9050 + /// + ImageCube = ((int)0x9050) , + /// + /// Original was GL_IMAGE_BUFFER = 0x9051 + /// + ImageBuffer = ((int)0x9051) , + /// + /// Original was GL_IMAGE_1D_ARRAY = 0x9052 + /// + Image1DArray = ((int)0x9052) , + /// + /// Original was GL_IMAGE_2D_ARRAY = 0x9053 + /// + Image2DArray = ((int)0x9053) , + /// + /// Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 + /// + ImageCubeMapArray = ((int)0x9054) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 + /// + Image2DMultisample = ((int)0x9055) , + /// + /// Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 + /// + Image2DMultisampleArray = ((int)0x9056) , + /// + /// Original was GL_INT_IMAGE_1D = 0x9057 + /// + IntImage1D = ((int)0x9057) , + /// + /// Original was GL_INT_IMAGE_2D = 0x9058 + /// + IntImage2D = ((int)0x9058) , + /// + /// Original was GL_INT_IMAGE_3D = 0x9059 + /// + IntImage3D = ((int)0x9059) , + /// + /// Original was GL_INT_IMAGE_2D_RECT = 0x905A + /// + IntImage2DRect = ((int)0x905A) , + /// + /// Original was GL_INT_IMAGE_CUBE = 0x905B + /// + IntImageCube = ((int)0x905B) , + /// + /// Original was GL_INT_IMAGE_BUFFER = 0x905C + /// + IntImageBuffer = ((int)0x905C) , + /// + /// Original was GL_INT_IMAGE_1D_ARRAY = 0x905D + /// + IntImage1DArray = ((int)0x905D) , + /// + /// Original was GL_INT_IMAGE_2D_ARRAY = 0x905E + /// + IntImage2DArray = ((int)0x905E) , + /// + /// Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F + /// + IntImageCubeMapArray = ((int)0x905F) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 + /// + IntImage2DMultisample = ((int)0x9060) , + /// + /// Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 + /// + IntImage2DMultisampleArray = ((int)0x9061) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 + /// + UnsignedIntImage1D = ((int)0x9062) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 + /// + UnsignedIntImage2D = ((int)0x9063) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 + /// + UnsignedIntImage3D = ((int)0x9064) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 + /// + UnsignedIntImage2DRect = ((int)0x9065) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 + /// + UnsignedIntImageCube = ((int)0x9066) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 + /// + UnsignedIntImageBuffer = ((int)0x9067) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 + /// + UnsignedIntImage1DArray = ((int)0x9068) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 + /// + UnsignedIntImage2DArray = ((int)0x9069) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A + /// + UnsignedIntImageCubeMapArray = ((int)0x906A) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B + /// + UnsignedIntImage2DMultisample = ((int)0x906B) , + /// + /// Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C + /// + UnsignedIntImage2DMultisampleArray = ((int)0x906C) , + /// + /// Original was GL_MAX_IMAGE_SAMPLES = 0x906D + /// + MaxImageSamples = ((int)0x906D) , + /// + /// Original was GL_IMAGE_BINDING_FORMAT = 0x906E + /// + ImageBindingFormat = ((int)0x906E) , + /// + /// Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC + /// + MinMapBufferAlignment = ((int)0x90BC) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 + /// + ImageFormatCompatibilityType = ((int)0x90C7) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 + /// + ImageFormatCompatibilityBySize = ((int)0x90C8) , + /// + /// Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 + /// + ImageFormatCompatibilityByClass = ((int)0x90C9) , + /// + /// Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA + /// + MaxVertexImageUniforms = ((int)0x90CA) , + /// + /// Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB + /// + MaxTessControlImageUniforms = ((int)0x90CB) , + /// + /// Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC + /// + MaxTessEvaluationImageUniforms = ((int)0x90CC) , + /// + /// Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD + /// + MaxGeometryImageUniforms = ((int)0x90CD) , + /// + /// Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE + /// + MaxFragmentImageUniforms = ((int)0x90CE) , + /// + /// Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF + /// + MaxCombinedImageUniforms = ((int)0x90CF) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 + /// + UnpackCompressedBlockWidth = ((int)0x9127) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 + /// + UnpackCompressedBlockHeight = ((int)0x9128) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 + /// + UnpackCompressedBlockDepth = ((int)0x9129) , + /// + /// Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A + /// + UnpackCompressedBlockSize = ((int)0x912A) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B + /// + PackCompressedBlockWidth = ((int)0x912B) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C + /// + PackCompressedBlockHeight = ((int)0x912C) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D + /// + PackCompressedBlockDepth = ((int)0x912D) , + /// + /// Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E + /// + PackCompressedBlockSize = ((int)0x912E) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F + /// + TextureImmutableFormat = ((int)0x912F) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 + /// + AtomicCounterBuffer = ((int)0x92C0) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 + /// + AtomicCounterBufferBinding = ((int)0x92C1) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 + /// + AtomicCounterBufferStart = ((int)0x92C2) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 + /// + AtomicCounterBufferSize = ((int)0x92C3) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 + /// + AtomicCounterBufferDataSize = ((int)0x92C4) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 + /// + AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 + /// + AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 + /// + AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 + /// + AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 + /// + AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA + /// + AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB + /// + AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB) , + /// + /// Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC + /// + MaxVertexAtomicCounterBuffers = ((int)0x92CC) , + /// + /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD + /// + MaxTessControlAtomicCounterBuffers = ((int)0x92CD) , + /// + /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE + /// + MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE) , + /// + /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF + /// + MaxGeometryAtomicCounterBuffers = ((int)0x92CF) , + /// + /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 + /// + MaxFragmentAtomicCounterBuffers = ((int)0x92D0) , + /// + /// Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 + /// + MaxCombinedAtomicCounterBuffers = ((int)0x92D1) , + /// + /// Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 + /// + MaxVertexAtomicCounters = ((int)0x92D2) , + /// + /// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 + /// + MaxTessControlAtomicCounters = ((int)0x92D3) , + /// + /// Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 + /// + MaxTessEvaluationAtomicCounters = ((int)0x92D4) , + /// + /// Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 + /// + MaxGeometryAtomicCounters = ((int)0x92D5) , + /// + /// Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 + /// + MaxFragmentAtomicCounters = ((int)0x92D6) , + /// + /// Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 + /// + MaxCombinedAtomicCounters = ((int)0x92D7) , + /// + /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 + /// + MaxAtomicCounterBufferSize = ((int)0x92D8) , + /// + /// Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 + /// + ActiveAtomicCounterBuffers = ((int)0x92D9) , + /// + /// Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA + /// + UniformAtomicCounterBufferIndex = ((int)0x92DA) , + /// + /// Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB + /// + UnsignedIntAtomicCounter = ((int)0x92DB) , + /// + /// Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC + /// + MaxAtomicCounterBufferBindings = ((int)0x92DC) , + /// + /// Original was GL_NUM_SAMPLE_COUNTS = 0x9380 + /// + NumSampleCounts = ((int)0x9380) , + /// + /// Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF + /// + AllBarrierBits = unchecked((int)0xFFFFFFFF) , + } + + /// + /// Not used directly. + /// + public enum Version43 : int + { + /// + /// Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 + /// + ContextFlagDebugBit = ((int)0x00000002) , + /// + /// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 + /// + ShaderStorageBarrierBit = ((int)0x00002000) , + /// + /// Original was GL_STACK_OVERFLOW = 0x0503 + /// + StackOverflow = ((int)0x0503) , + /// + /// Original was GL_STACK_UNDERFLOW = 0x0504 + /// + StackUnderflow = ((int)0x0504) , + /// + /// Original was GL_VERTEX_ARRAY = 0x8074 + /// + VertexArray = ((int)0x8074) , + /// + /// Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 + /// + DebugOutputSynchronous = ((int)0x8242) , + /// + /// Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 + /// + DebugNextLoggedMessageLength = ((int)0x8243) , + /// + /// Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 + /// + DebugCallbackFunction = ((int)0x8244) , + /// + /// Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 + /// + DebugCallbackUserParam = ((int)0x8245) , + /// + /// Original was GL_DEBUG_SOURCE_API = 0x8246 + /// + DebugSourceApi = ((int)0x8246) , + /// + /// Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 + /// + DebugSourceWindowSystem = ((int)0x8247) , + /// + /// Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 + /// + DebugSourceShaderCompiler = ((int)0x8248) , + /// + /// Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 + /// + DebugSourceThirdParty = ((int)0x8249) , + /// + /// Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A + /// + DebugSourceApplication = ((int)0x824A) , + /// + /// Original was GL_DEBUG_SOURCE_OTHER = 0x824B + /// + DebugSourceOther = ((int)0x824B) , + /// + /// Original was GL_DEBUG_TYPE_ERROR = 0x824C + /// + DebugTypeError = ((int)0x824C) , + /// + /// Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D + /// + DebugTypeDeprecatedBehavior = ((int)0x824D) , + /// + /// Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E + /// + DebugTypeUndefinedBehavior = ((int)0x824E) , + /// + /// Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F + /// + DebugTypePortability = ((int)0x824F) , + /// + /// Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 + /// + DebugTypePerformance = ((int)0x8250) , + /// + /// Original was GL_DEBUG_TYPE_OTHER = 0x8251 + /// + DebugTypeOther = ((int)0x8251) , + /// + /// Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 + /// + MaxComputeSharedMemorySize = ((int)0x8262) , + /// + /// Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 + /// + MaxComputeUniformComponents = ((int)0x8263) , + /// + /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 + /// + MaxComputeAtomicCounterBuffers = ((int)0x8264) , + /// + /// Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 + /// + MaxComputeAtomicCounters = ((int)0x8265) , + /// + /// Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 + /// + MaxCombinedComputeUniformComponents = ((int)0x8266) , + /// + /// Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 + /// + ComputeWorkGroupSize = ((int)0x8267) , + /// + /// Original was GL_DEBUG_TYPE_MARKER = 0x8268 + /// + DebugTypeMarker = ((int)0x8268) , + /// + /// Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 + /// + DebugTypePushGroup = ((int)0x8269) , + /// + /// Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A + /// + DebugTypePopGroup = ((int)0x826A) , + /// + /// Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B + /// + DebugSeverityNotification = ((int)0x826B) , + /// + /// Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C + /// + MaxDebugGroupStackDepth = ((int)0x826C) , + /// + /// Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D + /// + DebugGroupStackDepth = ((int)0x826D) , + /// + /// Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E + /// + MaxUniformLocations = ((int)0x826E) , + /// + /// Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F + /// + InternalformatSupported = ((int)0x826F) , + /// + /// Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 + /// + InternalformatPreferred = ((int)0x8270) , + /// + /// Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 + /// + InternalformatRedSize = ((int)0x8271) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 + /// + InternalformatGreenSize = ((int)0x8272) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 + /// + InternalformatBlueSize = ((int)0x8273) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 + /// + InternalformatAlphaSize = ((int)0x8274) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 + /// + InternalformatDepthSize = ((int)0x8275) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 + /// + InternalformatStencilSize = ((int)0x8276) , + /// + /// Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 + /// + InternalformatSharedSize = ((int)0x8277) , + /// + /// Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 + /// + InternalformatRedType = ((int)0x8278) , + /// + /// Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 + /// + InternalformatGreenType = ((int)0x8279) , + /// + /// Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A + /// + InternalformatBlueType = ((int)0x827A) , + /// + /// Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B + /// + InternalformatAlphaType = ((int)0x827B) , + /// + /// Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C + /// + InternalformatDepthType = ((int)0x827C) , + /// + /// Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D + /// + InternalformatStencilType = ((int)0x827D) , + /// + /// Original was GL_MAX_WIDTH = 0x827E + /// + MaxWidth = ((int)0x827E) , + /// + /// Original was GL_MAX_HEIGHT = 0x827F + /// + MaxHeight = ((int)0x827F) , + /// + /// Original was GL_MAX_DEPTH = 0x8280 + /// + MaxDepth = ((int)0x8280) , + /// + /// Original was GL_MAX_LAYERS = 0x8281 + /// + MaxLayers = ((int)0x8281) , + /// + /// Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 + /// + MaxCombinedDimensions = ((int)0x8282) , + /// + /// Original was GL_COLOR_COMPONENTS = 0x8283 + /// + ColorComponents = ((int)0x8283) , + /// + /// Original was GL_DEPTH_COMPONENTS = 0x8284 + /// + DepthComponents = ((int)0x8284) , + /// + /// Original was GL_STENCIL_COMPONENTS = 0x8285 + /// + StencilComponents = ((int)0x8285) , + /// + /// Original was GL_COLOR_RENDERABLE = 0x8286 + /// + ColorRenderable = ((int)0x8286) , + /// + /// Original was GL_DEPTH_RENDERABLE = 0x8287 + /// + DepthRenderable = ((int)0x8287) , + /// + /// Original was GL_STENCIL_RENDERABLE = 0x8288 + /// + StencilRenderable = ((int)0x8288) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 + /// + FramebufferRenderable = ((int)0x8289) , + /// + /// Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A + /// + FramebufferRenderableLayered = ((int)0x828A) , + /// + /// Original was GL_FRAMEBUFFER_BLEND = 0x828B + /// + FramebufferBlend = ((int)0x828B) , + /// + /// Original was GL_READ_PIXELS = 0x828C + /// + ReadPixels = ((int)0x828C) , + /// + /// Original was GL_READ_PIXELS_FORMAT = 0x828D + /// + ReadPixelsFormat = ((int)0x828D) , + /// + /// Original was GL_READ_PIXELS_TYPE = 0x828E + /// + ReadPixelsType = ((int)0x828E) , + /// + /// Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F + /// + TextureImageFormat = ((int)0x828F) , + /// + /// Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 + /// + TextureImageType = ((int)0x8290) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 + /// + GetTextureImageFormat = ((int)0x8291) , + /// + /// Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 + /// + GetTextureImageType = ((int)0x8292) , + /// + /// Original was GL_MIPMAP = 0x8293 + /// + Mipmap = ((int)0x8293) , + /// + /// Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 + /// + ManualGenerateMipmap = ((int)0x8294) , + /// + /// Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 + /// + AutoGenerateMipmap = ((int)0x8295) , + /// + /// Original was GL_COLOR_ENCODING = 0x8296 + /// + ColorEncoding = ((int)0x8296) , + /// + /// Original was GL_SRGB_READ = 0x8297 + /// + SrgbRead = ((int)0x8297) , + /// + /// Original was GL_SRGB_WRITE = 0x8298 + /// + SrgbWrite = ((int)0x8298) , + /// + /// Original was GL_FILTER = 0x829A + /// + Filter = ((int)0x829A) , + /// + /// Original was GL_VERTEX_TEXTURE = 0x829B + /// + VertexTexture = ((int)0x829B) , + /// + /// Original was GL_TESS_CONTROL_TEXTURE = 0x829C + /// + TessControlTexture = ((int)0x829C) , + /// + /// Original was GL_TESS_EVALUATION_TEXTURE = 0x829D + /// + TessEvaluationTexture = ((int)0x829D) , + /// + /// Original was GL_GEOMETRY_TEXTURE = 0x829E + /// + GeometryTexture = ((int)0x829E) , + /// + /// Original was GL_FRAGMENT_TEXTURE = 0x829F + /// + FragmentTexture = ((int)0x829F) , + /// + /// Original was GL_COMPUTE_TEXTURE = 0x82A0 + /// + ComputeTexture = ((int)0x82A0) , + /// + /// Original was GL_TEXTURE_SHADOW = 0x82A1 + /// + TextureShadow = ((int)0x82A1) , + /// + /// Original was GL_TEXTURE_GATHER = 0x82A2 + /// + TextureGather = ((int)0x82A2) , + /// + /// Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 + /// + TextureGatherShadow = ((int)0x82A3) , + /// + /// Original was GL_SHADER_IMAGE_LOAD = 0x82A4 + /// + ShaderImageLoad = ((int)0x82A4) , + /// + /// Original was GL_SHADER_IMAGE_STORE = 0x82A5 + /// + ShaderImageStore = ((int)0x82A5) , + /// + /// Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 + /// + ShaderImageAtomic = ((int)0x82A6) , + /// + /// Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 + /// + ImageTexelSize = ((int)0x82A7) , + /// + /// Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 + /// + ImageCompatibilityClass = ((int)0x82A8) , + /// + /// Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 + /// + ImagePixelFormat = ((int)0x82A9) , + /// + /// Original was GL_IMAGE_PIXEL_TYPE = 0x82AA + /// + ImagePixelType = ((int)0x82AA) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC + /// + SimultaneousTextureAndDepthTest = ((int)0x82AC) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD + /// + SimultaneousTextureAndStencilTest = ((int)0x82AD) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE + /// + SimultaneousTextureAndDepthWrite = ((int)0x82AE) , + /// + /// Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF + /// + SimultaneousTextureAndStencilWrite = ((int)0x82AF) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 + /// + TextureCompressedBlockWidth = ((int)0x82B1) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 + /// + TextureCompressedBlockHeight = ((int)0x82B2) , + /// + /// Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 + /// + TextureCompressedBlockSize = ((int)0x82B3) , + /// + /// Original was GL_CLEAR_BUFFER = 0x82B4 + /// + ClearBuffer = ((int)0x82B4) , + /// + /// Original was GL_TEXTURE_VIEW = 0x82B5 + /// + TextureView = ((int)0x82B5) , + /// + /// Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 + /// + ViewCompatibilityClass = ((int)0x82B6) , + /// + /// Original was GL_FULL_SUPPORT = 0x82B7 + /// + FullSupport = ((int)0x82B7) , + /// + /// Original was GL_CAVEAT_SUPPORT = 0x82B8 + /// + CaveatSupport = ((int)0x82B8) , + /// + /// Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 + /// + ImageClass4X32 = ((int)0x82B9) , + /// + /// Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA + /// + ImageClass2X32 = ((int)0x82BA) , + /// + /// Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB + /// + ImageClass1X32 = ((int)0x82BB) , + /// + /// Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC + /// + ImageClass4X16 = ((int)0x82BC) , + /// + /// Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD + /// + ImageClass2X16 = ((int)0x82BD) , + /// + /// Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE + /// + ImageClass1X16 = ((int)0x82BE) , + /// + /// Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF + /// + ImageClass4X8 = ((int)0x82BF) , + /// + /// Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 + /// + ImageClass2X8 = ((int)0x82C0) , + /// + /// Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 + /// + ImageClass1X8 = ((int)0x82C1) , + /// + /// Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 + /// + ImageClass111110 = ((int)0x82C2) , + /// + /// Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 + /// + ImageClass1010102 = ((int)0x82C3) , + /// + /// Original was GL_VIEW_CLASS_128_BITS = 0x82C4 + /// + ViewClass128Bits = ((int)0x82C4) , + /// + /// Original was GL_VIEW_CLASS_96_BITS = 0x82C5 + /// + ViewClass96Bits = ((int)0x82C5) , + /// + /// Original was GL_VIEW_CLASS_64_BITS = 0x82C6 + /// + ViewClass64Bits = ((int)0x82C6) , + /// + /// Original was GL_VIEW_CLASS_48_BITS = 0x82C7 + /// + ViewClass48Bits = ((int)0x82C7) , + /// + /// Original was GL_VIEW_CLASS_32_BITS = 0x82C8 + /// + ViewClass32Bits = ((int)0x82C8) , + /// + /// Original was GL_VIEW_CLASS_24_BITS = 0x82C9 + /// + ViewClass24Bits = ((int)0x82C9) , + /// + /// Original was GL_VIEW_CLASS_16_BITS = 0x82CA + /// + ViewClass16Bits = ((int)0x82CA) , + /// + /// Original was GL_VIEW_CLASS_8_BITS = 0x82CB + /// + ViewClass8Bits = ((int)0x82CB) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC + /// + ViewClassS3tcDxt1Rgb = ((int)0x82CC) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD + /// + ViewClassS3tcDxt1Rgba = ((int)0x82CD) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE + /// + ViewClassS3tcDxt3Rgba = ((int)0x82CE) , + /// + /// Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF + /// + ViewClassS3tcDxt5Rgba = ((int)0x82CF) , + /// + /// Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 + /// + ViewClassRgtc1Red = ((int)0x82D0) , + /// + /// Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 + /// + ViewClassRgtc2Rg = ((int)0x82D1) , + /// + /// Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 + /// + ViewClassBptcUnorm = ((int)0x82D2) , + /// + /// Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 + /// + ViewClassBptcFloat = ((int)0x82D3) , + /// + /// Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 + /// + VertexAttribBinding = ((int)0x82D4) , + /// + /// Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 + /// + VertexAttribRelativeOffset = ((int)0x82D5) , + /// + /// Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 + /// + VertexBindingDivisor = ((int)0x82D6) , + /// + /// Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 + /// + VertexBindingOffset = ((int)0x82D7) , + /// + /// Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 + /// + VertexBindingStride = ((int)0x82D8) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 + /// + MaxVertexAttribRelativeOffset = ((int)0x82D9) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA + /// + MaxVertexAttribBindings = ((int)0x82DA) , + /// + /// Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB + /// + TextureViewMinLevel = ((int)0x82DB) , + /// + /// Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC + /// + TextureViewNumLevels = ((int)0x82DC) , + /// + /// Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD + /// + TextureViewMinLayer = ((int)0x82DD) , + /// + /// Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE + /// + TextureViewNumLayers = ((int)0x82DE) , + /// + /// Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF + /// + TextureImmutableLevels = ((int)0x82DF) , + /// + /// Original was GL_BUFFER = 0x82E0 + /// + Buffer = ((int)0x82E0) , + /// + /// Original was GL_SHADER = 0x82E1 + /// + Shader = ((int)0x82E1) , + /// + /// Original was GL_PROGRAM = 0x82E2 + /// + Program = ((int)0x82E2) , + /// + /// Original was GL_QUERY = 0x82E3 + /// + Query = ((int)0x82E3) , + /// + /// Original was GL_PROGRAM_PIPELINE = 0x82E4 + /// + ProgramPipeline = ((int)0x82E4) , + /// + /// Original was GL_SAMPLER = 0x82E6 + /// + Sampler = ((int)0x82E6) , + /// + /// Original was GL_DISPLAY_LIST = 0x82E7 + /// + DisplayList = ((int)0x82E7) , + /// + /// Original was GL_MAX_LABEL_LENGTH = 0x82E8 + /// + MaxLabelLength = ((int)0x82E8) , + /// + /// Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 + /// + NumShadingLanguageVersions = ((int)0x82E9) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E + /// + VertexAttribArrayLong = ((int)0x874E) , + /// + /// Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 + /// + PrimitiveRestartFixedIndex = ((int)0x8D69) , + /// + /// Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A + /// + AnySamplesPassedConservative = ((int)0x8D6A) , + /// + /// Original was GL_MAX_ELEMENT_INDEX = 0x8D6B + /// + MaxElementIndex = ((int)0x8D6B) , + /// + /// Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 + /// + MaxCombinedShaderOutputResources = ((int)0x8F39) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 + /// + ShaderStorageBuffer = ((int)0x90D2) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 + /// + ShaderStorageBufferBinding = ((int)0x90D3) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 + /// + ShaderStorageBufferStart = ((int)0x90D4) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 + /// + ShaderStorageBufferSize = ((int)0x90D5) , + /// + /// Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 + /// + MaxVertexShaderStorageBlocks = ((int)0x90D6) , + /// + /// Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 + /// + MaxGeometryShaderStorageBlocks = ((int)0x90D7) , + /// + /// Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 + /// + MaxTessControlShaderStorageBlocks = ((int)0x90D8) , + /// + /// Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 + /// + MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9) , + /// + /// Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA + /// + MaxFragmentShaderStorageBlocks = ((int)0x90DA) , + /// + /// Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB + /// + MaxComputeShaderStorageBlocks = ((int)0x90DB) , + /// + /// Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC + /// + MaxCombinedShaderStorageBlocks = ((int)0x90DC) , + /// + /// Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD + /// + MaxShaderStorageBufferBindings = ((int)0x90DD) , + /// + /// Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE + /// + MaxShaderStorageBlockSize = ((int)0x90DE) , + /// + /// Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF + /// + ShaderStorageBufferOffsetAlignment = ((int)0x90DF) , + /// + /// Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA + /// + DepthStencilTextureMode = ((int)0x90EA) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB + /// + MaxComputeWorkGroupInvocations = ((int)0x90EB) , + /// + /// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC + /// + UniformBlockReferencedByComputeShader = ((int)0x90EC) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED + /// + AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED) , + /// + /// Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE + /// + DispatchIndirectBuffer = ((int)0x90EE) , + /// + /// Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF + /// + DispatchIndirectBufferBinding = ((int)0x90EF) , + /// + /// Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 + /// + MaxDebugMessageLength = ((int)0x9143) , + /// + /// Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 + /// + MaxDebugLoggedMessages = ((int)0x9144) , + /// + /// Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 + /// + DebugLoggedMessages = ((int)0x9145) , + /// + /// Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 + /// + DebugSeverityHigh = ((int)0x9146) , + /// + /// Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 + /// + DebugSeverityMedium = ((int)0x9147) , + /// + /// Original was GL_DEBUG_SEVERITY_LOW = 0x9148 + /// + DebugSeverityLow = ((int)0x9148) , + /// + /// Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D + /// + TextureBufferOffset = ((int)0x919D) , + /// + /// Original was GL_TEXTURE_BUFFER_SIZE = 0x919E + /// + TextureBufferSize = ((int)0x919E) , + /// + /// Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F + /// + TextureBufferOffsetAlignment = ((int)0x919F) , + /// + /// Original was GL_COMPUTE_SHADER = 0x91B9 + /// + ComputeShader = ((int)0x91B9) , + /// + /// Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB + /// + MaxComputeUniformBlocks = ((int)0x91BB) , + /// + /// Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC + /// + MaxComputeTextureImageUnits = ((int)0x91BC) , + /// + /// Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD + /// + MaxComputeImageUniforms = ((int)0x91BD) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE + /// + MaxComputeWorkGroupCount = ((int)0x91BE) , + /// + /// Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF + /// + MaxComputeWorkGroupSize = ((int)0x91BF) , + /// + /// Original was GL_COMPRESSED_R11_EAC = 0x9270 + /// + CompressedR11Eac = ((int)0x9270) , + /// + /// Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 + /// + CompressedSignedR11Eac = ((int)0x9271) , + /// + /// Original was GL_COMPRESSED_RG11_EAC = 0x9272 + /// + CompressedRg11Eac = ((int)0x9272) , + /// + /// Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 + /// + CompressedSignedRg11Eac = ((int)0x9273) , + /// + /// Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 + /// + CompressedRgb8Etc2 = ((int)0x9274) , + /// + /// Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 + /// + CompressedSrgb8Etc2 = ((int)0x9275) , + /// + /// Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 + /// + CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276) , + /// + /// Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 + /// + CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277) , + /// + /// Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 + /// + CompressedRgba8Etc2Eac = ((int)0x9278) , + /// + /// Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 + /// + CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279) , + /// + /// Original was GL_DEBUG_OUTPUT = 0x92E0 + /// + DebugOutput = ((int)0x92E0) , + /// + /// Original was GL_UNIFORM = 0x92E1 + /// + Uniform = ((int)0x92E1) , + /// + /// Original was GL_UNIFORM_BLOCK = 0x92E2 + /// + UniformBlock = ((int)0x92E2) , + /// + /// Original was GL_PROGRAM_INPUT = 0x92E3 + /// + ProgramInput = ((int)0x92E3) , + /// + /// Original was GL_PROGRAM_OUTPUT = 0x92E4 + /// + ProgramOutput = ((int)0x92E4) , + /// + /// Original was GL_BUFFER_VARIABLE = 0x92E5 + /// + BufferVariable = ((int)0x92E5) , + /// + /// Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 + /// + ShaderStorageBlock = ((int)0x92E6) , + /// + /// Original was GL_IS_PER_PATCH = 0x92E7 + /// + IsPerPatch = ((int)0x92E7) , + /// + /// Original was GL_VERTEX_SUBROUTINE = 0x92E8 + /// + VertexSubroutine = ((int)0x92E8) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 + /// + TessControlSubroutine = ((int)0x92E9) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA + /// + TessEvaluationSubroutine = ((int)0x92EA) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE = 0x92EB + /// + GeometrySubroutine = ((int)0x92EB) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE = 0x92EC + /// + FragmentSubroutine = ((int)0x92EC) , + /// + /// Original was GL_COMPUTE_SUBROUTINE = 0x92ED + /// + ComputeSubroutine = ((int)0x92ED) , + /// + /// Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE + /// + VertexSubroutineUniform = ((int)0x92EE) , + /// + /// Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF + /// + TessControlSubroutineUniform = ((int)0x92EF) , + /// + /// Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 + /// + TessEvaluationSubroutineUniform = ((int)0x92F0) , + /// + /// Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 + /// + GeometrySubroutineUniform = ((int)0x92F1) , + /// + /// Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 + /// + FragmentSubroutineUniform = ((int)0x92F2) , + /// + /// Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 + /// + ComputeSubroutineUniform = ((int)0x92F3) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 + /// + TransformFeedbackVarying = ((int)0x92F4) , + /// + /// Original was GL_ACTIVE_RESOURCES = 0x92F5 + /// + ActiveResources = ((int)0x92F5) , + /// + /// Original was GL_MAX_NAME_LENGTH = 0x92F6 + /// + MaxNameLength = ((int)0x92F6) , + /// + /// Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 + /// + MaxNumActiveVariables = ((int)0x92F7) , + /// + /// Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 + /// + MaxNumCompatibleSubroutines = ((int)0x92F8) , + /// + /// Original was GL_NAME_LENGTH = 0x92F9 + /// + NameLength = ((int)0x92F9) , + /// + /// Original was GL_TYPE = 0x92FA + /// + Type = ((int)0x92FA) , + /// + /// Original was GL_ARRAY_SIZE = 0x92FB + /// + ArraySize = ((int)0x92FB) , + /// + /// Original was GL_OFFSET = 0x92FC + /// + Offset = ((int)0x92FC) , + /// + /// Original was GL_BLOCK_INDEX = 0x92FD + /// + BlockIndex = ((int)0x92FD) , + /// + /// Original was GL_ARRAY_STRIDE = 0x92FE + /// + ArrayStride = ((int)0x92FE) , + /// + /// Original was GL_MATRIX_STRIDE = 0x92FF + /// + MatrixStride = ((int)0x92FF) , + /// + /// Original was GL_IS_ROW_MAJOR = 0x9300 + /// + IsRowMajor = ((int)0x9300) , + /// + /// Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 + /// + AtomicCounterBufferIndex = ((int)0x9301) , + /// + /// Original was GL_BUFFER_BINDING = 0x9302 + /// + BufferBinding = ((int)0x9302) , + /// + /// Original was GL_BUFFER_DATA_SIZE = 0x9303 + /// + BufferDataSize = ((int)0x9303) , + /// + /// Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 + /// + NumActiveVariables = ((int)0x9304) , + /// + /// Original was GL_ACTIVE_VARIABLES = 0x9305 + /// + ActiveVariables = ((int)0x9305) , + /// + /// Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 + /// + ReferencedByVertexShader = ((int)0x9306) , + /// + /// Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 + /// + ReferencedByTessControlShader = ((int)0x9307) , + /// + /// Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 + /// + ReferencedByTessEvaluationShader = ((int)0x9308) , + /// + /// Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 + /// + ReferencedByGeometryShader = ((int)0x9309) , + /// + /// Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A + /// + ReferencedByFragmentShader = ((int)0x930A) , + /// + /// Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B + /// + ReferencedByComputeShader = ((int)0x930B) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C + /// + TopLevelArraySize = ((int)0x930C) , + /// + /// Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D + /// + TopLevelArrayStride = ((int)0x930D) , + /// + /// Original was GL_LOCATION = 0x930E + /// + Location = ((int)0x930E) , + /// + /// Original was GL_LOCATION_INDEX = 0x930F + /// + LocationIndex = ((int)0x930F) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 + /// + FramebufferDefaultWidth = ((int)0x9310) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 + /// + FramebufferDefaultHeight = ((int)0x9311) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 + /// + FramebufferDefaultLayers = ((int)0x9312) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 + /// + FramebufferDefaultSamples = ((int)0x9313) , + /// + /// Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 + /// + FramebufferDefaultFixedSampleLocations = ((int)0x9314) , + /// + /// Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 + /// + MaxFramebufferWidth = ((int)0x9315) , + /// + /// Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 + /// + MaxFramebufferHeight = ((int)0x9316) , + /// + /// Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 + /// + MaxFramebufferLayers = ((int)0x9317) , + /// + /// Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 + /// + MaxFramebufferSamples = ((int)0x9318) , + } + + /// + /// Not used directly. + /// + public enum Version44 : int + { + /// + /// Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 + /// + ClientMappedBufferBarrierBit = ((int)0x00004000) , + /// + /// Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 + /// + QueryBufferBarrierBit = ((int)0x00008000) , + /// + /// Original was GL_MAP_READ_BIT = 0x0001 + /// + MapReadBit = ((int)0x0001) , + /// + /// Original was GL_MAP_WRITE_BIT = 0x0002 + /// + MapWriteBit = ((int)0x0002) , + /// + /// Original was GL_MAP_PERSISTENT_BIT = 0x0040 + /// + MapPersistentBit = ((int)0x0040) , + /// + /// Original was GL_MAP_COHERENT_BIT = 0x0080 + /// + MapCoherentBit = ((int)0x0080) , + /// + /// Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 + /// + DynamicStorageBit = ((int)0x0100) , + /// + /// Original was GL_CLIENT_STORAGE_BIT = 0x0200 + /// + ClientStorageBit = ((int)0x0200) , + /// + /// Original was GL_STENCIL_INDEX = 0x1901 + /// + StencilIndex = ((int)0x1901) , + /// + /// Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F + /// + BufferImmutableStorage = ((int)0x821F) , + /// + /// Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 + /// + BufferStorageFlags = ((int)0x8220) , + /// + /// Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 + /// + PrimitiveRestartForPatchesSupported = ((int)0x8221) , + /// + /// Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 + /// + MaxVertexAttribStride = ((int)0x82E5) , + /// + /// Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 + /// + MirrorClampToEdge = ((int)0x8743) , + /// + /// Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A + /// + TextureBufferBinding = ((int)0x8C2A) , + /// + /// Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + /// + UnsignedInt10F11F11FRev = ((int)0x8C3B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + /// + TransformFeedbackBuffer = ((int)0x8C8E) , + /// + /// Original was GL_STENCIL_INDEX8 = 0x8D48 + /// + StencilIndex8 = ((int)0x8D48) , + /// + /// Original was GL_QUERY_BUFFER = 0x9192 + /// + QueryBuffer = ((int)0x9192) , + /// + /// Original was GL_QUERY_BUFFER_BINDING = 0x9193 + /// + QueryBufferBinding = ((int)0x9193) , + /// + /// Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 + /// + QueryResultNoWait = ((int)0x9194) , + /// + /// Original was GL_LOCATION_COMPONENT = 0x934A + /// + LocationComponent = ((int)0x934A) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B + /// + TransformFeedbackBufferIndex = ((int)0x934B) , + /// + /// Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C + /// + TransformFeedbackBufferStride = ((int)0x934C) , + /// + /// Original was GL_CLEAR_TEXTURE = 0x9365 + /// + ClearTexture = ((int)0x9365) , + } + + /// + /// Used in GL.VertexAttribLFormat, GL.VertexAttribLPointer + /// + public enum VertexAttribDoubleType : int + { + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Not used directly. + /// + public enum VertexAttribDPointerType : int + { + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Used in GL.VertexAttribIFormat, GL.VertexAttribIPointer + /// + public enum VertexAttribIntegerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + } + + /// + /// Not used directly. + /// + public enum VertexAttribIPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + } + + /// + /// Used in GL.GetVertexAttrib, GL.GetVertexAttribI and 1 other function + /// + public enum VertexAttribParameter : int + { + /// + /// Original was GL_ARRAY_ENABLED = 0x8622 + /// + ArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_ARRAY_SIZE = 0x8623 + /// + ArraySize = ((int)0x8623) , + /// + /// Original was GL_ARRAY_STRIDE = 0x8624 + /// + ArrayStride = ((int)0x8624) , + /// + /// Original was GL_ARRAY_TYPE = 0x8625 + /// + ArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_ARRAY_NORMALIZED = 0x886A + /// + ArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + /// + VertexAttribArrayInteger = ((int)0x88FD) , + /// + /// Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE + /// + VertexAttribArrayDivisor = ((int)0x88FE) , + } + + /// + /// Used in GL.Arb.GetVertexAttrib + /// + public enum VertexAttribParameterArb : int + { + /// + /// Original was GL_ARRAY_ENABLED = 0x8622 + /// + ArrayEnabled = ((int)0x8622) , + /// + /// Original was GL_ARRAY_SIZE = 0x8623 + /// + ArraySize = ((int)0x8623) , + /// + /// Original was GL_ARRAY_STRIDE = 0x8624 + /// + ArrayStride = ((int)0x8624) , + /// + /// Original was GL_ARRAY_TYPE = 0x8625 + /// + ArrayType = ((int)0x8625) , + /// + /// Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 + /// + CurrentVertexAttrib = ((int)0x8626) , + /// + /// Original was GL_ARRAY_NORMALIZED = 0x886A + /// + ArrayNormalized = ((int)0x886A) , + /// + /// Original was GL_ARRAY_DIVISOR = 0x88FE + /// + ArrayDivisor = ((int)0x88FE) , + } + + /// + /// Used in GL.GetVertexAttribPointer + /// + public enum VertexAttribPointerParameter : int + { + /// + /// Original was GL_ARRAY_POINTER = 0x8645 + /// + ArrayPointer = ((int)0x8645) , + } + + /// + /// Not used directly. + /// + public enum VertexAttribPointerParameterArb : int + { + /// + /// Original was GL_ARRAY_POINTER = 0x8645 + /// + ArrayPointer = ((int)0x8645) , + } + + /// + /// Used in GL.VertexAttribPointer + /// + public enum VertexAttribPointerType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Not used directly. + /// + public enum VertexAttribPointerTypeArb : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + } + + /// + /// Used in GL.VertexAttribFormat + /// + public enum VertexAttribType : int + { + /// + /// Original was GL_BYTE = 0x1400 + /// + Byte = ((int)0x1400) , + /// + /// Original was GL_UNSIGNED_BYTE = 0x1401 + /// + UnsignedByte = ((int)0x1401) , + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_UNSIGNED_SHORT = 0x1403 + /// + UnsignedShort = ((int)0x1403) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_UNSIGNED_INT = 0x1405 + /// + UnsignedInt = ((int)0x1405) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_FIXED = 0x140C + /// + Fixed = ((int)0x140C) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Not used directly. + /// + public enum VertexPointerType : int + { + /// + /// Original was GL_SHORT = 0x1402 + /// + Short = ((int)0x1402) , + /// + /// Original was GL_INT = 0x1404 + /// + Int = ((int)0x1404) , + /// + /// Original was GL_FLOAT = 0x1406 + /// + Float = ((int)0x1406) , + /// + /// Original was GL_DOUBLE = 0x140A + /// + Double = ((int)0x140A) , + /// + /// Original was GL_HALF_FLOAT = 0x140B + /// + HalfFloat = ((int)0x140B) , + /// + /// Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 + /// + UnsignedInt2101010Rev = ((int)0x8368) , + /// + /// Original was GL_INT_2_10_10_10_REV = 0x8D9F + /// + Int2101010Rev = ((int)0x8D9F) , + } + + /// + /// Used in GL.ClientWaitSync, GL.WaitSync + /// + public enum WaitSyncFlags : int + { + /// + /// Original was GL_NONE = 0 + /// + None = ((int)0) , + /// + /// Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + /// + SyncFlushCommandsBit = ((int)0x00000001) , + } + + /// + /// Not used directly. + /// + public enum WaitSyncStatus : int + { + /// + /// Original was GL_ALREADY_SIGNALED = 0x911A + /// + AlreadySignaled = ((int)0x911A) , + /// + /// Original was GL_TIMEOUT_EXPIRED = 0x911B + /// + TimeoutExpired = ((int)0x911B) , + /// + /// Original was GL_CONDITION_SATISFIED = 0x911C + /// + ConditionSatisfied = ((int)0x911C) , + /// + /// Original was GL_WAIT_FAILED = 0x911D + /// + WaitFailed = ((int)0x911D) , + } + +} diff --git a/Source/OpenTK/Graphics/OpenGL4/Helper.cs b/Source/OpenTK/Graphics/OpenGL4/Helper.cs new file mode 100644 index 00000000..e766031d --- /dev/null +++ b/Source/OpenTK/Graphics/OpenGL4/Helper.cs @@ -0,0 +1,476 @@ +#region License +// +// The Open Toolkit Library License +// +// Copyright (c) 2006 - 2013 the Open Toolkit library. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights to +// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of +// the Software, and to permit persons to whom the Software is furnished to do +// so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// +#endregion + +using System; +using System.Collections.Generic; +#if !MINIMAL +using System.Drawing; +#endif +using System.Text; + +namespace OpenTK.Graphics.OpenGL4 +{ + /// + /// Provides access to OpenGL 4.x methods for the core profile. + /// + public sealed partial class GL : GraphicsBindingsBase + { + const string Library = "opengl32.dll"; + static readonly object sync_root = new object(); + + #region --- Protected Members --- + + /// + /// Returns a synchronization token unique for the GL class. + /// + protected override object SyncRoot + { + get { return sync_root; } + } + + #endregion + + #region Helper Overloads + +#pragma warning disable 3019 +#pragma warning disable 1591 +#pragma warning disable 1572 +#pragma warning disable 1573 + + // Note: Mono 1.9.1 truncates StringBuilder results (for 'out string' parameters). + // We work around this issue by doubling the StringBuilder capacity. + + #region public static void ClearColor() overloads + + public static void ClearColor(Color color) + { + GL.ClearColor(color.R / 255.0f, color.G / 255.0f, color.B / 255.0f, color.A / 255.0f); + } + + public static void ClearColor(Color4 color) + { + GL.ClearColor(color.R, color.G, color.B, color.A); + } + + #endregion + + #region public static void BlendColor() overloads + + public static void BlendColor(Color color) + { + GL.BlendColor(color.R / 255.0f, color.G / 255.0f, color.B / 255.0f, color.A / 255.0f); + } + + public static void BlendColor(Color4 color) + { + GL.BlendColor(color.R, color.G, color.B, color.A); + } + + #endregion + + #region Uniform + + [CLSCompliant(false)] + public static void Uniform2(int location, ref Vector2 vector) + { + GL.Uniform2(location, vector.X, vector.Y); + } + + [CLSCompliant(false)] + public static void Uniform3(int location, ref Vector3 vector) + { + GL.Uniform3(location, vector.X, vector.Y, vector.Z); + } + + [CLSCompliant(false)] + public static void Uniform4(int location, ref Vector4 vector) + { + GL.Uniform4(location, vector.X, vector.Y, vector.Z, vector.W); + } + + public static void Uniform2(int location, Vector2 vector) + { + GL.Uniform2(location, vector.X, vector.Y); + } + + public static void Uniform3(int location, Vector3 vector) + { + GL.Uniform3(location, vector.X, vector.Y, vector.Z); + } + + public static void Uniform4(int location, Vector4 vector) + { + GL.Uniform4(location, vector.X, vector.Y, vector.Z, vector.W); + } + + public static void Uniform4(int location, Color4 color) + { + GL.Uniform4(location, color.R, color.G, color.B, color.A); + } + + public static void Uniform4(int location, Quaternion quaternion) + { + GL.Uniform4(location, quaternion.X, quaternion.Y, quaternion.Z, quaternion.W); + } + + public static void UniformMatrix2(int location, bool transpose, ref Matrix2 matrix) + { + unsafe + { + fixed (float* matrix_ptr = &matrix.Row0.X) + { + GL.UniformMatrix2(location, 1, transpose, matrix_ptr); + } + } + } + + public static void UniformMatrix3(int location, bool transpose, ref Matrix3 matrix) + { + unsafe + { + fixed (float* matrix_ptr = &matrix.Row0.X) + { + GL.UniformMatrix3(location, 1, transpose, matrix_ptr); + } + } + } + + public static void UniformMatrix4(int location, bool transpose, ref Matrix4 matrix) + { + unsafe + { + fixed (float* matrix_ptr = &matrix.Row0.X) + { + GL.UniformMatrix4(location, 1, transpose, matrix_ptr); + } + } + } + + + #endregion + + #region Shaders + + #region GetActiveAttrib + + public static string GetActiveAttrib(int program, int index, out int size, out ActiveAttribType type) + { + int length; + GetProgram(program, OpenGL4.ProgramParameter.ActiveAttributeMaxLength, out length); + StringBuilder sb = new StringBuilder(length == 0 ? 1 : length * 2); + + GetActiveAttrib(program, index, sb.Capacity, out length, out size, out type, sb); + return sb.ToString(); + } + + #endregion + + #region GetActiveUniform + + public static string GetActiveUniform(int program, int uniformIndex, out int size, out ActiveUniformType type) + { + int length; + GetProgram(program, OpenGL4.ProgramParameter.ActiveUniformMaxLength, out length); + + StringBuilder sb = new StringBuilder(length == 0 ? 1 : length); + GetActiveUniform(program, uniformIndex, sb.Capacity, out length, out size, out type, sb); + return sb.ToString(); + } + + #endregion + + #region public static void ShaderSource(Int32 shader, System.String @string) + + public static void ShaderSource(Int32 shader, System.String @string) + { + unsafe + { + int length = @string.Length; + GL.ShaderSource((UInt32)shader, 1, new string[] { @string }, &length); + } + } + + #endregion + + #region public static string GetShaderInfoLog(Int32 shader) + + public static string GetShaderInfoLog(Int32 shader) + { + string info; + GetShaderInfoLog(shader, out info); + return info; + } + + #endregion + + #region public static void GetShaderInfoLog(Int32 shader, out string info) + + public static void GetShaderInfoLog(Int32 shader, out string info) + { + unsafe + { + int length; + GL.GetShader(shader, ShaderParameter.InfoLogLength, out length); + if (length == 0) + { + info = String.Empty; + return; + } + StringBuilder sb = new StringBuilder(length * 2); + GL.GetShaderInfoLog((UInt32)shader, sb.Capacity, &length, sb); + info = sb.ToString(); + } + } + + #endregion + + #region public static string GetProgramInfoLog(Int32 program) + + public static string GetProgramInfoLog(Int32 program) + { + string info; + GetProgramInfoLog(program, out info); + return info; + } + + #endregion + + #region public static void GetProgramInfoLog(Int32 program, out string info) + + public static void GetProgramInfoLog(Int32 program, out string info) + { + unsafe + { + int length; + GL.GetProgram(program, OpenGL4.ProgramParameter.InfoLogLength, out length); if (length == 0) + { + info = String.Empty; + return; + } + StringBuilder sb = new StringBuilder(length * 2); + GL.GetProgramInfoLog((UInt32)program, sb.Capacity, &length, sb); + info = sb.ToString(); + } + } + + #endregion + + #endregion + + #region public static void VertexAttrib2(Int32 index, ref Vector2 v) + + [CLSCompliant(false)] + public static void VertexAttrib2(Int32 index, ref Vector2 v) + { + GL.VertexAttrib2(index, v.X, v.Y); + } + + #endregion + + #region public static void VertexAttrib3(Int32 index, ref Vector3 v) + + [CLSCompliant(false)] + public static void VertexAttrib3(Int32 index, ref Vector3 v) + { + GL.VertexAttrib3(index, v.X, v.Y, v.Z); + } + + #endregion + + #region public static void VertexAttrib4(Int32 index, ref Vector4 v) + + [CLSCompliant(false)] + public static void VertexAttrib4(Int32 index, ref Vector4 v) + { + GL.VertexAttrib4(index, v.X, v.Y, v.Z, v.W); + } + + #endregion + + #region public static void VertexAttrib2(Int32 index, Vector2 v) + + public static void VertexAttrib2(Int32 index, Vector2 v) + { + GL.VertexAttrib2(index, v.X, v.Y); + } + + #endregion + + #region public static void VertexAttrib3(Int32 index, Vector3 v) + + public static void VertexAttrib3(Int32 index, Vector3 v) + { + GL.VertexAttrib3(index, v.X, v.Y, v.Z); + } + + #endregion + + #region public static void VertexAttrib4(Int32 index, Vector4 v) + + public static void VertexAttrib4(Int32 index, Vector4 v) + { + GL.VertexAttrib4(index, v.X, v.Y, v.Z, v.W); + } + + #endregion + + #region VertexAttribPointer + + public static void VertexAttribPointer(int index, int size, VertexAttribPointerType type, bool normalized, int stride, int offset) + { + VertexAttribPointer(index, size, type, normalized, stride, (IntPtr)offset); + } + + [CLSCompliant(false)] + public static void VertexAttribPointer(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, int offset) + { + VertexAttribPointer(index, size, type, normalized, stride, (IntPtr)offset); + } + + #endregion + + #region DrawElements + + public static void DrawElements(BeginMode mode, int count, DrawElementsType type, int offset) + { + DrawElements((PrimitiveType)mode, count, type, new IntPtr(offset)); + } + + #endregion + + #region public static int GenTexture() + + public static int GenTexture() + { + int id; + GenTextures(1, out id); + return id; + } + + #endregion + + #region public static void DeleteTexture(int id) + + public static void DeleteTexture(int id) + { + DeleteTextures(1, ref id); + } + + #endregion + + #region Get[Float|Double] + + public static void GetFloat(GetPName pname, out Vector2 vector) + { + unsafe + { + fixed (Vector2* ptr = &vector) + GetFloat(pname, (float*)ptr); + } + } + + public static void GetFloat(GetPName pname, out Vector3 vector) + { + unsafe + { + fixed (Vector3* ptr = &vector) + GetFloat(pname, (float*)ptr); + } + } + + public static void GetFloat(GetPName pname, out Vector4 vector) + { + unsafe + { + fixed (Vector4* ptr = &vector) + GetFloat(pname, (float*)ptr); + } + } + + public static void GetFloat(GetPName pname, out Matrix4 matrix) + { + unsafe + { + fixed (Matrix4* ptr = &matrix) + GetFloat(pname, (float*)ptr); + } + } + + #endregion + + #region Viewport + + public static void Viewport(Size size) + { + GL.Viewport(0, 0, size.Width, size.Height); + } + + public static void Viewport(Point location, Size size) + { + GL.Viewport(location.X, location.Y, size.Width, size.Height); + } + + public static void Viewport(Rectangle rectangle) + { + GL.Viewport(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height); + } +#if NO_SYSDRAWING + public static void Viewport(OpenTK.Point location, OpenTK.Size size) + { + GL.Viewport(location.X, location.Y, size.Width, size.Height); + } + + public static void Viewport(OpenTK.Rectangle rectangle) + { + GL.Viewport(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height); + } +#endif + #endregion + +#pragma warning restore 3019 +#pragma warning restore 1591 +#pragma warning restore 1572 +#pragma warning restore 1573 + + #endregion + } + + public delegate void DebugProc( + DebugSource source, DebugType type, int id, + DebugSeverity severity, int length, IntPtr message, + IntPtr userParam); + + public delegate void DebugProcArb( + DebugSource source, DebugType type, int id, + DebugSeverity severity, int length, IntPtr message, + IntPtr userParam); + + public delegate void DebugProcKhr( + DebugSource source, DebugType type, int id, + DebugSeverity severity, int length, IntPtr message, + IntPtr userParam); +} diff --git a/Source/OpenTK/OpenTK.csproj b/Source/OpenTK/OpenTK.csproj index ccc36b27..a7395e4e 100644 --- a/Source/OpenTK/OpenTK.csproj +++ b/Source/OpenTK/OpenTK.csproj @@ -485,42 +485,18 @@ Code - - Code - - - Code - Code Code - - Code - - - Code - - - Code - - - Code - Code Code - - Code - - - Code - Code @@ -793,6 +769,34 @@ + + Code + + + Code + + + Code + + + Code + + + + + + + + + + + + + + + + + @@ -802,4 +806,8 @@ + + + +